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- schematics:
- # default heading is required
- default:
- # Icon - if this is missing or wrong, it will be a MAP
- icon: DIAMOND_BLOCK
- # Order of preference in listing
- order: 1
- # Short name - color codes with & okay
- name: "&e&lHeaven"
- # Longer description. Use | for new lines. Color codes okay.
- description: "&7A Peaceful Place in the Heavens"
- # Filename of the schematic in the schematic folder
- filename: island1.schematic
- # Use default chest if true, or use schematic chest contents if false
- useDefaultChest: true
- # Which schematic will be used in the opposite world if newnether:true
- # If there is no partner, this island will be used
- partnerSchematic: nether
- #Level handicap zeros the initial island level.
- levelHandicap: 100000
- # default heading is required
- default2:
- # Icon - if this is missing or wrong, it will be a MAP
- icon: GOLD_BLOCK
- # Order of preference in listing
- order: 2
- # Short name - color codes with & okay
- name: "&c&lKings Palace"
- # Longer description. Use | for new lines. Color codes okay.
- description: "&7A royal garden in the skys"
- # Filename of the schematic in the schematic folder
- filename: island2.schematic
- # Use default chest if true, or use schematic chest contents if false
- useDefaultChest: true
- # Which schematic will be used in the opposite world if newnether:true
- # If there is no partner, this island will be used
- partnerSchematic: nether
- #Level handicap zeros the initial island level.
- levelHandicap: 100000
- # default heading is required
- default3:
- # Icon - if this is missing or wrong, it will be a MAP
- icon: IRON_BLOCK
- # Order of preference in listing
- order: 3
- # Short name - color codes with & okay
- name: "&d&lUnkown Skies"
- # Longer description. Use | for new lines. Color codes okay.
- description: "&7A Unkown awaits the might explorer"
- # Filename of the schematic in the schematic folder
- filename: island3.schematic
- # Use default chest if true, or use schematic chest contents if false
- useDefaultChest: true
- # Which schematic will be used in the opposite world if newnether:true
- # If there is no partner, this island will be used
- partnerSchematic: nether
- #Level handicap zeros the initial island level.
- levelHandicap: 100000
- # This is the default nether island - do not remove this section!
- nether:
- # Hide or show this schematic to players in the GUI
- show: false
- icon: NETHERRACK
- # If the biome is HELL it is assumed this island goes in the Nether
- biome: HELL
- name: "NetherBlock Island"
- description: "An island in the nether|overlooked by a mob tower"
- filename: nether.schematic
- # Nether schematics should generally use the schematic chest contents
- useDefaultChest: false
- # The partner to this schematic is the default island
- partnerSchematic: default
- # Schematics can include entities (mobs) in them and if pasteentities is true,
- # mobs will be pasted.
- pasteentities: true
- # Usephysics causes lava or water to flow after being pasted. Change to false
- # if it lags
- usephysics: true
- #Level handicap zeros the initial island level.
- levelHandicap: 93
- # Additional heading names can be anything you like, but must be unique
- # Control panel file
- # For colors in panel name use &. Note client must restart if changes made as it caches inventory.
- # [island] refers to the island command, e.g., /island
- # material format is MATERIAL:DURABILITY where DURABILITY is optional
- # description can include color codes using & and new lines using |
- default:
- panelname: '&7Island Menu'
- buttons:
- 0:
- material: GRASS
- description: '&cTeleport to your island'
- command: '[island] go'
- nextsection: ''
- 1:
- material: SIGN
- description: '&cWarp to someones island'
- command: '[island] warp'
- nextsection: ''
- 2:
- material: SKULL_ITEM
- description: '&cIsland team members'
- command: '[island] team'
- nextsection:
- 3:
- material: BED
- description: '&cSet your home here'
- command: '[island] sethome'
- nextsection:
- 4:
- material: DIAMOND_BLOCK
- description: '&cCalculate your island level'
- command: '[island] level'
- nextsection:
- 5:
- material: BOOK
- description: '&cView the top 10 islands in SkyZone'
- command: '[island] top'
- nextsection:
- 6:
- material: SIGN
- description: '&cList Island warps available'
- command: '[island] warps'
- nextsection:
- 7:
- material: BEDROCK
- description: '&cTeleport to spawn'
- command: 'spawn [player]'
- nextsection:
- 8:
- material: SAPLING
- description: '&cChange your island biome'
- command: '[island] biomes'
- nextsection: ''
- 9:
- material: ENCHANTMENT_TABLE
- description: '&cChallenges'
- command: 'asc'
- nextsection: ''
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