WhyLego

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Apr 29th, 2017
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  1. schematics:
  2. # default heading is required
  3. default:
  4. # Icon - if this is missing or wrong, it will be a MAP
  5. icon: DIAMOND_BLOCK
  6. # Order of preference in listing
  7. order: 1
  8. # Short name - color codes with & okay
  9. name: "&e&lHeaven"
  10. # Longer description. Use | for new lines. Color codes okay.
  11. description: "&7A Peaceful Place in the Heavens"
  12. # Filename of the schematic in the schematic folder
  13. filename: island1.schematic
  14. # Use default chest if true, or use schematic chest contents if false
  15. useDefaultChest: true
  16. # Which schematic will be used in the opposite world if newnether:true
  17. # If there is no partner, this island will be used
  18. partnerSchematic: nether
  19. #Level handicap zeros the initial island level.
  20. levelHandicap: 100000
  21. # default heading is required
  22. default2:
  23. # Icon - if this is missing or wrong, it will be a MAP
  24. icon: GOLD_BLOCK
  25. # Order of preference in listing
  26. order: 2
  27. # Short name - color codes with & okay
  28. name: "&c&lKings Palace"
  29. # Longer description. Use | for new lines. Color codes okay.
  30. description: "&7A royal garden in the skys"
  31. # Filename of the schematic in the schematic folder
  32. filename: island2.schematic
  33. # Use default chest if true, or use schematic chest contents if false
  34. useDefaultChest: true
  35. # Which schematic will be used in the opposite world if newnether:true
  36. # If there is no partner, this island will be used
  37. partnerSchematic: nether
  38. #Level handicap zeros the initial island level.
  39. levelHandicap: 100000
  40. # default heading is required
  41. default3:
  42. # Icon - if this is missing or wrong, it will be a MAP
  43. icon: IRON_BLOCK
  44. # Order of preference in listing
  45. order: 3
  46. # Short name - color codes with & okay
  47. name: "&d&lUnkown Skies"
  48. # Longer description. Use | for new lines. Color codes okay.
  49. description: "&7A Unkown awaits the might explorer"
  50. # Filename of the schematic in the schematic folder
  51. filename: island3.schematic
  52. # Use default chest if true, or use schematic chest contents if false
  53. useDefaultChest: true
  54. # Which schematic will be used in the opposite world if newnether:true
  55. # If there is no partner, this island will be used
  56. partnerSchematic: nether
  57. #Level handicap zeros the initial island level.
  58. levelHandicap: 100000
  59.  
  60. # This is the default nether island - do not remove this section!
  61. nether:
  62. # Hide or show this schematic to players in the GUI
  63. show: false
  64. icon: NETHERRACK
  65. # If the biome is HELL it is assumed this island goes in the Nether
  66. biome: HELL
  67. name: "NetherBlock Island"
  68. description: "An island in the nether|overlooked by a mob tower"
  69. filename: nether.schematic
  70. # Nether schematics should generally use the schematic chest contents
  71. useDefaultChest: false
  72. # The partner to this schematic is the default island
  73. partnerSchematic: default
  74. # Schematics can include entities (mobs) in them and if pasteentities is true,
  75. # mobs will be pasted.
  76. pasteentities: true
  77. # Usephysics causes lava or water to flow after being pasted. Change to false
  78. # if it lags
  79. usephysics: true
  80. #Level handicap zeros the initial island level.
  81. levelHandicap: 93
  82.  
  83. # Additional heading names can be anything you like, but must be unique
  84.  
  85. # Control panel file
  86. # For colors in panel name use &. Note client must restart if changes made as it caches inventory.
  87. # [island] refers to the island command, e.g., /island
  88. # material format is MATERIAL:DURABILITY where DURABILITY is optional
  89. # description can include color codes using & and new lines using |
  90.  
  91. default:
  92. panelname: '&7Island Menu'
  93. buttons:
  94. 0:
  95. material: GRASS
  96. description: '&cTeleport to your island'
  97. command: '[island] go'
  98. nextsection: ''
  99. 1:
  100. material: SIGN
  101. description: '&cWarp to someones island'
  102. command: '[island] warp'
  103. nextsection: ''
  104. 2:
  105. material: SKULL_ITEM
  106. description: '&cIsland team members'
  107. command: '[island] team'
  108. nextsection:
  109. 3:
  110. material: BED
  111. description: '&cSet your home here'
  112. command: '[island] sethome'
  113. nextsection:
  114. 4:
  115. material: DIAMOND_BLOCK
  116. description: '&cCalculate your island level'
  117. command: '[island] level'
  118. nextsection:
  119. 5:
  120. material: BOOK
  121. description: '&cView the top 10 islands in SkyZone'
  122. command: '[island] top'
  123. nextsection:
  124. 6:
  125. material: SIGN
  126. description: '&cList Island warps available'
  127. command: '[island] warps'
  128. nextsection:
  129. 7:
  130. material: BEDROCK
  131. description: '&cTeleport to spawn'
  132. command: 'spawn [player]'
  133. nextsection:
  134. 8:
  135. material: SAPLING
  136. description: '&cChange your island biome'
  137. command: '[island] biomes'
  138. nextsection: ''
  139. 9:
  140. material: ENCHANTMENT_TABLE
  141. description: '&cChallenges'
  142. command: 'asc'
  143. nextsection: ''
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