Advertisement
Wyrmknave

SSJ2 Carol

Apr 17th, 2020
43
0
Never
Not a member of Pastebin yet? Sign Up, it unlocks many cool features!
text 2.24 KB | None | 0 0
  1. Carol "The Cannoness" Connoleigh
  2. LG Eighth Level Hobgoblin Tactician, Second Tier Marshal
  3. (Alt Racial Trait: Authoritative)
  4.  
  5. HP: 25/45 AC:16 FF:14 Touch:12
  6. Fort: +3 Ref: +4 Wil: +7
  7. BAB: +6/+1 CMB:+6 CMD:16
  8. PP: 36/62
  9. MP: 6/9
  10. Init: +4
  11.  
  12. STR 10
  13. DEX 14 (+2)
  14. CON 12 (+1)
  15. INT 16 (+3)
  16. WIS 12 (+1)
  17. CHA 14 (+2)
  18.  
  19. Skills:
  20. Autohypnosis 8 [+11](+8)(+3 Class)(+1 WIS)
  21. Bluff 8 [+13](+8)(+3 Class)(+2 CHA)
  22. Craft (Guns) 8 [+14](+8)(+3 Class)(+3 INT)
  23. Diplomacy 8 [+15](+8)(+3 Class)(+2 CHA)(+2 Race)
  24. Intimidate 8 [+16](+8)(+3 Class)(+3 INT)(+2 Race)
  25. Perception 8 [+12](+8)(+3 Class)(+1 WIS)
  26. Sense Motive 8 [+12](+8)(+3 Class)(+1 WIS)
  27.  
  28. Tactician Talents: Detect Psionics, Lesser Fortify, Missive
  29. Tactician Powers: [1st] Precognition, Inevitable Strike,
  30. [2nd] Coordinate As One, Mass Missive
  31. [3rd] Battlesense, Strike As One
  32. [4th] Battle Transformation, Psychokinetic Charge
  33.  
  34. Coordinated Strike: +2, 3/day XX
  35.  
  36. Strategy: 4/day | Focus Attack, Hold Position
  37.  
  38. Coordinate
  39.  
  40. Improved Strike 1
  41.  
  42. Echo Effect
  43.  
  44. Marshal's Order: Decisive Strike
  45.  
  46. Marshal Path Abilities: Inspiring Surge (Surge grants +1 to hit and damage), Persuasive Countenance (People like me one step better, +5 to Diplomacy and Intimidate against people who like me)
  47.  
  48. Amazing Initiative (Spend 1MP to take an extra Standard Action)
  49.  
  50. Feats: Agile Maneuvers (Dex Instead of Str for CMB), Network Power (Give power Network descriptor for 4 PP), Outflank (flank better), Combat Reflexes (Dex extra AOOs)
  51. Mythic Feats: Extra Mythic Power
  52.  
  53. Traits: Inspiring (deliver +1 morale bonus), Bruising Intellect (Intimidate with Intelligence)
  54.  
  55. Inventory: 4064 dollaridoos
  56. 11 Gimmick Points
  57. Culverin (d20+8/+3, 2d8, x5, 30ft, scatter, Cap 1) (400gp)
  58. Click-Clack (d20+8/+3, d12, x3, 20ft, Scatter, Cap 1)
  59. Revolver (d20+8/+3, d8, x4, 80ft, Cap 7) (400gp)
  60. Nail Gun (6d2 damage when used as a weapon, 15ft, a crit of x2 and a misfire of 1)
  61. Machete (d20+2, d6, 19-20) (10gp)
  62. Dagger (d20+2, d4, 19-20) (2gp)
  63. Armoured Coat (+4 AC, Max Dex +3) (50gp)
  64. Nails x50
  65. Boar Spear x2
  66. Thunder Gauntlet
  67. Metal Cartride x26 (42gp)
  68. Pellets x30 (3gp)
  69. Black Powder x30 (30gp)
  70. Gunsmith's Kit (15gp)
  71. Golden and Silver Culverin
  72. Spa Jar of Resurrection
  73. Euclid Engine
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement