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Mopop99

Spring Text

Mar 17th, 2020
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  1. MID_MISSION_S202003HERO02_TITLE: Grand Hero Battles
  2. MID_MISSION_S202003HERO02_A1: Defeat Death Knight
  3. MID_MISSION_H_S202003HERO02_A1: Clear the Grand Hero Battle against Death Knight: The Reaper with Anna: Commander on your team.
  4. MID_MISSION_S202003HERO02_A2: Defeat Death Knight
  5. MID_MISSION_H_S202003HERO02_A2: Clear the Grand Hero Battle against Death Knight: The Reaper on Lunatic or higher difficulty with Death Knight: The Reaper on your team.
  6. MID_MISSION_S202003HERO02_A3: Defeat Death Knight
  7. MID_MISSION_H_S202003HERO02_A3: Defeat Death Knight: The Reaper at level 40 or higher with Anna: Commander
  8. MID_MISSION_S202003HERO02_A4: Defeat Death Knight
  9. MID_MISSION_H_S202003HERO02_A4: Defeat Death Knight: The Reaper at level 40 or higher with Death Knight: The Reaper.
  10. MID_MISSION_S202003HERO02_A5: Defeat Death Knight
  11. MID_MISSION_H_S202003HERO02_A5: Win the Grand Hero Battle against Death Knight: The Reaper on Lunatic or higher difficulty using an all-armored team.
  12. MID_MISSION_S202003SENKA01_DAILY_TITLE: Tempest Trials
  13. MID_MISSION_S202003SENKA01_DAILY_A1: Clear Trial
  14. MID_MISSION_H_S202003SENKA01_DAILY_A1: Clear one of the final maps in Tempest Trials.
  15. MID_MISSION_S202003SENKA01_DAILY_A2: Clear Trial
  16. MID_MISSION_H_S202003SENKA01_DAILY_A2: Clear one of the final maps in Tempest Trials.
  17. MID_MISSION_S202003SENKA01_DAILY_A3: Clear Trial
  18. MID_MISSION_H_S202003SENKA01_DAILY_A3: Clear one of the final maps in Tempest Trials.
  19. MID_MISSION_S202003SENKA01_DAILY_A4: Clear Trial
  20. MID_MISSION_H_S202003SENKA01_DAILY_A4: Clear one of the final maps in Tempest Trials.
  21. MID_MISSION_S202003SENKA02_DAILY_TITLE: Tempest Trials
  22. MID_MISSION_S202003SENKA02_DAILY_A1: Clear Trial
  23. MID_MISSION_H_S202003SENKA02_DAILY_A1: Clear one of the final maps in Tempest Trials.
  24. MID_MISSION_S202003SENKA02_DAILY_A2: Clear Trial
  25. MID_MISSION_H_S202003SENKA02_DAILY_A2: Clear one of the final maps in Tempest Trials.
  26. MID_MISSION_S202003SENKA02_DAILY_A3: Clear Trial
  27. MID_MISSION_H_S202003SENKA02_DAILY_A3: Clear one of the final maps in Tempest Trials.
  28. MID_MISSION_S202003SENKA02_DAILY_A4: Clear Trial
  29. MID_MISSION_H_S202003SENKA02_DAILY_A4: Clear one of the final maps in Tempest Trials.
  30. MID_MISSION_S202003SUBSC02_TITLE:  Feh Pass
  31. MID_MISSION_S202003SUBSC02_A1: KO Foe
  32. MID_MISSION_H_S202003SUBSC02_A1: Defeat a foe.
  33. MID_MISSION_S202003SUBSC02_A2: KO Foe
  34. MID_MISSION_H_S202003SUBSC02_A2: Defeat a foe.
  35. MID_MISSION_S202003SUBSC02_A3: Win Arena Duels
  36. MID_MISSION_H_S202003SUBSC02_A3: Win Arena Duels at any difficulty.
  37. MID_MISSION_S202003SUBSC02_A4: Win Arena Duels
  38. MID_MISSION_H_S202003SUBSC02_A4: Win Arena Duels at any difficulty.
  39. MID_MISSION_S202003SUBSC02_A5: Win Allegiance Battles
  40. MID_MISSION_H_S202003SUBSC02_A5: Win Allegiance Battles at any difficulty.
  41. MID_MISSION_S202003SUBSC02_A6: KO Flying Foe
  42. MID_MISSION_H_S202003SUBSC02_A6: Defeat a flying foe.
  43. MID_MISSION_W_S202003STORY02_TITLE: Familial Festivities
  44. MID_MISSION_W_S202003STORY02_A1: Clear P44-1 on Lunatic
  45. MID_MISSION_H_W_S202003STORY02_A1: Clear Paralogue 44: Part 1 on Lunatic difficulty with a sword ally on your team. (Allies deployed as cohorts do not count.) All four allies must survive.
  46. MID_MISSION_W_S202003STORY02_A2: Clear P44-2 on Lunatic
  47. MID_MISSION_H_W_S202003STORY02_A2: Clear Paralogue 44: Part 2 on Lunatic difficulty with a lance ally on your team. (Allies deployed as cohorts do not count.) All four allies must survive.
  48. MID_MISSION_W_S202003STORY02_A3: Clear P44-3 on Lunatic
  49. MID_MISSION_H_W_S202003STORY02_A3: Clear Paralogue 44: Part 3 on Lunatic difficulty with an axe ally on your team. (Allies deployed as cohorts do not count.) All four allies must survive.
  50. MPID_春祭エスト: Est
  51. MPID_春祭フィル: Fir
  52. MPID_春祭バアトル: Bartre
  53. MPID_比翼イドゥン: Idunn
  54. MPID_春祭ナーシェン: Narcian
  55. MPID_HONOR_春祭エスト: Springtime Flier
  56. MPID_HONOR_春祭フィル: Student of Spring
  57. MPID_HONOR_春祭バアトル: Earsome Warrior
  58. MPID_HONOR_比翼イドゥン: Dragonkin Duo
  59. MPID_HONOR_春祭ナーシェン: Vernal General
  60. MPID_H_春祭エスト: Youngest of the three Pegasus Sisters from Macedon. She's come to the spring festival as a bunny, just like her sisters. Appears in Fire Emblem: Mystery of the Emblem.
  61. MPID_H_春祭フィル: Daughter of the warrior Bartre and the swordmaster Karla. She has taken a moment away from training to visit the spring festival. Appears in Fire Emblem: The Binding Blade.
  62. MPID_H_春祭バアトル: A warrior from a remote region who takes pride in his strength. Joining his beloved daughter Fir and fully embracing the springtime festivities. Appears in Fire Emblem: The Binding Blade.
  63. MPID_H_比翼イドゥン: The last of the dragonkin on the continent Elibe. They heard about the spring festival and are trying the costumes out for themselves. They appear in Fire Emblem: The Binding Blade.
  64. MPID_H_春祭ナーシェン: One of the three Wyvern Generals of Bern. Making a rare exception, he is donning an unusual outfit just for the spring festival. Appears in Fire Emblem: The Binding Blade.
  65. MPID_VOICE_春祭エスト: Brianna Knickerbocker
  66. MPID_VOICE_春祭フィル: Liv Strander
  67. MPID_VOICE_春祭バアトル: Kyle Hebert
  68. MPID_VOICE_比翼イドゥン: — + Sarah Blandy
  69. MPID_VOICE_春祭ナーシェン: Kaiji Tang
  70. MPID_VOICE_ソフィーヤEX01: Wendee Lee
  71. MPID_ILLUST_春祭エスト: DSmile
  72. MPID_ILLUST_春祭フィル: kaya8
  73. MPID_ILLUST_春祭バアトル: DAI-XT.
  74. MPID_ILLUST_比翼イドゥン: Umiu Geso (海鵜げそ)
  75. MPID_ILLUST_春祭ナーシェン: Yamada Kotaro (山田孝太郎)
  76. MPID_ILLUST_ソフィーヤEX01: Miwabe Sakura (みわべさくら)
  77. MPID_LEGEND_比翼イドゥン: (Duo Skills can be used once per map by tapping the Duo button. Duo Skills cannot be used by units deployed using Pair Up.) Standard Effect 1: Duel If unit is 5★ and level 40 and unit's stats total less than 185, treats unit's stats as 185 in modes like Arena. (Higher-scoring opponents will appear. Stat total calculation excludes any values added by merges and skills.)
  78. MID_TIPS_Summon_200302_spring_01_比翼イドゥン: Their defensive Duo Skill neutralizes effectiveness against both dragons and armor—and raises their Def too!
  79. MID_TIPS_Summon_200302_spring_01_春祭エスト: The youngest of three pegasus sisters. Fury 4 raises her stats, helping to grant buffs and neutralize debuffs.
  80. MID_TIPS_Summon_200302_spring_01_春祭フィル: High Spd, and can cure status effects. Effective against armor and able to ignore follow-up neutralizing effects.
  81. MSID_ウカノミタマ: Bun-Bun Baton
  82. MSID_人参風の装飾: Carrot Cudgel
  83. MSID_人参風の装飾+: Carrot Cudgel+
  84. MSID_黄金のフォーク: Gilt Fork
  85. MSID_黄金のフォーク+: Gilt Fork+
  86. MSID_ヴェズルの妖卵: Eagle's Egg
  87. MSID_春風のブレス: Zephyr Breath
  88. MSID_鬼神金剛の構え3: Sturdy Stance 3
  89. MSID_攻撃魔防の封印1: Chill Atk/Res 1
  90. MSID_攻撃魔防の封印2: Chill Atk/Res 2
  91. MSID_槍の経験1: Lance Exp. 1
  92. MSID_槍の経験2: Lance Exp. 2
  93. MSID_槍の経験3: Lance Exp. 3
  94. MSID_H_ウカノミタマ: Accelerates Special trigger (cooldown count-1). Effective against armored foes. Neutralizes effects that guarantee foe's follow-up attacks and effects that prevent unit's follow-up attacks during combat.
  95. MSID_H_人参風の装飾: If unit is within 2 spaces of an ally, grants Atk/Def+5 to unit and neutralizes unit's penalties to Atk/Def during combat.
  96. MSID_H_人参風の装飾+: If unit is within 2 spaces of an ally, grants Atk/Def+5 to unit and neutralizes unit's penalties to Atk/Def during combat.
  97. MSID_H_黄金のフォーク: If unit is within 2 spaces of an ally, grants Atk/Def+5 to unit and neutralizes unit's penalties to Atk/Def during combat.
  98. MSID_H_黄金のフォーク+: If unit is within 2 spaces of an ally, grants Atk/Def+5 to unit and neutralizes unit's penalties to Atk/Def during combat.
  99. MSID_H_ヴェズルの妖卵: Grants Atk+3. If unit is within 2 spaces of an ally, grants Atk/Spd/Def/Res+5 to unit and neutralizes unit's penalties during combat.
  100. MSID_H_春風のブレス: Effective against armored foes. Grants Res+3. If a bonus granted by a skill like Rally or Hone is active on unit or if unit is within 2 spaces of an ally, neutralizes unit's penalties and inflicts Atk-6 on foe during combat, and foe cannot make a follow-up attack. If foe's Range = 2, calculates damage using the lower of foe's Def or Res.
  101. MSID_H_比翼イドゥン: Grants Def/Res+6 and the following status to unit and allies within 5 rows and 5 columns centered on unit for 1 turn: "Neutralizes 'effective against dragons' bonuses and 'effective against armored' bonuses."
  102. MSID_H_鬼神金剛の構え3: If foe initiates combat, grants Atk/Def+6 during combat and inflicts Special cooldown charge -1 on foe per attack. (Only highest value applied. Does not stack.)
  103. MSID_H_攻撃魔防の封印1: At start of turn, inflicts Atk/Res-3 on foe on the enemy team with the highest Atk+Res total through its next action.
  104. MSID_H_攻撃魔防の封印2: At start of turn, inflicts Atk/Res-5 on foe on the enemy team with the highest Atk+Res total through its next action.
  105. MSID_H_槍の経験1: While unit lives and uses a lance, unit gets 1.5x EXP. (Only highest value applied. Does not stack.)
  106. MSID_H_槍の経験2: While unit lives, all lance allies on team get 1.5x EXP. (Only highest value applied. Does not stack.)
  107. MSID_H_槍の経験3: While unit lives, all lance allies on team get 2x EXP. (Only highest value applied. Does not stack.)
  108. MID_CHAPTER_TITLE_CX043: Paralogue 44
  109. MID_CHAPTER_CX043: Familial Festivities
  110. MID_STAGE_TITLE_X0431: Paralogue 44-1
  111. MID_STAGE_TITLE_X0432: Paralogue 44-2
  112. MID_STAGE_TITLE_X0433: Paralogue 44-3
  113. MID_STAGE_X0431: Hare Out of Place
  114. MID_STAGE_X0432: Hopping to It
  115. MID_STAGE_X0433: The Tail End
  116. MID_STAGE_HONOR_T0076: Bound Hero Battle
  117. MID_STAGE_T0076: E & D
  118. MID_CHAPTER_ST_CX022: Paralogue 43 & 44
  119. MID_STAGE_TITLE_ST_X0042: Paralogue 43
  120. MID_STAGE_TITLE_ST_X0043: Paralogue 44
  121. MID_STAGE_TITLE_ST_X1043: Paralogue 43 & 44
  122. MID_STAGE_TITLE_PB078: Skill Studies 78
  123. MID_STAGE_PB078: Masking Dragons
  124. MID_STAGE_TITLE_PC053: Grandmaster 53
  125. MID_STAGE_PC053: Guardian Herons
  126. MID_TRIP_TITLE_202003: Life Returns
  127. MID_TRIP_PLACE_202003_00: Begnion Coast
  128. MID_TRIP_PLACE_202003_01: Grann Desert
  129. MID_TRIP_PLACE_202003_02: Duke Tanas's Villa
  130. MID_TRIP_PLACE_202003_03: Mainal Cathedral
  131. MID_TRIP_PLACE_202003_04: Serenes Forest
  132. MID_TRIP_ENEMY_202003A_0: Oliver
  133. MID_TRIP_ENEMY_202003A_1: Kimaarsi
  134. MID_TRIP_ENEMY_202003A_2: Devdan
  135. MID_TRIP_ENEMY_202003A_3: Tanas's Soldier
  136. MID_TRIP_SAGA_202003_PROLOGUE: On the continent of Tellius—a land shaped by a long history of bloody conflict between the cunning beorc and the shapeshifting laguz—a group of mercenaries led by the beorc Ike encountered the princess of Crimea. She informed the mercenaries her kingdom had been suddenly invaded, and they agreed to escort her to Begnion...
  137. MID_TRIP_HINT_202003A: The guards have $Iw1| weapons.
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