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- Fabled sky block config:
- Command:
- Help:
- # Lists all commands rather than pages.
- List: false
- # Shows all aliases of the commands.
- Aliases:
- Enable: true
- Sound:
- # When disabled all sounds will be disabled.
- Enable: true
- Island:
- Size:
- # [!] Do not go over 1000 for both of these options.
- # The size of an Island when created.
- # [!] Do not go over the maximum.
- # [!] Even numbers WILL create world border issues.
- Minimum: 101
- # The maximum size of an Island based on the permission
- Maximum: 901
- Creation:
- # Rather than opening the 'Island Creator' menu. Create
- # as soon as a player performs the '/island' or '/island
- # command.
- # [!] The first created structure will be selected.
- Menu:
- Enable: true
- # [!] You are adviced to keep these options both
- Cooldown:
- # When enabled cooldown will start when a player creates
- Creation:
- Enable: true
- # When enabled cooldown will start when a player deletes
- Deletion:
- Enable: true
- # Time until player can create another island.
- Time: 60
- World:
- # [!] The Island height is 72 blocks.
- # Delete the Island world when changing the liquid option.
- # If lava disabled, the world will be a water world.
- # -1 to disable Nether and End unlock prices.
- Normal:
- Name: island_normal_world
- Liquid:
- Enable: false
- Lava: false
- Height: 60
- Nether:
- Name: island_nether_world
- UnlockPrice: 10000
- Enable: true
- Liquid:
- Enable: true
- Lava: true
- Height: 60
- End:
- Name: island_end_world
- UnlockPrice: 50000
- Enable: true
- Liquid:
- Enable: false
- Lava: false
- Height: 60
- Member:
- # Max amount of players allowed to be in a team.
- Capacity: 12
- WorldBorder:
- # Generates a worldborder around Islands.
- # [!] WorldBorders will not show in Nether world
- # with some Spigot builds.
- Enable: true
- # Prevent blocks being placed that would go outside of
- # Pistons | Dispensers | Liquid Flow
- Block: true
- Spawn:
- # Prevents blocks being placed inside the location where
- # an Island. When setting the spawn points, this option
- # require the player to position themselves at the center
- # [!] Recommended to use especially to prevent
- # and to prevent liquid flow at spawn point.
- Protection: true
- Leaderboard:
- Reset:
- # Time until Leaderboard resets
- Time: 300
- Exemptions:
- Enable: false
- # If users with the permission should be exempt from
- Invite:
- Time: 300
- # Time until Island invite expires
- Coop:
- # if the island is closed.
- Enable: true
- # If enabled, cooped players will not be saved when they
- Unload: false
- # If enabled, cooped players will not be saved when they
- Visit:
- Menu:
- # open the Island Visit menu.
- Bans: false
- # open the Island Visit menu.
- Visitor:
- # even if it's open.
- # [!] Enabling will prevent possible memory leak
- Unload: false
- # Upon Island creation is the Island open to visit?
- Open: false
- # Allow players to vote for Islands. This will filter
- # in the Visit Island menu.
- Vote: true
- Welcome:
- Enable: true
- Lines: 6
- Length: 30
- # Length allowed for each line
- # Length allowed for each line
- # Length allowed for each line
- # Length allowed for each line
- Signature:
- Enable: true
- Lines: 6
- Length: 30
- # Length allowed for each line
- # Length allowed for each line
- # Length allowed for each line
- # Length allowed for each line
- Capacity: 25
- Banning: true
- # in the Visit Island menu.
- # in the Visit Island menu.
- # in the Visit Island menu.
- # in the Visit Island menu.
- Biome:
- # Biomes Available-
- # BADLANDS | COLD_OCEAN | DARK_FOREST | DESERT | FOREST
- # MOUNTAINS | MUSHROOM_FIELDS | NETHER | PLAINS | RIVER
- # SNOWY_BEACH | SWAMP | TAIGA | THE_END | THE_VOID |
- # Notice- Only use biomes available in your server version!
- Default:
- Type: Plains
- Cooldown:
- Time: 900
- # If the Nether/End biomes should be allowed in the overworld
- AllowOtherWorldlyBiomes:
- Nether: true
- End: true
- # If the Nether/End biomes should be allowed in the overworld
- Weather:
- Default:
- # If disabled, the weather and time will be fixed to
- # options.
- Synchronised: true
- # [!] Make sure the time is one of the choices
- # Choices- 0 | 1000 | 6000 | 12000 | 13000 | 18000
- Time: 6000
- Weather: Clear
- # Choices- 0 | 1000 | 6000 | 12000 | 13000 | 18000
- # [!] Recommended to keep this disabled to prevent
- # and time is not synchronised.
- IceAndSnow: false
- Time:
- Cycle: false
- # time cycle or be fixed.
- # time cycle or be fixed.
- # and time is not synchronised.
- Levelling:
- IncludeEmptyPointsInList: true
- # Island Level Points divided by value
- Division: 100
- Cooldown:
- Time: 60
- # Time until Island level rescan expires
- # Island Level Points divided by value
- Confirmation:
- # confirmations.
- Timeout: 10
- # confirmations.
- Ownership:
- Transfer:
- Role:
- # Island owner will become an operator.
- Operator: true
- # Island owner will become an operator.
- Password:
- # be reset.
- Reset: true
- # be reset.
- Cooldown:
- Time: 60
- # Time until Island Ownership reassign expires
- Void:
- Teleport:
- Enable: true
- # When disabled, players will teleport the the main
- Island: true
- # The Y position that the player is teleported when
- Offset: 30
- # The Y position that the player is teleported when
- Block:
- Obsidian:
- # [!] This requires the player to have the 'Bucket'
- Enable: false
- # [!] This requires the player to have the 'Bucket'
- EndFrame:
- # [!] This requires the player to have the 'Destroy'
- Enable: false
- # [!] This requires the player to have the 'Destroy'
- Level:
- # calculated for an island.
- Enable: true
- # calculated for an island.
- Piston:
- # [!] Prevents Pistons extending out of Island
- Connected:
- Retract: true
- Extend: true
- # [!] Prevents Pistons extending out of Island
- Liquid:
- Teleport:
- # liquid world.
- Enable: true
- # liquid world.
- Death:
- AutoRespawn: true
- Respawn:
- # [!] If enabled, players will respawn at the
- # players will respawn at the main spawn location.
- Island: true
- # players will respawn at the main spawn location.
- Join:
- Spawn: false
- # When enabled, players will be teleported to their island
- Island: false
- # When enabled, players will be teleported to their
- Damage:
- # damage at an island. This discludes entity and void
- Enable: false
- # damage at an island. This discludes entity and void
- PvP:
- # able to damage other players at an island.
- Enable: false
- # able to damage other players at an island.
- KeepItemsOnDeath:
- # items in their inventory if they die at an island.
- Enable: true
- # items in their inventory if they die at an island.
- Settings:
- # menu.
- KeepItemsOnDeath:
- Enable: true
- PvP:
- Enable: true
- Damage:
- Enable: true
- Hunger:
- Enable: false
- # menu.
- Portal:
- # end world rather than the island world.
- # [!] Recommend to keep this enabled to prevent
- Island: true
- # [!] Recommend to keep this enabled to prevent
- Bank:
- Enable: true
- AllowDecimals: true
- Admin:
- Structure:
- Selector: DIAMOND_AXE
- # Item Material used to select positions for a structure.
- Scoreboard:
- Enable: true
- Generator:
- Enable: true
- Stackable:
- Enable: true
- Skyblock Envoys
- #
- # ███████╗██╗ ██╗██╗ ██╗██████╗ ██╗ ██████╗ ██████╗██╗ ██╗███████╗███╗ ██╗██╗ ██╗ ██████╗ ██╗ ██╗
- # ██╔════╝██║ ██╔╝╚██╗ ██╔╝██╔══██╗██║ ██╔═══██╗██╔════╝██║ ██╔╝██╔════╝████╗ ██║██║ ██║██╔═══██╗╚██╗ ██╔╝
- # ███████╗█████╔╝ ╚████╔╝ ██████╔╝██║ ██║ ██║██║ █████╔╝ █████╗ ██╔██╗ ██║██║ ██║██║ ██║ ╚████╔╝
- # ╚════██║██╔═██╗ ╚██╔╝ ██╔══██╗██║ ██║ ██║██║ ██╔═██╗ ██╔══╝ ██║╚██╗██║╚██╗ ██╔╝██║ ██║ ╚██╔╝
- # ███████║██║ ██╗ ██║ ██████╔╝███████╗╚██████╔╝╚██████╗██║ ██╗███████╗██║ ╚████║ ╚████╔╝ ╚██████╔╝ ██║
- # ╚══════╝╚═╝ ╚═╝ ╚═╝ ╚═════╝ ╚══════╝ ╚═════╝ ╚═════╝╚═╝ ╚═╝╚══════╝╚═╝ ╚═══╝ ╚═══╝ ╚═════╝ ╚═╝
- #
- settings:
- placeholder_format: 'm:ss'
- # For the format: https://docs.oracle.com/javase/7/docs/api/java/text/SimpleDateFormat.html
- #
- # MVdWPlaceHolderAPI placeholder is: {skyblockenvoy_time}
- # PlaceholderAPI placeholder is: %skyblockenvoy_time%
- placeholder_countdown: true
- minimum_player_for_envoy: -1
- time_for_envoy: -1
- # Minute(s)
- delete_envoy_after: 10
- # Minute(s)
- need_break_envoy_for_next_envoy: false
- envoy_spawn_in_center: true
- # Center or random location in your island.
- envoy_falling_height: 20.0
- envoy_minimum_y: 5
- envoy_title_subtitle_time: 3
- envoy_actionbar_time: 3
- use_hologram: true
- hologram_height: 1.0
- particle: FLAME
- # Particle type of envoy
- # For 1.8.8 visit: https://www.spigotmc.org/wiki/effect-list-1-8-8/
- # For 1.9 and higher visit (Make sure your version support specified particle): https://hub.spigotmc.org/javadocs/spigot/org/bukkit/Particle.html
- particle_amount: 10
- use_lightning: true
- loots_minimum_item: 1
- loots_maximum_item: 3
- envoy_rise: false
- # Envoy rises when broken.
- envoy_rise_height: 5.0
- use_conditions: false
- conditions:
- '0':
- condition: 'islandLevel'
- operator: '>='
- level: 100
- '1':
- condition: 'onlineTime'
- operator: '>'
- level: 30
- # All conditions must be met for envoy.
- use_events: true
- events:
- '0':
- event: 'islandLevel'
- operator: '=='
- level: 10
- loot: '*'
- '1':
- event: 'islandLevel'
- operator: '=='
- level: 20
- loot: '*'
- '2':
- event: 'islandLevel'
- operator: '=='
- level: 30
- loot: '*'
- '3':
- event: 'islandLevel'
- operator: '=='
- level: 40
- loot: '*'
- '4':
- event: 'islandLevel'
- operator: '=='
- level: 50
- loot: '*'
- '5':
- event: 'islandLevel'
- operator: '=='
- level: 60
- loot: '*'
- '6':
- event: 'islandLevel'
- operator: '=='
- level: 70
- loot: '*'
- '7':
- event: 'islandLevel'
- operator: '=='
- level: 80
- loot: '*'
- '8':
- event: 'islandLevel'
- operator: '=='
- level: 90
- loot: '*'
- # Events doesn't use conditions. Events are works once.
- version: 2.1
- # Do not change this.
- MySQL:
- enabled: false
- # False means flatfile will be used.
- host: "hostname"
- database: "database"
- port: 3306
- user: "root"
- password: "123456"
- loots:
- blocks:
- # Every loot has permission skyblockenvoy.loot.<loot>
- # For example permission of this loot is: skyblockenvoy.loot.blocks
- # If you want to give all the loots permission give this permission: skyblockenvoy.loot.*
- can_spawn_in_envoy: true
- # If you set can_spawn_in_envoy to false normal envoys wont include this loot
- # But you can still use this loot in events
- '0':
- material: EMERALD_BLOCK
- amount: 1
- # Random amount
- chance: 20
- '1':
- material: DIAMOND_BLOCK
- amount: 1
- chance: 20
- '2':
- material: GOLD_BLOCK
- amount: 1
- chance: 20
- '3':
- material: IRON_BLOCK
- amount: 1
- chance: 20
- '4':
- material: COAL_BLOCK
- amount: 1
- chance: 20
- misc:
- can_spawn_in_envoy: true
- '0':
- material: DIAMOND_SWORD
- name: '&8[&9SkyBlock&6Envoy&8] &e&lSWORD'
- lore:
- - '&7Blessed'
- - '&7Sword!'
- enchants:
- - 'DAMAGE_ALL:5'
- - 'DURABILITY:3'
- chance: 50
- '1':
- material: BOW
- amount: 1
- data: 0
- enchants:
- - 'ARROW_DAMAGE:5'
- - 'ARROW_KNOCKBACK:2'
- - 'DURABILITY:3'
- chance: 50
- foods:
- can_spawn_in_envoy: true
- '0':
- material: COOKED_BEEF
- amount: 1
- chance: 40
- '1':
- material: COOKED_CHICKEN
- amount: 1
- chance: 20
- '2':
- material: COOKED_RABBIT
- amount: 1
- chance: 20
- '3':
- material: COOKED_MUTTON
- amount: 1
- chance: 20
- commands:
- can_spawn_in_envoy: true
- '0':
- command: 'say sam is gay'
- chance: 50
- executor: server
- #Executors: server, player
- '1':
- command: 'give <player> emerald 16||give <player> gold_ingot 16'
- chance: 50
- executor: server
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