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  1. database:
  2.  
  3. #Database backend type, can be set to mysql or sqlite
  4.  
  5. type: sqlite
  6.  
  7. #MySQL database host
  8.  
  9. mySQLHost: localhost
  10.  
  11. #MySQL connection port number
  12.  
  13. mySQLPort: 3306
  14.  
  15. #MySQL database name
  16.  
  17. mySQLDatabase: db
  18.  
  19. #MySQL database user
  20.  
  21. mySQLUser: root
  22.  
  23. #MySQL user's password
  24.  
  25. mySQLPassword: ""
  26.  
  27. #MySQL table names
  28.  
  29. tableNames:
  30.  
  31. players: "players"
  32.  
  33.  
  34.  
  35. #Type of the economy which will handle all transactions. Valid values are EXP, VAULT (requires http://dev.bukkit.org/bukkit-plugins/vault/), MYSQL_TOKENS (requires https://www.spigotmc.org/resources/mysql-tokens.7535/), TOKEN_MANAGER (requires https://www.spigotmc.org/resources/tokenmanager.8610/)
  36.  
  37. economyType: VAULT
  38.  
  39. #Name of the main GUI
  40.  
  41. shopMenuName: "&6VibriniumMC Shop"
  42.  
  43. #Size of the main GUI, valid values are 9, 18, 27, 36, 45 and 54
  44.  
  45. shopMenuSize: 36
  46.  
  47. #Define whether selling all with middle mouse button is enabled
  48.  
  49. enableSellAll: true
  50.  
  51. #Define whether the buy GUI with option to select quantity is enabled
  52.  
  53. enableBuyGUI: true
  54.  
  55. #Define whether the sell GUI with option to select quantity is enabled
  56.  
  57. enableSellGUI: true
  58.  
  59. #Define whether sell all button in SellGUI is enabled (enableSellGUI has to be enabled too)
  60.  
  61. enableSellGUISellAll: true
  62.  
  63. #Define whether after closing/buying/selling the shop GUI should be opened again
  64.  
  65. returnToShop: true
  66.  
  67. #Define whether the quick buy/sell option should be enabled (amount selection gui will stay open until player closes it)
  68.  
  69. quickBuySell: false
  70.  
  71. #Define whether lines containing the %buy% placeholder should be hidden for unbuyable items
  72.  
  73. hideBuyPriceForUnbuyable: true
  74.  
  75. #Define whether lines containing the %sell% placeholder should be hidden for unsellable items
  76.  
  77. hideSellPriceForUnsellable: true
  78.  
  79. #Define whether buy and sell buttons should be inverted (false - LMB buy, RMB sell / true - LMB sell, RMB buy)
  80.  
  81. invertBuySell: false
  82.  
  83. #Maximum amount of enchantments players can add to an item, set to -1 for no limit
  84.  
  85. maxEnchantments: 3
  86.  
  87. #Choose whether players should be able to buy enchantments only 1 level higher than current (eg. player has sword with Sharpness 1, they could buy only Sharpness 2)
  88.  
  89. limitEnchantmentLevelDiff: false
  90.  
  91. #Define whether the amount selection double click bug fix should be enabled
  92.  
  93. enableAmountSelectionFix: true
  94.  
  95. #Define whether players should be able to use sell all option to sell all their items (allowAllSellAllStackSizes = true) or only amount multiplied by the original stack size of the shop item (allowAllSellAllStackSizes = false)
  96.  
  97. allowAllSellAllStackSizes: false
  98.  
  99. #Define whether all prices should be rounded up, down, to the nearest whole number or not rounded (valid values are UP, DOWN, NEAREST and NONE)
  100.  
  101. roundPrices: none
  102.  
  103. #Define whether main menu (/shop command) should be disabled. The only way to access shops will be to use /shop <id> when you disable it.
  104.  
  105. disableMainMenu: false
  106.  
  107. #Choose if different messages should be sent when someone buy/sell s for $0 (MSG_ITEM_BOUGHTFREE, MSG_ITEM_SOLDFREE, MSG_ITEM_SOLDALLFREE)
  108.  
  109. useDifferentMessagesForFreeItems: true
  110.  
  111. #Choose if item names should have first letters of their names capitalized, for instance nether brick would become Nether Brick
  112.  
  113. capitalizeItemNames: true
  114.  
  115. #Choose the type of price modifiers. (BOTH (permission modifiers have higher priority than command-ones), COMMAND, PERMISSION)
  116.  
  117. priceModifiersType: BOTH
  118.  
  119. #Choose if the gui shall be closed after using the Sell All feature
  120.  
  121. closeGuiAfterSellAll: false
  122.  
  123. #Choose which items stack size should be capped at 16 inside the amount selection GUI so players can't buy eg. oversized ender pearl stacks
  124.  
  125. #Format is same as for regular items in shops.yml
  126.  
  127. itemStackSizeCappedAt:
  128.  
  129. 1:
  130.  
  131. material: ENDER_PEARL
  132.  
  133. size: 16
  134.  
  135. 2:
  136.  
  137. material: SNOW_BALL
  138.  
  139. size: 16
  140.  
  141. 3:
  142.  
  143. material: SIGN
  144.  
  145. size: 16
  146.  
  147. 4:
  148.  
  149. material: EGG
  150.  
  151. size: 16
  152.  
  153. 5:
  154.  
  155. material: BUCKET
  156.  
  157. size: 1
  158.  
  159. #Choose what gamemodes will prevent players from accessing shops. Valid values: ADVENTURE, CREATIVE, SPECTATOR, SURVIVAL
  160.  
  161. disableShopsInGamemodes:
  162.  
  163.  
  164.  
  165. #Choose in which worlds players won't be able to access the shop. Same list format as disableShopsInGamemodes
  166.  
  167. disableShopsInWorlds: []
  168.  
  169.  
  170.  
  171. #Choose whether price modifiers should be displayed in percents instead of decimals (eg. 10% instead of 0.10), remember you will still have to use the decimal way in commands
  172.  
  173. displayPriceModifiersInPercents: true
  174.  
  175.  
  176.  
  177. #Choose whether the world-specific permission to access shops should be omitted when player has a shop opened with /shop [player] [shop name]
  178.  
  179. disableSudoWorldPermissionCheck: false
  180.  
  181.  
  182.  
  183. #Choose whether the shop-specific permission to access shops should be omitted when player has a shop opened with /shop [player] [shop name]
  184.  
  185. disableSudoShopPermissionCheck: false
  186.  
  187.  
  188.  
  189. #Format of item lores in shops, %buy% will be replaced with the buy price and %sell% with sell price
  190.  
  191. shopItemLoreFormat:
  192.  
  193. #This lore will be applied to items
  194.  
  195. item:
  196.  
  197. - "&7Buy price: &c%buy%$"
  198.  
  199. - "&7Sell price: &a%sell%$"
  200.  
  201. - "&9Click with MMB to sell all"
  202.  
  203. #This lore will be applied to items in the buy GUI (when enableBuyGUI is set to true)
  204.  
  205. itemBuyGUI:
  206.  
  207. - "&7Buy price: &c%buy%$"
  208.  
  209. #This lore will be applied to items in the sell GUI (when enableSellGUI is set to true)
  210.  
  211. itemSellGUI:
  212.  
  213. - "&7Sell price: &a%sell%$"
  214.  
  215. #This lore will be applied to the sell all button in the sell GUI (when enableSellGUI and enableSellGUISellAll are set to true)
  216.  
  217. itemSellGUISellAll:
  218.  
  219. - "&7Sell all for: &a%sell%$"
  220.  
  221. #This one to permissions
  222.  
  223. permission:
  224.  
  225. - "&7Buy price: &c%buy%$"
  226.  
  227. #And this one to enchantments
  228.  
  229. enchantment:
  230.  
  231. - "&7Buy price: &c%buy%$"
  232.  
  233. #And the last one to commands
  234.  
  235. command:
  236.  
  237. - "&7Buy price: &c%buy%$"
  238.  
  239.  
  240.  
  241. #Logging settings
  242.  
  243. log:
  244.  
  245. #Define whether transactions will be logged to the console/main server log
  246.  
  247. toConsole: true
  248.  
  249. #Define whether transactions will be logged to a separate log
  250.  
  251. toFile: true
  252.  
  253. #Date format of transactions (http://docs.oracle.com/javase/7/docs/api/java/text/SimpleDateFormat.html)
  254.  
  255. formatDate: "yyyy/MM/dd HH:mm:ss"
  256.  
  257. #Log message for bought items
  258.  
  259. formatBuy: "%player% bought %amount% x %item% for %price%$ from %shop% shop"
  260.  
  261. #Log message for sold items
  262.  
  263. formatSell: "%player% sold %amount% x %item% for %price%$ to %shop% shop"
  264.  
  265. #Log message for sold all items
  266.  
  267. formatSellAll: "%player% sold all %amount% x %item% for %price%$ to %shop% shop"
  268.  
  269.  
  270.  
  271. buttons:
  272.  
  273. #"Go back button"
  274.  
  275. goBack:
  276.  
  277. item:
  278.  
  279. #Material name, full list can be found here: http://wiki.brcdev.net/Materials
  280.  
  281. material: NETHER_STAR
  282.  
  283. #Amount of the item
  284.  
  285. amount: 1
  286.  
  287. #(optional) Data value, for example 1 for WOOD:1 means spruce wood planks
  288.  
  289. damage: 0
  290.  
  291. #(optional) Custom name
  292.  
  293. name: "&c&lReturn"
  294.  
  295. #(optional) Lore, can contain multiple lines
  296.  
  297. lore:
  298.  
  299. - "&7Return to main menu."
  300.  
  301. slot: 49
  302.  
  303. #"Previous page" button
  304.  
  305. previousPage:
  306.  
  307. item:
  308.  
  309. material: PAPER
  310.  
  311. quantity: 1
  312.  
  313. name: "&e&lPrevious page"
  314.  
  315. slot: 45
  316.  
  317. #"Next page" button
  318.  
  319. nextPage:
  320.  
  321. item:
  322.  
  323. material: PAPER
  324.  
  325. quantity: 1
  326.  
  327. name: "&e&lNext page"
  328.  
  329. slot: 53
  330.  
  331.  
  332.  
  333. #Elements of the bulk buy GUI
  334.  
  335. amountSelectionGUIBulkBuy:
  336.  
  337. #Size of the GUI, valid values are 9, 18, 27, 36, 45 and 54
  338.  
  339. size: 18
  340.  
  341. #Choose if buttons type should be replaced with the bought item's type
  342.  
  343. replaceButtonsType: true
  344.  
  345. #Buttons
  346.  
  347. buttons:
  348.  
  349. #"Buy 1 stack" button
  350.  
  351. buy1:
  352.  
  353. #When no material is specified it will be the type of the item being bought
  354.  
  355. item:
  356.  
  357. quantity: 1
  358.  
  359. name: "&aBuy 1 stack"
  360.  
  361. lore:
  362.  
  363. - "&7Price: &c%buy%$"
  364.  
  365. #Value indicated the amount of stacks
  366.  
  367. value: 1
  368.  
  369. slot: 0
  370.  
  371. #"Buy 2 stacks" button
  372.  
  373. buy2:
  374.  
  375. item:
  376.  
  377. quantity: 2
  378.  
  379. name: "&aBuy 2 stacks"
  380.  
  381. lore:
  382.  
  383. - "&7Price: &c%buy%$"
  384.  
  385. value: 2
  386.  
  387. slot: 1
  388.  
  389. #"Buy 3 stacks" button
  390. buy3:
  391.  
  392. item:
  393.  
  394. quantity: 3
  395.  
  396. name: "&aBuy 3 stacks"
  397.  
  398. lore:
  399.  
  400. - "&7Price: &c%buy%$"
  401.  
  402. value: 3
  403.  
  404. slot: 2
  405.  
  406. #"Buy 4 stacks" button
  407.  
  408. buy4:
  409.  
  410. item:
  411.  
  412. quantity: 4
  413.  
  414. name: "&aBuy 4 stacks"
  415.  
  416. lore:
  417.  
  418. - "&7Price: &c%buy%$"
  419.  
  420. value: 4
  421.  
  422. slot: 3
  423.  
  424. #"Buy 5 stacks" button
  425.  
  426. buy5:
  427.  
  428. item:
  429.  
  430. quantity: 5
  431.  
  432. name: "&aBuy 5 stacks"
  433.  
  434. lore:
  435.  
  436. - "&7Price: &c%buy%$"
  437.  
  438. value: 5
  439.  
  440. slot: 4
  441.  
  442. #"Buy 6 stacks" button
  443.  
  444. buy6:
  445.  
  446. item:
  447.  
  448. quantity: 6
  449.  
  450. name: "&aBuy 6 stacks"
  451.  
  452. lore:
  453.  
  454. - "&7Price: &c%buy%$"
  455.  
  456. value: 6
  457.  
  458. slot: 5
  459.  
  460. #"Buy 7 stacks" button
  461.  
  462. buy7:
  463.  
  464. item:
  465.  
  466. quantity: 7
  467.  
  468. name: "&aBuy 7 stacks"
  469.  
  470. lore:
  471.  
  472. - "&7Price: &c%buy%$"
  473.  
  474. value: 7
  475.  
  476. slot: 6
  477.  
  478. #"Buy 8 stacks" button
  479.  
  480. buy8:
  481.  
  482. item:
  483.  
  484. quantity: 8
  485.  
  486. name: "&aBuy 8 stacks"
  487.  
  488. lore:
  489.  
  490. - "&7Price: &c%buy%$"
  491.  
  492. value: 8
  493.  
  494. slot: 7
  495.  
  496. #"Buy 9 stacks" button
  497.  
  498. buy9:
  499.  
  500. item:
  501.  
  502. quantity: 9
  503.  
  504. name: "&aBuy 9 stacks"
  505.  
  506. lore:
  507.  
  508. - "&7Price: &c%buy%$"
  509.  
  510. value: 9
  511.  
  512. slot: 8
  513.  
  514. #"Cancel" button
  515.  
  516. cancel:
  517.  
  518. item:
  519.  
  520. material: STAINED_GLASS
  521.  
  522. quantity: 1
  523.  
  524. damage: 14
  525.  
  526. name: "&c&lCancel"
  527.  
  528. slot: 13
  529.  
  530.  
  531.  
  532. #Elements of the bulk buy GUI
  533.  
  534. amountSelectionGUIBulkSell:
  535.  
  536. #Size of the GUI, valid values are 9, 18, 27, 36, 45 and 54
  537.  
  538. size: 18
  539.  
  540. #Choose if buttons type should be replaced with the sold item's type
  541.  
  542. replaceButtonsType: true
  543.  
  544. #Buttons
  545.  
  546. buttons:
  547.  
  548. #"Sell 1 stack" button
  549.  
  550. sell1:
  551.  
  552. #When no material is specified it will be the type of the item being bought
  553.  
  554. item:
  555.  
  556. quantity: 1
  557.  
  558. name: "&aSell 1 stack"
  559.  
  560. lore:
  561.  
  562. - "&7Price: &c%sell%$"
  563.  
  564. #Value indicated the amount of stacks
  565.  
  566. value: 1
  567.  
  568. slot: 0
  569.  
  570. #"Sell 2 stacks" button
  571.  
  572. sell2:
  573.  
  574. item:
  575.  
  576. quantity: 2
  577.  
  578. name: "&aSell 2 stacks"
  579.  
  580. lore:
  581.  
  582. - "&7Price: &c%sell%$"
  583.  
  584. value: 2
  585.  
  586. slot: 1
  587.  
  588. #"Sell 3 stacks" button
  589.  
  590. sell3:
  591.  
  592. item:
  593.  
  594. quantity: 3
  595.  
  596. name: "&aSell 3 stacks"
  597.  
  598. lore:
  599.  
  600. - "&7Price: &c%sell%$"
  601.  
  602. value: 3
  603.  
  604. slot: 2
  605.  
  606. #"Sell 4 stacks" button
  607.  
  608. sell4:
  609.  
  610. item:
  611.  
  612. quantity: 4
  613.  
  614. name: "&aSell 4 stacks"
  615.  
  616. lore:
  617.  
  618. - "&7Price: &c%sell%$"
  619.  
  620. value: 4
  621.  
  622. slot: 3
  623.  
  624. #"Sell 5 stacks" button
  625.  
  626. sell5:
  627.  
  628. item:
  629.  
  630. quantity: 5
  631.  
  632. name: "&aSell 5 stacks"
  633.  
  634. lore:
  635.  
  636. - "&7Price: &c%sell%$"
  637.  
  638. value: 5
  639.  
  640. slot: 4
  641.  
  642. #"Sell 6 stacks" button
  643.  
  644. sell6:
  645.  
  646. item:
  647.  
  648. quantity: 6
  649.  
  650. name: "&aSell 6 stacks"
  651.  
  652. lore:
  653.  
  654. - "&7Price: &c%sell%$"
  655.  
  656. value: 6
  657.  
  658. slot: 5
  659.  
  660. #"Sell 7 stacks" button
  661.  
  662. sell7:
  663.  
  664. item:
  665.  
  666. quantity: 7
  667.  
  668. name: "&aSell 7 stacks"
  669.  
  670. lore:
  671.  
  672. - "&7Price: &c%sell%$"
  673.  
  674. value: 7
  675.  
  676. slot: 6
  677.  
  678. #"Sell 8 stacks" button
  679.  
  680. sell8:
  681.  
  682. item:
  683.  
  684. quantity: 8
  685.  
  686. name: "&aSell 8 stacks"
  687.  
  688. lore:
  689.  
  690. - "&7Price: &c%sell%$"
  691.  
  692. value: 8
  693.  
  694. slot: 7
  695.  
  696. #"Sell 9 stacks" button
  697.  
  698. sell9:
  699.  
  700. item:
  701.  
  702. quantity: 9
  703.  
  704. name: "&aSell 9 stacks"
  705.  
  706. lore:
  707.  
  708. - "&7Price: &c%sell%$"
  709.  
  710. value: 9
  711.  
  712. slot: 8
  713.  
  714. #"Cancel" button
  715.  
  716. cancel:
  717.  
  718. item:
  719.  
  720. material: STAINED_GLASS
  721.  
  722. quantity: 1
  723.  
  724. damage: 14
  725.  
  726. name: "&c&lCancel"
  727.  
  728. slot: 13
  729.  
  730.  
  731.  
  732. #Elements of the regular buy/sell GUI
  733.  
  734. amountSelectionGUI:
  735.  
  736. #Size of the GUI, valid values are 9, 18, 27, 36, 45 and 54
  737.  
  738. size: 54
  739.  
  740. #Slot of the item being bought/sold
  741.  
  742. itemSlot: 22
  743.  
  744. #Buttons
  745.  
  746. buttons:
  747.  
  748. #"Set to 1" button
  749.  
  750. set1:
  751.  
  752. item:
  753.  
  754. material: STAINED_GLASS_PANE
  755.  
  756. quantity: 1
  757.  
  758. damage: 14
  759.  
  760. name: "&c&lSet to 1"
  761.  
  762. slot: 18
  763.  
  764. #"Remove 10" button
  765.  
  766. remove10:
  767.  
  768. item:
  769.  
  770. material: STAINED_GLASS_PANE
  771.  
  772. quantity: 10
  773.  
  774. damage: 14
  775.  
  776. name: "&c&lRemove 10"
  777.  
  778. slot: 19
  779.  
  780. #"Remove 1" button
  781.  
  782. remove1:
  783.  
  784. item:
  785.  
  786. material: STAINED_GLASS_PANE
  787.  
  788. quantity: 1
  789.  
  790. damage: 14
  791.  
  792. name: "&c&lRemove 1"
  793.  
  794. slot: 20
  795.  
  796. #"Add 1" button
  797.  
  798. add1:
  799.  
  800. item:
  801.  
  802. material: STAINED_GLASS_PANE
  803.  
  804. quantity: 1
  805.  
  806. damage: 5
  807.  
  808. name: "&a&lAdd 1"
  809.  
  810. slot: 24
  811.  
  812. #"Add 10" button
  813.  
  814. add10:
  815.  
  816. item:
  817.  
  818. material: STAINED_GLASS_PANE
  819.  
  820. quantity: 10
  821.  
  822. damage: 5
  823.  
  824. name: "&a&lAdd 10"
  825.  
  826. slot: 25
  827.  
  828. #"Set to 16" button
  829.  
  830. set16:
  831.  
  832. item:
  833.  
  834. material: STAINED_GLASS_PANE
  835.  
  836. quantity: 16
  837.  
  838. damage: 5
  839.  
  840. name: "&a&lSet to 16"
  841.  
  842. slot: 26
  843.  
  844. #"Set to 64" button
  845.  
  846. set64:
  847.  
  848. item:
  849.  
  850. material: STAINED_GLASS_PANE
  851.  
  852. quantity: 64
  853.  
  854. damage: 5
  855.  
  856. name: "&a&lSet to 64"
  857.  
  858. slot: 26
  859.  
  860. #"Confirm" button
  861.  
  862. confirm:
  863.  
  864. item:
  865.  
  866. material: STAINED_GLASS
  867.  
  868. quantity: 1
  869.  
  870. damage: 5
  871.  
  872. name: "&a&lConfirm"
  873.  
  874. slot: 39
  875.  
  876. #"Sell all" button
  877.  
  878. sellAll:
  879.  
  880. item:
  881.  
  882. material: STAINED_GLASS
  883.  
  884. quantity: 1
  885.  
  886. damage: 5
  887.  
  888. name: "&a&lSell all"
  889.  
  890. slot: 40
  891.  
  892. #"Buy more" button
  893.  
  894. buyMore:
  895.  
  896. item:
  897.  
  898. material: STAINED_GLASS
  899.  
  900. quantity: 64
  901.  
  902. damage: 5
  903.  
  904. name: "&a&lBuy more"
  905.  
  906. slot: 49
  907.  
  908. #"Sell more" button
  909.  
  910. sellMore:
  911.  
  912. item:
  913.  
  914. material: STAINED_GLASS
  915.  
  916. quantity: 64
  917.  
  918. damage: 5
  919.  
  920. name: "&a&lSell more"
  921.  
  922. slot: 49
  923.  
  924. #"Cancel" button
  925.  
  926. cancel:
  927.  
  928. item:
  929.  
  930. material: STAINED_GLASS
  931.  
  932. quantity: 1
  933.  
  934. damage: 14
  935.  
  936. name: "&c&lCancel"
  937.  
  938. slot: 41
  939.  
  940.  
  941.  
  942. shopMenuItems:
  943.  
  944. #Has to be unique, value doesn't matter
  945.  
  946. 0:
  947.  
  948. item:
  949.  
  950. material: CAKE
  951.  
  952. quantity: 1
  953.  
  954. name: "&aFood"
  955.  
  956. lore:
  957.  
  958. - "&7Satisfy your hunger here!"
  959.  
  960. #Shop ID from shops.yml
  961.  
  962. shop: "food"
  963.  
  964. slot: 0
  965.  
  966. 1:
  967.  
  968. item:
  969.  
  970. material: IRON_INGOT
  971.  
  972. quantity: 1
  973.  
  974. damage: 0
  975.  
  976. name: "&aMining"
  977.  
  978. lore:
  979.  
  980. - "&7Sell those ores you got from mining!"
  981.  
  982. shop: "mining"
  983.  
  984. slot: 8
  985.  
  986. 2:
  987.  
  988. item:
  989.  
  990. material: DIAMOND_HOE
  991.  
  992. quantity: 1
  993.  
  994. damage: 0
  995.  
  996. name: "&aFarming"
  997.  
  998. lore:
  999.  
  1000. - "&7Grow your crops easily with these seeds!"
  1001.  
  1002. shop: "farming"
  1003.  
  1004. slot: 12
  1005.  
  1006. 3:
  1007.  
  1008. item:
  1009.  
  1010. material: WOOL
  1011.  
  1012. quantity: 1
  1013.  
  1014. damage: 0
  1015.  
  1016. name: "&aWool Shop"
  1017.  
  1018. lore:
  1019.  
  1020. - "&7Purchase wool to decorate your home!"
  1021.  
  1022. shop: "wool"
  1023.  
  1024. slot: 4
  1025.  
  1026. 4:
  1027.  
  1028. item:
  1029.  
  1030. material: FURNACE
  1031.  
  1032. quantity: 1
  1033.  
  1034. damage: 0
  1035.  
  1036. name: "&aAppliance Shop"
  1037.  
  1038. lore:
  1039.  
  1040. - "&7Purchase applicanes to furnish your home!"
  1041.  
  1042. shop: "household"
  1043.  
  1044. slot: 6
  1045.  
  1046. 5:
  1047.  
  1048. item:
  1049.  
  1050. material: GRASS
  1051.  
  1052. quantity: 1
  1053.  
  1054. damage: 0
  1055.  
  1056. name: "&aLandscaping Materials"
  1057.  
  1058. lore:
  1059.  
  1060. - "&7Purchase landscaping items to upgrade the landscape!"
  1061.  
  1062. shop: "landscaping"
  1063.  
  1064. slot: 2
  1065.  
  1066. 6:
  1067.  
  1068. item:
  1069.  
  1070. material: 52
  1071.  
  1072. quantity: 1
  1073.  
  1074. damage: 0
  1075.  
  1076. name: "&aSpawner Shop"
  1077.  
  1078. lore:
  1079.  
  1080. - "&7Purchase spawners!"
  1081.  
  1082. shop: "spawners"
  1083.  
  1084. slot: 32
  1085.  
  1086. 7:
  1087.  
  1088. item:
  1089.  
  1090. material: 351
  1091.  
  1092. quantity: 1
  1093.  
  1094. damage: 10
  1095.  
  1096. name: "&aDye Shop"
  1097.  
  1098. lore:
  1099.  
  1100. - "&7Purchase dye items!"
  1101.  
  1102. shop: "dye"
  1103.  
  1104. slot: 10
  1105.  
  1106. 8:
  1107.  
  1108. item:
  1109.  
  1110. material: 95
  1111.  
  1112. quantity: 1
  1113.  
  1114. damage: 0
  1115.  
  1116. name: "&aGlass Shop"
  1117.  
  1118. lore:
  1119.  
  1120. - "&7Purchase glass items!"
  1121.  
  1122. shop: "glass"
  1123.  
  1124. slot: 22
  1125.  
  1126. 9:
  1127.  
  1128. item:
  1129.  
  1130. material: 289
  1131.  
  1132. quantity: 1
  1133.  
  1134. damage: 0
  1135.  
  1136. name: "&aMob Drops"
  1137.  
  1138. lore:
  1139.  
  1140. - "&7Purchase and sell mob drops!"
  1141.  
  1142. shop: "drops"
  1143.  
  1144. slot: 16
  1145.  
  1146. 10:
  1147.  
  1148. item:
  1149.  
  1150. material: enchanted_book
  1151.  
  1152. quantity: 1
  1153.  
  1154. damage: 0
  1155.  
  1156. name: "&aEnchanted Books!"
  1157.  
  1158. lore:
  1159.  
  1160. - "&7Get dat knowledge!"
  1161.  
  1162. shop: "books"
  1163.  
  1164. slot: 14
  1165.  
  1166. 11:
  1167.  
  1168. item:
  1169.  
  1170. material: 2264
  1171.  
  1172. quantity: 1
  1173.  
  1174. damage: 0
  1175.  
  1176. name: "&aMusic Disc Shop!"
  1177.  
  1178. lore:
  1179.  
  1180. - "&7Play tunes throughout your home!"
  1181.  
  1182. shop: "music"
  1183.  
  1184. slot: 20
  1185. 12:
  1186.  
  1187. item:
  1188.  
  1189. material: 267
  1190.  
  1191. quantity: 1
  1192.  
  1193. damage: 0
  1194.  
  1195. name: "&cArmor and Tools"
  1196.  
  1197. lore:
  1198.  
  1199. - "&7Purchase armor and weapons here!"
  1200.  
  1201. shop: "armor"
  1202.  
  1203. slot: 30
  1204. 13:
  1205.  
  1206. item:
  1207.  
  1208. material: 201
  1209.  
  1210. quantity: 1
  1211.  
  1212. damage: 0
  1213.  
  1214. name: "&6Decoration Blocks"
  1215.  
  1216. lore:
  1217.  
  1218. - "&7Purchase blocks to create a home!"
  1219.  
  1220. shop: "blocks"
  1221.  
  1222. slot: 24
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