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- --DM me on Discord at Billy Mays#5755 if you'd like to send requests to me about certain scripts you'd like to see added to this gui!
- local Tutorial = Instance.new("ScreenGui")
- local ImageLabel = Instance.new("ImageLabel")
- local ScrollingFrame = Instance.new("ScrollingFrame")
- local vangui = Instance.new("TextButton")
- local knuckles = Instance.new("TextButton")
- local admin = Instance.new("TextButton")
- local roexploit = Instance.new("TextButton")
- local toad = Instance.new("TextButton")
- local TextLabel = Instance.new("TextLabel")
- local nature = Instance.new("TextButton")
- local ship = Instance.new("TextButton")
- local crossroads = Instance.new("TextButton")
- local steve = Instance.new("TextButton")
- local rabbit = Instance.new("TextButton")
- local sword = Instance.new("TextButton")
- local girl = Instance.new("TextButton")
- local koolaid = Instance.new("TextButton")
- local resize = Instance.new("TextButton")
- local lenny = Instance.new("TextButton")
- local visualizer = Instance.new("TextButton")
- local chains = Instance.new("TextButton")
- local vest = Instance.new("TextButton")
- Tutorial.Name = "Tutorial"
- Tutorial.Parent = game.CoreGui
- ImageLabel.Parent = Tutorial
- ImageLabel.BackgroundColor3 = Color3.new(1, 1, 1)
- ImageLabel.Position = UDim2.new(0.0120961666, 0, 0.619804382, 0)
- ImageLabel.Size = UDim2.new(0, 249, 0, 231)
- ImageLabel.Image = "rbxassetid://821203031"
- ScrollingFrame.Parent = Tutorial
- ScrollingFrame.BackgroundColor3 = Color3.new(0.666667, 0, 0)
- ScrollingFrame.BackgroundTransparency = 1
- ScrollingFrame.Position = UDim2.new(0.0124707818, 0, 0.619804382, 0)
- ScrollingFrame.Size = UDim2.new(0, 249, 0, 231)
- vangui.Name = "vangui"
- vangui.Parent = ScrollingFrame
- vangui.BackgroundColor3 = Color3.new(0.615686, 0, 0)
- vangui.BackgroundTransparency = 0.5
- vangui.BorderColor3 = Color3.new(0, 0, 0)
- vangui.BorderSizePixel = 3
- vangui.Position = UDim2.new(0.0725540444, 0, 0.0317919105, 0)
- vangui.Size = UDim2.new(0, 200, 0, 50)
- vangui.Font = Enum.Font.Cartoon
- vangui.Text = "Van GUI"
- vangui.TextColor3 = Color3.new(0, 0, 0)
- vangui.TextScaled = true
- vangui.TextSize = 14
- vangui.TextWrapped = true
- knuckles.Name = "knuckles"
- knuckles.Parent = ScrollingFrame
- knuckles.BackgroundColor3 = Color3.new(0.615686, 0, 0)
- knuckles.BackgroundTransparency = 0.5
- knuckles.BorderColor3 = Color3.new(0, 0, 0)
- knuckles.BorderSizePixel = 3
- knuckles.Position = UDim2.new(0.0729999989, 0, 0.107000001, 0)
- knuckles.Size = UDim2.new(0, 200, 0, 50)
- knuckles.Font = Enum.Font.Cartoon
- knuckles.Text = "Ugandan Knuckles"
- knuckles.TextColor3 = Color3.new(0, 0, 0)
- knuckles.TextScaled = true
- knuckles.TextSize = 14
- knuckles.TextWrapped = true
- admin.Name = "admin"
- admin.Parent = ScrollingFrame
- admin.BackgroundColor3 = Color3.new(0.615686, 0, 0)
- admin.BackgroundTransparency = 0.5
- admin.BorderColor3 = Color3.new(0, 0, 0)
- admin.BorderSizePixel = 3
- admin.Position = UDim2.new(0.0729999989, 0, 0.144716755, 0)
- admin.Size = UDim2.new(0, 200, 0, 50)
- admin.Font = Enum.Font.Cartoon
- admin.Text = "Admin"
- admin.TextColor3 = Color3.new(0, 0, 0)
- admin.TextScaled = true
- admin.TextSize = 14
- admin.TextWrapped = true
- roexploit.Name = "roexploit"
- roexploit.Parent = ScrollingFrame
- roexploit.BackgroundColor3 = Color3.new(0.615686, 0, 0)
- roexploit.BackgroundTransparency = 0.5
- roexploit.BorderColor3 = Color3.new(0, 0, 0)
- roexploit.BorderSizePixel = 3
- roexploit.Position = UDim2.new(0.0729999989, 0, 0.182144508, 0)
- roexploit.Size = UDim2.new(0, 200, 0, 50)
- roexploit.Font = Enum.Font.Cartoon
- roexploit.Text = "Ro Exploit"
- roexploit.TextColor3 = Color3.new(0, 0, 0)
- roexploit.TextScaled = true
- roexploit.TextSize = 14
- roexploit.TextWrapped = true
- toad.Name = "toad"
- toad.Parent = ScrollingFrame
- toad.BackgroundColor3 = Color3.new(0.615686, 0, 0)
- toad.BackgroundTransparency = 0.5
- toad.BorderColor3 = Color3.new(0, 0, 0)
- toad.BorderSizePixel = 3
- toad.Position = UDim2.new(0.0714902133, 0, 0.0693641305, 0)
- toad.Size = UDim2.new(0, 200, 0, 50)
- toad.Font = Enum.Font.Cartoon
- toad.Text = "Toad Roast"
- toad.TextColor3 = Color3.new(0, 0, 0)
- toad.TextScaled = true
- toad.TextSize = 14
- toad.TextWrapped = true
- TextLabel.Parent = ScrollingFrame
- TextLabel.BackgroundColor3 = Color3.new(0.666667, 0, 0)
- TextLabel.BackgroundTransparency = 0.30000001192093
- TextLabel.BorderColor3 = Color3.new(0, 0, 0)
- TextLabel.Size = UDim2.new(0, 236, 0, 43)
- TextLabel.Font = Enum.Font.Cartoon
- TextLabel.Text = "Koolaid Jammers V2"
- TextLabel.TextColor3 = Color3.new(0, 0, 0)
- TextLabel.TextScaled = true
- TextLabel.TextSize = 40
- TextLabel.TextWrapped = true
- nature.Name = "nature"
- nature.Parent = ScrollingFrame
- nature.BackgroundColor3 = Color3.new(0.615686, 0, 0)
- nature.BackgroundTransparency = 0.5
- nature.BorderColor3 = Color3.new(0, 0, 0)
- nature.BorderSizePixel = 3
- nature.Position = UDim2.new(0.0729999989, 0, 0.219778925, 0)
- nature.Size = UDim2.new(0, 200, 0, 50)
- nature.Font = Enum.Font.Cartoon
- nature.Text = "Nature Map Script"
- nature.TextColor3 = Color3.new(0, 0, 0)
- nature.TextScaled = true
- nature.TextSize = 14
- nature.TextWrapped = true
- ship.Name = "ship"
- ship.Parent = ScrollingFrame
- ship.BackgroundColor3 = Color3.new(0.615686, 0, 0)
- ship.BackgroundTransparency = 0.5
- ship.BorderColor3 = Color3.new(0, 0, 0)
- ship.BorderSizePixel = 3
- ship.Position = UDim2.new(0.0729999989, 0, 0.256953657, 0)
- ship.Size = UDim2.new(0, 200, 0, 50)
- ship.Font = Enum.Font.Cartoon
- ship.Text = "Ship Map"
- ship.TextColor3 = Color3.new(0, 0, 0)
- ship.TextScaled = true
- ship.TextSize = 14
- ship.TextWrapped = true
- crossroads.Name = "crossroads"
- crossroads.Parent = ScrollingFrame
- crossroads.BackgroundColor3 = Color3.new(0.615686, 0, 0)
- crossroads.BackgroundTransparency = 0.5
- crossroads.BorderColor3 = Color3.new(0, 0, 0)
- crossroads.BorderSizePixel = 3
- crossroads.Position = UDim2.new(0.0729999989, 0, 0.294128388, 0)
- crossroads.Size = UDim2.new(0, 200, 0, 50)
- crossroads.Font = Enum.Font.Cartoon
- crossroads.Text = "Crossroads Map"
- crossroads.TextColor3 = Color3.new(0, 0, 0)
- crossroads.TextScaled = true
- crossroads.TextSize = 14
- crossroads.TextWrapped = true
- steve.Name = "steve"
- steve.Parent = ScrollingFrame
- steve.BackgroundColor3 = Color3.new(0.615686, 0, 0)
- steve.BackgroundTransparency = 0.5
- steve.BorderColor3 = Color3.new(0, 0, 0)
- steve.BorderSizePixel = 3
- steve.Position = UDim2.new(0.0729999989, 0, 0.331966221, 0)
- steve.Size = UDim2.new(0, 200, 0, 50)
- steve.Font = Enum.Font.Cartoon
- steve.Text = "Minecraft Steve"
- steve.TextColor3 = Color3.new(0, 0, 0)
- steve.TextScaled = true
- steve.TextSize = 14
- steve.TextWrapped = true
- rabbit.Name = "rabbit"
- rabbit.Parent = ScrollingFrame
- rabbit.BackgroundColor3 = Color3.new(0.615686, 0, 0)
- rabbit.BackgroundTransparency = 0.5
- rabbit.BorderColor3 = Color3.new(0, 0, 0)
- rabbit.BorderSizePixel = 3
- rabbit.Position = UDim2.new(0.0729999989, 0, 0.369804054, 0)
- rabbit.Size = UDim2.new(0, 200, 0, 50)
- rabbit.Font = Enum.Font.Cartoon
- rabbit.Text = "Lunarine"
- rabbit.TextColor3 = Color3.new(0, 0, 0)
- rabbit.TextScaled = true
- rabbit.TextSize = 14
- rabbit.TextWrapped = true
- sword.Name = "sword"
- sword.Parent = ScrollingFrame
- sword.BackgroundColor3 = Color3.new(0.615686, 0, 0)
- sword.BackgroundTransparency = 0.5
- sword.BorderColor3 = Color3.new(0, 0, 0)
- sword.BorderSizePixel = 3
- sword.Position = UDim2.new(0.0729999989, 0, 0.407641888, 0)
- sword.Size = UDim2.new(0, 200, 0, 50)
- sword.Font = Enum.Font.Cartoon
- sword.Text = "God Sword"
- sword.TextColor3 = Color3.new(0, 0, 0)
- sword.TextScaled = true
- sword.TextSize = 14
- sword.TextWrapped = true
- girl.Name = "girl"
- girl.Parent = ScrollingFrame
- girl.BackgroundColor3 = Color3.new(0.615686, 0, 0)
- girl.BackgroundTransparency = 0.5
- girl.BorderColor3 = Color3.new(0, 0, 0)
- girl.BorderSizePixel = 3
- girl.Position = UDim2.new(0.0729999989, 0, 0.44546169, 0)
- girl.Size = UDim2.new(0, 200, 0, 50)
- girl.Font = Enum.Font.Cartoon
- girl.Text = "Girl 18+"
- girl.TextColor3 = Color3.new(0, 0, 0)
- girl.TextScaled = true
- girl.TextSize = 14
- girl.TextWrapped = true
- koolaid.Name = "koolaid"
- koolaid.Parent = ScrollingFrame
- koolaid.BackgroundColor3 = Color3.new(0.615686, 0, 0)
- koolaid.BackgroundTransparency = 0.5
- koolaid.BorderColor3 = Color3.new(0, 0, 0)
- koolaid.BorderSizePixel = 3
- koolaid.Position = UDim2.new(0.0729999989, 0, 0.482169151, 0)
- koolaid.Size = UDim2.new(0, 200, 0, 50)
- koolaid.Font = Enum.Font.Cartoon
- koolaid.Text = "Koolaid Man"
- koolaid.TextColor3 = Color3.new(0, 0, 0)
- koolaid.TextScaled = true
- koolaid.TextSize = 14
- koolaid.TextWrapped = true
- resize.Name = "resize"
- resize.Parent = ScrollingFrame
- resize.BackgroundColor3 = Color3.new(0.615686, 0, 0)
- resize.BackgroundTransparency = 0.5
- resize.BorderColor3 = Color3.new(0, 0, 0)
- resize.BorderSizePixel = 3
- resize.Position = UDim2.new(0.0729999989, 0, 0.518876612, 0)
- resize.Size = UDim2.new(0, 200, 0, 50)
- resize.Font = Enum.Font.Cartoon
- resize.Text = "Resize Player GUI"
- resize.TextColor3 = Color3.new(0, 0, 0)
- resize.TextScaled = true
- resize.TextSize = 14
- resize.TextWrapped = true
- lenny.Name = "lenny"
- lenny.Parent = ScrollingFrame
- lenny.BackgroundColor3 = Color3.new(0.615686, 0, 0)
- lenny.BackgroundTransparency = 0.5
- lenny.BorderColor3 = Color3.new(0, 0, 0)
- lenny.BorderSizePixel = 3
- lenny.Position = UDim2.new(0.0729999989, 0, 0.556081712, 0)
- lenny.Size = UDim2.new(0, 200, 0, 50)
- lenny.Font = Enum.Font.Cartoon
- lenny.Text = "Lenny"
- lenny.TextColor3 = Color3.new(0, 0, 0)
- lenny.TextScaled = true
- lenny.TextSize = 14
- lenny.TextWrapped = true
- visualizer.Name = "visualizer"
- visualizer.Parent = ScrollingFrame
- visualizer.BackgroundColor3 = Color3.new(0.615686, 0, 0)
- visualizer.BackgroundTransparency = 0.5
- visualizer.BorderColor3 = Color3.new(0, 0, 0)
- visualizer.BorderSizePixel = 3
- visualizer.Position = UDim2.new(0.0729999989, 0, 0.593286812, 0)
- visualizer.Size = UDim2.new(0, 200, 0, 50)
- visualizer.Font = Enum.Font.Cartoon
- visualizer.Text = "OP Visualizer"
- visualizer.TextColor3 = Color3.new(0, 0, 0)
- visualizer.TextScaled = true
- visualizer.TextSize = 14
- visualizer.TextWrapped = true
- chains.Name = "chains"
- chains.Parent = ScrollingFrame
- chains.BackgroundColor3 = Color3.new(0.615686, 0, 0)
- chains.BackgroundTransparency = 0.5
- chains.BorderColor3 = Color3.new(0, 0, 0)
- chains.BorderSizePixel = 3
- chains.Position = UDim2.new(0.0729999989, 0, 0.630491912, 0)
- chains.Size = UDim2.new(0, 200, 0, 50)
- chains.Font = Enum.Font.Cartoon
- chains.Text = "Chains"
- chains.TextColor3 = Color3.new(0, 0, 0)
- chains.TextScaled = true
- chains.TextSize = 14
- chains.TextWrapped = true
- vest.Name = "vest"
- vest.Parent = ScrollingFrame
- vest.BackgroundColor3 = Color3.new(0.615686, 0, 0)
- vest.BackgroundTransparency = 0.5
- vest.BorderColor3 = Color3.new(0, 0, 0)
- vest.BorderSizePixel = 3
- vest.Position = UDim2.new(0.0729999989, 0, 0.666757345, 0)
- vest.Size = UDim2.new(0, 200, 0, 50)
- vest.Font = Enum.Font.Cartoon
- vest.Text = "Bomb Vest"
- vest.TextColor3 = Color3.new(0, 0, 0)
- vest.TextScaled = true
- vest.TextSize = 14
- vest.TextWrapped = true
- admin.MouseButton1Click:connect(function()
- -- Creator: illremember#3799
- -- Credits to infinite yield, harkinian, dex creators
- prefix = ";"
- wait(0.3)
- Commands = {
- '[-] cmdbar is shown when ; is pressed.',
- '[1] kill [plr] -- You need a tool! Will kill the player, use rkill to kill you and player',
- '[2] bring [plr] -- You need a tool! Will bring player to you',
- '[3] spin [plr] -- You need a tool! Makes you and the player spin crazy',
- '[4] unspin -- Use after using spin cmd and dying, so you stop loop teleporting',
- '[5] attach [plr] -- You need a tool! Attaches you to player',
- '[6] unattach [plr] -- Attempts to unattach you from a player',
- '[7] follow [plr] -- Makes you follow behind the player',
- '[8] unfollow',
- '[9] freefall [plr] -- You need a tool! Teleports you and the player up into the air',
- '[10] trail [plr] -- The opposite of follow, you stay infront of player',
- '[11] untrail',
- '[12] orbit [plr] -- Makes you orbit the player',
- '[13] unorbit',
- '[14] fling [plr] -- Makes you fling the player',
- '[15] unfling',
- '[16] fecheck -- Checks if the game is FE or not',
- '[17] void [plr] -- Teleports player to the void',
- '[18] noclip -- Gives you noclip to walk through walls',
- '[19] clip -- Removes noclip',
- '[20] speed [num]/ws [num] -- Changes how fast you walk 16 is default',
- '[21] jumppower [num]/jp [num] -- Changes how high you jump 50 is default',
- '[22] hipheight [num]/hh [num] -- Changes how high you float 0 is default',
- '[23] default -- Changes your speed, jumppower and hipheight to default values',
- '[24] annoy [plr] -- Loop teleports you to the player',
- '[25] unannoy',
- '[26] headwalk [plr] -- Loop teleports you to the player head',
- '[27] unheadwalk',
- '[28] nolimbs -- Removes your arms and legs',
- '[29] god -- Gives you FE Godmode',
- '[30] drophats -- Drops your accessories',
- '[31] droptool -- Drops any tool you have equipped',
- '[32] loopdhats -- Loop drops your accessories',
- '[33] unloopdhats',
- '[34] loopdtool -- Loop drops any tools you have equipped',
- '[35] unloopdtool',
- '[36] invisible -- Gives you invisibility CREDIT TO TIMELESS',
- '[37] view [plr] -- Changes your camera to the player character',
- '[38] unview',
- '[39] goto [plr] -- Teleports you to player',
- '[40] fly -- Allows you to fly, credit to Infinite Yield',
- '[41] unfly',
- '[42] chat [msg] -- Makes you chat a message',
- '[43] spam [msg] -- Spams a message',
- '[44] unspam',
- '[45] spamwait [num] -- Changes delay of chatting a message for the spam command in seconds default is 1 second',
- '[46] pmspam [plr] -- Spams a player in private message',
- '[47] unpmspam',
- '[48] cfreeze [plr] -- Freezes a player on your client, they will only be frozen for you',
- '[49] uncfreeze [plr]',
- '[50] unlockws -- Unlocks the workspace',
- '[51] lockws -- Locks the workspace',
- '[52] btools -- Gives you btools that will only show to you useful for deleting certain blocks only for you',
- '[53] pstand -- Enables platform stand',
- '[54] unpstand -- Disables platform stand',
- '[55] blockhead -- Removes your head mesh',
- '[56] sit',
- '[57] bringobj [obj] -- Only shows on client, brings an object/part to you constantly, can be used to bring healing parts, weapons, money etc, type in exact name',
- '[58] wsvis [num] -- Changes visibility of workspace parts, num should be between 0 and 1, only shows client sided',
- '[59] hypertotal -- Loads in my FE GUI Hypertotal',
- '[60] cmds -- Prints all commands',
- '[61] rmeshhats/blockhats -- Removes the meshes of all your accessories aka block hats',
- '[62] rmeshtool/blocktool -- Removes the mesh of the tool you have equipped aka block tool',
- '[63] spinner -- Makes you spin',
- '[64] nospinner',
- '[65] reach [num] -- Gives you reach, mostly used for swords, say ;reachd for default and enter number after for custom',
- '[66] noreach -- Removes reach, must have tool equipped',
- '[67] rkill [plr] -- Kills you and the player, use kill to just kill the player without dying',
- '[68] tp me [plr] -- Alternative to goto',
- '[69] cbring [plr] -- Brings player infront of you, shows only on client, allows you to do damage to player',
- '[70] uncbring',
- '[71] swap [plr] -- You need a tool! Swaps players position with yours and your position with players',
- '[72] givetool [plr] -- Gives the tool you have equipped to the player',
- '[73] glitch [plr] -- Glitches you and the player, looks very cool',
- '[74] unglitch -- Unglitches you',
- '[75] grespawn -- Alternative to normal respawn and usually works best for when you want to reset with FE Godmode',
- '[76] explorer -- Loads up DEX',
- '[77] reset -- Resets your character.',
- '[78] anim [id] -- Applies an animation on you, must be created by ROBLOX',
- '[79] animgui -- Loads up Energize animations GUI',
- '[80] savepos -- Saves your current position',
- '[81] loadpos -- Teleports you to your saved position',
- '[82] bang [plr] -- 18+ will not work if you have FE Godmode on',
- '[83] unbang',
- '[84] delcmdbar -- Removes the command bar completely',
- '[85] bringmod [obj] -- Brings all the parts in a model, client only, comes from ;bringobj enter exact name of model',
- '[86] shutdown -- Uses harkinians script to shutdown server',
- '[87] respawn -- If grespawn doesnt work you can use respawn',
- '[88] delobj [obj] -- Deletes a certain brick in workspace, client sided',
- '[89] getplrs -- Prints all players in game',
- '[90] deldecal -- Deletes all decals client sided',
- '[91] opfinality -- Loads in my FE GUI Opfinality',
- '[92] remotes -- Prints all remotes in the game in the console when added',
- '[93] noremotes -- Stops printing remotes',
- '[94] tpdefault -- Stops all loop teleports to a player',
- '[95] stopsit -- Will not allow you to sit',
- '[96] gosit -- Allows you to sit',
- '[97] clicktp -- Enables click tp',
- '[98] noclicktp -- Disables click tp',
- '[99] toolson -- If any tools are dropped in the workspace you will automatically get them',
- '[100] toolsoff -- Stops ;toolson',
- '[101] version -- Gets the admin version',
- '[102] state [num] -- Changes your humanoid state, ;unstate to stop.',
- '[103] gravity [num] -- Changes workspace gravity default is 196.2',
- '[104] pgs -- Checks if the game has PGSPhysicsSolverEnabled enabled',
- '[105] clickdel -- Delete any block you press q on, client sided',
- '[106] noclickdel -- Stops clickdel',
- '[107] looprhats -- Loop removes mesh of your hats/loop block hats',
- '[108] unlooprhats -- Stops loop removing mesh',
- '[109] looprtool -- Loop removes mesh of your tool/loop block tools',
- '[110] unlooprtool -- Stops loop removing mesh',
- '[111] givealltools [plr] -- Gives all the tools you have in your backpack to the player',
- '[112] age [plr] -- Makes you chat the account age of the player',
- '[113] id [plr] -- Makes you chat the account ID of the player',
- '[114] .age [plr] -- Privately shows you the account age of the player',
- '[115] .id [plr] -- Privately shows you the account ID of the player',
- '[116] gameid -- Shows the game ID',
- '[117] removeinvis -- Removes all invisible walls/parts, client sided',
- '[118] removefog -- Removes fog, client sided',
- '[119] disable -- Disables your character by removing humanoid',
- '[120] enable -- Enables your character by adding humanoid',
- '[121] prefix [key] -- Changes the prefix used, default is ;',
- '[122] ;resetprefix -- Resets the prefix to ; incase you change it to an unusable prefix. Say exactly ";resetprefix" to do this command, no matter what your prefix is set to.',
- '[123] flyspeed [num] -- Change your fly speed, default is 1',
- '[124] carpet [plr] -- Makes you a carpet for a player, will not work if FE Godmode is on',
- '[125] uncarpet -- Stops carpet player',
- '[126] stare [plr] -- Turns your character to stare at another player',
- '[127] unstare -- Stops stare player',
- '[128] logchat -- Logs all chat (including /e and whispers) of all players',
- '[129] unlogchat -- Disables logchat',
- '[130] fixcam -- Fixes/resets your camera',
- '[131] unstate -- Stops changing state',
- }
- speedget = 1
- lplayer = game:GetService("Players").LocalPlayer
- lplayer.CharacterAdded:Connect(function(character)
- spin = false
- flying = false
- staring = false
- banpl = false
- end)
- function change()
- prefix = prefix
- speedfly = speedfly
- end
- function GetPlayer(String) -- Credit to Timeless/xFunnieuss
- local Found = {}
- local strl = String:lower()
- if strl == "all" then
- for i,v in pairs(game:GetService("Players"):GetPlayers()) do
- table.insert(Found,v)
- end
- elseif strl == "others" then
- for i,v in pairs(game:GetService("Players"):GetPlayers()) do
- if v.Name ~= lplayer.Name then
- table.insert(Found,v)
- end
- end
- elseif strl == "me" then
- for i,v in pairs(game:GetService("Players"):GetPlayers()) do
- if v.Name == lplayer.Name then
- table.insert(Found,v)
- end
- end
- else
- for i,v in pairs(game:GetService("Players"):GetPlayers()) do
- if v.Name:lower():sub(1, #String) == String:lower() then
- table.insert(Found,v)
- end
- end
- end
- return Found
- end
- local Mouse = lplayer:GetMouse()
- spin = false
- followed = false
- traill = false
- noclip = false
- annoying = false
- hwalk = false
- droppinghats = false
- droppingtools = false
- flying = false
- spamdelay = 1
- spamming = false
- spammingpm = false
- cbringing = false
- remotes = true
- added = true
- binds = false
- stopsitting = false
- clickgoto = false
- gettingtools = false
- removingmeshhats = false
- removingmeshtool = false
- clickdel = false
- staring = false
- chatlogs = false
- banpl = false
- changingstate = false
- statechosen = 0
- adminversion = "Reviz Admin by illremember, Version 2.0"
- flying = false
- speedfly = 1
- function plrchat(plr, chat)
- print(plr.Name..": "..tick().."\n"..chat)
- end
- for i,v in pairs(game:GetService("Players"):GetPlayers()) do
- v.Chatted:connect(function(chat)
- if chatlogs then
- plrchat(v, chat)
- end
- end)
- end
- game:GetService("Players").PlayerAdded:connect(function(plr)
- plr.Chatted:connect(function(chat)
- if chatlogs then
- plrchat(plr, chat)
- end
- end)
- end)
- local ScreenGui = Instance.new("ScreenGui")
- local Frame = Instance.new("Frame")
- local CMDBAR = Instance.new("TextBox")
- ScreenGui.Parent = game:GetService("CoreGui")
- Frame.Parent = ScreenGui
- Frame.BackgroundColor3 = Color3.new(0.3, 0.1, 0.1)
- Frame.BackgroundTransparency = 0.3
- Frame.Position = UDim2.new(0.5, 0, 0, 10)
- Frame.Size = UDim2.new(0, 200, 0, 40)
- Frame.Active = true
- Frame.Draggable = true
- CMDBAR.Name = "CMDBAR"
- CMDBAR.Parent = Frame
- CMDBAR.BackgroundColor3 = Color3.new(0.105882, 0.164706, 0.207843)
- CMDBAR.BackgroundTransparency = 0.20000000298023
- CMDBAR.Size = UDim2.new(0, 180, 0, 20)
- CMDBAR.Position = UDim2.new(0.05, 0, 0.25, 0)
- CMDBAR.Font = Enum.Font.SourceSansLight
- CMDBAR.FontSize = Enum.FontSize.Size14
- CMDBAR.TextColor3 = Color3.new(0.945098, 0.945098, 0.945098)
- CMDBAR.TextScaled = true
- CMDBAR.TextSize = 14
- CMDBAR.TextWrapped = true
- CMDBAR.Text = "Press ; to type, Enter to execute"
- local CMDS = Instance.new("ScreenGui")
- local CMDSFRAME = Instance.new("Frame")
- local ScrollingFrame = Instance.new("ScrollingFrame")
- local TextLabel = Instance.new("TextLabel")
- local closegui = Instance.new("TextButton")
- CMDS.Name = "CMDS"
- CMDS.Parent = game:GetService("CoreGui")
- CMDSFRAME.Name = "CMDSFRAME"
- CMDSFRAME.Parent = CMDS
- CMDSFRAME.Active = true
- CMDSFRAME.BackgroundColor3 = Color3.new(0.223529, 0.231373, 0.309804)
- CMDSFRAME.BorderSizePixel = 0
- CMDSFRAME.Draggable = true
- CMDSFRAME.Position = UDim2.new(0, 315, 0, 100)
- CMDSFRAME.Size = UDim2.new(0, 275, 0, 275)
- CMDSFRAME.Visible = false
- ScrollingFrame.Parent = CMDSFRAME
- ScrollingFrame.BackgroundColor3 = Color3.new(0.160784, 0.160784, 0.203922)
- ScrollingFrame.BorderSizePixel = 0
- ScrollingFrame.Position = UDim2.new(0, 0, 0.0729999989, 0)
- ScrollingFrame.Size = UDim2.new(1.04999995, 0, 0.92900002, 0)
- ScrollingFrame.CanvasSize = UDim2.new(0, 0, 10, 0)
- TextLabel.Parent = ScrollingFrame
- TextLabel.BackgroundColor3 = Color3.new(1, 1, 1)
- TextLabel.BackgroundTransparency = 1
- TextLabel.Size = UDim2.new(0.930000007, 0, 1, 0)
- TextLabel.Font = Enum.Font.SourceSans
- TextLabel.FontSize = Enum.FontSize.Size18
- TextLabel.Text = "[-] cmdbar is shown when ; is pressed.,\n[1] kill [plr] -- You need a tool! Will kill the player, use rkill to kill you and player,\n[2] bring [plr] -- You need a tool! Will bring player to you,\n[3] spin [plr] -- You need a tool! Makes you and the player spin crazy,\n[4] unspin -- Use after using spin cmd and dying, so you stop loop teleporting,\n[5] attach [plr] -- You need a tool! Attaches you to player,\n[6] unattach [plr] -- Attempts to unattach you from a player,\n[7] follow [plr] -- Makes you follow behind the player,\n[8] unfollow,\n[9] freefall [plr] -- You need a tool! Teleports you and the player up into the air,\n[10] trail [plr] -- The opposite of follow, you stay infront of player,\n[11] untrail,\n[12] orbit [plr] -- Makes you orbit the player,\n[13] unorbit,\n[14] fling [plr] -- Makes you fling the player,\n[15] unfling,\n[16] fecheck -- Checks if the game is FE or not,\n[17] void [plr] -- Teleports player to the void,\n[18] noclip -- Gives you noclip to walk through walls,\n[19] clip -- Removes noclip,\n[20] speed [num]/ws [num] -- Changes how fast you walk 16 is default,\n[21] jumppower [num]/jp [num] -- Changes how high you jump 50 is default,\n[22] hipheight [num]/hh [num] -- Changes how high you float 0 is default,\n[23] default -- Changes your speed, jumppower and hipheight to default values,\n[24] annoy [plr] -- Loop teleports you to the player,\n[25] unannoy,\n[26] headwalk [plr] -- Loop teleports you to the player head,\n[27] unheadwalk,\n[28] nolimbs -- Removes your arms and legs,\n[29] god -- Gives you FE Godmode,\n[30] drophats -- Drops your accessories,\n[31] droptool -- Drops any tool you have equipped,\n[32] loopdhats -- Loop drops your accessories,\n[33] unloopdhats,\n[34] loopdtool -- Loop drops any tools you have equipped,\n[35] unloopdtool,\n[36] invisible -- Gives you invisibility CREDIT TO TIMELESS,\n[37] view [plr] -- Changes your camera to the player character,\n[38] unview,\n[39] goto [plr] -- Teleports you to player,\n[40] fly -- Allows you to fly,\n[41] unfly,\n[42] chat [msg] -- Makes you chat a message,\n[43] spam [msg] -- Spams a message,\n[44] unspam,\n[45] spamwait [num] -- Changes delay of chatting a message for the spam command in seconds default is 1 second,\n[46] pmspam [plr] -- Spams a player in private message,\n[47] unpmspam,\n[48] cfreeze [plr] -- Freezes a player on your client, they will only be frozen for you,\n[49] uncfreeze [plr],\n[50] unlockws -- Unlocks the workspace,\n[51] lockws -- Locks the workspace,\n[52] btools -- Gives you btools that will only show to you useful for deleting certain blocks only for you,\n[53] pstand -- Enables platform stand,\n[54] unpstand -- Disables platform stand,\n[55] blockhead -- Removes your head mesh,\n[56] sit,\n[57] bringobj [obj] -- Only shows on client, brings an object/part to you constantly, can be used to bring healing parts, weapons, money etc, type in exact name,\n[58] wsvis [num] -- Changes visibility of workspace parts, num should be between 0 and 1, only shows client sided,\n[59] hypertotal -- Loads in my FE GUI Hypertotal,\n[60] cmds -- Prints all commands,\n[61] rmeshhats/blockhats -- Removes the meshes of all your accessories aka block hats,\n[62] rmeshtool/blocktool -- Removes the mesh of the tool you have equipped aka block tool,\n[63] spinner -- Makes you spin,\n[64] nospinner,\n[65] reach [num] -- Gives you reach, mostly used for swords, say ;reachd for default and enter number after for custom,\n[66] noreach -- Removes reach, must have tool equipped,\n[67] rkill [plr] -- Kills you and the player, use kill to just kill the player without dying,\n[68] tp me [plr] -- Alternative to goto,\n[69] cbring [plr] -- Brings player infront of you, shows only on client, allows you to do damage to player,\n[70] uncbring,\n[71] swap [plr] -- You need a tool! Swaps players position with yours and your position with players,\n[72] givetool [plr] -- Gives the tool you have equipped to the player,\n[73] glitch [plr] -- Glitches you and the player, looks very cool,\n[74] unglitch -- Unglitches you,\n[75] grespawn -- Alternative to normal respawn and usually works best for when you want to reset with FE Godmode,\n[76] explorer -- Loads up DEX,\n[77] reset -- Resets your character.,\n[78] anim [id] -- Applies an animation on you, must be created by ROBLOX,\n[79] animgui -- Loads up Energize animations GUI,\n[80] savepos -- Saves your current position,\n[81] loadpos -- Teleports you to your saved position,\n[82] bang [plr] -- 18+,\n[83] unbang,\n[84] delcmdbar -- Removes the command bar completely,\n[85] bringmod [obj] -- Brings all the parts in a model, client only, comes from ;bringobj enter exact name of model,\n[86] shutdown -- Uses harkinians script to shutdown server,\n[87] respawn -- If grespawn doesnt work you can use respawn,\n[88] delobj [obj] -- Deletes a certain brick in workspace, client sided,\n[89] getplrs -- Prints all players in game,\n[90] deldecal -- Deletes all decals client sided,\n[91] opfinality -- Loads in my FE GUI Opfinality,\n[92] remotes -- Prints all remotes in the game in the console when added,\n[93] noremotes -- Stops printing remotes,\n[94] tpdefault -- Stops all loop teleports to a player,\n[95] stopsit -- Will not allow you to sit,\n[96] gosit -- Allows you to sit,\n[97] clicktp -- Enables click tp,\n[98] noclicktp -- Disables click tp,\n[99] toolson -- If any tools are dropped in the workspace you will automatically get them,\n[100] toolsoff -- Stops ;toolson,\n[101] version -- Gets the admin version, \n This list of commands is NOT showing everything, go to my thread in the pastebin link to see ALL commands."
- TextLabel.TextColor3 = Color3.new(1, 1, 1)
- TextLabel.TextSize = 15
- TextLabel.TextWrapped = true
- TextLabel.TextXAlignment = Enum.TextXAlignment.Left
- TextLabel.TextYAlignment = Enum.TextYAlignment.Top
- closegui.Name = "closegui"
- closegui.Parent = CMDSFRAME
- closegui.BackgroundColor3 = Color3.new(0.890196, 0.223529, 0.0588235)
- closegui.BorderSizePixel = 0
- closegui.Position = UDim2.new(0.995000005, 0, 0, 0)
- closegui.Size = UDim2.new(0.0545952693, 0, 0.0728644878, 0)
- closegui.Font = Enum.Font.SourceSansBold
- closegui.FontSize = Enum.FontSize.Size24
- closegui.Text = "X"
- closegui.TextColor3 = Color3.new(1, 1, 1)
- closegui.TextSize = 20
- closegui.MouseButton1Click:connect(function()
- CMDSFRAME.Visible = false
- end)
- game:GetService('RunService').Stepped:connect(function()
- if spin then
- lplayer.Character.HumanoidRootPart.CFrame = game:GetService("Players")[spinplr.Name].Character.HumanoidRootPart.CFrame
- end
- if followed then
- lplayer.Character.HumanoidRootPart.CFrame = game:GetService("Players")[flwplr.Name].Character.HumanoidRootPart.CFrame + game:GetService("Players")[flwplr.Name].Character.HumanoidRootPart.CFrame.lookVector * -5
- end
- if traill then
- lplayer.Character.HumanoidRootPart.CFrame = game:GetService("Players")[trlplr.Name].Character.HumanoidRootPart.CFrame + game:GetService("Players")[trlplr.Name].Character.HumanoidRootPart.CFrame.lookVector * 5
- end
- if annoying then
- lplayer.Character.HumanoidRootPart.CFrame = game:GetService("Players")[annplr.Name].Character.HumanoidRootPart.CFrame
- end
- if hwalk then
- lplayer.Character.HumanoidRootPart.CFrame = game:GetService("Players")[hdwplr.Name].Character.HumanoidRootPart.CFrame + Vector3.new(0, 4, 0)
- end
- if staring then
- lplayer.Character.HumanoidRootPart.CFrame = CFrame.new(lplayer.Character.Torso.Position, game:GetService("Players")[stareplr.Name].Character.Torso.Position)
- end
- end)
- game:GetService('RunService').Stepped:connect(function()
- if noclip then
- if lplayer.Character.Humanoid.RigType == Enum.HumanoidRigType.R6 then
- lplayer.Character.Head.CanCollide = false
- lplayer.Character.Torso.CanCollide = false
- lplayer.Character["Left Leg"].CanCollide = false
- lplayer.Character["Right Leg"].CanCollide = false
- else
- lplayer.Character.Humanoid:ChangeState(11)
- end
- end
- if changingstate then
- lplayer.Character.Humanoid:ChangeState(statechosen)
- end
- end)
- game:GetService('RunService').Stepped:connect(function()
- if droppinghats then
- for i,v in pairs(lplayer.Character:GetChildren()) do
- if (v:IsA("Accessory")) or (v:IsA("Hat")) then
- v.Parent = workspace
- end
- end
- end
- if droppingtools then
- for i,v in pairs(lplayer.Character:GetChildren()) do
- if (v:IsA("Tool")) then
- v.Parent = workspace
- end
- end
- end
- if removingmeshhats then
- for i,v in pairs(lplayer.Character:GetChildren()) do
- if (v:IsA("Accessory")) or (v:IsA("Hat")) then
- v.Handle.Mesh:Destroy()
- end
- end
- end
- if removingmeshtool then
- for i,v in pairs(lplayer.Character:GetChildren()) do
- if (v:IsA("Tool")) then
- v.Handle.Mesh:Destroy()
- end
- end
- end
- end)
- game:GetService('RunService').Stepped:connect(function()
- if banpl then
- lplayer.Character.HumanoidRootPart.CFrame = game:GetService("Players")[bplrr].Character.HumanoidRootPart.CFrame
- end
- end)
- game:GetService('RunService').Stepped:connect(function()
- if stopsitting then
- lplayer.Character.Humanoid.Sit = false
- end
- end)
- plr = lplayer
- hum = plr.Character.HumanoidRootPart
- mouse = plr:GetMouse()
- mouse.KeyDown:connect(function(key)
- if key == "e" then
- if mouse.Target then
- if clickgoto then
- hum.CFrame = CFrame.new(mouse.Hit.x, mouse.Hit.y + 5, mouse.Hit.z)
- elseif clickdel then
- mouse.Target:Destroy()
- end
- end
- end
- end)
- game:GetService("Workspace").ChildAdded:connect(function(part)
- if gettingtools then
- if part:IsA("Tool") then
- part.Handle.CFrame = lplayer.Character.HumanoidRootPart.CFrame
- end
- end
- end)
- lplayer.Chatted:Connect(function(msg)
- if string.sub(msg, 1, 6) == (prefix.."kill ") then
- if string.sub(msg, 7) == "me" then
- lplayer.Character.HumanoidRootPart.CFrame = CFrame.new(100000,0,100000)
- else
- for i,v in pairs(GetPlayer(string.sub(msg, 7)))do
- local NOW = lplayer.Character.HumanoidRootPart.CFrame
- lplayer.Character.Humanoid.Name = 1
- local l = lplayer.Character["1"]:Clone()
- l.Parent = lplayer.Character
- l.Name = "Humanoid"
- wait(0.1)
- lplayer.Character["1"]:Destroy()
- game:GetService("Workspace").CurrentCamera.CameraSubject = lplayer.Character
- lplayer.Character.Animate.Disabled = true
- wait(0.1)
- lplayer.Character.Animate.Disabled = false
- lplayer.Character.Humanoid.DisplayDistanceType = "None"
- for i,v in pairs(game:GetService'Players'.LocalPlayer.Backpack:GetChildren())do
- lplayer.Character.Humanoid:EquipTool(v)
- end
- local function tp(player,player2)
- local char1,char2=player.Character,player2.Character
- if char1 and char2 then
- char1:MoveTo(char2.Head.Position)
- end
- end
- wait(0.1)
- lplayer.Character.HumanoidRootPart.CFrame = game:GetService("Players")[v.Name].Character.HumanoidRootPart.CFrame
- wait(0.2)
- lplayer.Character.HumanoidRootPart.CFrame = game:GetService("Players")[v.Name].Character.HumanoidRootPart.CFrame
- wait(0.5)
- lplayer.Character.HumanoidRootPart.CFrame = CFrame.new(Vector3.new(-100000,10,-100000))
- wait(0.7)
- tp(lplayer,game:GetService("Players")[v.Name])
- wait(0.7)
- lplayer.Character.HumanoidRootPart.CFrame = NOW
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "Tools needed!";
- Text = "You need a tool in your backpack for this command!";
- })
- end
- end
- end
- if string.sub(msg, 1, 7) == (prefix.."bring ") then
- for i,v in pairs(GetPlayer(string.sub(msg, 8)))do
- local NOW = lplayer.Character.HumanoidRootPart.CFrame
- lplayer.Character.Humanoid.Name = 1
- local l = lplayer.Character["1"]:Clone()
- l.Parent = lplayer.Character
- l.Name = "Humanoid"
- wait(0.1)
- lplayer.Character["1"]:Destroy()
- game:GetService("Workspace").CurrentCamera.CameraSubject = lplayer.Character
- lplayer.Character.Animate.Disabled = true
- wait(0.1)
- lplayer.Character.Animate.Disabled = false
- lplayer.Character.Humanoid.DisplayDistanceType = "None"
- for i,v in pairs(game:GetService'Players'.LocalPlayer.Backpack:GetChildren())do
- lplayer.Character.Humanoid:EquipTool(v)
- end
- local function tp(player,player2)
- local char1,char2=player.Character,player2.Character
- if char1 and char2 then
- char1.HumanoidRootPart.CFrame = char2.HumanoidRootPart.CFrame
- end
- end
- local function getout(player,player2)
- local char1,char2=player.Character,player2.Character
- if char1 and char2 then
- char1:MoveTo(char2.Head.Position)
- end
- end
- tp(game:GetService("Players")[v.Name], lplayer)
- wait(0.2)
- tp(game:GetService("Players")[v.Name], lplayer)
- wait(0.5)
- lplayer.Character.HumanoidRootPart.CFrame = NOW
- wait(0.5)
- getout(lplayer, game:GetService("Players")[v.Name])
- wait(0.3)
- lplayer.Character.HumanoidRootPart.CFrame = NOW
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "Tools needed!";
- Text = "You need a tool in your backpack for this command!";
- })
- end
- end
- if string.sub(msg, 1, 6) == (prefix.."spin ") then
- for i,v in pairs(GetPlayer(string.sub(msg, 7))) do
- lplayer.Character.Humanoid.Name = 1
- local l = lplayer.Character["1"]:Clone()
- l.Parent = lplayer.Character
- l.Name = "Humanoid"
- wait(0.1)
- lplayer.Character["1"]:Destroy()
- game:GetService("Workspace").CurrentCamera.CameraSubject = lplayer.Character
- lplayer.Character.Animate.Disabled = true
- wait(0.1)
- lplayer.Character.Animate.Disabled = false
- lplayer.Character.Humanoid.DisplayDistanceType = "None"
- lplayer.Character.Animate.Disabled = false
- for i,v in pairs(game:GetService'Players'.LocalPlayer.Backpack:GetChildren())do
- lplayer.Character.Humanoid:EquipTool(v)
- end
- lplayer.Character.HumanoidRootPart.CFrame = game:GetService("Players")[v.Name].Character["Left Arm"].CFrame
- spinplr = v
- wait(0.5)
- spin = true
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "Tools needed!";
- Text = "You need a tool in your backpack for this command!";
- })
- end
- end
- if string.sub(msg, 1, 7) == (prefix.."unspin") then
- spin = false
- end
- if string.sub(msg, 1, 8) == (prefix.."attach ") then
- for i,v in pairs(GetPlayer(string.sub(msg, 9))) do
- lplayer.Character.Humanoid.Name = 1
- local l = lplayer.Character["1"]:Clone()
- l.Parent = lplayer.Character
- l.Name = "Humanoid"
- wait(0.1)
- lplayer.Character["1"]:Destroy()
- game:GetService("Workspace").CurrentCamera.CameraSubject = lplayer.Character
- lplayer.Character.Animate.Disabled = true
- wait(0.1)
- lplayer.Character.Animate.Disabled = false
- lplayer.Character.Humanoid.DisplayDistanceType = "None"
- for i,v in pairs(game:GetService'Players'.LocalPlayer.Backpack:GetChildren())do
- lplayer.Character.Humanoid:EquipTool(v)
- end
- lplayer.Character.HumanoidRootPart.CFrame = game:GetService("Players")[v.Name].Character["Left Arm"].CFrame
- wait(0.3)
- lplayer.Character.HumanoidRootPart.CFrame = game:GetService("Players")[v.Name].Character["Left Arm"].CFrame
- attplr = v
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "Tools needed!";
- Text = "You need a tool in your backpack for this command!";
- })
- end
- end
- if string.sub(msg, 1, 10) == (prefix.."unattach ") then
- for i,v in pairs(GetPlayer(string.sub(msg, 11))) do
- local function getout(player,player2)
- local char1,char2=player.Character,player2.Character
- if char1 and char2 then
- char1:MoveTo(char2.Head.Position)
- end
- end
- getout(lplayer, game:GetService("Players")[v.Name])
- end
- end
- if string.sub(msg, 1, 8) == (prefix.."follow ") then
- for i,v in pairs(GetPlayer(string.sub(msg, 9))) do
- followed = true
- flwplr = v
- end
- end
- if string.sub(msg, 1, 9) == (prefix.."unfollow") then
- followed = false
- end
- if string.sub(msg, 1, 10) == (prefix.."freefall ") then
- for i,v in pairs(GetPlayer(string.sub(msg, 11))) do
- local NOW = lplayer.Character.HumanoidRootPart.CFrame
- lplayer.Character.Humanoid.Name = 1
- local l = lplayer.Character["1"]:Clone()
- l.Parent = lplayer.Character
- l.Name = "Humanoid"
- wait(0.1)
- lplayer.Character["1"]:Destroy()
- game:GetService("Workspace").CurrentCamera.CameraSubject = lplayer.Character
- lplayer.Character.Animate.Disabled = true
- wait(0.1)
- lplayer.Character.Animate.Disabled = false
- lplayer.Character.Humanoid.DisplayDistanceType = "None"
- for i,v in pairs(game:GetService'Players'.LocalPlayer.Backpack:GetChildren())do
- lplayer.Character.Humanoid:EquipTool(v)
- end
- lplayer.Character.HumanoidRootPart.CFrame = game:GetService("Players")[v.Name].Character.HumanoidRootPart.CFrame
- wait(0.2)
- lplayer.Character.HumanoidRootPart.CFrame = game:GetService("Players")[v.Name].Character.HumanoidRootPart.CFrame
- wait(0.6)
- lplayer.Character.HumanoidRootPart.CFrame = NOW
- wait(0.6)
- lplayer.Character.HumanoidRootPart.CFrame = CFrame.new(0,50000,0)
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "Tools needed!";
- Text = "You need a tool in your backpack for this command!";
- })
- end
- end
- if string.sub(msg, 1, 7) == (prefix.."trail ") then
- for i,v in pairs(GetPlayer(string.sub(msg, 8))) do
- traill = true
- trlplr = v
- end
- end
- if string.sub(msg, 1, 8) == (prefix.."untrail") then
- traill = false
- end
- if string.sub(msg, 1, 7) == (prefix.."orbit ") then
- if string.sub(msg, 8) == "all" or string.sub(msg, 8) == "others" or string.sub(msg, 8) == "me" then
- lplayer.Character.HumanoidRootPart.CFrame = lplayer.Character.HumanoidRootPart.CFrame
- else
- for i,v in pairs(GetPlayer(string.sub(msg, 8))) do
- local o = Instance.new("RocketPropulsion")
- o.Parent = lplayer.Character.HumanoidRootPart
- o.Name = "Orbit"
- o.Target = game:GetService("Players")[v.Name].Character.HumanoidRootPart
- o:Fire()
- noclip = true
- end
- end
- end
- if string.sub(msg, 1, 8) == (prefix.."unorbit") then
- lplayer.Character.HumanoidRootPart.Orbit:Destroy()
- noclip = false
- end
- if string.sub(msg, 1, 7) == (prefix.."fling ") then
- if string.sub(msg, 8) == "all" or string.sub(msg, 8) == "others" or string.sub(msg, 8) == "me" then
- lplayer.Character.HumanoidRootPart.CFrame = lplayer.Character.HumanoidRootPart.CFrame
- else
- for i,v in pairs(GetPlayer(string.sub(msg, 8))) do
- local y = Instance.new("RocketPropulsion")
- y.Parent = lplayer.Character.HumanoidRootPart
- y.CartoonFactor = 1
- y.MaxThrust = 800000
- y.MaxSpeed = 1000
- y.ThrustP = 200000
- y.Name = "Fling"
- game:GetService("Workspace").CurrentCamera.CameraSubject = game:GetService("Players")[v.Name].Character.Head
- y.Target = game:GetService("Players")[v.Name].Character.HumanoidRootPart
- y:Fire()
- noclip = true
- end
- end
- end
- if string.sub(msg, 1, 8) == (prefix.."unfling") then
- noclip = false
- lplayer.Character.HumanoidRootPart.Fling:Destroy()
- game:GetService("Workspace").CurrentCamera.CameraSubject = lplayer.Character.Head
- wait(0.4)
- lplayer.Character.HumanoidRootPart.Fling:Destroy()
- end
- if string.sub(msg, 1, 8) == (prefix.."fecheck") then
- if game:GetService("Workspace").FilteringEnabled == true then
- warn("FE is Enabled (Filtering Enabled)")
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "FE is Enabled";
- Text = "Filtering Enabled. Enjoy using Reviz Admin!";
- })
- else
- warn("FE is Disabled (Filtering Disabled) Consider using a different admin script.")
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "FE is Disabled";
- Text = "Filtering Disabled. Consider using a different admin script.";
- })
- end
- end
- if string.sub(msg, 1, 6) == (prefix.."void ") then
- for i,v in pairs(GetPlayer(string.sub(msg, 7))) do
- lplayer.Character.Humanoid.Name = 1
- local l = lplayer.Character["1"]:Clone()
- l.Parent = lplayer.Character
- l.Name = "Humanoid"
- wait(0.1)
- lplayer.Character["1"]:Destroy()
- game:GetService("Workspace").CurrentCamera.CameraSubject = lplayer.Character
- lplayer.Character.Animate.Disabled = true
- wait(0.1)
- lplayer.Character.Animate.Disabled = false
- lplayer.Character.Humanoid.DisplayDistanceType = "None"
- for i,v in pairs(game:GetService'Players'.LocalPlayer.Backpack:GetChildren())do
- lplayer.Character.Humanoid:EquipTool(v)
- end
- lplayer.Character.HumanoidRootPart.CFrame = game:GetService("Players")[v.Name].Character.HumanoidRootPart.CFrame
- wait(0.2)
- lplayer.Character.HumanoidRootPart.CFrame = game:GetService("Players")[v.Name].Character.HumanoidRootPart.CFrame
- wait(0.6)
- lplayer.Character.HumanoidRootPart.CFrame = CFrame.new(999999999999999,0,999999999999999)
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "Tools needed!";
- Text = "You need a tool in your backpack for this command!";
- })
- end
- end
- if string.sub(msg, 1, 7) == (prefix.."noclip") then
- noclip = true
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "Noclip enabled";
- Text = "Type ;clip to disable";
- })
- end
- if string.sub(msg, 1, 5) == (prefix.."clip") then
- noclip = false
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "Noclip disabled";
- Text = "Type ;noclip to enable";
- })
- end
- if string.sub(msg, 1, 7) == (prefix.."speed ") then
- lplayer.Character.Humanoid.WalkSpeed = (string.sub(msg, 8))
- end
- if string.sub(msg, 1, 4) == (prefix.."ws ") then
- lplayer.Character.Humanoid.WalkSpeed = (string.sub(msg, 5))
- end
- if string.sub(msg, 1, 11) == (prefix.."hipheight ") then
- lplayer.Character.Humanoid.HipHeight = (string.sub(msg, 12))
- end
- if string.sub(msg, 1, 4) == (prefix.."hh ") then
- lplayer.Character.Humanoid.HipHeight = (string.sub(msg, 5))
- end
- if string.sub(msg, 1, 11) == (prefix.."jumppower ") then
- lplayer.Character.Humanoid.JumpPower = (string.sub(msg, 12))
- end
- if string.sub(msg, 1, 4) == (prefix.."jp ") then
- lplayer.Character.Humanoid.JumpPower = (string.sub(msg, 5))
- end
- if string.sub(msg, 1, 8) == (prefix.."default") then
- lplayer.Character.Humanoid.JumpPower = 50
- lplayer.Character.Humanoid.WalkSpeed = 16
- lplayer.Character.Humanoid.HipHeight = 0
- end
- if string.sub(msg, 1, 7) == (prefix.."annoy ") then
- for i,v in pairs(GetPlayer(string.sub(msg, 8))) do
- annoying = true
- annplr = v
- end
- end
- if string.sub(msg, 1, 8) == (prefix.."unannoy") then
- annoying = false
- end
- if string.sub(msg, 1, 10) == (prefix.."headwalk ") then
- for i,v in pairs(GetPlayer(string.sub(msg, 11))) do
- hwalk = true
- hdwplr = v
- end
- end
- if string.sub(msg, 1, 11) == (prefix.."unheadwalk") then
- hwalk = false
- end
- if string.sub(msg, 1, 8) == (prefix.."nolimbs") then
- lplayer.Character["Left Leg"]:Destroy()
- lplayer.Character["Left Arm"]:Destroy()
- lplayer.Character["Right Leg"]:Destroy()
- lplayer.Character["Right Arm"]:Destroy()
- end
- if string.sub(msg, 1, 4) == (prefix.."god") then
- lplayer.Character.Humanoid.Name = 1
- local l = lplayer.Character["1"]:Clone()
- l.Parent = lplayer.Character
- l.Name = "Humanoid"
- wait(0.1)
- lplayer.Character["1"]:Destroy()
- game:GetService("Workspace").CurrentCamera.CameraSubject = lplayer.Character
- lplayer.Character.Animate.Disabled = true
- wait(0.1)
- lplayer.Character.Animate.Disabled = false
- lplayer.Character.Humanoid.DisplayDistanceType = "None"
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "FE Godmode enabled";
- Text = "Use ;grespawn or ;respawn to remove";
- })
- end
- if string.sub(msg, 1, 9) == (prefix.."drophats") then
- for i,v in pairs(lplayer.Character:GetChildren()) do
- if (v:IsA("Accessory")) or (v:IsA("Hat")) then
- v.Parent = workspace
- end
- end
- end
- if string.sub(msg, 1, 9) == (prefix.."droptool") then
- for i,v in pairs(lplayer.Character:GetChildren()) do
- if (v:IsA("Tool")) then
- v.Parent = workspace
- end
- end
- end
- if string.sub(msg, 1, 10) == (prefix.."loopdhats") then
- droppinghats = true
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "Loop Drop Enabled";
- Text = "Type ;unloopdhats to disable";
- })
- end
- if string.sub(msg, 1, 12) == (prefix.."unloopdhats") then
- droppinghats = false
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "Loop Drop Disabled";
- Text = "Type ;loopdhats to enable.";
- })
- end
- if string.sub(msg, 1, 10) == (prefix.."loopdtool") then
- droppingtools = true
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "Loop Drop Enabled";
- Text = "Type ;unloopdtool to disable";
- })
- end
- if string.sub(msg, 1, 12) == (prefix.."unloopdtool") then
- droppingtools = false
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "Loop Drop Disabled";
- Text = "Type ;loopdtool to enable.";
- })
- end
- if string.sub(msg, 1, 10) == (prefix.."invisible") then -- Credit to Timeless
- Local = game:GetService('Players').LocalPlayer
- Char = Local.Character
- touched,tpdback = false, false
- box = Instance.new('Part',workspace)
- box.Anchored = true
- box.CanCollide = true
- box.Size = Vector3.new(10,1,10)
- box.Position = Vector3.new(0,10000,0)
- box.Touched:connect(function(part)
- if (part.Parent.Name == Local.Name) then
- if touched == false then
- touched = true
- function apply()
- if script.Disabled ~= true then
- no = Char.HumanoidRootPart:Clone()
- wait(.25)
- Char.HumanoidRootPart:Destroy()
- no.Parent = Char
- Char:MoveTo(loc)
- touched = false
- end end
- if Char then
- apply()
- end
- end
- end
- end)
- repeat wait() until Char
- loc = Char.HumanoidRootPart.Position
- Char:MoveTo(box.Position + Vector3.new(0,.5,0))
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "Invisibility enabled!";
- Text = "Reset or use ;respawn to remove.";
- })
- end
- if string.sub(msg, 1, 6) == (prefix.."view ") then
- for i,v in pairs(GetPlayer(string.sub(msg, 7))) do
- if game:GetService("Players")[v.Name].Character.Humanoid then
- game:GetService("Workspace").CurrentCamera.CameraSubject = game:GetService("Players")[v.Name].Character.Humanoid
- else
- game:GetService("Workspace").CurrentCamera.CameraSubject = game:GetService("Players")[v.Name].Character.Head
- end
- end
- end
- if string.sub(msg, 1, 7) == (prefix.."unview") then
- if lplayer.Character.Humanoid then
- game:GetService("Workspace").CurrentCamera.CameraSubject = lplayer.Character.Humanoid
- else
- game:GetService("Workspace").CurrentCamera.CameraSubject = lplayer.Character.Head
- end
- end
- if string.sub(msg, 1, 6) == (prefix.."goto ") then
- for i,v in pairs(GetPlayer(string.sub(msg, 7))) do
- lplayer.Character.HumanoidRootPart.CFrame = game:GetService("Players")[v.Name].Character.HumanoidRootPart.CFrame
- end
- end
- if string.sub(msg, 1, 4) == (prefix.."fly") then
- repeat wait() until lplayer and lplayer.Character and lplayer.Character:FindFirstChild('HumanoidRootPart') and lplayer.Character:FindFirstChild('Humanoid')
- repeat wait() until Mouse
- local T = lplayer.Character.HumanoidRootPart
- local CONTROL = {F = 0, B = 0, L = 0, R = 0}
- local lCONTROL = {F = 0, B = 0, L = 0, R = 0}
- local SPEED = speedget
- local function fly()
- flying = true
- local BG = Instance.new('BodyGyro', T)
- local BV = Instance.new('BodyVelocity', T)
- BG.P = 9e4
- BG.maxTorque = Vector3.new(9e9, 9e9, 9e9)
- BG.cframe = T.CFrame
- BV.velocity = Vector3.new(0, 0.1, 0)
- BV.maxForce = Vector3.new(9e9, 9e9, 9e9)
- spawn(function()
- repeat wait()
- lplayer.Character.Humanoid.PlatformStand = true
- if CONTROL.L + CONTROL.R ~= 0 or CONTROL.F + CONTROL.B ~= 0 then
- SPEED = 50
- elseif not (CONTROL.L + CONTROL.R ~= 0 or CONTROL.F + CONTROL.B ~= 0) and SPEED ~= 0 then
- SPEED = 0
- end
- if (CONTROL.L + CONTROL.R) ~= 0 or (CONTROL.F + CONTROL.B) ~= 0 then
- BV.velocity = ((workspace.CurrentCamera.CoordinateFrame.lookVector * (CONTROL.F + CONTROL.B)) + ((workspace.CurrentCamera.CoordinateFrame * CFrame.new(CONTROL.L + CONTROL.R, (CONTROL.F + CONTROL.B) * 0.2, 0).p) - workspace.CurrentCamera.CoordinateFrame.p)) * SPEED
- lCONTROL = {F = CONTROL.F, B = CONTROL.B, L = CONTROL.L, R = CONTROL.R}
- elseif (CONTROL.L + CONTROL.R) == 0 and (CONTROL.F + CONTROL.B) == 0 and SPEED ~= 0 then
- BV.velocity = ((workspace.CurrentCamera.CoordinateFrame.lookVector * (lCONTROL.F + lCONTROL.B)) + ((workspace.CurrentCamera.CoordinateFrame * CFrame.new(lCONTROL.L + lCONTROL.R, (lCONTROL.F + lCONTROL.B) * 0.2, 0).p) - workspace.CurrentCamera.CoordinateFrame.p)) * SPEED
- else
- BV.velocity = Vector3.new(0, 0.1, 0)
- end
- BG.cframe = workspace.CurrentCamera.CoordinateFrame
- until not flying
- CONTROL = {F = 0, B = 0, L = 0, R = 0}
- lCONTROL = {F = 0, B = 0, L = 0, R = 0}
- SPEED = 0
- BG:destroy()
- BV:destroy()
- lplayer.Character.Humanoid.PlatformStand = false
- end)
- end
- Mouse.KeyDown:connect(function(KEY)
- if KEY:lower() == 'w' then
- CONTROL.F = speedfly
- elseif KEY:lower() == 's' then
- CONTROL.B = -speedfly
- elseif KEY:lower() == 'a' then
- CONTROL.L = -speedfly
- elseif KEY:lower() == 'd' then
- CONTROL.R = speedfly
- end
- end)
- Mouse.KeyUp:connect(function(KEY)
- if KEY:lower() == 'w' then
- CONTROL.F = 0
- elseif KEY:lower() == 's' then
- CONTROL.B = 0
- elseif KEY:lower() == 'a' then
- CONTROL.L = 0
- elseif KEY:lower() == 'd' then
- CONTROL.R = 0
- end
- end)
- fly()
- end
- if string.sub(msg, 1, 6) == (prefix.."unfly") then
- flying = false
- lplayer.Character.Humanoid.PlatformStand = false
- end
- if string.sub(msg, 1, 6) == (prefix.."chat ") then
- game:GetService("ReplicatedStorage").DefaultChatSystemChatEvents.SayMessageRequest:FireServer((string.sub(msg, 7)), "All")
- end
- if string.sub(msg, 1, 6) == (prefix.."spam ") then
- spamtext = (string.sub(msg, 7))
- spamming = true
- end
- if string.sub(msg, 1, 7) == (prefix.."unspam") then
- spamming = false
- end
- if string.sub(msg, 1, 10) == (prefix.."spamwait ") then
- spamdelay = (string.sub(msg, 11))
- end
- if string.sub(msg, 1, 8) == (prefix.."pmspam ") then
- for i,v in pairs(GetPlayer(string.sub(msg, 9))) do
- pmspammed = v.Name
- spammingpm = true
- end
- end
- if string.sub(msg, 1, 9) == (prefix.."unpmspam") then
- spammingpm = false
- end
- if string.sub(msg, 1, 9) == (prefix.."cfreeze ") then
- for i,v in pairs(GetPlayer(string.sub(msg, 10))) do
- v.Character["Left Leg"].Anchored = true
- v.Character["Left Arm"].Anchored = true
- v.Character["Right Leg"].Anchored = true
- v.Character["Right Arm"].Anchored = true
- v.Character.Torso.Anchored = true
- v.Character.Head.Anchored = true
- end
- end
- if string.sub(msg, 1, 11) == (prefix.."uncfreeze ") then
- for i,v in pairs(GetPlayer(string.sub(msg, 12))) do
- v.Character["Left Leg"].Anchored = false
- v.Character["Left Arm"].Anchored = false
- v.Character["Right Leg"].Anchored = false
- v.Character["Right Arm"].Anchored = false
- v.Character.Torso.Anchored = false
- v.Character.Head.Anchored = false
- end
- end
- if string.sub(msg, 1, 9) == (prefix.."unlockws") then
- local a = game:GetService("Workspace"):getChildren()
- for i = 1, #a do
- if a[i].className == "Part" then
- a[i].Locked = false
- elseif a[i].className == "Model" then
- local r = a[i]:getChildren()
- for i = 1, #r do
- if r[i].className == "Part" then
- r[i].Locked = false
- end
- end
- end
- end
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "Success!";
- Text = "Workspace unlocked. Use ;lockws to lock.";
- })
- end
- if string.sub(msg, 1, 7) == (prefix.."lockws") then
- local a = game:GetService("Workspace"):getChildren()
- for i = 1, #a do
- if a[i].className == "Part" then
- a[i].Locked = true
- elseif a[i].className == "Model" then
- local r = a[i]:getChildren()
- for i = 1, #r do
- if r[i].className == "Part" then
- r[i].Locked = true
- end
- end
- end
- end
- end
- if string.sub(msg, 1, 7) == (prefix.."btools") then
- local Clone_T = Instance.new("HopperBin",lplayer.Backpack)
- Clone_T.BinType = "Clone"
- local Destruct = Instance.new("HopperBin",lplayer.Backpack)
- Destruct.BinType = "Hammer"
- local Hold_T = Instance.new("HopperBin",lplayer.Backpack)
- Hold_T.BinType = "Grab"
- end
- if string.sub(msg, 1, 7) == (prefix.."pstand") then
- lplayer.Character.Humanoid.PlatformStand = true
- end
- if string.sub(msg, 1, 9) == (prefix.."unpstand") then
- lplayer.Character.Humanoid.PlatformStand = false
- end
- if string.sub(msg, 1, 10) == (prefix.."blockhead") then
- lplayer.Character.Head.Mesh:Destroy()
- end
- if string.sub(msg, 1, 4) == (prefix.."sit") then
- lplayer.Character.Humanoid.Sit = true
- end
- if string.sub(msg, 1, 10) == (prefix.."bringobj ") then
- local function bringobjw()
- for i,obj in ipairs(game:GetService("Workspace"):GetDescendants()) do
- if obj.Name == (string.sub(msg, 11)) then
- obj.CFrame = lplayer.Character.HumanoidRootPart.CFrame
- obj.CanCollide = false
- obj.Transparency = 0.7
- wait()
- obj.CFrame = lplayer.Character["Left Leg"].CFrame
- wait()
- obj.CFrame = lplayer.Character["Right Leg"].CFrame
- wait()
- obj.CFrame = lplayer.Character["Head"].CFrame
- end
- end
- end
- while wait() do
- bringobjw()
- end
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "BringObj";
- Text = "BringObj enabled.";
- })
- end
- if string.sub(msg, 1, 7) == (prefix.."wsvis ") then
- vis = (string.sub(msg, 8))
- local a = game:GetService("Workspace"):GetDescendants()
- for i = 1, #a do
- if a[i].className == "Part" then
- a[i].Transparency = vis
- elseif a[i].className == "Model" then
- local r = a[i]:getChildren()
- for i = 1, #r do
- if r[i].className == "Part" then
- r[i].Transparency = vis
- end
- end
- end
- end
- end
- if string.sub(msg, 1, 11) == (prefix.."hypertotal") then
- loadstring(game:GetObjects("rbxassetid://1255063809")[1].Source)()
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "Success!";
- Text = "HyperTotal GUI Loaded!";
- })
- end
- if string.sub(msg, 1, 5) == (prefix.."cmds") then
- CMDSFRAME.Visible = true
- end
- if string.sub(msg, 1, 10) == (prefix.."rmeshhats") then
- for i,v in pairs(lplayer.Character:GetChildren()) do
- if (v:IsA("Accessory")) or (v:IsA("Hat")) then
- v.Handle.Mesh:Destroy()
- end
- end
- end
- if string.sub(msg, 1, 10) == (prefix.."blockhats") then
- for i,v in pairs(lplayer.Character:GetChildren()) do
- if (v:IsA("Accessory")) or (v:IsA("Hat")) then
- v.Handle.Mesh:Destroy()
- end
- end
- end
- if string.sub(msg, 1, 10) == (prefix.."rmeshtool") then
- for i,v in pairs(lplayer.Character:GetChildren()) do
- if (v:IsA("Tool")) then
- v.Handle.Mesh:Destroy()
- end
- end
- end
- if string.sub(msg, 1, 10) == (prefix.."blocktool") then
- for i,v in pairs(lplayer.Character:GetChildren()) do
- if (v:IsA("Tool")) then
- v.Handle.Mesh:Destroy()
- end
- end
- end
- if string.sub(msg, 1, 8) == (prefix.."spinner") then
- local p = Instance.new("RocketPropulsion")
- p.Parent = lplayer.Character.HumanoidRootPart
- p.Name = "Spinner"
- p.Target = lplayer.Character["Left Arm"]
- p:Fire()
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "Spinner enabled";
- Text = "Type ;nospinner to disable.";
- })
- end
- if string.sub(msg, 1, 10) == (prefix.."nospinner") then
- lplayer.Character.HumanoidRootPart.Spinner:Destroy()
- end
- if string.sub(msg, 1, 7) == (prefix.."reachd") then
- for i,v in pairs(game:GetService'Players'.LocalPlayer.Character:GetChildren())do
- if v:isA("Tool") then
- local a = Instance.new("SelectionBox",v.Handle)
- a.Adornee = v.Handle
- v.Handle.Size = Vector3.new(0.5,0.5,60)
- v.GripPos = Vector3.new(0,0,0)
- lplayer.Character.Humanoid:UnequipTools()
- end
- end
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "Reach applied!";
- Text = "Applied to equipped sword. Use ;noreach to disable.";
- })
- end
- if string.sub(msg, 1, 7) == (prefix.."reach ") then
- for i,v in pairs(game:GetService'Players'.LocalPlayer.Character:GetChildren())do
- if v:isA("Tool") then
- handleSize = v.Handle.Size
- wait()
- local a = Instance.new("SelectionBox",v.Handle)
- a.Name = "a"
- a.Adornee = v.Handle
- v.Handle.Size = Vector3.new(0.5,0.5,(string.sub(msg, 8)))
- v.GripPos = Vector3.new(0,0,0)
- lplayer.Character.Humanoid:UnequipTools()
- end
- end
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "Reach applied!";
- Text = "Applied to equipped sword. Use ;noreach to disable.";
- })
- end
- if string.sub(msg, 1, 8) == (prefix.."noreach") then
- for i,v in pairs(game:GetService'Players'.LocalPlayer.Character:GetChildren())do
- if v:isA("Tool") then
- v.Handle.a:Destroy()
- v.Handle.Size = handleSize
- end
- end
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "Reach removed!";
- Text = "Removed reach from equipped sword.";
- })
- end
- if string.sub(msg, 1, 7) == (prefix.."rkill ") then
- for i,v in pairs(GetPlayer(string.sub(msg, 8)))do
- lplayer.Character.Humanoid.Name = 1
- local l = lplayer.Character["1"]:Clone()
- l.Parent = lplayer.Character
- l.Name = "Humanoid"
- wait(0.1)
- lplayer.Character["1"]:Destroy()
- game:GetService("Workspace").CurrentCamera.CameraSubject = lplayer.Character
- lplayer.Character.Animate.Disabled = true
- wait(0.1)
- lplayer.Character.Animate.Disabled = false
- lplayer.Character.Humanoid.DisplayDistanceType = "None"
- for i,v in pairs(game:GetService'Players'.LocalPlayer.Backpack:GetChildren())do
- lplayer.Character.Humanoid:EquipTool(v)
- end
- wait(0.1)
- lplayer.Character.HumanoidRootPart.CFrame = game:GetService("Players")[v.Name].Character.HumanoidRootPart.CFrame
- wait(0.2)
- lplayer.Character.HumanoidRootPart.CFrame = game:GetService("Players")[v.Name].Character.HumanoidRootPart.CFrame
- wait(0.5)
- lplayer.Character.HumanoidRootPart.CFrame = CFrame.new(Vector3.new(-100000,10,-100000))
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "Tools needed!";
- Text = "You need a tool in your backpack for this command!";
- })
- end
- end
- if string.sub(msg, 1, 7) == (prefix.."tp me ") then
- for i,v in pairs(GetPlayer(string.sub(msg, 8))) do
- lplayer.Character.HumanoidRootPart.CFrame = game:GetService("Players")[v.Name].Character.HumanoidRootPart.CFrame
- end
- end
- if string.sub(msg, 1, 8) == (prefix.."cbring ") then
- if (string.sub(msg, 9)) == "all" or (string.sub(msg, 9)) == "All" or (string.sub(msg, 9)) == "ALL" then
- cbringall = true
- else
- for i,v in pairs(GetPlayer(string.sub(msg, 9))) do
- brplr = v.Name
- end
- end
- cbring = true
- end
- if string.sub(msg, 1, 9) == (prefix.."uncbring") then
- cbring = false
- cbringall = false
- end
- if string.sub(msg, 1, 6) == (prefix.."swap ") then
- for i,v in pairs(GetPlayer(string.sub(msg, 7))) do
- local NOWPLR = game:GetService("Players")[v.Name].Character.HumanoidRootPart.CFrame
- local NOW = lplayer.Character.HumanoidRootPart.CFrame
- lplayer.Character.Humanoid.Name = 1
- local l = lplayer.Character["1"]:Clone()
- l.Parent = lplayer.Character
- l.Name = "Humanoid"
- wait(0.1)
- lplayer.Character["1"]:Destroy()
- game:GetService("Workspace").CurrentCamera.CameraSubject = lplayer.Character
- lplayer.Character.Animate.Disabled = true
- wait(0.1)
- lplayer.Character.Animate.Disabled = false
- lplayer.Character.Humanoid.DisplayDistanceType = "None"
- for i,v in pairs(game:GetService'Players'.LocalPlayer.Backpack:GetChildren())do
- lplayer.Character.Humanoid:EquipTool(v)
- end
- local function tp(player,player2)
- local char1,char2=player.Character,player2.Character
- if char1 and char2 then
- char1:MoveTo(char2.Head.Position)
- end
- end
- wait(0.1)
- lplayer.Character.HumanoidRootPart.CFrame = game:GetService("Players")[v.Name].Character.HumanoidRootPart.CFrame
- wait(0.2)
- lplayer.Character.HumanoidRootPart.CFrame = game:GetService("Players")[v.Name].Character.HumanoidRootPart.CFrame
- wait(0.5)
- lplayer.Character.HumanoidRootPart.CFrame = NOW
- wait(0.6)
- tp(lplayer, game:GetService("Players")[v.Name])
- wait(0.4)
- lplayer.Character.HumanoidRootPart.CFrame = NOWPLR
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "Tools needed!";
- Text = "You need a tool in your backpack for this command!";
- })
- end
- end
- if string.sub(msg, 1, 8) == (prefix.."glitch ") then
- for i,v in pairs(GetPlayer(string.sub(msg, 9))) do
- lplayer.Character.Humanoid.Name = 1
- local l = lplayer.Character["1"]:Clone()
- l.Parent = lplayer.Character
- l.Name = "Humanoid"
- wait(0.1)
- lplayer.Character["1"]:Destroy()
- game:GetService("Workspace").CurrentCamera.CameraSubject = lplayer.Character
- lplayer.Character.Animate.Disabled = true
- wait(0.1)
- lplayer.Character.Animate.Disabled = false
- lplayer.Character.Humanoid.DisplayDistanceType = "None"
- for i,v in pairs(game:GetService'Players'.LocalPlayer.Backpack:GetChildren())do
- lplayer.Character.Humanoid:EquipTool(v)
- end
- lplayer.Character.HumanoidRootPart.CFrame = game:GetService("Players")[v.Name].Character["Left Arm"].CFrame
- wait(0.3)
- lplayer.Character.HumanoidRootPart.CFrame = game:GetService("Players")[v.Name].Character["Left Arm"].CFrame
- wait(0.4)
- b = Instance.new("BodyForce")
- b.Parent = lplayer.Character.HumanoidRootPart
- b.Name = "Glitch"
- b.Force = Vector3.new(100000000,5000,0)
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "Tools needed!";
- Text = "You need a tool in your backpack for this command!";
- })
- end
- end
- if string.sub(msg, 1, 9) == (prefix.."unglitch") then
- lplayer.Character.HumanoidRootPart.Glitch:Destroy()
- lplayer.Character.HumanoidRootPart.CFrame = CFrame.new(10000,0,10000)
- b = Instance.new("BodyForce")
- b.Parent = lplayer.Character.HumanoidRootPart
- b.Name = "unGlitch"
- b.Force = Vector3.new(0,-5000000,0)
- wait(2)
- lplayer.Character.HumanoidRootPart.unGlitch:Destroy()
- end
- if string.sub(msg, 1, 9) == (prefix.."grespawn") then
- lplayer.Character.Humanoid.Health = 0
- wait(1)
- lplayer.Character.Head.CFrame = CFrame.new(1000000,0,1000000)
- lplayer.Character.Torso.CFrame = CFrame.new(1000000,0,1000000)
- end
- if string.sub(msg, 1, 9) == (prefix.."explorer") then
- loadstring(game:GetObjects("rbxassetid://492005721")[1].Source)()
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "Success!";
- Text = "DEX Explorer has loaded.";
- })
- end
- if string.sub(msg, 1, 6) == (prefix.."anim ") then
- local Anim = Instance.new("Animation")
- Anim.AnimationId = "rbxassetid://"..(string.sub(msg, 7))
- local track = lplayer.Character.Humanoid:LoadAnimation(Anim)
- track:Play(.1, 1, 1)
- end
- if string.sub(msg, 1, 8) == (prefix.."animgui") then
- loadstring(game:GetObjects("rbxassetid://1202558084")[1].Source)()
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "Success!";
- Text = "Energize Animations GUI has loaded.";
- })
- end
- if string.sub(msg, 1, 8) == (prefix.."savepos") then
- saved = lplayer.Character.HumanoidRootPart.CFrame
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "Position Saved";
- Text = "Use ;loadpos to return to saved position.";
- })
- end
- if string.sub(msg, 1, 8) == (prefix.."loadpos") then
- lplayer.Character.HumanoidRootPart.CFrame = saved
- end
- if string.sub(msg, 1, 6) == (prefix.."bang ") then
- for i,v in pairs(GetPlayer(string.sub(msg, 7))) do
- local Anim2 = Instance.new("Animation")
- Anim2.AnimationId = "rbxassetid://148840371"
- local track2 = lplayer.Character.Humanoid:LoadAnimation(Anim2)
- track2:Play(.1, 1, 1)
- bplrr = v.Name
- banpl = true
- end
- end
- if string.sub(msg, 1, 7) == (prefix.."unbang") then
- banpl = false
- end
- if string.sub(msg, 1, 10) == (prefix.."bringmod ") then
- local function bringmodw()
- for i,obj in ipairs(game:GetService("Workspace"):GetDescendants()) do
- if obj.Name == (string.sub(msg, 11)) then
- for i,ch in pairs(obj:GetDescendants()) do
- if (ch:IsA("BasePart")) then
- ch.CFrame = lplayer.Character.HumanoidRootPart.CFrame
- ch.CanCollide = false
- ch.Transparency = 0.7
- wait()
- ch.CFrame = lplayer.Character["Left Leg"].CFrame
- wait()
- ch.CFrame = lplayer.Character["Right Leg"].CFrame
- wait()
- ch.CFrame = lplayer.Character["Head"].CFrame
- end
- end
- end
- end
- end
- while wait() do
- bringmodw()
- end
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "BringMod";
- Text = "BringMod enabled.";
- })
- end
- if string.sub(msg, 1, 8) == (prefix.."respawn") then
- local mod = Instance.new('Model', workspace) mod.Name = 're '..lplayer.Name
- local hum = Instance.new('Humanoid', mod)
- local ins = Instance.new('Part', mod) ins.Name = 'Torso' ins.CanCollide = false ins.Transparency = 1
- lplayer.Character = mod
- end
- if string.sub(msg, 1, 9) == (prefix.."shutdown") then
- game:GetService'RunService'.Stepped:Connect(function()
- pcall(function()
- for i,v in pairs(game:GetService'Players':GetPlayers()) do
- if v.Character ~= nil and v.Character:FindFirstChild'Head' then
- for _,x in pairs(v.Character.Head:GetChildren()) do
- if x:IsA'Sound' then x.Playing = true x.CharacterSoundEvent:FireServer(true, true) end
- end
- end
- end
- end)
- end)
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "Attempting Shutdown";
- Text = "Shutdown Attempt has begun.";
- })
- end
- if string.sub(msg, 1, 8) == (prefix.."delobj ") then
- objtodel = (string.sub(msg, 9))
- for i,v in pairs(game:GetService("Workspace"):GetDescendants()) do
- if v.Name == objtodel then
- v:Destroy()
- end
- end
- end
- if string.sub(msg, 1, 8) == (prefix.."getplrs") then
- for i,v in pairs(game:GetService("Players"):GetPlayers())do
- print(v)
- end
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "Printed";
- Text = "Players have been printed to console. (F9)";
- })
- end
- if string.sub(msg, 1, 9) == (prefix.."deldecal") then
- for i,v in pairs(game:GetService("Workspace"):GetDescendants())do
- if (v:IsA("Decal")) then
- v:Destroy()
- end
- end
- end
- if string.sub(msg, 1, 11) == (prefix.."opfinality") then
- loadstring(game:GetObjects("rbxassetid://1294358929")[1].Source)()
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "Success!";
- Text = "OpFinality GUI has loaded.";
- })
- end
- if string.sub(msg, 1, 8) == (prefix.."remotes") then
- remotes = true
- added = true
- game.DescendantAdded:connect(function(rmt)
- if added == true then
- if remotes == true then
- if rmt:IsA("RemoteEvent") then
- print("A RemoteEvent was added!")
- print(" game." .. rmt:GetFullName() .. " | RemoteEvent")
- print(" game." .. rmt:GetFullName() .. " | RemoteEvent", 247, 0, 0, true)
- end end end
- end)
- game.DescendantAdded:connect(function(rmtfnctn)
- if added == true then
- if remotes == true then
- if rmtfnctn:IsA("RemoteFunction") then
- warn("A RemoteFunction was added!")
- warn(" game." .. rmtfnctn:GetFullName() .. " | RemoteFunction")
- print(" game." .. rmtfnctn:GetFullName() .. " | RemoteFunction", 5, 102, 198, true)
- end end end
- end)
- game.DescendantAdded:connect(function(bndfnctn)
- if added == true then
- if binds == true then
- if bndfnctn:IsA("BindableFunction") then
- print("A BindableFunction was added!")
- print(" game." .. bndfnctn:GetFullName() .. " | BindableFunction")
- print(" game." .. bndfnctn:GetFullName() .. " | BindableFunction", 239, 247, 4, true)
- end end end
- end)
- game.DescendantAdded:connect(function(bnd)
- if added == true then
- if binds == true then
- if bnd:IsA("BindableEvent") then
- warn("A BindableEvent was added!")
- warn(" game." .. bnd:GetFullName() .. " | BindableEvent")
- print(" game." .. bnd:GetFullName() .. " | BindableEvent", 13, 193, 22, true)
- end end end
- end)
- if binds == true then
- for i,v in pairs(game:GetDescendants()) do
- if v:IsA("BindableFunction") then
- print(" game." .. v:GetFullName() .. " | BindableFunction")
- print(" game." .. v:GetFullName() .. " | BindableFunction", 239, 247, 4, true)
- end end
- for i,v in pairs(game:GetDescendants()) do
- if v:IsA("BindableEvent") then
- warn(" game." .. v:GetFullName() .. " | BindableEvent")
- print(" game." .. v:GetFullName() .. " | BindableEvent", 13, 193, 22, true)
- end end
- else
- print("Off")
- end
- if remotes == true then
- for i,v in pairs(game:GetDescendants()) do
- if v:IsA("RemoteFunction") then
- warn(" game." .. v:GetFullName() .. " | RemoteFunction")
- print(" game." .. v:GetFullName() .. " | RemoteFunction", 5, 102, 198, true)
- end end
- wait()
- for i,v in pairs(game:GetDescendants()) do
- if v:IsA("RemoteEvent") then
- print(" game." .. v:GetFullName() .. " | RemoteEvent")
- print(" game." .. v:GetFullName() .. " | RemoteEvent", 247, 0, 0, true)
- end end
- else
- print("Off")
- end
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "Printing Remotes";
- Text = "Type ;noremotes to disable.";
- })
- end
- if string.sub(msg, 1, 10) == (prefix.."noremotes") then
- remotes = false
- added = false
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "Printing Remotes Disabled";
- Text = "Type ;remotes to enable.";
- })
- end
- if string.sub(msg, 1, 10) == (prefix.."tpdefault") then
- spin = false
- followed = false
- traill = false
- noclip = false
- annoying = false
- hwalk = false
- cbringing = false
- end
- if string.sub(msg, 1, 8) == (prefix.."stopsit") then
- stopsitting = true
- end
- if string.sub(msg, 1, 6) == (prefix.."gosit") then
- stopsitting = false
- end
- if string.sub(msg, 1, 8) == (prefix.."version") then
- print(adminversion)
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "Version";
- Text = adminversion;
- })
- end
- if string.sub(msg, 1, 8) == (prefix.."clicktp") then
- clickgoto = true
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "Click TP";
- Text = "Press E to teleport to mouse position, ;noclicktp to stop";
- })
- end
- if string.sub(msg, 1, 9) == (prefix.."clickdel") then
- clickdel = true
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "Click Delete";
- Text = "Press E to delete part at mouse, ;noclickdel to stop";
- })
- end
- if string.sub(msg, 1, 11) == (prefix.."noclickdel") then
- clickdel = false
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "Click Delete";
- Text = "Click delete has been disabled.";
- })
- end
- if string.sub(msg, 1, 10) == (prefix.."noclicktp") then
- clickgoto = false
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "Click TP";
- Text = "Click TP has been disabled.";
- })
- end
- if string.sub(msg, 1, 8) == (prefix.."toolson") then
- gettingtools = true
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "Tools Enabled";
- Text = "Automatically colleting tools dropped.";
- })
- end
- if string.sub(msg, 1, 9) == (prefix.."toolsoff") then
- gettingtools = false
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "Tools Disabled";
- Text = "Click TP has been disabled.";
- })
- end
- if string.sub(msg, 1, 10) == (prefix.."delcmdbar") then
- ScreenGui:Destroy()
- end
- if string.sub(msg, 1, 6) == (prefix.."reset") then
- lplayer.Character.Head:Destroy()
- end
- if string.sub(msg, 1, 7) == (prefix.."state ") then
- statechosen = string.sub(msg, 8)
- changingstate = true
- end
- if string.sub(msg, 1, 9) == (prefix.."gravity ") then
- game:GetService("Workspace").Gravity = string.sub(msg, 10)
- end
- if string.sub(msg, 1, 10) == (prefix.."looprhats") then
- removingmeshhats = true
- end
- if string.sub(msg, 1, 12) == (prefix.."unlooprhats") then
- removingmeshhats = false
- end
- if string.sub(msg, 1, 10) == (prefix.."looprtool") then
- removingmeshtool = true
- end
- if string.sub(msg, 1, 12) == (prefix.."unlooprtool") then
- removingmeshtool = false
- end
- if string.sub(msg, 1, 10) == (prefix.."givetool ") then
- for i,v in pairs(game:GetService("Players").LocalPlayer.Character:GetDescendants()) do
- if v:IsA("Tool") then
- for i,player in pairs(GetPlayer(string.sub(msg, 11))) do
- v.Parent = player.Character
- end
- end
- end
- end
- if string.sub(msg, 1, 14) == (prefix.."givealltools ") then
- for i,v in pairs(game:GetService("Players").LocalPlayer.Backpack:GetDescendants()) do
- if v:IsA("Tool") then
- v.Parent = lplayer.Character
- wait()
- for i,player in pairs(GetPlayer(string.sub(msg, 15))) do
- v.Parent = player.Character
- end
- end
- end
- end
- if string.sub(msg, 1, 5) == (prefix.."age ") then
- for i,player in pairs(GetPlayer(string.sub(msg, 6))) do
- game:GetService("ReplicatedStorage").DefaultChatSystemChatEvents.SayMessageRequest:FireServer(player.Name.." Account Age: "..player.AccountAge.." days!", "All")
- end
- end
- if string.sub(msg, 1, 4) == (prefix.."id ") then
- for i,player in pairs(GetPlayer(string.sub(msg, 5))) do
- game:GetService("ReplicatedStorage").DefaultChatSystemChatEvents.SayMessageRequest:FireServer(player.Name.." Account ID: "..player.UserId, "All")
- end
- end
- if string.sub(msg, 1, 6) == (prefix..".age ") then
- for i,player in pairs(GetPlayer(string.sub(msg, 7))) do
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = player.AccountAge.." Days";
- Text = "Account age of "..player.Name;
- })
- end
- end
- if string.sub(msg, 1, 5) == (prefix..".id ") then
- for i,player in pairs(GetPlayer(string.sub(msg, 6))) do
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = player.UserId.." ID";
- Text = "Account ID of "..player.Name;
- })
- end
- end
- if string.sub(msg, 1, 7) == (prefix.."gameid") then
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "Game ID";
- Text = "Game ID: ".. game.GameId;
- })
- end
- if string.sub(msg, 1, 4) == (prefix.."pgs") then
- local pgscheck = game:GetService("Workspace"):PGSIsEnabled()
- if pgscheck == true then
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "PGSPhysicsSolverEnabled";
- Text = "PGS is Enabled!";
- })
- else
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "PGSPhysicsSolverEnabled";
- Text = "PGS is Disabled!";
- })
- end
- end
- if string.sub(msg, 1, 12) == (prefix.."removeinvis") then
- for i,v in pairs(game:GetService("Workspace"):GetDescendants()) do
- if v:IsA("Part") then
- if v.Transparency == 1 then
- if v.Name ~= "HumanoidRootPart" then
- v:Destroy()
- end
- end
- end
- end
- end
- if string.sub(msg, 1, 10) == (prefix.."removefog") then
- game:GetService("Lighting").FogStart = 0
- game:GetService("Lighting").FogEnd = 9999999999999
- end
- if string.sub(msg, 1, 8) == (prefix.."disable") then
- lplayer.Character.Humanoid.Parent = lplayer
- end
- if string.sub(msg, 1, 7) == (prefix.."enable") then
- lplayer.Humanoid.Parent = lplayer.Character
- end
- if string.sub(msg, 1, 8) == (prefix.."prefix ") then
- prefix = (string.sub(msg, 9, 9))
- wait(0.1)
- change()
- wait(0.1)
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "Prefix changed!";
- Text = "Prefix is now "..prefix..". Use ;resetprefix to reset to ;";
- })
- end
- if string.sub(msg, 1, 12) == (";resetprefix") then
- prefix = ";"
- wait(0.1)
- change()
- wait(0.1)
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "Prefix changed!";
- Text = "Prefix is now "..prefix..". Make sure it's one key!";
- })
- end
- if string.sub(msg, 1, 10) == (prefix.."flyspeed ") then
- speedfly = string.sub(msg, 11)
- wait()
- change()
- end
- if string.sub(msg, 1, 8) == (prefix.."carpet ") then
- for i,v in pairs(GetPlayer(string.sub(msg, 9))) do
- local Anim3 = Instance.new("Animation")
- Anim3.AnimationId = "rbxassetid://282574440"
- local track3 = lplayer.Character.Humanoid:LoadAnimation(Anim3)
- track3:Play(.1, 1, 1)
- bplrr = v.Name
- banpl = true
- end
- end
- if string.sub(msg, 1, 9) == (prefix.."uncarpet") then
- banpl = false
- end
- if string.sub(msg, 1, 7) == (prefix.."stare ") then
- for i,v in pairs(GetPlayer(string.sub(msg, 8))) do
- staring = true
- stareplr = v
- end
- end
- if string.sub(msg, 1, 8) == (prefix.."unstare") then
- staring = false
- end
- if string.sub(msg, 1, 8) == (prefix.."logchat") then
- chatlogs = true
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "LogChat enabled";
- Text = "Now logging all player chat.";
- })
- end
- if string.sub(msg, 1, 10) == (prefix.."unlogchat") then
- chatlogs = false
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "LogChat disabled";
- Text = "Stopped logging all player chat.";
- })
- end
- if string.sub(msg, 1, 7) == (prefix.."fixcam") then
- game:GetService("Workspace").CurrentCamera:Destroy()
- wait(0.1)
- game:GetService("Workspace").CurrentCamera.CameraSubject = lplayer.Character.Humanoid
- game:GetService("Workspace").CurrentCamera.CameraType = "Custom"
- lplayer.CameraMinZoomDistance = 0.5
- lplayer.CameraMaxZoomDistance = 400
- lplayer.CameraMode = "Classic"
- end
- if string.sub(msg, 1, 8) == (prefix.."unstate") then
- changingstate = false
- end
- end)
- local function tp()
- for i, player in ipairs(game:GetService("Players"):GetPlayers()) do
- if player.Character and player.Character:FindFirstChild("HumanoidRootPart") then
- if player.Name == brplr then
- player.Character.HumanoidRootPart.CFrame = lplayer.Character.HumanoidRootPart.CFrame + lplayer.Character.HumanoidRootPart.CFrame.lookVector * 2
- end
- end
- end
- end
- local function tpall()
- for i, player in ipairs(game:GetService("Players"):GetPlayers()) do
- if player.Character and player.Character:FindFirstChild("HumanoidRootPart") then
- player.Character.HumanoidRootPart.CFrame = lplayer.Character.HumanoidRootPart.CFrame + lplayer.Character.HumanoidRootPart.CFrame.lookVector * 3
- end
- end
- end
- spawn(function()
- while wait(spamdelay) do
- if spamming == true then
- game:GetService("ReplicatedStorage").DefaultChatSystemChatEvents.SayMessageRequest:FireServer(spamtext, "All")
- end
- end
- end)
- spawn(function()
- while wait(spamdelay) do
- if spammingpm == true then
- game:GetService("ReplicatedStorage").DefaultChatSystemChatEvents.SayMessageRequest:FireServer("/w "..pmspammed.." @@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@", "All")
- end
- end
- end)
- spawn(function()
- while wait() do
- if cbring == true then
- tp()
- end
- end
- end)
- spawn(function()
- while wait() do
- if cbringall == true then
- tpall()
- end
- end
- end)
- Mouse.KeyDown:connect(function(Key)
- if Key == prefix then
- CMDBAR:CaptureFocus()
- end
- end)
- CMDBAR.FocusLost:connect(function(enterPressed)
- if enterPressed then
- if string.sub(CMDBAR.Text, 1, 5) == ("kill ") then
- if string.sub(CMDBAR.Text, 6) == "me" then
- lplayer.Character.HumanoidRootPart.CFrame = CFrame.new(100000,0,100000)
- else
- for i,v in pairs(GetPlayer(string.sub(CMDBAR.Text, 6)))do
- local NOW = lplayer.Character.HumanoidRootPart.CFrame
- lplayer.Character.Humanoid.Name = 1
- local l = lplayer.Character["1"]:Clone()
- l.Parent = lplayer.Character
- l.Name = "Humanoid"
- wait(0.1)
- lplayer.Character["1"]:Destroy()
- game:GetService("Workspace").CurrentCamera.CameraSubject = lplayer.Character
- lplayer.Character.Animate.Disabled = true
- wait(0.1)
- lplayer.Character.Animate.Disabled = false
- lplayer.Character.Humanoid.DisplayDistanceType = "None"
- for i,v in pairs(game:GetService'Players'.LocalPlayer.Backpack:GetChildren())do
- lplayer.Character.Humanoid:EquipTool(v)
- end
- local function tp(player,player2)
- local char1,char2=player.Character,player2.Character
- if char1 and char2 then
- char1:MoveTo(char2.Head.Position)
- end
- end
- wait(0.1)
- lplayer.Character.HumanoidRootPart.CFrame = game:GetService("Players")[v.Name].Character.HumanoidRootPart.CFrame
- wait(0.2)
- lplayer.Character.HumanoidRootPart.CFrame = game:GetService("Players")[v.Name].Character.HumanoidRootPart.CFrame
- wait(0.5)
- lplayer.Character.HumanoidRootPart.CFrame = CFrame.new(Vector3.new(-100000,10,-100000))
- wait(0.7)
- tp(lplayer,game:GetService("Players")[v.Name])
- wait(0.7)
- lplayer.Character.HumanoidRootPart.CFrame = NOW
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "Tools needed!";
- Text = "You need a tool in your backpack for this command!";
- })
- end
- end
- end
- if string.sub(CMDBAR.Text, 1, 6) == ("bring ") then
- for i,v in pairs(GetPlayer(string.sub(CMDBAR.Text, 7)))do
- local NOW = lplayer.Character.HumanoidRootPart.CFrame
- lplayer.Character.Humanoid.Name = 1
- local l = lplayer.Character["1"]:Clone()
- l.Parent = lplayer.Character
- l.Name = "Humanoid"
- wait(0.1)
- lplayer.Character["1"]:Destroy()
- game:GetService("Workspace").CurrentCamera.CameraSubject = lplayer.Character
- lplayer.Character.Animate.Disabled = true
- wait(0.1)
- lplayer.Character.Animate.Disabled = false
- lplayer.Character.Humanoid.DisplayDistanceType = "None"
- for i,v in pairs(game:GetService'Players'.LocalPlayer.Backpack:GetChildren())do
- lplayer.Character.Humanoid:EquipTool(v)
- end
- local function tp(player,player2)
- local char1,char2=player.Character,player2.Character
- if char1 and char2 then
- char1.HumanoidRootPart.CFrame = char2.HumanoidRootPart.CFrame
- end
- end
- local function getout(player,player2)
- local char1,char2=player.Character,player2.Character
- if char1 and char2 then
- char1:MoveTo(char2.Head.Position)
- end
- end
- tp(game:GetService("Players")[v.Name], lplayer)
- wait(0.2)
- tp(game:GetService("Players")[v.Name], lplayer)
- wait(0.5)
- lplayer.Character.HumanoidRootPart.CFrame = NOW
- wait(0.5)
- getout(lplayer, game:GetService("Players")[v.Name])
- wait(0.3)
- lplayer.Character.HumanoidRootPart.CFrame = NOW
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "Tools needed!";
- Text = "You need a tool in your backpack for this command!";
- })
- end
- end
- if string.sub(CMDBAR.Text, 1, 5) == ("spin ") then
- for i,v in pairs(GetPlayer(string.sub(CMDBAR.Text, 6))) do
- lplayer.Character.Humanoid.Name = 1
- local l = lplayer.Character["1"]:Clone()
- l.Parent = lplayer.Character
- l.Name = "Humanoid"
- wait(0.1)
- lplayer.Character["1"]:Destroy()
- game:GetService("Workspace").CurrentCamera.CameraSubject = lplayer.Character
- lplayer.Character.Animate.Disabled = true
- wait(0.1)
- lplayer.Character.Animate.Disabled = false
- lplayer.Character.Humanoid.DisplayDistanceType = "None"
- for i,v in pairs(game:GetService'Players'.LocalPlayer.Backpack:GetChildren())do
- lplayer.Character.Humanoid:EquipTool(v)
- end
- lplayer.Character.HumanoidRootPart.CFrame = game:GetService("Players")[v.Name].Character["Left Arm"].CFrame
- spinplr = v
- wait(0.5)
- spin = true
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "Tools needed!";
- Text = "You need a tool in your backpack for this command!";
- })
- end
- end
- if string.sub(CMDBAR.Text, 1, 6) == ("unspin") then
- spin = false
- end
- if string.sub(CMDBAR.Text, 1, 7) == ("attach ") then
- for i,v in pairs(GetPlayer(string.sub(CMDBAR.Text, 8))) do
- lplayer.Character.Humanoid.Name = 1
- local l = lplayer.Character["1"]:Clone()
- l.Parent = lplayer.Character
- l.Name = "Humanoid"
- wait(0.1)
- lplayer.Character["1"]:Destroy()
- game:GetService("Workspace").CurrentCamera.CameraSubject = lplayer.Character
- lplayer.Character.Animate.Disabled = true
- wait(0.1)
- lplayer.Character.Animate.Disabled = false
- lplayer.Character.Humanoid.DisplayDistanceType = "None"
- for i,v in pairs(game:GetService'Players'.LocalPlayer.Backpack:GetChildren())do
- lplayer.Character.Humanoid:EquipTool(v)
- end
- lplayer.Character.HumanoidRootPart.CFrame = game:GetService("Players")[v.Name].Character["Left Arm"].CFrame
- wait(0.3)
- lplayer.Character.HumanoidRootPart.CFrame = game:GetService("Players")[v.Name].Character["Left Arm"].CFrame
- attplr = v
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "Tools needed!";
- Text = "You need a tool in your backpack for this command!";
- })
- end
- end
- if string.sub(CMDBAR.Text, 1, 9) == ("unattach ") then
- for i,v in pairs(GetPlayer(string.sub(CMDBAR.Text, 10))) do
- local function getout(player,player2)
- local char1,char2=player.Character,player2.Character
- if char1 and char2 then
- char1:MoveTo(char2.Head.Position)
- end
- end
- getout(lplayer, game:GetService("Players")[v.Name])
- end
- end
- if string.sub(CMDBAR.Text, 1, 7) == ("follow ") then
- for i,v in pairs(GetPlayer(string.sub(CMDBAR.Text, 8))) do
- followed = true
- flwplr = v
- end
- end
- if string.sub(CMDBAR.Text, 1, 8) == ("unfollow") then
- followed = false
- end
- if string.sub(CMDBAR.Text, 1, 9) == ("freefall ") then
- for i,v in pairs(GetPlayer(string.sub(CMDBAR.Text, 10))) do
- local NOW = lplayer.Character.HumanoidRootPart.CFrame
- lplayer.Character.Humanoid.Name = 1
- local l = lplayer.Character["1"]:Clone()
- l.Parent = lplayer.Character
- l.Name = "Humanoid"
- wait(0.1)
- lplayer.Character["1"]:Destroy()
- game:GetService("Workspace").CurrentCamera.CameraSubject = lplayer.Character
- lplayer.Character.Animate.Disabled = true
- wait(0.1)
- lplayer.Character.Animate.Disabled = false
- lplayer.Character.Humanoid.DisplayDistanceType = "None"
- for i,v in pairs(game:GetService'Players'.LocalPlayer.Backpack:GetChildren())do
- lplayer.Character.Humanoid:EquipTool(v)
- end
- lplayer.Character.HumanoidRootPart.CFrame = game:GetService("Players")[v.Name].Character.HumanoidRootPart.CFrame
- wait(0.2)
- lplayer.Character.HumanoidRootPart.CFrame = game:GetService("Players")[v.Name].Character.HumanoidRootPart.CFrame
- wait(0.6)
- lplayer.Character.HumanoidRootPart.CFrame = NOW
- wait(0.6)
- lplayer.Character.HumanoidRootPart.CFrame = CFrame.new(0,50000,0)
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "Tools needed!";
- Text = "You need a tool in your backpack for this command!";
- })
- end
- end
- if string.sub(CMDBAR.Text, 1, 6) == ("trail ") then
- for i,v in pairs(GetPlayer(string.sub(CMDBAR.Text, 7))) do
- traill = true
- trlplr = v
- end
- end
- if string.sub(CMDBAR.Text, 1, 7) == ("untrail") then
- traill = false
- end
- if string.sub(CMDBAR.Text, 1, 6) == ("orbit ") then
- if string.sub(CMDBAR.Text, 7) == "all" or string.sub(CMDBAR.Text, 7) == "others" or string.sub(CMDBAR.Text, 7) == "me" then
- lplayer.Character.HumanoidRootPart.CFrame = lplayer.Character.HumanoidRootPart.CFrame
- else
- for i,v in pairs(GetPlayer(string.sub(CMDBAR.Text, 7))) do
- local o = Instance.new("RocketPropulsion")
- o.Parent = lplayer.Character.HumanoidRootPart
- o.Name = "Orbit"
- o.Target = game:GetService("Players")[v.Name].Character.HumanoidRootPart
- o:Fire()
- noclip = true
- end
- end
- end
- if string.sub(CMDBAR.Text, 1, 7) == ("unorbit") then
- lplayer.Character.HumanoidRootPart.Orbit:Destroy()
- noclip = false
- end
- if string.sub(CMDBAR.Text, 1, 6) == ("fling ") then
- if string.sub(CMDBAR.Text, 7) == "all" or string.sub(CMDBAR.Text, 7) == "others" or string.sub(CMDBAR.Text, 7) == "me" then
- lplayer.Character.HumanoidRootPart.CFrame = lplayer.Character.HumanoidRootPart.CFrame
- else
- for i,v in pairs(GetPlayer(string.sub(CMDBAR.Text, 7))) do
- local y = Instance.new("RocketPropulsion")
- y.Parent = lplayer.Character.HumanoidRootPart
- y.CartoonFactor = 1
- y.MaxThrust = 800000
- y.MaxSpeed = 1000
- y.ThrustP = 200000
- y.Name = "Fling"
- game:GetService("Workspace").CurrentCamera.CameraSubject = game:GetService("Players")[v.Name].Character.Head
- y.Target = game:GetService("Players")[v.Name].Character.HumanoidRootPart
- y:Fire()
- noclip = true
- end
- end
- end
- if string.sub(CMDBAR.Text, 1, 7) == ("unfling") then
- noclip = false
- lplayer.Character.HumanoidRootPart.Fling:Destroy()
- game:GetService("Workspace").CurrentCamera.CameraSubject = lplayer.Character.Head
- wait(0.4)
- lplayer.Character.HumanoidRootPart.Fling:Destroy()
- end
- if string.sub(CMDBAR.Text, 1, 7) == ("fecheck") then
- if game:GetService("Workspace").FilteringEnabled == true then
- warn("FE is Enabled (Filtering Enabled)")
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "FE is Enabled";
- Text = "Filtering Enabled. Enjoy using Reviz Admin!";
- })
- else
- warn("FE is Disabled (Filtering Disabled) Consider using a different admin script.")
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "FE is Disabled";
- Text = "Filtering Disabled. Consider using a different admin script.";
- })
- end
- end
- if string.sub(CMDBAR.Text, 1, 5) == ("void ") then
- for i,v in pairs(GetPlayer(string.sub(CMDBAR.Text, 6))) do
- lplayer.Character.Humanoid.Name = 1
- local l = lplayer.Character["1"]:Clone()
- l.Parent = lplayer.Character
- l.Name = "Humanoid"
- wait(0.1)
- lplayer.Character["1"]:Destroy()
- game:GetService("Workspace").CurrentCamera.CameraSubject = lplayer.Character
- lplayer.Character.Animate.Disabled = true
- wait(0.1)
- lplayer.Character.Animate.Disabled = false
- lplayer.Character.Humanoid.DisplayDistanceType = "None"
- for i,v in pairs(game:GetService'Players'.LocalPlayer.Backpack:GetChildren())do
- lplayer.Character.Humanoid:EquipTool(v)
- end
- lplayer.Character.HumanoidRootPart.CFrame = game:GetService("Players")[v.Name].Character.HumanoidRootPart.CFrame
- wait(0.2)
- lplayer.Character.HumanoidRootPart.CFrame = game:GetService("Players")[v.Name].Character.HumanoidRootPart.CFrame
- wait(0.6)
- lplayer.Character.HumanoidRootPart.CFrame = CFrame.new(999999999999999,0,999999999999999)
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "Tools needed!";
- Text = "You need a tool in your backpack for this command!";
- })
- end
- end
- if string.sub(CMDBAR.Text, 1, 6) == ("noclip") then
- noclip = true
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "Noclip enabled";
- Text = "Type ;clip to disable";
- })
- end
- if string.sub(CMDBAR.Text, 1, 4) == ("clip") then
- noclip = false
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "Noclip disabled";
- Text = "Type ;noclip to enable";
- })
- end
- if string.sub(CMDBAR.Text, 1, 6) == ("speed ") then
- lplayer.Character.Humanoid.WalkSpeed = (string.sub(CMDBAR.Text, 7))
- end
- if string.sub(CMDBAR.Text, 1, 3) == ("ws ") then
- lplayer.Character.Humanoid.WalkSpeed = (string.sub(CMDBAR.Text, 4))
- end
- if string.sub(CMDBAR.Text, 1, 10) == ("hipheight ") then
- lplayer.Character.Humanoid.HipHeight = (string.sub(CMDBAR.Text, 11))
- end
- if string.sub(CMDBAR.Text, 1, 3) == ("hh ") then
- lplayer.Character.Humanoid.HipHeight = (string.sub(CMDBAR.Text, 4))
- end
- if string.sub(CMDBAR.Text, 1, 10) == ("jumppower ") then
- lplayer.Character.Humanoid.JumpPower = (string.sub(CMDBAR.Text, 11))
- end
- if string.sub(CMDBAR.Text, 1, 3) == ("jp ") then
- lplayer.Character.Humanoid.JumpPower = (string.sub(CMDBAR.Text, 4))
- end
- if string.sub(CMDBAR.Text, 1, 7) == ("default") then
- lplayer.Character.Humanoid.JumpPower = 50
- lplayer.Character.Humanoid.WalkSpeed = 16
- lplayer.Character.Humanoid.HipHeight = 0
- end
- if string.sub(CMDBAR.Text, 1, 6) == ("annoy ") then
- for i,v in pairs(GetPlayer(string.sub(CMDBAR.Text, 7))) do
- annoying = true
- annplr = v
- end
- end
- if string.sub(CMDBAR.Text, 1, 7) == ("unannoy") then
- annoying = false
- end
- if string.sub(CMDBAR.Text, 1, 9) == ("headwalk ") then
- for i,v in pairs(GetPlayer(string.sub(CMDBAR.Text, 10))) do
- hwalk = true
- hdwplr = v
- end
- end
- if string.sub(CMDBAR.Text, 1, 10) == ("unheadwalk") then
- hwalk = false
- end
- if string.sub(CMDBAR.Text, 1, 7) == ("nolimbs") then
- lplayer.Character["Left Leg"]:Destroy()
- lplayer.Character["Left Arm"]:Destroy()
- lplayer.Character["Right Leg"]:Destroy()
- lplayer.Character["Right Arm"]:Destroy()
- end
- if string.sub(CMDBAR.Text, 1, 3) == ("god") then
- lplayer.Character.Humanoid.Name = 1
- local l = lplayer.Character["1"]:Clone()
- l.Parent = lplayer.Character
- l.Name = "Humanoid"
- wait(0.1)
- lplayer.Character["1"]:Destroy()
- game:GetService("Workspace").CurrentCamera.CameraSubject = lplayer.Character
- lplayer.Character.Animate.Disabled = true
- wait(0.1)
- lplayer.Character.Animate.Disabled = false
- lplayer.Character.Humanoid.DisplayDistanceType = "None"
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "FE Godmode enabled";
- Text = "Use ;grespawn or ;respawn to remove.";
- })
- end
- if string.sub(CMDBAR.Text, 1, 8) == ("drophats") then
- for i,v in pairs(lplayer.Character:GetChildren()) do
- if (v:IsA("Accessory")) or (v:IsA("Hat")) then
- v.Parent = workspace
- end
- end
- end
- if string.sub(CMDBAR.Text, 1, 8) == ("droptool") then
- for i,v in pairs(lplayer.Character:GetChildren()) do
- if (v:IsA("Tool")) then
- v.Parent = workspace
- end
- end
- end
- if string.sub(CMDBAR.Text, 1, 9) == ("loopdhats") then
- droppinghats = true
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "Loop Drop Enabled";
- Text = "Type ;unloopdhats to disable";
- })
- end
- if string.sub(CMDBAR.Text, 1, 11) == ("unloopdhats") then
- droppinghats = false
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "Loop Drop Disabled";
- Text = "Type ;loopdhats to enable.";
- })
- end
- if string.sub(CMDBAR.Text, 1, 9) == ("loopdtool") then
- droppingtools = true
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "Loop Drop Enabled";
- Text = "Type ;unloopdtool to disable";
- })
- end
- if string.sub(CMDBAR.Text, 1, 11) == ("unloopdtool") then
- droppingtools = false
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "Loop Drop Disabled";
- Text = "Type ;loopdtool to enable.";
- })
- end
- if string.sub(CMDBAR.Text, 1, 9) == ("invisible") then -- Credit to Timeless
- Local = game:GetService('Players').LocalPlayer
- Char = Local.Character
- touched,tpdback = false, false
- box = Instance.new('Part',workspace)
- box.Anchored = true
- box.CanCollide = true
- box.Size = Vector3.new(10,1,10)
- box.Position = Vector3.new(0,10000,0)
- box.Touched:connect(function(part)
- if (part.Parent.Name == Local.Name) then
- if touched == false then
- touched = true
- function apply()
- if script.Disabled ~= true then
- no = Char.HumanoidRootPart:Clone()
- wait(.25)
- Char.HumanoidRootPart:Destroy()
- no.Parent = Char
- Char:MoveTo(loc)
- touched = false
- end end
- if Char then
- apply()
- end
- end
- end
- end)
- repeat wait() until Char
- loc = Char.HumanoidRootPart.Position
- Char:MoveTo(box.Position + Vector3.new(0,.5,0))
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "Invisibility enabled!";
- Text = "Reset or use ;respawn to remove.";
- })
- end
- if string.sub(CMDBAR.Text, 1, 5) == ("view ") then
- for i,v in pairs(GetPlayer(string.sub(CMDBAR.Text, 6))) do
- if game:GetService("Players")[v.Name].Character.Humanoid then
- game:GetService("Workspace").CurrentCamera.CameraSubject = game:GetService("Players")[v.Name].Character.Humanoid
- else
- game:GetService("Workspace").CurrentCamera.CameraSubject = game:GetService("Players")[v.Name].Character.Head
- end
- end
- end
- if string.sub(CMDBAR.Text, 1, 6) == ("unview") then
- if lplayer.Character.Humanoid then
- game:GetService("Workspace").CurrentCamera.CameraSubject = lplayer.Character.Humanoid
- else
- game:GetService("Workspace").CurrentCamera.CameraSubject = lplayer.Character.Head
- end
- end
- if string.sub(CMDBAR.Text, 1, 5) == ("goto ") then
- for i,v in pairs(GetPlayer(string.sub(CMDBAR.Text, 6))) do
- lplayer.Character.HumanoidRootPart.CFrame = game:GetService("Players")[v.Name].Character.HumanoidRootPart.CFrame
- end
- end
- if string.sub(CMDBAR.Text, 1, 3) == ("fly") then
- repeat wait() until lplayer and lplayer.Character and lplayer.Character:FindFirstChild('HumanoidRootPart') and lplayer.Character:FindFirstChild('Humanoid')
- repeat wait() until Mouse
- local T = lplayer.Character.HumanoidRootPart
- local CONTROL = {F = 0, B = 0, L = 0, R = 0}
- local lCONTROL = {F = 0, B = 0, L = 0, R = 0}
- local SPEED = speedget
- local function fly()
- flying = true
- local BG = Instance.new('BodyGyro', T)
- local BV = Instance.new('BodyVelocity', T)
- BG.P = 9e4
- BG.maxTorque = Vector3.new(9e9, 9e9, 9e9)
- BG.cframe = T.CFrame
- BV.velocity = Vector3.new(0, 0.1, 0)
- BV.maxForce = Vector3.new(9e9, 9e9, 9e9)
- spawn(function()
- repeat wait()
- lplayer.Character.Humanoid.PlatformStand = true
- if CONTROL.L + CONTROL.R ~= 0 or CONTROL.F + CONTROL.B ~= 0 then
- SPEED = 50
- elseif not (CONTROL.L + CONTROL.R ~= 0 or CONTROL.F + CONTROL.B ~= 0) and SPEED ~= 0 then
- SPEED = 0
- end
- if (CONTROL.L + CONTROL.R) ~= 0 or (CONTROL.F + CONTROL.B) ~= 0 then
- BV.velocity = ((workspace.CurrentCamera.CoordinateFrame.lookVector * (CONTROL.F + CONTROL.B)) + ((workspace.CurrentCamera.CoordinateFrame * CFrame.new(CONTROL.L + CONTROL.R, (CONTROL.F + CONTROL.B) * 0.2, 0).p) - workspace.CurrentCamera.CoordinateFrame.p)) * SPEED
- lCONTROL = {F = CONTROL.F, B = CONTROL.B, L = CONTROL.L, R = CONTROL.R}
- elseif (CONTROL.L + CONTROL.R) == 0 and (CONTROL.F + CONTROL.B) == 0 and SPEED ~= 0 then
- BV.velocity = ((workspace.CurrentCamera.CoordinateFrame.lookVector * (lCONTROL.F + lCONTROL.B)) + ((workspace.CurrentCamera.CoordinateFrame * CFrame.new(lCONTROL.L + lCONTROL.R, (lCONTROL.F + lCONTROL.B) * 0.2, 0).p) - workspace.CurrentCamera.CoordinateFrame.p)) * SPEED
- else
- BV.velocity = Vector3.new(0, 0.1, 0)
- end
- BG.cframe = workspace.CurrentCamera.CoordinateFrame
- until not flying
- CONTROL = {F = 0, B = 0, L = 0, R = 0}
- lCONTROL = {F = 0, B = 0, L = 0, R = 0}
- SPEED = 0
- BG:destroy()
- BV:destroy()
- lplayer.Character.Humanoid.PlatformStand = false
- end)
- end
- Mouse.KeyDown:connect(function(KEY)
- if KEY:lower() == 'w' then
- CONTROL.F = speedfly
- elseif KEY:lower() == 's' then
- CONTROL.B = -speedfly
- elseif KEY:lower() == 'a' then
- CONTROL.L = -speedfly
- elseif KEY:lower() == 'd' then
- CONTROL.R = speedfly
- end
- end)
- Mouse.KeyUp:connect(function(KEY)
- if KEY:lower() == 'w' then
- CONTROL.F = 0
- elseif KEY:lower() == 's' then
- CONTROL.B = 0
- elseif KEY:lower() == 'a' then
- CONTROL.L = 0
- elseif KEY:lower() == 'd' then
- CONTROL.R = 0
- end
- end)
- fly()
- end
- if string.sub(CMDBAR.Text, 1, 5) == ("unfly") then
- flying = false
- lplayer.Character.Humanoid.PlatformStand = false
- end
- if string.sub(CMDBAR.Text, 1, 5) == ("chat ") then
- game:GetService("ReplicatedStorage").DefaultChatSystemChatEvents.SayMessageRequest:FireServer((string.sub(CMDBAR.Text, 6)), "All")
- end
- if string.sub(CMDBAR.Text, 1, 5) == ("spam ") then
- spamtext = (string.sub(CMDBAR.Text, 6))
- spamming = true
- end
- if string.sub(CMDBAR.Text, 1, 6) == ("unspam") then
- spamming = false
- end
- if string.sub(CMDBAR.Text, 1, 9) == ("spamwait ") then
- spamdelay = (string.sub(CMDBAR.Text, 10))
- end
- if string.sub(CMDBAR.Text, 1, 7) == ("pmspam ") then
- for i,v in pairs(GetPlayer(string.sub(CMDBAR.Text, 8))) do
- pmspammed = v.Name
- spammingpm = true
- end
- end
- if string.sub(CMDBAR.Text, 1, 8) == ("unpmspam") then
- spammingpm = false
- end
- if string.sub(CMDBAR.Text, 1, 8) == ("cfreeze ") then
- for i,v in pairs(GetPlayer(string.sub(CMDBAR.Text, 9))) do
- v.Character["Left Leg"].Anchored = true
- v.Character["Left Arm"].Anchored = true
- v.Character["Right Leg"].Anchored = true
- v.Character["Right Arm"].Anchored = true
- v.Character.Torso.Anchored = true
- v.Character.Head.Anchored = true
- end
- end
- if string.sub(CMDBAR.Text, 1, 10) == ("uncfreeze ") then
- for i,v in pairs(GetPlayer(string.sub(CMDBAR.Text, 11))) do
- v.Character["Left Leg"].Anchored = false
- v.Character["Left Arm"].Anchored = false
- v.Character["Right Leg"].Anchored = false
- v.Character["Right Arm"].Anchored = false
- v.Character.Torso.Anchored = false
- v.Character.Head.Anchored = false
- end
- end
- if string.sub(CMDBAR.Text, 1, 8) == ("unlockws") then
- local a = game:GetService("Workspace"):getChildren()
- for i = 1, #a do
- if a[i].className == "Part" then
- a[i].Locked = false
- elseif a[i].className == "Model" then
- local r = a[i]:getChildren()
- for i = 1, #r do
- if r[i].className == "Part" then
- r[i].Locked = false
- end
- end
- end
- end
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "Success!";
- Text = "Workspace unlocked. Use ;lockws to lock.";
- })
- end
- if string.sub(CMDBAR.Text, 1, 6) == ("lockws") then
- local a = game:GetService("Workspace"):getChildren()
- for i = 1, #a do
- if a[i].className == "Part" then
- a[i].Locked = true
- elseif a[i].className == "Model" then
- local r = a[i]:getChildren()
- for i = 1, #r do
- if r[i].className == "Part" then
- r[i].Locked = true
- end
- end
- end
- end
- end
- if string.sub(CMDBAR.Text, 1, 6) == ("btools") then
- local Clone_T = Instance.new("HopperBin",lplayer.Backpack)
- Clone_T.BinType = "Clone"
- local Destruct = Instance.new("HopperBin",lplayer.Backpack)
- Destruct.BinType = "Hammer"
- local Hold_T = Instance.new("HopperBin",lplayer.Backpack)
- Hold_T.BinType = "Grab"
- end
- if string.sub(CMDBAR.Text, 1, 6) == ("pstand") then
- lplayer.Character.Humanoid.PlatformStand = true
- end
- if string.sub(CMDBAR.Text, 1, 8) == ("unpstand") then
- lplayer.Character.Humanoid.PlatformStand = false
- end
- if string.sub(CMDBAR.Text, 1, 9) == ("blockhead") then
- lplayer.Character.Head.Mesh:Destroy()
- end
- if string.sub(CMDBAR.Text, 1, 3) == ("sit") then
- lplayer.Character.Humanoid.Sit = true
- end
- if string.sub(CMDBAR.Text, 1, 9) == ("bringobj ") then
- local function bringobjw()
- for i,obj in ipairs(game:GetService("Workspace"):GetDescendants()) do
- if obj.Name == (string.sub(CMDBAR.Text, 10)) then
- obj.CFrame = lplayer.Character.HumanoidRootPart.CFrame
- obj.CanCollide = false
- obj.Transparency = 0.7
- wait()
- obj.CFrame = lplayer.Character["Left Leg"].CFrame
- wait()
- obj.CFrame = lplayer.Character["Right Leg"].CFrame
- wait()
- obj.CFrame = lplayer.Character["Head"].CFrame
- end
- end
- end
- while wait() do
- bringobjw()
- end
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "BringObj";
- Text = "BringObj enabled.";
- })
- end
- if string.sub(CMDBAR.Text, 1, 6) == ("wsvis ") then
- vis = (string.sub(CMDBAR.Text, 7))
- local a = game:GetService("Workspace"):GetDescendants()
- for i = 1, #a do
- if a[i].className == "Part" then
- a[i].Transparency = vis
- elseif a[i].className == "Model" then
- local r = a[i]:getChildren()
- for i = 1, #r do
- if r[i].className == "Part" then
- r[i].Transparency = vis
- end
- end
- end
- end
- end
- if string.sub(CMDBAR.Text, 1, 10) == ("hypertotal") then
- loadstring(game:GetObjects("rbxassetid://1255063809")[1].Source)()
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "Success!";
- Text = "HyperTotal GUI Loaded!";
- })
- end
- if string.sub(CMDBAR.Text, 1, 4) == ("cmds") then
- CMDSFRAME.Visible = true
- end
- if string.sub(CMDBAR.Text, 1, 9) == ("rmeshhats") then
- for i,v in pairs(lplayer.Character:GetChildren()) do
- if (v:IsA("Accessory")) or (v:IsA("Hat")) then
- v.Handle.Mesh:Destroy()
- end
- end
- end
- if string.sub(CMDBAR.Text, 1, 9) == ("blockhats") then
- for i,v in pairs(lplayer.Character:GetChildren()) do
- if (v:IsA("Accessory")) or (v:IsA("Hat")) then
- v.Handle.Mesh:Destroy()
- end
- end
- end
- if string.sub(CMDBAR.Text, 1, 9) == ("rmeshtool") then
- for i,v in pairs(lplayer.Character:GetChildren()) do
- if (v:IsA("Tool")) then
- v.Handle.Mesh:Destroy()
- end
- end
- end
- if string.sub(CMDBAR.Text, 1, 9) == ("blocktool") then
- for i,v in pairs(lplayer.Character:GetChildren()) do
- if (v:IsA("Tool")) then
- v.Handle.Mesh:Destroy()
- end
- end
- end
- if string.sub(CMDBAR.Text, 1, 7) == ("spinner") then
- local p = Instance.new("RocketPropulsion")
- p.Parent = lplayer.Character.HumanoidRootPart
- p.Name = "Spinner"
- p.Target = lplayer.Character["Left Arm"]
- p:Fire()
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "Spinner enabled";
- Text = "Type ;nospinner to disable.";
- })
- end
- if string.sub(CMDBAR.Text, 1, 9) == ("nospinner") then
- lplayer.Character.HumanoidRootPart.Spinner:Destroy()
- end
- if string.sub(CMDBAR.Text, 1, 6) == ("reachd") then
- for i,v in pairs(game:GetService'Players'.LocalPlayer.Character:GetChildren())do
- if v:isA("Tool") then
- local a = Instance.new("SelectionBox",v.Handle)
- a.Adornee = v.Handle
- v.Handle.Size = Vector3.new(0.5,0.5,60)
- v.GripPos = Vector3.new(0,0,0)
- lplayer.Character.Humanoid:UnequipTools()
- end
- end
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "Reach applied!";
- Text = "Applied to equipped sword. Use ;noreach to disable.";
- })
- end
- if string.sub(CMDBAR.Text, 1, 6) == ("reach ") then
- for i,v in pairs(game:GetService'Players'.LocalPlayer.Character:GetChildren())do
- if v:isA("Tool") then
- local a = Instance.new("SelectionBox",v.Handle)
- a.Name = "Reach"
- a.Adornee = v.Handle
- v.Handle.Size = Vector3.new(0.5,0.5,(string.sub(CMDBAR.Text, 7)))
- v.GripPos = Vector3.new(0,0,0)
- lplayer.Character.Humanoid:UnequipTools()
- end
- end
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "Reach applied!";
- Text = "Applied to equipped sword. Use ;noreach to disable.";
- })
- end
- if string.sub(CMDBAR.Text, 1, 7) == ("noreach") then
- for i,v in pairs(game:GetService'Players'.LocalPlayer.Character:GetChildren())do
- if v:isA("Tool") then
- v.Handle.Reach:Destroy()
- end
- end
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "Reach removed!";
- Text = "Removed reach from equipped sword.";
- })
- end
- if string.sub(CMDBAR.Text, 1, 6) == ("rkill ") then
- for i,v in pairs(GetPlayer(string.sub(CMDBAR.Text, 7)))do
- lplayer.Character.Humanoid.Name = 1
- local l = lplayer.Character["1"]:Clone()
- l.Parent = lplayer.Character
- l.Name = "Humanoid"
- wait(0.1)
- lplayer.Character["1"]:Destroy()
- game:GetService("Workspace").CurrentCamera.CameraSubject = lplayer.Character
- lplayer.Character.Animate.Disabled = true
- wait(0.1)
- lplayer.Character.Animate.Disabled = false
- lplayer.Character.Humanoid.DisplayDistanceType = "None"
- for i,v in pairs(game:GetService'Players'.LocalPlayer.Backpack:GetChildren())do
- lplayer.Character.Humanoid:EquipTool(v)
- end
- wait(0.1)
- lplayer.Character.HumanoidRootPart.CFrame = game:GetService("Players")[v.Name].Character.HumanoidRootPart.CFrame
- wait(0.2)
- lplayer.Character.HumanoidRootPart.CFrame = game:GetService("Players")[v.Name].Character.HumanoidRootPart.CFrame
- wait(0.5)
- lplayer.Character.HumanoidRootPart.CFrame = CFrame.new(Vector3.new(-100000,10,-100000))
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "Tools needed!";
- Text = "You need a tool in your backpack for this command!";
- })
- end
- end
- if string.sub(CMDBAR.Text, 1, 6) == ("tp me ") then
- for i,v in pairs(GetPlayer(string.sub(CMDBAR.Text, 7))) do
- lplayer.Character.HumanoidRootPart.CFrame = game:GetService("Players")[v.Name].Character.HumanoidRootPart.CFrame
- end
- end
- if string.sub(CMDBAR.Text, 1, 7) == ("cbring ") then
- if (string.sub(CMDBAR.Text, 8)) == "all" or (string.sub(CMDBAR.Text, 8)) == "All" or (string.sub(CMDBAR.Text, 8)) == "ALL" then
- cbringall = true
- else
- for i,v in pairs(GetPlayer(string.sub(CMDBAR.Text, 8))) do
- brplr = v.Name
- end
- end
- cbring = true
- end
- if string.sub(CMDBAR.Text, 1, 8) == ("uncbring") then
- cbring = false
- cbringall = false
- end
- if string.sub(CMDBAR.Text, 1, 5) == ("swap ") then
- for i,v in pairs(GetPlayer(string.sub(CMDBAR.Text, 6))) do
- local NOWPLR = game:GetService("Players")[v.Name].Character.HumanoidRootPart.CFrame
- local NOW = lplayer.Character.HumanoidRootPart.CFrame
- lplayer.Character.Humanoid.Name = 1
- local l = lplayer.Character["1"]:Clone()
- l.Parent = lplayer.Character
- l.Name = "Humanoid"
- wait(0.1)
- lplayer.Character["1"]:Destroy()
- game:GetService("Workspace").CurrentCamera.CameraSubject = lplayer.Character
- lplayer.Character.Animate.Disabled = true
- wait(0.1)
- lplayer.Character.Animate.Disabled = false
- lplayer.Character.Humanoid.DisplayDistanceType = "None"
- for i,v in pairs(game:GetService'Players'.LocalPlayer.Backpack:GetChildren())do
- lplayer.Character.Humanoid:EquipTool(v)
- end
- local function tp(player,player2)
- local char1,char2=player.Character,player2.Character
- if char1 and char2 then
- char1:MoveTo(char2.Head.Position)
- end
- end
- wait(0.1)
- lplayer.Character.HumanoidRootPart.CFrame = game:GetService("Players")[v.Name].Character.HumanoidRootPart.CFrame
- wait(0.2)
- lplayer.Character.HumanoidRootPart.CFrame = game:GetService("Players")[v.Name].Character.HumanoidRootPart.CFrame
- wait(0.5)
- lplayer.Character.HumanoidRootPart.CFrame = NOW
- wait(0.6)
- tp(lplayer, game:GetService("Players")[v.Name])
- wait(0.4)
- lplayer.Character.HumanoidRootPart.CFrame = NOWPLR
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "Tools needed!";
- Text = "You need a tool in your backpack for this command!";
- })
- end
- end
- if string.sub(CMDBAR.Text, 1, 7) == ("glitch ") then
- for i,v in pairs(GetPlayer(string.sub(CMDBAR.Text, 8))) do
- lplayer.Character.Humanoid.Name = 1
- local l = lplayer.Character["1"]:Clone()
- l.Parent = lplayer.Character
- l.Name = "Humanoid"
- wait(0.1)
- lplayer.Character["1"]:Destroy()
- game:GetService("Workspace").CurrentCamera.CameraSubject = lplayer.Character
- lplayer.Character.Animate.Disabled = true
- wait(0.1)
- lplayer.Character.Animate.Disabled = false
- lplayer.Character.Humanoid.DisplayDistanceType = "None"
- for i,v in pairs(game:GetService'Players'.LocalPlayer.Backpack:GetChildren())do
- lplayer.Character.Humanoid:EquipTool(v)
- end
- lplayer.Character.HumanoidRootPart.CFrame = game:GetService("Players")[v.Name].Character["Left Arm"].CFrame
- wait(0.3)
- lplayer.Character.HumanoidRootPart.CFrame = game:GetService("Players")[v.Name].Character["Left Arm"].CFrame
- wait(0.4)
- b = Instance.new("BodyForce")
- b.Parent = lplayer.Character.HumanoidRootPart
- b.Name = "Glitch"
- b.Force = Vector3.new(100000000,5000,0)
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "Tools needed!";
- Text = "You need a tool in your backpack for this command!";
- })
- end
- end
- if string.sub(CMDBAR.Text, 1, 8) == ("unglitch") then
- lplayer.Character.HumanoidRootPart.Glitch:Destroy()
- lplayer.Character.HumanoidRootPart.CFrame = CFrame.new(10000,0,10000)
- b = Instance.new("BodyForce")
- b.Parent = lplayer.Character.HumanoidRootPart
- b.Name = "unGlitch"
- b.Force = Vector3.new(0,-5000000,0)
- wait(2)
- lplayer.Character.HumanoidRootPart.unGlitch:Destroy()
- end
- if string.sub(CMDBAR.Text, 1, 8) == ("grespawn") then
- lplayer.Character.Humanoid.Health = 0
- wait(1)
- lplayer.Character.Head.CFrame = CFrame.new(1000000,0,1000000)
- lplayer.Character.Torso.CFrame = CFrame.new(1000000,0,1000000)
- end
- if string.sub(CMDBAR.Text, 1, 8) == ("explorer") then
- loadstring(game:GetObjects("rbxassetid://492005721")[1].Source)()
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "Success!";
- Text = "DEX Explorer has loaded.";
- })
- end
- if string.sub(CMDBAR.Text, 1, 5) == ("anim ") then
- local Anim = Instance.new("Animation")
- Anim.AnimationId = "rbxassetid://"..(string.sub(CMDBAR.Text, 6))
- local track = lplayer.Character.Humanoid:LoadAnimation(Anim)
- track:Play(.1, 1, 1)
- end
- if string.sub(CMDBAR.Text, 1, 7) == ("animgui") then
- loadstring(game:GetObjects("rbxassetid://1202558084")[1].Source)()
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "Success!";
- Text = "Energize Animations GUI has loaded.";
- })
- end
- if string.sub(CMDBAR.Text, 1, 7) == ("savepos") then
- saved = lplayer.Character.HumanoidRootPart.CFrame
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "Position Saved";
- Text = "Use ;loadpos to return to saved position.";
- })
- end
- if string.sub(CMDBAR.Text, 1, 7) == ("loadpos") then
- lplayer.Character.HumanoidRootPart.CFrame = saved
- end
- if string.sub(CMDBAR.Text, 1, 5) == ("bang ") then
- for i,v in pairs(GetPlayer(string.sub(CMDBAR.Text, 6))) do
- local Anim2 = Instance.new("Animation")
- Anim2.AnimationId = "rbxassetid://148840371"
- local track2 = lplayer.Character.Humanoid:LoadAnimation(Anim2)
- track2:Play(.1, 1, 1)
- bplrr = v.Name
- banpl = true
- end
- end
- if string.sub(CMDBAR.Text, 1, 6) == ("unbang") then
- banpl = false
- end
- if string.sub(CMDBAR.Text, 1, 9) == ("bringmod ") then
- local function bringmodw()
- for i,obj in ipairs(game:GetService("Workspace"):GetDescendants()) do
- if obj.Name == (string.sub(CMDBAR.Text, 10)) then
- for i,ch in pairs(obj:GetDescendants()) do
- if (ch:IsA("BasePart")) then
- ch.CFrame = lplayer.Character.HumanoidRootPart.CFrame
- ch.CanCollide = false
- ch.Transparency = 0.7
- wait()
- ch.CFrame = lplayer.Character["Left Leg"].CFrame
- wait()
- ch.CFrame = lplayer.Character["Right Leg"].CFrame
- wait()
- ch.CFrame = lplayer.Character["Head"].CFrame
- end
- end
- end
- end
- end
- while wait() do
- bringmodw()
- end
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "BringMod";
- Text = "BringMod enabled.";
- })
- end
- if string.sub(CMDBAR.Text, 1, 7) == ("respawn") then
- local mod = Instance.new('Model', workspace) mod.Name = 're '..lplayer.Name
- local hum = Instance.new('Humanoid', mod)
- local ins = Instance.new('Part', mod) ins.Name = 'Torso' ins.CanCollide = false ins.Transparency = 1
- lplayer.Character = mod
- end
- if string.sub(CMDBAR.Text, 1, 8) == ("shutdown") then
- game:GetService'RunService'.Stepped:Connect(function()
- pcall(function()
- for i,v in pairs(game:GetService'Players':GetPlayers()) do
- if v.Character ~= nil and v.Character:FindFirstChild'Head' then
- for _,x in pairs(v.Character.Head:GetChildren()) do
- if x:IsA'Sound' then x.Playing = true x.CharacterSoundEvent:FireServer(true, true) end
- end
- end
- end
- end)
- end)
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "Attempting Shutdown";
- Text = "Shutdown Attempt has begun.";
- })
- end
- if string.sub(CMDBAR.Text, 1, 7) == ("delobj ") then
- objtodel = (string.sub(CMDBAR.Text, 8))
- for i,v in pairs(game:GetService("Workspace"):GetDescendants()) do
- if v.Name == objtodel then
- v:Destroy()
- end
- end
- end
- if string.sub(CMDBAR.Text, 1, 7) == ("getplrs") then
- for i,v in pairs(game:GetService("Players"):GetPlayers())do
- print(v)
- end
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "Printed";
- Text = "Players have been printed to console. (F9)";
- })
- end
- if string.sub(CMDBAR.Text, 1, 8) == ("deldecal") then
- for i,v in pairs(game:GetService("Workspace"):GetDescendants())do
- if (v:IsA("Decal")) then
- v:Destroy()
- end
- end
- end
- if string.sub(CMDBAR.Text, 1, 10) == ("opfinality") then
- loadstring(game:GetObjects("rbxassetid://1294358929")[1].Source)()
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "Success!";
- Text = "OpFinality GUI has loaded.";
- })
- end
- if string.sub(CMDBAR.Text, 1, 7) == ("remotes") then
- remotes = true
- added = true
- game.DescendantAdded:connect(function(rmt)
- if added == true then
- if remotes == true then
- if rmt:IsA("RemoteEvent") then
- print("A RemoteEvent was added!")
- print(" game." .. rmt:GetFullName() .. " | RemoteEvent")
- print(" game." .. rmt:GetFullName() .. " | RemoteEvent", 247, 0, 0, true)
- end end end
- end)
- game.DescendantAdded:connect(function(rmtfnctn)
- if added == true then
- if remotes == true then
- if rmtfnctn:IsA("RemoteFunction") then
- warn("A RemoteFunction was added!")
- warn(" game." .. rmtfnctn:GetFullName() .. " | RemoteFunction")
- print(" game." .. rmtfnctn:GetFullName() .. " | RemoteFunction", 5, 102, 198, true)
- end end end
- end)
- game.DescendantAdded:connect(function(bndfnctn)
- if added == true then
- if binds == true then
- if bndfnctn:IsA("BindableFunction") then
- print("A BindableFunction was added!")
- print(" game." .. bndfnctn:GetFullName() .. " | BindableFunction")
- print(" game." .. bndfnctn:GetFullName() .. " | BindableFunction", 239, 247, 4, true)
- end end end
- end)
- game.DescendantAdded:connect(function(bnd)
- if added == true then
- if binds == true then
- if bnd:IsA("BindableEvent") then
- warn("A BindableEvent was added!")
- warn(" game." .. bnd:GetFullName() .. " | BindableEvent")
- print(" game." .. bnd:GetFullName() .. " | BindableEvent", 13, 193, 22, true)
- end end end
- end)
- if binds == true then
- for i,v in pairs(game:GetDescendants()) do
- if v:IsA("BindableFunction") then
- print(" game." .. v:GetFullName() .. " | BindableFunction")
- print(" game." .. v:GetFullName() .. " | BindableFunction", 239, 247, 4, true)
- end end
- for i,v in pairs(game:GetDescendants()) do
- if v:IsA("BindableEvent") then
- warn(" game." .. v:GetFullName() .. " | BindableEvent")
- print(" game." .. v:GetFullName() .. " | BindableEvent", 13, 193, 22, true)
- end end
- else
- print("Off")
- end
- if remotes == true then
- for i,v in pairs(game:GetDescendants()) do
- if v:IsA("RemoteFunction") then
- warn(" game." .. v:GetFullName() .. " | RemoteFunction")
- print(" game." .. v:GetFullName() .. " | RemoteFunction", 5, 102, 198, true)
- end end
- wait()
- for i,v in pairs(game:GetDescendants()) do
- if v:IsA("RemoteEvent") then
- print(" game." .. v:GetFullName() .. " | RemoteEvent")
- print(" game." .. v:GetFullName() .. " | RemoteEvent", 247, 0, 0, true)
- end end
- else
- print("Off")
- end
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "Printing Remotes";
- Text = "Type ;noremotes to disable.";
- })
- end
- if string.sub(CMDBAR.Text, 1, 9) == ("noremotes") then
- remotes = false
- added = false
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "Printing Remotes Disabled";
- Text = "Type ;remotes to enable.";
- })
- end
- if string.sub(CMDBAR.Text, 1, 9) == ("tpdefault") then
- spin = false
- followed = false
- traill = false
- noclip = false
- annoying = false
- hwalk = false
- cbringing = false
- end
- if string.sub(CMDBAR.Text, 1, 7) == ("stopsit") then
- stopsitting = true
- end
- if string.sub(CMDBAR.Text, 1, 5) == ("gosit") then
- stopsitting = false
- end
- if string.sub(CMDBAR.Text, 1, 7) == ("version") then
- print(adminversion)
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "Version";
- Text = adminversion;
- })
- end
- if string.sub(CMDBAR.Text, 1, 7) == ("clicktp") then
- clickgoto = true
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "Click TP";
- Text = "Press E to teleport to mouse position";
- })
- end
- if string.sub(CMDBAR.Text, 1, 9) == ("noclicktp") then
- clickgoto = false
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "Click TP";
- Text = "Click TP has been disabled.";
- })
- end
- if string.sub(CMDBAR.Text, 1, 7) == ("toolson") then
- gettingtools = true
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "Tools Enabled";
- Text = "Automatically colleting tools dropped.";
- })
- end
- if string.sub(CMDBAR.Text, 1, 8) == ("toolsoff") then
- gettingtools = false
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "Tools Disabled";
- Text = "Click TP has been disabled.";
- })
- end
- if string.sub(CMDBAR.Text, 1, 9) == ("delcmdbar") then
- ScreenGui:Destroy()
- end
- if string.sub(CMDBAR.Text, 1, 5) == ("reset") then
- lplayer.Character.Head:Destroy()
- end
- if string.sub(CMDBAR.Text, 1, 6) == ("state ") then
- statechosen = string.sub(CMDBAR.Text, 7)
- changingstate = true
- end
- if string.sub(CMDBAR.Text, 1, 8) == ("gravity ") then
- game:GetService("Workspace").Gravity = string.sub(CMDBAR.Text, 9)
- end
- if string.sub(CMDBAR.Text, 1, 9) == ("looprhats") then
- removingmeshhats = true
- end
- if string.sub(CMDBAR.Text, 1, 11) == ("unlooprhats") then
- removingmeshhats = false
- end
- if string.sub(CMDBAR.Text, 1, 9) == ("looprtool") then
- removingmeshtool = true
- end
- if string.sub(CMDBAR.Text, 1, 11) == ("unlooprtool") then
- removingmeshtool = false
- end
- if string.sub(CMDBAR.Text, 1, 9) == ("givetool ") then
- for i,v in pairs(game:GetService("Players").LocalPlayer.Character:GetDescendants()) do
- if v:IsA("Tool") then
- for i,player in pairs(GetPlayer(string.sub(CMDBAR.Text, 10))) do
- v.Parent = player.Character
- end
- end
- end
- end
- if string.sub(CMDBAR.Text, 1, 4) == ("age ") then
- for i,player in pairs(GetPlayer(string.sub(CMDBAR.Text, 5))) do
- game:GetService("ReplicatedStorage").DefaultChatSystemChatEvents.SayMessageRequest:FireServer(player.Name.." Account Age: "..player.AccountAge.." days!", "All")
- end
- end
- if string.sub(CMDBAR.Text, 1, 3) == ("id ") then
- for i,player in pairs(GetPlayer(string.sub(CMDBAR.Text, 4))) do
- game:GetService("ReplicatedStorage").DefaultChatSystemChatEvents.SayMessageRequest:FireServer(player.Name.." Account ID: "..player.UserId, "All")
- end
- end
- if string.sub(CMDBAR.Text, 1, 5) == (".age ") then
- for i,player in pairs(GetPlayer(string.sub(CMDBAR.Text, 6))) do
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = player.AccountAge.." Days";
- Text = "Account age of "..player.Name;
- })
- end
- end
- if string.sub(CMDBAR.Text, 1, 4) == (".id ") then
- for i,player in pairs(GetPlayer(string.sub(CMDBAR.Text, 5))) do
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = player.UserId.." ID";
- Text = "Account ID of "..player.Name;
- })
- end
- end
- if string.sub(CMDBAR.Text, 1, 6) == ("gameid") then
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "Game ID";
- Text = "Game ID: ".. game.GameId;
- })
- end
- if string.sub(CMDBAR.Text, 1, 3) == ("pgs") then
- local pgscheck = game:GetService("Workspace"):PGSIsEnabled()
- if pgscheck == true then
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "PGSPhysicsSolverEnabled";
- Text = "PGS is Enabled!";
- })
- else
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "PGSPhysicsSolverEnabled";
- Text = "PGS is Disabled!";
- })
- end
- end
- if string.sub(CMDBAR.Text, 1, 11) == ("removeinvis") then
- for i,v in pairs(game:GetService("Workspace"):GetDescendants()) do
- if v:IsA("Part") then
- if v.Transparency == 1 then
- if v.Name ~= "HumanoidRootPart" then
- v:Destroy()
- end
- end
- end
- end
- end
- if string.sub(CMDBAR.Text, 1, 9) == ("removefog") then
- game:GetService("Lighting").FogStart = 0
- game:GetService("Lighting").FogEnd = 9999999999999
- end
- if string.sub(CMDBAR.Text, 1, 7) == ("disable") then
- lplayer.Character.Humanoid.Parent = lplayer
- end
- if string.sub(CMDBAR.Text, 1, 6) == ("enable") then
- lplayer.Humanoid.Parent = lplayer.Character
- end
- if string.sub(CMDBAR.Text, 1, 13) == ("givealltools ") then
- for i,v in pairs(game:GetService("Players").LocalPlayer.Backpack:GetDescendants()) do
- if v:IsA("Tool") then
- v.Parent = lplayer.Character
- wait()
- for i,player in pairs(GetPlayer(string.sub(CMDBAR.Text, 14))) do
- v.Parent = player.Character
- end
- end
- end
- end
- if string.sub(CMDBAR.Text, 1, 9) == ("flyspeed ") then
- speedfly = string.sub(CMDBAR.Text, 10)
- wait()
- change()
- end
- if string.sub(CMDBAR.Text, 1, 7) == ("carpet ") then
- for i,v in pairs(GetPlayer(string.sub(CMDBAR.Text, 8))) do
- local Anim3 = Instance.new("Animation")
- Anim3.AnimationId = "rbxassetid://282574440"
- local track3 = lplayer.Character.Humanoid:LoadAnimation(Anim3)
- track3:Play(.1, 1, 1)
- bplrr = v.Name
- banpl = true
- end
- end
- if string.sub(CMDBAR.Text, 1, 8) == ("uncarpet") then
- banpl = false
- end
- if string.sub(CMDBAR.Text, 1, 6) == ("stare ") then
- for i,v in pairs(GetPlayer(string.sub(CMDBAR.Text, 7))) do
- staring = true
- stareplr = v
- end
- end
- if string.sub(CMDBAR.Text, 1, 7) == ("unstare") then
- staring = false
- end
- if string.sub(CMDBAR.Text, 1, 7) == ("logchat") then
- chatlogs = true
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "LogChat enabled";
- Text = "Now logging all player chat.";
- })
- end
- if string.sub(CMDBAR.Text, 1, 9) == ("unlogchat") then
- chatlogs = false
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "LogChat disabled";
- Text = "Stopped logging all player chat.";
- })
- end
- if string.sub(CMDBAR.Text, 1, 6) == ("fixcam") then
- game:GetService("Workspace").CurrentCamera:Destroy()
- wait(0.1)
- game:GetService("Workspace").CurrentCamera.CameraSubject = lplayer.Character.Humanoid
- game:GetService("Workspace").CurrentCamera.CameraType = "Custom"
- lplayer.CameraMinZoomDistance = 0.5
- lplayer.CameraMaxZoomDistance = 400
- lplayer.CameraMode = "Classic"
- end
- if string.sub(CMDBAR.Text, 1, 7) == ("unstate") then
- changingstate = false
- end
- CMDBAR.Text = ""
- end
- end)
- wait(0.3)
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "Loaded successfully!";
- Text = "Reviz Admin V2 by illremember";
- })
- wait(0.1)
- print("Reviz Admin V2 loaded!")
- if game:GetService("Workspace").FilteringEnabled == true then
- warn("FE is Enabled (Filtering Enabled)")
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "FE is Enabled";
- Text = "Filtering Enabled. Enjoy using Reviz Admin!";
- })
- else
- warn("FE is Disabled (Filtering Disabled) Consider using a different admin script.")
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "FE is Disabled";
- Text = "Filtering Disabled. Consider using a different admin script.";
- })
- end
- local intro = Instance.new("ScreenGui")
- local Frame = Instance.new("Frame")
- local ImageLabel = Instance.new("ImageLabel")
- intro.Parent = game:GetService("CoreGui")
- Frame.Parent = intro
- Frame.BackgroundColor3 = Color3.new(1, 1, 1)
- Frame.BackgroundTransparency = 1
- Frame.Size = UDim2.new(1, 0, 0, 300)
- Frame.Position = UDim2.new(0, 0, -0.4, 0)
- ImageLabel.Parent = Frame
- ImageLabel.BackgroundColor3 = Color3.new(1, 1, 1)
- ImageLabel.BackgroundTransparency = 1
- ImageLabel.Position = UDim2.new(0, 0, 0, 0)
- ImageLabel.Size = UDim2.new(1, 0, 1, 0)
- ImageLabel.Image = "http://www.roblox.com/asset/?id=1542162618"
- Frame:TweenPosition(UDim2.new(0, 0, 0.2, 0), "Out", "Elastic", 3)
- wait(3.01)
- Frame:TweenPosition(UDim2.new(0, 0, 1.5, 0), "Out", "Elastic", 5)
- wait(5.01)
- intro:Destroy()
- end)
- crossroads.MouseButton1Click:connect(function()
- Model = Instance.new("Model") Model.Parent = workspace Model.Name = "gdfPlace"
- PA="Part" DE="Decal" BM="BlockMesh" BL="BlockMesh" CY="CylinderMesh" SP="SpecialMesh" WE="WedgePart" TR="TrussPart"
- WS = workspace t = true f = false
- smo = "Smooth" glu = "Glue" wel = "Weld" stu = "Studs" inl = "Inlet" uni = "Universal" hin = "Hinge" mot = "Motor" ste = "SteppingMotor"
- sym = "Symmetric" bri = "Brick" pla = "Plate" cus = "Custom" bal = "Ball" blo = "Block" cyl = "Cylinder"
- Pla = "Plastic" Woo = "Wood" Sla = "Slate" Con = "Concrete" Cor = "CorrodedMetal" Dia = "DiamondPlate" Foi = "Foil" Gra = "Grass" Ice = "Ice" CF = CFrame.new
- function createPart(className,Parent,BrickColor2,Material,Reflectance,Transparency,Elasticity, Name,Anchored,CanCollide,Friction,formFactor,Shape,x,y,z,CFrame,
- BackSurface,BottomSurface,FrontSurface,LeftSurface,RightSurface,TopSurface)
- Part = Instance.new(className) Part.Parent = Model Part.BrickColor = BrickColor.new(BrickColor2) Part.Material = Material Part.Reflectance = Reflectance
- Part.Transparency = Transparency Part.Elasticity = Elasticity Part.Name = Name Part.Anchored = Anchored Part.CanCollide = CanCollide
- Part.Friction = Friction Part.formFactor = formFactor Part.Shape = Shape Part.Size = Vector3.new(x,y,z) Part.CFrame = CFrame
- Part.BackSurface = BackSurface Part.BottomSurface = BottomSurface Part.FrontSurface = FrontSurface Part.LeftSurface = LeftSurface
- Part.RightSurface = RightSurface Part.TopSurface = TopSurface
- end
- function createTrussPart(className,Parent,BrickColor2,Material,Reflectance,Transparency,Elasticity, Name,Anchored,CanCollide,Friction,x,y,z,CFrame,
- BackSurface,BottomSurface,FrontSurface,LeftSurface,RightSurface,TopSurface)
- Part = Instance.new(className) Part.Parent = Model Part.BrickColor = BrickColor.new(BrickColor2) Part.Material = Material
- Part.Reflectance = Reflectance Part.Transparency = Transparency Part.Elasticity = Elasticity Part.Name = Name
- Part.Anchored = Anchored Part.CanCollide = CanCollide Part.Friction = Friction Part.Size = Vector3.new(x,y,z) Part.CFrame = CFrame
- Part.BackSurface = BackSurface Part.BottomSurface = BottomSurface Part.FrontSurface = FrontSurface Part.LeftSurface = LeftSurface
- Part.RightSurface = RightSurface Part.TopSurface = TopSurface
- end
- function createWedgePart(className,Parent,BrickColor2,Material,Reflectance,Transparency,Elasticity, Name,Anchored,CanCollide,Friction,x,y,z,CFrame,
- BackSurface,BottomSurface,FrontSurface,LeftSurface,RightSurface,TopSurface)
- Part = Instance.new(className) Part.Parent = Model Part.BrickColor = BrickColor.new(BrickColor2) Part.Material = Material
- Part.Reflectance = Reflectance Part.Transparency = Transparency Part.Elasticity = Elasticity Part.Name = Name
- Part.Anchored = Anchored Part.CanCollide = CanCollide Part.Friction = Friction Part.Size = Vector3.new(x,y,z) Part.CFrame = CFrame
- Part.BackSurface = BackSurface Part.BottomSurface = BottomSurface Part.FrontSurface = FrontSurface Part.LeftSurface = LeftSurface
- Part.RightSurface = RightSurface Part.TopSurface = TopSurface
- end
- function createMesh(className,Parent,x,y,z,x1,y1,z1,x2,y2,z2)
- Mesh = Instance.new(className) Mesh.Parent = Parent Mesh.Offset = Vector3.new(x,y,z)
- Mesh.Scale = Vector3.new(x1,y1,z1) Mesh.VertexColor = Vector3.new(x2,y2,z2)
- end
- function createSpecialMesh(className,Parent,x,y,z,x1,y1,z1,x2,y2,z2,MeshType,TextureId,MeshId)
- Mesh = Instance.new(className) Mesh.Parent = Parent Mesh.Offset = Vector3.new(x,y,z) Mesh.Scale = Vector3.new(x1,y1,z1)
- Mesh.VertexColor = Vector3.new(x2,y2,z2) Mesh.MeshType = MeshType Mesh.TextureId = TextureId Mesh.MeshId = MeshId
- end
- function createDecal(className,Parent,Texture,Face)
- Decal = Instance.new(className) Decal.Parent = Parent Decal.Texture = Texture Decal.Face = Face
- end
- --Script in .gdf format, made by HatHelper
- createPart(PA, WS, 1003, Pla, 1, 0, 0.5, "Platform", t, t, 0.300, bri, blo, 10, 1.20, 10, CF(-65, 343.399994, 155, 1, 0, 0, 0, 1, 0, 0, 0, 1), wel, wel, wel, wel, wel, wel)
- createDecal(DE, Part, "http://www.roblox.com/asset/?id=14417348", Enum.NormalId.Top)
- createPart(PA, WS, 1003, Pla, 0, 0, 0.5, "Head", t, f, 0.300, sym, blo, 2, 1, 1, CF(-72.2768326, 5.19912052, -118.563423, 0.214786097, -1.68004684e-016, 0.976661146, 3.55629377e-016, 1, 9.3809918e-017, -0.976661146, 3.27180373e-016, 0.214786097), smo, inl, smo, smo, smo, smo)
- createSpecialMesh(SP, Part, 0, 0, 0, 1.25, 1.25, 1.25, 1, 1, 1, Enum.MeshType.Head, "", "")
- createDecal(DE, Part, "http://www.roblox.com/asset/?id=7076053", Enum.NormalId.Front)
- createPart(PA, WS, 1003, Pla, 0, 0, 0.5, "Torso", t, f, 0.300, sym, blo, 2, 2, 1, CF(-72.2768326, 3.69912076, -118.563423, 0.214786097, -1.68004684e-016, 0.976661146, 3.55629377e-016, 1, 9.3809918e-017, -0.976661146, 3.27180373e-016, 0.214786097), smo, inl, smo, wel, wel, stu)
- createDecal(DE, Part, "http://www.roblox.com/asset/?id=31468898", Enum.NormalId.Front)
- createPart(PA, WS, 1003, Pla, 0, 0, 0.5, "Left Arm", t, f, 0.300, sym, blo, 1, 2, 1, CF(-72.6133347, 3.69933581, -117.101578, 0.214786097, 0.0286454931, 0.976240933, 3.55629377e-016, 0.999569774, -0.0293300226, -0.976661146, 0.00629968103, 0.214693695), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 1003, Pla, 0, 0, 0.5, "Right Arm", t, f, 0.300, sym, blo, 1, 2, 1, CF(-71.9403305, 3.69933581, -120.025269, 0.214786097, -0.0286454931, 0.976240933, 3.55629377e-016, 0.999569774, 0.0293300226, -0.976661146, -0.00629968103, 0.214693695), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 1003, Pla, 0, 0, 0.5, "Left Leg", t, f, 0.300, sym, blo, 1, 2, 1, CF(-72.3555832, 1.69955099, -118.068794, 0.214786097, -0.0286454931, 0.976240933, 3.55629377e-016, 0.999569774, 0.0293300226, -0.976661146, -0.00629968103, 0.214693695), smo, smo, smo, smo, smo, stu)
- createPart(PA, WS, 1003, Pla, 0, 0, 0.5, "Right Leg", t, f, 0.300, sym, blo, 1, 2, 1, CF(-72.198082, 1.69955099, -119.058052, 0.214786097, 0.0286454931, 0.976240933, 3.55629377e-016, 0.999569774, -0.0293300226, -0.976661146, 0.00629968103, 0.214693695), smo, smo, smo, smo, smo, stu)
- createPart(PA, WS, 194, Pla, 0, 0, 0.5, "Handle", t, f, 0.300, pla, blo, 1, 1.60, 1, CF(-72.2768326, 5.39912033, -118.563423, 0.214786097, -1.68004684e-016, 0.976661146, 3.55629377e-016, 1, 9.3809918e-017, -0.976661146, 3.27180373e-016, 0.214786097), smo, smo, smo, smo, smo, smo)
- createSpecialMesh(SP, Part, 0, 0, 0, 1, 1, 1, 1, 1, 1, Enum.MeshType.FileMesh, "http://www.roblox.com/asset/?id=1051546", "http://www.roblox.com/asset/?id=1051545")
- createPart(PA, WS, 194, Pla, 0, 0, 0.5, "Handle", t, f, 0.300, sym, blo, 1, 1, 1, CF(-72.4233322, 5.44912052, -118.595642, 0.214786097, -1.68004684e-016, 0.976661146, 3.55629377e-016, 1, 9.3809918e-017, -0.976661146, 3.27180373e-016, 0.214786097), smo, smo, smo, smo, smo, smo)
- createSpecialMesh(SP, Part, 0, 0, 0, 1, 1, 1, 1, 1, 1, Enum.MeshType.FileMesh, "http://www.roblox.com/asset/?id=18755438", "http://www.roblox.com/asset/?id=18755442")
- createPart(PA, WS, 194, Pla, 0, 0, 0.5, "Handle", t, f, 0.300, pla, blo, 1, 0.40, 1, CF(-72.2768326, 5.83912039, -118.563423, 0.214786097, -1.68004684e-016, 0.976661146, 3.55629377e-016, 1, 9.3809918e-017, -0.976661146, 3.27180373e-016, 0.214786097), smo, smo, smo, smo, smo, smo)
- createSpecialMesh(SP, Part, 0, 0, 0, 1, 1, 1, 1, 1, 1, Enum.MeshType.FileMesh, "http://www.roblox.com/asset/?id=9907545", "http://www.roblox.com/asset/?id=9907551")
- createPart(PA, WS, 1006, Pla, 0, 0, 0.5, "Part", t, t, 0.300, bri, blo, 29, 2.40, 40, CF(-65.5, 341.600006, 157, 1, 0, 0, 0, 1, 0, 0, 0, 1), uni, uni, uni, uni, uni, wel)
- createPart(PA, WS, 21, Pla, 0, 0.5, 0.5, "Center", t, t, 0.300, sym, blo, 4, 4, 4, CF(-90.9978485, 1771.44873, 86.9978485, 0.976257861, 0.201177418, -0.0803006068, 0.0829100907, -0.689528942, -0.719496787, -0.200116128, 0.695756733, -0.689837694), wel, wel, wel, wel, wel, wel)
- createPart(PA, WS, 21, Pla, 0.200, 0, 0.5, "Top", t, t, 0.300, sym, blo, 2, 2, 2, CF(-90.3943176, 1769.38013, 89.0851212, 0.976257861, 0.201177418, -0.0803006068, 0.0829100907, -0.689528942, -0.719496787, -0.200116128, 0.695756733, -0.689837694), smo, smo, smo, smo, smo, smo)
- createPart(PA, WS, 21, Pla, 0.200, 0, 0.5, "Bottom", t, t, 0.300, sym, blo, 2, 2, 2, CF(-91.6013794, 1773.51733, 84.9105759, 0.976257861, 0.201177418, -0.0803006068, 0.0829100907, -0.689528942, -0.719496787, -0.200116128, 0.695756733, -0.689837694), smo, smo, smo, smo, smo, smo)
- createPart(PA, WS, 21, Pla, 0.200, 0, 0.5, "Left", t, t, 0.300, sym, blo, 2, 2, 2, CF(-88.0690765, 1771.69751, 86.3974991, 0.976257861, 0.201177418, -0.0803006068, 0.0829100907, -0.689528942, -0.719496787, -0.200116128, 0.695756733, -0.689837694), smo, smo, smo, smo, smo, smo)
- createPart(PA, WS, 21, Pla, 0.200, 0, 0.5, "Right", t, t, 0.300, sym, blo, 2, 2, 2, CF(-93.9266205, 1771.19995, 87.5981979, 0.976257861, 0.201177418, -0.0803006068, 0.0829100907, -0.689528942, -0.719496787, -0.200116128, 0.695756733, -0.689837694), smo, smo, smo, smo, smo, smo)
- createPart(PA, WS, 21, Pla, 0.200, 0, 0.5, "Front", t, t, 0.300, sym, blo, 2, 2, 2, CF(-90.7569504, 1773.60718, 89.0673599, 0.976257861, 0.201177418, -0.0803006068, 0.0829100907, -0.689528942, -0.719496787, -0.200116128, 0.695756733, -0.689837694), smo, smo, smo, smo, smo, smo)
- createPart(PA, WS, 21, Pla, 0.200, 0, 0.5, "Back", t, t, 0.300, sym, blo, 2, 2, 2, CF(-91.2387466, 1769.29028, 84.9283371, 0.976257861, 0.201177418, -0.0803006068, 0.0829100907, -0.689528942, -0.719496787, -0.200116128, 0.695756733, -0.689837694), smo, smo, smo, smo, smo, smo)
- createPart(PA, WS, 26, Pla, 1, 0, 0.5, "BattleArmor", t, t, 0.300, bri, blo, 1, 2.40, 2, CF(192.5, 86.4000015, -184.999985, -1, 0, 0, 0, 1, 0, 0, 0, -1), smo, inl, smo, smo, smo, smo)
- createPart(PA, WS, 135, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 3, 1.20, 4, CF(192.5, 84.1999969, -184.999985, -1, 0, 0, 0, 1, 0, 0, 0, -1), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 23, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, pla, blo, 3, 0.40, 4, CF(192.5, 85, -184.999985, -1, 0, 0, 0, 1, 0, 0, 0, -1), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 149, Pla, 0, 0.5, 0.5, "Center", t, t, 0.300, sym, blo, 4, 4, 4, CF(-102, 1757.66431, -106, 1, -1.01170595e-016, 1.09893671e-016, 1.01170595e-016, 1, -1.03020045e-016, -1.09893671e-016, 1.03020045e-016, 1), wel, wel, wel, wel, wel, wel)
- createPart(PA, WS, 149, Pla, 0.200, 0, 0.5, "Top", t, t, 0.300, sym, blo, 2, 2, 2, CF(-102, 1760.66431, -106, 1, -1.01170595e-016, 1.09893671e-016, 1.01170595e-016, 1, -1.03020045e-016, -1.09893671e-016, 1.03020045e-016, 1), smo, smo, smo, smo, smo, smo)
- createPart(PA, WS, 149, Pla, 0.200, 0, 0.5, "Bottom", t, t, 0.300, sym, blo, 2, 2, 2, CF(-102, 1754.66431, -106, 1, -1.01170595e-016, 1.09893671e-016, 1.01170595e-016, 1, -1.03020045e-016, -1.09893671e-016, 1.03020045e-016, 1), smo, smo, smo, smo, smo, smo)
- createPart(PA, WS, 149, Pla, 0.200, 0, 0.5, "Left", t, t, 0.300, sym, blo, 2, 2, 2, CF(-99, 1757.66431, -106, 1, -1.01170595e-016, 1.09893671e-016, 1.01170595e-016, 1, -1.03020045e-016, -1.09893671e-016, 1.03020045e-016, 1), smo, smo, smo, smo, smo, smo)
- createPart(PA, WS, 149, Pla, 0.200, 0, 0.5, "Right", t, t, 0.300, sym, blo, 2, 2, 2, CF(-105, 1757.66431, -106, 1, -1.01170595e-016, 1.09893671e-016, 1.01170595e-016, 1, -1.03020045e-016, -1.09893671e-016, 1.03020045e-016, 1), smo, smo, smo, smo, smo, smo)
- createPart(PA, WS, 149, Pla, 0.200, 0, 0.5, "Front", t, t, 0.300, sym, blo, 2, 2, 2, CF(-102, 1757.66431, -109, 1, -1.01170595e-016, 1.09893671e-016, 1.01170595e-016, 1, -1.03020045e-016, -1.09893671e-016, 1.03020045e-016, 1), smo, smo, smo, smo, smo, smo)
- createPart(PA, WS, 149, Pla, 0.200, 0, 0.5, "Back", t, t, 0.300, sym, blo, 2, 2, 2, CF(-102, 1757.66431, -103, 1, -1.01170595e-016, 1.09893671e-016, 1.01170595e-016, 1, -1.03020045e-016, -1.09893671e-016, 1.03020045e-016, 1), smo, smo, smo, smo, smo, smo)
- createPart(PA, WS, 28, Pla, 0, 0.5, 0.5, "Center", t, t, 0.300, sym, blo, 4, 4, 4, CF(139, 1777.91724, -91, 1, -1.01400253e-016, 1.10013109e-016, 1.01400253e-016, 1, -1.03197128e-016, -1.10013109e-016, 1.03197128e-016, 1), wel, wel, wel, wel, wel, wel)
- createPart(PA, WS, 28, Pla, 0.200, 0, 0.5, "Top", t, t, 0.300, sym, blo, 2, 2, 2, CF(139, 1780.91724, -91, 1, -1.01400253e-016, 1.10013109e-016, 1.01400253e-016, 1, -1.03197128e-016, -1.10013109e-016, 1.03197128e-016, 1), smo, smo, smo, smo, smo, smo)
- createPart(PA, WS, 28, Pla, 0.200, 0, 0.5, "Bottom", t, t, 0.300, sym, blo, 2, 2, 2, CF(139, 1774.91724, -91, 1, -1.01400253e-016, 1.10013109e-016, 1.01400253e-016, 1, -1.03197128e-016, -1.10013109e-016, 1.03197128e-016, 1), smo, smo, smo, smo, smo, smo)
- createPart(PA, WS, 28, Pla, 0.200, 0, 0.5, "Left", t, t, 0.300, sym, blo, 2, 2, 2, CF(142, 1777.91724, -91, 1, -1.01400253e-016, 1.10013109e-016, 1.01400253e-016, 1, -1.03197128e-016, -1.10013109e-016, 1.03197128e-016, 1), smo, smo, smo, smo, smo, smo)
- createPart(PA, WS, 28, Pla, 0.200, 0, 0.5, "Right", t, t, 0.300, sym, blo, 2, 2, 2, CF(136, 1777.91724, -91, 1, -1.01400253e-016, 1.10013109e-016, 1.01400253e-016, 1, -1.03197128e-016, -1.10013109e-016, 1.03197128e-016, 1), smo, smo, smo, smo, smo, smo)
- createPart(PA, WS, 28, Pla, 0.200, 0, 0.5, "Front", t, t, 0.300, sym, blo, 2, 2, 2, CF(139, 1777.91724, -94, 1, -1.01400253e-016, 1.10013109e-016, 1.01400253e-016, 1, -1.03197128e-016, -1.10013109e-016, 1.03197128e-016, 1), smo, smo, smo, smo, smo, smo)
- createPart(PA, WS, 28, Pla, 0.200, 0, 0.5, "Back", t, t, 0.300, sym, blo, 2, 2, 2, CF(139, 1777.91724, -88, 1, -1.01400253e-016, 1.10013109e-016, 1.01400253e-016, 1, -1.03197128e-016, -1.10013109e-016, 1.03197128e-016, 1), smo, smo, smo, smo, smo, smo)
- createPart(PA, WS, 196, Pla, 0, 0.5, 0.5, "Center", t, t, 0.300, sym, blo, 4, 4, 4, CF(150, 1781.54395, 127, 1, -1.00975036e-016, 1.10076339e-016, 1.00975036e-016, 1, -1.02892778e-016, -1.10076339e-016, 1.02892778e-016, 1), wel, wel, wel, wel, wel, wel)
- createPart(PA, WS, 196, Pla, 0.200, 0, 0.5, "Top", t, t, 0.300, sym, blo, 2, 2, 2, CF(150, 1784.54395, 127, 1, -1.00975036e-016, 1.10076339e-016, 1.00975036e-016, 1, -1.02892778e-016, -1.10076339e-016, 1.02892778e-016, 1), smo, smo, smo, smo, smo, smo)
- createPart(PA, WS, 196, Pla, 0.200, 0, 0.5, "Bottom", t, t, 0.300, sym, blo, 2, 2, 2, CF(150, 1778.54395, 127, 1, -1.00975036e-016, 1.10076339e-016, 1.00975036e-016, 1, -1.02892778e-016, -1.10076339e-016, 1.02892778e-016, 1), smo, smo, smo, smo, smo, smo)
- createPart(PA, WS, 196, Pla, 0.200, 0, 0.5, "Left", t, t, 0.300, sym, blo, 2, 2, 2, CF(153, 1781.54395, 127, 1, -1.00975036e-016, 1.10076339e-016, 1.00975036e-016, 1, -1.02892778e-016, -1.10076339e-016, 1.02892778e-016, 1), smo, smo, smo, smo, smo, smo)
- createPart(PA, WS, 196, Pla, 0.200, 0, 0.5, "Right", t, t, 0.300, sym, blo, 2, 2, 2, CF(147, 1781.54395, 127, 1, -1.00975036e-016, 1.10076339e-016, 1.00975036e-016, 1, -1.02892778e-016, -1.10076339e-016, 1.02892778e-016, 1), smo, smo, smo, smo, smo, smo)
- createPart(PA, WS, 196, Pla, 0.200, 0, 0.5, "Front", t, t, 0.300, sym, blo, 2, 2, 2, CF(150, 1781.54395, 124, 1, -1.00975036e-016, 1.10076339e-016, 1.00975036e-016, 1, -1.02892778e-016, -1.10076339e-016, 1.02892778e-016, 1), smo, smo, smo, smo, smo, smo)
- createPart(PA, WS, 196, Pla, 0.200, 0, 0.5, "Back", t, t, 0.300, sym, blo, 2, 2, 2, CF(150, 1781.54395, 130, 1, -1.00975036e-016, 1.10076339e-016, 1.00975036e-016, 1, -1.02892778e-016, -1.10076339e-016, 1.02892778e-016, 1), smo, smo, smo, smo, smo, smo)
- createPart(PA, WS, 151, Pla, 0, 0, 0.5, "Floor", t, t, 0.300, pla, blo, 400, 0.40, 400, CF(-7.62939453e-006, 0.200000763, 1.52587891e-005, 1, 0, 0, 0, 1, 0, 0, 0, 1), smo, smo, smo, smo, smo, smo)
- createPart(PA, WS, 119, Pla, 0, 0, 0.5, "Back Wall", t, t, 0.300, bri, blo, 400, 30.0, 2, CF(-7.62939453e-006, 15.4000006, -198.999985, -1, 0, 0, 0, 1, 0, 0, 0, -1), smo, wel, smo, smo, smo, stu)
- createPart(PA, WS, 119, Pla, 0, 0, 0.5, "Front Wall", t, t, 0.300, bri, blo, 400, 30.0, 2, CF(-7.62939453e-006, 15.4000006, 199.000015, -1, 0, 0, 0, 1, 0, 0, 0, -1), smo, wel, smo, smo, smo, stu)
- createPart(PA, WS, 119, Pla, 0, 0, 0.5, "Right Wall", t, t, 0.300, bri, blo, 396, 30.0, 2, CF(199, 15.4000006, 1.52587891e-005, 0, 0, -1, 0, 1, 0, 1, 0, 0), smo, wel, smo, smo, smo, stu)
- createPart(PA, WS, 119, Pla, 0, 0, 0.5, "Left Wall", t, t, 0.300, bri, blo, 396, 30.0, 2, CF(-199, 15.4000006, 1.52587891e-005, 0, 0, -1, 0, 1, 0, 1, 0, 0), smo, wel, smo, smo, smo, stu)
- createPart(PA, WS, 28, Pla, 0, 0, 0.5, "House Platform", t, t, 0.300, pla, blo, 181, 0.40, 183, CF(105.499992, 0.600000739, 104.000015, -1, 0, 0, 0, 1, 0, 0, 0, -1), smo, wel, smo, smo, smo, stu)
- createPart(PA, WS, 141, Pla, 0, 0, 0.5, "Castle Platform", t, t, 0.300, pla, blo, 186, 0.40, 183, CF(-104.000008, 0.600000739, 105.500015, -1, 0, 0, 0, 1, 0, 0, 0, -1), smo, wel, smo, smo, smo, stu)
- createPart(PA, WS, 208, Pla, 0, 0, 0.5, "Front back path", t, t, 0.300, pla, blo, 26, 0.40, 371, CF(1.99999237, 0.600000739, 7.50001526, -1, 0, 0, 0, 1, 0, 0, 0, -1), smo, wel, smo, smo, smo, stu)
- createPart(PA, WS, 208, Pla, 0, 0, 0.5, "Left path", t, t, 0.300, pla, blo, 187, 0.40, 27, CF(-104.500008, 0.600000739, -1.49998474, -1, 0, 0, 0, 1, 0, 0, 0, -1), smo, wel, smo, smo, smo, stu)
- createPart(PA, WS, 208, Pla, 0, 0, 0.5, "Right path", t, t, 0.300, pla, blo, 182, 0.40, 27, CF(105.999992, 0.600000739, -1.49998474, -1, 0, 0, 0, 1, 0, 0, 0, -1), smo, wel, smo, smo, smo, stu)
- createPart(PA, WS, 194, Pla, 0, 0, 0.5, "Back Ledge", t, t, 0.300, pla, blo, 213, 17.2, 20, CF(-91.5, 9.19999504, -188, -1, 0, 0, 0, 1, 0, 0, 0, -1), smo, wel, smo, smo, smo, smo)
- createPart(PA, WS, 28, Pla, 0, 0, 0.5, "Tower Platform", t, t, 0.300, pla, blo, 184, 0.40, 162, CF(-103.000008, 0.600000739, -95.9999847, -1, 0, 0, 0, 1, 0, 0, 0, -1), smo, wel, smo, smo, smo, stu)
- createPart(PA, WS, 28, Pla, 0, 0, 0.5, "Brickyard Base", t, t, 0.300, pla, blo, 183, 0.40, 183, CF(106.499992, 0.600000739, -106.499985, 1, 0, 0, 0, 1, 0, 0, 0, 1), smo, wel, smo, smo, smo, stu)
- createPart(PA, WS, 39, Pla, 0, 0, 0.5, "Pillar", t, t, 0.300, bri, blo, 2, 15.6, 1, CF(-173.5, 8.60000038, 134.800018, 0, 0, -1, 0, 1, 0, 1, 0, 0), smo, wel, smo, smo, smo, stu)
- createPart(PA, WS, 39, Pla, 0, 0, 0.5, "Pillar", t, t, 0.300, bri, blo, 2, 15.6, 1, CF(-160.5, 8.60000038, 134.800018, 0, 0, -1, 0, 1, 0, 1, 0, 0), smo, wel, smo, smo, smo, stu)
- createPart(PA, WS, 39, Pla, 0, 0, 0.5, "Pillar", t, t, 0.300, bri, blo, 4, 1.20, 2, CF(-161, 17, 134.800018, 0, 0, -1, 0, 1, 0, 1, 0, 0), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 39, Pla, 0, 0, 0.5, "Pillar", t, t, 0.300, bri, blo, 4, 1.20, 2, CF(-173, 17, 134.800018, 0, 0, -1, 0, 1, 0, 1, 0, 0), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 192, Pla, 0, 0, 0, "Block", t, t, 0.300, bri, blo, 1, 76.8, 12, CF(-167, 18.0856133, 96.3999939, 7.27176666e-005, 1.1920929e-006, -0.999999881, 0.999999881, 1.51395798e-005, 7.25984573e-005, 1.50203705e-005, -0.999999881, -1.07288361e-006), smo, smo, smo, smo, smo, smo)
- createPart(PA, WS, 39, Pla, 0, 0, 0.5, "Pillar", t, t, 0.300, bri, blo, 2, 15.6, 1, CF(-173.5, 8.60000038, 56.8000145, 0, 0, -1, 0, 1, 0, 1, 0, 0), smo, wel, smo, smo, smo, stu)
- createPart(PA, WS, 39, Pla, 0, 0, 0.5, "Pillar", t, t, 0.300, bri, blo, 2, 15.6, 1, CF(-160.5, 8.60000038, 56.8000145, 0, 0, -1, 0, 1, 0, 1, 0, 0), smo, wel, smo, smo, smo, stu)
- createPart(PA, WS, 39, Pla, 0, 0, 0.5, "Pillar", t, t, 0.300, bri, blo, 4, 1.20, 2, CF(-161, 17, 56.8000145, 0, 0, -1, 0, 1, 0, 1, 0, 0), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 39, Pla, 0, 0, 0.5, "Pillar", t, t, 0.300, bri, blo, 4, 1.20, 2, CF(-173, 17, 56.8000145, 0, 0, -1, 0, 1, 0, 1, 0, 0), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 192, Pla, 0, 0, 0, "Block", t, t, 0.300, bri, blo, 1, 76.8, 12, CF(-167, 18.0855942, 18.3999939, 7.18832016e-005, -2.08616257e-007, -0.999999881, 0.999999881, 1.60336494e-005, 7.1823597e-005, 1.59442425e-005, -0.99999994, 2.98023224e-007), smo, smo, smo, smo, smo, smo)
- createPart(PA, WS, 39, Pla, 0, 0, 0.5, "Pillar", t, t, 0.300, bri, blo, 2, 15.6, 1, CF(-173.5, 8.60000038, -21.1999817, 0, 0, -1, 0, 1, 0, 1, 0, 0), smo, wel, smo, smo, smo, stu)
- createPart(PA, WS, 39, Pla, 0, 0, 0.5, "Pillar", t, t, 0.300, bri, blo, 2, 15.6, 1, CF(-160.5, 8.60000038, -21.1999817, 0, 0, -1, 0, 1, 0, 1, 0, 0), smo, wel, smo, smo, smo, stu)
- createPart(PA, WS, 39, Pla, 0, 0, 0.5, "Pillar", t, t, 0.300, bri, blo, 4, 1.20, 2, CF(-161, 17, -21.1999817, 0, 0, -1, 0, 1, 0, 1, 0, 0), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 39, Pla, 0, 0, 0.5, "Pillar", t, t, 0.300, bri, blo, 4, 1.20, 2, CF(-173, 17, -21.1999817, 0, 0, -1, 0, 1, 0, 1, 0, 0), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 192, Pla, 0, 0, 0, "Block", t, t, 0.300, bri, blo, 1, 76.8, 12, CF(-167, 18.0856266, -59.6000061, 6.38365746e-005, -1.55866146e-005, -0.999999881, 0.999999881, 1.6450882e-005, 6.37471676e-005, 1.63316727e-005, -0.999999881, 1.56760216e-005), smo, smo, smo, smo, smo, smo)
- createPart(PA, WS, 39, Pla, 0, 0, 0.5, "Pillar", t, t, 0.300, bri, blo, 2, 15.6, 1, CF(-173.5, 8.60000038, -98.9999847, 0, 0, -1, 0, 1, 0, 1, 0, 0), smo, wel, smo, smo, smo, stu)
- createPart(PA, WS, 39, Pla, 0, 0, 0.5, "Pillar", t, t, 0.300, bri, blo, 2, 15.6, 1, CF(-160.5, 8.60000038, -98.9999847, 0, 0, -1, 0, 1, 0, 1, 0, 0), smo, wel, smo, smo, smo, stu)
- createPart(PA, WS, 39, Pla, 0, 0, 0.5, "Pillar", t, t, 0.300, bri, blo, 4, 1.20, 2, CF(-161, 17, -98.9999847, 0, 0, -1, 0, 1, 0, 1, 0, 0), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 39, Pla, 0, 0, 0.5, "Pillar", t, t, 0.300, bri, blo, 4, 1.20, 2, CF(-173, 17, -98.9999847, 0, 0, -1, 0, 1, 0, 1, 0, 0), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 192, Pla, 0, 0, 0, "Block", t, t, 0.300, bri, blo, 1, 76.8, 12, CF(-167.161148, 9.72641563, -138.094131, -0.000738978386, -0.00337782502, -0.99999398, 0.975494385, -0.220024347, 2.23219395e-005, -0.220023096, -0.975488544, 0.00345766544), smo, smo, smo, smo, smo, smo)
- createPart(PA, WS, 217, Pla, 0, 0, 0, "Block", t, t, 0.300, bri, blo, 1, 76.8, 12, CF(-109.052673, 1.28975105, -169.923386, 0, 0.999997616, 0.0022032666, 1, 0, 1.29803084e-007, 1.29803084e-007, 0.0022032666, -0.999997616), smo, smo, smo, smo, smo, smo)
- createPart(PA, WS, 39, Pla, 0, 0, 0.5, "Pillar", t, t, 0.300, bri, blo, 2, 15.6, 1, CF(-146, 8.60000038, -162.499985, -1, 0, 0, 0, 1, 0, 0, 0, -1), smo, wel, smo, smo, smo, stu)
- createPart(PA, WS, 39, Pla, 0, 0, 0.5, "Pillar", t, t, 0.300, bri, blo, 2, 2.40, 2, CF(-146, 17.4000015, -162.999985, 1, 0, 0, 0, -1, 0, 0, 0, -1), hin, stu, smo, smo, smo, inl)
- createPart(PA, WS, 39, Pla, 0, 0, 0.5, "Pillar", t, t, 0.300, bri, blo, 2, 15.6, 1, CF(-145.873642, 8.18978786, -177.50679, 0.999996126, -3.2122909e-005, -0.00278398907, 3.18320963e-005, 1, -0.000104503793, 0.00278399233, 0.000104414765, 0.999996126), smo, wel, smo, smo, smo, stu)
- createPart(PA, WS, 39, Pla, 0, 0, 0.5, "Pillar", t, t, 0.300, bri, blo, 2, 2.40, 2, CF(-145.87532, 16.9897346, -177.005875, -0.999996126, 3.2122909e-005, -0.00278398907, -3.18320963e-005, -1, -0.000104503793, -0.00278399233, -0.000104414765, 0.999996126), hin, stu, smo, smo, smo, inl)
- createPart(PA, WS, 37, Pla, 0, 0, 0.5, "Ball", t, t, 0.300, sym, bal, 10, 10, 10, CF(-36.0000076, 13.8000011, -12.9999847, 1, 0, 0, 0, 1, 0, 0, 0, 1), smo, smo, smo, smo, smo, smo)
- createPart(PA, WS, 217, Pla, 0, 0, 0.5, "Pillar", t, t, 0.300, bri, blo, 2, 8.40, 2, CF(-36.0000076, 4.80000067, -12.9999847, 0, 0, 1, 0, 1, 0, -1, 0, 0), smo, wel, smo, smo, smo, wel)
- createPart(PA, WS, 37, Pla, 0, 0, 0.5, "Ball", t, t, 0.300, sym, bal, 10, 10, 10, CF(-79.0000076, 13.8000011, -12.9999847, 1, 0, 0, 0, 1, 0, 0, 0, 1), smo, smo, smo, smo, smo, smo)
- createPart(PA, WS, 217, Pla, 0, 0, 0.5, "Pillar", t, t, 0.300, bri, blo, 2, 8.40, 2, CF(-79.0000076, 4.80000067, -12.9999847, 0, 0, 1, 0, 1, 0, -1, 0, 0), smo, wel, smo, smo, smo, wel)
- createPart(PA, WS, 37, Pla, 0, 0, 0.5, "Ball", t, t, 0.300, sym, bal, 10, 10, 10, CF(-120.000008, 13.8000011, -12.9999847, 1, 0, 0, 0, 1, 0, 0, 0, 1), smo, smo, smo, smo, smo, smo)
- createPart(PA, WS, 217, Pla, 0, 0, 0.5, "Pillar", t, t, 0.300, bri, blo, 2, 8.40, 2, CF(-120.000008, 4.80000067, -12.9999847, 0, 0, 1, 0, 1, 0, -1, 0, 0), smo, wel, smo, smo, smo, wel)
- createPart(PA, WS, 37, Pla, 0, 0, 0.5, "Ball", t, t, 0.300, sym, bal, 10, 10, 10, CF(-156, 13.8000011, -12.9999847, 1, 0, 0, 0, 1, 0, 0, 0, 1), smo, smo, smo, smo, smo, smo)
- createPart(PA, WS, 217, Pla, 0, 0, 0.5, "Pillar", t, t, 0.300, bri, blo, 2, 8.40, 2, CF(-156, 4.80000067, -12.9999847, 0, 0, 1, 0, 1, 0, -1, 0, 0), smo, wel, smo, smo, smo, wel)
- createPart(PA, WS, 37, Pla, 0, 0, 0.5, "Ball", t, t, 0.300, sym, bal, 10, 10, 10, CF(157, 13.8000011, -12.9999847, 1, 0, 0, 0, 1, 0, 0, 0, 1), smo, smo, smo, smo, smo, smo)
- createPart(PA, WS, 217, Pla, 0, 0, 0.5, "Pillar", t, t, 0.300, bri, blo, 2, 8.40, 2, CF(157, 4.80000067, -12.9999847, 0, 0, 1, 0, 1, 0, -1, 0, 0), smo, wel, smo, smo, smo, wel)
- createPart(PA, WS, 37, Pla, 0, 0, 0.5, "Ball", t, t, 0.300, sym, bal, 10, 10, 10, CF(113.999992, 13.8000011, -12.9999847, 1, 0, 0, 0, 1, 0, 0, 0, 1), smo, smo, smo, smo, smo, smo)
- createPart(PA, WS, 217, Pla, 0, 0, 0.5, "Pillar", t, t, 0.300, bri, blo, 2, 8.40, 2, CF(113.999992, 4.80000067, -12.9999847, 0, 0, 1, 0, 1, 0, -1, 0, 0), smo, wel, smo, smo, smo, wel)
- createPart(PA, WS, 37, Pla, 0, 0, 0.5, "Ball", t, t, 0.300, sym, bal, 10, 10, 10, CF(72.9999924, 13.8000011, -12.9999847, 1, 0, 0, 0, 1, 0, 0, 0, 1), smo, smo, smo, smo, smo, smo)
- createPart(PA, WS, 217, Pla, 0, 0, 0.5, "Pillar", t, t, 0.300, bri, blo, 2, 8.40, 2, CF(72.9999924, 4.80000067, -12.9999847, 0, 0, 1, 0, 1, 0, -1, 0, 0), smo, wel, smo, smo, smo, wel)
- createPart(PA, WS, 37, Pla, 0, 0, 0.5, "Ball", t, t, 0.300, sym, bal, 10, 10, 10, CF(36.9999924, 13.8000011, -12.9999847, 1, 0, 0, 0, 1, 0, 0, 0, 1), smo, smo, smo, smo, smo, smo)
- createPart(PA, WS, 217, Pla, 0, 0, 0.5, "Pillar", t, t, 0.300, bri, blo, 2, 8.40, 2, CF(36.9999924, 4.80000067, -12.9999847, 0, 0, 1, 0, 1, 0, -1, 0, 0), smo, wel, smo, smo, smo, wel)
- createPart(PA, WS, 37, Pla, 0, 0, 0.5, "Ball", t, t, 0.300, sym, bal, 10, 10, 10, CF(104, 42.6000023, -190.999985, 1, 0, 0, 0, 1, 0, 0, 0, 1), smo, smo, smo, smo, smo, smo)
- createPart(PA, WS, 217, Pla, 0, 0, 0.5, "Pillar", t, t, 0.300, bri, blo, 2, 8.40, 2, CF(104, 33.6000023, -190.999985, 0, 0, 1, 0, 1, 0, -1, 0, 0), smo, wel, smo, smo, smo, wel)
- createPart(PA, WS, 37, Pla, 0, 0, 0.5, "Ball", t, t, 0.300, sym, bal, 10, 10, 10, CF(119.999992, 71.4000015, -171.999985, 1, 0, 0, 0, 1, 0, 0, 0, 1), smo, smo, smo, smo, smo, smo)
- createPart(PA, WS, 217, Pla, 0, 0, 0.5, "Pillar", t, t, 0.300, bri, blo, 2, 8.40, 2, CF(119.999992, 62.4000015, -171.999985, 0, 0, 1, 0, 1, 0, -1, 0, 0), smo, wel, smo, smo, smo, wel)
- createPart(PA, WS, 153, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 1, 3.60, 1, CF(35.4999847, 19.4000015, -188.499985, -1, 0, 0, 0, -1, 0, 0, 0, 1), smo, wel, smo, smo, smo, wel)
- createPart(PA, WS, 37, Pla, 0, 0, 0.5, "Ball", t, t, 0.300, sym, bal, 7, 7, 7, CF(35.4999847, 24.7000008, -188.499985, -1, 0, 0, 0, -1, 0, 0, 0, 1), smo, smo, smo, smo, smo, smo)
- createPart(PA, WS, 153, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 1, 3.60, 1, CF(99.5, 31.4000015, -111.499985, -1, 0, 0, 0, -1, 0, 0, 0, 1), smo, wel, smo, smo, smo, wel)
- createPart(PA, WS, 37, Pla, 0, 0, 0.5, "Ball", t, t, 0.300, sym, bal, 7, 7, 7, CF(99.5, 36.7000008, -111.499985, -1, 0, 0, 0, -1, 0, 0, 0, 1), smo, smo, smo, smo, smo, smo)
- createPart(PA, WS, 153, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 1, 3.60, 1, CF(77.4999924, 24.2000008, -124.499985, -1, 0, 0, 0, -1, 0, 0, 0, 1), smo, wel, smo, smo, smo, wel)
- createPart(PA, WS, 37, Pla, 0, 0, 0.5, "Ball", t, t, 0.300, sym, bal, 7, 7, 7, CF(77.4999924, 29.5, -124.499985, -1, 0, 0, 0, -1, 0, 0, 0, 1), smo, smo, smo, smo, smo, smo)
- createPart(PA, WS, 38, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 1, 3.60, 1, CF(125.499992, 60.2000008, -108.499985, -1, 0, 0, 0, -1, 0, 0, 0, 1), smo, wel, smo, smo, smo, wel)
- createPart(PA, WS, 119, Pla, 0, 0, 0.5, "Ball", t, t, 0.300, sym, bal, 7, 7, 7, CF(125.499992, 65.5, -108.499985, -1, 0, 0, 0, -1, 0, 0, 0, 1), smo, smo, smo, smo, smo, smo)
- createPart(PA, WS, 38, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 1, 3.60, 1, CF(73.4999924, 15.8000002, -104.5, -1, 0, 0, 0, -1, 0, 0, 0, 1), smo, wel, smo, smo, smo, wel)
- createPart(PA, WS, 119, Pla, 0, 0, 0.5, "Ball", t, t, 0.300, sym, bal, 7, 7, 7, CF(73.4999924, 21.1000004, -104.5, -1, 0, 0, 0, -1, 0, 0, 0, 1), smo, smo, smo, smo, smo, smo)
- createPart(PA, WS, 38, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 1, 3.60, 1, CF(103.5, 23, -57.5, -1, 0, 0, 0, -1, 0, 0, 0, 1), smo, wel, smo, smo, smo, wel)
- createPart(PA, WS, 119, Pla, 0, 0, 0.5, "Ball", t, t, 0.300, sym, bal, 7, 7, 7, CF(103.5, 28.2999992, -57.5, -1, 0, 0, 0, -1, 0, 0, 0, 1), smo, smo, smo, smo, smo, smo)
- createPart(PA, WS, 37, Pla, 0, 0, 0.5, "Ball", t, t, 0.300, sym, bal, 10, 10, 10, CF(62.9999924, 27, -76, 1, 0, 0, 0, 1, 0, 0, 0, 1), smo, smo, smo, smo, smo, smo)
- createPart(PA, WS, 217, Pla, 0, 0, 0.5, "Pillar", t, t, 0.300, bri, blo, 2, 8.40, 2, CF(62.9999924, 18, -76, 0, 0, 1, 0, 1, 0, -1, 0, 0), smo, wel, smo, smo, smo, wel)
- createPart(PA, WS, 37, Pla, 0, 0, 0.5, "Ball", t, t, 0.300, sym, bal, 10, 10, 10, CF(164, 34.2000008, -81, 1, 0, 0, 0, 1, 0, 0, 0, 1), smo, smo, smo, smo, smo, smo)
- createPart(PA, WS, 217, Pla, 0, 0, 0.5, "Pillar", t, t, 0.300, bri, blo, 2, 8.40, 2, CF(164, 25.2000008, -81, 0, 0, 1, 0, 1, 0, -1, 0, 0), smo, wel, smo, smo, smo, wel)
- createPart(PA, WS, 38, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 1, 3.60, 1, CF(129.5, 2.60000086, -43.4999847, -1, 0, 0, 0, -1, 0, 0, 0, 1), smo, wel, smo, smo, smo, wel)
- createPart(PA, WS, 119, Pla, 0, 0, 0.5, "Ball", t, t, 0.300, sym, bal, 7, 7, 7, CF(129.5, 7.90000105, -43.4999847, -1, 0, 0, 0, -1, 0, 0, 0, 1), smo, smo, smo, smo, smo, smo)
- createPart(PA, WS, 38, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 1, 3.60, 1, CF(166.5, 23, -71.5, -1, 0, 0, 0, -1, 0, 0, 0, 1), smo, wel, smo, smo, smo, wel)
- createPart(PA, WS, 119, Pla, 0, 0, 0.5, "Ball", t, t, 0.300, sym, bal, 7, 7, 7, CF(166.5, 28.2999992, -71.5, -1, 0, 0, 0, -1, 0, 0, 0, 1), smo, smo, smo, smo, smo, smo)
- createPart(PA, WS, 38, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 1, 3.60, 1, CF(43.4999924, 2.60000086, -83.4999847, -1, 0, 0, 0, -1, 0, 0, 0, 1), smo, wel, smo, smo, smo, wel)
- createPart(PA, WS, 119, Pla, 0, 0, 0.5, "Ball", t, t, 0.300, sym, bal, 7, 7, 7, CF(43.4999924, 7.90000105, -83.4999847, -1, 0, 0, 0, -1, 0, 0, 0, 1), smo, smo, smo, smo, smo, smo)
- createPart(PA, WS, 1, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, sym, blo, 16, 8, 1, CF(171, 36.400032, 91.5000153, 1, 0, 3.42285418e-008, 0, 1, 0, -3.42285418e-008, 0, 1), smo, inl, smo, smo, smo, stu)
- createDecal(DE, Part, "http://www.roblox.com/asset/?id=1008743", Enum.NormalId.Front)
- createPart(PA, WS, 1, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 1, 12, 1, CF(179.5, 34.400032, 91.5000153, 1, 0, 3.42285418e-008, 0, 1, 0, -3.42285418e-008, 0, 1), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 1, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 18, 1.20, 1, CF(171, 41.0000305, 91.5000153, 1, 0, 3.42285418e-008, 0, 1, 0, -3.42285418e-008, 0, 1), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 1, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 16, 1.20, 1, CF(171, 31.8000317, 91.5000153, 1, 0, 3.42285418e-008, 0, 1, 0, -3.42285418e-008, 0, 1), smo, inl, smo, wel, wel, stu)
- createPart(PA, WS, 1, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 1, 12, 1, CF(162.5, 34.400032, 91.5000153, 1, 0, 3.42285418e-008, 0, 1, 0, -3.42285418e-008, 0, 1), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 1, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, sym, blo, 16, 8, 1, CF(54.4999924, 8.80000114, -102.999985, 0, 0, 1, 0, 1, 0, -1, 0, 0), smo, inl, smo, smo, smo, stu)
- createDecal(DE, Part, "http://www.roblox.com/asset/?id=1008744", Enum.NormalId.Front)
- createPart(PA, WS, 1, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 1, 12, 1, CF(54.4999924, 6.80000114, -111.499985, 0, 0, 1, 0, 1, 0, -1, 0, 0), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 1, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 18, 1.20, 1, CF(54.4999924, 13.4000015, -102.999985, 0, 0, 1, 0, 1, 0, -1, 0, 0), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 1, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 16, 1.20, 1, CF(54.4999924, 4.20000076, -102.999985, 0, 0, 1, 0, 1, 0, -1, 0, 0), smo, inl, smo, wel, wel, stu)
- createPart(PA, WS, 1, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 1, 12, 1, CF(54.4999924, 6.80000067, -94.4999847, 0, 0, 1, 0, 1, 0, -1, 0, 0), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 1, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, sym, blo, 16, 8, 1, CF(34, 32.7999992, 112.500015, 1, 0, 0, 0, 1, 0, 0, 0, 1), smo, inl, smo, smo, smo, stu)
- createDecal(DE, Part, "http://www.roblox.com/asset/?id=1008745", Enum.NormalId.Front)
- createPart(PA, WS, 1, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 1, 12, 1, CF(42.5, 30.7999992, 112.500015, 1, 0, 0, 0, 1, 0, 0, 0, 1), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 1, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 18, 1.20, 1, CF(34, 37.3999977, 112.500015, 1, 0, 0, 0, 1, 0, 0, 0, 1), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 1, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 16, 1.20, 1, CF(34, 28.1999989, 112.500015, 1, 0, 0, 0, 1, 0, 0, 0, 1), smo, inl, smo, wel, wel, stu)
- createPart(PA, WS, 1, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 1, 12, 1, CF(25.5, 30.7999992, 112.500015, 1, 0, 0, 0, 1, 0, 0, 0, 1), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 1, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, sym, blo, 16, 8, 1, CF(-127, 22, 39.5000153, 1, 0, 0, 0, 1, 0, 0, 0, 1), smo, inl, smo, smo, smo, stu)
- createDecal(DE, Part, "http://www.roblox.com/asset/?id=1008748", Enum.NormalId.Front)
- createPart(PA, WS, 1, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 1, 12, 1, CF(-118.5, 20, 39.5000153, 1, 0, 0, 0, 1, 0, 0, 0, 1), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 1, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 18, 1.20, 1, CF(-127, 26.6000004, 39.5000153, 1, 0, 0, 0, 1, 0, 0, 0, 1), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 1, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 16, 1.20, 1, CF(-127, 17.3999996, 39.5000153, 1, 0, 0, 0, 1, 0, 0, 0, 1), smo, inl, smo, wel, wel, stu)
- createPart(PA, WS, 1, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 1, 12, 1, CF(-135.5, 20, 39.5000153, 1, 0, 0, 0, 1, 0, 0, 0, 1), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 24, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 2, 1.20, 2, CF(-86.0000076, 41.3999977, -94.9999847, 0, 0, -1, 0, 1, 0, 1, 0, 0), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 23, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, pla, blo, 2, 0.40, 1, CF(-85.5000076, 40.5999985, -94.9999847, 0, 0, 1, 0, 1, 0, -1, 0, 0), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 24, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 2, 1.20, 4, CF(-85.0000076, 38.6000023, -88.9999847, 1, 0, 0, 0, 1, 0, 0, 0, 1), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 24, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 2, 1.20, 4, CF(-86.0000076, 39.7999992, -88.9999847, 1, 0, 0, 0, 1, 0, 0, 0, 1), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 226, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, pla, blo, 1, 0.40, 13, CF(-91.5000076, 42.1999969, -95.4999847, 0, 0, -1, 0, 1, 0, 1, 0, 0), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 24, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 2, 1.20, 4, CF(-82.0000076, 35, -88.9999847, 1, 0, 0, 0, 1, 0, 0, 0, 1), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 24, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 2, 1.20, 4, CF(-80.0000076, 32.5999985, -88.9999847, 1, 0, 0, 0, 1, 0, 0, 0, 1), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 24, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 2, 1.20, 4, CF(-81.0000076, 33.7999992, -88.9999847, 1, 0, 0, 0, 1, 0, 0, 0, 1), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 26, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 2, 9.60, 2, CF(-86.0000076, 35.5999985, -94.9999847, 0, 0, -1, 0, 1, 0, 1, 0, 0), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 24, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 2, 1.20, 4, CF(-83.0000076, 36.2000008, -88.9999847, 1, 0, 0, 0, 1, 0, 0, 0, 1), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 23, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, pla, blo, 13, 0.40, 13, CF(-92.5000076, 40.5999985, -89.4999847, 1, 0, 0, 0, 1, 0, 0, 0, 1), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 24, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 2, 1.20, 4, CF(-79.0000076, 31.3999977, -88.9999847, 1, 0, 0, 0, 1, 0, 0, 0, 1), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 24, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 2, 1.20, 4, CF(-84.0000076, 37.4000015, -88.9999847, 1, 0, 0, 0, 1, 0, 0, 0, 1), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 45, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 1, 1.20, 1, CF(-86.5000076, 49.8000031, -82.4999847, 0, 0, -1, 0, 1, 0, 1, 0, 0), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 102, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 1, 1.20, 1, CF(-86.5000076, 47.4000015, -82.4999847, 0, 0, -1, 0, 1, 0, 1, 0, 0), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 37, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 1, 1.20, 1, CF(-86.5000076, 43.7999992, -82.4999847, 0, 0, -1, 0, 1, 0, 1, 0, 0), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 107, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 1, 1.20, 1, CF(-86.5000076, 46.2000008, -82.4999847, 0, 0, -1, 0, 1, 0, 1, 0, 0), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 1, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 1, 1.20, 1, CF(-86.5000076, 51.0000038, -82.4999847, 0, 0, -1, 0, 1, 0, 1, 0, 0), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 119, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 1, 1.20, 1, CF(-86.5000076, 42.5999985, -82.4999847, 0, 0, -1, 0, 1, 0, 1, 0, 0), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 28, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 1, 1.20, 1, CF(-86.5000076, 45, -82.4999847, 0, 0, -1, 0, 1, 0, 1, 0, 0), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 226, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, pla, blo, 1, 0.40, 13, CF(-80.5000076, 42.1999969, -83.4999847, 0, 0, -1, 0, 1, 0, 1, 0, 0), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 24, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 2, 1.20, 2, CF(-98.0000076, 41.3999977, -82.9999847, 0, 0, -1, 0, 1, 0, 1, 0, 0), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 226, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, pla, blo, 1, 0.40, 13, CF(-98.5000076, 42.1999969, -89.4999847, 1, 0, 0, 0, 1, 0, 0, 0, 1), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 11, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 1, 1.20, 1, CF(-86.5000076, 48.6000023, -82.4999847, 0, 0, -1, 0, 1, 0, 1, 0, 0), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 23, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, pla, blo, 2, 0.40, 1, CF(-74.0000076, 40.5999985, -83.4999847, 1, 0, 0, 0, 1, 0, 0, 0, 1), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 26, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 2, 9.60, 2, CF(-74.0000076, 25.6000004, -70.9999847, 1, 0, 0, 0, 1, 0, 0, 0, 1), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 102, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, pla, blo, 13, 0.40, 13, CF(-79.5000076, 30.5999985, -76.4999847, 0, 0, 1, 0, 1, 0, -1, 0, 0), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 26, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 2, 9.60, 2, CF(-74.0000076, 25.6000004, -82.9999847, 1, 0, 0, 0, 1, 0, 0, 0, 1), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 102, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, pla, blo, 13, 0.40, 13, CF(-79.5000076, 30.5999985, -89.4999847, 0, 0, 1, 0, 1, 0, -1, 0, 0), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 26, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 2, 9.60, 2, CF(-86.0000076, 25.6000004, -70.9999847, 1, 0, 0, 0, 1, 0, 0, 0, 1), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 26, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 2, 9.60, 2, CF(-86.0000076, 25.6000004, -82.9999847, 1, 0, 0, 0, 1, 0, 0, 0, 1), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 26, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 2, 9.60, 2, CF(-74.0000076, 25.6000004, -94.9999847, 1, 0, 0, 0, 1, 0, 0, 0, 1), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 102, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, pla, blo, 1, 0.40, 1, CF(-86.5000076, 30.5999985, -83.4999847, 0, 0, 1, 0, 1, 0, -1, 0, 0), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 26, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 2, 9.60, 2, CF(-86.0000076, 25.6000004, -94.9999847, 1, 0, 0, 0, 1, 0, 0, 0, 1), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 102, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, pla, blo, 2, 0.40, 1, CF(-86.5000076, 30.6000004, -94.9999847, 0, 0, 1, 0, 1, 0, -1, 0, 0), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 24, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 2, 1.20, 4, CF(-92.0000076, 27.3999996, -84.9999847, 0, 0, 1, 0, 1, 0, -1, 0, 0), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 24, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 2, 1.20, 4, CF(-92.0000076, 26.2000027, -85.9999847, 0, 0, 1, 0, 1, 0, -1, 0, 0), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 24, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 2, 1.20, 4, CF(-92.0000076, 29.8000011, -82.9999847, 0, 0, 1, 0, 1, 0, -1, 0, 0), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 24, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 2, 1.20, 4, CF(-92.0000076, 28.6000004, -83.9999847, 0, 0, 1, 0, 1, 0, -1, 0, 0), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 102, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, pla, blo, 13, 0.40, 13, CF(-92.5000076, 30.6000004, -76.4999847, 0, 0, 1, 0, 1, 0, -1, 0, 0), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 24, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 2, 1.20, 4, CF(-92.0000076, 21.3999996, -89.9999847, 0, 0, 1, 0, 1, 0, -1, 0, 0), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 24, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 2, 1.20, 4, CF(-92.0000076, 25.0000019, -86.9999847, 0, 0, 1, 0, 1, 0, -1, 0, 0), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 24, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 2, 1.20, 4, CF(-92.0000076, 22.6000004, -88.9999847, 0, 0, 1, 0, 1, 0, -1, 0, 0), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 24, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 2, 1.20, 4, CF(-92.0000076, 23.8000011, -87.9999847, 0, 0, 1, 0, 1, 0, -1, 0, 0), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 26, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 2, 9.60, 2, CF(-98.0000076, 25.6000004, -70.9999847, 1, 0, 0, 0, 1, 0, 0, 0, 1), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 26, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 2, 9.60, 2, CF(-98.0000076, 25.6000004, -82.9999847, 1, 0, 0, 0, 1, 0, 0, 0, 1), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 102, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, pla, blo, 2, 0.40, 1, CF(-98.0000076, 30.5999985, -83.4999847, -1, 0, 0, 0, 1, 0, 0, 0, -1), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 26, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 2, 9.60, 2, CF(-98.0000076, 25.6000004, -94.9999847, 1, 0, 0, 0, 1, 0, 0, 0, 1), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 102, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, pla, blo, 2, 0.40, 2, CF(-98.0000076, 30.5999985, -94.9999847, 0, 0, 1, 0, 1, 0, -1, 0, 0), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 24, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 2, 1.20, 2, CF(-98.0000076, 41.3999977, -94.9999847, 0, 0, -1, 0, 1, 0, 1, 0, 0), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 24, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 2, 1.20, 2, CF(-86.0000076, 41.3999977, -82.9999847, 0, 0, -1, 0, 1, 0, 1, 0, 0), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 24, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 2, 1.20, 2, CF(-74.0000076, 41.3999977, -82.9999847, 0, 0, -1, 0, 1, 0, 1, 0, 0), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 23, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, pla, blo, 1, 0.40, 1, CF(-85.5000076, 40.5999985, -83.4999847, 1, 0, 0, 0, 1, 0, 0, 0, 1), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 26, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 2, 9.60, 2, CF(-86.0000076, 35.5999985, -82.9999847, 0, 0, -1, 0, 1, 0, 1, 0, 0), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 26, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 2, 9.60, 2, CF(-74.0000076, 35.5999985, -82.9999847, 0, 0, -1, 0, 1, 0, 1, 0, 0), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 26, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 2, 9.60, 2, CF(-98.0000076, 35.5999985, -94.9999847, 0, 0, -1, 0, 1, 0, 1, 0, 0), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 226, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, pla, blo, 1, 0.40, 12, CF(-98.5000076, 42.1999969, -76.9999847, 1, 0, 0, 0, 1, 0, 0, 0, 1), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 23, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, pla, blo, 13, 0.40, 13, CF(-92.5000076, 40.5999985, -76.4999847, 1, 0, 0, 0, 1, 0, 0, 0, 1), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 26, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 2, 9.60, 2, CF(-98.0000076, 35.5999985, -82.9999847, 0, 0, -1, 0, 1, 0, 1, 0, 0), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 23, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, pla, blo, 13, 0.40, 13, CF(-79.5000076, 40.5999985, -76.4999847, 1, 0, 0, 0, 1, 0, 0, 0, 1), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 226, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, pla, blo, 1, 0.40, 13, CF(-73.5000076, 42.1999969, -77.4999847, 1, 0, 0, 0, 1, 0, 0, 0, 1), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 26, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 2, 9.60, 2, CF(-74.0000076, 15.6000004, -94.9999847, 0, 0, 1, 0, 1, 0, -1, 0, 0), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 11, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, pla, blo, 13, 0.40, 13, CF(-79.5000076, 20.6000004, -89.4999847, -1, 0, 0, 0, 1, 0, 0, 0, -1), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 26, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 2, 9.60, 2, CF(-86.0000076, 15.6000004, -94.9999847, 0, 0, 1, 0, 1, 0, -1, 0, 0), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 11, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, pla, blo, 13, 0.40, 13, CF(-92.5000076, 20.6000004, -89.4999847, -1, 0, 0, 0, 1, 0, 0, 0, -1), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 26, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 2, 9.60, 2, CF(-74.0000076, 15.6000004, -82.9999847, 0, 0, 1, 0, 1, 0, -1, 0, 0), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 26, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 2, 9.60, 2, CF(-86.0000076, 15.6000004, -82.9999847, 0, 0, 1, 0, 1, 0, -1, 0, 0), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 26, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 2, 9.60, 2, CF(-98.0000076, 15.6000004, -94.9999847, 0, 0, 1, 0, 1, 0, -1, 0, 0), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 11, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, pla, blo, 1, 0.40, 1, CF(-86.5000076, 20.6000004, -82.4999847, -1, 0, 0, 0, 1, 0, 0, 0, -1), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 26, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 2, 9.60, 2, CF(-98.0000076, 15.6000004, -82.9999847, 0, 0, 1, 0, 1, 0, -1, 0, 0), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 11, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, pla, blo, 2, 0.40, 1, CF(-98.0000076, 20.6000004, -82.4999847, -1, 0, 0, 0, 1, 0, 0, 0, -1), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 24, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 2, 1.20, 4, CF(-88.0000076, 17.3999996, -76.9999847, -1, 0, 0, 0, 1, 0, 0, 0, -1), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 24, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 2, 1.20, 4, CF(-89.0000076, 16.2000008, -76.9999847, -1, 0, 0, 0, 1, 0, 0, 0, -1), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 24, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 2, 1.20, 4, CF(-86.0000076, 19.8000011, -76.9999847, -1, 0, 0, 0, 1, 0, 0, 0, -1), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 24, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 2, 1.20, 4, CF(-87.0000076, 18.6000004, -76.9999847, -1, 0, 0, 0, 1, 0, 0, 0, -1), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 11, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, pla, blo, 13, 0.40, 13, CF(-79.5000076, 20.6000004, -76.4999847, -1, 0, 0, 0, 1, 0, 0, 0, -1), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 24, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 2, 1.20, 4, CF(-93.0000076, 11.4000006, -76.9999847, -1, 0, 0, 0, 1, 0, 0, 0, -1), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 24, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 2, 1.20, 4, CF(-90.0000076, 15, -76.9999847, -1, 0, 0, 0, 1, 0, 0, 0, -1), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 24, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 2, 1.20, 4, CF(-92.0000076, 12.6000004, -76.9999847, -1, 0, 0, 0, 1, 0, 0, 0, -1), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 24, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 2, 1.20, 4, CF(-91.0000076, 13.8000002, -76.9999847, -1, 0, 0, 0, 1, 0, 0, 0, -1), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 26, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 2, 9.60, 2, CF(-74.0000076, 15.6000004, -70.9999847, 0, 0, 1, 0, 1, 0, -1, 0, 0), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 26, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 2, 9.60, 2, CF(-86.0000076, 15.6000004, -70.9999847, 0, 0, 1, 0, 1, 0, -1, 0, 0), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 11, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, pla, blo, 2, 0.40, 1, CF(-86.5000076, 20.6000004, -70.9999847, 0, 0, -1, 0, 1, 0, 1, 0, 0), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 26, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 2, 9.60, 2, CF(-98.0000076, 15.6000004, -70.9999847, 0, 0, 1, 0, 1, 0, -1, 0, 0), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 11, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, pla, blo, 2, 0.40, 2, CF(-98.0000076, 20.6000004, -70.9999847, -1, 0, 0, 0, 1, 0, 0, 0, -1), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 24, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 2, 1.20, 2, CF(-98.0000076, 41.3999977, -70.9999847, 0, 0, -1, 0, 1, 0, 1, 0, 0), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 24, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 2, 1.20, 2, CF(-86.0000076, 41.3999977, -70.9999847, 0, 0, -1, 0, 1, 0, 1, 0, 0), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 226, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, pla, blo, 1, 0.40, 13, CF(-92.5000076, 42.1999969, -70.4999847, 0, 0, -1, 0, 1, 0, 1, 0, 0), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 26, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 2, 9.60, 2, CF(-98.0000076, 5.60000086, -94.9999847, -1, 0, 0, 0, 1, 0, 0, 0, -1), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 45, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, pla, blo, 13, 0.40, 13, CF(-92.5000076, 10.6000004, -89.4999847, 0, 0, -1, 0, 1, 0, 1, 0, 0), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 26, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 2, 9.60, 2, CF(-98.0000076, 5.60000086, -82.9999847, -1, 0, 0, 0, 1, 0, 0, 0, -1), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 45, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, pla, blo, 13, 0.40, 13, CF(-92.5000076, 10.6000004, -76.4999847, 0, 0, -1, 0, 1, 0, 1, 0, 0), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 26, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 2, 9.60, 2, CF(-86.0000076, 5.60000086, -94.9999847, -1, 0, 0, 0, 1, 0, 0, 0, -1), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 26, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 2, 9.60, 2, CF(-86.0000076, 5.60000086, -82.9999847, -1, 0, 0, 0, 1, 0, 0, 0, -1), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 26, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 2, 9.60, 2, CF(-98.0000076, 5.60000086, -70.9999847, -1, 0, 0, 0, 1, 0, 0, 0, -1), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 45, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, pla, blo, 1, 0.40, 1, CF(-85.5000076, 10.6000004, -82.4999847, 0, 0, -1, 0, 1, 0, 1, 0, 0), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 26, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 2, 9.60, 2, CF(-86.0000076, 5.60000086, -70.9999847, -1, 0, 0, 0, 1, 0, 0, 0, -1), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 45, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, pla, blo, 2, 0.40, 1, CF(-85.5000076, 10.6000004, -70.9999847, 0, 0, -1, 0, 1, 0, 1, 0, 0), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 24, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 2, 1.20, 4, CF(-80.0000076, 7.40000057, -80.9999847, 0, 0, -1, 0, 1, 0, 1, 0, 0), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 24, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 2, 1.20, 4, CF(-80.0000076, 6.20000076, -79.9999847, 0, 0, -1, 0, 1, 0, 1, 0, 0), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 24, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 2, 1.20, 4, CF(-80.0000076, 9.80000019, -82.9999847, 0, 0, -1, 0, 1, 0, 1, 0, 0), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 24, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 2, 1.20, 4, CF(-80.0000076, 8.60000038, -81.9999847, 0, 0, -1, 0, 1, 0, 1, 0, 0), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 45, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, pla, blo, 13, 0.40, 13, CF(-79.5000076, 10.6000004, -89.4999847, 0, 0, -1, 0, 1, 0, 1, 0, 0), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 24, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 2, 1.20, 4, CF(-80.0000076, 1.40000081, -75.9999847, 0, 0, -1, 0, 1, 0, 1, 0, 0), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 24, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 2, 1.20, 4, CF(-80.0000076, 5.00000095, -78.9999847, 0, 0, -1, 0, 1, 0, 1, 0, 0), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 24, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 2, 1.20, 4, CF(-80.0000076, 2.60000086, -76.9999847, 0, 0, -1, 0, 1, 0, 1, 0, 0), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 24, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 2, 1.20, 4, CF(-80.0000076, 3.80000091, -77.9999847, 0, 0, -1, 0, 1, 0, 1, 0, 0), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 26, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 2, 9.60, 2, CF(-74.0000076, 5.60000086, -94.9999847, -1, 0, 0, 0, 1, 0, 0, 0, -1), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 26, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 2, 9.60, 2, CF(-74.0000076, 5.60000086, -82.9999847, -1, 0, 0, 0, 1, 0, 0, 0, -1), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 45, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, pla, blo, 2, 0.40, 1, CF(-74.0000076, 10.6000004, -82.4999847, 1, 0, 0, 0, 1, 0, 0, 0, 1), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 26, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 2, 9.60, 2, CF(-74.0000076, 5.60000086, -70.9999847, -1, 0, 0, 0, 1, 0, 0, 0, -1), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 45, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, pla, blo, 2, 0.40, 2, CF(-74.0000076, 10.6000004, -70.9999847, 0, 0, -1, 0, 1, 0, 1, 0, 0), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 26, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 2, 9.60, 2, CF(-98.0000076, 35.5999985, -70.9999847, 0, 0, -1, 0, 1, 0, 1, 0, 0), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 24, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 2, 1.20, 2, CF(-74.0000076, 41.3999977, -70.9999847, 0, 0, -1, 0, 1, 0, 1, 0, 0), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 26, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 2, 9.60, 2, CF(-86.0000076, 35.5999985, -70.9999847, 0, 0, -1, 0, 1, 0, 1, 0, 0), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 26, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 2, 9.60, 2, CF(-74.0000076, 35.5999985, -70.9999847, 0, 0, -1, 0, 1, 0, 1, 0, 0), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 226, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, pla, blo, 1, 0.40, 13, CF(-79.5000076, 42.1999969, -70.4999847, 0, 0, -1, 0, 1, 0, 1, 0, 0), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 106, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, pla, blo, 1, 0.80, 4, CF(-129, 5.60000086, -71.4999847, 0, 0, -1, 0, 1, 0, 1, 0, 0), wel, inl, wel, wel, wel, stu)
- createPart(PA, WS, 106, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, pla, blo, 2, 0.40, 4, CF(-129, 5.00000095, -70.9999847, 0, 0, -1, 0, 1, 0, 1, 0, 0), wel, inl, wel, wel, wel, stu)
- createPart(PA, WS, 106, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, pla, blo, 2, 0.80, 2, CF(-142, 5.60000086, -68.9999847, 0, 0, -1, 0, 1, 0, 1, 0, 0), wel, inl, wel, wel, wel, stu)
- createPart(PA, WS, 106, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, pla, blo, 2, 0.80, 2, CF(-122, 5.60000086, -64.9999847, 0, 0, -1, 0, 1, 0, 1, 0, 0), wel, inl, wel, wel, wel, stu)
- createPart(PA, WS, 106, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, pla, blo, 1, 0.80, 12, CF(-121.5, 5.60000086, -57.9999847, 1, 0, 0, 0, 1, 0, 0, 0, 1), wel, inl, wel, wel, wel, stu)
- createPart(PA, WS, 26, Pla, 0, 0, 0.5, "Bouncer", t, t, 0.300, pla, blo, 10, 0.40, 1, CF(-134, 5.40000105, -70.4999847, -1, 0, 0, 0, 1, 0, 0, 0, -1), wel, inl, wel, wel, wel, smo)
- createPart(PA, WS, 26, Pla, 0, 0, 0.5, "Bouncer", t, t, 0.300, pla, blo, 10, 0.40, 1, CF(-122.5, 5.40000105, -58.9999847, 0, 0, 1, 0, 1, 0, -1, 0, 0), wel, inl, wel, wel, wel, smo)
- createPart(PA, WS, 106, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, pla, blo, 2, 0.80, 2, CF(-126, 5.60000086, -68.9999847, 0, 0, -1, 0, 1, 0, 1, 0, 0), wel, inl, wel, wel, wel, stu)
- createPart(PA, WS, 106, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, pla, blo, 2, 0.40, 6, CF(-121, 5.00000095, -58.9999847, -1, 0, 0, 0, 1, 0, 0, 0, -1), wel, inl, wel, wel, wel, stu)
- createPart(PA, WS, 106, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, pla, blo, 1, 0.80, 6, CF(-120.5, 5.60000086, -58.9999847, 1, 0, 0, 0, 1, 0, 0, 0, 1), wel, inl, wel, wel, wel, stu)
- createPart(PA, WS, 106, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, pla, blo, 2, 0.40, 4, CF(-124.000008, 5.00000095, -65.9999847, -1, 0, 0, 0, 1, 0, 0, 0, -1), wel, inl, wel, wel, wel, stu)
- createPart(PA, WS, 26, Pla, 0, 0, 0.5, "Bouncer", t, t, 0.300, pla, blo, 16, 0.40, 16, CF(-134, 5.40000105, -58.9999847, -1, 0, 0, 0, 1, 0, 0, 0, -1), wel, inl, wel, wel, wel, smo)
- createPart(PA, WS, 194, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, sym, cyl, 2, 2, 2, CF(-125.000008, 3.80000067, -67.9999847, 0, 1, 0, 1, 0, 0, 0, 0, -1), wel, wel, wel, wel, wel, wel)
- createPart(PA, WS, 26, Pla, 0, 0, 0.5, "Bouncer", t, t, 0.300, pla, blo, 18, 0.40, 1, CF(-134, 5.40000105, -67.4999847, -1, 0, 0, 0, 1, 0, 0, 0, -1), wel, inl, wel, wel, wel, smo)
- createPart(PA, WS, 26, Pla, 0, 0, 0.5, "Bouncer", t, t, 0.300, pla, blo, 14, 0.40, 2, CF(-124, 5.40000105, -58.9999847, 0, 0, 1, 0, 1, 0, -1, 0, 0), wel, inl, wel, wel, wel, smo)
- createPart(PA, WS, 106, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, pla, blo, 2, 0.40, 4, CF(-122, 5.00000095, -53.9999847, -1, 0, 0, 0, 1, 0, 0, 0, -1), wel, inl, wel, wel, wel, stu)
- createPart(PA, WS, 26, Pla, 0, 0, 0.5, "Bouncer", t, t, 0.300, pla, blo, 14, 0.40, 2, CF(-134, 5.40000105, -68.9999847, -1, 0, 0, 0, 1, 0, 0, 0, -1), wel, inl, wel, wel, wel, smo)
- createPart(PA, WS, 106, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, pla, blo, 2, 0.40, 4, CF(-122.000008, 5.00000095, -63.9999847, -1, 0, 0, 0, 1, 0, 0, 0, -1), wel, inl, wel, wel, wel, stu)
- createPart(PA, WS, 106, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, pla, blo, 2, 0.40, 6, CF(-134, 5.00000095, -71.9999847, 0, 0, -1, 0, 1, 0, 1, 0, 0), wel, inl, wel, wel, wel, stu)
- createPart(PA, WS, 106, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, pla, blo, 2, 0.40, 4, CF(-139, 5.00000095, -70.9999847, 0, 0, -1, 0, 1, 0, 1, 0, 0), wel, inl, wel, wel, wel, stu)
- createPart(PA, WS, 106, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, pla, blo, 2, 0.80, 2, CF(-124, 5.60000086, -66.9999847, 0, 0, -1, 0, 1, 0, 1, 0, 0), wel, inl, wel, wel, wel, stu)
- createPart(PA, WS, 106, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, pla, blo, 2, 0.40, 4, CF(-141, 5.00000095, -68.9999847, 0, 0, -1, 0, 1, 0, 1, 0, 0), wel, inl, wel, wel, wel, stu)
- createPart(PA, WS, 106, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, pla, blo, 2, 0.80, 2, CF(-140, 5.60000086, -70.9999847, 0, 0, -1, 0, 1, 0, 1, 0, 0), wel, inl, wel, wel, wel, stu)
- createPart(PA, WS, 106, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, pla, blo, 1, 0.80, 2, CF(-138, 5.60000086, -71.4999847, 0, 0, -1, 0, 1, 0, 1, 0, 0), wel, inl, wel, wel, wel, stu)
- createPart(PA, WS, 26, Pla, 0, 0, 0.5, "Bouncer", t, t, 0.300, pla, blo, 16, 0.40, 1, CF(-125.5, 5.40000105, -58.9999847, 0, 0, 1, 0, 1, 0, -1, 0, 0), wel, inl, wel, wel, wel, smo)
- createPart(PA, WS, 106, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, pla, blo, 1, 0.80, 2, CF(-128, 5.60000086, -70.4999847, 0, 0, -1, 0, 1, 0, 1, 0, 0), wel, inl, wel, wel, wel, stu)
- createPart(PA, WS, 194, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, sym, cyl, 2, 2, 2, CF(-125.000008, 1.80000079, -67.9999847, 0, 1, 0, 1, 0, 0, 0, 0, -1), wel, wel, wel, wel, wel, wel)
- createPart(PA, WS, 26, Pla, 0, 0, 0.5, "Bouncer", t, t, 0.300, pla, blo, 18, 0.40, 1, CF(-134, 5.40000105, -50.4999847, 1, 0, 0, 0, 1, 0, 0, 0, 1), wel, inl, wel, wel, wel, smo)
- createPart(PA, WS, 106, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, pla, blo, 2, 0.40, 4, CF(-127.000008, 5.00000095, -68.9999847, 0, 0, -1, 0, 1, 0, 1, 0, 0), wel, inl, wel, wel, wel, stu)
- createPart(PA, WS, 106, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, pla, blo, 2, 0.80, 6, CF(-134, 5.60000086, -71.9999847, 0, 0, -1, 0, 1, 0, 1, 0, 0), wel, inl, wel, wel, wel, stu)
- createPart(PA, WS, 106, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, pla, blo, 2, 0.80, 2, CF(-144, 5.60000086, -66.9999847, 0, 0, -1, 0, 1, 0, 1, 0, 0), wel, inl, wel, wel, wel, stu)
- createPart(PA, WS, 194, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, sym, cyl, 2, 2, 2, CF(-143, 3.80000067, -67.9999847, 0, 0, -1, 1, 0, 0, 0, -1, 0), wel, wel, wel, wel, wel, wel)
- createPart(PA, WS, 106, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, pla, blo, 2, 0.40, 6, CF(-134, 5.00000095, -45.9999847, 0, 0, 1, 0, 1, 0, -1, 0, 0), wel, inl, wel, wel, wel, stu)
- createPart(PA, WS, 106, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, pla, blo, 1, 0.80, 6, CF(-134, 5.60000086, -45.4999847, 0, 0, 1, 0, 1, 0, -1, 0, 0), wel, inl, wel, wel, wel, stu)
- createPart(PA, WS, 106, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, pla, blo, 2, 0.80, 2, CF(-124, 5.60000086, -50.9999847, 0, 0, -1, 0, 1, 0, 1, 0, 0), wel, inl, wel, wel, wel, stu)
- createPart(PA, WS, 106, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, pla, blo, 2, 0.80, 2, CF(-126, 5.60000086, -48.9999847, 0, 0, -1, 0, 1, 0, 1, 0, 0), wel, inl, wel, wel, wel, stu)
- createPart(PA, WS, 194, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, sym, cyl, 2, 2, 2, CF(-143, 1.80000079, -67.9999847, 0, 0, -1, 1, 0, 0, 0, -1, 0), wel, wel, wel, wel, wel, wel)
- createPart(PA, WS, 106, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, pla, blo, 1, 0.80, 10, CF(-134, 5.60000086, -46.4999847, 0, 0, 1, 0, 1, 0, -1, 0, 0), wel, inl, wel, wel, wel, stu)
- createPart(PA, WS, 106, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, pla, blo, 2, 0.40, 4, CF(-144, 5.00000095, -65.9999847, 1, 0, 0, 0, 1, 0, 0, 0, 1), wel, inl, wel, wel, wel, stu)
- createPart(PA, WS, 26, Pla, 0, 0, 0.5, "Bouncer", t, t, 0.300, pla, blo, 14, 0.40, 2, CF(-144, 5.40000105, -58.9999847, 0, 0, -1, 0, 1, 0, 1, 0, 0), wel, inl, wel, wel, wel, smo)
- createPart(PA, WS, 106, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, pla, blo, 2, 0.80, 2, CF(-146, 5.60000086, -64.9999847, 0, 0, -1, 0, 1, 0, 1, 0, 0), wel, inl, wel, wel, wel, stu)
- createPart(PA, WS, 106, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, pla, blo, 2, 0.40, 4, CF(-127, 5.00000095, -48.9999847, 0, 0, 1, 0, 1, 0, -1, 0, 0), wel, inl, wel, wel, wel, stu)
- createPart(PA, WS, 106, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, pla, blo, 2, 0.80, 2, CF(-140, 5.60000086, -46.9999847, 0, 0, -1, 0, 1, 0, 1, 0, 0), wel, inl, wel, wel, wel, stu)
- createPart(PA, WS, 106, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, pla, blo, 2, 0.40, 4, CF(-139, 5.00000095, -46.9999847, 0, 0, 1, 0, 1, 0, -1, 0, 0), wel, inl, wel, wel, wel, stu)
- createPart(PA, WS, 106, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, pla, blo, 2, 0.40, 4, CF(-146, 5.00000095, -63.9999847, 1, 0, 0, 0, 1, 0, 0, 0, 1), wel, inl, wel, wel, wel, stu)
- createPart(PA, WS, 26, Pla, 0, 0, 0.5, "Bouncer", t, t, 0.300, pla, blo, 14, 0.40, 2, CF(-134, 5.40000105, -48.9999847, 1, 0, 0, 0, 1, 0, 0, 0, 1), wel, inl, wel, wel, wel, smo)
- createPart(PA, WS, 106, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, pla, blo, 2, 0.40, 4, CF(-124, 5.00000095, -51.9999847, -1, 0, 0, 0, 1, 0, 0, 0, -1), wel, inl, wel, wel, wel, stu)
- createPart(PA, WS, 106, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, pla, blo, 2, 0.40, 4, CF(-129, 5.00000095, -46.9999847, 0, 0, 1, 0, 1, 0, -1, 0, 0), wel, inl, wel, wel, wel, stu)
- createPart(PA, WS, 26, Pla, 0, 0, 0.5, "Bouncer", t, t, 0.300, pla, blo, 16, 0.40, 1, CF(-142.5, 5.40000105, -58.9999847, 0, 0, -1, 0, 1, 0, 1, 0, 0), wel, inl, wel, wel, wel, smo)
- createPart(PA, WS, 26, Pla, 0, 0, 0.5, "Bouncer", t, t, 0.300, pla, blo, 10, 0.40, 1, CF(-134, 5.40000105, -47.4999847, 1, 0, 0, 0, 1, 0, 0, 0, 1), wel, inl, wel, wel, wel, smo)
- createPart(PA, WS, 106, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, pla, blo, 1, 0.80, 2, CF(-122.5, 5.60000086, -52.9999847, 1, 0, 0, 0, 1, 0, 0, 0, 1), wel, inl, wel, wel, wel, stu)
- createPart(PA, WS, 106, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, pla, blo, 2, 0.80, 2, CF(-128, 5.60000086, -46.9999847, 0, 0, -1, 0, 1, 0, 1, 0, 0), wel, inl, wel, wel, wel, stu)
- createPart(PA, WS, 194, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, sym, cyl, 2, 2, 2, CF(-125, 3.80000091, -49.9999847, 0, -1, 0, 1, 0, 0, 0, 0, 1), wel, wel, wel, wel, wel, wel)
- createPart(PA, WS, 194, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, sym, cyl, 2, 2, 2, CF(-125.000008, 1.80000079, -49.9999847, 0, -1, 0, 1, 0, 0, 0, 0, 1), wel, wel, wel, wel, wel, wel)
- createPart(PA, WS, 106, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, pla, blo, 2, 0.40, 4, CF(-146, 5.00000095, -53.9999847, 1, 0, 0, 0, 1, 0, 0, 0, 1), wel, inl, wel, wel, wel, stu)
- createPart(PA, WS, 106, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, pla, blo, 2, 0.80, 2, CF(-142, 5.60000086, -48.9999847, 0, 0, -1, 0, 1, 0, 1, 0, 0), wel, inl, wel, wel, wel, stu)
- createPart(PA, WS, 106, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, pla, blo, 2, 0.80, 2, CF(-144, 5.60000086, -50.9999847, 0, 0, -1, 0, 1, 0, 1, 0, 0), wel, inl, wel, wel, wel, stu)
- createPart(PA, WS, 194, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, sym, cyl, 2, 2, 2, CF(-143, 3.80000067, -49.9999847, 0, -1, 0, 1, 0, 0, 0, 0, 1), wel, wel, wel, wel, wel, wel)
- createPart(PA, WS, 106, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, pla, blo, 2, 0.40, 4, CF(-144, 5.00000095, -51.9999847, 1, 0, 0, 0, 1, 0, 0, 0, 1), wel, inl, wel, wel, wel, stu)
- createPart(PA, WS, 106, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, pla, blo, 2, 0.40, 6, CF(-147, 5.00000095, -58.9999847, 1, 0, 0, 0, 1, 0, 0, 0, 1), wel, inl, wel, wel, wel, stu)
- createPart(PA, WS, 26, Pla, 0, 0, 0.5, "Bouncer", t, t, 0.300, pla, blo, 10, 0.40, 1, CF(-145.5, 5.40000105, -58.9999847, 0, 0, -1, 0, 1, 0, 1, 0, 0), wel, inl, wel, wel, wel, smo)
- createPart(PA, WS, 106, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, pla, blo, 1, 0.80, 6, CF(-147.5, 5.60000086, -58.9999847, -1, 0, 0, 0, 1, 0, 0, 0, -1), wel, inl, wel, wel, wel, stu)
- createPart(PA, WS, 194, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, sym, cyl, 2, 2, 2, CF(-143, 1.80000079, -49.9999847, 0, -1, 0, 1, 0, 0, 0, 0, 1), wel, wel, wel, wel, wel, wel)
- createPart(PA, WS, 106, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, pla, blo, 2, 0.40, 4, CF(-141, 5.00000095, -48.9999847, 0, 0, 1, 0, 1, 0, -1, 0, 0), wel, inl, wel, wel, wel, stu)
- createPart(PA, WS, 106, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, pla, blo, 2, 0.80, 2, CF(-146, 5.60000086, -52.9999847, 0, 0, -1, 0, 1, 0, 1, 0, 0), wel, inl, wel, wel, wel, stu)
- createPart(PA, WS, 106, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, pla, blo, 1, 0.80, 10, CF(-146.5, 5.60000086, -58.9999847, -1, 0, 0, 0, 1, 0, 0, 0, -1), wel, inl, wel, wel, wel, stu)
- createPart(PA, WS, 5, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 27, 16.8, 36, CF(28.4999847, 9.20000076, -179.999985, -1, 0, 0, 0, 1, 0, 0, 0, -1), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 5, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 25, 16.8, 36, CF(86.4999924, 9.20000076, -179.999985, -1, 0, 0, 0, 1, 0, 0, 0, -1), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 5, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 13, 19.2, 18, CF(92.4999924, 10.4000006, -152.999985, -1, 0, 0, 0, 1, 0, 0, 0, -1), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 5, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 24, 21.6, 22, CF(86.9999924, 11.6000004, -132.999985, -1, 0, 0, 0, 1, 0, 0, 0, -1), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 37, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 99, 28.8, 100, CF(148.5, 15.2000008, -147.499985, -1, 0, 0, 0, 1, 0, 0, 0, -1), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 5, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 28, 2.40, 38, CF(49.9999924, 2, -50, -1, 0, 0, 0, 1, 0, 0, 0, -1), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 5, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 43, 13.2, 45, CF(77.4999924, 7.39999962, -91.5, -1, 0, 0, 0, 1, 0, 0, 0, -1), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 153, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 34, 4.80, 35, CF(80.9999924, 3.20000076, -51.5, -1, 0, 0, 0, 1, 0, 0, 0, -1), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 153, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 27, 3.60, 17, CF(84.4999924, 7.39999962, -60.5, -1, 0, 0, 0, 1, 0, 0, 0, -1), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 5, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 19, 1.20, 16, CF(86.4999924, 6.19999981, -44, -1, 0, 0, 0, 1, 0, 0, 0, -1), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 153, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 19, 2.40, 15, CF(88.4999924, 10.3999996, -61.5, -1, 0, 0, 0, 1, 0, 0, 0, -1), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 5, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 20, 2.40, 35, CF(88.9999924, 15.2000008, -88.5, -1, 0, 0, 0, 1, 0, 0, 0, -1), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 5, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 8, 2.40, 12, CF(94.9999924, 17.6000023, -87, -1, 0, 0, 0, 1, 0, 0, 0, -1), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 5, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 99, 20.4, 45, CF(148.5, 11, -75, -1, 0, 0, 0, 1, 0, 0, 0, -1), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 153, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 58, 13.2, 24, CF(166, 7.39999962, -40, -1, 0, 0, 0, 1, 0, 0, 0, -1), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 199, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 23, 7.20, 4, CF(120.499992, 24.8000031, -95.4999847, -1, 0, 0, 0, 1, 0, 0, 0, -1), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 199, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 9, 13.2, 4, CF(151.5, 27.8000031, -95.4999847, -1, 0, 0, 0, 1, 0, 0, 0, -1), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 119, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 9, 13.2, 2, CF(122.499992, 36.2000008, -101.499985, -1, 0, 0, 0, 1, 0, 0, 0, -1), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 37, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 19, 28.8, 50, CF(122.499992, 44, -127.499985, -1, 0, 0, 0, 1, 0, 0, 0, -1), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 37, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 18, 28.8, 34, CF(122.999992, 44, -180.499985, -1, 0, 0, 0, 1, 0, 0, 0, -1), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 28, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 48, 28.8, 18, CF(156, 44, -188.499985, -1, 0, 0, 0, 1, 0, 0, 0, -1), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 28, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 15, 26.4, 7, CF(152.5, 42.7999992, -100.999985, -1, 0, 0, 0, 1, 0, 0, 0, -1), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 28, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 24, 24, 7, CF(168, 33.2000008, -93.9999847, -1, 0, 0, 0, 1, 0, 0, 0, -1), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 28, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 29, 3.60, 6, CF(173.5, 47, -94.4999847, -1, 0, 0, 0, 1, 0, 0, 0, -1), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 28, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 10, 25.2, 7, CF(193, 33.7999992, -93.9999847, -1, 0, 0, 0, 1, 0, 0, 0, -1), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 28, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 6, 7.20, 3, CF(191, 50, -95.9999847, -1, 0, 0, 0, 1, 0, 0, 0, -1), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 28, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 28, 7.20, 3, CF(174, 52.4000015, -95.9999847, -1, 0, 0, 0, 1, 0, 0, 0, -1), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 37, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 8, 24, 6, CF(194, 41.6000023, -100.499985, -1, 0, 0, 0, 1, 0, 0, 0, -1), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 28, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 18, 28.8, 94, CF(189, 44, -150.499985, -1, 0, 0, 0, 1, 0, 0, 0, -1), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 192, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 48, 1.20, 73, CF(156, 30.2000008, -142.999985, -1, 0, 0, 0, 1, 0, 0, 0, -1), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 194, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 21, 25.2, 26, CF(187.5, 71, -184.499985, -1, 0, 0, 0, 1, 0, 0, 0, -1), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 194, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 13, 15.6, 16, CF(170.5, 66.1999969, -189.499985, -1, 0, 0, 0, 1, 0, 0, 0, -1), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 194, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 14, 12, 16, CF(157, 64.3999939, -189.499985, -1, 0, 0, 0, 1, 0, 0, 0, -1), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 194, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 12, 8.40, 30, CF(144, 62.6000023, -182.499985, -1, 0, 0, 0, 1, 0, 0, 0, -1), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 194, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 3, 4.80, 11, CF(136.5, 60.7999992, -181.999985, -1, 0, 0, 0, 1, 0, 0, 0, -1), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 217, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 10, 2.40, 7, CF(181, 15.1999998, -48.5, 1, 0, 0, 0, 1, 0, 0, 0, 1), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 217, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 10, 2.40, 4, CF(181, 17.6000023, -50, 1, 0, 0, 0, 1, 0, 0, 0, 1), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 192, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 48, 13.2, 5, CF(156, 45.7999992, -176.999985, -1, 0, 0, 0, 1, 0, 0, 0, -1), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 28, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 13, 1.20, 9, CF(143.5, 56.6000023, -169.999985, -1, 0, 0, 0, 1, 0, 0, 0, -1), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 194, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 12, 2.40, 2, CF(138, 57.2000008, -163.499985, -1, 0, 0, 0, 1, 0, 0, 0, -1), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 38, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 6, 1.20, 7, CF(135, 53, -166.999985, -1, 0, 0, 0, 1, 0, 0, 0, -1), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 38, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 42, 1.20, 9, CF(153, 53, -174.999985, -1, 0, 0, 0, 1, 0, 0, 0, -1), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 37, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 12, 1.20, 6, CF(138, 57.8000031, -167.499985, -1, 0, 0, 0, 1, 0, 0, 0, -1), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 192, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 7, 1.20, 11, CF(140.5, 54.2000008, -168.999985, 0, 0, -1, 0, 1, 0, 1, 0, 0), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 192, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 1, 13.2, 12, CF(132.5, 45.7999992, -168.499985, -1, 0, 0, 0, 1, 0, 0, 0, -1), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 37, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 21, 1.20, 9, CF(142.5, 57.8000031, -174.999985, -1, 0, 0, 0, 1, 0, 0, 0, -1), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 192, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 7, 1.20, 11, CF(143.5, 55.4000015, -167.999985, 0, 0, -1, 0, 1, 0, 1, 0, 0), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 194, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 7, 13.2, 1, CF(128.5, 47, -162.999985, -1, 0, 0, 0, 1, 0, 0, 0, -1), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 38, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 7, 3.60, 3, CF(176.5, 55.4000015, -159.999985, -1, 0, 0, 0, 1, 0, 0, 0, -1), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 38, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 7, 1.20, 3, CF(176.5, 53, -158.999985, -1, 0, 0, 0, 1, 0, 0, 0, -1), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 106, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, pla, blo, 5, 0.40, 1, CF(170.5, 40.5999985, -155.999985, 0, 0, -1, 0, 1, 0, 1, 0, 0), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 153, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, sym, cyl, 1, 1, 1, CF(164, 31.2999992, -155.499985, 0, 1, 0, 1, 0, 0, 0, 0, -1), smo, smo, smo, inl, stu, smo)
- createPart(PA, WS, 153, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, sym, cyl, 1, 1, 1, CF(165, 31.2999992, -155.499985, 0, 1, 0, 1, 0, 0, 0, 0, -1), smo, smo, smo, inl, stu, smo)
- createPart(PA, WS, 11, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, pla, blo, 2, 0.40, 2, CF(164.5, 32, -155.999985, 0, 0, -1, 0, 1, 0, 1, 0, 0), smo, inl, smo, smo, smo, smo)
- createPart(PA, WS, 153, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, sym, cyl, 1, 1, 1, CF(165, 31.2999992, -156.499985, 0, 1, 0, 1, 0, 0, 0, 0, -1), smo, smo, smo, inl, stu, smo)
- createPart(PA, WS, 153, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, sym, cyl, 1, 1, 1, CF(164, 31.2999992, -156.499985, 0, 1, 0, 1, 0, 0, 0, 0, -1), smo, smo, smo, inl, stu, smo)
- createPart(PA, WS, 153, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, pla, blo, 2, 0.40, 3, CF(164.5, 33.7000008, -156.799988, 1, 0, 0, 0, 0, -1, 0, 1, 0), wel, inl, smo, smo, smo, stu)
- createPart(PA, WS, 28, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 14, 1.20, 13, CF(160, 57.8000031, -147.999985, -1, 0, 0, 0, 1, 0, 0, 0, -1), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 24, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 1, 2.40, 1, CF(166.5, 32, -152.999985, -1, 0, 0, 0, 1, 0, 0, 0, -1), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 119, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, pla, blo, 11, 0.40, 1, CF(174.5, 59.0000038, -163.999985, 1, 0, 0, 0, 1, 0, 0, 0, 1), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 26, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 2, 3.60, 2, CF(171, 51.7999992, -159.499985, -1, 0, 0, 0, 1, 0, 0, 0, -1), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 24, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 1, 1.20, 1, CF(170.5, 39.7999992, -153.999985, -1, 0, 0, 0, 1, 0, 0, 0, -1), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 29, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, pla, blo, 11, 0.40, 1, CF(176.5, 58.6000023, -165.999985, 0, 0, -1, 0, 1, 0, 1, 0, 0), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 38, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 7, 1.20, 11, CF(173.5, 54.2000008, -151.999985, 0, 0, -1, 0, 1, 0, 1, 0, 0), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 28, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 11, 1.20, 7, CF(174.5, 57.8000031, -157.999985, -1, 0, 0, 0, 1, 0, 0, 0, -1), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 38, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 4, 1.20, 11, CF(178, 53, -151.999985, -1, 0, 0, 0, 1, 0, 0, 0, -1), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 28, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 13, 1.20, 9, CF(173.5, 57.8000031, -149.999985, -1, 0, 0, 0, 1, 0, 0, 0, -1), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 119, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, pla, blo, 11, 0.40, 1, CF(174.5, 59.0000038, -160.999985, 1, 0, 0, 0, 1, 0, 0, 0, 1), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 24, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 1, 2.40, 1, CF(166.5, 32, -147.999985, -1, 0, 0, 0, 1, 0, 0, 0, -1), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 24, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 1, 1.20, 1, CF(170.5, 39.7999992, -148.999985, -1, 0, 0, 0, 1, 0, 0, 0, -1), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 29, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, pla, blo, 11, 0.40, 1, CF(178.5, 58.6000023, -165.999985, 0, 0, -1, 0, 1, 0, 1, 0, 0), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 28, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 16, 1.20, 12, CF(161, 57.8000031, -173.499985, -1, 0, 0, 0, 1, 0, 0, 0, -1), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 26, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 2, 3.60, 2, CF(171, 41, -159.499985, -1, 0, 0, 0, 1, 0, 0, 0, -1), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 26, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 2, 3.60, 2, CF(171, 44.6000023, -159.499985, -1, 0, 0, 0, 1, 0, 0, 0, -1), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 106, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, pla, blo, 5, 0.40, 1, CF(170.5, 40.5999985, -150.999985, 0, 0, -1, 0, 1, 0, 1, 0, 0), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 192, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 10, 8.40, 51, CF(175, 35, -153.999985, -1, 0, 0, 0, 1, 0, 0, 0, -1), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 26, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 12, 1.20, 10, CF(163, 56.6000023, -155.499985, -1, 0, 0, 0, 1, 0, 0, 0, -1), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 28, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 16, 1.20, 13, CF(161, 57.8000031, -160.999985, -1, 0, 0, 0, 1, 0, 0, 0, -1), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 153, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, sym, cyl, 1, 1, 1, CF(165, 31.2999992, -145.499985, 0, -1, 0, 1, 0, 0, 0, 0, 1), smo, smo, smo, inl, stu, smo)
- createPart(PA, WS, 153, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, sym, cyl, 1, 1, 1, CF(164, 31.2999992, -145.499985, 0, -1, 0, 1, 0, 0, 0, 0, 1), smo, smo, smo, inl, stu, smo)
- createPart(PA, WS, 11, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, pla, blo, 2, 0.40, 2, CF(164.5, 32, -144.999985, 0, 0, 1, 0, 1, 0, -1, 0, 0), smo, inl, smo, smo, smo, smo)
- createPart(PA, WS, 153, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, sym, cyl, 1, 1, 1, CF(164, 31.2999992, -144.499985, 0, -1, 0, 1, 0, 0, 0, 0, 1), smo, smo, smo, inl, stu, smo)
- createPart(PA, WS, 153, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, sym, cyl, 1, 1, 1, CF(165, 31.2999992, -144.499985, 0, -1, 0, 1, 0, 0, 0, 0, 1), smo, smo, smo, inl, stu, smo)
- createPart(PA, WS, 153, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, pla, blo, 2, 0.40, 3, CF(164.5, 33.7000008, -144.199982, -1, 0, 0, 0, 0, -1, 0, -1, 0), wel, inl, smo, smo, smo, stu)
- createPart(PA, WS, 194, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 11, 2.40, 14, CF(146.5, 59.6000023, -160.499985, -1, 0, 0, 0, 1, 0, 0, 0, -1), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 26, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 2, 3.60, 2, CF(171, 48.2000008, -159.499985, -1, 0, 0, 0, 1, 0, 0, 0, -1), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 26, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 6, 1.20, 2, CF(146, 54.2000008, -138.499985, -1, 0, 0, 0, 1, 0, 0, 0, -1), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 26, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 6, 1.20, 2, CF(146, 54.2000008, -159.499985, -1, 0, 0, 0, 1, 0, 0, 0, -1), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 194, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 13, 2.40, 1, CF(137.5, 57.2000008, -152.999985, -1, 0, 0, 0, 1, 0, 0, 0, -1), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 26, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 2, 3.60, 2, CF(144, 44.6000023, -159.499985, -1, 0, 0, 0, 1, 0, 0, 0, -1), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 38, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 7, 1.20, 12, CF(148.5, 31.4000015, -152.499985, -1, 0, 0, 0, 1, 0, 0, 0, -1), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 199, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 3, 15.6, 13, CF(141.5, 47, -156.999985, -1, 0, 0, 0, 1, 0, 0, 0, -1), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 38, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 7, 1.20, 10, CF(141, 55.4000015, -148.999985, 0, 0, -1, 0, 1, 0, 1, 0, 0), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 26, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 2, 3.60, 2, CF(144, 41.0000038, -159.499985, -1, 0, 0, 0, 1, 0, 0, 0, -1), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 192, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 1, 8.40, 73, CF(132.5, 35, -142.999985, -1, 0, 0, 0, 1, 0, 0, 0, -1), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 26, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 12, 1.20, 13, CF(149, 56.6000023, -137.999985, -1, 0, 0, 0, 1, 0, 0, 0, -1), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 26, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 12, 1.20, 14, CF(150, 56.6000023, -156.499985, -1, 0, 0, 0, 1, 0, 0, 0, -1), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 38, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 7, 1.20, 10, CF(148.5, 32.6000023, -153.499985, -1, 0, 0, 0, 1, 0, 0, 0, -1), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 38, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 7, 1.20, 8, CF(148.5, 33.8000031, -154.499985, -1, 0, 0, 0, 1, 0, 0, 0, -1), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 192, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 5, 1.20, 9, CF(164.5, 55.4000015, -170.999985, -1, 0, 0, 0, 1, 0, 0, 0, -1), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 38, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 7, 1.20, 6, CF(148.5, 35.0000038, -155.499985, -1, 0, 0, 0, 1, 0, 0, 0, -1), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 28, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 11, 1.20, 9, CF(174.5, 57.8000031, -174.999985, -1, 0, 0, 0, 1, 0, 0, 0, -1), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 28, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 13, 1.20, 4, CF(171.5, 56.6000023, -176.499985, -1, 0, 0, 0, 1, 0, 0, 0, -1), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 24, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 1, 2.40, 1, CF(156.5, 32, -152.999985, -1, 0, 0, 0, 1, 0, 0, 0, -1), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 26, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 2, 3.60, 2, CF(144, 41, -138.499985, -1, 0, 0, 0, 1, 0, 0, 0, -1), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 23, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, pla, blo, 11, 0.40, 6, CF(161.5, 33.4000015, -150.499985, -1, 0, 0, 0, 1, 0, 0, 0, -1), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 38, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 7, 1.20, 2, CF(148.5, 37.4000053, -157.499985, -1, 0, 0, 0, 1, 0, 0, 0, -1), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 26, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 2, 3.60, 2, CF(144, 48.2000008, -159.499985, -1, 0, 0, 0, 1, 0, 0, 0, -1), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 24, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 1, 2.40, 1, CF(156.5, 32, -147.999985, -1, 0, 0, 0, 1, 0, 0, 0, -1), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 26, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 2, 3.60, 2, CF(144, 51.7999992, -159.499985, -1, 0, 0, 0, 1, 0, 0, 0, -1), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 24, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 1, 1.20, 1, CF(138.5, 39.7999992, -132.999985, -1, 0, 0, 0, 1, 0, 0, 0, -1), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 106, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, pla, blo, 8, 0.40, 1, CF(166, 40.5999985, -158.999985, -1, 0, 0, 0, 1, 0, 0, 0, -1), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 106, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, pla, blo, 5, 0.40, 1, CF(138.5, 40.5999985, -134.999985, 0, 0, 1, 0, 1, 0, -1, 0, 0), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 38, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 7, 1.20, 11, CF(138.5, 54.2000008, -141.999985, -1, 0, 0, 0, 1, 0, 0, 0, -1), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 106, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, pla, blo, 5, 0.40, 1, CF(140.5, 40.5999985, -137.999985, 1, 0, 0, 0, 1, 0, 0, 0, 1), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 24, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 1, 1.20, 1, CF(138.5, 39.7999992, -137.999985, -1, 0, 0, 0, 1, 0, 0, 0, -1), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 26, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 2, 3.60, 2, CF(144, 51.7999992, -138.499985, -1, 0, 0, 0, 1, 0, 0, 0, -1), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 26, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 2, 3.60, 2, CF(144, 48.1999969, -138.499985, -1, 0, 0, 0, 1, 0, 0, 0, -1), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 192, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 12, 8.40, 21, CF(139, 35, -147.999985, -1, 0, 0, 0, 1, 0, 0, 0, -1), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 24, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 1, 1.20, 1, CF(167.5, 39.7999992, -158.999985, -1, 0, 0, 0, 1, 0, 0, 0, -1), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 26, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 2, 3.60, 2, CF(144, 44.5999985, -138.499985, -1, 0, 0, 0, 1, 0, 0, 0, -1), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 28, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 21, 1.20, 14, CF(142.5, 57.8000031, -145.499985, -1, 0, 0, 0, 1, 0, 0, 0, -1), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 119, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, pla, blo, 11, 0.40, 1, CF(174.5, 59.0000038, -167.999985, 1, 0, 0, 0, 1, 0, 0, 0, 1), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 29, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, pla, blo, 11, 0.40, 1, CF(170.5, 58.6000023, -165.999985, 0, 0, -1, 0, 1, 0, 1, 0, 0), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 29, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, pla, blo, 11, 0.40, 1, CF(172.5, 58.6000023, -165.999985, 0, 0, -1, 0, 1, 0, 1, 0, 0), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 29, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, pla, blo, 11, 0.40, 1, CF(174.5, 58.6000023, -165.999985, 0, 0, -1, 0, 1, 0, 1, 0, 0), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 119, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, pla, blo, 11, 0.40, 1, CF(174.5, 59.0000038, -170.999985, 1, 0, 0, 0, 1, 0, 0, 0, 1), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 26, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 6, 1.20, 2, CF(169, 54.2000008, -159.499985, -1, 0, 0, 0, 1, 0, 0, 0, -1), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 194, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 3, 2.40, 9, CF(141.5, 57.2000008, -157.999985, -1, 0, 0, 0, 1, 0, 0, 0, -1), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 106, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, pla, blo, 5, 0.40, 1, CF(154.5, 40.5999985, -158.999985, -1, 0, 0, 0, 1, 0, 0, 0, -1), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 192, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 37, 8.40, 21, CF(151.5, 35, -168.999985, -1, 0, 0, 0, 1, 0, 0, 0, -1), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 26, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 12, 1.20, 2, CF(149, 55.4000015, -138.499985, -1, 0, 0, 0, 1, 0, 0, 0, -1), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 24, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 1, 1.20, 1, CF(157.5, 39.7999992, -158.999985, -1, 0, 0, 0, 1, 0, 0, 0, -1), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 38, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 6, 1.20, 11, CF(135, 53, -146.999985, -1, 0, 0, 0, 1, 0, 0, 0, -1), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 194, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 7, 13.2, 1, CF(128.5, 47, -152.999985, -1, 0, 0, 0, 1, 0, 0, 0, -1), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 194, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 7, 10.8, 11, CF(128.5, 35, -157.999985, -1, 0, 0, 0, 1, 0, 0, 0, -1), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 153, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, sym, cyl, 1, 1, 1, CF(159, 31.2999992, -145.499985, 0, -1, 0, 1, 0, 0, 0, 0, 1), smo, smo, smo, inl, stu, smo)
- createPart(PA, WS, 153, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, sym, cyl, 1, 1, 1, CF(158, 31.2999992, -145.499985, 0, -1, 0, 1, 0, 0, 0, 0, 1), smo, smo, smo, inl, stu, smo)
- createPart(PA, WS, 11, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, pla, blo, 2, 0.40, 2, CF(158.5, 32, -144.999985, 0, 0, 1, 0, 1, 0, -1, 0, 0), smo, inl, smo, smo, smo, smo)
- createPart(PA, WS, 153, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, sym, cyl, 1, 1, 1, CF(158, 31.2999992, -144.499985, 0, -1, 0, 1, 0, 0, 0, 0, 1), smo, smo, smo, inl, stu, smo)
- createPart(PA, WS, 153, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, sym, cyl, 1, 1, 1, CF(159, 31.2999992, -144.499985, 0, -1, 0, 1, 0, 0, 0, 0, 1), smo, smo, smo, inl, stu, smo)
- createPart(PA, WS, 153, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, pla, blo, 2, 0.40, 3, CF(158.5, 33.7000008, -144.199982, -1, 0, 0, 0, 0, -1, 0, -1, 0), wel, inl, smo, smo, smo, stu)
- createPart(PA, WS, 26, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 12, 1.20, 2, CF(166, 55.4000015, -159.499985, -1, 0, 0, 0, 1, 0, 0, 0, -1), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 24, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 1, 1.20, 1, CF(162.5, 39.7999992, -158.999985, -1, 0, 0, 0, 1, 0, 0, 0, -1), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 106, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, pla, blo, 5, 0.40, 1, CF(159.5, 40.5999985, -158.999985, -1, 0, 0, 0, 1, 0, 0, 0, -1), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 194, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 11, 1.20, 11, CF(136.5, 55.4000015, -157.999985, -1, 0, 0, 0, 1, 0, 0, 0, -1), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 24, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 1, 1.20, 1, CF(152.5, 39.7999992, -158.999985, -1, 0, 0, 0, 1, 0, 0, 0, -1), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 38, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 7, 1.20, 4, CF(148.5, 36.2000046, -156.499985, -1, 0, 0, 0, 1, 0, 0, 0, -1), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 194, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 7, 13.2, 1, CF(121.5, 36.2000008, -152.999985, -1, 0, 0, 0, 1, 0, 0, 0, -1), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 194, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 6, 1.20, 11, CF(130, 54.2000008, -157.999985, -1, 0, 0, 0, 1, 0, 0, 0, -1), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 26, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 12, 1.20, 2, CF(149, 55.4000015, -159.499985, -1, 0, 0, 0, 1, 0, 0, 0, -1), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 38, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 7, 1.20, 11, CF(149.5, 54.2000008, -167.999985, 1, 0, 0, 0, 1, 0, 0, 0, 1), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 38, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 7, 1.20, 11, CF(160.5, 54.2000008, -169.999985, 0, 0, -1, 0, 1, 0, 1, 0, 0), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 38, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 5, 1.20, 11, CF(134.5, 53, -135.999985, -1, 0, 0, 0, 1, 0, 0, 0, -1), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 194, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 7, 13.2, 1, CF(121.5, 36.2000008, -162.999985, -1, 0, 0, 0, 1, 0, 0, 0, -1), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 153, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, sym, cyl, 1, 1, 1, CF(158, 31.2999992, -155.499985, 0, 1, 0, 1, 0, 0, 0, 0, -1), smo, smo, smo, inl, stu, smo)
- createPart(PA, WS, 153, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, sym, cyl, 1, 1, 1, CF(159, 31.2999992, -155.499985, 0, 1, 0, 1, 0, 0, 0, 0, -1), smo, smo, smo, inl, stu, smo)
- createPart(PA, WS, 11, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, pla, blo, 2, 0.40, 2, CF(158.5, 32, -155.999985, 0, 0, -1, 0, 1, 0, 1, 0, 0), smo, inl, smo, smo, smo, smo)
- createPart(PA, WS, 153, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, sym, cyl, 1, 1, 1, CF(159, 31.2999992, -156.499985, 0, 1, 0, 1, 0, 0, 0, 0, -1), smo, smo, smo, inl, stu, smo)
- createPart(PA, WS, 153, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, sym, cyl, 1, 1, 1, CF(158, 31.2999992, -156.499985, 0, 1, 0, 1, 0, 0, 0, 0, -1), smo, smo, smo, inl, stu, smo)
- createPart(PA, WS, 153, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, pla, blo, 2, 0.40, 3, CF(158.5, 33.7000008, -156.799988, 1, 0, 0, 0, 0, -1, 0, 1, 0), wel, inl, smo, smo, smo, stu)
- createPart(PA, WS, 28, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 9, 1.20, 18, CF(148.5, 57.8000031, -161.499985, -1, 0, 0, 0, 1, 0, 0, 0, -1), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 38, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 7, 1.20, 10, CF(156, 55.4000015, -166.999985, 0, 0, -1, 0, 1, 0, 1, 0, 0), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 28, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 14, 1.20, 13, CF(160, 57.8000031, -134.999985, -1, 0, 0, 0, 1, 0, 0, 0, -1), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 26, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 2, 3.60, 2, CF(171, 48.1999969, -138.499985, -1, 0, 0, 0, 1, 0, 0, 0, -1), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 26, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 2, 3.60, 2, CF(171, 41, -138.499985, -1, 0, 0, 0, 1, 0, 0, 0, -1), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 26, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 6, 1.20, 2, CF(169, 54.2000008, -138.499985, -1, 0, 0, 0, 1, 0, 0, 0, -1), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 24, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 1, 1.20, 1, CF(170.5, 39.7999992, -143.999985, -1, 0, 0, 0, 1, 0, 0, 0, -1), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 38, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 7, 1.20, 11, CF(175.5, 54.2000008, -139.999985, 1, 0, 0, 0, 1, 0, 0, 0, 1), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 38, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 7, 1.20, 11, CF(176.5, 53, -140.999985, -1, 0, 0, 0, 1, 0, 0, 0, -1), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 24, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 2, 2.40, 1, CF(146, 32, -125.999985, -1, 0, 0, 0, 1, 0, 0, 0, -1), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 24, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 1, 1.20, 1, CF(144.5, 39.7999992, -127.999985, -1, 0, 0, 0, 1, 0, 0, 0, -1), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 24, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 2, 2.40, 1, CF(146, 34.4000015, -125.999985, -1, 0, 0, 0, 1, 0, 0, 0, -1), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 38, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 7, 1.20, 10, CF(146, 55.4000015, -126.999985, 0, 0, -1, 0, 1, 0, 1, 0, 0), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 192, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 6, 8.40, 10, CF(142, 35, -123.499985, -1, 0, 0, 0, 1, 0, 0, 0, -1), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 26, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 2, 3.60, 2, CF(171, 51.7999992, -138.499985, -1, 0, 0, 0, 1, 0, 0, 0, -1), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 26, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 2, 3.60, 2, CF(171, 44.5999985, -138.499985, -1, 0, 0, 0, 1, 0, 0, 0, -1), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 192, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 1, 13.2, 54, CF(179.5, 45.7999992, -147.499985, -1, 0, 0, 0, 1, 0, 0, 0, -1), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 192, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 7, 1.20, 10, CF(173.5, 55.4000015, -145.499985, 1, 0, 0, 0, 1, 0, 0, 0, 1), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 24, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 2, 2.40, 1, CF(146, 36.8000031, -125.999985, -1, 0, 0, 0, 1, 0, 0, 0, -1), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 26, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 12, 1.20, 2, CF(166, 55.4000015, -138.499985, -1, 0, 0, 0, 1, 0, 0, 0, -1), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 28, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 13, 1.20, 9, CF(173.5, 57.8000031, -140.999985, -1, 0, 0, 0, 1, 0, 0, 0, -1), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 106, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, pla, blo, 5, 0.40, 1, CF(170.5, 40.5999985, -134.999985, 0, 0, -1, 0, 1, 0, 1, 0, 0), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 26, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 12, 1.20, 12, CF(164, 56.6000023, -139.499985, -1, 0, 0, 0, 1, 0, 0, 0, -1), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 38, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 6, 1.20, 11, CF(135, 53, -124.999985, -1, 0, 0, 0, 1, 0, 0, 0, -1), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 24, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 1, 1.20, 1, CF(138.5, 39.7999992, -127.999985, -1, 0, 0, 0, 1, 0, 0, 0, -1), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 192, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 9, 1.20, 9, CF(139.5, 54.2000008, -130.999985, -1, 0, 0, 0, 1, 0, 0, 0, -1), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 192, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 6, 8.40, 20, CF(136, 35, -127.499985, -1, 0, 0, 0, 1, 0, 0, 0, -1), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 106, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, pla, blo, 5, 0.40, 1, CF(138.5, 40.5999985, -129.999985, 0, 0, 1, 0, 1, 0, -1, 0, 0), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 106, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, pla, blo, 6, 0.40, 1, CF(142, 40.5999985, -127.999985, 1, 0, 0, 0, 1, 0, 0, 0, 1), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 192, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 1, 13.2, 46, CF(132.5, 45.7999992, -129.499985, -1, 0, 0, 0, 1, 0, 0, 0, -1), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 28, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 21, 1.20, 13, CF(142.5, 57.8000031, -131.999985, -1, 0, 0, 0, 1, 0, 0, 0, -1), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 106, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, pla, blo, 9, 0.40, 1, CF(170.5, 40.5999985, -143.999985, 0, 0, -1, 0, 1, 0, 1, 0, 0), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 24, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 2, 2.40, 1, CF(146, 36.8000031, -121.999985, -1, 0, 0, 0, 1, 0, 0, 0, -1), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 24, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 1, 1.20, 1, CF(163.5, 39.7999992, -127.999985, -1, 0, 0, 0, 1, 0, 0, 0, -1), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 24, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 2, 2.40, 1, CF(146, 34.4000015, -121.999985, -1, 0, 0, 0, 1, 0, 0, 0, -1), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 106, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, pla, blo, 6, 0.40, 1, CF(136, 40.5999985, -117.999985, -1, 0, 0, 0, 1, 0, 0, 0, -1), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 24, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 1, 1.20, 2, CF(138.5, 39.7999992, -118.499985, -1, 0, 0, 0, 1, 0, 0, 0, -1), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 105, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 9, 1.20, 5, CF(149.5, 38.6000023, -123.999985, -1, 0, 0, 0, 1, 0, 0, 0, -1), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 24, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 2, 2.40, 1, CF(146, 32, -121.999985, -1, 0, 0, 0, 1, 0, 0, 0, -1), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 24, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 1, 1.20, 1, CF(170.5, 39.7999992, -132.999985, -1, 0, 0, 0, 1, 0, 0, 0, -1), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 24, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 1, 1.20, 1, CF(133.5, 39.7999992, -117.999985, -1, 0, 0, 0, 1, 0, 0, 0, -1), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 192, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 3, 1.20, 2, CF(133.5, 36.2000008, -105.499985, -1, 0, 0, 0, 1, 0, 0, 0, -1), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 26, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 9, 1.20, 14, CF(143.5, 55.4000015, -115.499985, -1, 0, 0, 0, 1, 0, 0, 0, -1), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 38, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 7, 1.20, 11, CF(174.5, 54.2000008, -110.999985, -1, 0, 0, 0, 1, 0, 0, 0, -1), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 192, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 15, 16.8, 1, CF(152.5, 46.4000015, -104.999985, -1, 0, 0, 0, 1, 0, 0, 0, -1), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 38, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 5, 1.20, 11, CF(177.5, 53, -118.999985, -1, 0, 0, 0, 1, 0, 0, 0, -1), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 24, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 2, 2.40, 1, CF(162, 32, -125.999985, -1, 0, 0, 0, 1, 0, 0, 0, -1), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 24, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 1, 1.20, 1, CF(168.5, 39.7999992, -120.999985, -1, 0, 0, 0, 1, 0, 0, 0, -1), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 38, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 6, 1.20, 11, CF(177, 53, -129.999985, -1, 0, 0, 0, 1, 0, 0, 0, -1), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 192, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 17, 8.40, 8, CF(171.5, 35, -124.499985, -1, 0, 0, 0, 1, 0, 0, 0, -1), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 24, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 2, 2.40, 1, CF(162, 36.8000031, -125.999985, -1, 0, 0, 0, 1, 0, 0, 0, -1), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 38, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 6, 1.20, 11, CF(165.5, 53, -100.499985, 0, 0, -1, 0, 1, 0, 1, 0, 0), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 37, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 21, 1.20, 13, CF(142.5, 56.6000023, -119.999985, -1, 0, 0, 0, 1, 0, 0, 0, -1), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 28, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 13, 1.20, 9, CF(173.5, 56.6000023, -113.999985, -1, 0, 0, 0, 1, 0, 0, 0, -1), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 37, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 14, 1.20, 13, CF(160, 56.6000023, -108.999985, -1, 0, 0, 0, 1, 0, 0, 0, -1), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 192, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 15, 8.40, 2, CF(152.5, 33.8000031, -105.499985, -1, 0, 0, 0, 1, 0, 0, 0, -1), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 24, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 2, 2.40, 1, CF(162, 34.4000015, -121.999985, -1, 0, 0, 0, 1, 0, 0, 0, -1), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 38, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 7, 1.20, 11, CF(174.5, 54.2000008, -123.999985, -1, 0, 0, 0, 1, 0, 0, 0, -1), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 24, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 1, 1.20, 1, CF(178.5, 39.7999992, -120.999985, -1, 0, 0, 0, 1, 0, 0, 0, -1), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 28, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 13, 1.20, 9, CF(173.5, 57.8000031, -131.999985, -1, 0, 0, 0, 1, 0, 0, 0, -1), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 106, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, pla, blo, 5, 0.40, 1, CF(165.5, 40.5999985, -120.999985, -1, 0, 0, 0, 1, 0, 0, 0, -1), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 106, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, pla, blo, 5, 0.40, 1, CF(170.5, 40.5999985, -129.999985, 0, 0, -1, 0, 1, 0, 1, 0, 0), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 38, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 6, 1.20, 11, CF(163, 53, -108.999985, -1, 0, 0, 0, 1, 0, 0, 0, -1), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 38, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 9, 1.20, 8, CF(152, 55.4000015, -108.999985, 0, 0, -1, 0, 1, 0, 1, 0, 0), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 24, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 1, 1.20, 1, CF(173.5, 39.7999992, -120.999985, -1, 0, 0, 0, 1, 0, 0, 0, -1), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 24, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 2, 2.40, 1, CF(162, 36.8000031, -121.999985, -1, 0, 0, 0, 1, 0, 0, 0, -1), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 26, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 9, 1.20, 19, CF(166.5, 55.4000015, -121.999985, -1, 0, 0, 0, 1, 0, 0, 0, -1), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 24, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 2, 2.40, 1, CF(162, 32, -121.999985, -1, 0, 0, 0, 1, 0, 0, 0, -1), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 24, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 1, 1.20, 1, CF(163.5, 39.7999992, -120.999985, -1, 0, 0, 0, 1, 0, 0, 0, -1), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 106, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, pla, blo, 7, 0.40, 1, CF(141.5, 40.5999985, -118.999985, -1, 0, 0, 0, 1, 0, 0, 0, -1), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 24, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 1, 1.20, 1, CF(170.5, 39.7999992, -127.999985, -1, 0, 0, 0, 1, 0, 0, 0, -1), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 28, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 14, 1.20, 13, CF(160, 56.6000023, -121.999985, -1, 0, 0, 0, 1, 0, 0, 0, -1), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 105, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 9, 1.20, 5, CF(158.5, 38.6000023, -123.999985, -1, 0, 0, 0, 1, 0, 0, 0, -1), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 106, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, pla, blo, 6, 0.40, 1, CF(176, 40.5999985, -120.999985, -1, 0, 0, 0, 1, 0, 0, 0, -1), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 24, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 1, 1.20, 1, CF(144.5, 39.7999992, -118.999985, -1, 0, 0, 0, 1, 0, 0, 0, -1), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 192, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 3, 1.20, 2, CF(143.5, 36.2000008, -105.499985, -1, 0, 0, 0, 1, 0, 0, 0, -1), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 106, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, pla, blo, 7, 0.40, 1, CF(166.5, 40.5999985, -127.999985, 1, 0, 0, 0, 1, 0, 0, 0, 1), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 24, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 2, 2.40, 1, CF(162, 34.4000015, -125.999985, -1, 0, 0, 0, 1, 0, 0, 0, -1), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 106, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, pla, blo, 5, 0.40, 1, CF(170.5, 40.5999985, -120.999985, -1, 0, 0, 0, 1, 0, 0, 0, -1), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 192, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 7, 1.20, 10, CF(155, 55.4000015, -118.999985, 0, 0, -1, 0, 1, 0, 1, 0, 0), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 38, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 9, 1.20, 10, CF(138.5, 54.2000008, -118.499985, -1, 0, 0, 0, 1, 0, 0, 0, -1), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 28, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 14, 1.20, 13, CF(173, 55.4000015, -105.999985, -1, 0, 0, 0, 1, 0, 0, 0, -1), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 28, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 13, 1.20, 9, CF(173.5, 56.6000023, -122.999985, -1, 0, 0, 0, 1, 0, 0, 0, -1), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 28, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 17, 1.20, 9, CF(179.5, 56.6000023, -98.9999847, -1, 0, 0, 0, 1, 0, 0, 0, -1), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 38, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 4, 1.20, 11, CF(134, 53, -113.999985, -1, 0, 0, 0, 1, 0, 0, 0, -1), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 28, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 11, 1.20, 6, CF(165.5, 56.6000023, -99.4999847, -1, 0, 0, 0, 1, 0, 0, 0, -1), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 192, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 2, 22.8, 9, CF(161, 41, -101.999985, -1, 0, 0, 0, 1, 0, 0, 0, -1), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 38, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 7, 1.20, 13, CF(162.5, 54.2000008, -115.999985, 0, 0, -1, 0, 1, 0, 1, 0, 0), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 38, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 7, 1.20, 11, CF(166.5, 54.2000008, -106.999985, -1, 0, 0, 0, 1, 0, 0, 0, -1), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 38, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 3, 1.20, 10, CF(97.4999924, 25.4000015, -129.999985, -1, 0, 0, 0, 1, 0, 0, 0, -1), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 38, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 4, 1.20, 10, CF(96.9999924, 24.2000008, -129.999985, -1, 0, 0, 0, 1, 0, 0, 0, -1), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 38, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 2, 1.20, 10, CF(97.9999924, 26.6000023, -129.999985, -1, 0, 0, 0, 1, 0, 0, 0, -1), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 38, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 1, 1.20, 10, CF(98.4999924, 27.8000031, -129.999985, -1, 0, 0, 0, 1, 0, 0, 0, -1), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 38, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 5, 1.20, 10, CF(96.4999924, 23, -129.999985, -1, 0, 0, 0, 1, 0, 0, 0, -1), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 141, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 8, 1.20, 1, CF(184, 27.8000031, -97, -1, 0, 0, 0, 1, 0, 0, 0, -1), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 141, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 8, 1.20, 2, CF(184, 26.6000023, -96.5, -1, 0, 0, 0, 1, 0, 0, 0, -1), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 141, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 8, 1.20, 3, CF(184, 25.4000015, -96, -1, 0, 0, 0, 1, 0, 0, 0, -1), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 141, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 8, 1.20, 4, CF(184, 24.2000008, -95.5, -1, 0, 0, 0, 1, 0, 0, 0, -1), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 141, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 8, 1.20, 5, CF(184, 23, -95, -1, 0, 0, 0, 1, 0, 0, 0, -1), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 141, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 8, 1.20, 6, CF(184, 21.7999992, -94.5, -1, 0, 0, 0, 1, 0, 0, 0, -1), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 194, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 7, 2.40, 1, CF(135.5, 54.8000107, -104.999985, -1, 0, 0, 0, 1, 0, 0, 0, -1), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 199, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 6, 2.40, 1, CF(142, 54.8000107, -104.999985, -1, 0, 0, 0, 1, 0, 0, 0, -1), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 199, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 4, 2.40, 1, CF(143, 52.4000092, -104.999985, -1, 0, 0, 0, 1, 0, 0, 0, -1), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 199, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 4, 2.40, 1, CF(139, 52.4000092, -104.999985, -1, 0, 0, 0, 1, 0, 0, 0, -1), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 194, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 5, 2.40, 1, CF(134.5, 52.4000092, -104.999985, -1, 0, 0, 0, 1, 0, 0, 0, -1), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 194, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 4, 2.40, 1, CF(134, 50.0000076, -104.999985, -1, 0, 0, 0, 1, 0, 0, 0, -1), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 199, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 4, 2.40, 1, CF(138, 50.0000076, -104.999985, -1, 0, 0, 0, 1, 0, 0, 0, -1), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 194, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 5, 2.40, 1, CF(142.5, 50.0000076, -104.999985, -1, 0, 0, 0, 1, 0, 0, 0, -1), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 194, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 5, 2.40, 1, CF(142.5, 47.6000061, -104.999985, -1, 0, 0, 0, 1, 0, 0, 0, -1), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 199, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 6, 2.40, 1, CF(135, 47.6000061, -104.999985, -1, 0, 0, 0, 1, 0, 0, 0, -1), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 199, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 4, 2.40, 1, CF(134, 45.2000046, -104.999985, -1, 0, 0, 0, 1, 0, 0, 0, -1), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 194, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 2, 2.40, 1, CF(139, 47.6000061, -104.999985, -1, 0, 0, 0, 1, 0, 0, 0, -1), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 199, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 5, 2.40, 1, CF(138.5, 45.2000046, -104.999985, -1, 0, 0, 0, 1, 0, 0, 0, -1), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 194, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 4, 2.40, 1, CF(143, 45.2000046, -104.999985, -1, 0, 0, 0, 1, 0, 0, 0, -1), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 192, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 6, 2.40, 2, CF(142, 42.8000031, -105.499985, -1, 0, 0, 0, 1, 0, 0, 0, -1), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 192, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 7, 2.40, 2, CF(135.5, 42.8000031, -105.499985, -1, 0, 0, 0, 1, 0, 0, 0, -1), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 192, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 6, 2.40, 2, CF(135, 40.4000015, -104.499985, -1, 0, 0, 0, 1, 0, 0, 0, -1), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 192, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 7, 2.40, 2, CF(141.5, 40.4000015, -105.499985, -1, 0, 0, 0, 1, 0, 0, 0, -1), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 192, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 6, 2.40, 2, CF(142, 38, -104.499985, -1, 0, 0, 0, 1, 0, 0, 0, -1), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 192, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 7, 2.40, 2, CF(135.5, 38, -105.499985, -1, 0, 0, 0, 1, 0, 0, 0, -1), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 192, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 4, 2.40, 2, CF(134, 34.4000015, -105.499985, -1, 0, 0, 0, 1, 0, 0, 0, -1), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 192, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 6, 2.40, 2, CF(135, 30.8000031, -105.499985, -1, 0, 0, 0, 1, 0, 0, 0, -1), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 192, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 7, 2.40, 2, CF(141.5, 30.8000031, -105.499985, -1, 0, 0, 0, 1, 0, 0, 0, -1), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 192, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 5, 2.40, 2, CF(142.5, 34.4000015, -105.499985, -1, 0, 0, 0, 1, 0, 0, 0, -1), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 192, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 7, 1.20, 2, CF(138.5, 36.2000008, -105.499985, -1, 0, 0, 0, 1, 0, 0, 0, -1), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 192, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 7, 1.20, 2, CF(135.5, 32.6000023, -105.499985, -1, 0, 0, 0, 1, 0, 0, 0, -1), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 192, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 6, 1.20, 2, CF(142, 32.6000023, -105.499985, -1, 0, 0, 0, 1, 0, 0, 0, -1), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 28, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 4, 4.80, 7, CF(190, 56, -99.9999847, -1, 0, 0, 0, 1, 0, 0, 0, -1), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 24, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 1, 1.20, 1, CF(51.4999924, 31.4000092, -170.499985, 1, 0, 0, 0, 1, 0, 0, 0, 1), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 226, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 3, 1.20, 1, CF(48.4999924, 31.4000092, -170.499985, 1, 0, 0, 0, 1, 0, 0, 0, 1), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 226, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 3, 1.20, 1, CF(50.4999924, 32.6000099, -170.499985, 1, 0, 0, 0, 1, 0, 0, 0, 1), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 105, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 3, 1.20, 8, CF(50.4999924, 29.0000076, -166.999985, -1, 0, 0, 0, 1, 0, 0, 0, -1), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 24, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 1, 1.20, 1, CF(53.4999924, 32.6000099, -170.499985, 1, 0, 0, 0, 1, 0, 0, 0, 1), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 105, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 3, 1.20, 8, CF(52.4999924, 30.2000084, -166.999985, -1, 0, 0, 0, 1, 0, 0, 0, -1), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 226, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 1, 1.20, 1, CF(43.4999924, 27.8000069, -170.499985, 1, 0, 0, 0, 1, 0, 0, 0, 1), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 226, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 3, 1.20, 1, CF(44.4999924, 29.0000076, -170.499985, 1, 0, 0, 0, 1, 0, 0, 0, 1), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 24, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 1, 1.20, 1, CF(47.4999924, 29.0000076, -170.499985, 1, 0, 0, 0, 1, 0, 0, 0, 1), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 24, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 1, 1.20, 1, CF(45.4999924, 27.8000069, -170.499985, 1, 0, 0, 0, 1, 0, 0, 0, 1), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 24, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 1, 1.20, 1, CF(49.4999924, 30.2000084, -170.499985, 1, 0, 0, 0, 1, 0, 0, 0, 1), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 226, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 3, 1.20, 1, CF(46.4999924, 30.2000084, -170.499985, 1, 0, 0, 0, 1, 0, 0, 0, 1), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 226, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 3, 1.20, 1, CF(48.4999924, 31.4000092, -163.499985, 1, 0, 0, 0, 1, 0, 0, 0, 1), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 24, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 1, 1.20, 1, CF(53.4999924, 32.6000099, -163.499985, 1, 0, 0, 0, 1, 0, 0, 0, 1), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 226, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 3, 1.20, 1, CF(50.4999924, 32.6000099, -163.499985, 1, 0, 0, 0, 1, 0, 0, 0, 1), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 24, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 1, 1.20, 1, CF(51.4999924, 31.4000092, -163.499985, 1, 0, 0, 0, 1, 0, 0, 0, 1), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 105, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 3, 1.20, 8, CF(48.4999924, 27.8000069, -166.999985, -1, 0, 0, 0, 1, 0, 0, 0, -1), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 105, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 10, 1.20, 8, CF(57.9999924, 31.4000092, -166.999985, 1, 0, 0, 0, 1, 0, 0, 0, 1), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 226, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 3, 1.20, 1, CF(42.4999924, 26.6000061, -170.499985, 1, 0, 0, 0, 1, 0, 0, 0, 1), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 24, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 1, 1.20, 1, CF(43.4999924, 25.4000053, -170.499985, 1, 0, 0, 0, 1, 0, 0, 0, 1), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 226, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 1, 1.20, 1, CF(41.4999924, 25.4000053, -170.499985, 1, 0, 0, 0, 1, 0, 0, 0, 1), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 226, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 14, 1.20, 1, CF(57.9999924, 33.8000107, -170.499985, 1, 0, 0, 0, 1, 0, 0, 0, 1), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 226, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 3, 1.20, 1, CF(44.4999924, 29.0000076, -163.499985, 1, 0, 0, 0, 1, 0, 0, 0, 1), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 24, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 1, 1.20, 1, CF(47.4999924, 29.0000076, -163.499985, 1, 0, 0, 0, 1, 0, 0, 0, 1), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 226, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 3, 1.20, 1, CF(46.4999924, 30.2000084, -163.499985, 1, 0, 0, 0, 1, 0, 0, 0, 1), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 226, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 14, 1.20, 1, CF(57.9999924, 33.8000107, -163.499985, 1, 0, 0, 0, 1, 0, 0, 0, 1), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 24, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 1, 1.20, 1, CF(49.4999924, 30.2000084, -163.499985, 1, 0, 0, 0, 1, 0, 0, 0, 1), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 105, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 3, 1.20, 8, CF(45.4999924, 25.4000053, -166.999985, -1, 0, 0, 0, 1, 0, 0, 0, -1), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 105, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 3, 1.20, 8, CF(46.4999924, 26.6000061, -166.999985, -1, 0, 0, 0, 1, 0, 0, 0, -1), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 24, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 1, 1.20, 1, CF(41.4999924, 23.0000038, -170.499985, 1, 0, 0, 0, 1, 0, 0, 0, 1), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 226, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 1, 1.20, 1, CF(39.4999924, 23.0000038, -170.499985, 1, 0, 0, 0, 1, 0, 0, 0, 1), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 226, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 3, 1.20, 1, CF(40.4999924, 24.2000046, -170.499985, 1, 0, 0, 0, 1, 0, 0, 0, 1), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 226, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 1, 1.20, 1, CF(43.4999924, 27.8000069, -163.499985, 1, 0, 0, 0, 1, 0, 0, 0, 1), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 24, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 1, 1.20, 1, CF(45.4999924, 27.8000069, -163.499985, 1, 0, 0, 0, 1, 0, 0, 0, 1), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 105, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 3, 1.20, 8, CF(63.4999924, 30.2000084, -166.999985, 1, 0, 0, 0, 1, 0, 0, 0, 1), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 24, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 1, 1.20, 1, CF(62.4999924, 32.6000099, -163.499985, -1, 0, 0, 0, 1, 0, 0, 0, -1), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 24, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 1, 1.20, 1, CF(62.4999924, 32.6000099, -170.499985, -1, 0, 0, 0, 1, 0, 0, 0, -1), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 105, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 3, 1.20, 8, CF(44.4999924, 24.2000046, -166.999985, -1, 0, 0, 0, 1, 0, 0, 0, -1), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 105, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 3, 1.20, 8, CF(43.4999924, 23.0000038, -166.999985, -1, 0, 0, 0, 1, 0, 0, 0, -1), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 24, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 1, 1.20, 1, CF(39.4999924, 20.6000023, -170.499985, 1, 0, 0, 0, 1, 0, 0, 0, 1), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 226, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 3, 1.20, 1, CF(38.4999924, 21.8000031, -170.499985, 1, 0, 0, 0, 1, 0, 0, 0, 1), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 226, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 1, 1.20, 1, CF(41.4999924, 25.4000053, -163.499985, 1, 0, 0, 0, 1, 0, 0, 0, 1), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 24, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 1, 1.20, 1, CF(43.4999924, 25.4000053, -163.499985, 1, 0, 0, 0, 1, 0, 0, 0, 1), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 226, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 3, 1.20, 1, CF(42.4999924, 26.6000061, -163.499985, 1, 0, 0, 0, 1, 0, 0, 0, 1), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 226, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 3, 1.20, 1, CF(65.4999924, 32.6000099, -170.499985, -1, 0, 0, 0, 1, 0, 0, 0, -1), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 105, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 3, 1.20, 8, CF(65.4999924, 29.0000076, -166.999985, 1, 0, 0, 0, 1, 0, 0, 0, 1), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 24, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 1, 1.20, 1, CF(64.4999924, 31.4000092, -170.499985, -1, 0, 0, 0, 1, 0, 0, 0, -1), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 24, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 1, 1.20, 1, CF(64.4999924, 31.4000092, -163.499985, -1, 0, 0, 0, 1, 0, 0, 0, -1), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 105, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 3, 1.20, 8, CF(41.4999924, 20.6000023, -166.999985, -1, 0, 0, 0, 1, 0, 0, 0, -1), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 105, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 3, 1.20, 8, CF(42.4999924, 21.8000031, -166.999985, -1, 0, 0, 0, 1, 0, 0, 0, -1), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 24, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 1, 1.20, 1, CF(37.4999924, 19.4000015, -170.499985, 1, 0, 0, 0, 1, 0, 0, 0, 1), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 226, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 1, 1.20, 1, CF(37.4999924, 20.6000023, -170.499985, 1, 0, 0, 0, 1, 0, 0, 0, 1), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 24, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 1, 1.20, 1, CF(37.4999924, 18.2000008, -170.499985, 1, 0, 0, 0, 1, 0, 0, 0, 1), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 24, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 1, 1.20, 1, CF(41.4999924, 23.0000038, -163.499985, 1, 0, 0, 0, 1, 0, 0, 0, 1), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 226, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 3, 1.20, 1, CF(40.4999924, 24.2000046, -163.499985, 1, 0, 0, 0, 1, 0, 0, 0, 1), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 226, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 1, 1.20, 1, CF(39.4999924, 23.0000038, -163.499985, 1, 0, 0, 0, 1, 0, 0, 0, 1), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 226, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 3, 1.20, 1, CF(69.4999924, 30.2000084, -170.499985, -1, 0, 0, 0, 1, 0, 0, 0, -1), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 105, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 3, 1.20, 8, CF(67.4999924, 27.8000069, -166.999985, 1, 0, 0, 0, 1, 0, 0, 0, 1), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 226, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 3, 1.20, 1, CF(67.4999924, 31.4000092, -163.499985, -1, 0, 0, 0, 1, 0, 0, 0, -1), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 24, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 1, 1.20, 1, CF(68.4999924, 29.0000076, -170.499985, -1, 0, 0, 0, 1, 0, 0, 0, -1), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 24, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 1, 1.20, 1, CF(66.4999924, 30.2000084, -170.499985, -1, 0, 0, 0, 1, 0, 0, 0, -1), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 24, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 1, 1.20, 1, CF(68.4999924, 29.0000076, -163.499985, -1, 0, 0, 0, 1, 0, 0, 0, -1), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 24, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 1, 1.20, 1, CF(66.4999924, 30.2000084, -163.499985, -1, 0, 0, 0, 1, 0, 0, 0, -1), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 226, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 3, 1.20, 1, CF(65.4999924, 32.6000099, -163.499985, -1, 0, 0, 0, 1, 0, 0, 0, -1), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 226, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 3, 1.20, 1, CF(67.4999924, 31.4000092, -170.499985, -1, 0, 0, 0, 1, 0, 0, 0, -1), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 226, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 3, 1.20, 1, CF(71.4999924, 29.0000076, -170.499985, -1, 0, 0, 0, 1, 0, 0, 0, -1), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 24, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 1, 1.20, 1, CF(72.4999924, 25.4000053, -170.499985, -1, 0, 0, 0, 1, 0, 0, 0, -1), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 105, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 3, 1.20, 8, CF(40.4999924, 19.4000015, -166.999985, -1, 0, 0, 0, 1, 0, 0, 0, -1), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 226, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 3, 1.20, 1, CF(38.4999924, 21.8000031, -163.499985, 1, 0, 0, 0, 1, 0, 0, 0, 1), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 24, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 1, 1.20, 1, CF(70.4999924, 27.8000069, -163.499985, -1, 0, 0, 0, 1, 0, 0, 0, -1), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 105, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 3, 1.20, 8, CF(72.4999924, 23.0000038, -166.999985, 1, 0, 0, 0, 1, 0, 0, 0, 1), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 105, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 3, 1.20, 8, CF(69.4999924, 26.6000061, -166.999985, 1, 0, 0, 0, 1, 0, 0, 0, 1), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 105, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 3, 1.20, 8, CF(70.4999924, 25.4000053, -166.999985, 1, 0, 0, 0, 1, 0, 0, 0, 1), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 226, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 3, 1.20, 1, CF(73.4999924, 26.6000061, -170.499985, -1, 0, 0, 0, 1, 0, 0, 0, -1), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 226, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 1, 1.20, 1, CF(72.4999924, 27.8000069, -170.499985, -1, 0, 0, 0, 1, 0, 0, 0, -1), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 24, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 1, 1.20, 1, CF(72.4999924, 25.4000053, -163.499985, -1, 0, 0, 0, 1, 0, 0, 0, -1), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 226, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 3, 1.20, 1, CF(71.4999924, 29.0000076, -163.499985, -1, 0, 0, 0, 1, 0, 0, 0, -1), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 105, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 3, 1.20, 8, CF(71.4999924, 24.2000046, -166.999985, 1, 0, 0, 0, 1, 0, 0, 0, 1), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 226, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 3, 1.20, 1, CF(69.4999924, 30.2000084, -163.499985, -1, 0, 0, 0, 1, 0, 0, 0, -1), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 24, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 1, 1.20, 1, CF(70.4999924, 27.8000069, -170.499985, -1, 0, 0, 0, 1, 0, 0, 0, -1), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 105, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 3, 1.20, 8, CF(39.4999924, 18.2000008, -166.999985, -1, 0, 0, 0, 1, 0, 0, 0, -1), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 226, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 1, 1.20, 1, CF(37.4999924, 20.6000023, -163.499985, 1, 0, 0, 0, 1, 0, 0, 0, 1), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 24, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 1, 1.20, 1, CF(39.4999924, 20.6000023, -163.499985, 1, 0, 0, 0, 1, 0, 0, 0, 1), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 24, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 1, 1.20, 1, CF(37.4999924, 19.4000015, -163.499985, 1, 0, 0, 0, 1, 0, 0, 0, 1), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 226, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 3, 1.20, 1, CF(75.4999924, 24.2000046, -170.499985, -1, 0, 0, 0, 1, 0, 0, 0, -1), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 24, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 1, 1.20, 1, CF(76.4999924, 20.6000023, -170.499985, -1, 0, 0, 0, 1, 0, 0, 0, -1), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 105, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 3, 1.20, 8, CF(75.4999924, 19.4000015, -166.999985, 1, 0, 0, 0, 1, 0, 0, 0, 1), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 226, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 1, 1.20, 1, CF(74.4999924, 25.4000053, -163.499985, -1, 0, 0, 0, 1, 0, 0, 0, -1), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 24, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 1, 1.20, 1, CF(74.4999924, 23.0000038, -163.499985, -1, 0, 0, 0, 1, 0, 0, 0, -1), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 226, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 1, 1.20, 1, CF(74.4999924, 25.4000053, -170.499985, -1, 0, 0, 0, 1, 0, 0, 0, -1), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 105, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 3, 1.20, 8, CF(74.4999924, 20.6000023, -166.999985, 1, 0, 0, 0, 1, 0, 0, 0, 1), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 105, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 3, 1.20, 8, CF(73.4999924, 21.8000031, -166.999985, 1, 0, 0, 0, 1, 0, 0, 0, 1), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 24, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 1, 1.20, 1, CF(74.4999924, 23.0000038, -170.499985, -1, 0, 0, 0, 1, 0, 0, 0, -1), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 226, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 3, 1.20, 1, CF(73.4999924, 26.6000061, -163.499985, -1, 0, 0, 0, 1, 0, 0, 0, -1), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 226, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 1, 1.20, 1, CF(72.4999924, 27.8000069, -163.499985, -1, 0, 0, 0, 1, 0, 0, 0, -1), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 24, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 1, 1.20, 1, CF(37.4999924, 18.2000008, -163.499985, 1, 0, 0, 0, 1, 0, 0, 0, 1), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 24, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 1, 1.20, 1, CF(78.4999924, 19.4000015, -170.499985, -1, 0, 0, 0, 1, 0, 0, 0, -1), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 226, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 1, 1.20, 1, CF(78.4999924, 20.6000023, -170.499985, -1, 0, 0, 0, 1, 0, 0, 0, -1), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 226, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 3, 1.20, 1, CF(77.4999924, 21.8000031, -170.499985, -1, 0, 0, 0, 1, 0, 0, 0, -1), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 24, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 1, 1.20, 1, CF(78.4999924, 18.2000008, -170.499985, -1, 0, 0, 0, 1, 0, 0, 0, -1), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 226, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 1, 1.20, 1, CF(76.4999924, 23.0000038, -163.499985, -1, 0, 0, 0, 1, 0, 0, 0, -1), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 226, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 1, 1.20, 1, CF(76.4999924, 23.0000038, -170.499985, -1, 0, 0, 0, 1, 0, 0, 0, -1), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 24, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 1, 1.20, 1, CF(76.4999924, 20.6000023, -163.499985, -1, 0, 0, 0, 1, 0, 0, 0, -1), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 226, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 3, 1.20, 1, CF(75.4999924, 24.2000046, -163.499985, -1, 0, 0, 0, 1, 0, 0, 0, -1), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 105, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 3, 1.20, 8, CF(76.4999924, 18.2000008, -166.999985, 1, 0, 0, 0, 1, 0, 0, 0, 1), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 226, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 1, 1.20, 1, CF(78.4999924, 20.6000023, -163.499985, -1, 0, 0, 0, 1, 0, 0, 0, -1), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 24, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 1, 1.20, 1, CF(78.4999924, 19.4000015, -163.499985, -1, 0, 0, 0, 1, 0, 0, 0, -1), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 24, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 1, 1.20, 1, CF(78.4999924, 18.2000008, -163.499985, -1, 0, 0, 0, 1, 0, 0, 0, -1), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 226, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 3, 1.20, 1, CF(77.4999924, 21.8000031, -163.499985, -1, 0, 0, 0, 1, 0, 0, 0, -1), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 24, Pla, 0, 0, 0.5, "Block", t, t, 0.300, bri, blo, 10, 1.20, 1, CF(113.499992, 44.5999985, -182.499985, 0, 0, -1, -1, 0, 0, 0, 1, 0), smo, smo, wel, wel, wel, smo)
- createPart(PA, WS, 1, Pla, 0, 0, 0.5, "Block", t, t, 0.300, bri, blo, 2, 1.20, 1, CF(113.499992, 41.0999985, -180.999985, 0, 0, -1, 0, 1, 0, 1, 0, 0), smo, smo, wel, wel, wel, smo)
- createPart(PA, WS, 24, Pla, 0, 0, 0.5, "Block", t, t, 0.300, bri, blo, 10, 1.20, 1, CF(113.499992, 44.5999985, -179.499985, 0, 0, -1, -1, 0, 0, 0, 1, 0), smo, smo, wel, wel, wel, smo)
- createPart(PA, WS, 1, Pla, 0, 0, 0.5, "Block", t, t, 0.300, bri, blo, 2, 1.20, 1, CF(113.499992, 49.0999985, -180.999985, 0, 0, -1, 0, 1, 0, 1, 0, 0), smo, smo, wel, wel, wel, smo)
- createPart(PA, WS, 1, Pla, 0, 0, 0.5, "Block", t, t, 0.300, bri, blo, 2, 1.20, 1, CF(113.499992, 47.0999985, -180.999985, 0, 0, -1, 0, 1, 0, 1, 0, 0), smo, smo, wel, wel, wel, smo)
- createPart(PA, WS, 1, Pla, 0, 0, 0.5, "Block", t, t, 0.300, bri, blo, 2, 1.20, 1, CF(113.499992, 45.0999985, -180.999985, 0, 0, -1, 0, 1, 0, 1, 0, 0), smo, smo, wel, wel, wel, smo)
- createPart(PA, WS, 1, Pla, 0, 0, 0.5, "Block", t, t, 0.300, bri, blo, 2, 1.20, 1, CF(113.499992, 43.0999985, -180.999985, 0, 0, -1, 0, 1, 0, 1, 0, 0), smo, smo, wel, wel, wel, smo)
- createPart(PA, WS, 24, Pla, 0, 0, 0.5, "Block", t, t, 0.300, bri, blo, 10, 1.20, 1, CF(113.499992, 34.5999985, -182.499985, 0, 0, -1, -1, 0, 0, 0, 1, 0), smo, smo, wel, wel, wel, smo)
- createPart(PA, WS, 1, Pla, 0, 0, 0.5, "Block", t, t, 0.300, bri, blo, 2, 1.20, 1, CF(113.499992, 31.0999985, -180.999985, 0, 0, -1, 0, 1, 0, 1, 0, 0), smo, smo, wel, wel, wel, smo)
- createPart(PA, WS, 24, Pla, 0, 0, 0.5, "Block", t, t, 0.300, bri, blo, 10, 1.20, 1, CF(113.499992, 34.5999985, -179.499985, 0, 0, -1, -1, 0, 0, 0, 1, 0), smo, smo, wel, wel, wel, smo)
- createPart(PA, WS, 1, Pla, 0, 0, 0.5, "Block", t, t, 0.300, bri, blo, 2, 1.20, 1, CF(113.499992, 39.0999985, -180.999985, 0, 0, -1, 0, 1, 0, 1, 0, 0), smo, smo, wel, wel, wel, smo)
- createPart(PA, WS, 1, Pla, 0, 0, 0.5, "Block", t, t, 0.300, bri, blo, 2, 1.20, 1, CF(113.499992, 37.0999985, -180.999985, 0, 0, -1, 0, 1, 0, 1, 0, 0), smo, smo, wel, wel, wel, smo)
- createPart(PA, WS, 1, Pla, 0, 0, 0.5, "Block", t, t, 0.300, bri, blo, 2, 1.20, 1, CF(113.499992, 35.0999985, -180.999985, 0, 0, -1, 0, 1, 0, 1, 0, 0), smo, smo, wel, wel, wel, smo)
- createPart(PA, WS, 1, Pla, 0, 0, 0.5, "Block", t, t, 0.300, bri, blo, 2, 1.20, 1, CF(113.499992, 33.0999985, -180.999985, 0, 0, -1, 0, 1, 0, 1, 0, 0), smo, smo, wel, wel, wel, smo)
- createPart(PA, WS, 24, Pla, 0, 0, 0.5, "Block", t, t, 0.300, bri, blo, 10, 1.20, 1, CF(113.499992, 54.5999985, -182.499985, 0, 0, -1, -1, 0, 0, 0, 1, 0), smo, smo, wel, wel, wel, smo)
- createPart(PA, WS, 1, Pla, 0, 0, 0.5, "Block", t, t, 0.300, bri, blo, 2, 1.20, 1, CF(113.499992, 51.0999985, -180.999985, 0, 0, -1, 0, 1, 0, 1, 0, 0), smo, smo, wel, wel, wel, smo)
- createPart(PA, WS, 24, Pla, 0, 0, 0.5, "Block", t, t, 0.300, bri, blo, 10, 1.20, 1, CF(113.499992, 54.5999985, -179.499985, 0, 0, -1, -1, 0, 0, 0, 1, 0), smo, smo, wel, wel, wel, smo)
- createPart(PA, WS, 1, Pla, 0, 0, 0.5, "Block", t, t, 0.300, bri, blo, 2, 1.20, 1, CF(113.499992, 59.0999985, -180.999985, 0, 0, -1, 0, 1, 0, 1, 0, 0), smo, smo, wel, wel, wel, smo)
- createPart(PA, WS, 1, Pla, 0, 0, 0.5, "Block", t, t, 0.300, bri, blo, 2, 1.20, 1, CF(113.499992, 57.0999985, -180.999985, 0, 0, -1, 0, 1, 0, 1, 0, 0), smo, smo, wel, wel, wel, smo)
- createPart(PA, WS, 1, Pla, 0, 0, 0.5, "Block", t, t, 0.300, bri, blo, 2, 1.20, 1, CF(113.499992, 55.0999985, -180.999985, 0, 0, -1, 0, 1, 0, 1, 0, 0), smo, smo, wel, wel, wel, smo)
- createPart(PA, WS, 1, Pla, 0, 0, 0.5, "Block", t, t, 0.300, bri, blo, 2, 1.20, 1, CF(113.499992, 53.0999985, -180.999985, 0, 0, -1, 0, 1, 0, 1, 0, 0), smo, smo, wel, wel, wel, smo)
- createPart(PA, WS, 37, Pla, 0, 0, 0.5, "Ball", t, t, 0.300, sym, bal, 10, 10, 10, CF(177, 71.4000015, -139.999985, 1, 0, 0, 0, 1, 0, 0, 0, 1), smo, smo, smo, smo, smo, smo)
- createPart(PA, WS, 217, Pla, 0, 0, 0.5, "Pillar", t, t, 0.300, bri, blo, 2, 8.40, 2, CF(177, 62.4000015, -139.999985, 0, 0, 1, 0, 1, 0, -1, 0, 0), smo, wel, smo, smo, smo, wel)
- createPart(PA, WS, 26, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 122, 13.2, 47, CF(-88.0000076, 7.39999962, 57.5000153, -1, 0, 0, 0, 1, 0, 0, 0, -1), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 26, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 33, 10.8, 56, CF(-129.5, 19.400013, 69.0000153, -1, 0, 0, 0, 1, 0, 0, 0, -1), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 26, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 26, 4.80, 8, CF(-126, 27.2000237, 47.0000153, -1, 0, 0, 0, 1, 0, 0, 0, -1), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 26, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 7, 4.80, 33, CF(-139.5, 27.2000122, 67.5000153, -1, 0, 0, 0, 1, 0, 0, 0, -1), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 26, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 7, 7.20, 35, CF(-140.5, 17.6000061, 114.500015, -1, 0, 0, 0, 1, 0, 0, 0, -1), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 26, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 15, 2.40, 23, CF(-129.5, 15.2000046, 108.500015, -1, 0, 0, 0, 1, 0, 0, 0, -1), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 26, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 10, 7.20, 12, CF(-132, 20.0000153, 103.000015, -1, 0, 0, 0, 1, 0, 0, 0, -1), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 26, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 3, 2.40, 8, CF(-135.5, 17.6000061, 113.000015, -1, 0, 0, 0, 1, 0, 0, 0, -1), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 26, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 49, 13.2, 62, CF(-173.5, 7.39999962, 167.000015, -1, 0, 0, 0, 1, 0, 0, 0, -1), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 26, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 8, 2.40, 8, CF(-167, 15.2000008, 137.000015, -1, 0, 0, 0, 1, 0, 0, 0, -1), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 26, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 52, 13.2, 117, CF(-123.000008, 7.39999962, 139.500015, -1, 0, 0, 0, 1, 0, 0, 0, -1), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 26, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 141, 13.2, 21, CF(-26.5000076, 7.39999962, 187.500015, -1, 0, 0, 0, 1, 0, 0, 0, -1), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 26, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 83, 1.20, 84, CF(-55.5000076, 13.3999996, 135.000015, -1, 0, 0, 0, 1, 0, 0, 0, -1), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 26, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 55, 10.8, 72, CF(-68.5000076, 19.4000015, 162.000015, -1, 0, 0, 0, 1, 0, 0, 0, -1), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 26, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 38, 24, 43, CF(-66.0000076, 36.8000107, 154.500015, -1, 0, 0, 0, 1, 0, 0, 0, -1), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 26, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 50, 7.20, 28, CF(10.9999924, 16.4000092, 163.000015, -1, 0, 0, 0, 1, 0, 0, 0, -1), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 26, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 57, 12, 25, CF(15.4999924, 6.79999924, 152.500015, -1, 0, 0, 0, 1, 0, 0, 0, -1), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 26, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 64, 1.20, 12, CF(-53.0000076, 13.3999996, 87.0000153, -1, 0, 0, 0, 1, 0, 0, 0, -1), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 26, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 72, 12, 84, CF(-49.0000076, 6.79999924, 123.000015, -1, 0, 0, 0, 1, 0, 0, 0, -1), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 38, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 12, 1.20, 2, CF(43, 2.60000038, 171, 3.42285418e-008, 0, -0.99999994, 0, 1, 0, 0.99999994, 0, 3.42285418e-008), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 217, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 12, 1.20, 84, CF(-91.0000076, 1.39999962, 123.000015, -1, 0, 0, 0, 1, 0, 0, 0, -1), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 217, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 141, 1.20, 12, CF(-26.5, 1.39999962, 171, -1, 0, 0, 0, 1, 0, 0, 0, -1), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 199, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 3, 4.80, 12, CF(-77.5000076, 27.2000027, 182.000015, -1, 0, 0, 0, 1, 0, 0, 0, -1), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 199, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 3, 7.20, 10, CF(-74.5000076, 28.4000034, 181.000015, -1, 0, 0, 0, 1, 0, 0, 0, -1), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 199, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 3, 9.60, 8, CF(-71.5000076, 29.6000023, 180.000015, -1, 0, 0, 0, 1, 0, 0, 0, -1), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 199, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 3, 12, 9, CF(-68.5000076, 30.8000031, 180.500015, -1, 0, 0, 0, 1, 0, 0, 0, -1), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 199, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 3, 14.4, 8, CF(-65.5000076, 32.0000076, 180.000015, -1, 0, 0, 0, 1, 0, 0, 0, -1), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 199, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 3, 16.8, 11, CF(-62.5000076, 33.2000046, 181.500015, -1, 0, 0, 0, 1, 0, 0, 0, -1), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 199, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 3, 19.2, 10, CF(-59.5000076, 34.4000015, 181.000015, -1, 0, 0, 0, 1, 0, 0, 0, -1), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 199, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 8, 21.6, 8, CF(-54.0000076, 35.6000061, 180.000015, -1, 0, 0, 0, 1, 0, 0, 0, -1), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 199, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 3, 2.40, 14, CF(-80.5000076, 26, 183.000015, -1, 0, 0, 0, 1, 0, 0, 0, -1), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 199, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 20, 2.40, 40, CF(-106.000008, 15.1999998, 178.000015, -1, 0, 0, 0, 1, 0, 0, 0, -1), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 199, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 12, 2.40, 37, CF(-102.000008, 17.6000004, 179.500015, -1, 0, 0, 0, 1, 0, 0, 0, -1), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 199, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 8, 2.40, 32, CF(-100.000008, 20.0000019, 182.000015, -1, 0, 0, 0, 1, 0, 0, 0, -1), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 199, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 6, 1.20, 18, CF(-99.0000076, 21.8000031, 189.000015, -1, 0, 0, 0, 1, 0, 0, 0, -1), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 192, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 22, 2.40, 77, CF(159.5, 24.8000069, 186.500015, 3.42285418e-008, 0, -1, 0, 1, 0, 1, 0, 3.42285418e-008), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 199, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 9, 2.40, 6, CF(192.5, 27.2000008, 195, 1, 0, 0, 0, 1, 0, 0, 0, 1), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 199, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 6, 2.40, 4, CF(194, 29.6000023, 196, 1, 0, 0, 0, 1, 0, 0, 0, 1), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 217, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 26, 16.8, 71, CF(153.5, 15.2000008, 184.500015, 3.42285418e-008, 0, -1, 0, 1, 0, 1, 0, 3.42285418e-008), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 217, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 92, 6, 144, CF(152, 3.79999924, 125.500015, -1, 0, 0, 0, 1, 0, 0, 0, -1), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 217, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 9, 16.8, 116, CF(193.5, 15.2000008, 139.500015, -1, 0, 0, 0, 1, 0, 0, 0, -1), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 217, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 32, 9.60, 8, CF(173, 23.6000328, 93.5000153, -1, 0, -3.42285418e-008, 0, 1, 0, 3.42285418e-008, 0, -1), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 192, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 70, 2.40, 6, CF(195, 24.8000031, 140.500015, 3.42285418e-008, 0, -1, 0, 1, 0, 1, 0, 3.42285418e-008), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 217, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 9, 20.4, 12, CF(193.500031, 14.5999994, 47.0000153, -1, 0, -3.42285418e-008, 0, 1, 0, 3.42285418e-008, 0, -1), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 38, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 19, 3.60, 37, CF(188.5, 2.60000038, 35.0000153, 1, 0, 0, 0, 1, 0, 0, 0, 1), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 217, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 16, 1.20, 5, CF(160, 3.80000019, 51.0000153, 1, 0, 0, 0, 1, 0, 0, 0, 1), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 217, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 19, 2.40, 7, CF(161.5, 2, 50.0000153, 1, 0, 0, 0, 1, 0, 0, 0, 1), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 38, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 20, 18, 35, CF(142, 9.80000019, 36.0000153, 1, 0, 0, 0, 1, 0, 0, 0, 1), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 38, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 9, 12, 48, CF(143, 12.7999992, 90.0000153, 3.42285418e-008, 0, -1, 0, 1, 0, 1, 0, 3.42285418e-008), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 217, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 10, 2.40, 7, CF(152, 20, 91.0000153, 1, 0, 3.42285418e-008, 0, 1, 0, -3.42285418e-008, 0, 1), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 38, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 26, 16.8, 34, CF(140, 15.2000055, 107.500015, 3.42285418e-008, 0, -1, 0, 1, 0, 1, 0, 3.42285418e-008), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 38, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 16, 12, 23, CF(142.5, 29.6000061, 109.500015, 3.42285418e-008, 0, -1, 0, 1, 0, 1, 0, 3.42285418e-008), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 151, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 16, 1.20, 23, CF(142.5, 36.2000046, 109.500015, 2.02815926e-007, 0, -0.99999994, 0, 1, 0, 0.99999994, 0, 2.02815926e-007), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 217, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 14, 2.40, 7, CF(127.499992, 24.8000031, 106.5, 3.42285418e-008, 0, -1, 0, 1, 0, 1, 0, 3.42285418e-008), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 217, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 12, 2.40, 7, CF(127.499992, 27.2000046, 107.5, 3.42285418e-008, 0, -0.99999994, 0, 1, 0, 0.99999994, 0, 3.42285418e-008), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 217, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 10, 2.40, 7, CF(127.499992, 29.6000023, 108.5, 2.02815926e-007, 0, -1, 0, 1, 0, 1, 0, 2.02815926e-007), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 217, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 8, 2.40, 7, CF(127.499992, 32, 109.5, 2.02815926e-007, 0, -0.99999994, 0, 1, 0, 0.99999994, 0, 2.02815926e-007), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 217, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 6, 2.40, 7, CF(127.499992, 34.4000015, 110.5, 2.02815926e-007, 0, -1, 0, 1, 0, 1, 0, 2.02815926e-007), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 106, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 14, 2.40, 7, CF(110.499992, 8, 116.5, 3.42285418e-008, 0, 1, 0, 1, 0, -1, 0, 3.42285418e-008), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 105, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 12, 2.40, 7, CF(110.499992, 10.4000006, 115.5, 3.42285418e-008, 0, 1, 0, 1, 0, -1, 0, 3.42285418e-008), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 106, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 10, 2.40, 7, CF(110.499992, 12.8000002, 114.499992, 3.42285418e-008, 0, 0.99999994, 0, 1, 0, -0.99999994, 0, 3.42285418e-008), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 105, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 8, 2.40, 7, CF(110.499992, 15.1999998, 113.5, 3.42285418e-008, 0, 0.99999994, 0, 1, 0, -0.99999994, 0, 3.42285418e-008), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 106, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 6, 2.40, 7, CF(110.499992, 17.6000023, 112.5, 3.42285418e-008, 0, 0.99999994, 0, 1, 0, -0.99999994, 0, 3.42285418e-008), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 38, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 9, 12, 48, CF(118.499992, 12.7999992, 133.500015, -1, 0, 0, 0, 1, 0, 0, 0, -1), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 38, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 5, 16.8, 12, CF(135.5, 15.2000008, 134.500015, -1, 0, 0, 0, 1, 0, 0, 0, -1), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 106, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 6, 2.40, 7, CF(119.499992, 20, 132.500015, 3.42285418e-008, 0, 1, 0, 1, 0, -1, 0, 3.42285418e-008), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 38, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 7, 4.80, 22, CF(119.499992, 21.2000008, 146.500015, -1, 0, 0, 0, 1, 0, 0, 0, -1), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 38, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 12, 1.20, 37, CF(127.999992, 24.2000008, 136.000015, -1, 0, 0, 0, 1, 0, 0, 0, -1), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 192, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 8, 1.20, 25, CF(101.999992, 5, 143.000015, -1, 0, 0, 0, 1, 0, 0, 0, -1), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 217, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 62, 3.60, 89, CF(74.9999924, 2.60000038, 153.000015, -1, 0, 0, 0, 1, 0, 0, 0, -1), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 199, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 40, 2.40, 25, CF(63.9999924, 5.60000038, 130, -1, 0, 0, 0, 1, 0, 0, 0, -1), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 199, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 24, 2.40, 20, CF(55.9999924, 8, 132.5, -1, 0, 0, 0, 1, 0, 0, 0, -1), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 199, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 17, 2.40, 13, CF(52.4999924, 10.3999996, 136, -1, 0, 0, 0, 1, 0, 0, 0, -1), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 26, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 31, 8.40, 20, CF(59.4999924, 8.60000134, 152.500015, -1, 0, 0, 0, 1, 0, 0, 0, -1), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 199, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 28, 1.20, 50, CF(57.9999847, 13.4000006, 172.500015, -1, 0, 0, 0, 1, 0, 0, 0, -1), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 199, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 30, 1.20, 31, CF(50.9999847, 14.6000013, 168.000015, -1, 0, 0, 0, 1, 0, 0, 0, -1), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 26, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 51, 8.40, 24, CF(80.4999924, 8.60000038, 174.500015, -1, 0, 0, 0, 1, 0, 0, 0, -1), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 199, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 32, 3.60, 22, CF(87.9999924, 14.6000023, 186.500015, -1, 0, 0, 0, 1, 0, 0, 0, -1), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 199, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 21, 9.60, 12, CF(90.4999924, 21.2000122, 191.500015, -1, 0, 0, 0, 1, 0, 0, 0, -1), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 199, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 20, 24, 29, CF(34, 12.8000002, 125.000015, -1, 0, 0, 0, 1, 0, 0, 0, -1), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 199, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 40, 1.20, 25, CF(64.9999924, 1.39999962, 96.0000153, -1, 0, 0, 0, 1, 0, 0, 0, -1), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 26, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 40, 13.2, 30, CF(66.9999924, 7.39999962, 43.5000153, -1, 0, 0, 0, 1, 0, 0, 0, -1), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 199, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 24, 12, 28, CF(35, 6.79999924, 60.5000153, -1, 0, 0, 0, 1, 0, 0, 0, -1), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 199, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 12, 9.60, 8, CF(53, 5.60000038, 62.5000153, -1, 0, 0, 0, 1, 0, 0, 0, -1), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 199, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 8, 7.20, 8, CF(63, 4.39999962, 62.5000153, -1, 0, 0, 0, 1, 0, 0, 0, -1), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 199, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 8, 4.80, 8, CF(70.9999924, 3.20000076, 62.5000153, -1, 0, 0, 0, 1, 0, 0, 0, -1), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 199, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 8, 2.40, 8, CF(78.9999924, 2, 62.5, -1, 0, 0, 0, 1, 0, 0, 0, -1), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 199, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 13, 1.20, 2, CF(135.5, 31.3999996, 52.0000153, -1, 0, 0, 0, 1, 0, 0, 0, -1), mot, inl, smo, smo, smo, smo)
- createPart(PA, WS, 199, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 2, 12, 2, CF(141, 24.7999992, 52.0000153, -1, 0, 0, 0, 1, 0, 0, 0, -1), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 21, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 21, 1.20, 1, CF(135.499924, 31.3993874, 50.5000038, 0.822911263, 0.568169892, 2.55058003e-005, 0.568169892, -0.822911263, -0.000194161403, -8.93276592e-005, 0.000174269226, -1), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 23, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, pla, blo, 6, 0.40, 6, CF(173, 23.4000015, 118, -1, 0, 0, 0, 1, 0, 0, 0, -1), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 24, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 4, 1.20, 4, CF(173, 22.6000004, 118.000015, 0, 0, 1, 0, 1, 0, -1, 0, 0), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 24, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, sym, cyl, 2, 2, 2, CF(173, 21, 118.000015, 0, 1, 0, -1, 0, 0, 0, 0, 1), wel, wel, wel, wel, wel, wel)
- createPart(PA, WS, 24, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, sym, cyl, 2, 2, 2, CF(173, 19, 118.000015, 0, 1, 0, -1, 0, 0, 0, 0, 1), wel, wel, wel, wel, wel, wel)
- createPart(PA, WS, 24, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, sym, cyl, 2, 2, 2, CF(173, 17, 118.000015, 0, 1, 0, -1, 0, 0, 0, 0, 1), wel, wel, wel, wel, wel, wel)
- createPart(PA, WS, 24, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, sym, cyl, 2, 2, 2, CF(173, 14.999999, 118.000015, 0, 1, 0, -1, 0, 0, 0, 0, 1), wel, wel, wel, wel, wel, wel)
- createPart(PA, WS, 24, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, sym, cyl, 2, 2, 2, CF(173, 12.999999, 118.000015, 0, 1, 0, -1, 0, 0, 0, 0, 1), wel, wel, wel, wel, wel, wel)
- createPart(PA, WS, 24, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, sym, cyl, 2, 2, 2, CF(173, 10.999999, 118.000015, 0, 1, 0, -1, 0, 0, 0, 0, 1), wel, wel, wel, wel, wel, wel)
- createPart(PA, WS, 24, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, sym, cyl, 2, 2, 2, CF(173, 8.99999905, 118.000015, 0, 1, 0, -1, 0, 0, 0, 0, 1), wel, wel, wel, wel, wel, wel)
- createPart(PA, WS, 24, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 4, 1.20, 4, CF(173, 7.39999914, 118.000015, 0, 0, 1, 0, 1, 0, -1, 0, 0), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 23, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, pla, blo, 6, 0.40, 6, CF(173, 23.4000015, 137, -1, 0, 0, 0, 1, 0, 0, 0, -1), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 24, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 4, 1.20, 4, CF(173, 22.6000004, 137.000015, 0, 0, 1, 0, 1, 0, -1, 0, 0), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 24, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, sym, cyl, 2, 2, 2, CF(173, 21, 137.000015, 0, 1, 0, -1, 0, 0, 0, 0, 1), wel, wel, wel, wel, wel, wel)
- createPart(PA, WS, 24, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, sym, cyl, 2, 2, 2, CF(173, 19, 137.000015, 0, 1, 0, -1, 0, 0, 0, 0, 1), wel, wel, wel, wel, wel, wel)
- createPart(PA, WS, 24, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, sym, cyl, 2, 2, 2, CF(173, 17, 137.000015, 0, 1, 0, -1, 0, 0, 0, 0, 1), wel, wel, wel, wel, wel, wel)
- createPart(PA, WS, 24, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, sym, cyl, 2, 2, 2, CF(173, 14.999999, 137.000015, 0, 1, 0, -1, 0, 0, 0, 0, 1), wel, wel, wel, wel, wel, wel)
- createPart(PA, WS, 24, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, sym, cyl, 2, 2, 2, CF(173, 12.999999, 137.000015, 0, 1, 0, -1, 0, 0, 0, 0, 1), wel, wel, wel, wel, wel, wel)
- createPart(PA, WS, 24, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, sym, cyl, 2, 2, 2, CF(173, 10.999999, 137.000015, 0, 1, 0, -1, 0, 0, 0, 0, 1), wel, wel, wel, wel, wel, wel)
- createPart(PA, WS, 24, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, sym, cyl, 2, 2, 2, CF(173, 8.99999905, 137.000015, 0, 1, 0, -1, 0, 0, 0, 0, 1), wel, wel, wel, wel, wel, wel)
- createPart(PA, WS, 24, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 4, 1.20, 4, CF(173, 7.39999914, 137.000015, 0, 0, 1, 0, 1, 0, -1, 0, 0), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 23, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, pla, blo, 6, 0.40, 6, CF(154, 23.4000015, 137, -1, 0, 0, 0, 1, 0, 0, 0, -1), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 24, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 4, 1.20, 4, CF(154, 22.6000004, 137.000015, 0, 0, 1, 0, 1, 0, -1, 0, 0), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 24, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, sym, cyl, 2, 2, 2, CF(154, 21, 137.000015, 0, 1, 0, -1, 0, 0, 0, 0, 1), wel, wel, wel, wel, wel, wel)
- createPart(PA, WS, 24, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, sym, cyl, 2, 2, 2, CF(154, 19, 137.000015, 0, 1, 0, -1, 0, 0, 0, 0, 1), wel, wel, wel, wel, wel, wel)
- createPart(PA, WS, 24, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, sym, cyl, 2, 2, 2, CF(154, 17, 137.000015, 0, 1, 0, -1, 0, 0, 0, 0, 1), wel, wel, wel, wel, wel, wel)
- createPart(PA, WS, 24, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, sym, cyl, 2, 2, 2, CF(154, 14.999999, 137.000015, 0, 1, 0, -1, 0, 0, 0, 0, 1), wel, wel, wel, wel, wel, wel)
- createPart(PA, WS, 24, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, sym, cyl, 2, 2, 2, CF(154, 12.999999, 137.000015, 0, 1, 0, -1, 0, 0, 0, 0, 1), wel, wel, wel, wel, wel, wel)
- createPart(PA, WS, 24, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, sym, cyl, 2, 2, 2, CF(154, 10.999999, 137.000015, 0, 1, 0, -1, 0, 0, 0, 0, 1), wel, wel, wel, wel, wel, wel)
- createPart(PA, WS, 24, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, sym, cyl, 2, 2, 2, CF(154, 8.99999905, 137.000015, 0, 1, 0, -1, 0, 0, 0, 0, 1), wel, wel, wel, wel, wel, wel)
- createPart(PA, WS, 24, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 4, 1.20, 4, CF(154, 7.39999914, 137.000015, 0, 0, 1, 0, 1, 0, -1, 0, 0), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 23, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, pla, blo, 6, 0.40, 6, CF(173, 23.4000015, 156, -1, 0, 0, 0, 1, 0, 0, 0, -1), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 24, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 4, 1.20, 4, CF(173, 22.6000004, 156.000015, 0, 0, 1, 0, 1, 0, -1, 0, 0), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 24, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, sym, cyl, 2, 2, 2, CF(173, 21, 156.000015, 0, 1, 0, -1, 0, 0, 0, 0, 1), wel, wel, wel, wel, wel, wel)
- createPart(PA, WS, 24, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, sym, cyl, 2, 2, 2, CF(173, 19, 156.000015, 0, 1, 0, -1, 0, 0, 0, 0, 1), wel, wel, wel, wel, wel, wel)
- createPart(PA, WS, 24, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, sym, cyl, 2, 2, 2, CF(173, 17, 156.000015, 0, 1, 0, -1, 0, 0, 0, 0, 1), wel, wel, wel, wel, wel, wel)
- createPart(PA, WS, 24, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, sym, cyl, 2, 2, 2, CF(173, 14.999999, 156.000015, 0, 1, 0, -1, 0, 0, 0, 0, 1), wel, wel, wel, wel, wel, wel)
- createPart(PA, WS, 24, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, sym, cyl, 2, 2, 2, CF(173, 12.999999, 156.000015, 0, 1, 0, -1, 0, 0, 0, 0, 1), wel, wel, wel, wel, wel, wel)
- createPart(PA, WS, 24, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, sym, cyl, 2, 2, 2, CF(173, 10.999999, 156.000015, 0, 1, 0, -1, 0, 0, 0, 0, 1), wel, wel, wel, wel, wel, wel)
- createPart(PA, WS, 24, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, sym, cyl, 2, 2, 2, CF(173, 8.99999905, 156.000015, 0, 1, 0, -1, 0, 0, 0, 0, 1), wel, wel, wel, wel, wel, wel)
- createPart(PA, WS, 24, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 4, 1.20, 4, CF(173, 7.39999914, 156.000015, 0, 0, 1, 0, 1, 0, -1, 0, 0), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 23, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, pla, blo, 6, 0.40, 6, CF(154, 23.4000015, 156, -1, 0, 0, 0, 1, 0, 0, 0, -1), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 24, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 4, 1.20, 4, CF(154, 22.6000004, 156.000015, 0, 0, 1, 0, 1, 0, -1, 0, 0), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 24, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, sym, cyl, 2, 2, 2, CF(154, 21, 156.000015, 0, 1, 0, -1, 0, 0, 0, 0, 1), wel, wel, wel, wel, wel, wel)
- createPart(PA, WS, 24, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, sym, cyl, 2, 2, 2, CF(154, 19, 156.000015, 0, 1, 0, -1, 0, 0, 0, 0, 1), wel, wel, wel, wel, wel, wel)
- createPart(PA, WS, 24, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, sym, cyl, 2, 2, 2, CF(154, 17, 156.000015, 0, 1, 0, -1, 0, 0, 0, 0, 1), wel, wel, wel, wel, wel, wel)
- createPart(PA, WS, 24, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, sym, cyl, 2, 2, 2, CF(154, 14.999999, 156.000015, 0, 1, 0, -1, 0, 0, 0, 0, 1), wel, wel, wel, wel, wel, wel)
- createPart(PA, WS, 24, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, sym, cyl, 2, 2, 2, CF(154, 12.999999, 156.000015, 0, 1, 0, -1, 0, 0, 0, 0, 1), wel, wel, wel, wel, wel, wel)
- createPart(PA, WS, 24, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, sym, cyl, 2, 2, 2, CF(154, 10.999999, 156.000015, 0, 1, 0, -1, 0, 0, 0, 0, 1), wel, wel, wel, wel, wel, wel)
- createPart(PA, WS, 24, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, sym, cyl, 2, 2, 2, CF(154, 8.99999905, 156.000015, 0, 1, 0, -1, 0, 0, 0, 0, 1), wel, wel, wel, wel, wel, wel)
- createPart(PA, WS, 24, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 4, 1.20, 4, CF(154, 7.39999914, 156.000015, 0, 0, 1, 0, 1, 0, -1, 0, 0), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 23, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, pla, blo, 6, 0.40, 6, CF(135, 23.4000015, 156, -1, 0, 0, 0, 1, 0, 0, 0, -1), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 24, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 4, 1.20, 4, CF(135, 22.6000004, 156.000015, 0, 0, 1, 0, 1, 0, -1, 0, 0), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 24, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, sym, cyl, 2, 2, 2, CF(135, 21, 156.000015, 0, 1, 0, -1, 0, 0, 0, 0, 1), wel, wel, wel, wel, wel, wel)
- createPart(PA, WS, 24, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, sym, cyl, 2, 2, 2, CF(135, 19, 156.000015, 0, 1, 0, -1, 0, 0, 0, 0, 1), wel, wel, wel, wel, wel, wel)
- createPart(PA, WS, 24, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, sym, cyl, 2, 2, 2, CF(135, 17, 156.000015, 0, 1, 0, -1, 0, 0, 0, 0, 1), wel, wel, wel, wel, wel, wel)
- createPart(PA, WS, 24, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, sym, cyl, 2, 2, 2, CF(135, 14.999999, 156.000015, 0, 1, 0, -1, 0, 0, 0, 0, 1), wel, wel, wel, wel, wel, wel)
- createPart(PA, WS, 24, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, sym, cyl, 2, 2, 2, CF(135, 12.999999, 156.000015, 0, 1, 0, -1, 0, 0, 0, 0, 1), wel, wel, wel, wel, wel, wel)
- createPart(PA, WS, 24, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, sym, cyl, 2, 2, 2, CF(135, 10.999999, 156.000015, 0, 1, 0, -1, 0, 0, 0, 0, 1), wel, wel, wel, wel, wel, wel)
- createPart(PA, WS, 24, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, sym, cyl, 2, 2, 2, CF(135, 8.99999905, 156.000015, 0, 1, 0, -1, 0, 0, 0, 0, 1), wel, wel, wel, wel, wel, wel)
- createPart(PA, WS, 24, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 4, 1.20, 4, CF(135, 7.39999914, 156.000015, 0, 0, 1, 0, 1, 0, -1, 0, 0), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 27, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 6, 2.40, 2, CF(62.9999924, 24.7999973, 42.0000153, 0, 0, 1, 0, 1, 0, -1, 0, 0), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 27, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 6, 2.40, 2, CF(78.9999924, 29.5999966, 50.0000153, 1, 0, 0, 0, 1, 0, 0, 0, 1), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 27, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 6, 2.40, 2, CF(66.9999924, 24.7999973, 50.0000153, 1, 0, 0, 0, 1, 0, 0, 0, 1), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 27, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 6, 2.40, 2, CF(62.9999924, 22.3999977, 46.0000153, 0, 0, 1, 0, 1, 0, -1, 0, 0), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 27, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 6, 2.40, 2, CF(70.9999924, 27.1999969, 50.0000153, -1, 0, 0, 0, 1, 0, 0, 0, -1), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 27, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 6, 2.40, 2, CF(64.9999924, 22.3999977, 50.0000153, -1, 0, 0, 0, 1, 0, 0, 0, -1), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 194, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 3, 2.40, 2, CF(69.4999924, 22.3999977, 50.0000153, -1, 0, 0, 0, 1, 0, 0, 0, -1), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 194, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 6, 2.40, 2, CF(72.9999924, 24.7999973, 50.0000153, 1, 0, 0, 0, 1, 0, 0, 0, 1), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 27, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 6, 2.40, 2, CF(62.9999924, 19.9999981, 48.0000153, 0, 0, 1, 0, 1, 0, -1, 0, 0), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 194, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 6, 2.40, 2, CF(66.9999924, 19.9999981, 50.0000153, 1, 0, 0, 0, 1, 0, 0, 0, 1), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 27, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 6, 2.40, 2, CF(62.9999924, 17.5999985, 46.0000153, 0, 0, 1, 0, 1, 0, -1, 0, 0), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 194, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 6, 2.40, 2, CF(62.9999924, 15.1999989, 42.0000153, 0, 0, 1, 0, 1, 0, -1, 0, 0), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 27, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 6, 2.40, 2, CF(64.9999924, 17.5999985, 50.0000153, -1, 0, 0, 0, 1, 0, 0, 0, -1), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 194, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 2, 2.40, 2, CF(68.9999924, 17.5999985, 50.0000153, -1, 0, 0, 0, 1, 0, 0, 0, -1), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 194, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 6, 2.40, 2, CF(66.9999924, 15.1999989, 50.0000153, 1, 0, 0, 0, 1, 0, 0, 0, 1), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 27, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 6, 2.40, 2, CF(62.9999924, 15.1999989, 48.0000153, 0, 0, 1, 0, 1, 0, -1, 0, 0), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 27, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 6, 2.40, 2, CF(76.9999924, 27.1999969, 50.0000153, -1, 0, 0, 0, 1, 0, 0, 0, -1), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 27, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 6, 2.40, 2, CF(62.9999924, 22.3999977, 40.0000153, 0, 0, 1, 0, 1, 0, -1, 0, 0), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 27, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 6, 2.40, 2, CF(62.9999924, 19.9999981, 42.0000153, 0, 0, 1, 0, 1, 0, -1, 0, 0), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 27, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 6, 2.40, 2, CF(62.9999924, 17.5999985, 40.0000153, 0, 0, 1, 0, 1, 0, -1, 0, 0), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 24, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 4, 1.20, 4, CF(50.9999924, 29.7999992, 34.0000153, 0, 0, 1, 0, 1, 0, -1, 0, 0), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 24, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, sym, cyl, 2, 2, 2, CF(50.9999924, 28.1999989, 34.0000153, 0, 1, 0, -1, 0, 0, 0, 0, 1), wel, wel, wel, wel, wel, wel)
- createPart(PA, WS, 24, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, sym, cyl, 2, 2, 2, CF(50.9999924, 26.1999989, 34.0000153, 0, 1, 0, -1, 0, 0, 0, 0, 1), wel, wel, wel, wel, wel, wel)
- createPart(PA, WS, 24, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, sym, cyl, 2, 2, 2, CF(50.9999924, 24.1999989, 34.0000153, 0, 1, 0, -1, 0, 0, 0, 0, 1), wel, wel, wel, wel, wel, wel)
- createPart(PA, WS, 24, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, sym, cyl, 2, 2, 2, CF(50.9999924, 22.1999989, 34.0000153, 0, 1, 0, -1, 0, 0, 0, 0, 1), wel, wel, wel, wel, wel, wel)
- createPart(PA, WS, 24, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, sym, cyl, 2, 2, 2, CF(50.9999924, 20.1999989, 34.0000153, 0, 1, 0, -1, 0, 0, 0, 0, 1), wel, wel, wel, wel, wel, wel)
- createPart(PA, WS, 24, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, sym, cyl, 2, 2, 2, CF(50.9999924, 18.1999989, 34.0000153, 0, 1, 0, -1, 0, 0, 0, 0, 1), wel, wel, wel, wel, wel, wel)
- createPart(PA, WS, 24, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, sym, cyl, 2, 2, 2, CF(50.9999924, 16.1999989, 34.0000153, 0, 1, 0, -1, 0, 0, 0, 0, 1), wel, wel, wel, wel, wel, wel)
- createPart(PA, WS, 24, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 4, 1.20, 4, CF(50.9999924, 14.5999994, 34.0000153, 0, 0, 1, 0, 1, 0, -1, 0, 0), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 194, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 6, 2.40, 2, CF(62.9999924, 22.3999977, 34.0000153, 0, 0, 1, 0, 1, 0, -1, 0, 0), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 27, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 6, 2.40, 2, CF(62.9999924, 24.7999973, 36.0000153, 0, 0, 1, 0, 1, 0, -1, 0, 0), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 194, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 6, 2.40, 2, CF(62.9999924, 17.5999985, 34.0000153, 0, 0, 1, 0, 1, 0, -1, 0, 0), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 194, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 5, 2.40, 2, CF(77.4999924, 22.3999977, 50.0000153, -1, 0, 0, 0, 1, 0, 0, 0, -1), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 194, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 6, 2.40, 2, CF(62.9999924, 15.1999989, 36.0000153, 0, 0, 1, 0, 1, 0, -1, 0, 0), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 27, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 6, 2.40, 2, CF(80.9999924, 27.1999969, 48.0000153, 0, 0, -1, 0, 1, 0, 1, 0, 0), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 27, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 6, 2.40, 2, CF(78.9999924, 24.7999973, 50.0000153, 1, 0, 0, 0, 1, 0, 0, 0, 1), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 27, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 6, 2.40, 2, CF(62.9999924, 19.9999981, 36.0000153, 0, 0, 1, 0, 1, 0, -1, 0, 0), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 27, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 6, 2.40, 2, CF(62.9999924, 27.1999969, 34.0000153, 0, 0, 1, 0, 1, 0, -1, 0, 0), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 27, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 6, 2.40, 2, CF(80.9999924, 24.7999973, 46.0000153, 0, 0, -1, 0, 1, 0, 1, 0, 0), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 194, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 4, 2.40, 2, CF(63.9999924, 19.9999981, 32.0000153, -1, 0, 0, 0, 1, 0, 0, 0, -1), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 194, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 2, 2.40, 2, CF(64.9999924, 17.5999985, 32.0000153, 1, 0, 0, 0, 1, 0, 0, 0, 1), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 194, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 6, 2.40, 2, CF(64.9999924, 15.1999989, 32.0000153, -1, 0, 0, 0, 1, 0, 0, 0, -1), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 194, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 6, 2.40, 2, CF(72.9999924, 22.3999977, 32.0000153, 1, 0, 0, 0, 1, 0, 0, 0, 1), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 27, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 6, 2.40, 2, CF(80.9999924, 24.7999973, 40.0000153, 0, 0, -1, 0, 1, 0, 1, 0, 0), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 27, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 6, 2.40, 2, CF(76.9999924, 24.7999973, 32.0000153, -1, 0, 0, 0, 1, 0, 0, 0, -1), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 27, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 6, 2.40, 2, CF(64.9999924, 24.7999973, 32.0000153, -1, 0, 0, 0, 1, 0, 0, 0, -1), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 194, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 6, 2.40, 2, CF(66.9999924, 22.3999977, 32.0000153, 1, 0, 0, 0, 1, 0, 0, 0, 1), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 27, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 6, 2.40, 2, CF(70.9999924, 24.7999973, 32.0000153, -1, 0, 0, 0, 1, 0, 0, 0, -1), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 194, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 6, 2.40, 2, CF(70.9999924, 15.1999989, 32.0000153, -1, 0, 0, 0, 1, 0, 0, 0, -1), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 27, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 6, 2.40, 2, CF(80.9999924, 27.1999969, 36.0000153, 0, 0, -1, 0, 1, 0, 1, 0, 0), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 27, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 6, 2.40, 2, CF(80.9999924, 29.5999966, 34.0000153, 0, 0, -1, 0, 1, 0, 1, 0, 0), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 27, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 6, 2.40, 2, CF(66.9999924, 27.1999969, 32.0000153, 1, 0, 0, 0, 1, 0, 0, 0, 1), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 194, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 2, 2.40, 2, CF(74.9999924, 17.5999985, 32.0000153, 1, 0, 0, 0, 1, 0, 0, 0, 1), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 27, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 6, 2.40, 2, CF(72.9999924, 27.1999969, 32.0000153, 1, 0, 0, 0, 1, 0, 0, 0, 1), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 27, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 6, 2.40, 2, CF(78.9999924, 27.1999969, 32.0000153, 1, 0, 0, 0, 1, 0, 0, 0, 1), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 27, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 6, 2.40, 2, CF(76.9999924, 29.5999966, 32.0000153, -1, 0, 0, 0, 1, 0, 0, 0, -1), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 194, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 6, 2.40, 2, CF(78.9999924, 19.9999981, 50.0000153, 1, 0, 0, 0, 1, 0, 0, 0, 1), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 27, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 6, 2.40, 2, CF(64.9999924, 29.5999966, 32.0000153, -1, 0, 0, 0, 1, 0, 0, 0, -1), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 27, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 6, 2.40, 2, CF(80.9999924, 22.3999977, 48.0000153, 0, 0, -1, 0, 1, 0, 1, 0, 0), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 27, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 6, 2.40, 2, CF(80.9999924, 24.7999973, 34.0000153, 0, 0, -1, 0, 1, 0, 1, 0, 0), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 27, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 6, 2.40, 2, CF(78.9999924, 22.3999977, 32.0000153, 1, 0, 0, 0, 1, 0, 0, 0, 1), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 194, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 6, 2.40, 2, CF(76.9999924, 19.9999981, 32.0000153, -1, 0, 0, 0, 1, 0, 0, 0, -1), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 27, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 6, 2.40, 2, CF(80.9999924, 22.3999977, 42.0000153, 0, 0, -1, 0, 1, 0, 1, 0, 0), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 194, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 4, 2.40, 2, CF(77.9999924, 17.5999985, 50.0000153, -1, 0, 0, 0, 1, 0, 0, 0, -1), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 194, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 6, 2.40, 2, CF(80.9999924, 22.3999977, 36.0000153, 0, 0, -1, 0, 1, 0, 1, 0, 0), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 27, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 6, 2.40, 2, CF(80.9999924, 19.9999981, 46.0000153, 0, 0, -1, 0, 1, 0, 1, 0, 0), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 194, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 6, 2.40, 2, CF(80.9999924, 19.9999981, 40.0000153, 0, 0, -1, 0, 1, 0, 1, 0, 0), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 194, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 6, 2.40, 2, CF(76.9999924, 15.1999989, 32.0000153, -1, 0, 0, 0, 1, 0, 0, 0, -1), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 194, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 6, 2.40, 2, CF(78.9999924, 15.1999989, 50.0000153, 1, 0, 0, 0, 1, 0, 0, 0, 1), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 27, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 6, 2.40, 2, CF(80.9999924, 17.5999985, 48.0000153, 0, 0, -1, 0, 1, 0, 1, 0, 0), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 27, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 6, 2.40, 2, CF(78.9999924, 17.5999985, 32.0000153, 1, 0, 0, 0, 1, 0, 0, 0, 1), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 27, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 6, 2.40, 2, CF(80.9999924, 19.9999981, 34.0000153, 0, 0, -1, 0, 1, 0, 1, 0, 0), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 27, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 6, 2.40, 2, CF(80.9999924, 17.5999985, 42.0000153, 0, 0, -1, 0, 1, 0, 1, 0, 0), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 27, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 6, 2.40, 2, CF(80.9999924, 17.5999985, 36.0000153, 0, 0, -1, 0, 1, 0, 1, 0, 0), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 27, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 6, 2.40, 2, CF(80.9999924, 15.1999989, 46.0000153, 0, 0, -1, 0, 1, 0, 1, 0, 0), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 27, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 6, 2.40, 2, CF(80.9999924, 15.1999989, 40.0000153, 0, 0, -1, 0, 1, 0, 1, 0, 0), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 27, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 6, 2.40, 2, CF(80.9999924, 15.1999989, 34.0000153, 0, 0, -1, 0, 1, 0, 1, 0, 0), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 23, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 3, 3.60, 2, CF(188.5, 2.60000086, -16.9999847, 1, 0, 0, 0, 1, 0, 0, 0, 1), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 24, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, pla, blo, 5, 0.40, 17, CF(188.5, 15.4000015, -8.49998474, 1, 0, 0, 0, 1, 0, 0, 0, 1), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 23, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 3, 3.60, 2, CF(188.5, 6.20000076, 19.0000153, 1, 0, 0, 0, 1, 0, 0, 0, 1), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 107, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 3, 3.60, 2, CF(188.5, 9.80000114, 19.0000153, 1, 0, 0, 0, 1, 0, 0, 0, 1), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 102, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 3, 3.60, 2, CF(188.5, 9.80000114, -16.9999847, 1, 0, 0, 0, 1, 0, 0, 0, 1), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 21, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 1, 1.20, 8, CF(144, 19.3999996, 19.0000153, 0, 0, -1, 0, 1, 0, 1, 0, 0), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 23, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 3, 3.60, 2, CF(188.5, 2.60000086, 1.52587891e-005, 1, 0, 0, 0, 1, 0, 0, 0, 1), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 11, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 3, 3.60, 2, CF(188.5, 13.4000015, 1.52587891e-005, 1, 0, 0, 0, 1, 0, 0, 0, 1), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 102, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 3, 3.60, 2, CF(188.5, 9.80000114, 1.52587891e-005, 1, 0, 0, 0, 1, 0, 0, 0, 1), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 107, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 3, 3.60, 2, CF(188.5, 6.20000076, 1.52587891e-005, 1, 0, 0, 0, 1, 0, 0, 0, 1), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 11, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 3, 3.60, 2, CF(192.500031, 19.3999996, 65.0000153, 1, 0, 3.42285418e-008, 0, 1, 0, -3.42285418e-008, 0, 1), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 24, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, pla, blo, 5, 0.40, 19, CF(188.5, 15.4000015, 9.50001526, 1, 0, 0, 0, 1, 0, 0, 0, 1), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 21, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 1, 2.40, 8, CF(136, 20, 19.0000153, 0, 0, -1, 0, 1, 0, 1, 0, 0), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 102, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 3, 3.60, 2, CF(188.5, 13.4000015, 19.0000153, 1, 0, 0, 0, 1, 0, 0, 0, 1), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 24, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, pla, blo, 5, 0.40, 22, CF(188.5, 15.4000015, 30.0000153, 1, 0, 0, 0, 1, 0, 0, 0, 1), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 24, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, pla, blo, 5, 0.40, 8, CF(154.5, 19, 38.5000153, 0, 0, 1, 0, 1, 0, -1, 0, 0), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 23, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 3, 3.60, 2, CF(188.5, 6.20000076, 38.0000153, 1, 0, 0, 0, 1, 0, 0, 0, 1), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 107, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 3, 3.60, 2, CF(188.5, 9.80000114, 38.0000153, 1, 0, 0, 0, 1, 0, 0, 0, 1), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 102, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 3, 3.60, 2, CF(188.5, 13.4000015, 38.0000153, 1, 0, 0, 0, 1, 0, 0, 0, 1), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 107, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 3, 3.60, 2, CF(172, 6.20000076, 38.5000153, 0, 0, 1, 0, 1, 0, -1, 0, 0), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 102, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 3, 3.60, 2, CF(172, 9.79999924, 38.5000153, 0, 0, 1, 0, 1, 0, -1, 0, 0), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 11, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 3, 3.60, 2, CF(172, 13.3999996, 38.5000153, 0, 0, 1, 0, 1, 0, -1, 0, 0), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 107, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 3, 3.60, 2, CF(158, 6.20000076, 38.5000153, 0, 0, 1, 0, 1, 0, -1, 0, 0), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 102, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 3, 3.60, 2, CF(158, 9.79999924, 38.5000153, 0, 0, 1, 0, 1, 0, -1, 0, 0), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 45, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 3, 3.60, 2, CF(158, 17, 38.5000153, 0, 0, 1, 0, 1, 0, -1, 0, 0), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 24, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, pla, blo, 5, 0.40, 14, CF(165.5, 19, 38.5000153, 0, 0, 1, 0, 1, 0, -1, 0, 0), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 24, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, pla, blo, 5, 0.40, 9, CF(177, 19, 38.5000153, 0, 0, 1, 0, 1, 0, -1, 0, 0), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 24, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 3, 1.20, 5, CF(185.5, 16.2000008, 38.5000153, 1, 0, 0, 0, 1, 0, 0, 0, 1), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 24, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 3, 1.20, 5, CF(184.5, 17.4000015, 38.5000153, 1, 0, 0, 0, 1, 0, 0, 0, 1), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 24, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 3, 1.20, 5, CF(183.5, 18.6000023, 38.5000153, 1, 0, 0, 0, 1, 0, 0, 0, 1), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 23, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 3, 3.60, 2, CF(172, 2.60000086, 38.5000153, 0, 0, 1, 0, 1, 0, -1, 0, 0), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 23, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 3, 3.60, 2, CF(158, 2.60000086, 38.5000153, 0, 0, 1, 0, 1, 0, -1, 0, 0), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 11, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 3, 3.60, 2, CF(158, 13.3999996, 38.5000153, 0, 0, 1, 0, 1, 0, -1, 0, 0), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 45, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 3, 3.60, 2, CF(172, 17, 38.5000153, 0, 0, 1, 0, 1, 0, -1, 0, 0), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 24, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, pla, blo, 5, 0.40, 12, CF(135.5, 19, 58.5000153, 1, 0, 0, 0, 1, 0, 0, 0, 1), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 24, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, pla, blo, 5, 0.40, 13, CF(192.500031, 25, 58.5000153, 1, 0, 3.42285418e-008, 0, 1, 0, -3.42285418e-008, 0, 1), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 11, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 3, 2.40, 2, CF(135.5, 17.6000004, 64.0000153, 1, 0, 0, 0, 1, 0, 0, 0, 1), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 23, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 3, 3.60, 2, CF(192.5, 8.59999943, 65.0000153, 1, 0, 0, 0, 1, 0, 0, 0, 1), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 107, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 3, 3.60, 2, CF(192.500031, 12.1999989, 65.0000153, 1, 0, 3.42285418e-008, 0, 1, 0, -3.42285418e-008, 0, 1), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 102, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 3, 3.60, 2, CF(192.500031, 15.7999992, 65.0000153, 1, 0, 3.42285418e-008, 0, 1, 0, -3.42285418e-008, 0, 1), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 45, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 3, 3.60, 2, CF(192.500031, 23, 65.0000153, 1, 0, 3.42285418e-008, 0, 1, 0, -3.42285418e-008, 0, 1), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 11, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 3, 2.40, 2, CF(135.5, 17.6000004, 75.0000153, 1, 0, 0, 0, 1, 0, 0, 0, 1), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 24, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, pla, blo, 5, 0.40, 11, CF(135.5, 19, 81.0000153, 1, 0, 3.42285418e-008, 0, 1, 0, -3.42285418e-008, 0, 1), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 24, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, pla, blo, 5, 0.40, 11, CF(135.5, 19, 70.0000153, 1, 0, 0, 0, 1, 0, 0, 0, 1), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 24, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, pla, blo, 5, 0.40, 17, CF(192.500031, 25, 73.5000153, 1, 0, 3.42285418e-008, 0, 1, 0, -3.42285418e-008, 0, 1), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 102, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 3, 2.40, 2, CF(135.5, 15.1999998, 75.0000153, 1, 0, 0, 0, 1, 0, 0, 0, 1), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 21, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 1, 1.20, 8, CF(132.5, 19.3999996, 39.5000153, 1, 0, 0, 0, 1, 0, 0, 0, 1), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 102, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 3, 2.40, 2, CF(135.5, 15.1999998, 64.0000153, 1, 0, 0, 0, 1, 0, 0, 0, 1), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 21, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 1, 2.40, 8, CF(132.5, 20, 31.5000153, 1, 0, 0, 0, 1, 0, 0, 0, 1), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 21, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 1, 2.40, 8, CF(132.5, 20, 23.5000153, 1, 0, 0, 0, 1, 0, 0, 0, 1), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 107, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 3, 3.60, 2, CF(135.5, 12.1999998, 75.0000153, 1, 0, 0, 0, 1, 0, 0, 0, 1), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 107, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 3, 3.60, 2, CF(135.5, 12.1999998, 64.0000153, 1, 0, 0, 0, 1, 0, 0, 0, 1), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 23, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 3, 3.60, 2, CF(135.5, 8.59999943, 75.0000153, 1, 0, 0, 0, 1, 0, 0, 0, 1), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 26, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 17, 1.20, 2, CF(163.5, 24.2000065, 99.5000153, -1, 0, -3.42285418e-008, 0, 1, 0, 3.42285418e-008, 0, -1), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 38, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 5, 16.8, 10, CF(173, 15.1999989, 100.000015, 0, 0, -1, 0, 1, 0, 1, 0, 0), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 23, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 3, 3.60, 2, CF(135.5, 8.59999943, 64.0000153, 1, 0, 0, 0, 1, 0, 0, 0, 1), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 26, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 17, 1.20, 2, CF(182.5, 24.2000008, 99.5000153, -1, 0, 0, 0, 1, 0, 0, 0, -1), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 21, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 1, 2.40, 8, CF(149, 38.0000038, 102.000015, 2.02815926e-007, 0, -0.99999994, 0, 1, 0, 0.99999994, 0, 2.02815926e-007), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 21, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 1, 2.40, 7, CF(141.5, 38.0000038, 102.000015, 2.02815926e-007, 0, -0.99999994, 0, 1, 0, 0.99999994, 0, 2.02815926e-007), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 21, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 1, 2.40, 7, CF(134.5, 38.0000038, 102.000015, 2.02815926e-007, 0, -0.99999994, 0, 1, 0, 0.99999994, 0, 2.02815926e-007), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 26, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 17, 1.20, 2, CF(173, 24.2000065, 108.500015, -3.42285418e-008, 0, 1, 0, 1, 0, -1, 0, -3.42285418e-008), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 21, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 1, 2.40, 7, CF(153.5, 38.0000038, 105.000015, 0.99999994, 0, 2.02815926e-007, 0, 1, 0, -2.02815926e-007, 0, 0.99999994), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 199, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 19, 1.20, 19, CF(182.5, 25.4000015, 108.500015, 0, 0, -1, 0, 1, 0, 1, 0, 0), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 21, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 1, 2.40, 5, CF(131.5, 38.0000038, 105.000015, 0.99999994, 0, 2.02815926e-007, 0, 1, 0, -2.02815926e-007, 0, 0.99999994), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 199, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 19, 1.20, 19, CF(163.5, 25.4000072, 108.500015, 3.42285418e-008, 0, -1, 0, 1, 0, 1, 0, 3.42285418e-008), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 21, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 1, 2.40, 8, CF(153.5, 38.0000038, 112.500015, 0.99999994, 0, 2.02815926e-007, 0, 1, 0, -2.02815926e-007, 0, 0.99999994), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 26, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 17, 1.20, 2, CF(182.5, 24.2000008, 118.000015, -1, 0, 0, 0, 1, 0, 0, 0, -1), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 26, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 17, 1.20, 2, CF(163.5, 24.2000065, 118.000015, 1, 0, 3.42285418e-008, 0, 1, 0, -3.42285418e-008, 0, 1), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 21, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 1, 2.40, 7, CF(150.5, 38.0000038, 117.000015, 2.02815926e-007, 0, -0.99999994, 0, 1, 0, 0.99999994, 0, 2.02815926e-007), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 21, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 1, 2.40, 7, CF(143.5, 38.0000038, 117.000015, 2.02815926e-007, 0, -0.99999994, 0, 1, 0, 0.99999994, 0, 2.02815926e-007), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 21, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 1, 2.40, 4, CF(131.5, 38.0000038, 115.500015, 0.99999994, 0, 2.02815926e-007, 0, 1, 0, -2.02815926e-007, 0, 0.99999994), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 21, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 1, 2.40, 8, CF(136, 38.0000038, 117.000015, 2.02815926e-007, 0, -0.99999994, 0, 1, 0, 0.99999994, 0, 2.02815926e-007), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 199, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 19, 1.20, 19, CF(182.5, 25.4000015, 127.500015, 0, 0, -1, 0, 1, 0, 1, 0, 0), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 26, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 17, 1.20, 2, CF(173, 24.2000008, 127.500015, 3.42285418e-008, 0, -1, 0, 1, 0, 1, 0, 3.42285418e-008), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 199, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 19, 1.20, 19, CF(163.5, 25.4000015, 127.500015, 3.42285418e-008, 0, -1, 0, 1, 0, 1, 0, 3.42285418e-008), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 26, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 17, 1.20, 2, CF(154, 24.2000065, 127.500015, -3.42285418e-008, 0, 1, 0, 1, 0, -1, 0, -3.42285418e-008), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 199, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 19, 1.20, 19, CF(144.5, 25.4000015, 127.500015, 3.42285418e-008, 0, -1, 0, 1, 0, 1, 0, 3.42285418e-008), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 26, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 17, 1.20, 2, CF(182.5, 24.2000008, 137.000015, -1, 0, 0, 0, 1, 0, 0, 0, -1), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 26, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 17, 1.20, 2, CF(135, 24.2000065, 127.000015, -3.42285418e-008, 0, 1, 0, 1, 0, -1, 0, -3.42285418e-008), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 26, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 17, 1.20, 2, CF(163.5, 24.2000008, 137.000015, -1, 0, -3.42285418e-008, 0, 1, 0, 3.42285418e-008, 0, -1), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 26, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 17, 1.20, 2, CF(144.5, 24.2000008, 137.000015, 1, 0, 3.42285418e-008, 0, 1, 0, -3.42285418e-008, 0, 1), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 199, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 19, 1.20, 19, CF(163.5, 25.4000015, 146.500015, 3.42285418e-008, 0, -1, 0, 1, 0, 1, 0, 3.42285418e-008), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 26, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 17, 1.20, 2, CF(173, 24.2000008, 146.500015, 0, 0, -1, 0, 1, 0, 1, 0, 0), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 199, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 19, 1.20, 19, CF(182.5, 25.4000015, 146.500015, 0, 0, -1, 0, 1, 0, 1, 0, 0), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 26, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 17, 1.20, 2, CF(154, 24.2000008, 146.500015, 3.42285418e-008, 0, -1, 0, 1, 0, 1, 0, 3.42285418e-008), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 199, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 19, 1.20, 19, CF(144.5, 25.4000015, 146.500015, 3.42285418e-008, 0, -1, 0, 1, 0, 1, 0, 3.42285418e-008), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 27, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 2, 1.20, 2, CF(163, 46.2000084, 151.000015, 3.42285418e-008, 0, -1, 0, 1, 0, 1, 0, 3.42285418e-008), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 27, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 6, 2.40, 2, CF(159, 41.6000061, 151.000015, 1, 0, 3.42285418e-008, 0, 1, 0, -3.42285418e-008, 0, 1), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 27, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 6, 2.40, 2, CF(161, 44.0000076, 151.000015, 1, 0, 3.42285418e-008, 0, 1, 0, -3.42285418e-008, 0, 1), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 27, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 6, 2.40, 2, CF(161, 39.2000046, 151.000015, 1, 0, 3.42285418e-008, 0, 1, 0, -3.42285418e-008, 0, 1), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 27, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 6, 2.40, 2, CF(161, 34.4000015, 151.000015, 1, 0, 3.42285418e-008, 0, 1, 0, -3.42285418e-008, 0, 1), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 27, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 6, 2.40, 2, CF(159, 36.8000031, 151.000015, 1, 0, 3.42285418e-008, 0, 1, 0, -3.42285418e-008, 0, 1), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 27, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 6, 2.40, 2, CF(155, 34.4000015, 151.000015, 1, 0, 3.42285418e-008, 0, 1, 0, -3.42285418e-008, 0, 1), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 194, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 6, 2.40, 2, CF(163, 32, 153.000015, -3.42285418e-008, 0, 1, 0, 1, 0, -1, 0, -3.42285418e-008), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 27, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 6, 2.40, 2, CF(159, 32, 151.000015, 1, 0, 3.42285418e-008, 0, 1, 0, -3.42285418e-008, 0, 1), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 27, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 6, 2.40, 2, CF(161, 29.6000004, 151.000015, 1, 0, 3.42285418e-008, 0, 1, 0, -3.42285418e-008, 0, 1), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 27, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 6, 2.40, 2, CF(159, 27.2000008, 151.000015, 1, 0, 3.42285418e-008, 0, 1, 0, -3.42285418e-008, 0, 1), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 27, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 6, 2.40, 2, CF(153, 27.2000008, 151.000015, 1, 0, 3.42285418e-008, 0, 1, 0, -3.42285418e-008, 0, 1), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 27, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 6, 2.40, 2, CF(147, 27.2000008, 151.000015, 1, 0, 3.42285418e-008, 0, 1, 0, -3.42285418e-008, 0, 1), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 26, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 17, 1.20, 2, CF(182.5, 24.2000008, 156.000015, -1, 0, 0, 0, 1, 0, 0, 0, -1), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 27, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 6, 2.40, 2, CF(153, 41.6000061, 151.000015, 1, 0, 3.42285418e-008, 0, 1, 0, -3.42285418e-008, 0, 1), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 26, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 17, 1.20, 2, CF(135, 24.2000008, 146.500015, 3.42285418e-008, 0, -1, 0, 1, 0, 1, 0, 3.42285418e-008), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 27, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 6, 2.40, 2, CF(149, 29.6000004, 151.000015, 1, 0, 3.42285418e-008, 0, 1, 0, -3.42285418e-008, 0, 1), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 27, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 6, 2.40, 2, CF(153, 32, 151.000015, 1, 0, 3.42285418e-008, 0, 1, 0, -3.42285418e-008, 0, 1), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 27, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 6, 2.40, 2, CF(155, 29.6000004, 151.000015, 1, 0, 3.42285418e-008, 0, 1, 0, -3.42285418e-008, 0, 1), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 194, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 6, 2.40, 2, CF(163, 27.2000008, 153.000015, -3.42285418e-008, 0, 1, 0, 1, 0, -1, 0, -3.42285418e-008), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 26, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 17, 1.20, 2, CF(163.5, 24.2000008, 156.000015, -1, 0, -3.42285418e-008, 0, 1, 0, 3.42285418e-008, 0, -1), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 27, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 1, 2.40, 2, CF(154.004761, 47.9826889, 151.499329, 0.00029113132, -0.000255555642, 0.99999994, -6.18385093e-005, 0.99999994, 0.000255573628, -0.99999994, -6.19129132e-005, 0.000291115488), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 27, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 1, 2.40, 1, CF(162.5, 52.8000107, 151.500015, 1, 0, 3.42285418e-008, 0, 1, 0, -3.42285418e-008, 0, 1), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 27, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 1, 2.40, 2, CF(154.00354, 52.782692, 151.499023, 0.00029113132, -0.000255555642, 0.99999994, -6.18385093e-005, 0.99999994, 0.000255573628, -0.99999994, -6.19129132e-005, 0.000291115488), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 27, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 1, 2.40, 1, CF(162.5, 50.4000092, 151.500015, 1, 0, 3.42285418e-008, 0, 1, 0, -3.42285418e-008, 0, 1), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 192, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, pla, blo, 9, 0.40, 1, CF(158.5, 47.0000076, 150.500015, 1, 0, 3.42285418e-008, 0, 1, 0, -3.42285418e-008, 0, 1), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 192, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, pla, blo, 9, 0.40, 1, CF(149.5, 47.0000076, 150.500015, 1, 0, 3.42285418e-008, 0, 1, 0, -3.42285418e-008, 0, 1), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 27, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 1, 2.40, 1, CF(162.5, 48.0000076, 151.500015, 1, 0, 3.42285418e-008, 0, 1, 0, -3.42285418e-008, 0, 1), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 27, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 1, 2.40, 2, CF(154.00415, 50.3826904, 151.499176, 0.00029113132, -0.000255555642, 0.99999994, -6.18385093e-005, 0.99999994, 0.000255573628, -0.99999994, -6.19129132e-005, 0.000291115488), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 27, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 2, 1.20, 2, CF(154, 46.2000084, 151.000015, 3.42285418e-008, 0, -1, 0, 1, 0, 1, 0, 3.42285418e-008), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 27, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 6, 2.40, 2, CF(163, 41.6000061, 153.000015, -3.42285418e-008, 0, 1, 0, 1, 0, -1, 0, -3.42285418e-008), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 27, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 6, 2.40, 2, CF(163, 44.0000076, 155.000015, 3.42285418e-008, 0, -1, 0, 1, 0, 1, 0, 3.42285418e-008), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 27, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 6, 2.40, 2, CF(147, 41.6000061, 151.000015, 1, 0, 3.42285418e-008, 0, 1, 0, -3.42285418e-008, 0, 1), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 27, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 6, 2.40, 2, CF(155, 44.0000076, 151.000015, 1, 0, 3.42285418e-008, 0, 1, 0, -3.42285418e-008, 0, 1), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 27, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 6, 2.40, 2, CF(155, 39.2000046, 151.000015, 1, 0, 3.42285418e-008, 0, 1, 0, -3.42285418e-008, 0, 1), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 27, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 6, 2.40, 2, CF(149, 39.2000046, 151.000015, 1, 0, 3.42285418e-008, 0, 1, 0, -3.42285418e-008, 0, 1), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 27, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 6, 2.40, 2, CF(149, 34.4000015, 151.000015, 1, 0, 3.42285418e-008, 0, 1, 0, -3.42285418e-008, 0, 1), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 27, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 6, 2.40, 2, CF(145, 29.6000004, 153.000015, -3.42285418e-008, 0, 1, 0, 1, 0, -1, 0, -3.42285418e-008), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 27, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 6, 2.40, 2, CF(147, 32, 151.000015, 1, 0, 3.42285418e-008, 0, 1, 0, -3.42285418e-008, 0, 1), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 27, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 6, 2.40, 2, CF(149, 44.0000076, 151.000015, 1, 0, 3.42285418e-008, 0, 1, 0, -3.42285418e-008, 0, 1), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 27, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 1, 2.40, 1, CF(162.5, 55.2000122, 151.500015, 1, 0, 3.42285418e-008, 0, 1, 0, -3.42285418e-008, 0, 1), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 27, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 6, 2.40, 2, CF(163, 39.2000046, 155.000015, 3.42285418e-008, 0, -1, 0, 1, 0, 1, 0, 3.42285418e-008), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 194, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 5, 2.40, 2, CF(163, 34.4000015, 154.500015, 3.42285418e-008, 0, -1, 0, 1, 0, 1, 0, 3.42285418e-008), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 27, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 6, 2.40, 2, CF(163, 36.8000031, 153.000015, -3.42285418e-008, 0, 1, 0, 1, 0, -1, 0, -3.42285418e-008), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 27, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 6, 2.40, 2, CF(153, 36.8000031, 151.000015, 1, 0, 3.42285418e-008, 0, 1, 0, -3.42285418e-008, 0, 1), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 27, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 6, 2.40, 2, CF(147, 36.8000031, 151.000015, 1, 0, 3.42285418e-008, 0, 1, 0, -3.42285418e-008, 0, 1), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 194, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 4, 2.40, 2, CF(163, 29.6000004, 154.000015, 3.42285418e-008, 0, -1, 0, 1, 0, 1, 0, 3.42285418e-008), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 26, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 17, 1.20, 2, CF(144.5, 24.2000008, 156.000015, -1, 0, -3.42285418e-008, 0, 1, 0, 3.42285418e-008, 0, -1), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 27, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 1, 2.40, 2, CF(154.00293, 55.1826935, 151.498871, 0.00029113132, -0.000255555642, 0.99999994, -6.18385093e-005, 0.99999994, 0.000255573628, -0.99999994, -6.19129132e-005, 0.000291115488), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 27, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 1, 2.40, 1, CF(145.499252, 50.3893661, 151.498291, 1, 5.83207002e-005, 2.50028988e-005, -5.83210276e-005, 1, 1.29635328e-005, -2.50021421e-005, -1.29649916e-005, 1), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 27, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 1, 2.40, 1, CF(145.49939, 52.7893677, 151.49826, 1, 5.83207002e-005, 2.50028988e-005, -5.83210276e-005, 1, 1.29635328e-005, -2.50021421e-005, -1.29649916e-005, 1), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 27, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 1, 2.40, 1, CF(145.499115, 47.9893646, 151.498322, 1, 5.83207002e-005, 2.50028988e-005, -5.83210276e-005, 1, 1.29635328e-005, -2.50021421e-005, -1.29649916e-005, 1), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 192, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, pla, blo, 10, 0.40, 1, CF(163.5, 47.0000076, 155.000015, 3.42285418e-008, 0, -1, 0, 1, 0, 1, 0, 3.42285418e-008), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 192, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, pla, blo, 10, 0.40, 10, CF(159, 45.4000092, 155.000015, 3.42285418e-008, 0, -1, 0, 1, 0, 1, 0, 3.42285418e-008), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 27, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 2, 1.20, 2, CF(145, 46.2000084, 151.000015, 3.42285418e-008, 0, -1, 0, 1, 0, 1, 0, 3.42285418e-008), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 27, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 6, 2.40, 2, CF(145, 44.0000076, 153.000015, -3.42285418e-008, 0, 1, 0, 1, 0, -1, 0, -3.42285418e-008), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 194, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 6, 2.40, 2, CF(145, 27.2000008, 155.000015, 3.42285418e-008, 0, -1, 0, 1, 0, 1, 0, 3.42285418e-008), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 226, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 9, 2.40, 14, CF(182, 7.99999905, 167.000015, 0, 0, -1, 0, 1, 0, 1, 0, 0), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 27, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 6, 2.40, 2, CF(145, 39.2000046, 153.000015, -3.42285418e-008, 0, 1, 0, 1, 0, -1, 0, -3.42285418e-008), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 27, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 6, 2.40, 2, CF(145, 34.4000015, 153.000015, -3.42285418e-008, 0, 1, 0, 1, 0, -1, 0, -3.42285418e-008), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 27, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 6, 2.40, 2, CF(145, 32, 155.000015, 3.42285418e-008, 0, -1, 0, 1, 0, 1, 0, 3.42285418e-008), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 194, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 6, 2.40, 2, CF(163, 36.8000031, 159.000015, -3.42285418e-008, 0, 1, 0, 1, 0, -1, 0, -3.42285418e-008), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 226, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 9, 2.40, 2, CF(188, 22.3999977, 167.000015, 0, 0, -1, 0, 1, 0, 1, 0, 0), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 192, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 8, 1.20, 8, CF(158.000656, 58.1732597, 155.997513, 0.99999994, -0.000259046617, -1.32050195e-006, 0.000259046676, 0.99999994, 6.58512654e-005, 1.30344324e-006, -6.58516001e-005, 1), wel, inl, wel, wel, wel, wel)
- createPart(PA, WS, 21, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 9, 1.20, 9, CF(158.501312, 56.9840927, 155.500076, 0.99999994, -0.000255555642, -0.00029113132, 0.000255573628, 0.99999994, 6.18385093e-005, 0.000291115488, -6.19129132e-005, 0.99999994), wel, inl, wel, wel, wel, wel)
- createPart(PA, WS, 27, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 1, 2.40, 1, CF(145.499527, 55.1893692, 151.49823, 1, 5.83207002e-005, 2.50028988e-005, -5.83210276e-005, 1, 1.29635328e-005, -2.50021421e-005, -1.29649916e-005, 1), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 27, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 6, 2.40, 2, CF(163, 41.6000061, 159.000015, -3.42285418e-008, 0, 1, 0, 1, 0, -1, 0, -3.42285418e-008), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 192, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, pla, blo, 10, 0.40, 10, CF(149, 45.4000092, 155.000015, 3.42285418e-008, 0, -1, 0, 1, 0, 1, 0, 3.42285418e-008), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 27, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 6, 2.40, 2, CF(145, 41.6000061, 155.000015, 3.42285418e-008, 0, -1, 0, 1, 0, 1, 0, 3.42285418e-008), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 226, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 9, 2.40, 12, CF(183, 10.3999996, 167.000015, 0, 0, -1, 0, 1, 0, 1, 0, 0), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 226, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 9, 2.40, 10, CF(184, 12.7999992, 167.000015, 0, 0, -1, 0, 1, 0, 1, 0, 0), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 226, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 9, 2.40, 8, CF(185, 15.1999989, 167.000015, 0, 0, -1, 0, 1, 0, 1, 0, 0), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 226, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 9, 2.40, 6, CF(186, 17.5999985, 167.000015, 0, 0, -1, 0, 1, 0, 1, 0, 0), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 226, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 9, 2.40, 4, CF(187, 19.9999981, 167.000015, 0, 0, -1, 0, 1, 0, 1, 0, 0), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 27, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 6, 2.40, 2, CF(145, 36.8000031, 155.000015, 3.42285418e-008, 0, -1, 0, 1, 0, 1, 0, 3.42285418e-008), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 192, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, pla, blo, 10, 0.40, 1, CF(144.5, 47.0000076, 155.000015, 3.42285418e-008, 0, -1, 0, 1, 0, 1, 0, 3.42285418e-008), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 26, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 17, 1.20, 2, CF(173, 24.2000008, 165.500015, 3.42285418e-008, 0, -1, 0, 1, 0, 1, 0, 3.42285418e-008), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 21, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 7, 1.20, 8, CF(157.500336, 59.3731956, 156.997437, 0.99999994, -0.000259046617, -1.32050195e-006, 0.000259046676, 0.99999994, 6.58512654e-005, 1.30344324e-006, -6.58516001e-005, 1), wel, inl, wel, wel, wel, wel)
- createPart(PA, WS, 21, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 9, 1.20, 9, CF(149.501312, 56.9817924, 155.497452, 0.99999994, -0.000255555642, -0.00029113132, 0.000255573628, 0.99999994, 6.18385093e-005, 0.000291115488, -6.19129132e-005, 0.99999994), wel, inl, wel, wel, wel, wel)
- createPart(PA, WS, 192, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 8, 1.20, 8, CF(150.000656, 58.1711884, 155.997498, 0.99999994, -0.000259046617, -1.32050195e-006, 0.000259046676, 0.99999994, 6.58512654e-005, 1.30344324e-006, -6.58516001e-005, 1), wel, inl, wel, wel, wel, wel)
- createPart(PA, WS, 27, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 1, 2.40, 2, CF(162.5, 50.4000092, 160.000015, 1, 0, 3.42285418e-008, 0, 1, 0, -3.42285418e-008, 0, 1), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 27, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 1, 2.40, 2, CF(162.5, 48.0000076, 160.000015, 1, 0, 3.42285418e-008, 0, 1, 0, -3.42285418e-008, 0, 1), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 27, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 6, 2.40, 2, CF(163, 44.0000076, 161.000015, 3.42285418e-008, 0, -1, 0, 1, 0, 1, 0, 3.42285418e-008), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 27, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 2, 1.20, 2, CF(163, 46.2000084, 160.000015, 3.42285418e-008, 0, -1, 0, 1, 0, 1, 0, 3.42285418e-008), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 27, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 6, 2.40, 2, CF(163, 39.2000046, 161.000015, 3.42285418e-008, 0, -1, 0, 1, 0, 1, 0, 3.42285418e-008), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 194, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 2, 2.40, 2, CF(163, 29.6000004, 163.000015, 3.42285418e-008, 0, -1, 0, 1, 0, 1, 0, 3.42285418e-008), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 194, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 3, 2.40, 2, CF(163, 34.4000015, 162.500015, 3.42285418e-008, 0, -1, 0, 1, 0, 1, 0, 3.42285418e-008), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 26, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 17, 1.20, 2, CF(125.499992, 24.2000008, 156.000015, 1, 0, 0, 0, 1, 0, 0, 0, 1), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 27, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 6, 2.40, 2, CF(145, 34.4000015, 159.000015, -3.42285418e-008, 0, 1, 0, 1, 0, -1, 0, -3.42285418e-008), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 194, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 6, 2.40, 2, CF(145, 29.6000004, 159.000015, -3.42285418e-008, 0, 1, 0, 1, 0, -1, 0, -3.42285418e-008), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 26, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 17, 1.20, 2, CF(154, 24.2000008, 165.500015, 3.42285418e-008, 0, -1, 0, 1, 0, 1, 0, 3.42285418e-008), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 192, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 7, 1.20, 8, CF(156.500031, 60.5730057, 157.997345, 0.99999994, -0.000259046617, -1.32050195e-006, 0.000259046676, 0.99999994, 6.58512654e-005, 1.30344324e-006, -6.58516001e-005, 1), wel, inl, wel, wel, wel, wel)
- createPart(PA, WS, 192, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 5, 1.20, 8, CF(150.500031, 60.5714531, 157.997345, 0.99999994, -0.000259046617, -1.32050195e-006, 0.000259046676, 0.99999994, 6.58512654e-005, 1.30344324e-006, -6.58516001e-005, 1), wel, inl, wel, wel, wel, wel)
- createPart(PA, WS, 21, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 7, 1.20, 8, CF(150.500336, 59.3713837, 156.997421, 0.99999994, -0.000259046617, -1.32050195e-006, 0.000259046676, 0.99999994, 6.58512654e-005, 1.30344324e-006, -6.58516001e-005, 1), wel, inl, wel, wel, wel, wel)
- createPart(PA, WS, 27, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 1, 2.40, 2, CF(162.5, 52.8000107, 160.000015, 1, 0, 3.42285418e-008, 0, 1, 0, -3.42285418e-008, 0, 1), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 27, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 6, 2.40, 2, CF(145, 44.0000076, 159.000015, -3.42285418e-008, 0, 1, 0, 1, 0, -1, 0, -3.42285418e-008), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 27, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 6, 2.40, 2, CF(145, 39.2000046, 159.000015, -3.42285418e-008, 0, 1, 0, 1, 0, -1, 0, -3.42285418e-008), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 27, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 6, 2.40, 2, CF(145, 36.8000031, 161.000015, 3.42285418e-008, 0, -1, 0, 1, 0, 1, 0, 3.42285418e-008), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 194, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 6, 2.40, 2, CF(145, 32, 161.000015, 3.42285418e-008, 0, -1, 0, 1, 0, 1, 0, 3.42285418e-008), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 194, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 6, 2.40, 2, CF(163, 32, 165.000015, -3.42285418e-008, 0, 1, 0, 1, 0, -1, 0, -3.42285418e-008), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 194, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 6, 2.40, 2, CF(145, 27.2000008, 161.000015, 3.42285418e-008, 0, -1, 0, 1, 0, 1, 0, 3.42285418e-008), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 194, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 6, 2.40, 2, CF(163, 27.2000008, 165.000015, -3.42285418e-008, 0, 1, 0, 1, 0, -1, 0, -3.42285418e-008), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 199, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 19, 1.20, 19, CF(163.5, 25.4000015, 165.500015, 3.42285418e-008, 0, -1, 0, 1, 0, 1, 0, 3.42285418e-008), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 27, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 1, 2.40, 2, CF(162.5, 55.2000122, 160.000015, 1, 0, 3.42285418e-008, 0, 1, 0, -3.42285418e-008, 0, 1), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 27, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 6, 2.40, 2, CF(163, 36.8000031, 165.000015, -3.42285418e-008, 0, 1, 0, 1, 0, -1, 0, -3.42285418e-008), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 21, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 10, 1.20, 10, CF(153.99971, 61.7724915, 159.997269, 0.99999994, -0.000259046617, -1.32050195e-006, 0.000259046676, 0.99999994, 6.58512654e-005, 1.30344324e-006, -6.58516001e-005, 1), wel, inl, wel, wel, wel, wel)
- createPart(PA, WS, 192, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 8, 1.20, 8, CF(153.999405, 62.9724922, 159.997192, 0.99999994, -0.000259046617, -1.32050195e-006, 0.000259046676, 0.99999994, 6.58512654e-005, 1.30344324e-006, -6.58516001e-005, 1), wel, inl, wel, wel, wel, wel)
- createPart(PA, WS, 21, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 6, 1.20, 6, CF(153.9991, 64.172493, 159.997116, 0.99999994, -0.000259046617, -1.32050195e-006, 0.000259046676, 0.99999994, 6.58512654e-005, 1.30344324e-006, -6.58516001e-005, 1), wel, inl, wel, wel, wel, wel)
- createPart(PA, WS, 27, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 1, 2.40, 2, CF(145.501678, 50.3810463, 159.996704, 0.99999994, -0.000255555642, -0.00029113132, 0.000255573628, 0.99999994, 6.18385093e-005, 0.000291115488, -6.19129132e-005, 0.99999994), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 27, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 1, 2.40, 2, CF(145.502289, 47.9810448, 159.996857, 0.99999994, -0.000255555642, -0.00029113132, 0.000255573628, 0.99999994, 6.18385093e-005, 0.000291115488, -6.19129132e-005, 0.99999994), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 27, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 1, 2.40, 2, CF(145.501068, 52.7810478, 159.996552, 0.99999994, -0.000255555642, -0.00029113132, 0.000255573628, 0.99999994, 6.18385093e-005, 0.000291115488, -6.19129132e-005, 0.99999994), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 192, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, pla, blo, 10, 0.40, 1, CF(163.5, 47.0000076, 165.000015, 3.42285418e-008, 0, -1, 0, 1, 0, 1, 0, 3.42285418e-008), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 27, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 6, 2.40, 2, CF(163, 41.6000061, 165.000015, -3.42285418e-008, 0, 1, 0, 1, 0, -1, 0, -3.42285418e-008), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 27, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 6, 2.40, 2, CF(145, 41.6000061, 161.000015, 3.42285418e-008, 0, -1, 0, 1, 0, 1, 0, 3.42285418e-008), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 27, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 6, 2.40, 2, CF(163, 39.2000046, 167.000015, 3.42285418e-008, 0, -1, 0, 1, 0, 1, 0, 3.42285418e-008), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 192, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 5, 1.20, 4, CF(150.500015, 60.5718498, 163.997345, 0.99999994, -0.000259046617, -1.32050195e-006, 0.000259046676, 0.99999994, 6.58512654e-005, 1.30344324e-006, -6.58516001e-005, 1), wel, inl, wel, wel, wel, wel)
- createPart(PA, WS, 27, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 6, 2.40, 2, CF(145, 27.2000008, 167.000015, 3.42285418e-008, 0, -1, 0, 1, 0, 1, 0, 3.42285418e-008), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 27, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 6, 2.40, 2, CF(159, 34.4000015, 169.000015, -1, 0, -3.42285418e-008, 0, 1, 0, 3.42285418e-008, 0, -1), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 27, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 6, 2.40, 2, CF(161, 27.2000008, 169.000015, -1, 0, -3.42285418e-008, 0, 1, 0, 3.42285418e-008, 0, -1), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 27, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 6, 2.40, 2, CF(155, 27.2000008, 169.000015, -1, 0, -3.42285418e-008, 0, 1, 0, 3.42285418e-008, 0, -1), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 27, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 6, 2.40, 2, CF(163, 44.0000076, 167.000015, 3.42285418e-008, 0, -1, 0, 1, 0, 1, 0, 3.42285418e-008), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 21, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 2, 1.20, 2, CF(153.998489, 66.5724869, 159.996964, 0.99999994, -0.000259046617, -1.32050195e-006, 0.000259046676, 0.99999994, 6.58512654e-005, 1.30344324e-006, -6.58516001e-005, 1), wel, inl, wel, wel, wel, wel)
- createPart(PA, WS, 27, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 6, 2.40, 2, CF(161, 32, 169.000015, -1, 0, -3.42285418e-008, 0, 1, 0, 3.42285418e-008, 0, -1), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 27, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 6, 2.40, 2, CF(145, 34.4000015, 165.000015, -3.42285418e-008, 0, 1, 0, 1, 0, -1, 0, -3.42285418e-008), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 194, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 6, 2.40, 2, CF(145, 29.6000004, 165.000015, -3.42285418e-008, 0, 1, 0, 1, 0, -1, 0, -3.42285418e-008), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 27, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 1, 2.40, 2, CF(145.500458, 55.1810493, 159.996399, 0.99999994, -0.000255555642, -0.00029113132, 0.000255573628, 0.99999994, 6.18385093e-005, 0.000291115488, -6.19129132e-005, 0.99999994), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 192, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 8, 1.20, 8, CF(158.000641, 58.1737862, 163.997513, 0.99999994, -0.000259046617, -1.32050195e-006, 0.000259046676, 0.99999994, 6.58512654e-005, 1.30344324e-006, -6.58516001e-005, 1), wel, inl, wel, wel, wel, wel)
- createPart(PA, WS, 192, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 4, 1.20, 4, CF(153.998795, 65.3724899, 159.99704, 0.99999994, -0.000259046617, -1.32050195e-006, 0.000259046676, 0.99999994, 6.58512654e-005, 1.30344324e-006, -6.58516001e-005, 1), wel, inl, wel, wel, wel, wel)
- createPart(PA, WS, 27, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 6, 2.40, 2, CF(163, 34.4000015, 167.000015, 3.42285418e-008, 0, -1, 0, 1, 0, 1, 0, 3.42285418e-008), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 27, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 2, 1.20, 2, CF(145, 46.2000084, 160.000015, 3.42285418e-008, 0, -1, 0, 1, 0, 1, 0, 3.42285418e-008), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 27, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 6, 2.40, 2, CF(163, 29.6000004, 167.000015, 3.42285418e-008, 0, -1, 0, 1, 0, 1, 0, 3.42285418e-008), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 192, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, pla, blo, 10, 0.40, 10, CF(159, 45.4000092, 165.000015, 3.42285418e-008, 0, -1, 0, 1, 0, 1, 0, 3.42285418e-008), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 27, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 6, 2.40, 2, CF(159, 29.6000004, 169.000015, -1, 0, -3.42285418e-008, 0, 1, 0, 3.42285418e-008, 0, -1), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 199, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 19, 1.20, 19, CF(144.5, 25.4000015, 165.500015, 3.42285418e-008, 0, -1, 0, 1, 0, 1, 0, 3.42285418e-008), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 26, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 17, 1.20, 2, CF(135, 24.2000008, 165.500015, 3.42285418e-008, 0, -1, 0, 1, 0, 1, 0, 3.42285418e-008), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 21, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 9, 1.20, 9, CF(158.498688, 56.9846497, 164.500076, 0.99999994, -0.000255555642, -0.00029113132, 0.000255573628, 0.99999994, 6.18385093e-005, 0.000291115488, -6.19129132e-005, 0.99999994), wel, inl, wel, wel, wel, wel)
- createPart(PA, WS, 27, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 6, 2.40, 2, CF(155, 32, 169.000015, -1, 0, -3.42285418e-008, 0, 1, 0, 3.42285418e-008, 0, -1), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 27, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 6, 2.40, 2, CF(153, 29.6000004, 169.000015, -1, 0, -3.42285418e-008, 0, 1, 0, 3.42285418e-008, 0, -1), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 21, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 7, 1.20, 6, CF(157.500336, 59.3736572, 163.997437, 0.99999994, -0.000259046617, -1.32050195e-006, 0.000259046676, 0.99999994, 6.58512654e-005, 1.30344324e-006, -6.58516001e-005, 1), wel, inl, wel, wel, wel, wel)
- createPart(PA, WS, 27, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 6, 2.40, 2, CF(161, 36.8000031, 169.000015, -1, 0, -3.42285418e-008, 0, 1, 0, 3.42285418e-008, 0, -1), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 27, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 6, 2.40, 2, CF(145, 39.2000046, 165.000015, -3.42285418e-008, 0, 1, 0, 1, 0, -1, 0, -3.42285418e-008), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 192, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 7, 1.20, 4, CF(156.500015, 60.5734024, 163.997345, 0.99999994, -0.000259046617, -1.32050195e-006, 0.000259046676, 0.99999994, 6.58512654e-005, 1.30344324e-006, -6.58516001e-005, 1), wel, inl, wel, wel, wel, wel)
- createPart(PA, WS, 21, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 9, 1.20, 9, CF(149.498688, 56.9823494, 164.497452, 0.99999994, -0.000255555642, -0.00029113132, 0.000255573628, 0.99999994, 6.18385093e-005, 0.000291115488, -6.19129132e-005, 0.99999994), wel, inl, wel, wel, wel, wel)
- createPart(PA, WS, 192, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 8, 1.20, 8, CF(150.000641, 58.1717148, 163.997498, 0.99999994, -0.000259046617, -1.32050195e-006, 0.000259046676, 0.99999994, 6.58512654e-005, 1.30344324e-006, -6.58516001e-005, 1), wel, inl, wel, wel, wel, wel)
- createPart(PA, WS, 27, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 1, 2.40, 1, CF(162.5, 55.2000122, 168.500015, 1, 0, 3.42285418e-008, 0, 1, 0, -3.42285418e-008, 0, 1), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 27, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 1, 2.40, 1, CF(162.5, 52.8000107, 168.500015, 1, 0, 3.42285418e-008, 0, 1, 0, -3.42285418e-008, 0, 1), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 27, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 1, 2.40, 1, CF(162.5, 48.0000076, 168.500015, 1, 0, 3.42285418e-008, 0, 1, 0, -3.42285418e-008, 0, 1), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 27, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 1, 2.40, 1, CF(162.5, 50.4000092, 168.500015, 1, 0, 3.42285418e-008, 0, 1, 0, -3.42285418e-008, 0, 1), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 27, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 6, 2.40, 2, CF(161, 41.6000061, 169.000015, -1, 0, -3.42285418e-008, 0, 1, 0, 3.42285418e-008, 0, -1), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 27, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 6, 2.40, 2, CF(159, 44.0000076, 169.000015, -1, 0, -3.42285418e-008, 0, 1, 0, 3.42285418e-008, 0, -1), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 192, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, pla, blo, 9, 0.40, 1, CF(158.5, 47.0000076, 169.500015, 1, 0, 3.42285418e-008, 0, 1, 0, -3.42285418e-008, 0, 1), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 192, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, pla, blo, 10, 0.40, 1, CF(144.5, 47.0000076, 165.000015, -3.42285418e-008, 0, 1, 0, 1, 0, -1, 0, -3.42285418e-008), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 27, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 6, 2.40, 2, CF(145, 41.6000061, 167.000015, 3.42285418e-008, 0, -1, 0, 1, 0, 1, 0, 3.42285418e-008), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 27, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 6, 2.40, 2, CF(155, 41.6000061, 169.000015, -1, 0, -3.42285418e-008, 0, 1, 0, 3.42285418e-008, 0, -1), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 192, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, pla, blo, 10, 0.40, 2, CF(145, 45.4000092, 165.000015, 3.42285418e-008, 0, -1, 0, 1, 0, 1, 0, 3.42285418e-008), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 27, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 6, 2.40, 2, CF(145, 36.8000031, 167.000015, 3.42285418e-008, 0, -1, 0, 1, 0, 1, 0, 3.42285418e-008), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 27, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 6, 2.40, 2, CF(145, 32, 167.000015, 3.42285418e-008, 0, -1, 0, 1, 0, 1, 0, 3.42285418e-008), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 27, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 6, 2.40, 2, CF(153, 34.4000015, 169.000015, -1, 0, -3.42285418e-008, 0, 1, 0, 3.42285418e-008, 0, -1), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 27, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 6, 2.40, 2, CF(147, 29.6000004, 169.000015, -1, 0, -3.42285418e-008, 0, 1, 0, 3.42285418e-008, 0, -1), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 27, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 6, 2.40, 2, CF(149, 32, 169.000015, -1, 0, -3.42285418e-008, 0, 1, 0, 3.42285418e-008, 0, -1), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 27, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 6, 2.40, 2, CF(147, 34.4000015, 169.000015, -1, 0, -3.42285418e-008, 0, 1, 0, 3.42285418e-008, 0, -1), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 27, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 2, 1.20, 2, CF(163, 46.2000084, 169.000015, 3.42285418e-008, 0, -1, 0, 1, 0, 1, 0, 3.42285418e-008), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 21, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 7, 1.20, 6, CF(150.500336, 59.3718452, 163.997421, 0.99999994, -0.000259046617, -1.32050195e-006, 0.000259046676, 0.99999994, 6.58512654e-005, 1.30344324e-006, -6.58516001e-005, 1), wel, inl, wel, wel, wel, wel)
- createPart(PA, WS, 27, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 6, 2.40, 2, CF(145, 44.0000076, 165.000015, -3.42285418e-008, 0, 1, 0, 1, 0, -1, 0, -3.42285418e-008), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 27, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 6, 2.40, 2, CF(159, 39.2000046, 169.000015, -1, 0, -3.42285418e-008, 0, 1, 0, 3.42285418e-008, 0, -1), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 27, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 6, 2.40, 2, CF(153, 39.2000046, 169.000015, -1, 0, -3.42285418e-008, 0, 1, 0, 3.42285418e-008, 0, -1), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 27, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 6, 2.40, 2, CF(155, 36.8000031, 169.000015, -1, 0, -3.42285418e-008, 0, 1, 0, 3.42285418e-008, 0, -1), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 27, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 6, 2.40, 2, CF(149, 36.8000031, 169.000015, -1, 0, -3.42285418e-008, 0, 1, 0, 3.42285418e-008, 0, -1), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 27, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 6, 2.40, 2, CF(149, 27.2000008, 169.000015, -1, 0, -3.42285418e-008, 0, 1, 0, 3.42285418e-008, 0, -1), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 27, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 1, 2.40, 2, CF(153.999207, 50.3837433, 168.499176, 0.00029113132, -0.000255555642, 0.99999994, -6.18385093e-005, 0.99999994, 0.000255573628, -0.99999994, -6.19129132e-005, 0.000291115488), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 27, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 1, 2.40, 2, CF(153.999817, 47.9837418, 168.499329, 0.00029113132, -0.000255555642, 0.99999994, -6.18385093e-005, 0.99999994, 0.000255573628, -0.99999994, -6.19129132e-005, 0.000291115488), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 27, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 1, 2.40, 2, CF(153.998596, 52.7837448, 168.499023, 0.00029113132, -0.000255555642, 0.99999994, -6.18385093e-005, 0.99999994, 0.000255573628, -0.99999994, -6.19129132e-005, 0.000291115488), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 27, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 1, 2.40, 2, CF(153.997986, 55.1837463, 168.498871, 0.00029113132, -0.000255555642, 0.99999994, -6.18385093e-005, 0.99999994, 0.000255573628, -0.99999994, -6.19129132e-005, 0.000291115488), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 27, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 2, 1.20, 2, CF(154, 46.2000084, 169.000015, 3.42285418e-008, 0, -1, 0, 1, 0, 1, 0, 3.42285418e-008), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 27, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 1, 2.40, 1, CF(145.499817, 47.9815712, 168.496857, 0.99999994, -0.000255555642, -0.00029113132, 0.000255573628, 0.99999994, 6.18385093e-005, 0.000291115488, -6.19129132e-005, 0.99999994), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 27, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 6, 2.40, 2, CF(149, 41.6000061, 169.000015, -1, 0, -3.42285418e-008, 0, 1, 0, 3.42285418e-008, 0, -1), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 27, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 6, 2.40, 2, CF(147, 44.0000076, 169.000015, -1, 0, -3.42285418e-008, 0, 1, 0, 3.42285418e-008, 0, -1), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 192, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, pla, blo, 2, 0.40, 8, CF(150, 45.4000092, 169.000015, 3.42285418e-008, 0, -1, 0, 1, 0, 1, 0, 3.42285418e-008), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 192, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, pla, blo, 9, 0.40, 1, CF(149.5, 47.0000076, 169.500015, 1, 0, 3.42285418e-008, 0, 1, 0, -3.42285418e-008, 0, 1), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 27, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 6, 2.40, 2, CF(153, 44.0000076, 169.000015, -1, 0, -3.42285418e-008, 0, 1, 0, 3.42285418e-008, 0, -1), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 27, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 6, 2.40, 2, CF(147, 39.2000046, 169.000015, -1, 0, -3.42285418e-008, 0, 1, 0, 3.42285418e-008, 0, -1), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 27, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 1, 2.40, 1, CF(145.498596, 52.7815742, 168.496552, 0.99999994, -0.000255555642, -0.00029113132, 0.000255573628, 0.99999994, 6.18385093e-005, 0.000291115488, -6.19129132e-005, 0.99999994), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 27, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 1, 2.40, 1, CF(145.499207, 50.3815727, 168.496704, 0.99999994, -0.000255555642, -0.00029113132, 0.000255573628, 0.99999994, 6.18385093e-005, 0.000291115488, -6.19129132e-005, 0.99999994), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 27, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 1, 2.40, 1, CF(145.497986, 55.1815758, 168.496399, 0.99999994, -0.000255555642, -0.00029113132, 0.000255573628, 0.99999994, 6.18385093e-005, 0.000291115488, -6.19129132e-005, 0.99999994), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 27, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 2, 1.20, 2, CF(145, 46.2000084, 169.000015, 3.42285418e-008, 0, -1, 0, 1, 0, 1, 0, 3.42285418e-008), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 107, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 3, 3.60, 2, CF(188.5, 6.20000076, -16.9999847, 1, 0, 0, 0, 1, 0, 0, 0, 1), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 11, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 3, 3.60, 2, CF(188.5, 13.4000015, -16.9999847, 1, 0, 0, 0, 1, 0, 0, 0, 1), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 24, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, pla, blo, 5, 0.40, 17, CF(188.5, 15.4000015, -25.4999847, 1, 0, 0, 0, 1, 0, 0, 0, 1), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 102, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, pla, blo, 1, 0.40, 3, CF(153.5, 43.8000145, 164.500015, -1, 0, -3.42285418e-008, 0, 1, 0, 3.42285418e-008, 0, -1), wel, inl, wel, smo, smo, wel)
- createPart(PA, WS, 45, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 1, 1.20, 1, CF(153.5, 43.400013, 162.500015, -1, 0, -3.42285418e-008, 0, 1, 0, 3.42285418e-008, 0, -1), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 45, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 1, 1.20, 1, CF(153.5, 45.8000145, 162.500015, -1, 0, -3.42285418e-008, 0, 1, 0, 3.42285418e-008, 0, -1), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 102, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, pla, blo, 1, 0.40, 3, CF(153.5, 46.200016, 164.500015, -1, 0, -3.42285418e-008, 0, 1, 0, 3.42285418e-008, 0, -1), wel, inl, wel, smo, smo, wel)
- createPart(PA, WS, 45, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 1, 1.20, 1, CF(153.5, 44.6000137, 162.500015, -1, 0, -3.42285418e-008, 0, 1, 0, 3.42285418e-008, 0, -1), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 102, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, pla, blo, 1, 0.40, 3, CF(153.5, 45.0000153, 164.500015, -1, 0, -3.42285418e-008, 0, 1, 0, 3.42285418e-008, 0, -1), wel, inl, wel, smo, smo, wel)
- createPart(PA, WS, 45, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 1, 1.20, 1, CF(153.5, 42.2000122, 166.500015, -1, 0, -3.42285418e-008, 0, 1, 0, 3.42285418e-008, 0, -1), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 45, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 1, 1.20, 1, CF(153.5, 41.0000114, 162.500015, -1, 0, -3.42285418e-008, 0, 1, 0, 3.42285418e-008, 0, -1), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 102, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, pla, blo, 1, 0.40, 3, CF(153.5, 41.400013, 164.500015, -1, 0, -3.42285418e-008, 0, 1, 0, 3.42285418e-008, 0, -1), wel, inl, wel, smo, smo, wel)
- createPart(PA, WS, 45, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 1, 1.20, 1, CF(153.5, 44.6000137, 166.500015, -1, 0, -3.42285418e-008, 0, 1, 0, 3.42285418e-008, 0, -1), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 45, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 1, 1.20, 1, CF(153.5, 43.400013, 166.500015, -1, 0, -3.42285418e-008, 0, 1, 0, 3.42285418e-008, 0, -1), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 45, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 1, 1.20, 1, CF(153.5, 41.0000114, 166.500015, -1, 0, -3.42285418e-008, 0, 1, 0, 3.42285418e-008, 0, -1), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 45, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 1, 1.20, 1, CF(153.5, 42.2000122, 162.500015, -1, 0, -3.42285418e-008, 0, 1, 0, 3.42285418e-008, 0, -1), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 102, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, pla, blo, 1, 0.40, 3, CF(153.5, 42.6000137, 164.500015, -1, 0, -3.42285418e-008, 0, 1, 0, 3.42285418e-008, 0, -1), wel, inl, wel, smo, smo, wel)
- createPart(PA, WS, 45, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 1, 1.20, 1, CF(153.5, 45.8000145, 166.500015, -1, 0, -3.42285418e-008, 0, 1, 0, 3.42285418e-008, 0, -1), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 45, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 1, 1.20, 1, CF(153.5, 39.8000107, 162.500015, -1, 0, -3.42285418e-008, 0, 1, 0, 3.42285418e-008, 0, -1), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 102, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, pla, blo, 1, 0.40, 3, CF(153.5, 40.2000122, 164.500015, -1, 0, -3.42285418e-008, 0, 1, 0, 3.42285418e-008, 0, -1), wel, inl, wel, smo, smo, wel)
- createPart(PA, WS, 45, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 1, 1.20, 1, CF(153.5, 38.6000099, 166.500015, -1, 0, -3.42285418e-008, 0, 1, 0, 3.42285418e-008, 0, -1), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 45, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 1, 1.20, 1, CF(153.5, 38.6000099, 162.500015, -1, 0, -3.42285418e-008, 0, 1, 0, 3.42285418e-008, 0, -1), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 102, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, pla, blo, 1, 0.40, 3, CF(153.5, 39.0000114, 164.500015, -1, 0, -3.42285418e-008, 0, 1, 0, 3.42285418e-008, 0, -1), wel, inl, wel, smo, smo, wel)
- createPart(PA, WS, 45, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 1, 1.20, 1, CF(153.5, 39.8000107, 166.500015, -1, 0, -3.42285418e-008, 0, 1, 0, 3.42285418e-008, 0, -1), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 102, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, pla, blo, 1, 0.40, 3, CF(153.5, 37.8000107, 164.500015, -1, 0, -3.42285418e-008, 0, 1, 0, 3.42285418e-008, 0, -1), wel, inl, wel, smo, smo, wel)
- createPart(PA, WS, 45, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 1, 1.20, 1, CF(153.5, 36.2000084, 162.500015, -1, 0, -3.42285418e-008, 0, 1, 0, 3.42285418e-008, 0, -1), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 102, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, pla, blo, 1, 0.40, 3, CF(153.5, 36.6000099, 164.500015, -1, 0, -3.42285418e-008, 0, 1, 0, 3.42285418e-008, 0, -1), wel, inl, wel, smo, smo, wel)
- createPart(PA, WS, 45, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 1, 1.20, 1, CF(153.5, 35.0000076, 166.500015, -1, 0, -3.42285418e-008, 0, 1, 0, 3.42285418e-008, 0, -1), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 45, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 1, 1.20, 1, CF(153.5, 37.4000092, 162.500015, -1, 0, -3.42285418e-008, 0, 1, 0, 3.42285418e-008, 0, -1), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 45, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 1, 1.20, 1, CF(153.5, 36.2000084, 166.500015, -1, 0, -3.42285418e-008, 0, 1, 0, 3.42285418e-008, 0, -1), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 45, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 1, 1.20, 1, CF(153.5, 37.4000092, 166.500015, -1, 0, -3.42285418e-008, 0, 1, 0, 3.42285418e-008, 0, -1), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 45, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 1, 1.20, 1, CF(153.5, 35.0000076, 162.500015, -1, 0, -3.42285418e-008, 0, 1, 0, 3.42285418e-008, 0, -1), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 102, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, pla, blo, 1, 0.40, 3, CF(153.5, 35.4000092, 164.500015, -1, 0, -3.42285418e-008, 0, 1, 0, 3.42285418e-008, 0, -1), wel, inl, wel, smo, smo, wel)
- createPart(PA, WS, 45, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 1, 1.20, 1, CF(153.5, 33.8000069, 166.500015, -1, 0, -3.42285418e-008, 0, 1, 0, 3.42285418e-008, 0, -1), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 45, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 1, 1.20, 1, CF(153.5, 33.8000069, 162.500015, -1, 0, -3.42285418e-008, 0, 1, 0, 3.42285418e-008, 0, -1), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 102, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, pla, blo, 1, 0.40, 3, CF(153.5, 34.2000084, 164.500015, -1, 0, -3.42285418e-008, 0, 1, 0, 3.42285418e-008, 0, -1), wel, inl, wel, smo, smo, wel)
- createPart(PA, WS, 102, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, pla, blo, 1, 0.40, 3, CF(153.5, 33.0000076, 164.500015, -1, 0, -3.42285418e-008, 0, 1, 0, 3.42285418e-008, 0, -1), wel, inl, wel, smo, smo, wel)
- createPart(PA, WS, 45, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 1, 1.20, 1, CF(153.5, 32.6000061, 166.500015, -1, 0, -3.42285418e-008, 0, 1, 0, 3.42285418e-008, 0, -1), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 45, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 1, 1.20, 1, CF(153.5, 32.6000061, 162.500015, -1, 0, -3.42285418e-008, 0, 1, 0, 3.42285418e-008, 0, -1), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 45, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 1, 1.20, 1, CF(153.5, 31.4000053, 166.500015, -1, 0, -3.42285418e-008, 0, 1, 0, 3.42285418e-008, 0, -1), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 102, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, pla, blo, 1, 0.40, 3, CF(153.5, 31.800005, 164.500015, -1, 0, -3.42285418e-008, 0, 1, 0, 3.42285418e-008, 0, -1), wel, inl, wel, smo, smo, wel)
- createPart(PA, WS, 45, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 1, 1.20, 1, CF(153.5, 31.4000053, 162.500015, -1, 0, -3.42285418e-008, 0, 1, 0, 3.42285418e-008, 0, -1), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 102, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, pla, blo, 1, 0.40, 3, CF(153.5, 30.6000042, 164.500015, -1, 0, -3.42285418e-008, 0, 1, 0, 3.42285418e-008, 0, -1), wel, inl, wel, smo, smo, wel)
- createPart(PA, WS, 45, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 1, 1.20, 1, CF(153.5, 30.2000046, 166.500015, -1, 0, -3.42285418e-008, 0, 1, 0, 3.42285418e-008, 0, -1), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 45, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 1, 1.20, 1, CF(153.5, 30.2000046, 162.500015, -1, 0, -3.42285418e-008, 0, 1, 0, 3.42285418e-008, 0, -1), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 45, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 1, 1.20, 1, CF(153.5, 29.0000038, 166.500015, -1, 0, -3.42285418e-008, 0, 1, 0, 3.42285418e-008, 0, -1), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 102, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, pla, blo, 1, 0.40, 3, CF(153.5, 29.4000034, 164.500015, -1, 0, -3.42285418e-008, 0, 1, 0, 3.42285418e-008, 0, -1), wel, inl, wel, smo, smo, wel)
- createPart(PA, WS, 45, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 1, 1.20, 1, CF(153.5, 29.0000038, 162.500015, -1, 0, -3.42285418e-008, 0, 1, 0, 3.42285418e-008, 0, -1), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 102, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, pla, blo, 1, 0.40, 3, CF(153.5, 28.2000027, 164.500015, -1, 0, -3.42285418e-008, 0, 1, 0, 3.42285418e-008, 0, -1), wel, inl, wel, smo, smo, wel)
- createPart(PA, WS, 45, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 1, 1.20, 1, CF(153.5, 27.8000031, 166.500015, -1, 0, -3.42285418e-008, 0, 1, 0, 3.42285418e-008, 0, -1), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 45, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 1, 1.20, 1, CF(153.5, 27.8000031, 162.500015, -1, 0, -3.42285418e-008, 0, 1, 0, 3.42285418e-008, 0, -1), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 102, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, pla, blo, 1, 0.40, 3, CF(153.5, 27.0000019, 164.500015, -1, 0, -3.42285418e-008, 0, 1, 0, 3.42285418e-008, 0, -1), wel, inl, wel, smo, smo, wel)
- createPart(PA, WS, 45, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 1, 1.20, 1, CF(153.5, 26.6000023, 166.500015, -1, 0, -3.42285418e-008, 0, 1, 0, 3.42285418e-008, 0, -1), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 45, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 1, 1.20, 1, CF(153.5, 26.6000023, 162.500015, -1, 0, -3.42285418e-008, 0, 1, 0, 3.42285418e-008, 0, -1), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 24, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, pla, blo, 1, 0.40, 14, CF(-85.5000076, 14.1999998, 87.0000153, -1, 0, 0, 0, 1, 0, 0, 0, -1), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 24, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, pla, blo, 1, 0.40, 14, CF(-87.5000076, 14.1999998, 87.0000153, -1, 0, 0, 0, 1, 0, 0, 0, -1), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 24, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, pla, blo, 1, 0.40, 14, CF(-89.5000076, 14.1999998, 87.0000153, -1, 0, 0, 0, 1, 0, 0, 0, -1), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 24, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, pla, blo, 1, 0.40, 14, CF(-91.5000076, 14.1999998, 87.0000153, -1, 0, 0, 0, 1, 0, 0, 0, -1), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 24, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, pla, blo, 1, 0.40, 14, CF(-93.5000076, 14.1999998, 87.0000153, -1, 0, 0, 0, 1, 0, 0, 0, -1), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 24, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, pla, blo, 1, 0.40, 14, CF(-95.5000076, 14.1999998, 87.0000153, -1, 0, 0, 0, 1, 0, 0, 0, -1), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 24, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, pla, blo, 1, 0.40, 14, CF(-97.5000076, 14.1999989, 87.0000153, -1, 0, 0, 0, 1, 0, 0, 0, -1), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 38, Pla, 0, 0, 0.5, "Block", t, t, 0.300, bri, blo, 10, 1.20, 1, CF(-63.5000076, 19, 60.5000153, 0, -1, 0, -1, 0, 0, 0, 0, -1), smo, smo, wel, wel, wel, smo)
- createPart(PA, WS, 106, Pla, 0, 0, 0.5, "Block", t, t, 0.300, bri, blo, 2, 1.20, 1, CF(-65.0000076, 15.5, 60.5000153, -1, 0, 0, 0, 1, 0, 0, 0, -1), smo, smo, wel, wel, wel, smo)
- createPart(PA, WS, 38, Pla, 0, 0, 0.5, "Block", t, t, 0.300, bri, blo, 10, 1.20, 1, CF(-66.5000076, 19, 60.5000153, 0, -1, 0, -1, 0, 0, 0, 0, -1), smo, smo, wel, wel, wel, smo)
- createPart(PA, WS, 106, Pla, 0, 0, 0.5, "Block", t, t, 0.300, bri, blo, 2, 1.20, 1, CF(-65.0000076, 23.5, 60.5000153, -1, 0, 0, 0, 1, 0, 0, 0, -1), smo, smo, wel, wel, wel, smo)
- createPart(PA, WS, 106, Pla, 0, 0, 0.5, "Block", t, t, 0.300, bri, blo, 2, 1.20, 1, CF(-65.0000076, 21.5, 60.5000153, -1, 0, 0, 0, 1, 0, 0, 0, -1), smo, smo, wel, wel, wel, smo)
- createPart(PA, WS, 106, Pla, 0, 0, 0.5, "Block", t, t, 0.300, bri, blo, 2, 1.20, 1, CF(-65.0000076, 19.5, 60.5000153, -1, 0, 0, 0, 1, 0, 0, 0, -1), smo, smo, wel, wel, wel, smo)
- createPart(PA, WS, 106, Pla, 0, 0, 0.5, "Block", t, t, 0.300, bri, blo, 2, 1.20, 1, CF(-65.0000076, 17.5, 60.5000153, -1, 0, 0, 0, 1, 0, 0, 0, -1), smo, smo, wel, wel, wel, smo)
- createPart(PA, WS, 194, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 5, 2.40, 1, CF(-42.5000076, 37.5999947, 59.5000153, 1, 0, 0, 0, 1, 0, 0, 0, 1), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 199, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 2, 2.40, 4, CF(-52.0000076, 22.3999977, 62.0000153, -1, 0, 0, 0, 1, 0, 0, 0, -1), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 26, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 2, 10.8, 2, CF(-52.0000076, 19.3999996, 59.0000153, -1, 0, 0, 0, 1, 0, 0, 0, -1), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 194, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 2, 1.20, 1, CF(-44.0000076, 39.3999939, 59.5000153, 1, 0, 0, 0, 1, 0, 0, 0, 1), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 38, Pla, 0, 0, 0.5, "Block", t, t, 0.300, bri, blo, 10, 1.20, 1, CF(-46.5000076, 30.2000008, 59.5000153, 0, -1, 0, -1, 0, 0, 0, 0, -1), smo, smo, wel, wel, wel, smo)
- createPart(PA, WS, 106, Pla, 0, 0, 0.5, "Block", t, t, 0.300, bri, blo, 2, 1.20, 1, CF(-48.0000076, 26.7000008, 59.5000153, -1, 0, 0, 0, 1, 0, 0, 0, -1), smo, smo, wel, wel, wel, smo)
- createPart(PA, WS, 38, Pla, 0, 0, 0.5, "Block", t, t, 0.300, bri, blo, 10, 1.20, 1, CF(-49.5000076, 30.2000008, 59.5000153, 0, -1, 0, -1, 0, 0, 0, 0, -1), smo, smo, wel, wel, wel, smo)
- createPart(PA, WS, 106, Pla, 0, 0, 0.5, "Block", t, t, 0.300, bri, blo, 2, 1.20, 1, CF(-48.0000076, 34.7000008, 59.5000153, -1, 0, 0, 0, 1, 0, 0, 0, -1), smo, smo, wel, wel, wel, smo)
- createPart(PA, WS, 106, Pla, 0, 0, 0.5, "Block", t, t, 0.300, bri, blo, 2, 1.20, 1, CF(-48.0000076, 32.7000008, 59.5000153, -1, 0, 0, 0, 1, 0, 0, 0, -1), smo, smo, wel, wel, wel, smo)
- createPart(PA, WS, 106, Pla, 0, 0, 0.5, "Block", t, t, 0.300, bri, blo, 2, 1.20, 1, CF(-48.0000076, 30.7000008, 59.5000153, -1, 0, 0, 0, 1, 0, 0, 0, -1), smo, smo, wel, wel, wel, smo)
- createPart(PA, WS, 106, Pla, 0, 0, 0.5, "Block", t, t, 0.300, bri, blo, 2, 1.20, 1, CF(-48.0000076, 28.7000008, 59.5000153, -1, 0, 0, 0, 1, 0, 0, 0, -1), smo, smo, wel, wel, wel, smo)
- createPart(PA, WS, 192, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, pla, blo, 8, 0.40, 8, CF(-49.0000076, 25, 56.0000153, 0, 0, -1, 0, 1, 0, 1, 0, 0), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 26, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 2, 10.8, 2, CF(-52.0000076, 30.6000004, 59.0000153, -1, 0, 0, 0, 1, 0, 0, 0, -1), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 194, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 2, 1.20, 1, CF(-81.0000076, 28.199995, 50.5000153, 1, 0, 0, 0, 1, 0, 0, 0, 1), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 199, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 2, 2.40, 4, CF(-81.0000076, 22.3999977, 51.0000153, 0, 0, -1, 0, 1, 0, 1, 0, 0), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 194, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 6, 2.40, 1, CF(-80.0000076, 26.3999958, 50.5000153, 1, 0, 0, 0, 1, 0, 0, 0, 1), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 199, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 2, 2.40, 6, CF(-76.0000076, 22.3999977, 51.0000153, 0, 0, -1, 0, 1, 0, 1, 0, 0), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 199, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 2, 2.40, 6, CF(-80.0000076, 19.9999981, 51.0000153, 0, 0, -1, 0, 1, 0, 1, 0, 0), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 194, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 2, 1.20, 1, CF(-76.0000076, 28.199995, 50.5000153, 1, 0, 0, 0, 1, 0, 0, 0, 1), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 26, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 2, 1.20, 15, CF(-75.5000076, 24.1999969, 51.0000153, 0, 0, -1, 0, 1, 0, 1, 0, 0), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 199, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 2, 2.40, 4, CF(-81.0000076, 17.5999985, 51.0000153, 0, 0, -1, 0, 1, 0, 1, 0, 0), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 199, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 2, 2.40, 6, CF(-70.0000076, 17.5999985, 51.0000153, 0, 0, -1, 0, 1, 0, 1, 0, 0), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 199, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 2, 2.40, 6, CF(-74.0000076, 19.9999981, 51.0000153, 0, 0, -1, 0, 1, 0, 1, 0, 0), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 199, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 2, 2.40, 6, CF(-76.0000076, 17.5999985, 51.0000153, 0, 0, -1, 0, 1, 0, 1, 0, 0), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 199, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 2, 2.40, 6, CF(-70.0000076, 22.3999977, 51.0000153, 0, 0, -1, 0, 1, 0, 1, 0, 0), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 192, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, pla, blo, 8, 0.40, 10, CF(-71.0000076, 24.9999962, 55.0000153, 1, 0, 0, 0, 1, 0, 0, 0, 1), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 194, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 6, 2.40, 1, CF(-74.0000076, 26.3999958, 50.5000153, 1, 0, 0, 0, 1, 0, 0, 0, 1), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 194, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 2, 1.20, 1, CF(-71.0000076, 28.199995, 50.5000153, 1, 0, 0, 0, 1, 0, 0, 0, 1), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 192, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, pla, blo, 8, 0.40, 10, CF(-79.0000076, 24.9999962, 55.0000153, 1, 0, 0, 0, 1, 0, 0, 0, 1), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 199, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 2, 2.40, 6, CF(-68.0000076, 19.9999981, 51.0000153, 0, 0, -1, 0, 1, 0, 1, 0, 0), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 199, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 2, 2.40, 6, CF(-68.0000076, 15.1999989, 51.0000153, 0, 0, -1, 0, 1, 0, 1, 0, 0), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 199, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 2, 2.40, 6, CF(-74.0000076, 15.1999989, 51.0000153, 0, 0, -1, 0, 1, 0, 1, 0, 0), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 194, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 6, 2.40, 1, CF(-68.0000076, 26.3999958, 50.5000153, 1, 0, 0, 0, 1, 0, 0, 0, 1), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 194, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 2, 1.20, 1, CF(-66.0000076, 28.199995, 50.5000153, 1, 0, 0, 0, 1, 0, 0, 0, 1), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 199, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 2, 2.40, 6, CF(-62.0000076, 15.1999989, 51.0000153, 0, 0, -1, 0, 1, 0, 1, 0, 0), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 199, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 2, 2.40, 6, CF(-64.0000076, 22.3999977, 51.0000153, 0, 0, -1, 0, 1, 0, 1, 0, 0), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 199, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 2, 2.40, 6, CF(-64.0000076, 17.5999985, 51.0000153, 0, 0, -1, 0, 1, 0, 1, 0, 0), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 199, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 2, 2.40, 6, CF(-62.0000076, 19.9999981, 51.0000153, 0, 0, -1, 0, 1, 0, 1, 0, 0), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 194, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 2, 1.20, 1, CF(-61.0000076, 28.199995, 50.5000153, 1, 0, 0, 0, 1, 0, 0, 0, 1), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 192, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, pla, blo, 8, 0.40, 10, CF(-63.0000076, 24.9999962, 55.0000153, 1, 0, 0, 0, 1, 0, 0, 0, 1), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 194, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 6, 2.40, 1, CF(-62.0000076, 26.3999958, 50.5000153, 1, 0, 0, 0, 1, 0, 0, 0, 1), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 26, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 2, 1.20, 15, CF(-60.5000076, 24.1999969, 51.0000153, 0, 0, -1, 0, 1, 0, 1, 0, 0), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 199, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 2, 2.40, 6, CF(-80.0000076, 15.1999989, 51.0000153, 0, 0, -1, 0, 1, 0, 1, 0, 0), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 199, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 2, 2.40, 6, CF(-56.0000076, 15.1999989, 51.0000153, 0, 0, -1, 0, 1, 0, 1, 0, 0), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 199, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 2, 2.40, 6, CF(-58.0000076, 17.5999985, 51.0000153, 0, 0, -1, 0, 1, 0, 1, 0, 0), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 199, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 2, 2.40, 6, CF(-58.0000076, 22.3999977, 51.0000153, 0, 0, -1, 0, 1, 0, 1, 0, 0), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 194, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 6, 2.40, 1, CF(-56.0000076, 26.3999958, 50.5000153, 1, 0, 0, 0, 1, 0, 0, 0, 1), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 199, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 2, 2.40, 6, CF(-56.0000076, 19.9999981, 51.0000153, 0, 0, -1, 0, 1, 0, 1, 0, 0), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 199, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 2, 2.40, 2, CF(-54.0000076, 17.5999985, 51.0000153, 0, 0, -1, 0, 1, 0, 1, 0, 0), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 192, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, pla, blo, 6, 0.40, 10, CF(-56.0000076, 24.9999962, 55.0000153, 1, 0, 0, 0, 1, 0, 0, 0, 1), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 199, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 2, 2.40, 2, CF(-54.0000076, 22.3999977, 51.0000153, 0, 0, -1, 0, 1, 0, 1, 0, 0), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 194, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 2, 1.20, 1, CF(-56.0000076, 28.199995, 50.5000153, 1, 0, 0, 0, 1, 0, 0, 0, 1), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 26, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 2, 1.20, 15, CF(-60.5000076, 24.1999969, 59.0000153, 0, 0, -1, 0, 1, 0, 1, 0, 0), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 199, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 2, 2.40, 6, CF(-58.0000076, 22.3999977, 59.0000153, 0, 0, -1, 0, 1, 0, 1, 0, 0), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 199, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 2, 2.40, 6, CF(-64.0000076, 22.3999977, 59.0000153, 0, 0, -1, 0, 1, 0, 1, 0, 0), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 199, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 2, 2.40, 6, CF(-56.0000076, 19.9999981, 59.0000153, 0, 0, -1, 0, 1, 0, 1, 0, 0), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 199, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 2, 2.40, 6, CF(-70.0000076, 22.3999977, 59.0000153, 0, 0, -1, 0, 1, 0, 1, 0, 0), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 199, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 2, 2.40, 6, CF(-76.0000076, 22.3999977, 59.0000153, 0, 0, -1, 0, 1, 0, 1, 0, 0), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 199, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 2, 2.40, 2, CF(-54.0000076, 22.3999977, 59.0000153, 0, 0, -1, 0, 1, 0, 1, 0, 0), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 26, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 2, 1.20, 15, CF(-75.5000076, 24.1999969, 59.0000153, 0, 0, -1, 0, 1, 0, 1, 0, 0), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 199, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 2, 2.40, 6, CF(-56.0000076, 15.1999989, 59.0000153, 0, 0, -1, 0, 1, 0, 1, 0, 0), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 199, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 2, 2.40, 2, CF(-54.0000076, 17.5999985, 59.0000153, 0, 0, -1, 0, 1, 0, 1, 0, 0), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 199, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 2, 2.40, 6, CF(-68.0000076, 19.9999981, 59.0000153, 0, 0, -1, 0, 1, 0, 1, 0, 0), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 199, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 2, 2.40, 6, CF(-70.0000076, 17.5999985, 59.0000153, 0, 0, -1, 0, 1, 0, 1, 0, 0), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 199, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 2, 2.40, 4, CF(-81.0000076, 17.5999985, 59.0000153, 0, 0, -1, 0, 1, 0, 1, 0, 0), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 199, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 2, 2.40, 4, CF(-81.0000076, 22.3999977, 59.0000153, 0, 0, -1, 0, 1, 0, 1, 0, 0), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 199, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 2, 2.40, 6, CF(-62.0000076, 19.9999981, 59.0000153, 0, 0, -1, 0, 1, 0, 1, 0, 0), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 199, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 2, 2.40, 6, CF(-64.0000076, 17.5999985, 59.0000153, 0, 0, -1, 0, 1, 0, 1, 0, 0), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 199, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 2, 2.40, 6, CF(-62.0000076, 15.1999989, 59.0000153, 0, 0, -1, 0, 1, 0, 1, 0, 0), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 199, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 2, 2.40, 6, CF(-74.0000076, 19.9999981, 59.0000153, 0, 0, -1, 0, 1, 0, 1, 0, 0), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 199, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 2, 2.40, 6, CF(-76.0000076, 17.5999985, 59.0000153, 0, 0, -1, 0, 1, 0, 1, 0, 0), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 199, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 2, 2.40, 6, CF(-80.0000076, 19.9999981, 59.0000153, 0, 0, -1, 0, 1, 0, 1, 0, 0), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 199, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 2, 2.40, 6, CF(-58.0000076, 17.5999985, 59.0000153, 0, 0, -1, 0, 1, 0, 1, 0, 0), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 199, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 2, 2.40, 6, CF(-68.0000076, 15.1999989, 59.0000153, 0, 0, -1, 0, 1, 0, 1, 0, 0), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 199, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 2, 2.40, 6, CF(-74.0000076, 15.1999989, 59.0000153, 0, 0, -1, 0, 1, 0, 1, 0, 0), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 199, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 2, 2.40, 6, CF(-80.0000076, 15.1999989, 59.0000153, 0, 0, -1, 0, 1, 0, 1, 0, 0), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 26, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 6, 1.20, 2, CF(-42.0000076, 35.3999939, 59.0000153, -1, 0, 0, 0, 1, 0, 0, 0, -1), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 26, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 2, 1.20, 15, CF(-52.0000076, 24.1999969, 82.5000153, -1, 0, 0, 0, 1, 0, 0, 0, -1), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 199, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 2, 2.40, 6, CF(-52.0000076, 22.3999977, 85.0000153, -1, 0, 0, 0, 1, 0, 0, 0, -1), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 199, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 2, 2.40, 2, CF(-52.0000076, 22.3999977, 89.0000153, -1, 0, 0, 0, 1, 0, 0, 0, -1), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 194, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 2, 1.20, 1, CF(-43.5000076, 28.199995, 82.0000153, 0, 0, -1, 0, 1, 0, 1, 0, 0), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 192, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, pla, blo, 8, 0.40, 10, CF(-48.0000076, 24.9999962, 80.0000153, 0, 0, -1, 0, 1, 0, 1, 0, 0), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 199, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 2, 2.40, 6, CF(-52.0000076, 17.5999985, 85.0000153, -1, 0, 0, 0, 1, 0, 0, 0, -1), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 192, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, pla, blo, 6, 0.40, 10, CF(-48.0000076, 24.9999962, 87.0000153, 0, 0, -1, 0, 1, 0, 1, 0, 0), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 199, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 2, 2.40, 6, CF(-52.0000076, 19.9999981, 81.0000153, -1, 0, 0, 0, 1, 0, 0, 0, -1), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 199, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 2, 2.40, 2, CF(-52.0000076, 17.5999985, 89.0000153, -1, 0, 0, 0, 1, 0, 0, 0, -1), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 199, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 2, 2.40, 6, CF(-52.0000076, 15.1999998, 87.0000153, -1, 0, 0, 0, 1, 0, 0, 0, -1), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 199, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 2, 2.40, 6, CF(-52.0000076, 15.1999989, 81.0000153, -1, 0, 0, 0, 1, 0, 0, 0, -1), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 199, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 2, 2.40, 6, CF(-52.0000076, 19.9999981, 87.0000153, -1, 0, 0, 0, 1, 0, 0, 0, -1), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 194, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 6, 2.40, 1, CF(-43.5000076, 26.3999958, 87.0000153, 0, 0, -1, 0, 1, 0, 1, 0, 0), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 194, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 6, 2.40, 1, CF(-43.5000076, 26.3999958, 81.0000153, 0, 0, -1, 0, 1, 0, 1, 0, 0), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 26, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 2, 1.20, 15, CF(-44.0000076, 24.1999969, 82.5000153, -1, 0, 0, 0, 1, 0, 0, 0, -1), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 194, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 2, 1.20, 1, CF(-43.5000076, 28.199995, 87.0000153, 0, 0, -1, 0, 1, 0, 1, 0, 0), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 199, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 2, 2.40, 6, CF(-44.0000076, 22.3999977, 85.0000153, -1, 0, 0, 0, 1, 0, 0, 0, -1), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 199, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 2, 2.40, 2, CF(-44.0000076, 22.3999977, 89.0000153, -1, 0, 0, 0, 1, 0, 0, 0, -1), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 199, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 2, 2.40, 6, CF(-44.0000076, 22.3999977, 79.0000153, -1, 0, 0, 0, 1, 0, 0, 0, -1), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 199, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 2, 2.40, 6, CF(-44.0000076, 20, 87.0000153, -1, 0, 0, 0, 1, 0, 0, 0, -1), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 199, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 2, 2.40, 6, CF(-52.0000076, 17.5999985, 79.0000153, -1, 0, 0, 0, 1, 0, 0, 0, -1), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 199, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 2, 2.40, 6, CF(-52.0000076, 22.3999977, 79.0000153, -1, 0, 0, 0, 1, 0, 0, 0, -1), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 194, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 2, 1.20, 1, CF(-43.5000076, 28.199995, 77.0000153, 0, 0, -1, 0, 1, 0, 1, 0, 0), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 199, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 2, 2.40, 6, CF(-44.0000076, 20, 81.0000153, -1, 0, 0, 0, 1, 0, 0, 0, -1), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 199, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 2, 2.40, 6, CF(-44.0000076, 17.5999985, 79.0000153, -1, 0, 0, 0, 1, 0, 0, 0, -1), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 199, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 2, 2.40, 6, CF(-52.0000076, 15.1999989, 75.0000153, -1, 0, 0, 0, 1, 0, 0, 0, -1), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 194, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 6, 2.40, 1, CF(-43.5000076, 26.3999958, 75.0000153, 0, 0, -1, 0, 1, 0, 1, 0, 0), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 199, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 2, 2.40, 2, CF(-44.0000076, 17.6000004, 89.0000153, -1, 0, 0, 0, 1, 0, 0, 0, -1), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 199, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 2, 2.40, 6, CF(-44.0000076, 15.1999989, 81.0000153, -1, 0, 0, 0, 1, 0, 0, 0, -1), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 199, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 2, 2.40, 6, CF(-44.0000076, 17.6000004, 85.0000153, -1, 0, 0, 0, 1, 0, 0, 0, -1), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 199, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 2, 2.40, 6, CF(-52.0000076, 19.9999981, 75.0000153, -1, 0, 0, 0, 1, 0, 0, 0, -1), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 199, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 2, 2.40, 6, CF(-44.0000076, 15.1999998, 87.0000153, -1, 0, 0, 0, 1, 0, 0, 0, -1), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 199, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 2, 2.40, 6, CF(-44.0000076, 19.9999981, 75.0000153, -1, 0, 0, 0, 1, 0, 0, 0, -1), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 199, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 2, 2.40, 6, CF(-44.0000076, 15.1999989, 75.0000153, -1, 0, 0, 0, 1, 0, 0, 0, -1), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 194, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 2, 1.20, 1, CF(-43.5000076, 28.199995, 72.0000153, 0, 0, -1, 0, 1, 0, 1, 0, 0), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 199, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 2, 2.40, 6, CF(-44.0000076, 22.3999977, 73.0000153, -1, 0, 0, 0, 1, 0, 0, 0, -1), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 199, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 2, 2.40, 6, CF(-52.0000076, 22.3999977, 73.0000153, -1, 0, 0, 0, 1, 0, 0, 0, -1), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 199, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 2, 2.40, 6, CF(-44.0000076, 17.5999985, 73.0000153, -1, 0, 0, 0, 1, 0, 0, 0, -1), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 192, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, pla, blo, 8, 0.40, 10, CF(-48.0000076, 24.9999962, 72.0000153, 0, 0, -1, 0, 1, 0, 1, 0, 0), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 199, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 2, 2.40, 6, CF(-52.0000076, 17.5999985, 73.0000153, -1, 0, 0, 0, 1, 0, 0, 0, -1), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 199, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 2, 2.40, 6, CF(-44.0000076, 19.9999981, 69.0000153, -1, 0, 0, 0, 1, 0, 0, 0, -1), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 194, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 6, 2.40, 1, CF(-43.5000076, 26.3999958, 69.0000153, 0, 0, -1, 0, 1, 0, 1, 0, 0), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 194, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 2, 1.20, 1, CF(-43.5000076, 28.199995, 67.0000153, 0, 0, -1, 0, 1, 0, 1, 0, 0), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 26, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 2, 1.20, 15, CF(-44.0000076, 24.1999969, 67.5000153, -1, 0, 0, 0, 1, 0, 0, 0, -1), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 199, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 2, 2.40, 6, CF(-52.0000076, 19.9999981, 69.0000153, -1, 0, 0, 0, 1, 0, 0, 0, -1), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 199, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 2, 2.40, 6, CF(-52.0000076, 15.1999989, 69.0000153, -1, 0, 0, 0, 1, 0, 0, 0, -1), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 26, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 2, 1.20, 15, CF(-52.0000076, 24.1999969, 67.5000153, -1, 0, 0, 0, 1, 0, 0, 0, -1), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 199, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 2, 2.40, 6, CF(-44.0000076, 17.5999985, 67.0000153, -1, 0, 0, 0, 1, 0, 0, 0, -1), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 199, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 2, 2.40, 6, CF(-44.0000076, 15.1999989, 69.0000153, -1, 0, 0, 0, 1, 0, 0, 0, -1), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 199, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 2, 2.40, 6, CF(-44.0000076, 22.3999977, 67.0000153, -1, 0, 0, 0, 1, 0, 0, 0, -1), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 26, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 2, 10.8, 2, CF(-60.0000076, 19.3999996, 67.0000153, -1, 0, 0, 0, 1, 0, 0, 0, -1), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 199, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 2, 2.40, 6, CF(-52.0000076, 17.5999985, 67.0000153, -1, 0, 0, 0, 1, 0, 0, 0, -1), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 199, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 2, 2.40, 6, CF(-52.0000076, 22.3999977, 67.0000153, -1, 0, 0, 0, 1, 0, 0, 0, -1), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 192, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, pla, blo, 8, 0.40, 10, CF(-48.0000076, 24.9999962, 64.0000153, 0, 0, -1, 0, 1, 0, 1, 0, 0), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 192, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, pla, blo, 8, 0.40, 8, CF(-57.0000076, 25, 64.0000153, 0, 0, -1, 0, 1, 0, 1, 0, 0), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 199, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 2, 2.40, 6, CF(-44.0000076, 15.1999989, 63.0000153, -1, 0, 0, 0, 1, 0, 0, 0, -1), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 199, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 2, 2.40, 6, CF(-52.0000076, 15.1999989, 63.0000153, -1, 0, 0, 0, 1, 0, 0, 0, -1), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 199, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 2, 2.40, 6, CF(-52.0000076, 19.9999981, 63.0000153, -1, 0, 0, 0, 1, 0, 0, 0, -1), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 199, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 2, 2.40, 6, CF(-44.0000076, 19.9999981, 63.0000153, -1, 0, 0, 0, 1, 0, 0, 0, -1), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 194, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 6, 2.40, 1, CF(-43.5000076, 26.3999958, 63.0000153, 0, 0, -1, 0, 1, 0, 1, 0, 0), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 199, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 2, 2.40, 4, CF(-52.0000076, 17.5999985, 62.0000153, -1, 0, 0, 0, 1, 0, 0, 0, -1), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 199, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 2, 2.40, 8, CF(-41.0000076, 33.5999947, 59.0000153, 0, 0, -1, 0, 1, 0, 1, 0, 0), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 192, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, pla, blo, 8, 0.40, 8, CF(-49.0000076, 36.2000008, 56.0000153, 0, 0, -1, 0, 1, 0, 1, 0, 0), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 192, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, pla, blo, 8, 0.40, 8, CF(-41.0000076, 36.1999931, 56.0000153, 0, 0, -1, 0, 1, 0, 1, 0, 0), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 194, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 2, 1.20, 1, CF(-39.0000076, 39.3999939, 59.5000153, 1, 0, 0, 0, 1, 0, 0, 0, 1), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 199, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 2, 2.40, 6, CF(-42.0000076, 26.3999958, 59.0000153, 0, 0, -1, 0, 1, 0, 1, 0, 0), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 194, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 3, 2.40, 1, CF(-37.5000076, 37.5999947, 57.5000153, 0, 0, -1, 0, 1, 0, 1, 0, 0), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 199, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 2, 2.40, 8, CF(-41.0000076, 28.7999954, 59.0000153, 0, 0, -1, 0, 1, 0, 1, 0, 0), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 194, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 2, 1.20, 1, CF(-43.5000076, 28.199995, 62.0000153, 0, 0, -1, 0, 1, 0, 1, 0, 0), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 199, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 2, 2.40, 4, CF(-44.0000076, 22.3999977, 62.0000153, -1, 0, 0, 0, 1, 0, 0, 0, -1), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 199, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 2, 2.40, 6, CF(-42.0000076, 31.199995, 59.0000153, 0, 0, -1, 0, 1, 0, 1, 0, 0), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 199, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 2, 2.40, 6, CF(-52.0000076, 15.1999989, 49.0000153, -1, 0, 0, 0, 1, 0, 0, 0, -1), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 194, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 3, 2.40, 1, CF(-38.5000076, 37.5999947, 59.5000153, 1, 0, 0, 0, 1, 0, 0, 0, 1), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 194, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 2, 1.20, 1, CF(-37.5000076, 39.3999939, 59.0000153, 0, 0, 1, 0, 1, 0, -1, 0, 0), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 194, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 4, 2.40, 1, CF(-52.5000076, 37.5999947, 50.0000153, 0, 0, 1, 0, 1, 0, -1, 0, 0), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 199, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 2, 2.40, 8, CF(-52.0000076, 17.5999985, 48.0000153, -1, 0, 0, 0, 1, 0, 0, 0, -1), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 192, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, pla, blo, 8, 0.40, 8, CF(-49.0000076, 24.9999962, 48.0000153, 0, 0, -1, 0, 1, 0, 1, 0, 0), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 194, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 3, 1.20, 1, CF(-52.5000076, 39.3999939, 50.5000153, 0, 0, 1, 0, 1, 0, -1, 0, 0), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 199, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 2, 2.40, 4, CF(-44.0000076, 17.5999985, 62.0000153, -1, 0, 0, 0, 1, 0, 0, 0, -1), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 199, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 2, 2.40, 6, CF(-52.0000076, 31.199995, 49.0000153, -1, 0, 0, 0, 1, 0, 0, 0, -1), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 199, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 2, 2.40, 6, CF(-52.0000076, 19.9999981, 49.0000153, -1, 0, 0, 0, 1, 0, 0, 0, -1), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 199, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 2, 2.40, 6, CF(-38.0000076, 33.5999947, 55.0000153, 1, 0, 0, 0, 1, 0, 0, 0, 1), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 26, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 2, 1.20, 8, CF(-52.0000076, 24.1999969, 48.0000153, -1, 0, 0, 0, 1, 0, 0, 0, -1), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 199, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 2, 2.40, 6, CF(-38.0000076, 31.199995, 57.0000153, 1, 0, 0, 0, 1, 0, 0, 0, 1), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 199, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 2, 2.40, 6, CF(-42.0000076, 19.9999981, 59.0000153, 0, 0, -1, 0, 1, 0, 1, 0, 0), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 199, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 2, 2.40, 6, CF(-52.0000076, 26.3999958, 49.0000153, -1, 0, 0, 0, 1, 0, 0, 0, -1), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 26, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 2, 1.20, 14, CF(-38.0000076, 35.3999939, 53.0000153, -1, 0, 0, 0, 1, 0, 0, 0, -1), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 194, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 2, 1.20, 1, CF(-37.5000076, 39.3999939, 54.0000153, 0, 0, 1, 0, 1, 0, -1, 0, 0), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 26, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 6, 1.20, 2, CF(-42.0000076, 24.1999969, 59.0000153, -1, 0, 0, 0, 1, 0, 0, 0, -1), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 199, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 2, 2.40, 8, CF(-52.0000076, 22.3999977, 48.0000153, -1, 0, 0, 0, 1, 0, 0, 0, -1), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 192, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, pla, blo, 8, 0.40, 8, CF(-41.0000076, 24.9999962, 56.0000153, 0, 0, -1, 0, 1, 0, 1, 0, 0), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 199, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 2, 2.40, 8, CF(-41.0000076, 22.3999977, 59.0000153, 0, 0, -1, 0, 1, 0, 1, 0, 0), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 194, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 6, 2.40, 1, CF(-37.5000076, 37.5999947, 53.0000153, 0, 0, -1, 0, 1, 0, 1, 0, 0), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 199, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 2, 2.40, 8, CF(-52.0000076, 33.5999947, 48.0000153, -1, 0, 0, 0, 1, 0, 0, 0, -1), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 199, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 2, 2.40, 8, CF(-43.0000076, 19.9999981, 45.0000153, 0, 0, -1, 0, 1, 0, 1, 0, 0), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 199, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 2, 2.40, 6, CF(-38.0000076, 22.3999977, 49.0000153, 1, 0, 0, 0, 1, 0, 0, 0, 1), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 26, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 14, 1.20, 2, CF(-44.0000076, 24.1999969, 45.0000153, -1, 0, 0, 0, 1, 0, 0, 0, -1), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 199, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 2, 2.40, 6, CF(-48.0000076, 22.3999977, 45.0000153, 0, 0, -1, 0, 1, 0, 1, 0, 0), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 199, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 2, 2.40, 8, CF(-41.0000076, 17.5999985, 59.0000153, 0, 0, -1, 0, 1, 0, 1, 0, 0), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 199, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 2, 2.40, 8, CF(-43.0000076, 15.1999989, 45.0000153, 0, 0, -1, 0, 1, 0, 1, 0, 0), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 199, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 2, 2.40, 6, CF(-48.0000076, 17.5999985, 45.0000153, 0, 0, -1, 0, 1, 0, 1, 0, 0), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 199, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 2, 2.40, 6, CF(-38.0000076, 26.3999958, 51.0000153, 1, 0, 0, 0, 1, 0, 0, 0, 1), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 199, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 2, 2.40, 6, CF(-42.0000076, 15.1999989, 59.0000153, 0, 0, -1, 0, 1, 0, 1, 0, 0), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 26, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 2, 1.20, 8, CF(-52.0000076, 35.3999939, 48.0000153, -1, 0, 0, 0, 1, 0, 0, 0, -1), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 199, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 2, 2.40, 6, CF(-50.0000076, 19.9999981, 45.0000153, 0, 0, -1, 0, 1, 0, 1, 0, 0), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 199, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 2, 2.40, 2, CF(-38.0000076, 31.199995, 49.0000153, 1, 0, 0, 0, 1, 0, 0, 0, 1), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 192, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, pla, blo, 8, 0.40, 8, CF(-49.0000076, 36.1999931, 48.0000153, 0, 0, -1, 0, 1, 0, 1, 0, 0), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 199, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 2, 2.40, 6, CF(-38.0000076, 33.5999947, 49.0000153, 1, 0, 0, 0, 1, 0, 0, 0, 1), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 199, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 2, 2.40, 8, CF(-52.0000076, 28.7999954, 48.0000153, -1, 0, 0, 0, 1, 0, 0, 0, -1), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 199, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 2, 2.40, 6, CF(-50.0000076, 15.1999989, 45.0000153, 0, 0, -1, 0, 1, 0, 1, 0, 0), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 199, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 2, 2.40, 6, CF(-50.0000076, 26.3999958, 45.0000153, 0, 0, -1, 0, 1, 0, 1, 0, 0), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 199, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 2, 2.40, 6, CF(-38.0000076, 22.3999977, 55.0000153, 1, 0, 0, 0, 1, 0, 0, 0, 1), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 199, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 2, 2.40, 8, CF(-41.0000076, 22.3999977, 45.0000153, 0, 0, -1, 0, 1, 0, 1, 0, 0), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 199, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 2, 2.40, 8, CF(-41.0000076, 17.5999985, 45.0000153, 0, 0, -1, 0, 1, 0, 1, 0, 0), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 199, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 2, 2.40, 4, CF(-38.0000076, 28.7999954, 56.0000153, 1, 0, 0, 0, 1, 0, 0, 0, 1), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 199, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 2, 2.40, 6, CF(-38.0000076, 26.3999958, 57.0000153, 1, 0, 0, 0, 1, 0, 0, 0, 1), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 199, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 2, 2.40, 4, CF(-49.0000076, 28.7999954, 45.0000153, 0, 0, -1, 0, 1, 0, 1, 0, 0), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 192, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, pla, blo, 8, 0.40, 8, CF(-41.0000076, 24.9999962, 48.0000153, 0, 0, -1, 0, 1, 0, 1, 0, 0), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 26, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 2, 1.20, 14, CF(-38.0000076, 24.1999969, 53.0000153, -1, 0, 0, 0, 1, 0, 0, 0, -1), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 199, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 2, 2.40, 4, CF(-38.0000076, 28.7999954, 48.0000153, 1, 0, 0, 0, 1, 0, 0, 0, 1), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 194, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 3, 2.40, 1, CF(-52.5000076, 37.5999947, 46.5000153, 0, 0, 1, 0, 1, 0, -1, 0, 0), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 199, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 2, 2.40, 6, CF(-38.0000076, 17.5999985, 49.0000153, 1, 0, 0, 0, 1, 0, 0, 0, 1), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 26, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 14, 1.20, 2, CF(-44.0000076, 35.3999939, 45.0000153, -1, 0, 0, 0, 1, 0, 0, 0, -1), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 199, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 2, 2.40, 6, CF(-38.0000076, 19.9999981, 51.0000153, 1, 0, 0, 0, 1, 0, 0, 0, 1), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 199, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 2, 2.40, 6, CF(-38.0000076, 19.9999981, 57.0000153, 1, 0, 0, 0, 1, 0, 0, 0, 1), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 194, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 2, 1.20, 1, CF(-37.5000076, 39.3999939, 49.0000153, 0, 0, -1, 0, 1, 0, 1, 0, 0), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 192, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, pla, blo, 8, 0.40, 8, CF(-41.0000076, 36.1999931, 48.0000153, 0, 0, -1, 0, 1, 0, 1, 0, 0), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 199, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 2, 2.40, 8, CF(-41.0000076, 33.5999947, 45.0000153, 0, 0, -1, 0, 1, 0, 1, 0, 0), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 199, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 2, 2.40, 6, CF(-38.0000076, 17.5999985, 55.0000153, 1, 0, 0, 0, 1, 0, 0, 0, 1), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 199, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 2, 2.40, 6, CF(-40.0000076, 28.7999954, 45.0000153, 0, 0, -1, 0, 1, 0, 1, 0, 0), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 199, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 2, 2.40, 4, CF(-38.0000076, 26.3999958, 46.0000153, -1, 0, 0, 0, 1, 0, 0, 0, -1), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 199, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 2, 2.40, 6, CF(-48.0000076, 33.5999947, 45.0000153, 0, 0, -1, 0, 1, 0, 1, 0, 0), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 199, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 2, 2.40, 8, CF(-43.0000076, 26.3999958, 45.0000153, 0, 0, -1, 0, 1, 0, 1, 0, 0), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 199, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 2, 2.40, 4, CF(-41.0000076, 31.199995, 45.0000153, 0, 0, -1, 0, 1, 0, 1, 0, 0), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 194, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 6, 2.40, 1, CF(-37.5000076, 37.5999947, 47.0000153, 0, 0, -1, 0, 1, 0, 1, 0, 0), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 194, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 2, 1.20, 1, CF(-52.5000076, 39.3999939, 45.0000153, 0, 0, 1, 0, 1, 0, -1, 0, 0), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 199, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 2, 2.40, 4, CF(-38.0000076, 31.199995, 46.0000153, -1, 0, 0, 0, 1, 0, 0, 0, -1), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 199, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 2, 2.40, 6, CF(-50.0000076, 31.199995, 45.0000153, 0, 0, -1, 0, 1, 0, 1, 0, 0), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 199, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 2, 2.40, 4, CF(-38.0000076, 19.9999981, 46.0000153, -1, 0, 0, 0, 1, 0, 0, 0, -1), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 199, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 2, 2.40, 6, CF(-38.0000076, 15.1999989, 51.0000153, 1, 0, 0, 0, 1, 0, 0, 0, 1), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 199, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 2, 2.40, 6, CF(-38.0000076, 15.1999989, 57.0000153, 1, 0, 0, 0, 1, 0, 0, 0, 1), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 199, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 2, 2.40, 4, CF(-38.0000076, 15.1999989, 46.0000153, -1, 0, 0, 0, 1, 0, 0, 0, -1), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 194, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 6, 2.40, 1, CF(-50.0000076, 37.5999947, 44.5000153, 1, 0, 0, 0, 1, 0, 0, 0, 1), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 194, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 3, 2.40, 1, CF(-39.5000076, 37.5999947, 44.5000153, 1, 0, 0, 0, 1, 0, 0, 0, 1), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 194, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 2, 1.20, 1, CF(-43.0000076, 39.3999939, 44.5000153, 1, 0, 0, 0, 1, 0, 0, 0, 1), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 194, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 6, 2.40, 1, CF(-44.0000076, 37.5999947, 44.5000153, 1, 0, 0, 0, 1, 0, 0, 0, 1), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 194, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 2, 1.20, 1, CF(-48.0000076, 39.3999939, 44.5000153, 1, 0, 0, 0, 1, 0, 0, 0, 1), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 194, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 2, 1.20, 1, CF(-38.0000076, 39.3999939, 44.5000153, 1, 0, 0, 0, 1, 0, 0, 0, 1), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 194, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 2, 1.20, 1, CF(-111.000008, 28.199995, 50.5000153, 1, 0, 0, 0, 1, 0, 0, 0, 1), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 199, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 2, 2.40, 4, CF(-111.000008, 22.3999977, 51.0000153, 0, 0, -1, 0, 1, 0, 1, 0, 0), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 194, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 6, 2.40, 1, CF(-110.000008, 26.3999958, 50.5000153, 1, 0, 0, 0, 1, 0, 0, 0, 1), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 199, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 2, 2.40, 6, CF(-106.000008, 22.3999977, 51.0000153, 0, 0, -1, 0, 1, 0, 1, 0, 0), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 199, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 2, 2.40, 6, CF(-110.000008, 19.9999981, 51.0000153, 0, 0, -1, 0, 1, 0, 1, 0, 0), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 194, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 2, 1.20, 1, CF(-106.000008, 28.199995, 50.5000153, 1, 0, 0, 0, 1, 0, 0, 0, 1), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 26, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 2, 1.20, 15, CF(-105.500008, 24.1999969, 51.0000153, 0, 0, -1, 0, 1, 0, 1, 0, 0), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 199, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 2, 2.40, 4, CF(-111.000008, 17.5999985, 51.0000153, 0, 0, -1, 0, 1, 0, 1, 0, 0), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 199, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 2, 2.40, 6, CF(-100.000008, 17.5999985, 51.0000153, 0, 0, -1, 0, 1, 0, 1, 0, 0), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 199, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 2, 2.40, 6, CF(-104.000008, 19.9999981, 51.0000153, 0, 0, -1, 0, 1, 0, 1, 0, 0), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 199, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 2, 2.40, 6, CF(-106.000008, 17.5999985, 51.0000153, 0, 0, -1, 0, 1, 0, 1, 0, 0), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 199, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 2, 2.40, 6, CF(-100.000008, 22.3999977, 51.0000153, 0, 0, -1, 0, 1, 0, 1, 0, 0), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 192, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, pla, blo, 8, 0.40, 10, CF(-101.000008, 24.9999962, 55.0000153, 1, 0, 0, 0, 1, 0, 0, 0, 1), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 194, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 6, 2.40, 1, CF(-104.000008, 26.3999958, 50.5000153, 1, 0, 0, 0, 1, 0, 0, 0, 1), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 194, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 2, 1.20, 1, CF(-101.000008, 28.199995, 50.5000153, 1, 0, 0, 0, 1, 0, 0, 0, 1), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 192, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, pla, blo, 8, 0.40, 10, CF(-109.000008, 24.9999962, 55.0000153, 1, 0, 0, 0, 1, 0, 0, 0, 1), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 199, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 2, 2.40, 6, CF(-98.0000076, 19.9999981, 51.0000153, 0, 0, -1, 0, 1, 0, 1, 0, 0), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 199, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 2, 2.40, 6, CF(-98.0000076, 15.1999989, 51.0000153, 0, 0, -1, 0, 1, 0, 1, 0, 0), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 199, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 2, 2.40, 6, CF(-104.000008, 15.1999989, 51.0000153, 0, 0, -1, 0, 1, 0, 1, 0, 0), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 194, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 6, 2.40, 1, CF(-98.0000076, 26.3999958, 50.5000153, 1, 0, 0, 0, 1, 0, 0, 0, 1), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 194, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 2, 1.20, 1, CF(-96.0000076, 28.199995, 50.5000153, 1, 0, 0, 0, 1, 0, 0, 0, 1), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 199, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 2, 2.40, 6, CF(-92.0000076, 15.1999989, 51.0000153, 0, 0, -1, 0, 1, 0, 1, 0, 0), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 199, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 2, 2.40, 6, CF(-94.0000076, 22.3999977, 51.0000153, 0, 0, -1, 0, 1, 0, 1, 0, 0), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 199, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 2, 2.40, 6, CF(-94.0000076, 17.5999985, 51.0000153, 0, 0, -1, 0, 1, 0, 1, 0, 0), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 199, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 2, 2.40, 6, CF(-92.0000076, 19.9999981, 51.0000153, 0, 0, -1, 0, 1, 0, 1, 0, 0), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 194, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 2, 1.20, 1, CF(-91.0000076, 28.199995, 50.5000153, 1, 0, 0, 0, 1, 0, 0, 0, 1), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 192, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, pla, blo, 8, 0.40, 10, CF(-93.0000076, 24.9999962, 55.0000153, 1, 0, 0, 0, 1, 0, 0, 0, 1), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 194, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 6, 2.40, 1, CF(-92.0000076, 26.3999958, 50.5000153, 1, 0, 0, 0, 1, 0, 0, 0, 1), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 26, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 2, 1.20, 15, CF(-90.5000076, 24.1999969, 51.0000153, 0, 0, -1, 0, 1, 0, 1, 0, 0), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 199, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 2, 2.40, 6, CF(-110.000008, 15.1999989, 51.0000153, 0, 0, -1, 0, 1, 0, 1, 0, 0), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 199, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 2, 2.40, 6, CF(-86.0000076, 15.1999989, 51.0000153, 0, 0, -1, 0, 1, 0, 1, 0, 0), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 199, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 2, 2.40, 6, CF(-88.0000076, 17.5999985, 51.0000153, 0, 0, -1, 0, 1, 0, 1, 0, 0), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 199, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 2, 2.40, 6, CF(-88.0000076, 22.3999977, 51.0000153, 0, 0, -1, 0, 1, 0, 1, 0, 0), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 194, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 6, 2.40, 1, CF(-86.0000076, 26.3999958, 50.5000153, 1, 0, 0, 0, 1, 0, 0, 0, 1), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 199, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 2, 2.40, 6, CF(-86.0000076, 19.9999981, 51.0000153, 0, 0, -1, 0, 1, 0, 1, 0, 0), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 199, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 2, 2.40, 2, CF(-84.0000076, 17.5999985, 51.0000153, 0, 0, -1, 0, 1, 0, 1, 0, 0), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 192, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, pla, blo, 6, 0.40, 10, CF(-86.0000076, 24.9999962, 55.0000153, 1, 0, 0, 0, 1, 0, 0, 0, 1), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 199, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 2, 2.40, 2, CF(-84.0000076, 22.3999977, 51.0000153, 0, 0, -1, 0, 1, 0, 1, 0, 0), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 194, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 2, 1.20, 1, CF(-86.0000076, 28.199995, 50.5000153, 1, 0, 0, 0, 1, 0, 0, 0, 1), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 26, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 2, 1.20, 15, CF(-90.5000076, 24.1999969, 59.0000153, 0, 0, -1, 0, 1, 0, 1, 0, 0), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 199, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 2, 2.40, 6, CF(-88.0000076, 22.3999977, 59.0000153, 0, 0, -1, 0, 1, 0, 1, 0, 0), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 199, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 2, 2.40, 6, CF(-94.0000076, 22.3999977, 59.0000153, 0, 0, -1, 0, 1, 0, 1, 0, 0), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 199, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 2, 2.40, 6, CF(-86.0000076, 19.9999981, 59.0000153, 0, 0, -1, 0, 1, 0, 1, 0, 0), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 199, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 2, 2.40, 6, CF(-100.000008, 22.3999977, 59.0000153, 0, 0, -1, 0, 1, 0, 1, 0, 0), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 199, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 2, 2.40, 6, CF(-106.000008, 22.3999977, 59.0000153, 0, 0, -1, 0, 1, 0, 1, 0, 0), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 199, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 2, 2.40, 2, CF(-84.0000076, 22.3999977, 59.0000153, 0, 0, -1, 0, 1, 0, 1, 0, 0), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 26, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 2, 1.20, 15, CF(-105.500008, 24.1999969, 59.0000153, 0, 0, -1, 0, 1, 0, 1, 0, 0), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 199, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 2, 2.40, 6, CF(-86.0000076, 15.1999989, 59.0000153, 0, 0, -1, 0, 1, 0, 1, 0, 0), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 199, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 2, 2.40, 2, CF(-84.0000076, 17.5999985, 59.0000153, 0, 0, -1, 0, 1, 0, 1, 0, 0), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 199, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 2, 2.40, 6, CF(-98.0000076, 19.9999981, 59.0000153, 0, 0, -1, 0, 1, 0, 1, 0, 0), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 199, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 2, 2.40, 6, CF(-100.000008, 17.5999985, 59.0000153, 0, 0, -1, 0, 1, 0, 1, 0, 0), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 199, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 2, 2.40, 4, CF(-111.000008, 17.5999985, 59.0000153, 0, 0, -1, 0, 1, 0, 1, 0, 0), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 199, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 2, 2.40, 4, CF(-111.000008, 22.3999977, 59.0000153, 0, 0, -1, 0, 1, 0, 1, 0, 0), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 199, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 2, 2.40, 6, CF(-92.0000076, 19.9999981, 59.0000153, 0, 0, -1, 0, 1, 0, 1, 0, 0), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 199, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 2, 2.40, 6, CF(-94.0000076, 17.5999985, 59.0000153, 0, 0, -1, 0, 1, 0, 1, 0, 0), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 199, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 2, 2.40, 6, CF(-92.0000076, 15.1999989, 59.0000153, 0, 0, -1, 0, 1, 0, 1, 0, 0), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 199, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 2, 2.40, 6, CF(-104.000008, 19.9999981, 59.0000153, 0, 0, -1, 0, 1, 0, 1, 0, 0), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 199, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 2, 2.40, 6, CF(-106.000008, 17.5999985, 59.0000153, 0, 0, -1, 0, 1, 0, 1, 0, 0), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 199, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 2, 2.40, 6, CF(-110.000008, 19.9999981, 59.0000153, 0, 0, -1, 0, 1, 0, 1, 0, 0), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 199, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 2, 2.40, 6, CF(-88.0000076, 17.5999985, 59.0000153, 0, 0, -1, 0, 1, 0, 1, 0, 0), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 199, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 2, 2.40, 6, CF(-98.0000076, 15.1999989, 59.0000153, 0, 0, -1, 0, 1, 0, 1, 0, 0), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 199, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 2, 2.40, 6, CF(-104.000008, 15.1999989, 59.0000153, 0, 0, -1, 0, 1, 0, 1, 0, 0), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 199, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 2, 2.40, 6, CF(-110.000008, 15.1999989, 59.0000153, 0, 0, -1, 0, 1, 0, 1, 0, 0), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 27, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 2, 2.40, 4, CF(-44.0000076, 22.3999996, 92.0000153, -1, 0, 0, 0, 1, 0, 0, 0, -1), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 194, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 6, 2.40, 1, CF(-43.5000076, 26.3999977, 93.0000153, 0, 0, -1, 0, 1, 0, 1, 0, 0), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 194, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 2, 1.20, 1, CF(-43.5000076, 28.1999969, 93.0000153, 0, 0, -1, 0, 1, 0, 1, 0, 0), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 194, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 2, 1.20, 1, CF(-43.5000076, 28.1999969, 103.000015, 0, 0, -1, 0, 1, 0, 1, 0, 0), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 27, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 1, 2.40, 10, CF(-48.0000076, 22.3999996, 100.500015, 0, 0, -1, 0, 1, 0, 1, 0, 0), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 27, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 2, 2.40, 6, CF(-44.0000076, 22.3999996, 97.0000153, -1, 0, 0, 0, 1, 0, 0, 0, -1), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 27, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 2, 2.40, 6, CF(-44.0000076, 20, 99.0000153, 1, 0, 0, 0, 1, 0, 0, 0, 1), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 27, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 2, 2.40, 6, CF(-44.0000076, 17.6000004, 97.0000153, -1, 0, 0, 0, 1, 0, 0, 0, -1), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 27, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 2, 2.40, 6, CF(-44.0000076, 15.1999998, 99.0000153, 1, 0, 0, 0, 1, 0, 0, 0, 1), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 27, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 2, 2.40, 6, CF(-44.0000076, 15.1999998, 93.0000153, 1, 0, 0, 0, 1, 0, 0, 0, 1), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 27, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 2, 2.40, 4, CF(-44.0000076, 17.6000004, 92.0000153, -1, 0, 0, 0, 1, 0, 0, 0, -1), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 27, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 2, 2.40, 6, CF(-44.0000076, 20, 93.0000153, 1, 0, 0, 0, 1, 0, 0, 0, 1), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 26, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 2, 1.20, 10, CF(-48.0000076, 21.7999973, 102.000015, 0, 0, 1, 0, 1, 0, -1, 0, 0), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 26, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 3, 1.20, 10, CF(-48.0000076, 22.9999981, 102.500015, 0, 0, 1, 0, 1, 0, -1, 0, 0), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 26, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 3, 1.20, 10, CF(-48.0000076, 24.1999989, 104.500015, 0, 0, 1, 0, 1, 0, -1, 0, 0), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 26, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 13, 1.20, 2, CF(-44.0000076, 24.1999989, 96.5000153, 0, 0, 1, 0, 1, 0, -1, 0, 0), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 192, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, pla, blo, 8, 0.40, 10, CF(-48.0000076, 24.9999981, 100.000015, 0, 0, -1, 0, 1, 0, 1, 0, 0), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 192, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, pla, blo, 6, 0.40, 10, CF(-48.0000076, 24.9999981, 93.0000153, 0, 0, -1, 0, 1, 0, 1, 0, 0), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 194, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 6, 2.40, 1, CF(-43.5000076, 26.3999977, 105.000015, 0, 0, -1, 0, 1, 0, 1, 0, 0), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 194, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 6, 2.40, 1, CF(-43.5000076, 26.3999977, 99.0000153, 0, 0, -1, 0, 1, 0, 1, 0, 0), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 194, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 2, 1.20, 1, CF(-43.5000076, 28.1999969, 98.0000153, 0, 0, -1, 0, 1, 0, 1, 0, 0), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 27, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 2, 2.40, 6, CF(-48.0000076, 20, 101.000015, 0, 0, 1, 0, 1, 0, -1, 0, 0), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 27, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 2, 2.40, 10, CF(-48.0000076, 17.6000004, 101.000015, 0, 0, -1, 0, 1, 0, 1, 0, 0), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 27, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 2, 2.40, 10, CF(-52.0000076, 22.3999996, 95.0000153, -1, 0, 0, 0, 1, 0, 0, 0, -1), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 26, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 13, 1.20, 2, CF(-52.0000076, 24.1999989, 96.5000153, 0, 0, 1, 0, 1, 0, -1, 0, 0), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 192, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, pla, blo, 8, 0.40, 10, CF(-48.0000076, 24.9999981, 108.000015, 0, 0, -1, 0, 1, 0, 1, 0, 0), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 194, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 2, 1.20, 1, CF(-43.5000076, 28.1999969, 108.000015, 0, 0, -1, 0, 1, 0, 1, 0, 0), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 27, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 2, 2.40, 6, CF(-44.0000076, 15.1999998, 117.000015, -1, 0, 0, 0, 1, 0, 0, 0, -1), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 26, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 2, 1.20, 10, CF(-48.0000076, 21.7999973, 114.000015, 0, 0, 1, 0, 1, 0, -1, 0, 0), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 27, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 2, 2.40, 6, CF(-48.0000076, 15.1999998, 115.000015, 0, 0, -1, 0, 1, 0, 1, 0, 0), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 27, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 2, 2.40, 6, CF(-52.0000076, 15.1999998, 117.000015, -1, 0, 0, 0, 1, 0, 0, 0, -1), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 192, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, pla, blo, 8, 0.40, 10, CF(-48.0000076, 24.9999981, 116.000015, 0, 0, -1, 0, 1, 0, 1, 0, 0), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 27, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 2, 2.40, 10, CF(-48.0000076, 17.6000004, 115.000015, 0, 0, 1, 0, 1, 0, -1, 0, 0), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 27, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 2, 2.40, 6, CF(-44.0000076, 20, 117.000015, -1, 0, 0, 0, 1, 0, 0, 0, -1), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 27, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 1, 2.40, 10, CF(-48.0000076, 22.3999996, 115.500015, 0, 0, 1, 0, 1, 0, -1, 0, 0), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 27, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 2, 2.40, 6, CF(-48.0000076, 20, 115.000015, 0, 0, -1, 0, 1, 0, 1, 0, 0), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 27, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 2, 2.40, 6, CF(-52.0000076, 20, 117.000015, -1, 0, 0, 0, 1, 0, 0, 0, -1), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 27, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 2, 2.40, 6, CF(-52.0000076, 15.1999998, 99.0000153, 1, 0, 0, 0, 1, 0, 0, 0, 1), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 27, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 2, 2.40, 6, CF(-52.0000076, 20, 99.0000153, 1, 0, 0, 0, 1, 0, 0, 0, 1), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 27, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 2, 2.40, 6, CF(-48.0000076, 15.1999998, 101.000015, 0, 0, 1, 0, 1, 0, -1, 0, 0), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 27, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 2, 2.40, 10, CF(-52.0000076, 17.6000004, 95.0000153, -1, 0, 0, 0, 1, 0, 0, 0, -1), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 27, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 2, 2.40, 6, CF(-52.0000076, 15.1999998, 93.0000153, 1, 0, 0, 0, 1, 0, 0, 0, 1), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 27, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 2, 2.40, 6, CF(-52.0000076, 20, 93.0000153, 1, 0, 0, 0, 1, 0, 0, 0, 1), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 26, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 3, 1.20, 10, CF(-48.0000076, 22.9999981, 113.500015, 0, 0, 1, 0, 1, 0, -1, 0, 0), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 26, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 3, 1.20, 10, CF(-48.0000076, 24.1999989, 111.500015, 0, 0, 1, 0, 1, 0, -1, 0, 0), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 194, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 6, 2.40, 1, CF(-43.5000076, 26.3999977, 117.000015, 0, 0, -1, 0, 1, 0, 1, 0, 0), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 194, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 6, 2.40, 1, CF(-43.5000076, 26.3999977, 111.000015, 0, 0, -1, 0, 1, 0, 1, 0, 0), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 194, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 2, 1.20, 1, CF(-43.5000076, 28.1999969, 113.000015, 0, 0, -1, 0, 1, 0, 1, 0, 0), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 194, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 2, 1.20, 1, CF(-43.5000076, 28.1999969, 118.000015, 0, 0, -1, 0, 1, 0, 1, 0, 0), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 27, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 2, 2.40, 6, CF(-44.0000076, 15.1999998, 123.000015, -1, 0, 0, 0, 1, 0, 0, 0, -1), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 27, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 2, 2.40, 6, CF(-52.0000076, 15.1999998, 123.000015, -1, 0, 0, 0, 1, 0, 0, 0, -1), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 27, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 2, 2.40, 6, CF(-52.0000076, 17.6000004, 119.000015, 1, 0, 0, 0, 1, 0, 0, 0, 1), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 27, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 2, 2.40, 10, CF(-44.0000076, 17.6000004, 121.000015, 1, 0, 0, 0, 1, 0, 0, 0, 1), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 27, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 2, 2.40, 6, CF(-52.0000076, 22.3999996, 119.000015, 1, 0, 0, 0, 1, 0, 0, 0, 1), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 27, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 2, 2.40, 10, CF(-44.0000076, 22.3999996, 121.000015, 1, 0, 0, 0, 1, 0, 0, 0, 1), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 27, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 2, 2.40, 6, CF(-44.0000076, 20, 123.000015, -1, 0, 0, 0, 1, 0, 0, 0, -1), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 27, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 2, 2.40, 6, CF(-52.0000076, 20, 123.000015, -1, 0, 0, 0, 1, 0, 0, 0, -1), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 26, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 13, 1.20, 2, CF(-44.0000076, 24.1999989, 119.500015, 0, 0, 1, 0, 1, 0, -1, 0, 0), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 26, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 13, 1.20, 2, CF(-52.0000076, 24.1999989, 119.500015, 0, 0, 1, 0, 1, 0, -1, 0, 0), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 192, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, pla, blo, 6, 0.40, 10, CF(-48.0000076, 24.9999981, 123.000015, 0, 0, -1, 0, 1, 0, 1, 0, 0), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 194, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 6, 2.40, 1, CF(-43.5000076, 26.3999977, 123.000015, 0, 0, -1, 0, 1, 0, 1, 0, 0), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 27, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 2, 2.40, 4, CF(-52.0000076, 17.6000004, 124.000015, 1, 0, 0, 0, 1, 0, 0, 0, 1), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 27, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 2, 2.40, 4, CF(-52.0000076, 22.3999996, 124.000015, 1, 0, 0, 0, 1, 0, 0, 0, 1), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 194, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 2, 1.20, 1, CF(-43.5000076, 28.1999969, 123.000015, 0, 0, -1, 0, 1, 0, 1, 0, 0), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 26, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 1, 2.40, 6, CF(-90.0000076, 10.3999996, 164.500015, 0, 0, 1, 0, 1, 0, -1, 0, 0), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 26, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 1, 2.40, 4, CF(-95.0000076, 10.3999996, 164.500015, 0, 0, 1, 0, 1, 0, -1, 0, 0), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 26, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 1, 2.40, 6, CF(-92.0000076, 8, 164.500015, 0, 0, -1, 0, 1, 0, 1, 0, 0), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 26, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 1, 2.40, 4, CF(-87.0000076, 8, 164.500015, 0, 0, -1, 0, 1, 0, 1, 0, 0), smo, inl, smo, smo, smo, stu)
- createDecal(DE, Part, "http://www.roblox.com/asset/?id=1361904", Enum.NormalId.Right)
- createPart(PA, WS, 26, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 1, 2.40, 2, CF(-86.0000076, 10.3999996, 164.500015, 0, 0, 1, 0, 1, 0, -1, 0, 0), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 26, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 1, 1.20, 6, CF(-88.0000076, 12.1999998, 164.500015, 0, 0, 1, 0, 1, 0, -1, 0, 0), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 26, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 1, 1.20, 6, CF(-94.0000076, 12.1999998, 164.500015, 0, 0, 1, 0, 1, 0, -1, 0, 0), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 26, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 1, 2.40, 2, CF(-96.0000076, 8, 164.500015, 0, 0, -1, 0, 1, 0, 1, 0, 0), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 26, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 1, 2.40, 4, CF(-95.0000076, 5.5999999, 164.500015, 0, 0, 1, 0, 1, 0, -1, 0, 0), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 26, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 1, 2.40, 6, CF(-90.0000076, 5.5999999, 164.500015, 0, 0, 1, 0, 1, 0, -1, 0, 0), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 26, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 1, 2.40, 2, CF(-86.0000076, 5.5999999, 164.500015, 0, 0, 1, 0, 1, 0, -1, 0, 0), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 26, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 1, 2.40, 4, CF(-87.0000076, 3.19999981, 164.500015, 0, 0, -1, 0, 1, 0, 1, 0, 0), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 26, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 1, 2.40, 6, CF(-92.0000076, 3.19999981, 164.500015, 0, 0, -1, 0, 1, 0, 1, 0, 0), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 26, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 1, 2.40, 2, CF(-96.0000076, 3.19999981, 164.500015, 0, 0, -1, 0, 1, 0, 1, 0, 0), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 192, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 12, 2.40, 8, CF(-91, 3.20000005, 85, -1, 0, 0, 0, 1, 0, 0, 0, -1), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 192, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 12, 2.40, 6, CF(-91, 5.5999999, 84, -1, 0, 0, 0, 1, 0, 0, 0, -1), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 192, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 12, 2.40, 4, CF(-91, 8, 83, -1, 0, 0, 0, 1, 0, 0, 0, -1), smo, inl, smo, smo, smo, stu)
- createPart(PA, WS, 192, Pla, 0, 0, 0.5, "Smooth Block Model", t, t, 0.300, bri, blo, 12, 2.40, 2, CF(-91, 10.4000006, 82, -1, 0, 0, 0, 1, 0, 0, 0, -1), smo, inl, smo, smo, smo, stu)
- print("Done creating map from .gdf format. This script may now be deleted")
- end)
- knuckles.MouseButton1Click:connect(function()
- wait(1/60)
- plr = game:service'Players'.LocalPlayer
- char = plr.Character
- root = char:FindFirstChild'HumanoidRootPart'
- hum = char:FindFirstChildOfClass'Humanoid'
- mouse = plr:GetMouse()
- clones = {}
- followplr = true
- radius = 25
- if char.Head:FindFirstChild'face' then
- char.Head.face:Destroy()
- end
- for _, a in pairs(char:children()) do
- if a:IsA'Part' then
- a.Transparency = 1
- elseif a:IsA'Accessory' then
- a:Destroy()
- end
- end
- eyes = Instance.new('Part', char)
- eyes.Anchored = false
- eyes.Name = "Eyes"
- eyes.Size = Vector3.new(0.22, 0.052, 0.105)
- eyesm = Instance.new('SpecialMesh', eyes)
- eyesm.Scale = Vector3.new(0.039, 0.039, 0.039)
- eyesm.MeshId = "rbxassetid://1300138314"
- eyesm.TextureId = "rbxassetid://1300129774"
- body = Instance.new('Part', char)
- body.Anchored = false
- body.Name = "Body"
- body.Size = Vector3.new(0.07, 0.062, 0.078)
- bodym = Instance.new('SpecialMesh', body)
- bodym.Scale = Vector3.new(0.039, 0.039, 0.039)
- bodym.MeshId = "rbxassetid://1300136843"
- bodym.TextureId = "rbxassetid://1300137893"
- weld1 = Instance.new('Weld', eyes)
- weld1.Part0 = eyes
- weld1.Part1 = root
- weld1.C0 = CFrame.new(0,1.55,.2)
- weld2 = Instance.new('Weld', body)
- weld2.Part0 = body
- weld2.Part1 = root
- weld2.C0 = CFrame.new(0,2.1,0)
- local music=Instance.new("Sound",char.Torso)
- music.SoundId="rbxassetid://1319438783"
- music.Volume = 2.5
- music.Looped=true
- music:Play()
- TheWay1 = Instance.new('Sound', body)
- TheWay1.SoundId = "rbxassetid://1320393438"
- TheWay1.Volume = 3
- TheWay1.Name = "TheWay1"
- TheWay2 = Instance.new('Sound', body)
- TheWay2.SoundId = "rbxassetid://1295525558"
- TheWay2.Volume = 3
- TheWay2.Name = "TheWay2"
- Spit = Instance.new('Sound', body)
- Spit.SoundId = "rbxassetid://1322795266"
- Spit.Volume = 3
- Spit.Name = "Spit"
- Click = Instance.new('Sound', body)
- Click.SoundId = "rbxassetid://1335379417"
- Click.Volume = 3
- num = 1
- cooldown = false
- rand = math.random(1,2)
- for i = 1,10 do
- wait()
- char.Archivable = true
- clone = char:Clone()
- for _, a in pairs(clone:children()) do
- if a.Name == "Right Arm" or a.Name == "UpperRightArm" then
- a:Destroy()
- elseif a.Name == 'Left Arm' or a.Name == 'UpperLeftArm' then
- a:Destroy()
- elseif a.Name == "Torso" or a.Name == "UpperTorso" then
- if a.Sound then
- a.Sound:Remove()
- end
- end
- end
- table.insert(clones,clone)
- end
- for _, a in pairs(clones) do
- a.Parent = char
- a:MoveTo(root.Position + Vector3.new(math.random(1,10),math.random(1,10),math.random(1,10)))
- end
- function sfx1()
- for _, a in pairs(clones) do
- rand = math.random(1,2)
- if rand == 1 then
- a.Body['TheWay1'].Pitch = math.random(0.9,1)
- a.Body['TheWay1']:Play()
- elseif rand == 2 then
- a.Body['TheWay2'].Pitch = math.random(0.9,1)
- a.Body['TheWay2']:Play()
- end
- wait(math.random(0.4,0.6))
- end
- end
- function sfx2()
- for _, a in pairs(clones) do
- a.Body.Spit.Pitch = math.random(0.9,1)
- a.Body.Spit:Play()
- wait(math.random(0.4,0.6))
- end
- end
- mouse.KeyDown:connect(function(k)
- key = k:lower()
- if key == "e" and not cooldown then
- cooldown = true
- sfx1()
- wait(.7)
- cooldown = false
- elseif key == "r" and not cooldown then
- cooldown = true
- sfx2()
- wait(.7)
- cooldown = false
- end
- end)
- plr.Chatted:connect(function(m)
- if string.sub(m:lower(),1,15) == "bruddas, follow" then
- for _,v in pairs(game:service'Players':GetPlayers()) do
- if string.find(v.Name:lower(),string.sub(m:lower(),17,-1)) then
- stalking = v
- else
- stalking = plr
- end
- end
- elseif string.sub(m:lower(),1,16) == "bruddas, protect" then
- for _,v in pairs(game:service'Players':GetPlayers()) do
- if string.find(v.Name:lower(),string.sub(m:lower(),18,-1)) then
- protecting = v
- else
- protecting = nil
- end
- end
- end
- end)
- while wait(1) do
- number = #clones
- position = root.CFrame
- protecting = false
- if stalking == nil then
- followplr = true
- elseif stalking ~= nil then
- followplr = false
- end
- for _, a in pairs(clones) do
- if a:FindFirstChildOfClass'Humanoid' and followplr and not protecting then
- a:FindFirstChildOfClass'Humanoid':MoveTo(root.Position + Vector3.new(math.random(-10,10),0,math.random(-10,10)))
- end
- end
- if not protecting and not followplr and stalking ~= nil and stalking.Character:FindFirstChild'HumanoidRootPart' then
- for _, a in pairs(clones) do
- if a:FindFirstChildOfClass'Humanoid' then
- a:FindFirstChildOfClass'Humanoid':MoveTo(stalking.Character.HumanoidRootPart.Position + Vector3.new(math.random(-10,10),0,math.random(-10,10)))
- end
- end
- rand = math.random(1,10)
- if rand == 5 then
- for i = 1,3 do
- random = clones[math.random(1,#clones)]
- rand = math.random(1,2)
- if rand == 1 then
- random.Body['TheWay1']:Play()
- else
- random.Body['TheWay2']:Play()
- end
- end
- end
- end
- end
- end)
- nature.MouseButton1Click:connect(function()
- -- Created By Kaeden
- local runDummyScript = function(f,scri)
- local oldenv = getfenv(f)
- local newenv = setmetatable({}, {
- __index = function(_, k)
- if k:lower() == 'script' then
- return scri
- else
- return oldenv[k]
- end
- end
- })
- setfenv(f, newenv)
- ypcall(function() f() end)
- end
- cors = {}
- mas = Instance.new("Model",game:GetService("Lighting"))
- mas.Name = "CompiledModel"
- o1 = Instance.new("Model")
- o2 = Instance.new("WedgePart")
- o3 = Instance.new("WedgePart")
- o4 = Instance.new("WedgePart")
- o5 = Instance.new("WedgePart")
- o6 = Instance.new("WedgePart")
- o7 = Instance.new("WedgePart")
- o8 = Instance.new("WedgePart")
- o9 = Instance.new("WedgePart")
- o10 = Instance.new("WedgePart")
- o11 = Instance.new("WedgePart")
- o12 = Instance.new("WedgePart")
- o13 = Instance.new("CornerWedgePart")
- o14 = Instance.new("CornerWedgePart")
- o15 = Instance.new("CornerWedgePart")
- o16 = Instance.new("CornerWedgePart")
- o17 = Instance.new("CornerWedgePart")
- o18 = Instance.new("CornerWedgePart")
- o19 = Instance.new("CornerWedgePart")
- o20 = Instance.new("CornerWedgePart")
- o21 = Instance.new("CornerWedgePart")
- o22 = Instance.new("CornerWedgePart")
- o23 = Instance.new("CornerWedgePart")
- o24 = Instance.new("CornerWedgePart")
- o25 = Instance.new("CornerWedgePart")
- o26 = Instance.new("CornerWedgePart")
- o27 = Instance.new("CornerWedgePart")
- o28 = Instance.new("CornerWedgePart")
- o29 = Instance.new("CornerWedgePart")
- o30 = Instance.new("CornerWedgePart")
- o31 = Instance.new("CornerWedgePart")
- o32 = Instance.new("CornerWedgePart")
- o33 = Instance.new("CornerWedgePart")
- o34 = Instance.new("CornerWedgePart")
- o35 = Instance.new("CornerWedgePart")
- o36 = Instance.new("CornerWedgePart")
- o37 = Instance.new("CornerWedgePart")
- o38 = Instance.new("CornerWedgePart")
- o39 = Instance.new("CornerWedgePart")
- o40 = Instance.new("CornerWedgePart")
- o41 = Instance.new("CornerWedgePart")
- o42 = Instance.new("CornerWedgePart")
- o43 = Instance.new("CornerWedgePart")
- o44 = Instance.new("CornerWedgePart")
- o45 = Instance.new("CornerWedgePart")
- o46 = Instance.new("CornerWedgePart")
- o47 = Instance.new("CornerWedgePart")
- o48 = Instance.new("CornerWedgePart")
- o49 = Instance.new("CornerWedgePart")
- o50 = Instance.new("CornerWedgePart")
- o51 = Instance.new("WedgePart")
- o52 = Instance.new("WedgePart")
- o53 = Instance.new("WedgePart")
- o54 = Instance.new("Part")
- o55 = Instance.new("Part")
- o56 = Instance.new("Part")
- o57 = Instance.new("Part")
- o58 = Instance.new("Part")
- o59 = Instance.new("Part")
- o60 = Instance.new("Part")
- o61 = Instance.new("Part")
- o62 = Instance.new("Part")
- o63 = Instance.new("Part")
- o64 = Instance.new("Part")
- o65 = Instance.new("Part")
- o66 = Instance.new("Part")
- o67 = Instance.new("Part")
- o68 = Instance.new("Part")
- o69 = Instance.new("Part")
- o70 = Instance.new("Part")
- o71 = Instance.new("Part")
- o72 = Instance.new("Part")
- o73 = Instance.new("Part")
- o74 = Instance.new("Part")
- o75 = Instance.new("Part")
- o76 = Instance.new("Part")
- o77 = Instance.new("Part")
- o78 = Instance.new("Part")
- o79 = Instance.new("Part")
- o80 = Instance.new("Part")
- o81 = Instance.new("Part")
- o82 = Instance.new("Part")
- o83 = Instance.new("Part")
- o84 = Instance.new("Part")
- o85 = Instance.new("Part")
- o86 = Instance.new("Part")
- o87 = Instance.new("Part")
- o88 = Instance.new("Part")
- o89 = Instance.new("Part")
- o90 = Instance.new("Part")
- o91 = Instance.new("Part")
- o92 = Instance.new("Part")
- o93 = Instance.new("Part")
- o94 = Instance.new("Part")
- o95 = Instance.new("Part")
- o96 = Instance.new("Part")
- o97 = Instance.new("Part")
- o98 = Instance.new("WedgePart")
- o99 = Instance.new("WedgePart")
- o100 = Instance.new("WedgePart")
- o101 = Instance.new("WedgePart")
- o102 = Instance.new("WedgePart")
- o103 = Instance.new("WedgePart")
- o104 = Instance.new("WedgePart")
- o105 = Instance.new("WedgePart")
- o106 = Instance.new("WedgePart")
- o107 = Instance.new("WedgePart")
- o108 = Instance.new("WedgePart")
- o109 = Instance.new("WedgePart")
- o110 = Instance.new("WedgePart")
- o111 = Instance.new("WedgePart")
- o112 = Instance.new("WedgePart")
- o113 = Instance.new("WedgePart")
- o114 = Instance.new("WedgePart")
- o115 = Instance.new("WedgePart")
- o116 = Instance.new("WedgePart")
- o117 = Instance.new("WedgePart")
- o118 = Instance.new("WedgePart")
- o119 = Instance.new("WedgePart")
- o120 = Instance.new("WedgePart")
- o121 = Instance.new("WedgePart")
- o122 = Instance.new("WedgePart")
- o123 = Instance.new("WedgePart")
- o124 = Instance.new("WedgePart")
- o125 = Instance.new("WedgePart")
- o126 = Instance.new("WedgePart")
- o127 = Instance.new("WedgePart")
- o128 = Instance.new("WedgePart")
- o129 = Instance.new("WedgePart")
- o130 = Instance.new("WedgePart")
- o131 = Instance.new("WedgePart")
- o132 = Instance.new("WedgePart")
- o133 = Instance.new("WedgePart")
- o134 = Instance.new("Part")
- o135 = Instance.new("SpawnLocation")
- o136 = Instance.new("Model")
- o137 = Instance.new("Part")
- o138 = Instance.new("CylinderMesh")
- o139 = Instance.new("Part")
- o140 = Instance.new("CylinderMesh")
- o141 = Instance.new("Part")
- o142 = Instance.new("CylinderMesh")
- o143 = Instance.new("Part")
- o144 = Instance.new("CylinderMesh")
- o145 = Instance.new("Part")
- o146 = Instance.new("CylinderMesh")
- o147 = Instance.new("Part")
- o148 = Instance.new("CylinderMesh")
- o149 = Instance.new("Part")
- o150 = Instance.new("CylinderMesh")
- o151 = Instance.new("Part")
- o152 = Instance.new("CylinderMesh")
- o153 = Instance.new("Model")
- o154 = Instance.new("Part")
- o155 = Instance.new("CylinderMesh")
- o156 = Instance.new("Part")
- o157 = Instance.new("CylinderMesh")
- o158 = Instance.new("Part")
- o159 = Instance.new("CylinderMesh")
- o160 = Instance.new("Part")
- o161 = Instance.new("CylinderMesh")
- o162 = Instance.new("Part")
- o163 = Instance.new("CylinderMesh")
- o164 = Instance.new("Part")
- o165 = Instance.new("CylinderMesh")
- o166 = Instance.new("Part")
- o167 = Instance.new("CylinderMesh")
- o168 = Instance.new("Part")
- o169 = Instance.new("CylinderMesh")
- o170 = Instance.new("Model")
- o171 = Instance.new("Part")
- o172 = Instance.new("CylinderMesh")
- o173 = Instance.new("Part")
- o174 = Instance.new("CylinderMesh")
- o175 = Instance.new("Part")
- o176 = Instance.new("CylinderMesh")
- o177 = Instance.new("Part")
- o178 = Instance.new("CylinderMesh")
- o179 = Instance.new("Part")
- o180 = Instance.new("CylinderMesh")
- o181 = Instance.new("Part")
- o182 = Instance.new("CylinderMesh")
- o183 = Instance.new("Part")
- o184 = Instance.new("CylinderMesh")
- o185 = Instance.new("Part")
- o186 = Instance.new("CylinderMesh")
- o187 = Instance.new("Model")
- o188 = Instance.new("Part")
- o189 = Instance.new("BlockMesh")
- o190 = Instance.new("Part")
- o191 = Instance.new("BlockMesh")
- o192 = Instance.new("Part")
- o193 = Instance.new("BlockMesh")
- o194 = Instance.new("Part")
- o195 = Instance.new("BlockMesh")
- o196 = Instance.new("Part")
- o197 = Instance.new("BlockMesh")
- o198 = Instance.new("Part")
- o199 = Instance.new("BlockMesh")
- o200 = Instance.new("Part")
- o201 = Instance.new("BlockMesh")
- o202 = Instance.new("Part")
- o203 = Instance.new("BlockMesh")
- o204 = Instance.new("Part")
- o205 = Instance.new("BlockMesh")
- o206 = Instance.new("Part")
- o207 = Instance.new("BlockMesh")
- o208 = Instance.new("Part")
- o209 = Instance.new("BlockMesh")
- o210 = Instance.new("Part")
- o211 = Instance.new("BlockMesh")
- o212 = Instance.new("Part")
- o213 = Instance.new("BlockMesh")
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- o817 = Instance.new("Part")
- o818 = Instance.new("BlockMesh")
- o819 = Instance.new("Part")
- o820 = Instance.new("BlockMesh")
- o821 = Instance.new("Part")
- o822 = Instance.new("BlockMesh")
- o823 = Instance.new("Part")
- o824 = Instance.new("BlockMesh")
- o825 = Instance.new("Part")
- o826 = Instance.new("BlockMesh")
- o827 = Instance.new("Part")
- o828 = Instance.new("BlockMesh")
- o829 = Instance.new("Part")
- o830 = Instance.new("BlockMesh")
- o831 = Instance.new("Part")
- o832 = Instance.new("BlockMesh")
- o833 = Instance.new("Part")
- o834 = Instance.new("BlockMesh")
- o835 = Instance.new("Part")
- o836 = Instance.new("BlockMesh")
- o837 = Instance.new("Part")
- o838 = Instance.new("BlockMesh")
- o839 = Instance.new("Part")
- o840 = Instance.new("BlockMesh")
- o841 = Instance.new("Part")
- o842 = Instance.new("BlockMesh")
- o843 = Instance.new("Part")
- o844 = Instance.new("BlockMesh")
- o845 = Instance.new("Part")
- o846 = Instance.new("BlockMesh")
- o847 = Instance.new("Part")
- o848 = Instance.new("BlockMesh")
- o849 = Instance.new("Part")
- o850 = Instance.new("BlockMesh")
- o851 = Instance.new("Part")
- o852 = Instance.new("BlockMesh")
- o853 = Instance.new("Part")
- o854 = Instance.new("BlockMesh")
- o855 = Instance.new("Part")
- o856 = Instance.new("BlockMesh")
- o857 = Instance.new("Part")
- o858 = Instance.new("BlockMesh")
- o859 = Instance.new("Part")
- o860 = Instance.new("BlockMesh")
- o861 = Instance.new("Part")
- o862 = Instance.new("BlockMesh")
- o863 = Instance.new("Part")
- o864 = Instance.new("BlockMesh")
- o865 = Instance.new("Part")
- o866 = Instance.new("BlockMesh")
- o867 = Instance.new("Part")
- o868 = Instance.new("BlockMesh")
- o869 = Instance.new("Part")
- o870 = Instance.new("BlockMesh")
- o871 = Instance.new("Part")
- o872 = Instance.new("BlockMesh")
- o873 = Instance.new("Part")
- o874 = Instance.new("BlockMesh")
- o875 = Instance.new("Part")
- o876 = Instance.new("BlockMesh")
- o877 = Instance.new("Part")
- o878 = Instance.new("BlockMesh")
- o879 = Instance.new("Part")
- o880 = Instance.new("BlockMesh")
- o881 = Instance.new("Part")
- o882 = Instance.new("BlockMesh")
- o883 = Instance.new("Part")
- o884 = Instance.new("BlockMesh")
- o885 = Instance.new("Part")
- o886 = Instance.new("BlockMesh")
- o887 = Instance.new("Part")
- o888 = Instance.new("BlockMesh")
- o889 = Instance.new("Model")
- o890 = Instance.new("Part")
- o891 = Instance.new("BlockMesh")
- o892 = Instance.new("Part")
- o893 = Instance.new("BlockMesh")
- o894 = Instance.new("Part")
- o895 = Instance.new("BlockMesh")
- o896 = Instance.new("Part")
- o897 = Instance.new("BlockMesh")
- o898 = Instance.new("Part")
- o899 = Instance.new("BlockMesh")
- o900 = Instance.new("Part")
- o901 = Instance.new("BlockMesh")
- o902 = Instance.new("Part")
- o903 = Instance.new("BlockMesh")
- o904 = Instance.new("Part")
- o905 = Instance.new("BlockMesh")
- o906 = Instance.new("Part")
- o907 = Instance.new("BlockMesh")
- o908 = Instance.new("Part")
- o909 = Instance.new("BlockMesh")
- o910 = Instance.new("Part")
- o911 = Instance.new("BlockMesh")
- o912 = Instance.new("Part")
- o913 = Instance.new("BlockMesh")
- o914 = Instance.new("Part")
- o915 = Instance.new("BlockMesh")
- o916 = Instance.new("Part")
- o917 = Instance.new("BlockMesh")
- o918 = Instance.new("Part")
- o919 = Instance.new("BlockMesh")
- o920 = Instance.new("Part")
- o921 = Instance.new("BlockMesh")
- o922 = Instance.new("Part")
- o923 = Instance.new("BlockMesh")
- o924 = Instance.new("Model")
- o925 = Instance.new("Part")
- o926 = Instance.new("BlockMesh")
- o927 = Instance.new("Part")
- o928 = Instance.new("BlockMesh")
- o929 = Instance.new("Part")
- o930 = Instance.new("BlockMesh")
- o931 = Instance.new("Part")
- o932 = Instance.new("BlockMesh")
- o933 = Instance.new("Part")
- o934 = Instance.new("BlockMesh")
- o935 = Instance.new("Part")
- o936 = Instance.new("BlockMesh")
- o937 = Instance.new("Part")
- o938 = Instance.new("BlockMesh")
- o939 = Instance.new("Part")
- o940 = Instance.new("BlockMesh")
- o941 = Instance.new("Part")
- o942 = Instance.new("BlockMesh")
- o943 = Instance.new("Part")
- o944 = Instance.new("BlockMesh")
- o945 = Instance.new("Part")
- o946 = Instance.new("BlockMesh")
- o947 = Instance.new("Part")
- o948 = Instance.new("BlockMesh")
- o949 = Instance.new("Part")
- o950 = Instance.new("BlockMesh")
- o951 = Instance.new("Part")
- o952 = Instance.new("BlockMesh")
- o953 = Instance.new("Part")
- o954 = Instance.new("BlockMesh")
- o955 = Instance.new("Part")
- o956 = Instance.new("BlockMesh")
- o957 = Instance.new("Part")
- o958 = Instance.new("BlockMesh")
- o959 = Instance.new("Model")
- o961 = Instance.new("Model")
- o962 = Instance.new("Part")
- o963 = Instance.new("SpecialMesh")
- o964 = Instance.new("Part")
- o965 = Instance.new("SpecialMesh")
- o966 = Instance.new("Part")
- o967 = Instance.new("SpecialMesh")
- o968 = Instance.new("Part")
- o969 = Instance.new("SpecialMesh")
- o970 = Instance.new("Part")
- o971 = Instance.new("SpecialMesh")
- o972 = Instance.new("Part")
- o973 = Instance.new("SpecialMesh")
- o974 = Instance.new("Part")
- o975 = Instance.new("SpecialMesh")
- o976 = Instance.new("Part")
- o977 = Instance.new("SpecialMesh")
- o978 = Instance.new("Part")
- o979 = Instance.new("SpecialMesh")
- o980 = Instance.new("Part")
- o981 = Instance.new("SpecialMesh")
- o982 = Instance.new("Part")
- o983 = Instance.new("SpecialMesh")
- o984 = Instance.new("Model")
- o986 = Instance.new("Model")
- o987 = Instance.new("Part")
- o988 = Instance.new("SpecialMesh")
- o989 = Instance.new("Part")
- o990 = Instance.new("SpecialMesh")
- o991 = Instance.new("Part")
- o992 = Instance.new("SpecialMesh")
- o993 = Instance.new("Part")
- o994 = Instance.new("SpecialMesh")
- o995 = Instance.new("Part")
- o996 = Instance.new("SpecialMesh")
- o997 = Instance.new("Part")
- o998 = Instance.new("SpecialMesh")
- o999 = Instance.new("Part")
- o1000 = Instance.new("SpecialMesh")
- o1001 = Instance.new("Part")
- o1002 = Instance.new("SpecialMesh")
- o1003 = Instance.new("Part")
- o1004 = Instance.new("SpecialMesh")
- o1005 = Instance.new("Part")
- o1006 = Instance.new("SpecialMesh")
- o1007 = Instance.new("Part")
- o1008 = Instance.new("SpecialMesh")
- o1009 = Instance.new("Model")
- o1010 = Instance.new("Part")
- o1011 = Instance.new("BlockMesh")
- o1012 = Instance.new("Part")
- o1013 = Instance.new("BlockMesh")
- o1014 = Instance.new("Part")
- o1015 = Instance.new("BlockMesh")
- o1016 = Instance.new("Part")
- o1017 = Instance.new("BlockMesh")
- o1018 = Instance.new("Part")
- o1019 = Instance.new("BlockMesh")
- o1020 = Instance.new("Part")
- o1021 = Instance.new("BlockMesh")
- o1022 = Instance.new("Part")
- o1023 = Instance.new("BlockMesh")
- o1024 = Instance.new("Part")
- o1025 = Instance.new("BlockMesh")
- o1026 = Instance.new("Part")
- o1027 = Instance.new("BlockMesh")
- o1028 = Instance.new("Part")
- o1029 = Instance.new("BlockMesh")
- o1030 = Instance.new("Part")
- o1031 = Instance.new("BlockMesh")
- o1032 = Instance.new("Part")
- o1033 = Instance.new("BlockMesh")
- o1034 = Instance.new("Part")
- o1035 = Instance.new("BlockMesh")
- o1036 = Instance.new("Part")
- o1037 = Instance.new("BlockMesh")
- o1038 = Instance.new("Part")
- o1039 = Instance.new("BlockMesh")
- o1040 = Instance.new("Part")
- o1041 = Instance.new("BlockMesh")
- o1042 = Instance.new("Part")
- o1043 = Instance.new("BlockMesh")
- o1044 = Instance.new("Part")
- o1045 = Instance.new("BlockMesh")
- o1046 = Instance.new("Part")
- o1047 = Instance.new("BlockMesh")
- o1048 = Instance.new("Part")
- o1049 = Instance.new("BlockMesh")
- o1050 = Instance.new("Part")
- o1051 = Instance.new("BlockMesh")
- o1052 = Instance.new("Part")
- o1053 = Instance.new("BlockMesh")
- o1054 = Instance.new("Part")
- o1055 = Instance.new("BlockMesh")
- o1056 = Instance.new("Part")
- o1057 = Instance.new("BlockMesh")
- o1058 = Instance.new("Part")
- o1059 = Instance.new("BlockMesh")
- o1060 = Instance.new("Part")
- o1061 = Instance.new("BlockMesh")
- o1062 = Instance.new("Part")
- o1063 = Instance.new("BlockMesh")
- o1064 = Instance.new("Part")
- o1065 = Instance.new("BlockMesh")
- o1066 = Instance.new("Part")
- o1067 = Instance.new("BlockMesh")
- o1068 = Instance.new("Part")
- o1069 = Instance.new("BlockMesh")
- o1070 = Instance.new("Part")
- o1071 = Instance.new("BlockMesh")
- o1072 = Instance.new("Part")
- o1073 = Instance.new("BlockMesh")
- o1074 = Instance.new("Part")
- o1075 = Instance.new("BlockMesh")
- o1076 = Instance.new("Part")
- o1077 = Instance.new("BlockMesh")
- o1078 = Instance.new("Part")
- o1079 = Instance.new("BlockMesh")
- o1080 = Instance.new("Part")
- o1081 = Instance.new("BlockMesh")
- o1082 = Instance.new("Part")
- o1083 = Instance.new("BlockMesh")
- o1084 = Instance.new("Part")
- o1085 = Instance.new("BlockMesh")
- o1086 = Instance.new("Part")
- o1087 = Instance.new("BlockMesh")
- o1088 = Instance.new("Part")
- o1089 = Instance.new("BlockMesh")
- o1090 = Instance.new("Part")
- o1091 = Instance.new("BlockMesh")
- o1092 = Instance.new("Part")
- o1093 = Instance.new("BlockMesh")
- o1094 = Instance.new("Part")
- o1095 = Instance.new("BlockMesh")
- o1096 = Instance.new("Part")
- o1097 = Instance.new("BlockMesh")
- o1098 = Instance.new("Part")
- o1099 = Instance.new("BlockMesh")
- o1100 = Instance.new("Part")
- o1101 = Instance.new("BlockMesh")
- o1102 = Instance.new("Part")
- o1103 = Instance.new("BlockMesh")
- o1104 = Instance.new("Part")
- o1105 = Instance.new("BlockMesh")
- o1106 = Instance.new("Part")
- o1107 = Instance.new("BlockMesh")
- o1108 = Instance.new("Part")
- o1109 = Instance.new("BlockMesh")
- o1110 = Instance.new("Part")
- o1111 = Instance.new("BlockMesh")
- o1112 = Instance.new("Part")
- o1113 = Instance.new("BlockMesh")
- o1114 = Instance.new("Part")
- o1115 = Instance.new("BlockMesh")
- o1116 = Instance.new("Part")
- o1117 = Instance.new("BlockMesh")
- o1118 = Instance.new("Part")
- o1119 = Instance.new("BlockMesh")
- o1120 = Instance.new("Part")
- o1121 = Instance.new("BlockMesh")
- o1122 = Instance.new("Part")
- o1123 = Instance.new("BlockMesh")
- o1124 = Instance.new("Part")
- o1125 = Instance.new("BlockMesh")
- o1126 = Instance.new("Model")
- o1127 = Instance.new("Part")
- o1128 = Instance.new("BlockMesh")
- o1129 = Instance.new("Part")
- o1130 = Instance.new("BlockMesh")
- o1131 = Instance.new("Part")
- o1132 = Instance.new("BlockMesh")
- o1133 = Instance.new("Part")
- o1134 = Instance.new("BlockMesh")
- o1135 = Instance.new("Part")
- o1136 = Instance.new("BlockMesh")
- o1137 = Instance.new("Part")
- o1138 = Instance.new("BlockMesh")
- o1139 = Instance.new("Part")
- o1140 = Instance.new("BlockMesh")
- o1141 = Instance.new("Part")
- o1142 = Instance.new("BlockMesh")
- o1143 = Instance.new("Part")
- o1144 = Instance.new("BlockMesh")
- o1145 = Instance.new("Part")
- o1146 = Instance.new("BlockMesh")
- o1147 = Instance.new("Part")
- o1148 = Instance.new("BlockMesh")
- o1149 = Instance.new("Part")
- o1150 = Instance.new("BlockMesh")
- o1151 = Instance.new("Part")
- o1152 = Instance.new("BlockMesh")
- o1153 = Instance.new("Part")
- o1154 = Instance.new("BlockMesh")
- o1155 = Instance.new("Part")
- o1156 = Instance.new("BlockMesh")
- o1157 = Instance.new("Part")
- o1158 = Instance.new("BlockMesh")
- o1159 = Instance.new("Part")
- o1160 = Instance.new("BlockMesh")
- o1161 = Instance.new("Model")
- o1162 = Instance.new("Part")
- o1163 = Instance.new("BlockMesh")
- o1164 = Instance.new("Part")
- o1165 = Instance.new("BlockMesh")
- o1166 = Instance.new("Part")
- o1167 = Instance.new("BlockMesh")
- o1168 = Instance.new("Part")
- o1169 = Instance.new("BlockMesh")
- o1170 = Instance.new("Part")
- o1171 = Instance.new("BlockMesh")
- o1172 = Instance.new("Part")
- o1173 = Instance.new("BlockMesh")
- o1174 = Instance.new("Part")
- o1175 = Instance.new("BlockMesh")
- o1176 = Instance.new("Part")
- o1177 = Instance.new("BlockMesh")
- o1178 = Instance.new("Part")
- o1179 = Instance.new("BlockMesh")
- o1180 = Instance.new("Part")
- o1181 = Instance.new("BlockMesh")
- o1182 = Instance.new("Part")
- o1183 = Instance.new("BlockMesh")
- o1184 = Instance.new("Part")
- o1185 = Instance.new("BlockMesh")
- o1186 = Instance.new("Part")
- o1187 = Instance.new("BlockMesh")
- o1188 = Instance.new("Part")
- o1189 = Instance.new("BlockMesh")
- o1190 = Instance.new("Part")
- o1191 = Instance.new("BlockMesh")
- o1192 = Instance.new("Part")
- o1193 = Instance.new("BlockMesh")
- o1194 = Instance.new("Part")
- o1195 = Instance.new("BlockMesh")
- o1.Name = "NaturalTerrain"
- o1.Parent = mas
- o2.Parent = o1
- o2.Material = Enum.Material.Grass
- o2.BrickColor = BrickColor.new("Medium green")
- o2.Position = Vector3.new(-173.898621, 35.7364197, 110.6185)
- o2.Rotation = Vector3.new(0, -30, 0)
- o2.Anchored = true
- o2.FormFactor = Enum.FormFactor.Symmetric
- o2.Size = Vector3.new(77, 15, 57)
- o2.CFrame = CFrame.new(-173.898621, 35.7364197, 110.6185, 0.866025269, 0, -0.499999881, 0, 1, 0, 0.499999881, 0, 0.866025269)
- o2.BottomSurface = Enum.SurfaceType.Smooth
- o2.Color = Color3.new(0.631373, 0.768628, 0.54902)
- o2.Position = Vector3.new(-173.898621, 35.7364197, 110.6185)
- o3.Parent = o1
- o3.Material = Enum.Material.Grass
- o3.BrickColor = BrickColor.new("Medium green")
- o3.Position = Vector3.new(159.944214, 44.2364273, -187.5)
- o3.Rotation = Vector3.new(0, -60, 0)
- o3.Anchored = true
- o3.FormFactor = Enum.FormFactor.Symmetric
- o3.Size = Vector3.new(98, 32, 72)
- o3.CFrame = CFrame.new(159.944214, 44.2364273, -187.5, 0.49999997, 0, -0.866025388, 0, 1, 0, 0.866025388, 0, 0.49999997)
- o3.BottomSurface = Enum.SurfaceType.Smooth
- o3.Color = Color3.new(0.631373, 0.768628, 0.54902)
- o3.Position = Vector3.new(159.944214, 44.2364273, -187.5)
- o4.Parent = o1
- o4.Material = Enum.Material.Grass
- o4.BrickColor = BrickColor.new("Medium green")
- o4.Position = Vector3.new(228.362274, 50.7364349, -91.6997681)
- o4.Rotation = Vector3.new(0, -75, 0)
- o4.Anchored = true
- o4.FormFactor = Enum.FormFactor.Symmetric
- o4.Size = Vector3.new(71, 45, 49)
- o4.CFrame = CFrame.new(228.362274, 50.7364349, -91.6997681, 0.258819044, 0, -0.965925753, 0, 1, 0, 0.965925753, 0, 0.258819044)
- o4.BottomSurface = Enum.SurfaceType.Smooth
- o4.Color = Color3.new(0.631373, 0.768628, 0.54902)
- o4.Position = Vector3.new(228.362274, 50.7364349, -91.6997681)
- o5.Parent = o1
- o5.Material = Enum.Material.Grass
- o5.BrickColor = BrickColor.new("Medium green")
- o5.Position = Vector3.new(-37.4355774, 35.7364197, 237.519257)
- o5.Rotation = Vector3.new(-180, -15, -180)
- o5.Anchored = true
- o5.FormFactor = Enum.FormFactor.Symmetric
- o5.Size = Vector3.new(148, 15, 57)
- o5.CFrame = CFrame.new(-37.4355774, 35.7364197, 237.519257, -0.965925813, 0, -0.258819133, 0, 1, 0, 0.258819133, 0, -0.965925813)
- o5.BottomSurface = Enum.SurfaceType.Smooth
- o5.Color = Color3.new(0.631373, 0.768628, 0.54902)
- o5.Position = Vector3.new(-37.4355774, 35.7364197, 237.519257)
- o6.Parent = o1
- o6.Material = Enum.Material.Grass
- o6.BrickColor = BrickColor.new("Medium green")
- o6.Position = Vector3.new(-229.698608, 35.7364197, 207.266907)
- o6.Rotation = Vector3.new(-180, 30, -180)
- o6.Anchored = true
- o6.FormFactor = Enum.FormFactor.Symmetric
- o6.Size = Vector3.new(77, 15, 57)
- o6.CFrame = CFrame.new(-229.698608, 35.7364197, 207.266907, -0.866025329, 0, 0.499999791, 0, 1, 0, -0.499999791, 0, -0.866025329)
- o6.BottomSurface = Enum.SurfaceType.Smooth
- o6.Color = Color3.new(0.631373, 0.768628, 0.54902)
- o6.Position = Vector3.new(-229.698608, 35.7364197, 207.266907)
- o7.Parent = o1
- o7.Material = Enum.Material.Grass
- o7.BrickColor = BrickColor.new("Medium green")
- o7.Position = Vector3.new(-70.5644226, 35.7364197, 113.880768)
- o7.Rotation = Vector3.new(0, 15, 0)
- o7.Anchored = true
- o7.FormFactor = Enum.FormFactor.Symmetric
- o7.Size = Vector3.new(148, 15, 57)
- o7.CFrame = CFrame.new(-70.5644226, 35.7364197, 113.880768, 0.965925813, 0, 0.258819044, 0, 1, 0, -0.258819044, 0, 0.965925813)
- o7.BottomSurface = Enum.SurfaceType.Smooth
- o7.Color = Color3.new(0.631373, 0.768628, 0.54902)
- o7.Position = Vector3.new(-70.5644226, 35.7364197, 113.880768)
- o8.Parent = o1
- o8.Material = Enum.Material.Grass
- o8.BrickColor = BrickColor.new("Medium green")
- o8.Position = Vector3.new(-152.348572, 35.7364197, 187.492676)
- o8.Rotation = Vector3.new(-180, -60, -180)
- o8.Anchored = true
- o8.FormFactor = Enum.FormFactor.Symmetric
- o8.Size = Vector3.new(55, 15, 37)
- o8.CFrame = CFrame.new(-152.348572, 35.7364197, 187.492676, -0.499999911, 0, -0.866025269, 0, 1, 0, 0.866025269, 0, -0.499999911)
- o8.BottomSurface = Enum.SurfaceType.Smooth
- o8.Color = Color3.new(0.631373, 0.768628, 0.54902)
- o8.Position = Vector3.new(-152.348572, 35.7364197, 187.492676)
- o9.Parent = o1
- o9.Material = Enum.Material.Grass
- o9.BrickColor = BrickColor.new("Medium green")
- o9.Position = Vector3.new(-148.660736, 35.7364197, 201.06427)
- o9.Rotation = Vector3.new(-180, 75, -180)
- o9.Anchored = true
- o9.FormFactor = Enum.FormFactor.Symmetric
- o9.Size = Vector3.new(71, 15, 48)
- o9.CFrame = CFrame.new(-148.660736, 35.7364197, 201.06427, -0.258819073, 0, 0.965925813, 0, 1, 0, -0.965925813, 0, -0.258819073)
- o9.BottomSurface = Enum.SurfaceType.Smooth
- o9.Color = Color3.new(0.631373, 0.768628, 0.54902)
- o9.Position = Vector3.new(-148.660736, 35.7364197, 201.06427)
- o10.Parent = o1
- o10.Material = Enum.Material.Grass
- o10.BrickColor = BrickColor.new("Medium green")
- o10.Position = Vector3.new(-251.248657, 35.7364197, 130.3927)
- o10.Rotation = Vector3.new(0, 60, 0)
- o10.Anchored = true
- o10.FormFactor = Enum.FormFactor.Symmetric
- o10.Size = Vector3.new(55, 15, 37)
- o10.CFrame = CFrame.new(-251.248657, 35.7364197, 130.3927, 0.499999851, 0, 0.866025269, 0, 1, 0, -0.866025269, 0, 0.499999851)
- o10.BottomSurface = Enum.SurfaceType.Smooth
- o10.Color = Color3.new(0.631373, 0.768628, 0.54902)
- o10.Position = Vector3.new(-251.248657, 35.7364197, 130.3927)
- o11.Parent = o1
- o11.Material = Enum.Material.Grass
- o11.BrickColor = BrickColor.new("Medium green")
- o11.Position = Vector3.new(48.8500061, 44.2364273, -205.920792)
- o11.Rotation = Vector3.new(0, 30, 0)
- o11.Anchored = true
- o11.FormFactor = Enum.FormFactor.Symmetric
- o11.Size = Vector3.new(102, 32, 45)
- o11.CFrame = CFrame.new(48.8500061, 44.2364273, -205.920792, 0.866025388, 0, 0.5, 0, 1, 0, -0.5, 0, 0.866025388)
- o11.BottomSurface = Enum.SurfaceType.Smooth
- o11.Color = Color3.new(0.631373, 0.768628, 0.54902)
- o11.Position = Vector3.new(48.8500061, 44.2364273, -205.920792)
- o12.Parent = o1
- o12.Material = Enum.Material.Grass
- o12.BrickColor = BrickColor.new("Medium green")
- o12.Position = Vector3.new(9.25579834, 44.2364273, -100.5)
- o12.Rotation = Vector3.new(-180, 60, -180)
- o12.Anchored = true
- o12.FormFactor = Enum.FormFactor.Symmetric
- o12.Size = Vector3.new(98, 32, 72)
- o12.CFrame = CFrame.new(9.25579834, 44.2364273, -100.5, -0.50000006, 0, 0.866025388, 0, 1, 0, -0.866025388, 0, -0.50000006)
- o12.BottomSurface = Enum.SurfaceType.Smooth
- o12.Color = Color3.new(0.631373, 0.768628, 0.54902)
- o12.Position = Vector3.new(9.25579834, 44.2364273, -100.5)
- o13.Parent = o1
- o13.Material = Enum.Material.Grass
- o13.BrickColor = BrickColor.new("Medium green")
- o13.Position = Vector3.new(210.891907, 50.7364349, -156.89978)
- o13.Rotation = Vector3.new(-180, -15, -180)
- o13.Anchored = true
- o13.Size = Vector3.new(49, 45, 64)
- o13.CFrame = CFrame.new(210.891907, 50.7364349, -156.89978, -0.965925813, 0, -0.258819133, 0, 1, 0, 0.258819133, 0, -0.965925813)
- o13.Color = Color3.new(0.631373, 0.768628, 0.54902)
- o13.Position = Vector3.new(210.891907, 50.7364349, -156.89978)
- o14.Parent = o1
- o14.Material = Enum.Material.Grass
- o14.BrickColor = BrickColor.new("Medium green")
- o14.Position = Vector3.new(246.159607, 36.7364197, -7.47112989)
- o14.Rotation = Vector3.new(-180, 30, -180)
- o14.Anchored = true
- o14.Size = Vector3.new(57, 17, 34)
- o14.CFrame = CFrame.new(246.159607, 36.7364197, -7.47112989, -0.866025448, 0, 0.499999911, 0, 1, 0, -0.499999911, 0, -0.866025448)
- o14.Color = Color3.new(0.631373, 0.768628, 0.54902)
- o14.Position = Vector3.new(246.159607, 36.7364197, -7.47112989)
- o15.Parent = o1
- o15.Material = Enum.Material.Grass
- o15.BrickColor = BrickColor.new("Medium green")
- o15.Position = Vector3.new(-20, 44.2364273, -127)
- o15.Rotation = Vector3.new(-180, 0, -180)
- o15.Anchored = true
- o15.Size = Vector3.new(84, 32, 84)
- o15.CFrame = CFrame.new(-20, 44.2364273, -127, -1, 0, -8.74227766e-08, 0, 1, 0, 8.74227766e-08, 0, -1)
- o15.Color = Color3.new(0.631373, 0.768628, 0.54902)
- o15.Position = Vector3.new(-20, 44.2364273, -127)
- o16.Parent = o1
- o16.Material = Enum.Material.Grass
- o16.BrickColor = BrickColor.new("Medium green")
- o16.Position = Vector3.new(-80.6737366, 36.7364197, -274.090698)
- o16.Rotation = Vector3.new(-180, -30, -180)
- o16.Anchored = true
- o16.Size = Vector3.new(57, 17, 57)
- o16.CFrame = CFrame.new(-80.6737366, 36.7364197, -274.090698, -0.866025329, 0, -0.50000006, 0, 1, 0, 0.50000006, 0, -0.866025329)
- o16.Color = Color3.new(0.631373, 0.768628, 0.54902)
- o16.Position = Vector3.new(-80.6737366, 36.7364197, -274.090698)
- o17.Parent = o1
- o17.Material = Enum.Material.Grass
- o17.BrickColor = BrickColor.new("Medium green")
- o17.Position = Vector3.new(-132.096313, 35.7364197, 262.883545)
- o17.Rotation = Vector3.new(0, 15, 0)
- o17.Anchored = true
- o17.Size = Vector3.new(48, 15, 57)
- o17.CFrame = CFrame.new(-132.096313, 35.7364197, 262.883545, 0.965925813, 0, 0.258819044, 0, 1, 0, -0.258819044, 0, 0.965925813)
- o17.Color = Color3.new(0.631373, 0.768628, 0.54902)
- o17.Position = Vector3.new(-132.096313, 35.7364197, 262.883545)
- o18.Parent = o1
- o18.Material = Enum.Material.Grass
- o18.BrickColor = BrickColor.new("Medium green")
- o18.Position = Vector3.new(111.790955, 44.2364273, 8.45986843)
- o18.Rotation = Vector3.new(-180, 15, -180)
- o18.Anchored = true
- o18.Size = Vector3.new(82, 32, 34)
- o18.CFrame = CFrame.new(111.790955, 44.2364273, 8.45986843, -0.965925515, 0, 0.258818895, 0, 1, 0, -0.258818895, 0, -0.965925515)
- o18.Color = Color3.new(0.631373, 0.768628, 0.54902)
- o18.Position = Vector3.new(111.790955, 44.2364273, 8.45986843)
- o19.Parent = o1
- o19.Material = Enum.Material.Grass
- o19.BrickColor = BrickColor.new("Medium green")
- o19.Position = Vector3.new(179.756592, 44.2364273, 130.596191)
- o19.Rotation = Vector3.new(-180, 45, -180)
- o19.Anchored = true
- o19.Size = Vector3.new(51, 32, 51)
- o19.CFrame = CFrame.new(179.756592, 44.2364273, 130.596191, -0.707106769, 0, 0.707106709, 0, 1, 0, -0.707106709, 0, -0.707106769)
- o19.Color = Color3.new(0.631373, 0.768628, 0.54902)
- o19.Position = Vector3.new(179.756592, 44.2364273, 130.596191)
- o20.Parent = o1
- o20.Material = Enum.Material.Grass
- o20.BrickColor = BrickColor.new("Medium green")
- o20.Position = Vector3.new(124.5, 35.7364197, 241.5)
- o20.Anchored = true
- o20.Size = Vector3.new(23, 15, 51)
- o20.CFrame = CFrame.new(124.5, 35.7364197, 241.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- o20.Color = Color3.new(0.631373, 0.768628, 0.54902)
- o20.Position = Vector3.new(124.5, 35.7364197, 241.5)
- o21.Parent = o1
- o21.Material = Enum.Material.Grass
- o21.BrickColor = BrickColor.new("Medium green")
- o21.Position = Vector3.new(-66.492981, 44.2364273, 183.59549)
- o21.Rotation = Vector3.new(-180, 60, -180)
- o21.Anchored = true
- o21.Size = Vector3.new(49, 32, 26)
- o21.CFrame = CFrame.new(-66.492981, 44.2364273, 183.59549, -0.5, 0, 0.866025269, 0, 1, 0, -0.866025269, 0, -0.5)
- o21.Color = Color3.new(0.631373, 0.768628, 0.54902)
- o21.Position = Vector3.new(-66.492981, 44.2364273, 183.59549)
- o22.Parent = o1
- o22.Material = Enum.Material.Grass
- o22.BrickColor = BrickColor.new("Medium green")
- o22.Position = Vector3.new(24.155304, 44.7364273, -226.733047)
- o22.Rotation = Vector3.new(-180, 15, -180)
- o22.Anchored = true
- o22.Size = Vector3.new(26, 33, 26)
- o22.CFrame = CFrame.new(24.155304, 44.7364273, -226.733047, -0.965925813, 0, 0.258818954, 0, 1, 0, -0.258818954, 0, -0.965925813)
- o22.Color = Color3.new(0.631373, 0.768628, 0.54902)
- o22.Position = Vector3.new(24.155304, 44.7364273, -226.733047)
- o23.Parent = o1
- o23.Material = Enum.Material.Grass
- o23.BrickColor = BrickColor.new("Medium green")
- o23.Position = Vector3.new(-180.248505, 35.7364197, 235.816895)
- o23.Rotation = Vector3.new(0, 60, 0)
- o23.Anchored = true
- o23.Size = Vector3.new(57, 15, 37)
- o23.CFrame = CFrame.new(-180.248505, 35.7364197, 235.816895, 0.499999851, 0, 0.866025269, 0, 1, 0, -0.866025269, 0, 0.499999851)
- o23.Color = Color3.new(0.631373, 0.768628, 0.54902)
- o23.Position = Vector3.new(-180.248505, 35.7364197, 235.816895)
- o24.Parent = o1
- o24.Material = Enum.Material.Grass
- o24.BrickColor = BrickColor.new("Medium green")
- o24.Position = Vector3.new(-33.5529022, 40.2364197, 48.5223999)
- o24.Rotation = Vector3.new(-180, 60, -180)
- o24.Anchored = true
- o24.Size = Vector3.new(57, 24, 48)
- o24.CFrame = CFrame.new(-33.5529022, 40.2364197, 48.5223999, -0.50000006, 0, 0.866025388, 0, 1, 0, -0.866025388, 0, -0.50000006)
- o24.Color = Color3.new(0.631373, 0.768628, 0.54902)
- o24.Position = Vector3.new(-33.5529022, 40.2364197, 48.5223999)
- o25.Parent = o1
- o25.Material = Enum.Material.Grass
- o25.BrickColor = BrickColor.new("Medium green")
- o25.Position = Vector3.new(124.194214, 44.2364273, -249.420792)
- o25.Rotation = Vector3.new(-180, -30, -180)
- o25.Anchored = true
- o25.Size = Vector3.new(72, 32, 45)
- o25.CFrame = CFrame.new(124.194214, 44.2364273, -249.420792, -0.866025329, 0, -0.50000006, 0, 1, 0, 0.50000006, 0, -0.866025329)
- o25.Color = Color3.new(0.631373, 0.768628, 0.54902)
- o25.Position = Vector3.new(124.194214, 44.2364273, -249.420792)
- o26.Parent = o1
- o26.Material = Enum.Material.Grass
- o26.BrickColor = BrickColor.new("Medium green")
- o26.Position = Vector3.new(-51.4504662, 44.2364273, -35.2805481)
- o26.Rotation = Vector3.new(-180, -75, -180)
- o26.Anchored = true
- o26.Size = Vector3.new(34, 32, 82)
- o26.CFrame = CFrame.new(-51.4504662, 44.2364273, -35.2805481, -0.258819014, 0, -0.965925515, 0, 1, 0, 0.965925515, 0, -0.258819014)
- o26.Color = Color3.new(0.631373, 0.768628, 0.54902)
- o26.Position = Vector3.new(-51.4504662, 44.2364273, -35.2805481)
- o27.Parent = o1
- o27.Material = Enum.Material.Grass
- o27.BrickColor = BrickColor.new("Medium green")
- o27.Position = Vector3.new(-90.7909546, 44.2364273, 111.540131)
- o27.Rotation = Vector3.new(0, -15, 0)
- o27.Anchored = true
- o27.Size = Vector3.new(82, 32, 34)
- o27.CFrame = CFrame.new(-90.7909546, 44.2364273, 111.540131, 0.965925515, 0, -0.258818984, 0, 1, 0, 0.258818984, 0, 0.965925515)
- o27.Color = Color3.new(0.631373, 0.768628, 0.54902)
- o27.Position = Vector3.new(-90.7909546, 44.2364273, 111.540131)
- o28.Parent = o1
- o28.Material = Enum.Material.Grass
- o28.BrickColor = BrickColor.new("Medium green")
- o28.Position = Vector3.new(72.45047, 44.2364273, 155.280548)
- o28.Rotation = Vector3.new(0, 75, 0)
- o28.Anchored = true
- o28.Size = Vector3.new(34, 32, 82)
- o28.CFrame = CFrame.new(72.45047, 44.2364273, 155.280548, 0.258818954, 0, 0.965925515, 0, 1, 0, -0.965925515, 0, 0.258818954)
- o28.Color = Color3.new(0.631373, 0.768628, 0.54902)
- o28.Position = Vector3.new(72.45047, 44.2364273, 155.280548)
- o29.Parent = o1
- o29.Material = Enum.Material.Grass
- o29.BrickColor = BrickColor.new("Medium green")
- o29.Position = Vector3.new(94.9038086, 44.2364273, 45.7433777)
- o29.Rotation = Vector3.new(-180, -45, -180)
- o29.Anchored = true
- o29.Size = Vector3.new(51, 32, 51)
- o29.CFrame = CFrame.new(94.9038086, 44.2364273, 45.7433777, -0.707106829, 0, -0.70710665, 0, 1, 0, 0.70710665, 0, -0.707106829)
- o29.Color = Color3.new(0.631373, 0.768628, 0.54902)
- o29.Position = Vector3.new(94.9038086, 44.2364273, 45.7433777)
- o30.Parent = o1
- o30.Material = Enum.Material.Grass
- o30.BrickColor = BrickColor.new("Medium green")
- o30.Position = Vector3.new(19.2433777, 44.2364273, 121.403809)
- o30.Rotation = Vector3.new(0, -45, 0)
- o30.Anchored = true
- o30.Size = Vector3.new(51, 32, 51)
- o30.CFrame = CFrame.new(19.2433777, 44.2364273, 121.403809, 0.707106709, 0, -0.707106769, 0, 1, 0, 0.707106769, 0, 0.707106709)
- o30.Color = Color3.new(0.631373, 0.768628, 0.54902)
- o30.Position = Vector3.new(19.2433777, 44.2364273, 121.403809)
- o31.Parent = o1
- o31.Material = Enum.Material.Grass
- o31.BrickColor = BrickColor.new("Medium green")
- o31.Position = Vector3.new(92.0404053, 36.7364197, 7.47112989)
- o31.Rotation = Vector3.new(0, -30, 0)
- o31.Anchored = true
- o31.Size = Vector3.new(57, 17, 34)
- o31.CFrame = CFrame.new(92.0404053, 36.7364197, 7.47112989, 0.866025388, 0, -0.5, 0, 1, 0, 0.5, 0, 0.866025388)
- o31.Color = Color3.new(0.631373, 0.768628, 0.54902)
- o31.Position = Vector3.new(92.0404053, 36.7364197, 7.47112989)
- o32.Parent = o1
- o32.Material = Enum.Material.Grass
- o32.BrickColor = BrickColor.new("Medium green")
- o32.Position = Vector3.new(201.159576, 36.7364197, 70.4711304)
- o32.Rotation = Vector3.new(0, 60, 0)
- o32.Anchored = true
- o32.Size = Vector3.new(34, 17, 57)
- o32.CFrame = CFrame.new(201.159576, 36.7364197, 70.4711304, 0.49999997, 0, 0.866025388, 0, 1, 0, -0.866025388, 0, 0.49999997)
- o32.Color = Color3.new(0.631373, 0.768628, 0.54902)
- o32.Position = Vector3.new(201.159576, 36.7364197, 70.4711304)
- o33.Parent = o1
- o33.Material = Enum.Material.Grass
- o33.BrickColor = BrickColor.new("Medium green")
- o33.Position = Vector3.new(112.367493, 50.7364349, -130.500244)
- o33.Rotation = Vector3.new(0, -75, 0)
- o33.Anchored = true
- o33.Size = Vector3.new(64, 45, 49)
- o33.CFrame = CFrame.new(112.367493, 50.7364349, -130.500244, 0.258819014, 0, -0.965925813, 0, 1, 0, 0.965925813, 0, 0.258819014)
- o33.Color = Color3.new(0.631373, 0.768628, 0.54902)
- o33.Position = Vector3.new(112.367493, 50.7364349, -130.500244)
- o34.Parent = o1
- o34.Material = Enum.Material.Grass
- o34.BrickColor = BrickColor.new("Medium green")
- o34.Position = Vector3.new(147.308044, 50.7364349, -0.100249998)
- o34.Rotation = Vector3.new(0, 15, 0)
- o34.Anchored = true
- o34.Size = Vector3.new(49, 45, 64)
- o34.CFrame = CFrame.new(147.308044, 50.7364349, -0.100249998, 0.965925813, 0, 0.258819044, 0, 1, 0, -0.258819044, 0, 0.965925813)
- o34.Color = Color3.new(0.631373, 0.768628, 0.54902)
- o34.Position = Vector3.new(147.308044, 50.7364349, -0.100249998)
- o35.Parent = o1
- o35.Material = Enum.Material.Grass
- o35.BrickColor = BrickColor.new("Medium green")
- o35.Position = Vector3.new(245.832489, 50.7364349, -26.4997864)
- o35.Rotation = Vector3.new(-180, 75, -180)
- o35.Anchored = true
- o35.Size = Vector3.new(64, 45, 49)
- o35.CFrame = CFrame.new(245.832489, 50.7364349, -26.4997864, -0.258819073, 0, 0.965925813, 0, 1, 0, -0.965925813, 0, -0.258819073)
- o35.Color = Color3.new(0.631373, 0.768628, 0.54902)
- o35.Position = Vector3.new(245.832489, 50.7364349, -26.4997864)
- o36.Parent = o1
- o36.Material = Enum.Material.Grass
- o36.BrickColor = BrickColor.new("Medium green")
- o36.Position = Vector3.new(-173, 44.2364273, -127)
- o36.Rotation = Vector3.new(0, -90, 0)
- o36.Anchored = true
- o36.Size = Vector3.new(84, 32, 84)
- o36.CFrame = CFrame.new(-173, 44.2364273, -127, -4.37113883e-08, 0, -1, 0, 1, 0, 1, 0, -4.37113883e-08)
- o36.Color = Color3.new(0.631373, 0.768628, 0.54902)
- o36.Position = Vector3.new(-173, 44.2364273, -127)
- o37.Parent = o1
- o37.Material = Enum.Material.Grass
- o37.BrickColor = BrickColor.new("Medium green")
- o37.Position = Vector3.new(-173, 44.2364273, 13)
- o37.Anchored = true
- o37.Size = Vector3.new(84, 32, 84)
- o37.CFrame = CFrame.new(-173, 44.2364273, 13, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- o37.Color = Color3.new(0.631373, 0.768628, 0.54902)
- o37.Position = Vector3.new(-173, 44.2364273, 13)
- o38.Parent = o1
- o38.Material = Enum.Material.Grass
- o38.BrickColor = BrickColor.new("Medium green")
- o38.Position = Vector3.new(-20, 44.2364273, 13)
- o38.Rotation = Vector3.new(0, 90, 0)
- o38.Anchored = true
- o38.Size = Vector3.new(84, 32, 84)
- o38.CFrame = CFrame.new(-20, 44.2364273, 13, -4.37113883e-08, 0, 1, 0, 1, 0, -1, 0, -4.37113883e-08)
- o38.Color = Color3.new(0.631373, 0.768628, 0.54902)
- o38.Position = Vector3.new(-20, 44.2364273, 13)
- o39.Parent = o1
- o39.Material = Enum.Material.Grass
- o39.BrickColor = BrickColor.new("Medium green")
- o39.Position = Vector3.new(-234.826263, 36.7364197, -185.090698)
- o39.Rotation = Vector3.new(0, -60, 0)
- o39.Anchored = true
- o39.Size = Vector3.new(57, 17, 57)
- o39.CFrame = CFrame.new(-234.826263, 36.7364197, -185.090698, 0.49999997, 0, -0.866025388, 0, 1, 0, 0.866025388, 0, 0.49999997)
- o39.Color = Color3.new(0.631373, 0.768628, 0.54902)
- o39.Position = Vector3.new(-234.826263, 36.7364197, -185.090698)
- o40.Parent = o1
- o40.Material = Enum.Material.Grass
- o40.BrickColor = BrickColor.new("Medium green")
- o40.Position = Vector3.new(-91.7557526, 44.7364273, -257.791382)
- o40.Rotation = Vector3.new(-180, -75, -180)
- o40.Anchored = true
- o40.Size = Vector3.new(26, 33, 26)
- o40.CFrame = CFrame.new(-91.7557526, 44.7364273, -257.791382, -0.258819073, 0, -0.965925813, 0, 1, 0, 0.965925813, 0, -0.258819073)
- o40.Color = Color3.new(0.631373, 0.768628, 0.54902)
- o40.Position = Vector3.new(-91.7557526, 44.7364273, -257.791382)
- o41.Parent = o1
- o41.Material = Enum.Material.Grass
- o41.BrickColor = BrickColor.new("Medium green")
- o41.Position = Vector3.new(-2.24424505, 44.7364273, -128.208618)
- o41.Rotation = Vector3.new(0, 75, 0)
- o41.Anchored = true
- o41.Size = Vector3.new(26, 33, 26)
- o41.CFrame = CFrame.new(-2.24424505, 44.7364273, -128.208618, 0.258819014, 0, 0.965925813, 0, 1, 0, -0.965925813, 0, 0.258819014)
- o41.Color = Color3.new(0.631373, 0.768628, 0.54902)
- o41.Position = Vector3.new(-2.24424505, 44.7364273, -128.208618)
- o42.Parent = o1
- o42.Material = Enum.Material.Grass
- o42.BrickColor = BrickColor.new("Medium green")
- o42.Position = Vector3.new(-125.49295, 44.2364273, 81.4045105)
- o42.Rotation = Vector3.new(-180, -30, -180)
- o42.Anchored = true
- o42.Size = Vector3.new(26, 32, 49)
- o42.CFrame = CFrame.new(-125.49295, 44.2364273, 81.4045105, -0.866025329, 0, -0.499999881, 0, 1, 0, 0.499999881, 0, -0.866025329)
- o42.Color = Color3.new(0.631373, 0.768628, 0.54902)
- o42.Position = Vector3.new(-125.49295, 44.2364273, 81.4045105)
- o43.Parent = o1
- o43.Material = Enum.Material.Grass
- o43.BrickColor = BrickColor.new("Medium green")
- o43.Position = Vector3.new(-196.507019, 44.2364273, 122.40451)
- o43.Rotation = Vector3.new(0, -60, 0)
- o43.Anchored = true
- o43.Size = Vector3.new(49, 32, 26)
- o43.CFrame = CFrame.new(-196.507019, 44.2364273, 122.40451, 0.499999911, 0, -0.866025329, 0, 1, 0, 0.866025329, 0, 0.499999911)
- o43.Color = Color3.new(0.631373, 0.768628, 0.54902)
- o43.Position = Vector3.new(-196.507019, 44.2364273, 122.40451)
- o44.Parent = o1
- o44.Material = Enum.Material.Grass
- o44.BrickColor = BrickColor.new("Medium green")
- o44.Position = Vector3.new(-137.50705, 44.2364273, 224.59549)
- o44.Rotation = Vector3.new(0, 30, 0)
- o44.Anchored = true
- o44.Size = Vector3.new(26, 32, 49)
- o44.CFrame = CFrame.new(-137.50705, 44.2364273, 224.59549, 0.866025329, 0, 0.49999994, 0, 1, 0, -0.49999994, 0, 0.866025329)
- o44.Color = Color3.new(0.631373, 0.768628, 0.54902)
- o44.Position = Vector3.new(-137.50705, 44.2364273, 224.59549)
- o45.Parent = o1
- o45.Material = Enum.Material.Grass
- o45.BrickColor = BrickColor.new("Medium green")
- o45.Position = Vector3.new(-271.447083, 40.2364197, -33.5223999)
- o45.Rotation = Vector3.new(0, -60, 0)
- o45.Anchored = true
- o45.Size = Vector3.new(57, 24, 48)
- o45.CFrame = CFrame.new(-271.447083, 40.2364197, -33.5223999, 0.49999997, 0, -0.866025388, 0, 1, 0, 0.866025388, 0, 0.49999997)
- o45.Color = Color3.new(0.631373, 0.768628, 0.54902)
- o45.Position = Vector3.new(-271.447083, 40.2364197, -33.5223999)
- o46.Parent = o1
- o46.Material = Enum.Material.Grass
- o46.BrickColor = BrickColor.new("Medium green")
- o46.Position = Vector3.new(-176.447083, 40.2364197, 131.0224)
- o46.Rotation = Vector3.new(0, 30, 0)
- o46.Anchored = true
- o46.Size = Vector3.new(48, 24, 57)
- o46.CFrame = CFrame.new(-176.447083, 40.2364197, 131.0224, 0.866025388, 0, 0.5, 0, 1, 0, -0.5, 0, 0.866025388)
- o46.Color = Color3.new(0.631373, 0.768628, 0.54902)
- o46.Position = Vector3.new(-176.447083, 40.2364197, 131.0224)
- o47.Parent = o1
- o47.Material = Enum.Material.Grass
- o47.BrickColor = BrickColor.new("Medium green")
- o47.Position = Vector3.new(-223.348633, 35.7364197, 82.0684814)
- o47.Rotation = Vector3.new(-180, -60, -180)
- o47.Anchored = true
- o47.Size = Vector3.new(57, 15, 37)
- o47.CFrame = CFrame.new(-223.348633, 35.7364197, 82.0684814, -0.499999911, 0, -0.866025269, 0, 1, 0, 0.866025269, 0, -0.499999911)
- o47.Color = Color3.new(0.631373, 0.768628, 0.54902)
- o47.Position = Vector3.new(-223.348633, 35.7364197, 82.0684814)
- o48.Parent = o1
- o48.Material = Enum.Material.Grass
- o48.BrickColor = BrickColor.new("Medium green")
- o48.Position = Vector3.new(-279.148621, 35.7364197, 178.716919)
- o48.Rotation = Vector3.new(0, -30, 0)
- o48.Anchored = true
- o48.Size = Vector3.new(37, 15, 57)
- o48.CFrame = CFrame.new(-279.148621, 35.7364197, 178.716919, 0.866025269, 0, -0.499999881, 0, 1, 0, 0.499999881, 0, 0.866025269)
- o48.Color = Color3.new(0.631373, 0.768628, 0.54902)
- o48.Position = Vector3.new(-279.148621, 35.7364197, 178.716919)
- o49.Parent = o1
- o49.Material = Enum.Material.Grass
- o49.BrickColor = BrickColor.new("Medium green")
- o49.Position = Vector3.new(-26.4942017, 44.2364273, -162.420792)
- o49.Rotation = Vector3.new(0, -60, 0)
- o49.Anchored = true
- o49.Size = Vector3.new(45, 32, 72)
- o49.CFrame = CFrame.new(-26.4942017, 44.2364273, -162.420792, 0.49999997, 0, -0.866025388, 0, 1, 0, 0.866025388, 0, 0.49999997)
- o49.Color = Color3.new(0.631373, 0.768628, 0.54902)
- o49.Position = Vector3.new(-26.4942017, 44.2364273, -162.420792)
- o50.Parent = o1
- o50.Material = Enum.Material.Grass
- o50.BrickColor = BrickColor.new("Medium green")
- o50.Position = Vector3.new(45.0057983, 44.2364273, -38.5791931)
- o50.Rotation = Vector3.new(0, 30, 0)
- o50.Anchored = true
- o50.Size = Vector3.new(72, 32, 45)
- o50.CFrame = CFrame.new(45.0057983, 44.2364273, -38.5791931, 0.866025388, 0, 0.5, 0, 1, 0, -0.5, 0, 0.866025388)
- o50.Color = Color3.new(0.631373, 0.768628, 0.54902)
- o50.Position = Vector3.new(45.0057983, 44.2364273, -38.5791931)
- o51.Parent = o1
- o51.Material = Enum.Material.Grass
- o51.BrickColor = BrickColor.new("Medium green")
- o51.Position = Vector3.new(40.6607361, 35.7364197, 150.335754)
- o51.Rotation = Vector3.new(0, -75, 0)
- o51.Anchored = true
- o51.FormFactor = Enum.FormFactor.Symmetric
- o51.Size = Vector3.new(71, 15, 48)
- o51.CFrame = CFrame.new(40.6607361, 35.7364197, 150.335754, 0.258819014, 0, -0.965925813, 0, 1, 0, 0.965925813, 0, 0.258819014)
- o51.BottomSurface = Enum.SurfaceType.Smooth
- o51.Color = Color3.new(0.631373, 0.768628, 0.54902)
- o51.Position = Vector3.new(40.6607361, 35.7364197, 150.335754)
- o52.Parent = o1
- o52.Material = Enum.Material.Grass
- o52.BrickColor = BrickColor.new("Medium green")
- o52.Position = Vector3.new(120.350006, 44.2364273, -82.0791931)
- o52.Rotation = Vector3.new(-180, -30, -180)
- o52.Anchored = true
- o52.FormFactor = Enum.FormFactor.Symmetric
- o52.Size = Vector3.new(102, 32, 45)
- o52.CFrame = CFrame.new(120.350006, 44.2364273, -82.0791931, -0.866025329, 0, -0.50000006, 0, 1, 0, 0.50000006, 0, -0.866025329)
- o52.BottomSurface = Enum.SurfaceType.Smooth
- o52.Color = Color3.new(0.631373, 0.768628, 0.54902)
- o52.Position = Vector3.new(120.350006, 44.2364273, -82.0791931)
- o53.Parent = o1
- o53.Material = Enum.Material.Grass
- o53.BrickColor = BrickColor.new("Medium green")
- o53.Position = Vector3.new(-105, 40.2364197, 89.7723999)
- o53.Rotation = Vector3.new(-180, -30, -180)
- o53.Anchored = true
- o53.FormFactor = Enum.FormFactor.Symmetric
- o53.Size = Vector3.new(117, 24, 57)
- o53.CFrame = CFrame.new(-105, 40.2364197, 89.7723999, -0.866025329, 0, -0.50000006, 0, 1, 0, 0.50000006, 0, -0.866025329)
- o53.BottomSurface = Enum.SurfaceType.Smooth
- o53.Color = Color3.new(0.631373, 0.768628, 0.54902)
- o53.Position = Vector3.new(-105, 40.2364197, 89.7723999)
- o54.Parent = o1
- o54.Material = Enum.Material.Grass
- o54.BrickColor = BrickColor.new("Medium green")
- o54.Position = Vector3.new(169.099976, 36.7364197, 0)
- o54.Rotation = Vector3.new(0, -30, 0)
- o54.Anchored = true
- o54.Elasticity = 0
- o54.FormFactor = Enum.FormFactor.Symmetric
- o54.Size = Vector3.new(69, 17, 56)
- o54.CFrame = CFrame.new(169.099976, 36.7364197, 0, 0.866025388, 0, -0.5, 0, 1, 0, 0.5, 0, 0.866025388)
- o54.BottomSurface = Enum.SurfaceType.Smooth
- o54.TopSurface = Enum.SurfaceType.Smooth
- o54.Color = Color3.new(0.631373, 0.768628, 0.54902)
- o54.Position = Vector3.new(169.099976, 36.7364197, 0)
- o55.Parent = o1
- o55.Material = Enum.Material.Grass
- o55.BrickColor = BrickColor.new("Medium green")
- o55.Position = Vector3.new(99.5, 44.2364273, 126)
- o55.Rotation = Vector3.new(0, -45, 0)
- o55.Anchored = true
- o55.Elasticity = 0
- o55.FormFactor = Enum.FormFactor.Symmetric
- o55.Size = Vector3.new(69, 32, 56)
- o55.CFrame = CFrame.new(99.5, 44.2364273, 126, 0.707106709, 0, -0.707106769, 0, 1, 0, 0.707106769, 0, 0.707106709)
- o55.BottomSurface = Enum.SurfaceType.Smooth
- o55.TopSurface = Enum.SurfaceType.Smooth
- o55.Color = Color3.new(0.631373, 0.768628, 0.54902)
- o55.Position = Vector3.new(99.5, 44.2364273, 126)
- o56.Parent = o1
- o56.Material = Enum.Material.Grass
- o56.BrickColor = BrickColor.new("Medium green")
- o56.Position = Vector3.new(10.5, 44.2364273, 60)
- o56.Rotation = Vector3.new(0, -15, 0)
- o56.Anchored = true
- o56.Elasticity = 0
- o56.FormFactor = Enum.FormFactor.Symmetric
- o56.Size = Vector3.new(87, 32, 118)
- o56.CFrame = CFrame.new(10.5, 44.2364273, 60, 0.965925515, 0, -0.258818984, 0, 1, 0, 0.258818984, 0, 0.965925515)
- o56.BottomSurface = Enum.SurfaceType.Smooth
- o56.TopSurface = Enum.SurfaceType.Smooth
- o56.Color = Color3.new(0.631373, 0.768628, 0.54902)
- o56.Position = Vector3.new(10.5, 44.2364273, 60)
- o57.Parent = o1
- o57.Material = Enum.Material.Grass
- o57.BrickColor = BrickColor.new("Medium green")
- o57.Position = Vector3.new(179.5, 35.7364197, 157)
- o57.Anchored = true
- o57.Elasticity = 0
- o57.FormFactor = Enum.FormFactor.Symmetric
- o57.Size = Vector3.new(87, 15, 118)
- o57.CFrame = CFrame.new(179.5, 35.7364197, 157, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- o57.BottomSurface = Enum.SurfaceType.Smooth
- o57.TopSurface = Enum.SurfaceType.Smooth
- o57.Color = Color3.new(0.631373, 0.768628, 0.54902)
- o57.Position = Vector3.new(179.5, 35.7364197, 157)
- o58.Parent = o1
- o58.Material = Enum.Material.Grass
- o58.BrickColor = BrickColor.new("Medium green")
- o58.Position = Vector3.new(-54, 35.7364197, 175.700012)
- o58.Rotation = Vector3.new(0, 15, 0)
- o58.Anchored = true
- o58.Elasticity = 0
- o58.FormFactor = Enum.FormFactor.Symmetric
- o58.Size = Vector3.new(148, 15, 71)
- o58.CFrame = CFrame.new(-54, 35.7364197, 175.700012, 0.965925813, 0, 0.258819044, 0, 1, 0, -0.258819044, 0, 0.965925813)
- o58.BottomSurface = Enum.SurfaceType.Smooth
- o58.TopSurface = Enum.SurfaceType.Smooth
- o58.Color = Color3.new(0.631373, 0.768628, 0.54902)
- o58.Position = Vector3.new(-54, 35.7364197, 175.700012)
- o59.Parent = o1
- o59.Material = Enum.Material.Grass
- o59.BrickColor = BrickColor.new("Medium green")
- o59.Position = Vector3.new(-131.5, 44.2364273, 153)
- o59.Rotation = Vector3.new(0, -60, 0)
- o59.Anchored = true
- o59.Elasticity = 0
- o59.FormFactor = Enum.FormFactor.Symmetric
- o59.Size = Vector3.new(69, 32, 56)
- o59.CFrame = CFrame.new(-131.5, 44.2364273, 153, 0.499999911, 0, -0.866025329, 0, 1, 0, 0.866025329, 0, 0.499999911)
- o59.BottomSurface = Enum.SurfaceType.Smooth
- o59.TopSurface = Enum.SurfaceType.Smooth
- o59.Color = Color3.new(0.631373, 0.768628, 0.54902)
- o59.Position = Vector3.new(-131.5, 44.2364273, 153)
- o60.Parent = o1
- o60.Material = Enum.Material.Grass
- o60.BrickColor = BrickColor.new("Medium green")
- o60.Position = Vector3.new(-152.5, 40.2364197, 7.5)
- o60.Rotation = Vector3.new(0, 30, 0)
- o60.Anchored = true
- o60.Elasticity = 0
- o60.FormFactor = Enum.FormFactor.Symmetric
- o60.Size = Vector3.new(117, 24, 133)
- o60.CFrame = CFrame.new(-152.5, 40.2364197, 7.5, 0.866025388, 0, 0.5, 0, 1, 0, -0.5, 0, 0.866025388)
- o60.BottomSurface = Enum.SurfaceType.Smooth
- o60.TopSurface = Enum.SurfaceType.Smooth
- o60.Color = Color3.new(0.631373, 0.768628, 0.54902)
- o60.Position = Vector3.new(-152.5, 40.2364197, 7.5)
- o61.Parent = o1
- o61.Material = Enum.Material.Grass
- o61.BrickColor = BrickColor.new("Medium green")
- o61.Position = Vector3.new(-96.5, 44.2364273, -57)
- o61.Anchored = true
- o61.Elasticity = 0
- o61.FormFactor = Enum.FormFactor.Symmetric
- o61.Size = Vector3.new(69, 32, 56)
- o61.CFrame = CFrame.new(-96.5, 44.2364273, -57, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- o61.BottomSurface = Enum.SurfaceType.Smooth
- o61.TopSurface = Enum.SurfaceType.Smooth
- o61.Color = Color3.new(0.631373, 0.768628, 0.54902)
- o61.Position = Vector3.new(-96.5, 44.2364273, -57)
- o62.Parent = o1
- o62.Material = Enum.Material.Grass
- o62.BrickColor = BrickColor.new("Medium green")
- o62.Position = Vector3.new(84.6000061, 44.2364273, -144)
- o62.Rotation = Vector3.new(0, 30, 0)
- o62.Anchored = true
- o62.Elasticity = 0
- o62.FormFactor = Enum.FormFactor.Symmetric
- o62.Size = Vector3.new(102, 32, 98)
- o62.CFrame = CFrame.new(84.6000061, 44.2364273, -144, 0.866025388, 0, 0.5, 0, 1, 0, -0.5, 0, 0.866025388)
- o62.BottomSurface = Enum.SurfaceType.Smooth
- o62.TopSurface = Enum.SurfaceType.Smooth
- o62.Color = Color3.new(0.631373, 0.768628, 0.54902)
- o62.Position = Vector3.new(84.6000061, 44.2364273, -144)
- o63.Parent = o1
- o63.Material = Enum.Material.Grass
- o63.BrickColor = BrickColor.new("Medium green")
- o63.Position = Vector3.new(179.099976, 50.7364349, -78.5)
- o63.Rotation = Vector3.new(0, 15, 0)
- o63.Anchored = true
- o63.Elasticity = 0
- o63.FormFactor = Enum.FormFactor.Symmetric
- o63.Size = Vector3.new(53, 45, 71)
- o63.CFrame = CFrame.new(179.099976, 50.7364349, -78.5, 0.965925813, 0, 0.258819044, 0, 1, 0, -0.258819044, 0, 0.965925813)
- o63.BottomSurface = Enum.SurfaceType.Smooth
- o63.TopSurface = Enum.SurfaceType.Smooth
- o63.Color = Color3.new(0.631373, 0.768628, 0.54902)
- o63.Position = Vector3.new(179.099976, 50.7364349, -78.5)
- o64.Parent = o1
- o64.Material = Enum.Material.Grass
- o64.BrickColor = BrickColor.new("Medium green")
- o64.Position = Vector3.new(-124.5, 36.7364197, -172)
- o64.Rotation = Vector3.new(0, 30, 0)
- o64.Anchored = true
- o64.Elasticity = 0
- o64.FormFactor = Enum.FormFactor.Symmetric
- o64.Size = Vector3.new(121, 17, 76)
- o64.CFrame = CFrame.new(-124.5, 36.7364197, -172, 0.866025388, 0, 0.5, 0, 1, 0, -0.5, 0, 0.866025388)
- o64.BottomSurface = Enum.SurfaceType.Smooth
- o64.TopSurface = Enum.SurfaceType.Smooth
- o64.Color = Color3.new(0.631373, 0.768628, 0.54902)
- o64.Position = Vector3.new(-124.5, 36.7364197, -172)
- o65.Parent = o1
- o65.Material = Enum.Material.Grass
- o65.BrickColor = BrickColor.new("Medium green")
- o65.Position = Vector3.new(-47, 44.7364273, -193)
- o65.Rotation = Vector3.new(0, -15, 0)
- o65.Anchored = true
- o65.Elasticity = 0
- o65.FormFactor = Enum.FormFactor.Symmetric
- o65.Size = Vector3.new(94, 33, 76)
- o65.CFrame = CFrame.new(-47, 44.7364273, -193, 0.965925813, 0, -0.258819044, 0, 1, 0, 0.258819044, 0, 0.965925813)
- o65.BottomSurface = Enum.SurfaceType.Smooth
- o65.TopSurface = Enum.SurfaceType.Smooth
- o65.Color = Color3.new(0.631373, 0.768628, 0.54902)
- o65.Position = Vector3.new(-47, 44.7364273, -193)
- o66.Parent = o1
- o66.Material = Enum.Material.Grass
- o66.BrickColor = BrickColor.new("Medium green")
- o66.Position = Vector3.new(-201.798569, 35.7364197, 158.942688)
- o66.Rotation = Vector3.new(0, -30, 0)
- o66.Anchored = true
- o66.Elasticity = 0
- o66.FormFactor = Enum.FormFactor.Symmetric
- o66.Size = Vector3.new(77.2000046, 15, 54.5999985)
- o66.CFrame = CFrame.new(-201.798569, 35.7364197, 158.942688, 0.866025269, 0, -0.499999881, 0, 1, 0, 0.499999881, 0, 0.866025269)
- o66.BottomSurface = Enum.SurfaceType.Smooth
- o66.TopSurface = Enum.SurfaceType.Smooth
- o66.Color = Color3.new(0.631373, 0.768628, 0.54902)
- o66.Position = Vector3.new(-201.798569, 35.7364197, 158.942688)
- o67.Parent = o1
- o67.Material = Enum.Material.Slate
- o67.Position = Vector3.new(-6.26945305, 47.1360283, 28.3990784)
- o67.Rotation = Vector3.new(-25.539999, 72.5299988, 37.5599976)
- o67.Anchored = true
- o67.Elasticity = 0
- o67.FormFactor = Enum.FormFactor.Symmetric
- o67.Size = Vector3.new(32.3999977, 49.1999893, 41.7999992)
- o67.CFrame = CFrame.new(-6.26945305, 47.1360283, 28.3990784, 0.237953007, -0.183012575, 0.953878641, 0.22414355, 0.965925932, 0.129409492, -0.945059657, 0.183012381, 0.270866036)
- o67.BottomSurface = Enum.SurfaceType.Smooth
- o67.TopSurface = Enum.SurfaceType.Smooth
- o67.Position = Vector3.new(-6.26945305, 47.1360283, 28.3990784)
- o68.Parent = o1
- o68.Material = Enum.Material.Slate
- o68.Position = Vector3.new(-76.7792282, 64.7360153, -183.616089)
- o68.Rotation = Vector3.new(0, 15, 0)
- o68.Anchored = true
- o68.Elasticity = 0
- o68.FormFactor = Enum.FormFactor.Symmetric
- o68.Size = Vector3.new(94, 72.7999954, 28.3999996)
- o68.CFrame = CFrame.new(-76.7792282, 64.7360153, -183.616089, 0.965925753, 0, 0.258819014, 0, 1, 0, -0.258819014, 0, 0.965925753)
- o68.BottomSurface = Enum.SurfaceType.Smooth
- o68.TopSurface = Enum.SurfaceType.Smooth
- o68.Position = Vector3.new(-76.7792282, 64.7360153, -183.616089)
- o69.Parent = o1
- o69.Material = Enum.Material.Slate
- o69.Position = Vector3.new(-151.793335, 52.9360237, -149.54425)
- o69.Rotation = Vector3.new(0, 30, 15)
- o69.Anchored = true
- o69.Elasticity = 0
- o69.FormFactor = Enum.FormFactor.Symmetric
- o69.Size = Vector3.new(94, 72.7999954, 28.3999996)
- o69.CFrame = CFrame.new(-151.793335, 52.9360237, -149.54425, 0.836516201, -0.224143952, 0.49999994, 0.258819044, 0.965925813, 2.20535384e-07, -0.482962877, 0.129409313, 0.866025329)
- o69.BottomSurface = Enum.SurfaceType.Smooth
- o69.TopSurface = Enum.SurfaceType.Smooth
- o69.Position = Vector3.new(-151.793335, 52.9360237, -149.54425)
- o70.Parent = o1
- o70.Material = Enum.Material.Slate
- o70.Position = Vector3.new(-118.869446, 68.8359909, -166.40094)
- o70.Rotation = Vector3.new(0, 45, 0)
- o70.Anchored = true
- o70.Elasticity = 0
- o70.FormFactor = Enum.FormFactor.Symmetric
- o70.Size = Vector3.new(32.3999977, 80.9999924, 41.7999992)
- o70.CFrame = CFrame.new(-118.869446, 68.8359909, -166.40094, 0.707106709, 0, 0.707106709, 0, 1, 0, -0.707106709, 0, 0.707106709)
- o70.BottomSurface = Enum.SurfaceType.Smooth
- o70.TopSurface = Enum.SurfaceType.Smooth
- o70.Position = Vector3.new(-118.869446, 68.8359909, -166.40094)
- o71.Parent = o1
- o71.Material = Enum.Material.Slate
- o71.Position = Vector3.new(-80.495697, 52.345417, -190.053101)
- o71.Rotation = Vector3.new(-17.1900005, 28.8799992, 8.5)
- o71.Anchored = true
- o71.Elasticity = 0
- o71.FormFactor = Enum.FormFactor.Symmetric
- o71.Size = Vector3.new(94, 45.9999924, 24.1999989)
- o71.CFrame = CFrame.new(-80.495697, 52.345417, -190.053101, 0.866025269, -0.129409447, 0.482962906, -7.65211325e-08, 0.965925813, 0.258819044, -0.49999997, -0.224143863, 0.836516142)
- o71.BottomSurface = Enum.SurfaceType.Smooth
- o71.TopSurface = Enum.SurfaceType.Smooth
- o71.Position = Vector3.new(-80.495697, 52.345417, -190.053101)
- o72.Parent = o1
- o72.Material = Enum.Material.Slate
- o72.Position = Vector3.new(38.9681396, 64.7360153, 193.534729)
- o72.Anchored = true
- o72.Elasticity = 0
- o72.FormFactor = Enum.FormFactor.Symmetric
- o72.Size = Vector3.new(94, 72.7999954, 28.3999996)
- o72.CFrame = CFrame.new(38.9681396, 64.7360153, 193.534729, 0.99999994, -1.68030976e-08, 0, 1.68030976e-08, 1, -2.21216889e-09, 0, 2.21217067e-09, 0.99999994)
- o72.BottomSurface = Enum.SurfaceType.Smooth
- o72.TopSurface = Enum.SurfaceType.Smooth
- o72.Position = Vector3.new(38.9681396, 64.7360153, 193.534729)
- o73.Parent = o1
- o73.Material = Enum.Material.Slate
- o73.Position = Vector3.new(89.74823, 55.2302589, 185.637146)
- o73.Rotation = Vector3.new(-17.1900005, 28.8799992, 8.5)
- o73.Anchored = true
- o73.Elasticity = 0
- o73.FormFactor = Enum.FormFactor.Symmetric
- o73.Size = Vector3.new(62.3999977, 76.1999969, 28.3999996)
- o73.CFrame = CFrame.new(89.74823, 55.2302589, 185.637146, 0.866025448, -0.129409492, 0.482962698, 3.88495316e-08, 0.965925813, 0.258819044, -0.499999791, -0.224143863, 0.836516321)
- o73.BottomSurface = Enum.SurfaceType.Smooth
- o73.TopSurface = Enum.SurfaceType.Smooth
- o73.Position = Vector3.new(89.74823, 55.2302589, 185.637146)
- o74.Parent = o1
- o74.Material = Enum.Material.Slate
- o74.Position = Vector3.new(2.61740088, 49.8360176, 186.798279)
- o74.Rotation = Vector3.new(0, 15, -15)
- o74.Anchored = true
- o74.Elasticity = 0
- o74.FormFactor = Enum.FormFactor.Symmetric
- o74.Size = Vector3.new(45.2000008, 42.9999924, 28.3999996)
- o74.CFrame = CFrame.new(2.61740088, 49.8360176, 186.798279, 0.933012307, 0.250000268, 0.258819044, -0.258819371, 0.965925694, -1.34010847e-07, -0.249999985, -0.0669872612, 0.965925574)
- o74.BottomSurface = Enum.SurfaceType.Smooth
- o74.TopSurface = Enum.SurfaceType.Smooth
- o74.Position = Vector3.new(2.61740088, 49.8360176, 186.798279)
- o75.Parent = o1
- o75.Material = Enum.Material.Slate
- o75.Position = Vector3.new(-6.26945305, 52.9360237, 18.7990723)
- o75.Rotation = Vector3.new(0, 45, 0)
- o75.Anchored = true
- o75.Elasticity = 0
- o75.FormFactor = Enum.FormFactor.Symmetric
- o75.Size = Vector3.new(32.3999977, 49.1999893, 41.7999992)
- o75.CFrame = CFrame.new(-6.26945305, 52.9360237, 18.7990723, 0.707106709, 0, 0.707106709, 0, 1, 0, -0.707106709, 0, 0.707106709)
- o75.BottomSurface = Enum.SurfaceType.Smooth
- o75.TopSurface = Enum.SurfaceType.Smooth
- o75.Position = Vector3.new(-6.26945305, 52.9360237, 18.7990723)
- o76.Parent = o1
- o76.Material = Enum.Material.Slate
- o76.Position = Vector3.new(38.9681396, 50.1360283, 269.234711)
- o76.Rotation = Vector3.new(-0.409999996, 7.37999964, 3.19999981)
- o76.Anchored = true
- o76.Elasticity = 0
- o76.FormFactor = Enum.FormFactor.Symmetric
- o76.Size = Vector3.new(94, 72.7999954, 46.2000008)
- o76.CFrame = CFrame.new(38.9681396, 50.1360283, 269.234711, 0.990159929, -0.0553786233, 0.128515914, 0.0549179688, 0.998465419, 0.00712801423, -0.128713414, -4.19497539e-08, 0.991681755)
- o76.BottomSurface = Enum.SurfaceType.Smooth
- o76.TopSurface = Enum.SurfaceType.Smooth
- o76.Position = Vector3.new(38.9681396, 50.1360283, 269.234711)
- o77.Parent = o1
- o77.Material = Enum.Material.Slate
- o77.Position = Vector3.new(-47.4318542, 45.8360176, 262.634705)
- o77.Rotation = Vector3.new(0, -5.96999979, 0)
- o77.Anchored = true
- o77.Elasticity = 0
- o77.FormFactor = Enum.FormFactor.Symmetric
- o77.Size = Vector3.new(94, 64.1999969, 46.2000008)
- o77.CFrame = CFrame.new(-47.4318542, 45.8360176, 262.634705, 0.994567811, 4.86056877e-07, -0.1040897, -4.8671285e-07, 1, 1.90984792e-08, 0.1040897, 3.16670636e-08, 0.994567811)
- o77.BottomSurface = Enum.SurfaceType.Smooth
- o77.TopSurface = Enum.SurfaceType.Smooth
- o77.Position = Vector3.new(-47.4318542, 45.8360176, 262.634705)
- o78.Parent = o1
- o78.Material = Enum.Material.Slate
- o78.Position = Vector3.new(-130.431854, 57.2360382, 269.234711)
- o78.Rotation = Vector3.new(0, 9, 5.33999968)
- o78.Anchored = true
- o78.Elasticity = 0
- o78.FormFactor = Enum.FormFactor.Symmetric
- o78.Size = Vector3.new(94, 86.9999924, 46.2000008)
- o78.CFrame = CFrame.new(-130.431854, 57.2360382, 269.234711, 0.983403921, -0.0919212326, 0.156420171, 0.0930668116, 0.995659888, 1.39512665e-07, -0.155741289, 0.0145573895, 0.987690628)
- o78.BottomSurface = Enum.SurfaceType.Smooth
- o78.TopSurface = Enum.SurfaceType.Smooth
- o78.Position = Vector3.new(-130.431854, 57.2360382, 269.234711)
- o79.Parent = o1
- o79.Material = Enum.Material.Slate
- o79.Position = Vector3.new(-222.631866, 48.1360207, 269.234711)
- o79.Rotation = Vector3.new(0, -16.2700005, -9.43999958)
- o79.Anchored = true
- o79.Elasticity = 0
- o79.FormFactor = Enum.FormFactor.Symmetric
- o79.Size = Vector3.new(94, 68.7999878, 46.2000008)
- o79.CFrame = CFrame.new(-222.631866, 48.1360207, 269.234711, 0.946930885, 0.157476291, -0.280219316, -0.16404824, 0.986452341, 1.86415207e-06, 0.276423335, 0.0459677242, 0.959935844)
- o79.BottomSurface = Enum.SurfaceType.Smooth
- o79.TopSurface = Enum.SurfaceType.Smooth
- o79.Position = Vector3.new(-222.631866, 48.1360207, 269.234711)
- o80.Parent = o1
- o80.Material = Enum.Material.Slate
- o80.Position = Vector3.new(-276.031921, 53.2360229, 236.434662)
- o80.Rotation = Vector3.new(-8.81999969, -44.6599998, -6.23000002)
- o80.Anchored = true
- o80.Elasticity = 0
- o80.FormFactor = Enum.FormFactor.Symmetric
- o80.Size = Vector3.new(94, 78.9999847, 46.2000008)
- o80.CFrame = CFrame.new(-276.031921, 53.2360229, 236.434662, 0.707106769, 0.0771471336, -0.702885628, 3.24900817e-08, 0.994030535, 0.109102577, 0.70710665, -0.0771472007, 0.702885747)
- o80.BottomSurface = Enum.SurfaceType.Smooth
- o80.TopSurface = Enum.SurfaceType.Smooth
- o80.Position = Vector3.new(-276.031921, 53.2360229, 236.434662)
- o81.Parent = o1
- o81.Material = Enum.Material.Slate
- o81.Position = Vector3.new(-289.03186, 48.2360229, 161.914673)
- o81.Rotation = Vector3.new(59.2700005, -89.9599991, 64.2999954)
- o81.Anchored = true
- o81.Elasticity = 0
- o81.FormFactor = Enum.FormFactor.Symmetric
- o81.Size = Vector3.new(107.400002, 68.9999847, 46.2000008)
- o81.CFrame = CFrame.new(-289.03186, 48.2360229, 161.914673, 8.5032914e-09, -1.76647124e-08, -0.999999762, 0.0876352564, 0.996152639, -1.68515655e-08, 0.996152401, -0.087635234, 1.00185975e-08)
- o81.BottomSurface = Enum.SurfaceType.Smooth
- o81.TopSurface = Enum.SurfaceType.Smooth
- o81.Position = Vector3.new(-289.03186, 48.2360229, 161.914673)
- o82.Parent = o1
- o82.Material = Enum.Material.Slate
- o82.Position = Vector3.new(-282.03186, 59.1360397, 63.5346603)
- o82.Rotation = Vector3.new(5.76999998, -84.3699951, 0)
- o82.Anchored = true
- o82.Elasticity = 0
- o82.FormFactor = Enum.FormFactor.Symmetric
- o82.Size = Vector3.new(107.400002, 90.7999878, 60.2000008)
- o82.CFrame = CFrame.new(-282.03186, 59.1360397, 63.5346603, 0.0981415808, 6.96007807e-10, -0.995172203, -0.100006722, 0.994937897, -0.00986242946, 0.990134478, 0.100491822, 0.0976447836)
- o82.BottomSurface = Enum.SurfaceType.Smooth
- o82.TopSurface = Enum.SurfaceType.Smooth
- o82.Position = Vector3.new(-282.03186, 59.1360397, 63.5346603)
- o83.Parent = o1
- o83.Material = Enum.Material.Slate
- o83.Position = Vector3.new(-289.03186, 48.2360077, -43.5652924)
- o83.Rotation = Vector3.new(0, -83.0699997, 7.6699996)
- o83.Anchored = true
- o83.Elasticity = 0
- o83.FormFactor = Enum.FormFactor.Symmetric
- o83.Size = Vector3.new(127.600006, 68.9999847, 46.2000008)
- o83.CFrame = CFrame.new(-289.03186, 48.2360077, -43.5652924, 0.119524896, -0.0160931814, -0.992700636, 0.133426428, 0.991058648, -1.52046027e-06, 0.983824611, -0.132452324, 0.120603465)
- o83.BottomSurface = Enum.SurfaceType.Smooth
- o83.TopSurface = Enum.SurfaceType.Smooth
- o83.Position = Vector3.new(-289.03186, 48.2360077, -43.5652924)
- o84.Parent = o1
- o84.Material = Enum.Material.Slate
- o84.Position = Vector3.new(-278.03186, 56.7360382, -151.865356)
- o84.Rotation = Vector3.new(173.869995, -77.0499954, 166.449997)
- o84.Anchored = true
- o84.Elasticity = 0
- o84.FormFactor = Enum.FormFactor.Symmetric
- o84.Size = Vector3.new(107.400002, 85.9999847, 52.2000008)
- o84.CFrame = CFrame.new(-278.03186, 56.7360382, -151.865356, -0.217828184, -0.0524852313, -0.974574685, -0.131800935, 0.990987778, -0.0239101984, 0.96704644, 0.123241536, -0.222782716)
- o84.BottomSurface = Enum.SurfaceType.Smooth
- o84.TopSurface = Enum.SurfaceType.Smooth
- o84.Position = Vector3.new(-278.03186, 56.7360382, -151.865356)
- o85.Parent = o1
- o85.Material = Enum.Material.Slate
- o85.Position = Vector3.new(-249.631897, 48.2360077, -240.965332)
- o85.Rotation = Vector3.new(179.649994, -58.3199997, -173.970001)
- o85.Anchored = true
- o85.Elasticity = 0
- o85.FormFactor = Enum.FormFactor.Symmetric
- o85.Size = Vector3.new(127.600006, 68.9999847, 46.2000008)
- o85.CFrame = CFrame.new(-249.631897, 48.2360077, -240.965332, -0.522222698, 0.0552091561, -0.851019859, 0.110371545, 0.9938851, -0.00325135957, 0.845636427, -0.095626317, -0.525122881)
- o85.BottomSurface = Enum.SurfaceType.Smooth
- o85.TopSurface = Enum.SurfaceType.Smooth
- o85.Position = Vector3.new(-249.631897, 48.2360077, -240.965332)
- o86.Parent = o1
- o86.Material = Enum.Material.Slate
- o86.Position = Vector3.new(-181.431854, 43.4360161, -279.295288)
- o86.Rotation = Vector3.new(0, 14.3800001, 0)
- o86.Anchored = true
- o86.Elasticity = 0
- o86.FormFactor = Enum.FormFactor.Symmetric
- o86.Size = Vector3.new(94, 59.3999939, 46.2000008)
- o86.CFrame = CFrame.new(-181.431854, 43.4360161, -279.295288, 0.96865207, 5.6897651e-08, 0.248421177, -5.64495579e-08, 1, -8.92707774e-09, -0.248421177, -5.37603029e-09, 0.96865207)
- o86.BottomSurface = Enum.SurfaceType.Smooth
- o86.TopSurface = Enum.SurfaceType.Smooth
- o86.Position = Vector3.new(-181.431854, 43.4360161, -279.295288)
- o87.Parent = o1
- o87.Material = Enum.Material.Slate
- o87.Position = Vector3.new(-90.2816162, 50.7703323, -281.265259)
- o87.Rotation = Vector3.new(0, 0, 14.2799997)
- o87.Anchored = true
- o87.Elasticity = 0
- o87.FormFactor = Enum.FormFactor.Symmetric
- o87.Size = Vector3.new(102.32, 80.9999924, 26.8000011)
- o87.CFrame = CFrame.new(-90.2816162, 50.7703323, -281.265259, 0.969105721, -0.246644855, -8.73829759e-11, 0.246644855, 0.96910578, -2.42493473e-11, 9.06647812e-11, 1.94943259e-12, 0.99999994)
- o87.BottomSurface = Enum.SurfaceType.Smooth
- o87.TopSurface = Enum.SurfaceType.Smooth
- o87.Position = Vector3.new(-90.2816162, 50.7703323, -281.265259)
- o88.Parent = o1
- o88.Material = Enum.Material.Slate
- o88.Position = Vector3.new(-7.43183708, 49.7360306, -269.425201)
- o88.Rotation = Vector3.new(-2.48000002, -16.289999, -8.78999996)
- o88.Anchored = true
- o88.Elasticity = 0
- o88.FormFactor = Enum.FormFactor.Symmetric
- o88.Size = Vector3.new(94, 71.9999924, 47.2000008)
- o88.CFrame = CFrame.new(-7.43183708, 49.7360306, -269.425201, 0.948589444, 0.146709993, -0.280453563, -0.14068982, 0.989179611, 0.0415954813, 0.283521444, -6.28493879e-08, 0.958965778)
- o88.BottomSurface = Enum.SurfaceType.Smooth
- o88.TopSurface = Enum.SurfaceType.Smooth
- o88.Position = Vector3.new(-7.43183708, 49.7360306, -269.425201)
- o89.Parent = o1
- o89.Material = Enum.Material.Slate
- o89.Position = Vector3.new(134.868164, 45.8360176, 267.634735)
- o89.Rotation = Vector3.new(0, 0, -6.11999989)
- o89.Anchored = true
- o89.Elasticity = 0
- o89.FormFactor = Enum.FormFactor.Symmetric
- o89.Size = Vector3.new(114.599998, 64.1999969, 46.2000008)
- o89.CFrame = CFrame.new(134.868164, 45.8360176, 267.634735, 0.99429965, 0.106620461, 8.06565856e-11, -0.106620461, 0.99429971, -2.52815598e-11, -8.28925886e-11, 1.65397088e-11, 0.99999994)
- o89.BottomSurface = Enum.SurfaceType.Smooth
- o89.TopSurface = Enum.SurfaceType.Smooth
- o89.Position = Vector3.new(134.868164, 45.8360176, 267.634735)
- o90.Parent = o1
- o90.Material = Enum.Material.Slate
- o90.Position = Vector3.new(73.0239868, 45.7360229, -271.736694)
- o90.Rotation = Vector3.new(0, 14.6199999, 0)
- o90.Anchored = true
- o90.Elasticity = 0
- o90.FormFactor = Enum.FormFactor.Symmetric
- o90.Size = Vector3.new(111.660004, 63.9999924, 41.4000015)
- o90.CFrame = CFrame.new(73.0239868, 45.7360229, -271.736694, 0.96762687, -8.10262861e-08, 0.25238508, 8.16184098e-08, 1, 8.12293433e-09, -0.25238508, 1.27392994e-08, 0.96762687)
- o90.BottomSurface = Enum.SurfaceType.Smooth
- o90.TopSurface = Enum.SurfaceType.Smooth
- o90.Position = Vector3.new(73.0239868, 45.7360229, -271.736694)
- o91.Parent = o1
- o91.Material = Enum.Material.Slate
- o91.Position = Vector3.new(177.868164, 52.9360237, -264.265259)
- o91.Rotation = Vector3.new(0, -21.1599998, 16.2600002)
- o91.Anchored = true
- o91.Elasticity = 0
- o91.FormFactor = Enum.FormFactor.Symmetric
- o91.Size = Vector3.new(108.599991, 78.3999939, 40.4000015)
- o91.CFrame = CFrame.new(177.868164, 52.9360237, -264.265259, 0.895254493, -0.261116654, -0.361022919, 0.280001163, 0.959999681, 1.09267967e-06, 0.346581578, -0.101087809, 0.932556987)
- o91.BottomSurface = Enum.SurfaceType.Smooth
- o91.TopSurface = Enum.SurfaceType.Smooth
- o91.Position = Vector3.new(177.868164, 52.9360237, -264.265259)
- o92.Parent = o1
- o92.Material = Enum.Material.Slate
- o92.Position = Vector3.new(219.868164, 54.8360291, -217.075272)
- o92.Rotation = Vector3.new(3.32999992, -57.0599976, 11.1700001)
- o92.Anchored = true
- o92.Elasticity = 0
- o92.FormFactor = Enum.FormFactor.Symmetric
- o92.Size = Vector3.new(108.599991, 82.1999969, 40.4000015)
- o92.CFrame = CFrame.new(219.868164, 54.8360291, -217.075272, 0.533450067, -0.105294436, -0.839251637, 0.145524859, 0.988850951, -0.031564232, 0.833218515, -0.105294041, 0.542825878)
- o92.BottomSurface = Enum.SurfaceType.Smooth
- o92.TopSurface = Enum.SurfaceType.Smooth
- o92.Position = Vector3.new(219.868164, 54.8360291, -217.075272)
- o93.Parent = o1
- o93.Material = Enum.Material.Slate
- o93.Position = Vector3.new(254.568115, 59.1360397, -133.885376)
- o93.Rotation = Vector3.new(10.8000002, -89.9599991, -0.25)
- o93.Anchored = true
- o93.Elasticity = 0
- o93.FormFactor = Enum.FormFactor.Symmetric
- o93.Size = Vector3.new(107.400002, 90.7999878, 60.2000008)
- o93.CFrame = CFrame.new(254.568115, 59.1360397, -133.885376, 2.08708126e-08, 8.93098026e-11, -0.999999762, -0.19154641, 0.981483519, -3.91008736e-09, 0.981483281, 0.191546366, 2.0501437e-08)
- o93.BottomSurface = Enum.SurfaceType.Smooth
- o93.TopSurface = Enum.SurfaceType.Smooth
- o93.Position = Vector3.new(254.568115, 59.1360397, -133.885376)
- o94.Parent = o1
- o94.Material = Enum.Material.Slate
- o94.Position = Vector3.new(268.868103, 55.5360451, -48.6653442)
- o94.Rotation = Vector3.new(-12.4399996, -64.1999969, 0)
- o94.Anchored = true
- o94.Elasticity = 0
- o94.FormFactor = Enum.FormFactor.Symmetric
- o94.Size = Vector3.new(107.400002, 83.5999908, 41.5999985)
- o94.CFrame = CFrame.new(268.868103, 55.5360451, -48.6653442, 0.435176164, 1.16789948e-07, -0.900345087, 0.193978518, 0.976515114, 0.093758449, 0.879200578, -0.21544905, 0.424955964)
- o94.BottomSurface = Enum.SurfaceType.Smooth
- o94.TopSurface = Enum.SurfaceType.Smooth
- o94.Position = Vector3.new(268.868103, 55.5360451, -48.6653442)
- o95.Parent = o1
- o95.Material = Enum.Material.Slate
- o95.Position = Vector3.new(258.068115, 50.6360321, 48.3346558)
- o95.Rotation = Vector3.new(-171.019989, -65.5100021, 180)
- o95.Anchored = true
- o95.Elasticity = 0
- o95.FormFactor = Enum.FormFactor.Symmetric
- o95.Size = Vector3.new(107.400002, 73.7999954, 41.5999985)
- o95.CFrame = CFrame.new(258.068115, 50.6360321, 48.3346558, -0.414505154, -4.33759872e-08, -0.910046816, -0.142096043, 0.987734616, 0.0647213906, 0.898884594, 0.156141385, -0.409421146)
- o95.BottomSurface = Enum.SurfaceType.Smooth
- o95.TopSurface = Enum.SurfaceType.Smooth
- o95.Position = Vector3.new(258.068115, 50.6360321, 48.3346558)
- o96.Parent = o1
- o96.Material = Enum.Material.Slate
- o96.Position = Vector3.new(255.298065, 46.2360229, 135.684692)
- o96.Rotation = Vector3.new(0, -82.8499985, 0)
- o96.Anchored = true
- o96.Elasticity = 0
- o96.FormFactor = Enum.FormFactor.Symmetric
- o96.Size = Vector3.new(107.400002, 64.9999924, 41.5999985)
- o96.CFrame = CFrame.new(255.298065, 46.2360229, 135.684692, 0.124464273, -2.02697208e-07, -0.99222368, 3.15432203e-07, 1, -1.6471806e-07, 0.99222368, -2.92477779e-07, 0.124464273)
- o96.BottomSurface = Enum.SurfaceType.Smooth
- o96.TopSurface = Enum.SurfaceType.Smooth
- o96.Position = Vector3.new(255.298065, 46.2360229, 135.684692)
- o97.Parent = o1
- o97.Material = Enum.Material.Slate
- o97.Position = Vector3.new(222.668091, 51.0360336, 225.134674)
- o97.Rotation = Vector3.new(180, -45, 169.429993)
- o97.Anchored = true
- o97.Elasticity = 0
- o97.FormFactor = Enum.FormFactor.Symmetric
- o97.Size = Vector3.new(107.400002, 74.5999908, 41.5999985)
- o97.CFrame = CFrame.new(222.668091, 51.0360336, 225.134674, -0.695118606, -0.12965703, -0.707105398, -0.183361992, 0.983045459, -5.26831968e-07, 0.695116937, 0.129655942, -0.707107544)
- o97.BottomSurface = Enum.SurfaceType.Smooth
- o97.TopSurface = Enum.SurfaceType.Smooth
- o97.Position = Vector3.new(222.668091, 51.0360336, 225.134674)
- o98.Parent = o1
- o98.Material = Enum.Material.Grass
- o98.BrickColor = BrickColor.new("Medium green")
- o98.Position = Vector3.new(30.1702423, 44.2364273, -13.4103384)
- o98.Rotation = Vector3.new(0, -15, 0)
- o98.Anchored = true
- o98.FormFactor = Enum.FormFactor.Symmetric
- o98.Size = Vector3.new(87, 32, 34)
- o98.CFrame = CFrame.new(30.1702423, 44.2364273, -13.4103384, 0.965925515, 0, -0.258818984, 0, 1, 0, 0.258818984, 0, 0.965925515)
- o98.BottomSurface = Enum.SurfaceType.Smooth
- o98.Color = Color3.new(0.631373, 0.768628, 0.54902)
- o98.Position = Vector3.new(30.1702423, 44.2364273, -13.4103384)
- o99.Parent = o1
- o99.Material = Enum.Material.Grass
- o99.BrickColor = BrickColor.new("Medium green")
- o99.Position = Vector3.new(-71.120697, 44.2364273, 38.1297913)
- o99.Rotation = Vector3.new(0, 75, 0)
- o99.Anchored = true
- o99.FormFactor = Enum.FormFactor.Symmetric
- o99.Size = Vector3.new(118, 32, 82)
- o99.CFrame = CFrame.new(-71.120697, 44.2364273, 38.1297913, 0.258818954, 0, 0.965925515, 0, 1, 0, -0.965925515, 0, 0.258818954)
- o99.BottomSurface = Enum.SurfaceType.Smooth
- o99.Color = Color3.new(0.631373, 0.768628, 0.54902)
- o99.Position = Vector3.new(-71.120697, 44.2364273, 38.1297913)
- o100.Parent = o1
- o100.Material = Enum.Material.Grass
- o100.BrickColor = BrickColor.new("Medium green")
- o100.Position = Vector3.new(92.120697, 44.2364273, 81.8702087)
- o100.Rotation = Vector3.new(-180, -75, -180)
- o100.Anchored = true
- o100.FormFactor = Enum.FormFactor.Symmetric
- o100.Size = Vector3.new(118, 32, 82)
- o100.CFrame = CFrame.new(92.120697, 44.2364273, 81.8702087, -0.258819014, 0, -0.965925515, 0, 1, 0, 0.965925515, 0, -0.258819014)
- o100.BottomSurface = Enum.SurfaceType.Smooth
- o100.Color = Color3.new(0.631373, 0.768628, 0.54902)
- o100.Position = Vector3.new(92.120697, 44.2364273, 81.8702087)
- o101.Parent = o1
- o101.Material = Enum.Material.Grass
- o101.BrickColor = BrickColor.new("Medium green")
- o101.Position = Vector3.new(-9.17024231, 44.2364273, 133.410339)
- o101.Rotation = Vector3.new(-180, 15, -180)
- o101.Anchored = true
- o101.FormFactor = Enum.FormFactor.Symmetric
- o101.Size = Vector3.new(87, 32, 34)
- o101.CFrame = CFrame.new(-9.17024231, 44.2364273, 133.410339, -0.965925515, 0, 0.258818895, 0, 1, 0, -0.258818895, 0, -0.965925515)
- o101.BottomSurface = Enum.SurfaceType.Smooth
- o101.Color = Color3.new(0.631373, 0.768628, 0.54902)
- o101.Position = Vector3.new(-9.17024231, 44.2364273, 133.410339)
- o102.Parent = o1
- o102.Material = Enum.Material.Grass
- o102.BrickColor = BrickColor.new("Medium green")
- o102.Position = Vector3.new(141.926392, 44.2364273, 168.426392)
- o102.Rotation = Vector3.new(-180, -45, -180)
- o102.Anchored = true
- o102.FormFactor = Enum.FormFactor.Symmetric
- o102.Size = Vector3.new(56, 32, 51)
- o102.CFrame = CFrame.new(141.926392, 44.2364273, 168.426392, -0.707106829, 0, -0.70710665, 0, 1, 0, 0.70710665, 0, -0.707106829)
- o102.BottomSurface = Enum.SurfaceType.Smooth
- o102.Color = Color3.new(0.631373, 0.768628, 0.54902)
- o102.Position = Vector3.new(141.926392, 44.2364273, 168.426392)
- o103.Parent = o1
- o103.Material = Enum.Material.Grass
- o103.BrickColor = BrickColor.new("Medium green")
- o103.Position = Vector3.new(137.330215, 44.2364273, 88.1697998)
- o103.Rotation = Vector3.new(0, -45, 0)
- o103.Anchored = true
- o103.FormFactor = Enum.FormFactor.Symmetric
- o103.Size = Vector3.new(69, 32, 51)
- o103.CFrame = CFrame.new(137.330215, 44.2364273, 88.1697998, 0.707106709, 0, -0.707106769, 0, 1, 0, 0.707106769, 0, 0.707106709)
- o103.BottomSurface = Enum.SurfaceType.Smooth
- o103.Color = Color3.new(0.631373, 0.768628, 0.54902)
- o103.Position = Vector3.new(137.330215, 44.2364273, 88.1697998)
- o104.Parent = o1
- o104.Material = Enum.Material.Grass
- o104.BrickColor = BrickColor.new("Medium green")
- o104.Position = Vector3.new(57.0735779, 44.2364273, 83.5736084)
- o104.Rotation = Vector3.new(0, 45, 0)
- o104.Anchored = true
- o104.FormFactor = Enum.FormFactor.Symmetric
- o104.Size = Vector3.new(56, 32, 51)
- o104.CFrame = CFrame.new(57.0735779, 44.2364273, 83.5736084, 0.707106709, 0, 0.707106769, 0, 1, 0, -0.707106769, 0, 0.707106709)
- o104.BottomSurface = Enum.SurfaceType.Smooth
- o104.Color = Color3.new(0.631373, 0.768628, 0.54902)
- o104.Position = Vector3.new(57.0735779, 44.2364273, 83.5736084)
- o105.Parent = o1
- o105.Material = Enum.Material.Grass
- o105.BrickColor = BrickColor.new("Medium green")
- o105.Position = Vector3.new(61.6697998, 44.2364273, 163.830215)
- o105.Rotation = Vector3.new(-180, 45, -180)
- o105.Anchored = true
- o105.FormFactor = Enum.FormFactor.Symmetric
- o105.Size = Vector3.new(69, 32, 51)
- o105.CFrame = CFrame.new(61.6697998, 44.2364273, 163.830215, -0.707106769, 0, 0.707106709, 0, 1, 0, -0.707106709, 0, -0.707106769)
- o105.BottomSurface = Enum.SurfaceType.Smooth
- o105.Color = Color3.new(0.631373, 0.768628, 0.54902)
- o105.Position = Vector3.new(61.6697998, 44.2364273, 163.830215)
- o106.Parent = o1
- o106.Material = Enum.Material.Grass
- o106.BrickColor = BrickColor.new("Medium green")
- o106.Position = Vector3.new(179.5, 35.7364197, 72.5)
- o106.Anchored = true
- o106.FormFactor = Enum.FormFactor.Symmetric
- o106.Size = Vector3.new(87, 15, 51)
- o106.CFrame = CFrame.new(179.5, 35.7364197, 72.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- o106.BottomSurface = Enum.SurfaceType.Smooth
- o106.Color = Color3.new(0.631373, 0.768628, 0.54902)
- o106.Position = Vector3.new(179.5, 35.7364197, 72.5)
- o107.Parent = o1
- o107.Material = Enum.Material.Grass
- o107.BrickColor = BrickColor.new("Medium green")
- o107.Position = Vector3.new(124.5, 35.7364197, 157)
- o107.Rotation = Vector3.new(0, 90, 0)
- o107.Anchored = true
- o107.FormFactor = Enum.FormFactor.Symmetric
- o107.Size = Vector3.new(118, 15, 23)
- o107.CFrame = CFrame.new(124.5, 35.7364197, 157, -4.37113883e-08, 0, 1, 0, 1, 0, -1, 0, -4.37113883e-08)
- o107.BottomSurface = Enum.SurfaceType.Smooth
- o107.Color = Color3.new(0.631373, 0.768628, 0.54902)
- o107.Position = Vector3.new(124.5, 35.7364197, 157)
- o108.Parent = o1
- o108.Material = Enum.Material.Grass
- o108.BrickColor = BrickColor.new("Medium green")
- o108.Position = Vector3.new(234.5, 35.7364197, 157)
- o108.Rotation = Vector3.new(0, -90, 0)
- o108.Anchored = true
- o108.FormFactor = Enum.FormFactor.Symmetric
- o108.Size = Vector3.new(118, 15, 23)
- o108.CFrame = CFrame.new(234.5, 35.7364197, 157, -4.37113883e-08, 0, -1, 0, 1, 0, 1, 0, -4.37113883e-08)
- o108.BottomSurface = Enum.SurfaceType.Smooth
- o108.Color = Color3.new(0.631373, 0.768628, 0.54902)
- o108.Position = Vector3.new(234.5, 35.7364197, 157)
- o109.Parent = o1
- o109.Material = Enum.Material.Grass
- o109.BrickColor = BrickColor.new("Medium green")
- o109.Position = Vector3.new(179.5, 35.7364197, 241.5)
- o109.Rotation = Vector3.new(-180, 0, -180)
- o109.Anchored = true
- o109.FormFactor = Enum.FormFactor.Symmetric
- o109.Size = Vector3.new(87, 15, 51)
- o109.CFrame = CFrame.new(179.5, 35.7364197, 241.5, -1, 0, -8.74227766e-08, 0, 1, 0, 8.74227766e-08, 0, -1)
- o109.BottomSurface = Enum.SurfaceType.Smooth
- o109.Color = Color3.new(0.631373, 0.768628, 0.54902)
- o109.Position = Vector3.new(179.5, 35.7364197, 241.5)
- o110.Parent = o1
- o110.Material = Enum.Material.Grass
- o110.BrickColor = BrickColor.new("Medium green")
- o110.Position = Vector3.new(114.540405, 36.7364197, -31.5)
- o110.Rotation = Vector3.new(0, 60, 0)
- o110.Anchored = true
- o110.FormFactor = Enum.FormFactor.Symmetric
- o110.Size = Vector3.new(56, 17, 57)
- o110.CFrame = CFrame.new(114.540405, 36.7364197, -31.5, 0.49999997, 0, 0.866025388, 0, 1, 0, -0.866025388, 0, 0.49999997)
- o110.BottomSurface = Enum.SurfaceType.Smooth
- o110.Color = Color3.new(0.631373, 0.768628, 0.54902)
- o110.Position = Vector3.new(114.540405, 36.7364197, -31.5)
- o111.Parent = o1
- o111.Material = Enum.Material.Grass
- o111.BrickColor = BrickColor.new("Medium green")
- o111.Position = Vector3.new(223.659576, 36.7364197, 31.5)
- o111.Rotation = Vector3.new(-180, -60, -180)
- o111.Anchored = true
- o111.FormFactor = Enum.FormFactor.Symmetric
- o111.Size = Vector3.new(56, 17, 57)
- o111.CFrame = CFrame.new(223.659576, 36.7364197, 31.5, -0.50000006, 0, -0.866025388, 0, 1, 0, 0.866025388, 0, -0.50000006)
- o111.BottomSurface = Enum.SurfaceType.Smooth
- o111.Color = Color3.new(0.631373, 0.768628, 0.54902)
- o111.Position = Vector3.new(223.659576, 36.7364197, 31.5)
- o112.Parent = o1
- o112.Material = Enum.Material.Grass
- o112.BrickColor = BrickColor.new("Medium green")
- o112.Position = Vector3.new(146.599976, 36.7364197, 38.9711304)
- o112.Rotation = Vector3.new(-180, 30, -180)
- o112.Anchored = true
- o112.FormFactor = Enum.FormFactor.Symmetric
- o112.Size = Vector3.new(69, 17, 34)
- o112.CFrame = CFrame.new(146.599976, 36.7364197, 38.9711304, -0.866025448, 0, 0.499999911, 0, 1, 0, -0.499999911, 0, -0.866025448)
- o112.BottomSurface = Enum.SurfaceType.Smooth
- o112.Color = Color3.new(0.631373, 0.768628, 0.54902)
- o112.Position = Vector3.new(146.599976, 36.7364197, 38.9711304)
- o113.Parent = o1
- o113.Material = Enum.Material.Grass
- o113.BrickColor = BrickColor.new("Medium green")
- o113.Position = Vector3.new(161.6297, 50.7364349, -143.699951)
- o113.Rotation = Vector3.new(0, 15, 0)
- o113.Anchored = true
- o113.FormFactor = Enum.FormFactor.Symmetric
- o113.Size = Vector3.new(53, 45, 64)
- o113.CFrame = CFrame.new(161.6297, 50.7364349, -143.699951, 0.965925813, 0, 0.258819044, 0, 1, 0, -0.258819044, 0, 0.965925813)
- o113.BottomSurface = Enum.SurfaceType.Smooth
- o113.Color = Color3.new(0.631373, 0.768628, 0.54902)
- o113.Position = Vector3.new(161.6297, 50.7364349, -143.699951)
- o114.Parent = o1
- o114.Material = Enum.Material.Grass
- o114.BrickColor = BrickColor.new("Medium green")
- o114.Position = Vector3.new(129.837769, 50.7364349, -65.3002319)
- o114.Rotation = Vector3.new(-180, 75, -180)
- o114.Anchored = true
- o114.FormFactor = Enum.FormFactor.Symmetric
- o114.Size = Vector3.new(71, 45, 49)
- o114.CFrame = CFrame.new(129.837769, 50.7364349, -65.3002319, -0.258819073, 0, 0.965925813, 0, 1, 0, -0.965925813, 0, -0.258819073)
- o114.BottomSurface = Enum.SurfaceType.Smooth
- o114.Color = Color3.new(0.631373, 0.768628, 0.54902)
- o114.Position = Vector3.new(129.837769, 50.7364349, -65.3002319)
- o115.Parent = o1
- o115.Material = Enum.Material.Grass
- o115.BrickColor = BrickColor.new("Medium green")
- o115.Position = Vector3.new(196.570282, 50.7364349, -13.3000183)
- o115.Rotation = Vector3.new(-180, -15, -180)
- o115.Anchored = true
- o115.FormFactor = Enum.FormFactor.Symmetric
- o115.Size = Vector3.new(53, 45, 64)
- o115.CFrame = CFrame.new(196.570282, 50.7364349, -13.3000183, -0.965925813, 0, -0.258819133, 0, 1, 0, 0.258819133, 0, -0.965925813)
- o115.BottomSurface = Enum.SurfaceType.Smooth
- o115.Color = Color3.new(0.631373, 0.768628, 0.54902)
- o115.Position = Vector3.new(196.570282, 50.7364349, -13.3000183)
- o116.Parent = o1
- o116.Material = Enum.Material.Grass
- o116.BrickColor = BrickColor.new("Medium green")
- o116.Position = Vector3.new(-96.5, 44.2364273, -127)
- o116.Anchored = true
- o116.FormFactor = Enum.FormFactor.Symmetric
- o116.Size = Vector3.new(69, 32, 84)
- o116.CFrame = CFrame.new(-96.5, 44.2364273, -127, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- o116.BottomSurface = Enum.SurfaceType.Smooth
- o116.Color = Color3.new(0.631373, 0.768628, 0.54902)
- o116.Position = Vector3.new(-96.5, 44.2364273, -127)
- o117.Parent = o1
- o117.Material = Enum.Material.Grass
- o117.BrickColor = BrickColor.new("Medium green")
- o117.Position = Vector3.new(-173, 44.2364273, -57)
- o117.Rotation = Vector3.new(0, 90, 0)
- o117.Anchored = true
- o117.FormFactor = Enum.FormFactor.Symmetric
- o117.Size = Vector3.new(56, 32, 84)
- o117.CFrame = CFrame.new(-173, 44.2364273, -57, -4.37113883e-08, 0, 1, 0, 1, 0, -1, 0, -4.37113883e-08)
- o117.BottomSurface = Enum.SurfaceType.Smooth
- o117.Color = Color3.new(0.631373, 0.768628, 0.54902)
- o117.Position = Vector3.new(-173, 44.2364273, -57)
- o118.Parent = o1
- o118.Material = Enum.Material.Grass
- o118.BrickColor = BrickColor.new("Medium green")
- o118.Position = Vector3.new(-20, 44.2364273, -57)
- o118.Rotation = Vector3.new(0, -90, 0)
- o118.Anchored = true
- o118.FormFactor = Enum.FormFactor.Symmetric
- o118.Size = Vector3.new(56, 32, 84)
- o118.CFrame = CFrame.new(-20, 44.2364273, -57, -4.37113883e-08, 0, -1, 0, 1, 0, 1, 0, -4.37113883e-08)
- o118.BottomSurface = Enum.SurfaceType.Smooth
- o118.Color = Color3.new(0.631373, 0.768628, 0.54902)
- o118.Position = Vector3.new(-20, 44.2364273, -57)
- o119.Parent = o1
- o119.Material = Enum.Material.Grass
- o119.BrickColor = BrickColor.new("Medium green")
- o119.Position = Vector3.new(-96.5, 44.2364273, 13)
- o119.Rotation = Vector3.new(-180, 0, -180)
- o119.Anchored = true
- o119.FormFactor = Enum.FormFactor.Symmetric
- o119.Size = Vector3.new(69, 32, 84)
- o119.CFrame = CFrame.new(-96.5, 44.2364273, 13, -1, 0, -8.74227766e-08, 0, 1, 0, 8.74227766e-08, 0, -1)
- o119.BottomSurface = Enum.SurfaceType.Smooth
- o119.Color = Color3.new(0.631373, 0.768628, 0.54902)
- o119.Position = Vector3.new(-96.5, 44.2364273, 13)
- o120.Parent = o1
- o120.Material = Enum.Material.Grass
- o120.BrickColor = BrickColor.new("Medium green")
- o120.Position = Vector3.new(-157.75, 36.7364197, -229.590698)
- o120.Rotation = Vector3.new(0, 30, 0)
- o120.Anchored = true
- o120.FormFactor = Enum.FormFactor.Symmetric
- o120.Size = Vector3.new(121, 17, 57)
- o120.CFrame = CFrame.new(-157.75, 36.7364197, -229.590698, 0.866025388, 0, 0.5, 0, 1, 0, -0.5, 0, 0.866025388)
- o120.BottomSurface = Enum.SurfaceType.Smooth
- o120.Color = Color3.new(0.631373, 0.768628, 0.54902)
- o120.Position = Vector3.new(-157.75, 36.7364197, -229.590698)
- o121.Parent = o1
- o121.Material = Enum.Material.Grass
- o121.BrickColor = BrickColor.new("Medium green")
- o121.Position = Vector3.new(-201.576263, 36.7364197, -127.5)
- o121.Rotation = Vector3.new(-180, 60, -180)
- o121.Anchored = true
- o121.FormFactor = Enum.FormFactor.Symmetric
- o121.Size = Vector3.new(76, 17, 57)
- o121.CFrame = CFrame.new(-201.576263, 36.7364197, -127.5, -0.50000006, 0, 0.866025388, 0, 1, 0, -0.866025388, 0, -0.50000006)
- o121.BottomSurface = Enum.SurfaceType.Smooth
- o121.Color = Color3.new(0.631373, 0.768628, 0.54902)
- o121.Position = Vector3.new(-201.576263, 36.7364197, -127.5)
- o122.Parent = o1
- o122.Material = Enum.Material.Grass
- o122.BrickColor = BrickColor.new("Medium green")
- o122.Position = Vector3.new(-91.2499695, 36.7364197, -114.409302)
- o122.Rotation = Vector3.new(-180, -30, -180)
- o122.Anchored = true
- o122.FormFactor = Enum.FormFactor.Symmetric
- o122.Size = Vector3.new(121, 17, 57)
- o122.CFrame = CFrame.new(-91.2499695, 36.7364197, -114.409302, -0.866025329, 0, -0.50000006, 0, 1, 0, 0.50000006, 0, -0.866025329)
- o122.BottomSurface = Enum.SurfaceType.Smooth
- o122.Color = Color3.new(0.631373, 0.768628, 0.54902)
- o122.Position = Vector3.new(-91.2499695, 36.7364197, -114.409302)
- o123.Parent = o1
- o123.Material = Enum.Material.Grass
- o123.BrickColor = BrickColor.new("Medium green")
- o123.Position = Vector3.new(-33.8002319, 44.7364273, -242.262207)
- o123.Rotation = Vector3.new(0, -15, 0)
- o123.Anchored = true
- o123.FormFactor = Enum.FormFactor.Symmetric
- o123.Size = Vector3.new(94, 33, 26)
- o123.CFrame = CFrame.new(-33.8002319, 44.7364273, -242.262207, 0.965925813, 0, -0.258819044, 0, 1, 0, 0.258819044, 0, 0.965925813)
- o123.BottomSurface = Enum.SurfaceType.Smooth
- o123.Color = Color3.new(0.631373, 0.768628, 0.54902)
- o123.Position = Vector3.new(-33.8002319, 44.7364273, -242.262207)
- o124.Parent = o1
- o124.Material = Enum.Material.Grass
- o124.BrickColor = BrickColor.new("Medium green")
- o124.Position = Vector3.new(-104.955566, 44.7364273, -208.529175)
- o124.Rotation = Vector3.new(0, 75, 0)
- o124.Anchored = true
- o124.FormFactor = Enum.FormFactor.Symmetric
- o124.Size = Vector3.new(76, 33, 26)
- o124.CFrame = CFrame.new(-104.955566, 44.7364273, -208.529175, 0.258819014, 0, 0.965925813, 0, 1, 0, -0.965925813, 0, 0.258819014)
- o124.BottomSurface = Enum.SurfaceType.Smooth
- o124.Color = Color3.new(0.631373, 0.768628, 0.54902)
- o124.Position = Vector3.new(-104.955566, 44.7364273, -208.529175)
- o125.Parent = o1
- o125.Material = Enum.Material.Grass
- o125.BrickColor = BrickColor.new("Medium green")
- o125.Position = Vector3.new(10.9555502, 44.7364273, -177.470825)
- o125.Rotation = Vector3.new(-180, -75, -180)
- o125.Anchored = true
- o125.FormFactor = Enum.FormFactor.Symmetric
- o125.Size = Vector3.new(76, 33, 26)
- o125.CFrame = CFrame.new(10.9555502, 44.7364273, -177.470825, -0.258819073, 0, -0.965925813, 0, 1, 0, 0.965925813, 0, -0.258819073)
- o125.BottomSurface = Enum.SurfaceType.Smooth
- o125.Color = Color3.new(0.631373, 0.768628, 0.54902)
- o125.Position = Vector3.new(10.9555502, 44.7364273, -177.470825)
- o126.Parent = o1
- o126.Material = Enum.Material.Grass
- o126.BrickColor = BrickColor.new("Medium green")
- o126.Position = Vector3.new(-60.1997833, 44.7364273, -143.737793)
- o126.Rotation = Vector3.new(-180, 15, -180)
- o126.Anchored = true
- o126.FormFactor = Enum.FormFactor.Symmetric
- o126.Size = Vector3.new(94, 33, 26)
- o126.CFrame = CFrame.new(-60.1997833, 44.7364273, -143.737793, -0.965925813, 0, 0.258818954, 0, 1, 0, -0.258818954, 0, -0.965925813)
- o126.BottomSurface = Enum.SurfaceType.Smooth
- o126.Color = Color3.new(0.631373, 0.768628, 0.54902)
- o126.Position = Vector3.new(-60.1997833, 44.7364273, -143.737793)
- o127.Parent = o1
- o127.Material = Enum.Material.Grass
- o127.BrickColor = BrickColor.new("Medium green")
- o127.Position = Vector3.new(-95.992981, 44.2364273, 132.5)
- o127.Rotation = Vector3.new(0, -60, 0)
- o127.Anchored = true
- o127.FormFactor = Enum.FormFactor.Symmetric
- o127.Size = Vector3.new(69, 32, 26)
- o127.CFrame = CFrame.new(-95.992981, 44.2364273, 132.5, 0.499999911, 0, -0.866025329, 0, 1, 0, 0.866025329, 0, 0.499999911)
- o127.BottomSurface = Enum.SurfaceType.Smooth
- o127.Color = Color3.new(0.631373, 0.768628, 0.54902)
- o127.Position = Vector3.new(-95.992981, 44.2364273, 132.5)
- o128.Parent = o1
- o128.Material = Enum.Material.Grass
- o128.BrickColor = BrickColor.new("Medium green")
- o128.Position = Vector3.new(-161, 44.2364273, 101.90451)
- o128.Rotation = Vector3.new(0, 30, 0)
- o128.Anchored = true
- o128.FormFactor = Enum.FormFactor.Symmetric
- o128.Size = Vector3.new(56, 32, 49)
- o128.CFrame = CFrame.new(-161, 44.2364273, 101.90451, 0.866025329, 0, 0.49999994, 0, 1, 0, -0.49999994, 0, 0.866025329)
- o128.BottomSurface = Enum.SurfaceType.Smooth
- o128.Color = Color3.new(0.631373, 0.768628, 0.54902)
- o128.Position = Vector3.new(-161, 44.2364273, 101.90451)
- o129.Parent = o1
- o129.Material = Enum.Material.Grass
- o129.BrickColor = BrickColor.new("Medium green")
- o129.Position = Vector3.new(-102, 44.2364273, 204.09549)
- o129.Rotation = Vector3.new(-180, -30, -180)
- o129.Anchored = true
- o129.FormFactor = Enum.FormFactor.Symmetric
- o129.Size = Vector3.new(56, 32, 49)
- o129.CFrame = CFrame.new(-102, 44.2364273, 204.09549, -0.866025329, 0, -0.499999881, 0, 1, 0, 0.499999881, 0, -0.866025329)
- o129.BottomSurface = Enum.SurfaceType.Smooth
- o129.Color = Color3.new(0.631373, 0.768628, 0.54902)
- o129.Position = Vector3.new(-102, 44.2364273, 204.09549)
- o130.Parent = o1
- o130.Material = Enum.Material.Grass
- o130.BrickColor = BrickColor.new("Medium green")
- o130.Position = Vector3.new(-167.007019, 44.2364273, 173.5)
- o130.Rotation = Vector3.new(-180, 60, -180)
- o130.Anchored = true
- o130.FormFactor = Enum.FormFactor.Symmetric
- o130.Size = Vector3.new(69, 32, 26)
- o130.CFrame = CFrame.new(-167.007019, 44.2364273, 173.5, -0.5, 0, 0.866025269, 0, 1, 0, -0.866025269, 0, -0.5)
- o130.BottomSurface = Enum.SurfaceType.Smooth
- o130.Color = Color3.new(0.631373, 0.768628, 0.54902)
- o130.Position = Vector3.new(-167.007019, 44.2364273, 173.5)
- o131.Parent = o1
- o131.Material = Enum.Material.Grass
- o131.BrickColor = BrickColor.new("Medium green")
- o131.Position = Vector3.new(-200, 40.2364197, -74.7723694)
- o131.Rotation = Vector3.new(0, 30, 0)
- o131.Anchored = true
- o131.FormFactor = Enum.FormFactor.Symmetric
- o131.Size = Vector3.new(117, 24, 57)
- o131.CFrame = CFrame.new(-200, 40.2364197, -74.7723694, 0.866025388, 0, 0.5, 0, 1, 0, -0.5, 0, 0.866025388)
- o131.BottomSurface = Enum.SurfaceType.Smooth
- o131.Color = Color3.new(0.631373, 0.768628, 0.54902)
- o131.Position = Vector3.new(-200, 40.2364197, -74.7723694)
- o132.Parent = o1
- o132.Material = Enum.Material.Grass
- o132.BrickColor = BrickColor.new("Medium green")
- o132.Position = Vector3.new(-223.947083, 40.2364197, 48.7500343)
- o132.Rotation = Vector3.new(-180, 60, -180)
- o132.Anchored = true
- o132.FormFactor = Enum.FormFactor.Symmetric
- o132.Size = Vector3.new(133, 24, 48)
- o132.CFrame = CFrame.new(-223.947083, 40.2364197, 48.7500343, -0.50000006, 0, 0.866025388, 0, 1, 0, -0.866025388, 0, -0.50000006)
- o132.BottomSurface = Enum.SurfaceType.Smooth
- o132.Color = Color3.new(0.631373, 0.768628, 0.54902)
- o132.Position = Vector3.new(-223.947083, 40.2364197, 48.7500343)
- o133.Parent = o1
- o133.Material = Enum.Material.Grass
- o133.BrickColor = BrickColor.new("Medium green")
- o133.Position = Vector3.new(-81.0529175, 40.2364197, -33.75)
- o133.Rotation = Vector3.new(0, -60, 0)
- o133.Anchored = true
- o133.FormFactor = Enum.FormFactor.Symmetric
- o133.Size = Vector3.new(133, 24, 48)
- o133.CFrame = CFrame.new(-81.0529175, 40.2364197, -33.75, 0.49999997, 0, -0.866025388, 0, 1, 0, 0.866025388, 0, 0.49999997)
- o133.BottomSurface = Enum.SurfaceType.Smooth
- o133.Color = Color3.new(0.631373, 0.768628, 0.54902)
- o133.Position = Vector3.new(-81.0529175, 40.2364197, -33.75)
- o134.Name = "Baseplate"
- o134.Parent = o1
- o134.Material = Enum.Material.Grass
- o134.BrickColor = BrickColor.new("Medium green")
- o134.Position = Vector3.new(-17, 18.236414, -3)
- o134.Anchored = true
- o134.FormFactor = Enum.FormFactor.Symmetric
- o134.Size = Vector3.new(512, 20, 512)
- o134.CFrame = CFrame.new(-17, 18.236414, -3, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- o134.BottomSurface = Enum.SurfaceType.Smooth
- o134.TopSurface = Enum.SurfaceType.Smooth
- o134.Color = Color3.new(0.631373, 0.768628, 0.54902)
- o134.Position = Vector3.new(-17, 18.236414, -3)
- o135.Parent = o1
- o135.Position = Vector3.new(-12.8455448, 76.1360168, 15.3342495)
- o135.Rotation = Vector3.new(-180, -45, -180)
- o135.Anchored = true
- o135.Size = Vector3.new(6, 1.20000005, 6)
- o135.CFrame = CFrame.new(-12.8455448, 76.1360168, 15.3342495, -0.707106709, 0, -0.707106769, 0, 0.99999994, 0, 0.707106769, 0, -0.707106709)
- o135.BackSurface = Enum.SurfaceType.Weld
- o135.BottomSurface = Enum.SurfaceType.Weld
- o135.FrontSurface = Enum.SurfaceType.Weld
- o135.LeftSurface = Enum.SurfaceType.Weld
- o135.RightSurface = Enum.SurfaceType.Weld
- o135.TopSurface = Enum.SurfaceType.Smooth
- o135.Position = Vector3.new(-12.8455448, 76.1360168, 15.3342495)
- o136.Parent = o1
- o137.Parent = o136
- o137.Material = Enum.Material.Slate
- o137.BrickColor = BrickColor.new("Dirt brown")
- o137.Position = Vector3.new(46.7911415, 62.9997025, 16.1487885)
- o137.Rotation = Vector3.new(-66.3899994, 0, -19.1000004)
- o137.Anchored = true
- o137.FormFactor = Enum.FormFactor.Custom
- o137.Size = Vector3.new(1.20048797, 2.30493736, 1.20048821)
- o137.CFrame = CFrame.new(46.7911415, 62.9997025, 16.1487885, 0.944968939, 0.327160269, 2.1122949e-05, -0.131030649, 0.378409535, 0.916317225, 0.299774587, -0.865894079, 0.40045324)
- o137.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o137.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o137.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o137.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o137.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o137.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o137.Color = Color3.new(0.337255, 0.258824, 0.211765)
- o137.Position = Vector3.new(46.7911415, 62.9997025, 16.1487885)
- o138.Parent = o137
- o139.Parent = o136
- o139.Material = Enum.Material.Wood
- o139.BrickColor = BrickColor.new("Pastel brown")
- o139.Position = Vector3.new(41.0485344, 63.130455, 20.5701752)
- o139.Rotation = Vector3.new(-118.389999, 0, -19.1000004)
- o139.Anchored = true
- o139.FormFactor = Enum.FormFactor.Custom
- o139.Size = Vector3.new(1.04442453, 2.42984319, 1.02041507)
- o139.CFrame = CFrame.new(41.0485344, 63.130455, 20.5701752, 0.94496733, 0.327165037, -2.52459922e-05, 0.155561879, -0.449249387, 0.879758835, 0.287815005, -0.831347227, -0.475420326)
- o139.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o139.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o139.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o139.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o139.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o139.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o139.Color = Color3.new(1, 0.8, 0.6)
- o139.Position = Vector3.new(41.0485344, 63.130455, 20.5701752)
- o140.Parent = o139
- o141.Parent = o136
- o141.Material = Enum.Material.Slate
- o141.BrickColor = BrickColor.new("Dirt brown")
- o141.Position = Vector3.new(41.0519371, 63.1266251, 20.6196136)
- o141.Rotation = Vector3.new(-118.389999, 0, -19.1000004)
- o141.Anchored = true
- o141.FormFactor = Enum.FormFactor.Custom
- o141.Size = Vector3.new(1.20048797, 2.30493736, 1.20048821)
- o141.CFrame = CFrame.new(41.0519371, 63.1266251, 20.6196136, 0.94496733, 0.327165037, -2.52459922e-05, 0.155561879, -0.449249387, 0.879758835, 0.287815005, -0.831347227, -0.475420326)
- o141.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o141.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o141.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o141.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o141.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o141.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o141.Color = Color3.new(0.337255, 0.258824, 0.211765)
- o141.Position = Vector3.new(41.0519371, 63.1266251, 20.6196136)
- o142.Parent = o141
- o143.Parent = o136
- o143.Material = Enum.Material.Wood
- o143.BrickColor = BrickColor.new("Pastel brown")
- o143.Position = Vector3.new(46.7748756, 63.0261307, 16.1554413)
- o143.Rotation = Vector3.new(-66.3899994, 0, -19.1000004)
- o143.Anchored = true
- o143.FormFactor = Enum.FormFactor.Custom
- o143.Size = Vector3.new(1.04442453, 2.31743145, 1.02041507)
- o143.CFrame = CFrame.new(46.7748756, 63.0261307, 16.1554413, 0.944968939, 0.327160269, 2.1122949e-05, -0.131030649, 0.378409535, 0.916317225, 0.299774587, -0.865894079, 0.40045324)
- o143.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o143.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o143.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o143.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o143.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o143.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o143.Color = Color3.new(1, 0.8, 0.6)
- o143.Position = Vector3.new(46.7748756, 63.0261307, 16.1554413)
- o144.Parent = o143
- o145.Parent = o136
- o145.Material = Enum.Material.Slate
- o145.BrickColor = BrickColor.new("Dirt brown")
- o145.Position = Vector3.new(57.8280754, 63.1262283, 20.6211395)
- o145.Rotation = Vector3.new(-116.349998, 2.06999993, 5.60999966)
- o145.Anchored = true
- o145.FormFactor = Enum.FormFactor.Custom
- o145.Size = Vector3.new(1.20048797, 2.30493736, 1.20048821)
- o145.CFrame = CFrame.new(57.8280754, 63.1262283, 20.6211395, 0.994554758, -0.0977758542, 0.0360673256, -0.0755890012, -0.438533723, 0.895530283, -0.0717444941, -0.893380225, -0.44353652)
- o145.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o145.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o145.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o145.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o145.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o145.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o145.Color = Color3.new(0.337255, 0.258824, 0.211765)
- o145.Position = Vector3.new(57.8280754, 63.1262283, 20.6211395)
- o146.Parent = o145
- o147.Parent = o136
- o147.Material = Enum.Material.Wood
- o147.BrickColor = BrickColor.new("Pastel brown")
- o147.Position = Vector3.new(48.2878609, 61.3482437, 18.6106415)
- o147.Rotation = Vector3.new(-90, 0, -90)
- o147.Anchored = true
- o147.FormFactor = Enum.FormFactor.Custom
- o147.Size = Vector3.new(4.66580391, 22.96628, 3.49935365)
- o147.CFrame = CFrame.new(48.2878609, 61.3482437, 18.6106415, 6.39999998e-05, 1, -3.64800012e-09, 5.70000011e-05, 0, 1, 1, -6.39999998e-05, -5.70000011e-05)
- o147.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o147.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o147.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o147.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o147.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o147.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o147.Color = Color3.new(1, 0.8, 0.6)
- o147.Position = Vector3.new(48.2878609, 61.3482437, 18.6106415)
- o148.Parent = o147
- o149.Parent = o136
- o149.Material = Enum.Material.Slate
- o149.BrickColor = BrickColor.new("Dirt brown")
- o149.Position = Vector3.new(48.2834358, 61.3482437, 18.6106415)
- o149.Rotation = Vector3.new(-90, 0, -90)
- o149.Anchored = true
- o149.FormFactor = Enum.FormFactor.Custom
- o149.Size = Vector3.new(4.66580391, 22.9371243, 4.43251514)
- o149.CFrame = CFrame.new(48.2834358, 61.3482437, 18.6106415, 6.39999998e-05, 1, -3.64800012e-09, 5.70000011e-05, 0, 1, 1, -6.39999998e-05, -5.70000011e-05)
- o149.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o149.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o149.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o149.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o149.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o149.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o149.Color = Color3.new(0.337255, 0.258824, 0.211765)
- o149.Position = Vector3.new(48.2834358, 61.3482437, 18.6106415)
- o150.Parent = o149
- o151.Parent = o136
- o151.Material = Enum.Material.Wood
- o151.BrickColor = BrickColor.new("Pastel brown")
- o151.Position = Vector3.new(57.8085442, 63.1347733, 20.5762177)
- o151.Rotation = Vector3.new(-116.349998, 2.06999993, 5.60999966)
- o151.Anchored = true
- o151.FormFactor = Enum.FormFactor.Custom
- o151.Size = Vector3.new(1.04442453, 2.42984319, 1.02041507)
- o151.CFrame = CFrame.new(57.8085442, 63.1347733, 20.5762177, 0.994554758, -0.0977758542, 0.0360673256, -0.0755890012, -0.438533723, 0.895530283, -0.0717444941, -0.893380225, -0.44353652)
- o151.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o151.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o151.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o151.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o151.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o151.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o151.Color = Color3.new(1, 0.8, 0.6)
- o151.Position = Vector3.new(57.8085442, 63.1347733, 20.5762177)
- o152.Parent = o151
- o153.Parent = o1
- o154.Parent = o153
- o154.Material = Enum.Material.Slate
- o154.BrickColor = BrickColor.new("Dirt brown")
- o154.Position = Vector3.new(46.7812881, 62.9909058, -137.851212)
- o154.Rotation = Vector3.new(-66.3899994, 0, -19.1000004)
- o154.Anchored = true
- o154.FormFactor = Enum.FormFactor.Custom
- o154.Size = Vector3.new(1.20048797, 2.30493736, 1.20048821)
- o154.CFrame = CFrame.new(46.7812881, 62.9909058, -137.851212, 0.944968939, 0.327160269, 2.1122949e-05, -0.131030649, 0.378409535, 0.916317225, 0.299774587, -0.865894079, 0.40045324)
- o154.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o154.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o154.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o154.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o154.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o154.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o154.Color = Color3.new(0.337255, 0.258824, 0.211765)
- o154.Position = Vector3.new(46.7812881, 62.9909058, -137.851212)
- o155.Parent = o154
- o156.Parent = o153
- o156.Material = Enum.Material.Wood
- o156.BrickColor = BrickColor.new("Pastel brown")
- o156.Position = Vector3.new(41.038681, 63.1216583, -133.429825)
- o156.Rotation = Vector3.new(-118.389999, 0, -19.1000004)
- o156.Anchored = true
- o156.FormFactor = Enum.FormFactor.Custom
- o156.Size = Vector3.new(1.04442453, 2.42984319, 1.02041507)
- o156.CFrame = CFrame.new(41.038681, 63.1216583, -133.429825, 0.94496733, 0.327165037, -2.52459922e-05, 0.155561879, -0.449249387, 0.879758835, 0.287815005, -0.831347227, -0.475420326)
- o156.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o156.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o156.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o156.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o156.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o156.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o156.Color = Color3.new(1, 0.8, 0.6)
- o156.Position = Vector3.new(41.038681, 63.1216583, -133.429825)
- o157.Parent = o156
- o158.Parent = o153
- o158.Material = Enum.Material.Slate
- o158.BrickColor = BrickColor.new("Dirt brown")
- o158.Position = Vector3.new(41.0420837, 63.1178284, -133.380386)
- o158.Rotation = Vector3.new(-118.389999, 0, -19.1000004)
- o158.Anchored = true
- o158.FormFactor = Enum.FormFactor.Custom
- o158.Size = Vector3.new(1.20048797, 2.30493736, 1.20048821)
- o158.CFrame = CFrame.new(41.0420837, 63.1178284, -133.380386, 0.94496733, 0.327165037, -2.52459922e-05, 0.155561879, -0.449249387, 0.879758835, 0.287815005, -0.831347227, -0.475420326)
- o158.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o158.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o158.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o158.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o158.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o158.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o158.Color = Color3.new(0.337255, 0.258824, 0.211765)
- o158.Position = Vector3.new(41.0420837, 63.1178284, -133.380386)
- o159.Parent = o158
- o160.Parent = o153
- o160.Material = Enum.Material.Wood
- o160.BrickColor = BrickColor.new("Pastel brown")
- o160.Position = Vector3.new(46.7650223, 63.017334, -137.844559)
- o160.Rotation = Vector3.new(-66.3899994, 0, -19.1000004)
- o160.Anchored = true
- o160.FormFactor = Enum.FormFactor.Custom
- o160.Size = Vector3.new(1.04442453, 2.31743145, 1.02041507)
- o160.CFrame = CFrame.new(46.7650223, 63.017334, -137.844559, 0.944968939, 0.327160269, 2.1122949e-05, -0.131030649, 0.378409535, 0.916317225, 0.299774587, -0.865894079, 0.40045324)
- o160.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o160.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o160.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o160.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o160.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o160.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o160.Color = Color3.new(1, 0.8, 0.6)
- o160.Position = Vector3.new(46.7650223, 63.017334, -137.844559)
- o161.Parent = o160
- o162.Parent = o153
- o162.Material = Enum.Material.Slate
- o162.BrickColor = BrickColor.new("Dirt brown")
- o162.Position = Vector3.new(57.818222, 63.1174316, -133.37886)
- o162.Rotation = Vector3.new(-116.349998, 2.06999993, 5.60999966)
- o162.Anchored = true
- o162.FormFactor = Enum.FormFactor.Custom
- o162.Size = Vector3.new(1.20048797, 2.30493736, 1.20048821)
- o162.CFrame = CFrame.new(57.818222, 63.1174316, -133.37886, 0.994554758, -0.0977758542, 0.0360673256, -0.0755890012, -0.438533723, 0.895530283, -0.0717444941, -0.893380225, -0.44353652)
- o162.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o162.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o162.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o162.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o162.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o162.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o162.Color = Color3.new(0.337255, 0.258824, 0.211765)
- o162.Position = Vector3.new(57.818222, 63.1174316, -133.37886)
- o163.Parent = o162
- o164.Parent = o153
- o164.Material = Enum.Material.Wood
- o164.BrickColor = BrickColor.new("Pastel brown")
- o164.Position = Vector3.new(48.2780075, 61.339447, -135.389359)
- o164.Rotation = Vector3.new(-90, 0, -90)
- o164.Anchored = true
- o164.FormFactor = Enum.FormFactor.Custom
- o164.Size = Vector3.new(4.66580391, 22.96628, 3.49935365)
- o164.CFrame = CFrame.new(48.2780075, 61.339447, -135.389359, 6.39999998e-05, 1, -3.64800012e-09, 5.70000011e-05, 0, 1, 1, -6.39999998e-05, -5.70000011e-05)
- o164.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o164.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o164.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o164.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o164.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o164.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o164.Color = Color3.new(1, 0.8, 0.6)
- o164.Position = Vector3.new(48.2780075, 61.339447, -135.389359)
- o165.Parent = o164
- o166.Parent = o153
- o166.Material = Enum.Material.Slate
- o166.BrickColor = BrickColor.new("Dirt brown")
- o166.Position = Vector3.new(48.2735825, 61.339447, -135.389359)
- o166.Rotation = Vector3.new(-90, 0, -90)
- o166.Anchored = true
- o166.FormFactor = Enum.FormFactor.Custom
- o166.Size = Vector3.new(4.66580391, 22.9371243, 4.43251514)
- o166.CFrame = CFrame.new(48.2735825, 61.339447, -135.389359, 6.39999998e-05, 1, -3.64800012e-09, 5.70000011e-05, 0, 1, 1, -6.39999998e-05, -5.70000011e-05)
- o166.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o166.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o166.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o166.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o166.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o166.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o166.Color = Color3.new(0.337255, 0.258824, 0.211765)
- o166.Position = Vector3.new(48.2735825, 61.339447, -135.389359)
- o167.Parent = o166
- o168.Parent = o153
- o168.Material = Enum.Material.Wood
- o168.BrickColor = BrickColor.new("Pastel brown")
- o168.Position = Vector3.new(57.7986908, 63.1259766, -133.423782)
- o168.Rotation = Vector3.new(-116.349998, 2.06999993, 5.60999966)
- o168.Anchored = true
- o168.FormFactor = Enum.FormFactor.Custom
- o168.Size = Vector3.new(1.04442453, 2.42984319, 1.02041507)
- o168.CFrame = CFrame.new(57.7986908, 63.1259766, -133.423782, 0.994554758, -0.0977758542, 0.0360673256, -0.0755890012, -0.438533723, 0.895530283, -0.0717444941, -0.893380225, -0.44353652)
- o168.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o168.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o168.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o168.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o168.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o168.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o168.Color = Color3.new(1, 0.8, 0.6)
- o168.Position = Vector3.new(57.7986908, 63.1259766, -133.423782)
- o169.Parent = o168
- o170.Parent = o1
- o171.Parent = o170
- o171.Material = Enum.Material.Slate
- o171.BrickColor = BrickColor.new("Dirt brown")
- o171.Position = Vector3.new(-103.209244, 54.9993439, 10.1588488)
- o171.Rotation = Vector3.new(-66.3899994, 0, -19.1000004)
- o171.Anchored = true
- o171.FormFactor = Enum.FormFactor.Custom
- o171.Size = Vector3.new(1.20048797, 2.30493736, 1.20048821)
- o171.CFrame = CFrame.new(-103.209244, 54.9993439, 10.1588488, 0.944968939, 0.327160269, 2.1122949e-05, -0.131030649, 0.378409535, 0.916317225, 0.299774587, -0.865894079, 0.40045324)
- o171.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o171.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o171.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o171.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o171.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o171.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o171.Color = Color3.new(0.337255, 0.258824, 0.211765)
- o171.Position = Vector3.new(-103.209244, 54.9993439, 10.1588488)
- o172.Parent = o171
- o173.Parent = o170
- o173.Material = Enum.Material.Wood
- o173.BrickColor = BrickColor.new("Pastel brown")
- o173.Position = Vector3.new(-108.951851, 55.1300964, 14.5802355)
- o173.Rotation = Vector3.new(-118.389999, 0, -19.1000004)
- o173.Anchored = true
- o173.FormFactor = Enum.FormFactor.Custom
- o173.Size = Vector3.new(1.04442453, 2.42984319, 1.02041507)
- o173.CFrame = CFrame.new(-108.951851, 55.1300964, 14.5802355, 0.94496733, 0.327165037, -2.52459922e-05, 0.155561879, -0.449249387, 0.879758835, 0.287815005, -0.831347227, -0.475420326)
- o173.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o173.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o173.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o173.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o173.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o173.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o173.Color = Color3.new(1, 0.8, 0.6)
- o173.Position = Vector3.new(-108.951851, 55.1300964, 14.5802355)
- o174.Parent = o173
- o175.Parent = o170
- o175.Material = Enum.Material.Slate
- o175.BrickColor = BrickColor.new("Dirt brown")
- o175.Position = Vector3.new(-108.948448, 55.1262665, 14.629674)
- o175.Rotation = Vector3.new(-118.389999, 0, -19.1000004)
- o175.Anchored = true
- o175.FormFactor = Enum.FormFactor.Custom
- o175.Size = Vector3.new(1.20048797, 2.30493736, 1.20048821)
- o175.CFrame = CFrame.new(-108.948448, 55.1262665, 14.629674, 0.94496733, 0.327165037, -2.52459922e-05, 0.155561879, -0.449249387, 0.879758835, 0.287815005, -0.831347227, -0.475420326)
- o175.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o175.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o175.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o175.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o175.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o175.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o175.Color = Color3.new(0.337255, 0.258824, 0.211765)
- o175.Position = Vector3.new(-108.948448, 55.1262665, 14.629674)
- o176.Parent = o175
- o177.Parent = o170
- o177.Material = Enum.Material.Wood
- o177.BrickColor = BrickColor.new("Pastel brown")
- o177.Position = Vector3.new(-103.22551, 55.0257721, 10.1655016)
- o177.Rotation = Vector3.new(-66.3899994, 0, -19.1000004)
- o177.Anchored = true
- o177.FormFactor = Enum.FormFactor.Custom
- o177.Size = Vector3.new(1.04442453, 2.31743145, 1.02041507)
- o177.CFrame = CFrame.new(-103.22551, 55.0257721, 10.1655016, 0.944968939, 0.327160269, 2.1122949e-05, -0.131030649, 0.378409535, 0.916317225, 0.299774587, -0.865894079, 0.40045324)
- o177.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o177.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o177.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o177.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o177.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o177.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o177.Color = Color3.new(1, 0.8, 0.6)
- o177.Position = Vector3.new(-103.22551, 55.0257721, 10.1655016)
- o178.Parent = o177
- o179.Parent = o170
- o179.Material = Enum.Material.Slate
- o179.BrickColor = BrickColor.new("Dirt brown")
- o179.Position = Vector3.new(-92.1723099, 55.1258698, 14.6311998)
- o179.Rotation = Vector3.new(-116.349998, 2.06999993, 5.60999966)
- o179.Anchored = true
- o179.FormFactor = Enum.FormFactor.Custom
- o179.Size = Vector3.new(1.20048797, 2.30493736, 1.20048821)
- o179.CFrame = CFrame.new(-92.1723099, 55.1258698, 14.6311998, 0.994554758, -0.0977758542, 0.0360673256, -0.0755890012, -0.438533723, 0.895530283, -0.0717444941, -0.893380225, -0.44353652)
- o179.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o179.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o179.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o179.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o179.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o179.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o179.Color = Color3.new(0.337255, 0.258824, 0.211765)
- o179.Position = Vector3.new(-92.1723099, 55.1258698, 14.6311998)
- o180.Parent = o179
- o181.Parent = o170
- o181.Material = Enum.Material.Wood
- o181.BrickColor = BrickColor.new("Pastel brown")
- o181.Position = Vector3.new(-101.712524, 53.3478851, 12.6207018)
- o181.Rotation = Vector3.new(-90, 0, -90)
- o181.Anchored = true
- o181.FormFactor = Enum.FormFactor.Custom
- o181.Size = Vector3.new(4.66580391, 22.96628, 3.49935365)
- o181.CFrame = CFrame.new(-101.712524, 53.3478851, 12.6207018, 6.39999998e-05, 1, -3.64800012e-09, 5.70000011e-05, 0, 1, 1, -6.39999998e-05, -5.70000011e-05)
- o181.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o181.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o181.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o181.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o181.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o181.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o181.Color = Color3.new(1, 0.8, 0.6)
- o181.Position = Vector3.new(-101.712524, 53.3478851, 12.6207018)
- o182.Parent = o181
- o183.Parent = o170
- o183.Material = Enum.Material.Slate
- o183.BrickColor = BrickColor.new("Dirt brown")
- o183.Position = Vector3.new(-101.716949, 53.3478851, 12.6207018)
- o183.Rotation = Vector3.new(-90, 0, -90)
- o183.Anchored = true
- o183.FormFactor = Enum.FormFactor.Custom
- o183.Size = Vector3.new(4.66580391, 22.9371243, 4.43251514)
- o183.CFrame = CFrame.new(-101.716949, 53.3478851, 12.6207018, 6.39999998e-05, 1, -3.64800012e-09, 5.70000011e-05, 0, 1, 1, -6.39999998e-05, -5.70000011e-05)
- o183.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o183.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o183.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o183.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o183.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o183.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o183.Color = Color3.new(0.337255, 0.258824, 0.211765)
- o183.Position = Vector3.new(-101.716949, 53.3478851, 12.6207018)
- o184.Parent = o183
- o185.Parent = o170
- o185.Material = Enum.Material.Wood
- o185.BrickColor = BrickColor.new("Pastel brown")
- o185.Position = Vector3.new(-92.1918411, 55.1344147, 14.586278)
- o185.Rotation = Vector3.new(-116.349998, 2.06999993, 5.60999966)
- o185.Anchored = true
- o185.FormFactor = Enum.FormFactor.Custom
- o185.Size = Vector3.new(1.04442453, 2.42984319, 1.02041507)
- o185.CFrame = CFrame.new(-92.1918411, 55.1344147, 14.586278, 0.994554758, -0.0977758542, 0.0360673256, -0.0755890012, -0.438533723, 0.895530283, -0.0717444941, -0.893380225, -0.44353652)
- o185.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o185.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o185.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o185.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o185.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o185.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o185.Color = Color3.new(1, 0.8, 0.6)
- o185.Position = Vector3.new(-92.1918411, 55.1344147, 14.586278)
- o186.Parent = o185
- o187.Parent = o1
- o188.Name = "Brick"
- o188.Parent = o187
- o188.Material = Enum.Material.Wood
- o188.BrickColor = BrickColor.new("Cocoa")
- o188.Position = Vector3.new(-131.754166, 68.1088181, -109.287216)
- o188.Rotation = Vector3.new(-43.7700005, 27.7600002, -164.389999)
- o188.Anchored = true
- o188.FormFactor = Enum.FormFactor.Custom
- o188.Size = Vector3.new(4, 1, 1)
- o188.CFrame = CFrame.new(-131.754166, 68.1088181, -109.287216, -0.852252841, 0.238178521, 0.465764135, 0.115921721, -0.782222509, 0.612119317, 0.510124862, 0.575672567, 0.639041305)
- o188.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o188.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o188.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o188.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o188.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o188.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o188.Color = Color3.new(0.337255, 0.141176, 0.141176)
- o188.Position = Vector3.new(-131.754166, 68.1088181, -109.287216)
- o189.Parent = o188
- o190.Name = "Brick"
- o190.Parent = o187
- o190.Material = Enum.Material.Wood
- o190.BrickColor = BrickColor.new("Cocoa")
- o190.Position = Vector3.new(-130.603638, 69.6516342, -109.98378)
- o190.Rotation = Vector3.new(-179.139999, -21.8099995, 76.7599945)
- o190.Anchored = true
- o190.FormFactor = Enum.FormFactor.Custom
- o190.Size = Vector3.new(6.38000011, 1.39999998, 1.39999998)
- o190.CFrame = CFrame.new(-130.603638, 69.6516342, -109.98378, 0.212697119, -0.903705955, -0.371585041, -0.972012699, -0.234513506, 0.0139591089, -0.0997566506, 0.358216256, -0.928293943)
- o190.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o190.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o190.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o190.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o190.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o190.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o190.Color = Color3.new(0.337255, 0.141176, 0.141176)
- o190.Position = Vector3.new(-130.603638, 69.6516342, -109.98378)
- o191.Parent = o190
- o192.Name = "Brick"
- o192.Parent = o187
- o192.Material = Enum.Material.Wood
- o192.BrickColor = BrickColor.new("Cocoa")
- o192.Position = Vector3.new(-124.156601, 57.6010704, -109.625793)
- o192.Rotation = Vector3.new(7.56999969, 5.25999975, -109.049995)
- o192.Anchored = true
- o192.FormFactor = Enum.FormFactor.Custom
- o192.Size = Vector3.new(6.61999989, 2, 2)
- o192.CFrame = CFrame.new(-124.156601, 57.6010704, -109.625793, -0.325055182, 0.941236436, 0.0917232037, -0.940921664, -0.312156826, -0.131242841, -0.0948985219, -0.128965497, 0.987097859)
- o192.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o192.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o192.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o192.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o192.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o192.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o192.Color = Color3.new(0.337255, 0.141176, 0.141176)
- o192.Position = Vector3.new(-124.156601, 57.6010704, -109.625793)
- o193.Parent = o192
- o194.Name = "Brick"
- o194.Parent = o187
- o194.Material = Enum.Material.Wood
- o194.BrickColor = BrickColor.new("Cocoa")
- o194.Position = Vector3.new(-135.431641, 68.7370224, -107.008072)
- o194.Rotation = Vector3.new(121.119995, -29.0100002, 159.12999)
- o194.Anchored = true
- o194.FormFactor = Enum.FormFactor.Custom
- o194.Size = Vector3.new(5.07999992, 0.600000024, 0.600000024)
- o194.CFrame = CFrame.new(-135.431641, 68.7370224, -107.008072, -0.817131042, -0.311522543, -0.48502633, 0.203853056, 0.63087064, -0.74862957, 0.539203823, -0.710602641, -0.451999128)
- o194.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o194.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o194.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o194.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o194.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o194.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o194.Color = Color3.new(0.337255, 0.141176, 0.141176)
- o194.Position = Vector3.new(-135.431641, 68.7370224, -107.008072)
- o195.Parent = o194
- o196.Name = "Brick"
- o196.Parent = o187
- o196.Material = Enum.Material.Wood
- o196.BrickColor = BrickColor.new("Cocoa")
- o196.Position = Vector3.new(-120.93264, 70.5433884, -109.503311)
- o196.Rotation = Vector3.new(165.300003, 38.4099998, 74.0299988)
- o196.Anchored = true
- o196.FormFactor = Enum.FormFactor.Custom
- o196.Size = Vector3.new(4.48000002, 1.39999998, 1.39999998)
- o196.CFrame = CFrame.new(-120.93264, 70.5433884, -109.503311, 0.215572909, -0.753327429, 0.621309996, -0.886588633, -0.417662472, -0.198793054, 0.409254134, -0.50799197, -0.757928312)
- o196.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o196.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o196.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o196.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o196.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o196.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o196.Color = Color3.new(0.337255, 0.141176, 0.141176)
- o196.Position = Vector3.new(-120.93264, 70.5433884, -109.503311)
- o197.Parent = o196
- o198.Name = "Brick"
- o198.Parent = o187
- o198.Material = Enum.Material.Wood
- o198.BrickColor = BrickColor.new("Cocoa")
- o198.Position = Vector3.new(-122.999161, 66.7392807, -110.667206)
- o198.Rotation = Vector3.new(128.599991, 6.31999969, 67.6500015)
- o198.Anchored = true
- o198.FormFactor = Enum.FormFactor.Custom
- o198.Size = Vector3.new(4.80999994, 1, 1)
- o198.CFrame = CFrame.new(-122.999161, 66.7392807, -110.667206, 0.377930343, -0.919273078, 0.110025607, -0.544335127, -0.316755563, -0.776765883, 0.748911202, 0.233672589, -0.620104134)
- o198.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o198.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o198.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o198.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o198.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o198.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o198.Color = Color3.new(0.337255, 0.141176, 0.141176)
- o198.Position = Vector3.new(-122.999161, 66.7392807, -110.667206)
- o199.Parent = o198
- o200.Name = "Brick"
- o200.Parent = o187
- o200.Material = Enum.Material.Wood
- o200.BrickColor = BrickColor.new("Cocoa")
- o200.Position = Vector3.new(-122.309708, 63.5624619, -109.15123)
- o200.Rotation = Vector3.new(3.80999994, 2.5, -105.860001)
- o200.Anchored = true
- o200.FormFactor = Enum.FormFactor.Custom
- o200.Size = Vector3.new(6.07000017, 1.79999995, 1.79999995)
- o200.CFrame = CFrame.new(-122.309708, 63.5624619, -109.15123, -0.273018718, 0.961020172, 0.0435997248, -0.960601926, -0.269889176, -0.0663612708, -0.0520074256, -0.0599998422, 0.996842623)
- o200.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o200.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o200.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o200.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o200.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o200.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o200.Color = Color3.new(0.337255, 0.141176, 0.141176)
- o200.Position = Vector3.new(-122.309708, 63.5624619, -109.15123)
- o201.Parent = o200
- o202.Name = "Brick"
- o202.Parent = o187
- o202.Material = Enum.Material.Wood
- o202.BrickColor = BrickColor.new("Cocoa")
- o202.Position = Vector3.new(-126.314247, 69.9392776, -115.053772)
- o202.Rotation = Vector3.new(23.7699986, -43.0200005, -13.2199993)
- o202.Anchored = true
- o202.FormFactor = Enum.FormFactor.Custom
- o202.Size = Vector3.new(3.07999969, 0.400000006, 0.400000006)
- o202.CFrame = CFrame.new(-126.314247, 69.9392776, -115.053772, 0.711709738, 0.167204708, -0.682284296, -0.476997048, 0.828045547, -0.294642985, 0.515696764, 0.535147905, 0.669084132)
- o202.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o202.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o202.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o202.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o202.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o202.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o202.Color = Color3.new(0.337255, 0.141176, 0.141176)
- o202.Position = Vector3.new(-126.314247, 69.9392776, -115.053772)
- o203.Parent = o202
- o204.Name = "Brick"
- o204.Parent = o187
- o204.Material = Enum.Material.Wood
- o204.BrickColor = BrickColor.new("Cocoa")
- o204.Position = Vector3.new(-129.225113, 63.3651009, -110.219284)
- o204.Rotation = Vector3.new(-2.55999994, 6.69000006, -77.8899994)
- o204.Anchored = true
- o204.FormFactor = Enum.FormFactor.Custom
- o204.Size = Vector3.new(6.82999992, 1.79999995, 1.79999995)
- o204.CFrame = CFrame.new(-129.225113, 63.3651009, -110.219284, 0.208377242, 0.971078098, 0.11656104, -0.977859259, 0.204507709, 0.0443604514, 0.0192398299, -0.123224013, 0.992192328)
- o204.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o204.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o204.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o204.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o204.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o204.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o204.Color = Color3.new(0.337255, 0.141176, 0.141176)
- o204.Position = Vector3.new(-129.225113, 63.3651009, -110.219284)
- o205.Parent = o204
- o206.Name = "Brick"
- o206.Parent = o187
- o206.Material = Enum.Material.Wood
- o206.BrickColor = BrickColor.new("Cocoa")
- o206.Position = Vector3.new(-124.638611, 68.6166, -113.269318)
- o206.Rotation = Vector3.new(126.25, 2.71000004, -122.93)
- o206.Anchored = true
- o206.FormFactor = Enum.FormFactor.Custom
- o206.Size = Vector3.new(3.01999998, 0.800000012, 0.800000012)
- o206.CFrame = CFrame.new(-124.638611, 68.6166, -113.269318, -0.543061733, 0.83835876, 0.0473129824, 0.475558072, 0.353511274, -0.805527329, -0.692046583, -0.414950997, -0.590666771)
- o206.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o206.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o206.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o206.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o206.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o206.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o206.Color = Color3.new(0.337255, 0.141176, 0.141176)
- o206.Position = Vector3.new(-124.638611, 68.6166, -113.269318)
- o207.Parent = o206
- o208.Name = "Brick"
- o208.Parent = o187
- o208.Material = Enum.Material.Wood
- o208.BrickColor = BrickColor.new("Cocoa")
- o208.Position = Vector3.new(-128.093857, 57.4286919, -110.107132)
- o208.Rotation = Vector3.new(-0.979999959, 0.969999969, -81.0800018)
- o208.Anchored = true
- o208.FormFactor = Enum.FormFactor.Custom
- o208.Size = Vector3.new(5.48000002, 2, 2)
- o208.CFrame = CFrame.new(-128.093857, 57.4286919, -110.107132, 0.155083597, 0.987755895, 0.0169560276, -0.987799227, 0.154797912, 0.0170393661, 0.0142059745, -0.0193916764, 0.999711096)
- o208.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o208.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o208.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o208.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o208.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o208.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o208.Color = Color3.new(0.337255, 0.141176, 0.141176)
- o208.Position = Vector3.new(-128.093857, 57.4286919, -110.107132)
- o209.Parent = o208
- o210.Name = "Brick"
- o210.Parent = o187
- o210.Material = Enum.Material.Wood
- o210.BrickColor = BrickColor.new("Cocoa")
- o210.Position = Vector3.new(-120.829155, 67.7764359, -108.831802)
- o210.Rotation = Vector3.new(4.3499999, -3.89999986, -114.18)
- o210.Anchored = true
- o210.FormFactor = Enum.FormFactor.Custom
- o210.Size = Vector3.new(3.37000012, 1.60000002, 1.60000002)
- o210.CFrame = CFrame.new(-120.829155, 67.7764359, -108.831802, -0.408725858, 0.910115778, -0.068062298, -0.907484055, -0.413206458, -0.0757170841, -0.0970350951, 0.0308179203, 0.994803727)
- o210.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o210.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o210.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o210.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o210.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o210.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o210.Color = Color3.new(0.337255, 0.141176, 0.141176)
- o210.Position = Vector3.new(-120.829155, 67.7764359, -108.831802)
- o211.Parent = o210
- o212.Name = "Brick"
- o212.Parent = o187
- o212.Material = Enum.Material.Wood
- o212.BrickColor = BrickColor.new("Cocoa")
- o212.Position = Vector3.new(-138.592178, 70.2240067, -104.989883)
- o212.Rotation = Vector3.new(52.1499977, -11.2699995, -42.2000008)
- o212.Anchored = true
- o212.FormFactor = Enum.FormFactor.Custom
- o212.Size = Vector3.new(3.73999977, 0.400000006, 0.400000006)
- o212.CFrame = CFrame.new(-138.592178, 70.2240067, -104.989883, 0.726566494, 0.658704281, -0.195473522, -0.526453733, 0.350877345, -0.77442342, -0.441528738, 0.665577888, 0.601713002)
- o212.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o212.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o212.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o212.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o212.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o212.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o212.Color = Color3.new(0.337255, 0.141176, 0.141176)
- o212.Position = Vector3.new(-138.592178, 70.2240067, -104.989883)
- o213.Parent = o212
- o214.Name = "Brick"
- o214.Parent = o187
- o214.Material = Enum.Material.Grass
- o214.BrickColor = BrickColor.new("Grime")
- o214.Position = Vector3.new(-120.451302, 82.9709854, -107.560715)
- o214.Rotation = Vector3.new(15.75, 47.4500008, -117.540001)
- o214.Anchored = true
- o214.FormFactor = Enum.FormFactor.Custom
- o214.Size = Vector3.new(3.96999931, 6.61999846, 7.07999849)
- o214.CFrame = CFrame.new(-120.451302, 82.9709854, -107.560715, -0.312680721, 0.59959805, 0.736690581, -0.945845127, -0.267764777, -0.183518469, 0.0872224718, -0.754177809, 0.650851846)
- o214.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o214.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o214.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o214.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o214.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o214.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o214.Color = Color3.new(0.498039, 0.556863, 0.392157)
- o214.Position = Vector3.new(-120.451302, 82.9709854, -107.560715)
- o215.Parent = o214
- o216.Name = "Brick"
- o216.Parent = o187
- o216.Material = Enum.Material.Grass
- o216.BrickColor = BrickColor.new("Grime")
- o216.Position = Vector3.new(-122.582336, 81.578804, -106.693863)
- o216.Rotation = Vector3.new(144.080002, 82.9899979, 144.339996)
- o216.Anchored = true
- o216.FormFactor = Enum.FormFactor.Custom
- o216.Size = Vector3.new(3.96999931, 6.61999846, 7.07999849)
- o216.CFrame = CFrame.new(-122.582336, 81.578804, -106.693863, -0.0991020352, -0.0711115152, 0.992533147, -0.945219934, 0.31849426, -0.0715589449, -0.311027378, -0.945253789, -0.0987794399)
- o216.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o216.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o216.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o216.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o216.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o216.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o216.Color = Color3.new(0.498039, 0.556863, 0.392157)
- o216.Position = Vector3.new(-122.582336, 81.578804, -106.693863)
- o217.Parent = o216
- o218.Name = "Brick"
- o218.Parent = o187
- o218.Material = Enum.Material.Grass
- o218.BrickColor = BrickColor.new("Grime")
- o218.Position = Vector3.new(-118.434883, 76.955986, -114.154602)
- o218.Rotation = Vector3.new(7.71000004, 54.1199989, -124.849998)
- o218.Anchored = true
- o218.FormFactor = Enum.FormFactor.Custom
- o218.Size = Vector3.new(1.87999988, 4.80999899, 4.57999945)
- o218.CFrame = CFrame.new(-118.434883, 76.955986, -114.154602, -0.334865332, 0.480985671, 0.810258031, -0.875392675, -0.47697252, -0.0786437094, 0.348644316, -0.735628963, 0.580772936)
- o218.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o218.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o218.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o218.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o218.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o218.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o218.Color = Color3.new(0.498039, 0.556863, 0.392157)
- o218.Position = Vector3.new(-118.434883, 76.955986, -114.154602)
- o219.Parent = o218
- o220.Name = "Brick"
- o220.Parent = o187
- o220.Material = Enum.Material.Grass
- o220.BrickColor = BrickColor.new("Grime")
- o220.Position = Vector3.new(-122.111893, 78.0327988, -114.740372)
- o220.Rotation = Vector3.new(-38.3999977, -84.2399979, -81.409996)
- o220.Anchored = true
- o220.FormFactor = Enum.FormFactor.Custom
- o220.Size = Vector3.new(1.87999988, 4.56999874, 4.58999968)
- o220.CFrame = CFrame.new(-122.111893, 78.0327988, -114.740372, 0.0149916997, 0.099285759, -0.994946063, -0.682644546, 0.728084087, 0.0623695999, 0.730596781, 0.678259492, 0.0786921009)
- o220.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o220.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o220.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o220.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o220.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o220.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o220.Color = Color3.new(0.498039, 0.556863, 0.392157)
- o220.Position = Vector3.new(-122.111893, 78.0327988, -114.740372)
- o221.Parent = o220
- o222.Name = "Brick"
- o222.Parent = o187
- o222.Material = Enum.Material.Grass
- o222.BrickColor = BrickColor.new("Grime")
- o222.Position = Vector3.new(-140.179642, 71.3476944, -102.803329)
- o222.Rotation = Vector3.new(-8.51000023, 52.9099998, -49.2899971)
- o222.Anchored = true
- o222.FormFactor = Enum.FormFactor.Custom
- o222.Size = Vector3.new(1.88000023, 3.0599997, 4.92000008)
- o222.CFrame = CFrame.new(-140.179642, 71.3476944, -102.803329, 0.393295407, 0.457140028, 0.797710299, -0.826717019, 0.555491626, 0.0892636403, -0.402315438, -0.694587648, 0.596397758)
- o222.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o222.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o222.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o222.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o222.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o222.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o222.Color = Color3.new(0.498039, 0.556863, 0.392157)
- o222.Position = Vector3.new(-140.179642, 71.3476944, -102.803329)
- o223.Parent = o222
- o224.Name = "Brick"
- o224.Parent = o187
- o224.Material = Enum.Material.Grass
- o224.BrickColor = BrickColor.new("Grime")
- o224.Position = Vector3.new(-138.119736, 74.3348007, -103.368027)
- o224.Rotation = Vector3.new(4.53999996, 31.6299992, -49.5200005)
- o224.Anchored = true
- o224.FormFactor = Enum.FormFactor.Custom
- o224.Size = Vector3.new(2.94000006, 5.57999945, 5.71000004)
- o224.CFrame = CFrame.new(-138.119736, 74.3348007, -103.368027, 0.552746773, 0.647683442, 0.52438271, -0.731341362, 0.678677142, -0.067357935, -0.399513155, -0.346270889, 0.848814309)
- o224.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o224.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o224.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o224.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o224.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o224.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o224.Color = Color3.new(0.498039, 0.556863, 0.392157)
- o224.Position = Vector3.new(-138.119736, 74.3348007, -103.368027)
- o225.Parent = o224
- o226.Name = "Brick"
- o226.Parent = o187
- o226.Material = Enum.Material.Grass
- o226.BrickColor = BrickColor.new("Grime")
- o226.Position = Vector3.new(-127.102608, 78.796669, -112.614471)
- o226.Rotation = Vector3.new(148.23999, -79.6800003, 96.2200012)
- o226.Anchored = true
- o226.FormFactor = Enum.FormFactor.Custom
- o226.Size = Vector3.new(2.93999982, 5.57999897, 6.92999887)
- o226.CFrame = CFrame.new(-127.102608, 78.796669, -112.614471, -0.0194275603, -0.17812483, -0.983816147, -0.789117813, 0.606958568, -0.0943100676, 0.613934577, 0.774514616, -0.152353197)
- o226.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o226.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o226.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o226.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o226.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o226.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o226.Color = Color3.new(0.498039, 0.556863, 0.392157)
- o226.Position = Vector3.new(-127.102608, 78.796669, -112.614471)
- o227.Parent = o226
- o228.Name = "Brick"
- o228.Parent = o187
- o228.Material = Enum.Material.Grass
- o228.BrickColor = BrickColor.new("Grime")
- o228.Position = Vector3.new(-115.936378, 77.4788437, -106.461807)
- o228.Rotation = Vector3.new(71.9399948, 73, -147.550003)
- o228.Anchored = true
- o228.FormFactor = Enum.FormFactor.Custom
- o228.Size = Vector3.new(2.93999958, 5.57999849, 7.07999849)
- o228.CFrame = CFrame.new(-115.936378, 77.4788437, -106.461807, -0.246724054, 0.156908229, 0.956298709, -0.933556736, 0.226269007, -0.277982593, -0.2599985, -0.961344004, 0.0906567127)
- o228.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o228.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o228.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o228.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o228.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o228.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o228.Color = Color3.new(0.498039, 0.556863, 0.392157)
- o228.Position = Vector3.new(-115.936378, 77.4788437, -106.461807)
- o229.Parent = o228
- o230.Name = "Brick"
- o230.Parent = o187
- o230.Material = Enum.Material.Grass
- o230.BrickColor = BrickColor.new("Grime")
- o230.Position = Vector3.new(-134.395706, 77.7428055, -111.285431)
- o230.Rotation = Vector3.new(-173.539993, 47.5699997, 59.9199982)
- o230.Anchored = true
- o230.FormFactor = Enum.FormFactor.Custom
- o230.Size = Vector3.new(2.94000125, 5.58000183, 6.93000269)
- o230.CFrame = CFrame.new(-134.395706, 77.7428055, -111.285431, 0.338155687, -0.583758473, 0.738157749, -0.901429236, -0.426224798, 0.0758796036, 0.27032575, -0.691056132, -0.670347273)
- o230.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o230.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o230.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o230.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o230.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o230.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o230.Color = Color3.new(0.498039, 0.556863, 0.392157)
- o230.Position = Vector3.new(-134.395706, 77.7428055, -111.285431)
- o231.Parent = o230
- o232.Name = "Brick"
- o232.Parent = o187
- o232.Material = Enum.Material.Grass
- o232.BrickColor = BrickColor.new("Grime")
- o232.Position = Vector3.new(-140.703735, 72.8124161, -106.81044)
- o232.Rotation = Vector3.new(-178.459991, 17.7399998, -146.470001)
- o232.Anchored = true
- o232.FormFactor = Enum.FormFactor.Custom
- o232.Size = Vector3.new(1.88000023, 3.22999907, 3.96000051)
- o232.CFrame = CFrame.new(-140.703735, 72.8124161, -106.81044, -0.794000566, 0.526048779, 0.304689676, 0.558954358, 0.828801215, 0.0256663952, -0.239025384, 0.190686777, -0.95210582)
- o232.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o232.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o232.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o232.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o232.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o232.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o232.Color = Color3.new(0.498039, 0.556863, 0.392157)
- o232.Position = Vector3.new(-140.703735, 72.8124161, -106.81044)
- o233.Parent = o232
- o234.Name = "Brick"
- o234.Parent = o187
- o234.Material = Enum.Material.Grass
- o234.BrickColor = BrickColor.new("Grime")
- o234.Position = Vector3.new(-115.683617, 79.4996262, -108.35759)
- o234.Rotation = Vector3.new(-47, -61.7899971, -139.970001)
- o234.Anchored = true
- o234.FormFactor = Enum.FormFactor.Custom
- o234.Size = Vector3.new(1.87999988, 4.65999842, 3.9599998)
- o234.CFrame = CFrame.new(-115.683617, 79.4996262, -108.35759, -0.361949027, 0.304062605, -0.88121438, -0.932141006, -0.107603982, 0.345737785, 0.0103037534, 0.946555555, 0.322376341)
- o234.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o234.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o234.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o234.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o234.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o234.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o234.Color = Color3.new(0.498039, 0.556863, 0.392157)
- o234.Position = Vector3.new(-115.683617, 79.4996262, -108.35759)
- o235.Parent = o234
- o236.Name = "Brick"
- o236.Parent = o187
- o236.Material = Enum.Material.Wood
- o236.BrickColor = BrickColor.new("Cocoa")
- o236.Position = Vector3.new(-114.19577, 73.7553024, -107.305588)
- o236.Rotation = Vector3.new(-150.269989, -22.6000004, 127.769997)
- o236.Anchored = true
- o236.FormFactor = Enum.FormFactor.Custom
- o236.Size = Vector3.new(4.19000053, 0.600000083, 0.600000083)
- o236.CFrame = CFrame.new(-114.19577, 73.7553024, -107.305588, -0.565423965, -0.729789734, -0.384321153, -0.803175986, 0.381177753, 0.457834035, -0.187627912, 0.567547798, -0.801676571)
- o236.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o236.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o236.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o236.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o236.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o236.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o236.Color = Color3.new(0.337255, 0.141176, 0.141176)
- o236.Position = Vector3.new(-114.19577, 73.7553024, -107.305588)
- o237.Parent = o236
- o238.Name = "Brick"
- o238.Parent = o187
- o238.Material = Enum.Material.Grass
- o238.BrickColor = BrickColor.new("Grime")
- o238.Position = Vector3.new(-121.867943, 80.9898605, -110.582138)
- o238.Rotation = Vector3.new(-21.2799988, -16.5200005, -91.5699997)
- o238.Anchored = true
- o238.FormFactor = Enum.FormFactor.Custom
- o238.Size = Vector3.new(3.96999931, 6.61999846, 7.07999849)
- o238.CFrame = CFrame.new(-121.867943, 80.9898605, -110.582138, -0.0263109691, 0.958381295, -0.284276396, -0.934305251, 0.0775550827, 0.347935349, 0.355501831, 0.274755448, 0.893380046)
- o238.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o238.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o238.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o238.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o238.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o238.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o238.Color = Color3.new(0.498039, 0.556863, 0.392157)
- o238.Position = Vector3.new(-121.867943, 80.9898605, -110.582138)
- o239.Parent = o238
- o240.Name = "Brick"
- o240.Parent = o187
- o240.Material = Enum.Material.Grass
- o240.BrickColor = BrickColor.new("Grime")
- o240.Position = Vector3.new(-138.319748, 75.938942, -107.799545)
- o240.Rotation = Vector3.new(-42.579998, 43.6899986, -46.25)
- o240.Anchored = true
- o240.FormFactor = Enum.FormFactor.Custom
- o240.Size = Vector3.new(1.88000023, 5.88999891, 5.37000036)
- o240.CFrame = CFrame.new(-138.319748, 75.938942, -107.799545, 0.500074327, 0.522324562, 0.69072628, -0.855080724, 0.171662346, 0.48925367, 0.136977538, -0.835289836, 0.532473505)
- o240.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o240.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o240.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o240.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o240.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o240.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o240.Color = Color3.new(0.498039, 0.556863, 0.392157)
- o240.Position = Vector3.new(-138.319748, 75.938942, -107.799545)
- o241.Parent = o240
- o242.Name = "Brick"
- o242.Parent = o187
- o242.Material = Enum.Material.Grass
- o242.BrickColor = BrickColor.new("Grime")
- o242.Position = Vector3.new(-120.857018, 79.3252487, -105.082718)
- o242.Rotation = Vector3.new(145.419998, 74.4399948, 131.029999)
- o242.Anchored = true
- o242.FormFactor = Enum.FormFactor.Custom
- o242.Size = Vector3.new(2.93999958, 5.57999849, 5.70999908)
- o242.CFrame = CFrame.new(-120.857018, 79.3252487, -105.082718, -0.176135719, -0.20240429, 0.963332117, -0.980012119, 0.127997875, -0.152292043, -0.0924798995, -0.970901191, -0.22090365)
- o242.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o242.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o242.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o242.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o242.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o242.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o242.Color = Color3.new(0.498039, 0.556863, 0.392157)
- o242.Position = Vector3.new(-120.857018, 79.3252487, -105.082718)
- o243.Parent = o242
- o244.Name = "Brick"
- o244.Parent = o187
- o244.Material = Enum.Material.Wood
- o244.BrickColor = BrickColor.new("Cocoa")
- o244.Position = Vector3.new(-118.206474, 69.8673782, -108.461807)
- o244.Rotation = Vector3.new(-72.4599991, -32.4699974, 179.009995)
- o244.Anchored = true
- o244.FormFactor = Enum.FormFactor.Custom
- o244.Size = Vector3.new(4.47999907, 0.999999762, 0.999999762)
- o244.CFrame = CFrame.new(-118.206474, 69.8673782, -108.461807, -0.843583286, -0.0146491406, -0.536798596, -0.506543458, -0.31014818, 0.804501057, -0.178272352, 0.950575352, 0.254215419)
- o244.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o244.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o244.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o244.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o244.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o244.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o244.Color = Color3.new(0.337255, 0.141176, 0.141176)
- o244.Position = Vector3.new(-118.206474, 69.8673782, -108.461807)
- o245.Parent = o244
- o246.Name = "Brick"
- o246.Parent = o187
- o246.Material = Enum.Material.Grass
- o246.BrickColor = BrickColor.new("Grime")
- o246.Position = Vector3.new(-119.904213, 78.6466904, -110.174438)
- o246.Rotation = Vector3.new(17.1299992, 39.7799988, -110.75)
- o246.Anchored = true
- o246.FormFactor = Enum.FormFactor.Custom
- o246.Size = Vector3.new(2.93999958, 5.57999849, 5.70999908)
- o246.CFrame = CFrame.new(-119.904213, 78.6466904, -110.174438, -0.272304296, 0.718635559, 0.639854133, -0.960415959, -0.162391871, -0.226340383, -0.0587491244, -0.67615968, 0.734409034)
- o246.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o246.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o246.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o246.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o246.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o246.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o246.Color = Color3.new(0.498039, 0.556863, 0.392157)
- o246.Position = Vector3.new(-119.904213, 78.6466904, -110.174438)
- o247.Parent = o246
- o248.Name = "Brick"
- o248.Parent = o187
- o248.Material = Enum.Material.Grass
- o248.BrickColor = BrickColor.new("Grime")
- o248.Position = Vector3.new(-123.946686, 78.0491714, -102.717819)
- o248.Rotation = Vector3.new(166.360001, 69.8899994, 133.979996)
- o248.Anchored = true
- o248.FormFactor = Enum.FormFactor.Custom
- o248.Size = Vector3.new(1.87999988, 3.30999947, 3.74999952)
- o248.CFrame = CFrame.new(-123.946686, 78.0491714, -102.717819, -0.23869656, -0.247384995, 0.939055145, -0.85310179, 0.515407801, -0.0810690522, -0.463941038, -0.820460558, -0.334070623)
- o248.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o248.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o248.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o248.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o248.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o248.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o248.Color = Color3.new(0.498039, 0.556863, 0.392157)
- o248.Position = Vector3.new(-123.946686, 78.0491714, -102.717819)
- o249.Parent = o248
- o250.Name = "Brick"
- o250.Parent = o187
- o250.Material = Enum.Material.Grass
- o250.BrickColor = BrickColor.new("Grime")
- o250.Position = Vector3.new(-120.338478, 77.6780624, -104.905319)
- o250.Rotation = Vector3.new(-66.3600006, 26.3699989, -169.899994)
- o250.Anchored = true
- o250.FormFactor = Enum.FormFactor.Custom
- o250.Size = Vector3.new(4.07999945, 4.86999893, 3.4000001)
- o250.CFrame = CFrame.new(-120.338478, 77.6780624, -104.905319, -0.882075489, 0.157138765, 0.444128692, 0.33019954, -0.466195941, 0.820749402, 0.336022586, 0.870613992, 0.35933286)
- o250.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o250.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o250.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o250.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o250.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o250.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o250.Color = Color3.new(0.498039, 0.556863, 0.392157)
- o250.Position = Vector3.new(-120.338478, 77.6780624, -104.905319)
- o251.Parent = o250
- o252.Name = "Brick"
- o252.Parent = o187
- o252.Material = Enum.Material.Wood
- o252.BrickColor = BrickColor.new("Cocoa")
- o252.Position = Vector3.new(-121.625237, 73.7164993, -110.697342)
- o252.Rotation = Vector3.new(170.940002, 27.8999996, 80.8499985)
- o252.Anchored = true
- o252.FormFactor = Enum.FormFactor.Custom
- o252.Size = Vector3.new(2.99999928, 1.19999981, 1.19999981)
- o252.CFrame = CFrame.new(-121.625237, 73.7164993, -110.697342, 0.140584663, -0.872478843, 0.467992127, -0.963208437, -0.229883075, -0.139224112, 0.229053557, -0.43120119, -0.872696936)
- o252.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o252.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o252.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o252.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o252.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o252.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o252.Color = Color3.new(0.337255, 0.141176, 0.141176)
- o252.Position = Vector3.new(-121.625237, 73.7164993, -110.697342)
- o253.Parent = o252
- o254.Name = "Brick"
- o254.Parent = o187
- o254.Material = Enum.Material.Grass
- o254.BrickColor = BrickColor.new("Grime")
- o254.Position = Vector3.new(-133.120163, 80.3522263, -107.703384)
- o254.Rotation = Vector3.new(-5.30999994, 51.1599998, -80.0599976)
- o254.Anchored = true
- o254.FormFactor = Enum.FormFactor.Custom
- o254.Size = Vector3.new(3.9700017, 6.62000227, 7.08000278)
- o254.CFrame = CFrame.new(-133.120163, 80.3522263, -107.703384, 0.108282961, 0.617696941, 0.778925717, -0.993200541, 0.100913279, 0.0580451488, -0.0427496396, -0.779914677, 0.62442416)
- o254.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o254.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o254.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o254.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o254.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o254.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o254.Color = Color3.new(0.498039, 0.556863, 0.392157)
- o254.Position = Vector3.new(-133.120163, 80.3522263, -107.703384)
- o255.Parent = o254
- o256.Name = "Brick"
- o256.Parent = o187
- o256.Material = Enum.Material.Grass
- o256.BrickColor = BrickColor.new("Grime")
- o256.Position = Vector3.new(-130.199539, 80.0422897, -108.729782)
- o256.Rotation = Vector3.new(-160.160004, 78.9599991, 54.5900002)
- o256.Anchored = true
- o256.FormFactor = Enum.FormFactor.Custom
- o256.Size = Vector3.new(2.93999982, 5.57999897, 6.92999887)
- o256.CFrame = CFrame.new(-130.199539, 80.0422897, -108.729782, 0.110977247, -0.156117186, 0.981484354, -0.959684849, -0.273455709, 0.0650158599, 0.258242399, -0.949130952, -0.18017064)
- o256.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o256.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o256.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o256.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o256.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o256.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o256.Color = Color3.new(0.498039, 0.556863, 0.392157)
- o256.Position = Vector3.new(-130.199539, 80.0422897, -108.729782)
- o257.Parent = o256
- o258.Name = "Brick"
- o258.Parent = o187
- o258.Material = Enum.Material.Grass
- o258.BrickColor = BrickColor.new("Grime")
- o258.Position = Vector3.new(-124.468094, 80.4710464, -105.019455)
- o258.Rotation = Vector3.new(-63.9300003, -83.1500015, -173.679993)
- o258.Anchored = true
- o258.FormFactor = Enum.FormFactor.Custom
- o258.Size = Vector3.new(2.64999986, 4.26999903, 7.13999891)
- o258.CFrame = CFrame.new(-124.468094, 80.4710464, -105.019455, -0.118620455, 0.0131294262, -0.992852867, -0.934759021, -0.33872357, 0.107200466, -0.334895194, 0.940794349, 0.0524523892)
- o258.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o258.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o258.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o258.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o258.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o258.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o258.Color = Color3.new(0.498039, 0.556863, 0.392157)
- o258.Position = Vector3.new(-124.468094, 80.4710464, -105.019455)
- o259.Parent = o258
- o260.Name = "Brick"
- o260.Parent = o187
- o260.Material = Enum.Material.Grass
- o260.BrickColor = BrickColor.new("Grime")
- o260.Position = Vector3.new(-131.210281, 79.952919, -104.011398)
- o260.Rotation = Vector3.new(-156.729996, 74.3899994, 90.7699966)
- o260.Anchored = true
- o260.FormFactor = Enum.FormFactor.Custom
- o260.Size = Vector3.new(2.64999986, 4.26999903, 6.92999887)
- o260.CFrame = CFrame.new(-131.210281, 79.952919, -104.011398, -0.00361707597, -0.269072354, 0.963113189, -0.913431227, 0.39285925, 0.106325626, -0.406977206, -0.879353046, -0.247200072)
- o260.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o260.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o260.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o260.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o260.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o260.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o260.Color = Color3.new(0.498039, 0.556863, 0.392157)
- o260.Position = Vector3.new(-131.210281, 79.952919, -104.011398)
- o261.Parent = o260
- o262.Name = "Brick"
- o262.Parent = o187
- o262.Material = Enum.Material.Grass
- o262.BrickColor = BrickColor.new("Grime")
- o262.Position = Vector3.new(-135.598267, 78.369133, -106.714951)
- o262.Rotation = Vector3.new(178.339996, -11.5599995, 72.7399979)
- o262.Anchored = true
- o262.FormFactor = Enum.FormFactor.Custom
- o262.Size = Vector3.new(3.9700017, 6.62000227, 7.08000278)
- o262.CFrame = CFrame.new(-135.598267, 78.369133, -106.714951, 0.290661156, -0.935599566, -0.200423226, -0.95629859, -0.291010529, -0.0283873193, -0.0317661166, 0.199915543, -0.979298115)
- o262.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o262.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o262.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o262.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o262.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o262.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o262.Color = Color3.new(0.498039, 0.556863, 0.392157)
- o262.Position = Vector3.new(-135.598267, 78.369133, -106.714951)
- o263.Parent = o262
- o264.Name = "Brick"
- o264.Parent = o187
- o264.Material = Enum.Material.Grass
- o264.BrickColor = BrickColor.new("Grime")
- o264.Position = Vector3.new(-126.162956, 82.2854996, -108.655167)
- o264.Rotation = Vector3.new(-99.6399994, 77.5999985, 4.81999969)
- o264.Anchored = true
- o264.FormFactor = Enum.FormFactor.Custom
- o264.Size = Vector3.new(3.96999955, 6.61999893, 7.07999897)
- o264.CFrame = CFrame.new(-126.162956, 82.2854996, -108.655167, 0.214004859, -0.0180438664, 0.976665914, -0.973545313, -0.0858969837, 0.211734116, 0.0800721571, -0.996140599, -0.0359488875)
- o264.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o264.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o264.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o264.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o264.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o264.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o264.Color = Color3.new(0.498039, 0.556863, 0.392157)
- o264.Position = Vector3.new(-126.162956, 82.2854996, -108.655167)
- o265.Parent = o264
- o266.Name = "Brick"
- o266.Parent = o187
- o266.Material = Enum.Material.Grass
- o266.BrickColor = BrickColor.new("Grime")
- o266.Position = Vector3.new(-134.305252, 77.5737839, -103.112259)
- o266.Rotation = Vector3.new(-121.019997, 65.5499954, 53.3699989)
- o266.Anchored = true
- o266.FormFactor = Enum.FormFactor.Custom
- o266.Size = Vector3.new(2.65000129, 5.88000202, 6.93000269)
- o266.CFrame = CFrame.new(-134.305252, 77.5737839, -103.112259, 0.2469033, -0.33210209, 0.910355449, -0.87903893, 0.31861949, 0.354643732, -0.407834888, -0.887800634, -0.213262439)
- o266.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o266.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o266.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o266.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o266.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o266.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o266.Color = Color3.new(0.498039, 0.556863, 0.392157)
- o266.Position = Vector3.new(-134.305252, 77.5737839, -103.112259)
- o267.Parent = o266
- o268.Name = "Brick"
- o268.Parent = o187
- o268.Material = Enum.Material.Wood
- o268.BrickColor = BrickColor.new("Cocoa")
- o268.Position = Vector3.new(-121.762245, 76.7619095, -112.112106)
- o268.Rotation = Vector3.new(151.929993, -60.75, 91.7999954)
- o268.Anchored = true
- o268.FormFactor = Enum.FormFactor.Custom
- o268.Size = Vector3.new(4.47999907, 0.999999762, 0.999999762)
- o268.CFrame = CFrame.new(-121.762245, 76.7619095, -112.112106, -0.0153647196, -0.488355726, -0.87250936, -0.869042695, 0.438078791, -0.229895175, 0.494498521, 0.754715621, -0.431132942)
- o268.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o268.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o268.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o268.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o268.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o268.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o268.Color = Color3.new(0.337255, 0.141176, 0.141176)
- o268.Position = Vector3.new(-121.762245, 76.7619095, -112.112106)
- o269.Parent = o268
- o270.Name = "Brick"
- o270.Parent = o187
- o270.Material = Enum.Material.Wood
- o270.BrickColor = BrickColor.new("Cocoa")
- o270.Position = Vector3.new(-115.88015, 71.5677719, -107.918655)
- o270.Rotation = Vector3.new(-49.1199989, -43.9599991, 18.3899994)
- o270.Anchored = true
- o270.FormFactor = Enum.FormFactor.Custom
- o270.Size = Vector3.new(2.0400002, 0.800000131, 0.800000131)
- o270.CFrame = CFrame.new(-115.88015, 71.5677719, -107.918655, 0.683044493, -0.227069318, -0.694182873, 0.704525173, 0.455468923, 0.544235587, 0.192599505, -0.860806406, 0.471081525)
- o270.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o270.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o270.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o270.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o270.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o270.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o270.Color = Color3.new(0.337255, 0.141176, 0.141176)
- o270.Position = Vector3.new(-115.88015, 71.5677719, -107.918655)
- o271.Parent = o270
- o272.Name = "Brick"
- o272.Parent = o187
- o272.Material = Enum.Material.Grass
- o272.BrickColor = BrickColor.new("Grime")
- o272.Position = Vector3.new(-111.399467, 74.8289871, -106.956284)
- o272.Rotation = Vector3.new(7.88999987, -7.61999989, -142.860001)
- o272.Anchored = true
- o272.FormFactor = Enum.FormFactor.Custom
- o272.Size = Vector3.new(2.23999977, 5.40999794, 3.33999991)
- o272.CFrame = CFrame.new(-111.399467, 74.8289871, -106.956284, -0.790167928, 0.598374307, -0.132601008, -0.583489656, -0.800651371, -0.13600491, -0.18754904, -0.0300953966, 0.981794059)
- o272.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o272.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o272.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o272.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o272.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o272.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o272.Color = Color3.new(0.498039, 0.556863, 0.392157)
- o272.Position = Vector3.new(-111.399467, 74.8289871, -106.956284)
- o273.Parent = o272
- o274.Name = "Brick"
- o274.Parent = o187
- o274.Material = Enum.Material.Grass
- o274.BrickColor = BrickColor.new("Grime")
- o274.Position = Vector3.new(-139.493713, 73.5294266, -110.082291)
- o274.Rotation = Vector3.new(-150.679993, 34, -164.830002)
- o274.Anchored = true
- o274.FormFactor = Enum.FormFactor.Custom
- o274.Size = Vector3.new(1.88000023, 2.8599999, 4.57999992)
- o274.CFrame = CFrame.new(-139.493713, 73.5294266, -110.082291, -0.800114989, 0.216951177, 0.55923903, 0.492494285, 0.769827008, 0.405975133, -0.342440546, 0.600248754, -0.722797275)
- o274.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o274.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o274.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o274.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o274.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o274.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o274.Color = Color3.new(0.498039, 0.556863, 0.392157)
- o274.Position = Vector3.new(-139.493713, 73.5294266, -110.082291)
- o275.Parent = o274
- o276.Name = "Brick"
- o276.Parent = o187
- o276.Material = Enum.Material.Grass
- o276.BrickColor = BrickColor.new("Grime")
- o276.Position = Vector3.new(-127.285934, 79.3662491, -104.201523)
- o276.Rotation = Vector3.new(10.29, -53.6299973, -101.919998)
- o276.Anchored = true
- o276.FormFactor = Enum.FormFactor.Custom
- o276.Size = Vector3.new(1.88, 4.37999868, 3.4000001)
- o276.CFrame = CFrame.new(-127.285934, 79.3662491, -104.201523, -0.122510262, 0.58016628, -0.805231869, -0.932973027, -0.344011277, -0.105913594, -0.338456362, 0.738284051, 0.583424389)
- o276.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o276.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o276.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o276.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o276.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o276.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o276.Color = Color3.new(0.498039, 0.556863, 0.392157)
- o276.Position = Vector3.new(-127.285934, 79.3662491, -104.201523)
- o277.Parent = o276
- o278.Name = "Brick"
- o278.Parent = o187
- o278.Material = Enum.Material.Grass
- o278.BrickColor = BrickColor.new("Grime")
- o278.Position = Vector3.new(-128.270447, 77.119545, -101.808823)
- o278.Rotation = Vector3.new(40.5999985, 14.9299994, -94.5999985)
- o278.Anchored = true
- o278.FormFactor = Enum.FormFactor.Custom
- o278.Size = Vector3.new(1.80000007, 5.97999907, 4.09999943)
- o278.CFrame = CFrame.new(-128.270447, 77.119545, -101.808823, -0.0774515495, 0.963110328, 0.257720619, -0.770230532, 0.106331818, -0.628839076, -0.633045256, -0.247208863, 0.733581305)
- o278.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o278.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o278.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o278.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o278.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o278.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o278.Color = Color3.new(0.498039, 0.556863, 0.392157)
- o278.Position = Vector3.new(-128.270447, 77.119545, -101.808823)
- o279.Parent = o278
- o280.Name = "Brick"
- o280.Parent = o187
- o280.Material = Enum.Material.Grass
- o280.BrickColor = BrickColor.new("Grime")
- o280.Position = Vector3.new(-122.790741, 80.1383133, -110.913208)
- o280.Rotation = Vector3.new(170.569992, -72.75, 97.3099976)
- o280.Anchored = true
- o280.FormFactor = Enum.FormFactor.Custom
- o280.Size = Vector3.new(2.93999958, 5.57999849, 6.92999887)
- o280.CFrame = CFrame.new(-122.790741, 80.1383133, -110.913208, -0.0377548113, -0.294172138, -0.95500648, -0.958556235, 0.280731201, -0.0485789254, 0.282390654, 0.913593352, -0.292579502)
- o280.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o280.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o280.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o280.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o280.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o280.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o280.Color = Color3.new(0.498039, 0.556863, 0.392157)
- o280.Position = Vector3.new(-122.790741, 80.1383133, -110.913208)
- o281.Parent = o280
- o282.Name = "Brick"
- o282.Parent = o187
- o282.Material = Enum.Material.Grass
- o282.BrickColor = BrickColor.new("Grime")
- o282.Position = Vector3.new(-118.54113, 80.0928116, -108.929214)
- o282.Rotation = Vector3.new(-176.669998, 5.3499999, 110.860001)
- o282.Anchored = true
- o282.FormFactor = Enum.FormFactor.Custom
- o282.Size = Vector3.new(3.96999931, 6.61999846, 7.07999849)
- o282.CFrame = CFrame.new(-118.54113, 80.0928116, -108.929214, -0.354521662, -0.930386662, 0.0932478532, -0.930946529, 0.36053732, 0.057892859, -0.087482065, -0.0662844777, -0.993958473)
- o282.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o282.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o282.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o282.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o282.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o282.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o282.Color = Color3.new(0.498039, 0.556863, 0.392157)
- o282.Position = Vector3.new(-118.54113, 80.0928116, -108.929214)
- o283.Parent = o282
- o284.Name = "Brick"
- o284.Parent = o187
- o284.Material = Enum.Material.Grass
- o284.BrickColor = BrickColor.new("Grime")
- o284.Position = Vector3.new(-136.381363, 77.904747, -106.388809)
- o284.Rotation = Vector3.new(0.189999998, 14.4200001, -76.6899948)
- o284.Anchored = true
- o284.FormFactor = Enum.FormFactor.Custom
- o284.Size = Vector3.new(2.94000006, 5.57999945, 5.71000004)
- o284.CFrame = CFrame.new(-136.381363, 77.904747, -106.388809, 0.222937062, 0.942504942, 0.248964787, -0.972950995, 0.230989516, -0.00322120381, -0.0605442598, -0.241512373, 0.968507171)
- o284.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o284.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o284.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o284.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o284.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o284.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o284.Color = Color3.new(0.498039, 0.556863, 0.392157)
- o284.Position = Vector3.new(-136.381363, 77.904747, -106.388809)
- o285.Parent = o284
- o286.Name = "Brick"
- o286.Parent = o187
- o286.Material = Enum.Material.Grass
- o286.BrickColor = BrickColor.new("Grime")
- o286.Position = Vector3.new(-115.38942, 76.7698441, -110.246582)
- o286.Rotation = Vector3.new(13.1700001, 34.7299995, -118.610001)
- o286.Anchored = true
- o286.FormFactor = Enum.FormFactor.Custom
- o286.Size = Vector3.new(1.87999988, 3.94999886, 7.59999847)
- o286.CFrame = CFrame.new(-115.38942, 76.7698441, -110.246582, -0.393485963, 0.721537948, 0.569694459, -0.916992247, -0.352212846, -0.187273413, 0.0655288473, -0.596094847, 0.800235569)
- o286.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o286.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o286.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o286.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o286.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o286.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o286.Color = Color3.new(0.498039, 0.556863, 0.392157)
- o286.Position = Vector3.new(-115.38942, 76.7698441, -110.246582)
- o287.Parent = o286
- o288.Name = "Brick"
- o288.Parent = o187
- o288.Material = Enum.Material.Wood
- o288.BrickColor = BrickColor.new("Cocoa")
- o288.Position = Vector3.new(-127.012154, 51.1648064, -111.054596)
- o288.Rotation = Vector3.new(3.3599999, 0, -90)
- o288.Anchored = true
- o288.FormFactor = Enum.FormFactor.Custom
- o288.Size = Vector3.new(5.29000044, 2.24000025, 1.55000019)
- o288.CFrame = CFrame.new(-127.012154, 51.1648064, -111.054596, 2.18392074e-06, 1, 6.4744886e-06, -0.99828136, 2.55959549e-06, -0.0586035736, -0.0586035736, -6.33537547e-06, 0.99828136)
- o288.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o288.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o288.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o288.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o288.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o288.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o288.Color = Color3.new(0.337255, 0.141176, 0.141176)
- o288.Position = Vector3.new(-127.012154, 51.1648064, -111.054596)
- o289.Parent = o288
- o290.Name = "Brick"
- o290.Parent = o187
- o290.Material = Enum.Material.Wood
- o290.BrickColor = BrickColor.new("Cocoa")
- o290.Position = Vector3.new(-131.838211, 75.0173569, -109.03212)
- o290.Rotation = Vector3.new(-144.470001, 52.7899971, 64.0699997)
- o290.Anchored = true
- o290.FormFactor = Enum.FormFactor.Custom
- o290.Size = Vector3.new(5.27000189, 1.20000052, 1.20000052)
- o290.CFrame = CFrame.new(-131.838211, 75.0173569, -109.03212, 0.264486492, -0.543851078, 0.796412528, -0.934287667, 0.0602202676, 0.351397455, -0.239068046, -0.837018251, -0.49218592)
- o290.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o290.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o290.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o290.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o290.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o290.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o290.Color = Color3.new(0.337255, 0.141176, 0.141176)
- o290.Position = Vector3.new(-131.838211, 75.0173569, -109.03212)
- o291.Parent = o290
- o292.Name = "Brick"
- o292.Parent = o187
- o292.Material = Enum.Material.Wood
- o292.BrickColor = BrickColor.new("Cocoa")
- o292.Position = Vector3.new(-130.026962, 75.660759, -108.57991)
- o292.Rotation = Vector3.new(-77.9399948, -40.6100006, 170.830002)
- o292.Anchored = true
- o292.FormFactor = Enum.FormFactor.Custom
- o292.Size = Vector3.new(4.20000124, 0.80000031, 0.80000031)
- o292.CFrame = CFrame.new(-130.026962, 75.660759, -108.57991, -0.749501824, -0.121037506, -0.650843322, -0.595014989, -0.307778686, 0.74244827, -0.290179789, 0.943727791, 0.158661544)
- o292.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o292.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o292.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o292.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o292.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o292.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o292.Color = Color3.new(0.337255, 0.141176, 0.141176)
- o292.Position = Vector3.new(-130.026962, 75.660759, -108.57991)
- o293.Parent = o292
- o294.Name = "Brick"
- o294.Parent = o187
- o294.Material = Enum.Material.Wood
- o294.BrickColor = BrickColor.new("Cocoa")
- o294.Position = Vector3.new(-127.021492, 50.1098099, -109.42598)
- o294.Rotation = Vector3.new(0, 36.1899986, -90)
- o294.Anchored = true
- o294.FormFactor = Enum.FormFactor.Custom
- o294.Size = Vector3.new(3.00000048, 2.40000033, 2.40000033)
- o294.CFrame = CFrame.new(-127.021492, 50.1098099, -109.42598, -1.57111867e-06, 0.807034969, 0.590503693, -1, -3.79242124e-07, -2.14233569e-06, -1.50499579e-06, -0.590503693, 0.807034969)
- o294.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o294.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o294.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o294.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o294.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o294.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o294.Color = Color3.new(0.337255, 0.141176, 0.141176)
- o294.Position = Vector3.new(-127.021492, 50.1098099, -109.42598)
- o295.Parent = o294
- o296.Name = "Brick"
- o296.Parent = o187
- o296.Material = Enum.Material.Wood
- o296.BrickColor = BrickColor.new("Cocoa")
- o296.Position = Vector3.new(-126.585289, 50.9298058, -110.138779)
- o296.Rotation = Vector3.new(-0.629999995, 8.52999973, -85.7599945)
- o296.Anchored = true
- o296.FormFactor = Enum.FormFactor.Custom
- o296.Size = Vector3.new(5.00000048, 2.40000033, 2.40000033)
- o296.CFrame = CFrame.new(-126.585289, 50.9298058, -110.138779, 0.0731753111, 0.986232996, 0.148289979, -0.997319162, 0.0723619312, 0.0108800977, -2.38415311e-07, -0.148688599, 0.988884091)
- o296.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o296.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o296.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o296.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o296.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o296.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o296.Color = Color3.new(0.337255, 0.141176, 0.141176)
- o296.Position = Vector3.new(-126.585289, 50.9298058, -110.138779)
- o297.Parent = o296
- o298.Name = "Brick"
- o298.Parent = o187
- o298.Material = Enum.Material.Wood
- o298.BrickColor = BrickColor.new("Cocoa")
- o298.Position = Vector3.new(-128.017532, 78.0384598, -106.843643)
- o298.Rotation = Vector3.new(-151.330002, 32.9500008, 116.839996)
- o298.Anchored = true
- o298.FormFactor = Enum.FormFactor.Custom
- o298.Size = Vector3.new(3.77000141, 0.600000262, 0.600000262)
- o298.CFrame = CFrame.new(-128.017532, 78.0384598, -106.843643, -0.378813624, -0.748734593, 0.543963969, -0.665067613, 0.62897104, 0.402592301, -0.64357239, -0.209265381, -0.73622185)
- o298.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o298.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o298.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o298.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o298.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o298.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o298.Color = Color3.new(0.337255, 0.141176, 0.141176)
- o298.Position = Vector3.new(-128.017532, 78.0384598, -106.843643)
- o299.Parent = o298
- o300.Name = "Brick"
- o300.Parent = o187
- o300.Material = Enum.Material.Wood
- o300.BrickColor = BrickColor.new("Cocoa")
- o300.Position = Vector3.new(-125.909477, 52.6304741, -110.101883)
- o300.Rotation = Vector3.new(4.33999968, 2.24000001, -110.049995)
- o300.Anchored = true
- o300.FormFactor = Enum.FormFactor.Custom
- o300.Size = Vector3.new(4.42000055, 2.20000029, 2.20000029)
- o300.CFrame = CFrame.new(-125.909477, 52.6304741, -110.101883, -0.342501789, 0.938706338, 0.0390262008, -0.937739134, -0.339004129, -0.0756417364, -0.0577753372, -0.0625038296, 0.996371031)
- o300.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o300.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o300.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o300.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o300.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o300.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o300.Color = Color3.new(0.337255, 0.141176, 0.141176)
- o300.Position = Vector3.new(-125.909477, 52.6304741, -110.101883)
- o301.Parent = o300
- o302.Name = "Brick"
- o302.Parent = o187
- o302.Material = Enum.Material.Wood
- o302.BrickColor = BrickColor.new("Cocoa")
- o302.Position = Vector3.new(-127.182655, 52.2046013, -110.110947)
- o302.Rotation = Vector3.new(1.55999994, -3.31999993, -79.5499954)
- o302.Anchored = true
- o302.FormFactor = Enum.FormFactor.Custom
- o302.Size = Vector3.new(5.50000048, 2.20000029, 2.20000029)
- o302.CFrame = CFrame.new(-127.182655, 52.2046013, -110.110947, 0.181040049, 0.981767118, -0.0579481311, -0.983340263, 0.179722369, -0.0272390712, -0.0163278505, 0.0619140938, 0.997947931)
- o302.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o302.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o302.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o302.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o302.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o302.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o302.Color = Color3.new(0.337255, 0.141176, 0.141176)
- o302.Position = Vector3.new(-127.182655, 52.2046013, -110.110947)
- o303.Parent = o302
- o304.Parent = o1
- o305.Name = "Brick"
- o305.Parent = o304
- o305.Material = Enum.Material.Wood
- o305.BrickColor = BrickColor.new("Cocoa")
- o305.Position = Vector3.new(-48.884716, 67.9397888, -43.3430862)
- o305.Rotation = Vector3.new(-43.7700005, 27.7600002, -164.389999)
- o305.Anchored = true
- o305.FormFactor = Enum.FormFactor.Custom
- o305.Size = Vector3.new(4, 1, 1)
- o305.CFrame = CFrame.new(-48.884716, 67.9397888, -43.3430862, -0.852252841, 0.238178521, 0.465764135, 0.115921721, -0.782222509, 0.612119317, 0.510124862, 0.575672567, 0.639041305)
- o305.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o305.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o305.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o305.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o305.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o305.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o305.Color = Color3.new(0.337255, 0.141176, 0.141176)
- o305.Position = Vector3.new(-48.884716, 67.9397888, -43.3430862)
- o306.Parent = o305
- o307.Name = "Brick"
- o307.Parent = o304
- o307.Material = Enum.Material.Wood
- o307.BrickColor = BrickColor.new("Cocoa")
- o307.Position = Vector3.new(-47.7341919, 69.4826202, -44.03965)
- o307.Rotation = Vector3.new(-179.139999, -21.8099995, 76.7599945)
- o307.Anchored = true
- o307.FormFactor = Enum.FormFactor.Custom
- o307.Size = Vector3.new(6.38000011, 1.39999998, 1.39999998)
- o307.CFrame = CFrame.new(-47.7341919, 69.4826202, -44.03965, 0.212697119, -0.903705955, -0.371585041, -0.972012699, -0.234513506, 0.0139591089, -0.0997566506, 0.358216256, -0.928293943)
- o307.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o307.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o307.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o307.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o307.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o307.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o307.Color = Color3.new(0.337255, 0.141176, 0.141176)
- o307.Position = Vector3.new(-47.7341919, 69.4826202, -44.03965)
- o308.Parent = o307
- o309.Name = "Brick"
- o309.Parent = o304
- o309.Material = Enum.Material.Wood
- o309.BrickColor = BrickColor.new("Cocoa")
- o309.Position = Vector3.new(-41.2871094, 57.432045, -43.6816635)
- o309.Rotation = Vector3.new(7.56999969, 5.25999975, -109.049995)
- o309.Anchored = true
- o309.FormFactor = Enum.FormFactor.Custom
- o309.Size = Vector3.new(6.61999989, 2, 2)
- o309.CFrame = CFrame.new(-41.2871094, 57.432045, -43.6816635, -0.325055182, 0.941236436, 0.0917232037, -0.940921664, -0.312156826, -0.131242841, -0.0948985219, -0.128965497, 0.987097859)
- o309.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o309.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o309.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o309.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o309.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o309.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o309.Color = Color3.new(0.337255, 0.141176, 0.141176)
- o309.Position = Vector3.new(-41.2871094, 57.432045, -43.6816635)
- o310.Parent = o309
- o311.Name = "Brick"
- o311.Parent = o304
- o311.Material = Enum.Material.Wood
- o311.BrickColor = BrickColor.new("Cocoa")
- o311.Position = Vector3.new(-52.5621834, 68.5679932, -41.063942)
- o311.Rotation = Vector3.new(121.119995, -29.0100002, 159.12999)
- o311.Anchored = true
- o311.FormFactor = Enum.FormFactor.Custom
- o311.Size = Vector3.new(5.07999992, 0.600000024, 0.600000024)
- o311.CFrame = CFrame.new(-52.5621834, 68.5679932, -41.063942, -0.817131042, -0.311522543, -0.48502633, 0.203853056, 0.63087064, -0.74862957, 0.539203823, -0.710602641, -0.451999128)
- o311.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o311.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o311.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o311.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o311.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o311.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o311.Color = Color3.new(0.337255, 0.141176, 0.141176)
- o311.Position = Vector3.new(-52.5621834, 68.5679932, -41.063942)
- o312.Parent = o311
- o313.Name = "Brick"
- o313.Parent = o304
- o313.Material = Enum.Material.Wood
- o313.BrickColor = BrickColor.new("Cocoa")
- o313.Position = Vector3.new(-38.0631485, 70.3743744, -43.5591812)
- o313.Rotation = Vector3.new(165.300003, 38.4099998, 74.0299988)
- o313.Anchored = true
- o313.FormFactor = Enum.FormFactor.Custom
- o313.Size = Vector3.new(4.48000002, 1.39999998, 1.39999998)
- o313.CFrame = CFrame.new(-38.0631485, 70.3743744, -43.5591812, 0.215572909, -0.753327429, 0.621309996, -0.886588633, -0.417662472, -0.198793054, 0.409254134, -0.50799197, -0.757928312)
- o313.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o313.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o313.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o313.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o313.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o313.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o313.Color = Color3.new(0.337255, 0.141176, 0.141176)
- o313.Position = Vector3.new(-38.0631485, 70.3743744, -43.5591812)
- o314.Parent = o313
- o315.Name = "Brick"
- o315.Parent = o304
- o315.Material = Enum.Material.Wood
- o315.BrickColor = BrickColor.new("Cocoa")
- o315.Position = Vector3.new(-40.1296768, 66.5702515, -44.7230759)
- o315.Rotation = Vector3.new(128.599991, 6.31999969, 67.6500015)
- o315.Anchored = true
- o315.FormFactor = Enum.FormFactor.Custom
- o315.Size = Vector3.new(4.80999994, 1, 1)
- o315.CFrame = CFrame.new(-40.1296768, 66.5702515, -44.7230759, 0.377930343, -0.919273078, 0.110025607, -0.544335127, -0.316755563, -0.776765883, 0.748911202, 0.233672589, -0.620104134)
- o315.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o315.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o315.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o315.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o315.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o315.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o315.Color = Color3.new(0.337255, 0.141176, 0.141176)
- o315.Position = Vector3.new(-40.1296768, 66.5702515, -44.7230759)
- o316.Parent = o315
- o317.Name = "Brick"
- o317.Parent = o304
- o317.Material = Enum.Material.Wood
- o317.BrickColor = BrickColor.new("Cocoa")
- o317.Position = Vector3.new(-39.4402237, 63.3934326, -43.2070999)
- o317.Rotation = Vector3.new(3.80999994, 2.5, -105.860001)
- o317.Anchored = true
- o317.FormFactor = Enum.FormFactor.Custom
- o317.Size = Vector3.new(6.07000017, 1.79999995, 1.79999995)
- o317.CFrame = CFrame.new(-39.4402237, 63.3934326, -43.2070999, -0.273018718, 0.961020172, 0.0435997248, -0.960601926, -0.269889176, -0.0663612708, -0.0520074256, -0.0599998422, 0.996842623)
- o317.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o317.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o317.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o317.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o317.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o317.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o317.Color = Color3.new(0.337255, 0.141176, 0.141176)
- o317.Position = Vector3.new(-39.4402237, 63.3934326, -43.2070999)
- o318.Parent = o317
- o319.Name = "Brick"
- o319.Parent = o304
- o319.Material = Enum.Material.Wood
- o319.BrickColor = BrickColor.new("Cocoa")
- o319.Position = Vector3.new(-43.4447975, 69.7702637, -49.1096268)
- o319.Rotation = Vector3.new(23.7699986, -43.0200005, -13.2199993)
- o319.Anchored = true
- o319.FormFactor = Enum.FormFactor.Custom
- o319.Size = Vector3.new(3.07999969, 0.400000006, 0.400000006)
- o319.CFrame = CFrame.new(-43.4447975, 69.7702637, -49.1096268, 0.711709738, 0.167204708, -0.682284296, -0.476997048, 0.828045547, -0.294642985, 0.515696764, 0.535147905, 0.669084132)
- o319.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o319.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o319.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o319.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o319.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o319.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o319.Color = Color3.new(0.337255, 0.141176, 0.141176)
- o319.Position = Vector3.new(-43.4447975, 69.7702637, -49.1096268)
- o320.Parent = o319
- o321.Name = "Brick"
- o321.Parent = o304
- o321.Material = Enum.Material.Wood
- o321.BrickColor = BrickColor.new("Cocoa")
- o321.Position = Vector3.new(-46.355648, 63.1960754, -44.2751541)
- o321.Rotation = Vector3.new(-2.55999994, 6.69000006, -77.8899994)
- o321.Anchored = true
- o321.FormFactor = Enum.FormFactor.Custom
- o321.Size = Vector3.new(6.82999992, 1.79999995, 1.79999995)
- o321.CFrame = CFrame.new(-46.355648, 63.1960754, -44.2751541, 0.208377242, 0.971078098, 0.11656104, -0.977859259, 0.204507709, 0.0443604514, 0.0192398299, -0.123224013, 0.992192328)
- o321.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o321.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o321.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o321.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o321.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o321.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o321.Color = Color3.new(0.337255, 0.141176, 0.141176)
- o321.Position = Vector3.new(-46.355648, 63.1960754, -44.2751541)
- o322.Parent = o321
- o323.Name = "Brick"
- o323.Parent = o304
- o323.Material = Enum.Material.Wood
- o323.BrickColor = BrickColor.new("Cocoa")
- o323.Position = Vector3.new(-41.7691345, 68.4475708, -47.3251724)
- o323.Rotation = Vector3.new(126.25, 2.71000004, -122.93)
- o323.Anchored = true
- o323.FormFactor = Enum.FormFactor.Custom
- o323.Size = Vector3.new(3.01999998, 0.800000012, 0.800000012)
- o323.CFrame = CFrame.new(-41.7691345, 68.4475708, -47.3251724, -0.543061733, 0.83835876, 0.0473129824, 0.475558072, 0.353511274, -0.805527329, -0.692046583, -0.414950997, -0.590666771)
- o323.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o323.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o323.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o323.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o323.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o323.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o323.Color = Color3.new(0.337255, 0.141176, 0.141176)
- o323.Position = Vector3.new(-41.7691345, 68.4475708, -47.3251724)
- o324.Parent = o323
- o325.Name = "Brick"
- o325.Parent = o304
- o325.Material = Enum.Material.Wood
- o325.BrickColor = BrickColor.new("Cocoa")
- o325.Position = Vector3.new(-45.2243958, 57.2596664, -44.163002)
- o325.Rotation = Vector3.new(-0.979999959, 0.969999969, -81.0800018)
- o325.Anchored = true
- o325.FormFactor = Enum.FormFactor.Custom
- o325.Size = Vector3.new(5.48000002, 2, 2)
- o325.CFrame = CFrame.new(-45.2243958, 57.2596664, -44.163002, 0.155083597, 0.987755895, 0.0169560276, -0.987799227, 0.154797912, 0.0170393661, 0.0142059745, -0.0193916764, 0.999711096)
- o325.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o325.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o325.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o325.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o325.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o325.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o325.Color = Color3.new(0.337255, 0.141176, 0.141176)
- o325.Position = Vector3.new(-45.2243958, 57.2596664, -44.163002)
- o326.Parent = o325
- o327.Name = "Brick"
- o327.Parent = o304
- o327.Material = Enum.Material.Wood
- o327.BrickColor = BrickColor.new("Cocoa")
- o327.Position = Vector3.new(-37.9596634, 67.6074066, -42.8876724)
- o327.Rotation = Vector3.new(4.3499999, -3.89999986, -114.18)
- o327.Anchored = true
- o327.FormFactor = Enum.FormFactor.Custom
- o327.Size = Vector3.new(3.37000012, 1.60000002, 1.60000002)
- o327.CFrame = CFrame.new(-37.9596634, 67.6074066, -42.8876724, -0.408725858, 0.910115778, -0.068062298, -0.907484055, -0.413206458, -0.0757170841, -0.0970350951, 0.0308179203, 0.994803727)
- o327.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o327.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o327.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o327.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o327.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o327.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o327.Color = Color3.new(0.337255, 0.141176, 0.141176)
- o327.Position = Vector3.new(-37.9596634, 67.6074066, -42.8876724)
- o328.Parent = o327
- o329.Name = "Brick"
- o329.Parent = o304
- o329.Material = Enum.Material.Wood
- o329.BrickColor = BrickColor.new("Cocoa")
- o329.Position = Vector3.new(-55.7227249, 70.0549927, -39.0457535)
- o329.Rotation = Vector3.new(52.1499977, -11.2699995, -42.2000008)
- o329.Anchored = true
- o329.FormFactor = Enum.FormFactor.Custom
- o329.Size = Vector3.new(3.73999977, 0.400000006, 0.400000006)
- o329.CFrame = CFrame.new(-55.7227249, 70.0549927, -39.0457535, 0.726566494, 0.658704281, -0.195473522, -0.526453733, 0.350877345, -0.77442342, -0.441528738, 0.665577888, 0.601713002)
- o329.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o329.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o329.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o329.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o329.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o329.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o329.Color = Color3.new(0.337255, 0.141176, 0.141176)
- o329.Position = Vector3.new(-55.7227249, 70.0549927, -39.0457535)
- o330.Parent = o329
- o331.Name = "Brick"
- o331.Parent = o304
- o331.Material = Enum.Material.Grass
- o331.BrickColor = BrickColor.new("Grime")
- o331.Position = Vector3.new(-37.5818253, 82.8019714, -41.6165848)
- o331.Rotation = Vector3.new(15.75, 47.4500008, -117.540001)
- o331.Anchored = true
- o331.FormFactor = Enum.FormFactor.Custom
- o331.Size = Vector3.new(3.96999931, 6.61999846, 7.07999849)
- o331.CFrame = CFrame.new(-37.5818253, 82.8019714, -41.6165848, -0.312680721, 0.59959805, 0.736690581, -0.945845127, -0.267764777, -0.183518469, 0.0872224718, -0.754177809, 0.650851846)
- o331.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o331.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o331.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o331.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o331.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o331.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o331.Color = Color3.new(0.498039, 0.556863, 0.392157)
- o331.Position = Vector3.new(-37.5818253, 82.8019714, -41.6165848)
- o332.Parent = o331
- o333.Name = "Brick"
- o333.Parent = o304
- o333.Material = Enum.Material.Grass
- o333.BrickColor = BrickColor.new("Grime")
- o333.Position = Vector3.new(-39.7128601, 81.40979, -40.749733)
- o333.Rotation = Vector3.new(144.080002, 82.9899979, 144.339996)
- o333.Anchored = true
- o333.FormFactor = Enum.FormFactor.Custom
- o333.Size = Vector3.new(3.96999931, 6.61999846, 7.07999849)
- o333.CFrame = CFrame.new(-39.7128601, 81.40979, -40.749733, -0.0991020352, -0.0711115152, 0.992533147, -0.945219934, 0.31849426, -0.0715589449, -0.311027378, -0.945253789, -0.0987794399)
- o333.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o333.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o333.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o333.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o333.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o333.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o333.Color = Color3.new(0.498039, 0.556863, 0.392157)
- o333.Position = Vector3.new(-39.7128601, 81.40979, -40.749733)
- o334.Parent = o333
- o335.Name = "Brick"
- o335.Parent = o304
- o335.Material = Enum.Material.Grass
- o335.BrickColor = BrickColor.new("Grime")
- o335.Position = Vector3.new(-35.5653992, 76.786972, -48.2104568)
- o335.Rotation = Vector3.new(7.71000004, 54.1199989, -124.849998)
- o335.Anchored = true
- o335.FormFactor = Enum.FormFactor.Custom
- o335.Size = Vector3.new(1.87999988, 4.80999899, 4.57999945)
- o335.CFrame = CFrame.new(-35.5653992, 76.786972, -48.2104568, -0.334865332, 0.480985671, 0.810258031, -0.875392675, -0.47697252, -0.0786437094, 0.348644316, -0.735628963, 0.580772936)
- o335.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o335.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o335.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o335.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o335.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o335.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o335.Color = Color3.new(0.498039, 0.556863, 0.392157)
- o335.Position = Vector3.new(-35.5653992, 76.786972, -48.2104568)
- o336.Parent = o335
- o337.Name = "Brick"
- o337.Parent = o304
- o337.Material = Enum.Material.Grass
- o337.BrickColor = BrickColor.new("Grime")
- o337.Position = Vector3.new(-39.2424088, 77.8637848, -48.7962265)
- o337.Rotation = Vector3.new(-38.3999977, -84.2399979, -81.409996)
- o337.Anchored = true
- o337.FormFactor = Enum.FormFactor.Custom
- o337.Size = Vector3.new(1.87999988, 4.56999874, 4.58999968)
- o337.CFrame = CFrame.new(-39.2424088, 77.8637848, -48.7962265, 0.0149916997, 0.099285759, -0.994946063, -0.682644546, 0.728084087, 0.0623695999, 0.730596781, 0.678259492, 0.0786921009)
- o337.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o337.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o337.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o337.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o337.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o337.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o337.Color = Color3.new(0.498039, 0.556863, 0.392157)
- o337.Position = Vector3.new(-39.2424088, 77.8637848, -48.7962265)
- o338.Parent = o337
- o339.Name = "Brick"
- o339.Parent = o304
- o339.Material = Enum.Material.Grass
- o339.BrickColor = BrickColor.new("Grime")
- o339.Position = Vector3.new(-57.3101883, 71.1786804, -36.8591995)
- o339.Rotation = Vector3.new(-8.51000023, 52.9099998, -49.2899971)
- o339.Anchored = true
- o339.FormFactor = Enum.FormFactor.Custom
- o339.Size = Vector3.new(1.88000023, 3.0599997, 4.92000008)
- o339.CFrame = CFrame.new(-57.3101883, 71.1786804, -36.8591995, 0.393295407, 0.457140028, 0.797710299, -0.826717019, 0.555491626, 0.0892636403, -0.402315438, -0.694587648, 0.596397758)
- o339.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o339.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o339.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o339.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o339.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o339.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o339.Color = Color3.new(0.498039, 0.556863, 0.392157)
- o339.Position = Vector3.new(-57.3101883, 71.1786804, -36.8591995)
- o340.Parent = o339
- o341.Name = "Brick"
- o341.Parent = o304
- o341.Material = Enum.Material.Grass
- o341.BrickColor = BrickColor.new("Grime")
- o341.Position = Vector3.new(-55.2502823, 74.1657867, -37.4238968)
- o341.Rotation = Vector3.new(4.53999996, 31.6299992, -49.5200005)
- o341.Anchored = true
- o341.FormFactor = Enum.FormFactor.Custom
- o341.Size = Vector3.new(2.94000006, 5.57999945, 5.71000004)
- o341.CFrame = CFrame.new(-55.2502823, 74.1657867, -37.4238968, 0.552746773, 0.647683442, 0.52438271, -0.731341362, 0.678677142, -0.067357935, -0.399513155, -0.346270889, 0.848814309)
- o341.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o341.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o341.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o341.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o341.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o341.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o341.Color = Color3.new(0.498039, 0.556863, 0.392157)
- o341.Position = Vector3.new(-55.2502823, 74.1657867, -37.4238968)
- o342.Parent = o341
- o343.Name = "Brick"
- o343.Parent = o304
- o343.Material = Enum.Material.Grass
- o343.BrickColor = BrickColor.new("Grime")
- o343.Position = Vector3.new(-44.2331581, 78.627655, -46.6703262)
- o343.Rotation = Vector3.new(148.23999, -79.6800003, 96.2200012)
- o343.Anchored = true
- o343.FormFactor = Enum.FormFactor.Custom
- o343.Size = Vector3.new(2.93999982, 5.57999897, 6.92999887)
- o343.CFrame = CFrame.new(-44.2331581, 78.627655, -46.6703262, -0.0194275603, -0.17812483, -0.983816147, -0.789117813, 0.606958568, -0.0943100676, 0.613934577, 0.774514616, -0.152353197)
- o343.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o343.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o343.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o343.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o343.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o343.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o343.Color = Color3.new(0.498039, 0.556863, 0.392157)
- o343.Position = Vector3.new(-44.2331581, 78.627655, -46.6703262)
- o344.Parent = o343
- o345.Name = "Brick"
- o345.Parent = o304
- o345.Material = Enum.Material.Grass
- o345.BrickColor = BrickColor.new("Grime")
- o345.Position = Vector3.new(-33.0669136, 77.3098297, -40.5176773)
- o345.Rotation = Vector3.new(71.9399948, 73, -147.550003)
- o345.Anchored = true
- o345.FormFactor = Enum.FormFactor.Custom
- o345.Size = Vector3.new(2.93999958, 5.57999849, 7.07999849)
- o345.CFrame = CFrame.new(-33.0669136, 77.3098297, -40.5176773, -0.246724054, 0.156908229, 0.956298709, -0.933556736, 0.226269007, -0.277982593, -0.2599985, -0.961344004, 0.0906567127)
- o345.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o345.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o345.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o345.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o345.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o345.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o345.Color = Color3.new(0.498039, 0.556863, 0.392157)
- o345.Position = Vector3.new(-33.0669136, 77.3098297, -40.5176773)
- o346.Parent = o345
- o347.Name = "Brick"
- o347.Parent = o304
- o347.Material = Enum.Material.Grass
- o347.BrickColor = BrickColor.new("Grime")
- o347.Position = Vector3.new(-51.5262642, 77.5737915, -45.3412857)
- o347.Rotation = Vector3.new(-173.539993, 47.5699997, 59.9199982)
- o347.Anchored = true
- o347.FormFactor = Enum.FormFactor.Custom
- o347.Size = Vector3.new(2.94000125, 5.58000183, 6.93000269)
- o347.CFrame = CFrame.new(-51.5262642, 77.5737915, -45.3412857, 0.338155687, -0.583758473, 0.738157749, -0.901429236, -0.426224798, 0.0758796036, 0.27032575, -0.691056132, -0.670347273)
- o347.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o347.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o347.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o347.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o347.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o347.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o347.Color = Color3.new(0.498039, 0.556863, 0.392157)
- o347.Position = Vector3.new(-51.5262642, 77.5737915, -45.3412857)
- o348.Parent = o347
- o349.Name = "Brick"
- o349.Parent = o304
- o349.Material = Enum.Material.Grass
- o349.BrickColor = BrickColor.new("Grime")
- o349.Position = Vector3.new(-57.8342819, 72.6434021, -40.8663101)
- o349.Rotation = Vector3.new(-178.459991, 17.7399998, -146.470001)
- o349.Anchored = true
- o349.FormFactor = Enum.FormFactor.Custom
- o349.Size = Vector3.new(1.88000023, 3.22999907, 3.96000051)
- o349.CFrame = CFrame.new(-57.8342819, 72.6434021, -40.8663101, -0.794000566, 0.526048779, 0.304689676, 0.558954358, 0.828801215, 0.0256663952, -0.239025384, 0.190686777, -0.95210582)
- o349.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o349.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o349.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o349.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o349.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o349.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o349.Color = Color3.new(0.498039, 0.556863, 0.392157)
- o349.Position = Vector3.new(-57.8342819, 72.6434021, -40.8663101)
- o350.Parent = o349
- o351.Name = "Brick"
- o351.Parent = o304
- o351.Material = Enum.Material.Grass
- o351.BrickColor = BrickColor.new("Grime")
- o351.Position = Vector3.new(-32.8141556, 79.3306122, -42.4134598)
- o351.Rotation = Vector3.new(-47, -61.7899971, -139.970001)
- o351.Anchored = true
- o351.FormFactor = Enum.FormFactor.Custom
- o351.Size = Vector3.new(1.87999988, 4.65999842, 3.9599998)
- o351.CFrame = CFrame.new(-32.8141556, 79.3306122, -42.4134598, -0.361949027, 0.304062605, -0.88121438, -0.932141006, -0.107603982, 0.345737785, 0.0103037534, 0.946555555, 0.322376341)
- o351.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o351.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o351.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o351.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o351.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o351.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o351.Color = Color3.new(0.498039, 0.556863, 0.392157)
- o351.Position = Vector3.new(-32.8141556, 79.3306122, -42.4134598)
- o352.Parent = o351
- o353.Name = "Brick"
- o353.Parent = o304
- o353.Material = Enum.Material.Wood
- o353.BrickColor = BrickColor.new("Cocoa")
- o353.Position = Vector3.new(-31.3263073, 73.5862885, -41.3614578)
- o353.Rotation = Vector3.new(-150.269989, -22.6000004, 127.769997)
- o353.Anchored = true
- o353.FormFactor = Enum.FormFactor.Custom
- o353.Size = Vector3.new(4.19000053, 0.600000083, 0.600000083)
- o353.CFrame = CFrame.new(-31.3263073, 73.5862885, -41.3614578, -0.565423965, -0.729789734, -0.384321153, -0.803175986, 0.381177753, 0.457834035, -0.187627912, 0.567547798, -0.801676571)
- o353.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o353.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o353.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o353.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o353.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o353.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o353.Color = Color3.new(0.337255, 0.141176, 0.141176)
- o353.Position = Vector3.new(-31.3263073, 73.5862885, -41.3614578)
- o354.Parent = o353
- o355.Name = "Brick"
- o355.Parent = o304
- o355.Material = Enum.Material.Grass
- o355.BrickColor = BrickColor.new("Grime")
- o355.Position = Vector3.new(-38.9984512, 80.8208466, -44.6380081)
- o355.Rotation = Vector3.new(-21.2799988, -16.5200005, -91.5699997)
- o355.Anchored = true
- o355.FormFactor = Enum.FormFactor.Custom
- o355.Size = Vector3.new(3.96999931, 6.61999846, 7.07999849)
- o355.CFrame = CFrame.new(-38.9984512, 80.8208466, -44.6380081, -0.0263109691, 0.958381295, -0.284276396, -0.934305251, 0.0775550827, 0.347935349, 0.355501831, 0.274755448, 0.893380046)
- o355.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o355.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o355.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o355.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o355.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o355.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o355.Color = Color3.new(0.498039, 0.556863, 0.392157)
- o355.Position = Vector3.new(-38.9984512, 80.8208466, -44.6380081)
- o356.Parent = o355
- o357.Name = "Brick"
- o357.Parent = o304
- o357.Material = Enum.Material.Grass
- o357.BrickColor = BrickColor.new("Grime")
- o357.Position = Vector3.new(-55.4502945, 75.769928, -41.8554153)
- o357.Rotation = Vector3.new(-42.579998, 43.6899986, -46.25)
- o357.Anchored = true
- o357.FormFactor = Enum.FormFactor.Custom
- o357.Size = Vector3.new(1.88000023, 5.88999891, 5.37000036)
- o357.CFrame = CFrame.new(-55.4502945, 75.769928, -41.8554153, 0.500074327, 0.522324562, 0.69072628, -0.855080724, 0.171662346, 0.48925367, 0.136977538, -0.835289836, 0.532473505)
- o357.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o357.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o357.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o357.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o357.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o357.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o357.Color = Color3.new(0.498039, 0.556863, 0.392157)
- o357.Position = Vector3.new(-55.4502945, 75.769928, -41.8554153)
- o358.Parent = o357
- o359.Name = "Brick"
- o359.Parent = o304
- o359.Material = Enum.Material.Grass
- o359.BrickColor = BrickColor.new("Grime")
- o359.Position = Vector3.new(-37.9875259, 79.1562347, -39.138588)
- o359.Rotation = Vector3.new(145.419998, 74.4399948, 131.029999)
- o359.Anchored = true
- o359.FormFactor = Enum.FormFactor.Custom
- o359.Size = Vector3.new(2.93999958, 5.57999849, 5.70999908)
- o359.CFrame = CFrame.new(-37.9875259, 79.1562347, -39.138588, -0.176135719, -0.20240429, 0.963332117, -0.980012119, 0.127997875, -0.152292043, -0.0924798995, -0.970901191, -0.22090365)
- o359.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o359.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o359.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o359.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o359.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o359.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o359.Color = Color3.new(0.498039, 0.556863, 0.392157)
- o359.Position = Vector3.new(-37.9875259, 79.1562347, -39.138588)
- o360.Parent = o359
- o361.Name = "Brick"
- o361.Parent = o304
- o361.Material = Enum.Material.Wood
- o361.BrickColor = BrickColor.new("Cocoa")
- o361.Position = Vector3.new(-35.3370056, 69.6983643, -42.5176773)
- o361.Rotation = Vector3.new(-72.4599991, -32.4699974, 179.009995)
- o361.Anchored = true
- o361.FormFactor = Enum.FormFactor.Custom
- o361.Size = Vector3.new(4.47999907, 0.999999762, 0.999999762)
- o361.CFrame = CFrame.new(-35.3370056, 69.6983643, -42.5176773, -0.843583286, -0.0146491406, -0.536798596, -0.506543458, -0.31014818, 0.804501057, -0.178272352, 0.950575352, 0.254215419)
- o361.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o361.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o361.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o361.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o361.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o361.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o361.Color = Color3.new(0.337255, 0.141176, 0.141176)
- o361.Position = Vector3.new(-35.3370056, 69.6983643, -42.5176773)
- o362.Parent = o361
- o363.Name = "Brick"
- o363.Parent = o304
- o363.Material = Enum.Material.Grass
- o363.BrickColor = BrickColor.new("Grime")
- o363.Position = Vector3.new(-37.0347366, 78.4776764, -44.2303085)
- o363.Rotation = Vector3.new(17.1299992, 39.7799988, -110.75)
- o363.Anchored = true
- o363.FormFactor = Enum.FormFactor.Custom
- o363.Size = Vector3.new(2.93999958, 5.57999849, 5.70999908)
- o363.CFrame = CFrame.new(-37.0347366, 78.4776764, -44.2303085, -0.272304296, 0.718635559, 0.639854133, -0.960415959, -0.162391871, -0.226340383, -0.0587491244, -0.67615968, 0.734409034)
- o363.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o363.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o363.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o363.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o363.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o363.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o363.Color = Color3.new(0.498039, 0.556863, 0.392157)
- o363.Position = Vector3.new(-37.0347366, 78.4776764, -44.2303085)
- o364.Parent = o363
- o365.Name = "Brick"
- o365.Parent = o304
- o365.Material = Enum.Material.Grass
- o365.BrickColor = BrickColor.new("Grime")
- o365.Position = Vector3.new(-41.0772095, 77.8801575, -36.7736893)
- o365.Rotation = Vector3.new(166.360001, 69.8899994, 133.979996)
- o365.Anchored = true
- o365.FormFactor = Enum.FormFactor.Custom
- o365.Size = Vector3.new(1.87999988, 3.30999947, 3.74999952)
- o365.CFrame = CFrame.new(-41.0772095, 77.8801575, -36.7736893, -0.23869656, -0.247384995, 0.939055145, -0.85310179, 0.515407801, -0.0810690522, -0.463941038, -0.820460558, -0.334070623)
- o365.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o365.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o365.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o365.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o365.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o365.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o365.Color = Color3.new(0.498039, 0.556863, 0.392157)
- o365.Position = Vector3.new(-41.0772095, 77.8801575, -36.7736893)
- o366.Parent = o365
- o367.Name = "Brick"
- o367.Parent = o304
- o367.Material = Enum.Material.Grass
- o367.BrickColor = BrickColor.new("Grime")
- o367.Position = Vector3.new(-37.4690018, 77.5090485, -38.9611893)
- o367.Rotation = Vector3.new(-66.3600006, 26.3699989, -169.899994)
- o367.Anchored = true
- o367.FormFactor = Enum.FormFactor.Custom
- o367.Size = Vector3.new(4.07999945, 4.86999893, 3.4000001)
- o367.CFrame = CFrame.new(-37.4690018, 77.5090485, -38.9611893, -0.882075489, 0.157138765, 0.444128692, 0.33019954, -0.466195941, 0.820749402, 0.336022586, 0.870613992, 0.35933286)
- o367.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o367.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o367.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o367.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o367.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o367.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o367.Color = Color3.new(0.498039, 0.556863, 0.392157)
- o367.Position = Vector3.new(-37.4690018, 77.5090485, -38.9611893)
- o368.Parent = o367
- o369.Name = "Brick"
- o369.Parent = o304
- o369.Material = Enum.Material.Wood
- o369.BrickColor = BrickColor.new("Cocoa")
- o369.Position = Vector3.new(-38.7557449, 73.5474854, -44.753212)
- o369.Rotation = Vector3.new(170.940002, 27.8999996, 80.8499985)
- o369.Anchored = true
- o369.FormFactor = Enum.FormFactor.Custom
- o369.Size = Vector3.new(2.99999928, 1.19999981, 1.19999981)
- o369.CFrame = CFrame.new(-38.7557449, 73.5474854, -44.753212, 0.140584663, -0.872478843, 0.467992127, -0.963208437, -0.229883075, -0.139224112, 0.229053557, -0.43120119, -0.872696936)
- o369.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o369.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o369.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o369.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o369.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o369.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o369.Color = Color3.new(0.337255, 0.141176, 0.141176)
- o369.Position = Vector3.new(-38.7557449, 73.5474854, -44.753212)
- o370.Parent = o369
- o371.Name = "Brick"
- o371.Parent = o304
- o371.Material = Enum.Material.Grass
- o371.BrickColor = BrickColor.new("Grime")
- o371.Position = Vector3.new(-50.2507133, 80.1832123, -41.7592545)
- o371.Rotation = Vector3.new(-5.30999994, 51.1599998, -80.0599976)
- o371.Anchored = true
- o371.FormFactor = Enum.FormFactor.Custom
- o371.Size = Vector3.new(3.9700017, 6.62000227, 7.08000278)
- o371.CFrame = CFrame.new(-50.2507133, 80.1832123, -41.7592545, 0.108282961, 0.617696941, 0.778925717, -0.993200541, 0.100913279, 0.0580451488, -0.0427496396, -0.779914677, 0.62442416)
- o371.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o371.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o371.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o371.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o371.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o371.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o371.Color = Color3.new(0.498039, 0.556863, 0.392157)
- o371.Position = Vector3.new(-50.2507133, 80.1832123, -41.7592545)
- o372.Parent = o371
- o373.Name = "Brick"
- o373.Parent = o304
- o373.Material = Enum.Material.Grass
- o373.BrickColor = BrickColor.new("Grime")
- o373.Position = Vector3.new(-47.3300819, 79.8732758, -42.7856522)
- o373.Rotation = Vector3.new(-160.160004, 78.9599991, 54.5900002)
- o373.Anchored = true
- o373.FormFactor = Enum.FormFactor.Custom
- o373.Size = Vector3.new(2.93999982, 5.57999897, 6.92999887)
- o373.CFrame = CFrame.new(-47.3300819, 79.8732758, -42.7856522, 0.110977247, -0.156117186, 0.981484354, -0.959684849, -0.273455709, 0.0650158599, 0.258242399, -0.949130952, -0.18017064)
- o373.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o373.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o373.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o373.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o373.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o373.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o373.Color = Color3.new(0.498039, 0.556863, 0.392157)
- o373.Position = Vector3.new(-47.3300819, 79.8732758, -42.7856522)
- o374.Parent = o373
- o375.Name = "Brick"
- o375.Parent = o304
- o375.Material = Enum.Material.Grass
- o375.BrickColor = BrickColor.new("Grime")
- o375.Position = Vector3.new(-41.5986176, 80.3020325, -39.075325)
- o375.Rotation = Vector3.new(-63.9300003, -83.1500015, -173.679993)
- o375.Anchored = true
- o375.FormFactor = Enum.FormFactor.Custom
- o375.Size = Vector3.new(2.64999986, 4.26999903, 7.13999891)
- o375.CFrame = CFrame.new(-41.5986176, 80.3020325, -39.075325, -0.118620455, 0.0131294262, -0.992852867, -0.934759021, -0.33872357, 0.107200466, -0.334895194, 0.940794349, 0.0524523892)
- o375.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o375.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o375.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o375.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o375.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o375.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o375.Color = Color3.new(0.498039, 0.556863, 0.392157)
- o375.Position = Vector3.new(-41.5986176, 80.3020325, -39.075325)
- o376.Parent = o375
- o377.Name = "Brick"
- o377.Parent = o304
- o377.Material = Enum.Material.Grass
- o377.BrickColor = BrickColor.new("Grime")
- o377.Position = Vector3.new(-48.3408318, 79.783905, -38.0672684)
- o377.Rotation = Vector3.new(-156.729996, 74.3899994, 90.7699966)
- o377.Anchored = true
- o377.FormFactor = Enum.FormFactor.Custom
- o377.Size = Vector3.new(2.64999986, 4.26999903, 6.92999887)
- o377.CFrame = CFrame.new(-48.3408318, 79.783905, -38.0672684, -0.00361707597, -0.269072354, 0.963113189, -0.913431227, 0.39285925, 0.106325626, -0.406977206, -0.879353046, -0.247200072)
- o377.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o377.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o377.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o377.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o377.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o377.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o377.Color = Color3.new(0.498039, 0.556863, 0.392157)
- o377.Position = Vector3.new(-48.3408318, 79.783905, -38.0672684)
- o378.Parent = o377
- o379.Name = "Brick"
- o379.Parent = o304
- o379.Material = Enum.Material.Grass
- o379.BrickColor = BrickColor.new("Grime")
- o379.Position = Vector3.new(-52.7288132, 78.200119, -40.7708206)
- o379.Rotation = Vector3.new(178.339996, -11.5599995, 72.7399979)
- o379.Anchored = true
- o379.FormFactor = Enum.FormFactor.Custom
- o379.Size = Vector3.new(3.9700017, 6.62000227, 7.08000278)
- o379.CFrame = CFrame.new(-52.7288132, 78.200119, -40.7708206, 0.290661156, -0.935599566, -0.200423226, -0.95629859, -0.291010529, -0.0283873193, -0.0317661166, 0.199915543, -0.979298115)
- o379.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o379.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o379.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o379.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o379.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o379.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o379.Color = Color3.new(0.498039, 0.556863, 0.392157)
- o379.Position = Vector3.new(-52.7288132, 78.200119, -40.7708206)
- o380.Parent = o379
- o381.Name = "Brick"
- o381.Parent = o304
- o381.Material = Enum.Material.Grass
- o381.BrickColor = BrickColor.new("Grime")
- o381.Position = Vector3.new(-43.2934914, 82.1164856, -42.7110367)
- o381.Rotation = Vector3.new(-99.6399994, 77.5999985, 4.81999969)
- o381.Anchored = true
- o381.FormFactor = Enum.FormFactor.Custom
- o381.Size = Vector3.new(3.96999955, 6.61999893, 7.07999897)
- o381.CFrame = CFrame.new(-43.2934914, 82.1164856, -42.7110367, 0.214004859, -0.0180438664, 0.976665914, -0.973545313, -0.0858969837, 0.211734116, 0.0800721571, -0.996140599, -0.0359488875)
- o381.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o381.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o381.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o381.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o381.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o381.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o381.Color = Color3.new(0.498039, 0.556863, 0.392157)
- o381.Position = Vector3.new(-43.2934914, 82.1164856, -42.7110367)
- o382.Parent = o381
- o383.Name = "Brick"
- o383.Parent = o304
- o383.Material = Enum.Material.Grass
- o383.BrickColor = BrickColor.new("Grime")
- o383.Position = Vector3.new(-51.4358101, 77.4047699, -37.168129)
- o383.Rotation = Vector3.new(-121.019997, 65.5499954, 53.3699989)
- o383.Anchored = true
- o383.FormFactor = Enum.FormFactor.Custom
- o383.Size = Vector3.new(2.65000129, 5.88000202, 6.93000269)
- o383.CFrame = CFrame.new(-51.4358101, 77.4047699, -37.168129, 0.2469033, -0.33210209, 0.910355449, -0.87903893, 0.31861949, 0.354643732, -0.407834888, -0.887800634, -0.213262439)
- o383.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o383.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o383.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o383.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o383.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o383.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o383.Color = Color3.new(0.498039, 0.556863, 0.392157)
- o383.Position = Vector3.new(-51.4358101, 77.4047699, -37.168129)
- o384.Parent = o383
- o385.Name = "Brick"
- o385.Parent = o304
- o385.Material = Enum.Material.Wood
- o385.BrickColor = BrickColor.new("Cocoa")
- o385.Position = Vector3.new(-38.8927536, 76.5928955, -46.1679611)
- o385.Rotation = Vector3.new(151.929993, -60.75, 91.7999954)
- o385.Anchored = true
- o385.FormFactor = Enum.FormFactor.Custom
- o385.Size = Vector3.new(4.47999907, 0.999999762, 0.999999762)
- o385.CFrame = CFrame.new(-38.8927536, 76.5928955, -46.1679611, -0.0153647196, -0.488355726, -0.87250936, -0.869042695, 0.438078791, -0.229895175, 0.494498521, 0.754715621, -0.431132942)
- o385.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o385.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o385.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o385.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o385.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o385.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o385.Color = Color3.new(0.337255, 0.141176, 0.141176)
- o385.Position = Vector3.new(-38.8927536, 76.5928955, -46.1679611)
- o386.Parent = o385
- o387.Name = "Brick"
- o387.Parent = o304
- o387.Material = Enum.Material.Wood
- o387.BrickColor = BrickColor.new("Cocoa")
- o387.Position = Vector3.new(-33.010685, 71.3987579, -41.9745255)
- o387.Rotation = Vector3.new(-49.1199989, -43.9599991, 18.3899994)
- o387.Anchored = true
- o387.FormFactor = Enum.FormFactor.Custom
- o387.Size = Vector3.new(2.0400002, 0.800000131, 0.800000131)
- o387.CFrame = CFrame.new(-33.010685, 71.3987579, -41.9745255, 0.683044493, -0.227069318, -0.694182873, 0.704525173, 0.455468923, 0.544235587, 0.192599505, -0.860806406, 0.471081525)
- o387.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o387.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o387.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o387.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o387.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o387.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o387.Color = Color3.new(0.337255, 0.141176, 0.141176)
- o387.Position = Vector3.new(-33.010685, 71.3987579, -41.9745255)
- o388.Parent = o387
- o389.Name = "Brick"
- o389.Parent = o304
- o389.Material = Enum.Material.Grass
- o389.BrickColor = BrickColor.new("Grime")
- o389.Position = Vector3.new(-28.5300159, 74.6599731, -41.0121536)
- o389.Rotation = Vector3.new(7.88999987, -7.61999989, -142.860001)
- o389.Anchored = true
- o389.FormFactor = Enum.FormFactor.Custom
- o389.Size = Vector3.new(2.23999977, 5.40999794, 3.33999991)
- o389.CFrame = CFrame.new(-28.5300159, 74.6599731, -41.0121536, -0.790167928, 0.598374307, -0.132601008, -0.583489656, -0.800651371, -0.13600491, -0.18754904, -0.0300953966, 0.981794059)
- o389.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o389.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o389.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o389.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o389.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o389.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o389.Color = Color3.new(0.498039, 0.556863, 0.392157)
- o389.Position = Vector3.new(-28.5300159, 74.6599731, -41.0121536)
- o390.Parent = o389
- o391.Name = "Brick"
- o391.Parent = o304
- o391.Material = Enum.Material.Grass
- o391.BrickColor = BrickColor.new("Grime")
- o391.Position = Vector3.new(-56.6242599, 73.3604126, -44.1381607)
- o391.Rotation = Vector3.new(-150.679993, 34, -164.830002)
- o391.Anchored = true
- o391.FormFactor = Enum.FormFactor.Custom
- o391.Size = Vector3.new(1.88000023, 2.8599999, 4.57999992)
- o391.CFrame = CFrame.new(-56.6242599, 73.3604126, -44.1381607, -0.800114989, 0.216951177, 0.55923903, 0.492494285, 0.769827008, 0.405975133, -0.342440546, 0.600248754, -0.722797275)
- o391.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o391.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o391.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o391.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o391.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o391.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o391.Color = Color3.new(0.498039, 0.556863, 0.392157)
- o391.Position = Vector3.new(-56.6242599, 73.3604126, -44.1381607)
- o392.Parent = o391
- o393.Name = "Brick"
- o393.Parent = o304
- o393.Material = Enum.Material.Grass
- o393.BrickColor = BrickColor.new("Grime")
- o393.Position = Vector3.new(-44.4164619, 79.1972351, -38.2573929)
- o393.Rotation = Vector3.new(10.29, -53.6299973, -101.919998)
- o393.Anchored = true
- o393.FormFactor = Enum.FormFactor.Custom
- o393.Size = Vector3.new(1.88, 4.37999868, 3.4000001)
- o393.CFrame = CFrame.new(-44.4164619, 79.1972351, -38.2573929, -0.122510262, 0.58016628, -0.805231869, -0.932973027, -0.344011277, -0.105913594, -0.338456362, 0.738284051, 0.583424389)
- o393.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o393.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o393.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o393.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o393.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o393.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o393.Color = Color3.new(0.498039, 0.556863, 0.392157)
- o393.Position = Vector3.new(-44.4164619, 79.1972351, -38.2573929)
- o394.Parent = o393
- o395.Name = "Brick"
- o395.Parent = o304
- o395.Material = Enum.Material.Grass
- o395.BrickColor = BrickColor.new("Grime")
- o395.Position = Vector3.new(-45.4009857, 76.950531, -35.8646927)
- o395.Rotation = Vector3.new(40.5999985, 14.9299994, -94.5999985)
- o395.Anchored = true
- o395.FormFactor = Enum.FormFactor.Custom
- o395.Size = Vector3.new(1.80000007, 5.97999907, 4.09999943)
- o395.CFrame = CFrame.new(-45.4009857, 76.950531, -35.8646927, -0.0774515495, 0.963110328, 0.257720619, -0.770230532, 0.106331818, -0.628839076, -0.633045256, -0.247208863, 0.733581305)
- o395.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o395.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o395.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o395.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o395.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o395.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o395.Color = Color3.new(0.498039, 0.556863, 0.392157)
- o395.Position = Vector3.new(-45.4009857, 76.950531, -35.8646927)
- o396.Parent = o395
- o397.Name = "Brick"
- o397.Parent = o304
- o397.Material = Enum.Material.Grass
- o397.BrickColor = BrickColor.new("Grime")
- o397.Position = Vector3.new(-39.9212646, 79.9692993, -44.9690628)
- o397.Rotation = Vector3.new(170.569992, -72.75, 97.3099976)
- o397.Anchored = true
- o397.FormFactor = Enum.FormFactor.Custom
- o397.Size = Vector3.new(2.93999958, 5.57999849, 6.92999887)
- o397.CFrame = CFrame.new(-39.9212646, 79.9692993, -44.9690628, -0.0377548113, -0.294172138, -0.95500648, -0.958556235, 0.280731201, -0.0485789254, 0.282390654, 0.913593352, -0.292579502)
- o397.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o397.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o397.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o397.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o397.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o397.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o397.Color = Color3.new(0.498039, 0.556863, 0.392157)
- o397.Position = Vector3.new(-39.9212646, 79.9692993, -44.9690628)
- o398.Parent = o397
- o399.Name = "Brick"
- o399.Parent = o304
- o399.Material = Enum.Material.Grass
- o399.BrickColor = BrickColor.new("Grime")
- o399.Position = Vector3.new(-35.6716614, 79.9237976, -42.9850845)
- o399.Rotation = Vector3.new(-176.669998, 5.3499999, 110.860001)
- o399.Anchored = true
- o399.FormFactor = Enum.FormFactor.Custom
- o399.Size = Vector3.new(3.96999931, 6.61999846, 7.07999849)
- o399.CFrame = CFrame.new(-35.6716614, 79.9237976, -42.9850845, -0.354521662, -0.930386662, 0.0932478532, -0.930946529, 0.36053732, 0.057892859, -0.087482065, -0.0662844777, -0.993958473)
- o399.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o399.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o399.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o399.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o399.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o399.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o399.Color = Color3.new(0.498039, 0.556863, 0.392157)
- o399.Position = Vector3.new(-35.6716614, 79.9237976, -42.9850845)
- o400.Parent = o399
- o401.Name = "Brick"
- o401.Parent = o304
- o401.Material = Enum.Material.Grass
- o401.BrickColor = BrickColor.new("Grime")
- o401.Position = Vector3.new(-53.5119095, 77.735733, -40.4446793)
- o401.Rotation = Vector3.new(0.189999998, 14.4200001, -76.6899948)
- o401.Anchored = true
- o401.FormFactor = Enum.FormFactor.Custom
- o401.Size = Vector3.new(2.94000006, 5.57999945, 5.71000004)
- o401.CFrame = CFrame.new(-53.5119095, 77.735733, -40.4446793, 0.222937062, 0.942504942, 0.248964787, -0.972950995, 0.230989516, -0.00322120381, -0.0605442598, -0.241512373, 0.968507171)
- o401.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o401.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o401.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o401.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o401.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o401.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o401.Color = Color3.new(0.498039, 0.556863, 0.392157)
- o401.Position = Vector3.new(-53.5119095, 77.735733, -40.4446793)
- o402.Parent = o401
- o403.Name = "Brick"
- o403.Parent = o304
- o403.Material = Enum.Material.Grass
- o403.BrickColor = BrickColor.new("Grime")
- o403.Position = Vector3.new(-32.5199585, 76.6008301, -44.3024521)
- o403.Rotation = Vector3.new(13.1700001, 34.7299995, -118.610001)
- o403.Anchored = true
- o403.FormFactor = Enum.FormFactor.Custom
- o403.Size = Vector3.new(1.87999988, 3.94999886, 7.59999847)
- o403.CFrame = CFrame.new(-32.5199585, 76.6008301, -44.3024521, -0.393485963, 0.721537948, 0.569694459, -0.916992247, -0.352212846, -0.187273413, 0.0655288473, -0.596094847, 0.800235569)
- o403.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o403.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o403.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o403.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o403.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o403.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o403.Color = Color3.new(0.498039, 0.556863, 0.392157)
- o403.Position = Vector3.new(-32.5199585, 76.6008301, -44.3024521)
- o404.Parent = o403
- o405.Name = "Brick"
- o405.Parent = o304
- o405.Material = Enum.Material.Wood
- o405.BrickColor = BrickColor.new("Cocoa")
- o405.Position = Vector3.new(-44.142704, 50.9958153, -45.1104507)
- o405.Rotation = Vector3.new(3.3599999, 0, -90)
- o405.Anchored = true
- o405.FormFactor = Enum.FormFactor.Custom
- o405.Size = Vector3.new(5.29000044, 2.24000025, 1.55000019)
- o405.CFrame = CFrame.new(-44.142704, 50.9958153, -45.1104507, 2.18392074e-06, 1, 6.4744886e-06, -0.99828136, 2.55959549e-06, -0.0586035736, -0.0586035736, -6.33537547e-06, 0.99828136)
- o405.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o405.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o405.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o405.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o405.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o405.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o405.Color = Color3.new(0.337255, 0.141176, 0.141176)
- o405.Position = Vector3.new(-44.142704, 50.9958153, -45.1104507)
- o406.Parent = o405
- o407.Name = "Brick"
- o407.Parent = o304
- o407.Material = Enum.Material.Wood
- o407.BrickColor = BrickColor.new("Cocoa")
- o407.Position = Vector3.new(-48.9687614, 74.8483429, -43.0879898)
- o407.Rotation = Vector3.new(-144.470001, 52.7899971, 64.0699997)
- o407.Anchored = true
- o407.FormFactor = Enum.FormFactor.Custom
- o407.Size = Vector3.new(5.27000189, 1.20000052, 1.20000052)
- o407.CFrame = CFrame.new(-48.9687614, 74.8483429, -43.0879898, 0.264486492, -0.543851078, 0.796412528, -0.934287667, 0.0602202676, 0.351397455, -0.239068046, -0.837018251, -0.49218592)
- o407.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o407.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o407.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o407.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o407.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o407.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o407.Color = Color3.new(0.337255, 0.141176, 0.141176)
- o407.Position = Vector3.new(-48.9687614, 74.8483429, -43.0879898)
- o408.Parent = o407
- o409.Name = "Brick"
- o409.Parent = o304
- o409.Material = Enum.Material.Wood
- o409.BrickColor = BrickColor.new("Cocoa")
- o409.Position = Vector3.new(-47.157505, 75.491745, -42.6357803)
- o409.Rotation = Vector3.new(-77.9399948, -40.6100006, 170.830002)
- o409.Anchored = true
- o409.FormFactor = Enum.FormFactor.Custom
- o409.Size = Vector3.new(4.20000124, 0.80000031, 0.80000031)
- o409.CFrame = CFrame.new(-47.157505, 75.491745, -42.6357803, -0.749501824, -0.121037506, -0.650843322, -0.595014989, -0.307778686, 0.74244827, -0.290179789, 0.943727791, 0.158661544)
- o409.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o409.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o409.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o409.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o409.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o409.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o409.Color = Color3.new(0.337255, 0.141176, 0.141176)
- o409.Position = Vector3.new(-47.157505, 75.491745, -42.6357803)
- o410.Parent = o409
- o411.Name = "Brick"
- o411.Parent = o304
- o411.Material = Enum.Material.Wood
- o411.BrickColor = BrickColor.new("Cocoa")
- o411.Position = Vector3.new(-44.1520424, 49.9408073, -43.4818497)
- o411.Rotation = Vector3.new(0, 36.1899986, -90)
- o411.Anchored = true
- o411.FormFactor = Enum.FormFactor.Custom
- o411.Size = Vector3.new(3.00000048, 2.40000033, 2.40000033)
- o411.CFrame = CFrame.new(-44.1520424, 49.9408073, -43.4818497, -1.57111867e-06, 0.807034969, 0.590503693, -1, -3.79242124e-07, -2.14233569e-06, -1.50499579e-06, -0.590503693, 0.807034969)
- o411.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o411.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o411.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o411.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o411.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o411.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o411.Color = Color3.new(0.337255, 0.141176, 0.141176)
- o411.Position = Vector3.new(-44.1520424, 49.9408073, -43.4818497)
- o412.Parent = o411
- o413.Name = "Brick"
- o413.Parent = o304
- o413.Material = Enum.Material.Wood
- o413.BrickColor = BrickColor.new("Cocoa")
- o413.Position = Vector3.new(-43.7158318, 50.7608147, -44.1946487)
- o413.Rotation = Vector3.new(-0.629999995, 8.52999973, -85.7599945)
- o413.Anchored = true
- o413.FormFactor = Enum.FormFactor.Custom
- o413.Size = Vector3.new(5.00000048, 2.40000033, 2.40000033)
- o413.CFrame = CFrame.new(-43.7158318, 50.7608147, -44.1946487, 0.0731753111, 0.986232996, 0.148289979, -0.997319162, 0.0723619312, 0.0108800977, -2.38415311e-07, -0.148688599, 0.988884091)
- o413.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o413.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o413.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o413.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o413.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o413.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o413.Color = Color3.new(0.337255, 0.141176, 0.141176)
- o413.Position = Vector3.new(-43.7158318, 50.7608147, -44.1946487)
- o414.Parent = o413
- o415.Name = "Brick"
- o415.Parent = o304
- o415.Material = Enum.Material.Wood
- o415.BrickColor = BrickColor.new("Cocoa")
- o415.Position = Vector3.new(-45.1480713, 77.8694458, -40.8995132)
- o415.Rotation = Vector3.new(-151.330002, 32.9500008, 116.839996)
- o415.Anchored = true
- o415.FormFactor = Enum.FormFactor.Custom
- o415.Size = Vector3.new(3.77000141, 0.600000262, 0.600000262)
- o415.CFrame = CFrame.new(-45.1480713, 77.8694458, -40.8995132, -0.378813624, -0.748734593, 0.543963969, -0.665067613, 0.62897104, 0.402592301, -0.64357239, -0.209265381, -0.73622185)
- o415.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o415.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o415.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o415.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o415.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o415.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o415.Color = Color3.new(0.337255, 0.141176, 0.141176)
- o415.Position = Vector3.new(-45.1480713, 77.8694458, -40.8995132)
- o416.Parent = o415
- o417.Name = "Brick"
- o417.Parent = o304
- o417.Material = Enum.Material.Wood
- o417.BrickColor = BrickColor.new("Cocoa")
- o417.Position = Vector3.new(-43.0400124, 52.4614677, -44.157753)
- o417.Rotation = Vector3.new(4.33999968, 2.24000001, -110.049995)
- o417.Anchored = true
- o417.FormFactor = Enum.FormFactor.Custom
- o417.Size = Vector3.new(4.42000055, 2.20000029, 2.20000029)
- o417.CFrame = CFrame.new(-43.0400124, 52.4614677, -44.157753, -0.342501789, 0.938706338, 0.0390262008, -0.937739134, -0.339004129, -0.0756417364, -0.0577753372, -0.0625038296, 0.996371031)
- o417.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o417.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o417.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o417.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o417.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o417.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o417.Color = Color3.new(0.337255, 0.141176, 0.141176)
- o417.Position = Vector3.new(-43.0400124, 52.4614677, -44.157753)
- o418.Parent = o417
- o419.Name = "Brick"
- o419.Parent = o304
- o419.Material = Enum.Material.Wood
- o419.BrickColor = BrickColor.new("Cocoa")
- o419.Position = Vector3.new(-44.3132057, 52.0355949, -44.1668167)
- o419.Rotation = Vector3.new(1.55999994, -3.31999993, -79.5499954)
- o419.Anchored = true
- o419.FormFactor = Enum.FormFactor.Custom
- o419.Size = Vector3.new(5.50000048, 2.20000029, 2.20000029)
- o419.CFrame = CFrame.new(-44.3132057, 52.0355949, -44.1668167, 0.181040049, 0.981767118, -0.0579481311, -0.983340263, 0.179722369, -0.0272390712, -0.0163278505, 0.0619140938, 0.997947931)
- o419.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o419.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o419.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o419.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o419.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o419.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o419.Color = Color3.new(0.337255, 0.141176, 0.141176)
- o419.Position = Vector3.new(-44.3132057, 52.0355949, -44.1668167)
- o420.Parent = o419
- o421.Parent = o1
- o422.Name = "Brick"
- o422.Parent = o421
- o422.Material = Enum.Material.Wood
- o422.BrickColor = BrickColor.new("Cocoa")
- o422.Position = Vector3.new(23.1238098, 72.8914566, -114.753197)
- o422.Rotation = Vector3.new(-43.7700005, 27.7600002, -164.389999)
- o422.Anchored = true
- o422.FormFactor = Enum.FormFactor.Custom
- o422.Size = Vector3.new(4, 1, 1)
- o422.CFrame = CFrame.new(23.1238098, 72.8914566, -114.753197, -0.852252841, 0.238178521, 0.465764135, 0.115921721, -0.782222509, 0.612119317, 0.510124862, 0.575672567, 0.639041305)
- o422.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o422.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o422.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o422.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o422.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o422.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o422.Color = Color3.new(0.337255, 0.141176, 0.141176)
- o422.Position = Vector3.new(23.1238098, 72.8914566, -114.753197)
- o423.Parent = o422
- o424.Name = "Brick"
- o424.Parent = o421
- o424.Material = Enum.Material.Wood
- o424.BrickColor = BrickColor.new("Cocoa")
- o424.Position = Vector3.new(24.2743225, 74.434288, -115.44976)
- o424.Rotation = Vector3.new(-179.139999, -21.8099995, 76.7599945)
- o424.Anchored = true
- o424.FormFactor = Enum.FormFactor.Custom
- o424.Size = Vector3.new(6.38000011, 1.39999998, 1.39999998)
- o424.CFrame = CFrame.new(24.2743225, 74.434288, -115.44976, 0.212697119, -0.903705955, -0.371585041, -0.972012699, -0.234513506, 0.0139591089, -0.0997566506, 0.358216256, -0.928293943)
- o424.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o424.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o424.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o424.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o424.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o424.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o424.Color = Color3.new(0.337255, 0.141176, 0.141176)
- o424.Position = Vector3.new(24.2743225, 74.434288, -115.44976)
- o425.Parent = o424
- o426.Name = "Brick"
- o426.Parent = o421
- o426.Material = Enum.Material.Wood
- o426.BrickColor = BrickColor.new("Cocoa")
- o426.Position = Vector3.new(30.7214146, 62.3837013, -115.091774)
- o426.Rotation = Vector3.new(7.56999969, 5.25999975, -109.049995)
- o426.Anchored = true
- o426.FormFactor = Enum.FormFactor.Custom
- o426.Size = Vector3.new(6.61999989, 2, 2)
- o426.CFrame = CFrame.new(30.7214146, 62.3837013, -115.091774, -0.325055182, 0.941236436, 0.0917232037, -0.940921664, -0.312156826, -0.131242841, -0.0948985219, -0.128965497, 0.987097859)
- o426.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o426.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o426.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o426.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o426.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o426.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o426.Color = Color3.new(0.337255, 0.141176, 0.141176)
- o426.Position = Vector3.new(30.7214146, 62.3837013, -115.091774)
- o427.Parent = o426
- o428.Name = "Brick"
- o428.Parent = o421
- o428.Material = Enum.Material.Wood
- o428.BrickColor = BrickColor.new("Cocoa")
- o428.Position = Vector3.new(19.4463501, 73.5196686, -112.474052)
- o428.Rotation = Vector3.new(121.119995, -29.0100002, 159.12999)
- o428.Anchored = true
- o428.FormFactor = Enum.FormFactor.Custom
- o428.Size = Vector3.new(5.07999992, 0.600000024, 0.600000024)
- o428.CFrame = CFrame.new(19.4463501, 73.5196686, -112.474052, -0.817131042, -0.311522543, -0.48502633, 0.203853056, 0.63087064, -0.74862957, 0.539203823, -0.710602641, -0.451999128)
- o428.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o428.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o428.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o428.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o428.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o428.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o428.Color = Color3.new(0.337255, 0.141176, 0.141176)
- o428.Position = Vector3.new(19.4463501, 73.5196686, -112.474052)
- o429.Parent = o428
- o430.Name = "Brick"
- o430.Parent = o421
- o430.Material = Enum.Material.Wood
- o430.BrickColor = BrickColor.new("Cocoa")
- o430.Position = Vector3.new(33.9453735, 75.3260498, -114.969292)
- o430.Rotation = Vector3.new(165.300003, 38.4099998, 74.0299988)
- o430.Anchored = true
- o430.FormFactor = Enum.FormFactor.Custom
- o430.Size = Vector3.new(4.48000002, 1.39999998, 1.39999998)
- o430.CFrame = CFrame.new(33.9453735, 75.3260498, -114.969292, 0.215572909, -0.753327429, 0.621309996, -0.886588633, -0.417662472, -0.198793054, 0.409254134, -0.50799197, -0.757928312)
- o430.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o430.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o430.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o430.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o430.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o430.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o430.Color = Color3.new(0.337255, 0.141176, 0.141176)
- o430.Position = Vector3.new(33.9453735, 75.3260498, -114.969292)
- o431.Parent = o430
- o432.Name = "Brick"
- o432.Parent = o421
- o432.Material = Enum.Material.Wood
- o432.BrickColor = BrickColor.new("Cocoa")
- o432.Position = Vector3.new(31.878849, 71.5219269, -116.133186)
- o432.Rotation = Vector3.new(128.599991, 6.31999969, 67.6500015)
- o432.Anchored = true
- o432.FormFactor = Enum.FormFactor.Custom
- o432.Size = Vector3.new(4.80999994, 1, 1)
- o432.CFrame = CFrame.new(31.878849, 71.5219269, -116.133186, 0.377930343, -0.919273078, 0.110025607, -0.544335127, -0.316755563, -0.776765883, 0.748911202, 0.233672589, -0.620104134)
- o432.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o432.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o432.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o432.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o432.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o432.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o432.Color = Color3.new(0.337255, 0.141176, 0.141176)
- o432.Position = Vector3.new(31.878849, 71.5219269, -116.133186)
- o433.Parent = o432
- o434.Name = "Brick"
- o434.Parent = o421
- o434.Material = Enum.Material.Wood
- o434.BrickColor = BrickColor.new("Cocoa")
- o434.Position = Vector3.new(32.5683022, 68.345108, -114.617226)
- o434.Rotation = Vector3.new(3.80999994, 2.5, -105.860001)
- o434.Anchored = true
- o434.FormFactor = Enum.FormFactor.Custom
- o434.Size = Vector3.new(6.07000017, 1.79999995, 1.79999995)
- o434.CFrame = CFrame.new(32.5683022, 68.345108, -114.617226, -0.273018718, 0.961020172, 0.0435997248, -0.960601926, -0.269889176, -0.0663612708, -0.0520074256, -0.0599998422, 0.996842623)
- o434.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o434.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o434.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o434.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o434.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o434.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o434.Color = Color3.new(0.337255, 0.141176, 0.141176)
- o434.Position = Vector3.new(32.5683022, 68.345108, -114.617226)
- o435.Parent = o434
- o436.Name = "Brick"
- o436.Parent = o421
- o436.Material = Enum.Material.Wood
- o436.BrickColor = BrickColor.new("Cocoa")
- o436.Position = Vector3.new(28.5637245, 74.7219315, -120.519753)
- o436.Rotation = Vector3.new(23.7699986, -43.0200005, -13.2199993)
- o436.Anchored = true
- o436.FormFactor = Enum.FormFactor.Custom
- o436.Size = Vector3.new(3.07999969, 0.400000006, 0.400000006)
- o436.CFrame = CFrame.new(28.5637245, 74.7219315, -120.519753, 0.711709738, 0.167204708, -0.682284296, -0.476997048, 0.828045547, -0.294642985, 0.515696764, 0.535147905, 0.669084132)
- o436.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o436.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o436.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o436.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o436.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o436.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o436.Color = Color3.new(0.337255, 0.141176, 0.141176)
- o436.Position = Vector3.new(28.5637245, 74.7219315, -120.519753)
- o437.Parent = o436
- o438.Name = "Brick"
- o438.Parent = o421
- o438.Material = Enum.Material.Wood
- o438.BrickColor = BrickColor.new("Cocoa")
- o438.Position = Vector3.new(25.6528625, 68.1477509, -115.685265)
- o438.Rotation = Vector3.new(-2.55999994, 6.69000006, -77.8899994)
- o438.Anchored = true
- o438.FormFactor = Enum.FormFactor.Custom
- o438.Size = Vector3.new(6.82999992, 1.79999995, 1.79999995)
- o438.CFrame = CFrame.new(25.6528625, 68.1477509, -115.685265, 0.208377242, 0.971078098, 0.11656104, -0.977859259, 0.204507709, 0.0443604514, 0.0192398299, -0.123224013, 0.992192328)
- o438.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o438.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o438.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o438.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o438.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o438.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o438.Color = Color3.new(0.337255, 0.141176, 0.141176)
- o438.Position = Vector3.new(25.6528625, 68.1477509, -115.685265)
- o439.Parent = o438
- o440.Name = "Brick"
- o440.Parent = o421
- o440.Material = Enum.Material.Wood
- o440.BrickColor = BrickColor.new("Cocoa")
- o440.Position = Vector3.new(30.2393894, 73.3992462, -118.735283)
- o440.Rotation = Vector3.new(126.25, 2.71000004, -122.93)
- o440.Anchored = true
- o440.FormFactor = Enum.FormFactor.Custom
- o440.Size = Vector3.new(3.01999998, 0.800000012, 0.800000012)
- o440.CFrame = CFrame.new(30.2393894, 73.3992462, -118.735283, -0.543061733, 0.83835876, 0.0473129824, 0.475558072, 0.353511274, -0.805527329, -0.692046583, -0.414950997, -0.590666771)
- o440.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o440.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o440.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o440.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o440.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o440.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o440.Color = Color3.new(0.337255, 0.141176, 0.141176)
- o440.Position = Vector3.new(30.2393894, 73.3992462, -118.735283)
- o441.Parent = o440
- o442.Name = "Brick"
- o442.Parent = o421
- o442.Material = Enum.Material.Wood
- o442.BrickColor = BrickColor.new("Cocoa")
- o442.Position = Vector3.new(26.7841225, 62.2113228, -115.573112)
- o442.Rotation = Vector3.new(-0.979999959, 0.969999969, -81.0800018)
- o442.Anchored = true
- o442.FormFactor = Enum.FormFactor.Custom
- o442.Size = Vector3.new(5.48000002, 2, 2)
- o442.CFrame = CFrame.new(26.7841225, 62.2113228, -115.573112, 0.155083597, 0.987755895, 0.0169560276, -0.987799227, 0.154797912, 0.0170393661, 0.0142059745, -0.0193916764, 0.999711096)
- o442.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o442.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o442.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o442.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o442.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o442.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o442.Color = Color3.new(0.337255, 0.141176, 0.141176)
- o442.Position = Vector3.new(26.7841225, 62.2113228, -115.573112)
- o443.Parent = o442
- o444.Name = "Brick"
- o444.Parent = o421
- o444.Material = Enum.Material.Wood
- o444.BrickColor = BrickColor.new("Cocoa")
- o444.Position = Vector3.new(34.0488586, 72.5590897, -114.297798)
- o444.Rotation = Vector3.new(4.3499999, -3.89999986, -114.18)
- o444.Anchored = true
- o444.FormFactor = Enum.FormFactor.Custom
- o444.Size = Vector3.new(3.37000012, 1.60000002, 1.60000002)
- o444.CFrame = CFrame.new(34.0488586, 72.5590897, -114.297798, -0.408725858, 0.910115778, -0.068062298, -0.907484055, -0.413206458, -0.0757170841, -0.0970350951, 0.0308179203, 0.994803727)
- o444.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o444.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o444.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o444.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o444.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o444.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o444.Color = Color3.new(0.337255, 0.141176, 0.141176)
- o444.Position = Vector3.new(34.0488586, 72.5590897, -114.297798)
- o445.Parent = o444
- o446.Name = "Brick"
- o446.Parent = o421
- o446.Material = Enum.Material.Wood
- o446.BrickColor = BrickColor.new("Cocoa")
- o446.Position = Vector3.new(16.2858028, 75.0066605, -110.455849)
- o446.Rotation = Vector3.new(52.1499977, -11.2699995, -42.2000008)
- o446.Anchored = true
- o446.FormFactor = Enum.FormFactor.Custom
- o446.Size = Vector3.new(3.73999977, 0.400000006, 0.400000006)
- o446.CFrame = CFrame.new(16.2858028, 75.0066605, -110.455849, 0.726566494, 0.658704281, -0.195473522, -0.526453733, 0.350877345, -0.77442342, -0.441528738, 0.665577888, 0.601713002)
- o446.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o446.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o446.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o446.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o446.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o446.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o446.Color = Color3.new(0.337255, 0.141176, 0.141176)
- o446.Position = Vector3.new(16.2858028, 75.0066605, -110.455849)
- o447.Parent = o446
- o448.Name = "Brick"
- o448.Parent = o421
- o448.Material = Enum.Material.Grass
- o448.BrickColor = BrickColor.new("Grime")
- o448.Position = Vector3.new(34.4266891, 87.753624, -113.026711)
- o448.Rotation = Vector3.new(15.75, 47.4500008, -117.540001)
- o448.Anchored = true
- o448.FormFactor = Enum.FormFactor.Custom
- o448.Size = Vector3.new(3.96999931, 6.61999846, 7.07999849)
- o448.CFrame = CFrame.new(34.4266891, 87.753624, -113.026711, -0.312680721, 0.59959805, 0.736690581, -0.945845127, -0.267764777, -0.183518469, 0.0872224718, -0.754177809, 0.650851846)
- o448.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o448.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o448.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o448.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o448.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o448.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o448.Color = Color3.new(0.498039, 0.556863, 0.392157)
- o448.Position = Vector3.new(34.4266891, 87.753624, -113.026711)
- o449.Parent = o448
- o450.Name = "Brick"
- o450.Parent = o421
- o450.Material = Enum.Material.Grass
- o450.BrickColor = BrickColor.new("Grime")
- o450.Position = Vector3.new(32.2956581, 86.3614578, -112.159843)
- o450.Rotation = Vector3.new(144.080002, 82.9899979, 144.339996)
- o450.Anchored = true
- o450.FormFactor = Enum.FormFactor.Custom
- o450.Size = Vector3.new(3.96999931, 6.61999846, 7.07999849)
- o450.CFrame = CFrame.new(32.2956581, 86.3614578, -112.159843, -0.0991020352, -0.0711115152, 0.992533147, -0.945219934, 0.31849426, -0.0715589449, -0.311027378, -0.945253789, -0.0987794399)
- o450.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o450.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o450.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o450.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o450.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o450.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o450.Color = Color3.new(0.498039, 0.556863, 0.392157)
- o450.Position = Vector3.new(32.2956581, 86.3614578, -112.159843)
- o451.Parent = o450
- o452.Name = "Brick"
- o452.Parent = o421
- o452.Material = Enum.Material.Grass
- o452.BrickColor = BrickColor.new("Grime")
- o452.Position = Vector3.new(36.4431152, 81.7386398, -119.620567)
- o452.Rotation = Vector3.new(7.71000004, 54.1199989, -124.849998)
- o452.Anchored = true
- o452.FormFactor = Enum.FormFactor.Custom
- o452.Size = Vector3.new(1.87999988, 4.80999899, 4.57999945)
- o452.CFrame = CFrame.new(36.4431152, 81.7386398, -119.620567, -0.334865332, 0.480985671, 0.810258031, -0.875392675, -0.47697252, -0.0786437094, 0.348644316, -0.735628963, 0.580772936)
- o452.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o452.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o452.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o452.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o452.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o452.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o452.Color = Color3.new(0.498039, 0.556863, 0.392157)
- o452.Position = Vector3.new(36.4431152, 81.7386398, -119.620567)
- o453.Parent = o452
- o454.Name = "Brick"
- o454.Parent = o421
- o454.Material = Enum.Material.Grass
- o454.BrickColor = BrickColor.new("Grime")
- o454.Position = Vector3.new(32.7661133, 82.8154526, -120.206352)
- o454.Rotation = Vector3.new(-38.3999977, -84.2399979, -81.409996)
- o454.Anchored = true
- o454.FormFactor = Enum.FormFactor.Custom
- o454.Size = Vector3.new(1.87999988, 4.56999874, 4.58999968)
- o454.CFrame = CFrame.new(32.7661133, 82.8154526, -120.206352, 0.0149916997, 0.099285759, -0.994946063, -0.682644546, 0.728084087, 0.0623695999, 0.730596781, 0.678259492, 0.0786921009)
- o454.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o454.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o454.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o454.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o454.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o454.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o454.Color = Color3.new(0.498039, 0.556863, 0.392157)
- o454.Position = Vector3.new(32.7661133, 82.8154526, -120.206352)
- o455.Parent = o454
- o456.Name = "Brick"
- o456.Parent = o421
- o456.Material = Enum.Material.Grass
- o456.BrickColor = BrickColor.new("Grime")
- o456.Position = Vector3.new(14.6983414, 76.1303482, -108.26931)
- o456.Rotation = Vector3.new(-8.51000023, 52.9099998, -49.2899971)
- o456.Anchored = true
- o456.FormFactor = Enum.FormFactor.Custom
- o456.Size = Vector3.new(1.88000023, 3.0599997, 4.92000008)
- o456.CFrame = CFrame.new(14.6983414, 76.1303482, -108.26931, 0.393295407, 0.457140028, 0.797710299, -0.826717019, 0.555491626, 0.0892636403, -0.402315438, -0.694587648, 0.596397758)
- o456.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o456.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o456.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o456.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o456.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o456.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o456.Color = Color3.new(0.498039, 0.556863, 0.392157)
- o456.Position = Vector3.new(14.6983414, 76.1303482, -108.26931)
- o457.Parent = o456
- o458.Name = "Brick"
- o458.Parent = o421
- o458.Material = Enum.Material.Grass
- o458.BrickColor = BrickColor.new("Grime")
- o458.Position = Vector3.new(16.7582455, 79.1174545, -108.834007)
- o458.Rotation = Vector3.new(4.53999996, 31.6299992, -49.5200005)
- o458.Anchored = true
- o458.FormFactor = Enum.FormFactor.Custom
- o458.Size = Vector3.new(2.94000006, 5.57999945, 5.71000004)
- o458.CFrame = CFrame.new(16.7582455, 79.1174545, -108.834007, 0.552746773, 0.647683442, 0.52438271, -0.731341362, 0.678677142, -0.067357935, -0.399513155, -0.346270889, 0.848814309)
- o458.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o458.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o458.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o458.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o458.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o458.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o458.Color = Color3.new(0.498039, 0.556863, 0.392157)
- o458.Position = Vector3.new(16.7582455, 79.1174545, -108.834007)
- o459.Parent = o458
- o460.Name = "Brick"
- o460.Parent = o421
- o460.Material = Enum.Material.Grass
- o460.BrickColor = BrickColor.new("Grime")
- o460.Position = Vector3.new(27.7753639, 83.5793228, -118.080437)
- o460.Rotation = Vector3.new(148.23999, -79.6800003, 96.2200012)
- o460.Anchored = true
- o460.FormFactor = Enum.FormFactor.Custom
- o460.Size = Vector3.new(2.93999982, 5.57999897, 6.92999887)
- o460.CFrame = CFrame.new(27.7753639, 83.5793228, -118.080437, -0.0194275603, -0.17812483, -0.983816147, -0.789117813, 0.606958568, -0.0943100676, 0.613934577, 0.774514616, -0.152353197)
- o460.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o460.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o460.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o460.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o460.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o460.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o460.Color = Color3.new(0.498039, 0.556863, 0.392157)
- o460.Position = Vector3.new(27.7753639, 83.5793228, -118.080437)
- o461.Parent = o460
- o462.Name = "Brick"
- o462.Parent = o421
- o462.Material = Enum.Material.Grass
- o462.BrickColor = BrickColor.new("Grime")
- o462.Position = Vector3.new(38.9415894, 82.2614975, -111.927803)
- o462.Rotation = Vector3.new(71.9399948, 73, -147.550003)
- o462.Anchored = true
- o462.FormFactor = Enum.FormFactor.Custom
- o462.Size = Vector3.new(2.93999958, 5.57999849, 7.07999849)
- o462.CFrame = CFrame.new(38.9415894, 82.2614975, -111.927803, -0.246724054, 0.156908229, 0.956298709, -0.933556736, 0.226269007, -0.277982593, -0.2599985, -0.961344004, 0.0906567127)
- o462.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o462.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o462.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o462.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o462.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o462.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o462.Color = Color3.new(0.498039, 0.556863, 0.392157)
- o462.Position = Vector3.new(38.9415894, 82.2614975, -111.927803)
- o463.Parent = o462
- o464.Name = "Brick"
- o464.Parent = o421
- o464.Material = Enum.Material.Grass
- o464.BrickColor = BrickColor.new("Grime")
- o464.Position = Vector3.new(20.4822693, 82.5254593, -116.751411)
- o464.Rotation = Vector3.new(-173.539993, 47.5699997, 59.9199982)
- o464.Anchored = true
- o464.FormFactor = Enum.FormFactor.Custom
- o464.Size = Vector3.new(2.94000125, 5.58000183, 6.93000269)
- o464.CFrame = CFrame.new(20.4822693, 82.5254593, -116.751411, 0.338155687, -0.583758473, 0.738157749, -0.901429236, -0.426224798, 0.0758796036, 0.27032575, -0.691056132, -0.670347273)
- o464.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o464.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o464.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o464.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o464.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o464.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o464.Color = Color3.new(0.498039, 0.556863, 0.392157)
- o464.Position = Vector3.new(20.4822693, 82.5254593, -116.751411)
- o465.Parent = o464
- o466.Name = "Brick"
- o466.Parent = o421
- o466.Material = Enum.Material.Grass
- o466.BrickColor = BrickColor.new("Grime")
- o466.Position = Vector3.new(14.1742554, 77.5950699, -112.276436)
- o466.Rotation = Vector3.new(-178.459991, 17.7399998, -146.470001)
- o466.Anchored = true
- o466.FormFactor = Enum.FormFactor.Custom
- o466.Size = Vector3.new(1.88000023, 3.22999907, 3.96000051)
- o466.CFrame = CFrame.new(14.1742554, 77.5950699, -112.276436, -0.794000566, 0.526048779, 0.304689676, 0.558954358, 0.828801215, 0.0256663952, -0.239025384, 0.190686777, -0.95210582)
- o466.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o466.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o466.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o466.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o466.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o466.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o466.Color = Color3.new(0.498039, 0.556863, 0.392157)
- o466.Position = Vector3.new(14.1742554, 77.5950699, -112.276436)
- o467.Parent = o466
- o468.Name = "Brick"
- o468.Parent = o421
- o468.Material = Enum.Material.Grass
- o468.BrickColor = BrickColor.new("Grime")
- o468.Position = Vector3.new(39.1943359, 84.28228, -113.823586)
- o468.Rotation = Vector3.new(-47, -61.7899971, -139.970001)
- o468.Anchored = true
- o468.FormFactor = Enum.FormFactor.Custom
- o468.Size = Vector3.new(1.87999988, 4.65999842, 3.9599998)
- o468.CFrame = CFrame.new(39.1943359, 84.28228, -113.823586, -0.361949027, 0.304062605, -0.88121438, -0.932141006, -0.107603982, 0.345737785, 0.0103037534, 0.946555555, 0.322376341)
- o468.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o468.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o468.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o468.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o468.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o468.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o468.Color = Color3.new(0.498039, 0.556863, 0.392157)
- o468.Position = Vector3.new(39.1943359, 84.28228, -113.823586)
- o469.Parent = o468
- o470.Name = "Brick"
- o470.Parent = o421
- o470.Material = Enum.Material.Wood
- o470.BrickColor = BrickColor.new("Cocoa")
- o470.Position = Vector3.new(40.6821823, 78.5379562, -112.771568)
- o470.Rotation = Vector3.new(-150.269989, -22.6000004, 127.769997)
- o470.Anchored = true
- o470.FormFactor = Enum.FormFactor.Custom
- o470.Size = Vector3.new(4.19000053, 0.600000083, 0.600000083)
- o470.CFrame = CFrame.new(40.6821823, 78.5379562, -112.771568, -0.565423965, -0.729789734, -0.384321153, -0.803175986, 0.381177753, 0.457834035, -0.187627912, 0.567547798, -0.801676571)
- o470.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o470.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o470.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o470.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o470.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o470.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o470.Color = Color3.new(0.337255, 0.141176, 0.141176)
- o470.Position = Vector3.new(40.6821823, 78.5379562, -112.771568)
- o471.Parent = o470
- o472.Name = "Brick"
- o472.Parent = o421
- o472.Material = Enum.Material.Grass
- o472.BrickColor = BrickColor.new("Grime")
- o472.Position = Vector3.new(33.0100708, 85.7725143, -116.048119)
- o472.Rotation = Vector3.new(-21.2799988, -16.5200005, -91.5699997)
- o472.Anchored = true
- o472.FormFactor = Enum.FormFactor.Custom
- o472.Size = Vector3.new(3.96999931, 6.61999846, 7.07999849)
- o472.CFrame = CFrame.new(33.0100708, 85.7725143, -116.048119, -0.0263109691, 0.958381295, -0.284276396, -0.934305251, 0.0775550827, 0.347935349, 0.355501831, 0.274755448, 0.893380046)
- o472.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o472.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o472.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o472.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o472.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o472.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o472.Color = Color3.new(0.498039, 0.556863, 0.392157)
- o472.Position = Vector3.new(33.0100708, 85.7725143, -116.048119)
- o473.Parent = o472
- o474.Name = "Brick"
- o474.Parent = o421
- o474.Material = Enum.Material.Grass
- o474.BrickColor = BrickColor.new("Grime")
- o474.Position = Vector3.new(16.5582333, 80.7215958, -113.265541)
- o474.Rotation = Vector3.new(-42.579998, 43.6899986, -46.25)
- o474.Anchored = true
- o474.FormFactor = Enum.FormFactor.Custom
- o474.Size = Vector3.new(1.88000023, 5.88999891, 5.37000036)
- o474.CFrame = CFrame.new(16.5582333, 80.7215958, -113.265541, 0.500074327, 0.522324562, 0.69072628, -0.855080724, 0.171662346, 0.48925367, 0.136977538, -0.835289836, 0.532473505)
- o474.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o474.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o474.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o474.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o474.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o474.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o474.Color = Color3.new(0.498039, 0.556863, 0.392157)
- o474.Position = Vector3.new(16.5582333, 80.7215958, -113.265541)
- o475.Parent = o474
- o476.Name = "Brick"
- o476.Parent = o421
- o476.Material = Enum.Material.Grass
- o476.BrickColor = BrickColor.new("Grime")
- o476.Position = Vector3.new(34.0209961, 84.1079025, -110.548698)
- o476.Rotation = Vector3.new(145.419998, 74.4399948, 131.029999)
- o476.Anchored = true
- o476.FormFactor = Enum.FormFactor.Custom
- o476.Size = Vector3.new(2.93999958, 5.57999849, 5.70999908)
- o476.CFrame = CFrame.new(34.0209961, 84.1079025, -110.548698, -0.176135719, -0.20240429, 0.963332117, -0.980012119, 0.127997875, -0.152292043, -0.0924798995, -0.970901191, -0.22090365)
- o476.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o476.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o476.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o476.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o476.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o476.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o476.Color = Color3.new(0.498039, 0.556863, 0.392157)
- o476.Position = Vector3.new(34.0209961, 84.1079025, -110.548698)
- o477.Parent = o476
- o478.Name = "Brick"
- o478.Parent = o421
- o478.Material = Enum.Material.Wood
- o478.BrickColor = BrickColor.new("Cocoa")
- o478.Position = Vector3.new(36.6715088, 74.650032, -113.927788)
- o478.Rotation = Vector3.new(-72.4599991, -32.4699974, 179.009995)
- o478.Anchored = true
- o478.FormFactor = Enum.FormFactor.Custom
- o478.Size = Vector3.new(4.47999907, 0.999999762, 0.999999762)
- o478.CFrame = CFrame.new(36.6715088, 74.650032, -113.927788, -0.843583286, -0.0146491406, -0.536798596, -0.506543458, -0.31014818, 0.804501057, -0.178272352, 0.950575352, 0.254215419)
- o478.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o478.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o478.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o478.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o478.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o478.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o478.Color = Color3.new(0.337255, 0.141176, 0.141176)
- o478.Position = Vector3.new(36.6715088, 74.650032, -113.927788)
- o479.Parent = o478
- o480.Name = "Brick"
- o480.Parent = o421
- o480.Material = Enum.Material.Grass
- o480.BrickColor = BrickColor.new("Grime")
- o480.Position = Vector3.new(34.9737854, 83.4293442, -115.640419)
- o480.Rotation = Vector3.new(17.1299992, 39.7799988, -110.75)
- o480.Anchored = true
- o480.FormFactor = Enum.FormFactor.Custom
- o480.Size = Vector3.new(2.93999958, 5.57999849, 5.70999908)
- o480.CFrame = CFrame.new(34.9737854, 83.4293442, -115.640419, -0.272304296, 0.718635559, 0.639854133, -0.960415959, -0.162391871, -0.226340383, -0.0587491244, -0.67615968, 0.734409034)
- o480.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o480.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o480.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o480.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o480.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o480.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o480.Color = Color3.new(0.498039, 0.556863, 0.392157)
- o480.Position = Vector3.new(34.9737854, 83.4293442, -115.640419)
- o481.Parent = o480
- o482.Name = "Brick"
- o482.Parent = o421
- o482.Material = Enum.Material.Grass
- o482.BrickColor = BrickColor.new("Grime")
- o482.Position = Vector3.new(30.9313145, 82.8318253, -108.183815)
- o482.Rotation = Vector3.new(166.360001, 69.8899994, 133.979996)
- o482.Anchored = true
- o482.FormFactor = Enum.FormFactor.Custom
- o482.Size = Vector3.new(1.87999988, 3.30999947, 3.74999952)
- o482.CFrame = CFrame.new(30.9313145, 82.8318253, -108.183815, -0.23869656, -0.247384995, 0.939055145, -0.85310179, 0.515407801, -0.0810690522, -0.463941038, -0.820460558, -0.334070623)
- o482.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o482.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o482.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o482.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o482.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o482.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o482.Color = Color3.new(0.498039, 0.556863, 0.392157)
- o482.Position = Vector3.new(30.9313145, 82.8318253, -108.183815)
- o483.Parent = o482
- o484.Name = "Brick"
- o484.Parent = o421
- o484.Material = Enum.Material.Grass
- o484.BrickColor = BrickColor.new("Grime")
- o484.Position = Vector3.new(34.5395126, 82.4607162, -110.371284)
- o484.Rotation = Vector3.new(-66.3600006, 26.3699989, -169.899994)
- o484.Anchored = true
- o484.FormFactor = Enum.FormFactor.Custom
- o484.Size = Vector3.new(4.07999945, 4.86999893, 3.4000001)
- o484.CFrame = CFrame.new(34.5395126, 82.4607162, -110.371284, -0.882075489, 0.157138765, 0.444128692, 0.33019954, -0.466195941, 0.820749402, 0.336022586, 0.870613992, 0.35933286)
- o484.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o484.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o484.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o484.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o484.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o484.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o484.Color = Color3.new(0.498039, 0.556863, 0.392157)
- o484.Position = Vector3.new(34.5395126, 82.4607162, -110.371284)
- o485.Parent = o484
- o486.Name = "Brick"
- o486.Parent = o421
- o486.Material = Enum.Material.Wood
- o486.BrickColor = BrickColor.new("Cocoa")
- o486.Position = Vector3.new(33.2527771, 78.4991531, -116.163322)
- o486.Rotation = Vector3.new(170.940002, 27.8999996, 80.8499985)
- o486.Anchored = true
- o486.FormFactor = Enum.FormFactor.Custom
- o486.Size = Vector3.new(2.99999928, 1.19999981, 1.19999981)
- o486.CFrame = CFrame.new(33.2527771, 78.4991531, -116.163322, 0.140584663, -0.872478843, 0.467992127, -0.963208437, -0.229883075, -0.139224112, 0.229053557, -0.43120119, -0.872696936)
- o486.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o486.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o486.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o486.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o486.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o486.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o486.Color = Color3.new(0.337255, 0.141176, 0.141176)
- o486.Position = Vector3.new(33.2527771, 78.4991531, -116.163322)
- o487.Parent = o486
- o488.Name = "Brick"
- o488.Parent = o421
- o488.Material = Enum.Material.Grass
- o488.BrickColor = BrickColor.new("Grime")
- o488.Position = Vector3.new(21.7578125, 85.1348801, -113.169365)
- o488.Rotation = Vector3.new(-5.30999994, 51.1599998, -80.0599976)
- o488.Anchored = true
- o488.FormFactor = Enum.FormFactor.Custom
- o488.Size = Vector3.new(3.9700017, 6.62000227, 7.08000278)
- o488.CFrame = CFrame.new(21.7578125, 85.1348801, -113.169365, 0.108282961, 0.617696941, 0.778925717, -0.993200541, 0.100913279, 0.0580451488, -0.0427496396, -0.779914677, 0.62442416)
- o488.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o488.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o488.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o488.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o488.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o488.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o488.Color = Color3.new(0.498039, 0.556863, 0.392157)
- o488.Position = Vector3.new(21.7578125, 85.1348801, -113.169365)
- o489.Parent = o488
- o490.Name = "Brick"
- o490.Parent = o421
- o490.Material = Enum.Material.Grass
- o490.BrickColor = BrickColor.new("Grime")
- o490.Position = Vector3.new(24.6784363, 84.8249435, -114.195763)
- o490.Rotation = Vector3.new(-160.160004, 78.9599991, 54.5900002)
- o490.Anchored = true
- o490.FormFactor = Enum.FormFactor.Custom
- o490.Size = Vector3.new(2.93999982, 5.57999897, 6.92999887)
- o490.CFrame = CFrame.new(24.6784363, 84.8249435, -114.195763, 0.110977247, -0.156117186, 0.981484354, -0.959684849, -0.273455709, 0.0650158599, 0.258242399, -0.949130952, -0.18017064)
- o490.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o490.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o490.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o490.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o490.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o490.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o490.Color = Color3.new(0.498039, 0.556863, 0.392157)
- o490.Position = Vector3.new(24.6784363, 84.8249435, -114.195763)
- o491.Parent = o490
- o492.Name = "Brick"
- o492.Parent = o421
- o492.Material = Enum.Material.Grass
- o492.BrickColor = BrickColor.new("Grime")
- o492.Position = Vector3.new(30.4099064, 85.2537003, -110.48542)
- o492.Rotation = Vector3.new(-63.9300003, -83.1500015, -173.679993)
- o492.Anchored = true
- o492.FormFactor = Enum.FormFactor.Custom
- o492.Size = Vector3.new(2.64999986, 4.26999903, 7.13999891)
- o492.CFrame = CFrame.new(30.4099064, 85.2537003, -110.48542, -0.118620455, 0.0131294262, -0.992852867, -0.934759021, -0.33872357, 0.107200466, -0.334895194, 0.940794349, 0.0524523892)
- o492.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o492.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o492.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o492.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o492.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o492.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o492.Color = Color3.new(0.498039, 0.556863, 0.392157)
- o492.Position = Vector3.new(30.4099064, 85.2537003, -110.48542)
- o493.Parent = o492
- o494.Name = "Brick"
- o494.Parent = o421
- o494.Material = Enum.Material.Grass
- o494.BrickColor = BrickColor.new("Grime")
- o494.Position = Vector3.new(23.6676865, 84.7355728, -109.477364)
- o494.Rotation = Vector3.new(-156.729996, 74.3899994, 90.7699966)
- o494.Anchored = true
- o494.FormFactor = Enum.FormFactor.Custom
- o494.Size = Vector3.new(2.64999986, 4.26999903, 6.92999887)
- o494.CFrame = CFrame.new(23.6676865, 84.7355728, -109.477364, -0.00361707597, -0.269072354, 0.963113189, -0.913431227, 0.39285925, 0.106325626, -0.406977206, -0.879353046, -0.247200072)
- o494.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o494.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o494.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o494.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o494.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o494.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o494.Color = Color3.new(0.498039, 0.556863, 0.392157)
- o494.Position = Vector3.new(23.6676865, 84.7355728, -109.477364)
- o495.Parent = o494
- o496.Name = "Brick"
- o496.Parent = o421
- o496.Material = Enum.Material.Grass
- o496.BrickColor = BrickColor.new("Grime")
- o496.Position = Vector3.new(19.279726, 83.1517868, -112.180931)
- o496.Rotation = Vector3.new(178.339996, -11.5599995, 72.7399979)
- o496.Anchored = true
- o496.FormFactor = Enum.FormFactor.Custom
- o496.Size = Vector3.new(3.9700017, 6.62000227, 7.08000278)
- o496.CFrame = CFrame.new(19.279726, 83.1517868, -112.180931, 0.290661156, -0.935599566, -0.200423226, -0.95629859, -0.291010529, -0.0283873193, -0.0317661166, 0.199915543, -0.979298115)
- o496.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o496.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o496.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o496.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o496.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o496.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o496.Color = Color3.new(0.498039, 0.556863, 0.392157)
- o496.Position = Vector3.new(19.279726, 83.1517868, -112.180931)
- o497.Parent = o496
- o498.Name = "Brick"
- o498.Parent = o421
- o498.Material = Enum.Material.Grass
- o498.BrickColor = BrickColor.new("Grime")
- o498.Position = Vector3.new(28.7150307, 87.0681458, -114.121162)
- o498.Rotation = Vector3.new(-99.6399994, 77.5999985, 4.81999969)
- o498.Anchored = true
- o498.FormFactor = Enum.FormFactor.Custom
- o498.Size = Vector3.new(3.96999955, 6.61999893, 7.07999897)
- o498.CFrame = CFrame.new(28.7150307, 87.0681458, -114.121162, 0.214004859, -0.0180438664, 0.976665914, -0.973545313, -0.0858969837, 0.211734116, 0.0800721571, -0.996140599, -0.0359488875)
- o498.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o498.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o498.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o498.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o498.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o498.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o498.Color = Color3.new(0.498039, 0.556863, 0.392157)
- o498.Position = Vector3.new(28.7150307, 87.0681458, -114.121162)
- o499.Parent = o498
- o500.Name = "Brick"
- o500.Parent = o421
- o500.Material = Enum.Material.Grass
- o500.BrickColor = BrickColor.new("Grime")
- o500.Position = Vector3.new(20.5727234, 82.3564377, -108.578255)
- o500.Rotation = Vector3.new(-121.019997, 65.5499954, 53.3699989)
- o500.Anchored = true
- o500.FormFactor = Enum.FormFactor.Custom
- o500.Size = Vector3.new(2.65000129, 5.88000202, 6.93000269)
- o500.CFrame = CFrame.new(20.5727234, 82.3564377, -108.578255, 0.2469033, -0.33210209, 0.910355449, -0.87903893, 0.31861949, 0.354643732, -0.407834888, -0.887800634, -0.213262439)
- o500.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o500.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o500.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o500.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o500.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o500.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o500.Color = Color3.new(0.498039, 0.556863, 0.392157)
- o500.Position = Vector3.new(20.5727234, 82.3564377, -108.578255)
- o501.Parent = o500
- o502.Name = "Brick"
- o502.Parent = o421
- o502.Material = Enum.Material.Wood
- o502.BrickColor = BrickColor.new("Cocoa")
- o502.Position = Vector3.new(33.1157684, 81.5445633, -117.578087)
- o502.Rotation = Vector3.new(151.929993, -60.75, 91.7999954)
- o502.Anchored = true
- o502.FormFactor = Enum.FormFactor.Custom
- o502.Size = Vector3.new(4.47999907, 0.999999762, 0.999999762)
- o502.CFrame = CFrame.new(33.1157684, 81.5445633, -117.578087, -0.0153647196, -0.488355726, -0.87250936, -0.869042695, 0.438078791, -0.229895175, 0.494498521, 0.754715621, -0.431132942)
- o502.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o502.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o502.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o502.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o502.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o502.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o502.Color = Color3.new(0.337255, 0.141176, 0.141176)
- o502.Position = Vector3.new(33.1157684, 81.5445633, -117.578087)
- o503.Parent = o502
- o504.Name = "Brick"
- o504.Parent = o421
- o504.Material = Enum.Material.Wood
- o504.BrickColor = BrickColor.new("Cocoa")
- o504.Position = Vector3.new(38.9978027, 76.3504257, -113.384636)
- o504.Rotation = Vector3.new(-49.1199989, -43.9599991, 18.3899994)
- o504.Anchored = true
- o504.FormFactor = Enum.FormFactor.Custom
- o504.Size = Vector3.new(2.0400002, 0.800000131, 0.800000131)
- o504.CFrame = CFrame.new(38.9978027, 76.3504257, -113.384636, 0.683044493, -0.227069318, -0.694182873, 0.704525173, 0.455468923, 0.544235587, 0.192599505, -0.860806406, 0.471081525)
- o504.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o504.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o504.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o504.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o504.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o504.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o504.Color = Color3.new(0.337255, 0.141176, 0.141176)
- o504.Position = Vector3.new(38.9978027, 76.3504257, -113.384636)
- o505.Parent = o504
- o506.Name = "Brick"
- o506.Parent = o421
- o506.Material = Enum.Material.Grass
- o506.BrickColor = BrickColor.new("Grime")
- o506.Position = Vector3.new(43.478447, 79.6116409, -112.422279)
- o506.Rotation = Vector3.new(7.88999987, -7.61999989, -142.860001)
- o506.Anchored = true
- o506.FormFactor = Enum.FormFactor.Custom
- o506.Size = Vector3.new(2.23999977, 5.40999794, 3.33999991)
- o506.CFrame = CFrame.new(43.478447, 79.6116409, -112.422279, -0.790167928, 0.598374307, -0.132601008, -0.583489656, -0.800651371, -0.13600491, -0.18754904, -0.0300953966, 0.981794059)
- o506.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o506.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o506.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o506.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o506.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o506.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o506.Color = Color3.new(0.498039, 0.556863, 0.392157)
- o506.Position = Vector3.new(43.478447, 79.6116409, -112.422279)
- o507.Parent = o506
- o508.Name = "Brick"
- o508.Parent = o421
- o508.Material = Enum.Material.Grass
- o508.BrickColor = BrickColor.new("Grime")
- o508.Position = Vector3.new(15.3842678, 78.3120804, -115.548271)
- o508.Rotation = Vector3.new(-150.679993, 34, -164.830002)
- o508.Anchored = true
- o508.FormFactor = Enum.FormFactor.Custom
- o508.Size = Vector3.new(1.88000023, 2.8599999, 4.57999992)
- o508.CFrame = CFrame.new(15.3842678, 78.3120804, -115.548271, -0.800114989, 0.216951177, 0.55923903, 0.492494285, 0.769827008, 0.405975133, -0.342440546, 0.600248754, -0.722797275)
- o508.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o508.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o508.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o508.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o508.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o508.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o508.Color = Color3.new(0.498039, 0.556863, 0.392157)
- o508.Position = Vector3.new(15.3842678, 78.3120804, -115.548271)
- o509.Parent = o508
- o510.Name = "Brick"
- o510.Parent = o421
- o510.Material = Enum.Material.Grass
- o510.BrickColor = BrickColor.new("Grime")
- o510.Position = Vector3.new(27.5920601, 84.1489029, -109.667503)
- o510.Rotation = Vector3.new(10.29, -53.6299973, -101.919998)
- o510.Anchored = true
- o510.FormFactor = Enum.FormFactor.Custom
- o510.Size = Vector3.new(1.88, 4.37999868, 3.4000001)
- o510.CFrame = CFrame.new(27.5920601, 84.1489029, -109.667503, -0.122510262, 0.58016628, -0.805231869, -0.932973027, -0.344011277, -0.105913594, -0.338456362, 0.738284051, 0.583424389)
- o510.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o510.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o510.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o510.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o510.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o510.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o510.Color = Color3.new(0.498039, 0.556863, 0.392157)
- o510.Position = Vector3.new(27.5920601, 84.1489029, -109.667503)
- o511.Parent = o510
- o512.Name = "Brick"
- o512.Parent = o421
- o512.Material = Enum.Material.Grass
- o512.BrickColor = BrickColor.new("Grime")
- o512.Position = Vector3.new(26.6075325, 81.9021988, -107.274803)
- o512.Rotation = Vector3.new(40.5999985, 14.9299994, -94.5999985)
- o512.Anchored = true
- o512.FormFactor = Enum.FormFactor.Custom
- o512.Size = Vector3.new(1.80000007, 5.97999907, 4.09999943)
- o512.CFrame = CFrame.new(26.6075325, 81.9021988, -107.274803, -0.0774515495, 0.963110328, 0.257720619, -0.770230532, 0.106331818, -0.628839076, -0.633045256, -0.247208863, 0.733581305)
- o512.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o512.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o512.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o512.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o512.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o512.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o512.Color = Color3.new(0.498039, 0.556863, 0.392157)
- o512.Position = Vector3.new(26.6075325, 81.9021988, -107.274803)
- o513.Parent = o512
- o514.Name = "Brick"
- o514.Parent = o421
- o514.Material = Enum.Material.Grass
- o514.BrickColor = BrickColor.new("Grime")
- o514.Position = Vector3.new(32.0872536, 84.9209671, -116.379189)
- o514.Rotation = Vector3.new(170.569992, -72.75, 97.3099976)
- o514.Anchored = true
- o514.FormFactor = Enum.FormFactor.Custom
- o514.Size = Vector3.new(2.93999958, 5.57999849, 6.92999887)
- o514.CFrame = CFrame.new(32.0872536, 84.9209671, -116.379189, -0.0377548113, -0.294172138, -0.95500648, -0.958556235, 0.280731201, -0.0485789254, 0.282390654, 0.913593352, -0.292579502)
- o514.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o514.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o514.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o514.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o514.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o514.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o514.Color = Color3.new(0.498039, 0.556863, 0.392157)
- o514.Position = Vector3.new(32.0872536, 84.9209671, -116.379189)
- o515.Parent = o514
- o516.Name = "Brick"
- o516.Parent = o421
- o516.Material = Enum.Material.Grass
- o516.BrickColor = BrickColor.new("Grime")
- o516.Position = Vector3.new(36.336853, 84.8754654, -114.395195)
- o516.Rotation = Vector3.new(-176.669998, 5.3499999, 110.860001)
- o516.Anchored = true
- o516.FormFactor = Enum.FormFactor.Custom
- o516.Size = Vector3.new(3.96999931, 6.61999846, 7.07999849)
- o516.CFrame = CFrame.new(36.336853, 84.8754654, -114.395195, -0.354521662, -0.930386662, 0.0932478532, -0.930946529, 0.36053732, 0.057892859, -0.087482065, -0.0662844777, -0.993958473)
- o516.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o516.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o516.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o516.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o516.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o516.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o516.Color = Color3.new(0.498039, 0.556863, 0.392157)
- o516.Position = Vector3.new(36.336853, 84.8754654, -114.395195)
- o517.Parent = o516
- o518.Name = "Brick"
- o518.Parent = o421
- o518.Material = Enum.Material.Grass
- o518.BrickColor = BrickColor.new("Grime")
- o518.Position = Vector3.new(18.4966183, 82.6874008, -111.85479)
- o518.Rotation = Vector3.new(0.189999998, 14.4200001, -76.6899948)
- o518.Anchored = true
- o518.FormFactor = Enum.FormFactor.Custom
- o518.Size = Vector3.new(2.94000006, 5.57999945, 5.71000004)
- o518.CFrame = CFrame.new(18.4966183, 82.6874008, -111.85479, 0.222937062, 0.942504942, 0.248964787, -0.972950995, 0.230989516, -0.00322120381, -0.0605442598, -0.241512373, 0.968507171)
- o518.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o518.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o518.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o518.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o518.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o518.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o518.Color = Color3.new(0.498039, 0.556863, 0.392157)
- o518.Position = Vector3.new(18.4966183, 82.6874008, -111.85479)
- o519.Parent = o518
- o520.Name = "Brick"
- o520.Parent = o421
- o520.Material = Enum.Material.Grass
- o520.BrickColor = BrickColor.new("Grime")
- o520.Position = Vector3.new(39.4885254, 81.5524979, -115.712563)
- o520.Rotation = Vector3.new(13.1700001, 34.7299995, -118.610001)
- o520.Anchored = true
- o520.FormFactor = Enum.FormFactor.Custom
- o520.Size = Vector3.new(1.87999988, 3.94999886, 7.59999847)
- o520.CFrame = CFrame.new(39.4885254, 81.5524979, -115.712563, -0.393485963, 0.721537948, 0.569694459, -0.916992247, -0.352212846, -0.187273413, 0.0655288473, -0.596094847, 0.800235569)
- o520.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o520.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o520.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o520.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o520.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o520.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o520.Color = Color3.new(0.498039, 0.556863, 0.392157)
- o520.Position = Vector3.new(39.4885254, 81.5524979, -115.712563)
- o521.Parent = o520
- o522.Name = "Brick"
- o522.Parent = o421
- o522.Material = Enum.Material.Wood
- o522.BrickColor = BrickColor.new("Cocoa")
- o522.Position = Vector3.new(27.865818, 55.9474602, -116.520576)
- o522.Rotation = Vector3.new(3.3599999, 0, -90)
- o522.Anchored = true
- o522.FormFactor = Enum.FormFactor.Custom
- o522.Size = Vector3.new(5.29000044, 2.24000025, 1.55000019)
- o522.CFrame = CFrame.new(27.865818, 55.9474602, -116.520576, 2.18392074e-06, 1, 6.4744886e-06, -0.99828136, 2.55959549e-06, -0.0586035736, -0.0586035736, -6.33537547e-06, 0.99828136)
- o522.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o522.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o522.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o522.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o522.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o522.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o522.Color = Color3.new(0.337255, 0.141176, 0.141176)
- o522.Position = Vector3.new(27.865818, 55.9474602, -116.520576)
- o523.Parent = o522
- o524.Name = "Brick"
- o524.Parent = o421
- o524.Material = Enum.Material.Wood
- o524.BrickColor = BrickColor.new("Cocoa")
- o524.Position = Vector3.new(23.0397644, 79.8000183, -114.498116)
- o524.Rotation = Vector3.new(-144.470001, 52.7899971, 64.0699997)
- o524.Anchored = true
- o524.FormFactor = Enum.FormFactor.Custom
- o524.Size = Vector3.new(5.27000189, 1.20000052, 1.20000052)
- o524.CFrame = CFrame.new(23.0397644, 79.8000183, -114.498116, 0.264486492, -0.543851078, 0.796412528, -0.934287667, 0.0602202676, 0.351397455, -0.239068046, -0.837018251, -0.49218592)
- o524.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o524.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o524.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o524.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o524.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o524.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o524.Color = Color3.new(0.337255, 0.141176, 0.141176)
- o524.Position = Vector3.new(23.0397644, 79.8000183, -114.498116)
- o525.Parent = o524
- o526.Name = "Brick"
- o526.Parent = o421
- o526.Material = Enum.Material.Wood
- o526.BrickColor = BrickColor.new("Cocoa")
- o526.Position = Vector3.new(24.8510132, 80.4434128, -114.045906)
- o526.Rotation = Vector3.new(-77.9399948, -40.6100006, 170.830002)
- o526.Anchored = true
- o526.FormFactor = Enum.FormFactor.Custom
- o526.Size = Vector3.new(4.20000124, 0.80000031, 0.80000031)
- o526.CFrame = CFrame.new(24.8510132, 80.4434128, -114.045906, -0.749501824, -0.121037506, -0.650843322, -0.595014989, -0.307778686, 0.74244827, -0.290179789, 0.943727791, 0.158661544)
- o526.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o526.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o526.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o526.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o526.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o526.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o526.Color = Color3.new(0.337255, 0.141176, 0.141176)
- o526.Position = Vector3.new(24.8510132, 80.4434128, -114.045906)
- o527.Parent = o526
- o528.Name = "Brick"
- o528.Parent = o421
- o528.Material = Enum.Material.Wood
- o528.BrickColor = BrickColor.new("Cocoa")
- o528.Position = Vector3.new(27.8564796, 54.8924599, -114.89196)
- o528.Rotation = Vector3.new(0, 36.1899986, -90)
- o528.Anchored = true
- o528.FormFactor = Enum.FormFactor.Custom
- o528.Size = Vector3.new(3.00000048, 2.40000033, 2.40000033)
- o528.CFrame = CFrame.new(27.8564796, 54.8924599, -114.89196, -1.57111867e-06, 0.807034969, 0.590503693, -1, -3.79242124e-07, -2.14233569e-06, -1.50499579e-06, -0.590503693, 0.807034969)
- o528.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o528.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o528.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o528.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o528.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o528.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o528.Color = Color3.new(0.337255, 0.141176, 0.141176)
- o528.Position = Vector3.new(27.8564796, 54.8924599, -114.89196)
- o529.Parent = o528
- o530.Name = "Brick"
- o530.Parent = o421
- o530.Material = Enum.Material.Wood
- o530.BrickColor = BrickColor.new("Cocoa")
- o530.Position = Vector3.new(28.2926903, 55.7124596, -115.604759)
- o530.Rotation = Vector3.new(-0.629999995, 8.52999973, -85.7599945)
- o530.Anchored = true
- o530.FormFactor = Enum.FormFactor.Custom
- o530.Size = Vector3.new(5.00000048, 2.40000033, 2.40000033)
- o530.CFrame = CFrame.new(28.2926903, 55.7124596, -115.604759, 0.0731753111, 0.986232996, 0.148289979, -0.997319162, 0.0723619312, 0.0108800977, -2.38415311e-07, -0.148688599, 0.988884091)
- o530.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o530.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o530.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o530.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o530.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o530.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o530.Color = Color3.new(0.337255, 0.141176, 0.141176)
- o530.Position = Vector3.new(28.2926903, 55.7124596, -115.604759)
- o531.Parent = o530
- o532.Name = "Brick"
- o532.Parent = o421
- o532.Material = Enum.Material.Wood
- o532.BrickColor = BrickColor.new("Cocoa")
- o532.Position = Vector3.new(26.8604469, 82.8211136, -112.309624)
- o532.Rotation = Vector3.new(-151.330002, 32.9500008, 116.839996)
- o532.Anchored = true
- o532.FormFactor = Enum.FormFactor.Custom
- o532.Size = Vector3.new(3.77000141, 0.600000262, 0.600000262)
- o532.CFrame = CFrame.new(26.8604469, 82.8211136, -112.309624, -0.378813624, -0.748734593, 0.543963969, -0.665067613, 0.62897104, 0.402592301, -0.64357239, -0.209265381, -0.73622185)
- o532.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o532.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o532.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o532.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o532.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o532.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o532.Color = Color3.new(0.337255, 0.141176, 0.141176)
- o532.Position = Vector3.new(26.8604469, 82.8211136, -112.309624)
- o533.Parent = o532
- o534.Name = "Brick"
- o534.Parent = o421
- o534.Material = Enum.Material.Wood
- o534.BrickColor = BrickColor.new("Cocoa")
- o534.Position = Vector3.new(28.9685097, 57.4131203, -115.567863)
- o534.Rotation = Vector3.new(4.33999968, 2.24000001, -110.049995)
- o534.Anchored = true
- o534.FormFactor = Enum.FormFactor.Custom
- o534.Size = Vector3.new(4.42000055, 2.20000029, 2.20000029)
- o534.CFrame = CFrame.new(28.9685097, 57.4131203, -115.567863, -0.342501789, 0.938706338, 0.0390262008, -0.937739134, -0.339004129, -0.0756417364, -0.0577753372, -0.0625038296, 0.996371031)
- o534.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o534.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o534.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o534.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o534.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o534.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o534.Color = Color3.new(0.337255, 0.141176, 0.141176)
- o534.Position = Vector3.new(28.9685097, 57.4131203, -115.567863)
- o535.Parent = o534
- o536.Name = "Brick"
- o536.Parent = o421
- o536.Material = Enum.Material.Wood
- o536.BrickColor = BrickColor.new("Cocoa")
- o536.Position = Vector3.new(27.6953163, 56.9872475, -115.576927)
- o536.Rotation = Vector3.new(1.55999994, -3.31999993, -79.5499954)
- o536.Anchored = true
- o536.FormFactor = Enum.FormFactor.Custom
- o536.Size = Vector3.new(5.50000048, 2.20000029, 2.20000029)
- o536.CFrame = CFrame.new(27.6953163, 56.9872475, -115.576927, 0.181040049, 0.981767118, -0.0579481311, -0.983340263, 0.179722369, -0.0272390712, -0.0163278505, 0.0619140938, 0.997947931)
- o536.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o536.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o536.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o536.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o536.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o536.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o536.Color = Color3.new(0.337255, 0.141176, 0.141176)
- o536.Position = Vector3.new(27.6953163, 56.9872475, -115.576927)
- o537.Parent = o536
- o538.Parent = o1
- o539.Name = "Brick"
- o539.Parent = o538
- o539.Material = Enum.Material.Wood
- o539.BrickColor = BrickColor.new("Cocoa")
- o539.Position = Vector3.new(110.991325, 54.0738258, -38.2143745)
- o539.Rotation = Vector3.new(-43.7700005, 27.7600002, -164.389999)
- o539.Anchored = true
- o539.FormFactor = Enum.FormFactor.Custom
- o539.Size = Vector3.new(4, 1, 1)
- o539.CFrame = CFrame.new(110.991325, 54.0738258, -38.2143745, -0.852252841, 0.238178521, 0.465764135, 0.115921721, -0.782222509, 0.612119317, 0.510124862, 0.575672567, 0.639041305)
- o539.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o539.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o539.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o539.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o539.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o539.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o539.Color = Color3.new(0.337255, 0.141176, 0.141176)
- o539.Position = Vector3.new(110.991325, 54.0738258, -38.2143745)
- o540.Parent = o539
- o541.Name = "Brick"
- o541.Parent = o538
- o541.Material = Enum.Material.Wood
- o541.BrickColor = BrickColor.new("Cocoa")
- o541.Position = Vector3.new(112.141838, 55.6166573, -38.9109383)
- o541.Rotation = Vector3.new(-179.139999, -21.8099995, 76.7599945)
- o541.Anchored = true
- o541.FormFactor = Enum.FormFactor.Custom
- o541.Size = Vector3.new(6.38000011, 1.39999998, 1.39999998)
- o541.CFrame = CFrame.new(112.141838, 55.6166573, -38.9109383, 0.212697119, -0.903705955, -0.371585041, -0.972012699, -0.234513506, 0.0139591089, -0.0997566506, 0.358216256, -0.928293943)
- o541.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o541.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o541.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o541.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o541.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o541.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o541.Color = Color3.new(0.337255, 0.141176, 0.141176)
- o541.Position = Vector3.new(112.141838, 55.6166573, -38.9109383)
- o542.Parent = o541
- o543.Name = "Brick"
- o543.Parent = o538
- o543.Material = Enum.Material.Wood
- o543.BrickColor = BrickColor.new("Cocoa")
- o543.Position = Vector3.new(118.588928, 43.5660744, -38.5529518)
- o543.Rotation = Vector3.new(7.56999969, 5.25999975, -109.049995)
- o543.Anchored = true
- o543.FormFactor = Enum.FormFactor.Custom
- o543.Size = Vector3.new(6.61999989, 2, 2)
- o543.CFrame = CFrame.new(118.588928, 43.5660744, -38.5529518, -0.325055182, 0.941236436, 0.0917232037, -0.940921664, -0.312156826, -0.131242841, -0.0948985219, -0.128965497, 0.987097859)
- o543.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o543.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o543.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o543.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o543.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o543.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o543.Color = Color3.new(0.337255, 0.141176, 0.141176)
- o543.Position = Vector3.new(118.588928, 43.5660744, -38.5529518)
- o544.Parent = o543
- o545.Name = "Brick"
- o545.Parent = o538
- o545.Material = Enum.Material.Wood
- o545.BrickColor = BrickColor.new("Cocoa")
- o545.Position = Vector3.new(107.313866, 54.7020378, -35.9352264)
- o545.Rotation = Vector3.new(121.119995, -29.0100002, 159.12999)
- o545.Anchored = true
- o545.FormFactor = Enum.FormFactor.Custom
- o545.Size = Vector3.new(5.07999992, 0.600000024, 0.600000024)
- o545.CFrame = CFrame.new(107.313866, 54.7020378, -35.9352264, -0.817131042, -0.311522543, -0.48502633, 0.203853056, 0.63087064, -0.74862957, 0.539203823, -0.710602641, -0.451999128)
- o545.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o545.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o545.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o545.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o545.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o545.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o545.Color = Color3.new(0.337255, 0.141176, 0.141176)
- o545.Position = Vector3.new(107.313866, 54.7020378, -35.9352264)
- o546.Parent = o545
- o547.Name = "Brick"
- o547.Parent = o538
- o547.Material = Enum.Material.Wood
- o547.BrickColor = BrickColor.new("Cocoa")
- o547.Position = Vector3.new(121.812889, 56.5084114, -38.4304695)
- o547.Rotation = Vector3.new(165.300003, 38.4099998, 74.0299988)
- o547.Anchored = true
- o547.FormFactor = Enum.FormFactor.Custom
- o547.Size = Vector3.new(4.48000002, 1.39999998, 1.39999998)
- o547.CFrame = CFrame.new(121.812889, 56.5084114, -38.4304695, 0.215572909, -0.753327429, 0.621309996, -0.886588633, -0.417662472, -0.198793054, 0.409254134, -0.50799197, -0.757928312)
- o547.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o547.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o547.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o547.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o547.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o547.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o547.Color = Color3.new(0.337255, 0.141176, 0.141176)
- o547.Position = Vector3.new(121.812889, 56.5084114, -38.4304695)
- o548.Parent = o547
- o549.Name = "Brick"
- o549.Parent = o538
- o549.Material = Enum.Material.Wood
- o549.BrickColor = BrickColor.new("Cocoa")
- o549.Position = Vector3.new(119.746361, 52.7042885, -39.5943642)
- o549.Rotation = Vector3.new(128.599991, 6.31999969, 67.6500015)
- o549.Anchored = true
- o549.FormFactor = Enum.FormFactor.Custom
- o549.Size = Vector3.new(4.80999994, 1, 1)
- o549.CFrame = CFrame.new(119.746361, 52.7042885, -39.5943642, 0.377930343, -0.919273078, 0.110025607, -0.544335127, -0.316755563, -0.776765883, 0.748911202, 0.233672589, -0.620104134)
- o549.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o549.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o549.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o549.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o549.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o549.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o549.Color = Color3.new(0.337255, 0.141176, 0.141176)
- o549.Position = Vector3.new(119.746361, 52.7042885, -39.5943642)
- o550.Parent = o549
- o551.Name = "Brick"
- o551.Parent = o538
- o551.Material = Enum.Material.Wood
- o551.BrickColor = BrickColor.new("Cocoa")
- o551.Position = Vector3.new(120.435814, 49.5274696, -38.0784035)
- o551.Rotation = Vector3.new(3.80999994, 2.5, -105.860001)
- o551.Anchored = true
- o551.FormFactor = Enum.FormFactor.Custom
- o551.Size = Vector3.new(6.07000017, 1.79999995, 1.79999995)
- o551.CFrame = CFrame.new(120.435814, 49.5274696, -38.0784035, -0.273018718, 0.961020172, 0.0435997248, -0.960601926, -0.269889176, -0.0663612708, -0.0520074256, -0.0599998422, 0.996842623)
- o551.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o551.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o551.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o551.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o551.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o551.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o551.Color = Color3.new(0.337255, 0.141176, 0.141176)
- o551.Position = Vector3.new(120.435814, 49.5274696, -38.0784035)
- o552.Parent = o551
- o553.Name = "Brick"
- o553.Parent = o538
- o553.Material = Enum.Material.Wood
- o553.BrickColor = BrickColor.new("Cocoa")
- o553.Position = Vector3.new(116.431236, 55.9043007, -43.9809265)
- o553.Rotation = Vector3.new(23.7699986, -43.0200005, -13.2199993)
- o553.Anchored = true
- o553.FormFactor = Enum.FormFactor.Custom
- o553.Size = Vector3.new(3.07999969, 0.400000006, 0.400000006)
- o553.CFrame = CFrame.new(116.431236, 55.9043007, -43.9809265, 0.711709738, 0.167204708, -0.682284296, -0.476997048, 0.828045547, -0.294642985, 0.515696764, 0.535147905, 0.669084132)
- o553.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o553.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o553.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o553.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o553.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o553.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o553.Color = Color3.new(0.337255, 0.141176, 0.141176)
- o553.Position = Vector3.new(116.431236, 55.9043007, -43.9809265)
- o554.Parent = o553
- o555.Name = "Brick"
- o555.Parent = o538
- o555.Material = Enum.Material.Wood
- o555.BrickColor = BrickColor.new("Cocoa")
- o555.Position = Vector3.new(113.520378, 49.3301125, -39.1464424)
- o555.Rotation = Vector3.new(-2.55999994, 6.69000006, -77.8899994)
- o555.Anchored = true
- o555.FormFactor = Enum.FormFactor.Custom
- o555.Size = Vector3.new(6.82999992, 1.79999995, 1.79999995)
- o555.CFrame = CFrame.new(113.520378, 49.3301125, -39.1464424, 0.208377242, 0.971078098, 0.11656104, -0.977859259, 0.204507709, 0.0443604514, 0.0192398299, -0.123224013, 0.992192328)
- o555.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o555.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o555.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o555.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o555.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o555.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o555.Color = Color3.new(0.337255, 0.141176, 0.141176)
- o555.Position = Vector3.new(113.520378, 49.3301125, -39.1464424)
- o556.Parent = o555
- o557.Name = "Brick"
- o557.Parent = o538
- o557.Material = Enum.Material.Wood
- o557.BrickColor = BrickColor.new("Cocoa")
- o557.Position = Vector3.new(118.106903, 54.5816154, -42.1964607)
- o557.Rotation = Vector3.new(126.25, 2.71000004, -122.93)
- o557.Anchored = true
- o557.FormFactor = Enum.FormFactor.Custom
- o557.Size = Vector3.new(3.01999998, 0.800000012, 0.800000012)
- o557.CFrame = CFrame.new(118.106903, 54.5816154, -42.1964607, -0.543061733, 0.83835876, 0.0473129824, 0.475558072, 0.353511274, -0.805527329, -0.692046583, -0.414950997, -0.590666771)
- o557.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o557.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o557.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o557.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o557.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o557.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o557.Color = Color3.new(0.337255, 0.141176, 0.141176)
- o557.Position = Vector3.new(118.106903, 54.5816154, -42.1964607)
- o558.Parent = o557
- o559.Name = "Brick"
- o559.Parent = o538
- o559.Material = Enum.Material.Wood
- o559.BrickColor = BrickColor.new("Cocoa")
- o559.Position = Vector3.new(114.651634, 43.3936958, -39.0342903)
- o559.Rotation = Vector3.new(-0.979999959, 0.969999969, -81.0800018)
- o559.Anchored = true
- o559.FormFactor = Enum.FormFactor.Custom
- o559.Size = Vector3.new(5.48000002, 2, 2)
- o559.CFrame = CFrame.new(114.651634, 43.3936958, -39.0342903, 0.155083597, 0.987755895, 0.0169560276, -0.987799227, 0.154797912, 0.0170393661, 0.0142059745, -0.0193916764, 0.999711096)
- o559.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o559.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o559.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o559.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o559.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o559.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o559.Color = Color3.new(0.337255, 0.141176, 0.141176)
- o559.Position = Vector3.new(114.651634, 43.3936958, -39.0342903)
- o560.Parent = o559
- o561.Name = "Brick"
- o561.Parent = o538
- o561.Material = Enum.Material.Wood
- o561.BrickColor = BrickColor.new("Cocoa")
- o561.Position = Vector3.new(121.916374, 53.7414513, -37.758976)
- o561.Rotation = Vector3.new(4.3499999, -3.89999986, -114.18)
- o561.Anchored = true
- o561.FormFactor = Enum.FormFactor.Custom
- o561.Size = Vector3.new(3.37000012, 1.60000002, 1.60000002)
- o561.CFrame = CFrame.new(121.916374, 53.7414513, -37.758976, -0.408725858, 0.910115778, -0.068062298, -0.907484055, -0.413206458, -0.0757170841, -0.0970350951, 0.0308179203, 0.994803727)
- o561.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o561.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o561.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o561.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o561.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o561.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o561.Color = Color3.new(0.337255, 0.141176, 0.141176)
- o561.Position = Vector3.new(121.916374, 53.7414513, -37.758976)
- o562.Parent = o561
- o563.Name = "Brick"
- o563.Parent = o538
- o563.Material = Enum.Material.Wood
- o563.BrickColor = BrickColor.new("Cocoa")
- o563.Position = Vector3.new(104.15332, 56.1890297, -33.9170227)
- o563.Rotation = Vector3.new(52.1499977, -11.2699995, -42.2000008)
- o563.Anchored = true
- o563.FormFactor = Enum.FormFactor.Custom
- o563.Size = Vector3.new(3.73999977, 0.400000006, 0.400000006)
- o563.CFrame = CFrame.new(104.15332, 56.1890297, -33.9170227, 0.726566494, 0.658704281, -0.195473522, -0.526453733, 0.350877345, -0.77442342, -0.441528738, 0.665577888, 0.601713002)
- o563.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o563.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o563.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o563.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o563.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o563.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o563.Color = Color3.new(0.337255, 0.141176, 0.141176)
- o563.Position = Vector3.new(104.15332, 56.1890297, -33.9170227)
- o564.Parent = o563
- o565.Name = "Brick"
- o565.Parent = o538
- o565.Material = Enum.Material.Grass
- o565.BrickColor = BrickColor.new("Grime")
- o565.Position = Vector3.new(122.294212, 68.9359818, -36.4878845)
- o565.Rotation = Vector3.new(15.75, 47.4500008, -117.540001)
- o565.Anchored = true
- o565.FormFactor = Enum.FormFactor.Custom
- o565.Size = Vector3.new(3.96999931, 6.61999846, 7.07999849)
- o565.CFrame = CFrame.new(122.294212, 68.9359818, -36.4878845, -0.312680721, 0.59959805, 0.736690581, -0.945845127, -0.267764777, -0.183518469, 0.0872224718, -0.754177809, 0.650851846)
- o565.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o565.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o565.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o565.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o565.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o565.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o565.Color = Color3.new(0.498039, 0.556863, 0.392157)
- o565.Position = Vector3.new(122.294212, 68.9359818, -36.4878845)
- o566.Parent = o565
- o567.Name = "Brick"
- o567.Parent = o538
- o567.Material = Enum.Material.Grass
- o567.BrickColor = BrickColor.new("Grime")
- o567.Position = Vector3.new(120.16317, 67.5438232, -35.6210175)
- o567.Rotation = Vector3.new(144.080002, 82.9899979, 144.339996)
- o567.Anchored = true
- o567.FormFactor = Enum.FormFactor.Custom
- o567.Size = Vector3.new(3.96999931, 6.61999846, 7.07999849)
- o567.CFrame = CFrame.new(120.16317, 67.5438232, -35.6210175, -0.0991020352, -0.0711115152, 0.992533147, -0.945219934, 0.31849426, -0.0715589449, -0.311027378, -0.945253789, -0.0987794399)
- o567.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o567.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o567.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o567.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o567.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o567.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o567.Color = Color3.new(0.498039, 0.556863, 0.392157)
- o567.Position = Vector3.new(120.16317, 67.5438232, -35.6210175)
- o568.Parent = o567
- o569.Name = "Brick"
- o569.Parent = o538
- o569.Material = Enum.Material.Grass
- o569.BrickColor = BrickColor.new("Grime")
- o569.Position = Vector3.new(124.310638, 62.9210014, -43.0817451)
- o569.Rotation = Vector3.new(7.71000004, 54.1199989, -124.849998)
- o569.Anchored = true
- o569.FormFactor = Enum.FormFactor.Custom
- o569.Size = Vector3.new(1.87999988, 4.80999899, 4.57999945)
- o569.CFrame = CFrame.new(124.310638, 62.9210014, -43.0817451, -0.334865332, 0.480985671, 0.810258031, -0.875392675, -0.47697252, -0.0786437094, 0.348644316, -0.735628963, 0.580772936)
- o569.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o569.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o569.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o569.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o569.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o569.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o569.Color = Color3.new(0.498039, 0.556863, 0.392157)
- o569.Position = Vector3.new(124.310638, 62.9210014, -43.0817451)
- o570.Parent = o569
- o571.Name = "Brick"
- o571.Parent = o538
- o571.Material = Enum.Material.Grass
- o571.BrickColor = BrickColor.new("Grime")
- o571.Position = Vector3.new(120.633629, 63.9978142, -43.6675262)
- o571.Rotation = Vector3.new(-38.3999977, -84.2399979, -81.409996)
- o571.Anchored = true
- o571.FormFactor = Enum.FormFactor.Custom
- o571.Size = Vector3.new(1.87999988, 4.56999874, 4.58999968)
- o571.CFrame = CFrame.new(120.633629, 63.9978142, -43.6675262, 0.0149916997, 0.099285759, -0.994946063, -0.682644546, 0.728084087, 0.0623695999, 0.730596781, 0.678259492, 0.0786921009)
- o571.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o571.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o571.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o571.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o571.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o571.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o571.Color = Color3.new(0.498039, 0.556863, 0.392157)
- o571.Position = Vector3.new(120.633629, 63.9978142, -43.6675262)
- o572.Parent = o571
- o573.Name = "Brick"
- o573.Parent = o538
- o573.Material = Enum.Material.Grass
- o573.BrickColor = BrickColor.new("Grime")
- o573.Position = Vector3.new(102.565857, 57.3127098, -31.7304783)
- o573.Rotation = Vector3.new(-8.51000023, 52.9099998, -49.2899971)
- o573.Anchored = true
- o573.FormFactor = Enum.FormFactor.Custom
- o573.Size = Vector3.new(1.88000023, 3.0599997, 4.92000008)
- o573.CFrame = CFrame.new(102.565857, 57.3127098, -31.7304783, 0.393295407, 0.457140028, 0.797710299, -0.826717019, 0.555491626, 0.0892636403, -0.402315438, -0.694587648, 0.596397758)
- o573.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o573.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o573.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o573.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o573.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o573.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o573.Color = Color3.new(0.498039, 0.556863, 0.392157)
- o573.Position = Vector3.new(102.565857, 57.3127098, -31.7304783)
- o574.Parent = o573
- o575.Name = "Brick"
- o575.Parent = o538
- o575.Material = Enum.Material.Grass
- o575.BrickColor = BrickColor.new("Grime")
- o575.Position = Vector3.new(104.625763, 60.2998161, -32.2951775)
- o575.Rotation = Vector3.new(4.53999996, 31.6299992, -49.5200005)
- o575.Anchored = true
- o575.FormFactor = Enum.FormFactor.Custom
- o575.Size = Vector3.new(2.94000006, 5.57999945, 5.71000004)
- o575.CFrame = CFrame.new(104.625763, 60.2998161, -32.2951775, 0.552746773, 0.647683442, 0.52438271, -0.731341362, 0.678677142, -0.067357935, -0.399513155, -0.346270889, 0.848814309)
- o575.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o575.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o575.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o575.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o575.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o575.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o575.Color = Color3.new(0.498039, 0.556863, 0.392157)
- o575.Position = Vector3.new(104.625763, 60.2998161, -32.2951775)
- o576.Parent = o575
- o577.Name = "Brick"
- o577.Parent = o538
- o577.Material = Enum.Material.Grass
- o577.BrickColor = BrickColor.new("Grime")
- o577.Position = Vector3.new(115.642876, 64.7616882, -41.5416145)
- o577.Rotation = Vector3.new(148.23999, -79.6800003, 96.2200012)
- o577.Anchored = true
- o577.FormFactor = Enum.FormFactor.Custom
- o577.Size = Vector3.new(2.93999982, 5.57999897, 6.92999887)
- o577.CFrame = CFrame.new(115.642876, 64.7616882, -41.5416145, -0.0194275603, -0.17812483, -0.983816147, -0.789117813, 0.606958568, -0.0943100676, 0.613934577, 0.774514616, -0.152353197)
- o577.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o577.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o577.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o577.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o577.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o577.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o577.Color = Color3.new(0.498039, 0.556863, 0.392157)
- o577.Position = Vector3.new(115.642876, 64.7616882, -41.5416145)
- o578.Parent = o577
- o579.Name = "Brick"
- o579.Parent = o538
- o579.Material = Enum.Material.Grass
- o579.BrickColor = BrickColor.new("Grime")
- o579.Position = Vector3.new(126.80912, 63.4438591, -35.3889771)
- o579.Rotation = Vector3.new(71.9399948, 73, -147.550003)
- o579.Anchored = true
- o579.FormFactor = Enum.FormFactor.Custom
- o579.Size = Vector3.new(2.93999958, 5.57999849, 7.07999849)
- o579.CFrame = CFrame.new(126.80912, 63.4438591, -35.3889771, -0.246724054, 0.156908229, 0.956298709, -0.933556736, 0.226269007, -0.277982593, -0.2599985, -0.961344004, 0.0906567127)
- o579.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o579.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o579.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o579.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o579.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o579.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o579.Color = Color3.new(0.498039, 0.556863, 0.392157)
- o579.Position = Vector3.new(126.80912, 63.4438591, -35.3889771)
- o580.Parent = o579
- o581.Name = "Brick"
- o581.Parent = o538
- o581.Material = Enum.Material.Grass
- o581.BrickColor = BrickColor.new("Grime")
- o581.Position = Vector3.new(108.349785, 63.7078209, -40.2125893)
- o581.Rotation = Vector3.new(-173.539993, 47.5699997, 59.9199982)
- o581.Anchored = true
- o581.FormFactor = Enum.FormFactor.Custom
- o581.Size = Vector3.new(2.94000125, 5.58000183, 6.93000269)
- o581.CFrame = CFrame.new(108.349785, 63.7078209, -40.2125893, 0.338155687, -0.583758473, 0.738157749, -0.901429236, -0.426224798, 0.0758796036, 0.27032575, -0.691056132, -0.670347273)
- o581.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o581.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o581.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o581.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o581.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o581.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o581.Color = Color3.new(0.498039, 0.556863, 0.392157)
- o581.Position = Vector3.new(108.349785, 63.7078209, -40.2125893)
- o582.Parent = o581
- o583.Name = "Brick"
- o583.Parent = o538
- o583.Material = Enum.Material.Grass
- o583.BrickColor = BrickColor.new("Grime")
- o583.Position = Vector3.new(102.041771, 58.7774315, -35.7376099)
- o583.Rotation = Vector3.new(-178.459991, 17.7399998, -146.470001)
- o583.Anchored = true
- o583.FormFactor = Enum.FormFactor.Custom
- o583.Size = Vector3.new(1.88000023, 3.22999907, 3.96000051)
- o583.CFrame = CFrame.new(102.041771, 58.7774315, -35.7376099, -0.794000566, 0.526048779, 0.304689676, 0.558954358, 0.828801215, 0.0256663952, -0.239025384, 0.190686777, -0.95210582)
- o583.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o583.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o583.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o583.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o583.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o583.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o583.Color = Color3.new(0.498039, 0.556863, 0.392157)
- o583.Position = Vector3.new(102.041771, 58.7774315, -35.7376099)
- o584.Parent = o583
- o585.Name = "Brick"
- o585.Parent = o538
- o585.Material = Enum.Material.Grass
- o585.BrickColor = BrickColor.new("Grime")
- o585.Position = Vector3.new(127.061882, 65.4646378, -37.2847633)
- o585.Rotation = Vector3.new(-47, -61.7899971, -139.970001)
- o585.Anchored = true
- o585.FormFactor = Enum.FormFactor.Custom
- o585.Size = Vector3.new(1.87999988, 4.65999842, 3.9599998)
- o585.CFrame = CFrame.new(127.061882, 65.4646378, -37.2847633, -0.361949027, 0.304062605, -0.88121438, -0.932141006, -0.107603982, 0.345737785, 0.0103037534, 0.946555555, 0.322376341)
- o585.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o585.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o585.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o585.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o585.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o585.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o585.Color = Color3.new(0.498039, 0.556863, 0.392157)
- o585.Position = Vector3.new(127.061882, 65.4646378, -37.2847633)
- o586.Parent = o585
- o587.Name = "Brick"
- o587.Parent = o538
- o587.Material = Enum.Material.Wood
- o587.BrickColor = BrickColor.new("Cocoa")
- o587.Position = Vector3.new(128.549728, 59.7203178, -36.2327423)
- o587.Rotation = Vector3.new(-150.269989, -22.6000004, 127.769997)
- o587.Anchored = true
- o587.FormFactor = Enum.FormFactor.Custom
- o587.Size = Vector3.new(4.19000053, 0.600000083, 0.600000083)
- o587.CFrame = CFrame.new(128.549728, 59.7203178, -36.2327423, -0.565423965, -0.729789734, -0.384321153, -0.803175986, 0.381177753, 0.457834035, -0.187627912, 0.567547798, -0.801676571)
- o587.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o587.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o587.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o587.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o587.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o587.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o587.Color = Color3.new(0.337255, 0.141176, 0.141176)
- o587.Position = Vector3.new(128.549728, 59.7203178, -36.2327423)
- o588.Parent = o587
- o589.Name = "Brick"
- o589.Parent = o538
- o589.Material = Enum.Material.Grass
- o589.BrickColor = BrickColor.new("Grime")
- o589.Position = Vector3.new(120.877586, 66.9548721, -39.5092964)
- o589.Rotation = Vector3.new(-21.2799988, -16.5200005, -91.5699997)
- o589.Anchored = true
- o589.FormFactor = Enum.FormFactor.Custom
- o589.Size = Vector3.new(3.96999931, 6.61999846, 7.07999849)
- o589.CFrame = CFrame.new(120.877586, 66.9548721, -39.5092964, -0.0263109691, 0.958381295, -0.284276396, -0.934305251, 0.0775550827, 0.347935349, 0.355501831, 0.274755448, 0.893380046)
- o589.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o589.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o589.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o589.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o589.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o589.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o589.Color = Color3.new(0.498039, 0.556863, 0.392157)
- o589.Position = Vector3.new(120.877586, 66.9548721, -39.5092964)
- o590.Parent = o589
- o591.Name = "Brick"
- o591.Parent = o538
- o591.Material = Enum.Material.Grass
- o591.BrickColor = BrickColor.new("Grime")
- o591.Position = Vector3.new(104.425751, 61.9039574, -36.7267151)
- o591.Rotation = Vector3.new(-42.579998, 43.6899986, -46.25)
- o591.Anchored = true
- o591.FormFactor = Enum.FormFactor.Custom
- o591.Size = Vector3.new(1.88000023, 5.88999891, 5.37000036)
- o591.CFrame = CFrame.new(104.425751, 61.9039574, -36.7267151, 0.500074327, 0.522324562, 0.69072628, -0.855080724, 0.171662346, 0.48925367, 0.136977538, -0.835289836, 0.532473505)
- o591.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o591.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o591.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o591.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o591.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o591.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o591.Color = Color3.new(0.498039, 0.556863, 0.392157)
- o591.Position = Vector3.new(104.425751, 61.9039574, -36.7267151)
- o592.Parent = o591
- o593.Name = "Brick"
- o593.Parent = o538
- o593.Material = Enum.Material.Grass
- o593.BrickColor = BrickColor.new("Grime")
- o593.Position = Vector3.new(121.888512, 65.2902603, -34.0098724)
- o593.Rotation = Vector3.new(145.419998, 74.4399948, 131.029999)
- o593.Anchored = true
- o593.FormFactor = Enum.FormFactor.Custom
- o593.Size = Vector3.new(2.93999958, 5.57999849, 5.70999908)
- o593.CFrame = CFrame.new(121.888512, 65.2902603, -34.0098724, -0.176135719, -0.20240429, 0.963332117, -0.980012119, 0.127997875, -0.152292043, -0.0924798995, -0.970901191, -0.22090365)
- o593.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o593.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o593.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o593.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o593.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o593.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o593.Color = Color3.new(0.498039, 0.556863, 0.392157)
- o593.Position = Vector3.new(121.888512, 65.2902603, -34.0098724)
- o594.Parent = o593
- o595.Name = "Brick"
- o595.Parent = o538
- o595.Material = Enum.Material.Wood
- o595.BrickColor = BrickColor.new("Cocoa")
- o595.Position = Vector3.new(124.539032, 55.8324013, -37.3889656)
- o595.Rotation = Vector3.new(-72.4599991, -32.4699974, 179.009995)
- o595.Anchored = true
- o595.FormFactor = Enum.FormFactor.Custom
- o595.Size = Vector3.new(4.47999907, 0.999999762, 0.999999762)
- o595.CFrame = CFrame.new(124.539032, 55.8324013, -37.3889656, -0.843583286, -0.0146491406, -0.536798596, -0.506543458, -0.31014818, 0.804501057, -0.178272352, 0.950575352, 0.254215419)
- o595.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o595.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o595.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o595.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o595.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o595.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o595.Color = Color3.new(0.337255, 0.141176, 0.141176)
- o595.Position = Vector3.new(124.539032, 55.8324013, -37.3889656)
- o596.Parent = o595
- o597.Name = "Brick"
- o597.Parent = o538
- o597.Material = Enum.Material.Grass
- o597.BrickColor = BrickColor.new("Grime")
- o597.Position = Vector3.new(122.841301, 64.6117096, -39.1015968)
- o597.Rotation = Vector3.new(17.1299992, 39.7799988, -110.75)
- o597.Anchored = true
- o597.FormFactor = Enum.FormFactor.Custom
- o597.Size = Vector3.new(2.93999958, 5.57999849, 5.70999908)
- o597.CFrame = CFrame.new(122.841301, 64.6117096, -39.1015968, -0.272304296, 0.718635559, 0.639854133, -0.960415959, -0.162391871, -0.226340383, -0.0587491244, -0.67615968, 0.734409034)
- o597.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o597.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o597.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o597.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o597.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o597.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o597.Color = Color3.new(0.498039, 0.556863, 0.392157)
- o597.Position = Vector3.new(122.841301, 64.6117096, -39.1015968)
- o598.Parent = o597
- o599.Name = "Brick"
- o599.Parent = o538
- o599.Material = Enum.Material.Grass
- o599.BrickColor = BrickColor.new("Grime")
- o599.Position = Vector3.new(118.798828, 64.0141907, -31.6449909)
- o599.Rotation = Vector3.new(166.360001, 69.8899994, 133.979996)
- o599.Anchored = true
- o599.FormFactor = Enum.FormFactor.Custom
- o599.Size = Vector3.new(1.87999988, 3.30999947, 3.74999952)
- o599.CFrame = CFrame.new(118.798828, 64.0141907, -31.6449909, -0.23869656, -0.247384995, 0.939055145, -0.85310179, 0.515407801, -0.0810690522, -0.463941038, -0.820460558, -0.334070623)
- o599.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o599.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o599.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o599.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o599.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o599.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o599.Color = Color3.new(0.498039, 0.556863, 0.392157)
- o599.Position = Vector3.new(118.798828, 64.0141907, -31.6449909)
- o600.Parent = o599
- o601.Name = "Brick"
- o601.Parent = o538
- o601.Material = Enum.Material.Grass
- o601.BrickColor = BrickColor.new("Grime")
- o601.Position = Vector3.new(122.407036, 63.6430779, -33.8324585)
- o601.Rotation = Vector3.new(-66.3600006, 26.3699989, -169.899994)
- o601.Anchored = true
- o601.FormFactor = Enum.FormFactor.Custom
- o601.Size = Vector3.new(4.07999945, 4.86999893, 3.4000001)
- o601.CFrame = CFrame.new(122.407036, 63.6430779, -33.8324585, -0.882075489, 0.157138765, 0.444128692, 0.33019954, -0.466195941, 0.820749402, 0.336022586, 0.870613992, 0.35933286)
- o601.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o601.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o601.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o601.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o601.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o601.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o601.Color = Color3.new(0.498039, 0.556863, 0.392157)
- o601.Position = Vector3.new(122.407036, 63.6430779, -33.8324585)
- o602.Parent = o601
- o603.Name = "Brick"
- o603.Parent = o538
- o603.Material = Enum.Material.Wood
- o603.BrickColor = BrickColor.new("Cocoa")
- o603.Position = Vector3.new(121.120293, 59.6815147, -39.6245003)
- o603.Rotation = Vector3.new(170.940002, 27.8999996, 80.8499985)
- o603.Anchored = true
- o603.FormFactor = Enum.FormFactor.Custom
- o603.Size = Vector3.new(2.99999928, 1.19999981, 1.19999981)
- o603.CFrame = CFrame.new(121.120293, 59.6815147, -39.6245003, 0.140584663, -0.872478843, 0.467992127, -0.963208437, -0.229883075, -0.139224112, 0.229053557, -0.43120119, -0.872696936)
- o603.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o603.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o603.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o603.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o603.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o603.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o603.Color = Color3.new(0.337255, 0.141176, 0.141176)
- o603.Position = Vector3.new(121.120293, 59.6815147, -39.6245003)
- o604.Parent = o603
- o605.Name = "Brick"
- o605.Parent = o538
- o605.Material = Enum.Material.Grass
- o605.BrickColor = BrickColor.new("Grime")
- o605.Position = Vector3.new(109.625328, 66.3172379, -36.6305389)
- o605.Rotation = Vector3.new(-5.30999994, 51.1599998, -80.0599976)
- o605.Anchored = true
- o605.FormFactor = Enum.FormFactor.Custom
- o605.Size = Vector3.new(3.9700017, 6.62000227, 7.08000278)
- o605.CFrame = CFrame.new(109.625328, 66.3172379, -36.6305389, 0.108282961, 0.617696941, 0.778925717, -0.993200541, 0.100913279, 0.0580451488, -0.0427496396, -0.779914677, 0.62442416)
- o605.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o605.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o605.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o605.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o605.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o605.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o605.Color = Color3.new(0.498039, 0.556863, 0.392157)
- o605.Position = Vector3.new(109.625328, 66.3172379, -36.6305389)
- o606.Parent = o605
- o607.Name = "Brick"
- o607.Parent = o538
- o607.Material = Enum.Material.Grass
- o607.BrickColor = BrickColor.new("Grime")
- o607.Position = Vector3.new(112.545952, 66.0073013, -37.6569405)
- o607.Rotation = Vector3.new(-160.160004, 78.9599991, 54.5900002)
- o607.Anchored = true
- o607.FormFactor = Enum.FormFactor.Custom
- o607.Size = Vector3.new(2.93999982, 5.57999897, 6.92999887)
- o607.CFrame = CFrame.new(112.545952, 66.0073013, -37.6569405, 0.110977247, -0.156117186, 0.981484354, -0.959684849, -0.273455709, 0.0650158599, 0.258242399, -0.949130952, -0.18017064)
- o607.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o607.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o607.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o607.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o607.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o607.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o607.Color = Color3.new(0.498039, 0.556863, 0.392157)
- o607.Position = Vector3.new(112.545952, 66.0073013, -37.6569405)
- o608.Parent = o607
- o609.Name = "Brick"
- o609.Parent = o538
- o609.Material = Enum.Material.Grass
- o609.BrickColor = BrickColor.new("Grime")
- o609.Position = Vector3.new(118.27742, 66.436058, -33.9465942)
- o609.Rotation = Vector3.new(-63.9300003, -83.1500015, -173.679993)
- o609.Anchored = true
- o609.FormFactor = Enum.FormFactor.Custom
- o609.Size = Vector3.new(2.64999986, 4.26999903, 7.13999891)
- o609.CFrame = CFrame.new(118.27742, 66.436058, -33.9465942, -0.118620455, 0.0131294262, -0.992852867, -0.934759021, -0.33872357, 0.107200466, -0.334895194, 0.940794349, 0.0524523892)
- o609.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o609.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o609.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o609.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o609.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o609.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o609.Color = Color3.new(0.498039, 0.556863, 0.392157)
- o609.Position = Vector3.new(118.27742, 66.436058, -33.9465942)
- o610.Parent = o609
- o611.Name = "Brick"
- o611.Parent = o538
- o611.Material = Enum.Material.Grass
- o611.BrickColor = BrickColor.new("Grime")
- o611.Position = Vector3.new(111.535202, 65.9179306, -32.9385338)
- o611.Rotation = Vector3.new(-156.729996, 74.3899994, 90.7699966)
- o611.Anchored = true
- o611.FormFactor = Enum.FormFactor.Custom
- o611.Size = Vector3.new(2.64999986, 4.26999903, 6.92999887)
- o611.CFrame = CFrame.new(111.535202, 65.9179306, -32.9385338, -0.00361707597, -0.269072354, 0.963113189, -0.913431227, 0.39285925, 0.106325626, -0.406977206, -0.879353046, -0.247200072)
- o611.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o611.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o611.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o611.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o611.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o611.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o611.Color = Color3.new(0.498039, 0.556863, 0.392157)
- o611.Position = Vector3.new(111.535202, 65.9179306, -32.9385338)
- o612.Parent = o611
- o613.Name = "Brick"
- o613.Parent = o538
- o613.Material = Enum.Material.Grass
- o613.BrickColor = BrickColor.new("Grime")
- o613.Position = Vector3.new(107.14724, 64.3341522, -35.6421051)
- o613.Rotation = Vector3.new(178.339996, -11.5599995, 72.7399979)
- o613.Anchored = true
- o613.FormFactor = Enum.FormFactor.Custom
- o613.Size = Vector3.new(3.9700017, 6.62000227, 7.08000278)
- o613.CFrame = CFrame.new(107.14724, 64.3341522, -35.6421051, 0.290661156, -0.935599566, -0.200423226, -0.95629859, -0.291010529, -0.0283873193, -0.0317661166, 0.199915543, -0.979298115)
- o613.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o613.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o613.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o613.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o613.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o613.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o613.Color = Color3.new(0.498039, 0.556863, 0.392157)
- o613.Position = Vector3.new(107.14724, 64.3341522, -35.6421051)
- o614.Parent = o613
- o615.Name = "Brick"
- o615.Parent = o538
- o615.Material = Enum.Material.Grass
- o615.BrickColor = BrickColor.new("Grime")
- o615.Position = Vector3.new(116.582542, 68.2505112, -37.5823402)
- o615.Rotation = Vector3.new(-99.6399994, 77.5999985, 4.81999969)
- o615.Anchored = true
- o615.FormFactor = Enum.FormFactor.Custom
- o615.Size = Vector3.new(3.96999955, 6.61999893, 7.07999897)
- o615.CFrame = CFrame.new(116.582542, 68.2505112, -37.5823402, 0.214004859, -0.0180438664, 0.976665914, -0.973545313, -0.0858969837, 0.211734116, 0.0800721571, -0.996140599, -0.0359488875)
- o615.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o615.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o615.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o615.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o615.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o615.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o615.Color = Color3.new(0.498039, 0.556863, 0.392157)
- o615.Position = Vector3.new(116.582542, 68.2505112, -37.5823402)
- o616.Parent = o615
- o617.Name = "Brick"
- o617.Parent = o538
- o617.Material = Enum.Material.Grass
- o617.BrickColor = BrickColor.new("Grime")
- o617.Position = Vector3.new(108.440239, 63.5387993, -32.0394249)
- o617.Rotation = Vector3.new(-121.019997, 65.5499954, 53.3699989)
- o617.Anchored = true
- o617.FormFactor = Enum.FormFactor.Custom
- o617.Size = Vector3.new(2.65000129, 5.88000202, 6.93000269)
- o617.CFrame = CFrame.new(108.440239, 63.5387993, -32.0394249, 0.2469033, -0.33210209, 0.910355449, -0.87903893, 0.31861949, 0.354643732, -0.407834888, -0.887800634, -0.213262439)
- o617.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o617.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o617.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o617.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o617.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o617.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o617.Color = Color3.new(0.498039, 0.556863, 0.392157)
- o617.Position = Vector3.new(108.440239, 63.5387993, -32.0394249)
- o618.Parent = o617
- o619.Name = "Brick"
- o619.Parent = o538
- o619.Material = Enum.Material.Wood
- o619.BrickColor = BrickColor.new("Cocoa")
- o619.Position = Vector3.new(120.983284, 62.7269249, -41.0392647)
- o619.Rotation = Vector3.new(151.929993, -60.75, 91.7999954)
- o619.Anchored = true
- o619.FormFactor = Enum.FormFactor.Custom
- o619.Size = Vector3.new(4.47999907, 0.999999762, 0.999999762)
- o619.CFrame = CFrame.new(120.983284, 62.7269249, -41.0392647, -0.0153647196, -0.488355726, -0.87250936, -0.869042695, 0.438078791, -0.229895175, 0.494498521, 0.754715621, -0.431132942)
- o619.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o619.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o619.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o619.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o619.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o619.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o619.Color = Color3.new(0.337255, 0.141176, 0.141176)
- o619.Position = Vector3.new(120.983284, 62.7269249, -41.0392647)
- o620.Parent = o619
- o621.Name = "Brick"
- o621.Parent = o538
- o621.Material = Enum.Material.Wood
- o621.BrickColor = BrickColor.new("Cocoa")
- o621.Position = Vector3.new(126.865349, 57.5327873, -36.8458138)
- o621.Rotation = Vector3.new(-49.1199989, -43.9599991, 18.3899994)
- o621.Anchored = true
- o621.FormFactor = Enum.FormFactor.Custom
- o621.Size = Vector3.new(2.0400002, 0.800000131, 0.800000131)
- o621.CFrame = CFrame.new(126.865349, 57.5327873, -36.8458138, 0.683044493, -0.227069318, -0.694182873, 0.704525173, 0.455468923, 0.544235587, 0.192599505, -0.860806406, 0.471081525)
- o621.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o621.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o621.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o621.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o621.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o621.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o621.Color = Color3.new(0.337255, 0.141176, 0.141176)
- o621.Position = Vector3.new(126.865349, 57.5327873, -36.8458138)
- o622.Parent = o621
- o623.Name = "Brick"
- o623.Parent = o538
- o623.Material = Enum.Material.Grass
- o623.BrickColor = BrickColor.new("Grime")
- o623.Position = Vector3.new(131.346008, 60.7940025, -35.8834534)
- o623.Rotation = Vector3.new(7.88999987, -7.61999989, -142.860001)
- o623.Anchored = true
- o623.FormFactor = Enum.FormFactor.Custom
- o623.Size = Vector3.new(2.23999977, 5.40999794, 3.33999991)
- o623.CFrame = CFrame.new(131.346008, 60.7940025, -35.8834534, -0.790167928, 0.598374307, -0.132601008, -0.583489656, -0.800651371, -0.13600491, -0.18754904, -0.0300953966, 0.981794059)
- o623.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o623.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o623.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o623.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o623.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o623.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o623.Color = Color3.new(0.498039, 0.556863, 0.392157)
- o623.Position = Vector3.new(131.346008, 60.7940025, -35.8834534)
- o624.Parent = o623
- o625.Name = "Brick"
- o625.Parent = o538
- o625.Material = Enum.Material.Grass
- o625.BrickColor = BrickColor.new("Grime")
- o625.Position = Vector3.new(103.251785, 59.494442, -39.009449)
- o625.Rotation = Vector3.new(-150.679993, 34, -164.830002)
- o625.Anchored = true
- o625.FormFactor = Enum.FormFactor.Custom
- o625.Size = Vector3.new(1.88000023, 2.8599999, 4.57999992)
- o625.CFrame = CFrame.new(103.251785, 59.494442, -39.009449, -0.800114989, 0.216951177, 0.55923903, 0.492494285, 0.769827008, 0.405975133, -0.342440546, 0.600248754, -0.722797275)
- o625.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o625.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o625.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o625.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o625.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o625.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o625.Color = Color3.new(0.498039, 0.556863, 0.392157)
- o625.Position = Vector3.new(103.251785, 59.494442, -39.009449)
- o626.Parent = o625
- o627.Name = "Brick"
- o627.Parent = o538
- o627.Material = Enum.Material.Grass
- o627.BrickColor = BrickColor.new("Grime")
- o627.Position = Vector3.new(115.459572, 65.3312607, -33.1286736)
- o627.Rotation = Vector3.new(10.29, -53.6299973, -101.919998)
- o627.Anchored = true
- o627.FormFactor = Enum.FormFactor.Custom
- o627.Size = Vector3.new(1.88, 4.37999868, 3.4000001)
- o627.CFrame = CFrame.new(115.459572, 65.3312607, -33.1286736, -0.122510262, 0.58016628, -0.805231869, -0.932973027, -0.344011277, -0.105913594, -0.338456362, 0.738284051, 0.583424389)
- o627.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o627.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o627.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o627.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o627.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o627.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o627.Color = Color3.new(0.498039, 0.556863, 0.392157)
- o627.Position = Vector3.new(115.459572, 65.3312607, -33.1286736)
- o628.Parent = o627
- o629.Name = "Brick"
- o629.Parent = o538
- o629.Material = Enum.Material.Grass
- o629.BrickColor = BrickColor.new("Grime")
- o629.Position = Vector3.new(114.475044, 63.0845604, -30.7359791)
- o629.Rotation = Vector3.new(40.5999985, 14.9299994, -94.5999985)
- o629.Anchored = true
- o629.FormFactor = Enum.FormFactor.Custom
- o629.Size = Vector3.new(1.80000007, 5.97999907, 4.09999943)
- o629.CFrame = CFrame.new(114.475044, 63.0845604, -30.7359791, -0.0774515495, 0.963110328, 0.257720619, -0.770230532, 0.106331818, -0.628839076, -0.633045256, -0.247208863, 0.733581305)
- o629.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o629.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o629.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o629.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o629.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o629.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o629.Color = Color3.new(0.498039, 0.556863, 0.392157)
- o629.Position = Vector3.new(114.475044, 63.0845604, -30.7359791)
- o630.Parent = o629
- o631.Name = "Brick"
- o631.Parent = o538
- o631.Material = Enum.Material.Grass
- o631.BrickColor = BrickColor.new("Grime")
- o631.Position = Vector3.new(119.954765, 66.1033249, -39.8403664)
- o631.Rotation = Vector3.new(170.569992, -72.75, 97.3099976)
- o631.Anchored = true
- o631.FormFactor = Enum.FormFactor.Custom
- o631.Size = Vector3.new(2.93999958, 5.57999849, 6.92999887)
- o631.CFrame = CFrame.new(119.954765, 66.1033249, -39.8403664, -0.0377548113, -0.294172138, -0.95500648, -0.958556235, 0.280731201, -0.0485789254, 0.282390654, 0.913593352, -0.292579502)
- o631.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o631.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o631.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o631.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o631.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o631.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o631.Color = Color3.new(0.498039, 0.556863, 0.392157)
- o631.Position = Vector3.new(119.954765, 66.1033249, -39.8403664)
- o632.Parent = o631
- o633.Name = "Brick"
- o633.Parent = o538
- o633.Material = Enum.Material.Grass
- o633.BrickColor = BrickColor.new("Grime")
- o633.Position = Vector3.new(124.204376, 66.0578232, -37.8563728)
- o633.Rotation = Vector3.new(-176.669998, 5.3499999, 110.860001)
- o633.Anchored = true
- o633.FormFactor = Enum.FormFactor.Custom
- o633.Size = Vector3.new(3.96999931, 6.61999846, 7.07999849)
- o633.CFrame = CFrame.new(124.204376, 66.0578232, -37.8563728, -0.354521662, -0.930386662, 0.0932478532, -0.930946529, 0.36053732, 0.057892859, -0.087482065, -0.0662844777, -0.993958473)
- o633.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o633.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o633.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o633.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o633.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o633.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o633.Color = Color3.new(0.498039, 0.556863, 0.392157)
- o633.Position = Vector3.new(124.204376, 66.0578232, -37.8563728)
- o634.Parent = o633
- o635.Name = "Brick"
- o635.Parent = o538
- o635.Material = Enum.Material.Grass
- o635.BrickColor = BrickColor.new("Grime")
- o635.Position = Vector3.new(106.364136, 63.8697624, -35.3159637)
- o635.Rotation = Vector3.new(0.189999998, 14.4200001, -76.6899948)
- o635.Anchored = true
- o635.FormFactor = Enum.FormFactor.Custom
- o635.Size = Vector3.new(2.94000006, 5.57999945, 5.71000004)
- o635.CFrame = CFrame.new(106.364136, 63.8697624, -35.3159637, 0.222937062, 0.942504942, 0.248964787, -0.972950995, 0.230989516, -0.00322120381, -0.0605442598, -0.241512373, 0.968507171)
- o635.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o635.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o635.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o635.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o635.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o635.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o635.Color = Color3.new(0.498039, 0.556863, 0.392157)
- o635.Position = Vector3.new(106.364136, 63.8697624, -35.3159637)
- o636.Parent = o635
- o637.Name = "Brick"
- o637.Parent = o538
- o637.Material = Enum.Material.Grass
- o637.BrickColor = BrickColor.new("Grime")
- o637.Position = Vector3.new(127.356071, 62.7348595, -39.1737404)
- o637.Rotation = Vector3.new(13.1700001, 34.7299995, -118.610001)
- o637.Anchored = true
- o637.FormFactor = Enum.FormFactor.Custom
- o637.Size = Vector3.new(1.87999988, 3.94999886, 7.59999847)
- o637.CFrame = CFrame.new(127.356071, 62.7348595, -39.1737404, -0.393485963, 0.721537948, 0.569694459, -0.916992247, -0.352212846, -0.187273413, 0.0655288473, -0.596094847, 0.800235569)
- o637.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o637.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o637.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o637.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o637.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o637.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o637.Color = Color3.new(0.498039, 0.556863, 0.392157)
- o637.Position = Vector3.new(127.356071, 62.7348595, -39.1737404)
- o638.Parent = o637
- o639.Name = "Brick"
- o639.Parent = o538
- o639.Material = Enum.Material.Wood
- o639.BrickColor = BrickColor.new("Cocoa")
- o639.Position = Vector3.new(115.73333, 37.1298332, -39.9817543)
- o639.Rotation = Vector3.new(3.3599999, 0, -90)
- o639.Anchored = true
- o639.FormFactor = Enum.FormFactor.Custom
- o639.Size = Vector3.new(5.29000044, 2.24000025, 1.55000019)
- o639.CFrame = CFrame.new(115.73333, 37.1298332, -39.9817543, 2.18392074e-06, 1, 6.4744886e-06, -0.99828136, 2.55959549e-06, -0.0586035736, -0.0586035736, -6.33537547e-06, 0.99828136)
- o639.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o639.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o639.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o639.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o639.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o639.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o639.Color = Color3.new(0.337255, 0.141176, 0.141176)
- o639.Position = Vector3.new(115.73333, 37.1298332, -39.9817543)
- o640.Parent = o639
- o641.Name = "Brick"
- o641.Parent = o538
- o641.Material = Enum.Material.Wood
- o641.BrickColor = BrickColor.new("Cocoa")
- o641.Position = Vector3.new(110.90728, 60.9823799, -37.9592934)
- o641.Rotation = Vector3.new(-144.470001, 52.7899971, 64.0699997)
- o641.Anchored = true
- o641.FormFactor = Enum.FormFactor.Custom
- o641.Size = Vector3.new(5.27000189, 1.20000052, 1.20000052)
- o641.CFrame = CFrame.new(110.90728, 60.9823799, -37.9592934, 0.264486492, -0.543851078, 0.796412528, -0.934287667, 0.0602202676, 0.351397455, -0.239068046, -0.837018251, -0.49218592)
- o641.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o641.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o641.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o641.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o641.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o641.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o641.Color = Color3.new(0.337255, 0.141176, 0.141176)
- o641.Position = Vector3.new(110.90728, 60.9823799, -37.9592934)
- o642.Parent = o641
- o643.Name = "Brick"
- o643.Parent = o538
- o643.Material = Enum.Material.Wood
- o643.BrickColor = BrickColor.new("Cocoa")
- o643.Position = Vector3.new(112.718529, 61.6257744, -37.5070839)
- o643.Rotation = Vector3.new(-77.9399948, -40.6100006, 170.830002)
- o643.Anchored = true
- o643.FormFactor = Enum.FormFactor.Custom
- o643.Size = Vector3.new(4.20000124, 0.80000031, 0.80000031)
- o643.CFrame = CFrame.new(112.718529, 61.6257744, -37.5070839, -0.749501824, -0.121037506, -0.650843322, -0.595014989, -0.307778686, 0.74244827, -0.290179789, 0.943727791, 0.158661544)
- o643.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o643.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o643.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o643.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o643.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o643.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o643.Color = Color3.new(0.337255, 0.141176, 0.141176)
- o643.Position = Vector3.new(112.718529, 61.6257744, -37.5070839)
- o644.Parent = o643
- o645.Name = "Brick"
- o645.Parent = o538
- o645.Material = Enum.Material.Wood
- o645.BrickColor = BrickColor.new("Cocoa")
- o645.Position = Vector3.new(115.723991, 36.0748329, -38.353138)
- o645.Rotation = Vector3.new(0, 36.1899986, -90)
- o645.Anchored = true
- o645.FormFactor = Enum.FormFactor.Custom
- o645.Size = Vector3.new(3.00000048, 2.40000033, 2.40000033)
- o645.CFrame = CFrame.new(115.723991, 36.0748329, -38.353138, -1.57111867e-06, 0.807034969, 0.590503693, -1, -3.79242124e-07, -2.14233569e-06, -1.50499579e-06, -0.590503693, 0.807034969)
- o645.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o645.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o645.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o645.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o645.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o645.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o645.Color = Color3.new(0.337255, 0.141176, 0.141176)
- o645.Position = Vector3.new(115.723991, 36.0748329, -38.353138)
- o646.Parent = o645
- o647.Name = "Brick"
- o647.Parent = o538
- o647.Material = Enum.Material.Wood
- o647.BrickColor = BrickColor.new("Cocoa")
- o647.Position = Vector3.new(116.160202, 36.8948326, -39.065937)
- o647.Rotation = Vector3.new(-0.629999995, 8.52999973, -85.7599945)
- o647.Anchored = true
- o647.FormFactor = Enum.FormFactor.Custom
- o647.Size = Vector3.new(5.00000048, 2.40000033, 2.40000033)
- o647.CFrame = CFrame.new(116.160202, 36.8948326, -39.065937, 0.0731753111, 0.986232996, 0.148289979, -0.997319162, 0.0723619312, 0.0108800977, -2.38415311e-07, -0.148688599, 0.988884091)
- o647.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o647.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o647.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o647.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o647.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o647.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o647.Color = Color3.new(0.337255, 0.141176, 0.141176)
- o647.Position = Vector3.new(116.160202, 36.8948326, -39.065937)
- o648.Parent = o647
- o649.Name = "Brick"
- o649.Parent = o538
- o649.Material = Enum.Material.Wood
- o649.BrickColor = BrickColor.new("Cocoa")
- o649.Position = Vector3.new(114.727959, 64.003479, -35.7707977)
- o649.Rotation = Vector3.new(-151.330002, 32.9500008, 116.839996)
- o649.Anchored = true
- o649.FormFactor = Enum.FormFactor.Custom
- o649.Size = Vector3.new(3.77000141, 0.600000262, 0.600000262)
- o649.CFrame = CFrame.new(114.727959, 64.003479, -35.7707977, -0.378813624, -0.748734593, 0.543963969, -0.665067613, 0.62897104, 0.402592301, -0.64357239, -0.209265381, -0.73622185)
- o649.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o649.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o649.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o649.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o649.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o649.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o649.Color = Color3.new(0.337255, 0.141176, 0.141176)
- o649.Position = Vector3.new(114.727959, 64.003479, -35.7707977)
- o650.Parent = o649
- o651.Name = "Brick"
- o651.Parent = o538
- o651.Material = Enum.Material.Wood
- o651.BrickColor = BrickColor.new("Cocoa")
- o651.Position = Vector3.new(116.836021, 38.5954933, -39.0290413)
- o651.Rotation = Vector3.new(4.33999968, 2.24000001, -110.049995)
- o651.Anchored = true
- o651.FormFactor = Enum.FormFactor.Custom
- o651.Size = Vector3.new(4.42000055, 2.20000029, 2.20000029)
- o651.CFrame = CFrame.new(116.836021, 38.5954933, -39.0290413, -0.342501789, 0.938706338, 0.0390262008, -0.937739134, -0.339004129, -0.0756417364, -0.0577753372, -0.0625038296, 0.996371031)
- o651.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o651.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o651.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o651.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o651.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o651.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o651.Color = Color3.new(0.337255, 0.141176, 0.141176)
- o651.Position = Vector3.new(116.836021, 38.5954933, -39.0290413)
- o652.Parent = o651
- o653.Name = "Brick"
- o653.Parent = o538
- o653.Material = Enum.Material.Wood
- o653.BrickColor = BrickColor.new("Cocoa")
- o653.Position = Vector3.new(115.562828, 38.1696205, -39.038105)
- o653.Rotation = Vector3.new(1.55999994, -3.31999993, -79.5499954)
- o653.Anchored = true
- o653.FormFactor = Enum.FormFactor.Custom
- o653.Size = Vector3.new(5.50000048, 2.20000029, 2.20000029)
- o653.CFrame = CFrame.new(115.562828, 38.1696205, -39.038105, 0.181040049, 0.981767118, -0.0579481311, -0.983340263, 0.179722369, -0.0272390712, -0.0163278505, 0.0619140938, 0.997947931)
- o653.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o653.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o653.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o653.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o653.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o653.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o653.Color = Color3.new(0.337255, 0.141176, 0.141176)
- o653.Position = Vector3.new(115.562828, 38.1696205, -39.038105)
- o654.Parent = o653
- o655.Parent = o1
- o656.Name = "Brick"
- o656.Parent = o655
- o656.Material = Enum.Material.Wood
- o656.BrickColor = BrickColor.new("Cocoa")
- o656.Position = Vector3.new(47.9820023, 77.8702011, 39.8148346)
- o656.Rotation = Vector3.new(-43.7700005, 27.7600002, -164.389999)
- o656.Anchored = true
- o656.FormFactor = Enum.FormFactor.Custom
- o656.Size = Vector3.new(4, 1, 1)
- o656.CFrame = CFrame.new(47.9820023, 77.8702011, 39.8148346, -0.852252841, 0.238178521, 0.465764135, 0.115921721, -0.782222509, 0.612119317, 0.510124862, 0.575672567, 0.639041305)
- o656.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o656.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o656.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o656.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o656.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o656.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o656.Color = Color3.new(0.337255, 0.141176, 0.141176)
- o656.Position = Vector3.new(47.9820023, 77.8702011, 39.8148346)
- o657.Parent = o656
- o658.Name = "Brick"
- o658.Parent = o655
- o658.Material = Enum.Material.Wood
- o658.BrickColor = BrickColor.new("Cocoa")
- o658.Position = Vector3.new(49.1325188, 79.4130402, 39.1182709)
- o658.Rotation = Vector3.new(-179.139999, -21.8099995, 76.7599945)
- o658.Anchored = true
- o658.FormFactor = Enum.FormFactor.Custom
- o658.Size = Vector3.new(6.38000011, 1.39999998, 1.39999998)
- o658.CFrame = CFrame.new(49.1325188, 79.4130402, 39.1182709, 0.212697119, -0.903705955, -0.371585041, -0.972012699, -0.234513506, 0.0139591089, -0.0997566506, 0.358216256, -0.928293943)
- o658.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o658.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o658.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o658.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o658.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o658.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o658.Color = Color3.new(0.337255, 0.141176, 0.141176)
- o658.Position = Vector3.new(49.1325188, 79.4130402, 39.1182709)
- o659.Parent = o658
- o660.Name = "Brick"
- o660.Parent = o655
- o660.Material = Enum.Material.Wood
- o660.BrickColor = BrickColor.new("Cocoa")
- o660.Position = Vector3.new(55.5796051, 67.3624573, 39.4762573)
- o660.Rotation = Vector3.new(7.56999969, 5.25999975, -109.049995)
- o660.Anchored = true
- o660.FormFactor = Enum.FormFactor.Custom
- o660.Size = Vector3.new(6.61999989, 2, 2)
- o660.CFrame = CFrame.new(55.5796051, 67.3624573, 39.4762573, -0.325055182, 0.941236436, 0.0917232037, -0.940921664, -0.312156826, -0.131242841, -0.0948985219, -0.128965497, 0.987097859)
- o660.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o660.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o660.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o660.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o660.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o660.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o660.Color = Color3.new(0.337255, 0.141176, 0.141176)
- o660.Position = Vector3.new(55.5796051, 67.3624573, 39.4762573)
- o661.Parent = o660
- o662.Name = "Brick"
- o662.Parent = o655
- o662.Material = Enum.Material.Wood
- o662.BrickColor = BrickColor.new("Cocoa")
- o662.Position = Vector3.new(44.3045349, 78.4984131, 42.0939827)
- o662.Rotation = Vector3.new(121.119995, -29.0100002, 159.12999)
- o662.Anchored = true
- o662.FormFactor = Enum.FormFactor.Custom
- o662.Size = Vector3.new(5.07999992, 0.600000024, 0.600000024)
- o662.CFrame = CFrame.new(44.3045349, 78.4984131, 42.0939827, -0.817131042, -0.311522543, -0.48502633, 0.203853056, 0.63087064, -0.74862957, 0.539203823, -0.710602641, -0.451999128)
- o662.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o662.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o662.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o662.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o662.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o662.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o662.Color = Color3.new(0.337255, 0.141176, 0.141176)
- o662.Position = Vector3.new(44.3045349, 78.4984131, 42.0939827)
- o663.Parent = o662
- o664.Name = "Brick"
- o664.Parent = o655
- o664.Material = Enum.Material.Wood
- o664.BrickColor = BrickColor.new("Cocoa")
- o664.Position = Vector3.new(58.803566, 80.3047943, 39.5987396)
- o664.Rotation = Vector3.new(165.300003, 38.4099998, 74.0299988)
- o664.Anchored = true
- o664.FormFactor = Enum.FormFactor.Custom
- o664.Size = Vector3.new(4.48000002, 1.39999998, 1.39999998)
- o664.CFrame = CFrame.new(58.803566, 80.3047943, 39.5987396, 0.215572909, -0.753327429, 0.621309996, -0.886588633, -0.417662472, -0.198793054, 0.409254134, -0.50799197, -0.757928312)
- o664.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o664.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o664.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o664.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o664.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o664.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o664.Color = Color3.new(0.337255, 0.141176, 0.141176)
- o664.Position = Vector3.new(58.803566, 80.3047943, 39.5987396)
- o665.Parent = o664
- o666.Name = "Brick"
- o666.Parent = o655
- o666.Material = Enum.Material.Wood
- o666.BrickColor = BrickColor.new("Cocoa")
- o666.Position = Vector3.new(56.7370377, 76.5006714, 38.434845)
- o666.Rotation = Vector3.new(128.599991, 6.31999969, 67.6500015)
- o666.Anchored = true
- o666.FormFactor = Enum.FormFactor.Custom
- o666.Size = Vector3.new(4.80999994, 1, 1)
- o666.CFrame = CFrame.new(56.7370377, 76.5006714, 38.434845, 0.377930343, -0.919273078, 0.110025607, -0.544335127, -0.316755563, -0.776765883, 0.748911202, 0.233672589, -0.620104134)
- o666.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o666.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o666.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o666.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o666.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o666.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o666.Color = Color3.new(0.337255, 0.141176, 0.141176)
- o666.Position = Vector3.new(56.7370377, 76.5006714, 38.434845)
- o667.Parent = o666
- o668.Name = "Brick"
- o668.Parent = o655
- o668.Material = Enum.Material.Wood
- o668.BrickColor = BrickColor.new("Cocoa")
- o668.Position = Vector3.new(57.4264908, 73.3238449, 39.9508057)
- o668.Rotation = Vector3.new(3.80999994, 2.5, -105.860001)
- o668.Anchored = true
- o668.FormFactor = Enum.FormFactor.Custom
- o668.Size = Vector3.new(6.07000017, 1.79999995, 1.79999995)
- o668.CFrame = CFrame.new(57.4264908, 73.3238449, 39.9508057, -0.273018718, 0.961020172, 0.0435997248, -0.960601926, -0.269889176, -0.0663612708, -0.0520074256, -0.0599998422, 0.996842623)
- o668.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o668.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o668.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o668.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o668.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o668.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o668.Color = Color3.new(0.337255, 0.141176, 0.141176)
- o668.Position = Vector3.new(57.4264908, 73.3238449, 39.9508057)
- o669.Parent = o668
- o670.Name = "Brick"
- o670.Parent = o655
- o670.Material = Enum.Material.Wood
- o670.BrickColor = BrickColor.new("Cocoa")
- o670.Position = Vector3.new(53.4219208, 79.7006836, 34.0482864)
- o670.Rotation = Vector3.new(23.7699986, -43.0200005, -13.2199993)
- o670.Anchored = true
- o670.FormFactor = Enum.FormFactor.Custom
- o670.Size = Vector3.new(3.07999969, 0.400000006, 0.400000006)
- o670.CFrame = CFrame.new(53.4219208, 79.7006836, 34.0482864, 0.711709738, 0.167204708, -0.682284296, -0.476997048, 0.828045547, -0.294642985, 0.515696764, 0.535147905, 0.669084132)
- o670.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o670.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o670.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o670.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o670.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o670.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o670.Color = Color3.new(0.337255, 0.141176, 0.141176)
- o670.Position = Vector3.new(53.4219208, 79.7006836, 34.0482864)
- o671.Parent = o670
- o672.Name = "Brick"
- o672.Parent = o655
- o672.Material = Enum.Material.Wood
- o672.BrickColor = BrickColor.new("Cocoa")
- o672.Position = Vector3.new(50.5110588, 73.1264877, 38.8827667)
- o672.Rotation = Vector3.new(-2.55999994, 6.69000006, -77.8899994)
- o672.Anchored = true
- o672.FormFactor = Enum.FormFactor.Custom
- o672.Size = Vector3.new(6.82999992, 1.79999995, 1.79999995)
- o672.CFrame = CFrame.new(50.5110588, 73.1264877, 38.8827667, 0.208377242, 0.971078098, 0.11656104, -0.977859259, 0.204507709, 0.0443604514, 0.0192398299, -0.123224013, 0.992192328)
- o672.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o672.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o672.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o672.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o672.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o672.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o672.Color = Color3.new(0.337255, 0.141176, 0.141176)
- o672.Position = Vector3.new(50.5110588, 73.1264877, 38.8827667)
- o673.Parent = o672
- o674.Name = "Brick"
- o674.Parent = o655
- o674.Material = Enum.Material.Wood
- o674.BrickColor = BrickColor.new("Cocoa")
- o674.Position = Vector3.new(55.09758, 78.3779907, 35.8327522)
- o674.Rotation = Vector3.new(126.25, 2.71000004, -122.93)
- o674.Anchored = true
- o674.FormFactor = Enum.FormFactor.Custom
- o674.Size = Vector3.new(3.01999998, 0.800000012, 0.800000012)
- o674.CFrame = CFrame.new(55.09758, 78.3779907, 35.8327522, -0.543061733, 0.83835876, 0.0473129824, 0.475558072, 0.353511274, -0.805527329, -0.692046583, -0.414950997, -0.590666771)
- o674.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o674.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o674.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o674.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o674.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o674.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o674.Color = Color3.new(0.337255, 0.141176, 0.141176)
- o674.Position = Vector3.new(55.09758, 78.3779907, 35.8327522)
- o675.Parent = o674
- o676.Name = "Brick"
- o676.Parent = o655
- o676.Material = Enum.Material.Wood
- o676.BrickColor = BrickColor.new("Cocoa")
- o676.Position = Vector3.new(51.6423187, 67.1900787, 38.9949188)
- o676.Rotation = Vector3.new(-0.979999959, 0.969999969, -81.0800018)
- o676.Anchored = true
- o676.FormFactor = Enum.FormFactor.Custom
- o676.Size = Vector3.new(5.48000002, 2, 2)
- o676.CFrame = CFrame.new(51.6423187, 67.1900787, 38.9949188, 0.155083597, 0.987755895, 0.0169560276, -0.987799227, 0.154797912, 0.0170393661, 0.0142059745, -0.0193916764, 0.999711096)
- o676.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o676.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o676.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o676.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o676.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o676.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o676.Color = Color3.new(0.337255, 0.141176, 0.141176)
- o676.Position = Vector3.new(51.6423187, 67.1900787, 38.9949188)
- o677.Parent = o676
- o678.Name = "Brick"
- o678.Parent = o655
- o678.Material = Enum.Material.Wood
- o678.BrickColor = BrickColor.new("Cocoa")
- o678.Position = Vector3.new(58.9070511, 77.5378265, 40.2702332)
- o678.Rotation = Vector3.new(4.3499999, -3.89999986, -114.18)
- o678.Anchored = true
- o678.FormFactor = Enum.FormFactor.Custom
- o678.Size = Vector3.new(3.37000012, 1.60000002, 1.60000002)
- o678.CFrame = CFrame.new(58.9070511, 77.5378265, 40.2702332, -0.408725858, 0.910115778, -0.068062298, -0.907484055, -0.413206458, -0.0757170841, -0.0970350951, 0.0308179203, 0.994803727)
- o678.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o678.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o678.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o678.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o678.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o678.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o678.Color = Color3.new(0.337255, 0.141176, 0.141176)
- o678.Position = Vector3.new(58.9070511, 77.5378265, 40.2702332)
- o679.Parent = o678
- o680.Name = "Brick"
- o680.Parent = o655
- o680.Material = Enum.Material.Wood
- o680.BrickColor = BrickColor.new("Cocoa")
- o680.Position = Vector3.new(41.1439896, 79.9854126, 44.1121826)
- o680.Rotation = Vector3.new(52.1499977, -11.2699995, -42.2000008)
- o680.Anchored = true
- o680.FormFactor = Enum.FormFactor.Custom
- o680.Size = Vector3.new(3.73999977, 0.400000006, 0.400000006)
- o680.CFrame = CFrame.new(41.1439896, 79.9854126, 44.1121826, 0.726566494, 0.658704281, -0.195473522, -0.526453733, 0.350877345, -0.77442342, -0.441528738, 0.665577888, 0.601713002)
- o680.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o680.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o680.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o680.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o680.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o680.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o680.Color = Color3.new(0.337255, 0.141176, 0.141176)
- o680.Position = Vector3.new(41.1439896, 79.9854126, 44.1121826)
- o681.Parent = o680
- o682.Name = "Brick"
- o682.Parent = o655
- o682.Material = Enum.Material.Grass
- o682.BrickColor = BrickColor.new("Grime")
- o682.Position = Vector3.new(59.2848854, 92.7323685, 41.5413246)
- o682.Rotation = Vector3.new(15.75, 47.4500008, -117.540001)
- o682.Anchored = true
- o682.FormFactor = Enum.FormFactor.Custom
- o682.Size = Vector3.new(3.96999931, 6.61999846, 7.07999849)
- o682.CFrame = CFrame.new(59.2848854, 92.7323685, 41.5413246, -0.312680721, 0.59959805, 0.736690581, -0.945845127, -0.267764777, -0.183518469, 0.0872224718, -0.754177809, 0.650851846)
- o682.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o682.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o682.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o682.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o682.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o682.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o682.Color = Color3.new(0.498039, 0.556863, 0.392157)
- o682.Position = Vector3.new(59.2848854, 92.7323685, 41.5413246)
- o683.Parent = o682
- o684.Name = "Brick"
- o684.Parent = o655
- o684.Material = Enum.Material.Grass
- o684.BrickColor = BrickColor.new("Grime")
- o684.Position = Vector3.new(57.1538506, 91.34021, 42.4081917)
- o684.Rotation = Vector3.new(144.080002, 82.9899979, 144.339996)
- o684.Anchored = true
- o684.FormFactor = Enum.FormFactor.Custom
- o684.Size = Vector3.new(3.96999931, 6.61999846, 7.07999849)
- o684.CFrame = CFrame.new(57.1538506, 91.34021, 42.4081917, -0.0991020352, -0.0711115152, 0.992533147, -0.945219934, 0.31849426, -0.0715589449, -0.311027378, -0.945253789, -0.0987794399)
- o684.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o684.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o684.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o684.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o684.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o684.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o684.Color = Color3.new(0.498039, 0.556863, 0.392157)
- o684.Position = Vector3.new(57.1538506, 91.34021, 42.4081917)
- o685.Parent = o684
- o686.Name = "Brick"
- o686.Parent = o655
- o686.Material = Enum.Material.Grass
- o686.BrickColor = BrickColor.new("Grime")
- o686.Position = Vector3.new(61.3013115, 86.717392, 34.9474678)
- o686.Rotation = Vector3.new(7.71000004, 54.1199989, -124.849998)
- o686.Anchored = true
- o686.FormFactor = Enum.FormFactor.Custom
- o686.Size = Vector3.new(1.87999988, 4.80999899, 4.57999945)
- o686.CFrame = CFrame.new(61.3013115, 86.717392, 34.9474678, -0.334865332, 0.480985671, 0.810258031, -0.875392675, -0.47697252, -0.0786437094, 0.348644316, -0.735628963, 0.580772936)
- o686.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o686.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o686.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o686.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o686.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o686.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o686.Color = Color3.new(0.498039, 0.556863, 0.392157)
- o686.Position = Vector3.new(61.3013115, 86.717392, 34.9474678)
- o687.Parent = o686
- o688.Name = "Brick"
- o688.Parent = o655
- o688.Material = Enum.Material.Grass
- o688.BrickColor = BrickColor.new("Grime")
- o688.Position = Vector3.new(57.6243057, 87.7941971, 34.3616867)
- o688.Rotation = Vector3.new(-38.3999977, -84.2399979, -81.409996)
- o688.Anchored = true
- o688.FormFactor = Enum.FormFactor.Custom
- o688.Size = Vector3.new(1.87999988, 4.56999874, 4.58999968)
- o688.CFrame = CFrame.new(57.6243057, 87.7941971, 34.3616867, 0.0149916997, 0.099285759, -0.994946063, -0.682644546, 0.728084087, 0.0623695999, 0.730596781, 0.678259492, 0.0786921009)
- o688.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o688.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o688.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o688.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o688.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o688.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o688.Color = Color3.new(0.498039, 0.556863, 0.392157)
- o688.Position = Vector3.new(57.6243057, 87.7941971, 34.3616867)
- o689.Parent = o688
- o690.Name = "Brick"
- o690.Parent = o655
- o690.Material = Enum.Material.Grass
- o690.BrickColor = BrickColor.new("Grime")
- o690.Position = Vector3.new(39.5565262, 81.1090927, 46.2987251)
- o690.Rotation = Vector3.new(-8.51000023, 52.9099998, -49.2899971)
- o690.Anchored = true
- o690.FormFactor = Enum.FormFactor.Custom
- o690.Size = Vector3.new(1.88000023, 3.0599997, 4.92000008)
- o690.CFrame = CFrame.new(39.5565262, 81.1090927, 46.2987251, 0.393295407, 0.457140028, 0.797710299, -0.826717019, 0.555491626, 0.0892636403, -0.402315438, -0.694587648, 0.596397758)
- o690.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o690.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o690.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o690.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o690.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o690.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o690.Color = Color3.new(0.498039, 0.556863, 0.392157)
- o690.Position = Vector3.new(39.5565262, 81.1090927, 46.2987251)
- o691.Parent = o690
- o692.Name = "Brick"
- o692.Parent = o655
- o692.Material = Enum.Material.Grass
- o692.BrickColor = BrickColor.new("Grime")
- o692.Position = Vector3.new(41.6164322, 84.096199, 45.7340279)
- o692.Rotation = Vector3.new(4.53999996, 31.6299992, -49.5200005)
- o692.Anchored = true
- o692.FormFactor = Enum.FormFactor.Custom
- o692.Size = Vector3.new(2.94000006, 5.57999945, 5.71000004)
- o692.CFrame = CFrame.new(41.6164322, 84.096199, 45.7340279, 0.552746773, 0.647683442, 0.52438271, -0.731341362, 0.678677142, -0.067357935, -0.399513155, -0.346270889, 0.848814309)
- o692.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o692.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o692.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o692.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o692.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o692.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o692.Color = Color3.new(0.498039, 0.556863, 0.392157)
- o692.Position = Vector3.new(41.6164322, 84.096199, 45.7340279)
- o693.Parent = o692
- o694.Name = "Brick"
- o694.Parent = o655
- o694.Material = Enum.Material.Grass
- o694.BrickColor = BrickColor.new("Grime")
- o694.Position = Vector3.new(52.6335602, 88.558075, 36.4875984)
- o694.Rotation = Vector3.new(148.23999, -79.6800003, 96.2200012)
- o694.Anchored = true
- o694.FormFactor = Enum.FormFactor.Custom
- o694.Size = Vector3.new(2.93999982, 5.57999897, 6.92999887)
- o694.CFrame = CFrame.new(52.6335602, 88.558075, 36.4875984, -0.0194275603, -0.17812483, -0.983816147, -0.789117813, 0.606958568, -0.0943100676, 0.613934577, 0.774514616, -0.152353197)
- o694.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o694.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o694.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o694.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o694.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o694.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o694.Color = Color3.new(0.498039, 0.556863, 0.392157)
- o694.Position = Vector3.new(52.6335602, 88.558075, 36.4875984)
- o695.Parent = o694
- o696.Name = "Brick"
- o696.Parent = o655
- o696.Material = Enum.Material.Grass
- o696.BrickColor = BrickColor.new("Grime")
- o696.Position = Vector3.new(63.7998009, 87.2402496, 42.6402321)
- o696.Rotation = Vector3.new(71.9399948, 73, -147.550003)
- o696.Anchored = true
- o696.FormFactor = Enum.FormFactor.Custom
- o696.Size = Vector3.new(2.93999958, 5.57999849, 7.07999849)
- o696.CFrame = CFrame.new(63.7998009, 87.2402496, 42.6402321, -0.246724054, 0.156908229, 0.956298709, -0.933556736, 0.226269007, -0.277982593, -0.2599985, -0.961344004, 0.0906567127)
- o696.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o696.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o696.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o696.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o696.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o696.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o696.Color = Color3.new(0.498039, 0.556863, 0.392157)
- o696.Position = Vector3.new(63.7998009, 87.2402496, 42.6402321)
- o697.Parent = o696
- o698.Name = "Brick"
- o698.Parent = o655
- o698.Material = Enum.Material.Grass
- o698.BrickColor = BrickColor.new("Grime")
- o698.Position = Vector3.new(45.3404541, 87.5042038, 37.8166199)
- o698.Rotation = Vector3.new(-173.539993, 47.5699997, 59.9199982)
- o698.Anchored = true
- o698.FormFactor = Enum.FormFactor.Custom
- o698.Size = Vector3.new(2.94000125, 5.58000183, 6.93000269)
- o698.CFrame = CFrame.new(45.3404541, 87.5042038, 37.8166199, 0.338155687, -0.583758473, 0.738157749, -0.901429236, -0.426224798, 0.0758796036, 0.27032575, -0.691056132, -0.670347273)
- o698.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o698.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o698.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o698.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o698.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o698.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o698.Color = Color3.new(0.498039, 0.556863, 0.392157)
- o698.Position = Vector3.new(45.3404541, 87.5042038, 37.8166199)
- o699.Parent = o698
- o700.Name = "Brick"
- o700.Parent = o655
- o700.Material = Enum.Material.Grass
- o700.BrickColor = BrickColor.new("Grime")
- o700.Position = Vector3.new(39.0324402, 82.5738144, 42.2915993)
- o700.Rotation = Vector3.new(-178.459991, 17.7399998, -146.470001)
- o700.Anchored = true
- o700.FormFactor = Enum.FormFactor.Custom
- o700.Size = Vector3.new(1.88000023, 3.22999907, 3.96000051)
- o700.CFrame = CFrame.new(39.0324402, 82.5738144, 42.2915993, -0.794000566, 0.526048779, 0.304689676, 0.558954358, 0.828801215, 0.0256663952, -0.239025384, 0.190686777, -0.95210582)
- o700.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o700.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o700.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o700.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o700.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o700.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o700.Color = Color3.new(0.498039, 0.556863, 0.392157)
- o700.Position = Vector3.new(39.0324402, 82.5738144, 42.2915993)
- o701.Parent = o700
- o702.Name = "Brick"
- o702.Parent = o655
- o702.Material = Enum.Material.Grass
- o702.BrickColor = BrickColor.new("Grime")
- o702.Position = Vector3.new(64.0525589, 89.2610245, 40.7444458)
- o702.Rotation = Vector3.new(-47, -61.7899971, -139.970001)
- o702.Anchored = true
- o702.FormFactor = Enum.FormFactor.Custom
- o702.Size = Vector3.new(1.87999988, 4.65999842, 3.9599998)
- o702.CFrame = CFrame.new(64.0525589, 89.2610245, 40.7444458, -0.361949027, 0.304062605, -0.88121438, -0.932141006, -0.107603982, 0.345737785, 0.0103037534, 0.946555555, 0.322376341)
- o702.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o702.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o702.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o702.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o702.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o702.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o702.Color = Color3.new(0.498039, 0.556863, 0.392157)
- o702.Position = Vector3.new(64.0525589, 89.2610245, 40.7444458)
- o703.Parent = o702
- o704.Name = "Brick"
- o704.Parent = o655
- o704.Material = Enum.Material.Wood
- o704.BrickColor = BrickColor.new("Cocoa")
- o704.Position = Vector3.new(65.5404129, 83.5167007, 41.7964668)
- o704.Rotation = Vector3.new(-150.269989, -22.6000004, 127.769997)
- o704.Anchored = true
- o704.FormFactor = Enum.FormFactor.Custom
- o704.Size = Vector3.new(4.19000053, 0.600000083, 0.600000083)
- o704.CFrame = CFrame.new(65.5404129, 83.5167007, 41.7964668, -0.565423965, -0.729789734, -0.384321153, -0.803175986, 0.381177753, 0.457834035, -0.187627912, 0.567547798, -0.801676571)
- o704.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o704.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o704.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o704.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o704.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o704.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o704.Color = Color3.new(0.337255, 0.141176, 0.141176)
- o704.Position = Vector3.new(65.5404129, 83.5167007, 41.7964668)
- o705.Parent = o704
- o706.Name = "Brick"
- o706.Parent = o655
- o706.Material = Enum.Material.Grass
- o706.BrickColor = BrickColor.new("Grime")
- o706.Position = Vector3.new(57.8682632, 90.7512589, 38.5199127)
- o706.Rotation = Vector3.new(-21.2799988, -16.5200005, -91.5699997)
- o706.Anchored = true
- o706.FormFactor = Enum.FormFactor.Custom
- o706.Size = Vector3.new(3.96999931, 6.61999846, 7.07999849)
- o706.CFrame = CFrame.new(57.8682632, 90.7512589, 38.5199127, -0.0263109691, 0.958381295, -0.284276396, -0.934305251, 0.0775550827, 0.347935349, 0.355501831, 0.274755448, 0.893380046)
- o706.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o706.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o706.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o706.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o706.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o706.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o706.Color = Color3.new(0.498039, 0.556863, 0.392157)
- o706.Position = Vector3.new(57.8682632, 90.7512589, 38.5199127)
- o707.Parent = o706
- o708.Name = "Brick"
- o708.Parent = o655
- o708.Material = Enum.Material.Grass
- o708.BrickColor = BrickColor.new("Grime")
- o708.Position = Vector3.new(41.41642, 85.7003403, 41.302494)
- o708.Rotation = Vector3.new(-42.579998, 43.6899986, -46.25)
- o708.Anchored = true
- o708.FormFactor = Enum.FormFactor.Custom
- o708.Size = Vector3.new(1.88000023, 5.88999891, 5.37000036)
- o708.CFrame = CFrame.new(41.41642, 85.7003403, 41.302494, 0.500074327, 0.522324562, 0.69072628, -0.855080724, 0.171662346, 0.48925367, 0.136977538, -0.835289836, 0.532473505)
- o708.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o708.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o708.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o708.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o708.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o708.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o708.Color = Color3.new(0.498039, 0.556863, 0.392157)
- o708.Position = Vector3.new(41.41642, 85.7003403, 41.302494)
- o709.Parent = o708
- o710.Name = "Brick"
- o710.Parent = o655
- o710.Material = Enum.Material.Grass
- o710.BrickColor = BrickColor.new("Grime")
- o710.Position = Vector3.new(58.8791885, 89.086647, 44.0193329)
- o710.Rotation = Vector3.new(145.419998, 74.4399948, 131.029999)
- o710.Anchored = true
- o710.FormFactor = Enum.FormFactor.Custom
- o710.Size = Vector3.new(2.93999958, 5.57999849, 5.70999908)
- o710.CFrame = CFrame.new(58.8791885, 89.086647, 44.0193329, -0.176135719, -0.20240429, 0.963332117, -0.980012119, 0.127997875, -0.152292043, -0.0924798995, -0.970901191, -0.22090365)
- o710.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o710.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o710.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o710.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o710.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o710.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o710.Color = Color3.new(0.498039, 0.556863, 0.392157)
- o710.Position = Vector3.new(58.8791885, 89.086647, 44.0193329)
- o711.Parent = o710
- o712.Name = "Brick"
- o712.Parent = o655
- o712.Material = Enum.Material.Wood
- o712.BrickColor = BrickColor.new("Cocoa")
- o712.Position = Vector3.new(61.529705, 79.6287842, 40.6402435)
- o712.Rotation = Vector3.new(-72.4599991, -32.4699974, 179.009995)
- o712.Anchored = true
- o712.FormFactor = Enum.FormFactor.Custom
- o712.Size = Vector3.new(4.47999907, 0.999999762, 0.999999762)
- o712.CFrame = CFrame.new(61.529705, 79.6287842, 40.6402435, -0.843583286, -0.0146491406, -0.536798596, -0.506543458, -0.31014818, 0.804501057, -0.178272352, 0.950575352, 0.254215419)
- o712.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o712.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o712.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o712.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o712.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o712.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o712.Color = Color3.new(0.337255, 0.141176, 0.141176)
- o712.Position = Vector3.new(61.529705, 79.6287842, 40.6402435)
- o713.Parent = o712
- o714.Name = "Brick"
- o714.Parent = o655
- o714.Material = Enum.Material.Grass
- o714.BrickColor = BrickColor.new("Grime")
- o714.Position = Vector3.new(59.8319778, 88.4080963, 38.9276123)
- o714.Rotation = Vector3.new(17.1299992, 39.7799988, -110.75)
- o714.Anchored = true
- o714.FormFactor = Enum.FormFactor.Custom
- o714.Size = Vector3.new(2.93999958, 5.57999849, 5.70999908)
- o714.CFrame = CFrame.new(59.8319778, 88.4080963, 38.9276123, -0.272304296, 0.718635559, 0.639854133, -0.960415959, -0.162391871, -0.226340383, -0.0587491244, -0.67615968, 0.734409034)
- o714.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o714.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o714.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o714.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o714.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o714.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o714.Color = Color3.new(0.498039, 0.556863, 0.392157)
- o714.Position = Vector3.new(59.8319778, 88.4080963, 38.9276123)
- o715.Parent = o714
- o716.Name = "Brick"
- o716.Parent = o655
- o716.Material = Enum.Material.Grass
- o716.BrickColor = BrickColor.new("Grime")
- o716.Position = Vector3.new(55.789505, 87.8105774, 46.3842125)
- o716.Rotation = Vector3.new(166.360001, 69.8899994, 133.979996)
- o716.Anchored = true
- o716.FormFactor = Enum.FormFactor.Custom
- o716.Size = Vector3.new(1.87999988, 3.30999947, 3.74999952)
- o716.CFrame = CFrame.new(55.789505, 87.8105774, 46.3842125, -0.23869656, -0.247384995, 0.939055145, -0.85310179, 0.515407801, -0.0810690522, -0.463941038, -0.820460558, -0.334070623)
- o716.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o716.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o716.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o716.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o716.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o716.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o716.Color = Color3.new(0.498039, 0.556863, 0.392157)
- o716.Position = Vector3.new(55.789505, 87.8105774, 46.3842125)
- o717.Parent = o716
- o718.Name = "Brick"
- o718.Parent = o655
- o718.Material = Enum.Material.Grass
- o718.BrickColor = BrickColor.new("Grime")
- o718.Position = Vector3.new(59.3977089, 87.4394608, 44.1967468)
- o718.Rotation = Vector3.new(-66.3600006, 26.3699989, -169.899994)
- o718.Anchored = true
- o718.FormFactor = Enum.FormFactor.Custom
- o718.Size = Vector3.new(4.07999945, 4.86999893, 3.4000001)
- o718.CFrame = CFrame.new(59.3977089, 87.4394608, 44.1967468, -0.882075489, 0.157138765, 0.444128692, 0.33019954, -0.466195941, 0.820749402, 0.336022586, 0.870613992, 0.35933286)
- o718.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o718.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o718.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o718.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o718.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o718.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o718.Color = Color3.new(0.498039, 0.556863, 0.392157)
- o718.Position = Vector3.new(59.3977089, 87.4394608, 44.1967468)
- o719.Parent = o718
- o720.Name = "Brick"
- o720.Parent = o655
- o720.Material = Enum.Material.Wood
- o720.BrickColor = BrickColor.new("Cocoa")
- o720.Position = Vector3.new(58.1109695, 83.4778976, 38.4047089)
- o720.Rotation = Vector3.new(170.940002, 27.8999996, 80.8499985)
- o720.Anchored = true
- o720.FormFactor = Enum.FormFactor.Custom
- o720.Size = Vector3.new(2.99999928, 1.19999981, 1.19999981)
- o720.CFrame = CFrame.new(58.1109695, 83.4778976, 38.4047089, 0.140584663, -0.872478843, 0.467992127, -0.963208437, -0.229883075, -0.139224112, 0.229053557, -0.43120119, -0.872696936)
- o720.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o720.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o720.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o720.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o720.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o720.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o720.Color = Color3.new(0.337255, 0.141176, 0.141176)
- o720.Position = Vector3.new(58.1109695, 83.4778976, 38.4047089)
- o721.Parent = o720
- o722.Name = "Brick"
- o722.Parent = o655
- o722.Material = Enum.Material.Grass
- o722.BrickColor = BrickColor.new("Grime")
- o722.Position = Vector3.new(46.6160011, 90.1136246, 41.3986702)
- o722.Rotation = Vector3.new(-5.30999994, 51.1599998, -80.0599976)
- o722.Anchored = true
- o722.FormFactor = Enum.FormFactor.Custom
- o722.Size = Vector3.new(3.9700017, 6.62000227, 7.08000278)
- o722.CFrame = CFrame.new(46.6160011, 90.1136246, 41.3986702, 0.108282961, 0.617696941, 0.778925717, -0.993200541, 0.100913279, 0.0580451488, -0.0427496396, -0.779914677, 0.62442416)
- o722.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o722.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o722.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o722.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o722.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o722.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o722.Color = Color3.new(0.498039, 0.556863, 0.392157)
- o722.Position = Vector3.new(46.6160011, 90.1136246, 41.3986702)
- o723.Parent = o722
- o724.Name = "Brick"
- o724.Parent = o655
- o724.Material = Enum.Material.Grass
- o724.BrickColor = BrickColor.new("Grime")
- o724.Position = Vector3.new(49.5366325, 89.803688, 40.3722687)
- o724.Rotation = Vector3.new(-160.160004, 78.9599991, 54.5900002)
- o724.Anchored = true
- o724.FormFactor = Enum.FormFactor.Custom
- o724.Size = Vector3.new(2.93999982, 5.57999897, 6.92999887)
- o724.CFrame = CFrame.new(49.5366325, 89.803688, 40.3722687, 0.110977247, -0.156117186, 0.981484354, -0.959684849, -0.273455709, 0.0650158599, 0.258242399, -0.949130952, -0.18017064)
- o724.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o724.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o724.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o724.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o724.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o724.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o724.Color = Color3.new(0.498039, 0.556863, 0.392157)
- o724.Position = Vector3.new(49.5366325, 89.803688, 40.3722687)
- o725.Parent = o724
- o726.Name = "Brick"
- o726.Parent = o655
- o726.Material = Enum.Material.Grass
- o726.BrickColor = BrickColor.new("Grime")
- o726.Position = Vector3.new(55.2680969, 90.2324448, 44.0826111)
- o726.Rotation = Vector3.new(-63.9300003, -83.1500015, -173.679993)
- o726.Anchored = true
- o726.FormFactor = Enum.FormFactor.Custom
- o726.Size = Vector3.new(2.64999986, 4.26999903, 7.13999891)
- o726.CFrame = CFrame.new(55.2680969, 90.2324448, 44.0826111, -0.118620455, 0.0131294262, -0.992852867, -0.934759021, -0.33872357, 0.107200466, -0.334895194, 0.940794349, 0.0524523892)
- o726.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o726.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o726.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o726.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o726.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o726.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o726.Color = Color3.new(0.498039, 0.556863, 0.392157)
- o726.Position = Vector3.new(55.2680969, 90.2324448, 44.0826111)
- o727.Parent = o726
- o728.Name = "Brick"
- o728.Parent = o655
- o728.Material = Enum.Material.Grass
- o728.BrickColor = BrickColor.new("Grime")
- o728.Position = Vector3.new(48.5258827, 89.7143173, 45.0906715)
- o728.Rotation = Vector3.new(-156.729996, 74.3899994, 90.7699966)
- o728.Anchored = true
- o728.FormFactor = Enum.FormFactor.Custom
- o728.Size = Vector3.new(2.64999986, 4.26999903, 6.92999887)
- o728.CFrame = CFrame.new(48.5258827, 89.7143173, 45.0906715, -0.00361707597, -0.269072354, 0.963113189, -0.913431227, 0.39285925, 0.106325626, -0.406977206, -0.879353046, -0.247200072)
- o728.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o728.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o728.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o728.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o728.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o728.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o728.Color = Color3.new(0.498039, 0.556863, 0.392157)
- o728.Position = Vector3.new(48.5258827, 89.7143173, 45.0906715)
- o729.Parent = o728
- o730.Name = "Brick"
- o730.Parent = o655
- o730.Material = Enum.Material.Grass
- o730.BrickColor = BrickColor.new("Grime")
- o730.Position = Vector3.new(44.1379089, 88.1305389, 42.387104)
- o730.Rotation = Vector3.new(178.339996, -11.5599995, 72.7399979)
- o730.Anchored = true
- o730.FormFactor = Enum.FormFactor.Custom
- o730.Size = Vector3.new(3.9700017, 6.62000227, 7.08000278)
- o730.CFrame = CFrame.new(44.1379089, 88.1305389, 42.387104, 0.290661156, -0.935599566, -0.200423226, -0.95629859, -0.291010529, -0.0283873193, -0.0317661166, 0.199915543, -0.979298115)
- o730.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o730.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o730.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o730.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o730.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o730.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o730.Color = Color3.new(0.498039, 0.556863, 0.392157)
- o730.Position = Vector3.new(44.1379089, 88.1305389, 42.387104)
- o731.Parent = o730
- o732.Name = "Brick"
- o732.Parent = o655
- o732.Material = Enum.Material.Grass
- o732.BrickColor = BrickColor.new("Grime")
- o732.Position = Vector3.new(53.5732269, 92.0468979, 40.4468689)
- o732.Rotation = Vector3.new(-99.6399994, 77.5999985, 4.81999969)
- o732.Anchored = true
- o732.FormFactor = Enum.FormFactor.Custom
- o732.Size = Vector3.new(3.96999955, 6.61999893, 7.07999897)
- o732.CFrame = CFrame.new(53.5732269, 92.0468979, 40.4468689, 0.214004859, -0.0180438664, 0.976665914, -0.973545313, -0.0858969837, 0.211734116, 0.0800721571, -0.996140599, -0.0359488875)
- o732.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o732.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o732.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o732.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o732.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o732.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o732.Color = Color3.new(0.498039, 0.556863, 0.392157)
- o732.Position = Vector3.new(53.5732269, 92.0468979, 40.4468689)
- o733.Parent = o732
- o734.Name = "Brick"
- o734.Parent = o655
- o734.Material = Enum.Material.Grass
- o734.BrickColor = BrickColor.new("Grime")
- o734.Position = Vector3.new(45.4309082, 87.3351822, 45.9897804)
- o734.Rotation = Vector3.new(-121.019997, 65.5499954, 53.3699989)
- o734.Anchored = true
- o734.FormFactor = Enum.FormFactor.Custom
- o734.Size = Vector3.new(2.65000129, 5.88000202, 6.93000269)
- o734.CFrame = CFrame.new(45.4309082, 87.3351822, 45.9897804, 0.2469033, -0.33210209, 0.910355449, -0.87903893, 0.31861949, 0.354643732, -0.407834888, -0.887800634, -0.213262439)
- o734.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o734.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o734.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o734.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o734.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o734.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o734.Color = Color3.new(0.498039, 0.556863, 0.392157)
- o734.Position = Vector3.new(45.4309082, 87.3351822, 45.9897804)
- o735.Parent = o734
- o736.Name = "Brick"
- o736.Parent = o655
- o736.Material = Enum.Material.Wood
- o736.BrickColor = BrickColor.new("Cocoa")
- o736.Position = Vector3.new(57.9739609, 86.5233154, 36.9899483)
- o736.Rotation = Vector3.new(151.929993, -60.75, 91.7999954)
- o736.Anchored = true
- o736.FormFactor = Enum.FormFactor.Custom
- o736.Size = Vector3.new(4.47999907, 0.999999762, 0.999999762)
- o736.CFrame = CFrame.new(57.9739609, 86.5233154, 36.9899483, -0.0153647196, -0.488355726, -0.87250936, -0.869042695, 0.438078791, -0.229895175, 0.494498521, 0.754715621, -0.431132942)
- o736.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o736.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o736.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o736.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o736.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o736.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o736.Color = Color3.new(0.337255, 0.141176, 0.141176)
- o736.Position = Vector3.new(57.9739609, 86.5233154, 36.9899483)
- o737.Parent = o736
- o738.Name = "Brick"
- o738.Parent = o655
- o738.Material = Enum.Material.Wood
- o738.BrickColor = BrickColor.new("Cocoa")
- o738.Position = Vector3.new(63.8560295, 81.3291702, 41.1833954)
- o738.Rotation = Vector3.new(-49.1199989, -43.9599991, 18.3899994)
- o738.Anchored = true
- o738.FormFactor = Enum.FormFactor.Custom
- o738.Size = Vector3.new(2.0400002, 0.800000131, 0.800000131)
- o738.CFrame = CFrame.new(63.8560295, 81.3291702, 41.1833954, 0.683044493, -0.227069318, -0.694182873, 0.704525173, 0.455468923, 0.544235587, 0.192599505, -0.860806406, 0.471081525)
- o738.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o738.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o738.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o738.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o738.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o738.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o738.Color = Color3.new(0.337255, 0.141176, 0.141176)
- o738.Position = Vector3.new(63.8560295, 81.3291702, 41.1833954)
- o739.Parent = o738
- o740.Name = "Brick"
- o740.Parent = o655
- o740.Material = Enum.Material.Grass
- o740.BrickColor = BrickColor.new("Grime")
- o740.Position = Vector3.new(68.3366928, 84.5903854, 42.1457558)
- o740.Rotation = Vector3.new(7.88999987, -7.61999989, -142.860001)
- o740.Anchored = true
- o740.FormFactor = Enum.FormFactor.Custom
- o740.Size = Vector3.new(2.23999977, 5.40999794, 3.33999991)
- o740.CFrame = CFrame.new(68.3366928, 84.5903854, 42.1457558, -0.790167928, 0.598374307, -0.132601008, -0.583489656, -0.800651371, -0.13600491, -0.18754904, -0.0300953966, 0.981794059)
- o740.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o740.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o740.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o740.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o740.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o740.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o740.Color = Color3.new(0.498039, 0.556863, 0.392157)
- o740.Position = Vector3.new(68.3366928, 84.5903854, 42.1457558)
- o741.Parent = o740
- o742.Name = "Brick"
- o742.Parent = o655
- o742.Material = Enum.Material.Grass
- o742.BrickColor = BrickColor.new("Grime")
- o742.Position = Vector3.new(40.2424545, 83.2908249, 39.0197601)
- o742.Rotation = Vector3.new(-150.679993, 34, -164.830002)
- o742.Anchored = true
- o742.FormFactor = Enum.FormFactor.Custom
- o742.Size = Vector3.new(1.88000023, 2.8599999, 4.57999992)
- o742.CFrame = CFrame.new(40.2424545, 83.2908249, 39.0197601, -0.800114989, 0.216951177, 0.55923903, 0.492494285, 0.769827008, 0.405975133, -0.342440546, 0.600248754, -0.722797275)
- o742.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o742.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o742.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o742.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o742.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o742.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o742.Color = Color3.new(0.498039, 0.556863, 0.392157)
- o742.Position = Vector3.new(40.2424545, 83.2908249, 39.0197601)
- o743.Parent = o742
- o744.Name = "Brick"
- o744.Parent = o655
- o744.Material = Enum.Material.Grass
- o744.BrickColor = BrickColor.new("Grime")
- o744.Position = Vector3.new(52.4502563, 89.1276474, 44.9005318)
- o744.Rotation = Vector3.new(10.29, -53.6299973, -101.919998)
- o744.Anchored = true
- o744.FormFactor = Enum.FormFactor.Custom
- o744.Size = Vector3.new(1.88, 4.37999868, 3.4000001)
- o744.CFrame = CFrame.new(52.4502563, 89.1276474, 44.9005318, -0.122510262, 0.58016628, -0.805231869, -0.932973027, -0.344011277, -0.105913594, -0.338456362, 0.738284051, 0.583424389)
- o744.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o744.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o744.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o744.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o744.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o744.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o744.Color = Color3.new(0.498039, 0.556863, 0.392157)
- o744.Position = Vector3.new(52.4502563, 89.1276474, 44.9005318)
- o745.Parent = o744
- o746.Name = "Brick"
- o746.Parent = o655
- o746.Material = Enum.Material.Grass
- o746.BrickColor = BrickColor.new("Grime")
- o746.Position = Vector3.new(51.4657288, 86.8809509, 47.2932243)
- o746.Rotation = Vector3.new(40.5999985, 14.9299994, -94.5999985)
- o746.Anchored = true
- o746.FormFactor = Enum.FormFactor.Custom
- o746.Size = Vector3.new(1.80000007, 5.97999907, 4.09999943)
- o746.CFrame = CFrame.new(51.4657288, 86.8809509, 47.2932243, -0.0774515495, 0.963110328, 0.257720619, -0.770230532, 0.106331818, -0.628839076, -0.633045256, -0.247208863, 0.733581305)
- o746.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o746.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o746.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o746.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o746.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o746.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o746.Color = Color3.new(0.498039, 0.556863, 0.392157)
- o746.Position = Vector3.new(51.4657288, 86.8809509, 47.2932243)
- o747.Parent = o746
- o748.Name = "Brick"
- o748.Parent = o655
- o748.Material = Enum.Material.Grass
- o748.BrickColor = BrickColor.new("Grime")
- o748.Position = Vector3.new(56.945446, 89.8997116, 38.1888428)
- o748.Rotation = Vector3.new(170.569992, -72.75, 97.3099976)
- o748.Anchored = true
- o748.FormFactor = Enum.FormFactor.Custom
- o748.Size = Vector3.new(2.93999958, 5.57999849, 6.92999887)
- o748.CFrame = CFrame.new(56.945446, 89.8997116, 38.1888428, -0.0377548113, -0.294172138, -0.95500648, -0.958556235, 0.280731201, -0.0485789254, 0.282390654, 0.913593352, -0.292579502)
- o748.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o748.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o748.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o748.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o748.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o748.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o748.Color = Color3.new(0.498039, 0.556863, 0.392157)
- o748.Position = Vector3.new(56.945446, 89.8997116, 38.1888428)
- o749.Parent = o748
- o750.Name = "Brick"
- o750.Parent = o655
- o750.Material = Enum.Material.Grass
- o750.BrickColor = BrickColor.new("Grime")
- o750.Position = Vector3.new(61.1950493, 89.8542099, 40.1728363)
- o750.Rotation = Vector3.new(-176.669998, 5.3499999, 110.860001)
- o750.Anchored = true
- o750.FormFactor = Enum.FormFactor.Custom
- o750.Size = Vector3.new(3.96999931, 6.61999846, 7.07999849)
- o750.CFrame = CFrame.new(61.1950493, 89.8542099, 40.1728363, -0.354521662, -0.930386662, 0.0932478532, -0.930946529, 0.36053732, 0.057892859, -0.087482065, -0.0662844777, -0.993958473)
- o750.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o750.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o750.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o750.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o750.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o750.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o750.Color = Color3.new(0.498039, 0.556863, 0.392157)
- o750.Position = Vector3.new(61.1950493, 89.8542099, 40.1728363)
- o751.Parent = o750
- o752.Name = "Brick"
- o752.Parent = o655
- o752.Material = Enum.Material.Grass
- o752.BrickColor = BrickColor.new("Grime")
- o752.Position = Vector3.new(43.354805, 87.6661453, 42.7132454)
- o752.Rotation = Vector3.new(0.189999998, 14.4200001, -76.6899948)
- o752.Anchored = true
- o752.FormFactor = Enum.FormFactor.Custom
- o752.Size = Vector3.new(2.94000006, 5.57999945, 5.71000004)
- o752.CFrame = CFrame.new(43.354805, 87.6661453, 42.7132454, 0.222937062, 0.942504942, 0.248964787, -0.972950995, 0.230989516, -0.00322120381, -0.0605442598, -0.241512373, 0.968507171)
- o752.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o752.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o752.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o752.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o752.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o752.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o752.Color = Color3.new(0.498039, 0.556863, 0.392157)
- o752.Position = Vector3.new(43.354805, 87.6661453, 42.7132454)
- o753.Parent = o752
- o754.Name = "Brick"
- o754.Parent = o655
- o754.Material = Enum.Material.Grass
- o754.BrickColor = BrickColor.new("Grime")
- o754.Position = Vector3.new(64.346756, 86.53125, 38.8554688)
- o754.Rotation = Vector3.new(13.1700001, 34.7299995, -118.610001)
- o754.Anchored = true
- o754.FormFactor = Enum.FormFactor.Custom
- o754.Size = Vector3.new(1.87999988, 3.94999886, 7.59999847)
- o754.CFrame = CFrame.new(64.346756, 86.53125, 38.8554688, -0.393485963, 0.721537948, 0.569694459, -0.916992247, -0.352212846, -0.187273413, 0.0655288473, -0.596094847, 0.800235569)
- o754.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o754.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o754.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o754.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o754.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o754.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o754.Color = Color3.new(0.498039, 0.556863, 0.392157)
- o754.Position = Vector3.new(64.346756, 86.53125, 38.8554688)
- o755.Parent = o754
- o756.Name = "Brick"
- o756.Parent = o655
- o756.Material = Enum.Material.Wood
- o756.BrickColor = BrickColor.new("Cocoa")
- o756.Position = Vector3.new(52.7240143, 60.9262199, 38.0474548)
- o756.Rotation = Vector3.new(3.3599999, 0, -90)
- o756.Anchored = true
- o756.FormFactor = Enum.FormFactor.Custom
- o756.Size = Vector3.new(5.29000044, 2.24000025, 1.55000019)
- o756.CFrame = CFrame.new(52.7240143, 60.9262199, 38.0474548, 2.18392074e-06, 1, 6.4744886e-06, -0.99828136, 2.55959549e-06, -0.0586035736, -0.0586035736, -6.33537547e-06, 0.99828136)
- o756.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o756.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o756.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o756.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o756.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o756.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o756.Color = Color3.new(0.337255, 0.141176, 0.141176)
- o756.Position = Vector3.new(52.7240143, 60.9262199, 38.0474548)
- o757.Parent = o756
- o758.Name = "Brick"
- o758.Parent = o655
- o758.Material = Enum.Material.Wood
- o758.BrickColor = BrickColor.new("Cocoa")
- o758.Position = Vector3.new(47.8979568, 84.7787628, 40.0699158)
- o758.Rotation = Vector3.new(-144.470001, 52.7899971, 64.0699997)
- o758.Anchored = true
- o758.FormFactor = Enum.FormFactor.Custom
- o758.Size = Vector3.new(5.27000189, 1.20000052, 1.20000052)
- o758.CFrame = CFrame.new(47.8979568, 84.7787628, 40.0699158, 0.264486492, -0.543851078, 0.796412528, -0.934287667, 0.0602202676, 0.351397455, -0.239068046, -0.837018251, -0.49218592)
- o758.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o758.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o758.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o758.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o758.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o758.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o758.Color = Color3.new(0.337255, 0.141176, 0.141176)
- o758.Position = Vector3.new(47.8979568, 84.7787628, 40.0699158)
- o759.Parent = o758
- o760.Name = "Brick"
- o760.Parent = o655
- o760.Material = Enum.Material.Wood
- o760.BrickColor = BrickColor.new("Cocoa")
- o760.Position = Vector3.new(49.7092094, 85.4221573, 40.5221252)
- o760.Rotation = Vector3.new(-77.9399948, -40.6100006, 170.830002)
- o760.Anchored = true
- o760.FormFactor = Enum.FormFactor.Custom
- o760.Size = Vector3.new(4.20000124, 0.80000031, 0.80000031)
- o760.CFrame = CFrame.new(49.7092094, 85.4221573, 40.5221252, -0.749501824, -0.121037506, -0.650843322, -0.595014989, -0.307778686, 0.74244827, -0.290179789, 0.943727791, 0.158661544)
- o760.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o760.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o760.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o760.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o760.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o760.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o760.Color = Color3.new(0.337255, 0.141176, 0.141176)
- o760.Position = Vector3.new(49.7092094, 85.4221573, 40.5221252)
- o761.Parent = o760
- o762.Name = "Brick"
- o762.Parent = o655
- o762.Material = Enum.Material.Wood
- o762.BrickColor = BrickColor.new("Cocoa")
- o762.Position = Vector3.new(52.7146759, 59.8712234, 39.6760712)
- o762.Rotation = Vector3.new(0, 36.1899986, -90)
- o762.Anchored = true
- o762.FormFactor = Enum.FormFactor.Custom
- o762.Size = Vector3.new(3.00000048, 2.40000033, 2.40000033)
- o762.CFrame = CFrame.new(52.7146759, 59.8712234, 39.6760712, -1.57111867e-06, 0.807034969, 0.590503693, -1, -3.79242124e-07, -2.14233569e-06, -1.50499579e-06, -0.590503693, 0.807034969)
- o762.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o762.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o762.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o762.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o762.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o762.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o762.Color = Color3.new(0.337255, 0.141176, 0.141176)
- o762.Position = Vector3.new(52.7146759, 59.8712234, 39.6760712)
- o763.Parent = o762
- o764.Name = "Brick"
- o764.Parent = o655
- o764.Material = Enum.Material.Wood
- o764.BrickColor = BrickColor.new("Cocoa")
- o764.Position = Vector3.new(53.1508865, 60.6912193, 38.9632721)
- o764.Rotation = Vector3.new(-0.629999995, 8.52999973, -85.7599945)
- o764.Anchored = true
- o764.FormFactor = Enum.FormFactor.Custom
- o764.Size = Vector3.new(5.00000048, 2.40000033, 2.40000033)
- o764.CFrame = CFrame.new(53.1508865, 60.6912193, 38.9632721, 0.0731753111, 0.986232996, 0.148289979, -0.997319162, 0.0723619312, 0.0108800977, -2.38415311e-07, -0.148688599, 0.988884091)
- o764.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o764.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o764.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o764.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o764.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o764.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o764.Color = Color3.new(0.337255, 0.141176, 0.141176)
- o764.Position = Vector3.new(53.1508865, 60.6912193, 38.9632721)
- o765.Parent = o764
- o766.Name = "Brick"
- o766.Parent = o655
- o766.Material = Enum.Material.Wood
- o766.BrickColor = BrickColor.new("Cocoa")
- o766.Position = Vector3.new(51.7186432, 87.7998657, 42.2584114)
- o766.Rotation = Vector3.new(-151.330002, 32.9500008, 116.839996)
- o766.Anchored = true
- o766.FormFactor = Enum.FormFactor.Custom
- o766.Size = Vector3.new(3.77000141, 0.600000262, 0.600000262)
- o766.CFrame = CFrame.new(51.7186432, 87.7998657, 42.2584114, -0.378813624, -0.748734593, 0.543963969, -0.665067613, 0.62897104, 0.402592301, -0.64357239, -0.209265381, -0.73622185)
- o766.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o766.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o766.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o766.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o766.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o766.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o766.Color = Color3.new(0.337255, 0.141176, 0.141176)
- o766.Position = Vector3.new(51.7186432, 87.7998657, 42.2584114)
- o767.Parent = o766
- o768.Name = "Brick"
- o768.Parent = o655
- o768.Material = Enum.Material.Wood
- o768.BrickColor = BrickColor.new("Cocoa")
- o768.Position = Vector3.new(53.8267059, 62.3918762, 39.0001678)
- o768.Rotation = Vector3.new(4.33999968, 2.24000001, -110.049995)
- o768.Anchored = true
- o768.FormFactor = Enum.FormFactor.Custom
- o768.Size = Vector3.new(4.42000055, 2.20000029, 2.20000029)
- o768.CFrame = CFrame.new(53.8267059, 62.3918762, 39.0001678, -0.342501789, 0.938706338, 0.0390262008, -0.937739134, -0.339004129, -0.0756417364, -0.0577753372, -0.0625038296, 0.996371031)
- o768.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o768.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o768.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o768.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o768.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o768.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o768.Color = Color3.new(0.337255, 0.141176, 0.141176)
- o768.Position = Vector3.new(53.8267059, 62.3918762, 39.0001678)
- o769.Parent = o768
- o770.Name = "Brick"
- o770.Parent = o655
- o770.Material = Enum.Material.Wood
- o770.BrickColor = BrickColor.new("Cocoa")
- o770.Position = Vector3.new(52.5535126, 61.9660072, 38.9911041)
- o770.Rotation = Vector3.new(1.55999994, -3.31999993, -79.5499954)
- o770.Anchored = true
- o770.FormFactor = Enum.FormFactor.Custom
- o770.Size = Vector3.new(5.50000048, 2.20000029, 2.20000029)
- o770.CFrame = CFrame.new(52.5535126, 61.9660072, 38.9911041, 0.181040049, 0.981767118, -0.0579481311, -0.983340263, 0.179722369, -0.0272390712, -0.0163278505, 0.0619140938, 0.997947931)
- o770.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o770.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o770.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o770.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o770.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o770.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o770.Color = Color3.new(0.337255, 0.141176, 0.141176)
- o770.Position = Vector3.new(52.5535126, 61.9660072, 38.9911041)
- o771.Parent = o770
- o772.Parent = o1
- o773.Name = "Brick"
- o773.Parent = o772
- o773.Material = Enum.Material.Wood
- o773.BrickColor = BrickColor.new("Cocoa")
- o773.Position = Vector3.new(-142.804535, 70.8615952, 70.9500046)
- o773.Rotation = Vector3.new(-43.7700005, 27.7600002, -164.389999)
- o773.Anchored = true
- o773.FormFactor = Enum.FormFactor.Custom
- o773.Size = Vector3.new(4, 1, 1)
- o773.CFrame = CFrame.new(-142.804535, 70.8615952, 70.9500046, -0.852252841, 0.238178521, 0.465764135, 0.115921721, -0.782222509, 0.612119317, 0.510124862, 0.575672567, 0.639041305)
- o773.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o773.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o773.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o773.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o773.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o773.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o773.Color = Color3.new(0.337255, 0.141176, 0.141176)
- o773.Position = Vector3.new(-142.804535, 70.8615952, 70.9500046)
- o774.Parent = o773
- o775.Name = "Brick"
- o775.Parent = o772
- o775.Material = Enum.Material.Wood
- o775.BrickColor = BrickColor.new("Cocoa")
- o775.Position = Vector3.new(-141.654007, 72.4044113, 70.2534409)
- o775.Rotation = Vector3.new(-179.139999, -21.8099995, 76.7599945)
- o775.Anchored = true
- o775.FormFactor = Enum.FormFactor.Custom
- o775.Size = Vector3.new(6.38000011, 1.39999998, 1.39999998)
- o775.CFrame = CFrame.new(-141.654007, 72.4044113, 70.2534409, 0.212697119, -0.903705955, -0.371585041, -0.972012699, -0.234513506, 0.0139591089, -0.0997566506, 0.358216256, -0.928293943)
- o775.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o775.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o775.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o775.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o775.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o775.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o775.Color = Color3.new(0.337255, 0.141176, 0.141176)
- o775.Position = Vector3.new(-141.654007, 72.4044113, 70.2534409)
- o776.Parent = o775
- o777.Name = "Brick"
- o777.Parent = o772
- o777.Material = Enum.Material.Wood
- o777.BrickColor = BrickColor.new("Cocoa")
- o777.Position = Vector3.new(-135.20697, 60.3538513, 70.6114273)
- o777.Rotation = Vector3.new(7.56999969, 5.25999975, -109.049995)
- o777.Anchored = true
- o777.FormFactor = Enum.FormFactor.Custom
- o777.Size = Vector3.new(6.61999989, 2, 2)
- o777.CFrame = CFrame.new(-135.20697, 60.3538513, 70.6114273, -0.325055182, 0.941236436, 0.0917232037, -0.940921664, -0.312156826, -0.131242841, -0.0948985219, -0.128965497, 0.987097859)
- o777.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o777.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o777.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o777.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o777.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o777.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o777.Color = Color3.new(0.337255, 0.141176, 0.141176)
- o777.Position = Vector3.new(-135.20697, 60.3538513, 70.6114273)
- o778.Parent = o777
- o779.Name = "Brick"
- o779.Parent = o772
- o779.Material = Enum.Material.Wood
- o779.BrickColor = BrickColor.new("Cocoa")
- o779.Position = Vector3.new(-146.48201, 71.4897995, 73.2291489)
- o779.Rotation = Vector3.new(121.119995, -29.0100002, 159.12999)
- o779.Anchored = true
- o779.FormFactor = Enum.FormFactor.Custom
- o779.Size = Vector3.new(5.07999992, 0.600000024, 0.600000024)
- o779.CFrame = CFrame.new(-146.48201, 71.4897995, 73.2291489, -0.817131042, -0.311522543, -0.48502633, 0.203853056, 0.63087064, -0.74862957, 0.539203823, -0.710602641, -0.451999128)
- o779.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o779.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o779.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o779.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o779.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o779.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o779.Color = Color3.new(0.337255, 0.141176, 0.141176)
- o779.Position = Vector3.new(-146.48201, 71.4897995, 73.2291489)
- o780.Parent = o779
- o781.Name = "Brick"
- o781.Parent = o772
- o781.Material = Enum.Material.Wood
- o781.BrickColor = BrickColor.new("Cocoa")
- o781.Position = Vector3.new(-131.983002, 73.2961655, 70.7339096)
- o781.Rotation = Vector3.new(165.300003, 38.4099998, 74.0299988)
- o781.Anchored = true
- o781.FormFactor = Enum.FormFactor.Custom
- o781.Size = Vector3.new(4.48000002, 1.39999998, 1.39999998)
- o781.CFrame = CFrame.new(-131.983002, 73.2961655, 70.7339096, 0.215572909, -0.753327429, 0.621309996, -0.886588633, -0.417662472, -0.198793054, 0.409254134, -0.50799197, -0.757928312)
- o781.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o781.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o781.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o781.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o781.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o781.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o781.Color = Color3.new(0.337255, 0.141176, 0.141176)
- o781.Position = Vector3.new(-131.983002, 73.2961655, 70.7339096)
- o782.Parent = o781
- o783.Name = "Brick"
- o783.Parent = o772
- o783.Material = Enum.Material.Wood
- o783.BrickColor = BrickColor.new("Cocoa")
- o783.Position = Vector3.new(-134.04953, 69.4920578, 69.570015)
- o783.Rotation = Vector3.new(128.599991, 6.31999969, 67.6500015)
- o783.Anchored = true
- o783.FormFactor = Enum.FormFactor.Custom
- o783.Size = Vector3.new(4.80999994, 1, 1)
- o783.CFrame = CFrame.new(-134.04953, 69.4920578, 69.570015, 0.377930343, -0.919273078, 0.110025607, -0.544335127, -0.316755563, -0.776765883, 0.748911202, 0.233672589, -0.620104134)
- o783.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o783.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o783.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o783.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o783.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o783.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o783.Color = Color3.new(0.337255, 0.141176, 0.141176)
- o783.Position = Vector3.new(-134.04953, 69.4920578, 69.570015)
- o784.Parent = o783
- o785.Name = "Brick"
- o785.Parent = o772
- o785.Material = Enum.Material.Wood
- o785.BrickColor = BrickColor.new("Cocoa")
- o785.Position = Vector3.new(-133.360077, 66.315239, 71.0859909)
- o785.Rotation = Vector3.new(3.80999994, 2.5, -105.860001)
- o785.Anchored = true
- o785.FormFactor = Enum.FormFactor.Custom
- o785.Size = Vector3.new(6.07000017, 1.79999995, 1.79999995)
- o785.CFrame = CFrame.new(-133.360077, 66.315239, 71.0859909, -0.273018718, 0.961020172, 0.0435997248, -0.960601926, -0.269889176, -0.0663612708, -0.0520074256, -0.0599998422, 0.996842623)
- o785.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o785.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o785.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o785.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o785.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o785.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o785.Color = Color3.new(0.337255, 0.141176, 0.141176)
- o785.Position = Vector3.new(-133.360077, 66.315239, 71.0859909)
- o786.Parent = o785
- o787.Name = "Brick"
- o787.Parent = o772
- o787.Material = Enum.Material.Wood
- o787.BrickColor = BrickColor.new("Cocoa")
- o787.Position = Vector3.new(-137.364624, 72.6920547, 65.1834564)
- o787.Rotation = Vector3.new(23.7699986, -43.0200005, -13.2199993)
- o787.Anchored = true
- o787.FormFactor = Enum.FormFactor.Custom
- o787.Size = Vector3.new(3.07999969, 0.400000006, 0.400000006)
- o787.CFrame = CFrame.new(-137.364624, 72.6920547, 65.1834564, 0.711709738, 0.167204708, -0.682284296, -0.476997048, 0.828045547, -0.294642985, 0.515696764, 0.535147905, 0.669084132)
- o787.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o787.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o787.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o787.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o787.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o787.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o787.Color = Color3.new(0.337255, 0.141176, 0.141176)
- o787.Position = Vector3.new(-137.364624, 72.6920547, 65.1834564)
- o788.Parent = o787
- o789.Name = "Brick"
- o789.Parent = o772
- o789.Material = Enum.Material.Wood
- o789.BrickColor = BrickColor.new("Cocoa")
- o789.Position = Vector3.new(-140.275482, 66.1178818, 70.0179367)
- o789.Rotation = Vector3.new(-2.55999994, 6.69000006, -77.8899994)
- o789.Anchored = true
- o789.FormFactor = Enum.FormFactor.Custom
- o789.Size = Vector3.new(6.82999992, 1.79999995, 1.79999995)
- o789.CFrame = CFrame.new(-140.275482, 66.1178818, 70.0179367, 0.208377242, 0.971078098, 0.11656104, -0.977859259, 0.204507709, 0.0443604514, 0.0192398299, -0.123224013, 0.992192328)
- o789.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o789.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o789.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o789.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o789.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o789.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o789.Color = Color3.new(0.337255, 0.141176, 0.141176)
- o789.Position = Vector3.new(-140.275482, 66.1178818, 70.0179367)
- o790.Parent = o789
- o791.Name = "Brick"
- o791.Parent = o772
- o791.Material = Enum.Material.Wood
- o791.BrickColor = BrickColor.new("Cocoa")
- o791.Position = Vector3.new(-135.68898, 71.3693771, 66.9679108)
- o791.Rotation = Vector3.new(126.25, 2.71000004, -122.93)
- o791.Anchored = true
- o791.FormFactor = Enum.FormFactor.Custom
- o791.Size = Vector3.new(3.01999998, 0.800000012, 0.800000012)
- o791.CFrame = CFrame.new(-135.68898, 71.3693771, 66.9679108, -0.543061733, 0.83835876, 0.0473129824, 0.475558072, 0.353511274, -0.805527329, -0.692046583, -0.414950997, -0.590666771)
- o791.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o791.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o791.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o791.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o791.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o791.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o791.Color = Color3.new(0.337255, 0.141176, 0.141176)
- o791.Position = Vector3.new(-135.68898, 71.3693771, 66.9679108)
- o792.Parent = o791
- o793.Name = "Brick"
- o793.Parent = o772
- o793.Material = Enum.Material.Wood
- o793.BrickColor = BrickColor.new("Cocoa")
- o793.Position = Vector3.new(-139.144226, 60.1814728, 70.1300888)
- o793.Rotation = Vector3.new(-0.979999959, 0.969999969, -81.0800018)
- o793.Anchored = true
- o793.FormFactor = Enum.FormFactor.Custom
- o793.Size = Vector3.new(5.48000002, 2, 2)
- o793.CFrame = CFrame.new(-139.144226, 60.1814728, 70.1300888, 0.155083597, 0.987755895, 0.0169560276, -0.987799227, 0.154797912, 0.0170393661, 0.0142059745, -0.0193916764, 0.999711096)
- o793.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o793.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o793.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o793.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o793.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o793.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o793.Color = Color3.new(0.337255, 0.141176, 0.141176)
- o793.Position = Vector3.new(-139.144226, 60.1814728, 70.1300888)
- o794.Parent = o793
- o795.Name = "Brick"
- o795.Parent = o772
- o795.Material = Enum.Material.Wood
- o795.BrickColor = BrickColor.new("Cocoa")
- o795.Position = Vector3.new(-131.879517, 70.529213, 71.4054184)
- o795.Rotation = Vector3.new(4.3499999, -3.89999986, -114.18)
- o795.Anchored = true
- o795.FormFactor = Enum.FormFactor.Custom
- o795.Size = Vector3.new(3.37000012, 1.60000002, 1.60000002)
- o795.CFrame = CFrame.new(-131.879517, 70.529213, 71.4054184, -0.408725858, 0.910115778, -0.068062298, -0.907484055, -0.413206458, -0.0757170841, -0.0970350951, 0.0308179203, 0.994803727)
- o795.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o795.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o795.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o795.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o795.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o795.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o795.Color = Color3.new(0.337255, 0.141176, 0.141176)
- o795.Position = Vector3.new(-131.879517, 70.529213, 71.4054184)
- o796.Parent = o795
- o797.Name = "Brick"
- o797.Parent = o772
- o797.Material = Enum.Material.Wood
- o797.BrickColor = BrickColor.new("Cocoa")
- o797.Position = Vector3.new(-149.642548, 72.9767838, 75.2473373)
- o797.Rotation = Vector3.new(52.1499977, -11.2699995, -42.2000008)
- o797.Anchored = true
- o797.FormFactor = Enum.FormFactor.Custom
- o797.Size = Vector3.new(3.73999977, 0.400000006, 0.400000006)
- o797.CFrame = CFrame.new(-149.642548, 72.9767838, 75.2473373, 0.726566494, 0.658704281, -0.195473522, -0.526453733, 0.350877345, -0.77442342, -0.441528738, 0.665577888, 0.601713002)
- o797.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o797.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o797.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o797.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o797.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o797.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o797.Color = Color3.new(0.337255, 0.141176, 0.141176)
- o797.Position = Vector3.new(-149.642548, 72.9767838, 75.2473373)
- o798.Parent = o797
- o799.Name = "Brick"
- o799.Parent = o772
- o799.Material = Enum.Material.Grass
- o799.BrickColor = BrickColor.new("Grime")
- o799.Position = Vector3.new(-131.501663, 85.7237625, 72.676506)
- o799.Rotation = Vector3.new(15.75, 47.4500008, -117.540001)
- o799.Anchored = true
- o799.FormFactor = Enum.FormFactor.Custom
- o799.Size = Vector3.new(3.96999931, 6.61999846, 7.07999849)
- o799.CFrame = CFrame.new(-131.501663, 85.7237625, 72.676506, -0.312680721, 0.59959805, 0.736690581, -0.945845127, -0.267764777, -0.183518469, 0.0872224718, -0.754177809, 0.650851846)
- o799.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o799.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o799.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o799.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o799.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o799.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o799.Color = Color3.new(0.498039, 0.556863, 0.392157)
- o799.Position = Vector3.new(-131.501663, 85.7237625, 72.676506)
- o800.Parent = o799
- o801.Name = "Brick"
- o801.Parent = o772
- o801.Material = Enum.Material.Grass
- o801.BrickColor = BrickColor.new("Grime")
- o801.Position = Vector3.new(-133.632706, 84.3315811, 73.5433578)
- o801.Rotation = Vector3.new(144.080002, 82.9899979, 144.339996)
- o801.Anchored = true
- o801.FormFactor = Enum.FormFactor.Custom
- o801.Size = Vector3.new(3.96999931, 6.61999846, 7.07999849)
- o801.CFrame = CFrame.new(-133.632706, 84.3315811, 73.5433578, -0.0991020352, -0.0711115152, 0.992533147, -0.945219934, 0.31849426, -0.0715589449, -0.311027378, -0.945253789, -0.0987794399)
- o801.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o801.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o801.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o801.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o801.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o801.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o801.Color = Color3.new(0.498039, 0.556863, 0.392157)
- o801.Position = Vector3.new(-133.632706, 84.3315811, 73.5433578)
- o802.Parent = o801
- o803.Name = "Brick"
- o803.Parent = o772
- o803.Material = Enum.Material.Grass
- o803.BrickColor = BrickColor.new("Grime")
- o803.Position = Vector3.new(-129.485245, 79.7087631, 66.0826263)
- o803.Rotation = Vector3.new(7.71000004, 54.1199989, -124.849998)
- o803.Anchored = true
- o803.FormFactor = Enum.FormFactor.Custom
- o803.Size = Vector3.new(1.87999988, 4.80999899, 4.57999945)
- o803.CFrame = CFrame.new(-129.485245, 79.7087631, 66.0826263, -0.334865332, 0.480985671, 0.810258031, -0.875392675, -0.47697252, -0.0786437094, 0.348644316, -0.735628963, 0.580772936)
- o803.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o803.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o803.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o803.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o803.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o803.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o803.Color = Color3.new(0.498039, 0.556863, 0.392157)
- o803.Position = Vector3.new(-129.485245, 79.7087631, 66.0826263)
- o804.Parent = o803
- o805.Name = "Brick"
- o805.Parent = o772
- o805.Material = Enum.Material.Grass
- o805.BrickColor = BrickColor.new("Grime")
- o805.Position = Vector3.new(-133.162262, 80.7855759, 65.4968567)
- o805.Rotation = Vector3.new(-38.3999977, -84.2399979, -81.409996)
- o805.Anchored = true
- o805.FormFactor = Enum.FormFactor.Custom
- o805.Size = Vector3.new(1.87999988, 4.56999874, 4.58999968)
- o805.CFrame = CFrame.new(-133.162262, 80.7855759, 65.4968567, 0.0149916997, 0.099285759, -0.994946063, -0.682644546, 0.728084087, 0.0623695999, 0.730596781, 0.678259492, 0.0786921009)
- o805.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o805.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o805.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o805.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o805.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o805.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o805.Color = Color3.new(0.498039, 0.556863, 0.392157)
- o805.Position = Vector3.new(-133.162262, 80.7855759, 65.4968567)
- o806.Parent = o805
- o807.Name = "Brick"
- o807.Parent = o772
- o807.Material = Enum.Material.Grass
- o807.BrickColor = BrickColor.new("Grime")
- o807.Position = Vector3.new(-151.230011, 74.1004715, 77.4338913)
- o807.Rotation = Vector3.new(-8.51000023, 52.9099998, -49.2899971)
- o807.Anchored = true
- o807.FormFactor = Enum.FormFactor.Custom
- o807.Size = Vector3.new(1.88000023, 3.0599997, 4.92000008)
- o807.CFrame = CFrame.new(-151.230011, 74.1004715, 77.4338913, 0.393295407, 0.457140028, 0.797710299, -0.826717019, 0.555491626, 0.0892636403, -0.402315438, -0.694587648, 0.596397758)
- o807.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o807.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o807.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o807.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o807.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o807.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o807.Color = Color3.new(0.498039, 0.556863, 0.392157)
- o807.Position = Vector3.new(-151.230011, 74.1004715, 77.4338913)
- o808.Parent = o807
- o809.Name = "Brick"
- o809.Parent = o772
- o809.Material = Enum.Material.Grass
- o809.BrickColor = BrickColor.new("Grime")
- o809.Position = Vector3.new(-149.170105, 77.0875778, 76.869194)
- o809.Rotation = Vector3.new(4.53999996, 31.6299992, -49.5200005)
- o809.Anchored = true
- o809.FormFactor = Enum.FormFactor.Custom
- o809.Size = Vector3.new(2.94000006, 5.57999945, 5.71000004)
- o809.CFrame = CFrame.new(-149.170105, 77.0875778, 76.869194, 0.552746773, 0.647683442, 0.52438271, -0.731341362, 0.678677142, -0.067357935, -0.399513155, -0.346270889, 0.848814309)
- o809.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o809.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o809.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o809.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o809.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o809.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o809.Color = Color3.new(0.498039, 0.556863, 0.392157)
- o809.Position = Vector3.new(-149.170105, 77.0875778, 76.869194)
- o810.Parent = o809
- o811.Name = "Brick"
- o811.Parent = o772
- o811.Material = Enum.Material.Grass
- o811.BrickColor = BrickColor.new("Grime")
- o811.Position = Vector3.new(-138.152985, 81.5494461, 67.622757)
- o811.Rotation = Vector3.new(148.23999, -79.6800003, 96.2200012)
- o811.Anchored = true
- o811.FormFactor = Enum.FormFactor.Custom
- o811.Size = Vector3.new(2.93999982, 5.57999897, 6.92999887)
- o811.CFrame = CFrame.new(-138.152985, 81.5494461, 67.622757, -0.0194275603, -0.17812483, -0.983816147, -0.789117813, 0.606958568, -0.0943100676, 0.613934577, 0.774514616, -0.152353197)
- o811.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o811.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o811.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o811.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o811.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o811.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o811.Color = Color3.new(0.498039, 0.556863, 0.392157)
- o811.Position = Vector3.new(-138.152985, 81.5494461, 67.622757)
- o812.Parent = o811
- o813.Name = "Brick"
- o813.Parent = o772
- o813.Material = Enum.Material.Grass
- o813.BrickColor = BrickColor.new("Grime")
- o813.Position = Vector3.new(-126.98674, 80.2316208, 73.7754135)
- o813.Rotation = Vector3.new(71.9399948, 73, -147.550003)
- o813.Anchored = true
- o813.FormFactor = Enum.FormFactor.Custom
- o813.Size = Vector3.new(2.93999958, 5.57999849, 7.07999849)
- o813.CFrame = CFrame.new(-126.98674, 80.2316208, 73.7754135, -0.246724054, 0.156908229, 0.956298709, -0.933556736, 0.226269007, -0.277982593, -0.2599985, -0.961344004, 0.0906567127)
- o813.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o813.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o813.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o813.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o813.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o813.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o813.Color = Color3.new(0.498039, 0.556863, 0.392157)
- o813.Position = Vector3.new(-126.98674, 80.2316208, 73.7754135)
- o814.Parent = o813
- o815.Name = "Brick"
- o815.Parent = o772
- o815.Material = Enum.Material.Grass
- o815.BrickColor = BrickColor.new("Grime")
- o815.Position = Vector3.new(-145.446075, 80.4955826, 68.9517975)
- o815.Rotation = Vector3.new(-173.539993, 47.5699997, 59.9199982)
- o815.Anchored = true
- o815.FormFactor = Enum.FormFactor.Custom
- o815.Size = Vector3.new(2.94000125, 5.58000183, 6.93000269)
- o815.CFrame = CFrame.new(-145.446075, 80.4955826, 68.9517975, 0.338155687, -0.583758473, 0.738157749, -0.901429236, -0.426224798, 0.0758796036, 0.27032575, -0.691056132, -0.670347273)
- o815.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o815.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o815.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o815.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o815.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o815.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o815.Color = Color3.new(0.498039, 0.556863, 0.392157)
- o815.Position = Vector3.new(-145.446075, 80.4955826, 68.9517975)
- o816.Parent = o815
- o817.Name = "Brick"
- o817.Parent = o772
- o817.Material = Enum.Material.Grass
- o817.BrickColor = BrickColor.new("Grime")
- o817.Position = Vector3.new(-151.754105, 75.5651932, 73.4267807)
- o817.Rotation = Vector3.new(-178.459991, 17.7399998, -146.470001)
- o817.Anchored = true
- o817.FormFactor = Enum.FormFactor.Custom
- o817.Size = Vector3.new(1.88000023, 3.22999907, 3.96000051)
- o817.CFrame = CFrame.new(-151.754105, 75.5651932, 73.4267807, -0.794000566, 0.526048779, 0.304689676, 0.558954358, 0.828801215, 0.0256663952, -0.239025384, 0.190686777, -0.95210582)
- o817.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o817.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o817.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o817.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o817.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o817.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o817.Color = Color3.new(0.498039, 0.556863, 0.392157)
- o817.Position = Vector3.new(-151.754105, 75.5651932, 73.4267807)
- o818.Parent = o817
- o819.Name = "Brick"
- o819.Parent = o772
- o819.Material = Enum.Material.Grass
- o819.BrickColor = BrickColor.new("Grime")
- o819.Position = Vector3.new(-126.733978, 82.2524033, 71.879631)
- o819.Rotation = Vector3.new(-47, -61.7899971, -139.970001)
- o819.Anchored = true
- o819.FormFactor = Enum.FormFactor.Custom
- o819.Size = Vector3.new(1.87999988, 4.65999842, 3.9599998)
- o819.CFrame = CFrame.new(-126.733978, 82.2524033, 71.879631, -0.361949027, 0.304062605, -0.88121438, -0.932141006, -0.107603982, 0.345737785, 0.0103037534, 0.946555555, 0.322376341)
- o819.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o819.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o819.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o819.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o819.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o819.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o819.Color = Color3.new(0.498039, 0.556863, 0.392157)
- o819.Position = Vector3.new(-126.733978, 82.2524033, 71.879631)
- o820.Parent = o819
- o821.Name = "Brick"
- o821.Parent = o772
- o821.Material = Enum.Material.Wood
- o821.BrickColor = BrickColor.new("Cocoa")
- o821.Position = Vector3.new(-125.246132, 76.5080795, 72.931633)
- o821.Rotation = Vector3.new(-150.269989, -22.6000004, 127.769997)
- o821.Anchored = true
- o821.FormFactor = Enum.FormFactor.Custom
- o821.Size = Vector3.new(4.19000053, 0.600000083, 0.600000083)
- o821.CFrame = CFrame.new(-125.246132, 76.5080795, 72.931633, -0.565423965, -0.729789734, -0.384321153, -0.803175986, 0.381177753, 0.457834035, -0.187627912, 0.567547798, -0.801676571)
- o821.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o821.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o821.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o821.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o821.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o821.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o821.Color = Color3.new(0.337255, 0.141176, 0.141176)
- o821.Position = Vector3.new(-125.246132, 76.5080795, 72.931633)
- o822.Parent = o821
- o823.Name = "Brick"
- o823.Parent = o772
- o823.Material = Enum.Material.Grass
- o823.BrickColor = BrickColor.new("Grime")
- o823.Position = Vector3.new(-132.918304, 83.7426376, 69.6550827)
- o823.Rotation = Vector3.new(-21.2799988, -16.5200005, -91.5699997)
- o823.Anchored = true
- o823.FormFactor = Enum.FormFactor.Custom
- o823.Size = Vector3.new(3.96999931, 6.61999846, 7.07999849)
- o823.CFrame = CFrame.new(-132.918304, 83.7426376, 69.6550827, -0.0263109691, 0.958381295, -0.284276396, -0.934305251, 0.0775550827, 0.347935349, 0.355501831, 0.274755448, 0.893380046)
- o823.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o823.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o823.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o823.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o823.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o823.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o823.Color = Color3.new(0.498039, 0.556863, 0.392157)
- o823.Position = Vector3.new(-132.918304, 83.7426376, 69.6550827)
- o824.Parent = o823
- o825.Name = "Brick"
- o825.Parent = o772
- o825.Material = Enum.Material.Grass
- o825.BrickColor = BrickColor.new("Grime")
- o825.Position = Vector3.new(-149.370117, 78.6917191, 72.4376755)
- o825.Rotation = Vector3.new(-42.579998, 43.6899986, -46.25)
- o825.Anchored = true
- o825.FormFactor = Enum.FormFactor.Custom
- o825.Size = Vector3.new(1.88000023, 5.88999891, 5.37000036)
- o825.CFrame = CFrame.new(-149.370117, 78.6917191, 72.4376755, 0.500074327, 0.522324562, 0.69072628, -0.855080724, 0.171662346, 0.48925367, 0.136977538, -0.835289836, 0.532473505)
- o825.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o825.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o825.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o825.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o825.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o825.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o825.Color = Color3.new(0.498039, 0.556863, 0.392157)
- o825.Position = Vector3.new(-149.370117, 78.6917191, 72.4376755)
- o826.Parent = o825
- o827.Name = "Brick"
- o827.Parent = o772
- o827.Material = Enum.Material.Grass
- o827.BrickColor = BrickColor.new("Grime")
- o827.Position = Vector3.new(-131.907379, 82.0780258, 75.1545029)
- o827.Rotation = Vector3.new(145.419998, 74.4399948, 131.029999)
- o827.Anchored = true
- o827.FormFactor = Enum.FormFactor.Custom
- o827.Size = Vector3.new(2.93999958, 5.57999849, 5.70999908)
- o827.CFrame = CFrame.new(-131.907379, 82.0780258, 75.1545029, -0.176135719, -0.20240429, 0.963332117, -0.980012119, 0.127997875, -0.152292043, -0.0924798995, -0.970901191, -0.22090365)
- o827.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o827.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o827.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o827.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o827.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o827.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o827.Color = Color3.new(0.498039, 0.556863, 0.392157)
- o827.Position = Vector3.new(-131.907379, 82.0780258, 75.1545029)
- o828.Parent = o827
- o829.Name = "Brick"
- o829.Parent = o772
- o829.Material = Enum.Material.Wood
- o829.BrickColor = BrickColor.new("Cocoa")
- o829.Position = Vector3.new(-129.256836, 72.6201553, 71.7754135)
- o829.Rotation = Vector3.new(-72.4599991, -32.4699974, 179.009995)
- o829.Anchored = true
- o829.FormFactor = Enum.FormFactor.Custom
- o829.Size = Vector3.new(4.47999907, 0.999999762, 0.999999762)
- o829.CFrame = CFrame.new(-129.256836, 72.6201553, 71.7754135, -0.843583286, -0.0146491406, -0.536798596, -0.506543458, -0.31014818, 0.804501057, -0.178272352, 0.950575352, 0.254215419)
- o829.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o829.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o829.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o829.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o829.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o829.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o829.Color = Color3.new(0.337255, 0.141176, 0.141176)
- o829.Position = Vector3.new(-129.256836, 72.6201553, 71.7754135)
- o830.Parent = o829
- o831.Name = "Brick"
- o831.Parent = o772
- o831.Material = Enum.Material.Grass
- o831.BrickColor = BrickColor.new("Grime")
- o831.Position = Vector3.new(-130.954575, 81.3994675, 70.0627823)
- o831.Rotation = Vector3.new(17.1299992, 39.7799988, -110.75)
- o831.Anchored = true
- o831.FormFactor = Enum.FormFactor.Custom
- o831.Size = Vector3.new(2.93999958, 5.57999849, 5.70999908)
- o831.CFrame = CFrame.new(-130.954575, 81.3994675, 70.0627823, -0.272304296, 0.718635559, 0.639854133, -0.960415959, -0.162391871, -0.226340383, -0.0587491244, -0.67615968, 0.734409034)
- o831.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o831.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o831.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o831.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o831.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o831.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o831.Color = Color3.new(0.498039, 0.556863, 0.392157)
- o831.Position = Vector3.new(-130.954575, 81.3994675, 70.0627823)
- o832.Parent = o831
- o833.Name = "Brick"
- o833.Parent = o772
- o833.Material = Enum.Material.Grass
- o833.BrickColor = BrickColor.new("Grime")
- o833.Position = Vector3.new(-134.997055, 80.8019485, 77.5194016)
- o833.Rotation = Vector3.new(166.360001, 69.8899994, 133.979996)
- o833.Anchored = true
- o833.FormFactor = Enum.FormFactor.Custom
- o833.Size = Vector3.new(1.87999988, 3.30999947, 3.74999952)
- o833.CFrame = CFrame.new(-134.997055, 80.8019485, 77.5194016, -0.23869656, -0.247384995, 0.939055145, -0.85310179, 0.515407801, -0.0810690522, -0.463941038, -0.820460558, -0.334070623)
- o833.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o833.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o833.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o833.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o833.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o833.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o833.Color = Color3.new(0.498039, 0.556863, 0.392157)
- o833.Position = Vector3.new(-134.997055, 80.8019485, 77.5194016)
- o834.Parent = o833
- o835.Name = "Brick"
- o835.Parent = o772
- o835.Material = Enum.Material.Grass
- o835.BrickColor = BrickColor.new("Grime")
- o835.Position = Vector3.new(-131.38884, 80.4308395, 75.3319016)
- o835.Rotation = Vector3.new(-66.3600006, 26.3699989, -169.899994)
- o835.Anchored = true
- o835.FormFactor = Enum.FormFactor.Custom
- o835.Size = Vector3.new(4.07999945, 4.86999893, 3.4000001)
- o835.CFrame = CFrame.new(-131.38884, 80.4308395, 75.3319016, -0.882075489, 0.157138765, 0.444128692, 0.33019954, -0.466195941, 0.820749402, 0.336022586, 0.870613992, 0.35933286)
- o835.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o835.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o835.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o835.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o835.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o835.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o835.Color = Color3.new(0.498039, 0.556863, 0.392157)
- o835.Position = Vector3.new(-131.38884, 80.4308395, 75.3319016)
- o836.Parent = o835
- o837.Name = "Brick"
- o837.Parent = o772
- o837.Material = Enum.Material.Wood
- o837.BrickColor = BrickColor.new("Cocoa")
- o837.Position = Vector3.new(-132.675598, 76.4692764, 69.5398788)
- o837.Rotation = Vector3.new(170.940002, 27.8999996, 80.8499985)
- o837.Anchored = true
- o837.FormFactor = Enum.FormFactor.Custom
- o837.Size = Vector3.new(2.99999928, 1.19999981, 1.19999981)
- o837.CFrame = CFrame.new(-132.675598, 76.4692764, 69.5398788, 0.140584663, -0.872478843, 0.467992127, -0.963208437, -0.229883075, -0.139224112, 0.229053557, -0.43120119, -0.872696936)
- o837.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o837.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o837.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o837.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o837.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o837.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o837.Color = Color3.new(0.337255, 0.141176, 0.141176)
- o837.Position = Vector3.new(-132.675598, 76.4692764, 69.5398788)
- o838.Parent = o837
- o839.Name = "Brick"
- o839.Parent = o772
- o839.Material = Enum.Material.Grass
- o839.BrickColor = BrickColor.new("Grime")
- o839.Position = Vector3.new(-144.170532, 83.1050034, 72.5338364)
- o839.Rotation = Vector3.new(-5.30999994, 51.1599998, -80.0599976)
- o839.Anchored = true
- o839.FormFactor = Enum.FormFactor.Custom
- o839.Size = Vector3.new(3.9700017, 6.62000227, 7.08000278)
- o839.CFrame = CFrame.new(-144.170532, 83.1050034, 72.5338364, 0.108282961, 0.617696941, 0.778925717, -0.993200541, 0.100913279, 0.0580451488, -0.0427496396, -0.779914677, 0.62442416)
- o839.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o839.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o839.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o839.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o839.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o839.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o839.Color = Color3.new(0.498039, 0.556863, 0.392157)
- o839.Position = Vector3.new(-144.170532, 83.1050034, 72.5338364)
- o840.Parent = o839
- o841.Name = "Brick"
- o841.Parent = o772
- o841.Material = Enum.Material.Grass
- o841.BrickColor = BrickColor.new("Grime")
- o841.Position = Vector3.new(-141.249908, 82.7950668, 71.5074387)
- o841.Rotation = Vector3.new(-160.160004, 78.9599991, 54.5900002)
- o841.Anchored = true
- o841.FormFactor = Enum.FormFactor.Custom
- o841.Size = Vector3.new(2.93999982, 5.57999897, 6.92999887)
- o841.CFrame = CFrame.new(-141.249908, 82.7950668, 71.5074387, 0.110977247, -0.156117186, 0.981484354, -0.959684849, -0.273455709, 0.0650158599, 0.258242399, -0.949130952, -0.18017064)
- o841.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o841.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o841.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o841.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o841.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o841.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o841.Color = Color3.new(0.498039, 0.556863, 0.392157)
- o841.Position = Vector3.new(-141.249908, 82.7950668, 71.5074387)
- o842.Parent = o841
- o843.Name = "Brick"
- o843.Parent = o772
- o843.Material = Enum.Material.Grass
- o843.BrickColor = BrickColor.new("Grime")
- o843.Position = Vector3.new(-135.518463, 83.2238235, 75.2177658)
- o843.Rotation = Vector3.new(-63.9300003, -83.1500015, -173.679993)
- o843.Anchored = true
- o843.FormFactor = Enum.FormFactor.Custom
- o843.Size = Vector3.new(2.64999986, 4.26999903, 7.13999891)
- o843.CFrame = CFrame.new(-135.518463, 83.2238235, 75.2177658, -0.118620455, 0.0131294262, -0.992852867, -0.934759021, -0.33872357, 0.107200466, -0.334895194, 0.940794349, 0.0524523892)
- o843.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o843.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o843.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o843.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o843.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o843.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o843.Color = Color3.new(0.498039, 0.556863, 0.392157)
- o843.Position = Vector3.new(-135.518463, 83.2238235, 75.2177658)
- o844.Parent = o843
- o845.Name = "Brick"
- o845.Parent = o772
- o845.Material = Enum.Material.Grass
- o845.BrickColor = BrickColor.new("Grime")
- o845.Position = Vector3.new(-142.260651, 82.7056961, 76.2258224)
- o845.Rotation = Vector3.new(-156.729996, 74.3899994, 90.7699966)
- o845.Anchored = true
- o845.FormFactor = Enum.FormFactor.Custom
- o845.Size = Vector3.new(2.64999986, 4.26999903, 6.92999887)
- o845.CFrame = CFrame.new(-142.260651, 82.7056961, 76.2258224, -0.00361707597, -0.269072354, 0.963113189, -0.913431227, 0.39285925, 0.106325626, -0.406977206, -0.879353046, -0.247200072)
- o845.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o845.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o845.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o845.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o845.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o845.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o845.Color = Color3.new(0.498039, 0.556863, 0.392157)
- o845.Position = Vector3.new(-142.260651, 82.7056961, 76.2258224)
- o846.Parent = o845
- o847.Name = "Brick"
- o847.Parent = o772
- o847.Material = Enum.Material.Grass
- o847.BrickColor = BrickColor.new("Grime")
- o847.Position = Vector3.new(-146.648636, 81.1219101, 73.5222702)
- o847.Rotation = Vector3.new(178.339996, -11.5599995, 72.7399979)
- o847.Anchored = true
- o847.FormFactor = Enum.FormFactor.Custom
- o847.Size = Vector3.new(3.9700017, 6.62000227, 7.08000278)
- o847.CFrame = CFrame.new(-146.648636, 81.1219101, 73.5222702, 0.290661156, -0.935599566, -0.200423226, -0.95629859, -0.291010529, -0.0283873193, -0.0317661166, 0.199915543, -0.979298115)
- o847.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o847.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o847.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o847.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o847.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o847.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o847.Color = Color3.new(0.498039, 0.556863, 0.392157)
- o847.Position = Vector3.new(-146.648636, 81.1219101, 73.5222702)
- o848.Parent = o847
- o849.Name = "Brick"
- o849.Parent = o772
- o849.Material = Enum.Material.Grass
- o849.BrickColor = BrickColor.new("Grime")
- o849.Position = Vector3.new(-137.213333, 85.0382767, 71.5820541)
- o849.Rotation = Vector3.new(-99.6399994, 77.5999985, 4.81999969)
- o849.Anchored = true
- o849.FormFactor = Enum.FormFactor.Custom
- o849.Size = Vector3.new(3.96999955, 6.61999893, 7.07999897)
- o849.CFrame = CFrame.new(-137.213333, 85.0382767, 71.5820541, 0.214004859, -0.0180438664, 0.976665914, -0.973545313, -0.0858969837, 0.211734116, 0.0800721571, -0.996140599, -0.0359488875)
- o849.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o849.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o849.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o849.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o849.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o849.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o849.Color = Color3.new(0.498039, 0.556863, 0.392157)
- o849.Position = Vector3.new(-137.213333, 85.0382767, 71.5820541)
- o850.Parent = o849
- o851.Name = "Brick"
- o851.Parent = o772
- o851.Material = Enum.Material.Grass
- o851.BrickColor = BrickColor.new("Grime")
- o851.Position = Vector3.new(-145.355621, 80.326561, 77.1249619)
- o851.Rotation = Vector3.new(-121.019997, 65.5499954, 53.3699989)
- o851.Anchored = true
- o851.FormFactor = Enum.FormFactor.Custom
- o851.Size = Vector3.new(2.65000129, 5.88000202, 6.93000269)
- o851.CFrame = CFrame.new(-145.355621, 80.326561, 77.1249619, 0.2469033, -0.33210209, 0.910355449, -0.87903893, 0.31861949, 0.354643732, -0.407834888, -0.887800634, -0.213262439)
- o851.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o851.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o851.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o851.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o851.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o851.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o851.Color = Color3.new(0.498039, 0.556863, 0.392157)
- o851.Position = Vector3.new(-145.355621, 80.326561, 77.1249619)
- o852.Parent = o851
- o853.Name = "Brick"
- o853.Parent = o772
- o853.Material = Enum.Material.Wood
- o853.BrickColor = BrickColor.new("Cocoa")
- o853.Position = Vector3.new(-132.812607, 79.5146866, 68.1251221)
- o853.Rotation = Vector3.new(151.929993, -60.75, 91.7999954)
- o853.Anchored = true
- o853.FormFactor = Enum.FormFactor.Custom
- o853.Size = Vector3.new(4.47999907, 0.999999762, 0.999999762)
- o853.CFrame = CFrame.new(-132.812607, 79.5146866, 68.1251221, -0.0153647196, -0.488355726, -0.87250936, -0.869042695, 0.438078791, -0.229895175, 0.494498521, 0.754715621, -0.431132942)
- o853.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o853.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o853.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o853.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o853.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o853.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o853.Color = Color3.new(0.337255, 0.141176, 0.141176)
- o853.Position = Vector3.new(-132.812607, 79.5146866, 68.1251221)
- o854.Parent = o853
- o855.Name = "Brick"
- o855.Parent = o772
- o855.Material = Enum.Material.Wood
- o855.BrickColor = BrickColor.new("Cocoa")
- o855.Position = Vector3.new(-126.930511, 74.320549, 72.3185654)
- o855.Rotation = Vector3.new(-49.1199989, -43.9599991, 18.3899994)
- o855.Anchored = true
- o855.FormFactor = Enum.FormFactor.Custom
- o855.Size = Vector3.new(2.0400002, 0.800000131, 0.800000131)
- o855.CFrame = CFrame.new(-126.930511, 74.320549, 72.3185654, 0.683044493, -0.227069318, -0.694182873, 0.704525173, 0.455468923, 0.544235587, 0.192599505, -0.860806406, 0.471081525)
- o855.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o855.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o855.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o855.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o855.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o855.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o855.Color = Color3.new(0.337255, 0.141176, 0.141176)
- o855.Position = Vector3.new(-126.930511, 74.320549, 72.3185654)
- o856.Parent = o855
- o857.Name = "Brick"
- o857.Parent = o772
- o857.Material = Enum.Material.Grass
- o857.BrickColor = BrickColor.new("Grime")
- o857.Position = Vector3.new(-122.449829, 77.5817642, 73.2809372)
- o857.Rotation = Vector3.new(7.88999987, -7.61999989, -142.860001)
- o857.Anchored = true
- o857.FormFactor = Enum.FormFactor.Custom
- o857.Size = Vector3.new(2.23999977, 5.40999794, 3.33999991)
- o857.CFrame = CFrame.new(-122.449829, 77.5817642, 73.2809372, -0.790167928, 0.598374307, -0.132601008, -0.583489656, -0.800651371, -0.13600491, -0.18754904, -0.0300953966, 0.981794059)
- o857.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o857.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o857.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o857.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o857.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o857.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o857.Color = Color3.new(0.498039, 0.556863, 0.392157)
- o857.Position = Vector3.new(-122.449829, 77.5817642, 73.2809372)
- o858.Parent = o857
- o859.Name = "Brick"
- o859.Parent = o772
- o859.Material = Enum.Material.Grass
- o859.BrickColor = BrickColor.new("Grime")
- o859.Position = Vector3.new(-150.544083, 76.2822037, 70.1549301)
- o859.Rotation = Vector3.new(-150.679993, 34, -164.830002)
- o859.Anchored = true
- o859.FormFactor = Enum.FormFactor.Custom
- o859.Size = Vector3.new(1.88000023, 2.8599999, 4.57999992)
- o859.CFrame = CFrame.new(-150.544083, 76.2822037, 70.1549301, -0.800114989, 0.216951177, 0.55923903, 0.492494285, 0.769827008, 0.405975133, -0.342440546, 0.600248754, -0.722797275)
- o859.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o859.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o859.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o859.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o859.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o859.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o859.Color = Color3.new(0.498039, 0.556863, 0.392157)
- o859.Position = Vector3.new(-150.544083, 76.2822037, 70.1549301)
- o860.Parent = o859
- o861.Name = "Brick"
- o861.Parent = o772
- o861.Material = Enum.Material.Grass
- o861.BrickColor = BrickColor.new("Grime")
- o861.Position = Vector3.new(-138.336304, 82.1190262, 76.0356979)
- o861.Rotation = Vector3.new(10.29, -53.6299973, -101.919998)
- o861.Anchored = true
- o861.FormFactor = Enum.FormFactor.Custom
- o861.Size = Vector3.new(1.88, 4.37999868, 3.4000001)
- o861.CFrame = CFrame.new(-138.336304, 82.1190262, 76.0356979, -0.122510262, 0.58016628, -0.805231869, -0.932973027, -0.344011277, -0.105913594, -0.338456362, 0.738284051, 0.583424389)
- o861.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o861.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o861.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o861.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o861.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o861.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o861.Color = Color3.new(0.498039, 0.556863, 0.392157)
- o861.Position = Vector3.new(-138.336304, 82.1190262, 76.0356979)
- o862.Parent = o861
- o863.Name = "Brick"
- o863.Parent = o772
- o863.Material = Enum.Material.Grass
- o863.BrickColor = BrickColor.new("Grime")
- o863.Position = Vector3.new(-139.320816, 79.8723221, 78.4283981)
- o863.Rotation = Vector3.new(40.5999985, 14.9299994, -94.5999985)
- o863.Anchored = true
- o863.FormFactor = Enum.FormFactor.Custom
- o863.Size = Vector3.new(1.80000007, 5.97999907, 4.09999943)
- o863.CFrame = CFrame.new(-139.320816, 79.8723221, 78.4283981, -0.0774515495, 0.963110328, 0.257720619, -0.770230532, 0.106331818, -0.628839076, -0.633045256, -0.247208863, 0.733581305)
- o863.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o863.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o863.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o863.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o863.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o863.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o863.Color = Color3.new(0.498039, 0.556863, 0.392157)
- o863.Position = Vector3.new(-139.320816, 79.8723221, 78.4283981)
- o864.Parent = o863
- o865.Name = "Brick"
- o865.Parent = o772
- o865.Material = Enum.Material.Grass
- o865.BrickColor = BrickColor.new("Grime")
- o865.Position = Vector3.new(-133.84111, 82.8910904, 69.3240204)
- o865.Rotation = Vector3.new(170.569992, -72.75, 97.3099976)
- o865.Anchored = true
- o865.FormFactor = Enum.FormFactor.Custom
- o865.Size = Vector3.new(2.93999958, 5.57999849, 6.92999887)
- o865.CFrame = CFrame.new(-133.84111, 82.8910904, 69.3240204, -0.0377548113, -0.294172138, -0.95500648, -0.958556235, 0.280731201, -0.0485789254, 0.282390654, 0.913593352, -0.292579502)
- o865.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o865.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o865.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o865.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o865.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o865.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o865.Color = Color3.new(0.498039, 0.556863, 0.392157)
- o865.Position = Vector3.new(-133.84111, 82.8910904, 69.3240204)
- o866.Parent = o865
- o867.Name = "Brick"
- o867.Parent = o772
- o867.Material = Enum.Material.Grass
- o867.BrickColor = BrickColor.new("Grime")
- o867.Position = Vector3.new(-129.591492, 82.8455887, 71.3080063)
- o867.Rotation = Vector3.new(-176.669998, 5.3499999, 110.860001)
- o867.Anchored = true
- o867.FormFactor = Enum.FormFactor.Custom
- o867.Size = Vector3.new(3.96999931, 6.61999846, 7.07999849)
- o867.CFrame = CFrame.new(-129.591492, 82.8455887, 71.3080063, -0.354521662, -0.930386662, 0.0932478532, -0.930946529, 0.36053732, 0.057892859, -0.087482065, -0.0662844777, -0.993958473)
- o867.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o867.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o867.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o867.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o867.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o867.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o867.Color = Color3.new(0.498039, 0.556863, 0.392157)
- o867.Position = Vector3.new(-129.591492, 82.8455887, 71.3080063)
- o868.Parent = o867
- o869.Name = "Brick"
- o869.Parent = o772
- o869.Material = Enum.Material.Grass
- o869.BrickColor = BrickColor.new("Grime")
- o869.Position = Vector3.new(-147.431732, 80.6575241, 73.8484116)
- o869.Rotation = Vector3.new(0.189999998, 14.4200001, -76.6899948)
- o869.Anchored = true
- o869.FormFactor = Enum.FormFactor.Custom
- o869.Size = Vector3.new(2.94000006, 5.57999945, 5.71000004)
- o869.CFrame = CFrame.new(-147.431732, 80.6575241, 73.8484116, 0.222937062, 0.942504942, 0.248964787, -0.972950995, 0.230989516, -0.00322120381, -0.0605442598, -0.241512373, 0.968507171)
- o869.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o869.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o869.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o869.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o869.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o869.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o869.Color = Color3.new(0.498039, 0.556863, 0.392157)
- o869.Position = Vector3.new(-147.431732, 80.6575241, 73.8484116)
- o870.Parent = o869
- o871.Name = "Brick"
- o871.Parent = o772
- o871.Material = Enum.Material.Grass
- o871.BrickColor = BrickColor.new("Grime")
- o871.Position = Vector3.new(-126.439781, 79.5226212, 69.9906387)
- o871.Rotation = Vector3.new(13.1700001, 34.7299995, -118.610001)
- o871.Anchored = true
- o871.FormFactor = Enum.FormFactor.Custom
- o871.Size = Vector3.new(1.87999988, 3.94999886, 7.59999847)
- o871.CFrame = CFrame.new(-126.439781, 79.5226212, 69.9906387, -0.393485963, 0.721537948, 0.569694459, -0.916992247, -0.352212846, -0.187273413, 0.0655288473, -0.596094847, 0.800235569)
- o871.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o871.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o871.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o871.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o871.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o871.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o871.Color = Color3.new(0.498039, 0.556863, 0.392157)
- o871.Position = Vector3.new(-126.439781, 79.5226212, 69.9906387)
- o872.Parent = o871
- o873.Name = "Brick"
- o873.Parent = o772
- o873.Material = Enum.Material.Wood
- o873.BrickColor = BrickColor.new("Cocoa")
- o873.Position = Vector3.new(-138.062531, 53.9175873, 69.1826324)
- o873.Rotation = Vector3.new(3.3599999, 0, -90)
- o873.Anchored = true
- o873.FormFactor = Enum.FormFactor.Custom
- o873.Size = Vector3.new(5.29000044, 2.24000025, 1.55000019)
- o873.CFrame = CFrame.new(-138.062531, 53.9175873, 69.1826324, 2.18392074e-06, 1, 6.4744886e-06, -0.99828136, 2.55959549e-06, -0.0586035736, -0.0586035736, -6.33537547e-06, 0.99828136)
- o873.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o873.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o873.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o873.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o873.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o873.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o873.Color = Color3.new(0.337255, 0.141176, 0.141176)
- o873.Position = Vector3.new(-138.062531, 53.9175873, 69.1826324)
- o874.Parent = o873
- o875.Name = "Brick"
- o875.Parent = o772
- o875.Material = Enum.Material.Wood
- o875.BrickColor = BrickColor.new("Cocoa")
- o875.Position = Vector3.new(-142.88858, 77.770134, 71.205101)
- o875.Rotation = Vector3.new(-144.470001, 52.7899971, 64.0699997)
- o875.Anchored = true
- o875.FormFactor = Enum.FormFactor.Custom
- o875.Size = Vector3.new(5.27000189, 1.20000052, 1.20000052)
- o875.CFrame = CFrame.new(-142.88858, 77.770134, 71.205101, 0.264486492, -0.543851078, 0.796412528, -0.934287667, 0.0602202676, 0.351397455, -0.239068046, -0.837018251, -0.49218592)
- o875.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o875.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o875.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o875.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o875.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o875.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o875.Color = Color3.new(0.337255, 0.141176, 0.141176)
- o875.Position = Vector3.new(-142.88858, 77.770134, 71.205101)
- o876.Parent = o875
- o877.Name = "Brick"
- o877.Parent = o772
- o877.Material = Enum.Material.Wood
- o877.BrickColor = BrickColor.new("Cocoa")
- o877.Position = Vector3.new(-141.077332, 78.4135361, 71.6573105)
- o877.Rotation = Vector3.new(-77.9399948, -40.6100006, 170.830002)
- o877.Anchored = true
- o877.FormFactor = Enum.FormFactor.Custom
- o877.Size = Vector3.new(4.20000124, 0.80000031, 0.80000031)
- o877.CFrame = CFrame.new(-141.077332, 78.4135361, 71.6573105, -0.749501824, -0.121037506, -0.650843322, -0.595014989, -0.307778686, 0.74244827, -0.290179789, 0.943727791, 0.158661544)
- o877.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o877.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o877.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o877.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o877.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o877.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o877.Color = Color3.new(0.337255, 0.141176, 0.141176)
- o877.Position = Vector3.new(-141.077332, 78.4135361, 71.6573105)
- o878.Parent = o877
- o879.Name = "Brick"
- o879.Parent = o772
- o879.Material = Enum.Material.Wood
- o879.BrickColor = BrickColor.new("Cocoa")
- o879.Position = Vector3.new(-138.071869, 52.8625908, 70.8112411)
- o879.Rotation = Vector3.new(0, 36.1899986, -90)
- o879.Anchored = true
- o879.FormFactor = Enum.FormFactor.Custom
- o879.Size = Vector3.new(3.00000048, 2.40000033, 2.40000033)
- o879.CFrame = CFrame.new(-138.071869, 52.8625908, 70.8112411, -1.57111867e-06, 0.807034969, 0.590503693, -1, -3.79242124e-07, -2.14233569e-06, -1.50499579e-06, -0.590503693, 0.807034969)
- o879.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o879.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o879.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o879.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o879.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o879.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o879.Color = Color3.new(0.337255, 0.141176, 0.141176)
- o879.Position = Vector3.new(-138.071869, 52.8625908, 70.8112411)
- o880.Parent = o879
- o881.Name = "Brick"
- o881.Parent = o772
- o881.Material = Enum.Material.Wood
- o881.BrickColor = BrickColor.new("Cocoa")
- o881.Position = Vector3.new(-137.635666, 53.6825867, 70.0984421)
- o881.Rotation = Vector3.new(-0.629999995, 8.52999973, -85.7599945)
- o881.Anchored = true
- o881.FormFactor = Enum.FormFactor.Custom
- o881.Size = Vector3.new(5.00000048, 2.40000033, 2.40000033)
- o881.CFrame = CFrame.new(-137.635666, 53.6825867, 70.0984421, 0.0731753111, 0.986232996, 0.148289979, -0.997319162, 0.0723619312, 0.0108800977, -2.38415311e-07, -0.148688599, 0.988884091)
- o881.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o881.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o881.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o881.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o881.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o881.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o881.Color = Color3.new(0.337255, 0.141176, 0.141176)
- o881.Position = Vector3.new(-137.635666, 53.6825867, 70.0984421)
- o882.Parent = o881
- o883.Name = "Brick"
- o883.Parent = o772
- o883.Material = Enum.Material.Wood
- o883.BrickColor = BrickColor.new("Cocoa")
- o883.Position = Vector3.new(-139.067902, 80.7912369, 73.3935776)
- o883.Rotation = Vector3.new(-151.330002, 32.9500008, 116.839996)
- o883.Anchored = true
- o883.FormFactor = Enum.FormFactor.Custom
- o883.Size = Vector3.new(3.77000141, 0.600000262, 0.600000262)
- o883.CFrame = CFrame.new(-139.067902, 80.7912369, 73.3935776, -0.378813624, -0.748734593, 0.543963969, -0.665067613, 0.62897104, 0.402592301, -0.64357239, -0.209265381, -0.73622185)
- o883.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o883.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o883.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o883.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o883.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o883.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o883.Color = Color3.new(0.337255, 0.141176, 0.141176)
- o883.Position = Vector3.new(-139.067902, 80.7912369, 73.3935776)
- o884.Parent = o883
- o885.Name = "Brick"
- o885.Parent = o772
- o885.Material = Enum.Material.Wood
- o885.BrickColor = BrickColor.new("Cocoa")
- o885.Position = Vector3.new(-136.959854, 55.383255, 70.1353378)
- o885.Rotation = Vector3.new(4.33999968, 2.24000001, -110.049995)
- o885.Anchored = true
- o885.FormFactor = Enum.FormFactor.Custom
- o885.Size = Vector3.new(4.42000055, 2.20000029, 2.20000029)
- o885.CFrame = CFrame.new(-136.959854, 55.383255, 70.1353378, -0.342501789, 0.938706338, 0.0390262008, -0.937739134, -0.339004129, -0.0756417364, -0.0577753372, -0.0625038296, 0.996371031)
- o885.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o885.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o885.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o885.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o885.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o885.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o885.Color = Color3.new(0.337255, 0.141176, 0.141176)
- o885.Position = Vector3.new(-136.959854, 55.383255, 70.1353378)
- o886.Parent = o885
- o887.Name = "Brick"
- o887.Parent = o772
- o887.Material = Enum.Material.Wood
- o887.BrickColor = BrickColor.new("Cocoa")
- o887.Position = Vector3.new(-138.233032, 54.9573822, 70.1262741)
- o887.Rotation = Vector3.new(1.55999994, -3.31999993, -79.5499954)
- o887.Anchored = true
- o887.FormFactor = Enum.FormFactor.Custom
- o887.Size = Vector3.new(5.50000048, 2.20000029, 2.20000029)
- o887.CFrame = CFrame.new(-138.233032, 54.9573822, 70.1262741, 0.181040049, 0.981767118, -0.0579481311, -0.983340263, 0.179722369, -0.0272390712, -0.0163278505, 0.0619140938, 0.997947931)
- o887.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o887.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o887.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o887.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o887.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o887.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o887.Color = Color3.new(0.337255, 0.141176, 0.141176)
- o887.Position = Vector3.new(-138.233032, 54.9573822, 70.1262741)
- o888.Parent = o887
- o889.Parent = o1
- o890.Name = "Brick"
- o890.Parent = o889
- o890.Material = Enum.Material.Wood
- o890.BrickColor = BrickColor.new("Reddish brown")
- o890.Position = Vector3.new(-90.6624908, 73.6970901, -29.9043179)
- o890.Rotation = Vector3.new(-77.0699997, 81.0899963, -53.9799995)
- o890.Anchored = true
- o890.FormFactor = Enum.FormFactor.Custom
- o890.Size = Vector3.new(0.410000414, 6.68000507, 0.360000312)
- o890.CFrame = CFrame.new(-90.6624908, 73.6970901, -29.9043179, 0.091047883, 0.125238806, 0.987940073, -0.747195482, -0.647244036, 0.150910631, 0.65833813, -0.751924515, 0.0346476696)
- o890.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o890.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o890.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o890.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o890.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o890.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o890.Color = Color3.new(0.411765, 0.25098, 0.156863)
- o890.Position = Vector3.new(-90.6624908, 73.6970901, -29.9043179)
- o891.Parent = o890
- o892.Name = "Brick"
- o892.Parent = o889
- o892.Material = Enum.Material.Wood
- o892.BrickColor = BrickColor.new("Reddish brown")
- o892.Position = Vector3.new(-90.426712, 53.8572845, -33.1178322)
- o892.Rotation = Vector3.new(6.63999987, 30.4200001, -3.36999989)
- o892.Anchored = true
- o892.FormFactor = Enum.FormFactor.Custom
- o892.Size = Vector3.new(1.20000005, 5.5999999, 1.20000005)
- o892.CFrame = CFrame.new(-90.426712, 53.8572845, -33.1178322, 0.860846102, 0.050743822, 0.50632906, -8.64253025e-07, 0.99501574, -0.099718079, -0.508865476, 0.0858414769, 0.856555402)
- o892.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o892.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o892.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o892.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o892.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o892.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o892.Color = Color3.new(0.411765, 0.25098, 0.156863)
- o892.Position = Vector3.new(-90.426712, 53.8572845, -33.1178322)
- o893.Parent = o892
- o894.Name = "Brick"
- o894.Parent = o889
- o894.Material = Enum.Material.Wood
- o894.BrickColor = BrickColor.new("Reddish brown")
- o894.Position = Vector3.new(-90.175766, 59.1053658, -32.8602943)
- o894.Rotation = Vector3.new(4.00999975, 20.5299988, -3.56999993)
- o894.Anchored = true
- o894.FormFactor = Enum.FormFactor.Custom
- o894.Size = Vector3.new(1.03000009, 5.5999999, 0.960000038)
- o894.CFrame = CFrame.new(-90.175766, 59.1053658, -32.8602943, 0.934650004, 0.058360815, 0.35074684, -0.0376674198, 0.997138739, -0.0655400828, -0.353568256, 0.0480453037, 0.934174061)
- o894.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o894.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o894.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o894.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o894.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o894.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o894.Color = Color3.new(0.411765, 0.25098, 0.156863)
- o894.Position = Vector3.new(-90.175766, 59.1053658, -32.8602943)
- o895.Parent = o894
- o896.Name = "Brick"
- o896.Parent = o889
- o896.Material = Enum.Material.Wood
- o896.BrickColor = BrickColor.new("Reddish brown")
- o896.Position = Vector3.new(-90.1235504, 65.019249, -32.7006874)
- o896.Rotation = Vector3.new(0.199999988, 11.6099997, 0.930000007)
- o896.Anchored = true
- o896.FormFactor = Enum.FormFactor.Custom
- o896.Size = Vector3.new(0.890000105, 7.25, 0.770000041)
- o896.CFrame = CFrame.new(-90.1235504, 65.019249, -32.7006874, 0.97941345, -0.015966624, 0.201232433, 0.0170001984, 0.999849737, -0.0034089759, -0.201147765, 0.00675978698, 0.979537666)
- o896.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o896.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o896.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o896.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o896.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o896.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o896.Color = Color3.new(0.411765, 0.25098, 0.156863)
- o896.Position = Vector3.new(-90.1235504, 65.019249, -32.7006874)
- o897.Parent = o896
- o898.Name = "Brick"
- o898.Parent = o889
- o898.Material = Enum.Material.Wood
- o898.BrickColor = BrickColor.new("Reddish brown")
- o898.Position = Vector3.new(-88.6802521, 74.7980728, -32.0179634)
- o898.Rotation = Vector3.new(55.4399986, 42.579998, 121.529999)
- o898.Anchored = true
- o898.FormFactor = Enum.FormFactor.Custom
- o898.Size = Vector3.new(0.410000116, 5.05000019, 0.360000044)
- o898.CFrame = CFrame.new(-88.6802521, 74.7980728, -32.0179634, -0.385031432, -0.627682686, 0.676583529, 0.192240626, -0.771569431, -0.606402695, 0.902659655, -0.103417248, 0.417744517)
- o898.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o898.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o898.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o898.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o898.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o898.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o898.Color = Color3.new(0.411765, 0.25098, 0.156863)
- o898.Position = Vector3.new(-88.6802521, 74.7980728, -32.0179634)
- o899.Parent = o898
- o900.Name = "Brick"
- o900.Parent = o889
- o900.Material = Enum.Material.Wood
- o900.BrickColor = BrickColor.new("Reddish brown")
- o900.Position = Vector3.new(-85.5176849, 77.0897675, -31.7068081)
- o900.Rotation = Vector3.new(-113.409996, -14.2999992, 83.9000015)
- o900.Anchored = true
- o900.FormFactor = Enum.FormFactor.Custom
- o900.Size = Vector3.new(0.200000003, 3.42000008, 0.230000049)
- o900.CFrame = CFrame.new(-85.5176849, 77.0897675, -31.7068081, 0.102904543, -0.96353215, -0.247015163, -0.37097317, -0.267592639, 0.889254272, -0.922924399, 0.000127697931, -0.384981066)
- o900.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o900.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o900.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o900.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o900.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o900.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o900.Color = Color3.new(0.411765, 0.25098, 0.156863)
- o900.Position = Vector3.new(-85.5176849, 77.0897675, -31.7068081)
- o901.Parent = o900
- o902.Name = "Brick"
- o902.Parent = o889
- o902.Material = Enum.Material.Wood
- o902.BrickColor = BrickColor.new("Reddish brown")
- o902.Position = Vector3.new(-92.4946213, 81.1835327, -36.4465523)
- o902.Rotation = Vector3.new(-69, 0.419999987, 30.4200001)
- o902.Anchored = true
- o902.FormFactor = Enum.FormFactor.Custom
- o902.Size = Vector3.new(0.200000048, 5.3900013, 0.230000108)
- o902.CFrame = CFrame.new(-92.4946213, 81.1835327, -36.4465523, 0.862325132, -0.506300986, 0.00739926426, 0.175477788, 0.312514871, 0.933564186, -0.474976808, -0.803737402, 0.358334035)
- o902.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o902.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o902.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o902.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o902.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o902.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o902.Color = Color3.new(0.411765, 0.25098, 0.156863)
- o902.Position = Vector3.new(-92.4946213, 81.1835327, -36.4465523)
- o903.Parent = o902
- o904.Name = "Brick"
- o904.Parent = o889
- o904.Material = Enum.Material.Grass
- o904.BrickColor = BrickColor.new("Buttermilk")
- o904.Position = Vector3.new(-89.6906891, 82.0439606, -34.9940071)
- o904.Rotation = Vector3.new(10.0900002, 61.1099968, -107.869995)
- o904.Anchored = true
- o904.FormFactor = Enum.FormFactor.Custom
- o904.Size = Vector3.new(2.77999997, 6.80999947, 7.55999899)
- o904.CFrame = CFrame.new(-89.6906891, 82.0439606, -34.9940071, -0.148247078, 0.459801555, 0.875560105, -0.984096646, -0.156194955, -0.0845981836, 0.0978596881, -0.874177158, 0.475644648)
- o904.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o904.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o904.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o904.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o904.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o904.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o904.Color = Color3.new(0.996078, 0.952941, 0.733333)
- o904.Position = Vector3.new(-89.6906891, 82.0439606, -34.9940071)
- o905.Parent = o904
- o906.Name = "Brick"
- o906.Parent = o889
- o906.Material = Enum.Material.Wood
- o906.BrickColor = BrickColor.new("Reddish brown")
- o906.Position = Vector3.new(-90.1732635, 72.5510101, -32.3844109)
- o906.Rotation = Vector3.new(4.19000006, 5.27999973, 0.560000002)
- o906.Anchored = true
- o906.FormFactor = Enum.FormFactor.Custom
- o906.Size = Vector3.new(0.640000284, 8.3000021, 0.590000153)
- o906.CFrame = CFrame.new(-90.1732635, 72.5510101, -32.3844109, 0.995708823, -0.00978050008, 0.0920235142, 0.0165157076, 0.997215927, -0.0727157965, -0.0910561234, 0.0739235952, 0.993098199)
- o906.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o906.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o906.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o906.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o906.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o906.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o906.Color = Color3.new(0.411765, 0.25098, 0.156863)
- o906.Position = Vector3.new(-90.1732635, 72.5510101, -32.3844109)
- o907.Parent = o906
- o908.Name = "Brick"
- o908.Parent = o889
- o908.Material = Enum.Material.Grass
- o908.BrickColor = BrickColor.new("Buttermilk")
- o908.Position = Vector3.new(-88.1589813, 79.6025238, -28.7291012)
- o908.Rotation = Vector3.new(20.1599998, 41.5499992, -94.9399948)
- o908.Anchored = true
- o908.FormFactor = Enum.FormFactor.Custom
- o908.Size = Vector3.new(4.1500001, 8.22999954, 7.55999899)
- o908.CFrame = CFrame.new(-88.1589813, 79.6025238, -28.7291012, -0.0643955246, 0.745641291, 0.66322875, -0.954938471, 0.146916807, -0.257891417, -0.289733917, -0.64994967, 0.70258075)
- o908.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o908.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o908.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o908.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o908.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o908.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o908.Color = Color3.new(0.996078, 0.952941, 0.733333)
- o908.Position = Vector3.new(-88.1589813, 79.6025238, -28.7291012)
- o909.Parent = o908
- o910.Name = "Brick"
- o910.Parent = o889
- o910.Material = Enum.Material.Grass
- o910.BrickColor = BrickColor.new("Buttermilk")
- o910.Position = Vector3.new(-91.5306015, 77.0661163, -23.5387039)
- o910.Rotation = Vector3.new(6.21999979, -1.04999995, -81.1500015)
- o910.Anchored = true
- o910.FormFactor = Enum.FormFactor.Custom
- o910.Size = Vector3.new(2.77999997, 5.53999996, 7.13000011)
- o910.CFrame = CFrame.new(-91.5306015, 77.0661163, -23.5387039, 0.153741568, 0.987940907, -0.0183430631, -0.982603669, 0.150901094, -0.108253613, -0.104180172, 0.0346670412, 0.993954122)
- o910.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o910.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o910.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o910.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o910.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o910.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o910.Color = Color3.new(0.996078, 0.952941, 0.733333)
- o910.Position = Vector3.new(-91.5306015, 77.0661163, -23.5387039)
- o911.Parent = o910
- o912.Name = "Brick"
- o912.Parent = o889
- o912.Material = Enum.Material.Grass
- o912.BrickColor = BrickColor.new("Buttermilk")
- o912.Position = Vector3.new(-93.4050217, 82.0684204, -38.3917732)
- o912.Rotation = Vector3.new(2.24000001, 42.8600006, -92.1299973)
- o912.Anchored = true
- o912.FormFactor = Enum.FormFactor.Custom
- o912.Size = Vector3.new(1.99000025, 5.26000023, 7.59000015)
- o912.CFrame = CFrame.new(-93.4050217, 82.0684204, -38.3917732, -0.0272170454, 0.732520223, 0.680201054, -0.999534726, -0.0105687585, -0.0286129434, -0.0137706799, -0.680663288, 0.732466996)
- o912.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o912.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o912.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o912.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o912.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o912.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o912.Color = Color3.new(0.996078, 0.952941, 0.733333)
- o912.Position = Vector3.new(-93.4050217, 82.0684204, -38.3917732)
- o913.Parent = o912
- o914.Name = "Brick"
- o914.Parent = o889
- o914.Material = Enum.Material.Grass
- o914.BrickColor = BrickColor.new("Buttermilk")
- o914.Position = Vector3.new(-83.3264008, 78.2424927, -32.1709328)
- o914.Rotation = Vector3.new(4.21000004, 13.0699997, -99.9499969)
- o914.Anchored = true
- o914.FormFactor = Enum.FormFactor.Custom
- o914.Size = Vector3.new(2.94000006, 6.77999973, 5.7699995)
- o914.CFrame = CFrame.new(-83.3264008, 78.2424927, -32.1709328, -0.168285891, 0.959457278, 0.226101279, -0.985176265, -0.15596132, -0.0714416876, -0.0332821943, -0.234772265, 0.971480489)
- o914.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o914.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o914.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o914.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o914.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o914.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o914.Color = Color3.new(0.996078, 0.952941, 0.733333)
- o914.Position = Vector3.new(-83.3264008, 78.2424927, -32.1709328)
- o915.Parent = o914
- o916.Name = "Brick"
- o916.Parent = o889
- o916.Material = Enum.Material.Wood
- o916.BrickColor = BrickColor.new("Reddish brown")
- o916.Position = Vector3.new(-91.5752487, 75.7695007, -25.4273281)
- o916.Rotation = Vector3.new(-97.1899948, -22.6599998, -16.0200005)
- o916.Anchored = true
- o916.FormFactor = Enum.FormFactor.Custom
- o916.Size = Vector3.new(0.200000152, 4.5400033, 0.230000213)
- o916.CFrame = CFrame.new(-91.5752487, 75.7695007, -25.4273281, 0.886989713, 0.254699826, -0.385197818, 0.401881933, -0.0148775131, 0.915570736, 0.227464914, -0.966905713, -0.115555458)
- o916.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o916.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o916.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o916.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o916.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o916.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o916.Color = Color3.new(0.411765, 0.25098, 0.156863)
- o916.Position = Vector3.new(-91.5752487, 75.7695007, -25.4273281)
- o917.Parent = o916
- o918.Name = "Brick"
- o918.Parent = o889
- o918.Material = Enum.Material.Wood
- o918.BrickColor = BrickColor.new("Reddish brown")
- o918.Position = Vector3.new(-90.7395477, 78.2500763, -33.4034767)
- o918.Rotation = Vector3.new(-175.209991, 71.3099976, -34.0599976)
- o918.Anchored = true
- o918.FormFactor = Enum.FormFactor.Custom
- o918.Size = Vector3.new(0.410000205, 5.05000162, 0.360000134)
- o918.CFrame = CFrame.new(-90.7395477, 78.2500763, -33.4034767, 0.265508741, 0.179462597, 0.947258294, 0.49257651, -0.869858444, 0.0267336741, 0.828778327, 0.459499151, -0.319354057)
- o918.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o918.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o918.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o918.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o918.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o918.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o918.Color = Color3.new(0.411765, 0.25098, 0.156863)
- o918.Position = Vector3.new(-90.7395477, 78.2500763, -33.4034767)
- o919.Parent = o918
- o920.Name = "Brick"
- o920.Parent = o889
- o920.Material = Enum.Material.Grass
- o920.BrickColor = BrickColor.new("Buttermilk")
- o920.Position = Vector3.new(-95.2869263, 79.8417816, -33.7124672)
- o920.Rotation = Vector3.new(-29.1399994, 56.7399979, -49.7899971)
- o920.Anchored = true
- o920.FormFactor = Enum.FormFactor.Custom
- o920.Size = Vector3.new(1.77999997, 7.43999958, 6.47999907)
- o920.CFrame = CFrame.new(-95.2869263, 79.8417816, -33.7124672, 0.354111701, 0.418851137, 0.836163104, -0.929871619, 0.253027409, 0.267050326, -0.0997178257, -0.872089922, 0.479077816)
- o920.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o920.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o920.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o920.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o920.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o920.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o920.Color = Color3.new(0.996078, 0.952941, 0.733333)
- o920.Position = Vector3.new(-95.2869263, 79.8417816, -33.7124672)
- o921.Parent = o920
- o922.Name = "Brick"
- o922.Parent = o889
- o922.Material = Enum.Material.Grass
- o922.BrickColor = BrickColor.new("Buttermilk")
- o922.Position = Vector3.new(-91.805687, 81.0677338, -30.7730465)
- o922.Rotation = Vector3.new(-34.7900009, 78.5699997, -42.3699989)
- o922.Anchored = true
- o922.FormFactor = Enum.FormFactor.Custom
- o922.Size = Vector3.new(3.31999993, 5.84999943, 6.47999907)
- o922.CFrame = CFrame.new(-91.805687, 81.0677338, -30.7730465, 0.146442503, 0.133592606, 0.980156958, -0.966642261, 0.229806408, 0.113101348, -0.210136831, -0.964023948, 0.162789673)
- o922.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o922.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o922.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o922.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o922.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o922.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o922.Color = Color3.new(0.996078, 0.952941, 0.733333)
- o922.Position = Vector3.new(-91.805687, 81.0677338, -30.7730465)
- o923.Parent = o922
- o924.Parent = o1
- o925.Name = "Brick"
- o925.Parent = o924
- o925.Material = Enum.Material.Wood
- o925.BrickColor = BrickColor.new("Reddish brown")
- o925.Position = Vector3.new(58.4759369, 81.4106979, -167.858032)
- o925.Rotation = Vector3.new(-77.0699997, 81.0899963, -53.9799995)
- o925.Anchored = true
- o925.FormFactor = Enum.FormFactor.Custom
- o925.Size = Vector3.new(0.410000414, 6.68000507, 0.360000312)
- o925.CFrame = CFrame.new(58.4759369, 81.4106979, -167.858032, 0.091047883, 0.125238806, 0.987940073, -0.747195482, -0.647244036, 0.150910631, 0.65833813, -0.751924515, 0.0346476696)
- o925.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o925.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o925.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o925.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o925.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o925.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o925.Color = Color3.new(0.411765, 0.25098, 0.156863)
- o925.Position = Vector3.new(58.4759369, 81.4106979, -167.858032)
- o926.Parent = o925
- o927.Name = "Brick"
- o927.Parent = o924
- o927.Material = Enum.Material.Wood
- o927.BrickColor = BrickColor.new("Reddish brown")
- o927.Position = Vector3.new(58.7117157, 61.5708961, -171.071548)
- o927.Rotation = Vector3.new(6.63999987, 30.4200001, -3.36999989)
- o927.Anchored = true
- o927.FormFactor = Enum.FormFactor.Custom
- o927.Size = Vector3.new(1.20000005, 5.5999999, 1.20000005)
- o927.CFrame = CFrame.new(58.7117157, 61.5708961, -171.071548, 0.860846102, 0.050743822, 0.50632906, -8.64253025e-07, 0.99501574, -0.099718079, -0.508865476, 0.0858414769, 0.856555402)
- o927.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o927.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o927.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o927.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o927.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o927.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o927.Color = Color3.new(0.411765, 0.25098, 0.156863)
- o927.Position = Vector3.new(58.7117157, 61.5708961, -171.071548)
- o928.Parent = o927
- o929.Name = "Brick"
- o929.Parent = o924
- o929.Material = Enum.Material.Wood
- o929.BrickColor = BrickColor.new("Reddish brown")
- o929.Position = Vector3.new(58.9626617, 66.8189697, -170.814011)
- o929.Rotation = Vector3.new(4.00999975, 20.5299988, -3.56999993)
- o929.Anchored = true
- o929.FormFactor = Enum.FormFactor.Custom
- o929.Size = Vector3.new(1.03000009, 5.5999999, 0.960000038)
- o929.CFrame = CFrame.new(58.9626617, 66.8189697, -170.814011, 0.934650004, 0.058360815, 0.35074684, -0.0376674198, 0.997138739, -0.0655400828, -0.353568256, 0.0480453037, 0.934174061)
- o929.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o929.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o929.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o929.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o929.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o929.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o929.Color = Color3.new(0.411765, 0.25098, 0.156863)
- o929.Position = Vector3.new(58.9626617, 66.8189697, -170.814011)
- o930.Parent = o929
- o931.Name = "Brick"
- o931.Parent = o924
- o931.Material = Enum.Material.Wood
- o931.BrickColor = BrickColor.new("Reddish brown")
- o931.Position = Vector3.new(59.0148773, 72.7328568, -170.654404)
- o931.Rotation = Vector3.new(0.199999988, 11.6099997, 0.930000007)
- o931.Anchored = true
- o931.FormFactor = Enum.FormFactor.Custom
- o931.Size = Vector3.new(0.890000105, 7.25, 0.770000041)
- o931.CFrame = CFrame.new(59.0148773, 72.7328568, -170.654404, 0.97941345, -0.015966624, 0.201232433, 0.0170001984, 0.999849737, -0.0034089759, -0.201147765, 0.00675978698, 0.979537666)
- o931.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o931.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o931.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o931.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o931.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o931.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o931.Color = Color3.new(0.411765, 0.25098, 0.156863)
- o931.Position = Vector3.new(59.0148773, 72.7328568, -170.654404)
- o932.Parent = o931
- o933.Name = "Brick"
- o933.Parent = o924
- o933.Material = Enum.Material.Wood
- o933.BrickColor = BrickColor.new("Reddish brown")
- o933.Position = Vector3.new(60.4581795, 82.5116806, -169.97168)
- o933.Rotation = Vector3.new(55.4399986, 42.579998, 121.529999)
- o933.Anchored = true
- o933.FormFactor = Enum.FormFactor.Custom
- o933.Size = Vector3.new(0.410000116, 5.05000019, 0.360000044)
- o933.CFrame = CFrame.new(60.4581795, 82.5116806, -169.97168, -0.385031432, -0.627682686, 0.676583529, 0.192240626, -0.771569431, -0.606402695, 0.902659655, -0.103417248, 0.417744517)
- o933.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o933.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o933.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o933.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o933.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o933.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o933.Color = Color3.new(0.411765, 0.25098, 0.156863)
- o933.Position = Vector3.new(60.4581795, 82.5116806, -169.97168)
- o934.Parent = o933
- o935.Name = "Brick"
- o935.Parent = o924
- o935.Material = Enum.Material.Wood
- o935.BrickColor = BrickColor.new("Reddish brown")
- o935.Position = Vector3.new(63.620739, 84.8033752, -169.660522)
- o935.Rotation = Vector3.new(-113.409996, -14.2999992, 83.9000015)
- o935.Anchored = true
- o935.FormFactor = Enum.FormFactor.Custom
- o935.Size = Vector3.new(0.200000003, 3.42000008, 0.230000049)
- o935.CFrame = CFrame.new(63.620739, 84.8033752, -169.660522, 0.102904543, -0.96353215, -0.247015163, -0.37097317, -0.267592639, 0.889254272, -0.922924399, 0.000127697931, -0.384981066)
- o935.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o935.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o935.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o935.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o935.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o935.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o935.Color = Color3.new(0.411765, 0.25098, 0.156863)
- o935.Position = Vector3.new(63.620739, 84.8033752, -169.660522)
- o936.Parent = o935
- o937.Name = "Brick"
- o937.Parent = o924
- o937.Material = Enum.Material.Wood
- o937.BrickColor = BrickColor.new("Reddish brown")
- o937.Position = Vector3.new(56.6438065, 88.8971405, -174.400269)
- o937.Rotation = Vector3.new(-69, 0.419999987, 30.4200001)
- o937.Anchored = true
- o937.FormFactor = Enum.FormFactor.Custom
- o937.Size = Vector3.new(0.200000048, 5.3900013, 0.230000108)
- o937.CFrame = CFrame.new(56.6438065, 88.8971405, -174.400269, 0.862325132, -0.506300986, 0.00739926426, 0.175477788, 0.312514871, 0.933564186, -0.474976808, -0.803737402, 0.358334035)
- o937.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o937.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o937.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o937.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o937.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o937.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o937.Color = Color3.new(0.411765, 0.25098, 0.156863)
- o937.Position = Vector3.new(56.6438065, 88.8971405, -174.400269)
- o938.Parent = o937
- o939.Name = "Brick"
- o939.Parent = o924
- o939.Material = Enum.Material.Grass
- o939.BrickColor = BrickColor.new("Buttermilk")
- o939.Position = Vector3.new(59.4477386, 89.7575684, -172.947723)
- o939.Rotation = Vector3.new(10.0900002, 61.1099968, -107.869995)
- o939.Anchored = true
- o939.FormFactor = Enum.FormFactor.Custom
- o939.Size = Vector3.new(2.77999997, 6.80999947, 7.55999899)
- o939.CFrame = CFrame.new(59.4477386, 89.7575684, -172.947723, -0.148247078, 0.459801555, 0.875560105, -0.984096646, -0.156194955, -0.0845981836, 0.0978596881, -0.874177158, 0.475644648)
- o939.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o939.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o939.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o939.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o939.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o939.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o939.Color = Color3.new(0.996078, 0.952941, 0.733333)
- o939.Position = Vector3.new(59.4477386, 89.7575684, -172.947723)
- o940.Parent = o939
- o941.Name = "Brick"
- o941.Parent = o924
- o941.Material = Enum.Material.Wood
- o941.BrickColor = BrickColor.new("Reddish brown")
- o941.Position = Vector3.new(58.9651642, 80.2646179, -170.338135)
- o941.Rotation = Vector3.new(4.19000006, 5.27999973, 0.560000002)
- o941.Anchored = true
- o941.FormFactor = Enum.FormFactor.Custom
- o941.Size = Vector3.new(0.640000284, 8.3000021, 0.590000153)
- o941.CFrame = CFrame.new(58.9651642, 80.2646179, -170.338135, 0.995708823, -0.00978050008, 0.0920235142, 0.0165157076, 0.997215927, -0.0727157965, -0.0910561234, 0.0739235952, 0.993098199)
- o941.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o941.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o941.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o941.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o941.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o941.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o941.Color = Color3.new(0.411765, 0.25098, 0.156863)
- o941.Position = Vector3.new(58.9651642, 80.2646179, -170.338135)
- o942.Parent = o941
- o943.Name = "Brick"
- o943.Parent = o924
- o943.Material = Enum.Material.Grass
- o943.BrickColor = BrickColor.new("Buttermilk")
- o943.Position = Vector3.new(60.9794502, 87.3161316, -166.682816)
- o943.Rotation = Vector3.new(20.1599998, 41.5499992, -94.9399948)
- o943.Anchored = true
- o943.FormFactor = Enum.FormFactor.Custom
- o943.Size = Vector3.new(4.1500001, 8.22999954, 7.55999899)
- o943.CFrame = CFrame.new(60.9794502, 87.3161316, -166.682816, -0.0643955246, 0.745641291, 0.66322875, -0.954938471, 0.146916807, -0.257891417, -0.289733917, -0.64994967, 0.70258075)
- o943.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o943.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o943.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o943.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o943.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o943.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o943.Color = Color3.new(0.996078, 0.952941, 0.733333)
- o943.Position = Vector3.new(60.9794502, 87.3161316, -166.682816)
- o944.Parent = o943
- o945.Name = "Brick"
- o945.Parent = o924
- o945.Material = Enum.Material.Grass
- o945.BrickColor = BrickColor.new("Buttermilk")
- o945.Position = Vector3.new(57.6078262, 84.7797241, -161.492416)
- o945.Rotation = Vector3.new(6.21999979, -1.04999995, -81.1500015)
- o945.Anchored = true
- o945.FormFactor = Enum.FormFactor.Custom
- o945.Size = Vector3.new(2.77999997, 5.53999996, 7.13000011)
- o945.CFrame = CFrame.new(57.6078262, 84.7797241, -161.492416, 0.153741568, 0.987940907, -0.0183430631, -0.982603669, 0.150901094, -0.108253613, -0.104180172, 0.0346670412, 0.993954122)
- o945.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o945.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o945.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o945.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o945.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o945.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o945.Color = Color3.new(0.996078, 0.952941, 0.733333)
- o945.Position = Vector3.new(57.6078262, 84.7797241, -161.492416)
- o946.Parent = o945
- o947.Name = "Brick"
- o947.Parent = o924
- o947.Material = Enum.Material.Grass
- o947.BrickColor = BrickColor.new("Buttermilk")
- o947.Position = Vector3.new(55.7334061, 89.7820282, -176.34549)
- o947.Rotation = Vector3.new(2.24000001, 42.8600006, -92.1299973)
- o947.Anchored = true
- o947.FormFactor = Enum.FormFactor.Custom
- o947.Size = Vector3.new(1.99000025, 5.26000023, 7.59000015)
- o947.CFrame = CFrame.new(55.7334061, 89.7820282, -176.34549, -0.0272170454, 0.732520223, 0.680201054, -0.999534726, -0.0105687585, -0.0286129434, -0.0137706799, -0.680663288, 0.732466996)
- o947.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o947.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o947.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o947.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o947.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o947.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o947.Color = Color3.new(0.996078, 0.952941, 0.733333)
- o947.Position = Vector3.new(55.7334061, 89.7820282, -176.34549)
- o948.Parent = o947
- o949.Name = "Brick"
- o949.Parent = o924
- o949.Material = Enum.Material.Grass
- o949.BrickColor = BrickColor.new("Buttermilk")
- o949.Position = Vector3.new(65.812027, 85.9561005, -170.124649)
- o949.Rotation = Vector3.new(4.21000004, 13.0699997, -99.9499969)
- o949.Anchored = true
- o949.FormFactor = Enum.FormFactor.Custom
- o949.Size = Vector3.new(2.94000006, 6.77999973, 5.7699995)
- o949.CFrame = CFrame.new(65.812027, 85.9561005, -170.124649, -0.168285891, 0.959457278, 0.226101279, -0.985176265, -0.15596132, -0.0714416876, -0.0332821943, -0.234772265, 0.971480489)
- o949.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o949.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o949.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o949.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o949.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o949.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o949.Color = Color3.new(0.996078, 0.952941, 0.733333)
- o949.Position = Vector3.new(65.812027, 85.9561005, -170.124649)
- o950.Parent = o949
- o951.Name = "Brick"
- o951.Parent = o924
- o951.Material = Enum.Material.Wood
- o951.BrickColor = BrickColor.new("Reddish brown")
- o951.Position = Vector3.new(57.563179, 83.4831085, -163.381042)
- o951.Rotation = Vector3.new(-97.1899948, -22.6599998, -16.0200005)
- o951.Anchored = true
- o951.FormFactor = Enum.FormFactor.Custom
- o951.Size = Vector3.new(0.200000152, 4.5400033, 0.230000213)
- o951.CFrame = CFrame.new(57.563179, 83.4831085, -163.381042, 0.886989713, 0.254699826, -0.385197818, 0.401881933, -0.0148775131, 0.915570736, 0.227464914, -0.966905713, -0.115555458)
- o951.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o951.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o951.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o951.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o951.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o951.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o951.Color = Color3.new(0.411765, 0.25098, 0.156863)
- o951.Position = Vector3.new(57.563179, 83.4831085, -163.381042)
- o952.Parent = o951
- o953.Name = "Brick"
- o953.Parent = o924
- o953.Material = Enum.Material.Wood
- o953.BrickColor = BrickColor.new("Reddish brown")
- o953.Position = Vector3.new(58.39888, 85.9636841, -171.357193)
- o953.Rotation = Vector3.new(-175.209991, 71.3099976, -34.0599976)
- o953.Anchored = true
- o953.FormFactor = Enum.FormFactor.Custom
- o953.Size = Vector3.new(0.410000205, 5.05000162, 0.360000134)
- o953.CFrame = CFrame.new(58.39888, 85.9636841, -171.357193, 0.265508741, 0.179462597, 0.947258294, 0.49257651, -0.869858444, 0.0267336741, 0.828778327, 0.459499151, -0.319354057)
- o953.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o953.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o953.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o953.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o953.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o953.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o953.Color = Color3.new(0.411765, 0.25098, 0.156863)
- o953.Position = Vector3.new(58.39888, 85.9636841, -171.357193)
- o954.Parent = o953
- o955.Name = "Brick"
- o955.Parent = o924
- o955.Material = Enum.Material.Grass
- o955.BrickColor = BrickColor.new("Buttermilk")
- o955.Position = Vector3.new(53.8515015, 87.5553894, -171.666183)
- o955.Rotation = Vector3.new(-29.1399994, 56.7399979, -49.7899971)
- o955.Anchored = true
- o955.FormFactor = Enum.FormFactor.Custom
- o955.Size = Vector3.new(1.77999997, 7.43999958, 6.47999907)
- o955.CFrame = CFrame.new(53.8515015, 87.5553894, -171.666183, 0.354111701, 0.418851137, 0.836163104, -0.929871619, 0.253027409, 0.267050326, -0.0997178257, -0.872089922, 0.479077816)
- o955.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o955.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o955.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o955.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o955.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o955.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o955.Color = Color3.new(0.996078, 0.952941, 0.733333)
- o955.Position = Vector3.new(53.8515015, 87.5553894, -171.666183)
- o956.Parent = o955
- o957.Name = "Brick"
- o957.Parent = o924
- o957.Material = Enum.Material.Grass
- o957.BrickColor = BrickColor.new("Buttermilk")
- o957.Position = Vector3.new(57.3327408, 88.7813416, -168.726761)
- o957.Rotation = Vector3.new(-34.7900009, 78.5699997, -42.3699989)
- o957.Anchored = true
- o957.FormFactor = Enum.FormFactor.Custom
- o957.Size = Vector3.new(3.31999993, 5.84999943, 6.47999907)
- o957.CFrame = CFrame.new(57.3327408, 88.7813416, -168.726761, 0.146442503, 0.133592606, 0.980156958, -0.966642261, 0.229806408, 0.113101348, -0.210136831, -0.964023948, 0.162789673)
- o957.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o957.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o957.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o957.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o957.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o957.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o957.Color = Color3.new(0.996078, 0.952941, 0.733333)
- o957.Position = Vector3.new(57.3327408, 88.7813416, -168.726761)
- o958.Parent = o957
- o959.Parent = o1
- o961.Parent = o959
- o962.Parent = o961
- o962.Material = Enum.Material.Slate
- o962.BrickColor = BrickColor.new("Cashmere")
- o962.Position = Vector3.new(-107.109734, 61.2307549, -55.6344452)
- o962.Rotation = Vector3.new(-3.17999983, 17.2999992, -79.5299988)
- o962.Anchored = true
- o962.Size = Vector3.new(0.400000006, 1.60955536, 0.200000003)
- o962.CFrame = CFrame.new(-107.109734, 61.2307549, -55.6344452, 0.173432365, 0.938895285, 0.297316849, -0.984850883, 0.165160537, 0.0529230274, 0.000583519693, -0.301989734, 0.953311086)
- o962.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o962.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o962.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o962.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o962.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o962.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o962.Color = Color3.new(0.827451, 0.745098, 0.588235)
- o962.Position = Vector3.new(-107.109734, 61.2307549, -55.6344452)
- o963.Parent = o962
- o963.MeshType = Enum.MeshType.Sphere
- o964.Parent = o961
- o964.Material = Enum.Material.Slate
- o964.BrickColor = BrickColor.new("Cashmere")
- o964.Position = Vector3.new(-107.109734, 61.2307549, -55.6344452)
- o964.Rotation = Vector3.new(5.11999989, -26.9799995, -78.7999954)
- o964.Anchored = true
- o964.Size = Vector3.new(0.400000006, 1.60955536, 0.200000003)
- o964.CFrame = CFrame.new(-107.109734, 61.2307549, -55.6344452, 0.173089221, 0.874215961, -0.453637451, -0.984911501, 0.153756067, -0.0794904232, 0.000257079315, 0.460549265, 0.887634277)
- o964.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o964.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o964.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o964.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o964.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o964.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o964.Color = Color3.new(0.827451, 0.745098, 0.588235)
- o964.Position = Vector3.new(-107.109734, 61.2307549, -55.6344452)
- o965.Parent = o964
- o965.MeshType = Enum.MeshType.Sphere
- o966.Parent = o961
- o966.Material = Enum.Material.Slate
- o966.BrickColor = BrickColor.new("Cashmere")
- o966.Position = Vector3.new(-107.109734, 61.2307549, -55.6344452)
- o966.Rotation = Vector3.new(-18.5599995, 60.9300003, -69.0199966)
- o966.Anchored = true
- o966.Size = Vector3.new(0.400000006, 1.60955536, 0.200000003)
- o966.CFrame = CFrame.new(-107.109734, 61.2307549, -55.6344452, 0.173902422, 0.453618437, 0.874064445, -0.984768033, 0.0795929357, 0.154619113, 0.000568073126, -0.887634635, 0.460547984)
- o966.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o966.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o966.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o966.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o966.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o966.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o966.Color = Color3.new(0.827451, 0.745098, 0.588235)
- o966.Position = Vector3.new(-107.109734, 61.2307549, -55.6344452)
- o967.Parent = o966
- o967.MeshType = Enum.MeshType.Sphere
- o968.Parent = o961
- o968.Material = Enum.Material.Slate
- o968.BrickColor = BrickColor.new("Cashmere")
- o968.Position = Vector3.new(-107.109734, 61.2307549, -55.6344452)
- o968.Rotation = Vector3.new(-151.199997, 69.8399963, 59.6299973)
- o968.Anchored = true
- o968.Size = Vector3.new(0.400000006, 1.60955536, 0.200000003)
- o968.CFrame = CFrame.new(-107.109734, 61.2307549, -55.6344452, 0.174224004, -0.297345489, 0.938739598, -0.984711409, -0.0528223105, 0.166022792, 0.000219611247, -0.953307748, -0.302000701)
- o968.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o968.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o968.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o968.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o968.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o968.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o968.Color = Color3.new(0.827451, 0.745098, 0.588235)
- o968.Position = Vector3.new(-107.109734, 61.2307549, -55.6344452)
- o969.Parent = o968
- o969.MeshType = Enum.MeshType.Sphere
- o970.Parent = o961
- o970.Material = Enum.Material.Slate
- o970.BrickColor = BrickColor.new("Cashmere")
- o970.Position = Vector3.new(-107.003059, 60.2617302, -55.6669006)
- o970.Rotation = Vector3.new(5.1500001, -26.9899998, 11.21)
- o970.Anchored = true
- o970.Size = Vector3.new(0.621911108, 1.89955544, 0.67191112)
- o970.CFrame = CFrame.new(-107.003059, 60.2617302, -55.6669006, 0.874110699, -0.173282564, -0.453766555, 0.153739944, 0.984877467, -0.0799413398, 0.460754484, 0.000116186071, 0.887527764)
- o970.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o970.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o970.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o970.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o970.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o970.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o970.Color = Color3.new(0.827451, 0.745098, 0.588235)
- o970.Position = Vector3.new(-107.003059, 60.2617302, -55.6669006)
- o971.Parent = o970
- o971.MeshType = Enum.MeshType.Sphere
- o972.Parent = o959
- o972.Material = Enum.Material.Granite
- o972.BrickColor = BrickColor.new("Institutional white")
- o972.Position = Vector3.new(-106.55056, 61.4211655, -55.837677)
- o972.Rotation = Vector3.new(161.470001, -60.9699974, 159.029999)
- o972.Anchored = true
- o972.FormFactor = Enum.FormFactor.Custom
- o972.Size = Vector3.new(0.200000003, 0.400000274, 0.200000003)
- o972.CFrame = CFrame.new(-106.55056, 61.4211655, -55.837677, -0.453175157, -0.173722237, -0.874330103, -0.0799967274, 0.9848001, -0.154206544, 0.887824774, 6.1624065e-05, -0.460181743)
- o972.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o972.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o972.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o972.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o972.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o972.Color = Color3.new(0.972549, 0.972549, 0.972549)
- o972.Position = Vector3.new(-106.55056, 61.4211655, -55.837677)
- o973.Parent = o972
- o973.MeshType = Enum.MeshType.Sphere
- o974.Parent = o959
- o974.Material = Enum.Material.Granite
- o974.BrickColor = BrickColor.new("Institutional white")
- o974.Position = Vector3.new(-106.556992, 61.4200249, -55.3904724)
- o974.Rotation = Vector3.new(161.470001, -60.9699974, 159.029999)
- o974.Anchored = true
- o974.FormFactor = Enum.FormFactor.Custom
- o974.Size = Vector3.new(0.200000003, 0.400000274, 0.300000012)
- o974.CFrame = CFrame.new(-106.556992, 61.4200249, -55.3904724, -0.453175157, -0.173722237, -0.874330103, -0.0799967274, 0.9848001, -0.154206544, 0.887824774, 6.1624065e-05, -0.460181743)
- o974.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o974.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o974.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o974.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o974.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o974.Color = Color3.new(0.972549, 0.972549, 0.972549)
- o974.Position = Vector3.new(-106.556992, 61.4200249, -55.3904724)
- o975.Parent = o974
- o975.MeshType = Enum.MeshType.Sphere
- o976.Parent = o959
- o976.Material = Enum.Material.Granite
- o976.BrickColor = BrickColor.new("Institutional white")
- o976.Position = Vector3.new(-106.930504, 61.4556541, -55.1273804)
- o976.Rotation = Vector3.new(161.470001, -60.9699974, 159.029999)
- o976.Anchored = true
- o976.FormFactor = Enum.FormFactor.Custom
- o976.Size = Vector3.new(0.400000006, 0.400000274, 0.300000072)
- o976.CFrame = CFrame.new(-106.930504, 61.4556541, -55.1273804, -0.453175157, -0.173722237, -0.874330103, -0.0799967274, 0.9848001, -0.154206544, 0.887824774, 6.1624065e-05, -0.460181743)
- o976.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o976.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o976.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o976.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o976.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o976.Color = Color3.new(0.972549, 0.972549, 0.972549)
- o976.Position = Vector3.new(-106.930504, 61.4556541, -55.1273804)
- o977.Parent = o976
- o977.MeshType = Enum.MeshType.Sphere
- o978.Parent = o959
- o978.Material = Enum.Material.Granite
- o978.BrickColor = BrickColor.new("Institutional white")
- o978.Position = Vector3.new(-107.179604, 61.10709, -55.6238556)
- o978.Rotation = Vector3.new(161.470001, -60.9699974, 159.029999)
- o978.Anchored = true
- o978.FormFactor = Enum.FormFactor.Custom
- o978.Size = Vector3.new(0.599999785, 1.20000029, 0.50000006)
- o978.CFrame = CFrame.new(-107.179604, 61.10709, -55.6238556, -0.453175157, -0.173722237, -0.874330103, -0.0799967274, 0.9848001, -0.154206544, 0.887824774, 6.1624065e-05, -0.460181743)
- o978.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o978.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o978.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o978.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o978.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o978.Color = Color3.new(0.972549, 0.972549, 0.972549)
- o978.Position = Vector3.new(-107.179604, 61.10709, -55.6238556)
- o979.Parent = o978
- o979.MeshType = Enum.MeshType.Sphere
- o980.Parent = o959
- o980.Material = Enum.Material.Granite
- o980.BrickColor = BrickColor.new("Institutional white")
- o980.Position = Vector3.new(-107.804848, 61.301445, -55.5875969)
- o980.Rotation = Vector3.new(161.470001, -60.9699974, 159.029999)
- o980.Anchored = true
- o980.FormFactor = Enum.FormFactor.Custom
- o980.Size = Vector3.new(0.599999785, 0.400000274, 0.50000006)
- o980.CFrame = CFrame.new(-107.804848, 61.301445, -55.5875969, -0.453175157, -0.173722237, -0.874330103, -0.0799967274, 0.9848001, -0.154206544, 0.887824774, 6.1624065e-05, -0.460181743)
- o980.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o980.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o980.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o980.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o980.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o980.Color = Color3.new(0.972549, 0.972549, 0.972549)
- o980.Position = Vector3.new(-107.804848, 61.301445, -55.5875969)
- o981.Parent = o980
- o981.MeshType = Enum.MeshType.Sphere
- o982.Parent = o959
- o982.Material = Enum.Material.Granite
- o982.BrickColor = BrickColor.new("Institutional white")
- o982.Position = Vector3.new(-107.204735, 61.3058167, -56.2946167)
- o982.Rotation = Vector3.new(161.470001, -60.9699974, 159.029999)
- o982.Anchored = true
- o982.FormFactor = Enum.FormFactor.Custom
- o982.Size = Vector3.new(0.599999785, 0.400000274, 0.50000006)
- o982.CFrame = CFrame.new(-107.204735, 61.3058167, -56.2946167, -0.453175157, -0.173722237, -0.874330103, -0.0799967274, 0.9848001, -0.154206544, 0.887824774, 6.1624065e-05, -0.460181743)
- o982.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o982.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o982.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o982.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o982.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o982.Color = Color3.new(0.972549, 0.972549, 0.972549)
- o982.Position = Vector3.new(-107.204735, 61.3058167, -56.2946167)
- o983.Parent = o982
- o983.MeshType = Enum.MeshType.Sphere
- o984.Parent = o1
- o986.Parent = o984
- o987.Parent = o986
- o987.Material = Enum.Material.Slate
- o987.BrickColor = BrickColor.new("Cashmere")
- o987.Position = Vector3.new(67.2443161, 61.5280991, -117.542274)
- o987.Rotation = Vector3.new(-3.17999983, 17.2999992, -79.5299988)
- o987.Anchored = true
- o987.Size = Vector3.new(0.400000006, 1.60955536, 0.200000003)
- o987.CFrame = CFrame.new(67.2443161, 61.5280991, -117.542274, 0.173432365, 0.938895285, 0.297316849, -0.984850883, 0.165160537, 0.0529230274, 0.000583519693, -0.301989734, 0.953311086)
- o987.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o987.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o987.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o987.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o987.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o987.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o987.Color = Color3.new(0.827451, 0.745098, 0.588235)
- o987.Position = Vector3.new(67.2443161, 61.5280991, -117.542274)
- o988.Parent = o987
- o988.MeshType = Enum.MeshType.Sphere
- o989.Parent = o986
- o989.Material = Enum.Material.Slate
- o989.BrickColor = BrickColor.new("Cashmere")
- o989.Position = Vector3.new(67.2443161, 61.5280991, -117.542274)
- o989.Rotation = Vector3.new(5.11999989, -26.9799995, -78.7999954)
- o989.Anchored = true
- o989.Size = Vector3.new(0.400000006, 1.60955536, 0.200000003)
- o989.CFrame = CFrame.new(67.2443161, 61.5280991, -117.542274, 0.173089221, 0.874215961, -0.453637451, -0.984911501, 0.153756067, -0.0794904232, 0.000257079315, 0.460549265, 0.887634277)
- o989.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o989.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o989.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o989.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o989.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o989.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o989.Color = Color3.new(0.827451, 0.745098, 0.588235)
- o989.Position = Vector3.new(67.2443161, 61.5280991, -117.542274)
- o990.Parent = o989
- o990.MeshType = Enum.MeshType.Sphere
- o991.Parent = o986
- o991.Material = Enum.Material.Slate
- o991.BrickColor = BrickColor.new("Cashmere")
- o991.Position = Vector3.new(67.2443161, 61.5280991, -117.542274)
- o991.Rotation = Vector3.new(-18.5599995, 60.9300003, -69.0199966)
- o991.Anchored = true
- o991.Size = Vector3.new(0.400000006, 1.60955536, 0.200000003)
- o991.CFrame = CFrame.new(67.2443161, 61.5280991, -117.542274, 0.173902422, 0.453618437, 0.874064445, -0.984768033, 0.0795929357, 0.154619113, 0.000568073126, -0.887634635, 0.460547984)
- o991.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o991.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o991.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o991.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o991.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o991.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o991.Color = Color3.new(0.827451, 0.745098, 0.588235)
- o991.Position = Vector3.new(67.2443161, 61.5280991, -117.542274)
- o992.Parent = o991
- o992.MeshType = Enum.MeshType.Sphere
- o993.Parent = o986
- o993.Material = Enum.Material.Slate
- o993.BrickColor = BrickColor.new("Cashmere")
- o993.Position = Vector3.new(67.2443161, 61.5280991, -117.542274)
- o993.Rotation = Vector3.new(-151.199997, 69.8399963, 59.6299973)
- o993.Anchored = true
- o993.Size = Vector3.new(0.400000006, 1.60955536, 0.200000003)
- o993.CFrame = CFrame.new(67.2443161, 61.5280991, -117.542274, 0.174224004, -0.297345489, 0.938739598, -0.984711409, -0.0528223105, 0.166022792, 0.000219611247, -0.953307748, -0.302000701)
- o993.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o993.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o993.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o993.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o993.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o993.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o993.Color = Color3.new(0.827451, 0.745098, 0.588235)
- o993.Position = Vector3.new(67.2443161, 61.5280991, -117.542274)
- o994.Parent = o993
- o994.MeshType = Enum.MeshType.Sphere
- o995.Parent = o986
- o995.Material = Enum.Material.Slate
- o995.BrickColor = BrickColor.new("Cashmere")
- o995.Position = Vector3.new(67.3509903, 60.5590668, -117.57473)
- o995.Rotation = Vector3.new(5.1500001, -26.9899998, 11.21)
- o995.Anchored = true
- o995.Size = Vector3.new(0.621911108, 1.89955544, 0.67191112)
- o995.CFrame = CFrame.new(67.3509903, 60.5590668, -117.57473, 0.874110699, -0.173282564, -0.453766555, 0.153739944, 0.984877467, -0.0799413398, 0.460754484, 0.000116186071, 0.887527764)
- o995.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o995.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o995.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o995.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o995.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o995.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o995.Color = Color3.new(0.827451, 0.745098, 0.588235)
- o995.Position = Vector3.new(67.3509903, 60.5590668, -117.57473)
- o996.Parent = o995
- o996.MeshType = Enum.MeshType.Sphere
- o997.Parent = o984
- o997.Material = Enum.Material.Granite
- o997.BrickColor = BrickColor.new("Institutional white")
- o997.Position = Vector3.new(67.8034973, 61.7184906, -117.745506)
- o997.Rotation = Vector3.new(161.470001, -60.9699974, 159.029999)
- o997.Anchored = true
- o997.FormFactor = Enum.FormFactor.Custom
- o997.Size = Vector3.new(0.200000003, 0.400000274, 0.200000003)
- o997.CFrame = CFrame.new(67.8034973, 61.7184906, -117.745506, -0.453175157, -0.173722237, -0.874330103, -0.0799967274, 0.9848001, -0.154206544, 0.887824774, 6.1624065e-05, -0.460181743)
- o997.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o997.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o997.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o997.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o997.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o997.Color = Color3.new(0.972549, 0.972549, 0.972549)
- o997.Position = Vector3.new(67.8034973, 61.7184906, -117.745506)
- o998.Parent = o997
- o998.MeshType = Enum.MeshType.Sphere
- o999.Parent = o984
- o999.Material = Enum.Material.Granite
- o999.BrickColor = BrickColor.new("Institutional white")
- o999.Position = Vector3.new(67.7970657, 61.7173615, -117.298302)
- o999.Rotation = Vector3.new(161.470001, -60.9699974, 159.029999)
- o999.Anchored = true
- o999.FormFactor = Enum.FormFactor.Custom
- o999.Size = Vector3.new(0.200000003, 0.400000274, 0.300000012)
- o999.CFrame = CFrame.new(67.7970657, 61.7173615, -117.298302, -0.453175157, -0.173722237, -0.874330103, -0.0799967274, 0.9848001, -0.154206544, 0.887824774, 6.1624065e-05, -0.460181743)
- o999.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o999.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o999.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o999.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o999.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o999.Color = Color3.new(0.972549, 0.972549, 0.972549)
- o999.Position = Vector3.new(67.7970657, 61.7173615, -117.298302)
- o1000.Parent = o999
- o1000.MeshType = Enum.MeshType.Sphere
- o1001.Parent = o984
- o1001.Material = Enum.Material.Granite
- o1001.BrickColor = BrickColor.new("Institutional white")
- o1001.Position = Vector3.new(67.4235458, 61.7529907, -117.03521)
- o1001.Rotation = Vector3.new(161.470001, -60.9699974, 159.029999)
- o1001.Anchored = true
- o1001.FormFactor = Enum.FormFactor.Custom
- o1001.Size = Vector3.new(0.400000006, 0.400000274, 0.300000072)
- o1001.CFrame = CFrame.new(67.4235458, 61.7529907, -117.03521, -0.453175157, -0.173722237, -0.874330103, -0.0799967274, 0.9848001, -0.154206544, 0.887824774, 6.1624065e-05, -0.460181743)
- o1001.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o1001.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o1001.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o1001.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o1001.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o1001.Color = Color3.new(0.972549, 0.972549, 0.972549)
- o1001.Position = Vector3.new(67.4235458, 61.7529907, -117.03521)
- o1002.Parent = o1001
- o1002.MeshType = Enum.MeshType.Sphere
- o1003.Parent = o984
- o1003.Material = Enum.Material.Granite
- o1003.BrickColor = BrickColor.new("Institutional white")
- o1003.Position = Vector3.new(67.1744461, 61.4044266, -117.531685)
- o1003.Rotation = Vector3.new(161.470001, -60.9699974, 159.029999)
- o1003.Anchored = true
- o1003.FormFactor = Enum.FormFactor.Custom
- o1003.Size = Vector3.new(0.599999785, 1.20000029, 0.50000006)
- o1003.CFrame = CFrame.new(67.1744461, 61.4044266, -117.531685, -0.453175157, -0.173722237, -0.874330103, -0.0799967274, 0.9848001, -0.154206544, 0.887824774, 6.1624065e-05, -0.460181743)
- o1003.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o1003.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o1003.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o1003.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o1003.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o1003.Color = Color3.new(0.972549, 0.972549, 0.972549)
- o1003.Position = Vector3.new(67.1744461, 61.4044266, -117.531685)
- o1004.Parent = o1003
- o1004.MeshType = Enum.MeshType.Sphere
- o1005.Parent = o984
- o1005.Material = Enum.Material.Granite
- o1005.BrickColor = BrickColor.new("Institutional white")
- o1005.Position = Vector3.new(66.549202, 61.5987778, -117.49543)
- o1005.Rotation = Vector3.new(161.470001, -60.9699974, 159.029999)
- o1005.Anchored = true
- o1005.FormFactor = Enum.FormFactor.Custom
- o1005.Size = Vector3.new(0.599999785, 0.400000274, 0.50000006)
- o1005.CFrame = CFrame.new(66.549202, 61.5987778, -117.49543, -0.453175157, -0.173722237, -0.874330103, -0.0799967274, 0.9848001, -0.154206544, 0.887824774, 6.1624065e-05, -0.460181743)
- o1005.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o1005.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o1005.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o1005.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o1005.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o1005.Color = Color3.new(0.972549, 0.972549, 0.972549)
- o1005.Position = Vector3.new(66.549202, 61.5987778, -117.49543)
- o1006.Parent = o1005
- o1006.MeshType = Enum.MeshType.Sphere
- o1007.Parent = o984
- o1007.Material = Enum.Material.Granite
- o1007.BrickColor = BrickColor.new("Institutional white")
- o1007.Position = Vector3.new(67.1493149, 61.603157, -118.202446)
- o1007.Rotation = Vector3.new(161.470001, -60.9699974, 159.029999)
- o1007.Anchored = true
- o1007.FormFactor = Enum.FormFactor.Custom
- o1007.Size = Vector3.new(0.599999785, 0.400000274, 0.50000006)
- o1007.CFrame = CFrame.new(67.1493149, 61.603157, -118.202446, -0.453175157, -0.173722237, -0.874330103, -0.0799967274, 0.9848001, -0.154206544, 0.887824774, 6.1624065e-05, -0.460181743)
- o1007.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o1007.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o1007.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o1007.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o1007.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o1007.Color = Color3.new(0.972549, 0.972549, 0.972549)
- o1007.Position = Vector3.new(67.1493149, 61.603157, -118.202446)
- o1008.Parent = o1007
- o1008.MeshType = Enum.MeshType.Sphere
- o1009.Parent = o1
- o1010.Name = "Brick"
- o1010.Parent = o1009
- o1010.Material = Enum.Material.Wood
- o1010.BrickColor = BrickColor.new("Cocoa")
- o1010.Position = Vector3.new(-50.7607994, 62.2647095, 147.180252)
- o1010.Rotation = Vector3.new(-43.7700005, 27.7600002, -164.389999)
- o1010.Anchored = true
- o1010.FormFactor = Enum.FormFactor.Custom
- o1010.Size = Vector3.new(4, 1, 1)
- o1010.CFrame = CFrame.new(-50.7607994, 62.2647095, 147.180252, -0.852252841, 0.238178521, 0.465764135, 0.115921721, -0.782222509, 0.612119317, 0.510124862, 0.575672567, 0.639041305)
- o1010.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o1010.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o1010.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o1010.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o1010.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o1010.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o1010.Color = Color3.new(0.337255, 0.141176, 0.141176)
- o1010.Position = Vector3.new(-50.7607994, 62.2647095, 147.180252)
- o1011.Parent = o1010
- o1012.Name = "Brick"
- o1012.Parent = o1009
- o1012.Material = Enum.Material.Wood
- o1012.BrickColor = BrickColor.new("Cocoa")
- o1012.Position = Vector3.new(-49.6102753, 63.8075409, 146.483688)
- o1012.Rotation = Vector3.new(-179.139999, -21.8099995, 76.7599945)
- o1012.Anchored = true
- o1012.FormFactor = Enum.FormFactor.Custom
- o1012.Size = Vector3.new(6.38000011, 1.39999998, 1.39999998)
- o1012.CFrame = CFrame.new(-49.6102753, 63.8075409, 146.483688, 0.212697119, -0.903705955, -0.371585041, -0.972012699, -0.234513506, 0.0139591089, -0.0997566506, 0.358216256, -0.928293943)
- o1012.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o1012.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o1012.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o1012.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o1012.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o1012.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o1012.Color = Color3.new(0.337255, 0.141176, 0.141176)
- o1012.Position = Vector3.new(-49.6102753, 63.8075409, 146.483688)
- o1013.Parent = o1012
- o1014.Name = "Brick"
- o1014.Parent = o1009
- o1014.Material = Enum.Material.Wood
- o1014.BrickColor = BrickColor.new("Cocoa")
- o1014.Position = Vector3.new(-43.1631927, 51.7569733, 146.841675)
- o1014.Rotation = Vector3.new(7.56999969, 5.25999975, -109.049995)
- o1014.Anchored = true
- o1014.FormFactor = Enum.FormFactor.Custom
- o1014.Size = Vector3.new(6.61999989, 2, 2)
- o1014.CFrame = CFrame.new(-43.1631927, 51.7569733, 146.841675, -0.325055182, 0.941236436, 0.0917232037, -0.940921664, -0.312156826, -0.131242841, -0.0948985219, -0.128965497, 0.987097859)
- o1014.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o1014.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o1014.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o1014.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o1014.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o1014.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o1014.Color = Color3.new(0.337255, 0.141176, 0.141176)
- o1014.Position = Vector3.new(-43.1631927, 51.7569733, 146.841675)
- o1015.Parent = o1014
- o1016.Name = "Brick"
- o1016.Parent = o1009
- o1016.Material = Enum.Material.Wood
- o1016.BrickColor = BrickColor.new("Cocoa")
- o1016.Position = Vector3.new(-54.4382668, 62.8929138, 149.459396)
- o1016.Rotation = Vector3.new(121.119995, -29.0100002, 159.12999)
- o1016.Anchored = true
- o1016.FormFactor = Enum.FormFactor.Custom
- o1016.Size = Vector3.new(5.07999992, 0.600000024, 0.600000024)
- o1016.CFrame = CFrame.new(-54.4382668, 62.8929138, 149.459396, -0.817131042, -0.311522543, -0.48502633, 0.203853056, 0.63087064, -0.74862957, 0.539203823, -0.710602641, -0.451999128)
- o1016.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o1016.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o1016.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o1016.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o1016.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o1016.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o1016.Color = Color3.new(0.337255, 0.141176, 0.141176)
- o1016.Position = Vector3.new(-54.4382668, 62.8929138, 149.459396)
- o1017.Parent = o1016
- o1018.Name = "Brick"
- o1018.Parent = o1009
- o1018.Material = Enum.Material.Wood
- o1018.BrickColor = BrickColor.new("Cocoa")
- o1018.Position = Vector3.new(-39.9392319, 64.699295, 146.964157)
- o1018.Rotation = Vector3.new(165.300003, 38.4099998, 74.0299988)
- o1018.Anchored = true
- o1018.FormFactor = Enum.FormFactor.Custom
- o1018.Size = Vector3.new(4.48000002, 1.39999998, 1.39999998)
- o1018.CFrame = CFrame.new(-39.9392319, 64.699295, 146.964157, 0.215572909, -0.753327429, 0.621309996, -0.886588633, -0.417662472, -0.198793054, 0.409254134, -0.50799197, -0.757928312)
- o1018.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o1018.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o1018.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o1018.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o1018.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o1018.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o1018.Color = Color3.new(0.337255, 0.141176, 0.141176)
- o1018.Position = Vector3.new(-39.9392319, 64.699295, 146.964157)
- o1019.Parent = o1018
- o1020.Name = "Brick"
- o1020.Parent = o1009
- o1020.Material = Enum.Material.Wood
- o1020.BrickColor = BrickColor.new("Cocoa")
- o1020.Position = Vector3.new(-42.0057602, 60.8951759, 145.800262)
- o1020.Rotation = Vector3.new(128.599991, 6.31999969, 67.6500015)
- o1020.Anchored = true
- o1020.FormFactor = Enum.FormFactor.Custom
- o1020.Size = Vector3.new(4.80999994, 1, 1)
- o1020.CFrame = CFrame.new(-42.0057602, 60.8951759, 145.800262, 0.377930343, -0.919273078, 0.110025607, -0.544335127, -0.316755563, -0.776765883, 0.748911202, 0.233672589, -0.620104134)
- o1020.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o1020.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o1020.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o1020.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o1020.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o1020.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o1020.Color = Color3.new(0.337255, 0.141176, 0.141176)
- o1020.Position = Vector3.new(-42.0057602, 60.8951759, 145.800262)
- o1021.Parent = o1020
- o1022.Name = "Brick"
- o1022.Parent = o1009
- o1022.Material = Enum.Material.Wood
- o1022.BrickColor = BrickColor.new("Cocoa")
- o1022.Position = Vector3.new(-41.3163071, 57.7183609, 147.316238)
- o1022.Rotation = Vector3.new(3.80999994, 2.5, -105.860001)
- o1022.Anchored = true
- o1022.FormFactor = Enum.FormFactor.Custom
- o1022.Size = Vector3.new(6.07000017, 1.79999995, 1.79999995)
- o1022.CFrame = CFrame.new(-41.3163071, 57.7183609, 147.316238, -0.273018718, 0.961020172, 0.0435997248, -0.960601926, -0.269889176, -0.0663612708, -0.0520074256, -0.0599998422, 0.996842623)
- o1022.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o1022.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o1022.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o1022.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o1022.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o1022.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o1022.Color = Color3.new(0.337255, 0.141176, 0.141176)
- o1022.Position = Vector3.new(-41.3163071, 57.7183609, 147.316238)
- o1023.Parent = o1022
- o1024.Name = "Brick"
- o1024.Parent = o1009
- o1024.Material = Enum.Material.Wood
- o1024.BrickColor = BrickColor.new("Cocoa")
- o1024.Position = Vector3.new(-45.3208809, 64.0951843, 141.413712)
- o1024.Rotation = Vector3.new(23.7699986, -43.0200005, -13.2199993)
- o1024.Anchored = true
- o1024.FormFactor = Enum.FormFactor.Custom
- o1024.Size = Vector3.new(3.07999969, 0.400000006, 0.400000006)
- o1024.CFrame = CFrame.new(-45.3208809, 64.0951843, 141.413712, 0.711709738, 0.167204708, -0.682284296, -0.476997048, 0.828045547, -0.294642985, 0.515696764, 0.535147905, 0.669084132)
- o1024.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o1024.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o1024.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o1024.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o1024.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o1024.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o1024.Color = Color3.new(0.337255, 0.141176, 0.141176)
- o1024.Position = Vector3.new(-45.3208809, 64.0951843, 141.413712)
- o1025.Parent = o1024
- o1026.Name = "Brick"
- o1026.Parent = o1009
- o1026.Material = Enum.Material.Wood
- o1026.BrickColor = BrickColor.new("Cocoa")
- o1026.Position = Vector3.new(-48.2317314, 57.5210037, 146.248184)
- o1026.Rotation = Vector3.new(-2.55999994, 6.69000006, -77.8899994)
- o1026.Anchored = true
- o1026.FormFactor = Enum.FormFactor.Custom
- o1026.Size = Vector3.new(6.82999992, 1.79999995, 1.79999995)
- o1026.CFrame = CFrame.new(-48.2317314, 57.5210037, 146.248184, 0.208377242, 0.971078098, 0.11656104, -0.977859259, 0.204507709, 0.0443604514, 0.0192398299, -0.123224013, 0.992192328)
- o1026.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o1026.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o1026.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o1026.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o1026.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o1026.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o1026.Color = Color3.new(0.337255, 0.141176, 0.141176)
- o1026.Position = Vector3.new(-48.2317314, 57.5210037, 146.248184)
- o1027.Parent = o1026
- o1028.Name = "Brick"
- o1028.Parent = o1009
- o1028.Material = Enum.Material.Wood
- o1028.BrickColor = BrickColor.new("Cocoa")
- o1028.Position = Vector3.new(-43.6452179, 62.7724915, 143.198166)
- o1028.Rotation = Vector3.new(126.25, 2.71000004, -122.93)
- o1028.Anchored = true
- o1028.FormFactor = Enum.FormFactor.Custom
- o1028.Size = Vector3.new(3.01999998, 0.800000012, 0.800000012)
- o1028.CFrame = CFrame.new(-43.6452179, 62.7724915, 143.198166, -0.543061733, 0.83835876, 0.0473129824, 0.475558072, 0.353511274, -0.805527329, -0.692046583, -0.414950997, -0.590666771)
- o1028.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o1028.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o1028.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o1028.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o1028.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o1028.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o1028.Color = Color3.new(0.337255, 0.141176, 0.141176)
- o1028.Position = Vector3.new(-43.6452179, 62.7724915, 143.198166)
- o1029.Parent = o1028
- o1030.Name = "Brick"
- o1030.Parent = o1009
- o1030.Material = Enum.Material.Wood
- o1030.BrickColor = BrickColor.new("Cocoa")
- o1030.Position = Vector3.new(-47.1004791, 51.5845947, 146.360336)
- o1030.Rotation = Vector3.new(-0.979999959, 0.969999969, -81.0800018)
- o1030.Anchored = true
- o1030.FormFactor = Enum.FormFactor.Custom
- o1030.Size = Vector3.new(5.48000002, 2, 2)
- o1030.CFrame = CFrame.new(-47.1004791, 51.5845947, 146.360336, 0.155083597, 0.987755895, 0.0169560276, -0.987799227, 0.154797912, 0.0170393661, 0.0142059745, -0.0193916764, 0.999711096)
- o1030.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o1030.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o1030.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o1030.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o1030.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o1030.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o1030.Color = Color3.new(0.337255, 0.141176, 0.141176)
- o1030.Position = Vector3.new(-47.1004791, 51.5845947, 146.360336)
- o1031.Parent = o1030
- o1032.Name = "Brick"
- o1032.Parent = o1009
- o1032.Material = Enum.Material.Wood
- o1032.BrickColor = BrickColor.new("Cocoa")
- o1032.Position = Vector3.new(-39.8357468, 61.9323311, 147.635666)
- o1032.Rotation = Vector3.new(4.3499999, -3.89999986, -114.18)
- o1032.Anchored = true
- o1032.FormFactor = Enum.FormFactor.Custom
- o1032.Size = Vector3.new(3.37000012, 1.60000002, 1.60000002)
- o1032.CFrame = CFrame.new(-39.8357468, 61.9323311, 147.635666, -0.408725858, 0.910115778, -0.068062298, -0.907484055, -0.413206458, -0.0757170841, -0.0970350951, 0.0308179203, 0.994803727)
- o1032.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o1032.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o1032.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o1032.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o1032.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o1032.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o1032.Color = Color3.new(0.337255, 0.141176, 0.141176)
- o1032.Position = Vector3.new(-39.8357468, 61.9323311, 147.635666)
- o1033.Parent = o1032
- o1034.Name = "Brick"
- o1034.Parent = o1009
- o1034.Material = Enum.Material.Wood
- o1034.BrickColor = BrickColor.new("Cocoa")
- o1034.Position = Vector3.new(-57.5988083, 64.3799133, 151.477585)
- o1034.Rotation = Vector3.new(52.1499977, -11.2699995, -42.2000008)
- o1034.Anchored = true
- o1034.FormFactor = Enum.FormFactor.Custom
- o1034.Size = Vector3.new(3.73999977, 0.400000006, 0.400000006)
- o1034.CFrame = CFrame.new(-57.5988083, 64.3799133, 151.477585, 0.726566494, 0.658704281, -0.195473522, -0.526453733, 0.350877345, -0.77442342, -0.441528738, 0.665577888, 0.601713002)
- o1034.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o1034.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o1034.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o1034.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o1034.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o1034.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o1034.Color = Color3.new(0.337255, 0.141176, 0.141176)
- o1034.Position = Vector3.new(-57.5988083, 64.3799133, 151.477585)
- o1035.Parent = o1034
- o1036.Name = "Brick"
- o1036.Parent = o1009
- o1036.Material = Enum.Material.Grass
- o1036.BrickColor = BrickColor.new("Grime")
- o1036.Position = Vector3.new(-39.4579086, 77.1268921, 148.906754)
- o1036.Rotation = Vector3.new(15.75, 47.4500008, -117.540001)
- o1036.Anchored = true
- o1036.FormFactor = Enum.FormFactor.Custom
- o1036.Size = Vector3.new(3.96999931, 6.61999846, 7.07999849)
- o1036.CFrame = CFrame.new(-39.4579086, 77.1268921, 148.906754, -0.312680721, 0.59959805, 0.736690581, -0.945845127, -0.267764777, -0.183518469, 0.0872224718, -0.754177809, 0.650851846)
- o1036.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o1036.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o1036.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o1036.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o1036.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o1036.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o1036.Color = Color3.new(0.498039, 0.556863, 0.392157)
- o1036.Position = Vector3.new(-39.4579086, 77.1268921, 148.906754)
- o1037.Parent = o1036
- o1038.Name = "Brick"
- o1038.Parent = o1009
- o1038.Material = Enum.Material.Grass
- o1038.BrickColor = BrickColor.new("Grime")
- o1038.Position = Vector3.new(-41.5889435, 75.7347107, 149.773605)
- o1038.Rotation = Vector3.new(144.080002, 82.9899979, 144.339996)
- o1038.Anchored = true
- o1038.FormFactor = Enum.FormFactor.Custom
- o1038.Size = Vector3.new(3.96999931, 6.61999846, 7.07999849)
- o1038.CFrame = CFrame.new(-41.5889435, 75.7347107, 149.773605, -0.0991020352, -0.0711115152, 0.992533147, -0.945219934, 0.31849426, -0.0715589449, -0.311027378, -0.945253789, -0.0987794399)
- o1038.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o1038.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o1038.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o1038.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o1038.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o1038.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o1038.Color = Color3.new(0.498039, 0.556863, 0.392157)
- o1038.Position = Vector3.new(-41.5889435, 75.7347107, 149.773605)
- o1039.Parent = o1038
- o1040.Name = "Brick"
- o1040.Parent = o1009
- o1040.Material = Enum.Material.Grass
- o1040.BrickColor = BrickColor.new("Grime")
- o1040.Position = Vector3.new(-37.4414825, 71.1118927, 142.312881)
- o1040.Rotation = Vector3.new(7.71000004, 54.1199989, -124.849998)
- o1040.Anchored = true
- o1040.FormFactor = Enum.FormFactor.Custom
- o1040.Size = Vector3.new(1.87999988, 4.80999899, 4.57999945)
- o1040.CFrame = CFrame.new(-37.4414825, 71.1118927, 142.312881, -0.334865332, 0.480985671, 0.810258031, -0.875392675, -0.47697252, -0.0786437094, 0.348644316, -0.735628963, 0.580772936)
- o1040.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o1040.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o1040.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o1040.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o1040.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o1040.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o1040.Color = Color3.new(0.498039, 0.556863, 0.392157)
- o1040.Position = Vector3.new(-37.4414825, 71.1118927, 142.312881)
- o1041.Parent = o1040
- o1042.Name = "Brick"
- o1042.Parent = o1009
- o1042.Material = Enum.Material.Grass
- o1042.BrickColor = BrickColor.new("Grime")
- o1042.Position = Vector3.new(-41.1184921, 72.1887054, 141.727112)
- o1042.Rotation = Vector3.new(-38.3999977, -84.2399979, -81.409996)
- o1042.Anchored = true
- o1042.FormFactor = Enum.FormFactor.Custom
- o1042.Size = Vector3.new(1.87999988, 4.56999874, 4.58999968)
- o1042.CFrame = CFrame.new(-41.1184921, 72.1887054, 141.727112, 0.0149916997, 0.099285759, -0.994946063, -0.682644546, 0.728084087, 0.0623695999, 0.730596781, 0.678259492, 0.0786921009)
- o1042.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o1042.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o1042.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o1042.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o1042.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o1042.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o1042.Color = Color3.new(0.498039, 0.556863, 0.392157)
- o1042.Position = Vector3.new(-41.1184921, 72.1887054, 141.727112)
- o1043.Parent = o1042
- o1044.Name = "Brick"
- o1044.Parent = o1009
- o1044.Material = Enum.Material.Grass
- o1044.BrickColor = BrickColor.new("Grime")
- o1044.Position = Vector3.new(-59.1862717, 65.5036011, 153.664139)
- o1044.Rotation = Vector3.new(-8.51000023, 52.9099998, -49.2899971)
- o1044.Anchored = true
- o1044.FormFactor = Enum.FormFactor.Custom
- o1044.Size = Vector3.new(1.88000023, 3.0599997, 4.92000008)
- o1044.CFrame = CFrame.new(-59.1862717, 65.5036011, 153.664139, 0.393295407, 0.457140028, 0.797710299, -0.826717019, 0.555491626, 0.0892636403, -0.402315438, -0.694587648, 0.596397758)
- o1044.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o1044.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o1044.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o1044.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o1044.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o1044.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o1044.Color = Color3.new(0.498039, 0.556863, 0.392157)
- o1044.Position = Vector3.new(-59.1862717, 65.5036011, 153.664139)
- o1045.Parent = o1044
- o1046.Name = "Brick"
- o1046.Parent = o1009
- o1046.Material = Enum.Material.Grass
- o1046.BrickColor = BrickColor.new("Grime")
- o1046.Position = Vector3.new(-57.1263657, 68.4907074, 153.099442)
- o1046.Rotation = Vector3.new(4.53999996, 31.6299992, -49.5200005)
- o1046.Anchored = true
- o1046.FormFactor = Enum.FormFactor.Custom
- o1046.Size = Vector3.new(2.94000006, 5.57999945, 5.71000004)
- o1046.CFrame = CFrame.new(-57.1263657, 68.4907074, 153.099442, 0.552746773, 0.647683442, 0.52438271, -0.731341362, 0.678677142, -0.067357935, -0.399513155, -0.346270889, 0.848814309)
- o1046.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o1046.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o1046.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o1046.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o1046.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o1046.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o1046.Color = Color3.new(0.498039, 0.556863, 0.392157)
- o1046.Position = Vector3.new(-57.1263657, 68.4907074, 153.099442)
- o1047.Parent = o1046
- o1048.Name = "Brick"
- o1048.Parent = o1009
- o1048.Material = Enum.Material.Grass
- o1048.BrickColor = BrickColor.new("Grime")
- o1048.Position = Vector3.new(-46.1092415, 72.9525757, 143.853012)
- o1048.Rotation = Vector3.new(148.23999, -79.6800003, 96.2200012)
- o1048.Anchored = true
- o1048.FormFactor = Enum.FormFactor.Custom
- o1048.Size = Vector3.new(2.93999982, 5.57999897, 6.92999887)
- o1048.CFrame = CFrame.new(-46.1092415, 72.9525757, 143.853012, -0.0194275603, -0.17812483, -0.983816147, -0.789117813, 0.606958568, -0.0943100676, 0.613934577, 0.774514616, -0.152353197)
- o1048.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o1048.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o1048.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o1048.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o1048.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o1048.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o1048.Color = Color3.new(0.498039, 0.556863, 0.392157)
- o1048.Position = Vector3.new(-46.1092415, 72.9525757, 143.853012)
- o1049.Parent = o1048
- o1050.Name = "Brick"
- o1050.Parent = o1009
- o1050.Material = Enum.Material.Grass
- o1050.BrickColor = BrickColor.new("Grime")
- o1050.Position = Vector3.new(-34.942997, 71.6347504, 150.005661)
- o1050.Rotation = Vector3.new(71.9399948, 73, -147.550003)
- o1050.Anchored = true
- o1050.FormFactor = Enum.FormFactor.Custom
- o1050.Size = Vector3.new(2.93999958, 5.57999849, 7.07999849)
- o1050.CFrame = CFrame.new(-34.942997, 71.6347504, 150.005661, -0.246724054, 0.156908229, 0.956298709, -0.933556736, 0.226269007, -0.277982593, -0.2599985, -0.961344004, 0.0906567127)
- o1050.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o1050.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o1050.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o1050.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o1050.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o1050.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o1050.Color = Color3.new(0.498039, 0.556863, 0.392157)
- o1050.Position = Vector3.new(-34.942997, 71.6347504, 150.005661)
- o1051.Parent = o1050
- o1052.Name = "Brick"
- o1052.Parent = o1009
- o1052.Material = Enum.Material.Grass
- o1052.BrickColor = BrickColor.new("Grime")
- o1052.Position = Vector3.new(-53.4023476, 71.8987122, 145.182053)
- o1052.Rotation = Vector3.new(-173.539993, 47.5699997, 59.9199982)
- o1052.Anchored = true
- o1052.FormFactor = Enum.FormFactor.Custom
- o1052.Size = Vector3.new(2.94000125, 5.58000183, 6.93000269)
- o1052.CFrame = CFrame.new(-53.4023476, 71.8987122, 145.182053, 0.338155687, -0.583758473, 0.738157749, -0.901429236, -0.426224798, 0.0758796036, 0.27032575, -0.691056132, -0.670347273)
- o1052.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o1052.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o1052.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o1052.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o1052.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o1052.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o1052.Color = Color3.new(0.498039, 0.556863, 0.392157)
- o1052.Position = Vector3.new(-53.4023476, 71.8987122, 145.182053)
- o1053.Parent = o1052
- o1054.Name = "Brick"
- o1054.Parent = o1009
- o1054.Material = Enum.Material.Grass
- o1054.BrickColor = BrickColor.new("Grime")
- o1054.Position = Vector3.new(-59.7103653, 66.9683228, 149.657028)
- o1054.Rotation = Vector3.new(-178.459991, 17.7399998, -146.470001)
- o1054.Anchored = true
- o1054.FormFactor = Enum.FormFactor.Custom
- o1054.Size = Vector3.new(1.88000023, 3.22999907, 3.96000051)
- o1054.CFrame = CFrame.new(-59.7103653, 66.9683228, 149.657028, -0.794000566, 0.526048779, 0.304689676, 0.558954358, 0.828801215, 0.0256663952, -0.239025384, 0.190686777, -0.95210582)
- o1054.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o1054.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o1054.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o1054.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o1054.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o1054.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o1054.Color = Color3.new(0.498039, 0.556863, 0.392157)
- o1054.Position = Vector3.new(-59.7103653, 66.9683228, 149.657028)
- o1055.Parent = o1054
- o1056.Name = "Brick"
- o1056.Parent = o1009
- o1056.Material = Enum.Material.Grass
- o1056.BrickColor = BrickColor.new("Grime")
- o1056.Position = Vector3.new(-34.690239, 73.6555328, 148.109879)
- o1056.Rotation = Vector3.new(-47, -61.7899971, -139.970001)
- o1056.Anchored = true
- o1056.FormFactor = Enum.FormFactor.Custom
- o1056.Size = Vector3.new(1.87999988, 4.65999842, 3.9599998)
- o1056.CFrame = CFrame.new(-34.690239, 73.6555328, 148.109879, -0.361949027, 0.304062605, -0.88121438, -0.932141006, -0.107603982, 0.345737785, 0.0103037534, 0.946555555, 0.322376341)
- o1056.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o1056.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o1056.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o1056.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o1056.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o1056.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o1056.Color = Color3.new(0.498039, 0.556863, 0.392157)
- o1056.Position = Vector3.new(-34.690239, 73.6555328, 148.109879)
- o1057.Parent = o1056
- o1058.Name = "Brick"
- o1058.Parent = o1009
- o1058.Material = Enum.Material.Wood
- o1058.BrickColor = BrickColor.new("Cocoa")
- o1058.Position = Vector3.new(-33.2023888, 67.9112091, 149.16188)
- o1058.Rotation = Vector3.new(-150.269989, -22.6000004, 127.769997)
- o1058.Anchored = true
- o1058.FormFactor = Enum.FormFactor.Custom
- o1058.Size = Vector3.new(4.19000053, 0.600000083, 0.600000083)
- o1058.CFrame = CFrame.new(-33.2023888, 67.9112091, 149.16188, -0.565423965, -0.729789734, -0.384321153, -0.803175986, 0.381177753, 0.457834035, -0.187627912, 0.567547798, -0.801676571)
- o1058.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o1058.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o1058.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o1058.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o1058.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o1058.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o1058.Color = Color3.new(0.337255, 0.141176, 0.141176)
- o1058.Position = Vector3.new(-33.2023888, 67.9112091, 149.16188)
- o1059.Parent = o1058
- o1060.Name = "Brick"
- o1060.Parent = o1009
- o1060.Material = Enum.Material.Grass
- o1060.BrickColor = BrickColor.new("Grime")
- o1060.Position = Vector3.new(-40.8745346, 75.1457672, 145.88533)
- o1060.Rotation = Vector3.new(-21.2799988, -16.5200005, -91.5699997)
- o1060.Anchored = true
- o1060.FormFactor = Enum.FormFactor.Custom
- o1060.Size = Vector3.new(3.96999931, 6.61999846, 7.07999849)
- o1060.CFrame = CFrame.new(-40.8745346, 75.1457672, 145.88533, -0.0263109691, 0.958381295, -0.284276396, -0.934305251, 0.0775550827, 0.347935349, 0.355501831, 0.274755448, 0.893380046)
- o1060.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o1060.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o1060.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o1060.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o1060.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o1060.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o1060.Color = Color3.new(0.498039, 0.556863, 0.392157)
- o1060.Position = Vector3.new(-40.8745346, 75.1457672, 145.88533)
- o1061.Parent = o1060
- o1062.Name = "Brick"
- o1062.Parent = o1009
- o1062.Material = Enum.Material.Grass
- o1062.BrickColor = BrickColor.new("Grime")
- o1062.Position = Vector3.new(-57.3263779, 70.0948486, 148.667923)
- o1062.Rotation = Vector3.new(-42.579998, 43.6899986, -46.25)
- o1062.Anchored = true
- o1062.FormFactor = Enum.FormFactor.Custom
- o1062.Size = Vector3.new(1.88000023, 5.88999891, 5.37000036)
- o1062.CFrame = CFrame.new(-57.3263779, 70.0948486, 148.667923, 0.500074327, 0.522324562, 0.69072628, -0.855080724, 0.171662346, 0.48925367, 0.136977538, -0.835289836, 0.532473505)
- o1062.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o1062.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o1062.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o1062.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o1062.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o1062.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o1062.Color = Color3.new(0.498039, 0.556863, 0.392157)
- o1062.Position = Vector3.new(-57.3263779, 70.0948486, 148.667923)
- o1063.Parent = o1062
- o1064.Name = "Brick"
- o1064.Parent = o1009
- o1064.Material = Enum.Material.Grass
- o1064.BrickColor = BrickColor.new("Grime")
- o1064.Position = Vector3.new(-39.8636093, 73.4811554, 151.38475)
- o1064.Rotation = Vector3.new(145.419998, 74.4399948, 131.029999)
- o1064.Anchored = true
- o1064.FormFactor = Enum.FormFactor.Custom
- o1064.Size = Vector3.new(2.93999958, 5.57999849, 5.70999908)
- o1064.CFrame = CFrame.new(-39.8636093, 73.4811554, 151.38475, -0.176135719, -0.20240429, 0.963332117, -0.980012119, 0.127997875, -0.152292043, -0.0924798995, -0.970901191, -0.22090365)
- o1064.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o1064.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o1064.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o1064.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o1064.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o1064.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o1064.Color = Color3.new(0.498039, 0.556863, 0.392157)
- o1064.Position = Vector3.new(-39.8636093, 73.4811554, 151.38475)
- o1065.Parent = o1064
- o1066.Name = "Brick"
- o1066.Parent = o1009
- o1066.Material = Enum.Material.Wood
- o1066.BrickColor = BrickColor.new("Cocoa")
- o1066.Position = Vector3.new(-37.213089, 64.0232849, 148.005661)
- o1066.Rotation = Vector3.new(-72.4599991, -32.4699974, 179.009995)
- o1066.Anchored = true
- o1066.FormFactor = Enum.FormFactor.Custom
- o1066.Size = Vector3.new(4.47999907, 0.999999762, 0.999999762)
- o1066.CFrame = CFrame.new(-37.213089, 64.0232849, 148.005661, -0.843583286, -0.0146491406, -0.536798596, -0.506543458, -0.31014818, 0.804501057, -0.178272352, 0.950575352, 0.254215419)
- o1066.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o1066.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o1066.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o1066.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o1066.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o1066.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o1066.Color = Color3.new(0.337255, 0.141176, 0.141176)
- o1066.Position = Vector3.new(-37.213089, 64.0232849, 148.005661)
- o1067.Parent = o1066
- o1068.Name = "Brick"
- o1068.Parent = o1009
- o1068.Material = Enum.Material.Grass
- o1068.BrickColor = BrickColor.new("Grime")
- o1068.Position = Vector3.new(-38.91082, 72.802597, 146.29303)
- o1068.Rotation = Vector3.new(17.1299992, 39.7799988, -110.75)
- o1068.Anchored = true
- o1068.FormFactor = Enum.FormFactor.Custom
- o1068.Size = Vector3.new(2.93999958, 5.57999849, 5.70999908)
- o1068.CFrame = CFrame.new(-38.91082, 72.802597, 146.29303, -0.272304296, 0.718635559, 0.639854133, -0.960415959, -0.162391871, -0.226340383, -0.0587491244, -0.67615968, 0.734409034)
- o1068.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o1068.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o1068.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o1068.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o1068.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o1068.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o1068.Color = Color3.new(0.498039, 0.556863, 0.392157)
- o1068.Position = Vector3.new(-38.91082, 72.802597, 146.29303)
- o1069.Parent = o1068
- o1070.Name = "Brick"
- o1070.Parent = o1009
- o1070.Material = Enum.Material.Grass
- o1070.BrickColor = BrickColor.new("Grime")
- o1070.Position = Vector3.new(-42.9532928, 72.2050781, 153.749649)
- o1070.Rotation = Vector3.new(166.360001, 69.8899994, 133.979996)
- o1070.Anchored = true
- o1070.FormFactor = Enum.FormFactor.Custom
- o1070.Size = Vector3.new(1.87999988, 3.30999947, 3.74999952)
- o1070.CFrame = CFrame.new(-42.9532928, 72.2050781, 153.749649, -0.23869656, -0.247384995, 0.939055145, -0.85310179, 0.515407801, -0.0810690522, -0.463941038, -0.820460558, -0.334070623)
- o1070.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o1070.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o1070.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o1070.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o1070.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o1070.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o1070.Color = Color3.new(0.498039, 0.556863, 0.392157)
- o1070.Position = Vector3.new(-42.9532928, 72.2050781, 153.749649)
- o1071.Parent = o1070
- o1072.Name = "Brick"
- o1072.Parent = o1009
- o1072.Material = Enum.Material.Grass
- o1072.BrickColor = BrickColor.new("Grime")
- o1072.Position = Vector3.new(-39.3450851, 71.8339691, 151.562149)
- o1072.Rotation = Vector3.new(-66.3600006, 26.3699989, -169.899994)
- o1072.Anchored = true
- o1072.FormFactor = Enum.FormFactor.Custom
- o1072.Size = Vector3.new(4.07999945, 4.86999893, 3.4000001)
- o1072.CFrame = CFrame.new(-39.3450851, 71.8339691, 151.562149, -0.882075489, 0.157138765, 0.444128692, 0.33019954, -0.466195941, 0.820749402, 0.336022586, 0.870613992, 0.35933286)
- o1072.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o1072.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o1072.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o1072.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o1072.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o1072.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o1072.Color = Color3.new(0.498039, 0.556863, 0.392157)
- o1072.Position = Vector3.new(-39.3450851, 71.8339691, 151.562149)
- o1073.Parent = o1072
- o1074.Name = "Brick"
- o1074.Parent = o1009
- o1074.Material = Enum.Material.Wood
- o1074.BrickColor = BrickColor.new("Cocoa")
- o1074.Position = Vector3.new(-40.6318283, 67.872406, 145.770126)
- o1074.Rotation = Vector3.new(170.940002, 27.8999996, 80.8499985)
- o1074.Anchored = true
- o1074.FormFactor = Enum.FormFactor.Custom
- o1074.Size = Vector3.new(2.99999928, 1.19999981, 1.19999981)
- o1074.CFrame = CFrame.new(-40.6318283, 67.872406, 145.770126, 0.140584663, -0.872478843, 0.467992127, -0.963208437, -0.229883075, -0.139224112, 0.229053557, -0.43120119, -0.872696936)
- o1074.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o1074.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o1074.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o1074.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o1074.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o1074.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o1074.Color = Color3.new(0.337255, 0.141176, 0.141176)
- o1074.Position = Vector3.new(-40.6318283, 67.872406, 145.770126)
- o1075.Parent = o1074
- o1076.Name = "Brick"
- o1076.Parent = o1009
- o1076.Material = Enum.Material.Grass
- o1076.BrickColor = BrickColor.new("Grime")
- o1076.Position = Vector3.new(-52.1267967, 74.5081329, 148.764084)
- o1076.Rotation = Vector3.new(-5.30999994, 51.1599998, -80.0599976)
- o1076.Anchored = true
- o1076.FormFactor = Enum.FormFactor.Custom
- o1076.Size = Vector3.new(3.9700017, 6.62000227, 7.08000278)
- o1076.CFrame = CFrame.new(-52.1267967, 74.5081329, 148.764084, 0.108282961, 0.617696941, 0.778925717, -0.993200541, 0.100913279, 0.0580451488, -0.0427496396, -0.779914677, 0.62442416)
- o1076.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o1076.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o1076.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o1076.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o1076.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o1076.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o1076.Color = Color3.new(0.498039, 0.556863, 0.392157)
- o1076.Position = Vector3.new(-52.1267967, 74.5081329, 148.764084)
- o1077.Parent = o1076
- o1078.Name = "Brick"
- o1078.Parent = o1009
- o1078.Material = Enum.Material.Grass
- o1078.BrickColor = BrickColor.new("Grime")
- o1078.Position = Vector3.new(-49.2061653, 74.1981964, 147.737686)
- o1078.Rotation = Vector3.new(-160.160004, 78.9599991, 54.5900002)
- o1078.Anchored = true
- o1078.FormFactor = Enum.FormFactor.Custom
- o1078.Size = Vector3.new(2.93999982, 5.57999897, 6.92999887)
- o1078.CFrame = CFrame.new(-49.2061653, 74.1981964, 147.737686, 0.110977247, -0.156117186, 0.981484354, -0.959684849, -0.273455709, 0.0650158599, 0.258242399, -0.949130952, -0.18017064)
- o1078.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o1078.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o1078.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o1078.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o1078.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o1078.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o1078.Color = Color3.new(0.498039, 0.556863, 0.392157)
- o1078.Position = Vector3.new(-49.2061653, 74.1981964, 147.737686)
- o1079.Parent = o1078
- o1080.Name = "Brick"
- o1080.Parent = o1009
- o1080.Material = Enum.Material.Grass
- o1080.BrickColor = BrickColor.new("Grime")
- o1080.Position = Vector3.new(-43.4747009, 74.6269531, 151.448013)
- o1080.Rotation = Vector3.new(-63.9300003, -83.1500015, -173.679993)
- o1080.Anchored = true
- o1080.FormFactor = Enum.FormFactor.Custom
- o1080.Size = Vector3.new(2.64999986, 4.26999903, 7.13999891)
- o1080.CFrame = CFrame.new(-43.4747009, 74.6269531, 151.448013, -0.118620455, 0.0131294262, -0.992852867, -0.934759021, -0.33872357, 0.107200466, -0.334895194, 0.940794349, 0.0524523892)
- o1080.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o1080.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o1080.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o1080.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o1080.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o1080.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o1080.Color = Color3.new(0.498039, 0.556863, 0.392157)
- o1080.Position = Vector3.new(-43.4747009, 74.6269531, 151.448013)
- o1081.Parent = o1080
- o1082.Name = "Brick"
- o1082.Parent = o1009
- o1082.Material = Enum.Material.Grass
- o1082.BrickColor = BrickColor.new("Grime")
- o1082.Position = Vector3.new(-50.2169151, 74.1088257, 152.45607)
- o1082.Rotation = Vector3.new(-156.729996, 74.3899994, 90.7699966)
- o1082.Anchored = true
- o1082.FormFactor = Enum.FormFactor.Custom
- o1082.Size = Vector3.new(2.64999986, 4.26999903, 6.92999887)
- o1082.CFrame = CFrame.new(-50.2169151, 74.1088257, 152.45607, -0.00361707597, -0.269072354, 0.963113189, -0.913431227, 0.39285925, 0.106325626, -0.406977206, -0.879353046, -0.247200072)
- o1082.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o1082.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o1082.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o1082.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o1082.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o1082.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o1082.Color = Color3.new(0.498039, 0.556863, 0.392157)
- o1082.Position = Vector3.new(-50.2169151, 74.1088257, 152.45607)
- o1083.Parent = o1082
- o1084.Name = "Brick"
- o1084.Parent = o1009
- o1084.Material = Enum.Material.Grass
- o1084.BrickColor = BrickColor.new("Grime")
- o1084.Position = Vector3.new(-54.6048965, 72.5250397, 149.752518)
- o1084.Rotation = Vector3.new(178.339996, -11.5599995, 72.7399979)
- o1084.Anchored = true
- o1084.FormFactor = Enum.FormFactor.Custom
- o1084.Size = Vector3.new(3.9700017, 6.62000227, 7.08000278)
- o1084.CFrame = CFrame.new(-54.6048965, 72.5250397, 149.752518, 0.290661156, -0.935599566, -0.200423226, -0.95629859, -0.291010529, -0.0283873193, -0.0317661166, 0.199915543, -0.979298115)
- o1084.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o1084.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o1084.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o1084.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o1084.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o1084.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o1084.Color = Color3.new(0.498039, 0.556863, 0.392157)
- o1084.Position = Vector3.new(-54.6048965, 72.5250397, 149.752518)
- o1085.Parent = o1084
- o1086.Name = "Brick"
- o1086.Parent = o1009
- o1086.Material = Enum.Material.Grass
- o1086.BrickColor = BrickColor.new("Grime")
- o1086.Position = Vector3.new(-45.1695747, 76.4414063, 147.812302)
- o1086.Rotation = Vector3.new(-99.6399994, 77.5999985, 4.81999969)
- o1086.Anchored = true
- o1086.FormFactor = Enum.FormFactor.Custom
- o1086.Size = Vector3.new(3.96999955, 6.61999893, 7.07999897)
- o1086.CFrame = CFrame.new(-45.1695747, 76.4414063, 147.812302, 0.214004859, -0.0180438664, 0.976665914, -0.973545313, -0.0858969837, 0.211734116, 0.0800721571, -0.996140599, -0.0359488875)
- o1086.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o1086.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o1086.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o1086.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o1086.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o1086.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o1086.Color = Color3.new(0.498039, 0.556863, 0.392157)
- o1086.Position = Vector3.new(-45.1695747, 76.4414063, 147.812302)
- o1087.Parent = o1086
- o1088.Name = "Brick"
- o1088.Parent = o1009
- o1088.Material = Enum.Material.Grass
- o1088.BrickColor = BrickColor.new("Grime")
- o1088.Position = Vector3.new(-53.3118935, 71.7296906, 153.355209)
- o1088.Rotation = Vector3.new(-121.019997, 65.5499954, 53.3699989)
- o1088.Anchored = true
- o1088.FormFactor = Enum.FormFactor.Custom
- o1088.Size = Vector3.new(2.65000129, 5.88000202, 6.93000269)
- o1088.CFrame = CFrame.new(-53.3118935, 71.7296906, 153.355209, 0.2469033, -0.33210209, 0.910355449, -0.87903893, 0.31861949, 0.354643732, -0.407834888, -0.887800634, -0.213262439)
- o1088.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o1088.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o1088.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o1088.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o1088.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o1088.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o1088.Color = Color3.new(0.498039, 0.556863, 0.392157)
- o1088.Position = Vector3.new(-53.3118935, 71.7296906, 153.355209)
- o1089.Parent = o1088
- o1090.Name = "Brick"
- o1090.Parent = o1009
- o1090.Material = Enum.Material.Wood
- o1090.BrickColor = BrickColor.new("Cocoa")
- o1090.Position = Vector3.new(-40.768837, 70.9178162, 144.355377)
- o1090.Rotation = Vector3.new(151.929993, -60.75, 91.7999954)
- o1090.Anchored = true
- o1090.FormFactor = Enum.FormFactor.Custom
- o1090.Size = Vector3.new(4.47999907, 0.999999762, 0.999999762)
- o1090.CFrame = CFrame.new(-40.768837, 70.9178162, 144.355377, -0.0153647196, -0.488355726, -0.87250936, -0.869042695, 0.438078791, -0.229895175, 0.494498521, 0.754715621, -0.431132942)
- o1090.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o1090.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o1090.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o1090.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o1090.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o1090.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o1090.Color = Color3.new(0.337255, 0.141176, 0.141176)
- o1090.Position = Vector3.new(-40.768837, 70.9178162, 144.355377)
- o1091.Parent = o1090
- o1092.Name = "Brick"
- o1092.Parent = o1009
- o1092.Material = Enum.Material.Wood
- o1092.BrickColor = BrickColor.new("Cocoa")
- o1092.Position = Vector3.new(-34.8867683, 65.7236786, 148.548813)
- o1092.Rotation = Vector3.new(-49.1199989, -43.9599991, 18.3899994)
- o1092.Anchored = true
- o1092.FormFactor = Enum.FormFactor.Custom
- o1092.Size = Vector3.new(2.0400002, 0.800000131, 0.800000131)
- o1092.CFrame = CFrame.new(-34.8867683, 65.7236786, 148.548813, 0.683044493, -0.227069318, -0.694182873, 0.704525173, 0.455468923, 0.544235587, 0.192599505, -0.860806406, 0.471081525)
- o1092.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o1092.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o1092.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o1092.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o1092.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o1092.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o1092.Color = Color3.new(0.337255, 0.141176, 0.141176)
- o1092.Position = Vector3.new(-34.8867683, 65.7236786, 148.548813)
- o1093.Parent = o1092
- o1094.Name = "Brick"
- o1094.Parent = o1009
- o1094.Material = Enum.Material.Grass
- o1094.BrickColor = BrickColor.new("Grime")
- o1094.Position = Vector3.new(-30.4060974, 68.9848938, 149.511185)
- o1094.Rotation = Vector3.new(7.88999987, -7.61999989, -142.860001)
- o1094.Anchored = true
- o1094.FormFactor = Enum.FormFactor.Custom
- o1094.Size = Vector3.new(2.23999977, 5.40999794, 3.33999991)
- o1094.CFrame = CFrame.new(-30.4060974, 68.9848938, 149.511185, -0.790167928, 0.598374307, -0.132601008, -0.583489656, -0.800651371, -0.13600491, -0.18754904, -0.0300953966, 0.981794059)
- o1094.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o1094.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o1094.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o1094.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o1094.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o1094.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o1094.Color = Color3.new(0.498039, 0.556863, 0.392157)
- o1094.Position = Vector3.new(-30.4060974, 68.9848938, 149.511185)
- o1095.Parent = o1094
- o1096.Name = "Brick"
- o1096.Parent = o1009
- o1096.Material = Enum.Material.Grass
- o1096.BrickColor = BrickColor.new("Grime")
- o1096.Position = Vector3.new(-58.5003433, 67.6853333, 146.385178)
- o1096.Rotation = Vector3.new(-150.679993, 34, -164.830002)
- o1096.Anchored = true
- o1096.FormFactor = Enum.FormFactor.Custom
- o1096.Size = Vector3.new(1.88000023, 2.8599999, 4.57999992)
- o1096.CFrame = CFrame.new(-58.5003433, 67.6853333, 146.385178, -0.800114989, 0.216951177, 0.55923903, 0.492494285, 0.769827008, 0.405975133, -0.342440546, 0.600248754, -0.722797275)
- o1096.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o1096.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o1096.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o1096.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o1096.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o1096.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o1096.Color = Color3.new(0.498039, 0.556863, 0.392157)
- o1096.Position = Vector3.new(-58.5003433, 67.6853333, 146.385178)
- o1097.Parent = o1096
- o1098.Name = "Brick"
- o1098.Parent = o1009
- o1098.Material = Enum.Material.Grass
- o1098.BrickColor = BrickColor.new("Grime")
- o1098.Position = Vector3.new(-46.2925453, 73.5221558, 152.265945)
- o1098.Rotation = Vector3.new(10.29, -53.6299973, -101.919998)
- o1098.Anchored = true
- o1098.FormFactor = Enum.FormFactor.Custom
- o1098.Size = Vector3.new(1.88, 4.37999868, 3.4000001)
- o1098.CFrame = CFrame.new(-46.2925453, 73.5221558, 152.265945, -0.122510262, 0.58016628, -0.805231869, -0.932973027, -0.344011277, -0.105913594, -0.338456362, 0.738284051, 0.583424389)
- o1098.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o1098.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o1098.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o1098.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o1098.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o1098.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o1098.Color = Color3.new(0.498039, 0.556863, 0.392157)
- o1098.Position = Vector3.new(-46.2925453, 73.5221558, 152.265945)
- o1099.Parent = o1098
- o1100.Name = "Brick"
- o1100.Parent = o1009
- o1100.Material = Enum.Material.Grass
- o1100.BrickColor = BrickColor.new("Grime")
- o1100.Position = Vector3.new(-47.2770691, 71.2754517, 154.658646)
- o1100.Rotation = Vector3.new(40.5999985, 14.9299994, -94.5999985)
- o1100.Anchored = true
- o1100.FormFactor = Enum.FormFactor.Custom
- o1100.Size = Vector3.new(1.80000007, 5.97999907, 4.09999943)
- o1100.CFrame = CFrame.new(-47.2770691, 71.2754517, 154.658646, -0.0774515495, 0.963110328, 0.257720619, -0.770230532, 0.106331818, -0.628839076, -0.633045256, -0.247208863, 0.733581305)
- o1100.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o1100.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o1100.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o1100.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o1100.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o1100.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o1100.Color = Color3.new(0.498039, 0.556863, 0.392157)
- o1100.Position = Vector3.new(-47.2770691, 71.2754517, 154.658646)
- o1101.Parent = o1100
- o1102.Name = "Brick"
- o1102.Parent = o1009
- o1102.Material = Enum.Material.Grass
- o1102.BrickColor = BrickColor.new("Grime")
- o1102.Position = Vector3.new(-41.797348, 74.29422, 145.554276)
- o1102.Rotation = Vector3.new(170.569992, -72.75, 97.3099976)
- o1102.Anchored = true
- o1102.FormFactor = Enum.FormFactor.Custom
- o1102.Size = Vector3.new(2.93999958, 5.57999849, 6.92999887)
- o1102.CFrame = CFrame.new(-41.797348, 74.29422, 145.554276, -0.0377548113, -0.294172138, -0.95500648, -0.958556235, 0.280731201, -0.0485789254, 0.282390654, 0.913593352, -0.292579502)
- o1102.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o1102.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o1102.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o1102.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o1102.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o1102.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o1102.Color = Color3.new(0.498039, 0.556863, 0.392157)
- o1102.Position = Vector3.new(-41.797348, 74.29422, 145.554276)
- o1103.Parent = o1102
- o1104.Name = "Brick"
- o1104.Parent = o1009
- o1104.Material = Enum.Material.Grass
- o1104.BrickColor = BrickColor.new("Grime")
- o1104.Position = Vector3.new(-37.5477448, 74.2487183, 147.538254)
- o1104.Rotation = Vector3.new(-176.669998, 5.3499999, 110.860001)
- o1104.Anchored = true
- o1104.FormFactor = Enum.FormFactor.Custom
- o1104.Size = Vector3.new(3.96999931, 6.61999846, 7.07999849)
- o1104.CFrame = CFrame.new(-37.5477448, 74.2487183, 147.538254, -0.354521662, -0.930386662, 0.0932478532, -0.930946529, 0.36053732, 0.057892859, -0.087482065, -0.0662844777, -0.993958473)
- o1104.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o1104.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o1104.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o1104.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o1104.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o1104.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o1104.Color = Color3.new(0.498039, 0.556863, 0.392157)
- o1104.Position = Vector3.new(-37.5477448, 74.2487183, 147.538254)
- o1105.Parent = o1104
- o1106.Name = "Brick"
- o1106.Parent = o1009
- o1106.Material = Enum.Material.Grass
- o1106.BrickColor = BrickColor.new("Grime")
- o1106.Position = Vector3.new(-55.3879929, 72.0606537, 150.078659)
- o1106.Rotation = Vector3.new(0.189999998, 14.4200001, -76.6899948)
- o1106.Anchored = true
- o1106.FormFactor = Enum.FormFactor.Custom
- o1106.Size = Vector3.new(2.94000006, 5.57999945, 5.71000004)
- o1106.CFrame = CFrame.new(-55.3879929, 72.0606537, 150.078659, 0.222937062, 0.942504942, 0.248964787, -0.972950995, 0.230989516, -0.00322120381, -0.0605442598, -0.241512373, 0.968507171)
- o1106.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o1106.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o1106.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o1106.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o1106.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o1106.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o1106.Color = Color3.new(0.498039, 0.556863, 0.392157)
- o1106.Position = Vector3.new(-55.3879929, 72.0606537, 150.078659)
- o1107.Parent = o1106
- o1108.Name = "Brick"
- o1108.Parent = o1009
- o1108.Material = Enum.Material.Grass
- o1108.BrickColor = BrickColor.new("Grime")
- o1108.Position = Vector3.new(-34.3960419, 70.9257507, 146.220886)
- o1108.Rotation = Vector3.new(13.1700001, 34.7299995, -118.610001)
- o1108.Anchored = true
- o1108.FormFactor = Enum.FormFactor.Custom
- o1108.Size = Vector3.new(1.87999988, 3.94999886, 7.59999847)
- o1108.CFrame = CFrame.new(-34.3960419, 70.9257507, 146.220886, -0.393485963, 0.721537948, 0.569694459, -0.916992247, -0.352212846, -0.187273413, 0.0655288473, -0.596094847, 0.800235569)
- o1108.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o1108.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o1108.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o1108.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o1108.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o1108.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o1108.Color = Color3.new(0.498039, 0.556863, 0.392157)
- o1108.Position = Vector3.new(-34.3960419, 70.9257507, 146.220886)
- o1109.Parent = o1108
- o1110.Name = "Brick"
- o1110.Parent = o1009
- o1110.Material = Enum.Material.Wood
- o1110.BrickColor = BrickColor.new("Cocoa")
- o1110.Position = Vector3.new(-46.0187874, 45.3207436, 145.412888)
- o1110.Rotation = Vector3.new(3.3599999, 0, -90)
- o1110.Anchored = true
- o1110.FormFactor = Enum.FormFactor.Custom
- o1110.Size = Vector3.new(5.29000044, 2.24000025, 1.55000019)
- o1110.CFrame = CFrame.new(-46.0187874, 45.3207436, 145.412888, 2.18392074e-06, 1, 6.4744886e-06, -0.99828136, 2.55959549e-06, -0.0586035736, -0.0586035736, -6.33537547e-06, 0.99828136)
- o1110.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o1110.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o1110.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o1110.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o1110.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o1110.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o1110.Color = Color3.new(0.337255, 0.141176, 0.141176)
- o1110.Position = Vector3.new(-46.0187874, 45.3207436, 145.412888)
- o1111.Parent = o1110
- o1112.Name = "Brick"
- o1112.Parent = o1009
- o1112.Material = Enum.Material.Wood
- o1112.BrickColor = BrickColor.new("Cocoa")
- o1112.Position = Vector3.new(-50.8448448, 69.1732635, 147.435349)
- o1112.Rotation = Vector3.new(-144.470001, 52.7899971, 64.0699997)
- o1112.Anchored = true
- o1112.FormFactor = Enum.FormFactor.Custom
- o1112.Size = Vector3.new(5.27000189, 1.20000052, 1.20000052)
- o1112.CFrame = CFrame.new(-50.8448448, 69.1732635, 147.435349, 0.264486492, -0.543851078, 0.796412528, -0.934287667, 0.0602202676, 0.351397455, -0.239068046, -0.837018251, -0.49218592)
- o1112.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o1112.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o1112.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o1112.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o1112.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o1112.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o1112.Color = Color3.new(0.337255, 0.141176, 0.141176)
- o1112.Position = Vector3.new(-50.8448448, 69.1732635, 147.435349)
- o1113.Parent = o1112
- o1114.Name = "Brick"
- o1114.Parent = o1009
- o1114.Material = Enum.Material.Wood
- o1114.BrickColor = BrickColor.new("Cocoa")
- o1114.Position = Vector3.new(-49.0335884, 69.8166656, 147.887558)
- o1114.Rotation = Vector3.new(-77.9399948, -40.6100006, 170.830002)
- o1114.Anchored = true
- o1114.FormFactor = Enum.FormFactor.Custom
- o1114.Size = Vector3.new(4.20000124, 0.80000031, 0.80000031)
- o1114.CFrame = CFrame.new(-49.0335884, 69.8166656, 147.887558, -0.749501824, -0.121037506, -0.650843322, -0.595014989, -0.307778686, 0.74244827, -0.290179789, 0.943727791, 0.158661544)
- o1114.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o1114.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o1114.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o1114.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o1114.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o1114.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o1114.Color = Color3.new(0.337255, 0.141176, 0.141176)
- o1114.Position = Vector3.new(-49.0335884, 69.8166656, 147.887558)
- o1115.Parent = o1114
- o1116.Name = "Brick"
- o1116.Parent = o1009
- o1116.Material = Enum.Material.Wood
- o1116.BrickColor = BrickColor.new("Cocoa")
- o1116.Position = Vector3.new(-46.0281258, 44.2657356, 147.041489)
- o1116.Rotation = Vector3.new(0, 36.1899986, -90)
- o1116.Anchored = true
- o1116.FormFactor = Enum.FormFactor.Custom
- o1116.Size = Vector3.new(3.00000048, 2.40000033, 2.40000033)
- o1116.CFrame = CFrame.new(-46.0281258, 44.2657356, 147.041489, -1.57111867e-06, 0.807034969, 0.590503693, -1, -3.79242124e-07, -2.14233569e-06, -1.50499579e-06, -0.590503693, 0.807034969)
- o1116.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o1116.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o1116.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o1116.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o1116.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o1116.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o1116.Color = Color3.new(0.337255, 0.141176, 0.141176)
- o1116.Position = Vector3.new(-46.0281258, 44.2657356, 147.041489)
- o1117.Parent = o1116
- o1118.Name = "Brick"
- o1118.Parent = o1009
- o1118.Material = Enum.Material.Wood
- o1118.BrickColor = BrickColor.new("Cocoa")
- o1118.Position = Vector3.new(-45.5919151, 45.085743, 146.32869)
- o1118.Rotation = Vector3.new(-0.629999995, 8.52999973, -85.7599945)
- o1118.Anchored = true
- o1118.FormFactor = Enum.FormFactor.Custom
- o1118.Size = Vector3.new(5.00000048, 2.40000033, 2.40000033)
- o1118.CFrame = CFrame.new(-45.5919151, 45.085743, 146.32869, 0.0731753111, 0.986232996, 0.148289979, -0.997319162, 0.0723619312, 0.0108800977, -2.38415311e-07, -0.148688599, 0.988884091)
- o1118.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o1118.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o1118.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o1118.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o1118.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o1118.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o1118.Color = Color3.new(0.337255, 0.141176, 0.141176)
- o1118.Position = Vector3.new(-45.5919151, 45.085743, 146.32869)
- o1119.Parent = o1118
- o1120.Name = "Brick"
- o1120.Parent = o1009
- o1120.Material = Enum.Material.Wood
- o1120.BrickColor = BrickColor.new("Cocoa")
- o1120.Position = Vector3.new(-47.0241547, 72.1943665, 149.623825)
- o1120.Rotation = Vector3.new(-151.330002, 32.9500008, 116.839996)
- o1120.Anchored = true
- o1120.FormFactor = Enum.FormFactor.Custom
- o1120.Size = Vector3.new(3.77000141, 0.600000262, 0.600000262)
- o1120.CFrame = CFrame.new(-47.0241547, 72.1943665, 149.623825, -0.378813624, -0.748734593, 0.543963969, -0.665067613, 0.62897104, 0.402592301, -0.64357239, -0.209265381, -0.73622185)
- o1120.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o1120.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o1120.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o1120.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o1120.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o1120.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o1120.Color = Color3.new(0.337255, 0.141176, 0.141176)
- o1120.Position = Vector3.new(-47.0241547, 72.1943665, 149.623825)
- o1121.Parent = o1120
- o1122.Name = "Brick"
- o1122.Parent = o1009
- o1122.Material = Enum.Material.Wood
- o1122.BrickColor = BrickColor.new("Cocoa")
- o1122.Position = Vector3.new(-44.9160957, 46.786396, 146.365585)
- o1122.Rotation = Vector3.new(4.33999968, 2.24000001, -110.049995)
- o1122.Anchored = true
- o1122.FormFactor = Enum.FormFactor.Custom
- o1122.Size = Vector3.new(4.42000055, 2.20000029, 2.20000029)
- o1122.CFrame = CFrame.new(-44.9160957, 46.786396, 146.365585, -0.342501789, 0.938706338, 0.0390262008, -0.937739134, -0.339004129, -0.0756417364, -0.0577753372, -0.0625038296, 0.996371031)
- o1122.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o1122.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o1122.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o1122.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o1122.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o1122.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o1122.Color = Color3.new(0.337255, 0.141176, 0.141176)
- o1122.Position = Vector3.new(-44.9160957, 46.786396, 146.365585)
- o1123.Parent = o1122
- o1124.Name = "Brick"
- o1124.Parent = o1009
- o1124.Material = Enum.Material.Wood
- o1124.BrickColor = BrickColor.new("Cocoa")
- o1124.Position = Vector3.new(-46.1892891, 46.3605232, 146.356522)
- o1124.Rotation = Vector3.new(1.55999994, -3.31999993, -79.5499954)
- o1124.Anchored = true
- o1124.FormFactor = Enum.FormFactor.Custom
- o1124.Size = Vector3.new(5.50000048, 2.20000029, 2.20000029)
- o1124.CFrame = CFrame.new(-46.1892891, 46.3605232, 146.356522, 0.181040049, 0.981767118, -0.0579481311, -0.983340263, 0.179722369, -0.0272390712, -0.0163278505, 0.0619140938, 0.997947931)
- o1124.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o1124.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o1124.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o1124.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o1124.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o1124.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o1124.Color = Color3.new(0.337255, 0.141176, 0.141176)
- o1124.Position = Vector3.new(-46.1892891, 46.3605232, 146.356522)
- o1125.Parent = o1124
- o1126.Parent = o1
- o1127.Name = "Brick"
- o1127.Parent = o1126
- o1127.Material = Enum.Material.Wood
- o1127.BrickColor = BrickColor.new("Reddish brown")
- o1127.Position = Vector3.new(42.3991776, 76.8711472, 81.9236679)
- o1127.Rotation = Vector3.new(-77.0699997, 81.0899963, -53.9799995)
- o1127.Anchored = true
- o1127.FormFactor = Enum.FormFactor.Custom
- o1127.Size = Vector3.new(0.410000414, 6.68000507, 0.360000312)
- o1127.CFrame = CFrame.new(42.3991776, 76.8711472, 81.9236679, 0.091047883, 0.125238806, 0.987940073, -0.747195482, -0.647244036, 0.150910631, 0.65833813, -0.751924515, 0.0346476696)
- o1127.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o1127.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o1127.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o1127.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o1127.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o1127.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o1127.Color = Color3.new(0.411765, 0.25098, 0.156863)
- o1127.Position = Vector3.new(42.3991776, 76.8711472, 81.9236679)
- o1128.Parent = o1127
- o1129.Name = "Brick"
- o1129.Parent = o1126
- o1129.Material = Enum.Material.Wood
- o1129.BrickColor = BrickColor.new("Reddish brown")
- o1129.Position = Vector3.new(42.6349564, 57.0313454, 78.7101517)
- o1129.Rotation = Vector3.new(6.63999987, 30.4200001, -3.36999989)
- o1129.Anchored = true
- o1129.FormFactor = Enum.FormFactor.Custom
- o1129.Size = Vector3.new(1.20000005, 5.5999999, 1.20000005)
- o1129.CFrame = CFrame.new(42.6349564, 57.0313454, 78.7101517, 0.860846102, 0.050743822, 0.50632906, -8.64253025e-07, 0.99501574, -0.099718079, -0.508865476, 0.0858414769, 0.856555402)
- o1129.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o1129.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o1129.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o1129.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o1129.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o1129.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o1129.Color = Color3.new(0.411765, 0.25098, 0.156863)
- o1129.Position = Vector3.new(42.6349564, 57.0313454, 78.7101517)
- o1130.Parent = o1129
- o1131.Name = "Brick"
- o1131.Parent = o1126
- o1131.Material = Enum.Material.Wood
- o1131.BrickColor = BrickColor.new("Reddish brown")
- o1131.Position = Vector3.new(42.8859024, 62.2794228, 78.9676895)
- o1131.Rotation = Vector3.new(4.00999975, 20.5299988, -3.56999993)
- o1131.Anchored = true
- o1131.FormFactor = Enum.FormFactor.Custom
- o1131.Size = Vector3.new(1.03000009, 5.5999999, 0.960000038)
- o1131.CFrame = CFrame.new(42.8859024, 62.2794228, 78.9676895, 0.934650004, 0.058360815, 0.35074684, -0.0376674198, 0.997138739, -0.0655400828, -0.353568256, 0.0480453037, 0.934174061)
- o1131.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o1131.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o1131.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o1131.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o1131.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o1131.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o1131.Color = Color3.new(0.411765, 0.25098, 0.156863)
- o1131.Position = Vector3.new(42.8859024, 62.2794228, 78.9676895)
- o1132.Parent = o1131
- o1133.Name = "Brick"
- o1133.Parent = o1126
- o1133.Material = Enum.Material.Wood
- o1133.BrickColor = BrickColor.new("Reddish brown")
- o1133.Position = Vector3.new(42.938118, 68.1933136, 79.1272964)
- o1133.Rotation = Vector3.new(0.199999988, 11.6099997, 0.930000007)
- o1133.Anchored = true
- o1133.FormFactor = Enum.FormFactor.Custom
- o1133.Size = Vector3.new(0.890000105, 7.25, 0.770000041)
- o1133.CFrame = CFrame.new(42.938118, 68.1933136, 79.1272964, 0.97941345, -0.015966624, 0.201232433, 0.0170001984, 0.999849737, -0.0034089759, -0.201147765, 0.00675978698, 0.979537666)
- o1133.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o1133.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o1133.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o1133.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o1133.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o1133.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o1133.Color = Color3.new(0.411765, 0.25098, 0.156863)
- o1133.Position = Vector3.new(42.938118, 68.1933136, 79.1272964)
- o1134.Parent = o1133
- o1135.Name = "Brick"
- o1135.Parent = o1126
- o1135.Material = Enum.Material.Wood
- o1135.BrickColor = BrickColor.new("Reddish brown")
- o1135.Position = Vector3.new(44.3814163, 77.9721298, 79.8100204)
- o1135.Rotation = Vector3.new(55.4399986, 42.579998, 121.529999)
- o1135.Anchored = true
- o1135.FormFactor = Enum.FormFactor.Custom
- o1135.Size = Vector3.new(0.410000116, 5.05000019, 0.360000044)
- o1135.CFrame = CFrame.new(44.3814163, 77.9721298, 79.8100204, -0.385031432, -0.627682686, 0.676583529, 0.192240626, -0.771569431, -0.606402695, 0.902659655, -0.103417248, 0.417744517)
- o1135.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o1135.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o1135.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o1135.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o1135.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o1135.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o1135.Color = Color3.new(0.411765, 0.25098, 0.156863)
- o1135.Position = Vector3.new(44.3814163, 77.9721298, 79.8100204)
- o1136.Parent = o1135
- o1137.Name = "Brick"
- o1137.Parent = o1126
- o1137.Material = Enum.Material.Wood
- o1137.BrickColor = BrickColor.new("Reddish brown")
- o1137.Position = Vector3.new(47.5439873, 80.2638321, 80.1211777)
- o1137.Rotation = Vector3.new(-113.409996, -14.2999992, 83.9000015)
- o1137.Anchored = true
- o1137.FormFactor = Enum.FormFactor.Custom
- o1137.Size = Vector3.new(0.200000003, 3.42000008, 0.230000049)
- o1137.CFrame = CFrame.new(47.5439873, 80.2638321, 80.1211777, 0.102904543, -0.96353215, -0.247015163, -0.37097317, -0.267592639, 0.889254272, -0.922924399, 0.000127697931, -0.384981066)
- o1137.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o1137.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o1137.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o1137.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o1137.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o1137.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o1137.Color = Color3.new(0.411765, 0.25098, 0.156863)
- o1137.Position = Vector3.new(47.5439873, 80.2638321, 80.1211777)
- o1138.Parent = o1137
- o1139.Name = "Brick"
- o1139.Parent = o1126
- o1139.Material = Enum.Material.Wood
- o1139.BrickColor = BrickColor.new("Reddish brown")
- o1139.Position = Vector3.new(40.567028, 84.3575974, 75.3814468)
- o1139.Rotation = Vector3.new(-69, 0.419999987, 30.4200001)
- o1139.Anchored = true
- o1139.FormFactor = Enum.FormFactor.Custom
- o1139.Size = Vector3.new(0.200000048, 5.3900013, 0.230000108)
- o1139.CFrame = CFrame.new(40.567028, 84.3575974, 75.3814468, 0.862325132, -0.506300986, 0.00739926426, 0.175477788, 0.312514871, 0.933564186, -0.474976808, -0.803737402, 0.358334035)
- o1139.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o1139.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o1139.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o1139.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o1139.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o1139.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o1139.Color = Color3.new(0.411765, 0.25098, 0.156863)
- o1139.Position = Vector3.new(40.567028, 84.3575974, 75.3814468)
- o1140.Parent = o1139
- o1141.Name = "Brick"
- o1141.Parent = o1126
- o1141.Material = Enum.Material.Grass
- o1141.BrickColor = BrickColor.new("Buttermilk")
- o1141.Position = Vector3.new(43.3709793, 85.2180176, 76.833992)
- o1141.Rotation = Vector3.new(10.0900002, 61.1099968, -107.869995)
- o1141.Anchored = true
- o1141.FormFactor = Enum.FormFactor.Custom
- o1141.Size = Vector3.new(2.77999997, 6.80999947, 7.55999899)
- o1141.CFrame = CFrame.new(43.3709793, 85.2180176, 76.833992, -0.148247078, 0.459801555, 0.875560105, -0.984096646, -0.156194955, -0.0845981836, 0.0978596881, -0.874177158, 0.475644648)
- o1141.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o1141.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o1141.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o1141.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o1141.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o1141.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o1141.Color = Color3.new(0.996078, 0.952941, 0.733333)
- o1141.Position = Vector3.new(43.3709793, 85.2180176, 76.833992)
- o1142.Parent = o1141
- o1143.Name = "Brick"
- o1143.Parent = o1126
- o1143.Material = Enum.Material.Wood
- o1143.BrickColor = BrickColor.new("Reddish brown")
- o1143.Position = Vector3.new(42.8884048, 75.7250824, 79.4435654)
- o1143.Rotation = Vector3.new(4.19000006, 5.27999973, 0.560000002)
- o1143.Anchored = true
- o1143.FormFactor = Enum.FormFactor.Custom
- o1143.Size = Vector3.new(0.640000284, 8.3000021, 0.590000153)
- o1143.CFrame = CFrame.new(42.8884048, 75.7250824, 79.4435654, 0.995708823, -0.00978050008, 0.0920235142, 0.0165157076, 0.997215927, -0.0727157965, -0.0910561234, 0.0739235952, 0.993098199)
- o1143.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o1143.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o1143.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o1143.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o1143.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o1143.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o1143.Color = Color3.new(0.411765, 0.25098, 0.156863)
- o1143.Position = Vector3.new(42.8884048, 75.7250824, 79.4435654)
- o1144.Parent = o1143
- o1145.Name = "Brick"
- o1145.Parent = o1126
- o1145.Material = Enum.Material.Grass
- o1145.BrickColor = BrickColor.new("Buttermilk")
- o1145.Position = Vector3.new(44.9026871, 82.7765884, 83.0988998)
- o1145.Rotation = Vector3.new(20.1599998, 41.5499992, -94.9399948)
- o1145.Anchored = true
- o1145.FormFactor = Enum.FormFactor.Custom
- o1145.Size = Vector3.new(4.1500001, 8.22999954, 7.55999899)
- o1145.CFrame = CFrame.new(44.9026871, 82.7765884, 83.0988998, -0.0643955246, 0.745641291, 0.66322875, -0.954938471, 0.146916807, -0.257891417, -0.289733917, -0.64994967, 0.70258075)
- o1145.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o1145.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o1145.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o1145.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o1145.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o1145.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o1145.Color = Color3.new(0.996078, 0.952941, 0.733333)
- o1145.Position = Vector3.new(44.9026871, 82.7765884, 83.0988998)
- o1146.Parent = o1145
- o1147.Name = "Brick"
- o1147.Parent = o1126
- o1147.Material = Enum.Material.Grass
- o1147.BrickColor = BrickColor.new("Buttermilk")
- o1147.Position = Vector3.new(41.5310555, 80.240181, 88.2893143)
- o1147.Rotation = Vector3.new(6.21999979, -1.04999995, -81.1500015)
- o1147.Anchored = true
- o1147.FormFactor = Enum.FormFactor.Custom
- o1147.Size = Vector3.new(2.77999997, 5.53999996, 7.13000011)
- o1147.CFrame = CFrame.new(41.5310555, 80.240181, 88.2893143, 0.153741568, 0.987940907, -0.0183430631, -0.982603669, 0.150901094, -0.108253613, -0.104180172, 0.0346670412, 0.993954122)
- o1147.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o1147.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o1147.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o1147.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o1147.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o1147.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o1147.Color = Color3.new(0.996078, 0.952941, 0.733333)
- o1147.Position = Vector3.new(41.5310555, 80.240181, 88.2893143)
- o1148.Parent = o1147
- o1149.Name = "Brick"
- o1149.Parent = o1126
- o1149.Material = Enum.Material.Grass
- o1149.BrickColor = BrickColor.new("Buttermilk")
- o1149.Position = Vector3.new(39.65662, 85.2424774, 73.4362106)
- o1149.Rotation = Vector3.new(2.24000001, 42.8600006, -92.1299973)
- o1149.Anchored = true
- o1149.FormFactor = Enum.FormFactor.Custom
- o1149.Size = Vector3.new(1.99000025, 5.26000023, 7.59000015)
- o1149.CFrame = CFrame.new(39.65662, 85.2424774, 73.4362106, -0.0272170454, 0.732520223, 0.680201054, -0.999534726, -0.0105687585, -0.0286129434, -0.0137706799, -0.680663288, 0.732466996)
- o1149.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o1149.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o1149.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o1149.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o1149.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o1149.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o1149.Color = Color3.new(0.996078, 0.952941, 0.733333)
- o1149.Position = Vector3.new(39.65662, 85.2424774, 73.4362106)
- o1150.Parent = o1149
- o1151.Name = "Brick"
- o1151.Parent = o1126
- o1151.Material = Enum.Material.Grass
- o1151.BrickColor = BrickColor.new("Buttermilk")
- o1151.Position = Vector3.new(49.7352867, 81.4165573, 79.6570511)
- o1151.Rotation = Vector3.new(4.21000004, 13.0699997, -99.9499969)
- o1151.Anchored = true
- o1151.FormFactor = Enum.FormFactor.Custom
- o1151.Size = Vector3.new(2.94000006, 6.77999973, 5.7699995)
- o1151.CFrame = CFrame.new(49.7352867, 81.4165573, 79.6570511, -0.168285891, 0.959457278, 0.226101279, -0.985176265, -0.15596132, -0.0714416876, -0.0332821943, -0.234772265, 0.971480489)
- o1151.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o1151.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o1151.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o1151.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o1151.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o1151.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o1151.Color = Color3.new(0.996078, 0.952941, 0.733333)
- o1151.Position = Vector3.new(49.7352867, 81.4165573, 79.6570511)
- o1152.Parent = o1151
- o1153.Name = "Brick"
- o1153.Parent = o1126
- o1153.Material = Enum.Material.Wood
- o1153.BrickColor = BrickColor.new("Reddish brown")
- o1153.Position = Vector3.new(41.4864082, 78.9435577, 86.4006882)
- o1153.Rotation = Vector3.new(-97.1899948, -22.6599998, -16.0200005)
- o1153.Anchored = true
- o1153.FormFactor = Enum.FormFactor.Custom
- o1153.Size = Vector3.new(0.200000152, 4.5400033, 0.230000213)
- o1153.CFrame = CFrame.new(41.4864082, 78.9435577, 86.4006882, 0.886989713, 0.254699826, -0.385197818, 0.401881933, -0.0148775131, 0.915570736, 0.227464914, -0.966905713, -0.115555458)
- o1153.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o1153.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o1153.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o1153.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o1153.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o1153.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o1153.Color = Color3.new(0.411765, 0.25098, 0.156863)
- o1153.Position = Vector3.new(41.4864082, 78.9435577, 86.4006882)
- o1154.Parent = o1153
- o1155.Name = "Brick"
- o1155.Parent = o1126
- o1155.Material = Enum.Material.Wood
- o1155.BrickColor = BrickColor.new("Reddish brown")
- o1155.Position = Vector3.new(42.3221207, 81.4241409, 78.4245071)
- o1155.Rotation = Vector3.new(-175.209991, 71.3099976, -34.0599976)
- o1155.Anchored = true
- o1155.FormFactor = Enum.FormFactor.Custom
- o1155.Size = Vector3.new(0.410000205, 5.05000162, 0.360000134)
- o1155.CFrame = CFrame.new(42.3221207, 81.4241409, 78.4245071, 0.265508741, 0.179462597, 0.947258294, 0.49257651, -0.869858444, 0.0267336741, 0.828778327, 0.459499151, -0.319354057)
- o1155.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o1155.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o1155.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o1155.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o1155.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o1155.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o1155.Color = Color3.new(0.411765, 0.25098, 0.156863)
- o1155.Position = Vector3.new(42.3221207, 81.4241409, 78.4245071)
- o1156.Parent = o1155
- o1157.Name = "Brick"
- o1157.Parent = o1126
- o1157.Material = Enum.Material.Grass
- o1157.BrickColor = BrickColor.new("Buttermilk")
- o1157.Position = Vector3.new(37.7747269, 83.0158463, 78.1155319)
- o1157.Rotation = Vector3.new(-29.1399994, 56.7399979, -49.7899971)
- o1157.Anchored = true
- o1157.FormFactor = Enum.FormFactor.Custom
- o1157.Size = Vector3.new(1.77999997, 7.43999958, 6.47999907)
- o1157.CFrame = CFrame.new(37.7747269, 83.0158463, 78.1155319, 0.354111701, 0.418851137, 0.836163104, -0.929871619, 0.253027409, 0.267050326, -0.0997178257, -0.872089922, 0.479077816)
- o1157.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o1157.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o1157.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o1157.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o1157.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o1157.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o1157.Color = Color3.new(0.996078, 0.952941, 0.733333)
- o1157.Position = Vector3.new(37.7747269, 83.0158463, 78.1155319)
- o1158.Parent = o1157
- o1159.Name = "Brick"
- o1159.Parent = o1126
- o1159.Material = Enum.Material.Grass
- o1159.BrickColor = BrickColor.new("Buttermilk")
- o1159.Position = Vector3.new(41.2559853, 84.2417984, 81.0549393)
- o1159.Rotation = Vector3.new(-34.7900009, 78.5699997, -42.3699989)
- o1159.Anchored = true
- o1159.FormFactor = Enum.FormFactor.Custom
- o1159.Size = Vector3.new(3.31999993, 5.84999943, 6.47999907)
- o1159.CFrame = CFrame.new(41.2559853, 84.2417984, 81.0549393, 0.146442503, 0.133592606, 0.980156958, -0.966642261, 0.229806408, 0.113101348, -0.210136831, -0.964023948, 0.162789673)
- o1159.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o1159.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o1159.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o1159.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o1159.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o1159.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o1159.Color = Color3.new(0.996078, 0.952941, 0.733333)
- o1159.Position = Vector3.new(41.2559853, 84.2417984, 81.0549393)
- o1160.Parent = o1159
- o1161.Parent = o1
- o1162.Name = "Brick"
- o1162.Parent = o1161
- o1162.Material = Enum.Material.Wood
- o1162.BrickColor = BrickColor.new("Reddish brown")
- o1162.Position = Vector3.new(-225.145523, 61.2648201, 123.79586)
- o1162.Rotation = Vector3.new(-77.0699997, 81.0899963, -53.9799995)
- o1162.Anchored = true
- o1162.FormFactor = Enum.FormFactor.Custom
- o1162.Size = Vector3.new(0.410000414, 6.68000507, 0.360000312)
- o1162.CFrame = CFrame.new(-225.145523, 61.2648201, 123.79586, 0.091047883, 0.125238806, 0.987940073, -0.747195482, -0.647244036, 0.150910631, 0.65833813, -0.751924515, 0.0346476696)
- o1162.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o1162.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o1162.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o1162.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o1162.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o1162.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o1162.Color = Color3.new(0.411765, 0.25098, 0.156863)
- o1162.Position = Vector3.new(-225.145523, 61.2648201, 123.79586)
- o1163.Parent = o1162
- o1164.Name = "Brick"
- o1164.Parent = o1161
- o1164.Material = Enum.Material.Wood
- o1164.BrickColor = BrickColor.new("Reddish brown")
- o1164.Position = Vector3.new(-224.909744, 41.4250145, 120.582359)
- o1164.Rotation = Vector3.new(6.63999987, 30.4200001, -3.36999989)
- o1164.Anchored = true
- o1164.FormFactor = Enum.FormFactor.Custom
- o1164.Size = Vector3.new(1.20000005, 5.5999999, 1.20000005)
- o1164.CFrame = CFrame.new(-224.909744, 41.4250145, 120.582359, 0.860846102, 0.050743822, 0.50632906, -8.64253025e-07, 0.99501574, -0.099718079, -0.508865476, 0.0858414769, 0.856555402)
- o1164.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o1164.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o1164.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o1164.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o1164.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o1164.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o1164.Color = Color3.new(0.411765, 0.25098, 0.156863)
- o1164.Position = Vector3.new(-224.909744, 41.4250145, 120.582359)
- o1165.Parent = o1164
- o1166.Name = "Brick"
- o1166.Parent = o1161
- o1166.Material = Enum.Material.Wood
- o1166.BrickColor = BrickColor.new("Reddish brown")
- o1166.Position = Vector3.new(-224.658798, 46.6730881, 120.839912)
- o1166.Rotation = Vector3.new(4.00999975, 20.5299988, -3.56999993)
- o1166.Anchored = true
- o1166.FormFactor = Enum.FormFactor.Custom
- o1166.Size = Vector3.new(1.03000009, 5.5999999, 0.960000038)
- o1166.CFrame = CFrame.new(-224.658798, 46.6730881, 120.839912, 0.934650004, 0.058360815, 0.35074684, -0.0376674198, 0.997138739, -0.0655400828, -0.353568256, 0.0480453037, 0.934174061)
- o1166.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o1166.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o1166.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o1166.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o1166.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o1166.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o1166.Color = Color3.new(0.411765, 0.25098, 0.156863)
- o1166.Position = Vector3.new(-224.658798, 46.6730881, 120.839912)
- o1167.Parent = o1166
- o1168.Name = "Brick"
- o1168.Parent = o1161
- o1168.Material = Enum.Material.Wood
- o1168.BrickColor = BrickColor.new("Reddish brown")
- o1168.Position = Vector3.new(-224.606583, 52.5869789, 120.999504)
- o1168.Rotation = Vector3.new(0.199999988, 11.6099997, 0.930000007)
- o1168.Anchored = true
- o1168.FormFactor = Enum.FormFactor.Custom
- o1168.Size = Vector3.new(0.890000105, 7.25, 0.770000041)
- o1168.CFrame = CFrame.new(-224.606583, 52.5869789, 120.999504, 0.97941345, -0.015966624, 0.201232433, 0.0170001984, 0.999849737, -0.0034089759, -0.201147765, 0.00675978698, 0.979537666)
- o1168.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o1168.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o1168.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o1168.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o1168.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o1168.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o1168.Color = Color3.new(0.411765, 0.25098, 0.156863)
- o1168.Position = Vector3.new(-224.606583, 52.5869789, 120.999504)
- o1169.Parent = o1168
- o1170.Name = "Brick"
- o1170.Parent = o1161
- o1170.Material = Enum.Material.Wood
- o1170.BrickColor = BrickColor.new("Reddish brown")
- o1170.Position = Vector3.new(-223.163284, 62.365818, 121.682228)
- o1170.Rotation = Vector3.new(55.4399986, 42.579998, 121.529999)
- o1170.Anchored = true
- o1170.FormFactor = Enum.FormFactor.Custom
- o1170.Size = Vector3.new(0.410000116, 5.05000019, 0.360000044)
- o1170.CFrame = CFrame.new(-223.163284, 62.365818, 121.682228, -0.385031432, -0.627682686, 0.676583529, 0.192240626, -0.771569431, -0.606402695, 0.902659655, -0.103417248, 0.417744517)
- o1170.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o1170.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o1170.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o1170.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o1170.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o1170.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o1170.Color = Color3.new(0.411765, 0.25098, 0.156863)
- o1170.Position = Vector3.new(-223.163284, 62.365818, 121.682228)
- o1171.Parent = o1170
- o1172.Name = "Brick"
- o1172.Parent = o1161
- o1172.Material = Enum.Material.Wood
- o1172.BrickColor = BrickColor.new("Reddish brown")
- o1172.Position = Vector3.new(-220.000732, 64.6575012, 121.993385)
- o1172.Rotation = Vector3.new(-113.409996, -14.2999992, 83.9000015)
- o1172.Anchored = true
- o1172.FormFactor = Enum.FormFactor.Custom
- o1172.Size = Vector3.new(0.200000003, 3.42000008, 0.230000049)
- o1172.CFrame = CFrame.new(-220.000732, 64.6575012, 121.993385, 0.102904543, -0.96353215, -0.247015163, -0.37097317, -0.267592639, 0.889254272, -0.922924399, 0.000127697931, -0.384981066)
- o1172.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o1172.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o1172.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o1172.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o1172.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o1172.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o1172.Color = Color3.new(0.411765, 0.25098, 0.156863)
- o1172.Position = Vector3.new(-220.000732, 64.6575012, 121.993385)
- o1173.Parent = o1172
- o1174.Name = "Brick"
- o1174.Parent = o1161
- o1174.Material = Enum.Material.Wood
- o1174.BrickColor = BrickColor.new("Reddish brown")
- o1174.Position = Vector3.new(-226.977676, 68.7512283, 117.253639)
- o1174.Rotation = Vector3.new(-69, 0.419999987, 30.4200001)
- o1174.Anchored = true
- o1174.FormFactor = Enum.FormFactor.Custom
- o1174.Size = Vector3.new(0.200000048, 5.3900013, 0.230000108)
- o1174.CFrame = CFrame.new(-226.977676, 68.7512283, 117.253639, 0.862325132, -0.506300986, 0.00739926426, 0.175477788, 0.312514871, 0.933564186, -0.474976808, -0.803737402, 0.358334035)
- o1174.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o1174.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o1174.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o1174.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o1174.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o1174.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o1174.Color = Color3.new(0.411765, 0.25098, 0.156863)
- o1174.Position = Vector3.new(-226.977676, 68.7512283, 117.253639)
- o1175.Parent = o1174
- o1176.Name = "Brick"
- o1176.Parent = o1161
- o1176.Material = Enum.Material.Grass
- o1176.BrickColor = BrickColor.new("Buttermilk")
- o1176.Position = Vector3.new(-224.173721, 69.6116714, 118.706184)
- o1176.Rotation = Vector3.new(10.0900002, 61.1099968, -107.869995)
- o1176.Anchored = true
- o1176.FormFactor = Enum.FormFactor.Custom
- o1176.Size = Vector3.new(2.77999997, 6.80999947, 7.55999899)
- o1176.CFrame = CFrame.new(-224.173721, 69.6116714, 118.706184, -0.148247078, 0.459801555, 0.875560105, -0.984096646, -0.156194955, -0.0845981836, 0.0978596881, -0.874177158, 0.475644648)
- o1176.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o1176.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o1176.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o1176.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o1176.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o1176.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o1176.Color = Color3.new(0.996078, 0.952941, 0.733333)
- o1176.Position = Vector3.new(-224.173721, 69.6116714, 118.706184)
- o1177.Parent = o1176
- o1178.Name = "Brick"
- o1178.Parent = o1161
- o1178.Material = Enum.Material.Wood
- o1178.BrickColor = BrickColor.new("Reddish brown")
- o1178.Position = Vector3.new(-224.656296, 60.1187553, 121.315773)
- o1178.Rotation = Vector3.new(4.19000006, 5.27999973, 0.560000002)
- o1178.Anchored = true
- o1178.FormFactor = Enum.FormFactor.Custom
- o1178.Size = Vector3.new(0.640000284, 8.3000021, 0.590000153)
- o1178.CFrame = CFrame.new(-224.656296, 60.1187553, 121.315773, 0.995708823, -0.00978050008, 0.0920235142, 0.0165157076, 0.997215927, -0.0727157965, -0.0910561234, 0.0739235952, 0.993098199)
- o1178.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o1178.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o1178.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o1178.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o1178.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o1178.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o1178.Color = Color3.new(0.411765, 0.25098, 0.156863)
- o1178.Position = Vector3.new(-224.656296, 60.1187553, 121.315773)
- o1179.Parent = o1178
- o1180.Name = "Brick"
- o1180.Parent = o1161
- o1180.Material = Enum.Material.Grass
- o1180.BrickColor = BrickColor.new("Buttermilk")
- o1180.Position = Vector3.new(-222.642029, 67.1702347, 124.9711)
- o1180.Rotation = Vector3.new(20.1599998, 41.5499992, -94.9399948)
- o1180.Anchored = true
- o1180.FormFactor = Enum.FormFactor.Custom
- o1180.Size = Vector3.new(4.1500001, 8.22999954, 7.55999899)
- o1180.CFrame = CFrame.new(-222.642029, 67.1702347, 124.9711, -0.0643955246, 0.745641291, 0.66322875, -0.954938471, 0.146916807, -0.257891417, -0.289733917, -0.64994967, 0.70258075)
- o1180.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o1180.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o1180.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o1180.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o1180.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o1180.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o1180.Color = Color3.new(0.996078, 0.952941, 0.733333)
- o1180.Position = Vector3.new(-222.642029, 67.1702347, 124.9711)
- o1181.Parent = o1180
- o1182.Name = "Brick"
- o1182.Parent = o1161
- o1182.Material = Enum.Material.Grass
- o1182.BrickColor = BrickColor.new("Buttermilk")
- o1182.Position = Vector3.new(-226.013657, 64.6338501, 130.161545)
- o1182.Rotation = Vector3.new(6.21999979, -1.04999995, -81.1500015)
- o1182.Anchored = true
- o1182.FormFactor = Enum.FormFactor.Custom
- o1182.Size = Vector3.new(2.77999997, 5.53999996, 7.13000011)
- o1182.CFrame = CFrame.new(-226.013657, 64.6338501, 130.161545, 0.153741568, 0.987940907, -0.0183430631, -0.982603669, 0.150901094, -0.108253613, -0.104180172, 0.0346670412, 0.993954122)
- o1182.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o1182.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o1182.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o1182.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o1182.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o1182.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o1182.Color = Color3.new(0.996078, 0.952941, 0.733333)
- o1182.Position = Vector3.new(-226.013657, 64.6338501, 130.161545)
- o1183.Parent = o1182
- o1184.Name = "Brick"
- o1184.Parent = o1161
- o1184.Material = Enum.Material.Grass
- o1184.BrickColor = BrickColor.new("Buttermilk")
- o1184.Position = Vector3.new(-227.888092, 69.636116, 115.308418)
- o1184.Rotation = Vector3.new(2.24000001, 42.8600006, -92.1299973)
- o1184.Anchored = true
- o1184.FormFactor = Enum.FormFactor.Custom
- o1184.Size = Vector3.new(1.99000025, 5.26000023, 7.59000015)
- o1184.CFrame = CFrame.new(-227.888092, 69.636116, 115.308418, -0.0272170454, 0.732520223, 0.680201054, -0.999534726, -0.0105687585, -0.0286129434, -0.0137706799, -0.680663288, 0.732466996)
- o1184.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o1184.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o1184.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o1184.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o1184.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o1184.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o1184.Color = Color3.new(0.996078, 0.952941, 0.733333)
- o1184.Position = Vector3.new(-227.888092, 69.636116, 115.308418)
- o1185.Parent = o1184
- o1186.Name = "Brick"
- o1186.Parent = o1161
- o1186.Material = Enum.Material.Grass
- o1186.BrickColor = BrickColor.new("Buttermilk")
- o1186.Position = Vector3.new(-217.809433, 65.8102188, 121.529259)
- o1186.Rotation = Vector3.new(4.21000004, 13.0699997, -99.9499969)
- o1186.Anchored = true
- o1186.FormFactor = Enum.FormFactor.Custom
- o1186.Size = Vector3.new(2.94000006, 6.77999973, 5.7699995)
- o1186.CFrame = CFrame.new(-217.809433, 65.8102188, 121.529259, -0.168285891, 0.959457278, 0.226101279, -0.985176265, -0.15596132, -0.0714416876, -0.0332821943, -0.234772265, 0.971480489)
- o1186.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o1186.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o1186.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o1186.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o1186.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o1186.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o1186.Color = Color3.new(0.996078, 0.952941, 0.733333)
- o1186.Position = Vector3.new(-217.809433, 65.8102188, 121.529259)
- o1187.Parent = o1186
- o1188.Name = "Brick"
- o1188.Parent = o1161
- o1188.Material = Enum.Material.Wood
- o1188.BrickColor = BrickColor.new("Reddish brown")
- o1188.Position = Vector3.new(-226.058304, 63.3372536, 128.272934)
- o1188.Rotation = Vector3.new(-97.1899948, -22.6599998, -16.0200005)
- o1188.Anchored = true
- o1188.FormFactor = Enum.FormFactor.Custom
- o1188.Size = Vector3.new(0.200000152, 4.5400033, 0.230000213)
- o1188.CFrame = CFrame.new(-226.058304, 63.3372536, 128.272934, 0.886989713, 0.254699826, -0.385197818, 0.401881933, -0.0148775131, 0.915570736, 0.227464914, -0.966905713, -0.115555458)
- o1188.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o1188.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o1188.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o1188.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o1188.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o1188.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o1188.Color = Color3.new(0.411765, 0.25098, 0.156863)
- o1188.Position = Vector3.new(-226.058304, 63.3372536, 128.272934)
- o1189.Parent = o1188
- o1190.Name = "Brick"
- o1190.Parent = o1161
- o1190.Material = Enum.Material.Wood
- o1190.BrickColor = BrickColor.new("Reddish brown")
- o1190.Position = Vector3.new(-225.22258, 65.8178177, 120.296715)
- o1190.Rotation = Vector3.new(-175.209991, 71.3099976, -34.0599976)
- o1190.Anchored = true
- o1190.FormFactor = Enum.FormFactor.Custom
- o1190.Size = Vector3.new(0.410000205, 5.05000162, 0.360000134)
- o1190.CFrame = CFrame.new(-225.22258, 65.8178177, 120.296715, 0.265508741, 0.179462597, 0.947258294, 0.49257651, -0.869858444, 0.0267336741, 0.828778327, 0.459499151, -0.319354057)
- o1190.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o1190.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o1190.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o1190.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o1190.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o1190.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o1190.Color = Color3.new(0.411765, 0.25098, 0.156863)
- o1190.Position = Vector3.new(-225.22258, 65.8178177, 120.296715)
- o1191.Parent = o1190
- o1192.Name = "Brick"
- o1192.Parent = o1161
- o1192.Material = Enum.Material.Grass
- o1192.BrickColor = BrickColor.new("Buttermilk")
- o1192.Position = Vector3.new(-229.769974, 67.4095078, 119.98774)
- o1192.Rotation = Vector3.new(-29.1399994, 56.7399979, -49.7899971)
- o1192.Anchored = true
- o1192.FormFactor = Enum.FormFactor.Custom
- o1192.Size = Vector3.new(1.77999997, 7.43999958, 6.47999907)
- o1192.CFrame = CFrame.new(-229.769974, 67.4095078, 119.98774, 0.354111701, 0.418851137, 0.836163104, -0.929871619, 0.253027409, 0.267050326, -0.0997178257, -0.872089922, 0.479077816)
- o1192.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o1192.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o1192.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o1192.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o1192.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o1192.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o1192.Color = Color3.new(0.996078, 0.952941, 0.733333)
- o1192.Position = Vector3.new(-229.769974, 67.4095078, 119.98774)
- o1193.Parent = o1192
- o1194.Name = "Brick"
- o1194.Parent = o1161
- o1194.Material = Enum.Material.Grass
- o1194.BrickColor = BrickColor.new("Buttermilk")
- o1194.Position = Vector3.new(-226.288712, 68.6354446, 122.927147)
- o1194.Rotation = Vector3.new(-34.7900009, 78.5699997, -42.3699989)
- o1194.Anchored = true
- o1194.FormFactor = Enum.FormFactor.Custom
- o1194.Size = Vector3.new(3.31999993, 5.84999943, 6.47999907)
- o1194.CFrame = CFrame.new(-226.288712, 68.6354446, 122.927147, 0.146442503, 0.133592606, 0.980156958, -0.966642261, 0.229806408, 0.113101348, -0.210136831, -0.964023948, 0.162789673)
- o1194.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o1194.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o1194.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o1194.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o1194.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o1194.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o1194.Color = Color3.new(0.996078, 0.952941, 0.733333)
- o1194.Position = Vector3.new(-226.288712, 68.6354446, 122.927147)
- o1195.Parent = o1194
- mas.Parent = workspace
- mas:MakeJoints()
- local mas1 = mas:GetChildren()
- for i=1,#mas1 do
- mas1[i].Parent = workspace
- ypcall(function() mas1[i]:MakeJoints() end)
- end
- mas:Destroy()
- for i=1,#cors do
- coroutine.resume(cors[i])
- end
- game:GetService("Lighting").Ambient = Color3.new(0, 0, 0)
- game:GetService("Lighting").Brightness = 1
- game:GetService("Lighting").ColorShift_Bottom = Color3.new(0, 0, 0)
- game:GetService("Lighting").ColorShift_Top = Color3.new(0, 0, 0)
- game:GetService("Lighting").GlobalShadows = true
- game:GetService("Lighting").OutdoorAmbient = Color3.new(0.5, 0.5, 0.5)
- game:GetService("Lighting").Outlines = false
- game:GetService("Lighting").GeographicLatitude = 41.733299255371
- game:GetService("Lighting").TimeOfDay = "14:00:00"
- game:GetService("Lighting").FogColor = Color3.new(0.75, 0.75, 0.75)
- game:GetService("Lighting").FogEnd = 100000
- game:GetService("Lighting").FogStart = 0
- end)
- rabbit.MouseButton1Click:connect(function()
- wait(2)
- player = game.Players.LocalPlayer
- chara = player.Character
- debby = game.Debris
- local Mouse = player:GetMouse()
- --Outfit and Weapons--
- New = function(Object, Parent, Name, Data)
- local Object = Instance.new(Object)
- for Index, Value in pairs(Data or {}) do
- Object[Index] = Value
- end
- Object.Parent = Parent
- Object.Name = Name
- return Object
- end
- LeftArm = New("Model",chara,"LeftArm",{})
- MainPart = New("Part",LeftArm,"MainPart",{BrickColor = BrickColor.new("Light blue"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(1, 2.00000024, 1),CFrame = CFrame.new(4.5, 3.00005722, -4.50000048, -1, 0, 0, 0, 1.00001287, 0, 0, 0, -1.00001287),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.705882, 0.823529, 0.894118),})
- Weld = New("ManualWeld",MainPart,"Weld",{Part0 = MainPart,Part1 = chara["Left Arm"],C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 1.00000429, 0, 0, 0, -1.00000429),C1 = CFrame.new(0, 7.62939453e-006, 1.23977661e-005, 1, 0, 0, 0, 1.00000429, 0, 0, 0, 1.00000429),})
- Part = New("Part",LeftArm,"Part",{BrickColor = BrickColor.new("Steel blue"),Material = Enum.Material.Neon,Size = Vector3.new(0.200000003, 0.200000003, 1),CFrame = CFrame.new(4.9000001, 3.90006065, -4.50000048, -1, 0, 0, 0, 1.00001287, 0, 0, 0, -1.00001287),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.321569, 0.486275, 0.682353),})
- Mesh = New("BlockMesh",Part,"Mesh",{Scale = Vector3.new(1.00999999, 1.00999999, 1.00999999),})
- Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = MainPart,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1),C1 = CFrame.new(-0.400000095, 0.899991989, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1),})
- Part = New("Part",LeftArm,"Part",{BrickColor = BrickColor.new("Steel blue"),Material = Enum.Material.Neon,Size = Vector3.new(1, 0.200000003, 0.200000003),CFrame = CFrame.new(4.10000086, 2.70005608, -4.50000048, 0, 0, -1, 0, 1.00001287, 0, 1.00001287, 0, 0),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.321569, 0.486275, 0.682353),})
- Mesh = New("SpecialMesh",Part,"Mesh",{Scale = Vector3.new(1.00999999, 1.00999999, 1.00999999),MeshType = Enum.MeshType.Wedge,})
- Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = MainPart,C0 = CFrame.new(0, 0, 0, 0, 0, 1, 0, 1, -0, -1, 0, 0),C1 = CFrame.new(0.399999142, -0.29999733, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1),})
- Part = New("Part",LeftArm,"Part",{BrickColor = BrickColor.new("Steel blue"),Material = Enum.Material.Neon,Size = Vector3.new(1, 0.200000003, 1),CFrame = CFrame.new(4.5, 2.50004888, -4.50000048, -1, 0, 0, 0, 1.00001287, 0, 0, 0, -1.00001287),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.321569, 0.486275, 0.682353),})
- Mesh = New("BlockMesh",Part,"Mesh",{Scale = Vector3.new(1.00999999, 1.00999999, 1.00999999),})
- Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = MainPart,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1),C1 = CFrame.new(0, -0.500001907, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1),})
- Part = New("Part",LeftArm,"Part",{BrickColor = BrickColor.new("Steel blue"),Material = Enum.Material.Neon,Size = Vector3.new(1, 0.400000006, 1),CFrame = CFrame.new(4.30000114, 4.00006056, -4.50000048, -1, 0, 0, 0, 1.00001287, 0, 0, 0, -1.00001287),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.321569, 0.486275, 0.682353),})
- Mesh = New("BlockMesh",Part,"Mesh",{Scale = Vector3.new(1.00999999, 1.00999999, 1.00999999),})
- Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = MainPart,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1),C1 = CFrame.new(0.199999094, 0.999990463, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1),})
- Part = New("Part",LeftArm,"Part",{BrickColor = BrickColor.new("Steel blue"),Material = Enum.Material.Neon,Size = Vector3.new(1, 0.200000003, 0.200000003),CFrame = CFrame.new(4.9000001, 4.10006046, -4.50000048, 0, 0, -1, 0, 1.00001287, 0, 1.00001287, 0, 0),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.321569, 0.486275, 0.682353),})
- Mesh = New("SpecialMesh",Part,"Mesh",{MeshType = Enum.MeshType.Wedge,})
- Mesh = New("SpecialMesh",Part,"Mesh",{Scale = Vector3.new(1.00999999, 1.00999999, 1.00999999),MeshType = Enum.MeshType.Wedge,})
- Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = MainPart,C0 = CFrame.new(0, 0, 0, 0, 0, 1, 0, 1, -0, -1, 0, 0),C1 = CFrame.new(-0.400000095, 1.09998894, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1),})
- Part = New("Part",LeftArm,"Part",{BrickColor = BrickColor.new("Steel blue"),Material = Enum.Material.Neon,Size = Vector3.new(1, 0.400000006, 0.400000006),CFrame = CFrame.new(3.60000014, 4.00006056, -4.50000048, 0, 0, 1, 0, 1.00001287, 0, -1.00001287, 0, 0),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.321569, 0.486275, 0.682353),})
- Mesh = New("SpecialMesh",Part,"Mesh",{MeshType = Enum.MeshType.Wedge,})
- Mesh = New("SpecialMesh",Part,"Mesh",{Scale = Vector3.new(1.00999999, 1.00999999, 1.00999999),MeshType = Enum.MeshType.Wedge,})
- Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = MainPart,C0 = CFrame.new(0, 0, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0),C1 = CFrame.new(0.899999857, 0.999990463, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1),})
- EnamatePart = New("Part",LeftArm,"EnamatePart",{BrickColor = BrickColor.new("Institutional white"),Material = Enum.Material.SmoothPlastic,Transparency = 1,Transparency = 1,Size = Vector3.new(1, 0.400000036, 1),CFrame = CFrame.new(4.5, 2.00003481, -4.50000906, 1, 0, 0, 0, 1.00001287, 0, 0, 0, 1.00001287),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.972549, 0.972549, 0.972549),})
- Weld = New("ManualWeld",EnamatePart,"Weld",{Part0 = EnamatePart,Part1 = MainPart,C1 = CFrame.new(-2.38418579e-007, -1.00000954, 8.58306885e-006, -1, 0, 0, 0, 1, 0, 0, 0, -1),})
- Part = New("Part",LeftArm,"Part",{BrickColor = BrickColor.new("Fog"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(1, 0.400000036, 1),CFrame = CFrame.new(4.49999952, 2.20003057, -4.50001335, 1, 0, 0, 0, 1.00002146, 0, 0, 0, 1.00002146),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.780392, 0.831373, 0.894118),})
- Mesh = New("BlockMesh",Part,"Mesh",{Scale = Vector3.new(1.00999999, 1.00999999, 1.00999999),})
- Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = MainPart,C0 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 1.00000429, 0, 0, 0, 1.00000429),C1 = CFrame.new(4.76837158e-007, -0.800016403, 1.28746033e-005, -1, 0, 0, 0, 1.00000429, 0, 0, 0, -1.00000429),})
- LeftLeg = New("Model",chara,"LeftLeg",{})
- MainPart = New("Part",LeftLeg,"MainPart",{BrickColor = BrickColor.new("Light blue"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(1, 2.00000024, 1),CFrame = CFrame.new(5.5, 1.00003695, -4.5, -1, 0, 0, 0, 1.00000501, 0, 0, 0, -1.00000501),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.705882, 0.823529, 0.894118),})
- Weld = New("ManualWeld",MainPart,"Weld",{Part0 = MainPart,Part1 = chara["Left Leg"],C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 1.00000572, 0, 0, 0, -1.00000572),C1 = CFrame.new(0, -1.90734863e-006, 1.09672546e-005, 1, 0, 0, 0, 1.00000501, 0, 0, 0, 1.00000501),})
- Part = New("Part",LeftLeg,"Part",{BrickColor = BrickColor.new("Steel blue"),Material = Enum.Material.Neon,Size = Vector3.new(1, 0.200000003, 1),CFrame = CFrame.new(5.5, 0.500034451, -4.5, -1, 0, 0, 0, 1.00000501, 0, 0, 0, -1.00000501),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.321569, 0.486275, 0.682353),})
- Mesh = New("BlockMesh",Part,"Mesh",{Scale = Vector3.new(1.00999999, 1.00999999, 1.00999999),})
- Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = MainPart,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1),C1 = CFrame.new(0, -0.5, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1),})
- Part = New("Part",LeftLeg,"Part",{BrickColor = BrickColor.new("Steel blue"),Material = Enum.Material.Neon,Size = Vector3.new(1, 0.200000003, 0.200000003),CFrame = CFrame.new(5.10000229, 0.700036228, -4.5, 0, 0, -1, 0, 1.00000501, 0, 1.00000501, 0, 0),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.321569, 0.486275, 0.682353),})
- Mesh = New("SpecialMesh",Part,"Mesh",{Scale = Vector3.new(1.00999999, 1.00999999, 1.00999999),MeshType = Enum.MeshType.Wedge,})
- Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = MainPart,C0 = CFrame.new(0, 0, 0, 0, 0, 1, 0, 1, -0, -1, 0, 0),C1 = CFrame.new(0.39999795, -0.299999237, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1),})
- Part = New("Part",LeftLeg,"Part",{BrickColor = BrickColor.new("Fog"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(1, 0.400000036, 1),CFrame = CFrame.new(5.5, 0.199991405, -4.50000048, 1, 0, 0, 0, 1.00001073, 0, 0, 0, 1.00001073),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.780392, 0.831373, 0.894118),})
- Mesh = New("BlockMesh",Part,"Mesh",{Scale = Vector3.new(1.00999999, 1.00999999, 1.00999999),})
- Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = MainPart,C1 = CFrame.new(0, -0.800041556, 4.76837158e-007, -1, 0, 0, 0, 1.00000572, 0, 0, 0, -1.00000572),})
- Chest = New("Model",chara,"Chest",{})
- MainPart = New("Part",Chest,"MainPart",{BrickColor = BrickColor.new("Light blue"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(2, 2.00000024, 1),CFrame = CFrame.new(6, 3.00006342, -4.50004101, 1, 0, 0, 0, 1.00001383, 5.96046448e-008, 0, -5.96046448e-008, 1.00001383),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.705882, 0.823529, 0.894118),})
- Weld = New("ManualWeld",MainPart,"Weld",{Part0 = MainPart,Part1 = chara.Torso,C0 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, -5.96038205e-008, 0, 5.96038205e-008, 1),C1 = CFrame.new(0, 1.28746033e-005, -2.43186951e-005, 1, 0, 0, 0, 1.00000715, -1.19209332e-007, 0, 1.19209332e-007, 1.00000715),})
- Part = New("Part",Chest,"Part",{BrickColor = BrickColor.new("Steel blue"),Material = Enum.Material.Neon,Size = Vector3.new(0.600000024, 0.399999976, 0.200000003),CFrame = CFrame.new(6, 2.16866231, -2.16859388, 5.96039591e-008, -1, 0, 0.707123756, 4.21473736e-008, 0.707122982, -0.707122982, -4.21473274e-008, 0.707123756),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.321569, 0.486275, 0.682353),})
- Mesh = New("BlockMesh",Part,"Mesh",{Scale = Vector3.new(1.00999999, 1.00999999, 1.00999999),})
- Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = MainPart,C0 = CFrame.new(0, 0, 0, 5.96039591e-008, 0.707110584, -0.707109809, -1, 4.21465884e-008, -4.21465423e-008, 0, 0.707109809, 0.707110584),C1 = CFrame.new(0, -0.831389666, 2.33141494, 1, 0, 0, 0, 1.00000477, -5.96046448e-008, 0, 5.96046448e-008, 1.00000477),})
- Part = New("Part",Chest,"Part",{BrickColor = BrickColor.new("Steel blue"),Material = Enum.Material.Neon,Size = Vector3.new(2, 0.200000003, 1),CFrame = CFrame.new(6, 2.10003901, -4.50004339, 1, 0, 0, 0, 1.00002372, 5.96052345e-008, 0, -5.96052345e-008, 1.00002372),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.321569, 0.486275, 0.682353),})
- Mesh = New("BlockMesh",Part,"Mesh",{Scale = Vector3.new(1.00999999, 1.00999999, 1.00999999),})
- Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = MainPart,C0 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 1.00000513, -5.96046661e-008, 0, 5.96046661e-008, 1.00000513),C1 = CFrame.new(0, -0.900012016, -2.38418579e-006, 1, 0, 0, 0, 1.00000477, -5.96046448e-008, 0, 5.96046448e-008, 1.00000477),})
- Part = New("Part",Chest,"Part",{BrickColor = BrickColor.new("Steel blue"),Material = Enum.Material.Neon,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(5.69999981, 3.70007658, -4.90005064, 0, 0, 1, 5.96052345e-008, -1.00002372, 0, 1.00002372, 5.96052345e-008, 0),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.321569, 0.486275, 0.682353),})
- Mesh = New("SpecialMesh",Part,"Mesh",{Scale = Vector3.new(1.00999999, 1.00999999, 1.00999999),MeshType = Enum.MeshType.Wedge,})
- Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = MainPart,C0 = CFrame.new(0, 0, 0, 0, 5.96046661e-008, 1.00000513, 0, -1.00000513, 5.96046661e-008, 1, 0, 0),C1 = CFrame.new(-0.300000191, 0.700003624, -0.40000391, 1, 0, 0, 0, 1.00000477, -5.96046448e-008, 0, 5.96046448e-008, 1.00000477),})
- Part = New("Part",Chest,"Part",{BrickColor = BrickColor.new("Steel blue"),Material = Enum.Material.Neon,Size = Vector3.new(0.200000003, 0.200000003, 0.600000024),CFrame = CFrame.new(6.5, 3.90008974, -4.50004339, 1, 0, 0, 0, 1.00002372, 5.96052345e-008, 0, -5.96052345e-008, 1.00002372),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.321569, 0.486275, 0.682353),})
- Mesh = New("BlockMesh",Part,"Mesh",{Scale = Vector3.new(1.00999999, 1.00999999, 1.00999999),})
- Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = MainPart,C0 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 1.00000513, -5.96046661e-008, 0, 5.96046661e-008, 1.00000513),C1 = CFrame.new(0.5, 0.900013924, -2.38418579e-006, 1, 0, 0, 0, 1.00000477, -5.96046448e-008, 0, 5.96046448e-008, 1.00000477),})
- Part = New("Part",Chest,"Part",{BrickColor = BrickColor.new("Steel blue"),Material = Enum.Material.Neon,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(5.69999981, 3.90008211, -4.90005064, 0, 0, -1, 5.96052345e-008, 1.00002372, 0, 1.00002372, -5.96052345e-008, 0),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.321569, 0.486275, 0.682353),})
- Mesh = New("SpecialMesh",Part,"Mesh",{Scale = Vector3.new(1.00999999, 1.00999999, 1.00999999),MeshType = Enum.MeshType.Wedge,})
- Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = MainPart,C0 = CFrame.new(0, 0, 0, 0, 5.96046661e-008, 1.00000513, 0, 1.00000513, -5.96046661e-008, -1, 0, 0),C1 = CFrame.new(-0.300000191, 0.900006294, -0.40000391, 1, 0, 0, 0, 1.00000477, -5.96046448e-008, 0, 5.96046448e-008, 1.00000477),})
- Part = New("Part",Chest,"Part",{BrickColor = BrickColor.new("Steel blue"),Material = Enum.Material.Neon,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(5.50000095, 3.90008783, -4.90005064, 0, 0, 1, 5.96052345e-008, -1.00002372, 0, 1.00002372, 5.96052345e-008, 0),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.321569, 0.486275, 0.682353),})
- Mesh = New("SpecialMesh",Part,"Mesh",{Scale = Vector3.new(1.00999999, 1.00999999, 1.00999999),MeshType = Enum.MeshType.Wedge,})
- Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = MainPart,C0 = CFrame.new(0, 0, 0, 0, 5.96046661e-008, 1.00000513, 0, -1.00000513, 5.96046661e-008, 1, 0, 0),C1 = CFrame.new(-0.499999046, 0.900012016, -0.40000391, 1, 0, 0, 0, 1.00000477, -5.96046448e-008, 0, 5.96046448e-008, 1.00000477),})
- Part = New("Part",Chest,"Part",{BrickColor = BrickColor.new("Steel blue"),Material = Enum.Material.Neon,Size = Vector3.new(0.200000003, 0.399999857, 0.400000006),CFrame = CFrame.new(5.5999999, 2.52222896, -2.52216196, 0, 0, -1, 0.707122922, 0.707123816, 0, 0.707123816, -0.707122922, 0),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.321569, 0.486275, 0.682353),})
- Mesh = New("SpecialMesh",Part,"Mesh",{Scale = Vector3.new(1.00999999, 1.00999999, 1.00999999),MeshType = Enum.MeshType.Wedge,})
- Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = MainPart,C0 = CFrame.new(0, 0, 0, 0, 0.707109749, 0.707110643, 0, 0.707110643, -0.707109749, -1, 0, 0),C1 = CFrame.new(-0.400000095, -0.477828026, 1.97785163, 1, 0, 0, 0, 1.00000477, -5.96046448e-008, 0, 5.96046448e-008, 1.00000477),})
- Part = New("Part",Chest,"Part",{BrickColor = BrickColor.new("Light blue"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.200000003, 1.80000007, 2),CFrame = CFrame.new(6.00000906, 1.30002105, -3.70002818, -1.59710094e-008, -7.10542736e-015, -1, 0.500011683, 0.866046011, -7.98569921e-009, 0.866046011, -0.500011683, -1.38316274e-008),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.705882, 0.823529, 0.894118),})
- Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = MainPart,C0 = CFrame.new(0, 0, 0, -1.59710094e-008, 0.500002384, 0.866029918, -7.10542736e-015, 0.866029918, -0.500002384, -1, -7.98555089e-009, -1.38313707e-008),C1 = CFrame.new(9.05990601e-006, -1.70001888, 0.800001621, 1, 0, 0, 0, 1.00000477, -5.96046448e-008, 0, 5.96046448e-008, 1.00000477),})
- Part = New("Part",Chest,"Part",{BrickColor = BrickColor.new("Light blue"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.799999893, 1.80000019, 0.200000003),CFrame = CFrame.new(7.30000591, 1.30002677, -4.60004044, 0, -0.500000894, -0.866024911, 5.96052345e-008, 0.866045415, -0.500012755, 1.00002372, -5.16196152e-008, 2.98026706e-008),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.705882, 0.823529, 0.894118),})
- Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = MainPart,C0 = CFrame.new(0, 0, 0, 0, 5.96046661e-008, 1.00000513, -0.500000894, 0.866029322, -5.1619125e-008, -0.866024911, -0.500003457, 2.98023863e-008),C1 = CFrame.new(1.30000591, -1.70001316, -0.0999979973, 1, 0, 0, 0, 1.00000477, -5.96046448e-008, 0, 5.96046448e-008, 1.00000477),})
- Part = New("Part",Chest,"Part",{BrickColor = BrickColor.new("Light blue"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.799999893, 1.80000019, 0.200000003),CFrame = CFrame.new(4.70000601, 1.30002677, -4.60004044, 0, 0.499999017, -0.866026223, 5.96052345e-008, 0.866046727, 0.500010848, 1.00002372, -5.16196934e-008, -2.98025569e-008),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.705882, 0.823529, 0.894118),})
- Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = MainPart,C0 = CFrame.new(0, 0, 0, 0, 5.96046661e-008, 1.00000513, 0.499999017, 0.866030633, -5.16192031e-008, -0.866026223, 0.50000155, -2.98022744e-008),C1 = CFrame.new(-1.29999399, -1.70001316, -0.0999979973, 1, 0, 0, 0, 1.00000477, -5.96046448e-008, 0, 5.96046448e-008, 1.00000477),})
- Part = New("Part",Chest,"Part",{BrickColor = BrickColor.new("Light blue"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.200000003, 4.4000001, 2),CFrame = CFrame.new(6, 2.38080931, -2.38075256, 0, 0, -1, 0.707109869, 0.707110107, 0, 0.707110107, -0.707109869, 0),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.705882, 0.823529, 0.894118),})
- Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = MainPart,C0 = CFrame.new(0, 0, 0, 0, 0.707109869, 0.707110107, 0, 0.707110107, -0.707109869, -1, 0, 0),C1 = CFrame.new(0, -0.619245529, 2.11925912, 1, 0, 0, 0, 1.00000477, -5.96046448e-008, 0, 5.96046448e-008, 1.00000477),})
- Part = New("Part",Chest,"Part",{BrickColor = BrickColor.new("Steel blue"),Material = Enum.Material.Neon,Size = Vector3.new(0.400000006, 1.4000001, 0.200000003),CFrame = CFrame.new(6, 2.90004635, -4.9000144, 1, 0, 0, 0, 1.00001895, 5.96054903e-008, 0, -5.96054903e-008, 1.00001895),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.321569, 0.486275, 0.682353),})
- Mesh = New("BlockMesh",Part,"Mesh",{Scale = Vector3.new(1.00999999, 1.00999999, 1.00999999),})
- Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = MainPart,C0 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 1.00000513, -5.96046661e-008, 0, 5.96046661e-008, 1.00000513),C1 = CFrame.new(0, -0.10001564, -0.39996767, 1, 0, 0, 0, 1, -5.96038205e-008, 0, 5.96038205e-008, 1),})
- Part = New("Part",Chest,"Part",{BrickColor = BrickColor.new("Steel blue"),Material = Enum.Material.Neon,Size = Vector3.new(0.200000003, 3.60000014, 0.200000003),CFrame = CFrame.new(6, 0.895817995, -0.895722628, 5.96046412e-008, -0.99999994, 0, 0.707120538, 4.21476685e-008, 0.707119763, -0.707119763, -4.21476223e-008, 0.707120538),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.321569, 0.486275, 0.682353),})
- Mesh = New("BlockMesh",Part,"Mesh",{Scale = Vector3.new(1.00999999, 1.00999999, 1.00999999),})
- Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = MainPart,C0 = CFrame.new(0, 0, 0, 5.96046412e-008, 0.707110763, -0.707109988, -0.99999994, 4.21470858e-008, -4.21470396e-008, 0, 0.707109988, 0.707110763),C1 = CFrame.new(0, -2.10421658, 3.60426831, 1, 0, 0, 0, 1, -5.96038205e-008, 0, 5.96038205e-008, 1),})
- Part = New("Part",Chest,"Part",{BrickColor = BrickColor.new("Steel blue"),Material = Enum.Material.Neon,Size = Vector3.new(0.200000003, 0.400000066, 0.400000006),CFrame = CFrame.new(6.4000001, 2.52221155, -2.52209997, 0, 0, 1, -0.707120538, 0.707119405, 0, -0.707119405, -0.707120538, 0),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.321569, 0.486275, 0.682353),})
- Mesh = New("SpecialMesh",Part,"Mesh",{Scale = Vector3.new(1.00999999, 1.00999999, 1.00999999),MeshType = Enum.MeshType.Wedge,})
- Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = MainPart,C0 = CFrame.new(0, 0, 0, 0, -0.707110763, -0.70710963, 0, 0.70710963, -0.707110763, 1, 0, 0),C1 = CFrame.new(0.400000095, -0.47784543, 1.97791362, 1, 0, 0, 0, 1, -5.96038205e-008, 0, 5.96038205e-008, 1),})
- Part = New("Part",Chest,"Part",{BrickColor = BrickColor.new("Steel blue"),Material = Enum.Material.Neon,Size = Vector3.new(0.200000003, 1.60000002, 0.200000003),CFrame = CFrame.new(4.47727203, 1.5081805, -1.50808311, 9.39882394e-009, 0.178885445, -0.983869851, 0.707119942, 0.695714474, 0.126493514, 0.707120419, -0.695713997, -0.126493424),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.321569, 0.486275, 0.682353),})
- Mesh = New("SpecialMesh",Part,"Mesh",{Scale = Vector3.new(1.00999999, 1.00999999, 1.00999999),MeshType = Enum.MeshType.Wedge,})
- Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = MainPart,C0 = CFrame.new(0, 0, 0, 9.39882394e-009, 0.707110167, 0.707110643, 0.178885445, 0.695704877, -0.695704401, -0.983869851, 0.12649177, -0.126491681),C1 = CFrame.new(-1.52272797, -1.49186242, 2.99191642, 1, 0, 0, 0, 1, -5.96038205e-008, 0, 5.96038205e-008, 1),})
- Part = New("Part",Chest,"Part",{BrickColor = BrickColor.new("Steel blue"),Material = Enum.Material.Neon,Size = Vector3.new(0.200000003, 1, 0.400000006),CFrame = CFrame.new(6.80000019, 2.73435283, -2.73424101, 1.98723757e-008, 2.98020062e-008, -1, 0.707119763, 0.70712024, 3.51257512e-008, 0.70712024, -0.707119763, -7.02143277e-009),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.321569, 0.486275, 0.682353),})
- Mesh = New("SpecialMesh",Part,"Mesh",{Scale = Vector3.new(1.00999999, 1.00999999, 1.00999999),MeshType = Enum.MeshType.Wedge,})
- Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = MainPart,C0 = CFrame.new(0, 0, 0, 1.98723757e-008, 0.707109988, 0.707110465, 2.98020062e-008, 0.707110465, -0.707109988, -1, 3.51252645e-008, -7.02133551e-009),C1 = CFrame.new(0.800000191, -0.265707016, 1.76577568, 1, 0, 0, 0, 1, -5.96038205e-008, 0, 5.96038205e-008, 1),})
- Part = New("Part",Chest,"Part",{BrickColor = BrickColor.new("Steel blue"),Material = Enum.Material.Neon,Size = Vector3.new(0.200000003, 1, 0.400000006),CFrame = CFrame.new(5.19999981, 2.73435235, -2.73424149, 0, 0, 1, -0.707120538, 0.707119405, 0, -0.707119405, -0.707120538, 0),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.321569, 0.486275, 0.682353),})
- Mesh = New("SpecialMesh",Part,"Mesh",{Scale = Vector3.new(1.00999999, 1.00999999, 1.00999999),MeshType = Enum.MeshType.Wedge,})
- Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = MainPart,C0 = CFrame.new(0, 0, 0, 0, -0.707110763, -0.70710963, 0, 0.70710963, -0.707110763, 1, 0, 0),C1 = CFrame.new(-0.800000191, -0.265707493, 1.7657752, 1, 0, 0, 0, 1, -5.96038205e-008, 0, 5.96038205e-008, 1),})
- Part = New("Part",Chest,"Part",{BrickColor = BrickColor.new("Steel blue"),Material = Enum.Material.Neon,Size = Vector3.new(0.200000003, 1.60000002, 0.200000003),CFrame = CFrame.new(7.52272892, 1.50817478, -1.50807929, -6.16093132e-008, -0.178884313, 0.983862221, -0.707114697, 0.695709288, 0.126492739, -0.707116783, -0.695710361, -0.126493022),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.321569, 0.486275, 0.682353),})
- Mesh = New("SpecialMesh",Part,"Mesh",{Scale = Vector3.new(1.00999999, 1.00999999, 1.00999999),MeshType = Enum.MeshType.Wedge,})
- Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = MainPart,C0 = CFrame.new(0, 0, 0, -6.16093132e-008, -0.707104921, -0.707107008, -0.178884313, 0.695699692, -0.695700765, 0.983862221, 0.126490995, -0.126491278),C1 = CFrame.new(1.52272892, -1.49186814, 2.99192023, 1, 0, 0, 0, 1, -5.96038205e-008, 0, 5.96038205e-008, 1),})
- Part = New("Part",Chest,"Part",{BrickColor = BrickColor.new("Steel blue"),Material = Enum.Material.Neon,Size = Vector3.new(0.200000033, 1.60000002, 0.200000003),CFrame = CFrame.new(7.25000572, 1.38660395, -4.90001011, 0.866024911, -0.500000834, 0, 0.500010312, 0.866041303, 5.96054903e-008, -2.98027949e-008, -5.16198391e-008, 1.00001895),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.321569, 0.486275, 0.682353),})
- Mesh = New("BlockMesh",Part,"Mesh",{Scale = Vector3.new(1.00999999, 1.00999999, 1.00999999),})
- Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = MainPart,C0 = CFrame.new(0, 0, 0, 0.866024911, 0.500003397, -2.98023828e-008, -0.500000834, 0.866029322, -5.1619125e-008, 0, 5.96046661e-008, 1.00000513),C1 = CFrame.new(1.25000572, -1.61343718, -0.399963856, 1, 0, 0, 0, 1, -5.96038205e-008, 0, 5.96038205e-008, 1),})
- Part = New("Part",Chest,"Part",{BrickColor = BrickColor.new("Steel blue"),Material = Enum.Material.Neon,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(6.0999999, 3.700068, -4.9000144, 0, 0, 1, -5.96054903e-008, 1.00001895, 0, -1.00001895, -5.96054903e-008, 0),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.321569, 0.486275, 0.682353),})
- Mesh = New("SpecialMesh",Part,"Mesh",{Scale = Vector3.new(1.00999999, 1.00999999, 1.00999999),MeshType = Enum.MeshType.Wedge,})
- Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = MainPart,C0 = CFrame.new(0, 0, 0, 0, -5.96046661e-008, -1.00000513, 0, 1.00000513, -5.96046661e-008, 1, 0, 0),C1 = CFrame.new(0.0999999046, 0.699994802, -0.39996767, 1, 0, 0, 0, 1, -5.96038205e-008, 0, 5.96038205e-008, 1),})
- Part = New("Part",Chest,"Part",{BrickColor = BrickColor.new("Steel blue"),Material = Enum.Material.Neon,Size = Vector3.new(0.200000033, 1.60000002, 0.200000003),CFrame = CFrame.new(4.75000572, 1.38660395, -4.90001011, -0.866026044, -0.499998868, 0, 0.500008345, -0.866042435, 5.96054903e-008, -2.98026777e-008, 5.16199066e-008, 1.00001895),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.321569, 0.486275, 0.682353),})
- Mesh = New("BlockMesh",Part,"Mesh",{Scale = Vector3.new(1.00999999, 1.00999999, 1.00999999),})
- Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = MainPart,C0 = CFrame.new(0, 0, 0, -0.866026044, 0.500001431, -2.98022655e-008, -0.499998868, -0.866030455, 5.16191925e-008, 0, 5.96046661e-008, 1.00000513),C1 = CFrame.new(-1.24999428, -1.61343718, -0.399963856, 1, 0, 0, 0, 1, -5.96038205e-008, 0, 5.96038205e-008, 1),})
- Part = New("Part",Chest,"Part",{BrickColor = BrickColor.new("Steel blue"),Material = Enum.Material.Neon,Size = Vector3.new(0.200000003, 0.200000003, 0.600000024),CFrame = CFrame.new(5.5, 3.9000864, -4.50000381, 1, 0, 0, 0, 1.00001895, 5.96054903e-008, 0, -5.96054903e-008, 1.00001895),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.321569, 0.486275, 0.682353),})
- Mesh = New("BlockMesh",Part,"Mesh",{Scale = Vector3.new(1.00999999, 1.00999999, 1.00999999),})
- Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = MainPart,C0 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 1.00000513, -5.96046661e-008, 0, 5.96046661e-008, 1.00000513),C1 = CFrame.new(-0.5, 0.900010586, 3.71932983e-005, 1, 0, 0, 0, 1, -5.96038205e-008, 0, 5.96038205e-008, 1),})
- Part = New("Part",Chest,"Part",{BrickColor = BrickColor.new("Steel blue"),Material = Enum.Material.Neon,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(6.30000019, 3.70007372, -4.9000144, 0, 0, -1, -5.96054903e-008, -1.00001895, 0, -1.00001895, 5.96054903e-008, 0),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.321569, 0.486275, 0.682353),})
- Mesh = New("SpecialMesh",Part,"Mesh",{Scale = Vector3.new(1.00999999, 1.00999999, 1.00999999),MeshType = Enum.MeshType.Wedge,})
- Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = MainPart,C0 = CFrame.new(0, 0, 0, 0, -5.96046661e-008, -1.00000513, 0, -1.00000513, 5.96046661e-008, -1, 0, 0),C1 = CFrame.new(0.300000191, 0.700000525, -0.39996767, 1, 0, 0, 0, 1, -5.96038205e-008, 0, 5.96038205e-008, 1),})
- Part = New("Part",Chest,"Part",{BrickColor = BrickColor.new("Steel blue"),Material = Enum.Material.Neon,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(6.30000019, 3.90008068, -4.9000144, 0, 0, 1, -5.96054903e-008, 1.00001895, 0, -1.00001895, -5.96054903e-008, 0),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.321569, 0.486275, 0.682353),})
- Mesh = New("SpecialMesh",Part,"Mesh",{Scale = Vector3.new(1.00999999, 1.00999999, 1.00999999),MeshType = Enum.MeshType.Wedge,})
- Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = MainPart,C0 = CFrame.new(0, 0, 0, 0, -5.96046661e-008, -1.00000513, 0, 1.00000513, -5.96046661e-008, 1, 0, 0),C1 = CFrame.new(0.300000191, 0.900004864, -0.39996767, 1, 0, 0, 0, 1, -5.96038205e-008, 0, 5.96038205e-008, 1),})
- Part = New("Part",Chest,"Part",{BrickColor = BrickColor.new("Steel blue"),Material = Enum.Material.Neon,Size = Vector3.new(1.20000005, 0.200000003, 0.200000003),CFrame = CFrame.new(6, 3.9000864, -4.09998798, 1, 0, 0, 0, 1.00001895, 5.96054903e-008, 0, -5.96054903e-008, 1.00001895),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.321569, 0.486275, 0.682353),})
- Mesh = New("BlockMesh",Part,"Mesh",{Scale = Vector3.new(1.00999999, 1.00999999, 1.00999999),})
- Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = MainPart,C0 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 1.00000513, -5.96046661e-008, 0, 5.96046661e-008, 1.00000513),C1 = CFrame.new(0, 0.900010586, 0.400047302, 1, 0, 0, 0, 1, -5.96038205e-008, 0, 5.96038205e-008, 1),})
- Part = New("Part",Chest,"Part",{BrickColor = BrickColor.new("Steel blue"),Material = Enum.Material.Neon,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(5.90000105, 3.70007181, -4.9000144, 0, 0, -1, 5.96054903e-008, 1.00001895, 0, 1.00001895, -5.96054903e-008, 0),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.321569, 0.486275, 0.682353),})
- Mesh = New("SpecialMesh",Part,"Mesh",{Scale = Vector3.new(1.00999999, 1.00999999, 1.00999999),MeshType = Enum.MeshType.Wedge,})
- Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = MainPart,C0 = CFrame.new(0, 0, 0, 0, 5.96046661e-008, 1.00000513, 0, 1.00000513, -5.96046661e-008, -1, 0, 0),C1 = CFrame.new(-0.099998951, 0.699998617, -0.39996767, 1, 0, 0, 0, 1, -5.96038205e-008, 0, 5.96038205e-008, 1),})
- Part = New("Part",Chest,"Part",{BrickColor = BrickColor.new("Steel blue"),Material = Enum.Material.Neon,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(6.5, 3.9000864, -4.9000144, 0, 0, -1, -5.96054903e-008, -1.00001895, 0, -1.00001895, 5.96054903e-008, 0),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.321569, 0.486275, 0.682353),})
- Mesh = New("SpecialMesh",Part,"Mesh",{Scale = Vector3.new(1.00999999, 1.00999999, 1.00999999),MeshType = Enum.MeshType.Wedge,})
- Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = MainPart,C0 = CFrame.new(0, 0, 0, 0, -5.96046661e-008, -1.00000513, 0, -1.00000513, 5.96046661e-008, -1, 0, 0),C1 = CFrame.new(0.5, 0.900010586, -0.39996767, 1, 0, 0, 0, 1, -5.96038205e-008, 0, 5.96038205e-008, 1),})
- Part = New("Part",Chest,"Part",{BrickColor = BrickColor.new("Steel blue"),Material = Enum.Material.Neon,Size = Vector3.new(0.200000003, 0.200000003, 3.5999999),CFrame = CFrame.new(6.00000906, 0.607151985, -3.29996657, 4.27941371e-009, -1.59710094e-008, 1, 0.866041899, 0.500009298, 4.27950164e-009, -0.500009298, 0.866041899, 1.59713149e-008),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.321569, 0.486275, 0.682353),})
- Mesh = New("BlockMesh",Part,"Mesh",{Scale = Vector3.new(1.00999999, 1.00999999, 1.00999999),})
- Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = MainPart,C0 = CFrame.new(0, 0, 0, 4.27941371e-009, 0.866029978, -0.500002384, -1.59710094e-008, 0.500002384, 0.866029978, 1, 4.27944258e-009, 1.59710947e-008),C1 = CFrame.new(9.05990601e-006, -2.39287829, 1.20005774, 1, 0, 0, 0, 1, -5.96038205e-008, 0, 5.96038205e-008, 1),})
- Part = New("Part",Chest,"Part",{BrickColor = BrickColor.new("Light blue"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.200000003, 0.200000003, 2),CFrame = CFrame.new(6, 3.90008068, -3.89998055, 0, 0, -1, 5.96054903e-008, 1.00001895, 0, 1.00001895, -5.96054903e-008, 0),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.705882, 0.823529, 0.894118),})
- Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = MainPart,C0 = CFrame.new(0, 0, 0, 0, 5.96046661e-008, 1.00000513, 0, 1.00000513, -5.96046661e-008, -1, 0, 0),C1 = CFrame.new(0, 0.900004864, 0.600052118, 1, 0, 0, 0, 1, -5.96038205e-008, 0, 5.96038205e-008, 1),})
- Part = New("Part",Chest,"Part",{BrickColor = BrickColor.new("Steel blue"),Material = Enum.Material.Neon,Size = Vector3.new(0.200000003, 0.200000003, 1.79999995),CFrame = CFrame.new(4.30000687, 0.6071558, -4.09998417, 0.499998927, -0.866026044, 0, 0.866042435, 0.500008404, 5.96054903e-008, -5.16199066e-008, -2.98026812e-008, 1.00001895),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.321569, 0.486275, 0.682353),})
- Mesh = New("BlockMesh",Part,"Mesh",{Scale = Vector3.new(1.00999999, 1.00999999, 1.00999999),})
- Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = MainPart,C0 = CFrame.new(0, 0, 0, 0.499998927, 0.866030455, -5.16191925e-008, -0.866026044, 0.50000149, -2.98022691e-008, 0, 5.96046661e-008, 1.00000513),C1 = CFrame.new(-1.69999313, -2.39287448, 0.400051117, 1, 0, 0, 0, 1, -5.96038205e-008, 0, 5.96038205e-008, 1),})
- Part = New("Part",Chest,"Part",{BrickColor = BrickColor.new("Steel blue"),Material = Enum.Material.Neon,Size = Vector3.new(0.200000003, 0.200000003, 1.79999995),CFrame = CFrame.new(7.70000648, 0.6071558, -4.09998417, 0.866024911, -0.500000834, 0, 0.500010312, 0.866041303, 5.96054903e-008, -2.98027949e-008, -5.16198391e-008, 1.00001895),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.321569, 0.486275, 0.682353),})
- Mesh = New("BlockMesh",Part,"Mesh",{Scale = Vector3.new(1.00999999, 1.00999999, 1.00999999),})
- Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = MainPart,C0 = CFrame.new(0, 0, 0, 0.866024911, 0.500003397, -2.98023828e-008, -0.500000834, 0.866029322, -5.1619125e-008, 0, 5.96046661e-008, 1.00000513),C1 = CFrame.new(1.70000648, -2.39287448, 0.400051117, 1, 0, 0, 0, 1, -5.96038205e-008, 0, 5.96038205e-008, 1),})
- Part = New("Part",Chest,"Part",{BrickColor = BrickColor.new("Steel blue"),Material = Enum.Material.Neon,Size = Vector3.new(0.200000003, 0.600000083, 0.799999952),CFrame = CFrame.new(5.4000001, 2.16864324, -2.16853142, 0, 0, 1, 0.707123935, -0.707122922, 0, 0.707122922, 0.707123935, 0),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.321569, 0.486275, 0.682353),})
- Mesh = New("SpecialMesh",Part,"Mesh",{Scale = Vector3.new(1.00999999, 1.00999999, 1.00999999),MeshType = Enum.MeshType.Wedge,})
- Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = MainPart,C0 = CFrame.new(0, 0, 0, 0, 0.70711416, 0.707113147, 0, -0.707113147, 0.70711416, 1, 0, 0),C1 = CFrame.new(-0.599999905, -0.831408739, 2.3314774, 1, 0, 0, 0, 1, -5.96038205e-008, 0, 5.96038205e-008, 1),})
- Part = New("WedgePart",Chest,"Part",{BrickColor = BrickColor.new("Light blue"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.200000003, 4.4000001, 0.800000012),CFrame = CFrame.new(7.4000001, 2.38079023, -2.38069153, 0, 0, -0.99999994, 0.707119942, 0.707120359, 0, 0.707120359, -0.707119942, 0),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.705882, 0.823529, 0.894118),})
- Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = MainPart,C0 = CFrame.new(0, 0, 0, 0, 0.707110167, 0.707110584, 0, 0.707110584, -0.707110167, -0.99999994, 0, 0),C1 = CFrame.new(1.4000001, -0.619264603, 2.11932015, 1, 0, 0, 0, 1, -5.96038205e-008, 0, 5.96038205e-008, 1),})
- Part = New("WedgePart",Chest,"Part",{BrickColor = BrickColor.new("Light blue"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.200000003, 1.79999995, 0.800000012),CFrame = CFrame.new(7.40000916, 1.29999423, -3.69998121, 0, 0, -1.00000024, 0.500009537, 0.866042197, 0, 0.866041958, -0.500009656, 0),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.705882, 0.823529, 0.894118),})
- Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = MainPart,C0 = CFrame.new(0, 0, 0, 0, 0.500002623, 0.866030037, 0, 0.866030276, -0.500002742, -1.00000024, 0, 0),C1 = CFrame.new(1.40000916, -1.7000457, 0.80004859, 1, 0, 0, 0, 1, -5.96038205e-008, 0, 5.96038205e-008, 1),})
- Part = New("WedgePart",Chest,"Part",{BrickColor = BrickColor.new("Light blue"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.200000003, 1.79999995, 1),CFrame = CFrame.new(4.70000601, 1.29999804, -3.69996977, -0.866025984, 0.499998987, 0, 0.500008464, 0.866042376, -5.96054903e-008, -2.98026848e-008, -5.1619903e-008, -1.00001895),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.705882, 0.823529, 0.894118),})
- Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = MainPart,C0 = CFrame.new(0, 0, 0, -0.866025984, 0.50000155, -2.98022726e-008, 0.499998987, 0.866030395, -5.16191889e-008, 0, -5.96046661e-008, -1.00000513),C1 = CFrame.new(-1.29999399, -1.70004189, 0.800060034, 1, 0, 0, 0, 1, -5.96038205e-008, 0, 5.96038205e-008, 1),})
- Part = New("WedgePart",Chest,"Part",{BrickColor = BrickColor.new("Light blue"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.200000003, 1.79999995, 1),CFrame = CFrame.new(7.30000591, 1.29999804, -3.69996977, -0.866026938, -0.500001907, 0, -0.500011384, 0.866043329, -5.96054903e-008, 2.98028588e-008, -5.16199599e-008, -1.00001895),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.705882, 0.823529, 0.894118),})
- Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = MainPart,C0 = CFrame.new(0, 0, 0, -0.866026938, -0.50000447, 2.98024467e-008, -0.500001907, 0.866031349, -5.16192458e-008, 0, -5.96046661e-008, -1.00000513),C1 = CFrame.new(1.30000591, -1.70004189, 0.800060034, 1, 0, 0, 0, 1, -5.96038205e-008, 0, 5.96038205e-008, 1),})
- Part = New("WedgePart",Chest,"Part",{BrickColor = BrickColor.new("Light blue"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.200000003, 4.4000001, 0.800000012),CFrame = CFrame.new(4.5999999, 2.38079023, -2.38069153, 0, 0, 1, -0.707119942, 0.707120538, 0, -0.707120538, -0.707119942, 0),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.705882, 0.823529, 0.894118),})
- Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = MainPart,C0 = CFrame.new(0, 0, 0, 0, -0.707110167, -0.707110763, 0, 0.707110763, -0.707110167, 1, 0, 0),C1 = CFrame.new(-1.4000001, -0.619264603, 2.11932015, 1, 0, 0, 0, 1, -5.96038205e-008, 0, 5.96038205e-008, 1),})
- Part = New("WedgePart",Chest,"Part",{BrickColor = BrickColor.new("Light blue"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.200000003, 1.79999995, 0.800000012),CFrame = CFrame.new(4.60000896, 1.29999423, -3.69998121, 0, 0, 1, -0.500009418, 0.86604178, 0, -0.86604178, -0.500009418, 0),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.705882, 0.823529, 0.894118),})
- Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = MainPart,C0 = CFrame.new(0, 0, 0, 0, -0.500002503, -0.866029859, 0, 0.866029859, -0.500002503, 1, 0, 0),C1 = CFrame.new(-1.39999104, -1.7000457, 0.80004859, 1, 0, 0, 0, 1, -5.96038205e-008, 0, 5.96038205e-008, 1),})
- Part = New("Part",Chest,"Part",{BrickColor = BrickColor.new("Steel blue"),Material = Enum.Material.Neon,Size = Vector3.new(0.200000003, 0.600000083, 0.800000012),CFrame = CFrame.new(6.5999999, 2.16864347, -2.16853189, 0, 0, -1, -0.707122922, -0.707123935, 0, -0.707123935, 0.707122922, 0),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.321569, 0.486275, 0.682353),})
- Mesh = New("SpecialMesh",Part,"Mesh",{Scale = Vector3.new(1.00999999, 1.00999999, 1.00999999),MeshType = Enum.MeshType.Wedge,})
- Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = MainPart,C0 = CFrame.new(0, 0, 0, 0, -0.707113147, -0.70711416, 0, -0.70711416, 0.707113147, -1, 0, 0),C1 = CFrame.new(0.599999905, -0.831408501, 2.33147693, 1, 0, 0, 0, 1, -5.96038205e-008, 0, 5.96038205e-008, 1),})
- Part = New("Part",Chest,"Part",{BrickColor = BrickColor.new("Fog"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.200000003, 0.400000006, 0.400000006),CFrame = CFrame.new(6.19999838, 3.80007887, -4.90001774, 0, 0, -1, 0, -1.00002337, 0, -1.00002337, 0, 0),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.780392, 0.831373, 0.894118),})
- Mesh = New("SpecialMesh",Part,"Mesh",{Scale = Vector3.new(1.00999999, 1.00999999, 1.00999999),MeshType = Enum.MeshType.Wedge,})
- Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = MainPart,C0 = CFrame.new(0, 0, 0, 0, 0, -1.00000954, 0, -1.00000954, 0, -1, 0, 0),C1 = CFrame.new(0.199998379, 0.800004244, -0.399971008, 1, 0, 0, 0, 1, -5.96038205e-008, 0, 5.96038205e-008, 1),})
- Part = New("Part",Chest,"Part",{BrickColor = BrickColor.new("Fog"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.200000003, 0.400000006, 0.400000006),CFrame = CFrame.new(5.79999971, 3.80007887, -4.90001774, 0, 0, 1, 5.96051848e-008, -1.00001383, 0, 1.00001383, 5.96051848e-008, 0),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.780392, 0.831373, 0.894118),})
- Mesh = New("SpecialMesh",Part,"Mesh",{Scale = Vector3.new(1.00999999, 1.00999999, 1.00999999),MeshType = Enum.MeshType.Wedge,})
- Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = MainPart,C0 = CFrame.new(0, 0, 0, 0, 5.96043606e-008, 1, 0, -1, 5.96043606e-008, 1, 0, 0),C1 = CFrame.new(-0.200000286, 0.800004482, -0.399971008, 1, 0, 0, 0, 1, -5.96038205e-008, 0, 5.96038205e-008, 1),})
- FakeHead = New("Model",chara,"FakeHead",{})
- MainPart = New("Part",FakeHead,"MainPart",{BrickColor = BrickColor.new("Fog"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(2, 1.00000024, 1),CFrame = CFrame.new(6, 4.50005817, -4.5, 1, 0, 0, 0, 1.00000501, 0, 0, 0, 1.00000501),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.780392, 0.831373, 0.894118),})
- Mesh = New("SpecialMesh",MainPart,"Mesh",{Scale = Vector3.new(1.25, 1.25, 1.25),})
- Weld = New("ManualWeld",MainPart,"Weld",{Part0 = MainPart,Part1 = chara.Head,C0 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 1.00000501, 0, 0, 0, 1.00000501),C1 = CFrame.new(0, 1.90734863e-006, 1.09672546e-005, 1, 0, 0, 0, 1.00000501, 0, 0, 0, 1.00000501),})
- Part = New("Part",FakeHead,"Part",{BrickColor = BrickColor.new("Fog"),FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(1.20000005, 1, 0.600000024),CFrame = CFrame.new(6, 5.50007153, -4.69999933, 1, 0, 0, 0, 1.00001001, 0, 0, 0, 1.00001001),CanCollide = false,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.780392, 0.831373, 0.894118),})
- Mesh = New("SpecialMesh",Part,"Mesh",{Scale = Vector3.new(0.800000012, 0.800000012, 0.800000012),MeshId = "http://www.roblox.com/asset/?id=101176852 ",MeshType = Enum.MeshType.FileMesh,})
- Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = MainPart,C1 = CFrame.new(0, 1.00000811, -0.199998379, 1, 0, 0, 0, 1.00000501, 0, 0, 0, 1.00000501),})
- Part = New("Part",FakeHead,"Part",{BrickColor = BrickColor.new("Toothpaste"),Material = Enum.Material.Neon,Size = Vector3.new(0.200000003, 0.200000003, 0.400000006),CFrame = CFrame.new(5.89999962, 4.70005989, -5.00000763, -1, 0, 0, 0, 1.00000501, 0, 0, 0, -1.00000501),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0, 1, 1),})
- Mesh = New("SpecialMesh",Part,"Mesh",{Offset = Vector3.new(0.0799999982, 0.0299999993, 0.0399999991),Scale = Vector3.new(0.400000006, 1.5, 0.200000003),MeshType = Enum.MeshType.Sphere,})
- Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = MainPart,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 1.00000501, 0, 0, 0, -1.00000501),C1 = CFrame.new(-0.100000381, 0.200000763, -0.500005245, 1, 0, 0, 0, 1.00000501, 0, 0, 0, 1.00000501),})
- Part = New("Part",FakeHead,"Part",{BrickColor = BrickColor.new("Toothpaste"),Material = Enum.Material.Neon,Size = Vector3.new(0.200000003, 0.200000003, 0.400000006),CFrame = CFrame.new(6.0999999, 4.70005989, -5.00000763, 1, 0, 0, 0, 1.00000501, 0, 0, 0, 1.00000501),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0, 1, 1),})
- Mesh = New("SpecialMesh",Part,"Mesh",{Offset = Vector3.new(0.0799999982, 0.0299999993, -0.0399999991),Scale = Vector3.new(0.400000006, 1.5, 0.200000003),MeshType = Enum.MeshType.Sphere,})
- Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = MainPart,C0 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 1.00000501, 0, 0, 0, 1.00000501),C1 = CFrame.new(0.0999999046, 0.200000763, -0.500005245, 1, 0, 0, 0, 1.00000501, 0, 0, 0, 1.00000501),})
- Part = New("Part",FakeHead,"Part",{BrickColor = BrickColor.new("Medium red"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.400000006, 0.200000003, 0.400000006),CFrame = CFrame.new(6, 4.50007915, -5.00000763, 1, 0, 0, 0, 1.00000501, 0, 0, 0, 1.00000501),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.854902, 0.52549, 0.478431),})
- Mesh = New("SpecialMesh",Part,"Mesh",{Scale = Vector3.new(0.5, 0.5, 0.699999988),MeshType = Enum.MeshType.Sphere,})
- Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = MainPart,C0 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 1.00000501, 0, 0, 0, 1.00000501),C1 = CFrame.new(0, 2.0980835e-005, -0.500005245, 1, 0, 0, 0, 1.00000501, 0, 0, 0, 1.00000501),})
- Halberd = New("Model",chara,"Halberd",{})
- MainPart = New("Part",Halberd,"MainPart",{BrickColor = BrickColor.new("Pastel light blue"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.400000006, 2, 0.200000003),CFrame = CFrame.new(7.5, 2, -4.80002117, 0, 0, -1, -1, 0, 0, 0, 1, 0),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.686275, 0.866667, 1),})
- Mesh = New("CylinderMesh",MainPart,"Mesh",{Scale = Vector3.new(1.00999999, 1.00999999, 1.00999999),})
- Weld = New("ManualWeld",MainPart,"Weld",{Part0 = MainPart,Part1 = chara["Right Arm"],C0 = CFrame.new(0, 0, 0, 0, -1, 0, 0, 0, 1, -1, 0, 0),C1 = CFrame.new(0, -1.00004983, -0.300009251, 1, 0, 0, 0, 1.00000429, 0, 0, 0, 1.00000429),})
- Part = New("Part",Halberd,"Part",{BrickColor = BrickColor.new("Steel blue"),Material = Enum.Material.Neon,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(7.49998522, 2.0999589, -8.10000324, 1, 0, 0, 0, 1, 0, 0, 0, 1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.321569, 0.486275, 0.682353),})
- Mesh = New("SpecialMesh",Part,"Mesh",{MeshType = Enum.MeshType.Wedge,})
- Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = MainPart,C1 = CFrame.new(-0.0999588966, -3.29998207, 1.47819519e-005, 0, -1, 0, 0, 0, 1, -1, 0, 0),})
- Part = New("Part",Halberd,"Part",{BrickColor = BrickColor.new("Steel blue"),Material = Enum.Material.Neon,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(7.49998522, 1.8999629, -8.10000324, -1, 0, 0, 0, -1, 0, 0, 0, 1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.321569, 0.486275, 0.682353),})
- Mesh = New("SpecialMesh",Part,"Mesh",{MeshType = Enum.MeshType.Wedge,})
- Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = MainPart,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, -1, 0, 0, 0, 1),C1 = CFrame.new(0.100037098, -3.29998207, 1.47819519e-005, 0, -1, 0, 0, 0, 1, -1, 0, 0),})
- Part = New("Part",Halberd,"Part",{BrickColor = BrickColor.new("Steel blue"),Material = Enum.Material.Neon,Size = Vector3.new(0.200000003, 0.200000003, 1),CFrame = CFrame.new(7.49998522, 2.0999589, -8.90000439, 1, 0, 0, 0, 1, 0, 0, 0, 1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.321569, 0.486275, 0.682353),})
- Mesh = New("SpecialMesh",Part,"Mesh",{MeshType = Enum.MeshType.Wedge,})
- Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = MainPart,C1 = CFrame.new(-0.0999588966, -4.09998322, 1.47819519e-005, 0, -1, 0, 0, 0, 1, -1, 0, 0),})
- Part = New("Part",Halberd,"Part",{BrickColor = BrickColor.new("Steel blue"),Material = Enum.Material.Neon,Size = Vector3.new(0.200000003, 0.400000006, 0.400000006),CFrame = CFrame.new(7.49998522, 1.79997587, -8.20000648, 1, 0, 0, 0, -1, 0, 0, 0, -1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.321569, 0.486275, 0.682353),})
- Mesh = New("SpecialMesh",Part,"Mesh",{MeshType = Enum.MeshType.Wedge,})
- Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = MainPart,C0 = CFrame.new(0, 0, 0, 1, 0, 0, 0, -1, 0, 0, 0, -1),C1 = CFrame.new(0.200024068, -3.39998531, 1.47819519e-005, 0, -1, 0, 0, 0, 1, -1, 0, 0),})
- Part = New("Part",Halberd,"Part",{BrickColor = BrickColor.new("Steel blue"),Material = Enum.Material.Neon,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(7.49998522, 1.8999759, -7.90000439, 1, 0, 0, 0, -1, 0, 0, 0, -1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.321569, 0.486275, 0.682353),})
- Mesh = New("SpecialMesh",Part,"Mesh",{MeshType = Enum.MeshType.Wedge,})
- Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = MainPart,C0 = CFrame.new(0, 0, 0, 1, 0, 0, 0, -1, 0, 0, 0, -1),C1 = CFrame.new(0.100024104, -3.09998322, 1.47819519e-005, 0, -1, 0, 0, 0, 1, -1, 0, 0),})
- Part = New("Part",Halberd,"Part",{BrickColor = BrickColor.new("Steel blue"),Material = Enum.Material.Neon,Size = Vector3.new(0.200000003, 0.200000003, 1),CFrame = CFrame.new(7.49998522, 1.8999629, -8.90000439, -1, 0, 0, 0, -1, 0, 0, 0, 1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.321569, 0.486275, 0.682353),})
- Mesh = New("SpecialMesh",Part,"Mesh",{MeshType = Enum.MeshType.Wedge,})
- Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = MainPart,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, -1, 0, 0, 0, 1),C1 = CFrame.new(0.100037098, -4.09998322, 1.47819519e-005, 0, -1, 0, 0, 0, 1, -1, 0, 0),})
- Part = New("Part",Halberd,"Part",{BrickColor = BrickColor.new("Steel blue"),Material = Enum.Material.Neon,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(7.49998522, 2.09997296, -7.90000439, 1, 0, 0, 0, 1, 0, 0, 0, 1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.321569, 0.486275, 0.682353),})
- Mesh = New("SpecialMesh",Part,"Mesh",{MeshType = Enum.MeshType.Wedge,})
- Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = MainPart,C1 = CFrame.new(-0.0999729633, -3.09998322, 1.47819519e-005, 0, -1, 0, 0, 0, 1, -1, 0, 0),})
- Part = New("Part",Halberd,"Part",{BrickColor = BrickColor.new("Steel blue"),Material = Enum.Material.Neon,Size = Vector3.new(0.200000003, 0.400000006, 0.400000006),CFrame = CFrame.new(7.49998522, 2.19997191, -8.20000648, -1, 0, 0, 0, 1, 0, 0, 0, -1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.321569, 0.486275, 0.682353),})
- Mesh = New("SpecialMesh",Part,"Mesh",{MeshType = Enum.MeshType.Wedge,})
- Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = MainPart,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1),C1 = CFrame.new(-0.199971914, -3.39998531, 1.47819519e-005, 0, -1, 0, 0, 0, 1, -1, 0, 0),})
- Part = New("Part",Halberd,"Part",{BrickColor = BrickColor.new("Steel blue"),Material = Enum.Material.Neon,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(7.49998522, 2.09997296, -7.90000439, -1, 0, 0, 0, 1, 0, 0, 0, -1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.321569, 0.486275, 0.682353),})
- Mesh = New("SpecialMesh",Part,"Mesh",{MeshType = Enum.MeshType.Wedge,})
- Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = MainPart,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1),C1 = CFrame.new(-0.0999729633, -3.09998322, 1.47819519e-005, 0, -1, 0, 0, 0, 1, -1, 0, 0),})
- Part = New("Part",Halberd,"Part",{BrickColor = BrickColor.new("Steel blue"),Material = Enum.Material.Neon,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(7.49998522, 1.8999759, -7.90000439, -1, 0, 0, 0, -1, 0, 0, 0, 1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.321569, 0.486275, 0.682353),})
- Mesh = New("SpecialMesh",Part,"Mesh",{MeshType = Enum.MeshType.Wedge,})
- Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = MainPart,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, -1, 0, 0, 0, 1),C1 = CFrame.new(0.100024104, -3.09998322, 1.47819519e-005, 0, -1, 0, 0, 0, 1, -1, 0, 0),})
- Part = New("Part",Halberd,"Part",{BrickColor = BrickColor.new("Steel blue"),Material = Enum.Material.Neon,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(7.49998522, 1.89998794, -7.70000648, 1, 0, 0, 0, -1, 0, 0, 0, -1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.321569, 0.486275, 0.682353),})
- Mesh = New("SpecialMesh",Part,"Mesh",{MeshType = Enum.MeshType.Wedge,})
- Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = MainPart,C0 = CFrame.new(0, 0, 0, 1, 0, 0, 0, -1, 0, 0, 0, -1),C1 = CFrame.new(0.100012064, -2.89998531, 1.47819519e-005, 0, -1, 0, 0, 0, 1, -1, 0, 0),})
- Part = New("Part",Halberd,"Part",{BrickColor = BrickColor.new("Steel blue"),Material = Enum.Material.Neon,Size = Vector3.new(0.200000003, 0.200000003, 0.400000006),CFrame = CFrame.new(7.49999475, 1.899966, -1.80001593, 1, 0, 0, 0, -1, 0, 0, 0, -1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.321569, 0.486275, 0.682353),})
- Mesh = New("SpecialMesh",Part,"Mesh",{MeshType = Enum.MeshType.Wedge,})
- Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = MainPart,C0 = CFrame.new(0, 0, 0, 1, 0, 0, 0, -1, 0, 0, 0, -1),C1 = CFrame.new(0.100033998, 3.00000525, 5.24520874e-006, 0, -1, 0, 0, 0, 1, -1, 0, 0),})
- Part = New("Part",Halberd,"Part",{BrickColor = BrickColor.new("Steel blue"),Material = Enum.Material.Neon,Size = Vector3.new(0.200000003, 0.200000003, 0.400000006),CFrame = CFrame.new(7.49999475, 2.0999639, -1.80001593, -1, 0, 0, 0, 1, 0, 0, 0, -1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.321569, 0.486275, 0.682353),})
- Mesh = New("SpecialMesh",Part,"Mesh",{MeshType = Enum.MeshType.Wedge,})
- Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = MainPart,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1),C1 = CFrame.new(-0.0999639034, 3.00000525, 5.24520874e-006, 0, -1, 0, 0, 0, 1, -1, 0, 0),})
- Part = New("Part",Halberd,"Part",{BrickColor = BrickColor.new("Steel blue"),Material = Enum.Material.Neon,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(7.5, 2.0999999, -2.10002279, 1, 0, 0, 0, 1, 0, 0, 0, 1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.321569, 0.486275, 0.682353),})
- Mesh = New("SpecialMesh",Part,"Mesh",{MeshType = Enum.MeshType.Wedge,})
- Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = MainPart,C1 = CFrame.new(-0.0999999046, 2.69999838, 0, 0, -1, 0, 0, 0, 1, -1, 0, 0),})
- Part = New("Part",Halberd,"Part",{BrickColor = BrickColor.new("Steel blue"),Material = Enum.Material.Neon,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(7.49998522, 2.09998703, -7.70000648, -1, 0, 0, 0, 1, 0, 0, 0, -1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.321569, 0.486275, 0.682353),})
- Mesh = New("SpecialMesh",Part,"Mesh",{MeshType = Enum.MeshType.Wedge,})
- Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = MainPart,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1),C1 = CFrame.new(-0.0999869108, -2.89998531, 1.47819519e-005, 0, -1, 0, 0, 0, 1, -1, 0, 0),})
- Part = New("Part",Halberd,"Part",{BrickColor = BrickColor.new("Steel blue"),Material = Enum.Material.Neon,Size = Vector3.new(0.400000006, 0.200000003, 0.200000003),CFrame = CFrame.new(7.5, 2.00002384, -3.7000227, 0, 0, -1, -1, 0, 0, 0, 1, 0),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.321569, 0.486275, 0.682353),})
- Mesh = New("CylinderMesh",Part,"Mesh",{Offset = Vector3.new(0, -0.100000001, 0),Scale = Vector3.new(1.20000005, 0.5, 1.20000005),})
- Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = MainPart,C0 = CFrame.new(0, 0, 0, 0, -1, 0, 0, 0, 1, -1, 0, 0),C1 = CFrame.new(-2.39610672e-005, 1.09999847, 0, 0, -1, 0, 0, 0, 1, -1, 0, 0),})
- Part = New("Part",Halberd,"Part",{BrickColor = BrickColor.new("Steel blue"),Material = Enum.Material.Neon,Size = Vector3.new(0.200000003, 0.600000024, 1),CFrame = CFrame.new(7.5, 1.10002398, -7.50001907, 1, 0, 0, 0, -1, 0, 0, 0, -1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.321569, 0.486275, 0.682353),})
- Mesh = New("SpecialMesh",Part,"Mesh",{MeshType = Enum.MeshType.Wedge,})
- Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = MainPart,C0 = CFrame.new(0, 0, 0, 1, 0, 0, 0, -1, 0, 0, 0, -1),C1 = CFrame.new(0.899976015, -2.6999979, 0, 0, -1, 0, 0, 0, 1, -1, 0, 0),})
- Part = New("Part",Halberd,"Part",{BrickColor = BrickColor.new("Steel blue"),Material = Enum.Material.Neon,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(7.5, 1.50002396, -7.10002041, 0, 0, -1, 0, 1, 0, 1, 0, 0),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.321569, 0.486275, 0.682353),})
- Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = MainPart,C0 = CFrame.new(0, 0, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0),C1 = CFrame.new(0.499976039, -2.29999924, 0, 0, -1, 0, 0, 0, 1, -1, 0, 0),})
- Part = New("Part",Halberd,"Part",{BrickColor = BrickColor.new("Steel blue"),Material = Enum.Material.Neon,Size = Vector3.new(0.400000006, 0.200000003, 0.200000003),CFrame = CFrame.new(7.5, 2, -7.10002041, 0, 0, -1, -1, 0, 0, 0, 1, 0),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.321569, 0.486275, 0.682353),})
- Mesh = New("CylinderMesh",Part,"Mesh",{Scale = Vector3.new(1.20000005, 1, 1.20000005),})
- Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = MainPart,C0 = CFrame.new(0, 0, 0, 0, -1, 0, 0, 0, 1, -1, 0, 0),C1 = CFrame.new(0, -2.29999924, 0, 0, -1, 0, 0, 0, 1, -1, 0, 0),})
- Part = New("Part",Halberd,"Part",{BrickColor = BrickColor.new("Steel blue"),Material = Enum.Material.Neon,Size = Vector3.new(0.200000003, 0.400000006, 0.200000003),CFrame = CFrame.new(7.5, 1.80002391, -7.10002041, 0, 0, 1, 0, 1, 0, -1, 0, 0),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.321569, 0.486275, 0.682353),})
- Mesh = New("CylinderMesh",Part,"Mesh",{})
- Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = MainPart,C0 = CFrame.new(0, 0, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0),C1 = CFrame.new(0.199976087, -2.29999924, 0, 0, -1, 0, 0, 0, 1, -1, 0, 0),})
- Part = New("Part",Halberd,"Part",{BrickColor = BrickColor.new("Steel blue"),Material = Enum.Material.Neon,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(7.5, 1.50002396, -6.90001869, 1, 0, 0, 0, -1, 0, 0, 0, -1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.321569, 0.486275, 0.682353),})
- Mesh = New("SpecialMesh",Part,"Mesh",{MeshType = Enum.MeshType.Wedge,})
- Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = MainPart,C0 = CFrame.new(0, 0, 0, 1, 0, 0, 0, -1, 0, 0, 0, -1),C1 = CFrame.new(0.499976039, -2.09999752, 0, 0, -1, 0, 0, 0, 1, -1, 0, 0),})
- Part = New("Part",Halberd,"Part",{BrickColor = BrickColor.new("Steel blue"),Material = Enum.Material.Neon,Size = Vector3.new(0.400000006, 0.200000003, 0.200000003),CFrame = CFrame.new(7.5, 2, -2.30002165, 0, 0, -1, -1, 0, 0, 0, 1, 0),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.321569, 0.486275, 0.682353),})
- Mesh = New("CylinderMesh",Part,"Mesh",{Offset = Vector3.new(0, 0.100000001, 0),Scale = Vector3.new(1.20000005, 0.5, 1.20000005),})
- Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = MainPart,C0 = CFrame.new(0, 0, 0, 0, -1, 0, 0, 0, 1, -1, 0, 0),C1 = CFrame.new(0, 2.49999952, 0, 0, -1, 0, 0, 0, 1, -1, 0, 0),})
- Part = New("Part",Halberd,"Part",{BrickColor = BrickColor.new("Steel blue"),Material = Enum.Material.Neon,Size = Vector3.new(0.400000006, 0.200000003, 0.200000003),CFrame = CFrame.new(7.5, 2, -2.30002165, 0, 0, -1, -1, 0, 0, 0, 1, 0),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.321569, 0.486275, 0.682353),})
- Mesh = New("CylinderMesh",Part,"Mesh",{})
- Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = MainPart,C0 = CFrame.new(0, 0, 0, 0, -1, 0, 0, 0, 1, -1, 0, 0),C1 = CFrame.new(0, 2.49999952, 0, 0, -1, 0, 0, 0, 1, -1, 0, 0),})
- Part = New("Part",Halberd,"Part",{BrickColor = BrickColor.new("Steel blue"),Material = Enum.Material.Neon,Size = Vector3.new(0.200000003, 0.200000003, 0.400000006),CFrame = CFrame.new(7.5, 1.30002296, -8.20001888, 1, 0, 0, 0, 1, 0, 0, 0, 1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.321569, 0.486275, 0.682353),})
- Mesh = New("SpecialMesh",Part,"Mesh",{MeshType = Enum.MeshType.Wedge,})
- Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = MainPart,C1 = CFrame.new(0.69997704, -3.39999771, 0, 0, -1, 0, 0, 0, 1, -1, 0, 0),})
- Part = New("Part",Halberd,"Part",{BrickColor = BrickColor.new("Steel blue"),Material = Enum.Material.Neon,Size = Vector3.new(0.200000003, 0.200000003, 0.600000024),CFrame = CFrame.new(7.5, 1.50002289, -7.50001907, 1, 0, 0, 0, 1, 0, 0, 0, 1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.321569, 0.486275, 0.682353),})
- Mesh = New("SpecialMesh",Part,"Mesh",{MeshType = Enum.MeshType.Wedge,})
- Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = MainPart,C1 = CFrame.new(0.499977052, -2.6999979, 0, 0, -1, 0, 0, 0, 1, -1, 0, 0),})
- Part = New("Part",Halberd,"Part",{BrickColor = BrickColor.new("Steel blue"),Material = Enum.Material.Neon,Size = Vector3.new(0.200000003, 0.400000036, 1.80000007),CFrame = CFrame.new(7.5, 1.00002289, -8.90001869, -1, 0, 0, 0, -1, 0, 0, 0, 1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.321569, 0.486275, 0.682353),})
- Mesh = New("SpecialMesh",Part,"Mesh",{MeshType = Enum.MeshType.Wedge,})
- Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = MainPart,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, -1, 0, 0, 0, 1),C1 = CFrame.new(0.999977052, -4.09999752, 0, 0, -1, 0, 0, 0, 1, -1, 0, 0),})
- Part = New("Part",Halberd,"Part",{BrickColor = BrickColor.new("Steel blue"),Material = Enum.Material.Neon,Size = Vector3.new(0.400000006, 0.200000003, 0.200000003),CFrame = CFrame.new(7.5, 2.00000095, -5.9000206, 0, 0, -1, -1, 0, 0, 0, 1, 0),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.321569, 0.486275, 0.682353),})
- Mesh = New("CylinderMesh",Part,"Mesh",{Offset = Vector3.new(0, 0.100000001, 0),Scale = Vector3.new(1.20000005, 0.5, 1.20000005),})
- Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = MainPart,C0 = CFrame.new(0, 0, 0, 0, -1, 0, 0, 0, 1, -1, 0, 0),C1 = CFrame.new(-9.53674316e-007, -1.09999943, 0, 0, -1, 0, 0, 0, 1, -1, 0, 0),})
- Part = New("Part",Halberd,"Part",{BrickColor = BrickColor.new("Steel blue"),Material = Enum.Material.Neon,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(7.5, 1.90000093, -2.10002279, -1, 0, 0, 0, -1, 0, 0, 0, 1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.321569, 0.486275, 0.682353),})
- Mesh = New("SpecialMesh",Part,"Mesh",{MeshType = Enum.MeshType.Wedge,})
- Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = MainPart,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, -1, 0, 0, 0, 1),C1 = CFrame.new(0.0999990702, 2.69999838, 0, 0, -1, 0, 0, 0, 1, -1, 0, 0),})
- Part = New("Part",Halberd,"Part",{BrickColor = BrickColor.new("Steel blue"),Material = Enum.Material.Neon,Size = Vector3.new(0.400000006, 0.200000003, 0.200000003),CFrame = CFrame.new(7.5, 2, -2.30002165, 0, 0, -1, -1, 0, 0, 0, 1, 0),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.321569, 0.486275, 0.682353),})
- Mesh = New("CylinderMesh",Part,"Mesh",{Offset = Vector3.new(0, -0.100000001, 0),Scale = Vector3.new(1.20000005, 0.5, 1.20000005),})
- Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = MainPart,C0 = CFrame.new(0, 0, 0, 0, -1, 0, 0, 0, 1, -1, 0, 0),C1 = CFrame.new(0, 2.49999952, 0, 0, -1, 0, 0, 0, 1, -1, 0, 0),})
- Part = New("Part",Halberd,"Part",{BrickColor = BrickColor.new("Pastel Blue"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.400000006, 5.4000001, 0.200000003),CFrame = CFrame.new(7.5, 2, -5.10002041, 0, 0, -1, -1, 0, 0, 0, 1, 0),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.501961, 0.733333, 0.858824),})
- Mesh = New("CylinderMesh",Part,"Mesh",{})
- Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = MainPart,C0 = CFrame.new(0, 0, 0, 0, -1, 0, 0, 0, 1, -1, 0, 0),C1 = CFrame.new(0, -0.299999237, 0, 0, -1, 0, 0, 0, 1, -1, 0, 0),})
- Hitbox = New("Part",Halberd,"Hitbox",{Transparency = 1,Transparency = 1,Size = Vector3.new(0.200000003, 1.60000002, 3.00000024),CFrame = CFrame.new(7.5, 1.60002398, -8.30001926, -1, 0, 0, 0, -1, 0, 0, 0, 1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
- Weld = New("ManualWeld",Hitbox,"Weld",{Part0 = Hitbox,Part1 = MainPart,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, -1, 0, 0, 0, 1),C1 = CFrame.new(0.399976075, -3.49999809, 0, 0, -1, 0, 0, 0, 1, -1, 0, 0),})
- Moon = New("Model",chara,"Moon",{})
- MoonPart = New("Part",Moon,"MoonPart",{BrickColor = BrickColor.new("Steel blue"),Material = Enum.Material.Neon,Transparency = 1,Transparency = 1,Size = Vector3.new(3.00000024, 3, 0.200000003),CFrame = CFrame.new(6.10001802, 9.10006809, -4.50000095, 1, 0, 0, 0, 1, 0, 0, 0, 1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
- Mesh = New("SpecialMesh",MoonPart,"Mesh",{MeshType = Enum.MeshType.Sphere,Scale = Vector3.new(1.2,1.2,18)})
- Part = New("Part",Moon,"Part",{BrickColor = BrickColor.new("Steel blue"),Material = Enum.Material.Neon,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(4.90001678, 8.30006599, -4.50000191, 0, 0, -1, 0, 1, 0, 1, 0, 0),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.321569, 0.486275, 0.682353),})
- Mesh = New("SpecialMesh",Part,"Mesh",{MeshType = Enum.MeshType.Wedge,})
- Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = MoonPart,C0 = CFrame.new(0, 0, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0),C1 = CFrame.new(-1.20000124, -0.800002098, -9.53674316e-007, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
- Part = New("Part",Moon,"Part",{BrickColor = BrickColor.new("Steel blue"),Material = Enum.Material.Neon,Size = Vector3.new(0.200000003, 0.400000036, 0.400000036),CFrame = CFrame.new(7.20001698, 8.00006676, -4.50000191, 0, 0, -1, 0, -1, 0, -1, 0, 0),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.321569, 0.486275, 0.682353),})
- Mesh = New("SpecialMesh",Part,"Mesh",{MeshType = Enum.MeshType.Wedge,})
- Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = MoonPart,C0 = CFrame.new(0, 0, 0, 0, 0, -1, 0, -1, 0, -1, 0, 0),C1 = CFrame.new(1.09999895, -1.10000134, -9.53674316e-007, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
- Part = New("Part",Moon,"Part",{BrickColor = BrickColor.new("Steel blue"),Material = Enum.Material.Neon,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(4.90001678, 8.10006618, -4.50000191, 0, 0, 1, 0, -1, 0, 1, 0, 0),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.321569, 0.486275, 0.682353),})
- Mesh = New("SpecialMesh",Part,"Mesh",{MeshType = Enum.MeshType.Wedge,})
- Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = MoonPart,C0 = CFrame.new(0, 0, 0, 0, 0, 1, 0, -1, 0, 1, 0, 0),C1 = CFrame.new(-1.20000124, -1.00000191, -9.53674316e-007, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
- Part = New("Part",Moon,"Part",{BrickColor = BrickColor.new("Steel blue"),Material = Enum.Material.Neon,Size = Vector3.new(0.200000003, 0.800000012, 0.200000003),CFrame = CFrame.new(7.50001717, 8.60006809, -4.50000095, 0, 0, -1, 0, -1, 0, -1, 0, 0),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.321569, 0.486275, 0.682353),})
- Mesh = New("SpecialMesh",Part,"Mesh",{MeshType = Enum.MeshType.Wedge,})
- Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = MoonPart,C0 = CFrame.new(0, 0, 0, 0, 0, -1, 0, -1, 0, -1, 0, 0),C1 = CFrame.new(1.39999914, -0.5, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
- Part = New("Part",Moon,"Part",{BrickColor = BrickColor.new("Steel blue"),Material = Enum.Material.Neon,Size = Vector3.new(0.200000003, 0.200000003, 0.600000143),CFrame = CFrame.new(6.30001783, 8.10006523, -4.50000191, 0, 0, 1, 0, 1, 0, -1, 0, 0),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.321569, 0.486275, 0.682353),})
- Mesh = New("SpecialMesh",Part,"Mesh",{MeshType = Enum.MeshType.Wedge,})
- Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = MoonPart,C0 = CFrame.new(0, 0, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0),C1 = CFrame.new(0.199999809, -1.00000286, -9.53674316e-007, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
- Part = New("Part",Moon,"Part",{BrickColor = BrickColor.new("Steel blue"),Material = Enum.Material.Neon,Size = Vector3.new(0.200000003, 0.600000024, 0.400000006),CFrame = CFrame.new(7.40001726, 9.90007114, -4.50000191, 0, 0, -1, 0, 1, 0, 1, 0, 0),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.321569, 0.486275, 0.682353),})
- Mesh = New("SpecialMesh",Part,"Mesh",{MeshType = Enum.MeshType.Wedge,})
- Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = MoonPart,C0 = CFrame.new(0, 0, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0),C1 = CFrame.new(1.29999924, 0.800003052, -9.53674316e-007, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
- Part = New("Part",Moon,"Part",{BrickColor = BrickColor.new("Steel blue"),Material = Enum.Material.Neon,Size = Vector3.new(0.200000003, 0.400000036, 0.200000003),CFrame = CFrame.new(6.90001678, 8.20006371, -4.50000191, 1, 0, 0, 0, 1, 0, 0, 0, 1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.321569, 0.486275, 0.682353),})
- Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = MoonPart,C1 = CFrame.new(0.79999876, -0.900004387, -9.53674316e-007, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
- Part = New("Part",Moon,"Part",{BrickColor = BrickColor.new("Steel blue"),Material = Enum.Material.Neon,Size = Vector3.new(0.400000155, 0.200000003, 0.200000003),CFrame = CFrame.new(6.00001669, 7.70006275, -4.50000191, 1, 0, 0, 0, 1, 0, 0, 0, 1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.321569, 0.486275, 0.682353),})
- Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = MoonPart,C1 = CFrame.new(-0.100001335, -1.40000534, -9.53674316e-007, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
- Part = New("Part",Moon,"Part",{BrickColor = BrickColor.new("Steel blue"),Material = Enum.Material.Neon,Size = Vector3.new(0.600000262, 0.600000024, 0.200000003),CFrame = CFrame.new(7.30001783, 9.30006981, -4.50000191, 1, 0, 0, 0, 1, 0, 0, 0, 1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.321569, 0.486275, 0.682353),})
- Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = MoonPart,C1 = CFrame.new(1.19999981, 0.200001717, -9.53674316e-007, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
- Part = New("Part",Moon,"Part",{BrickColor = BrickColor.new("Steel blue"),Material = Enum.Material.Neon,Size = Vector3.new(1.80000019, 0.200000003, 0.200000003),CFrame = CFrame.new(6.10001659, 7.90006399, -4.50000191, 1, 0, 0, 0, 1, 0, 0, 0, 1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.321569, 0.486275, 0.682353),})
- Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = MoonPart,C1 = CFrame.new(-1.43051147e-006, -1.2000041, -9.53674316e-007, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
- Part = New("Part",Moon,"Part",{BrickColor = BrickColor.new("Steel blue"),Material = Enum.Material.Neon,Size = Vector3.new(0.200000003, 0.400000036, 0.600000024),CFrame = CFrame.new(6.90001726, 10.400074, -4.50000191, 0, 0, -1, 0, 1, 0, 1, 0, 0),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.321569, 0.486275, 0.682353),})
- Mesh = New("SpecialMesh",Part,"Mesh",{MeshType = Enum.MeshType.Wedge,})
- Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = MoonPart,C0 = CFrame.new(0, 0, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0),C1 = CFrame.new(0.799999237, 1.30000591, -9.53674316e-007, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
- Part = New("Part",Moon,"Part",{BrickColor = BrickColor.new("Steel blue"),Material = Enum.Material.Neon,Size = Vector3.new(0.200000003, 0.200000003, 0.200000063),CFrame = CFrame.new(6.50001717, 10.3000755, -4.50000191, 0, 0, 1, 0, -1, 0, 1, 0, 0),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.321569, 0.486275, 0.682353),})
- Mesh = New("SpecialMesh",Part,"Mesh",{MeshType = Enum.MeshType.Wedge,})
- Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = MoonPart,C0 = CFrame.new(0, 0, 0, 0, 0, 1, 0, -1, 0, 1, 0, 0),C1 = CFrame.new(0.399999142, 1.20000744, -9.53674316e-007, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
- Part = New("Part",Moon,"Part",{BrickColor = BrickColor.new("Steel blue"),Material = Enum.Material.Neon,Size = Vector3.new(0.200000003, 0.600000024, 0.400000006),CFrame = CFrame.new(6.80001783, 9.90007114, -4.50000191, 0, 0, 1, 0, -1, 0, 1, 0, 0),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.321569, 0.486275, 0.682353),})
- Mesh = New("SpecialMesh",Part,"Mesh",{MeshType = Enum.MeshType.Wedge,})
- Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = MoonPart,C0 = CFrame.new(0, 0, 0, 0, 0, 1, 0, -1, 0, 1, 0, 0),C1 = CFrame.new(0.699999809, 0.800003052, -9.53674316e-007, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
- Part = New("Part",Moon,"Part",{BrickColor = BrickColor.new("Steel blue"),Material = Enum.Material.Neon,Size = Vector3.new(0.200000003, 0.200000003, 0.400000006),CFrame = CFrame.new(5.20001698, 8.10006618, -4.50000095, 0, 0, -1, 0, 1, 0, 1, 0, 0),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.321569, 0.486275, 0.682353),})
- Mesh = New("SpecialMesh",Part,"Mesh",{MeshType = Enum.MeshType.Wedge,})
- Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = MoonPart,C0 = CFrame.new(0, 0, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0),C1 = CFrame.new(-0.900001049, -1.00000191, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
- Part = New("Part",Moon,"Part",{BrickColor = BrickColor.new("Steel blue"),Material = Enum.Material.Neon,Size = Vector3.new(0.200000003, 0.400000036, 0.200000003),CFrame = CFrame.new(6.90001678, 8.60006618, -4.50000191, 0, 0, 1, 0, 1, 0, -1, 0, 0),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.321569, 0.486275, 0.682353),})
- Mesh = New("SpecialMesh",Part,"Mesh",{MeshType = Enum.MeshType.Wedge,})
- Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = MoonPart,C0 = CFrame.new(0, 0, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0),C1 = CFrame.new(0.79999876, -0.500001907, -9.53674316e-007, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
- Part = New("Part",Moon,"Part",{BrickColor = BrickColor.new("Steel blue"),Material = Enum.Material.Neon,Size = Vector3.new(0.200000003, 0.800000012, 0.200000003),CFrame = CFrame.new(6.60001802, 7.70006275, -4.50000095, 0, 1, 0, 0, 0, 1, 1, 0, 0),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.321569, 0.486275, 0.682353),})
- Mesh = New("SpecialMesh",Part,"Mesh",{MeshType = Enum.MeshType.Wedge,})
- Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = MoonPart,C0 = CFrame.new(0, 0, 0, 0, 0, 1, 1, 0, 0, 0, 1, 0),C1 = CFrame.new(0.5, -1.40000534, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
- Part = New("Part",Moon,"Part",{BrickColor = BrickColor.new("Steel blue"),Material = Enum.Material.Neon,Size = Vector3.new(0.200000003, 0.200000003, 0.600000083),CFrame = CFrame.new(6.10001707, 10.5000744, -4.50000191, 0, 0, 1, 0, -1, 0, 1, 0, 0),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.321569, 0.486275, 0.682353),})
- Mesh = New("SpecialMesh",Part,"Mesh",{MeshType = Enum.MeshType.Wedge,})
- Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = MoonPart,C0 = CFrame.new(0, 0, 0, 0, 0, 1, 0, -1, 0, 1, 0, 0),C1 = CFrame.new(-9.53674316e-007, 1.40000629, -9.53674316e-007, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
- Part = New("Part",Moon,"Part",{BrickColor = BrickColor.new("Steel blue"),Material = Enum.Material.Neon,Size = Vector3.new(0.200000003, 0.200000003, 0.600000024),CFrame = CFrame.new(5.50001669, 7.70006514, -4.50000191, 0, 0, 1, 0, -1, 0, 1, 0, 0),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.321569, 0.486275, 0.682353),})
- Mesh = New("SpecialMesh",Part,"Mesh",{MeshType = Enum.MeshType.Wedge,})
- Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = MoonPart,C0 = CFrame.new(0, 0, 0, 0, 0, 1, 0, -1, 0, 1, 0, 0),C1 = CFrame.new(-0.600001335, -1.40000296, -9.53674316e-007, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
- Part = New("Part",Moon,"Part",{BrickColor = BrickColor.new("Steel blue"),Material = Enum.Material.Neon,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(6.50001717, 10.5000744, -4.50000191, 1, 0, 0, 0, 1, 0, 0, 0, 1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.321569, 0.486275, 0.682353),})
- Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = MoonPart,C1 = CFrame.new(0.399999142, 1.40000629, -9.53674316e-007, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
- Part = New("Part",Moon,"Part",{BrickColor = BrickColor.new("Steel blue"),Material = Enum.Material.Neon,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(6.70001698, 8.30006695, -4.50000191, 0, 0, 1, 0, 1, 0, -1, 0, 0),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.321569, 0.486275, 0.682353),})
- Mesh = New("SpecialMesh",Part,"Mesh",{MeshType = Enum.MeshType.Wedge,})
- Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = MoonPart,C0 = CFrame.new(0, 0, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0),C1 = CFrame.new(0.599998951, -0.800001144, -9.53674316e-007, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
- Part = New("Part",Moon,"Part",{BrickColor = BrickColor.new("Steel blue"),Material = Enum.Material.Neon,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(5.10001659, 7.90006399, -4.50000191, 0, 0, 1, 0, -1, 0, 1, 0, 0),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.321569, 0.486275, 0.682353),})
- Mesh = New("SpecialMesh",Part,"Mesh",{MeshType = Enum.MeshType.Wedge,})
- Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = MoonPart,C0 = CFrame.new(0, 0, 0, 0, 0, 1, 0, -1, 0, 1, 0, 0),C1 = CFrame.new(-1.00000143, -1.2000041, -9.53674316e-007, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
- Part = New("Part",Moon,"Part",{BrickColor = BrickColor.new("Steel blue"),Material = Enum.Material.Neon,Size = Vector3.new(0.200000003, 0.600000024, 0.200000003),CFrame = CFrame.new(7.10001707, 9.90007114, -4.50000191, 1, 0, 0, 0, 1, 0, 0, 0, 1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.321569, 0.486275, 0.682353),})
- Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = MoonPart,C1 = CFrame.new(0.999999046, 0.800003052, -9.53674316e-007, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
- Part = New("Part",Moon,"Part",{BrickColor = BrickColor.new("Steel blue"),Material = Enum.Material.Neon,Size = Vector3.new(0.400000215, 0.800000012, 0.200000003),CFrame = CFrame.new(7.20001698, 8.60006618, -4.50000191, 1, 0, 0, 0, 1, 0, 0, 0, 1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.321569, 0.486275, 0.682353),})
- Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = MoonPart,C1 = CFrame.new(1.09999895, -0.500001907, -9.53674316e-007, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
- Part = New("Part",Moon,"Part",{BrickColor = BrickColor.new("Steel blue"),Material = Enum.Material.Neon,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(6.70001698, 8.10006523, -4.50000191, 1, 0, 0, 0, 1, 0, 0, 0, 1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.321569, 0.486275, 0.682353),})
- Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = MoonPart,C1 = CFrame.new(0.599998951, -1.00000286, -9.53674316e-007, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
- RightArm = New("Model",chara,"RightArm",{})
- MainPart = New("Part",RightArm,"MainPart",{BrickColor = BrickColor.new("Light blue"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(1, 2.00000024, 1),CFrame = CFrame.new(7.5, 3.00005794, -4.49999809, 1, 0, 0, 0, 1.00001287, 0, 0, 0, 1.00001287),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.705882, 0.823529, 0.894118),})
- Weld = New("ManualWeld",MainPart,"Weld",{Part0 = MainPart,Part1 = chara["Right Arm"],C0 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 1.00000429, 0, 0, 0, 1.00000429),C1 = CFrame.new(0, 3.81469727e-006, 1.23977661e-005, 1, 0, 0, 0, 1.00000429, 0, 0, 0, 1.00000429),})
- Part = New("Part",RightArm,"Part",{BrickColor = BrickColor.new("Steel blue"),Material = Enum.Material.Neon,Size = Vector3.new(1, 0.200000003, 0.200000003),CFrame = CFrame.new(7.9000001, 2.70005298, -4.49999809, 0, 0, 1, 0, 1.00001287, 0, -1.00001287, 0, 0),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.321569, 0.486275, 0.682353),})
- Mesh = New("SpecialMesh",Part,"Mesh",{Scale = Vector3.new(1.00999999, 1.00999999, 1.00999999),MeshType = Enum.MeshType.Wedge,})
- Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = MainPart,C0 = CFrame.new(0, 0, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0),C1 = CFrame.new(0.399999946, -0.300001144, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
- Part = New("Part",RightArm,"Part",{BrickColor = BrickColor.new("Steel blue"),Material = Enum.Material.Neon,Size = Vector3.new(1, 0.200000003, 1),CFrame = CFrame.new(7.5, 2.5000515, -4.49999809, 1, 0, 0, 0, 1.00001287, 0, 0, 0, 1.00001287),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.321569, 0.486275, 0.682353),})
- Mesh = New("BlockMesh",Part,"Mesh",{Scale = Vector3.new(1.00999999, 1.00999999, 1.00999999),})
- Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = MainPart,C1 = CFrame.new(-5.96046448e-008, -0.5, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
- Part = New("Part",RightArm,"Part",{BrickColor = BrickColor.new("Steel blue"),Material = Enum.Material.Neon,Size = Vector3.new(1, 0.400000006, 1),CFrame = CFrame.new(7.69999981, 4.00007057, -4.49999809, 1, 0, 0, 0, 1.00001287, 0, 0, 0, 1.00001287),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.321569, 0.486275, 0.682353),})
- Mesh = New("BlockMesh",Part,"Mesh",{Scale = Vector3.new(1.00999999, 1.00999999, 1.00999999),})
- Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = MainPart,C1 = CFrame.new(0.199999988, 1, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
- Part = New("Part",RightArm,"Part",{BrickColor = BrickColor.new("Steel blue"),Material = Enum.Material.Neon,Size = Vector3.new(1, 0.400000006, 0.400000006),CFrame = CFrame.new(8.39999962, 4.00007057, -4.49999809, 0, 0, -1, 0, 1.00001287, 0, 1.00001287, 0, 0),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.321569, 0.486275, 0.682353),})
- Mesh = New("SpecialMesh",Part,"Mesh",{MeshType = Enum.MeshType.Wedge,})
- Mesh = New("SpecialMesh",Part,"Mesh",{Scale = Vector3.new(1.00999999, 1.00999999, 1.00999999),MeshType = Enum.MeshType.Wedge,})
- Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = MainPart,C0 = CFrame.new(0, 0, 0, 0, 0, 1, 0, 1, -0, -1, 0, 0),C1 = CFrame.new(0.899999976, 1, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
- Part = New("Part",RightArm,"Part",{BrickColor = BrickColor.new("Steel blue"),Material = Enum.Material.Neon,Size = Vector3.new(1, 0.200000003, 0.200000003),CFrame = CFrame.new(7.0999999, 4.10007238, -4.49999809, 0, 0, 1, 0, 1.00001287, 0, -1.00001287, 0, 0),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.321569, 0.486275, 0.682353),})
- Mesh = New("SpecialMesh",Part,"Mesh",{MeshType = Enum.MeshType.Wedge,})
- Mesh = New("SpecialMesh",Part,"Mesh",{Scale = Vector3.new(1.00999999, 1.00999999, 1.00999999),MeshType = Enum.MeshType.Wedge,})
- Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = MainPart,C0 = CFrame.new(0, 0, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0),C1 = CFrame.new(-0.400000095, 1.10000038, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
- Part = New("Part",RightArm,"Part",{BrickColor = BrickColor.new("Steel blue"),Material = Enum.Material.Neon,Size = Vector3.new(0.200000003, 0.200000003, 1),CFrame = CFrame.new(7.0999999, 3.90006924, -4.49999809, 1, 0, 0, 0, 1.00001287, 0, 0, 0, 1.00001287),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.321569, 0.486275, 0.682353),})
- Mesh = New("BlockMesh",Part,"Mesh",{Scale = Vector3.new(1.00999999, 1.00999999, 1.00999999),})
- Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = MainPart,C1 = CFrame.new(-0.400000036, 0.899999619, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
- Part = New("Part",RightArm,"Part",{BrickColor = BrickColor.new("Fog"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(1, 0.400000036, 1),CFrame = CFrame.new(7.5, 2.20003915, -4.50001097, 1, 0, 0, 0, 1.00002146, 0, 0, 0, 1.00002146),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.780392, 0.831373, 0.894118),})
- Mesh = New("BlockMesh",Part,"Mesh",{Scale = Vector3.new(1.00999999, 1.00999999, 1.00999999),})
- Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = MainPart,C0 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 1.00000429, 0, 0, 0, 1.00000429),C1 = CFrame.new(0, -0.800008535, -1.28746033e-005, 1, 0, 0, 0, 1.00000429, 0, 0, 0, 1.00000429),})
- RightLeg = New("Model",chara,"RightLeg",{})
- MainPart = New("Part",RightLeg,"MainPart",{BrickColor = BrickColor.new("Light blue"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(1, 2.00000024, 1),CFrame = CFrame.new(6.5, 1.00003695, -4.5, 1, 0, 0, 0, 1.00000501, 0, 0, 0, 1.00000501),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.705882, 0.823529, 0.894118),})
- Weld = New("ManualWeld",MainPart,"Weld",{Part0 = MainPart,Part1 = chara["Right Leg"],C0 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 1.00000572, 0, 0, 0, 1.00000572),C1 = CFrame.new(0, -1.90734863e-006, 1.09672546e-005, 1, 0, 0, 0, 1.00000501, 0, 0, 0, 1.00000501),})
- Part = New("Part",RightLeg,"Part",{BrickColor = BrickColor.new("Steel blue"),Material = Enum.Material.Neon,Size = Vector3.new(1, 0.200000003, 0.200000003),CFrame = CFrame.new(6.9000001, 0.700036228, -4.5, 0, 0, 1, 0, 1.00000501, 0, -1.00000501, 0, 0),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.321569, 0.486275, 0.682353),})
- Mesh = New("SpecialMesh",Part,"Mesh",{Scale = Vector3.new(1.00999999, 1.00999999, 1.00999999),MeshType = Enum.MeshType.Wedge,})
- Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = MainPart,C0 = CFrame.new(0, 0, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0),C1 = CFrame.new(0.400000095, -0.299999237, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
- Part = New("Part",RightLeg,"Part",{BrickColor = BrickColor.new("Steel blue"),Material = Enum.Material.Neon,Size = Vector3.new(1, 0.200000003, 1),CFrame = CFrame.new(6.5, 0.500034451, -4.5, 1, 0, 0, 0, 1.00000501, 0, 0, 0, 1.00000501),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.321569, 0.486275, 0.682353),})
- Mesh = New("BlockMesh",Part,"Mesh",{Scale = Vector3.new(1.00999999, 1.00999999, 1.00999999),})
- Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = MainPart,C1 = CFrame.new(0, -0.5, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
- Part = New("Part",RightLeg,"Part",{BrickColor = BrickColor.new("Fog"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(1, 0.400000036, 1),CFrame = CFrame.new(6.5, 0.199991465, -4.50000048, 1, 0, 0, 0, 1.00001073, 0, 0, 0, 1.00001073),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.780392, 0.831373, 0.894118),})
- Mesh = New("BlockMesh",Part,"Mesh",{Scale = Vector3.new(1.00999999, 1.00999999, 1.00999999),})
- Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = MainPart,C1 = CFrame.new(0, -0.800041497, -4.76837158e-007, 1, 0, 0, 0, 1.00000572, 0, 0, 0, 1.00000572),})
- lap = LeftArm:GetChildren()
- rap = RightArm:GetChildren()
- llp = LeftLeg:GetChildren()
- rlp = RightLeg:GetChildren()
- chp = Chest:GetChildren()
- hdp = FakeHead:GetChildren()
- ch = chara:GetChildren()
- for i = 1, #ch do
- if ch[i].ClassName == "Part" then
- ch[i].Transparency = 1
- if ch[i].Name == "Torso" then
- ch[i].roblox.Transparency = 1
- end
- if ch[i].Name == "Head" then
- ch[i].face.Transparency = 1
- end
- elseif ch[i].ClassName == "Accessory" then
- ch[i]:Destroy()
- end
- end
- Moon:MoveTo(chara.Head.Position + Vector3.new(0,5,0))
- local bodp = Instance.new("BodyPosition",MoonPart)
- bodp.Name = "MoonForce"
- bodp.maxForce = Vector3.new(10000,10000,10000)
- bodp.Position = chara.Head.Position + Vector3.new(0,5,0)
- local gyrp = Instance.new("BodyGyro",MoonPart)
- gyrp.Name = "GyroForce"
- gyrp.CFrame = chara.HumanoidRootPart.CFrame + chara.HumanoidRootPart.CFrame.lookVector
- --Animations--
- function LoadAnim(id)
- local anim = New("Animation",chara,"Animation",{AnimationId = "rbxassetid://"..id})
- local realanim = chara.Humanoid:LoadAnimation(anim)
- return realanim
- end
- HoldA = LoadAnim(69427262)
- Swing1A = LoadAnim(186934658)
- Swing2A = LoadAnim(94160738)
- Swing3A = LoadAnim(186934910)
- Swing4A = LoadAnim(74909528)
- RaiseA = LoadAnim(83994319)
- RiseA = LoadAnim(169638954)
- HoldA:Play()
- --Sounds--
- function LoadSnd(id,loop,vol,pit)
- local snd = New("Sound",chara,"Sound",{SoundId = "rbxassetid://"..id,Looped = loop,Volume = vol,Pitch = pit})
- return snd
- end
- Music = LoadSnd(267871756,true,1,1)
- HitSnd = LoadSnd(566593606,false,1,1)
- ExpSnd = LoadSnd(142070127,false,1,1)
- SlashSnd = LoadSnd(536642316,false,1,1)
- ChargeSnd = LoadSnd(137463716,false,1,1)
- LasSnd = LoadSnd(162246701,false,1,1)
- LasLoopSnd = LoadSnd(162246683,true,1,1)
- BlastSnd = LoadSnd(200633327,false,1,1)
- FlySnd = LoadSnd(169445602,false,1,1)
- BExpSnd = LoadSnd(258057783,false,5,.5)
- Music:Play()
- --Name Tag--
- local naeeym = Instance.new("BillboardGui",chara)
- naeeym.Size = UDim2.new(0,100,0,40)
- naeeym.StudsOffset = Vector3.new(0,2,0)
- naeeym.Adornee = chara.Head
- local tecks = Instance.new("TextLabel",naeeym)
- tecks.BackgroundTransparency = 1
- tecks.BorderSizePixel = 0
- tecks.Text = "Lunarine the Moon Rabbit"
- tecks.Font = "Fantasy"
- tecks.FontSize = "Size24"
- tecks.TextStrokeTransparency = 0
- tecks.TextStrokeColor3 = Color3.new(0,0,0)
- tecks.TextColor3 = BrickColor.new("Baby blue").Color
- tecks.Size = UDim2.new(1,0,0.5,0)
- local htecks = Instance.new("TextLabel",naeeym)
- htecks.BackgroundTransparency = 1
- htecks.BorderSizePixel = 0
- htecks.Text = chara.Humanoid.Health.."/"..chara.Humanoid.MaxHealth
- htecks.Font = "Fantasy"
- htecks.FontSize = "Size24"
- htecks.TextStrokeTransparency = 0
- htecks.TextStrokeColor3 = Color3.new(0,0,0)
- htecks.TextColor3 = BrickColor.new("Baby blue").Color
- htecks.Size = UDim2.new(1,0,0.5,0)
- htecks.Position = UDim2.new(0,0,.5,0)
- --Enamate--
- function Enamate()
- local trace = Instance.new("Part",chara)
- trace.Size = Vector3.new(1,1,1)
- trace.TopSurface = 0
- trace.BottomSurface = 0
- trace.BrickColor = BrickColor.new("Baby blue")
- trace.Material = "Neon"
- trace.CanCollide = false
- trace.Anchored = true
- trace.CFrame = EnamatePart.CFrame * CFrame.fromEulerAnglesXYZ(math.rad(math.random(0,359)),math.rad(math.random(0,359)),math.rad(math.random(0,359)))
- local tracedisp = coroutine.wrap(function()
- for i = 1, 9 do
- wait(.01)
- trace.Transparency = trace.Transparency + .1
- end
- wait(.01)
- trace:Destroy()
- end)
- tracedisp()
- end
- function Enamate2()
- if chara:FindFirstChild("Ring")== nil then
- local angl = CFrame.fromEulerAnglesXYZ(math.rad(math.random(0,359)),math.rad(math.random(0,359)),math.rad(math.random(0,359)))
- local trace = Instance.new("Part",chara)
- trace.Size = Vector3.new(1,1,1)
- trace.Name = "Ring"
- trace.TopSurface = 0
- trace.BottomSurface = 0
- trace.BrickColor = BrickColor.new("Baby blue")
- trace.Material = "Neon"
- trace.CanCollide = false
- trace.Anchored = true
- trace.CFrame = EnamatePart.CFrame * angl
- local tracem = Instance.new("SpecialMesh",trace)
- --tracem.MeshId = "rbxassetid://3270017"
- tracem.MeshType = "Sphere"
- local tracedisp = coroutine.wrap(function()
- for i = 1, 4 do
- wait(.01)
- trace.Transparency = trace.Transparency + .2
- trace.CFrame = EnamatePart.CFrame * angl
- tracem.Scale = tracem.Scale + Vector3.new(.5,.5,.5)
- end
- wait(.01)
- trace:Destroy()
- end)
- tracedisp()
- end
- end
- --Play Sound in Part--
- function PlaySnd(snd,part)
- local sound = snd:Clone()
- sound.PlayOnRemove = true
- sound.Parent = Part
- sound:Destroy()
- end
- --Moon Energy Absorb--
- function EnergyAbsorb(parta)
- local dir = game.Lighting:GetMoonDirection()
- local pos = parta + (dir*500)
- local particle = Instance.new("Part",chara)
- particle.Size = Vector3.new(1,1,1)
- particle.Position = pos
- particle.BrickColor = BrickColor.new("Baby blue")
- particle.Material = "Neon"
- particle.CanCollide = false
- particle.Anchored = true
- particle.CFrame = CFrame.new(pos,parta)
- local mehs = Instance.new("BlockMesh",particle)
- mehs.Scale = Vector3.new(1,1,1000)
- disp = coroutine.wrap(function()
- for i = 1, 4 do
- wait(.01)
- local dir = game.Lighting:GetMoonDirection()
- local pos = parta + (dir*500)
- particle.Position = pos
- particle.CFrame = CFrame.new(pos,parta)
- particle.Transparency = particle.Transparency + .2
- end
- wait(.01)
- particle:Destroy()
- end)
- disp()
- end
- --Moon Aura--
- function MoonOn()
- MoonPart.Transparency = 1
- ChargeSnd:Play()
- for i = 1, 4 do
- EnergyAbsorb(MoonPart.Position)
- wait(.01)
- MoonPart.Transparency = MoonPart.Transparency - .1
- end
- end
- function MoonOff()
- MoonPart.Transparency = .6
- for i = 1, 4 do
- wait(.01)
- MoonPart.Transparency = MoonPart.Transparency + .1
- end
- end
- --Chat Function--
- function chatfunc(text)
- chat = coroutine.wrap(function(ttt)
- if chara:FindFirstChild("TalkingBillBoard")~= nil then
- chara:FindFirstChild("TalkingBillBoard"):destroy()
- end
- local naeeym2 = Instance.new("BillboardGui",chara)
- naeeym2.Size = UDim2.new(0,100,0,40)
- naeeym2.StudsOffset = Vector3.new(0,3,0)
- naeeym2.Adornee = chara.Head
- naeeym2.Name = "TalkingBillBoard"
- local tecks2 = Instance.new("TextLabel",naeeym2)
- tecks2.BackgroundTransparency = 1
- tecks2.BorderSizePixel = 0
- tecks2.Text = text
- tecks2.Font = "Fantasy"
- tecks2.FontSize = "Size24"
- tecks2.TextStrokeTransparency = 0
- tecks2.TextColor3 = Color3.new(1,1,1)
- tecks2.TextStrokeColor3 = Color3.new(0,0,0)
- tecks2.Size = UDim2.new(1,0,0.5,0)
- wait(1)
- for i = 1, 5 do
- wait(.01)
- tecks2.Position = tecks2.Position - UDim2.new(0,0,.05,0)
- tecks2.TextStrokeTransparency = tecks2.TextStrokeTransparency +.2
- tecks2.TextTransparency = tecks2.TextTransparency + .2
- end
- naeeym2:Destroy()
- end)
- chat(text)
- end
- --Damage Function--
- function dealdmg(dude,damage,env,toim)
- hurt = coroutine.wrap(function(dude2,damage2,env2,toim2)
- if dude ~= chara and dude:FindFirstChild("IsHit") == nil then
- finaldmg = damage + math.random(-env,env)
- dude.Humanoid.Health = dude.Humanoid.Health - finaldmg
- local vall = Instance.new("ObjectValue",dude)
- vall.Name = "IsHit"
- debby:AddItem(vall,toim)
- local naeeym2 = Instance.new("BillboardGui",dude)
- naeeym2.Size = UDim2.new(0,100,0,40)
- naeeym2.StudsOffset = Vector3.new(0,3,0)
- naeeym2.Adornee = dude.Head
- naeeym2.Name = "TalkingBillBoard"
- local tecks2 = Instance.new("TextLabel",naeeym2)
- tecks2.BackgroundTransparency = 1
- tecks2.BorderSizePixel = 0
- tecks2.Text = "-"..finaldmg
- tecks2.Font = "Fantasy"
- tecks2.FontSize = "Size24"
- tecks2.TextStrokeTransparency = 0
- tecks2.TextColor3 = Color3.new(1,0.6,0)
- tecks2.TextStrokeColor3 = Color3.new(0,0,0)
- tecks2.Size = UDim2.new(1,0,0.5,0)
- for i = 1, 5 do
- wait(.1)
- tecks2.Position = tecks2.Position - UDim2.new(0,0,.05,0)
- tecks2.TextStrokeTransparency = tecks2.TextStrokeTransparency +.2
- tecks2.TextTransparency = tecks2.TextTransparency + .2
- end
- naeeym2:Destroy()
- end
- end)
- hurt(dude,damage,env,toim)
- end
- --Explode Hitbox--
- function ExHitbox(rad,pos,damage,env,toim)
- local E = Instance.new("Explosion")
- E.Position = pos
- E.Parent = game.Workspace
- E.BlastRadius = rad
- E.BlastPressure = 0
- E.Visible = false
- E.Hit:connect(function(hit)
- if hit.Parent:FindFirstChild("Humanoid")~=nil then
- dealdmg(hit.Parent,damage,env,toim)
- end
- end)
- end
- --Blade Touch--
- function bladehit(hit)
- if bladeactive == true then
- if hit.Parent:FindFirstChild("Humanoid") ~= nil then
- dealdmg(hit.Parent,12,2,.1)
- HitSnd:Play()
- end
- end
- end
- Hitbox.Touched:connect(bladehit)
- --Moon Star--
- function MoonStar()
- del = true
- RaiseA:Play()
- MoonOn()
- for i = 1, 3 do
- wait(.2)
- BlastSnd:Play()
- local missile = Instance.new("Part",game.Workspace)
- Mouse.TargetFilter = missile
- missile.CanCollide = false
- missile.Shape = 0
- missile.Size = Vector3.new(3,3,3)
- missile.Name = "Blast"
- missile.BrickColor = BrickColor.new("Baby blue")
- missile.Material = "Neon"
- missile.BottomSurface = 0
- missile.TopSurface = 0
- missile.CFrame = MoonPart.CFrame
- debby:AddItem(missile,10)
- local mehs = Instance.new("SpecialMesh",missile)
- mehs.MeshType = "Sphere"
- local bodf = Instance.new("BodyForce",missile)
- bodf.Force = Vector3.new(0,game.Workspace.Gravity*missile:GetMass(),0)
- missile.Velocity = (Mouse.Hit.p - MoonPart.Position).unit*50
- missile.Touched:connect(function(hit)
- if missile.Anchored == false and hit.Parent ~= chara and hit.Parent.Parent ~= chara and hit.Name ~= "Blast" and hit.Name ~= "Trace" then
- missile.Anchored = true
- PlaySnd(ExpSnd,missile)
- ExHitbox(10,missile.Position,20,2,.5)
- missile.Anchored = true
- for i = 1, 5 do
- wait(.01)
- missile.Transparency = missile.Transparency + .2
- mehs.Scale = mehs.Scale + Vector3.new(1,1,1)
- end
- end
- end)
- tracer = coroutine.wrap(function()
- while missile.Anchored == false do
- wait(.01)
- local trace = coroutine.wrap(function()
- local tr = Instance.new("Part",game.Workspace)
- tr.Name = "Trace"
- tr.Size = Vector3.new(3,3,3)
- tr.CanCollide = false
- tr.Material = "Neon"
- tr.Anchored = true
- tr.BrickColor = BrickColor.new("Baby blue")
- tr.CFrame = missile.CFrame * CFrame.fromEulerAnglesXYZ(math.rad(math.random(0,359)),math.rad(math.random(0,359)),math.rad(math.random(0,359)))
- for i = 1, 9 do
- wait(.01)
- tr.Transparency = tr.Transparency + .1
- end
- tr:Destroy()
- end)
- trace()
- end
- end)
- tracer()
- end
- wait(.5)
- MoonOff()
- RaiseA:Stop()
- del = false
- end
- --Moon Beam--
- function MoonBeam()
- del = true
- RaiseA:Play()
- MoonOn()
- wait(.5)
- --local EffectPart = Instance.new("Part",game.Workspace)
- --EffectPart.Size = Vector3.new(1,1,1)
- --EffectPart.Anchored = true
- --EffectPart.Transparency = 1
- LasSnd:Play()
- LasLoopSnd:Play()
- for i = 1,50 do
- local P = Instance.new("Part")
- local Place0 = CFrame.new(MoonPart.CFrame.x,MoonPart.CFrame.y,MoonPart.CFrame.z)
- local Place1 = Mouse.Hit
- --EffectPart.CFrame = Place1
- local trace = coroutine.wrap(function()
- local tr = Instance.new("Part",game.Workspace)
- tr.Name = "Trace"
- Mouse.TargetFilter = tr
- tr.Size = Vector3.new(0,0,0)
- tr.CanCollide = false
- tr.Material = "Neon"
- tr.Anchored = true
- tr.BrickColor = BrickColor.new("Baby blue")
- tr.CFrame = Place1 * CFrame.fromEulerAnglesXYZ(math.rad(math.random(0,359)),math.rad(math.random(0,359)),math.rad(math.random(0,359)))
- local trm = Instance.new("BlockMesh",tr)
- for i = 1, 4 do
- wait(.01)
- tr.Transparency = tr.Transparency + .2
- trm.Scale = trm.Scale + Vector3.new(10,10,10)
- end
- tr:Destroy()
- end)
- trace()
- local meshla = Instance.new("BlockMesh", P)
- meshla.Scale = Vector3.new(1,1,1)
- P.formFactor = 0
- P.Size = Vector3.new(1,1,(Place0.p - Place1.p).magnitude)
- P.Name = "Laser"
- P.CFrame = CFrame.new((Place0.p + Place1.p)/2,Place0.p)
- P.Parent = game.Workspace
- P.BrickColor = BrickColor.new("Institutional white")
- P.Material = "Neon"
- P.Anchored = true
- P.CanCollide = false
- P.Locked = true
- P.BottomSurface = "Smooth"
- P.TopSurface = "Smooth"
- ExHitbox(10,Place1.p,20,1,.5)
- wait(0.01)
- P:remove()
- end
- ----
- LasLoopSnd:Stop()
- --EffectPart:Destroy()
- wait(.5)
- MoonOff()
- RaiseA:Stop()
- del = false
- end
- --Moon Pillars--
- function MoonPillars()
- del = true
- ChargeSnd:Play()
- RaiseA:Play()
- wait(.5)
- local num = 10
- for i = 1,5 do
- local cpos = chara.HumanoidRootPart.CFrame+(chara.HumanoidRootPart.CFrame.lookVector*num)
- wait(.1)
- local beam = Instance.new("Part",game.Workspace)
- beam.Size = Vector3.new(0,0,0)
- beam.CFrame = CFrame.new(cpos.x,cpos.y,cpos.z)
- beam.CanCollide = false
- beam.Anchored = true
- beam.BrickColor = BrickColor.new("Baby blue")
- beam.Material = "Neon"
- local mehs = Instance.new("CylinderMesh",beam)
- mehs.Scale = Vector3.new(1,1000,1)
- local trace = Instance.new("Part",game.Workspace)
- trace.Size = Vector3.new(0,0,0)
- trace.CFrame = CFrame.new(cpos.x,cpos.y,cpos.z)
- trace.CanCollide = false
- trace.Anchored = true
- trace.BrickColor = BrickColor.new("Baby blue")
- local tmesh2 = Instance.new("SpecialMesh",trace)
- tmesh2.MeshId = "http://www.roblox.com/asset/?id=20329976"
- tmesh2.Scale = Vector3.new(1,1,1)
- tmesh2.Offset = Vector3.new(0,0,-.125)
- PlaySnd(ExpSnd,beam)
- EnergyAbsorb(beam.CFrame.p)
- ExHitbox(20,beam.Position,25,2,.5)
- tracegrow = coroutine.wrap(function()
- for i = 1, 9 do
- wait(.01)
- beam.Transparency = beam.Transparency + .1
- mehs.Scale = mehs.Scale + Vector3.new(5,5,5)
- trace.Transparency = trace.Transparency + .1
- tmesh2.Scale = tmesh2.Scale + Vector3.new(1,1,1)
- end
- beam:Destroy()
- trace:Destroy()
- end)
- tracegrow()
- num = num + 10
- end
- RaiseA:Stop()
- del = false
- end
- --Cross Explosion--
- function CrossExplosion()
- del = true
- ChargeSnd:Play()
- local spellcircle = Instance.new("Part",chara)
- spellcircle.Anchored = true
- spellcircle.Size = Vector3.new(1,1,1)
- spellcircle.CFrame = chara.Torso.CFrame - Vector3.new(0,2.4,0)
- spellcircle.Transparency = 1
- spellcircle.CanCollide = false
- local blkm = Instance.new("BlockMesh",spellcircle)
- blkm.Scale = Vector3.new(0,1,0)
- local dec = Instance.new("Decal",spellcircle)
- dec.Color3 = Color3.new(1/170,1,1)
- dec.Texture = "rbxassetid://78036587"
- dec.Transparency = 1
- dec.Face = "Top"
- local ptl = Instance.new("PointLight",spellcircle)
- ptl.Range = 0
- ptl.Color = Color3.new(1/170,1,1)
- local bpos = Instance.new("BodyPosition",chara.Torso)
- bpos.Position = chara.Torso.Position + Vector3.new(0,10,0)
- bpos.maxForce = Vector3.new(10000,10000,10000)
- RiseA:Play()
- spellc = coroutine.wrap(function()
- while spellcircle ~= nil do
- wait(.01)
- spellcircle.CFrame = spellcircle.CFrame * CFrame.fromEulerAnglesXYZ(0,math.rad(10),0)
- end
- end)
- spellc()
- for i = 1, 10 do
- wait(.01)
- EnergyAbsorb(spellcircle.Position)
- ptl.Range = ptl.Range + 1
- dec.Transparency = dec.Transparency - .1
- blkm.Scale = blkm.Scale + Vector3.new(3,0,3)
- end
- wait(2)
- local pemit = Instance.new("ParticleEmitter",spellcircle)
- pemit.Color = ColorSequence.new(Color3.new(0.5,1,1))
- pemit.LightEmission = 1
- pemit.Size = NumberSequence.new(10)
- pemit.Texture = "rbxasset://textures/particles/smoke_main.dds"
- pemit.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0),NumberSequenceKeypoint.new(0.9,0),NumberSequenceKeypoint.new(1,1)})
- pemit.Lifetime = NumberRange.new(1)
- pemit.Rate = 10000
- pemit.Speed = NumberRange.new(100)
- LasSnd:Play()
- LasLoopSnd:Play()
- ExHitbox(30,spellcircle.Position,40,10,.5)
- local trace = Instance.new("Part",game.Workspace)
- trace.Size = Vector3.new(0,0,0)
- trace.CFrame = spellcircle.CFrame
- trace.CanCollide = false
- trace.Anchored = true
- trace.BrickColor = BrickColor.new("Medium stone grey")
- local tmesh2 = Instance.new("SpecialMesh",trace)
- tmesh2.MeshId = "http://www.roblox.com/asset/?id=20329976"
- tmesh2.Scale = Vector3.new(5,5,5)
- tmesh2.Offset = Vector3.new(0,0,-.125)
- tracegrow = coroutine.wrap(function()
- for i = 1, 9 do
- wait(.01)
- trace.Transparency = trace.Transparency + .1
- tmesh2.Scale = tmesh2.Scale + Vector3.new(5,5,5)
- end
- trace:Destroy()
- end)
- tracegrow()
- wait(.5)
- local pt1 = Instance.new("Part",chara)
- pt1.Size = Vector3.new(0,0,0)
- pt1.Anchored = true
- pt1.CFrame = spellcircle.CFrame + Vector3.new(0,80,0)
- pt1.Transparency = 1
- local pemit2 = pemit:clone()
- pemit2.Lifetime = NumberRange.new(.3)
- pemit2.EmissionDirection = "Left"
- pemit2.Parent = pt1
- local pemit3 = pemit2:clone()
- pemit3.EmissionDirection = "Right"
- pemit3.Parent = pt1
- wait(.5)
- for i = 1, 20 do
- ExHitbox(30,spellcircle.Position,40,10,.5)
- local trace = Instance.new("Part",game.Workspace)
- trace.Size = Vector3.new(0,0,0)
- trace.CFrame = spellcircle.CFrame
- trace.CanCollide = false
- trace.Anchored = true
- trace.BrickColor = BrickColor.new("Medium stone grey")
- local tmesh2 = Instance.new("SpecialMesh",trace)
- tmesh2.MeshId = "http://www.roblox.com/asset/?id=20329976"
- tmesh2.Scale = Vector3.new(5,5,5)
- tmesh2.Offset = Vector3.new(0,0,-.125)
- for i = 1, 9 do
- wait(.01)
- trace.Transparency = trace.Transparency + .1
- tmesh2.Scale = tmesh2.Scale + Vector3.new(5,5,5)
- end
- trace:Destroy()
- end
- wait(.5)
- LasLoopSnd:Stop()
- pemit.Enabled = false
- pemit2.Enabled = false
- pemit3.Enabled = false
- for i = 1, 10 do
- wait(.01)
- ptl.Range = ptl.Range - 1
- dec.Transparency = dec.Transparency + .1
- blkm.Scale = blkm.Scale - Vector3.new(3,0,3)
- end
- wait(.5)
- spellcircle:Destroy()
- bpos:Destroy()
- RiseA:Stop()
- del = false
- end
- --Lunar Destruction--
- function LunarDestruction()
- del = true
- local spellcircle = Instance.new("Part",chara)
- spellcircle.Anchored = true
- spellcircle.Size = Vector3.new(1,1,1)
- spellcircle.CFrame = chara.Torso.CFrame - Vector3.new(0,2.4,0)
- spellcircle.Transparency = 1
- spellcircle.CanCollide = false
- local blkm = Instance.new("BlockMesh",spellcircle)
- blkm.Scale = Vector3.new(0,1,0)
- local dec = Instance.new("Decal",spellcircle)
- dec.Color3 = Color3.new(1/170,1,1)
- dec.Texture = "rbxassetid://78036587"
- dec.Transparency = 1
- dec.Face = "Top"
- local ptl = Instance.new("PointLight",spellcircle)
- ptl.Range = 0
- ptl.Color = Color3.new(1/170,1,1)
- local bpos = Instance.new("BodyPosition",chara.Torso)
- bpos.Position = chara.Torso.Position + Vector3.new(0,50,0)
- bpos.maxForce = Vector3.new(10000,10000,10000)
- RiseA:Play()
- spellc = coroutine.wrap(function()
- while spellcircle ~= nil do
- wait(.01)
- spellcircle.CFrame = spellcircle.CFrame * CFrame.fromEulerAnglesXYZ(0,math.rad(10),0)
- end
- end)
- spellc()
- for i = 1, 10 do
- wait(.01)
- ptl.Range = ptl.Range + 1
- dec.Transparency = dec.Transparency - .1
- blkm.Scale = blkm.Scale + Vector3.new(10,0,10)
- end
- wait(2)
- local dir = game.Lighting:GetMoonDirection()
- local pos = spellcircle.Position + (dir*1400)
- local particle = Instance.new("Part",chara)
- particle.Transparency = 1
- particle.Size = Vector3.new(1,1,1)
- particle.Position = pos
- particle.BrickColor = BrickColor.new("Baby blue")
- particle.Material = "Neon"
- particle.CanCollide = false
- particle.Anchored = true
- particle.CFrame = CFrame.new(pos,spellcircle.Position)
- local mehs = Instance.new("BlockMesh",particle)
- mehs.Scale = Vector3.new(50,50,3000)
- PlaySnd(ChargeSnd,spellcircle)
- local pemit = Instance.new("ParticleEmitter",particle)
- pemit.Rate = 10000000
- pemit.LightEmission = 1
- pemit.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,20),NumberSequenceKeypoint.new(1,0)})
- pemit.VelocitySpread = 10000
- pemit.Speed = NumberRange.new(200)
- wait(1)
- LasLoopSnd:Play()
- LasSnd:Play()
- particle.Transparency = 0
- for i = 1, 100 do
- ExHitbox(60,spellcircle.Position,50,5,.2)
- wait(.01)
- local trace = coroutine.wrap(function()
- local tr = Instance.new("Part",game.Workspace)
- tr.Name = "Trace"
- tr.Size = Vector3.new(0,0,0)
- tr.CanCollide = false
- tr.Material = "Neon"
- tr.Anchored = true
- tr.BrickColor = BrickColor.new("Baby blue")
- tr.CFrame = spellcircle.CFrame * CFrame.fromEulerAnglesXYZ(math.rad(math.random(0,359)),math.rad(math.random(0,359)),math.rad(math.random(0,359)))
- local trm = Instance.new("BlockMesh",tr)
- for i = 1, 4 do
- wait(.01)
- tr.Transparency = tr.Transparency + .2
- trm.Scale = trm.Scale + Vector3.new(200,200,200)
- end
- tr:Destroy()
- end)
- trace()
- end
- for i = 1, 9 do
- particle.Transparency = particle.Transparency + .1
- wait(.01)
- end
- particle:Destroy()
- LasLoopSnd:Stop()
- for i = 1, 10 do
- wait(.01)
- ptl.Range = ptl.Range - 1
- dec.Transparency = dec.Transparency + .1
- blkm.Scale = blkm.Scale - Vector3.new(10,0,10)
- end
- RiseA:Stop()
- bpos:Destroy()
- spellcircle:Destroy()
- del = false
- end
- --Astral Collision--
- function AstralCollision()
- local origpos = chara.Torso.Position
- local bpos = Instance.new("BodyPosition",chara.Torso)
- bpos.Position = origpos + Vector3.new(0,3000,0)
- bpos.maxForce = Vector3.new(99999,99999,99999)
- RiseA:Play()
- FlySnd:Play()
- local trace = Instance.new("Part",game.Workspace)
- trace.Size = Vector3.new(0,0,0)
- trace.CFrame = chara.HumanoidRootPart.CFrame - Vector3.new(0,2,0)
- trace.CanCollide = false
- trace.Anchored = true
- trace.BrickColor = BrickColor.new("Medium stone grey")
- local tmesh2 = Instance.new("SpecialMesh",trace)
- tmesh2.MeshId = "http://www.roblox.com/asset/?id=20329976"
- tmesh2.Scale = Vector3.new(5,5,5)
- tmesh2.Offset = Vector3.new(0,0,-.125)
- for i = 1, 9 do
- wait(.01)
- trace.Transparency = trace.Transparency + .1
- tmesh2.Scale = tmesh2.Scale + Vector3.new(5,5,5)
- end
- trace:Destroy()
- wait(5)
- local moon = Instance.new("Part",chara)
- moon.Shape = 0
- moon.Size = Vector3.new(1,1,1)
- moon.Material = "Pebble"
- moon.Position = origpos + Vector3.new(0,2000,0)
- local moonmehs = Instance.new("SpecialMesh",moon)
- moonmehs.MeshType = "Sphere"
- moonmehs.Scale = Vector3.new(1000,1000,1000)
- local moonf = Instance.new("BodyPosition",moon)
- moonf.Position = origpos - Vector3.new(0,10,0)
- moonf.maxForce = Vector3.new(100,100,100)
- moon.Touched:connect(function(hit)
- if moon.Anchored == false and hit.Parent ~= chara and hit.Parent.Parent ~= chara then
- moon.Anchored = true
- PlaySnd(BExpSnd,game.Workspace)
- local E = Instance.new("Explosion",game.Workspace)
- E.BlastRadius = 99999999999999999
- E.BlastPressure = 0
- E.Position = origpos
- E.Visible = false
- E.Hit:connect(function(hit)
- if hit.Parent ~= chara and hit.Parent.Parent ~= chara then
- hit:BreakJoints()
- end
- end)
- wait(1)
- bpos.Position = origpos
- for i = 1, 9 do
- wait(.1)
- moon.Transparency = moon.Transparency + .1
- end
- wait(.1)
- moon:Destroy()
- wait(1)
- bpos:Destroy()
- RiseA:Stop()
- end
- end)
- end
- --Keys--
- del = false
- mus = false
- function onKeyDown(key)
- if del == false then
- if key == "z" then
- MoonStar()
- elseif key == "x" then
- MoonBeam()
- elseif key == "c" then
- MoonPillars()
- elseif key == "v" then
- CrossExplosion()
- elseif key == "b" then
- LunarDestruction()
- elseif key == "n" then
- AstralCollision()
- end
- end
- if key == "m" then
- if mus == true then
- Music:Stop()
- mus = false
- elseif mus == false then
- Music:Play()
- mus = true
- end
- end
- end
- --Click--
- combo = 0
- function onButton1Down()
- if del == false then
- if combo == 0 then
- del = true
- SlashSnd.Pitch = 1
- SlashSnd:Play()
- Swing1A:Play()
- bladeactive = true
- wait(.5)
- Swing1A:Stop()
- bladeactive = false
- combo = 1
- del = false
- elseif combo == 1 then
- del = true
- SlashSnd.Pitch = 1.1
- SlashSnd:Play()
- Swing2A:Play()
- bladeactive = true
- wait(.5)
- Swing2A:Stop()
- bladeactive = false
- combo = 2
- del = false
- elseif combo == 2 then
- del = true
- SlashSnd.Pitch = .9
- SlashSnd:Play()
- Swing3A:Play()
- bladeactive = true
- wait(.5)
- Swing3A:Stop()
- bladeactive = false
- combo = 3
- del = false
- elseif combo == 3 then
- del = true
- ExpSnd:Play()
- Swing4A:Play()
- ExHitbox(10,chara.Torso.Position + chara.Torso.CFrame.lookVector*10,20,5,.5)
- local jtrace = Instance.new("Part",game.Workspace)
- jtrace.Size = Vector3.new(1,1,1)
- jtrace.Position = chara.Torso.Position + chara.Torso.CFrame.lookVector*10
- jtrace.CFrame = chara.Torso.CFrame + chara.Torso.CFrame.lookVector*10
- jtrace.Anchored = true
- jtrace.CanCollide = false
- jtrace.Material = "Neon"
- jtrace.BrickColor = BrickColor.new("Baby blue")
- jtrace.Transparency = .3
- local tmesh = Instance.new("SpecialMesh",jtrace)
- tmesh.MeshType = "Sphere"
- tmesh.Scale = Vector3.new(3,3,3)
- local jtrace2 = Instance.new("Part",game.Workspace)
- jtrace2.Size = Vector3.new(0,0,0)
- jtrace2.BrickColor = BrickColor.new("Institutional white")
- jtrace2.Position = chara.Torso.Position + chara.Torso.CFrame.lookVector*10
- jtrace2.CFrame = chara.Torso.CFrame + chara.Torso.CFrame.lookVector*10
- jtrace2.Anchored = true
- jtrace2.Transparency = .3
- local tmesh2 = Instance.new("SpecialMesh",jtrace2)
- tmesh2.MeshId = "http://www.roblox.com/asset/?id=1125478"
- tmesh2.Scale = Vector3.new(5,0,5)
- tracegrow = coroutine.wrap(function()
- for i = 1, 7 do
- wait(.01)
- jtrace.Transparency = jtrace.Transparency + .1
- tmesh.Scale = tmesh.Scale + Vector3.new(2,2,2)
- jtrace2.Transparency = jtrace2.Transparency + .1
- tmesh2.Scale = tmesh2.Scale + Vector3.new(1,.05,1)
- end
- jtrace:Destroy()
- jtrace2:Destroy()
- end)
- tracegrow()
- wait(.5)
- Swing4A:Stop()
- combo = 0
- del = false
- end
- end
- end
- --Mouse Functions--
- if Mouse then
- Mouse.KeyDown:connect(onKeyDown)
- Mouse.Button1Down:connect(onButton1Down)
- end
- --To Night--
- loopnight = coroutine.wrap(function()
- if chara.Humanoid.Health > 1 then
- wait(.1)
- game.Lighting.TimeOfDay = "20:00:00"
- end
- end)
- night = coroutine.wrap(function()
- game.Lighting.TimeOfDay = "12:00:00"
- wait(.1)
- game.Lighting.TimeOfDay = "13:00:00"
- wait(.1)
- game.Lighting.TimeOfDay = "14:00:00"
- wait(.1)
- game.Lighting.TimeOfDay = "15:00:00"
- wait(.1)
- game.Lighting.TimeOfDay = "16:00:00"
- wait(.1)
- game.Lighting.TimeOfDay = "17:00:00"
- wait(.1)
- game.Lighting.TimeOfDay = "18:00:00"
- wait(.1)
- game.Lighting.TimeOfDay = "19:00:00"
- wait(.1)
- game.Lighting.TimeOfDay = "20:00:00"
- wait(.1)
- loopnight()
- end)
- night()
- --DIE--
- chara.Humanoid.Died:connect(function()
- origpos = chara.Torso.Position
- for i = 1, #lap do
- lap[i].Anchored = true
- end
- for i = 1, #rap do
- rap[i].Anchored = true
- end
- for i = 1, #llp do
- llp[i].Anchored = true
- end
- for i = 1, #rlp do
- rlp[i].Anchored = true
- end
- for i = 1, #chp do
- chp[i].Anchored = true
- end
- for i = 1, #hdp do
- hdp[i].Anchored = true
- end
- for i = 1, #ch do
- if ch[i].ClassName == "Part" then
- ch[i].Anchored = true
- end
- end
- wait(.01)
- game.Lighting.TimeOfDay = "20:00:00"
- wait(.01)
- game.Lighting.TimeOfDay = "19:00:00"
- wait(.01)
- game.Lighting.TimeOfDay = "18:00:00"
- wait(.01)
- game.Lighting.TimeOfDay = "17:00:00"
- wait(.01)
- game.Lighting.TimeOfDay = "16:00:00"
- wait(.01)
- game.Lighting.TimeOfDay = "15:00:00"
- wait(.01)
- game.Lighting.TimeOfDay = "14:00:00"
- wait(.01)
- game.Lighting.TimeOfDay = "13:00:00"
- wait(.01)
- game.Lighting.TimeOfDay = "12:00:00"
- end)
- --Loop Function--
- while true do
- if chara.Humanoid.Health > 1 then
- wait(.1)
- Enamate()
- Enamate2()
- chara.Humanoid.MaxHealth = 9999999999999
- chara.Humanoid.Health = chara.Humanoid.Health + 999999999999
- htecks.Text = chara.Humanoid.Health.."/"..chara.Humanoid.MaxHealth
- bodp.Position = chara.Head.Position + Vector3.new(0,5,0)
- gyrp.CFrame = CFrame.new(chara.HumanoidRootPart.Position + (chara.HumanoidRootPart.CFrame.lookVector*5), chara.HumanoidRootPart.Position + (chara.HumanoidRootPart.CFrame.lookVector*10))
- gyrp.maxTorque = Vector3.new(9000,9000,9000)
- for i = 1, #lap do
- lap[i].Anchored = false
- end
- for i = 1, #rap do
- rap[i].Anchored = false
- end
- for i = 1, #llp do
- llp[i].Anchored = false
- end
- for i = 1, #rlp do
- rlp[i].Anchored = false
- end
- for i = 1, #chp do
- chp[i].Anchored = false
- end
- for i = 1, #hdp do
- hdp[i].Anchored = false
- end
- for i = 1, #ch do
- if ch[i].ClassName == "Part" then
- ch[i].Anchored = false
- end
- end
- end
- end
- end)
- roexploit.MouseButton1Click:connect(function()
- Folder = game.Players.LocalPlayer.PlayerGui
- script=Instance.new('LocalScript')
- local a,b,c,d,e,f,g,h,i,j,k,l,m,n,o,p,q,r,s,t,u,v,w,x,y,z
- local A,B,C,D,F,E,G,H,I,J,K,L,M,N,O,P,Q,R,S,T,U,V,W,X,Y,Z
- local Aa,Ba,Ca,Da,Fa,Ea,Ga,Ha,Ia,Ja,Ka,La,Ma,Na,Oa,Pa,Qa,Ra,Sa,Ta,Ua,Va,Wa,Xa,Ya,Za
- local IntroSFX = nil
- local IntroDone,Toggle,taco = false
- local Folders, Selected, Banned, WayPoint = nil
- local CId = Instance.new("IntValue") CId.Value = 0
- local LPCId = Instance.new("IntValue") LPCId.Value = 0
- local SId = Instance.new("IntValue")
- SId.Value = 0
- local MId = Instance.new("IntValue")
- MId.Value = 0
- local MPId = Instance.new("IntValue")
- MPId.Value = 0
- local GId = Instance.new("IntValue")
- GId.Value = 0
- local GPId = Instance.new("IntValue")
- GPId.Value = 0
- local HId = Instance.new("IntValue")
- HId.Value = 0
- local HPId = Instance.new("IntValue")
- HPId.Value = 0
- local SDId = Instance.new("IntValue")
- SDId.Value = 0
- local WId = Instance.new("IntValue") WId.Value = 0 local WMId = Instance.new("IntValue") WMId.Value = 0 local LCId = Instance.new("IntValue") LCId.Value = 0 local TCId = Instance.new("IntValue") TCId.Value = 0 local MEId = Instance.new("IntValue") MEId.Value = 1 local MEPId = Instance.new("IntValue") MEPId.Value = 0 local SkyId = Instance.new("IntValue") SkyId.Value = 1 local SkypId = Instance.new("IntValue") SkypId.Value = 0 local TabId = Instance.new("IntValue") TabId.Value = 0
- local EmptySP = UDim2.new(0,0,0,0)
- local PrivateServer = false
- function Execute(f) return coroutine.resume(coroutine.create(function()f()end)) end
- function PlaySFX(SoundId,Volume,Pitch,Looped)
- A=Instance.new("Sound",workspace)
- A.PlayOnRemove = true
- A.SoundId = "rbxassetid://" .. SoundId
- A.Volume = Volume
- A.Pitch = Pitch
- A.Looped = Looped
- A:Play()
- return A
- end
- function Frame(parent,Size,Position)
- B=Instance.new("Frame",parent)
- B.Size = Size
- B.Position = Position
- return B
- end
- function ScrollFrame(parent,Size,Position) B=Instance.new("ScrollingFrame",parent) B.Size = Size B.Position = Position B.ScrollBarThickness = 10 return B end
- function Label(parent,Text,Size,Position,value) C=Instance.new("TextLabel",parent) C.Size = Size C.Position = Position C.Text = Text C.BackgroundTransparency = 1 C.Font = "Legacy" C.TextColor3 = Color3.new(1,1,1) C.TextStrokeTransparency = 0.5 C.TextWrapped = true if value ~= nil then if value == 1 then C.Size = UDim2.new(1,-10,0,35) end C.Position = UDim2.new(0,0,0,35*value.Value) C.Style = "Custom" C.BackgroundColor3 = Color3.new(0,75/255,150/255) C.BackgroundTransparency = 0.85 C.BorderSizePixel = 0 value.Value = value.Value + 1 end return C end
- function Button(parent,Text,Size,Position,func,value) C=Instance.new("TextButton",parent) C.Size = Size C.Position = Position C.Text = Text C.Style = "RobloxButton" C.Font = "Legacy" C.TextColor3 = Color3.new(1,1,1) C.TextStrokeTransparency = 0.5 C.TextWrapped = true C.MouseButton1Click:connect(function() ypcall(function() PlaySFX(156785206,0.75,1.25); func() end) end) if value ~= nil then if Size == EmptySP then C.Size = UDim2.new(1,-10,0,35) end C.Position = UDim2.new(0,0,0,35*value.Value) C.Style = "Custom" C.BackgroundColor3 = Color3.new(0,75/255,150/255) C.BackgroundTransparency = 0.85 C.BorderSizePixel = 0 value.Value = value.Value + 1 end return C end
- function TextBox(parent,text,Size,Position) C = Instance.new("TextBox") C.Parent = parent C.Name = text C.Text = text if text == "ValueBox" then C.Text = "0" end C.Size = Size C.BackgroundColor3 = Color3.new(0,75/255,150/255) C.BackgroundTransparency = 0.85 C.BorderSizePixel = 0 C.Position = Position C.TextColor3 = Color3.new(1,1,1) C.TextStrokeTransparency = 0.5 C.Font = 2 C.FontSize = Enum.FontSize.Size12 C.TextWrapped = true return C end letters = { "a"; "b"; "c"; "d"; "e"; "f"; "g"; "h"; "i"; "j"; "k"; "l"; "m"; "n"; "o"; "p"; "q"; "r"; "s"; "t"; "u"; "v"; "w"; "x"; "y" ;"z"; " "; ":"; "/" }
- function CheckForNumbers(textbox)
- for i = 1, #letters do
- n = string.find(string.lower(textbox.Text), letters[i])
- if n ~= nil then
- textbox.Text = string.sub(string.lower(textbox.Text), 1, n-1)..string.sub(string.lower(textbox.Text), n+1)
- end
- end
- end
- function NumTextBox(textbox) ypcall(function() Execute(function() wait(0.25) textbox.Changed:connect(function(property) if property == "Text" then CheckForNumbers(textbox) end end) end) end) end
- function TextUsedButton(parents,name,func,value,type) x=Frame(parents,UDim2.new(1,-10,0,35),UDim2.new(0,0,0,(35*value.Value))) x.BackgroundColor3 = Color3.new(0,75/255,150/255) x.BackgroundTransparency = 0.85 x.BorderSizePixel = 0 y=TextBox(x,"ValueBox",UDim2.new(1,-85,0,25),UDim2.new(0,5,0,5)) y.BackgroundColor3 = Color3.new(0,75/255,150/255) y.BackgroundTransparency = 0.85 y.BorderSizePixel = 0 if type ~= nil then NumTextBox(y) y.Text = type else y.Text = "" end z=Button(x,name,UDim2.new(0,70,0,25),UDim2.new(1,-75,0,5),function() if y.Text ~= "" and type ~= nil then func() else func() end end) z.BackgroundColor3 = Color3.new(0,75/255,150/255) z.BackgroundTransparency = 0.85 z.BorderSizePixel = 0 z.Style = "Custom" if value ~= nil then value.Value = value.Value + 1 end return x end
- function TextUsedLabel(parents,name,value,type) x=Frame(parents,UDim2.new(1,-10,0,35),UDim2.new(0,0,0,(35*value.Value))) x.BackgroundColor3 = Color3.new(0,75/255,150/255) x.BackgroundTransparency = 0.85 x.BorderSizePixel = 0 y=TextBox(x,"ValueBox",UDim2.new(1,-85,0,25),UDim2.new(0,80,0,5)) y.BackgroundColor3 = Color3.new(0,75/255,150/255) y.BackgroundTransparency = 0.85 y.BorderSizePixel = 0 if type ~= nil then NumTextBox(y) y.Text = type else y.Text = "" end z=Label(x,name,UDim2.new(0,70,0,25),UDim2.new(0,5,0,5)) z.BackgroundColor3 = Color3.new(0,75/255,150/255) z.BackgroundTransparency = 0.85 z.BorderSizePixel = 0 if value ~= nil then value.Value = value.Value + 1 end return x end
- function ToggleButton(parent,name,func1,func2,value) x=Frame(parent,UDim2.new(1,-10,0,35),UDim2.new(0,0,0,35*value.Value)) x.BackgroundColor3 = Color3.new(0,75/255,150/255) x.BackgroundTransparency = 0.85 z=Label(x,name,UDim2.new(1,-160,0,25),UDim2.new(0,5,0,5)) z.BackgroundColor3 = Color3.new(0,75/255,150/255) z.BackgroundTransparency = 0.85 y=Button(x,"On",UDim2.new(0,-70,0,25),UDim2.new(1,-80,0,5),function() func1() end) y.BackgroundTransparency = 0.85 y.BackgroundColor3 = Color3.new(0,75/255,150/255) y.Style = "Custom" y.Name = "On" g=Button(x,"Off",UDim2.new(0,-70,0,25),UDim2.new(1,-5,0,5),function() func2() end) g.BackgroundTransparency = 0.85 g.BackgroundColor3 = Color3.new(0,75/255,150/255) g.Style = "Custom" g.Name = "Off" if value ~= nil then value.Value = value.Value + 1 end return x end
- function ImageLabel(parent,Image,Size,Position) C = nil C=Instance.new("ImageLabel",parent) C.Image = "rbxassetid://" .. Image C.Size = Size C.Position = Position C.BackgroundTransparency = 1 return C end
- function ToggleMenu() if Toggle == true then PlaySFX(243152215,0.85,1) E:TweenPosition(UDim2.new(0.5,-250,-0.5,-175),"Out","Quad",.5,true) PlaySFX(145487017,0.85,1.1) L:TweenPosition(UDim2.new(0,0,1,-50),"Out","Quad",.25,true) Toggle = false else PlaySFX(243152215,0.85,1) E:TweenPosition(UDim2.new(0.5,-250,0.5,-175),"Out","Quad",.5,true) PlaySFX(145487017,0.85,1.1) L:TweenPosition(UDim2.new(0,-50,1,-50),"Out","Quad",.25,true) Toggle = true end end
- function AddTab(parent,tabparent,text,cValue) if cValue ~= nil then D=Frame(tabparent,UDim2.new(1,0,1,0),UDim2.new(0,0,0,0)) D.Transparency = 1 D.BorderSizePixel = 0 D.Name = text D.Visible = false if cValue.Value == 0 then D.Visible = true end Instance.new("IntValue",D).Name = "IsATab" C=Button(parent,text,UDim2.new(1,-10,0,35),UDim2.new(0,5,0,5+(40*cValue.Value)),function() for i, v in pairs(tabparent:GetChildren()) do if v.Name == text then v.Visible = true else v.Visible = false end end end) C.Style = "Custom" C.BackgroundColor3 = Color3.new(0,75/255,150/255) C.BackgroundTransparency = 0.85 C.BorderSizePixel = 0 Instance.new("IntValue",C).Name = "IsATabButton" if cValue ~= nil then cValue.Value = cValue.Value + 1 end if parent.Parent.ClassName == "ScrollingFrame" then parent.Parent.CanvasSize = UDim2.new(0,0,0,5+(40*(cValue.Value))) end return D end end
- function ClearFolder(Folder) if Folder ~= nil then for i,v in pairs(Folder:GetChildren()) do v:Remove() end end end
- function CreateFolder(parent,name)
- C=Instance.new("Folder",parent)
- C.Name = name
- return C
- end
- function AddValue(Folder,name)
- if Folder ~= nil then
- C=Instance.new("StringValue")
- C.Name = name
- C.Value = name
- C.Parent =
- Folder
- end
- end
- function RemoveValue(Folder,name)
- if Folder ~= nil then
- if Folder:FindFirstChild(name) ~= nil then
- Folder:FindFirstChild(name):Remove()
- end
- end
- end
- function VerifyValue(Folder,name)
- if Folder ~= nil then
- if Folder:FindFirstChild(name) ~= nil then
- return true
- else
- return false
- end
- end
- end
- local Mouse
- function AddHotkey(key,func) Mouse = game.Players.LocalPlayer:GetMouse() if Mouse ~= nil then Mouse.KeyDown:connect(function(Key) if Key == string.lower(string.char(key)) then func() end end) else Mouse = game.Players.LocalPlayer:GetMouse() end end local STR = " : False"
- function SetPlayerList(parent) ClearFolder(parent) ypcall(function() for i,v in pairs(game.Players:GetChildren()) do if VerifyValue(Selected,v.Name) then STR = " : True" else STR = " : False" end C=Button(parent,v.Name .. STR,UDim2.new(1,-20,0,35),UDim2.new(0,5,0,5+(40*(i-1))),function() if VerifyValue(Selected,v.Name) then RemoveValue(Selected,v.Name) else AddValue(Selected,v.Name) end SetPlayerList(parent) end) C.Style = "Custom" C.BackgroundColor3 = Color3.new(0,75/255,150/255) C.BackgroundTransparency = 0.85 C.BorderSizePixel = 0 if parent.ClassName == "ScrollingFrame" then parent.CanvasSize = UDim2.new(0,0,0,5+(40*(i))) end end end) end
- function SetBannedList(parent) ClearFolder(parent) for i,v in pairs(Banned:GetChildren()) do C=Button(parent,v.Name,UDim2.new(1,-20,0,35),UDim2.new(0,5,0,5+(40*(i-1))),function() if VerifyValue(Banned,v.Name) then RemoveValue(Banned,v.Name) end end) C.Style = "Custom" C.BackgroundColor3 = Color3.new(0,75/255,150/255) C.BackgroundTransparency = 0.85 C.BorderSizePixel = 0 if parent.ClassName == "ScrollingFrame" then parent.CanvasSize = UDim2.new(0,0,0,5+(40*(i))) end end end function IsLocalPlayer(aname) if game.Players ~= nil then if game.Players.LocalPlayer ~= nil then if game.Players.LocalPlayer.Name == aname then return true else return false end end end end local ContentProvider = game:GetService("ContentProvider"); local function LoadAssets(AssetList) for _, AssetId in pairs(AssetList) do ContentProvider:Preload("rbxassetid://" .. AssetId); end end LoadAssets({364328150,278201073,145487017,278208523,278208523}) local PRT = Instance.new("ScreenGui",Folder) Label(PRT,"Currently Preloading Data, Please Wait!",UDim2.new(1,0,0,20),UDim2.new(0,0,0,0)) while (ContentProvider.RequestQueueSize > 0) do wait(); end if Folder:FindFirstChild("GlobalData") ~= nil then for i,v in pairs(Folder:FindFirstChild("GlobalData"):GetChildren()) do v.Parent = Folder end Folder:FindFirstChild("GlobalData"):Remove() end for i,v in pairs(Folder:GetChildren()) do if v.Name == "GearData" or v.Name == "HatData" or v.Name == "MemeData" or v.Name == "SkyData" then for k,c in pairs(v:GetChildren()) do LoadAssets({c.Value}) end end end PRT:Remove() function spamColor(v) if v.ClassName == ("BasePart") then v.BrickColor = BrickColor.Random() else for a,b in pairs(v:GetChildren()) do spamColor(b) end end end function UnAnchore(v) if v.ClassName == ("BasePart") then v.Anchored = false else for a,b in pairs(v:GetChildren()) do if game.Players:FindFirstChild(v.Name) == nil then UnAnchore(b) end end end end function Anchore(v) if v.ClassName == ("BasePart") then v.Anchored = true else for a,b in pairs(v:GetChildren()) do if game.Players:FindFirstChild(v.Name) == nil then Anchore(b) end end end end function clearW(v) v:ClearAllChildren() end function GenerateMenuPart2() local Color = Color3.new(0,75/255,150/255) X=AddTab(M,N,"Hat Giver",TabId) X.Size = UDim2.new(1,10,1,0) T=AddTab(M,N,"Music Player",TabId) T.Size = UDim2.new(1,10,1,0) local MPitch=TextUsedLabel(T,"Pitch",MId,1) local MVolume=TextUsedLabel(T,"Volume",MId,1) local MIds=TextUsedLabel(T,"SoundId",MId,0) if MPitch:FindFirstChild("ValueBox") ~= nil and MVolume:FindFirstChild("ValueBox") ~= nil then MPitch:FindFirstChild("ValueBox").Text = 1 MVolume:FindFirstChild("ValueBox").Text = 0.5 end local Music = nil ToggleButton(T,"Music",function() if game.Workspace:FindFirstChild("Ro-MusicPlayer") ~= nil then if game.Workspace:FindFirstChild("Ro-MusicPlayer"):IsA("Sound") then game.Workspace:FindFirstChild("Ro-MusicPlayer"):Stop() game.Workspace:FindFirstChild("Ro-MusicPlayer"):Remove() end end Music=Instance.new("Sound",game.workspace) Music.Name = "Ro-MusicPlayer" Music.Looped = true if MIds:FindFirstChild("ValueBox") ~= nil then Music.SoundId = "rbxassetid://"..MIds:FindFirstChild("ValueBox").Text end if MVolume:FindFirstChild("ValueBox") ~= nil then Music.Volume = MVolume:FindFirstChild("ValueBox").Text end if MPitch:FindFirstChild("ValueBox") ~= nil then Music.Pitch = MPitch:FindFirstChild("ValueBox").Text end wait() Music:Play() end, function() if game.Workspace:FindFirstChild("Ro-MusicPlayer") ~= nil then if game.Workspace:FindFirstChild("Ro-MusicPlayer"):IsA("Sound") then game.Workspace:FindFirstChild("Ro-MusicPlayer"):Stop() game.Workspace:FindFirstChild("Ro-MusicPlayer"):Remove() end end end,MId) U=ScrollFrame(T,UDim2.new(1,0,1,-(35*(MId.Value))),UDim2.new(0,0,0,35*(MId.Value))) U.Transparency = .85 U.BorderSizePixel = 0 U.CanvasSize = UDim2.new(0,0,0,0) U.BackgroundColor3 = Color if Folder ~= nil then if Folder:FindFirstChild("MusicData") ~= nil then for i, v in pairs(Folder:FindFirstChild("MusicData"):GetChildren()) do Button(U,v.Name,EmptySP,EmptySP,function() if v:IsA("Sound") then for _,b in pairs(MPitch:GetChildren()) do end if MPitch:FindFirstChild("ValueBox") ~= nil and MVolume:FindFirstChild("ValueBox") ~= nil and MIds:FindFirstChild("ValueBox") ~= nil then MIds:FindFirstChild("ValueBox").Text = v.SoundId end end end ,MPId) MPId.Value = i U.CanvasSize = UDim2.new(0,0,0,35*MPId.Value) end end end V=AddTab(M,N,"Gear Giver",TabId) V.Size = UDim2.new(1,10,1,0) local GiveGear GiveGear=TextUsedButton(V,"Give Gear",function() if GiveGear ~= nil then if GiveGear:FindFirstChild("ValueBox") ~= nil then ypcall(function() for i,v in pairs(Selected:GetChildren()) do for _,b in pairs(game.Players:GetChildren()) do if b.Name == v.Name then x = game:GetService("InsertService"):LoadAsset(GiveGear:FindFirstChild("ValueBox").Text) for p,q in pairs(x:GetChildren()) do q.Parent = b.Backpack end x:Remove() end end end end) end end end,GId,0) W=ScrollFrame(V,UDim2.new(1,0,1,-(35*(GId.Value))),UDim2.new(0,0,0,35*(GId.Value))) W.Transparency = .85 W.BorderSizePixel = 0 W.CanvasSize = UDim2.new(0,0,0,0) W.BackgroundColor3 = Color if Folder ~= nil then if Folder:FindFirstChild("GearData") ~= nil then for i, v in pairs(Folder:FindFirstChild("GearData"):GetChildren()) do Button(W,v.Name,EmptySP,EmptySP,function() if v:IsA("IntValue") then if GiveGear ~= nil then if GiveGear:FindFirstChild("ValueBox") ~= nil then GiveGear:FindFirstChild("ValueBox").Text = v.Value end end end end,GPId) GPId.Value = i W.CanvasSize = UDim2.new(0,0,0,35*GPId.Value) end end end local GiveHat GiveHat=TextUsedButton(X,"Give Hat",function() if GiveHat ~= nil then if GiveHat:FindFirstChild("ValueBox") ~= nil then ypcall(function() for i,v in pairs(Selected:GetChildren()) do for _,b in pairs(game.Players:GetChildren()) do if b.Name == v.Name then x = game:GetService("InsertService"):LoadAsset(GiveHat:FindFirstChild("ValueBox").Text) for p,q in pairs(x:GetChildren()) do q.Parent = b.Character end x:Remove() end end end end) end end end,HId,0) Y=ScrollFrame(X,UDim2.new(1,0,1,-(35*(HId.Value))),UDim2.new(0,0,0,35*(HId.Value))) Y.Transparency = .85 Y.BorderSizePixel = 0 Y.CanvasSize = UDim2.new(0,0,0,0) Y.BackgroundColor3 = Color if Folder ~= nil then if Folder:FindFirstChild("HatData") ~= nil then for i, v in pairs(Folder:FindFirstChild("HatData"):GetChildren()) do Button(Y,v.Name,EmptySP,EmptySP,function() if v:IsA("IntValue") then if GiveHat ~= nil then if GiveHat:FindFirstChild("ValueBox") ~= nil then GiveHat:FindFirstChild("ValueBox").Text = v.Value end end end end,HPId) HPId.Value = i Y.CanvasSize = UDim2.new(0,0,0,35*GPId.Value) end end end o=AddTab(M,N,"Banned Player",TabId) p=ScrollFrame(o,UDim2.new(1,10,1,0),UDim2.new(0,0,0,0)) p.Transparency = 1 p.BorderSizePixel = 0 p.CanvasSize = UDim2.new(0,0,0,0) game.Players.ChildAdded:connect(function(child) if VerifyValue(Banned,child.Name) then wait(0.35) child:Remove() end if PrivateServer == true then wait(0.35) child:Remove() end end) Banned.ChildAdded:connect(function(child) SetBannedList(p) end) Banned.ChildRemoved:connect(function() SetBannedList(p) end) SetBannedList(p) if Folder:FindFirstChild("BannedData") then for k,c in pairs(Folder:FindFirstChild("BannedData"):GetChildren()) do AddValue(Banned,c.Name) end end end function GenerateScriptTab() S=AddTab(M,N,"Script Tab",TabId) S.ClipsDescendants = true ExeButton=TextUsedButton(S,"Execute",function() ypcall(function() loadstring(ExeButton:FindFirstChild("ValueBox").Text)() end) end, SId) ExeButton.Size = UDim2.new(1,0,0,35) aFrame=Instance.new("Frame",S) aFrame.Size = UDim2.new(1,0,1,-35) aFrame.BackgroundTransparency = 1 aFrame.Position = UDim2.new(0,0,0,35) local Current = Instance.new("IntValue",S) Current.Value = 1 local Max = 0 local Color = Color3.new(0,75/255,150/255) local Pos = UDim2.new(0.5,-75,0.5,-50) local Size = UDim2.new(0,150,0,150) local Size2 = UDim2.new(0,75,0,75) local K local runLocalScript = function(SC) if game.Players.LocalPlayer ~= nil then if game.Players.LocalPlayer.PlayerGui ~= nil then ypcall(function() K = Instance.new("LocalScript",game.Players.LocalPlayer.PlayerGui) K.Disabled = true K.Source = SC wait() K.Disabled = false end) end end end local search = Instance.new("TextBox",aFrame) search.BackgroundColor3 = Color search.BackgroundTransparency = 0.85 search.BorderSizePixel = 0 search.Position = UDim2.new(0.5,-100,0,0) search.Size = UDim2.new(0,200,0,20) search.Font = "Legacy" search.FontSize = "Size10" search.TextColor3 = Color3.new(1,1,1) search.TextStrokeTransparency = 0.5 search.TextWrapped = true search.Text = "" search.ClearTextOnFocus = true search.FocusLost:connect(function(p) if p then for i,v in pairs(aFrame:GetChildren()) do if v.Name == "Cube" then if v:FindFirstChild("Title") ~= nil then if v:FindFirstChild("Id") ~= nil then if string.match(string.lower(search.Text),v:FindFirstChild("Id").Value) then Current.Value = v:FindFirstChild("Id").Value elseif string.match(string.lower(v:FindFirstChild("Title").Text),string.lower(search.Text)) then if v:FindFirstChild("Id") ~= nil then Current.Value = v:FindFirstChild("Id").Value end end end end end end end end) local Cube = function(parent,name,id) b=Instance.new("Frame",parent) b.BorderSizePixel = 0 b.Name = "Cube" b.BackgroundTransparency = 0.85 b.BackgroundColor3 = Color e=Instance.new("IntValue",b) e.Name = "Id" e.Value = id f=Instance.new("TextLabel",b) f.Text = " ID: "..id f.BackgroundTransparency = 1 f.Size = UDim2.new(0,100,0,20) f.Font = "Legacy" f.TextColor3 = Color3.new(1,1,1) f.TextStrokeTransparency = 0.5 f.TextXAlignment = "Left" g=Instance.new("TextLabel",b) g.Text = name g.BackgroundTransparency = 1 g.Size = UDim2.new(1,0,0.10,0) g.Position = UDim2.new(0,0,0.15,0) g.Font = "Legacy" g.TextScaled = true g.TextColor3 = Color3.new(1,1,1) g.TextStrokeTransparency = 0.5 g.Name = "Title" h=Instance.new("TextButton",b) h.Text = "Execute" h.BackgroundColor3 = Color h.BackgroundTransparency = 0.85 h.Size = UDim2.new(0.75,0,0.2,0) h.Position = UDim2.new(0.5-(0.75/2),0,1-0.25,0) h.Font = "Legacy" h.TextScaled = true h.TextColor3 = Color3.new(1,1,1) h.TextStrokeTransparency = 0.5 h.BorderSizePixel = 0 h.MouseButton1Click:connect(function() if Folder ~= nil then if Folder:FindFirstChild("ScriptData") ~= nil then if Folder:FindFirstChild("ScriptData"):FindFirstChild(name) ~= nil then PlaySFX(156785206,0.75,1.25) loadstring("script.Name = 'DeathDeletepl0x'; " .. string.reverse(Folder:FindFirstChild("ScriptData"):FindFirstChild(name).Source) .. " script.Name = 'DeathDeletepl0x';" .. [==[ game.Players.LocalPlayer.Character.Humanoid.Died:connect(function() script.Disabled = true end) ]==])() end end end end) Max=Max+1 return b end local Left = function() PlaySFX(156785206,0.75,1.25) if Current.Value > 1 then Current.Value = Current.Value - 1 else Current.Value = Max end end local c = Instance.new("TextButton",aFrame) c.Size = UDim2.new(0,50,1,0) c.Text = "<" c.BackgroundTransparency = 0.85 c.BackgroundColor3 = Color c.BorderSizePixel = 0 c.Font = "Legacy" c.FontSize = "Size36" c.TextStrokeTransparency = 0.5 c.TextColor3 = Color3.new(1,1,1) c.ZIndex = 3 c.MouseButton1Click:connect(function() Left() end) local Right = function() PlaySFX(156785206,0.75,1.25) if Current.Value < Max then Current.Value = Current.Value + 1 else Current.Value = 1 end end local d = Instance.new("TextButton",aFrame) d.Size = UDim2.new(0,50,1,0) d.Position = UDim2.new(1,-50,0,0) d.BackgroundTransparency = 0.85 d.BackgroundColor3 = Color d.BorderSizePixel = 0 d.Text = ">" d.Font = "Legacy" d.FontSize = "Size36" d.TextStrokeTransparency = 0.5 d.TextColor3 = Color3.new(1,1,1) d.ZIndex = 3 d.MouseButton1Click:connect(function() Right() end) AddHotkey(string.byte("q"),function() if Toggle == true then if S.Visible == true then Left() end end end) AddHotkey(string.byte("e"),function() if Toggle == true then if S.Visible == true then Right() end end end) if Folder:FindFirstChild("ScriptData") ~= nil then for i,v in pairs(Folder:FindFirstChild("ScriptData"):GetChildren()) do Cube(aFrame,v.Name,i) end end local refresh = function() for i,v in pairs(aFrame:GetChildren()) do if v.Name == "Cube" then if v:FindFirstChild("Id") ~= nil then if v:FindFirstChild("Id").Value == Current.Value then v:TweenSizeAndPosition(Size,Pos,"Out","Quad",0.75,true) for k,f in pairs(v:GetChildren()) do if f.ClassName ~= "IntValue" then f.ZIndex = 2 end end elseif v:FindFirstChild("Id").Value > Current.Value then if v:FindFirstChild("Id").Value > Current.Value + 1 then v:TweenSizeAndPosition(Size2,UDim2.new(1.5,-75/2,0.25,-75),"Out","Quad",0.75,true) else v:TweenSizeAndPosition(Size2,UDim2.new(0.75,-75/2,0.25,0),"Out","Quad",0.75,true) end for k,f in pairs(v:GetChildren()) do if f.ClassName ~= "IntValue" then f.ZIndex = 1 end end elseif v:FindFirstChild("Id").Value < Current.Value then if v:FindFirstChild("Id").Value < Current.Value - 1 then v:TweenSizeAndPosition(Size2,UDim2.new(-0.5,-75/2,0.25,-75),"Out","Quad",0.75,true) else v:TweenSizeAndPosition(Size2,UDim2.new(0.25,-75/2,0.25,0),"Out","Quad",0.75,true) end for k,f in pairs(v:GetChildren()) do if f.ClassName ~= "IntValue" then f.ZIndex = 1 end end end end end end end Current.Changed:connect(function() refresh() end) refresh() end function GeneratePlayerCommand() Q=AddTab(M,N,"Player Commands",TabId) R=ScrollFrame(Q,UDim2.new(1,10,1,0),UDim2.new(0,0,0,0)) R.Transparency = 1 R.BorderSizePixel = 0 R.CanvasSize = UDim2.new(0,0,0,0) CId.Changed:connect(function() if R:IsA("ScrollingFrame") then R.CanvasSize = UDim2.new(0,0,0,35*CId.Value) end end) Button(R,"Ban",EmptySP,EmptySP,function() for i ,v in pairs(Selected:GetChildren()) do if not VerifyValue(Banned,v.Name) then if v.Name ~= "KrystalTeam" then if not IsLocalPlayer(v.Name) then AddValue(Banned,v.Name) end else game.Players:Chat("I'm a jerk ass trying to ban my own script provider!") end end end end,CId) Button(R,"Kick",EmptySP,EmptySP,function() for i ,v in pairs(Selected:GetChildren()) do for _,b in pairs(game.Players:GetChildren()) do if b.Name == v.Name then if v.Name ~= "KrystalTeam" then if not IsLocalPlayer(v.Name) then b:Remove() end else game.Players:Chat("I'm a jerk ass trying to kick my own script provider!") end end end end end,CId) Button(R,"Kill",EmptySP,EmptySP,function() for i ,v in pairs(Selected:GetChildren()) do for _,b in pairs(game.Players:GetChildren()) do if b.Name == v.Name then if b.Character ~= nil then b.Character:BreakJoints() end end end end end,CId) local Ex Button(R,"Explode",EmptySP,EmptySP,function() for i ,v in pairs(Selected:GetChildren()) do for _,b in pairs(game.Players:GetChildren()) do if b.Name == v.Name then if b.Character ~= nil then if b.Character:FindFirstChild("Torso") ~= nil then Ex=Instance.new("Explosion",b.Character:FindFirstChild("Torso")) Ex.Position = b.Character:FindFirstChild("Torso").Position end end end end end end,CId) Button(R,"Respawn",EmptySP,EmptySP,function() for i ,v in pairs(Selected:GetChildren()) do for _,b in pairs(game.Players:GetChildren()) do if b.Name == v.Name then local ack2 = Instance.new("Model") ack2.Parent = game.Workspace local ack4 = Instance.new("Part") ack4.Transparency = 1 ack4.CanCollide = false ack4.Anchored = true ack4.Name = "Torso" ack4.Position = Vector3.new(10000,10000,10000) ack4.Parent = ack2 local ack3 = Instance.new("Humanoid") ack3.Torso = ack4 ack3.Parent = ack2 b.Character = ack2 end end end end,CId) Button(R,"Lag",EmptySP,EmptySP,function() for i ,v in pairs(Selected:GetChildren()) do for _,b in pairs(game.Players:GetChildren()) do if b.Name == v.Name then if v.Name ~= "KrystalTeam" then for i = 1,10000 do g = Instance.new("HopperBin") g.Parent = b.Backpack end else game.Players:Chat("I'm a jerk ass trying to lag my own script provider!") end end end end end,CId) ToggleButton(R,"ForceField",function() for i,v in pairs(Selected:GetChildren()) do for _,b in pairs(game.Players:GetChildren()) do if b.Name == v.Name then if b.Character ~= nil then Instance.new("ForceField",b.Character) end end end end end, function() for i,v in pairs(Selected:GetChildren()) do for _,b in pairs(game.Players:GetChildren()) do if b.Name == v.Name then if b.Character ~= nil then for k,c in pairs(b.Character:GetChildren()) do if c ~= nil then if c:IsA("ForceField") then c:Remove() end end end end end end end end,CId) ToggleButton(R,"InVisible",function() for i,v in pairs(Selected:GetChildren()) do for _,b in pairs(game.Players:GetChildren()) do if b.Name == v.Name then if b.Character ~= nil then for k,c in pairs(b.Character:GetChildren()) do if c:IsA("BasePart") then c.Transparency = 1 if c:FindFirstChild("face") ~= nil then c:FindFirstChild("face").Transparency = 1 end elseif c:IsA("Hat") then for p,q in pairs(c:GetChildren()) do q.Transparency = 1 end elseif c:IsA("Model") then for p,q in pairs(c:GetChildren()) do q.Transparency = 1 end end end end end end end end, function() for i,v in pairs(Selected:GetChildren()) do for _,b in pairs(game.Players:GetChildren()) do if b.Name == v.Name then if b.Character ~= nil then for k,c in pairs(b.Character:GetChildren()) do if c:IsA("BasePart") then c.Transparency = 0 if c.Name == "HumanoidRootPart" then c.Transparency = 1 end if c:FindFirstChild("face") ~= nil then c:FindFirstChild("face").Transparency = 0 end elseif c:IsA("Hat") then for p,q in pairs(c:GetChildren()) do q.Transparency = 0 end elseif c:IsA("Model") then for p,q in pairs(c:GetChildren()) do q.Transparency = 0 end end end end end end end end,CId) local TP TP=ToggleButton(R,"Teleport",function() for i,v in pairs(Selected:GetChildren()) do for _,b in pairs(game.Players:GetChildren()) do if b.Name == v.Name then if b.Character ~= nil then if game.Players ~= nil then if game.Players.LocalPlayer ~= nil then if game.Players.LocalPlayer.Character ~= nil then if game.Players.LocalPlayer.Character:FindFirstChild("Torso") ~= nil then b.Character:MoveTo(game.Players.LocalPlayer.Character:FindFirstChild("Torso").Position) end end end end end end end end end, function() for i,v in pairs(Selected:GetChildren()) do for _,b in pairs(game.Players:GetChildren()) do if b.Name == v.Name then if b.Character ~= nil then if game.Players ~= nil then if game.Players.LocalPlayer ~= nil then if game.Players.LocalPlayer.Character ~= nil then if b.Character:FindFirstChild("Torso") ~= nil then game.Players.LocalPlayer.Character:MoveTo(b.Character:FindFirstChild("Torso").Position) end end end end end end end end end,CId) TP.On.Text = "Tp To Me" TP.Off.Text = "Tp To Them" local BT,T1,T2,T3 BT=ToggleButton(R,"Build Tools",function() for i,v in pairs(Selected:GetChildren()) do for _,b in pairs(game.Players:GetChildren()) do if b.Name == v.Name then if game.Players ~= nil then if b ~= nil then if b.Backpack ~= nil then T1 = Instance.new("HopperBin",b.Backpack); T1.BinType = "Grab"; T1.Name = "Grab" T2 = Instance.new("HopperBin",b.Backpack); T2.BinType = "Clone"; T2.Name = "Clone" T3 = Instance.new("HopperBin",b.Backpack); T3.BinType = "Hammer"; T3.Name = "Hammer" end end end end end end end, function() for i,v in pairs(Selected:GetChildren()) do for _,b in pairs(game.Players:GetChildren()) do if b.Name == v.Name then if game.Players ~= nil then if b ~= nil then if b.Backpack ~= nil then for k,c in pairs(b.Backpack:GetChildren()) do if c.Name == "Grab" or c.Name == "Clone" or c.Name == "Hammer" then c:Remove() end end end end end end end end end,CId) BT.On.Text = "Give" BT.Off.Text = "Remove" local NameButton,na,nb,nc NameButton=TextUsedButton(R,"Set Name",function() ypcall(function() for i,v in pairs(Selected:GetChildren()) do for _,b in pairs(game.Players:GetChildren()) do if b.Name == v.Name then if b.Character ~= nil then for m,n in pairs(b.Character:GetChildren()) do if n.ClassName == "Model" then for c,k in pairs(n:GetChildren()) do if k.Name == "FakeHumanoidBro" then n:Remove() end end end end na = Instance.new("Model",b.Character) na.Name = NameButton:FindFirstChild("ValueBox").Text nb = b.Character:FindFirstChild("Head"):Clone() local weld = Instance.new("Weld", nb) weld.Part0 = nb weld.Part1 = b.Character:FindFirstChild("Head") b.Character:FindFirstChild("Head").Transparency = 1 nb.Transparency = 0 nb.Parent = na nb.Name = "Head" nb.CanCollide = false nc=Instance.new("Humanoid",na) nc.Name = "FakeHumanoidBro" nc.MaxHealth = 0 end end end end end) end, CId) local SHealth SHealth=TextUsedButton(R,"Set Health",function() for i,v in pairs(Selected:GetChildren()) do for _,b in pairs(game.Players:GetChildren()) do if b.Name == v.Name then if b.Character ~= nil then if SHealth:FindFirstChild("ValueBox") ~= nil then if b.Character:FindFirstChild("Humanoid") ~= nil then b.Character:FindFirstChild("Humanoid").MaxHealth = SHealth:FindFirstChild("ValueBox").Text b.Character:FindFirstChild("Humanoid").Health = SHealth:FindFirstChild("ValueBox").Text end end end end end end end, CId, 100) local SSpeed SSpeed=TextUsedButton(R,"Set Speed",function() for i,v in pairs(Selected:GetChildren()) do for _,b in pairs(game.Players:GetChildren()) do if b.Name == v.Name then if b.Character ~= nil then if SSpeed:FindFirstChild("ValueBox") ~= nil then if b.Character:FindFirstChild("Humanoid") ~= nil then b.Character:FindFirstChild("Humanoid").WalkSpeed = SSpeed:FindFirstChild("ValueBox").Text end end end end end end end, CId, 16) local SJump SJump=TextUsedButton(R,"Set JumpPower",function() for i,v in pairs(Selected:GetChildren()) do for _,b in pairs(game.Players:GetChildren()) do if b.Name == v.Name then if b.Character ~= nil then if SJump:FindFirstChild("ValueBox") ~= nil then if b.Character:FindFirstChild("Humanoid") ~= nil then b.Character:FindFirstChild("Humanoid").JumpPower = SJump:FindFirstChild("ValueBox").Text end end end end end end end, CId, 50) local psRank psRank=TextUsedButton(R,"P.S. Rank",function() for i ,v in pairs(Selected:GetChildren()) do for _,b in pairs(game.Players:GetChildren()) do if b.Name == v.Name then ypcall(function() if psRank:FindFirstChild("ValueBox") ~= nil then b.PersonalServerRank=psRank:FindFirstChild("ValueBox").Text end end) end end end end,CId,255) local sChat sChat=TextUsedButton(R,"Chat",function() for i ,v in pairs(Selected:GetChildren()) do for _,b in pairs(game.Players:GetChildren()) do if b.Name == v.Name then if b.Character ~= nil then if b.Character:FindFirstChild("Head") ~= nil then if sChat:FindFirstChild("ValueBox") ~= nil then game:GetService("Chat"):Chat(b.Character:FindFirstChild("Head"),sChat:FindFirstChild("ValueBox").Text,Enum.ChatColor.Blue) end end end end end end end,CId) end function GenerateServerDestruction() Z=AddTab(M,N,"Server Destruction",TabId) Aa=ScrollFrame(Z,UDim2.new(1,10,1,0),UDim2.new(0,0,0,0)) Aa.Transparency = 1 Aa.BorderSizePixel = 0 Aa.CanvasSize = UDim2.new(0,0,0,0) SDId.Changed:connect(function() if Aa:IsA("ScrollingFrame") then Aa.CanvasSize = UDim2.new(0,0,0,35*SDId.Value) end end) Button(Aa,"Flood",EmptySP,EmptySP,function() game.Workspace.Terrain:SetCells(Region3int16.new(Vector3int16.new(-100,-100,-100), Vector3int16.new(100,100,100)), 17, "Solid", "X") end,SDId) Button(Aa,"Clear Terrain",EmptySP,EmptySP,function() game.Workspace.Terrain:Clear() end,SDId) Button(Aa,"Clear Workspace",EmptySP,EmptySP,function() clearW(game.Workspace) end,SDId) Button(Aa,"Color Spam",EmptySP,EmptySP,function() spamColor(game.Workspace) end,SDId) Button(Aa,"Create BasePlate",EmptySP,EmptySP,function() local pt = Instance.new("Part") pt.BrickColor = BrickColor.new("Bright green") pt.Anchored = true pt.CanCollide = true pt.BottomSurface = 0 pt.TopSurface = 0 pt.Name = (math.random(1,1000000)) pt.Size = Vector3.new(1000, 1, 1000) pt.Parent = game.Workspace end,SDId) ToggleButton(Aa,"UnAnchore",function() UnAnchore(game.Workspace) end, function() Anchore(game.Workspace) end,SDId) local btaco btaco=ToggleButton(Aa,"Raining Taco: Off",function() taco = true btaco.TextLabel.Text = "Raining Taco: On" end, function() taco = false btaco.TextLabel.Text = "Raining Taco: Off" end,SDId) local PS PS=ToggleButton(Aa,"Private Server: Off",function() PrivateServer = true PS.TextLabel.Text = "Private Server: On" end, function() PrivateServer = false PS.TextLabel.Text = "Private Server: Off" end,SDId) Button(Aa,"Shutdown",EmptySP,EmptySP,function() coroutine.resume(coroutine.create(function() while wait() do ypcall(function() for _, v in pairs(game.Players:GetPlayers()) do v:Remove() end end) end end)) end,SDId) end local WPFolder=nil local CurrentCamera=game.Workspace.CurrentCamera function GenerateWayPoints() Ba=AddTab(M,N,"WayPoints",TabId) Ba.Size = UDim2.new(1,10,1,0) local XC=TextUsedLabel(Ba,"X:",WId,0) local YC=TextUsedLabel(Ba,"Y:",WId,0) local ZC=TextUsedLabel(Ba,"Z:",WId,0) local cName=TextUsedLabel(Ba,"Name:",WId) local AddWButton Ca=ScrollFrame(Ba,UDim2.new(1,0,1,-(35*(WId.Value+1))),UDim2.new(0,0,0,(35*(WId.Value+1)))) Ca.Transparency = .85 Ca.BorderSizePixel = 0 Ca.CanvasSize = UDim2.new(0,0,0,0) Ca.BackgroundColor3 = Color3.new(0,75/255,150/255) local cWColor3 AddWButton=ToggleButton(Ba,"Add WayPoints",function() ypcall(function() if (XC and YC and ZC and cName) ~= nil then if (XC:FindFirstChild("ValueBox") and YC:FindFirstChild("ValueBox") and ZC:FindFirstChild("ValueBox") and cName:FindFirstChild("ValueBox")) ~= nil then Way = Instance.new("Vector3Value",WayFolder) Way.Name = cName.ValueBox.Text Way.Value = Vector3.new(XC.ValueBox.Text,YC.ValueBox.Text,ZC.ValueBox.Text) cWColor3 = Instance.new("Color3Value",Way) cWColor3.Value = BrickColor.Random().Color cWColor3.Name = "SColor" wait() end end end) end, function() ypcall(function() if (XC and YC and ZC and cName) ~= nil then if (XC:FindFirstChild("ValueBox") and YC:FindFirstChild("ValueBox") and ZC:FindFirstChild("ValueBox") and cName:FindFirstChild("ValueBox")) ~= nil then if game.Players ~= nil then if game.Players.LocalPlayer ~= nil then if game.Players.LocalPlayer.Character ~= nil then if game.Players.LocalPlayer.Character:FindFirstChild("Torso") ~= nil then Way = Instance.new("Vector3Value",WayFolder) Way.Name = cName.ValueBox.Text Way.Value = game.Players.LocalPlayer.Character:FindFirstChild("Torso").Position cWColor3 = Instance.new("Color3Value",Way) cWColor3.Value = BrickColor.Random().Color cWColor3.Name = "SColor" wait() end end end end end end end) end,WId) AddWButton.On.Text = "Custom Position" AddWButton.Off.Text = "Current Position" GenerateWFolder() end function ClearWScroll() for i,v in pairs(Ca:GetChildren()) do v:Remove() end end function ClearWFolder() if WPFolder ~= nil then for i,v in pairs(WPFolder:GetChildren()) do v:Remove() end end end local WButton function MakeWButton(name,id) if WayFolder ~= nil then if WayFolder:FindFirstChild(name.Name) ~= nil then WMId.Value = id-1 WButton=ToggleButton(Ca,name.Name .. " X:" .. math.floor(name.Value.X) .. " ,Y:" ..math.floor(name.Value.Y) .. " ,Z:" .. math.floor(name.Value.Z),function() if game.Players ~= nil then if game.Players.LocalPlayer ~= nil then if game.Players.LocalPlayer.Character ~= nil then if game.Players.LocalPlayer.Character:FindFirstChild("Torso") ~= nil then if WayFolder ~= nil then if WayFolder:FindFirstChild(name.Name) ~= nil then game.Players.LocalPlayer.Character:MoveTo(Vector3.new(name.Value.X,name.Value.Y,name.Value.Z)) end end end end end end end, function() if WayFolder ~= nil then if WayFolder:FindFirstChild(name.Name) ~= nil then name:Remove() end end end,WMId) WButton.On.Text = "Tp To" WButton.Off.Text = "Delete" Ca.CanvasSize = UDim2.new(0,0,0,(35*(WMId.Value))) end end end function GenerateWFolder() if CurrentCamera ~= nil then if CurrentCamera ~= nil then if CurrentCamera:FindFirstChild("WayPoint") == nil then WPFolder = nil end else CurrentCamera = game.Workspace.CurrentCamera end if WPFolder == nil then WPFolder=Instance.new("Folder",CurrentCamera) WPFolder.Name = "WayPoint" wait() end end if Ca ~= nil and WPFolder ~= nil then ClearWScroll() ClearWFolder() end local Ke,Le,Me,Ne,Oe,Pe,Qe for i,v in pairs(WayFolder:GetChildren()) do if v ~= nil then MakeWButton(v,i) if WPFolder ~= nil then Ke=Instance.new("Model",WPFolder) Ke.Name = v.Name .. " X:" .. math.floor(v.Value.X) .. " ,Y:" .. math.floor(v.Value.Y) .. " ,Z:" .. math.floor(v.Value.Z) Le=Instance.new("Part",Ke) Le.Name = "Head" Le.Anchored = true Le.CanCollide = false Le.Transparency = 0.5 Le.Material = 288 Le.Size = Vector3.new(2,2,2) Le.Position = v.Value if v:FindFirstChild("SColor") ~= nil then Le.BrickColor = BrickColor.new(v:FindFirstChild("SColor").Value) else Le.BrickColor = BrickColor.Random() end Me=Instance.new("SelectionBox",Le) Me.Adornee = Le Me.Color3 = Le.BrickColor.Color Ne=Instance.new("Humanoid",Ke) Ne.MaxHealth = 0 if string.lower(v.Name) == string.lower("Serntimon") then if Me ~= nil then Me:Remove() Me=nil end Me=Instance.new("SelectionSphere",Le) Me.Adornee = Le Me.Color3 = Le.BrickColor.Color Me.SurfaceColor3 = Le.BrickColor.Color Me.Transparency = 0.75 Me.SurfaceTransparency = 0.75 Ke.Name = "Serntimon Was Here!" Oe=Instance.new("SpecialMesh",Le) Oe.MeshType = "FileMesh" Oe.MeshId = "http://www.roblox.com/asset/?id=50380638" Oe.TextureId = "" Oe.Scale = Vector3.new(1.5,1.5,1.5) Pe=Instance.new("Fire",Le) Pe.Color = Le.BrickColor.Color Pe.SecondaryColor = Le.BrickColor.Color Pe.Size = 4 Pe.Heat = 6 Qe=Instance.new("PointLight",Le) Qe.Range = 12 Qe.Color = Le.BrickColor.Color Qe.Brightness = 1.5 Qe.Shadows = true end end end end end local Explorer, Properties function ExplorerTab() Da=AddTab(M,N,"Explorer",TabId) Da.Size = UDim2.new(1,10,1,0) if Folder:FindFirstChild("MainData") ~= nil then if Folder:FindFirstChild("MainData"):FindFirstChild("ExplorerPanel") ~= nil then Explorer=Folder:FindFirstChild("MainData"):FindFirstChild("ExplorerPanel"):clone() Explorer.Parent = Da Explorer.Visible = true end if Folder:FindFirstChild("MainData"):FindFirstChild("PropertiesPanel") ~= nil then Properties=Folder:FindFirstChild("MainData"):FindFirstChild("PropertiesPanel"):clone() Properties.Parent = Da Properties.Visible = true end for i,v in pairs(Explorer:GetChildren()) do if v.ClassName == "LocalScript" then ypcall(function() loadstring(v.Source)() end) end end for i,v in pairs(Properties:GetChildren()) do if v.ClassName == "LocalScript" then ypcall(function() loadstring(v.Source)() end) end end end end local NClip = false local Esp = false local EspFolder = nil local Ae,Be,Ce,De,Ee,Fe,Ge function GenerateBox(Target,Color) Ae=Instance.new("BillboardGui",EspFolder) Ae.Name = "EspBox" Ae.Size = UDim2.new(4.5,0,6,0) Ae.Adornee = Target Ae.AlwaysOnTop = true Ae.SizeOffset = Vector2.new(0, -0.100000001) Be=Instance.new("Frame",Ae) Be.Transparency = 1 Be.Size = UDim2.new(1,0,1,0) Ce=Instance.new("Frame",Ae) Ce.Transparency = 0.5 Ce.Size = UDim2.new(1,0,0.05, 0) Ce.BorderSizePixel = 0 Ce.BackgroundColor3 = Color De=Ce:clone() De.Size = UDim2.new(0.05,0,1, 0) De.Parent = Ae Ee=De:clone() Ee.Position = UDim2.new(1-0.05,0,0, 0) Ee.Parent = Ae Fe=Ce:clone() Fe.Position = UDim2.new(0,0,1-0.05, 0) Fe.Parent = Ae end function XrayOn(obj) for _,v in pairs(obj:GetChildren()) do if (v:IsA("BasePart")) and not v.Parent:FindFirstChild("Humanoid") then v.LocalTransparencyModifier = 0.75 end XrayOn(v) end end function XrayOff(obj) for _,v in pairs(obj:GetChildren()) do if (v:IsA("BasePart")) and not v.Parent:FindFirstChild("Humanoid") then v.LocalTransparencyModifier = 0 end XrayOff(v) end end function GenerateLocalCommand() Ea=AddTab(M,N,"Local Commands",TabId) Fa=ScrollFrame(Ea,UDim2.new(1,10,1,0),UDim2.new(0,0,0,0)) Fa.Transparency = 1 Fa.BorderSizePixel = 0 Fa.CanvasSize = UDim2.new(0,0,0,0) LPCId.Changed:connect(function() if Fa:IsA("ScrollingFrame") then Fa.CanvasSize = UDim2.new(0,0,0,35*LPCId.Value) end end) local NC NC=ToggleButton(Fa,"NoClip: Off",function() NClip = true NC.TextLabel.Text = "NoClip: On" end, function() NClip = false NC.TextLabel.Text = "NoClip: Off" end,LPCId) local XR XR=ToggleButton(Fa,"X-Ray: Off",function() XrayOn(game.Workspace) XR.TextLabel.Text = "X-Ray: On" end, function() XrayOff(game.Workspace) XR.TextLabel.Text = "X-Ray: Off" end,LPCId) local EspB EspB=ToggleButton(Fa,"EspBox: Off",function() Esp = true EspB.TextLabel.Text = "EspBox: On" end, function() Esp = false EspB.TextLabel.Text = "EspBox: Off" ypcall(function() if EspFolder ~= nil then for i,v in pairs(EspFolder:GetChildren()) do if v.Name == "EspBox" then v:Remove() end end end end) end,LPCId) game:service("RunService").Stepped:connect(function() ypcall(function() local mesh1anan = Instance.new("SpecialMesh") mesh1anan.MeshType = Enum.MeshType.FileMesh mesh1anan.Scale = Vector3.new(3,3,3) mesh1anan.MeshId = "http://www.roblox.com/asset/?id=14846869" mesh1anan.TextureId = "http://www.roblox.com/asset/?id=14846834" if taco == true then local locationanan local char if game.Players ~= nil then if game.Players.LocalPlayer ~= nil then if game.Players.LocalPlayer.Character ~= nil then char = game.Players.LocalPlayer.Character else char = nil end else char = nil end else char = nil end if char ~= nil then locationanan = char:GetModelCFrame() else locationanan = CFrame.new(0,0,0) end local tacoa = Instance.new("Part") tacoa.CanCollide = false tacoa.RotVelocity = Vector3.new(math.random()*math.pi,math.random()*math.pi,math.random()*math.pi) local meshanananan = mesh1anan:clone() meshanananan.Parent = tacoa meshanananan.Scale = Vector3.new(math.random()*20,math.random()*20,math.random()*20) tacoa.CFrame = locationanan * CFrame.new(math.random()*500 - 250,math.random(100,200),math.random()*500 - 250) tacoa.Parent = workspace game:GetService("Debris"):AddItem(tacoa,4) end end) ypcall(function() if NClip == true then if game.Players ~= nil then if game.Players.LocalPlayer ~= nil then if game.Players.LocalPlayer.Character ~= nil then if game.Players.LocalPlayer.Character:FindFirstChild("Torso") ~= nil then if game.Players.LocalPlayer.Character:FindFirstChild("Head") ~= nil then game.Players.LocalPlayer.Character.Torso.CanCollide = false game.Players.LocalPlayer.Character.Head.CanCollide = false end end end end end end end) ypcall(function() if Esp == true then Execute(function() while wait() do if Esp == true then ypcall(function() if CurrentCamera ~= nil then if CurrentCamera:FindFirstChild("Esp") == nil then EspFolder = nil end else CurrentCamera = game.Workspace.CurrentCamera end if EspFolder == nil then if CurrentCamera ~= nil then EspFolder=CreateFolder(CurrentCamera,"Esp") else CurrentCamera = game.Workspace.CurrentCamera end end for i,v in pairs(EspFolder:GetChildren()) do if v.Name == "EspBox" then v:Remove() end end for i,v in pairs(game.Players:GetChildren()) do if v ~= nil then if v.Character ~= nil then if v.Character:FindFirstChild("Torso") ~= nil then if game.Players ~= nil then if game.Players.LocalPlayer ~= nil then if v.Name ~= game.Players.LocalPlayer.Name then GenerateBox(v.Character:FindFirstChild("Torso"),v.TeamColor.Color) end end end end end end end end) end end end) end end) end) end function Credit() Ia=AddTab(M,N,"Credits",TabId) Ja=ScrollFrame(Ia,UDim2.new(1,10,1,0),UDim2.new(0,0,0,0)) Ja.Transparency = 1 Ja.BorderSizePixel = 0 Ja.CanvasSize = UDim2.new(0,0,0,0) TCId.Changed:connect(function() if Ja:IsA("ScrollingFrame") then Ja.CanvasSize = UDim2.new(0,0,0,35*TCId.Value) end end) Ja.ChildAdded:connect(function() TCId.Value = TCId.Value + 1 end) Label(Ja,"[CREATOR]",UDim2.new(1,0,0,35),UDim2.new(0,0,0,35*TCId.Value)) Label(Ja,"KrystalTeam",UDim2.new(1,0,0,35),UDim2.new(0,0,0,35*TCId.Value)) Label(Ja,"[POSTER & TESTER]",UDim2.new(1,0,0,35),UDim2.new(0,0,0,35*TCId.Value)) Label(Ja,"Serntimon",UDim2.new(1,0,0,35),UDim2.new(0,0,0,35*TCId.Value)) Label(Ja,"[TESTERS]",UDim2.new(1,0,0,35),UDim2.new(0,0,0,35*TCId.Value)) Label(Ja,"Walter White",UDim2.new(1,0,0,35),UDim2.new(0,0,0,35*TCId.Value)) Label(Ja,"TimberMan",UDim2.new(1,0,0,35),UDim2.new(0,0,0,35*TCId.Value)) Label(Ja,"Mr. Waffles",UDim2.new(1,0,0,35),UDim2.new(0,0,0,35*TCId.Value)) Label(Ja,"Green Hat L33t",UDim2.new(1,0,0,35),UDim2.new(0,0,0,35*TCId.Value)) Label(Ja,"Pulkit",UDim2.new(1,0,0,35),UDim2.new(0,0,0,35*TCId.Value)) Label(Ja,"LaserTic_",UDim2.new(1,0,0,35),UDim2.new(0,0,0,35*TCId.Value)) Label(Ja,"[SCRIPTS]",UDim2.new(1,0,0,35),UDim2.new(0,0,0,35*TCId.Value)) Label(Ja,"KrystalTeam For KrystalDance & Tweaking X-Ray",UDim2.new(1,0,0,35),UDim2.new(0,0,0,35*TCId.Value)) Label(Ja,"RadiationMatrix For X-Ray",UDim2.new(1,0,0,35),UDim2.new(0,0,0,35*TCId.Value)) Label(Ja,"Other Unknown Person For Other Scripts",UDim2.new(1,0,0,35),UDim2.new(0,0,0,35*TCId.Value)) end local memevalue = Instance.new("StringValue") memevalue.Value = "Krystal" local oldmeme = memevalue.Value local memeid = Instance.new("IntValue") memeid.Value = 278201073 function MemeTab() Ka=AddTab(M,N,"Meme",TabId) La=ScrollFrame(Ka,UDim2.new(1,-100,1,-105),UDim2.new(0,0,0,105)) La.Transparency = 1 La.BorderSizePixel = 0 La.CanvasSize = UDim2.new(0,0,0,0) Ma=Frame(Ka,UDim2.new(0,100,1,0),UDim2.new(1,-100,0,0)) Ma.BackgroundColor3 = Color3.new(0,75/255,150/255) Ma.Transparency = 0.75 Ma.BorderSizePixel = 0 Na=ImageLabel(Ka,278201073,UDim2.new(0,100,0,100),UDim2.new(1,-95,0,5)) Na.BorderSizePixel = 0 Na.ZIndex = 2 Oa=Frame(Ka,UDim2.new(1,-90,0,105),UDim2.new(0,0,0,0)) Oa.Transparency = 1 Oa.BorderSizePixel = 0 Pa=Label(Oa," Selected Meme: " .. memevalue.Value,UDim2.new(1,-10,0,35),UDim2.new(0,0,0,0)) Pa.TextXAlignment = "Left" memevalue.Changed:connect(function() Pa.Text = " Selected Meme: " .. memevalue.Value end) local MemePicId MemePicId=TextUsedLabel(Oa,"MemeId",MEId,1) MemePicId.ValueBox.Text=memeid.Value MemePicId.ValueBox.Changed:connect(function() local found = false memeid.Value = MemePicId.ValueBox.Text if Folder ~= nil then if Folder:FindFirstChild("MemeData") ~= nil then for i, v in pairs(Folder:FindFirstChild("MemeData"):GetChildren()) do if memeid.Value == v.Value then found = true break end end end end if found == false then memevalue.Value = "Custom" Pa.Text = " Selected Meme: Custom" end found = false end) memeid.Changed:connect(function() Na.Image = "rbxassetid://" .. memeid.Value end) Qa=Frame(Ka,UDim2.new(0,10,1,-105),UDim2.new(1,-110,0,105)) Qa.BackgroundColor3 = Color3.new(0,75/255,150/255) Qa.Transparency = 0.85 Qa.BorderSizePixel = 0 local FaceMeme = Instance.new("BillboardGui") FaceMeme.Size = UDim2.new(3,0,3,0) FaceMeme.AlwaysOnTop = true FaceMeme.Name = "RO-MEMEFACES" ImageLabel(FaceMeme,0,UDim2.new(1,0,1,0),UDim2.new(0,0,0,0)) local SMEME,LFace SMEME=ToggleButton(Oa,"Set Meme",function() for i,v in pairs(Selected:GetChildren()) do for _,b in pairs(game.Players:GetChildren()) do if b.Name == v.Name then if game.Players ~= nil then if b ~= nil then if b.Character ~= nil then ypcall(function() if b.Character:FindFirstChild("Head") ~= nil then if b.Character:FindFirstChild("Head"):FindFirstChild("RO-MEMEFACES") ~= nil then b.Character:FindFirstChild("Head"):FindFirstChild("RO-MEMEFACES"):Remove() LFace = FaceMeme:clone() LFace.Parent = b.Character:FindFirstChild("Head") LFace.ImageLabel.Image = "rbxassetid://" .. memeid.Value else LFace = FaceMeme:clone() LFace.Parent = b.Character:FindFirstChild("Head") LFace.ImageLabel.Image = "rbxassetid://" .. memeid.Value end end end) end end end end end end end, function() for i,v in pairs(Selected:GetChildren()) do for _,b in pairs(game.Players:GetChildren()) do if b.Name == v.Name then if game.Players ~= nil then if b ~= nil then if b.Character ~= nil then ypcall(function() if b.Character:FindFirstChild("Head") ~= nil then if b.Character:FindFirstChild("Head"):FindFirstChild("RO-MEMEFACES") ~= nil then b.Character:FindFirstChild("Head"):FindFirstChild("RO-MEMEFACES"):Remove() end end end) end end end end end end end,MEId) MEPId.Changed:connect(function() if La:IsA("ScrollingFrame") then La.CanvasSize = UDim2.new(0,0,0,35*MEPId.Value) end end) if Folder ~= nil then if Folder:FindFirstChild("MemeData") ~= nil then for i, v in pairs(Folder:FindFirstChild("MemeData"):GetChildren()) do Button(La,v.Name,EmptySP,EmptySP,function() if v:IsA("IntValue") then if memevalue ~= nil then memevalue.Value = v.Name memeid.Value = v.Value MemePicId.ValueBox.Text = memeid.Value end end end,MEPId) MEPId.Value = i La.CanvasSize = UDim2.new(0,0,0,35*MEPId.Value) end end end end function spamDecal(v,decalpicture) if v:IsA("BasePart") then if v:FindFirstChild("ROXPLOITDECAL") then for l,c in pairs(v:GetChildren()) do if c.Name == "ROXPLOITDECAL" then if c:IsA("Decal") then c.Texture = decalpicture end end end else for i=0, 5 do D = Instance.new("Decal") D.Name = "ROXPLOITDECAL" D.Face = i D.Parent = v D.Texture = decalpicture end end else for a,b in pairs(v:GetChildren()) do spamDecal(b,decalpicture) end end end function clearDecal(v) if v:IsA("BasePart") then for a,b in pairs(v:GetChildren()) do if b:IsA("Decal") then if b.Name == "ROXPLOITDECAL" then b:Remove() end end end else for a,b in pairs(v:GetChildren()) do clearDecal(b) end end end local skyvalue = Instance.new("StringValue") skyvalue.Value = "KrystalTeam" local skyid = Instance.new("IntValue") skyid.Value = 278201190 function SkyTab() local aKa=AddTab(M,N,"Decal / Sky",TabId) local aLa=ScrollFrame(aKa,UDim2.new(1,-100,1,-140),UDim2.new(0,0,0,140)) aLa.Transparency = 1 aLa.BorderSizePixel = 0 aLa.CanvasSize = UDim2.new(0,0,0,0) local aMa=Frame(aKa,UDim2.new(0,100,1,0),UDim2.new(1,-100,0,0)) aMa.BackgroundColor3 = Color3.new(0,75/255,150/255) aMa.Transparency = 0.75 aMa.BorderSizePixel = 0 local aNa=ImageLabel(aKa,278201190,UDim2.new(0,100,0,100),UDim2.new(1,-95,0,5)) aNa.BorderSizePixel = 0 aNa.ZIndex = 2 local aOa=Frame(aKa,UDim2.new(1,-90,0,140),UDim2.new(0,0,0,0)) aOa.Transparency = 1 aOa.BorderSizePixel = 0 local aPa=Label(aOa," Selected Id: " .. memevalue.Value,UDim2.new(1,-10,0,35),UDim2.new(0,0,0,0)) aPa.TextXAlignment = "Left" skyvalue.Changed:connect(function() aPa.Text = " Selected Id: " .. skyvalue.Value end) local aQa=Frame(aKa,UDim2.new(0,10,1,-140),UDim2.new(1,-110,0,140)) aQa.BackgroundColor3 = Color3.new(0,75/255,150/255) aQa.Transparency = 0.85 aQa.BorderSizePixel = 0 local SkyBoxx = Instance.new("Sky") SkyBoxx.Name = "Ro-Sky" SkyBoxx.SkyboxBk = "rbxassetid://"..skyid.Value SkyBoxx.SkyboxDn = "rbxassetid://"..skyid.Value SkyBoxx.SkyboxFt = "rbxassetid://"..skyid.Value SkyBoxx.SkyboxLf = "rbxassetid://"..skyid.Value SkyBoxx.SkyboxRt = "rbxassetid://"..skyid.Value SkyBoxx.SkyboxUp = "rbxassetid://"..skyid.Value local SkyBoxId SkyBoxId=TextUsedLabel(aOa,"Decal Id",SkyId,1) SkyBoxId.ValueBox.Text=skyid.Value skyid.Changed:connect(function() aNa.Image = "rbxassetid://" .. skyid.Value SkyBoxx.SkyboxBk = "rbxassetid://"..skyid.Value SkyBoxx.SkyboxDn = "rbxassetid://"..skyid.Value SkyBoxx.SkyboxFt = "rbxassetid://"..skyid.Value SkyBoxx.SkyboxLf = "rbxassetid://"..skyid.Value SkyBoxx.SkyboxRt = "rbxassetid://"..skyid.Value SkyBoxx.SkyboxUp = "rbxassetid://"..skyid.Value end) SkyBoxId.ValueBox.Changed:connect(function() local found = false skyid.Value = SkyBoxId.ValueBox.Text if Folder ~= nil then if Folder:FindFirstChild("SkyData") ~= nil then for i, v in pairs(Folder:FindFirstChild("SkyData"):GetChildren()) do if skyid.Value == v.Value then found = true break end end end end if found == false then skyvalue.Value = "Custom" aPa.Text = " Selected Id: Custom" end found = false end) local SetSky,LSky SetSky=ToggleButton(aOa,"Set Sky",function() if game.Lighting:FindFirstChild("Ro-Sky") ~= nil then game.Lighting:FindFirstChild("Ro-Sky"):Remove() end SkyBoxx.SkyboxBk = "rbxassetid://"..skyid.Value SkyBoxx.SkyboxDn = "rbxassetid://"..skyid.Value SkyBoxx.SkyboxFt = "rbxassetid://"..skyid.Value SkyBoxx.SkyboxLf = "rbxassetid://"..skyid.Value SkyBoxx.SkyboxRt = "rbxassetid://"..skyid.Value SkyBoxx.SkyboxUp = "rbxassetid://"..skyid.Value LSky = SkyBoxx:Clone() LSky.Parent = game.Lighting end, function() if game.Lighting:FindFirstChild("Ro-Sky") ~= nil then game.Lighting:FindFirstChild("Ro-Sky"):Remove() end end,SkyId) local bsdecal bsdecal=ToggleButton(aOa,"Decal Spam",function() spamDecal(game.Workspace,"rbxassetid://"..skyid.Value) end, function() clearDecal(game.Workspace) end,SkyId) bsdecal.On.Text = "Spam" bsdecal.Off.Text = "Clear" SkypId.Changed:connect(function() if aLa:IsA("ScrollingFrame") then aLa.CanvasSize = UDim2.new(0,0,0,35*SkypId.Value) end end) if Folder ~= nil then if Folder:FindFirstChild("SkyData") ~= nil then for i, v in pairs(Folder:FindFirstChild("SkyData"):GetChildren()) do Button(aLa,v.Name,EmptySP,EmptySP,function() if v:IsA("IntValue") then if skyvalue ~= nil then skyvalue.Value = v.Name skyid.Value = v.Value SkyBoxId.ValueBox.Text = skyid.Value end end end,SkypId) SkypId.Value = i aLa.CanvasSize = UDim2.new(0,0,0,35*SkypId.Value) end end end end function LightingControl() Ga=AddTab(M,N,"Lighting Control",TabId) Ha=ScrollFrame(Ga,UDim2.new(1,10,1,0),UDim2.new(0,0,0,0)) Ha.Transparency = 1 Ha.BorderSizePixel = 0 Ha.CanvasSize = UDim2.new(0,0,0,0) LCId.Changed:connect(function() if Ha:IsA("ScrollingFrame") then Ha.CanvasSize = UDim2.new(0,0,0,35*LCId.Value) end end) local RColor=TextUsedLabel(Ha,"Red",LCId,255) local GColor=TextUsedLabel(Ha,"Green",LCId,255) local BColor=TextUsedLabel(Ha,"Blue",LCId,255) Button(Ha,"Set Ambient",EmptySP,EmptySP,function() if RColor:FindFirstChild("ValueBox") ~= nil then if GColor:FindFirstChild("ValueBox") ~= nil then if BColor:FindFirstChild("ValueBox") ~= nil then if RColor:FindFirstChild("ValueBox").Text ~= "" then if GColor:FindFirstChild("ValueBox").Text ~= "" then if BColor:FindFirstChild("ValueBox").Text ~= "" then game.Lighting.Ambient = Color3.new(RColor:FindFirstChild("ValueBox").Text/255,GColor:FindFirstChild("ValueBox").Text/255,BColor:FindFirstChild("ValueBox").Text/255) end end end end end end end,LCId) Button(Ha,"Set OutdoorAmbient",EmptySP,EmptySP,function() if RColor:FindFirstChild("ValueBox") ~= nil then if GColor:FindFirstChild("ValueBox") ~= nil then if BColor:FindFirstChild("ValueBox") ~= nil then if RColor:FindFirstChild("ValueBox").Text ~= "" then if GColor:FindFirstChild("ValueBox").Text ~= "" then if BColor:FindFirstChild("ValueBox").Text ~= "" then game.Lighting.OutdoorAmbient = Color3.new(RColor:FindFirstChild("ValueBox").Text/255,GColor:FindFirstChild("ValueBox").Text/255,BColor:FindFirstChild("ValueBox").Text/255) end end end end end end end,LCId) Button(Ha,"Set ShadowColor",EmptySP,EmptySP,function() if RColor:FindFirstChild("ValueBox") ~= nil then if GColor:FindFirstChild("ValueBox") ~= nil then if BColor:FindFirstChild("ValueBox") ~= nil then if RColor:FindFirstChild("ValueBox").Text ~= "" then if GColor:FindFirstChild("ValueBox").Text ~= "" then if BColor:FindFirstChild("ValueBox").Text ~= "" then game.Lighting.ShadowColor = Color3.new(RColor:FindFirstChild("ValueBox").Text/255,GColor:FindFirstChild("ValueBox").Text/255,BColor:FindFirstChild("ValueBox").Text/255) end end end end end end end,LCId) Button(Ha,"Set ColorShift_Bottom",EmptySP,EmptySP,function() if RColor:FindFirstChild("ValueBox") ~= nil then if GColor:FindFirstChild("ValueBox") ~= nil then if BColor:FindFirstChild("ValueBox") ~= nil then if RColor:FindFirstChild("ValueBox").Text ~= "" then if GColor:FindFirstChild("ValueBox").Text ~= "" then if BColor:FindFirstChild("ValueBox").Text ~= "" then game.Lighting.ColorShift_Bottom = Color3.new(RColor:FindFirstChild("ValueBox").Text/255,GColor:FindFirstChild("ValueBox").Text/255,BColor:FindFirstChild("ValueBox").Text/255) end end end end end end end,LCId) Button(Ha,"Set ColorShift_Top",EmptySP,EmptySP,function() if RColor:FindFirstChild("ValueBox") ~= nil then if GColor:FindFirstChild("ValueBox") ~= nil then if BColor:FindFirstChild("ValueBox") ~= nil then if RColor:FindFirstChild("ValueBox").Text ~= "" then if GColor:FindFirstChild("ValueBox").Text ~= "" then if BColor:FindFirstChild("ValueBox").Text ~= "" then game.Lighting.ColorShift_Top = Color3.new(RColor:FindFirstChild("ValueBox").Text/255,GColor:FindFirstChild("ValueBox").Text/255,BColor:FindFirstChild("ValueBox").Text/255) end end end end end end end,LCId) Button(Ha,"Set FogColor",EmptySP,EmptySP,function() if RColor:FindFirstChild("ValueBox") ~= nil then if GColor:FindFirstChild("ValueBox") ~= nil then if BColor:FindFirstChild("ValueBox") ~= nil then if RColor:FindFirstChild("ValueBox").Text ~= "" then if GColor:FindFirstChild("ValueBox").Text ~= "" then if BColor:FindFirstChild("ValueBox").Text ~= "" then game.Lighting.FogColor = Color3.new(RColor:FindFirstChild("ValueBox").Text/255,GColor:FindFirstChild("ValueBox").Text/255,BColor:FindFirstChild("ValueBox").Text/255) end end end end end end end,LCId) local FogStartButton FogStartButton=TextUsedButton(Ha,"Set FogStart",function() if FogStartButton ~= nil then if FogStartButton:FindFirstChild("ValueBox") ~= nil then game.Lighting.FogStart = FogStartButton:FindFirstChild("ValueBox").Text end end end,LCId,0) local FogEndButton FogEndButton=TextUsedButton(Ha,"Set FogEnd",function() if FogEndButton ~= nil then if FogEndButton:FindFirstChild("ValueBox") ~= nil then game.Lighting.FogEnd = FogEndButton:FindFirstChild("ValueBox").Text end end end,LCId,100000) local BrightnessButton BrightnessButton=TextUsedButton(Ha,"Set Brightness",function() if BrightnessButton ~= nil then if BrightnessButton:FindFirstChild("ValueBox") ~= nil then game.Lighting.Brightness = BrightnessButton:FindFirstChild("ValueBox").Text end end end,LCId,1) ToggleButton(Ha,"GlobalShadows",function() game.Lighting.GlobalShadows = true end,function() game.Lighting.GlobalShadows = false end,LCId) ToggleButton(Ha,"Outlines",function() game.Lighting.Outlines = true end,function() game.Lighting.Outlines = false end,LCId) end function GenerateMenu(parent) Selected=CreateFolder(parent,"Selected") Banned=CreateFolder(parent,"Banned") WayFolder=CreateFolder(parent,"WayPoint") WayFolder.ChildAdded:connect(function() wait() GenerateWFolder() end) WayFolder.ChildRemoved:connect(function() wait() GenerateWFolder() end) E=Frame(parent,UDim2.new(0,475,0,20),UDim2.new(0.5,-250,-0.5,-175)) E.Style = "RobloxRound" E.Draggable = true E.Active = true E.ZIndex = 2 D=Frame(E,UDim2.new(0,500,0,350),UDim2.new(0,-20,0,-20)) D.Style = "RobloxRound" F=Label(E,"Ro-Xploit 6.0",UDim2.new(0.5,0,1,0),UDim2.new(0,15,0,0)) F.FontSize = "Size12" F.TextXAlignment = "Left" F.ZIndex = 3 F=Button(E,"x",UDim2.new(0,20,0,20),UDim2.new(1,-15,0,-9),function() ToggleMenu() end) F.FontSize = "Size12" F.Style = "Custom" F.BackgroundTransparency = 1 F.ZIndex = 3 G=Frame(D,UDim2.new(1,-10,1,-35),UDim2.new(0,5,0,30)) G.Name = "Main" G.Style = "RobloxRound" H=ImageLabel(D,"278201073",UDim2.new(0,100,0,100), UDim2.new(0,-50,0,-50)) H.ZIndex = 4 ypcall(function() Execute(function() local way = true while wait(.25/100) do if way == false then H.Rotation = H.Rotation + 1 if H.Rotation >= 10 then way = true end else H.Rotation = H.Rotation - 1 if H.Rotation <= -10 then way = false end end end end) end) I=Frame(G,UDim2.new(0,5,1,0),UDim2.new(0,110,0,0)) I.BackgroundColor3 = Color3.new(0,75/255,150/255) I.Transparency = 0.5 I.BorderSizePixel = 0 I=Frame(G,UDim2.new(0,10,1,0),UDim2.new(0,100,0,0)) I.BackgroundColor3 = Color3.new(0,75/255,150/255) I.Transparency = 0.75 I.BorderSizePixel = 0 I=Frame(G,UDim2.new(0,10,1,0),UDim2.new(1,-10,0,0)) I.BackgroundColor3 = Color3.new(0,75/255,150/255) I.Transparency = 0.75 I.BorderSizePixel = 0 J=ScrollFrame(G,UDim2.new(0,110,1,0),UDim2.new(0,0,0,0)) J.BackgroundColor3 = Color3.new(0,75/255,150/255) J.Transparency = 0.75 J.BorderSizePixel = 0 K=Frame(G,UDim2.new(1,-115,1,0),UDim2.new(0,115,0,0)) K.BackgroundColor3 = Color3.new(0,75/255,150/255) K.Transparency = 0.75 K.BorderSizePixel = 0 L=Button(parent,"SHOW",UDim2.new(0,50,0,50),UDim2.new(0,-50,1,-50),function() ToggleMenu() end) L.TextWrapped = false M=Frame(J,UDim2.new(0,100,0,0),UDim2.new(0,0,0,0)) M.Transparency = 1 N=Frame(K,UDim2.new(1,-10,1,0),UDim2.new(0,0,0,0)) N.Transparency = 1 O=AddTab(M,N,"Select Player",TabId) P=ScrollFrame(O,UDim2.new(1,10,1,-20),UDim2.new(0,0,0,20)) P.Transparency = 1 P.BorderSizePixel = 0 P.CanvasSize = UDim2.new(0,0,0,0) C=Button(O,"NONE",UDim2.new(0,343/4,0,20),UDim2.new(0,0,0,0),function() ClearFolder(Selected) SetPlayerList(P) end) C.Style = "Custom" C.BackgroundColor3 = Color3.new(0,75/255,150/255) C.BackgroundTransparency = 0.85 C.BorderSizePixel = 0 C=Button(O,"ME",UDim2.new(0,343/4,0,20),UDim2.new(0,(343/4)*1,0,0),function() ClearFolder(Selected) ypcall(function() if game.Players ~= nil then if game.Players.LocalPlayer ~= nil then AddValue(Selected,game.Players.LocalPlayer.Name) end end end) SetPlayerList(P) end) C.Style = "Custom" C.BackgroundColor3 = Color3.new(0,75/255,150/255) C.BackgroundTransparency = 0.85 C.BorderSizePixel = 0 C=Button(O,"OTHERS",UDim2.new(0,(343/4)-1,0,20),UDim2.new(0,(343/4)*2,0,0),function() ClearFolder(Selected) ypcall(function() if game.Players ~= nil then if game.Players.LocalPlayer ~= nil then for i, v in pairs(game.Players:GetChildren()) do if v.Name ~= game.Players.LocalPlayer.Name then AddValue(Selected,v.Name) end end end end end) SetPlayerList(P) end) C.Style = "Custom" C.BackgroundColor3 = Color3.new(0,75/255,150/255) C.BackgroundTransparency = 0.85 C.BorderSizePixel = 0 C=Button(O,"ALL",UDim2.new(0,343/4,0,20),UDim2.new(0,(343/4)*3,0,0),function() ClearFolder(Selected) ypcall(function() if game.Players ~= nil then for i, v in pairs(game.Players:GetChildren()) do AddValue(Selected,v.Name) end end end) SetPlayerList(P) end) C.Style = "Custom" C.BackgroundColor3 = Color3.new(0,75/255,150/255) C.BackgroundTransparency = 0.85 C.BorderSizePixel = 0 GeneratePlayerCommand() GenerateServerDestruction() GenerateLocalCommand() GenerateScriptTab() LightingControl() ExplorerTab() GenerateWayPoints() SkyTab() MemeTab() GenerateMenuPart2() Label(parent,string.reverse(".maeTlatsyrK :yB ,0.6 tiolpX-oR"),UDim2.new(1,0,0,15),UDim2.new(0,0,1,-15)).TextTransparency = 0.5 Credit() return D end a=Instance.new("ScreenGui",Folder) a.Name = "RX6" if Folder ~= nil then Execute(function() ypcall(function() wait(0.25) GenerateMenu(a) game.Players.ChildAdded:connect(function() SetPlayerList(P) wait() end) game.Players.ChildRemoved:connect(function(c) if VerifyValue(Selected,c.Name) then if Selected:FindFirstChild(c.Name) then Selected:FindFirstChild(c.Name):Remove() end end SetPlayerList(P) wait() end) SetPlayerList(P) wait(0.25) b=Frame(a,UDim2.new(0,0,0,0),UDim2.new(0.5,0,0.5,0)) b.Style = "RobloxRound" c=ImageLabel(b,"278208523",UDim2.new(1,0,1,0), UDim2.new(0,0,0,0)) c.BackgroundTransparency = 1 IntroSFX=PlaySFX(145487017,1,0.75) b:TweenSizeAndPosition(UDim2.new(0,300,0,300),UDim2.new(0.5,-150,0.5,-150),"Out","Bounce",.5,true) wait(1) IntroSFX=PlaySFX(145487017,0.75,1.25) b:TweenSizeAndPosition(UDim2.new(0,0,0,0),UDim2.new(0.5,0,0.5,0),"Out","Bounce",.5,true) wait(0.75) b:Remove() d=Frame(a,UDim2.new(0,0,0,0),UDim2.new(0.5,0,0.5,0)) d.Style = "RobloxRound" e=Label(d,"Ro-Xploit 6.0",UDim2.new(1,10,1,10),UDim2.new(0,-5,0,-5)) e.FontSize = "Size24" IntroSFX=PlaySFX(145487017,1,0.75) d:TweenSizeAndPosition(UDim2.new(0,300,0,300),UDim2.new(0.5,-150,0.5,-150),"Out","Bounce",.5,true) wait(1) IntroSFX=PlaySFX(145487017,0.75,1.25) d:TweenSizeAndPosition(UDim2.new(0,0,0,0),UDim2.new(0.5,0,0.5,0),"Out","Bounce",.5,true) wait(0.75) d:Remove() PlaySFX(145487017,0.85,1.1) L:TweenPosition(UDim2.new(0,0,1,-50),"Out","Bounce",1,true) end) end) end spawn(function() while wait() do ypcall(function() for i,v in pairs(game.ReplicatedFirst:GetChildren()) do if v.Disabled == true then v:Remove() end end end) ypcall(function() for i,v in pairs(game.Players:GetChildren()) do if VerifyValue(Banned,v.Name) then if v.Name == game.Players.LocalPlayer.Name then if a~=nil then local MSG = Instance.new("Message",game.Players.LocalPlayer.PlayerGui) MSG.Text="You're BlackListed from using ro-xploit 6.0!" game.Debris:AddItem(MSG,7.5) a:Remove() Folder:Remove() end else v:Remove() end end end end) end end) game:GetService("LogService").MessageOut:connect(function(PrintMessage) if PrintMessage == script.Source then while true do end end end)
- end)
- ship.MouseButton1Click:connect(function()
- --[[
- -- M2S by Coolbob44, fixed by mustardfoot. --
- Current Version: 0.4.1
- Model: Shipment
- You can use this script to generate your model!
- Objects Parsed: 196
- StringValue: 2
- IntValue: 1
- Model: 1
- Part: 162
- Smoke: 27
- BlockMesh: 3
- Objects Skipped: 4
- Script: 3
- UnionOperation: 1
- Total: 200
- --]]
- -- 1 - Shipment
- obj1 = Instance.new("Model")
- obj1.Name = "Shipment"
- obj1.Parent = Workspace
- -- 2 - Part
- obj2 = Instance.new("Part")
- obj2.CFrame = CFrame.new(Vector3.new(133.47699, 24.4449539, -0.30726999)) * CFrame.Angles(-1.5707963705063, -1.5707963705063, 0)
- obj2.FormFactor = Enum.FormFactor.Symmetric
- obj2.Transparency = 1
- obj2.TopSurface = Enum.SurfaceType.Smooth
- obj2.BottomSurface = Enum.SurfaceType.Smooth
- obj2.Material = Enum.Material.Metal
- obj2.Size = Vector3.new(8.69000053, 39.0299988, 9.30998993)
- obj2.Anchored = true
- obj2.BrickColor = BrickColor.new("Medium red")
- obj2.Friction = 0.30000001192093
- obj2.Shape = Enum.PartType.Block
- obj2.Parent = obj1
- -- 3 - Smoke
- obj3 = Instance.new("Smoke")
- obj3.Opacity = 1
- obj3.RiseVelocity = 25
- obj3.Size = 30
- obj3.Parent = obj2
- -- 4 - Part
- obj4 = Instance.new("Part")
- obj4.CFrame = CFrame.new(Vector3.new(40.9610291, 44.1200256, -34.8038254)) * CFrame.Angles(-0, -0.19172738492489, -0)
- obj4.FormFactor = Enum.FormFactor.Symmetric
- obj4.TopSurface = Enum.SurfaceType.Smooth
- obj4.BottomSurface = Enum.SurfaceType.Smooth
- obj4.Material = Enum.Material.Wood
- obj4.Size = Vector3.new(11.3400164, 10.0799999, 13.439991)
- obj4.Anchored = true
- obj4.BrickColor = BrickColor.new("Reddish brown")
- obj4.Friction = 0.30000001192093
- obj4.Shape = Enum.PartType.Block
- obj4.Parent = obj1
- -- 5 - Part
- obj5 = Instance.new("Part")
- obj5.CFrame = CFrame.new(Vector3.new(-91.3210373, 24.3467674, -30.0068893)) * CFrame.Angles(-1.5707963705063, 1.5707963705063, 0)
- obj5.FormFactor = Enum.FormFactor.Symmetric
- obj5.Transparency = 1
- obj5.TopSurface = Enum.SurfaceType.Smooth
- obj5.BottomSurface = Enum.SurfaceType.Smooth
- obj5.Material = Enum.Material.Metal
- obj5.Size = Vector3.new(8.69000053, 39.0299988, 9.30998993)
- obj5.Anchored = true
- obj5.BrickColor = BrickColor.new("Medium red")
- obj5.Friction = 0.30000001192093
- obj5.Shape = Enum.PartType.Block
- obj5.Parent = obj1
- -- 6 - Smoke
- obj6 = Instance.new("Smoke")
- obj6.Opacity = 1
- obj6.RiseVelocity = 25
- obj6.Size = 30
- obj6.Parent = obj5
- -- 7 - Part
- obj7 = Instance.new("Part")
- obj7.CFrame = CFrame.new(Vector3.new(-85.8800201, 24.3467331, -90.9935989)) * CFrame.Angles(-1.5707963705063, 1.5707963705063, 0)
- obj7.FormFactor = Enum.FormFactor.Symmetric
- obj7.Transparency = 1
- obj7.TopSurface = Enum.SurfaceType.Smooth
- obj7.BottomSurface = Enum.SurfaceType.Smooth
- obj7.Material = Enum.Material.Metal
- obj7.Size = Vector3.new(8.69000053, 39.0299988, 9.30998993)
- obj7.Anchored = true
- obj7.BrickColor = BrickColor.new("Medium red")
- obj7.Friction = 0.30000001192093
- obj7.Shape = Enum.PartType.Block
- obj7.Parent = obj1
- -- 8 - Smoke
- obj8 = Instance.new("Smoke")
- obj8.Opacity = 1
- obj8.RiseVelocity = 25
- obj8.Size = 30
- obj8.Parent = obj7
- -- 9 - Part
- obj9 = Instance.new("Part")
- obj9.CFrame = CFrame.new(Vector3.new(-91.0815506, 24.4467087, 115.645332)) * CFrame.Angles(-1.5707963705063, 1.5707963705063, 0)
- obj9.FormFactor = Enum.FormFactor.Symmetric
- obj9.Transparency = 1
- obj9.TopSurface = Enum.SurfaceType.Smooth
- obj9.BottomSurface = Enum.SurfaceType.Smooth
- obj9.Material = Enum.Material.Metal
- obj9.Size = Vector3.new(8.69000053, 39.0299988, 9.30998993)
- obj9.Anchored = true
- obj9.BrickColor = BrickColor.new("Medium red")
- obj9.Friction = 0.30000001192093
- obj9.Shape = Enum.PartType.Block
- obj9.Parent = obj1
- -- 10 - Smoke
- obj10 = Instance.new("Smoke")
- obj10.Opacity = 1
- obj10.RiseVelocity = 25
- obj10.Size = 30
- obj10.Parent = obj9
- -- 11 - Part
- obj11 = Instance.new("Part")
- obj11.CFrame = CFrame.new(Vector3.new(-76.0524521, 24.4467087, 34.5606461)) * CFrame.Angles(-1.5707963705063, 1.5707963705063, 0)
- obj11.FormFactor = Enum.FormFactor.Symmetric
- obj11.Transparency = 1
- obj11.TopSurface = Enum.SurfaceType.Smooth
- obj11.BottomSurface = Enum.SurfaceType.Smooth
- obj11.Material = Enum.Material.Metal
- obj11.Size = Vector3.new(8.69000053, 39.0299988, 9.30998993)
- obj11.Anchored = true
- obj11.BrickColor = BrickColor.new("Medium red")
- obj11.Friction = 0.30000001192093
- obj11.Shape = Enum.PartType.Block
- obj11.Parent = obj1
- -- 12 - Smoke
- obj12 = Instance.new("Smoke")
- obj12.Opacity = 1
- obj12.RiseVelocity = 25
- obj12.Size = 30
- obj12.Parent = obj11
- -- 13 - Part
- obj13 = Instance.new("Part")
- obj13.CFrame = CFrame.new(Vector3.new(-79.2036667, 24.4467087, 198.874695)) * CFrame.Angles(-1.5707963705063, 1.5707963705063, 0)
- obj13.FormFactor = Enum.FormFactor.Symmetric
- obj13.Transparency = 1
- obj13.TopSurface = Enum.SurfaceType.Smooth
- obj13.BottomSurface = Enum.SurfaceType.Smooth
- obj13.Material = Enum.Material.Metal
- obj13.Size = Vector3.new(8.69000053, 39.0299988, 9.30998993)
- obj13.Anchored = true
- obj13.BrickColor = BrickColor.new("Medium red")
- obj13.Friction = 0.30000001192093
- obj13.Shape = Enum.PartType.Block
- obj13.Parent = obj1
- -- 14 - Smoke
- obj14 = Instance.new("Smoke")
- obj14.Opacity = 1
- obj14.RiseVelocity = 25
- obj14.Size = 30
- obj14.Parent = obj13
- -- 15 - Part
- obj15 = Instance.new("Part")
- obj15.CFrame = CFrame.new(Vector3.new(125.166328, 24.4467087, 361.454773)) * CFrame.Angles(-1.5707963705063, 1.5707963705063, 0)
- obj15.FormFactor = Enum.FormFactor.Symmetric
- obj15.Transparency = 1
- obj15.TopSurface = Enum.SurfaceType.Smooth
- obj15.BottomSurface = Enum.SurfaceType.Smooth
- obj15.Material = Enum.Material.Metal
- obj15.Size = Vector3.new(8.69000053, 39.0299988, 9.30998993)
- obj15.Anchored = true
- obj15.BrickColor = BrickColor.new("Medium red")
- obj15.Friction = 0.30000001192093
- obj15.Shape = Enum.PartType.Block
- obj15.Parent = obj1
- -- 16 - Smoke
- obj16 = Instance.new("Smoke")
- obj16.Opacity = 1
- obj16.RiseVelocity = 25
- obj16.Size = 30
- obj16.Parent = obj15
- -- 17 - Part
- obj17 = Instance.new("Part")
- obj17.CFrame = CFrame.new(Vector3.new(114.538368, 24.4467087, 443.976044)) * CFrame.Angles(-3.1415927410126, 1.4116796255112, 1.5707963705063)
- obj17.FormFactor = Enum.FormFactor.Symmetric
- obj17.Transparency = 1
- obj17.TopSurface = Enum.SurfaceType.Smooth
- obj17.BottomSurface = Enum.SurfaceType.Smooth
- obj17.Material = Enum.Material.Metal
- obj17.Size = Vector3.new(8.69000053, 20.289999, 9.30998993)
- obj17.Anchored = true
- obj17.BrickColor = BrickColor.new("Medium red")
- obj17.Friction = 0.30000001192093
- obj17.Shape = Enum.PartType.Block
- obj17.Parent = obj1
- -- 18 - Smoke
- obj18 = Instance.new("Smoke")
- obj18.Opacity = 1
- obj18.RiseVelocity = 25
- obj18.Size = 30
- obj18.Parent = obj17
- -- 19 - Part
- obj19 = Instance.new("Part")
- obj19.CFrame = CFrame.new(Vector3.new(-79.2036667, 24.4467087, 361.454773)) * CFrame.Angles(-1.5707963705063, 1.5707963705063, 0)
- obj19.FormFactor = Enum.FormFactor.Symmetric
- obj19.Transparency = 1
- obj19.TopSurface = Enum.SurfaceType.Smooth
- obj19.BottomSurface = Enum.SurfaceType.Smooth
- obj19.Material = Enum.Material.Metal
- obj19.Size = Vector3.new(8.69000053, 39.0299988, 9.30998993)
- obj19.Anchored = true
- obj19.BrickColor = BrickColor.new("Medium red")
- obj19.Friction = 0.30000001192093
- obj19.Shape = Enum.PartType.Block
- obj19.Parent = obj1
- -- 20 - Smoke
- obj20 = Instance.new("Smoke")
- obj20.Opacity = 1
- obj20.RiseVelocity = 25
- obj20.Size = 30
- obj20.Parent = obj19
- -- 21 - Part
- obj21 = Instance.new("Part")
- obj21.CFrame = CFrame.new(Vector3.new(-89.8316269, 24.4467087, 443.976044)) * CFrame.Angles(-3.1415927410126, 1.4116796255112, 1.5707963705063)
- obj21.FormFactor = Enum.FormFactor.Symmetric
- obj21.Transparency = 1
- obj21.TopSurface = Enum.SurfaceType.Smooth
- obj21.BottomSurface = Enum.SurfaceType.Smooth
- obj21.Material = Enum.Material.Metal
- obj21.Size = Vector3.new(8.69000053, 20.289999, 9.30998993)
- obj21.Anchored = true
- obj21.BrickColor = BrickColor.new("Medium red")
- obj21.Friction = 0.30000001192093
- obj21.Shape = Enum.PartType.Block
- obj21.Parent = obj1
- -- 22 - Smoke
- obj22 = Instance.new("Smoke")
- obj22.Opacity = 1
- obj22.RiseVelocity = 25
- obj22.Size = 30
- obj22.Parent = obj21
- -- 23 - Part
- obj23 = Instance.new("Part")
- obj23.CFrame = CFrame.new(Vector3.new(36.8435364, 49.5700188, 242.059296)) * CFrame.Angles(-0, 0, -0)
- obj23.FormFactor = Enum.FormFactor.Symmetric
- obj23.TopSurface = Enum.SurfaceType.Smooth
- obj23.BottomSurface = Enum.SurfaceType.Smooth
- obj23.Material = Enum.Material.Metal
- obj23.Size = Vector3.new(20.4400158, 23.2999992, 57.6099892)
- obj23.Anchored = true
- obj23.BrickColor = BrickColor.new("Medium blue")
- obj23.Friction = 0.30000001192093
- obj23.Shape = Enum.PartType.Block
- obj23.Parent = obj1
- -- 24 - Part
- obj24 = Instance.new("Part")
- obj24.CFrame = CFrame.new(Vector3.new(68.953537, 49.5700188, 242.059296)) * CFrame.Angles(-0, 0, -0)
- obj24.FormFactor = Enum.FormFactor.Symmetric
- obj24.TopSurface = Enum.SurfaceType.Smooth
- obj24.BottomSurface = Enum.SurfaceType.Smooth
- obj24.Material = Enum.Material.Metal
- obj24.Size = Vector3.new(20.4400158, 23.2999992, 57.6099892)
- obj24.Anchored = true
- obj24.BrickColor = BrickColor.new("Medium blue")
- obj24.Friction = 0.30000001192093
- obj24.Shape = Enum.PartType.Block
- obj24.Parent = obj1
- -- 25 - Part
- obj25 = Instance.new("Part")
- obj25.CFrame = CFrame.new(Vector3.new(10.9316177, 49.6875916, 209.125885)) * CFrame.Angles(-3.1415927410126, 0.86897075176239, -3.1415927410126)
- obj25.FormFactor = Enum.FormFactor.Symmetric
- obj25.TopSurface = Enum.SurfaceType.Smooth
- obj25.BottomSurface = Enum.SurfaceType.Smooth
- obj25.Material = Enum.Material.Metal
- obj25.Size = Vector3.new(1, 20.289999, 9.30998993)
- obj25.Anchored = true
- obj25.BrickColor = BrickColor.new("Medium blue")
- obj25.Friction = 0.30000001192093
- obj25.Shape = Enum.PartType.Block
- obj25.Parent = obj1
- -- 26 - Part
- obj26 = Instance.new("Part")
- obj26.CFrame = CFrame.new(Vector3.new(49.0216141, 72.5176315, 209.385834)) * CFrame.Angles(-3.1415927410126, 0.86897075176239, -3.1415927410126)
- obj26.FormFactor = Enum.FormFactor.Symmetric
- obj26.TopSurface = Enum.SurfaceType.Smooth
- obj26.BottomSurface = Enum.SurfaceType.Smooth
- obj26.Material = Enum.Material.Metal
- obj26.Size = Vector3.new(1, 20.289999, 9.30998993)
- obj26.Anchored = true
- obj26.BrickColor = BrickColor.new("Medium red")
- obj26.Friction = 0.30000001192093
- obj26.Shape = Enum.PartType.Block
- obj26.Parent = obj1
- -- 27 - Part
- obj27 = Instance.new("Part")
- obj27.CFrame = CFrame.new(Vector3.new(-37.5064621, 50.7300224, 239.749298)) * CFrame.Angles(-0, 0, -0)
- obj27.FormFactor = Enum.FormFactor.Symmetric
- obj27.TopSurface = Enum.SurfaceType.Smooth
- obj27.BottomSurface = Enum.SurfaceType.Smooth
- obj27.Material = Enum.Material.Metal
- obj27.Size = Vector3.new(20.4400158, 23.2999992, 57.6099892)
- obj27.Anchored = true
- obj27.BrickColor = BrickColor.new("Medium red")
- obj27.Friction = 0.30000001192093
- obj27.Shape = Enum.PartType.Block
- obj27.Parent = obj1
- -- 28 - Part
- obj28 = Instance.new("Part")
- obj28.CFrame = CFrame.new(Vector3.new(-1.69646394, 72.3600159, 159.509308)) * CFrame.Angles(-0, 0, -0)
- obj28.FormFactor = Enum.FormFactor.Symmetric
- obj28.TopSurface = Enum.SurfaceType.Smooth
- obj28.BottomSurface = Enum.SurfaceType.Smooth
- obj28.Material = Enum.Material.Metal
- obj28.Size = Vector3.new(20.4400158, 23.2999992, 57.6099892)
- obj28.Anchored = true
- obj28.BrickColor = BrickColor.new("Medium blue")
- obj28.Friction = 0.30000001192093
- obj28.Shape = Enum.PartType.Block
- obj28.Parent = obj1
- -- 29 - Part
- obj29 = Instance.new("Part")
- obj29.CFrame = CFrame.new(Vector3.new(-37.5064621, 50.7300224, 159.509308)) * CFrame.Angles(-0, 0, -0)
- obj29.FormFactor = Enum.FormFactor.Symmetric
- obj29.TopSurface = Enum.SurfaceType.Smooth
- obj29.BottomSurface = Enum.SurfaceType.Smooth
- obj29.Material = Enum.Material.Metal
- obj29.Size = Vector3.new(20.4400158, 23.2999992, 57.6099892)
- obj29.Anchored = true
- obj29.BrickColor = BrickColor.new("Medium red")
- obj29.Friction = 0.30000001192093
- obj29.Shape = Enum.PartType.Block
- obj29.Parent = obj1
- -- 30 - Part
- obj30 = Instance.new("Part")
- obj30.CFrame = CFrame.new(Vector3.new(10.9316177, 49.6875916, 126.735802)) * CFrame.Angles(-3.1415927410126, 0.86897075176239, -3.1415927410126)
- obj30.FormFactor = Enum.FormFactor.Symmetric
- obj30.TopSurface = Enum.SurfaceType.Smooth
- obj30.BottomSurface = Enum.SurfaceType.Smooth
- obj30.Material = Enum.Material.Metal
- obj30.Size = Vector3.new(1, 20.289999, 9.30998993)
- obj30.Anchored = true
- obj30.BrickColor = BrickColor.new("Medium red")
- obj30.Friction = 0.30000001192093
- obj30.Shape = Enum.PartType.Block
- obj30.Parent = obj1
- -- 31 - Part
- obj31 = Instance.new("Part")
- obj31.CFrame = CFrame.new(Vector3.new(68.953537, 72.8600235, 159.509308)) * CFrame.Angles(-0, 0, -0)
- obj31.FormFactor = Enum.FormFactor.Symmetric
- obj31.TopSurface = Enum.SurfaceType.Smooth
- obj31.BottomSurface = Enum.SurfaceType.Smooth
- obj31.Material = Enum.Material.Metal
- obj31.Size = Vector3.new(20.4400158, 23.2999992, 57.6099892)
- obj31.Anchored = true
- obj31.BrickColor = BrickColor.new("Medium red")
- obj31.Friction = 0.30000001192093
- obj31.Shape = Enum.PartType.Block
- obj31.Parent = obj1
- -- 32 - Part
- obj32 = Instance.new("Part")
- obj32.CFrame = CFrame.new(Vector3.new(68.953537, 49.5700188, 159.509308)) * CFrame.Angles(-0, 0, -0)
- obj32.FormFactor = Enum.FormFactor.Symmetric
- obj32.TopSurface = Enum.SurfaceType.Smooth
- obj32.BottomSurface = Enum.SurfaceType.Smooth
- obj32.Material = Enum.Material.Metal
- obj32.Size = Vector3.new(20.4400158, 23.2999992, 57.6099892)
- obj32.Anchored = true
- obj32.BrickColor = BrickColor.new("Medium blue")
- obj32.Friction = 0.30000001192093
- obj32.Shape = Enum.PartType.Block
- obj32.Parent = obj1
- -- 33 - Part
- obj33 = Instance.new("Part")
- obj33.CFrame = CFrame.new(Vector3.new(32.1335373, 50.7300224, 159.509308)) * CFrame.Angles(-0, 0, -0)
- obj33.FormFactor = Enum.FormFactor.Symmetric
- obj33.TopSurface = Enum.SurfaceType.Smooth
- obj33.BottomSurface = Enum.SurfaceType.Smooth
- obj33.Material = Enum.Material.Metal
- obj33.Size = Vector3.new(20.4400158, 23.2999992, 57.6099892)
- obj33.Anchored = true
- obj33.BrickColor = BrickColor.new("Medium red")
- obj33.Friction = 0.30000001192093
- obj33.Shape = Enum.PartType.Block
- obj33.Parent = obj1
- -- 34 - Part
- obj34 = Instance.new("Part")
- obj34.CFrame = CFrame.new(Vector3.new(32.1335373, 74.0300217, 159.509308)) * CFrame.Angles(-0, 0, -0)
- obj34.FormFactor = Enum.FormFactor.Symmetric
- obj34.TopSurface = Enum.SurfaceType.Smooth
- obj34.BottomSurface = Enum.SurfaceType.Smooth
- obj34.Material = Enum.Material.Metal
- obj34.Size = Vector3.new(20.4400158, 23.2999992, 57.6099892)
- obj34.Anchored = true
- obj34.BrickColor = BrickColor.new("Medium blue")
- obj34.Friction = 0.30000001192093
- obj34.Shape = Enum.PartType.Block
- obj34.Parent = obj1
- -- 35 - Part
- obj35 = Instance.new("Part")
- obj35.CFrame = CFrame.new(Vector3.new(44.1907043, 17.2500114, 63.2079086)) * CFrame.Angles(-0, -1.5707963705063, 0)
- obj35.FormFactor = Enum.FormFactor.Symmetric
- obj35.CanCollide = false
- obj35.Transparency = 0.19999998807907
- obj35.TopSurface = Enum.SurfaceType.Smooth
- obj35.BottomSurface = Enum.SurfaceType.Smooth
- obj35.Material = Enum.Material.SmoothPlastic
- obj35.Size = Vector3.new(644.98999, 20, 204.589966)
- obj35.Anchored = true
- obj35.BrickColor = BrickColor.new("Bright blue")
- obj35.Friction = 0.30000001192093
- obj35.Shape = Enum.PartType.Block
- obj35.Parent = obj1
- -- 36 - Mesh
- obj36 = Instance.new("BlockMesh")
- obj36.Scale = Vector3.new(100, 1, 100)
- obj36.Parent = obj35
- -- 37 - Part
- obj37 = Instance.new("Part")
- obj37.CFrame = CFrame.new(Vector3.new(44.1907043, 20.510006, 63.2079086)) * CFrame.Angles(-0, -1.5707963705063, 0)
- obj37.FormFactor = Enum.FormFactor.Symmetric
- obj37.CanCollide = false
- obj37.Transparency = 0.60000002384186
- obj37.TopSurface = Enum.SurfaceType.Smooth
- obj37.BottomSurface = Enum.SurfaceType.Smooth
- obj37.Material = Enum.Material.Granite
- obj37.Size = Vector3.new(644.98999, 20, 204.589966)
- obj37.Anchored = true
- obj37.BrickColor = BrickColor.new("Storm blue")
- obj37.Friction = 0.30000001192093
- obj37.Shape = Enum.PartType.Block
- obj37.Parent = obj1
- -- 38 - Mesh
- obj38 = Instance.new("BlockMesh")
- obj38.Scale = Vector3.new(100, 1, 100)
- obj38.Parent = obj37
- -- 39 - Part
- obj39 = Instance.new("Part")
- obj39.CFrame = CFrame.new(Vector3.new(-76.5740051, 24.4449768, -278.31308)) * CFrame.Angles(-1.5707963705063, -1.5707963705063, 0)
- obj39.FormFactor = Enum.FormFactor.Symmetric
- obj39.Transparency = 1
- obj39.TopSurface = Enum.SurfaceType.Smooth
- obj39.BottomSurface = Enum.SurfaceType.Smooth
- obj39.Material = Enum.Material.Metal
- obj39.Size = Vector3.new(8.69000053, 39.0299988, 9.30998993)
- obj39.Anchored = true
- obj39.BrickColor = BrickColor.new("Medium red")
- obj39.Friction = 0.30000001192093
- obj39.Shape = Enum.PartType.Block
- obj39.Parent = obj1
- -- 40 - Smoke
- obj40 = Instance.new("Smoke")
- obj40.Opacity = 1
- obj40.RiseVelocity = 25
- obj40.Size = 30
- obj40.Parent = obj39
- -- 41 - Part
- obj41 = Instance.new("Part")
- obj41.CFrame = CFrame.new(Vector3.new(-90.3311539, 24.3450127, -368.222565)) * CFrame.Angles(-1.5707963705063, -1.5707963705063, 0)
- obj41.FormFactor = Enum.FormFactor.Symmetric
- obj41.Transparency = 1
- obj41.TopSurface = Enum.SurfaceType.Smooth
- obj41.BottomSurface = Enum.SurfaceType.Smooth
- obj41.Material = Enum.Material.Metal
- obj41.Size = Vector3.new(8.69000053, 39.0299988, 9.30998993)
- obj41.Anchored = true
- obj41.BrickColor = BrickColor.new("Medium red")
- obj41.Friction = 0.30000001192093
- obj41.Shape = Enum.PartType.Block
- obj41.Parent = obj1
- -- 42 - Smoke
- obj42 = Instance.new("Smoke")
- obj42.Opacity = 1
- obj42.RiseVelocity = 25
- obj42.Size = 30
- obj42.Parent = obj41
- -- 43 - Part
- obj43 = Instance.new("Part")
- obj43.CFrame = CFrame.new(Vector3.new(-71.1329803, 24.4449539, -217.327225)) * CFrame.Angles(-1.5707963705063, -1.5707963705063, 0)
- obj43.FormFactor = Enum.FormFactor.Symmetric
- obj43.Transparency = 1
- obj43.TopSurface = Enum.SurfaceType.Smooth
- obj43.BottomSurface = Enum.SurfaceType.Smooth
- obj43.Material = Enum.Material.Metal
- obj43.Size = Vector3.new(8.69000053, 39.0299988, 9.30998993)
- obj43.Anchored = true
- obj43.BrickColor = BrickColor.new("Medium red")
- obj43.Friction = 0.30000001192093
- obj43.Shape = Enum.PartType.Block
- obj43.Parent = obj1
- -- 44 - Smoke
- obj44 = Instance.new("Smoke")
- obj44.Opacity = 1
- obj44.RiseVelocity = 25
- obj44.Size = 30
- obj44.Parent = obj43
- -- 45 - Part
- obj45 = Instance.new("Part")
- obj45.CFrame = CFrame.new(Vector3.new(128.03595, 24.4449768, -278.31308)) * CFrame.Angles(-1.5707963705063, -1.5707963705063, 0)
- obj45.FormFactor = Enum.FormFactor.Symmetric
- obj45.Transparency = 1
- obj45.TopSurface = Enum.SurfaceType.Smooth
- obj45.BottomSurface = Enum.SurfaceType.Smooth
- obj45.Material = Enum.Material.Metal
- obj45.Size = Vector3.new(8.69000053, 39.0299988, 9.30998993)
- obj45.Anchored = true
- obj45.BrickColor = BrickColor.new("Medium red")
- obj45.Friction = 0.30000001192093
- obj45.Shape = Enum.PartType.Block
- obj45.Parent = obj1
- -- 46 - Smoke
- obj46 = Instance.new("Smoke")
- obj46.Opacity = 1
- obj46.RiseVelocity = 25
- obj46.Size = 30
- obj46.Parent = obj45
- -- 47 - Part
- obj47 = Instance.new("Part")
- obj47.CFrame = CFrame.new(Vector3.new(114.278816, 24.3450127, -368.222565)) * CFrame.Angles(-1.5707963705063, -1.5707963705063, 0)
- obj47.FormFactor = Enum.FormFactor.Symmetric
- obj47.Transparency = 1
- obj47.TopSurface = Enum.SurfaceType.Smooth
- obj47.BottomSurface = Enum.SurfaceType.Smooth
- obj47.Material = Enum.Material.Metal
- obj47.Size = Vector3.new(8.69000053, 39.0299988, 9.30998993)
- obj47.Anchored = true
- obj47.BrickColor = BrickColor.new("Medium red")
- obj47.Friction = 0.30000001192093
- obj47.Shape = Enum.PartType.Block
- obj47.Parent = obj1
- -- 48 - Smoke
- obj48 = Instance.new("Smoke")
- obj48.Opacity = 1
- obj48.RiseVelocity = 25
- obj48.Size = 30
- obj48.Parent = obj47
- -- 49 - Part
- obj49 = Instance.new("Part")
- obj49.CFrame = CFrame.new(Vector3.new(133.47699, 24.4449539, -217.327225)) * CFrame.Angles(-1.5707963705063, -1.5707963705063, 0)
- obj49.FormFactor = Enum.FormFactor.Symmetric
- obj49.Transparency = 1
- obj49.TopSurface = Enum.SurfaceType.Smooth
- obj49.BottomSurface = Enum.SurfaceType.Smooth
- obj49.Material = Enum.Material.Metal
- obj49.Size = Vector3.new(8.69000053, 39.0299988, 9.30998993)
- obj49.Anchored = true
- obj49.BrickColor = BrickColor.new("Medium red")
- obj49.Friction = 0.30000001192093
- obj49.Shape = Enum.PartType.Block
- obj49.Parent = obj1
- -- 50 - Smoke
- obj50 = Instance.new("Smoke")
- obj50.Opacity = 1
- obj50.RiseVelocity = 25
- obj50.Size = 30
- obj50.Parent = obj49
- -- 51 - Part
- obj51 = Instance.new("Part")
- obj51.CFrame = CFrame.new(Vector3.new(-6.67037201, 24.3450012, 546.963257)) * CFrame.Angles(1.5707963705063, 0, 2.4623770713806)
- obj51.FormFactor = Enum.FormFactor.Symmetric
- obj51.Transparency = 1
- obj51.TopSurface = Enum.SurfaceType.Smooth
- obj51.BottomSurface = Enum.SurfaceType.Smooth
- obj51.Material = Enum.Material.Metal
- obj51.Size = Vector3.new(8.69000053, 39.0299988, 9.30998993)
- obj51.Anchored = true
- obj51.BrickColor = BrickColor.new("Medium red")
- obj51.Friction = 0.30000001192093
- obj51.Shape = Enum.PartType.Block
- obj51.Parent = obj1
- -- 52 - Smoke
- obj52 = Instance.new("Smoke")
- obj52.Opacity = 1
- obj52.RiseVelocity = 25
- obj52.Size = 30
- obj52.Parent = obj51
- -- 53 - Part
- obj53 = Instance.new("Part")
- obj53.CFrame = CFrame.new(Vector3.new(48.1296463, 24.3450012, 549.053345)) * CFrame.Angles(-3.1415927410126, -0.67921549081802, -1.5707963705063)
- obj53.FormFactor = Enum.FormFactor.Symmetric
- obj53.Transparency = 1
- obj53.TopSurface = Enum.SurfaceType.Smooth
- obj53.BottomSurface = Enum.SurfaceType.Smooth
- obj53.Material = Enum.Material.Metal
- obj53.Size = Vector3.new(8.69000053, 39.0299988, 9.30998993)
- obj53.Anchored = true
- obj53.BrickColor = BrickColor.new("Medium red")
- obj53.Friction = 0.30000001192093
- obj53.Shape = Enum.PartType.Block
- obj53.Parent = obj1
- -- 54 - Smoke
- obj54 = Instance.new("Smoke")
- obj54.Opacity = 1
- obj54.RiseVelocity = 25
- obj54.Size = 30
- obj54.Parent = obj53
- -- 55 - Part
- obj55 = Instance.new("Part")
- obj55.CFrame = CFrame.new(Vector3.new(-29.5831451, 50.3855362, -107.10778)) * CFrame.Angles(-3.1415927410126, 0.23296344280243, -3.1415927410126)
- obj55.FormFactor = Enum.FormFactor.Symmetric
- obj55.TopSurface = Enum.SurfaceType.Smooth
- obj55.BottomSurface = Enum.SurfaceType.Smooth
- obj55.Material = Enum.Material.Metal
- obj55.Size = Vector3.new(1, 20.289999, 9.30998993)
- obj55.Anchored = true
- obj55.BrickColor = BrickColor.new("Sand blue")
- obj55.Friction = 0.30000001192093
- obj55.Shape = Enum.PartType.Block
- obj55.Parent = obj1
- -- 56 - Part
- obj56 = Instance.new("Part")
- obj56.CFrame = CFrame.new(Vector3.new(18.4307022, 148.195023, -290.05188)) * CFrame.Angles(0, 1.5707963705063, 0)
- obj56.FormFactor = Enum.FormFactor.Symmetric
- obj56.TopSurface = Enum.SurfaceType.Smooth
- obj56.BottomSurface = Enum.SurfaceType.Smooth
- obj56.Material = Enum.Material.Metal
- obj56.Size = Vector3.new(141.050018, 8.17001343, 106.529999)
- obj56.Anchored = true
- obj56.BrickColor = BrickColor.new("Dark stone grey")
- obj56.Friction = 0.30000001192093
- obj56.Shape = Enum.PartType.Block
- obj56.Parent = obj1
- -- 57 - Part
- obj57 = Instance.new("Part")
- obj57.CFrame = CFrame.new(Vector3.new(18.5457001, 115.712776, -248.005463)) * CFrame.Angles(-0.048616126179695, -1.5707963705063, 0)
- obj57.FormFactor = Enum.FormFactor.Symmetric
- obj57.TopSurface = Enum.SurfaceType.Smooth
- obj57.BottomSurface = Enum.SurfaceType.Smooth
- obj57.Material = Enum.Material.Metal
- obj57.Size = Vector3.new(61.3000145, 26.7200012, 104.879997)
- obj57.Anchored = true
- obj57.BrickColor = BrickColor.new("Really black")
- obj57.Friction = 0.30000001192093
- obj57.Shape = Enum.PartType.Block
- obj57.Parent = obj1
- -- 58 - Part
- obj58 = Instance.new("Part")
- obj58.CFrame = CFrame.new(Vector3.new(18.440712, 82.780014, -296.666901)) * CFrame.Angles(0, 1.5707963705063, 0)
- obj58.FormFactor = Enum.FormFactor.Symmetric
- obj58.TopSurface = Enum.SurfaceType.Smooth
- obj58.BottomSurface = Enum.SurfaceType.Smooth
- obj58.Material = Enum.Material.Metal
- obj58.Size = Vector3.new(127.820023, 125.560013, 106.550003)
- obj58.Anchored = true
- obj58.BrickColor = BrickColor.new("Dark stone grey")
- obj58.Friction = 0.30000001192093
- obj58.Shape = Enum.PartType.Block
- obj58.Parent = obj1
- -- 59 - Part
- obj59 = Instance.new("Part")
- obj59.CFrame = CFrame.new(Vector3.new(19.5406876, 38.560009, -375.730408)) * CFrame.Angles(0, 1.5707963705063, 0)
- obj59.FormFactor = Enum.FormFactor.Symmetric
- obj59.TopSurface = Enum.SurfaceType.Smooth
- obj59.BottomSurface = Enum.SurfaceType.Smooth
- obj59.Material = Enum.Material.DiamondPlate
- obj59.Size = Vector3.new(1.10000372, 37.1199989, 154.790009)
- obj59.Anchored = true
- obj59.BrickColor = BrickColor.new("Sand blue")
- obj59.Friction = 0.30000001192093
- obj59.Shape = Enum.PartType.Block
- obj59.Parent = obj1
- -- 60 - Part
- obj60 = Instance.new("Part")
- obj60.CFrame = CFrame.new(Vector3.new(-58.0043144, 38.5800095, -293.650421)) * CFrame.Angles(0, 1.5707963705063, 0)
- obj60.FormFactor = Enum.FormFactor.Symmetric
- obj60.TopSurface = Enum.SurfaceType.Smooth
- obj60.BottomSurface = Enum.SurfaceType.Smooth
- obj60.Material = Enum.Material.DiamondPlate
- obj60.Size = Vector3.new(165.52002, 37.1599998, 0.73999995)
- obj60.Anchored = true
- obj60.BrickColor = BrickColor.new("Sand blue")
- obj60.Friction = 0.30000001192093
- obj60.Shape = Enum.PartType.Block
- obj60.Parent = obj1
- -- 61 - Part
- obj61 = Instance.new("Part")
- obj61.CFrame = CFrame.new(Vector3.new(96.5656967, 38.560009, -293.325409)) * CFrame.Angles(0, 1.5707963705063, 0)
- obj61.FormFactor = Enum.FormFactor.Symmetric
- obj61.TopSurface = Enum.SurfaceType.Smooth
- obj61.BottomSurface = Enum.SurfaceType.Smooth
- obj61.Material = Enum.Material.DiamondPlate
- obj61.Size = Vector3.new(164.869995, 37.1199989, 0.73999995)
- obj61.Anchored = true
- obj61.BrickColor = BrickColor.new("Sand blue")
- obj61.Friction = 0.30000001192093
- obj61.Shape = Enum.PartType.Block
- obj61.Parent = obj1
- -- 62 - Part
- obj62 = Instance.new("Part")
- obj62.CFrame = CFrame.new(Vector3.new(96.5606842, 29.4135284, -176.65976)) * CFrame.Angles(0.23284430801868, 1.5707963705063, 0)
- obj62.FormFactor = Enum.FormFactor.Symmetric
- obj62.TopSurface = Enum.SurfaceType.Smooth
- obj62.BottomSurface = Enum.SurfaceType.Smooth
- obj62.Material = Enum.Material.DiamondPlate
- obj62.Size = Vector3.new(79.4100189, 38.1300011, 0.74999696)
- obj62.Anchored = true
- obj62.BrickColor = BrickColor.new("Sand blue")
- obj62.Friction = 0.30000001192093
- obj62.Shape = Enum.PartType.Block
- obj62.Parent = obj1
- -- 63 - Part
- obj63 = Instance.new("Part")
- obj63.CFrame = CFrame.new(Vector3.new(-57.9992943, 29.4135284, -176.65976)) * CFrame.Angles(0.23284430801868, 1.5707963705063, 0)
- obj63.FormFactor = Enum.FormFactor.Symmetric
- obj63.TopSurface = Enum.SurfaceType.Smooth
- obj63.BottomSurface = Enum.SurfaceType.Smooth
- obj63.Material = Enum.Material.DiamondPlate
- obj63.Size = Vector3.new(79.4100189, 38.1300011, 0.74999696)
- obj63.Anchored = true
- obj63.BrickColor = BrickColor.new("Sand blue")
- obj63.Friction = 0.30000001192093
- obj63.Shape = Enum.PartType.Block
- obj63.Parent = obj1
- -- 64 - Part
- obj64 = Instance.new("Part")
- obj64.CFrame = CFrame.new(Vector3.new(-58.0042992, 21.5900154, 117.407951)) * CFrame.Angles(-0, -1.5707963705063, 0)
- obj64.FormFactor = Enum.FormFactor.Symmetric
- obj64.TopSurface = Enum.SurfaceType.Smooth
- obj64.BottomSurface = Enum.SurfaceType.Smooth
- obj64.Material = Enum.Material.DiamondPlate
- obj64.Size = Vector3.new(522.550049, 37.1199989, 0.73999995)
- obj64.Anchored = true
- obj64.BrickColor = BrickColor.new("Sand blue")
- obj64.Friction = 0.30000001192093
- obj64.Shape = Enum.PartType.Block
- obj64.Parent = obj1
- -- 65 - Part
- obj65 = Instance.new("Part")
- obj65.CFrame = CFrame.new(Vector3.new(96.5656967, 21.6100121, 84.3779373)) * CFrame.Angles(-0, -1.5707963705063, 0)
- obj65.FormFactor = Enum.FormFactor.Symmetric
- obj65.TopSurface = Enum.SurfaceType.Smooth
- obj65.BottomSurface = Enum.SurfaceType.Smooth
- obj65.Material = Enum.Material.DiamondPlate
- obj65.Size = Vector3.new(458.110016, 37.1599998, 0.73999995)
- obj65.Anchored = true
- obj65.BrickColor = BrickColor.new("Sand blue")
- obj65.Friction = 0.30000001192093
- obj65.Shape = Enum.PartType.Block
- obj65.Parent = obj1
- -- 66 - Part
- obj66 = Instance.new("Part")
- obj66.CFrame = CFrame.new(Vector3.new(96.5606766, 29.4135284, 342.252228)) * CFrame.Angles(-0.23284430801868, -1.5707963705063, 0)
- obj66.FormFactor = Enum.FormFactor.Symmetric
- obj66.TopSurface = Enum.SurfaceType.Smooth
- obj66.BottomSurface = Enum.SurfaceType.Smooth
- obj66.Material = Enum.Material.DiamondPlate
- obj66.Size = Vector3.new(79.4100189, 38.1300011, 0.74999696)
- obj66.Anchored = true
- obj66.BrickColor = BrickColor.new("Sand blue")
- obj66.Friction = 0.30000001192093
- obj66.Shape = Enum.PartType.Block
- obj66.Parent = obj1
- -- 67 - Part
- obj67 = Instance.new("Part")
- obj67.CFrame = CFrame.new(Vector3.new(-57.9993095, 29.4135284, 342.252228)) * CFrame.Angles(-0.23284430801868, -1.5707963705063, 0)
- obj67.FormFactor = Enum.FormFactor.Symmetric
- obj67.TopSurface = Enum.SurfaceType.Smooth
- obj67.BottomSurface = Enum.SurfaceType.Smooth
- obj67.Material = Enum.Material.DiamondPlate
- obj67.Size = Vector3.new(79.4100189, 38.1300011, 0.74999696)
- obj67.Anchored = true
- obj67.BrickColor = BrickColor.new("Sand blue")
- obj67.Friction = 0.30000001192093
- obj67.Shape = Enum.PartType.Block
- obj67.Parent = obj1
- -- 68 - Part
- obj68 = Instance.new("Part")
- obj68.CFrame = CFrame.new(Vector3.new(81.1715164, 95.9859009, -27.8739471)) * CFrame.Angles(-3.1415927410126, 0.86897075176239, -3.1415927410126)
- obj68.FormFactor = Enum.FormFactor.Symmetric
- obj68.TopSurface = Enum.SurfaceType.Smooth
- obj68.BottomSurface = Enum.SurfaceType.Smooth
- obj68.Material = Enum.Material.Metal
- obj68.Size = Vector3.new(1, 20.289999, 9.30998993)
- obj68.Anchored = true
- obj68.BrickColor = BrickColor.new("Medium red")
- obj68.Friction = 0.30000001192093
- obj68.Shape = Enum.PartType.Block
- obj68.Parent = obj1
- -- 69 - Part
- obj69 = Instance.new("Part")
- obj69.CFrame = CFrame.new(Vector3.new(-58.0042992, 38.560009, 425.193024)) * CFrame.Angles(-0, -1.5707963705063, 0)
- obj69.FormFactor = Enum.FormFactor.Symmetric
- obj69.TopSurface = Enum.SurfaceType.Smooth
- obj69.BottomSurface = Enum.SurfaceType.Smooth
- obj69.Material = Enum.Material.DiamondPlate
- obj69.Size = Vector3.new(97.4200134, 37.1199989, 0.73999995)
- obj69.Anchored = true
- obj69.BrickColor = BrickColor.new("Sand blue")
- obj69.Friction = 0.30000001192093
- obj69.Shape = Enum.PartType.Block
- obj69.Parent = obj1
- -- 70 - Part
- obj70 = Instance.new("Part")
- obj70.CFrame = CFrame.new(Vector3.new(96.5656967, 38.5800095, 425.193024)) * CFrame.Angles(-0, -1.5707963705063, 0)
- obj70.FormFactor = Enum.FormFactor.Symmetric
- obj70.TopSurface = Enum.SurfaceType.Smooth
- obj70.BottomSurface = Enum.SurfaceType.Smooth
- obj70.Material = Enum.Material.DiamondPlate
- obj70.Size = Vector3.new(97.4200134, 37.1599998, 0.73999995)
- obj70.Anchored = true
- obj70.BrickColor = BrickColor.new("Sand blue")
- obj70.Friction = 0.30000001192093
- obj70.Shape = Enum.PartType.Block
- obj70.Parent = obj1
- -- 71 - Part
- obj71 = Instance.new("Part")
- obj71.CFrame = CFrame.new(Vector3.new(58.0340347, 38.5899963, 512.386902)) * CFrame.Angles(-0, -0.7814878821373, -0)
- obj71.FormFactor = Enum.FormFactor.Symmetric
- obj71.TopSurface = Enum.SurfaceType.Smooth
- obj71.BottomSurface = Enum.SurfaceType.Smooth
- obj71.Material = Enum.Material.DiamondPlate
- obj71.Size = Vector3.new(0.860001206, 37, 109.229996)
- obj71.Anchored = true
- obj71.BrickColor = BrickColor.new("Sand blue")
- obj71.Friction = 0.30000001192093
- obj71.Shape = Enum.PartType.Block
- obj71.Parent = obj1
- -- 72 - Part
- obj72 = Instance.new("Part")
- obj72.CFrame = CFrame.new(Vector3.new(-19.1294174, 38.5899963, 512.430481)) * CFrame.Angles(-0, -0.7814878821373, -0)
- obj72.FormFactor = Enum.FormFactor.Symmetric
- obj72.TopSurface = Enum.SurfaceType.Smooth
- obj72.BottomSurface = Enum.SurfaceType.Smooth
- obj72.Material = Enum.Material.DiamondPlate
- obj72.Size = Vector3.new(110.07, 37, 0.610000134)
- obj72.Anchored = true
- obj72.BrickColor = BrickColor.new("Sand blue")
- obj72.Friction = 0.30000001192093
- obj72.Shape = Enum.PartType.Block
- obj72.Parent = obj1
- -- 73 - Part
- obj73 = Instance.new("Part")
- obj73.CFrame = CFrame.new(Vector3.new(19.1014328, 37.6799965, 473.764618)) * CFrame.Angles(-0, -0.7814878821373, -0)
- obj73.FormFactor = Enum.FormFactor.Symmetric
- obj73.TopSurface = Enum.SurfaceType.Smooth
- obj73.BottomSurface = Enum.SurfaceType.Smooth
- obj73.Material = Enum.Material.DiamondPlate
- obj73.Size = Vector3.new(109.239998, 35.1800003, 108.540001)
- obj73.Anchored = true
- obj73.BrickColor = BrickColor.new("Dark stone grey")
- obj73.Friction = 0.30000001192093
- obj73.Shape = Enum.PartType.Block
- obj73.Parent = obj1
- -- 74 - Part
- obj74 = Instance.new("Part")
- obj74.CFrame = CFrame.new(Vector3.new(19.0707092, 37.6250076, -293.006897)) * CFrame.Angles(0, 1.5707963705063, 0)
- obj74.FormFactor = Enum.FormFactor.Symmetric
- obj74.TopSurface = Enum.SurfaceType.Smooth
- obj74.BottomSurface = Enum.SurfaceType.Smooth
- obj74.Material = Enum.Material.DiamondPlate
- obj74.Size = Vector3.new(165.460022, 35.25, 154.649994)
- obj74.Anchored = true
- obj74.BrickColor = BrickColor.new("Dark stone grey")
- obj74.Friction = 0.30000001192093
- obj74.Shape = Enum.PartType.Block
- obj74.Parent = obj1
- -- 75 - Part
- obj75 = Instance.new("Part")
- obj75.CFrame = CFrame.new(Vector3.new(19.0707092, 37.7359543, -173.913391)) * CFrame.Angles(0.23284430801868, 1.5707963705063, 0)
- obj75.FormFactor = Enum.FormFactor.Symmetric
- obj75.TopSurface = Enum.SurfaceType.Smooth
- obj75.BottomSurface = Enum.SurfaceType.Smooth
- obj75.Material = Enum.Material.DiamondPlate
- obj75.Size = Vector3.new(79.1000137, 17.4900017, 154.649994)
- obj75.Anchored = true
- obj75.BrickColor = BrickColor.new("Dark stone grey")
- obj75.Friction = 0.30000001192093
- obj75.Shape = Enum.PartType.Block
- obj75.Parent = obj1
- -- 76 - Part
- obj76 = Instance.new("Part")
- obj76.CFrame = CFrame.new(Vector3.new(46.5738068, 44.1200256, 62.2052155)) * CFrame.Angles(-0, -0.55249071121216, -0)
- obj76.FormFactor = Enum.FormFactor.Symmetric
- obj76.TopSurface = Enum.SurfaceType.Smooth
- obj76.BottomSurface = Enum.SurfaceType.Smooth
- obj76.Material = Enum.Material.Wood
- obj76.Size = Vector3.new(11.3400164, 10.0799999, 13.439991)
- obj76.Anchored = true
- obj76.BrickColor = BrickColor.new("Reddish brown")
- obj76.Friction = 0.30000001192093
- obj76.Shape = Enum.PartType.Block
- obj76.Parent = obj1
- -- 77 - Part
- obj77 = Instance.new("Part")
- obj77.CFrame = CFrame.new(Vector3.new(57.9366455, 44.1200485, 68.7829056)) * CFrame.Angles(-0, -0.74421948194504, -0)
- obj77.FormFactor = Enum.FormFactor.Symmetric
- obj77.TopSurface = Enum.SurfaceType.Smooth
- obj77.BottomSurface = Enum.SurfaceType.Smooth
- obj77.Material = Enum.Material.Wood
- obj77.Size = Vector3.new(11.3400164, 10.0799999, 13.439991)
- obj77.Anchored = true
- obj77.BrickColor = BrickColor.new("Reddish brown")
- obj77.Friction = 0.30000001192093
- obj77.Shape = Enum.PartType.Block
- obj77.Parent = obj1
- -- 78 - Part
- obj78 = Instance.new("Part")
- obj78.CFrame = CFrame.new(Vector3.new(49.1175003, 54.2200546, 64.7485428)) * CFrame.Angles(-0, -0.20381724834442, -0)
- obj78.FormFactor = Enum.FormFactor.Symmetric
- obj78.TopSurface = Enum.SurfaceType.Smooth
- obj78.BottomSurface = Enum.SurfaceType.Smooth
- obj78.Material = Enum.Material.Wood
- obj78.Size = Vector3.new(11.3400164, 10.0799999, 13.439991)
- obj78.Anchored = true
- obj78.BrickColor = BrickColor.new("Reddish brown")
- obj78.Friction = 0.30000001192093
- obj78.Shape = Enum.PartType.Block
- obj78.Parent = obj1
- -- 79 - Part
- obj79 = Instance.new("Part")
- obj79.CFrame = CFrame.new(Vector3.new(-19.0382957, 50.3850136, 119.183403)) * CFrame.Angles(-0, -0.56047350168228, -0)
- obj79.FormFactor = Enum.FormFactor.Symmetric
- obj79.TopSurface = Enum.SurfaceType.Smooth
- obj79.BottomSurface = Enum.SurfaceType.Smooth
- obj79.Material = Enum.Material.Metal
- obj79.Size = Vector3.new(1, 20.289999, 9.30998993)
- obj79.Anchored = true
- obj79.BrickColor = BrickColor.new("Medium red")
- obj79.Friction = 0.30000001192093
- obj79.Shape = Enum.PartType.Block
- obj79.Parent = obj1
- -- 80 - Part
- obj80 = Instance.new("Part")
- obj80.CFrame = CFrame.new(Vector3.new(5.54086685, 50.7550201, 111.809898)) * CFrame.Angles(-3.1415927410126, -1.0103228092194, -3.1415927410126)
- obj80.FormFactor = Enum.FormFactor.Symmetric
- obj80.TopSurface = Enum.SurfaceType.Smooth
- obj80.BottomSurface = Enum.SurfaceType.Smooth
- obj80.Material = Enum.Material.Metal
- obj80.Size = Vector3.new(1, 20.289999, 9.30998993)
- obj80.Anchored = true
- obj80.BrickColor = BrickColor.new("Medium red")
- obj80.Friction = 0.30000001192093
- obj80.Shape = Enum.PartType.Block
- obj80.Parent = obj1
- -- 81 - Part
- obj81 = Instance.new("Part")
- obj81.CFrame = CFrame.new(Vector3.new(-14.1256857, 50.3837128, 51.1851006)) * CFrame.Angles(-3.1415927410126, 0.56047350168228, -3.1415927410126)
- obj81.FormFactor = Enum.FormFactor.Symmetric
- obj81.TopSurface = Enum.SurfaceType.Smooth
- obj81.BottomSurface = Enum.SurfaceType.Smooth
- obj81.Material = Enum.Material.Metal
- obj81.Size = Vector3.new(1, 20.289999, 9.30998993)
- obj81.Anchored = true
- obj81.BrickColor = BrickColor.new("Medium red")
- obj81.Friction = 0.30000001192093
- obj81.Shape = Enum.PartType.Block
- obj81.Parent = obj1
- -- 82 - Part
- obj82 = Instance.new("Part")
- obj82.CFrame = CFrame.new(Vector3.new(-38.7048187, 50.7537384, 58.5585861)) * CFrame.Angles(-0, 1.0103228092194, -0)
- obj82.FormFactor = Enum.FormFactor.Symmetric
- obj82.TopSurface = Enum.SurfaceType.Smooth
- obj82.BottomSurface = Enum.SurfaceType.Smooth
- obj82.Material = Enum.Material.Metal
- obj82.Size = Vector3.new(1, 20.289999, 9.30998993)
- obj82.Anchored = true
- obj82.BrickColor = BrickColor.new("Medium red")
- obj82.Friction = 0.30000001192093
- obj82.Shape = Enum.PartType.Block
- obj82.Parent = obj1
- -- 83 - Part
- obj83 = Instance.new("Part")
- obj83.CFrame = CFrame.new(Vector3.new(-25.8642044, 50.1550407, 88.2471619)) * CFrame.Angles(-3.1415927410126, -0.31462618708611, -3.1415927410126)
- obj83.FormFactor = Enum.FormFactor.Symmetric
- obj83.TopSurface = Enum.SurfaceType.Smooth
- obj83.BottomSurface = Enum.SurfaceType.Smooth
- obj83.Material = Enum.Material.Metal
- obj83.Size = Vector3.new(1, 20.4899998, 57.6099892)
- obj83.Anchored = true
- obj83.BrickColor = BrickColor.new("Medium red")
- obj83.Friction = 0.30000001192093
- obj83.Shape = Enum.PartType.Block
- obj83.Parent = obj1
- -- 84 - Part
- obj84 = Instance.new("Part")
- obj84.CFrame = CFrame.new(Vector3.new(-16.6213455, 39.5800247, 85.239212)) * CFrame.Angles(-3.1415927410126, -0.31462618708611, -3.1415927410126)
- obj84.FormFactor = Enum.FormFactor.Symmetric
- obj84.TopSurface = Enum.SurfaceType.Smooth
- obj84.BottomSurface = Enum.SurfaceType.Smooth
- obj84.Material = Enum.Material.Metal
- obj84.Size = Vector3.new(20.4400158, 1, 57.6099892)
- obj84.Anchored = true
- obj84.BrickColor = BrickColor.new("Medium red")
- obj84.Friction = 0.30000001192093
- obj84.Shape = Enum.PartType.Block
- obj84.Parent = obj1
- -- 85 - Part
- obj85 = Instance.new("Part")
- obj85.CFrame = CFrame.new(Vector3.new(-7.378479, 50.2250175, 82.2312469)) * CFrame.Angles(-3.1415927410126, -0.31462618708611, -3.1415927410126)
- obj85.FormFactor = Enum.FormFactor.Symmetric
- obj85.TopSurface = Enum.SurfaceType.Smooth
- obj85.BottomSurface = Enum.SurfaceType.Smooth
- obj85.Material = Enum.Material.Metal
- obj85.Size = Vector3.new(1, 20.289999, 57.6099892)
- obj85.Anchored = true
- obj85.BrickColor = BrickColor.new("Medium red")
- obj85.Friction = 0.30000001192093
- obj85.Shape = Enum.PartType.Block
- obj85.Parent = obj1
- -- 86 - Part
- obj86 = Instance.new("Part")
- obj86.CFrame = CFrame.new(Vector3.new(-16.6213455, 60.8800392, 85.239212)) * CFrame.Angles(-3.1415927410126, -0.31462618708611, -3.1415927410126)
- obj86.FormFactor = Enum.FormFactor.Symmetric
- obj86.TopSurface = Enum.SurfaceType.Smooth
- obj86.BottomSurface = Enum.SurfaceType.Smooth
- obj86.Material = Enum.Material.Metal
- obj86.Size = Vector3.new(20.4400158, 1, 57.6099892)
- obj86.Anchored = true
- obj86.BrickColor = BrickColor.new("Medium red")
- obj86.Friction = 0.30000001192093
- obj86.Shape = Enum.PartType.Block
- obj86.Parent = obj1
- -- 87 - Part
- obj87 = Instance.new("Part")
- obj87.CFrame = CFrame.new(Vector3.new(19.0707016, 37.7359543, 340.119293)) * CFrame.Angles(-0.23284430801868, -1.5707963705063, 0)
- obj87.FormFactor = Enum.FormFactor.Symmetric
- obj87.TopSurface = Enum.SurfaceType.Smooth
- obj87.BottomSurface = Enum.SurfaceType.Smooth
- obj87.Material = Enum.Material.DiamondPlate
- obj87.Size = Vector3.new(79.1000137, 17.4900017, 154.649994)
- obj87.Anchored = true
- obj87.BrickColor = BrickColor.new("Dark stone grey")
- obj87.Friction = 0.30000001192093
- obj87.Shape = Enum.PartType.Block
- obj87.Parent = obj1
- -- 88 - Part
- obj88 = Instance.new("Part")
- obj88.CFrame = CFrame.new(Vector3.new(19.0707016, 37.6250076, 425.193024)) * CFrame.Angles(-0, -1.5707963705063, 0)
- obj88.FormFactor = Enum.FormFactor.Symmetric
- obj88.TopSurface = Enum.SurfaceType.Smooth
- obj88.BottomSurface = Enum.SurfaceType.Smooth
- obj88.Material = Enum.Material.DiamondPlate
- obj88.Size = Vector3.new(97.4200134, 35.25, 154.649994)
- obj88.Anchored = true
- obj88.BrickColor = BrickColor.new("Dark stone grey")
- obj88.Friction = 0.30000001192093
- obj88.Shape = Enum.PartType.Block
- obj88.Parent = obj1
- -- 89 - Part
- obj89 = Instance.new("Part")
- obj89.CFrame = CFrame.new(Vector3.new(-36.93647, 50.7300224, 3.62932992)) * CFrame.Angles(-0, 0, -0)
- obj89.FormFactor = Enum.FormFactor.Symmetric
- obj89.TopSurface = Enum.SurfaceType.Smooth
- obj89.BottomSurface = Enum.SurfaceType.Smooth
- obj89.Material = Enum.Material.Metal
- obj89.Size = Vector3.new(20.4400158, 23.2999992, 57.6099892)
- obj89.Anchored = true
- obj89.BrickColor = BrickColor.new("Medium red")
- obj89.Friction = 0.30000001192093
- obj89.Shape = Enum.PartType.Block
- obj89.Parent = obj1
- -- 90 - Part
- obj90 = Instance.new("Part")
- obj90.CFrame = CFrame.new(Vector3.new(31.3367386, 54.2200394, -33.6095963)) * CFrame.Angles(-0, 0.34867212176323, -0)
- obj90.FormFactor = Enum.FormFactor.Symmetric
- obj90.TopSurface = Enum.SurfaceType.Smooth
- obj90.BottomSurface = Enum.SurfaceType.Smooth
- obj90.Material = Enum.Material.Wood
- obj90.Size = Vector3.new(11.3400164, 10.0799999, 13.439991)
- obj90.Anchored = true
- obj90.BrickColor = BrickColor.new("Reddish brown")
- obj90.Friction = 0.30000001192093
- obj90.Shape = Enum.PartType.Block
- obj90.Parent = obj1
- -- 91 - Part
- obj91 = Instance.new("Part")
- obj91.CFrame = CFrame.new(Vector3.new(8.51368237, 50.7537384, 76.477623)) * CFrame.Angles(-3.1415927410126, 1.5080062150955, -3.1415927410126)
- obj91.FormFactor = Enum.FormFactor.Symmetric
- obj91.TopSurface = Enum.SurfaceType.Smooth
- obj91.BottomSurface = Enum.SurfaceType.Smooth
- obj91.Material = Enum.Material.Metal
- obj91.Size = Vector3.new(1, 20.289999, 9.30998993)
- obj91.Anchored = true
- obj91.BrickColor = BrickColor.new("Medium red")
- obj91.Friction = 0.30000001192093
- obj91.Shape = Enum.PartType.Block
- obj91.Parent = obj1
- -- 92 - Part
- obj92 = Instance.new("Part")
- obj92.CFrame = CFrame.new(Vector3.new(68.5379562, 73.0331116, 3.8120079)) * CFrame.Angles(-0, 0.0061280396766961, -0)
- obj92.FormFactor = Enum.FormFactor.Symmetric
- obj92.TopSurface = Enum.SurfaceType.Smooth
- obj92.BottomSurface = Enum.SurfaceType.Smooth
- obj92.Material = Enum.Material.Metal
- obj92.Size = Vector3.new(20.4400158, 23.2999992, 57.6099892)
- obj92.Anchored = true
- obj92.BrickColor = BrickColor.new("Medium blue")
- obj92.Friction = 0.30000001192093
- obj92.Shape = Enum.PartType.Block
- obj92.Parent = obj1
- -- 93 - Part
- obj93 = Instance.new("Part")
- obj93.CFrame = CFrame.new(Vector3.new(42.0181351, 39.5800247, 85.2518539)) * CFrame.Angles(-3.1415927410126, -0.93788981437683, -3.1415927410126)
- obj93.FormFactor = Enum.FormFactor.Symmetric
- obj93.TopSurface = Enum.SurfaceType.Smooth
- obj93.BottomSurface = Enum.SurfaceType.Smooth
- obj93.Material = Enum.Material.Metal
- obj93.Size = Vector3.new(20.4400158, 1, 57.6099892)
- obj93.Anchored = true
- obj93.BrickColor = BrickColor.new("Medium red")
- obj93.Friction = 0.30000001192093
- obj93.Shape = Enum.PartType.Block
- obj93.Parent = obj1
- -- 94 - Part
- obj94 = Instance.new("Part")
- obj94.CFrame = CFrame.new(Vector3.new(42.0181351, 60.8800392, 85.2518539)) * CFrame.Angles(-3.1415927410126, -0.93788981437683, -3.1415927410126)
- obj94.FormFactor = Enum.FormFactor.Symmetric
- obj94.TopSurface = Enum.SurfaceType.Smooth
- obj94.BottomSurface = Enum.SurfaceType.Smooth
- obj94.Material = Enum.Material.Metal
- obj94.Size = Vector3.new(20.4400158, 1, 57.6099892)
- obj94.Anchored = true
- obj94.BrickColor = BrickColor.new("Medium red")
- obj94.Friction = 0.30000001192093
- obj94.Shape = Enum.PartType.Block
- obj94.Parent = obj1
- -- 95 - Part
- obj95 = Instance.new("Part")
- obj95.CFrame = CFrame.new(Vector3.new(24.1676025, 50.3837128, 56.1439705)) * CFrame.Angles(-3.1415927410126, -0.062790274620056, -3.1415927410126)
- obj95.FormFactor = Enum.FormFactor.Symmetric
- obj95.TopSurface = Enum.SurfaceType.Smooth
- obj95.BottomSurface = Enum.SurfaceType.Smooth
- obj95.Material = Enum.Material.Metal
- obj95.Size = Vector3.new(1, 20.289999, 9.30998993)
- obj95.Anchored = true
- obj95.BrickColor = BrickColor.new("Medium red")
- obj95.Friction = 0.30000001192093
- obj95.Shape = Enum.PartType.Block
- obj95.Parent = obj1
- -- 96 - Part
- obj96 = Instance.new("Part")
- obj96.CFrame = CFrame.new(Vector3.new(59.8684311, 50.3850136, 114.224548)) * CFrame.Angles(-0, 0.062790274620056, -0)
- obj96.FormFactor = Enum.FormFactor.Symmetric
- obj96.TopSurface = Enum.SurfaceType.Smooth
- obj96.BottomSurface = Enum.SurfaceType.Smooth
- obj96.Material = Enum.Material.Metal
- obj96.Size = Vector3.new(1, 20.289999, 9.30998993)
- obj96.Anchored = true
- obj96.BrickColor = BrickColor.new("Medium red")
- obj96.Friction = 0.30000001192093
- obj96.Shape = Enum.PartType.Block
- obj96.Parent = obj1
- -- 97 - Part
- obj97 = Instance.new("Part")
- obj97.CFrame = CFrame.new(Vector3.new(36.268837, 50.1550407, 93.0892029)) * CFrame.Angles(-3.1415927410126, -0.93788981437683, -3.1415927410126)
- obj97.FormFactor = Enum.FormFactor.Symmetric
- obj97.TopSurface = Enum.SurfaceType.Smooth
- obj97.BottomSurface = Enum.SurfaceType.Smooth
- obj97.Material = Enum.Material.Metal
- obj97.Size = Vector3.new(1, 20.4899998, 57.6099892)
- obj97.Anchored = true
- obj97.BrickColor = BrickColor.new("Medium red")
- obj97.Friction = 0.30000001192093
- obj97.Shape = Enum.PartType.Block
- obj97.Parent = obj1
- -- 98 - Part
- obj98 = Instance.new("Part")
- obj98.CFrame = CFrame.new(Vector3.new(30.213789, 50.7300224, 3.66688108)) * CFrame.Angles(-0, 0, -0)
- obj98.FormFactor = Enum.FormFactor.Symmetric
- obj98.TopSurface = Enum.SurfaceType.Smooth
- obj98.BottomSurface = Enum.SurfaceType.Smooth
- obj98.Material = Enum.Material.Metal
- obj98.Size = Vector3.new(20.4400158, 23.2999992, 57.6099892)
- obj98.Anchored = true
- obj98.BrickColor = BrickColor.new("Medium red")
- obj98.Friction = 0.30000001192093
- obj98.Shape = Enum.PartType.Block
- obj98.Parent = obj1
- -- 99 - Part
- obj99 = Instance.new("Part")
- obj99.CFrame = CFrame.new(Vector3.new(-8.60645962, 50.7300224, 3.62932992)) * CFrame.Angles(-0, 0, -0)
- obj99.FormFactor = Enum.FormFactor.Symmetric
- obj99.TopSurface = Enum.SurfaceType.Smooth
- obj99.BottomSurface = Enum.SurfaceType.Smooth
- obj99.Material = Enum.Material.Metal
- obj99.Size = Vector3.new(20.4400158, 23.2999992, 57.6099892)
- obj99.Anchored = true
- obj99.BrickColor = BrickColor.new("Medium red")
- obj99.Friction = 0.30000001192093
- obj99.Shape = Enum.PartType.Block
- obj99.Parent = obj1
- -- 100 - Part
- obj100 = Instance.new("Part")
- obj100.CFrame = CFrame.new(Vector3.new(30.3514557, 44.1200104, -48.1394272)) * CFrame.Angles(-0, 0, -0)
- obj100.FormFactor = Enum.FormFactor.Symmetric
- obj100.TopSurface = Enum.SurfaceType.Smooth
- obj100.BottomSurface = Enum.SurfaceType.Smooth
- obj100.Material = Enum.Material.Wood
- obj100.Size = Vector3.new(11.3400164, 10.0799999, 13.439991)
- obj100.Anchored = true
- obj100.BrickColor = BrickColor.new("Reddish brown")
- obj100.Friction = 0.30000001192093
- obj100.Shape = Enum.PartType.Block
- obj100.Parent = obj1
- -- 101 - Part
- obj101 = Instance.new("Part")
- obj101.CFrame = CFrame.new(Vector3.new(41.8716049, 73.6875916, -28.0741806)) * CFrame.Angles(-3.1415927410126, 0.86897075176239, -3.1415927410126)
- obj101.FormFactor = Enum.FormFactor.Symmetric
- obj101.TopSurface = Enum.SurfaceType.Smooth
- obj101.BottomSurface = Enum.SurfaceType.Smooth
- obj101.Material = Enum.Material.Metal
- obj101.Size = Vector3.new(1, 20.289999, 9.30998993)
- obj101.Anchored = true
- obj101.BrickColor = BrickColor.new("Medium red")
- obj101.Friction = 0.30000001192093
- obj101.Shape = Enum.PartType.Block
- obj101.Parent = obj1
- -- 102 - Part
- obj102 = Instance.new("Part")
- obj102.CFrame = CFrame.new(Vector3.new(-8.60645962, 74.0300217, 3.62932992)) * CFrame.Angles(-0, 0, -0)
- obj102.FormFactor = Enum.FormFactor.Symmetric
- obj102.TopSurface = Enum.SurfaceType.Smooth
- obj102.BottomSurface = Enum.SurfaceType.Smooth
- obj102.Material = Enum.Material.Metal
- obj102.Size = Vector3.new(20.4400158, 23.2999992, 57.6099892)
- obj102.Anchored = true
- obj102.BrickColor = BrickColor.new("Medium blue")
- obj102.Friction = 0.30000001192093
- obj102.Shape = Enum.PartType.Block
- obj102.Parent = obj1
- -- 103 - Part
- obj103 = Instance.new("Part")
- obj103.CFrame = CFrame.new(Vector3.new(47.7674332, 50.2250175, 77.414505)) * CFrame.Angles(-3.1415927410126, -0.93788981437683, -3.1415927410126)
- obj103.FormFactor = Enum.FormFactor.Symmetric
- obj103.TopSurface = Enum.SurfaceType.Smooth
- obj103.BottomSurface = Enum.SurfaceType.Smooth
- obj103.Material = Enum.Material.Metal
- obj103.Size = Vector3.new(1, 20.289999, 57.6099892)
- obj103.Anchored = true
- obj103.BrickColor = BrickColor.new("Medium red")
- obj103.Friction = 0.30000001192093
- obj103.Shape = Enum.PartType.Block
- obj103.Parent = obj1
- -- 104 - Part
- obj104 = Instance.new("Part")
- obj104.CFrame = CFrame.new(Vector3.new(3.2949059, 50.3855286, -118.380409)) * CFrame.Angles(-3.1415927410126, -0.1573728621006, -3.1415927410126)
- obj104.FormFactor = Enum.FormFactor.Symmetric
- obj104.TopSurface = Enum.SurfaceType.Smooth
- obj104.BottomSurface = Enum.SurfaceType.Smooth
- obj104.Material = Enum.Material.Metal
- obj104.Size = Vector3.new(1, 20.289999, 9.30998993)
- obj104.Anchored = true
- obj104.BrickColor = BrickColor.new("Sand blue")
- obj104.Friction = 0.30000001192093
- obj104.Shape = Enum.PartType.Block
- obj104.Parent = obj1
- -- 105 - Part
- obj105 = Instance.new("Part")
- obj105.CFrame = CFrame.new(Vector3.new(75.5223465, 50.7550201, 93.8908691)) * CFrame.Angles(-0, -1.5080062150955, -0)
- obj105.FormFactor = Enum.FormFactor.Symmetric
- obj105.TopSurface = Enum.SurfaceType.Smooth
- obj105.BottomSurface = Enum.SurfaceType.Smooth
- obj105.Material = Enum.Material.Metal
- obj105.Size = Vector3.new(1, 20.289999, 9.30998993)
- obj105.Anchored = true
- obj105.BrickColor = BrickColor.new("Medium red")
- obj105.Friction = 0.30000001192093
- obj105.Shape = Enum.PartType.Block
- obj105.Parent = obj1
- -- 106 - Part
- obj106 = Instance.new("Part")
- obj106.CFrame = CFrame.new(Vector3.new(27.8367386, 44.1200104, -34.4395828)) * CFrame.Angles(-0, 0, -0)
- obj106.FormFactor = Enum.FormFactor.Symmetric
- obj106.TopSurface = Enum.SurfaceType.Smooth
- obj106.BottomSurface = Enum.SurfaceType.Smooth
- obj106.Material = Enum.Material.Wood
- obj106.Size = Vector3.new(11.3400164, 10.0799999, 13.439991)
- obj106.Anchored = true
- obj106.BrickColor = BrickColor.new("Reddish brown")
- obj106.Friction = 0.30000001192093
- obj106.Shape = Enum.PartType.Block
- obj106.Parent = obj1
- -- 107 - Part
- obj107 = Instance.new("Part")
- obj107.CFrame = CFrame.new(Vector3.new(19.0707016, 29.5400066, 57.3979111)) * CFrame.Angles(-0, -1.5707963705063, 0)
- obj107.FormFactor = Enum.FormFactor.Symmetric
- obj107.TopSurface = Enum.SurfaceType.Smooth
- obj107.BottomSurface = Enum.SurfaceType.Smooth
- obj107.Material = Enum.Material.DiamondPlate
- obj107.Size = Vector3.new(563.630005, 19.0799999, 154.649994)
- obj107.Anchored = true
- obj107.BrickColor = BrickColor.new("Dark stone grey")
- obj107.Friction = 0.30000001192093
- obj107.Shape = Enum.PartType.Block
- obj107.Parent = obj1
- -- 108 - Part
- obj108 = Instance.new("Part")
- obj108.CFrame = CFrame.new(Vector3.new(111.367638, 24.3450127, 474.794403)) * CFrame.Angles(-3.1415927410126, -1.4116796255112, -1.5707963705063)
- obj108.FormFactor = Enum.FormFactor.Symmetric
- obj108.Transparency = 1
- obj108.TopSurface = Enum.SurfaceType.Smooth
- obj108.BottomSurface = Enum.SurfaceType.Smooth
- obj108.Material = Enum.Material.Metal
- obj108.Size = Vector3.new(8.69000053, 20.289999, 9.30998993)
- obj108.Anchored = true
- obj108.BrickColor = BrickColor.new("Medium red")
- obj108.Friction = 0.30000001192093
- obj108.Shape = Enum.PartType.Block
- obj108.Parent = obj1
- -- 109 - Smoke
- obj109 = Instance.new("Smoke")
- obj109.Opacity = 1
- obj109.RiseVelocity = 25
- obj109.Size = 30
- obj109.Parent = obj108
- -- 110 - Part
- obj110 = Instance.new("Part")
- obj110.CFrame = CFrame.new(Vector3.new(124.049644, 24.3450012, 228.573151)) * CFrame.Angles(-1.5707963705063, -1.5707963705063, 0)
- obj110.FormFactor = Enum.FormFactor.Symmetric
- obj110.Transparency = 1
- obj110.TopSurface = Enum.SurfaceType.Smooth
- obj110.BottomSurface = Enum.SurfaceType.Smooth
- obj110.Material = Enum.Material.Metal
- obj110.Size = Vector3.new(8.69000053, 39.0299988, 9.30998993)
- obj110.Anchored = true
- obj110.BrickColor = BrickColor.new("Medium red")
- obj110.Friction = 0.30000001192093
- obj110.Shape = Enum.PartType.Block
- obj110.Parent = obj1
- -- 111 - Smoke
- obj111 = Instance.new("Smoke")
- obj111.Opacity = 1
- obj111.RiseVelocity = 25
- obj111.Size = 30
- obj111.Parent = obj110
- -- 112 - Part
- obj112 = Instance.new("Part")
- obj112.CFrame = CFrame.new(Vector3.new(120.727577, 24.345005, 145.343597)) * CFrame.Angles(-1.5707963705063, -1.5707963705063, 0)
- obj112.FormFactor = Enum.FormFactor.Symmetric
- obj112.Transparency = 1
- obj112.TopSurface = Enum.SurfaceType.Smooth
- obj112.BottomSurface = Enum.SurfaceType.Smooth
- obj112.Material = Enum.Material.Metal
- obj112.Size = Vector3.new(8.69000053, 39.0299988, 9.30998993)
- obj112.Anchored = true
- obj112.BrickColor = BrickColor.new("Medium red")
- obj112.Friction = 0.30000001192093
- obj112.Shape = Enum.PartType.Block
- obj112.Parent = obj1
- -- 113 - Smoke
- obj113 = Instance.new("Smoke")
- obj113.Opacity = 1
- obj113.RiseVelocity = 25
- obj113.Size = 30
- obj113.Parent = obj112
- -- 114 - Part
- obj114 = Instance.new("Part")
- obj114.CFrame = CFrame.new(Vector3.new(118.208412, 24.345005, 64.2590103)) * CFrame.Angles(-1.5707963705063, -1.5707963705063, 0)
- obj114.FormFactor = Enum.FormFactor.Symmetric
- obj114.Transparency = 1
- obj114.TopSurface = Enum.SurfaceType.Smooth
- obj114.BottomSurface = Enum.SurfaceType.Smooth
- obj114.Material = Enum.Material.Metal
- obj114.Size = Vector3.new(8.69000053, 39.0299988, 9.30998993)
- obj114.Anchored = true
- obj114.BrickColor = BrickColor.new("Medium red")
- obj114.Friction = 0.30000001192093
- obj114.Shape = Enum.PartType.Block
- obj114.Parent = obj1
- -- 115 - Smoke
- obj115 = Instance.new("Smoke")
- obj115.Opacity = 1
- obj115.RiseVelocity = 25
- obj115.Size = 30
- obj115.Parent = obj114
- -- 116 - Part
- obj116 = Instance.new("Part")
- obj116.CFrame = CFrame.new(Vector3.new(128.03595, 24.4449768, -61.2930679)) * CFrame.Angles(-1.5707963705063, -1.5707963705063, 0)
- obj116.FormFactor = Enum.FormFactor.Symmetric
- obj116.Transparency = 1
- obj116.TopSurface = Enum.SurfaceType.Smooth
- obj116.BottomSurface = Enum.SurfaceType.Smooth
- obj116.Material = Enum.Material.Metal
- obj116.Size = Vector3.new(8.69000053, 39.0299988, 9.30998993)
- obj116.Anchored = true
- obj116.BrickColor = BrickColor.new("Medium red")
- obj116.Friction = 0.30000001192093
- obj116.Shape = Enum.PartType.Block
- obj116.Parent = obj1
- -- 117 - Smoke
- obj117 = Instance.new("Smoke")
- obj117.Opacity = 1
- obj117.RiseVelocity = 25
- obj117.Size = 30
- obj117.Parent = obj116
- -- 118 - Part
- obj118 = Instance.new("Part")
- obj118.CFrame = CFrame.new(Vector3.new(114.278816, 24.3450127, -151.202545)) * CFrame.Angles(-1.5707963705063, -1.5707963705063, 0)
- obj118.FormFactor = Enum.FormFactor.Symmetric
- obj118.Transparency = 1
- obj118.TopSurface = Enum.SurfaceType.Smooth
- obj118.BottomSurface = Enum.SurfaceType.Smooth
- obj118.Material = Enum.Material.Metal
- obj118.Size = Vector3.new(8.69000053, 39.0299988, 9.30998993)
- obj118.Anchored = true
- obj118.BrickColor = BrickColor.new("Medium red")
- obj118.Friction = 0.30000001192093
- obj118.Shape = Enum.PartType.Block
- obj118.Parent = obj1
- -- 119 - Smoke
- obj119 = Instance.new("Smoke")
- obj119.Opacity = 1
- obj119.RiseVelocity = 25
- obj119.Size = 30
- obj119.Parent = obj118
- -- 120 - Part
- obj120 = Instance.new("Part")
- obj120.CFrame = CFrame.new(Vector3.new(122.08419, -1.08003998, -265.893219)) * CFrame.Angles(-1.5707963705063, -1.5707963705063, 0)
- obj120.FormFactor = Enum.FormFactor.Symmetric
- obj120.Transparency = 1
- obj120.TopSurface = Enum.SurfaceType.Smooth
- obj120.BottomSurface = Enum.SurfaceType.Smooth
- obj120.Material = Enum.Material.Metal
- obj120.Size = Vector3.new(59.7399979, 39.0299988, 9.30998993)
- obj120.Anchored = true
- obj120.BrickColor = BrickColor.new("Medium red")
- obj120.Friction = 0.30000001192093
- obj120.Shape = Enum.PartType.Block
- obj120.Parent = obj1
- -- 121 - Smoke
- obj121 = Instance.new("Smoke")
- obj121.Opacity = 1
- obj121.RiseVelocity = 25
- obj121.Size = 30
- obj121.Parent = obj120
- -- 122 - Part
- obj122 = Instance.new("Part")
- obj122.CFrame = CFrame.new(Vector3.new(80.8715134, 50.3859024, -28.1739578)) * CFrame.Angles(-3.1415927410126, 0.86897075176239, -3.1415927410126)
- obj122.FormFactor = Enum.FormFactor.Symmetric
- obj122.TopSurface = Enum.SurfaceType.Smooth
- obj122.BottomSurface = Enum.SurfaceType.Smooth
- obj122.Material = Enum.Material.Metal
- obj122.Size = Vector3.new(1, 20.289999, 9.30998993)
- obj122.Anchored = true
- obj122.BrickColor = BrickColor.new("Medium red")
- obj122.Friction = 0.30000001192093
- obj122.Shape = Enum.PartType.Block
- obj122.Parent = obj1
- -- 123 - Part
- obj123 = Instance.new("Part")
- obj123.CFrame = CFrame.new(Vector3.new(44.1907043, 14.6600037, 63.2079086)) * CFrame.Angles(-0, -1.5707963705063, 0)
- obj123.FormFactor = Enum.FormFactor.Symmetric
- obj123.CanCollide = false
- obj123.TopSurface = Enum.SurfaceType.Smooth
- obj123.BottomSurface = Enum.SurfaceType.Smooth
- obj123.Material = Enum.Material.Granite
- obj123.Size = Vector3.new(644.98999, 20, 204.589966)
- obj123.Anchored = true
- obj123.BrickColor = BrickColor.new("Bright blue")
- obj123.Friction = 0.30000001192093
- obj123.Shape = Enum.PartType.Block
- obj123.Parent = obj1
- -- 124 - Mesh
- obj124 = Instance.new("BlockMesh")
- obj124.Scale = Vector3.new(100, 1, 100)
- obj124.Parent = obj123
- -- 125 - SpawnPoint9
- obj125 = Instance.new("Part")
- obj125.CFrame = CFrame.new(Vector3.new(68.7980728, 46.4750977, -117.637184)) * CFrame.Angles(-1.5707963705063, 0, -1.5646673440933)
- obj125.FormFactor = Enum.FormFactor.Symmetric
- obj125.CanCollide = false
- obj125.Transparency = 1
- obj125.TopSurface = Enum.SurfaceType.Smooth
- obj125.BottomSurface = Enum.SurfaceType.Smooth
- obj125.Material = Enum.Material.Slate
- obj125.Size = Vector3.new(4.21002769, 5.78999996, 12.7899914)
- obj125.Anchored = true
- obj125.BrickColor = BrickColor.new("Dark stone grey")
- obj125.Friction = 0.30000001192093
- obj125.Shape = Enum.PartType.Block
- obj125.Name = "SpawnPoint9"
- obj125.Parent = obj1
- -- 126 - SpawnPoint8
- obj126 = Instance.new("Part")
- obj126.CFrame = CFrame.new(Vector3.new(-21.4194851, 45.4750175, 232.420868)) * CFrame.Angles(-1.5707963705063, 0, -1.5707963705063)
- obj126.FormFactor = Enum.FormFactor.Symmetric
- obj126.CanCollide = false
- obj126.Transparency = 1
- obj126.TopSurface = Enum.SurfaceType.Smooth
- obj126.BottomSurface = Enum.SurfaceType.Smooth
- obj126.Material = Enum.Material.Slate
- obj126.Size = Vector3.new(4.21002769, 5.78999996, 12.7899914)
- obj126.Anchored = true
- obj126.BrickColor = BrickColor.new("Dark stone grey")
- obj126.Friction = 0.30000001192093
- obj126.Shape = Enum.PartType.Block
- obj126.Name = "SpawnPoint8"
- obj126.Parent = obj1
- -- 127 - SpawnPoint7
- obj127 = Instance.new("Part")
- obj127.CFrame = CFrame.new(Vector3.new(89.553566, 45.4750175, 295.11441)) * CFrame.Angles(-1.5707963705063, 0, -1.5707963705063)
- obj127.FormFactor = Enum.FormFactor.Symmetric
- obj127.CanCollide = false
- obj127.Transparency = 1
- obj127.TopSurface = Enum.SurfaceType.Smooth
- obj127.BottomSurface = Enum.SurfaceType.Smooth
- obj127.Material = Enum.Material.Slate
- obj127.Size = Vector3.new(4.21002769, 5.78999996, 12.7899914)
- obj127.Anchored = true
- obj127.BrickColor = BrickColor.new("Dark stone grey")
- obj127.Friction = 0.30000001192093
- obj127.Shape = Enum.PartType.Block
- obj127.Name = "SpawnPoint7"
- obj127.Parent = obj1
- -- 128 - SpawnPoint6
- obj128 = Instance.new("Part")
- obj128.CFrame = CFrame.new(Vector3.new(72.6066589, 45.4749985, 199.198212)) * CFrame.Angles(-1.5707963705063, 0, -1.5707963705063)
- obj128.FormFactor = Enum.FormFactor.Symmetric
- obj128.CanCollide = false
- obj128.Transparency = 1
- obj128.TopSurface = Enum.SurfaceType.Smooth
- obj128.BottomSurface = Enum.SurfaceType.Smooth
- obj128.Material = Enum.Material.Slate
- obj128.Size = Vector3.new(4.21002769, 5.78999996, 12.7899914)
- obj128.Anchored = true
- obj128.BrickColor = BrickColor.new("Dark stone grey")
- obj128.Friction = 0.30000001192093
- obj128.Shape = Enum.PartType.Block
- obj128.Name = "SpawnPoint6"
- obj128.Parent = obj1
- -- 129 - SpawnPoint5
- obj129 = Instance.new("Part")
- obj129.CFrame = CFrame.new(Vector3.new(0.907607973, 45.4750175, 88.2322006)) * CFrame.Angles(-1.5707963705063, 0, -1.5707963705063)
- obj129.FormFactor = Enum.FormFactor.Symmetric
- obj129.CanCollide = false
- obj129.Transparency = 1
- obj129.TopSurface = Enum.SurfaceType.Smooth
- obj129.BottomSurface = Enum.SurfaceType.Smooth
- obj129.Material = Enum.Material.Slate
- obj129.Size = Vector3.new(4.21002769, 5.78999996, 12.7899914)
- obj129.Anchored = true
- obj129.BrickColor = BrickColor.new("Dark stone grey")
- obj129.Friction = 0.30000001192093
- obj129.Shape = Enum.PartType.Block
- obj129.Name = "SpawnPoint5"
- obj129.Parent = obj1
- -- 130 - SpawnPoint4
- obj130 = Instance.new("Part")
- obj130.CFrame = CFrame.new(Vector3.new(25.1914139, 45.4750175, 41.0684929)) * CFrame.Angles(-1.5707963705063, 0, -1.5707963705063)
- obj130.FormFactor = Enum.FormFactor.Symmetric
- obj130.CanCollide = false
- obj130.Transparency = 1
- obj130.TopSurface = Enum.SurfaceType.Smooth
- obj130.BottomSurface = Enum.SurfaceType.Smooth
- obj130.Material = Enum.Material.Slate
- obj130.Size = Vector3.new(4.21002769, 5.78999996, 12.7899914)
- obj130.Anchored = true
- obj130.BrickColor = BrickColor.new("Dark stone grey")
- obj130.Friction = 0.30000001192093
- obj130.Shape = Enum.PartType.Block
- obj130.Name = "SpawnPoint4"
- obj130.Parent = obj1
- -- 131 - SpawnPoint3
- obj131 = Instance.new("Part")
- obj131.CFrame = CFrame.new(Vector3.new(-22.4258385, 45.4750175, -18.2975998)) * CFrame.Angles(-1.5707963705063, 0, -1.5707963705063)
- obj131.FormFactor = Enum.FormFactor.Symmetric
- obj131.CanCollide = false
- obj131.Transparency = 1
- obj131.TopSurface = Enum.SurfaceType.Smooth
- obj131.BottomSurface = Enum.SurfaceType.Smooth
- obj131.Material = Enum.Material.Slate
- obj131.Size = Vector3.new(4.21002769, 5.78999996, 12.7899914)
- obj131.Anchored = true
- obj131.BrickColor = BrickColor.new("Dark stone grey")
- obj131.Friction = 0.30000001192093
- obj131.Shape = Enum.PartType.Block
- obj131.Name = "SpawnPoint3"
- obj131.Parent = obj1
- -- 132 - SpawnPoint2
- obj132 = Instance.new("Part")
- obj132.CFrame = CFrame.new(Vector3.new(14.3439178, 45.4750175, -61.9425735)) * CFrame.Angles(-1.5707963705063, 0, -1.5707963705063)
- obj132.FormFactor = Enum.FormFactor.Symmetric
- obj132.CanCollide = false
- obj132.Transparency = 1
- obj132.TopSurface = Enum.SurfaceType.Smooth
- obj132.BottomSurface = Enum.SurfaceType.Smooth
- obj132.Material = Enum.Material.Slate
- obj132.Size = Vector3.new(4.21002769, 5.78999996, 12.7899914)
- obj132.Anchored = true
- obj132.BrickColor = BrickColor.new("Dark stone grey")
- obj132.Friction = 0.30000001192093
- obj132.Shape = Enum.PartType.Block
- obj132.Name = "SpawnPoint2"
- obj132.Parent = obj1
- -- 133 - SpawnPoint1
- obj133 = Instance.new("Part")
- obj133.CFrame = CFrame.new(Vector3.new(50.4720993, 45.4750175, -122.356239)) * CFrame.Angles(-1.5707963705063, 0, -1.5707963705063)
- obj133.FormFactor = Enum.FormFactor.Symmetric
- obj133.CanCollide = false
- obj133.Transparency = 1
- obj133.TopSurface = Enum.SurfaceType.Smooth
- obj133.BottomSurface = Enum.SurfaceType.Smooth
- obj133.Material = Enum.Material.Slate
- obj133.Size = Vector3.new(4.21002769, 5.78999996, 12.7899914)
- obj133.Anchored = true
- obj133.BrickColor = BrickColor.new("Dark stone grey")
- obj133.Friction = 0.30000001192093
- obj133.Shape = Enum.PartType.Block
- obj133.Name = "SpawnPoint1"
- obj133.Parent = obj1
- -- 134 - Part
- obj134 = Instance.new("Part")
- obj134.CFrame = CFrame.new(Vector3.new(-89.8316269, 24.4467087, 281.395966)) * CFrame.Angles(-3.1415927410126, 1.4116796255112, 1.5707963705063)
- obj134.FormFactor = Enum.FormFactor.Symmetric
- obj134.Transparency = 1
- obj134.TopSurface = Enum.SurfaceType.Smooth
- obj134.BottomSurface = Enum.SurfaceType.Smooth
- obj134.Material = Enum.Material.Metal
- obj134.Size = Vector3.new(8.69000053, 20.289999, 9.30998993)
- obj134.Anchored = true
- obj134.BrickColor = BrickColor.new("Medium red")
- obj134.Friction = 0.30000001192093
- obj134.Shape = Enum.PartType.Block
- obj134.Parent = obj1
- -- 135 - Smoke
- obj135 = Instance.new("Smoke")
- obj135.Opacity = 1
- obj135.RiseVelocity = 25
- obj135.Size = 30
- obj135.Parent = obj134
- -- 136 - Part
- obj136 = Instance.new("Part")
- obj136.CFrame = CFrame.new(Vector3.new(-72.1228561, 24.4467087, -180.904205)) * CFrame.Angles(-1.5707963705063, 1.5707963705063, 0)
- obj136.FormFactor = Enum.FormFactor.Symmetric
- obj136.Transparency = 1
- obj136.TopSurface = Enum.SurfaceType.Smooth
- obj136.BottomSurface = Enum.SurfaceType.Smooth
- obj136.Material = Enum.Material.Metal
- obj136.Size = Vector3.new(8.69000053, 39.0299988, 9.30998993)
- obj136.Anchored = true
- obj136.BrickColor = BrickColor.new("Medium red")
- obj136.Friction = 0.30000001192093
- obj136.Shape = Enum.PartType.Block
- obj136.Parent = obj1
- -- 137 - Smoke
- obj137 = Instance.new("Smoke")
- obj137.Opacity = 1
- obj137.RiseVelocity = 25
- obj137.Size = 30
- obj137.Parent = obj136
- -- 138 - Part
- obj138 = Instance.new("Part")
- obj138.CFrame = CFrame.new(Vector3.new(-14.7259979, 50.0575943, 208.688263)) * CFrame.Angles(-0, 0.70182549953461, -0)
- obj138.FormFactor = Enum.FormFactor.Symmetric
- obj138.TopSurface = Enum.SurfaceType.Smooth
- obj138.BottomSurface = Enum.SurfaceType.Smooth
- obj138.Material = Enum.Material.Metal
- obj138.Size = Vector3.new(1, 20.289999, 9.30998993)
- obj138.Anchored = true
- obj138.BrickColor = BrickColor.new("Medium blue")
- obj138.Friction = 0.30000001192093
- obj138.Shape = Enum.PartType.Block
- obj138.Parent = obj1
- -- 139 - Part
- obj139 = Instance.new("Part")
- obj139.CFrame = CFrame.new(Vector3.new(-14.3953075, 49.6863022, 272.422424)) * CFrame.Angles(-0, -0.86897075176239, -0)
- obj139.FormFactor = Enum.FormFactor.Symmetric
- obj139.TopSurface = Enum.SurfaceType.Smooth
- obj139.BottomSurface = Enum.SurfaceType.Smooth
- obj139.Material = Enum.Material.Metal
- obj139.Size = Vector3.new(1, 20.289999, 9.30998993)
- obj139.Anchored = true
- obj139.BrickColor = BrickColor.new("Medium blue")
- obj139.Friction = 0.30000001192093
- obj139.Shape = Enum.PartType.Block
- obj139.Parent = obj1
- -- 140 - Part
- obj140 = Instance.new("Part")
- obj140.CFrame = CFrame.new(Vector3.new(11.2623358, 50.0563126, 272.859985)) * CFrame.Angles(-3.1415927410126, -0.70182549953461, -3.1415927410126)
- obj140.FormFactor = Enum.FormFactor.Symmetric
- obj140.TopSurface = Enum.SurfaceType.Smooth
- obj140.BottomSurface = Enum.SurfaceType.Smooth
- obj140.Material = Enum.Material.Metal
- obj140.Size = Vector3.new(1, 20.289999, 9.30998993)
- obj140.Anchored = true
- obj140.BrickColor = BrickColor.new("Medium blue")
- obj140.Friction = 0.30000001192093
- obj140.Shape = Enum.PartType.Block
- obj140.Parent = obj1
- -- 141 - Part
- obj141 = Instance.new("Part")
- obj141.CFrame = CFrame.new(Vector3.new(-1.67762005, 60.1843414, 240.733795)) * CFrame.Angles(-0, 0.0061290394514799, -0)
- obj141.FormFactor = Enum.FormFactor.Symmetric
- obj141.TopSurface = Enum.SurfaceType.Smooth
- obj141.BottomSurface = Enum.SurfaceType.Smooth
- obj141.Material = Enum.Material.Metal
- obj141.Size = Vector3.new(20.4400158, 1, 57.6099892)
- obj141.Anchored = true
- obj141.BrickColor = BrickColor.new("Medium blue")
- obj141.Friction = 0.30000001192093
- obj141.Shape = Enum.PartType.Block
- obj141.Parent = obj1
- -- 142 - Part
- obj142 = Instance.new("Part")
- obj142.CFrame = CFrame.new(Vector3.new(8.04222107, 49.4576111, 240.674194)) * CFrame.Angles(-0, 0.0061290394514799, -0)
- obj142.FormFactor = Enum.FormFactor.Symmetric
- obj142.TopSurface = Enum.SurfaceType.Smooth
- obj142.BottomSurface = Enum.SurfaceType.Smooth
- obj142.Material = Enum.Material.Metal
- obj142.Size = Vector3.new(1, 20.4899998, 57.6099892)
- obj142.Anchored = true
- obj142.BrickColor = BrickColor.new("Medium blue")
- obj142.Friction = 0.30000001192093
- obj142.Shape = Enum.PartType.Block
- obj142.Parent = obj1
- -- 143 - Part
- obj143 = Instance.new("Part")
- obj143.CFrame = CFrame.new(Vector3.new(-11.3975058, 49.5276031, 240.793427)) * CFrame.Angles(-0, 0.0061290394514799, -0)
- obj143.FormFactor = Enum.FormFactor.Symmetric
- obj143.TopSurface = Enum.SurfaceType.Smooth
- obj143.BottomSurface = Enum.SurfaceType.Smooth
- obj143.Material = Enum.Material.Metal
- obj143.Size = Vector3.new(1, 20.289999, 57.6099892)
- obj143.Anchored = true
- obj143.BrickColor = BrickColor.new("Medium blue")
- obj143.Friction = 0.30000001192093
- obj143.Shape = Enum.PartType.Block
- obj143.Parent = obj1
- -- 144 - Part
- obj144 = Instance.new("Part")
- obj144.CFrame = CFrame.new(Vector3.new(-1.67762005, 38.8818398, 240.733795)) * CFrame.Angles(-0, 0.0061290394514799, -0)
- obj144.FormFactor = Enum.FormFactor.Symmetric
- obj144.TopSurface = Enum.SurfaceType.Smooth
- obj144.BottomSurface = Enum.SurfaceType.Smooth
- obj144.Material = Enum.Material.Metal
- obj144.Size = Vector3.new(20.4400158, 1, 57.6099892)
- obj144.Anchored = true
- obj144.BrickColor = BrickColor.new("Medium blue")
- obj144.Friction = 0.30000001192093
- obj144.Shape = Enum.PartType.Block
- obj144.Parent = obj1
- -- 145 - Part
- obj145 = Instance.new("Part")
- obj145.CFrame = CFrame.new(Vector3.new(23.364006, 72.8876343, 208.948212)) * CFrame.Angles(-0, 0.70182549953461, -0)
- obj145.FormFactor = Enum.FormFactor.Symmetric
- obj145.TopSurface = Enum.SurfaceType.Smooth
- obj145.BottomSurface = Enum.SurfaceType.Smooth
- obj145.Material = Enum.Material.Metal
- obj145.Size = Vector3.new(1, 20.289999, 9.30998993)
- obj145.Anchored = true
- obj145.BrickColor = BrickColor.new("Medium red")
- obj145.Friction = 0.30000001192093
- obj145.Shape = Enum.PartType.Block
- obj145.Parent = obj1
- -- 146 - Part
- obj146 = Instance.new("Part")
- obj146.CFrame = CFrame.new(Vector3.new(23.6946945, 72.5163422, 272.682343)) * CFrame.Angles(-0, -0.86897075176239, -0)
- obj146.FormFactor = Enum.FormFactor.Symmetric
- obj146.TopSurface = Enum.SurfaceType.Smooth
- obj146.BottomSurface = Enum.SurfaceType.Smooth
- obj146.Material = Enum.Material.Metal
- obj146.Size = Vector3.new(1, 20.289999, 9.30998993)
- obj146.Anchored = true
- obj146.BrickColor = BrickColor.new("Medium red")
- obj146.Friction = 0.30000001192093
- obj146.Shape = Enum.PartType.Block
- obj146.Parent = obj1
- -- 147 - Part
- obj147 = Instance.new("Part")
- obj147.CFrame = CFrame.new(Vector3.new(49.3523254, 72.8863525, 273.119904)) * CFrame.Angles(-3.1415927410126, -0.70182549953461, -3.1415927410126)
- obj147.FormFactor = Enum.FormFactor.Symmetric
- obj147.TopSurface = Enum.SurfaceType.Smooth
- obj147.BottomSurface = Enum.SurfaceType.Smooth
- obj147.Material = Enum.Material.Metal
- obj147.Size = Vector3.new(1, 20.289999, 9.30998993)
- obj147.Anchored = true
- obj147.BrickColor = BrickColor.new("Medium red")
- obj147.Friction = 0.30000001192093
- obj147.Shape = Enum.PartType.Block
- obj147.Parent = obj1
- -- 148 - Part
- obj148 = Instance.new("Part")
- obj148.CFrame = CFrame.new(Vector3.new(36.4123611, 83.0143814, 240.993713)) * CFrame.Angles(-0, 0.0061290394514799, -0)
- obj148.FormFactor = Enum.FormFactor.Symmetric
- obj148.TopSurface = Enum.SurfaceType.Smooth
- obj148.BottomSurface = Enum.SurfaceType.Smooth
- obj148.Material = Enum.Material.Metal
- obj148.Size = Vector3.new(20.4400158, 1, 57.6099892)
- obj148.Anchored = true
- obj148.BrickColor = BrickColor.new("Medium red")
- obj148.Friction = 0.30000001192093
- obj148.Shape = Enum.PartType.Block
- obj148.Parent = obj1
- -- 149 - Part
- obj149 = Instance.new("Part")
- obj149.CFrame = CFrame.new(Vector3.new(46.1322021, 72.2876511, 240.934143)) * CFrame.Angles(-0, 0.0061290394514799, -0)
- obj149.FormFactor = Enum.FormFactor.Symmetric
- obj149.TopSurface = Enum.SurfaceType.Smooth
- obj149.BottomSurface = Enum.SurfaceType.Smooth
- obj149.Material = Enum.Material.Metal
- obj149.Size = Vector3.new(1, 20.4899998, 57.6099892)
- obj149.Anchored = true
- obj149.BrickColor = BrickColor.new("Medium red")
- obj149.Friction = 0.30000001192093
- obj149.Shape = Enum.PartType.Block
- obj149.Parent = obj1
- -- 150 - Part
- obj150 = Instance.new("Part")
- obj150.CFrame = CFrame.new(Vector3.new(26.6924973, 72.3576431, 241.053375)) * CFrame.Angles(-0, 0.0061290394514799, -0)
- obj150.FormFactor = Enum.FormFactor.Symmetric
- obj150.TopSurface = Enum.SurfaceType.Smooth
- obj150.BottomSurface = Enum.SurfaceType.Smooth
- obj150.Material = Enum.Material.Metal
- obj150.Size = Vector3.new(1, 20.289999, 57.6099892)
- obj150.Anchored = true
- obj150.BrickColor = BrickColor.new("Medium red")
- obj150.Friction = 0.30000001192093
- obj150.Shape = Enum.PartType.Block
- obj150.Parent = obj1
- -- 151 - Part
- obj151 = Instance.new("Part")
- obj151.CFrame = CFrame.new(Vector3.new(36.4123611, 61.7118492, 240.993713)) * CFrame.Angles(-0, 0.0061290394514799, -0)
- obj151.FormFactor = Enum.FormFactor.Symmetric
- obj151.TopSurface = Enum.SurfaceType.Smooth
- obj151.BottomSurface = Enum.SurfaceType.Smooth
- obj151.Material = Enum.Material.Metal
- obj151.Size = Vector3.new(20.4400158, 1, 57.6099892)
- obj151.Anchored = true
- obj151.BrickColor = BrickColor.new("Medium red")
- obj151.Friction = 0.30000001192093
- obj151.Shape = Enum.PartType.Block
- obj151.Parent = obj1
- -- 152 - Part
- obj152 = Instance.new("Part")
- obj152.CFrame = CFrame.new(Vector3.new(-14.7259979, 50.0575943, 126.298172)) * CFrame.Angles(-0, 0.70182549953461, -0)
- obj152.FormFactor = Enum.FormFactor.Symmetric
- obj152.TopSurface = Enum.SurfaceType.Smooth
- obj152.BottomSurface = Enum.SurfaceType.Smooth
- obj152.Material = Enum.Material.Metal
- obj152.Size = Vector3.new(1, 20.289999, 9.30998993)
- obj152.Anchored = true
- obj152.BrickColor = BrickColor.new("Medium red")
- obj152.Friction = 0.30000001192093
- obj152.Shape = Enum.PartType.Block
- obj152.Parent = obj1
- -- 153 - Part
- obj153 = Instance.new("Part")
- obj153.CFrame = CFrame.new(Vector3.new(-14.3953075, 49.6863022, 190.032349)) * CFrame.Angles(-0, -0.86897075176239, -0)
- obj153.FormFactor = Enum.FormFactor.Symmetric
- obj153.TopSurface = Enum.SurfaceType.Smooth
- obj153.BottomSurface = Enum.SurfaceType.Smooth
- obj153.Material = Enum.Material.Metal
- obj153.Size = Vector3.new(1, 20.289999, 9.30998993)
- obj153.Anchored = true
- obj153.BrickColor = BrickColor.new("Medium red")
- obj153.Friction = 0.30000001192093
- obj153.Shape = Enum.PartType.Block
- obj153.Parent = obj1
- -- 154 - Part
- obj154 = Instance.new("Part")
- obj154.CFrame = CFrame.new(Vector3.new(11.2623358, 50.0563126, 190.46991)) * CFrame.Angles(-3.1415927410126, -0.70182549953461, -3.1415927410126)
- obj154.FormFactor = Enum.FormFactor.Symmetric
- obj154.TopSurface = Enum.SurfaceType.Smooth
- obj154.BottomSurface = Enum.SurfaceType.Smooth
- obj154.Material = Enum.Material.Metal
- obj154.Size = Vector3.new(1, 20.289999, 9.30998993)
- obj154.Anchored = true
- obj154.BrickColor = BrickColor.new("Medium red")
- obj154.Friction = 0.30000001192093
- obj154.Shape = Enum.PartType.Block
- obj154.Parent = obj1
- -- 155 - Part
- obj155 = Instance.new("Part")
- obj155.CFrame = CFrame.new(Vector3.new(-1.67762005, 60.1843414, 158.343704)) * CFrame.Angles(-0, 0.0061290394514799, -0)
- obj155.FormFactor = Enum.FormFactor.Symmetric
- obj155.TopSurface = Enum.SurfaceType.Smooth
- obj155.BottomSurface = Enum.SurfaceType.Smooth
- obj155.Material = Enum.Material.Metal
- obj155.Size = Vector3.new(20.4400158, 1, 57.6099892)
- obj155.Anchored = true
- obj155.BrickColor = BrickColor.new("Medium red")
- obj155.Friction = 0.30000001192093
- obj155.Shape = Enum.PartType.Block
- obj155.Parent = obj1
- -- 156 - Part
- obj156 = Instance.new("Part")
- obj156.CFrame = CFrame.new(Vector3.new(8.04222107, 49.4576111, 158.284119)) * CFrame.Angles(-0, 0.0061290394514799, -0)
- obj156.FormFactor = Enum.FormFactor.Symmetric
- obj156.TopSurface = Enum.SurfaceType.Smooth
- obj156.BottomSurface = Enum.SurfaceType.Smooth
- obj156.Material = Enum.Material.Metal
- obj156.Size = Vector3.new(1, 20.4899998, 57.6099892)
- obj156.Anchored = true
- obj156.BrickColor = BrickColor.new("Medium red")
- obj156.Friction = 0.30000001192093
- obj156.Shape = Enum.PartType.Block
- obj156.Parent = obj1
- -- 157 - Part
- obj157 = Instance.new("Part")
- obj157.CFrame = CFrame.new(Vector3.new(-11.3975058, 49.5276031, 158.403351)) * CFrame.Angles(-0, 0.0061290394514799, -0)
- obj157.FormFactor = Enum.FormFactor.Symmetric
- obj157.TopSurface = Enum.SurfaceType.Smooth
- obj157.BottomSurface = Enum.SurfaceType.Smooth
- obj157.Material = Enum.Material.Metal
- obj157.Size = Vector3.new(1, 20.289999, 57.6099892)
- obj157.Anchored = true
- obj157.BrickColor = BrickColor.new("Medium red")
- obj157.Friction = 0.30000001192093
- obj157.Shape = Enum.PartType.Block
- obj157.Parent = obj1
- -- 158 - Part
- obj158 = Instance.new("Part")
- obj158.CFrame = CFrame.new(Vector3.new(-1.67762005, 38.8818398, 158.343704)) * CFrame.Angles(-0, 0.0061290394514799, -0)
- obj158.FormFactor = Enum.FormFactor.Symmetric
- obj158.TopSurface = Enum.SurfaceType.Smooth
- obj158.BottomSurface = Enum.SurfaceType.Smooth
- obj158.Material = Enum.Material.Metal
- obj158.Size = Vector3.new(20.4400158, 1, 57.6099892)
- obj158.Anchored = true
- obj158.BrickColor = BrickColor.new("Medium red")
- obj158.Friction = 0.30000001192093
- obj158.Shape = Enum.PartType.Block
- obj158.Parent = obj1
- -- 159 - Part
- obj159 = Instance.new("Part")
- obj159.CFrame = CFrame.new(Vector3.new(-50.4839401, 50.7555542, -92.2195358)) * CFrame.Angles(-0, 1.3378329277039, -0)
- obj159.FormFactor = Enum.FormFactor.Symmetric
- obj159.TopSurface = Enum.SurfaceType.Smooth
- obj159.BottomSurface = Enum.SurfaceType.Smooth
- obj159.Material = Enum.Material.Metal
- obj159.Size = Vector3.new(1, 20.289999, 9.30998993)
- obj159.Anchored = true
- obj159.BrickColor = BrickColor.new("Sand blue")
- obj159.Friction = 0.30000001192093
- obj159.Shape = Enum.PartType.Block
- obj159.Parent = obj1
- -- 160 - Part
- obj160 = Instance.new("Part")
- obj160.CFrame = CFrame.new(Vector3.new(-12.3605957, 50.3842316, -41.1436501)) * CFrame.Angles(-0, -0.23296344280243, -0)
- obj160.FormFactor = Enum.FormFactor.Symmetric
- obj160.TopSurface = Enum.SurfaceType.Smooth
- obj160.BottomSurface = Enum.SurfaceType.Smooth
- obj160.Material = Enum.Material.Metal
- obj160.Size = Vector3.new(1, 20.289999, 9.30998993)
- obj160.Anchored = true
- obj160.BrickColor = BrickColor.new("Sand blue")
- obj160.Friction = 0.30000001192093
- obj160.Shape = Enum.PartType.Block
- obj160.Parent = obj1
- -- 161 - Part
- obj161 = Instance.new("Part")
- obj161.CFrame = CFrame.new(Vector3.new(8.54017162, 50.754261, -56.031868)) * CFrame.Angles(-3.1415927410126, -1.3378329277039, -3.1415927410126)
- obj161.FormFactor = Enum.FormFactor.Symmetric
- obj161.TopSurface = Enum.SurfaceType.Smooth
- obj161.BottomSurface = Enum.SurfaceType.Smooth
- obj161.Material = Enum.Material.Metal
- obj161.Size = Vector3.new(1, 20.289999, 9.30998993)
- obj161.Anchored = true
- obj161.BrickColor = BrickColor.new("Sand blue")
- obj161.Friction = 0.30000001192093
- obj161.Shape = Enum.PartType.Block
- obj161.Parent = obj1
- -- 162 - Part
- obj162 = Instance.new("Part")
- obj162.CFrame = CFrame.new(Vector3.new(-20.9522324, 60.8857841, -74.1903458)) * CFrame.Angles(-0, 0.64213818311691, -0)
- obj162.FormFactor = Enum.FormFactor.Symmetric
- obj162.TopSurface = Enum.SurfaceType.Smooth
- obj162.BottomSurface = Enum.SurfaceType.Smooth
- obj162.Material = Enum.Material.Metal
- obj162.Size = Vector3.new(20.4400158, 1, 57.6099892)
- obj162.Anchored = true
- obj162.BrickColor = BrickColor.new("Sand blue")
- obj162.Friction = 0.30000001192093
- obj162.Shape = Enum.PartType.Block
- obj162.Parent = obj1
- -- 163 - Part
- obj163 = Instance.new("Part")
- obj163.CFrame = CFrame.new(Vector3.new(-13.1683121, 50.1555672, -80.0117569)) * CFrame.Angles(-0, 0.64213818311691, -0)
- obj163.FormFactor = Enum.FormFactor.Symmetric
- obj163.TopSurface = Enum.SurfaceType.Smooth
- obj163.BottomSurface = Enum.SurfaceType.Smooth
- obj163.Material = Enum.Material.Metal
- obj163.Size = Vector3.new(1, 20.4899998, 57.6099892)
- obj163.Anchored = true
- obj163.BrickColor = BrickColor.new("Sand blue")
- obj163.Friction = 0.30000001192093
- obj163.Shape = Enum.PartType.Block
- obj163.Parent = obj1
- -- 164 - Part
- obj164 = Instance.new("Part")
- obj164.CFrame = CFrame.new(Vector3.new(-28.7361679, 50.2255402, -68.3689194)) * CFrame.Angles(-0, 0.64213818311691, -0)
- obj164.FormFactor = Enum.FormFactor.Symmetric
- obj164.TopSurface = Enum.SurfaceType.Smooth
- obj164.BottomSurface = Enum.SurfaceType.Smooth
- obj164.Material = Enum.Material.Metal
- obj164.Size = Vector3.new(1, 20.289999, 57.6099892)
- obj164.Anchored = true
- obj164.BrickColor = BrickColor.new("Sand blue")
- obj164.Friction = 0.30000001192093
- obj164.Shape = Enum.PartType.Block
- obj164.Parent = obj1
- -- 165 - Part
- obj165 = Instance.new("Part")
- obj165.CFrame = CFrame.new(Vector3.new(-20.9522324, 39.5797272, -74.1903458)) * CFrame.Angles(-0, 0.64213818311691, -0)
- obj165.FormFactor = Enum.FormFactor.Symmetric
- obj165.TopSurface = Enum.SurfaceType.Smooth
- obj165.BottomSurface = Enum.SurfaceType.Smooth
- obj165.Material = Enum.Material.Metal
- obj165.Size = Vector3.new(20.4400158, 1, 57.6099892)
- obj165.Anchored = true
- obj165.BrickColor = BrickColor.new("Sand blue")
- obj165.Friction = 0.30000001192093
- obj165.Shape = Enum.PartType.Block
- obj165.Parent = obj1
- -- 166 - Part
- obj166 = Instance.new("Part")
- obj166.CFrame = CFrame.new(Vector3.new(55.5139236, 96.3559265, -28.3115768)) * CFrame.Angles(-0, 0.70182549953461, -0)
- obj166.FormFactor = Enum.FormFactor.Symmetric
- obj166.TopSurface = Enum.SurfaceType.Smooth
- obj166.BottomSurface = Enum.SurfaceType.Smooth
- obj166.Material = Enum.Material.Metal
- obj166.Size = Vector3.new(1, 20.289999, 9.30998993)
- obj166.Anchored = true
- obj166.BrickColor = BrickColor.new("Medium red")
- obj166.Friction = 0.30000001192093
- obj166.Shape = Enum.PartType.Block
- obj166.Parent = obj1
- -- 167 - Part
- obj167 = Instance.new("Part")
- obj167.CFrame = CFrame.new(Vector3.new(55.8446121, 95.9845963, 35.4225502)) * CFrame.Angles(-0, -0.86897075176239, -0)
- obj167.FormFactor = Enum.FormFactor.Symmetric
- obj167.TopSurface = Enum.SurfaceType.Smooth
- obj167.BottomSurface = Enum.SurfaceType.Smooth
- obj167.Material = Enum.Material.Metal
- obj167.Size = Vector3.new(1, 20.289999, 9.30998993)
- obj167.Anchored = true
- obj167.BrickColor = BrickColor.new("Medium red")
- obj167.Friction = 0.30000001192093
- obj167.Shape = Enum.PartType.Block
- obj167.Parent = obj1
- -- 168 - Part
- obj168 = Instance.new("Part")
- obj168.CFrame = CFrame.new(Vector3.new(81.5022354, 96.3546219, 35.8601112)) * CFrame.Angles(-3.1415927410126, -0.70182549953461, -3.1415927410126)
- obj168.FormFactor = Enum.FormFactor.Symmetric
- obj168.TopSurface = Enum.SurfaceType.Smooth
- obj168.BottomSurface = Enum.SurfaceType.Smooth
- obj168.Material = Enum.Material.Metal
- obj168.Size = Vector3.new(1, 20.289999, 9.30998993)
- obj168.Anchored = true
- obj168.BrickColor = BrickColor.new("Medium red")
- obj168.Friction = 0.30000001192093
- obj168.Shape = Enum.PartType.Block
- obj168.Parent = obj1
- -- 169 - Part
- obj169 = Instance.new("Part")
- obj169.CFrame = CFrame.new(Vector3.new(68.5622787, 106.483139, 3.73392105)) * CFrame.Angles(-0, 0.0061290394514799, -0)
- obj169.FormFactor = Enum.FormFactor.Symmetric
- obj169.TopSurface = Enum.SurfaceType.Smooth
- obj169.BottomSurface = Enum.SurfaceType.Smooth
- obj169.Material = Enum.Material.Metal
- obj169.Size = Vector3.new(20.4400158, 1, 57.6099892)
- obj169.Anchored = true
- obj169.BrickColor = BrickColor.new("Medium red")
- obj169.Friction = 0.30000001192093
- obj169.Shape = Enum.PartType.Block
- obj169.Parent = obj1
- -- 170 - Part
- obj170 = Instance.new("Part")
- obj170.CFrame = CFrame.new(Vector3.new(78.2821274, 95.7559357, 3.67432809)) * CFrame.Angles(-0, 0.0061290394514799, -0)
- obj170.FormFactor = Enum.FormFactor.Symmetric
- obj170.TopSurface = Enum.SurfaceType.Smooth
- obj170.BottomSurface = Enum.SurfaceType.Smooth
- obj170.Material = Enum.Material.Metal
- obj170.Size = Vector3.new(1, 20.4899998, 57.6099892)
- obj170.Anchored = true
- obj170.BrickColor = BrickColor.new("Medium red")
- obj170.Friction = 0.30000001192093
- obj170.Shape = Enum.PartType.Block
- obj170.Parent = obj1
- -- 171 - Part
- obj171 = Instance.new("Part")
- obj171.CFrame = CFrame.new(Vector3.new(58.8424149, 95.8259125, 3.79355192)) * CFrame.Angles(-0, 0.0061290394514799, -0)
- obj171.FormFactor = Enum.FormFactor.Symmetric
- obj171.TopSurface = Enum.SurfaceType.Smooth
- obj171.BottomSurface = Enum.SurfaceType.Smooth
- obj171.Material = Enum.Material.Metal
- obj171.Size = Vector3.new(1, 20.289999, 57.6099892)
- obj171.Anchored = true
- obj171.BrickColor = BrickColor.new("Medium red")
- obj171.Friction = 0.30000001192093
- obj171.Shape = Enum.PartType.Block
- obj171.Parent = obj1
- -- 172 - Part
- obj172 = Instance.new("Part")
- obj172.CFrame = CFrame.new(Vector3.new(68.5622787, 85.1801224, 3.73392105)) * CFrame.Angles(-0, 0.0061290394514799, -0)
- obj172.FormFactor = Enum.FormFactor.Symmetric
- obj172.TopSurface = Enum.SurfaceType.Smooth
- obj172.BottomSurface = Enum.SurfaceType.Smooth
- obj172.Material = Enum.Material.Metal
- obj172.Size = Vector3.new(20.4400158, 1, 57.6099892)
- obj172.Anchored = true
- obj172.BrickColor = BrickColor.new("Medium red")
- obj172.Friction = 0.30000001192093
- obj172.Shape = Enum.PartType.Block
- obj172.Parent = obj1
- -- 173 - Part
- obj173 = Instance.new("Part")
- obj173.CFrame = CFrame.new(Vector3.new(16.2140198, 74.0575943, -28.511795)) * CFrame.Angles(-0, 0.70182549953461, -0)
- obj173.FormFactor = Enum.FormFactor.Symmetric
- obj173.TopSurface = Enum.SurfaceType.Smooth
- obj173.BottomSurface = Enum.SurfaceType.Smooth
- obj173.Material = Enum.Material.Metal
- obj173.Size = Vector3.new(1, 20.289999, 9.30998993)
- obj173.Anchored = true
- obj173.BrickColor = BrickColor.new("Medium red")
- obj173.Friction = 0.30000001192093
- obj173.Shape = Enum.PartType.Block
- obj173.Parent = obj1
- -- 174 - Part
- obj174 = Instance.new("Part")
- obj174.CFrame = CFrame.new(Vector3.new(16.5447083, 73.6863022, 35.222393)) * CFrame.Angles(-0, -0.86897075176239, -0)
- obj174.FormFactor = Enum.FormFactor.Symmetric
- obj174.TopSurface = Enum.SurfaceType.Smooth
- obj174.BottomSurface = Enum.SurfaceType.Smooth
- obj174.Material = Enum.Material.Metal
- obj174.Size = Vector3.new(1, 20.289999, 9.30998993)
- obj174.Anchored = true
- obj174.BrickColor = BrickColor.new("Medium red")
- obj174.Friction = 0.30000001192093
- obj174.Shape = Enum.PartType.Block
- obj174.Parent = obj1
- -- 175 - Part
- obj175 = Instance.new("Part")
- obj175.CFrame = CFrame.new(Vector3.new(42.2023239, 74.0563126, 35.6599541)) * CFrame.Angles(-3.1415927410126, -0.70182549953461, -3.1415927410126)
- obj175.FormFactor = Enum.FormFactor.Symmetric
- obj175.TopSurface = Enum.SurfaceType.Smooth
- obj175.BottomSurface = Enum.SurfaceType.Smooth
- obj175.Material = Enum.Material.Metal
- obj175.Size = Vector3.new(1, 20.289999, 9.30998993)
- obj175.Anchored = true
- obj175.BrickColor = BrickColor.new("Medium red")
- obj175.Friction = 0.30000001192093
- obj175.Shape = Enum.PartType.Block
- obj175.Parent = obj1
- -- 176 - Part
- obj176 = Instance.new("Part")
- obj176.CFrame = CFrame.new(Vector3.new(29.2623749, 84.1843262, 3.5337491)) * CFrame.Angles(-0, 0.0061290394514799, -0)
- obj176.FormFactor = Enum.FormFactor.Symmetric
- obj176.TopSurface = Enum.SurfaceType.Smooth
- obj176.BottomSurface = Enum.SurfaceType.Smooth
- obj176.Material = Enum.Material.Metal
- obj176.Size = Vector3.new(20.4400158, 1, 57.6099892)
- obj176.Anchored = true
- obj176.BrickColor = BrickColor.new("Medium red")
- obj176.Friction = 0.30000001192093
- obj176.Shape = Enum.PartType.Block
- obj176.Parent = obj1
- -- 177 - Part
- obj177 = Instance.new("Part")
- obj177.CFrame = CFrame.new(Vector3.new(38.9822159, 73.4576111, 3.47415495)) * CFrame.Angles(-0, 0.0061290394514799, -0)
- obj177.FormFactor = Enum.FormFactor.Symmetric
- obj177.TopSurface = Enum.SurfaceType.Smooth
- obj177.BottomSurface = Enum.SurfaceType.Smooth
- obj177.Material = Enum.Material.Metal
- obj177.Size = Vector3.new(1, 20.4899998, 57.6099892)
- obj177.Anchored = true
- obj177.BrickColor = BrickColor.new("Medium red")
- obj177.Friction = 0.30000001192093
- obj177.Shape = Enum.PartType.Block
- obj177.Parent = obj1
- -- 178 - Part
- obj178 = Instance.new("Part")
- obj178.CFrame = CFrame.new(Vector3.new(19.5425091, 73.5276031, 3.59337997)) * CFrame.Angles(-0, 0.0061290394514799, -0)
- obj178.FormFactor = Enum.FormFactor.Symmetric
- obj178.TopSurface = Enum.SurfaceType.Smooth
- obj178.BottomSurface = Enum.SurfaceType.Smooth
- obj178.Material = Enum.Material.Metal
- obj178.Size = Vector3.new(1, 20.289999, 57.6099892)
- obj178.Anchored = true
- obj178.BrickColor = BrickColor.new("Medium red")
- obj178.Friction = 0.30000001192093
- obj178.Shape = Enum.PartType.Block
- obj178.Parent = obj1
- -- 179 - Part
- obj179 = Instance.new("Part")
- obj179.CFrame = CFrame.new(Vector3.new(29.2623749, 62.8818321, 3.5337491)) * CFrame.Angles(-0, 0.0061290394514799, -0)
- obj179.FormFactor = Enum.FormFactor.Symmetric
- obj179.TopSurface = Enum.SurfaceType.Smooth
- obj179.BottomSurface = Enum.SurfaceType.Smooth
- obj179.Material = Enum.Material.Metal
- obj179.Size = Vector3.new(20.4400158, 1, 57.6099892)
- obj179.Anchored = true
- obj179.BrickColor = BrickColor.new("Medium red")
- obj179.Friction = 0.30000001192093
- obj179.Shape = Enum.PartType.Block
- obj179.Parent = obj1
- -- 180 - Part
- obj180 = Instance.new("Part")
- obj180.CFrame = CFrame.new(Vector3.new(-10.3687744, 50.7555466, -96.6592941)) * CFrame.Angles(-3.1415927410126, 1.4134237766266, -3.1415927410126)
- obj180.FormFactor = Enum.FormFactor.Symmetric
- obj180.TopSurface = Enum.SurfaceType.Smooth
- obj180.BottomSurface = Enum.SurfaceType.Smooth
- obj180.Material = Enum.Material.Metal
- obj180.Size = Vector3.new(1, 20.289999, 9.30998993)
- obj180.Anchored = true
- obj180.BrickColor = BrickColor.new("Sand blue")
- obj180.Friction = 0.30000001192093
- obj180.Shape = Enum.PartType.Block
- obj180.Parent = obj1
- -- 181 - Part
- obj181 = Instance.new("Part")
- obj181.CFrame = CFrame.new(Vector3.new(44.3213196, 50.3842392, -63.9311295)) * CFrame.Angles(-0, 0.1573728621006, -0)
- obj181.FormFactor = Enum.FormFactor.Symmetric
- obj181.TopSurface = Enum.SurfaceType.Smooth
- obj181.BottomSurface = Enum.SurfaceType.Smooth
- obj181.Material = Enum.Material.Metal
- obj181.Size = Vector3.new(1, 20.289999, 9.30998993)
- obj181.Anchored = true
- obj181.BrickColor = BrickColor.new("Sand blue")
- obj181.Friction = 0.30000001192093
- obj181.Shape = Enum.PartType.Block
- obj181.Parent = obj1
- -- 182 - Part
- obj182 = Instance.new("Part")
- obj182.CFrame = CFrame.new(Vector3.new(57.9849854, 50.7542686, -85.6521835)) * CFrame.Angles(-0, -1.4134237766266, -0)
- obj182.FormFactor = Enum.FormFactor.Symmetric
- obj182.TopSurface = Enum.SurfaceType.Smooth
- obj182.BottomSurface = Enum.SurfaceType.Smooth
- obj182.Material = Enum.Material.Metal
- obj182.Size = Vector3.new(1, 20.289999, 9.30998993)
- obj182.Anchored = true
- obj182.BrickColor = BrickColor.new("Sand blue")
- obj182.Friction = 0.30000001192093
- obj182.Shape = Enum.PartType.Block
- obj182.Parent = obj1
- -- 183 - Part
- obj183 = Instance.new("Part")
- obj183.CFrame = CFrame.new(Vector3.new(23.8016739, 60.8857841, -91.2229996)) * CFrame.Angles(-0, 1.0324720144272, -0)
- obj183.FormFactor = Enum.FormFactor.Symmetric
- obj183.TopSurface = Enum.SurfaceType.Smooth
- obj183.BottomSurface = Enum.SurfaceType.Smooth
- obj183.Material = Enum.Material.Metal
- obj183.Size = Vector3.new(20.4400158, 1, 57.6099892)
- obj183.Anchored = true
- obj183.BrickColor = BrickColor.new("Sand blue")
- obj183.Friction = 0.30000001192093
- obj183.Shape = Enum.PartType.Block
- obj183.Parent = obj1
- -- 184 - Part
- obj184 = Instance.new("Part")
- obj184.CFrame = CFrame.new(Vector3.new(28.7850876, 50.1555672, -99.5683365)) * CFrame.Angles(-0, 1.0324720144272, -0)
- obj184.FormFactor = Enum.FormFactor.Symmetric
- obj184.TopSurface = Enum.SurfaceType.Smooth
- obj184.BottomSurface = Enum.SurfaceType.Smooth
- obj184.Material = Enum.Material.Metal
- obj184.Size = Vector3.new(1, 20.4899998, 57.6099892)
- obj184.Anchored = true
- obj184.BrickColor = BrickColor.new("Sand blue")
- obj184.Friction = 0.30000001192093
- obj184.Shape = Enum.PartType.Block
- obj184.Parent = obj1
- -- 185 - Part
- obj185 = Instance.new("Part")
- obj185.CFrame = CFrame.new(Vector3.new(18.8182831, 50.2255402, -82.8776627)) * CFrame.Angles(-0, 1.0324720144272, -0)
- obj185.FormFactor = Enum.FormFactor.Symmetric
- obj185.TopSurface = Enum.SurfaceType.Smooth
- obj185.BottomSurface = Enum.SurfaceType.Smooth
- obj185.Material = Enum.Material.Metal
- obj185.Size = Vector3.new(1, 20.289999, 57.6099892)
- obj185.Anchored = true
- obj185.BrickColor = BrickColor.new("Sand blue")
- obj185.Friction = 0.30000001192093
- obj185.Shape = Enum.PartType.Block
- obj185.Parent = obj1
- -- 186 - Part
- obj186 = Instance.new("Part")
- obj186.CFrame = CFrame.new(Vector3.new(23.8016739, 39.5797272, -91.2229996)) * CFrame.Angles(-0, 1.0324720144272, -0)
- obj186.FormFactor = Enum.FormFactor.Symmetric
- obj186.TopSurface = Enum.SurfaceType.Smooth
- obj186.BottomSurface = Enum.SurfaceType.Smooth
- obj186.Material = Enum.Material.Metal
- obj186.Size = Vector3.new(20.4400158, 1, 57.6099892)
- obj186.Anchored = true
- obj186.BrickColor = BrickColor.new("Sand blue")
- obj186.Friction = 0.30000001192093
- obj186.Shape = Enum.PartType.Block
- obj186.Parent = obj1
- -- 187 - Part
- obj187 = Instance.new("Part")
- obj187.CFrame = CFrame.new(Vector3.new(55.2139282, 50.7559166, -28.6115799)) * CFrame.Angles(-0, 0.70182549953461, -0)
- obj187.FormFactor = Enum.FormFactor.Symmetric
- obj187.TopSurface = Enum.SurfaceType.Smooth
- obj187.BottomSurface = Enum.SurfaceType.Smooth
- obj187.Material = Enum.Material.Metal
- obj187.Size = Vector3.new(1, 20.289999, 9.30998993)
- obj187.Anchored = true
- obj187.BrickColor = BrickColor.new("Medium red")
- obj187.Friction = 0.30000001192093
- obj187.Shape = Enum.PartType.Block
- obj187.Parent = obj1
- -- 188 - Part
- obj188 = Instance.new("Part")
- obj188.CFrame = CFrame.new(Vector3.new(55.5446167, 50.3846016, 35.1225548)) * CFrame.Angles(-0, -0.86897075176239, -0)
- obj188.FormFactor = Enum.FormFactor.Symmetric
- obj188.TopSurface = Enum.SurfaceType.Smooth
- obj188.BottomSurface = Enum.SurfaceType.Smooth
- obj188.Material = Enum.Material.Metal
- obj188.Size = Vector3.new(1, 20.289999, 9.30998993)
- obj188.Anchored = true
- obj188.BrickColor = BrickColor.new("Medium red")
- obj188.Friction = 0.30000001192093
- obj188.Shape = Enum.PartType.Block
- obj188.Parent = obj1
- -- 189 - Part
- obj189 = Instance.new("Part")
- obj189.CFrame = CFrame.new(Vector3.new(81.2022324, 50.7546272, 35.5601158)) * CFrame.Angles(-3.1415927410126, -0.70182549953461, -3.1415927410126)
- obj189.FormFactor = Enum.FormFactor.Symmetric
- obj189.TopSurface = Enum.SurfaceType.Smooth
- obj189.BottomSurface = Enum.SurfaceType.Smooth
- obj189.Material = Enum.Material.Metal
- obj189.Size = Vector3.new(1, 20.289999, 9.30998993)
- obj189.Anchored = true
- obj189.BrickColor = BrickColor.new("Medium red")
- obj189.Friction = 0.30000001192093
- obj189.Shape = Enum.PartType.Block
- obj189.Parent = obj1
- -- 190 - Part
- obj190 = Instance.new("Part")
- obj190.CFrame = CFrame.new(Vector3.new(68.2622833, 60.8831367, 3.43392611)) * CFrame.Angles(-0, 0.0061290394514799, -0)
- obj190.FormFactor = Enum.FormFactor.Symmetric
- obj190.TopSurface = Enum.SurfaceType.Smooth
- obj190.BottomSurface = Enum.SurfaceType.Smooth
- obj190.Material = Enum.Material.Metal
- obj190.Size = Vector3.new(20.4400158, 1, 57.6099892)
- obj190.Anchored = true
- obj190.BrickColor = BrickColor.new("Medium red")
- obj190.Friction = 0.30000001192093
- obj190.Shape = Enum.PartType.Block
- obj190.Parent = obj1
- -- 191 - Part
- obj191 = Instance.new("Part")
- obj191.CFrame = CFrame.new(Vector3.new(77.9821243, 50.1559296, 3.37432504)) * CFrame.Angles(-0, 0.0061290394514799, -0)
- obj191.FormFactor = Enum.FormFactor.Symmetric
- obj191.TopSurface = Enum.SurfaceType.Smooth
- obj191.BottomSurface = Enum.SurfaceType.Smooth
- obj191.Material = Enum.Material.Metal
- obj191.Size = Vector3.new(1, 20.4899998, 57.6099892)
- obj191.Anchored = true
- obj191.BrickColor = BrickColor.new("Medium red")
- obj191.Friction = 0.30000001192093
- obj191.Shape = Enum.PartType.Block
- obj191.Parent = obj1
- -- 192 - Part
- obj192 = Instance.new("Part")
- obj192.CFrame = CFrame.new(Vector3.new(58.5424194, 50.2259064, 3.49355698)) * CFrame.Angles(-0, 0.0061290394514799, -0)
- obj192.FormFactor = Enum.FormFactor.Symmetric
- obj192.TopSurface = Enum.SurfaceType.Smooth
- obj192.BottomSurface = Enum.SurfaceType.Smooth
- obj192.Material = Enum.Material.Metal
- obj192.Size = Vector3.new(1, 20.289999, 57.6099892)
- obj192.Anchored = true
- obj192.BrickColor = BrickColor.new("Medium red")
- obj192.Friction = 0.30000001192093
- obj192.Shape = Enum.PartType.Block
- obj192.Parent = obj1
- -- 193 - Part
- obj193 = Instance.new("Part")
- obj193.CFrame = CFrame.new(Vector3.new(68.2622833, 39.5801201, 3.43392611)) * CFrame.Angles(-0, 0.0061290394514799, -0)
- obj193.FormFactor = Enum.FormFactor.Symmetric
- obj193.TopSurface = Enum.SurfaceType.Smooth
- obj193.BottomSurface = Enum.SurfaceType.Smooth
- obj193.Material = Enum.Material.Metal
- obj193.Size = Vector3.new(20.4400158, 1, 57.6099892)
- obj193.Anchored = true
- obj193.BrickColor = BrickColor.new("Medium red")
- obj193.Friction = 0.30000001192093
- obj193.Shape = Enum.PartType.Block
- obj193.Parent = obj1
- -- 194 - Skytype
- obj194 = Instance.new("StringValue")
- obj194.Name = "Skytype"
- obj194.Parent = obj1
- -- 195 - AllowFlare
- obj195 = Instance.new("IntValue")
- obj195.Name = "AllowFlare"
- obj195.Parent = obj1
- -- 196 - Creator
- obj196 = Instance.new("StringValue")
- obj196.Name = "Creator"
- obj196.Parent = obj1
- obj1:MakeJoints()
- --Made by uSukDude
- amount=16
- speeds={30,61}
- limits={
- Vector3.new(-3000,600,-3000),
- Vector3.new(3000,700,3000)
- }
- cloudname="Cumulus" --put a cloud that you want it to clone into lighting and enter it's name here, or this script will generate one for you.
- cloudsgroupname="Clouds"
- releasecooldown=5
- rotatedclouds=true --If you want the clouds all facing the same direction, set this to false. True will randomly rotate them.
- rate=1/30
- lastrelease=0
- debris=game:GetService("Debris")
- local clouds=script.Parent:FindFirstChild(cloudsgroupname) or Instance.new("Model",script.Parent)
- clouds.Name=cloudsgroupname
- function generatecloud()
- local p=Instance.new("Part")
- p.Name=cloudname
- p.Transparency=.7
- p.BrickColor=BrickColor.new("Institutional white")
- p.formFactor="Custom"
- p.Size=Vector3.new(0,0,0)
- p.TopSurface="Smooth"
- p.BottomSurface="Smooth"
- p.Anchored=true
- p.CanCollide=false
- local m=Instance.new("SpecialMesh")
- m.MeshId="http://www.roblox.com/asset/?id=111820358"
- m.TextureId=""
- m.Scale=Vector3.new(math.random(1000,1300),math.random(500,700),math.random(1000,1300))
- m.Parent=p
- return p
- end
- function createcloud(pos)
- local clonecloud=game.Lighting:FindFirstChild(cloudname)
- local newcloud=(clonecloud and clonecloud:clone()) or generatecloud()
- newcloud.CFrame=CFrame.new(pos)
- if rotatedclouds then
- newcloud.CFrame=newcloud.CFrame*CFrame.Angles(0,math.pi*2*math.random(),0)
- end
- newcloud.Name="CloudSpeed"..tostring(math.random(speeds[1],speeds[2]))
- debris:AddItem(newcloud,7*60)
- newcloud.Transparency=1
- newcloud.Parent=clouds
- end
- local gc=clouds:GetChildren() --creates initial population
- local missing=amount-#gc
- if missing>0 then
- for i=1,missing do
- createcloud(Vector3.new(math.random(limits[1].x,limits[2].x),math.random(limits[1].y,limits[2].y),math.random(limits[1].z,limits[2].z)))
- end
- end
- while true do
- local t1,t2=wait(rate)
- local gc=clouds:GetChildren()
- if #gc<amount and lastrelease<t2 then
- lastrelease=t2+releasecooldown
- createcloud(Vector3.new(math.random(limits[1].x,limits[2].x),math.random(limits[1].y,limits[2].y),limits[2].z))
- end
- for i,v in pairs(gc) do
- local speed=string.sub(v.Name,11)
- v.CFrame=v.CFrame+Vector3.new(0,0,-speed*rate)
- if v.Position.z<limits[1].z then
- v.Transparency=v.Transparency+(rate/3)
- if v.Transparency>1 then
- v:remove()
- end
- elseif v.Transparency>0.5 then
- v.Transparency=v.Transparency-(rate/3)
- if v.Transparency<0.5 then
- v.Transparency=0.5
- end
- end
- end
- end
- end)
- steve.MouseButton1Click:connect(function()
- --[[
- ¦¦¦¦¦ ¦¦¦¦¦¦¦¦¦¦¦¦¦¦ ¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦
- ¦ ¦¦¦ ¦¦ ¦¦ ¦¦ ¦¦¦¦ ¦¦ ¦¦ ¦ ¦ ¦¦ ¦¦ ¦ ¦¦
- ¦¦ ¦ ¦¦¦¦¦¦ ¦¦ ¦¦ ¦¦¦¦ ¦¦ ¦¦¦¦¦¦¦ ¦¦¦¦¦¦¦¦ ¦¦ ¦¦ ¦¦¦¦¦ ¦¦ ¦¦¦¦¦¦¦¦¦ ¦¦¦
- ¦ ¦¦¦ ¦¦¦ ¦¦ ¦¦ ¦¦ ¦¦¦¦¦¦¦ ¦¦¦¦¦¦¦¦ ¦¦ ¦¦ ¦¦¦¦ ¦¦ ¦¦¦¦¦¦¦¦ ¦¦
- ¦ ¦¦ ¦¦ ¦¦ ¦ ¦¦ ¦¦¦¦¦¦ ¦¦¦¦¦¦¦ ¦¦¦¦ ¦¦¦¦ ¦¦ ¦ ¦¦¦¦ ¦¦
- ¦¦ ¦¦ ¦¦ ¦¦ ¦¦ ¦¦ ¦¦ ¦¦¦ ¦¦¦¦¦¦¦ ¦¦ ¦¦ ¦ ¦¦ ¦ ¦¦¦¦ ¦¦
- ¦¦ ¦¦ ¦¦ ¦¦ ¦¦ ¦¦ ¦ ¦ ¦¦¦¦¦¦¦ ¦ ¦¦ ¦¦ ¦¦ ¦ ¦¦ ¦¦¦¦¦¦¦¦¦ ¦¦
- ¦¦¦¦¦¦¦¦¦ ¦¦ ¦¦ ¦¦¦ ¦ ¦¦ ¦¦¦¦¦¦¦ ¦¦¦¦¦¦¦ ¦¦ ¦ ¦¦ ¦¦ ¦ ¦¦ ¦¦¦¦¦¦¦¦¦¦ ¦
- ¦¦¦ ¦¦¦ ¦¦ ¦¦¦ ¦¦ ¦¦¦ ¦¦ ¦ ¦ ¦¦ ¦¦ ¦¦ ¦¦ ¦¦ ¦¦ ¦¦¦ ¦¦¦¦¦ ¦¦
- ¦¦ ¦¦¦¦¦¦¦ ¦¦ ¦¦ ¦¦¦ ¦¦ ¦ ¦ ¦¦¦ ¦ ¦¦ ¦¦ ¦¦ ¦¦ ¦¦ ¦¦¦ ¦¦¦¦¦ ¦¦
- ¦¦ ¦¦¦¦¦¦ ¦¦ ¦¦ ¦¦¦¦ ¦¦ ¦ ¦¦ ¦ ¦¦ ¦¦ ¦¦ ¦¦ ¦¦ ¦¦ ¦¦¦¦¦ ¦¦
- ¦¦ ¦¦¦¦¦¦ ¦¦ ¦¦ ¦¦¦ ¦¦ ¦¦¦ ¦¦ ¦¦ ¦¦¦ ¦¦ ¦¦¦ ¦ ¦¦¦¦ ¦¦
- ¦¦¦ ¦¦ ¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦ ¦¦¦¦¦¦
- ¦¦¦¦¦ ¦¦¦¦¦¦¦¦¦¦¦¦¦ ¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦ ¦¦¦¦¦
- ASCII Art Generators are cool :)
- ]]
- -- Scroll down for changelog...
- -- ORIGINAL CREATOR: Depr1
- -- If this script isn't on pastebin or the user who uploaded this isn't called "Delros12"
- -- (and yes my pastebin account is Delros12) or the link is not https://pastebin.com/2NNDTLjL
- -- then this is not the original link of this script.
- -- The original link of the script gets edited constantly for updates, if you use the original
- -- link you will be able to enjoy the most recent updates of this script without changing to
- -- another link which contains updated script.
- -- Controls: Q to sneak, use the keypad numbers 1-9 to change blocks,
- -- choose a empty slot if you want to remove a block, E to open creative
- -- inventory, right-click to destroy a block in your toolbar in creative
- -- inventory, R to make camera face your character's front or back.
- -- You will become steve when you use this script, if you die after
- -- using this script, keep trying to use it or wait 60 seconds
- -- (it doesn't work at first but eventually it will)
- -- Enjoy! :)
- local updateHand = false
- local Changelog = [[
- Redstone coming soon.
- 09/03/2018:
- + Added the heart bar.
- + Added death animation.
- * Your camera now shakes like in minecraft when hurt.
- * Toolbar Selection GUI now is accurate.
- 02/03/2018:
- * Fixed a bug with the textures.
- 01/03/2018:
- + Added a global grid.
- + Added something that i'm not sure how to describe.
- * Punching Animation in first person is now more accurate.
- 17/02/2018:
- + You can't break your neck anymore (360 head you know)
- + Added this changelog
- - Removed the name tag, since it causes it to get banned on
- some servers for some reason (really voidacity?).
- * Walking animation is now more accurate
- Note: It's been a while since i don't update the script, but i'll
- get back to updating it.
- 05/02/2018:
- + Added gravity to sand and gravel (WARNING: Can be laggy!)
- 04/02/2018:
- + Added creative inventory
- + Added 31 blocks (that's a lot, but not near minecraft's level)
- + Added sprinting (i'll add footsteps and particles later)
- - Removed Herobrine
- * Fixed a bug where the hand dissapears if u look down while sneaking
- * Fixed? (not sure) a bug where if u ran the script you would die
- 01/02/2018:
- + Added the hand that appears on minecraft when ur first person
- + Added a walking animation to the hand
- + Punching animation added to the hand
- + Camera bobbing
- + Sneaking now lowers your camera just like in minecraft
- + Blocks now have sounds (i chose the ones that are the closest to minecraft sounds)
- + When a block is broken, particles will fall from it
- ]]
- workspace:WaitForChild("Camera"):ClearAllChildren()
- local RS = game:GetService("RunService").RenderStepped
- local targetName = game.Players.LocalPlayer.Name
- local player = game.Players:FindFirstChild(targetName)
- local creativeInventory = {
- {
- name = "Dirt",
- size = Vector3.new(2.6, 2.6, 2.6),
- transparency = 0;
- frontTex = "rbxassetid://152569532",
- backTex = "rbxassetid://152569532",
- topTex = "rbxassetid://152569532",
- bottomTex = "rbxassetid://152569532",
- leftTex = "rbxassetid://152569532",
- rightTex = "rbxassetid://152569532",
- displayTex = "",
- sound = "rbxassetid://1102186681",
- soundVol = 1.25,
- hasGravity = false,
- objectType = "Block"
- },
- {
- name = "Grass",
- size = Vector3.new(2.6, 2.6, 2.6),
- transparency = 0;
- frontTex = "rbxassetid://96430337",
- backTex = "rbxassetid://96430337",
- topTex = "rbxassetid://96430265",
- bottomTex = "rbxassetid://179655033",
- leftTex = "rbxassetid://96430337",
- rightTex = "rbxassetid://96430337",
- displayTex = "",
- sound = "rbxassetid://1102186681",
- soundVol = 1.25,
- hasGravity = false,
- objectType = "Block"
- },
- {
- name = "Sand",
- size = Vector3.new(2.6, 2.6, 2.6),
- transparency = 0;
- frontTex = "rbxassetid://347007448",
- backTex = "rbxassetid://347007448",
- topTex = "rbxassetid://347007448",
- bottomTex = "rbxassetid://347007448",
- leftTex = "rbxassetid://347007448",
- rightTex = "rbxassetid://347007448",
- displayTex = "",
- sound = "rbxassetid://1102186681",
- soundVol = 1.25,
- hasGravity = true,
- objectType = "Block"
- },
- {
- name = "Gravel",
- size = Vector3.new(2.6, 2.6, 2.6),
- transparency = 0;
- frontTex = "rbxassetid://151701568",
- backTex = "rbxassetid://151701568",
- topTex = "rbxassetid://151701568",
- bottomTex = "rbxassetid://151701568",
- leftTex = "rbxassetid://151701568",
- rightTex = "rbxassetid://151701568",
- displayTex = "",
- sound = "rbxassetid://1102186681",
- soundVol = 1.25,
- hasGravity = true,
- objectType = "Block"
- },
- {
- name = "Stone",
- size = Vector3.new(2.6, 2.6, 2.6),
- transparency = 0;
- frontTex = "rbxassetid://75880927",
- backTex = "rbxassetid://75880927",
- topTex = "rbxassetid://75880927",
- bottomTex = "rbxassetid://75880927",
- leftTex = "rbxassetid://75880927",
- rightTex = "rbxassetid://75880927",
- displayTex = "",
- sound = "rbxassetid://1016978163",
- soundVol = 2,
- hasGravity = false,
- objectType = "Block"
- },
- {
- name = "Diamond Ore",
- size = Vector3.new(2.6, 2.6, 2.6),
- transparency = 0;
- frontTex = "rbxassetid://57928490",
- backTex = "rbxassetid://57928490",
- topTex = "rbxassetid://57928490",
- bottomTex = "rbxassetid://57928490",
- leftTex = "rbxassetid://57928490",
- rightTex = "rbxassetid://57928490",
- displayTex = "",
- sound = "rbxassetid://1016978163",
- soundVol = 2,
- hasGravity = false,
- objectType = "Block"
- },
- {
- name = "Diamond Block",
- size = Vector3.new(2.6, 2.6, 2.6),
- transparency = 0;
- frontTex = "rbxassetid://56749955",
- backTex = "rbxassetid://56749955",
- topTex = "rbxassetid://56749955",
- bottomTex = "rbxassetid://56749955",
- leftTex = "rbxassetid://56749955",
- rightTex = "rbxassetid://56749955",
- displayTex = "",
- sound = "rbxassetid://1016978163",
- soundVol = 2,
- hasGravity = false,
- objectType = "Block"
- },
- {
- name = "Emerald Block",
- size = Vector3.new(2.6, 2.6, 2.6),
- transparency = 0;
- frontTex = "rbxassetid://152410853",
- backTex = "rbxassetid://152410853",
- topTex = "rbxassetid://152410853",
- bottomTex = "rbxassetid://152410853",
- leftTex = "rbxassetid://152410853",
- rightTex = "rbxassetid://152410853",
- displayTex = "",
- sound = "rbxassetid://1016978163",
- soundVol = 2,
- hasGravity = false,
- objectType = "Block"
- },
- {
- name = "Emerald Ore",
- size = Vector3.new(2.6, 2.6, 2.6),
- transparency = 0;
- frontTex = "rbxassetid://152410868",
- backTex = "rbxassetid://152410868",
- topTex = "rbxassetid://152410868",
- bottomTex = "rbxassetid://152410868",
- leftTex = "rbxassetid://152410868",
- rightTex = "rbxassetid://152410868",
- displayTex = "",
- sound = "rbxassetid://1016978163",
- soundVol = 2,
- hasGravity = false,
- objectType = "Block"
- },
- {
- name = "Obsidian",
- size = Vector3.new(2.6, 2.6, 2.6),
- transparency = 0;
- frontTex = "rbxassetid://112560322",
- backTex = "rbxassetid://112560322",
- topTex = "rbxassetid://112560322",
- bottomTex = "rbxassetid://112560322",
- leftTex = "rbxassetid://112560322",
- rightTex = "rbxassetid://112560322",
- displayTex = "",
- sound = "rbxassetid://1016978163",
- soundVol = 2,
- hasGravity = false,
- objectType = "Block"
- },
- {
- name = "Gold Block",
- size = Vector3.new(2.6, 2.6, 2.6),
- transparency = 0;
- frontTex = "rbxassetid://152572128",
- backTex = "rbxassetid://152572128",
- topTex = "rbxassetid://152572128",
- bottomTex = "rbxassetid://152572128",
- leftTex = "rbxassetid://152572128",
- rightTex = "rbxassetid://152572128",
- displayTex = "",
- sound = "rbxassetid://1016978163",
- soundVol = 2,
- hasGravity = false,
- objectType = "Block"
- },
- {
- name = "Gold Ore",
- size = Vector3.new(2.6, 2.6, 2.6),
- transparency = 0;
- frontTex = "rbxassetid://152572121",
- backTex = "rbxassetid://152572121",
- topTex = "rbxassetid://152572121",
- bottomTex = "rbxassetid://152572121",
- leftTex = "rbxassetid://152572121",
- rightTex = "rbxassetid://152572121",
- displayTex = "",
- sound = "rbxassetid://1016978163",
- soundVol = 2,
- hasGravity = false,
- objectType = "Block"
- },
- {
- name = "Iron Block",
- size = Vector3.new(2.6, 2.6, 2.6),
- transparency = 0;
- frontTex = "rbxassetid://152572134",
- backTex = "rbxassetid://152572134",
- topTex = "rbxassetid://152572134",
- bottomTex = "rbxassetid://152572134",
- leftTex = "rbxassetid://152572134",
- rightTex = "rbxassetid://152572134",
- displayTex = "",
- sound = "rbxassetid://1016978163",
- soundVol = 2,
- hasGravity = false,
- objectType = "Block"
- },
- {
- name = "Iron Ore",
- size = Vector3.new(2.6, 2.6, 2.6),
- transparency = 0;
- frontTex = "rbxassetid://132879562",
- backTex = "rbxassetid://132879562",
- topTex = "rbxassetid://132879562",
- bottomTex = "rbxassetid://132879562",
- leftTex = "rbxassetid://132879562",
- rightTex = "rbxassetid://132879562",
- displayTex = "",
- sound = "rbxassetid://1016978163",
- soundVol = 2,
- hasGravity = false,
- objectType = "Block"
- },
- {
- name = "Redstone Block",
- size = Vector3.new(2.6, 2.6, 2.6),
- transparency = 0;
- frontTex = "rbxassetid://136260219",
- backTex = "rbxassetid://136260219",
- topTex = "rbxassetid://136260219",
- bottomTex = "rbxassetid://136260219",
- leftTex = "rbxassetid://136260219",
- rightTex = "rbxassetid://136260219",
- sound = "rbxassetid://1016978163",
- soundVol = 2,
- hasGravity = false,
- objectType = "Block"
- },
- {
- name = "Redstone Ore",
- size = Vector3.new(2.6, 2.6, 2.6),
- transparency = 0;
- frontTex = "rbxassetid://152572209",
- backTex = "rbxassetid://152572209",
- topTex = "rbxassetid://152572209",
- bottomTex = "rbxassetid://152572209",
- leftTex = "rbxassetid://152572209",
- rightTex = "rbxassetid://152572209",
- displayTex = "",
- sound = "rbxassetid://1016978163",
- soundVol = 2,
- hasGravity = false,
- objectType = "Block"
- },
- {
- name = "Coal Block",
- size = Vector3.new(2.6, 2.6, 2.6),
- transparency = 0;
- frontTex = "rbxassetid://152527418",
- backTex = "rbxassetid://152527418",
- topTex = "rbxassetid://152527418",
- bottomTex = "rbxassetid://152527418",
- leftTex = "rbxassetid://152527418",
- rightTex = "rbxassetid://152527418",
- displayTex = "",
- sound = "rbxassetid://1016978163",
- soundVol = 2,
- hasGravity = false,
- objectType = "Block"
- },
- {
- name = "Coal Ore",
- size = Vector3.new(2.6, 2.6, 2.6),
- transparency = 0;
- frontTex = "rbxassetid://152572101",
- backTex = "rbxassetid://152572101",
- topTex = "rbxassetid://152572101",
- bottomTex = "rbxassetid://152572101",
- leftTex = "rbxassetid://152572101",
- rightTex = "rbxassetid://152572101",
- displayTex = "",
- sound = "rbxassetid://1016978163",
- soundVol = 2,
- hasGravity = false,
- objectType = "Block"
- },
- {
- name = "Bedrock",
- size = Vector3.new(2.6, 2.6, 2.6),
- transparency = 0;
- frontTex = "rbxassetid://75881126",
- backTex = "rbxassetid://75881126",
- topTex = "rbxassetid://75881126",
- bottomTex = "rbxassetid://75881126",
- leftTex = "rbxassetid://75881126",
- rightTex = "rbxassetid://75881126",
- displayTex = "",
- sound = "rbxassetid://1016978163",
- soundVol = 2,
- hasGravity = false,
- objectType = "Block"
- },
- {
- name = "Cobblestone",
- size = Vector3.new(2.6, 2.6, 2.6),
- transparency = 0;
- frontTex = "rbxassetid://152572105",
- backTex = "rbxassetid://152572105",
- topTex = "rbxassetid://152572105",
- bottomTex = "rbxassetid://152572105",
- leftTex = "rbxassetid://152572105",
- rightTex = "rbxassetid://152572105",
- displayTex = "",
- sound = "rbxassetid://1016978163",
- soundVol = 2,
- hasGravity = false,
- objectType = "Block"
- },
- {
- name = "Mossy Stone Brick",
- size = Vector3.new(2.6, 2.6, 2.6),
- transparency = 0;
- frontTex = "rbxassetid://61826751",
- backTex = "rbxassetid://61826751",
- topTex = "rbxassetid://61826751",
- bottomTex = "rbxassetid://61826751",
- leftTex = "rbxassetid://61826751",
- rightTex = "rbxassetid://61826751",
- displayTex = "",
- sound = "rbxassetid://1016978163",
- soundVol = 2,
- hasGravity = false,
- objectType = "Block"
- },
- {
- name = "Cracked Stone Brick",
- size = Vector3.new(2.6, 2.6, 2.6),
- transparency = 0;
- frontTex = "rbxassetid://151802087",
- backTex = "rbxassetid://151802087",
- topTex = "rbxassetid://151802087",
- bottomTex = "rbxassetid://151802087",
- leftTex = "rbxassetid://151802087",
- rightTex = "rbxassetid://151802087",
- displayTex = "",
- sound = "rbxassetid://1016978163",
- soundVol = 2,
- hasGravity = false,
- objectType = "Block"
- },
- {
- name = "Chiseled Stone Brick",
- size = Vector3.new(2.6, 2.6, 2.6),
- transparency = 0;
- frontTex = "rbxassetid://151802074",
- backTex = "rbxassetid://151802074",
- topTex = "rbxassetid://151802074",
- bottomTex = "rbxassetid://151802074",
- leftTex = "rbxassetid://151802074",
- rightTex = "rbxassetid://151802074",
- displayTex = "",
- sound = "rbxassetid://1016978163",
- soundVol = 2,
- hasGravity = false,
- objectType = "Block"
- },
- {
- name = "Stone Brick",
- size = Vector3.new(2.6, 2.6, 2.6),
- transparency = 0;
- frontTex = "rbxassetid://61826773",
- backTex = "rbxassetid://61826773",
- topTex = "rbxassetid://61826773",
- bottomTex = "rbxassetid://61826773",
- leftTex = "rbxassetid://61826773",
- rightTex = "rbxassetid://61826773",
- displayTex = "",
- sound = "rbxassetid://1016978163",
- soundVol = 2,
- hasGravity = false,
- objectType = "Block"
- },
- {
- name = "Nether Brick",
- size = Vector3.new(2.6, 2.6, 2.6),
- transparency = 0;
- frontTex = "rbxassetid://151802104",
- backTex = "rbxassetid://151802104",
- topTex = "rbxassetid://151802104",
- bottomTex = "rbxassetid://151802104",
- leftTex = "rbxassetid://151802104",
- rightTex = "rbxassetid://151802104",
- displayTex = "",
- sound = "rbxassetid://1016978163",
- soundVol = 2,
- hasGravity = false,
- objectType = "Block"
- },
- {
- name = "Granite",
- size = Vector3.new(2.6, 2.6, 2.6),
- transparency = 0;
- frontTex = "rbxassetid://151776467",
- backTex = "rbxassetid://151776467",
- topTex = "rbxassetid://151776467",
- bottomTex = "rbxassetid://151776467",
- leftTex = "rbxassetid://151776467",
- rightTex = "rbxassetid://151776467",
- displayTex = "",
- sound = "rbxassetid://1016978163",
- soundVol = 2,
- hasGravity = false,
- objectType = "Block"
- },
- {
- name = "Diorite",
- size = Vector3.new(2.6, 2.6, 2.6),
- transparency = 0;
- frontTex = "rbxassetid://151776452",
- backTex = "rbxassetid://151776452",
- topTex = "rbxassetid://151776452",
- bottomTex = "rbxassetid://151776452",
- leftTex = "rbxassetid://151776452",
- rightTex = "rbxassetid://151776452",
- sound = "rbxassetid://1016978163",
- soundVol = 2,
- hasGravity = false,
- objectType = "Block"
- },
- {
- name = "Andesite",
- size = Vector3.new(2.6, 2.6, 2.6),
- transparency = 0;
- frontTex = "rbxassetid://151776422",
- backTex = "rbxassetid://151776422",
- topTex = "rbxassetid://151776422",
- bottomTex = "rbxassetid://151776422",
- leftTex = "rbxassetid://151776422",
- rightTex = "rbxassetid://151776422",
- displayTex = "",
- sound = "rbxassetid://1016978163",
- soundVol = 2,
- hasGravity = false,
- objectType = "Block"
- },
- {
- name = "Polished Granite",
- size = Vector3.new(2.6, 2.6, 2.6),
- transparency = 0;
- frontTex = "rbxassetid://151776506",
- backTex = "rbxassetid://151776506",
- topTex = "rbxassetid://151776506",
- bottomTex = "rbxassetid://151776506",
- leftTex = "rbxassetid://151776506",
- rightTex = "rbxassetid://151776506",
- displayTex = "",
- sound = "rbxassetid://1016978163",
- soundVol = 2,
- hasGravity = false,
- objectType = "Block"
- },
- {
- name = "Polished Diorite",
- size = Vector3.new(2.6, 2.6, 2.6),
- transparency = 0;
- frontTex = "rbxassetid://151776533",
- backTex = "rbxassetid://151776533",
- topTex = "rbxassetid://151776533",
- bottomTex = "rbxassetid://151776533",
- leftTex = "rbxassetid://151776533",
- rightTex = "rbxassetid://151776533",
- displayTex = "",
- sound = "rbxassetid://1016978163",
- soundVol = 2,
- hasGravity = false,
- objectType = "Block"
- },
- {
- name = "Polished Andesite",
- size = Vector3.new(2.6, 2.6, 2.6),
- transparency = 0;
- frontTex = "rbxassetid://151776506",
- backTex = "rbxassetid://151776506",
- topTex = "rbxassetid://151776506",
- bottomTex = "rbxassetid://151776506",
- leftTex = "rbxassetid://151776506",
- rightTex = "rbxassetid://151776506",
- displayTex = "",
- sound = "rbxassetid://1016978163",
- soundVol = 2,
- hasGravity = false,
- objectType = "Block"
- },
- {
- name = "Brick Block",
- size = Vector3.new(2.6, 2.6, 2.6),
- transparency = 0;
- frontTex = "rbxassetid://59389191",
- backTex = "rbxassetid://59389191",
- topTex = "rbxassetid://59389191",
- bottomTex = "rbxassetid://59389191",
- leftTex = "rbxassetid://59389191",
- rightTex = "rbxassetid://59389191",
- displayTex = "",
- sound = "rbxassetid://1016978163",
- soundVol = 2,
- hasGravity = false,
- objectType = "Block"
- },
- {
- name = "Packed Ice",
- size = Vector3.new(2.6, 2.6, 2.6),
- transparency = 0;
- frontTex = "rbxassetid://152528023",
- backTex = "rbxassetid://152528023",
- topTex = "rbxassetid://152528023",
- bottomTex = "rbxassetid://152528023",
- leftTex = "rbxassetid://152528023",
- rightTex = "rbxassetid://152528023",
- displayTex = "",
- sound = "rbxassetid://1016978163",
- soundVol = 2,
- hasGravity = false,
- objectType = "Block"
- },
- {
- name = "Ice Block",
- size = Vector3.new(2.6, 2.6, 2.6),
- transparency = 1;
- frontTex = "rbxassetid://118555586",
- backTex = "rbxassetid://118555586",
- topTex = "rbxassetid://118555586",
- bottomTex = "rbxassetid://118555586",
- leftTex = "rbxassetid://118555586",
- rightTex = "rbxassetid://118555586",
- displayTex = "",
- sound = "rbxassetid://1016978163",
- soundVol = 2,
- hasGravity = false,
- objectType = "Block"
- },
- {
- name = "Netherrack",
- size = Vector3.new(2.6, 2.6, 2.6),
- transparency = 0;
- frontTex = "rbxassetid://151802119",
- backTex = "rbxassetid://151802119",
- topTex = "rbxassetid://151802119",
- bottomTex = "rbxassetid://151802119",
- leftTex = "rbxassetid://151802119",
- rightTex = "rbxassetid://151802119",
- displayTex = "",
- sound = "rbxassetid://1016978163",
- soundVol = 2,
- hasGravity = false,
- objectType = "Block"
- },
- {
- name = "End Stone",
- size = Vector3.new(2.6, 2.6, 2.6),
- transparency = 0;
- frontTex = "rbxassetid://151802091",
- backTex = "rbxassetid://151802091",
- topTex = "rbxassetid://151802091",
- bottomTex = "rbxassetid://151802091",
- leftTex = "rbxassetid://151802091",
- rightTex = "rbxassetid://151802091",
- displayTex = "",
- sound = "rbxassetid://1016978163",
- soundVol = 2,
- hasGravity = false,
- objectType = "Block"
- },
- {
- name = "Glass Block",
- size = Vector3.new(2.6, 2.6, 2.6),
- transparency = 1;
- frontTex = "rbxassetid://152239003",
- backTex = "rbxassetid://152239003",
- topTex = "rbxassetid://152239003",
- bottomTex = "rbxassetid://152239003",
- leftTex = "rbxassetid://152239003",
- rightTex = "rbxassetid://152239003",
- displayTex = "",
- sound = "rbxassetid://1016978163",
- soundVol = 2,
- hasGravity = false,
- objectType = "Block"
- },
- {
- name = "Glowstone",
- size = Vector3.new(2.6, 2.6, 2.6),
- transparency = 0;
- frontTex = "rbxassetid://54790811",
- backTex = "rbxassetid://54790811",
- topTex = "rbxassetid://54790811",
- bottomTex = "rbxassetid://54790811",
- leftTex = "rbxassetid://54790811",
- rightTex = "rbxassetid://54790811",
- displayTex = "",
- sound = "rbxassetid://1016978163",
- soundVol = 2,
- hasGravity = false,
- objectType = "Block"
- },
- {
- name = "Bookshelf",
- size = Vector3.new(2.6, 2.6, 2.6),
- transparency = 0;
- frontTex = "rbxassetid://118554092",
- backTex = "rbxassetid://118554092",
- topTex = "rbxassetid://346201871",
- bottomTex = "rbxassetid://346201871",
- leftTex = "rbxassetid://118554092",
- rightTex = "rbxassetid://118554092",
- displayTex = "",
- sound = "rbxassetid://507863457",
- soundVol = 2,
- hasGravity = false,
- objectType = "Block"
- },
- {
- name = "Oak Wood Planks",
- size = Vector3.new(2.6, 2.6, 2.6),
- transparency = 0;
- frontTex = "rbxassetid://346201871",
- backTex = "rbxassetid://346201871",
- topTex = "rbxassetid://346201871",
- bottomTex = "rbxassetid://346201871",
- leftTex = "rbxassetid://346201871",
- rightTex = "rbxassetid://346201871",
- displayTex = "",
- sound = "rbxassetid://507863457",
- soundVol = 2,
- hasGravity = false,
- objectType = "Block"
- },
- {
- name = "Oak Log",
- size = Vector3.new(2.6, 2.6, 2.6),
- transparency = 0;
- frontTex = "rbxassetid://71445924",
- backTex = "rbxassetid://71445924",
- topTex = "rbxassetid://152538557",
- bottomTex = "rbxassetid://152538557",
- leftTex = "rbxassetid://71445924",
- rightTex = "rbxassetid://71445924",
- displayTex = "",
- sound = "rbxassetid://507863457",
- soundVol = 2,
- hasGravity = false,
- objectType = "Block"
- },
- {
- name = "Oak Leaves",
- size = Vector3.new(2.6, 2.6, 2.6),
- transparency = 1;
- frontTex = "rbxassetid://151708391",
- backTex = "rbxassetid://151708391",
- topTex = "rbxassetid://151708391",
- bottomTex = "rbxassetid://151708391",
- leftTex = "rbxassetid://151708391",
- rightTex = "rbxassetid://151708391",
- displayTex = "",
- sound = "rbxassetid://507863457",
- -- couldn't find a leaves sound for this one, sorry lol
- soundVol = 2,
- hasGravity = false,
- objectType = "Block"
- }
- }
- local toolBar = {
- {
- name = "Dirt Block",
- size = Vector3.new(2.6, 2.6, 2.6),
- transparency = 0;
- frontTex = "rbxassetid://152569532",
- backTex = "rbxassetid://152569532",
- topTex = "rbxassetid://152569532",
- bottomTex = "rbxassetid://152569532",
- leftTex = "rbxassetid://152569532",
- rightTex = "rbxassetid://152569532",
- displayTex = "",
- sound = "rbxassetid://1102186681",
- soundVol = 1.25,
- hasGravity = false,
- objectType = "Block"
- },
- {
- name = "Grass Block",
- size = Vector3.new(2.6, 2.6, 2.6),
- transparency = 0;
- frontTex = "rbxassetid://96430337",
- backTex = "rbxassetid://96430337",
- topTex = "rbxassetid://96430265",
- bottomTex = "rbxassetid://179655033",
- leftTex = "rbxassetid://96430337",
- rightTex = "rbxassetid://96430337",
- displayTex = "",
- sound = "rbxassetid://1102186681",
- soundVol = 1.25,
- hasGravity = false,
- objectType = "Block"
- },
- {
- name = "Stone",
- size = Vector3.new(2.6, 2.6, 2.6),
- transparency = 0;
- frontTex = "rbxassetid://75880927",
- backTex = "rbxassetid://75880927",
- topTex = "rbxassetid://75880927",
- bottomTex = "rbxassetid://75880927",
- leftTex = "rbxassetid://75880927",
- rightTex = "rbxassetid://75880927",
- displayTex = "",
- sound = "rbxassetid://1016978163",
- soundVol = 2,
- hasGravity = false,
- objectType = "Block"
- },
- {
- name = "Diamond Ore",
- size = Vector3.new(2.6, 2.6, 2.6),
- transparency = 0;
- frontTex = "rbxassetid://57928490",
- backTex = "rbxassetid://57928490",
- topTex = "rbxassetid://57928490",
- bottomTex = "rbxassetid://57928490",
- leftTex = "rbxassetid://57928490",
- rightTex = "rbxassetid://57928490",
- displayTex = "",
- sound = "rbxassetid://1016978163",
- soundVol = 2,
- hasGravity = false,
- objectType = "Block"
- },
- {
- name = "Diamond Block",
- size = Vector3.new(2.6, 2.6, 2.6),
- transparency = 0;
- frontTex = "rbxassetid://56749955",
- backTex = "rbxassetid://56749955",
- topTex = "rbxassetid://56749955",
- bottomTex = "rbxassetid://56749955",
- leftTex = "rbxassetid://56749955",
- rightTex = "rbxassetid://56749955",
- displayTex = "",
- sound = "rbxassetid://1016978163",
- soundVol = 2,
- hasGravity = false,
- objectType = "Block"
- },
- {
- name = "Oak Wood Planks",
- size = Vector3.new(2.6, 2.6, 2.6),
- transparency = 0;
- frontTex = "rbxassetid://346201871",
- backTex = "rbxassetid://346201871",
- topTex = "rbxassetid://346201871",
- bottomTex = "rbxassetid://346201871",
- leftTex = "rbxassetid://346201871",
- rightTex = "rbxassetid://346201871",
- displayTex = "",
- sound = "rbxassetid://507863457",
- soundVol = 2,
- hasGravity = false,
- objectType = "Block"
- },
- {
- name = "Oak Log",
- size = Vector3.new(2.6, 2.6, 2.6),
- transparency = 0;
- frontTex = "rbxassetid://71445924",
- backTex = "rbxassetid://71445924",
- topTex = "rbxassetid://152538557",
- bottomTex = "rbxassetid://152538557",
- leftTex = "rbxassetid://71445924",
- rightTex = "rbxassetid://71445924",
- displayTex = "",
- sound = "rbxassetid://507863457",
- soundVol = 2,
- hasGravity = false,
- objectType = "Block"
- }
- --[[{
- name = "Redstone",
- size = Vector3.new(2.6, 0.05, 2.6),
- transparency = 1;
- frontTex = "rbxassetid://151911305",
- backTex = "",
- topTex = "rbxassetid://151911305",
- bottomTex = "",
- leftTex = "",
- rightTex = "",
- displayTex = "rbxassetid://64124418",
- sound = "rbxassetid://1016978163",
- soundVol = 2,
- hasGravity = false,
- objectType = "Redstone Dust"
- },]]
- }
- function putTexture(part, frontF, backF, topF, bottomF, leftF, rightF, className)
- local faces = {"Front", "Back", "Top", "Bottom", "Left", "Right"}
- for i,f in pairs(faces) do
- local decal = Instance.new(className, part)
- if i == 1 then decal.Texture = frontF decal.Name = f end
- if i == 2 then decal.Texture = backF or frontF decal.Name = f end
- if i == 3 then decal.Texture = topF or frontF decal.Name = f end
- if i == 4 then decal.Texture = bottomF or frontF decal.Name = f end
- if i == 5 then decal.Texture = leftF or frontF decal.Name = f end
- if i == 6 then decal.Texture = rightF or frontF decal.Name = f end
- decal.Face = f
- end
- return part
- end
- function makeSquare(position, size, color, transparency, parent, zindex)
- local label = Instance.new("TextLabel", parent)
- label.Text = ""
- label.BorderSizePixel = 0
- label.BackgroundTransparency = transparency
- label.Position = position
- label.Size = size
- label.BackgroundColor3 = color
- if zindex == nil then label.ZIndex = 1 else label.ZIndex = zindex end
- return label
- end
- function makeImage(position, size, image, parent, zindex)
- local imglabel = Instance.new("ImageLabel", parent)
- imglabel.BorderSizePixel = 0
- imglabel.BackgroundTransparency = 1
- imglabel.Position = position
- imglabel.Size = size
- imglabel.Image = image
- if zindex == nil then imglabel.ZIndex = 1 else imglabel.ZIndex = zindex end
- return imglabel
- end
- function putInventorySlot(position, image, parent, zindex)
- local button = Instance.new("TextButton", parent)
- button.Position = position
- button.Size = UDim2.new(0, 36, 0, 36)
- button.BackgroundColor3 = Color3.new(139/255, 139/255, 139/255)
- button.Text = ""
- button.BorderSizePixel = 0
- button.ZIndex = zindex
- local imageLabel = Instance.new("ImageLabel", button)
- imageLabel.BackgroundTransparency = 0.9
- imageLabel.Position = UDim2.new(0, 2, 0, 2)
- imageLabel.Size = UDim2.new(0, 32, 0, 32)
- imageLabel.Image = image
- imageLabel.BorderSizePixel = 0
- imageLabel.ZIndex = zindex
- makeSquare(UDim2.new(0, 0, 0, 0), UDim2.new(0, 34, 0, 2),
- Color3.new(55/255, 55/255, 55/255), 0, button, zindex)
- makeSquare(UDim2.new(0, 0, 0, 0), UDim2.new(0, 2, 0, 34),
- Color3.new(55/255, 55/255, 55/255), 0, button, zindex)
- makeSquare(UDim2.new(0, 34, 0, 2), UDim2.new(0, 2, 0, 34),
- Color3.new(255/255, 255/255, 255/255), 0, button, zindex)
- makeSquare(UDim2.new(0, 2, 0, 34), UDim2.new(0, 34, 0, 2),
- Color3.new(255/255, 255/255, 255/255), 0, button, zindex)
- return button
- end
- function AngleDifference(Angle1, Angle2)
- local Difference = {X = 0, Y = 0, Z = 0}
- Difference.X = Angle2.X - Angle1.X
- if (Difference.X > 180) then
- Difference.X = Difference.X - 360
- elseif (Difference.X < -180) then
- Difference.X = Difference.X + 360
- end
- Difference.Y = Angle2.Y - Angle1.Y
- if (Difference.Y > 180) then
- Difference.Y = Difference.Y - 360
- elseif (Difference.Y < -180) then
- Difference.Y = Difference.Y + 360
- end
- Difference.Z = Angle2.Z - Angle1.Z
- if (Difference.Z > 180) then
- Difference.Z = Difference.Z - 360
- elseif (Difference.Z < -180) then
- Difference.Z = Difference.Z + 360
- end
- return Vector3.new(Difference.X, Difference.Y, Difference.Z)
- end
- local draggingBlock = nil
- function makeInventory()
- local playerGui = player:FindFirstChild("PlayerGui")
- if playerGui then
- local invGui = Instance.new("ScreenGui", playerGui)
- local creativeInv = Instance.new("Frame", invGui)
- creativeInv.BackgroundTransparency = 1
- creativeInv.Position = UDim2.new(0.5, -170, 0.5, -202)
- creativeInv.Visible = false
- -- creative inventory GUI...
- local blackOut = makeSquare(UDim2.new(0, 0, 0, 0), UDim2.new(1, 0, 1, 0),
- Color3.new(0/255, 0/255, 0/255), 0.3, invGui, 1)
- blackOut.Visible = false
- creativeInv.Changed:connect(function()
- blackOut.Visible = creativeInv.Visible
- end)
- local changeLog = Instance.new("TextLabel", invGui)
- changeLog.Text = Changelog
- changeLog.Font = "SourceSans"
- changeLog.FontSize = Enum.FontSize.Size12
- changeLog.Size = UDim2.new(0, changeLog.TextBounds.X, 0, changeLog.TextBounds.Y + 2)
- changeLog.BackgroundColor3 = Color3.new(0, 0, 0)
- changeLog.BorderSizePixel = 0
- changeLog.BackgroundTransparency = 0.5
- changeLog.Position = UDim2.new(0.5, -changeLog.Size.X.Offset/2, 0.5, -changeLog.Size.Y.Offset/2)
- changeLog.TextColor3 = Color3.new(1, 1, 1)
- changeLog.TextXAlignment = "Left"
- changeLog.TextYAlignment = "Top"
- local coolButton = Instance.new("TextButton", changeLog)
- coolButton.Position = UDim2.new(1, -17, 0, 1)
- coolButton.Size = UDim2.new(0, 16, 0, 12)
- coolButton.Text = "X"
- coolButton.Font = "SourceSans"
- coolButton.FontSize = Enum.FontSize.Size12
- coolButton.BorderSizePixel = 0
- coolButton.BackgroundColor3 = Color3.new(1, 0, 0)
- coolButton.BackgroundTransparency = 0.2
- coolButton.TextColor3 = Color3.new(1, 1, 1)
- coolButton.TextStrokeTransparency = 0.5
- coolButton.ZIndex = 2
- local line = makeSquare(UDim2.new(0, 0, 1, -14), UDim2.new(1, 0, 0, 14),
- Color3.new(0, 0, 0), 0.75, changeLog, 2)
- local line2 = makeSquare(UDim2.new(0, 0, 0, 0), UDim2.new(1, 0, 0, 14),
- Color3.new(1, 1, 1), 0.9, changeLog, 1)
- line2.Text = "Change Log"
- line2.TextColor3 = Color3.new(1, 1, 1)
- line2.TextStrokeTransparency = 0.75
- line2.Font = "SourceSans"
- line2.FontSize = Enum.FontSize.Size12
- line.Text = "Made by Depr1"
- line.TextColor3 = Color3.new(1, 0.65, 0)
- line.TextStrokeTransparency = 0.5
- line.Font = "SourceSans"
- line.FontSize = Enum.FontSize.Size14
- line.TextXAlignment = "Left"
- coolButton.MouseButton1Click:connect(function()
- changeLog.Visible = false
- end)
- makeSquare(UDim2.new(0, -2, 0, 2), UDim2.new(0, 340, 0, 404),
- Color3.new(198/255, 198/255, 198/255), 0, creativeInv, 3)
- makeSquare(UDim2.new(0, 338, 0, 0), UDim2.new(0, 6, 0, 406),
- Color3.new(85/255, 85/255, 85/255), 0, creativeInv, 2)
- makeSquare(UDim2.new(0, 0, 0, 404), UDim2.new(0, 342, 0, 4),
- Color3.new(85/255, 85/255, 85/255), 0, creativeInv, 3)
- makeSquare(UDim2.new(0, 2, 0, 0), UDim2.new(0, 338, 0, 402),
- Color3.new(198/255, 198/255, 198/255), 0, creativeInv, 3)
- makeSquare(UDim2.new(0, -4, 0, -2), UDim2.new(0, 4, 0, 406),
- Color3.new(255/255, 255/255, 255/255), 0, creativeInv, 3)
- makeSquare(UDim2.new(0, -2, 0, -4), UDim2.new(0, 342, 0, 6),
- Color3.new(255/255, 255/255, 255/255), 0, creativeInv, 2)
- makeSquare(UDim2.new(0, 340, 0, -2), UDim2.new(0, 2, 0, 2),
- Color3.new(198/255, 198/255, 198/255), 0, creativeInv, 2)
- makeSquare(UDim2.new(0, 340, 0, -4), UDim2.new(0, 2, 0, 4),
- Color3.new(0/255, 0/255, 0/255), 0, creativeInv, 1)
- makeSquare(UDim2.new(0, 342, 0, -2), UDim2.new(0, 2, 0, 2),
- Color3.new(0/255, 0/255, 0/255), 0, creativeInv, 1)
- makeSquare(UDim2.new(0, 344, 0, 0), UDim2.new(0, 2, 0, 406),
- Color3.new(0/255, 0/255, 0/255), 0, creativeInv, 1)
- makeSquare(UDim2.new(0, -4, 0, -4), UDim2.new(0, 2, 0, 4),
- Color3.new(0/255, 0/255, 0/255), 0, creativeInv, 1)
- makeSquare(UDim2.new(0, -2, 0, -6), UDim2.new(0, 342, 0, 4),
- Color3.new(0/255, 0/255, 0/255), 0, creativeInv, 1)
- makeSquare(UDim2.new(0, 0, 0, 406), UDim2.new(0, 342, 0, 4),
- Color3.new(0/255, 0/255, 0/255), 0, creativeInv, 1)
- makeSquare(UDim2.new(0, 342, 0, 404), UDim2.new(0, 2, 0, 4),
- Color3.new(0/255, 0/255, 0/255), 0, creativeInv, 1)
- makeSquare(UDim2.new(0, -4, 0, 404), UDim2.new(0, 2, 0, 2),
- Color3.new(0/255, 0/255, 0/255), 0, creativeInv, 1)
- makeSquare(UDim2.new(0, -2, 0, 406), UDim2.new(0, 2, 0, 2),
- Color3.new(0/255, 0/255, 0/255), 0, creativeInv, 1)
- makeSquare(UDim2.new(0, -6, 0, -2), UDim2.new(0, 2, 0, 406),
- Color3.new(0/255, 0/255, 0/255), 0, creativeInv, 1)
- local text = makeSquare(UDim2.new(0, 4, 0, 8), UDim2.new(0, 0, 0, 0), Color3.new(0/255, 0/255, 0/255), 1, creativeInv, 3)
- text.Text = "Creative Inventory"
- text.Font = "SourceSansSemibold"
- text.TextSize = 14
- text.TextXAlignment = "Left"
- --
- local draggingBlockPicture = Instance.new("ImageLabel", invGui)
- draggingBlockPicture.BackgroundTransparency = 1
- draggingBlockPicture.Size = UDim2.new(0, 32, 0, 32)
- draggingBlockPicture.ZIndex = 5
- coroutine.resume(coroutine.create(function()
- local invMouse = player:GetMouse()
- --local RS = game:GetService("RunService").RenderStepped
- invMouse.Button2Down:connect(function()
- draggingBlock = nil
- end)
- while RS:wait() do
- draggingBlockPicture.Position = UDim2.new(0, invMouse.X - 16, 0, invMouse.Y - 16)
- if draggingBlock ~= nil then
- draggingBlockPicture.Image = draggingBlock.frontTex
- else
- draggingBlockPicture.Image = ""
- end
- end
- end))
- local done = false
- local x = 0
- local y = 0
- for i,b in pairs(creativeInventory) do
- local display = ""
- if b.displayTex == "" then
- display = b.frontTex
- else
- if b.displayTex then
- display = b.displayTex
- end
- end
- putInventorySlot(UDim2.new(0.5, (x*36) + 8, 0.5, (y*36) + 28), display, creativeInv, 4).MouseButton1Down:connect(function()
- if draggingBlock == nil then
- draggingBlock = b
- end
- end)
- x = x + 1
- if x >= 8 then
- x = 0
- y = y + 1
- end
- end
- if x == 0 then done = true end
- while x < 8 and done == false do
- putInventorySlot(UDim2.new(0.5, (x*36) + 8, 0.5, (y*36) + 28), "", creativeInv, 4)
- x = x + 1
- end
- for i = 1, 9 do
- if toolBar[i] ~= nil then
- local invSlot = putInventorySlot(UDim2.new(0, 8 + ((i-1)*36), 0, 360), toolBar[i].frontTex, creativeInv, 4)
- invSlot.MouseButton2Down:connect(function()
- local imgLabel = invSlot:FindFirstChild("ImageLabel")
- if imgLabel then
- toolBar[i] = nil
- imgLabel.Image = ""
- end
- end)
- invSlot.MouseButton1Down:connect(function()
- --updateHand = true
- local imgLabel = invSlot:FindFirstChild("ImageLabel")
- if toolBar[i] == nil then
- toolBar[i] = draggingBlock
- imgLabel.Image = draggingBlock.frontTex
- draggingBlock = nil
- return
- end
- if toolBar[i] ~= nil and draggingBlock == nil then
- draggingBlock = toolBar[i]
- toolBar[i] = nil
- imgLabel.Image = ""
- return
- elseif toolBar[i] ~= nil and draggingBlock ~= nil then
- --draggingBlock = toolBar[i]
- --toolBar[i] = nil
- imgLabel.Image = ""
- local temp = toolBar[i]
- toolBar[i] = draggingBlock
- if imgLabel and draggingBlock ~= nil then
- imgLabel.Image = draggingBlock.frontTex
- end
- if imgLabel and draggingBlock == nil then
- imgLabel.Image = ""
- end
- draggingBlock = temp
- return
- end
- end)
- else
- local invSlot = putInventorySlot(UDim2.new(0, 8 + ((i-1)*36), 0, 360), "", creativeInv, 4)
- invSlot.MouseButton2Down:connect(function()
- local imgLabel = invSlot:FindFirstChild("ImageLabel")
- if imgLabel then
- toolBar[i] = nil
- imgLabel.Image = ""
- end
- end)
- invSlot.MouseButton1Down:connect(function()
- --updateHand = true
- local imgLabel = invSlot:FindFirstChild("ImageLabel")
- if toolBar[i] == nil then
- toolBar[i] = draggingBlock
- imgLabel.Image = draggingBlock.frontTex
- draggingBlock = nil
- return
- end
- if toolBar[i] ~= nil and draggingBlock == nil then
- draggingBlock = toolBar[i]
- toolBar[i] = nil
- imgLabel.Image = ""
- return
- elseif toolBar[i] ~= nil and draggingBlock ~= nil then
- --draggingBlock = toolBar[i]
- --toolBar[i] = nil
- imgLabel.Image = ""
- local temp = toolBar[i]
- toolBar[i] = draggingBlock
- if imgLabel and draggingBlock ~= nil then
- imgLabel.Image = draggingBlock.frontTex
- end
- if imgLabel and draggingBlock == nil then
- imgLabel.Image = ""
- end
- draggingBlock = temp
- return
- end
- end)
- end
- end
- return creativeInv
- end
- end
- function putToolBarSlot(position, image, zindex)
- local playerGui = player:FindFirstChild("PlayerGui")
- if playerGui then
- local gui = playerGui:FindFirstChild("ToolBar") or Instance.new("ScreenGui", playerGui)
- gui.Name = "ToolBar"
- local slot = Instance.new("ImageLabel", gui)
- slot.Position = position
- slot.Size = UDim2.new(0, 32, 0, 32)
- slot.BackgroundTransparency = 1
- slot.ImageTransparency = 0
- slot.Image = image
- slot.ZIndex = 2
- local imgSlot = makeImage(UDim2.new(0, 0, 0, 0), UDim2.new(0, 32, 0, 32),
- "rbxassetid://347007448", slot)
- imgSlot.ImageTransparency = 0.25
- imgSlot.BackgroundTransparency = 1
- imgSlot.ImageColor3 = Color3.new(0.225, 0.225, 0.225)
- makeSquare(UDim2.new(0, 0, 0, 0), UDim2.new(0, 2, 0, 32),
- Color3.new(0/255, 0/255, 0/255), 0.7, slot)
- makeSquare(UDim2.new(0, 2, 0, 0), UDim2.new(0, 30, 0, 2),
- Color3.new(0/255, 0/255, 0/255), 0.7, slot)
- makeSquare(UDim2.new(0, -2, 0, -2), UDim2.new(0, 36, 0, 2),
- Color3.new(106/255, 106/255, 106/255), 0, slot)
- makeSquare(UDim2.new(0, -2, 0, -2), UDim2.new(0, 2, 0, 36),
- Color3.new(106/255, 106/255, 106/255), 0, slot)
- makeSquare(UDim2.new(0, 0, 0, 32), UDim2.new(0, 34, 0, 2),
- Color3.new(130/255, 130/255, 130/255), 0, slot)
- makeSquare(UDim2.new(0, 32, 0, 0), UDim2.new(0, 2, 0, 34),
- Color3.new(130/255, 130/255, 130/255), 0, slot)
- makeSquare(UDim2.new(0, -4, 0, -2), UDim2.new(0, 2, 0, 38),
- Color3.new(130/255, 130/255, 130/255), 0, slot)
- makeSquare(UDim2.new(0, 34, 0, -2), UDim2.new(0, 2, 0, 36),
- Color3.new(106/255, 106/255, 106/255), 0, slot)
- makeSquare(UDim2.new(0, -2, 0, 34), UDim2.new(0, 38, 0, 2),
- Color3.new(106/255, 106/255, 106/255), 0, slot)
- makeSquare(UDim2.new(0, -4, 0, -4), UDim2.new(0, 40, 0, 2),
- Color3.new(156/255, 156/255, 156/255), 0, slot)
- return slot
- end
- end
- function divide(x, d)
- if x ~= 0 and d ~= 0 then
- return x/d
- else
- return x
- end
- end -- so it doesn't divide by zero
- function getDistance(v1, v2)
- return math.abs((Vector3.new(math.abs(v2.X - v1.X), math.abs(v2.Y - v1.Y), math.abs(v2.Z - v1.Z))).Magnitude)
- end
- function SnapToGrid(x, gridX)
- local x = math.floor((x / gridX) + 0.5) * gridX
- return x
- end
- function round(x)
- if x%2 ~= 0.5 then
- return math.floor(x+0.5)
- end
- return x-0.5
- end
- function weldTo(part1, part2)
- local weld = Instance.new("Weld", part1)
- weld.Part0 = part1
- weld.Part1 = part2
- return weld
- end
- function getMagnitudeXZ(velocity)
- return math.sqrt(math.abs(velocity.X)^2 + math.abs(velocity.Z)^2)
- end
- function findHumanoid(inst)
- local find = inst
- local hum = nil
- repeat
- if find.Name == "Workspace" then return nil end
- find = find.Parent
- hum = find:FindFirstChild("Humanoid")
- until hum
- --if hum then print("found!!") else print("aw... not found") end
- --if hum.ClassName ~= "Humanoid" then hum = nil end
- return hum
- end
- function getSideByLocation(loc)
- local side = nil
- if loc.X < 0 then side = "Left" end
- if loc.X > 0 then side = "Right" end
- if loc.Y > 0 then side = "Top" end
- if loc.Y < 0 then side = "Bottom" end
- if loc.Z < 0 then side = "Front" end
- if loc.Z > 0 then side = "Back" end
- if (math.abs(loc.X) > 0 and math.abs(loc.Y) > 0) or
- (math.abs(loc.X) > 0 and math.abs(loc.Z) > 0) or
- (math.abs(loc.Y) > 0 and math.abs(loc.Z) > 0)
- then
- return nil
- end
- return side
- end
- function getSideByLocationRedstone(loc)
- local side = nil
- if loc.X < 0 then side = "Left" end
- if loc.X > 0 then side = "Right" end
- if loc.Y > 0 then side = "Top" end
- if loc.Y < 0 then side = "Bottom" end
- if loc.Z < 0 then side = "Front" end
- if loc.Z > 0 then side = "Back" end
- if (math.abs(loc.X) > 0 and math.abs(loc.Y) > 0) or
- (math.abs(loc.X) > 0 and math.abs(loc.Z) > 0) or
- (math.abs(loc.Y) > 0 and math.abs(loc.Z) > 0)
- then
- return nil
- end
- return side
- end
- function getBlockAtRegion(region)
- local blockFound = nil
- for _,part in pairs(game.Workspace:FindPartsInRegion3(region, nil, math.huge)) do
- local usePart = true
- if part.Name == "Debris" then usePart = false end
- if usePart == true then
- blockFound = part
- break
- end
- end
- return blockFound
- end
- function getRedstoneAtRegion(region)
- local blockFound = nil
- for _,part in pairs(game.Workspace:FindPartsInRegion3(region, nil, math.huge)) do
- if isRedstone(part) then
- blockFound = part
- break
- end
- end
- return blockFound
- end
- function isRedstone(block)
- local objType = block:FindFirstChild("ObjectType")
- if objType then
- if objType.Value == "Redstone Dust" then
- return true
- else
- return false
- end
- end
- end
- function updateRedstoneDust(dust, leftBlk, rightBlk, topBlk, bottomBlk, frontBlk, backBlk, recursion)
- local objType = nil
- if dust then
- objType = dust:FindFirstChild("ObjectType")
- end
- local redstoneDust = "rbxassetid://151911305"
- local redstoneLine = "rbxassetid://151907047"
- local redstoneCorner = "rbxassetid://151907106"
- local redstoneT = "rbxassetid://151907156"
- local redstoneCross = "rbxassetid://151906997"
- local Rotation = 0
- local theresRedstoneAtLeft = false
- local theresRedstoneAtRight = false
- local theresRedstoneAtFront = false
- local theresRedstoneAtBack = false
- if leftBlk then theresRedstoneAtLeft = isRedstone(leftBlk) end
- if rightBlk then theresRedstoneAtRight = isRedstone(rightBlk) end
- if frontBlk then theresRedstoneAtFront = isRedstone(frontBlk) end
- if backBlk then theresRedstoneAtBack = isRedstone(backBlk) end
- if objType then
- if objType.Value == "Redstone Dust" then
- local topDecal = dust:FindFirstChild("Top")
- if topDecal then
- if theresRedstoneAtBack == false and theresRedstoneAtFront == false and
- theresRedstoneAtLeft == false and theresRedstoneAtRight == false then
- topDecal.Texture = redstoneDust
- Rotation = 0
- end
- if theresRedstoneAtLeft == true or theresRedstoneAtRight == true then
- topDecal.Texture = redstoneLine
- Rotation = 0
- end
- if theresRedstoneAtFront == true or theresRedstoneAtBack == true then
- topDecal.Texture = redstoneLine
- Rotation = 90
- end
- if theresRedstoneAtLeft == true and theresRedstoneAtBack == true then
- topDecal.Texture = redstoneCorner
- Rotation = 0
- end
- if theresRedstoneAtBack == true and theresRedstoneAtRight == true then
- topDecal.Texture = redstoneCorner
- Rotation = 90
- end
- if theresRedstoneAtRight == true and theresRedstoneAtFront == true then
- topDecal.Texture = redstoneCorner
- Rotation = 180
- end
- if theresRedstoneAtFront == true and theresRedstoneAtLeft == true then
- topDecal.Texture = redstoneCorner
- Rotation = -90
- end
- if theresRedstoneAtBack == true and theresRedstoneAtLeft == true
- and theresRedstoneAtFront == true then
- topDecal.Texture = redstoneT
- Rotation = -90
- end
- if theresRedstoneAtLeft == true and theresRedstoneAtFront == true
- and theresRedstoneAtRight == true then
- topDecal.Texture = redstoneT
- Rotation = -180
- end
- if theresRedstoneAtFront == true and theresRedstoneAtRight == true
- and theresRedstoneAtBack == true then
- topDecal.Texture = redstoneT
- Rotation = 90
- end
- if theresRedstoneAtRight == true and theresRedstoneAtBack == true
- and theresRedstoneAtLeft == true then
- topDecal.Texture = redstoneT
- Rotation = 0
- end
- if theresRedstoneAtLeft == true and theresRedstoneAtRight == true and
- theresRedstoneAtFront == true and theresRedstoneAtBack == true then
- topDecal.Texture = redstoneCross
- Rotation = 0
- end
- end
- else
- error("Not redstone dust.")
- end
- end
- if recursion == true then
- local function updateTex(blockTarget)
- local leftSide = nil
- local rightSide = nil
- local frontSide = nil
- local backSide = nil
- local Point1 = blockTarget.CFrame.p - Vector3.new(2.6, 0.1, 2.6)
- local Point2 = blockTarget.CFrame.p + Vector3.new(2.6, 0.1, 2.6)
- local Region = Region3.new(Point1, Point2)
- for _,part in pairs(game.Workspace:FindPartsInRegion3(
- Region,
- nil,
- math.huge
- )) do
- local objType = part:FindFirstChild("ObjectType")
- if isRedstone(part) then
- local side = getSideByLocationRedstone(blockTarget.CFrame.p - part.CFrame.p)
- if side == "Left" then
- leftSide = part
- elseif side == "Right" then
- rightSide = part
- elseif side == "Front" then
- frontSide = part
- elseif side == "Back" then
- backSide = part
- elseif side == "Left Top" then
- leftSide = part
- elseif side == "Right Top" then
- rightSide = part
- elseif side == "Front Top" then
- frontSide = part
- elseif side == "Back Top" then
- backSide = part
- elseif side == "Left Bottom" then
- leftSide = part
- elseif side == "Right Bottom" then
- rightSide = part
- elseif side == "Front Bottom" then
- frontSide = part
- elseif side == "Back Bottom" then
- backSide = part
- end
- end
- end
- updateRedstoneDust(blockTarget, leftSide, rightSide, nil, nil, frontSide, backSide, false)
- end
- if leftBlk and theresRedstoneAtLeft then updateTex(leftBlk) end
- if rightBlk and theresRedstoneAtRight then updateTex(rightBlk) end
- if frontBlk and theresRedstoneAtFront then updateTex(frontBlk) end
- if backBlk and theresRedstoneAtBack then updateTex(backBlk) end
- end
- if dust then dust.CFrame = CFrame.new(dust.CFrame.p.X, dust.CFrame.p.Y, dust.CFrame.p.Z) * CFrame.Angles(0, math.rad(Rotation), 0) end
- end
- function placeBlock(block, cFPos, Mouse)
- if block == nil then
- if Mouse.Target.Size.X <= 10 and Mouse.Target.Size.Y <= 10 and Mouse.Target.Size.Z <= 10 and Mouse.Target then
- if Mouse.Target.Parent.Name ~= "Camera" then
- --print(Mouse.Target:GetFullName())
- local blkTar = Mouse.Target
- --Mouse.Target.Parent = nil
- local blockIsRedstone = isRedstone(blkTar)
- local Point1 = blkTar.CFrame.p - Vector3.new(2.7, 2.7, 2.7)
- local Point2 = blkTar.CFrame.p + Vector3.new(2.7, 2.7, 2.7)
- local Region = Region3.new(Point1, Point2)
- for _,part in pairs(game.Workspace:FindPartsInRegion3(
- Region,
- nil,
- math.huge
- )) do
- if part:FindFirstChild("IsBlock") then
- local side1 = getSideByLocation(blkTar.CFrame.p - part.CFrame.p)
- if getSideByLocation(blkTar.CFrame.p - part.CFrame.p) then
- local texture = part:FindFirstChild(side1)
- if texture then
- texture.Transparency = 0
- end
- end
- end
- end
- for i = 1, 9 do
- local part = Instance.new("Part", workspace)
- part.Size = Vector3.new(0, 0, 0)
- part.Transparency = 1
- part.CanCollide = false
- part.Velocity = Vector3.new(math.random(-5, 5), 5, math.random(-5, 5))
- part.Name = "Debris"
- part.CFrame =
- Mouse.Target.CFrame *
- CFrame.new(math.random(-blkTar.Size.X/2, blkTar.Size.X/2), math.random(-blkTar.Size.Y/2, blkTar.Size.Y/2), math.random(-blkTar.Size.Z/2, blkTar.Size.Z/2))
- part.CustomPhysicalProperties = PhysicalProperties.new(0, 0.2, 0, 100, 100)
- local billboard = Instance.new("BillboardGui", part)
- billboard.Size = UDim2.new(1.2, 0, 1.2, 0)
- local clipDescendant = Instance.new("TextLabel", billboard)
- clipDescendant.Size = UDim2.new(0.5, 0, 0.5, 0)
- clipDescendant.BackgroundTransparency = 1
- clipDescendant.Text = ""
- clipDescendant.ClipsDescendants = true
- local img = Instance.new("ImageLabel", clipDescendant)
- img.Size = UDim2.new(2, 0, 2, 0)
- img.BackgroundTransparency = 1
- img.Position = UDim2.new(math.random(-70, 70)/100, 0, math.random(-70, 70)/100, 0)
- local tex = blkTar:FindFirstChild("Front")
- if tex then
- img.Image = tex.Texture
- else
- img.Image = "rbxassetid://744949545"
- end
- if img.Image == "rbxassetid://744949545" then
- img.ImageColor3 = blkTar.Color
- end
- part.Touched:connect(function(prt)
- if prt ~= blkTar then
- part.CanCollide = true
- end
- end)
- coroutine.resume(coroutine.create(function()
- wait(math.random(50, 65)/100)
- part:Destroy()
- end))
- --part.Anchored = false
- end
- blkTar:Destroy()
- if blockIsRedstone == true then
- local leftSide = nil
- local rightSide = nil
- local frontSide = nil
- local backSide = nil
- local Point1 = blkTar.CFrame.p - Vector3.new(2.6, 0.1, 2.6)
- local Point2 = blkTar.CFrame.p + Vector3.new(2.6, 0.1, 2.6)
- local Region = Region3.new(Point1, Point2)
- for _,part in pairs(game.Workspace:FindPartsInRegion3(
- Region,
- nil,
- math.huge
- )) do
- local objType = part:FindFirstChild("ObjectType")
- if isRedstone(part) then
- local side = getSideByLocationRedstone(blkTar.CFrame.p - part.CFrame.p)
- if side == "Left" then
- leftSide = part
- elseif side == "Right" then
- rightSide = part
- elseif side == "Front" then
- frontSide = part
- elseif side == "Back" then
- backSide = part
- elseif side == "Left Top" then
- leftSide = part
- elseif side == "Right Top" then
- rightSide = part
- elseif side == "Front Top" then
- frontSide = part
- elseif side == "Back Top" then
- backSide = part
- elseif side == "Left Bottom" then
- leftSide = part
- elseif side == "Right Bottom" then
- rightSide = part
- elseif side == "Front Bottom" then
- frontSide = part
- elseif side == "Back Bottom" then
- backSide = part
- end
- end
- end
- updateRedstoneDust(nil, leftSide, rightSide, nil, nil, frontSide, backSide, true)
- end
- end
- end
- return nil
- else
- local blkMouseTarget = Mouse.Target
- local blockPlaced = Instance.new("Part", workspace)
- blockPlaced.Material = "Fabric"
- blockPlaced.Transparency = block.transparency
- blockPlaced.Anchored = true
- blockPlaced.Size = block.size
- blockPlaced.CFrame = cFPos
- local blockType = Instance.new("StringValue", blockPlaced)
- blockType.Name = "ObjectType"
- blockType.Value = block.objectType
- blockPlaced.Name = block.name
- putTexture(blockPlaced, block.frontTex, block.backTex,
- block.topTex, block.bottomTex, block.leftTex, block.rightTex, "Texture")
- if block.objectType == "Slab" then
- blockPlaced.Size = blockPlaced.Size / Vector3.new(1, 2, 1)
- blockPlaced.CFrame = blockPlaced.CFrame * CFrame.new(0, -blockPlaced.Size.Y/2, 0)
- elseif block.objectType == "Redstone Dust" then
- blockPlaced.CFrame = blockPlaced.CFrame * CFrame.new(0, -1.3, 0)
- blockPlaced.CanCollide = false
- local canPlace = false
- if isRedstone(blkMouseTarget) == true then
- blockPlaced:Destroy()
- return
- end
- local partBelow = getBlockAtRegion(Region3.new(
- blockPlaced.CFrame.p - Vector3.new(1, 1, 1),
- blockPlaced.CFrame.p + Vector3.new(1, 1, 1)
- ))
- if partBelow then
- local targetObjType = partBelow:FindFirstChild("ObjectType")
- if targetObjType then
- if targetObjType.Value == "Block" then
- canPlace = true
- end
- end
- end
- if canPlace == false then
- blockPlaced:Destroy()
- return
- end
- local leftSide = nil
- local rightSide = nil
- local frontSide = nil
- local backSide = nil
- local Point1 = blockPlaced.CFrame.p - Vector3.new(2.6, 0.1, 2.6)
- local Point2 = blockPlaced.CFrame.p + Vector3.new(2.6, 0.1, 2.6)
- local Region = Region3.new(Point1, Point2)
- for _,part in pairs(game.Workspace:FindPartsInRegion3(
- Region,
- nil,
- math.huge
- )) do
- local objType = part:FindFirstChild("ObjectType")
- if isRedstone(part) then
- local side = getSideByLocationRedstone(blockPlaced.CFrame.p - part.CFrame.p)
- if side == "Left" then
- leftSide = part
- elseif side == "Right" then
- rightSide = part
- elseif side == "Front" then
- frontSide = part
- elseif side == "Back" then
- backSide = part
- elseif side == "Left Top" then
- leftSide = part
- elseif side == "Right Top" then
- rightSide = part
- elseif side == "Front Top" then
- frontSide = part
- elseif side == "Back Top" then
- backSide = part
- elseif side == "Left Bottom" then
- leftSide = part
- elseif side == "Right Bottom" then
- rightSide = part
- elseif side == "Front Bottom" then
- frontSide = part
- elseif side == "Back Bottom" then
- backSide = part
- end
- --if getSideByLocation(cFPos.p - part.CFrame.p) then
- -- local texture = part:FindFirstChild(side1)
- -- if texture then
- -- texture.Transparency = 1
- -- end
- --end
- --[[local side2 = getSideByLocation(part.CFrame.p - cFPos.p)
- if getSideByLocation(cFPos.p - part.CFrame.p) then
- local texture = blockPlaced:FindFirstChild(side2)
- if texture then
- texture.Transparency = 1
- end
- end]]
- end
- end
- updateRedstoneDust(blockPlaced, leftSide, rightSide, nil, nil, frontSide, backSide, true)
- --local partBelow = getBlockAtRegion(Region3.new(
- -- blockPlaced.CFrame.p - Vector3.new(1, 1, 1),
- -- blockPlaced.CFrame.p + Vector3.new(1, 1, 1)
- --))
- end
- if Mouse.Target.Name == block.name then
- local targetObjType = Mouse.Target:FindFirstChild("ObjectType")
- if targetObjType then
- if targetObjType.Value == "Slab" then
- local side = Mouse.TargetSurface.Name --getSideByLocation(Mouse.Target.Position - cFPos.p)
- if side == "Bottom" or side == "Top" then
- Mouse.Target.Size = Mouse.Target.Size * Vector3.new(1, 2, 1)
- Mouse.Target.CFrame = Mouse.Target.CFrame * CFrame.new(0, blockPlaced.Size.Y/2, 0)
- targetObjType.Value = "Block"
- blockPlaced:Destroy()
- return
- end
- end
- end
- end
- local Point1 = cFPos.p - Vector3.new(2.7, 2.7, 2.7)
- local Point2 = cFPos.p + Vector3.new(2.7, 2.7, 2.7)
- local Region = Region3.new(Point1, Point2)
- for _,part in pairs(game.Workspace:FindPartsInRegion3(
- Region,
- nil,
- math.huge
- )) do
- local objType = part:FindFirstChild("ObjectType")
- if part:FindFirstChild("IsBlock") and objType then
- local doNothing = false
- if objType.Value == "Slab" or block.objectType == "Slab" then doNothing = true end
- if part.Name == blockPlaced.Name and doNothing == false then
- local side1 = getSideByLocation(cFPos.p - part.CFrame.p)
- if getSideByLocation(cFPos.p - part.CFrame.p) then
- local texture = part:FindFirstChild(side1)
- if texture then
- texture.Transparency = 1
- end
- end
- local side2 = getSideByLocation(part.CFrame.p - cFPos.p)
- if getSideByLocation(cFPos.p - part.CFrame.p) then
- local texture = blockPlaced:FindFirstChild(side2)
- if texture then
- texture.Transparency = 1
- end
- end
- end
- end
- end
- local isBlock = Instance.new("CFrameValue", blockPlaced)
- isBlock.Name = "IsBlock"
- if block.hasGravity == true then
- local connectedTo = Instance.new("ObjectValue", blockPlaced)
- connectedTo.Name = "ConnectedTo"
- blockPlaced.Anchored = false
- blockPlaced.CanCollide = false
- local detector = Instance.new("Part", workspace:WaitForChild("Camera"))
- detector.Transparency = 1
- detector.CanCollide = false
- detector.Size = Vector3.new(1, 0, 1)
- local weldDetector = Instance.new("Motor6D", detector)
- weldDetector.Part0 = detector
- weldDetector.Part1 = blockPlaced
- weldDetector.C1 = CFrame.new(0, -blockPlaced.Size.Y/2, 0)
- local landed = false
- local function fallingBlock()
- coroutine.resume(coroutine.create(function()
- local falling = blockPlaced:FindFirstChild("IsFalling") or Instance.new("CFrameValue", blockPlaced)
- falling.Name = "IsFalling"
- local grav = 0
- while RS:wait() do
- if landed then falling:Destroy() break end
- grav = math.max(-1, grav - 0.0025)
- --blockPlaced.CFrame = CFrame.new(cFPos.X, blockPlaced.CFrame.Y + grav, cFPos.Z)
- end
- end))
- end
- fallingBlock()
- detector.Touched:connect(function(part)
- if blockPlaced.Anchored == false and part ~= blockPlaced and part.Name ~= "Debris" and part:FindFirstChild("IsFalling") == nil and findHumanoid(part) == nil then
- landed = true
- blockPlaced.CanCollide = true
- blockPlaced.Velocity = Vector3.new(0, 0, 0)
- blockPlaced.Anchored = true
- connectedTo.Value = part
- local yOrigin = part.CFrame.Y + (blockPlaced.Size.Y/2) + (part.Size.Y/2)
- blockPlaced.CFrame = CFrame.new(cFPos.X, yOrigin, cFPos.Z)
- --detector:Destroy()
- local falling = false
- part.Changed:connect(function()
- if part.Position.Y ~= yOrigin and falling == false then
- falling = true
- wait(0.075)
- landed = false
- blockPlaced.Anchored = false
- blockPlaced.CanCollide = false
- blockPlaced.Velocity = Vector3.new(0, 0, 0)
- fallingBlock()
- falling = false
- end
- end)
- workspace.ChildRemoved:connect(function()
- --print("hi")
- if connectedTo.Value.Parent == nil and falling == false then
- falling = true
- landed = false
- blockPlaced.Anchored = false
- blockPlaced.CanCollide = false
- blockPlaced.Velocity = Vector3.new(0, 0, 0)
- fallingBlock()
- end
- end)
- end
- end)
- end
- local blockSound = Instance.new("Sound", blockPlaced)
- blockSound.SoundId = block.sound
- blockSound.Volume = block.soundVol
- blockSound.Pitch = math.random(95, 105)/100
- blockSound.PlayOnRemove = true
- blockSound:Play()
- return blockPlaced
- end
- end
- if player then
- local char = player.Character
- if char then
- for _,cM in pairs(char:GetChildren()) do
- if cM.ClassName == "CharacterMesh" then cM:Destroy() end
- end
- --[]
- local gui = player.PlayerGui:FindFirstChild("ToolBar") or Instance.new("ScreenGui", player.PlayerGui)
- gui.Name = "ToolBar"
- makeSquare(UDim2.new(0.5, -166, 1, -111), UDim2.new(0, 364, 0, 2),
- Color3.new(0/255, 0/255, 0/255), 0, gui)
- makeSquare(UDim2.new(0.5, -166, 1, -111 + 42), UDim2.new(0, 364, 0, 2),
- Color3.new(0/255, 0/255, 0/255), 0, gui)
- makeSquare(UDim2.new(0.5, -166, 1, -111), UDim2.new(0, 2, 0, 44),
- Color3.new(0/255, 0/255, 0/255), 0, gui)
- makeSquare(UDim2.new(0.5, -166 + 362, 1, -111), UDim2.new(0, 2, 0, 44),
- Color3.new(0/255, 0/255, 0/255), 0, gui)
- for i = 1, 9 do
- if toolBar[i] ~= nil then
- local img = putToolBarSlot(UDim2.new(0.5, -160 + ((i-1)*40), 1, -105), toolBar[i].frontTex)
- coroutine.resume(coroutine.create(function()
- while wait() do
- if toolBar[i] ~= nil then
- if toolBar[i].displayTex == "" then
- img.Image = toolBar[i].frontTex
- else
- img.Image = toolBar[i].displayTex
- end
- else
- img.Image = ""
- end
- end
- end))
- else
- local img = putToolBarSlot(UDim2.new(0.5, -160 + ((i-1)*40), 1, -105), "")
- coroutine.resume(coroutine.create(function()
- while wait() do
- if toolBar[i] ~= nil then
- if toolBar[i].displayTex == "" then
- img.Image = toolBar[i].frontTex
- else
- img.Image = toolBar[i].displayTex
- end
- else
- img.Image = ""
- end
- end
- end))
- end
- end
- local creativeInventoryGUI = makeInventory()
- local humRootPart = char:WaitForChild("HumanoidRootPart")
- local head = char:WaitForChild("Head")
- local torso = char:WaitForChild("Torso")
- local lArm = char:WaitForChild("Left Arm")
- local rArm = char:WaitForChild("Right Arm")
- local lLeg = char:WaitForChild("Left Leg")
- local rLeg = char:WaitForChild("Right Leg")
- local humanoid = char:WaitForChild("Humanoid")
- char.Humanoid:ClearAllChildren()
- humanoid.HipHeight = 0.3
- humanoid.AutoRotate = false
- -- Heart bar
- local hpFrame = makeSquare(UDim2.new(0.5, -166, 1, -130), UDim2.new(0, 162, 0, 18),
- Color3.new(0/255, 0/255, 0/255), 1, gui, 1)
- local hearts = makeSquare(UDim2.new(0, 0, 0, 0), UDim2.new(0, 162, 0, 18),
- Color3.new(0/255, 0/255, 0/255), 1, hpFrame, 1)
- hearts.ClipsDescendants = true
- for i = 1, 10 do
- local heartImg = makeImage(UDim2.new(0, (i-1)*16, 0, 0), UDim2.new(0, 18, 0, 18),
- "rbxassetid://1494233443", hearts, 2)
- makeSquare(UDim2.new(0, 4, 0, 4), UDim2.new(0, 2, 0, 2),
- Color3.new(255/255, 200/255, 200/255), 0, heartImg, 2)
- heartImg.ImageColor3 = Color3.new(240/255, 0, 0)
- local emptyHeart = makeImage(UDim2.new(0, (i-1)*16, 0, 0), UDim2.new(0, 18, 0, 18),
- "rbxassetid://1494233443", hpFrame, 1)
- emptyHeart.ImageColor3 = Color3.new(0.3, 0.3, 0.3)
- local outline = makeImage(UDim2.new(0, 0, 0, 0), UDim2.new(0, 18, 0, 18),
- "rbxassetid://1494176679", emptyHeart, 1)
- outline.ImageColor3 = Color3.new(0, 0, 0)
- local oldHP = humanoid.Health/humanoid.MaxHealth --SnapToGrid((humanoid.Health/humanoid.MaxHealth)*162, 8)
- humanoid.Changed:connect(function()
- local hp = humanoid.Health/humanoid.MaxHealth --SnapToGrid((humanoid.Health/humanoid.MaxHealth)*162, 8)
- if SnapToGrid(oldHP*162, 8) < SnapToGrid(hp*162, 8) then
- outline.ImageColor3 = Color3.new(1, 1, 1)
- wait(0.1)
- outline.ImageColor3 = Color3.new(0, 0, 0)
- wait(0.1)
- end
- if oldHP > hp then
- for i = 1, 2 do
- outline.ImageColor3 = Color3.new(1, 1, 1)
- wait(0.1)
- outline.ImageColor3 = Color3.new(0, 0, 0)
- wait(0.1)
- end
- end
- oldHP = hp
- end)
- coroutine.resume(coroutine.create(function()
- local yIncrease = 0
- local originalY = emptyHeart.Position.Y.Offset
- while wait() do
- if humanoid.Health/humanoid.MaxHealth <= 0.27 then
- if yIncrease <= 0 then
- yIncrease = math.random(1, 2)
- else
- yIncrease = yIncrease - 1
- end
- heartImg.Position = UDim2.new(0, heartImg.Position.X.Offset, 0, -yIncrease)
- emptyHeart.Position = UDim2.new(0, emptyHeart.Position.X.Offset, 0, -yIncrease)
- else
- if yIncrease >= 1 then
- yIncrease = yIncrease - 1
- heartImg.Position = UDim2.new(0, heartImg.Position.X.Offset, 0, -yIncrease)
- emptyHeart.Position = UDim2.new(0, emptyHeart.Position.X.Offset, 0, -yIncrease)
- end
- end
- end
- end))
- end
- humanoid.Parent = nil
- if char:FindFirstChild("Animate") then
- char.Animate:Remove()
- end
- head.Size = Vector3.new(1.3, 1.3, 1.3)
- putTexture(head, "rbxassetid://38738031", "rbxassetid://36047330",
- "rbxassetid://36047341", "rbxassetid://36047347",
- "rbxassetid://36047323", "rbxassetid://36047315", "Decal")
- head:WaitForChild("Mesh"):Destroy()
- head:WaitForChild("face"):Destroy()
- torso.Size = Vector3.new(1.3, 1.95, 0.65)
- putTexture(torso, "rbxassetid://38934753", "rbxassetid://38934731",
- "rbxassetid://38934780", "rbxassetid://38934740",
- "rbxassetid://38934762", "rbxassetid://38934762", "Decal")
- lArm.Size = Vector3.new(0.65, 1.95, 0.65)
- putTexture(lArm, "rbxassetid://38934581", "rbxassetid://38934560",
- "rbxassetid://38934613", "rbxassetid://38934568",
- "rbxassetid://38934601", "rbxassetid://38934591", "Decal")
- rArm.Size = Vector3.new(0.65, 1.95, 0.65)
- putTexture(rArm, "rbxassetid://38934560", "rbxassetid://38934581",
- "rbxassetid://38934613", "rbxassetid://38934568",
- "rbxassetid://38934601", "rbxassetid://38934591", "Decal")
- lLeg.Size = Vector3.new(0.65, 1.95, 0.65)
- putTexture(lLeg, "rbxassetid://38936226", "rbxassetid://38936209",
- "rbxassetid://38934719", "rbxassetid://38934712",
- "rbxassetid://38936255", "rbxassetid://38936242", "Decal")
- rLeg.Size = Vector3.new(0.65, 1.95, 0.65)
- putTexture(rLeg, "rbxassetid://38936209", "rbxassetid://38936226",
- "rbxassetid://38934719", "rbxassetid://38934712",
- "rbxassetid://38936242", "rbxassetid://38936255", "Decal")
- -- now for the real stuff
- -- |
- -- |
- -- V
- Instance.new("BlockMesh", torso)
- Instance.new("BlockMesh", lArm)
- Instance.new("BlockMesh", rArm)
- Instance.new("BlockMesh", lLeg)
- Instance.new("BlockMesh", rLeg)
- local camera = workspace.Camera
- local camPart = Instance.new("Part", camera)
- camPart.Size = Vector3.new(0, 0, 0)
- camPart.CFrame = camera.CFrame
- camPart.CanCollide = false
- camPart.Anchored = true
- camPart.Transparency = 1
- local cameraHand = Instance.new("Part", camera)
- cameraHand.Size = Vector3.new(0.65, 1.95, 0.65)
- cameraHand.CanCollide = false
- cameraHand.Anchored = true
- cameraHand.Name = "CameraHand"
- putTexture(cameraHand, "rbxassetid://38934560", "rbxassetid://38934581",
- "rbxassetid://38934613", "rbxassetid://38934568",
- "rbxassetid://38934601", "rbxassetid://38934591", "Decal")
- local cameraHandItem = Instance.new("Part", camera)
- cameraHandItem.Name = "CameraHandItem"
- cameraHandItem.Size = Vector3.new(1.1, 1.1, 1.1)
- cameraHandItem.Anchored = true
- cameraHandItem.CanCollide = false
- cameraHandItem.Transparency = 1
- -- welding doesn't really work.
- --local cameraHandWeld = Instance.new("Motor6D", camPart)
- --cameraHandWeld.Part0 = camPart
- --cameraHandWeld.Part1 = cameraHand
- --cameraHandWeld.C0 = CFrame.new(5, 0, 0)
- local rootJoint = torso:FindFirstChild("RootJoint") or Instance.new("Motor6D", torso)
- rootJoint.Name = "RootJoint"
- rootJoint.Part0 = humRootPart
- rootJoint.Part1 = torso
- rootJoint.C1 = CFrame.new(0, 0.05, 0)
- local neck = torso:FindFirstChild("Neck") or Instance.new("Motor6D", torso)
- neck.Name = "Neck"
- neck.Part0 = head
- neck.Part1 = torso
- local lS = torso:FindFirstChild("Left Shoulder") or Instance.new("Motor6D", torso)
- lS.Name = "Left Shoulder"
- lS.Part0 = lArm
- lS.Part1 = torso
- lS.C0 = CFrame.new(-0.325, 0.975, 0) * CFrame.Angles(0, 0, 0)
- lS.C1 = CFrame.new(0.65, 0.975, 0)
- local rS = torso:FindFirstChild("Right Shoulder") or Instance.new("Motor6D", torso)
- rS.Name = "Right Shoulder"
- rS.Part0 = rArm
- rS.Part1 = torso
- rS.C0 = CFrame.new(-0.325, 0.975, 0) * CFrame.Angles(0, 0, 0)
- rS.C1 = CFrame.new(-0.65, 0.975, 0) * CFrame.Angles(0, -math.rad(180), 0)
- local lH = torso:FindFirstChild("Left Hip") or Instance.new("Motor6D", torso)
- lH.Name = "Left Hip"
- lH.Part0 = lLeg
- lH.Part1 = torso
- lH.C0 = CFrame.new(0, 0.975, 0)
- lH.C1 = CFrame.new(0.325, -0.975, 0) * CFrame.Angles(0, 0, 0)
- local rH = torso:FindFirstChild("Right Hip") or Instance.new("Motor6D", torso)
- rH.Name = "Right Hip"
- rH.Part0 = rLeg
- rH.Part1 = torso
- rH.C0 = CFrame.new(0, 0.975, 0)
- rH.C1 = CFrame.new(-0.325, -0.975, 0) * CFrame.Angles(0, -math.rad(180), 0)
- for _,p in pairs(char:GetChildren()) do
- if p.Name ~= "HumanoidRootPart" and p.ClassName == "Part" then
- local hit = Instance.new("Part", char)
- hit.Name = "DamagePart"
- hit.BrickColor = BrickColor.new("Bright red")
- hit.Material = "SmoothPlastic"
- hit.Transparency = 1
- hit.Size = Vector3.new(p.Size.X + 0.05, p.Size.Y + 0.05, p.Size.Z + 0.05)
- hit.CanCollide = false
- weldTo(hit, p)
- end
- end
- wait(0.25)
- -- local billNameTag = Instance.new("BillboardGui", char)
- -- billNameTag.Size = UDim2.new(1, 0, 1, 0)
- -- billNameTag.Adornee = head
- -- billNameTag.PlayerToHideFrom = player
- --
- -- local textLabel = Instance.new("TextLabel", billNameTag)
- -- textLabel.Font = "Arcade"
- -- --textLabel.Size = UDim2.new(1, 0, 1, 0)
- -- textLabel.TextScaled = true
- -- --textLabel.TextSize = 100
- -- textLabel.Text = targetName
- -- textLabel.Size = UDim2.new(textLabel.TextBounds.X/100, 0, 0.75, 0)
- -- textLabel.BorderSizePixel = 0
- -- textLabel.BackgroundColor3 = Color3.new(0, 0, 0)
- -- textLabel.TextColor3 = Color3.new(1, 1, 1)
- -- textLabel.BackgroundTransparency = 0.5
- --
- -- if textLabel.Text == "Depr1" then
- -- textLabel.TextColor3 = Color3.new(1, 0.75, 0)
- -- end
- --
- -- billNameTag.SizeOffset = Vector2.new(-textLabel.TextBounds.X/200 + 0.5, 0)
- -- billNameTag.StudsOffset = Vector3.new(0, 1.5, 0)
- humanoid.Parent = char
- local ticks = 0
- local times = 0
- local walkAnim = 0
- local increaseWalkAnim = 1
- local idleAnimRotX = 0
- local idleAnimRotZ = 0
- local sneaking = 0
- --local RS = game:GetService("RunService").RenderStepped
- local Mouse = player:GetMouse()
- local oldHP = humanoid.Health
- local damageTime = 0
- local punchRotX = 0
- local punchRotY = 0
- local punchRotZ = 0
- local punchRotXcam = 0
- local punchRotYcam = 0
- local punchRotZcam = 0
- local punchSpeed = 0
- local punching = 0
- local selectedBlock = 8
- local punchEnded = 1
- local itemOnHand = nil
- local selectBox = Instance.new("SelectionBox", camera)
- selectBox.Transparency = 0.5
- selectBox.Color3 = Color3.new(0, 0, 0)
- selectBox.LineThickness = 0
- local handItem = Instance.new("Part", char)
- handItem.Name = "HandItem"
- handItem.Size = Vector3.new(0.52, 0.52, 0.52)
- handItem.Transparency = 1
- handItem.CanCollide = false
- local handItemWeld = Instance.new("Weld", char)
- handItemWeld.Part0 = handItem
- handItemWeld.Part1 = lArm
- handItemWeld.C1 = CFrame.new(0, -0.9, -0.6) * CFrame.Angles(math.rad(-10), math.rad(45), 0)
- local sound = Instance.new("Sound", char)
- sound.Name = "Hurt"
- sound.Volume = 10
- sound.SoundId = "rbxassetid://535690488"
- local facesToResize = {"Front", "Back", "Left", "Right", "Bottom", "Top"}
- local camCurrentZoom = (camera.CFrame.p - head.Position).magnitude
- Mouse.Button1Down:connect(function()
- if punchEnded == 1 then punching = 1 end
- if Mouse.Target then
- if getDistance(head.CFrame.p, Mouse.Hit.p) <= 10.4 then
- local humanoid = Mouse.Target.Parent:FindFirstChild("Humanoid")
- if humanoid then
- humanoid.Health = humanoid.Health - 10
- local parts = Mouse.Target.Parent:GetChildren()
- for _,p in pairs(parts) do
- if p.ClassName == "Part" then
- p.Velocity = Vector3.new(p.Velocity.X + (head.CFrame.lookVector.X * 18), p.Velocity.Y + (head.CFrame.lookVector.Y * 18) + 8, p.Velocity.Z + (head.CFrame.lookVector.Z * 18))
- end
- end
- return
- end
- local x = Mouse.Target.CFrame.p.X
- local y = Mouse.Target.CFrame.p.Y
- local z = Mouse.Target.CFrame.p.Z
- if Mouse.TargetSurface.Name == "Right" then x = x + 2.6 end
- if Mouse.TargetSurface.Name == "Left" then x = x - 2.6 end
- if Mouse.TargetSurface.Name == "Top" then y = y + 2.6 end
- if Mouse.TargetSurface.Name == "Bottom" then y = y - 2.6 end
- if Mouse.TargetSurface.Name == "Back" then z = z + 2.6 end
- if Mouse.TargetSurface.Name == "Front" then z = z - 2.6 end
- if Mouse.Target.Size.X > 2.6 or Mouse.Target.Size.Y > 2.6 or Mouse.Target.Size.Z > 2.6 then
- x = Mouse.Hit.p.X
- y = Mouse.Hit.p.Y
- z = Mouse.Hit.p.Z
- end
- -- local x = round(math.abs(mouseX)/2.6)*2.6
- -- local y = round(math.abs(mouseY)/2.6)*2.6
- -- local z = round(math.abs(mouseZ)/2.6)*2.6
- -- if Mouse.Hit.p.X < 0 then x = x * -1 end
- -- if Mouse.Hit.p.Y < 0 then y = y * -1 end
- -- if Mouse.Hit.p.Z < 0 then z = z * -1 end
- local blk = placeBlock(toolBar[selectedBlock + 1], CFrame.new(SnapToGrid(x, 2.6), SnapToGrid(y, 2.6), SnapToGrid(z, 2.6)), Mouse)
- if blk then
- for _,f in pairs(facesToResize) do
- blk:WaitForChild(f).StudsPerTileU = 2.6
- blk:WaitForChild(f).StudsPerTileV = 2.6
- end
- end
- end
- end
- end)
- local changedItem = false
- local hasItemOnHand = 0
- local hi = 0
- -- selection thingy
- local selectLabel = Instance.new("TextLabel", gui)
- selectLabel.Size = UDim2.new(0, 32, 0, 32)
- selectLabel.Position = UDim2.new(0.5, -160 + (selectedBlock*40), 1, -105)
- selectLabel.BackgroundTransparency = 1
- selectLabel.BackgroundColor3 = Color3.new(1, 1, 1)
- selectLabel.BorderSizePixel = 0
- selectLabel.Text = ""
- selectLabel.ZIndex = 3
- makeSquare(UDim2.new(0, -2, 0, 0), UDim2.new(0, 2, 0, 32),
- Color3.new(88/255, 102/255, 85/255), 0, selectLabel, 3)
- makeSquare(UDim2.new(0, -2, 0, -2), UDim2.new(0, 32, 0, 2),
- Color3.new(88/255, 102/255, 85/255), 0, selectLabel, 3)
- makeSquare(UDim2.new(0, -2, 0, 32), UDim2.new(0, 36, 0, 2),
- Color3.new(212/255, 231/255, 207/255), 0, selectLabel, 3)
- makeSquare(UDim2.new(0, 32, 0, 0), UDim2.new(0, 2, 0, 32),
- Color3.new(212/255, 231/255, 207/255), 0, selectLabel, 3)
- makeSquare(UDim2.new(0, 34, 0, -4), UDim2.new(0, 2, 0, 40),
- Color3.new(163/255, 180/255, 159/255), 0, selectLabel, 3)
- makeSquare(UDim2.new(0, -4, 0, -4), UDim2.new(0, 2, 0, 40),
- Color3.new(163/255, 180/255, 159/255), 0, selectLabel, 3)
- makeSquare(UDim2.new(0, -4, 0, -4), UDim2.new(0, 40, 0, 2),
- Color3.new(163/255, 180/255, 159/255), 0, selectLabel, 3)
- makeSquare(UDim2.new(0, 32, 0, -2), UDim2.new(0, 2, 0, 2),
- Color3.new(163/255, 180/255, 159/255), 0, selectLabel, 3)
- makeSquare(UDim2.new(0, -4, 0, 34), UDim2.new(0, 40, 0, 2),
- Color3.new(163/255, 180/255, 159/255), 0, selectLabel, 3)
- makeSquare(UDim2.new(0, -6, 0, -6), UDim2.new(0, 2, 0, 42),
- Color3.new(212/255, 231/255, 207/255), 0, selectLabel, 3)
- makeSquare(UDim2.new(0, -6, 0, -6), UDim2.new(0, 42, 0, 2),
- Color3.new(212/255, 231/255, 207/255), 0, selectLabel, 3)
- makeSquare(UDim2.new(0, 36, 0, -4), UDim2.new(0, 2, 0, 40),
- Color3.new(88/255, 102/255, 85/255), 0, selectLabel, 3)
- makeSquare(UDim2.new(0, 36, 0, -6), UDim2.new(0, 2, 0, 2),
- Color3.new(163/255, 180/255, 159/255), 0, selectLabel, 3)
- makeSquare(UDim2.new(0, 38, 0, -6), UDim2.new(0, 2, 0, 44),
- Color3.new(0/255, 0/255, 0/255), 0.3, selectLabel, 3)
- makeSquare(UDim2.new(0, -8, 0, -6), UDim2.new(0, 2, 0, 44),
- Color3.new(0/255, 0/255, 0/255), 0.3, selectLabel, 3)
- makeSquare(UDim2.new(0, -8, 0, -8), UDim2.new(0, 48, 0, 2),
- Color3.new(0/255, 0/255, 0/255), 0, selectLabel, 3)
- --
- local oldItemOnHand = itemOnHand
- function updateItemOnHand()
- for _,d in pairs(handItem:GetChildren()) do
- d:Destroy()
- end
- for _,d in pairs(cameraHandItem:GetChildren()) do
- d:Destroy()
- end
- if itemOnHand ~= nil then
- putTexture(handItem, itemOnHand.frontTex, itemOnHand.backTex,
- itemOnHand.topTex, itemOnHand.bottomTex,
- itemOnHand.leftTex, itemOnHand.rightTex, "Texture")
- putTexture(cameraHandItem, itemOnHand.frontTex, itemOnHand.backTex,
- itemOnHand.topTex, itemOnHand.bottomTex,
- itemOnHand.leftTex, itemOnHand.rightTex, "Texture")
- for _,f in pairs(facesToResize) do
- handItem:WaitForChild(f).StudsPerTileU = 0.52
- handItem:WaitForChild(f).StudsPerTileV = 0.52
- end
- for _,f in pairs(facesToResize) do
- cameraHandItem:WaitForChild(f).StudsPerTileU = 1.1
- cameraHandItem:WaitForChild(f).StudsPerTileV = 1.1
- end
- cameraHand.Transparency = 1
- for _,f in pairs(facesToResize) do
- cameraHand:WaitForChild(f).Transparency = 1
- cameraHand:WaitForChild(f).Transparency = 1
- end
- else
- cameraHand.Transparency = 0
- for _,f in pairs(facesToResize) do
- cameraHand:WaitForChild(f).Transparency = 0
- cameraHand:WaitForChild(f).Transparency = 0
- end
- end
- if oldItemOnHand ~= itemOnHand then
- changedItem = true
- end
- end
- local pressedWTimes = 0
- local sprintingNum = 0
- local sprinting = false
- Mouse.KeyDown:connect(function(key)
- if sprinting == false then sprintingNum = 0 else sprintingNum = 1 end
- if (key == "w" and sprinting == false and sneaking == 0) then
- if pressedWTimes >= 1 or key == Enum.KeyCode.LeftControl then
- sprinting = true
- humanoid.WalkSpeed = humanoid.WalkSpeed * 1.5
- pressedWTimes = 0
- coroutine.resume(coroutine.create(function()
- for i = 1, 24 do
- camera.FieldOfView = camera.FieldOfView + ((24-i)/10)
- RS:wait()
- end
- end))
- end
- pressedWTimes = pressedWTimes + 1
- coroutine.resume(coroutine.create(function()
- for i = 1, 9 do
- if sprinting == true then break end
- wait()
- end
- pressedWTimes = 0
- end))
- end
- if key == "q" and sprinting == false then
- sneaking = 1
- humanoid.WalkSpeed = humanoid.WalkSpeed / 2
- humanoid.HipHeight = humanoid.HipHeight - 0.35
- rootJoint.C1 = CFrame.new(0, 0.325, 0) * CFrame.Angles(math.rad(sneaking*45), 0, 0)
- lH.C0 = CFrame.new(0, 0.975, 0) * CFrame.Angles(-math.rad(sneaking*45), 0, 0)
- rH.C0 = CFrame.new(0, 0.975, 0) * CFrame.Angles(math.rad(sneaking*45), 0, 0)
- --print("Sneaking...")
- end
- if key == "e" then
- if creativeInventoryGUI.Visible == true then
- creativeInventoryGUI.Visible = false
- elseif creativeInventoryGUI.Visible == false then
- creativeInventoryGUI.Visible = true
- end
- end
- if key == "1" or key == "2" or key == "3" or
- key == "4" or key == "5" or key == "6" or
- key == "7" or key == "8" or key == "9" then
- selectedBlock = tonumber(key) - 1
- oldItemOnHand = itemOnHand
- itemOnHand = toolBar[tonumber(key)]
- updateItemOnHand()
- if hasItemOnHand == 0 and itemOnHand then hi = 1 end
- if hasItemOnHand == 1 and itemOnHand == nil then hi = 1 end
- end
- --if (key == "0" or key == "1" or key == "2"
- -- or key == "3" or key == "4" or key == "5"
- -- or key == "6" or key == "7") and hasItemOnHand == 0 then hi = 1 end
- selectLabel.Position = UDim2.new(0.5, -160 + ((selectedBlock)*40), 1, -105)
- end)
- local interrump = false
- game:GetService('RunService'):BindToRenderStep('Camera', Enum.RenderPriority.Camera.Value, function()
- if humanoid.Health < oldHP then
- interrump = true
- RS:wait()
- interrump = false
- for i = 1, 15 do
- if interrump == true then interrump = false break end
- camera.CFrame = camera.CFrame * CFrame.Angles(0, 0, -math.rad(15-i))
- RS:wait()
- end
- end
- end)
- local changedPerspective = 0
- Mouse.KeyUp:connect(function(key)
- if sprinting == false then sprintingNum = 0 else sprintingNum = 1 end
- if (key == "w" and sprinting == true and sneaking == 0) then
- sprinting = false
- humanoid.WalkSpeed = humanoid.WalkSpeed / 1.5
- coroutine.resume(coroutine.create(function()
- for i = 1, 24 do
- camera.FieldOfView = camera.FieldOfView - ((24-i)/10)
- RS:wait()
- end
- end))
- end
- if key == "q" and sprinting == false then
- sneaking = 0
- humanoid.WalkSpeed = humanoid.WalkSpeed * 2
- humanoid.HipHeight = humanoid.HipHeight + 0.35
- rootJoint.C1 = CFrame.new(0, 0.05, 0) * CFrame.Angles(0, 0, 0)
- lH.C0 = CFrame.new(0, 0.975, 0) * CFrame.Angles(0, 0, 0)
- rH.C0 = CFrame.new(0, 0.975, 0) * CFrame.Angles(0, 0, 0)
- --print("Stopped sneaking...")
- end
- if key == "r" then
- if changedPerspective == 0 then
- changedPerspective = 1
- camera.CFrame = camera.CFrame * CFrame.Angles(0, math.rad(180), 0)
- elseif changedPerspective == 1 then
- changedPerspective = 0
- camera.CFrame = camera.CFrame * CFrame.Angles(0, math.rad(-180), 0)
- end
- end
- end)
- Mouse.TargetFilter = camera
- local dead = false
- local humOffset = CFrame.new(0, 0, 0)
- local camHandY = 0
- local camHandZ = 0
- local cameraHandCFrame = CFrame.new(1.15, -1.35, -2) * CFrame.fromEulerAnglesXYZ(math.rad(90), math.rad(55), math.rad(20))
- local bodyRot = CFrame.new(0, 0, 0)
- while RS:wait() do
- hearts.Size = UDim2.new(0, SnapToGrid((humanoid.Health/humanoid.MaxHealth)*162, 8) + 2, 0, 18)
- camCurrentZoom = ((CFrame.new(0, -1*sneaking, 0) * camera.CFrame).p - head.Position).magnitude
- if itemOnHand ~= nil then
- hasItemOnHand = 1
- handItem.Transparency = itemOnHand.transparency
- else
- hasItemOnHand = 0
- handItem.Transparency = 1
- end
- if humanoid.Health <= 0 and dead == false then
- dead = true
- local corpseCF = humRootPart.CFrame + Vector3.new(0, -2.925, 0)
- local corpse = Instance.new("Part", workspace)
- corpse.Name = "Dead Corpse"
- corpse.Size = Vector3.new(3, 1, 3)
- corpse.CFrame = corpseCF
- corpse.Transparency = 1
- corpse.CustomPhysicalProperties = PhysicalProperties.new(1, 1, 0, 1, 1)
- local dHead = Instance.new("Part", corpse)
- dHead.CanCollide = false
- dHead.Material = "Fabric"
- local dTorso = Instance.new("Part", corpse)
- dTorso.CanCollide = false
- dTorso.Material = "Fabric"
- local dLArm = Instance.new("Part", corpse)
- dLArm.CanCollide = false
- dLArm.Material = "Fabric"
- local dRArm = Instance.new("Part", corpse)
- dRArm.CanCollide = false
- dRArm.Material = "Fabric"
- local dLLeg = Instance.new("Part", corpse)
- dLLeg.CanCollide = false
- dLLeg.Material = "Fabric"
- local dRLeg = Instance.new("Part", corpse)
- dRLeg.CanCollide = false
- dRLeg.Material = "Fabric"
- dHead.Size = Vector3.new(1.3, 1.3, 1.3)
- putTexture(dHead, "rbxassetid://38738031", "rbxassetid://36047330",
- "rbxassetid://36047341", "rbxassetid://36047347",
- "rbxassetid://36047323", "rbxassetid://36047315", "Decal")
- dTorso.Size = Vector3.new(1.3, 1.95, 0.65)
- putTexture(dTorso, "rbxassetid://38934753", "rbxassetid://38934731",
- "rbxassetid://38934780", "rbxassetid://38934740",
- "rbxassetid://38934762", "rbxassetid://38934762", "Decal")
- dLArm.Size = Vector3.new(0.65, 1.95, 0.65)
- putTexture(dLArm, "rbxassetid://38934581", "rbxassetid://38934560",
- "rbxassetid://38934613", "rbxassetid://38934568",
- "rbxassetid://38934601", "rbxassetid://38934591", "Decal")
- dRArm.Size = Vector3.new(0.65, 1.95, 0.65)
- putTexture(dRArm, "rbxassetid://38934560", "rbxassetid://38934581",
- "rbxassetid://38934613", "rbxassetid://38934568",
- "rbxassetid://38934601", "rbxassetid://38934591", "Decal")
- dLLeg.Size = Vector3.new(0.65, 1.95, 0.65)
- putTexture(dLLeg, "rbxassetid://38936226", "rbxassetid://38936209",
- "rbxassetid://38934719", "rbxassetid://38934712",
- "rbxassetid://38936255", "rbxassetid://38936242", "Decal")
- dRLeg.Size = Vector3.new(0.65, 1.95, 0.65)
- putTexture(dRLeg, "rbxassetid://38936209", "rbxassetid://38936226",
- "rbxassetid://38934719", "rbxassetid://38934712",
- "rbxassetid://38936242", "rbxassetid://38936255", "Decal")
- local weldCorpse = weldTo(dTorso, corpse)
- weldCorpse.C0 = CFrame.new(0, -1.95 - 0.4, 0)
- -- lazy naming...
- local weld1 = weldTo(dTorso, dHead)
- weld1.C0 = CFrame.new(0, 1.625, 0)
- local weld2 = weldTo(dTorso, dLArm)
- weld2.C0 = CFrame.new(0.325, 0.975, 0) * CFrame.Angles(0, 0, 0)
- weld2.C1 = CFrame.new(-0.65, 0.975, 0)
- local weld3 = weldTo(dTorso, dRArm)
- weld3.C0 = CFrame.new(-0.325, 0.975, 0) * CFrame.Angles(0, 0, 0)
- weld3.C1 = CFrame.new(-0.65, 0.975, 0) * CFrame.Angles(0, -math.rad(180), 0)
- local weld4 = weldTo(dTorso, dLLeg)
- weld4.C0 = CFrame.new(0, -0.975, 0)
- weld4.C1 = CFrame.new(-0.325, 0.975, 0) * CFrame.Angles(0, 0, 0)
- local weld5 = weldTo(dTorso, dRLeg)
- weld5.C0 = CFrame.new(0, -0.975, 0)
- weld5.C1 = CFrame.new(-0.325, 0.975, 0) * CFrame.Angles(0, -math.rad(180), 0)
- for _,p in pairs(corpse:GetChildren()) do
- if p.ClassName == "Part" then
- local hit = Instance.new("Part", p)
- hit.Name = "DamagePart"
- hit.BrickColor = BrickColor.new("Bright red")
- hit.Material = "SmoothPlastic"
- hit.Transparency = 0.5
- hit.Size = Vector3.new(p.Size.X + 0.05, p.Size.Y + 0.05, p.Size.Z + 0.05)
- hit.CanCollide = false
- weldTo(hit, p)
- end
- end
- head.Parent = nil
- torso.Parent = nil
- lArm.Parent = nil
- rArm.Parent = nil
- lLeg.Parent = nil
- rLeg.Parent = nil
- weldTo(dTorso, humRootPart)
- coroutine.resume(coroutine.create(function()
- for i = 1, 55 do
- corpse.CFrame = corpseCF --*
- --CFrame.Angles(math.rad(-corpse.Orientation.X), 0, math.rad(-corpse.Orientation.Z))
- weldCorpse.C1 = weldCorpse.C1:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, math.rad(90)), 0.075)
- RS:wait()
- end
- for _,p in pairs(corpse:GetChildren()) do
- p:Destroy()
- end
- corpse.Anchored = true
- local smoke = Instance.new("ParticleEmitter", corpse)
- smoke.Size = NumberSequence.new({
- NumberSequenceKeypoint.new(0, 0.6),
- NumberSequenceKeypoint.new(1, 0.6)
- })
- smoke.Texture = "rbxassetid://1494734425"
- smoke.Rate = 100
- smoke.Lifetime = NumberRange.new(0.6, 1.2)
- smoke.Speed = NumberRange.new(2, 5)
- smoke.SpreadAngle = Vector2.new(-30, 30)
- wait(0.07)
- smoke.Enabled = false
- wait(2)
- corpse:Destroy()
- end))
- print("You died!")
- end
- if humanoid.Health < oldHP then
- damageTime = 60
- sound:Play()
- end
- oldHP = humanoid.Health
- if damageTime > 0 and humanoid.Health > 0 then
- for _,p in pairs(char:GetChildren()) do
- if p.Name ~= "HumanoidRootPart" and p.ClassName == "Part" then
- if p.Name == "DamagePart" then
- p.Transparency = 0.5
- end
- end
- end
- damageTime = damageTime - 2
- if damageTime <= 0 then
- for _,p in pairs(char:GetChildren()) do
- if p.Name ~= "HumanoidRootPart" and p.ClassName == "Part" then
- if p.Name == "DamagePart" then
- p.Transparency = 1
- end
- end
- end
- end
- end
- camPart.CFrame = camera.CFrame * CFrame.Angles(0, math.rad(changedPerspective*180), 0)
- if getMagnitudeXZ(torso.Velocity) > 1 then
- if walkAnim >= 1 then
- increaseWalkAnim = -1
- elseif walkAnim <= -1 then
- increaseWalkAnim = 1
- end
- walkAnim = walkAnim + (increaseWalkAnim/(10+(sneaking*20))) * ((5 + getMagnitudeXZ(torso.Velocity))/20)
- else
- walkAnim = 0
- end
- --lH.C0 = CFrame.new(0, 0.975, 0) * CFrame.Angles(-math.rad(sneaking*45), 0, 0)
- --rH.C0 = CFrame.new(0, 0.975, 0) * CFrame.Angles(math.rad(sneaking*45), 0, 0)
- lH.C0 = lH.C0:lerp(CFrame.new(0, 0.975, 0) * CFrame.Angles(math.max(math.rad(-60), math.min(math.rad(60), -math.rad(sneaking*45) + math.rad(damageTime*1.5) + math.rad(walkAnim*getMagnitudeXZ(torso.Velocity)*5/(1+sneaking)))), 0, 0), 0.15)
- rH.C0 = rH.C0:lerp(CFrame.new(0, 0.975, 0) * CFrame.Angles(math.max(math.rad(-60), math.min(math.rad(60), math.rad(sneaking*45) + math.rad(damageTime*1.5) + math.rad(walkAnim*getMagnitudeXZ(torso.Velocity)*5/(1+sneaking)))), 0, 0), 0.15)
- --
- --rootJoint.C0 = CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0)
- --print(math.abs(head.Orientation.Y) - math.abs(humRootPart.Orientation.Y))
- --if (head.Orientation.Y * 2) - (head.Orientation.Y + torso.Orientation.Y) > 45 then
- --humRootPart.CFrame = humRootPart.CFrame * CFrame.Angles(0, math.rad(-45 + head.Orientation.Y), 0)
- --print("-45")
- --end
- --if (head.Orientation.Y * 2) - (head.Orientation.Y + torso.Orientation.Y) < -45 then
- --humRootPart.CFrame = humRootPart.CFrame * CFrame.Angles(0, math.rad(45 + head.Orientation.Y), 0)
- --print("45")
- --end
- if changedItem then
- changedItem = false
- coroutine.resume(coroutine.create(function()
- for i = 1, 8 do
- camHandY = camHandY - 0.2
- RS:wait()
- end
- for i = 1, 8 do
- camHandY = camHandY + 0.2
- RS:wait()
- end
- end))
- end
- --move these arms
- rootJoint.C1 = rootJoint.C1:lerp(CFrame.new(0, 0.325, 0) * CFrame.Angles(math.rad(sneaking*45), math.rad(punchRotY), 0), 0.2)
- lS.C0 = lS.C0:lerp(CFrame.new(-0.325, 0.975, 0) * CFrame.Angles(math.max(math.rad(-60), math.min(math.rad(60), idleAnimRotX/20 + math.rad(-hasItemOnHand*10) + math.rad(punchRotX) + math.rad(damageTime*1.5) + math.rad(walkAnim*getMagnitudeXZ(torso.Velocity)*5/(1+sneaking)))), 0, math.rad(punchRotZ) + idleAnimRotZ/20), 0.025+(math.min(1, getMagnitudeXZ(torso.Velocity))/12)*2 + divide(punchSpeed, 6) + hi)
- rS.C0 = rS.C0:lerp(CFrame.new(-0.325, 0.975, 0) * CFrame.Angles(math.max(math.rad(-60), math.min(math.rad(60), idleAnimRotX/20 + math.rad(damageTime*1.5) + math.rad(walkAnim*getMagnitudeXZ(torso.Velocity)*5/(1+sneaking)))), 0, idleAnimRotZ/20), 0.025+(math.min(1, getMagnitudeXZ(torso.Velocity))/12)*2)
- if Mouse.Target and getDistance(head.CFrame.p, Mouse.Hit.p) <= 10.4 then
- if Mouse.Target.Parent:FindFirstChild("Humanoid") == nil and Mouse.Target.Parent ~= camera then
- selectBox.Adornee = Mouse.Target
- else
- selectBox.Adornee = nil
- end
- else
- selectBox.Adornee = nil
- end
- --local neckYRot = math.rad(camPart.Orientation.Y - torso.Orientation.Y)
- --neck.C1 = CFrame.new(0, 0.975, 0) * CFrame.fromEulerAnglesXYZ(math.rad(sneaking*45), neckYRot, 0)
- --neck.C0 = CFrame.new(0, -0.65, 0) * CFrame.Angles(-math.rad(camPart.Orientation.X - torso.Orientation.X - (sneaking*45)), 0, 0)
- --print(AngleDifference(camPart.Orientation, torso.Orientation).Y)
- local negate = 1
- if torso.Velocity.Y < 0 then
- negate = -1
- end
- local vel = math.log(math.abs(torso.Velocity.Y))*negate
- if vel == math.huge or vel == -math.huge then vel = 0.1 end
- local BobbingY = walkAnim*2
- if BobbingY >= 1 then BobbingY = 1 BobbingY = -BobbingY end
- cameraHandCFrame = cameraHandCFrame:lerp(CFrame.new(1.15*1.3 + (walkAnim/2 - (walkAnim/4)), -1.35*1.3 + camHandY + (-BobbingY/8) + 0, -0.45 + -camHandZ + ((camera.FieldOfView/45)-1.6)*1.3) * CFrame.Angles(math.rad(punchRotXcam), math.rad(punchRotYcam), math.rad(punchRotZcam)) * CFrame.new(0, 0, -1.75) * CFrame.fromEulerAnglesXYZ(math.rad(85), math.rad(55), math.rad(22.5)), 0.25)
- humOffset = humOffset:lerp(CFrame.new(walkAnim/4 - (walkAnim/8), BobbingY/13, 0), 0.25)
- humanoid.CameraOffset = Vector3.new(humOffset.X, humOffset.Y, 0)
- cameraHand.CFrame = camPart.CFrame * cameraHandCFrame
- cameraHandItem.CFrame = cameraHand.CFrame * CFrame.new(0, -0.5, 0) * CFrame.Angles(math.rad(-210), math.rad(-40), math.rad(-100)) * CFrame.new(0, -0.35, 0)
- if camCurrentZoom >= 1.5 then
- cameraHand.Transparency = 1
- for _,t in pairs(cameraHand:GetChildren()) do
- if t.Transparency == 0 then
- t.Transparency = 1
- end
- end
- for _,t in pairs(cameraHandItem:GetChildren()) do
- if t.Transparency == 0 then
- t.Transparency = 1
- end
- end
- else
- changedPerspective = 0
- cameraHand.Transparency = hasItemOnHand
- for _,t in pairs(cameraHand:GetChildren()) do
- if t.Transparency == 1 then
- t.Transparency = hasItemOnHand
- end
- end
- for _,t in pairs(cameraHandItem:GetChildren()) do
- if t.Transparency == 1 then
- t.Transparency = 0
- end
- end
- end
- if updateHand == true then
- updateHand = false
- updateItemOnHand()
- end
- if punching == 1 and punchEnded == 1 then
- punching = 0
- --print("steve uses punch!!")
- local coPunchCam = coroutine.wrap(function()
- local mult = 2.25
- punchRotXcam = 40/2*mult
- punchRotYcam = 25/2*mult
- camHandZ = 2.5
- wait(0.075/4)
- punchRotXcam = 50/2*mult
- punchRotYcam = 25*mult
- punchRotZcam = -10*mult
- camHandZ = 1
- wait(0.075/4)
- punchRotYcam = 50/1.5*mult
- punchRotXcam = -10*mult
- --wait(0.075/2)
- --punchRotYcam = 50
- --punchRotXcam = -10
- wait(0.02)
- punchRotXcam = -20*mult
- wait(0.055)
- camHandZ = 0
- punchRotXcam = 0
- punchRotYcam = 0
- punchRotZcam = 0
- end)
- local coPunch = coroutine.wrap(function()
- punchEnded = 0
- punchSpeed = 1
- punchRotX = -60
- punchRotY = -8
- punchRotZ = -35
- wait(0.075/1.3)
- punchSpeed = 1
- punchRotX = -75
- punchRotY = 8
- punchRotZ = 40
- wait(0.075/1.3)
- punchSpeed = 1
- punchRotX = -20
- punchRotZ = 40
- wait(0.075/1.3)
- punchSpeed = 3.5
- punchRotX = 0
- punchRotY = 0
- punchRotZ = 0
- punchRotXcam = 0
- punchRotYcam = 0
- punchRotZcam = 0
- punchEnded = 1
- wait(0.06/1.3)
- punchSpeed = 0
- end)
- coPunch()
- coPunchCam()
- end
- if ticks > 20 then
- ticks = 0
- if times == 0 then
- times = times + 1
- idleAnimRotX = -1
- idleAnimRotZ = 0
- elseif times == 1 then
- times = times + 1
- idleAnimRotX = -0.75
- idleAnimRotZ = -0.75
- elseif times == 2 then
- times = times + 1
- idleAnimRotX = 0
- idleAnimRotZ = -1
- elseif times == 3 then
- times = times + 1
- idleAnimRotX = 0.75
- idleAnimRotZ = -0.75
- --idleAnimRotX = 0.75
- --idleAnimRotZ = -0
- elseif times == 4 then
- times = times + 1
- idleAnimRotX = 1
- idleAnimRotZ = 0
- --idleAnimRotX = 1
- --idleAnimRotZ = 0
- elseif times == 5 then
- times = times + 1
- idleAnimRotX = 0.75
- idleAnimRotZ = 0.75
- elseif times == 6 then
- times = times + 1
- idleAnimRotX = 0
- idleAnimRotZ = 1
- elseif times == 7 then
- times = 0
- idleAnimRotX = -0.75
- idleAnimRotZ = 0.75
- end
- end
- if hi == 1 then hi = 0 end
- local rotX = math.deg(math.atan2(humanoid.MoveDirection.Z, humanoid.MoveDirection.X)) + 90
- if humanoid.MoveDirection ~= Vector3.new(0, 0, 0) then
- --print(rotX)
- bodyRot = bodyRot:lerp(CFrame.Angles(0, -math.rad(rotX), 0), 0.125)
- humRootPart.CFrame = CFrame.new(humRootPart.CFrame.p.X, humRootPart.CFrame.p.Y, humRootPart.CFrame.p.Z) * bodyRot
- end
- local neckYRot = math.rad(camPart.Orientation.Y - torso.Orientation.Y)
- neck.C1 = CFrame.new(0, 0.975, 0) * CFrame.fromEulerAnglesXYZ(math.rad(sneaking*45), neckYRot, 0)
- neck.C0 = CFrame.new(0, -0.65, 0) * CFrame.Angles(-math.rad(camPart.Orientation.X - torso.Orientation.X - (sneaking*45)), 0, 0)
- local oldTorsoOrientation = torso.Orientation
- if AngleDifference(camPart.Orientation, torso.Orientation).Y > 45 then
- humRootPart.CFrame = CFrame.new(humRootPart.CFrame.p.X, humRootPart.CFrame.p.Y, humRootPart.CFrame.p.Z) * CFrame.Angles(0, math.rad(head.Orientation.Y + 45), 0)
- bodyRot = CFrame.Angles(0, math.rad(head.Orientation.Y + 45), 0)
- --print("-45")
- elseif AngleDifference(camPart.Orientation, torso.Orientation).Y < -45 then
- humRootPart.CFrame = CFrame.new(humRootPart.CFrame.p.X, humRootPart.CFrame.p.Y, humRootPart.CFrame.p.Z) * CFrame.Angles(0, math.rad(head.Orientation.Y - 45), 0)
- bodyRot = CFrame.Angles(0, math.rad(head.Orientation.Y - 45), 0)
- --print("45")
- end
- neck.C1 = neck.C1 * CFrame.fromEulerAnglesXYZ(0, -math.rad(AngleDifference(oldTorsoOrientation, torso.Orientation).Y), 0)
- ticks = ticks + 1
- end
- end
- end
- end)
- sword.MouseButton1Click:connect(function()
- Player=game:GetService("Players").LocalPlayer
- Character=Player.Character
- PlayerGui=Player.PlayerGui
- Backpack=Player.Backpack
- Torso=Character.Torso
- Head=Character.Head
- Humanoid=Character.Humanoid
- m=Instance.new('Model',Character)
- LeftArm=Character["Left Arm"]
- LeftLeg=Character["Left Leg"]
- RightArm=Character["Right Arm"]
- RightLeg=Character["Right Leg"]
- LS=Torso["Left Shoulder"]
- LH=Torso["Left Hip"]
- RS=Torso["Right Shoulder"]
- RH=Torso["Right Hip"]
- Face = Head.face
- Neck=Torso.Neck
- it=Instance.new
- attacktype=1
- vt=Vector3.new
- cf=CFrame.new
- euler=CFrame.fromEulerAnglesXYZ
- angles=CFrame.Angles
- cloaked=false
- necko=cf(0, 1, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
- necko2=cf(0, -0.5, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
- LHC0=cf(-1,-1,0,-0,-0,-1,0,1,0,1,0,0)
- LHC1=cf(-0.5,1,0,-0,-0,-1,0,1,0,1,0,0)
- RHC0=cf(1,-1,0,0,0,1,0,1,0,-1,-0,-0)
- RHC1=cf(0.5,1,0,0,0,1,0,1,0,-1,-0,-0)
- RootPart=Character.HumanoidRootPart
- RootJoint=RootPart.RootJoint
- RootCF=euler(-1.57,0,3.14)
- attack = false
- attackdebounce = false
- deb=false
- equipped=true
- hand=false
- MMouse=nil
- combo=0
- mana=0
- trispeed=.2
- attackmode='none'
- local idle=0
- local Anim="Idle"
- local Effects={}
- local gun=false
- local shoot=false
- player=nil
- mana=0
- mouse=Player:GetMouse()
- --save shoulders
- RSH, LSH=nil, nil
- --welds
- RW, LW=Instance.new("Weld"), Instance.new("Weld")
- RW.Name="Right Shoulder" LW.Name="Left Shoulder"
- LH=Torso["Left Hip"]
- RH=Torso["Right Hip"]
- TorsoColor=Torso.BrickColor
- function NoOutline(Part)
- Part.TopSurface,Part.BottomSurface,Part.LeftSurface,Part.RightSurface,Part.FrontSurface,Part.BackSurface = 10,10,10,10,10,10
- end
- player=Player
- ch=Character
- RSH=ch.Torso["Right Shoulder"]
- LSH=ch.Torso["Left Shoulder"]
- --
- RSH.Parent=nil
- LSH.Parent=nil
- --
- RW.Name="Right Shoulder"
- RW.Part0=ch.Torso
- RW.C0=cf(1.5, 0.5, 0) --* CFrame.fromEulerAnglesXYZ(1.3, 0, -0.5)
- RW.C1=cf(0, 0.5, 0)
- RW.Part1=ch["Right Arm"]
- RW.Parent=ch.Torso
- --
- LW.Name="Left Shoulder"
- LW.Part0=ch.Torso
- LW.C0=cf(-1.5, 0.5, 0) --* CFrame.fromEulerAnglesXYZ(1.7, 0, 0.8)
- LW.C1=cf(0, 0.5, 0)
- LW.Part1=ch["Left Arm"]
- LW.Parent=ch.Torso
- Player=game:GetService('Players').LocalPlayer
- Character=Player.Character
- Mouse=Player:GetMouse()
- m=Instance.new('Model',Character)
- local function weldBetween(a, b)
- local weldd = Instance.new("ManualWeld")
- weldd.Part0 = a
- weldd.Part1 = b
- weldd.C0 = CFrame.new()
- weldd.C1 = b.CFrame:inverse() * a.CFrame
- weldd.Parent = a
- return weldd
- end
- function swait(num)
- if num==0 or num==nil then
- game:service'RunService'.Stepped:wait(0)
- else
- for i=0,num do
- game:service'RunService'.Stepped:wait(0)
- end
- end
- end
- function nooutline(part)
- part.TopSurface,part.BottomSurface,part.LeftSurface,part.RightSurface,part.FrontSurface,part.BackSurface = 10,10,10,10,10,10
- end
- function part(formfactor,parent,material,reflectance,transparency,brickcolor,name,size)
- local fp=it("Part")
- fp.formFactor=formfactor
- fp.Parent=parent
- fp.Reflectance=reflectance
- fp.Transparency=transparency
- fp.CanCollide=false
- fp.Locked=true
- fp.BrickColor=BrickColor.new(tostring(brickcolor))
- fp.Name=name
- fp.Size=size
- fp.Position=Character.Torso.Position
- nooutline(fp)
- fp.Material=material
- fp:BreakJoints()
- return fp
- end
- function mesh(Mesh,part,meshtype,meshid,offset,scale)
- local mesh=it(Mesh)
- mesh.Parent=part
- if Mesh=="SpecialMesh" then
- mesh.MeshType=meshtype
- mesh.MeshId=meshid
- end
- mesh.Offset=offset
- mesh.Scale=scale
- return mesh
- end
- function weld(parent,part0,part1,c0,c1)
- local weld=it("Weld")
- weld.Parent=parent
- weld.Part0=part0
- weld.Part1=part1
- weld.C0=c0
- weld.C1=c1
- return weld
- end
- local function CFrameFromTopBack(at, top, back)
- local right = top:Cross(back)
- return CFrame.new(at.x, at.y, at.z,
- right.x, top.x, back.x,
- right.y, top.y, back.y,
- right.z, top.z, back.z)
- end
- function Triangle(a, b, c)
- local edg1 = (c-a):Dot((b-a).unit)
- local edg2 = (a-b):Dot((c-b).unit)
- local edg3 = (b-c):Dot((a-c).unit)
- if edg1 <= (b-a).magnitude and edg1 >= 0 then
- a, b, c = a, b, c
- elseif edg2 <= (c-b).magnitude and edg2 >= 0 then
- a, b, c = b, c, a
- elseif edg3 <= (a-c).magnitude and edg3 >= 0 then
- a, b, c = c, a, b
- else
- assert(false, "unreachable")
- end
- local len1 = (c-a):Dot((b-a).unit)
- local len2 = (b-a).magnitude - len1
- local width = (a + (b-a).unit*len1 - c).magnitude
- local maincf = CFrameFromTopBack(a, (b-a):Cross(c-b).unit, -(b-a).unit)
- local list = {}
- if len1 > 0.01 then
- local w1 = Instance.new('WedgePart', m)
- game:GetService("Debris"):AddItem(w1,5)
- w1.Material = "SmoothPlastic"
- w1.FormFactor = 'Custom'
- w1.BrickColor = BrickColor.new("Really red")
- w1.Transparency = 0
- w1.Reflectance = 0
- w1.Material = "SmoothPlastic"
- w1.CanCollide = false
- NoOutline(w1)
- local sz = Vector3.new(0.2, width, len1)
- w1.Size = sz
- local sp = Instance.new("SpecialMesh",w1)
- sp.MeshType = "Wedge"
- sp.Scale = Vector3.new(0,1,1) * sz/w1.Size
- w1:BreakJoints()
- w1.Anchored = true
- w1.Parent = workspace
- w1.Transparency = 0.7
- table.insert(Effects,{w1,"Disappear",.01})
- w1.CFrame = maincf*CFrame.Angles(math.pi,0,math.pi/2)*CFrame.new(0,width/2,len1/2)
- table.insert(list,w1)
- end
- if len2 > 0.01 then
- local w2 = Instance.new('WedgePart', m)
- game:GetService("Debris"):AddItem(w2,5)
- w2.Material = "SmoothPlastic"
- w2.FormFactor = 'Custom'
- w2.BrickColor = BrickColor.new("Really red")
- w2.Transparency = 0
- w2.Reflectance = 0
- w2.Material = "SmoothPlastic"
- w2.CanCollide = false
- NoOutline(w2)
- local sz = Vector3.new(0.2, width, len2)
- w2.Size = sz
- local sp = Instance.new("SpecialMesh",w2)
- sp.MeshType = "Wedge"
- sp.Scale = Vector3.new(0,1,1) * sz/w2.Size
- w2:BreakJoints()
- w2.Anchored = true
- w2.Parent = workspace
- w2.Transparency = 0.7
- table.insert(Effects,{w2,"Disappear",.01})
- w2.CFrame = maincf*CFrame.Angles(math.pi,math.pi,-math.pi/2)*CFrame.new(0,width/2,-len1 - len2/2)
- table.insert(list,w2)
- end
- return unpack(list)
- end
- so = function(id,par,vol,pit)
- coroutine.resume(coroutine.create(function()
- local sou = Instance.new("Sound",par or workspace)
- sou.Volume=vol
- sou.Pitch=pit or 1
- sou.SoundId=id
- swait()
- sou:play()
- game:GetService("Debris"):AddItem(sou,6)
- end))
- end
- function clerp(a,b,t)
- local qa = {QuaternionFromCFrame(a)}
- local qb = {QuaternionFromCFrame(b)}
- local ax, ay, az = a.x, a.y, a.z
- local bx, by, bz = b.x, b.y, b.z
- local _t = 1-t
- return QuaternionToCFrame(_t*ax + t*bx, _t*ay + t*by, _t*az + t*bz,QuaternionSlerp(qa, qb, t))
- end
- function QuaternionFromCFrame(cf)
- local mx, my, mz, m00, m01, m02, m10, m11, m12, m20, m21, m22 = cf:components()
- local trace = m00 + m11 + m22
- if trace > 0 then
- local s = math.sqrt(1 + trace)
- local recip = 0.5/s
- return (m21-m12)*recip, (m02-m20)*recip, (m10-m01)*recip, s*0.5
- else
- local i = 0
- if m11 > m00 then
- i = 1
- end
- if m22 > (i == 0 and m00 or m11) then
- i = 2
- end
- if i == 0 then
- local s = math.sqrt(m00-m11-m22+1)
- local recip = 0.5/s
- return 0.5*s, (m10+m01)*recip, (m20+m02)*recip, (m21-m12)*recip
- elseif i == 1 then
- local s = math.sqrt(m11-m22-m00+1)
- local recip = 0.5/s
- return (m01+m10)*recip, 0.5*s, (m21+m12)*recip, (m02-m20)*recip
- elseif i == 2 then
- local s = math.sqrt(m22-m00-m11+1)
- local recip = 0.5/s return (m02+m20)*recip, (m12+m21)*recip, 0.5*s, (m10-m01)*recip
- end
- end
- end
- function QuaternionToCFrame(px, py, pz, x, y, z, w)
- local xs, ys, zs = x + x, y + y, z + z
- local wx, wy, wz = w*xs, w*ys, w*zs
- local xx = x*xs
- local xy = x*ys
- local xz = x*zs
- local yy = y*ys
- local yz = y*zs
- local zz = z*zs
- return CFrame.new(px, py, pz,1-(yy+zz), xy - wz, xz + wy,xy + wz, 1-(xx+zz), yz - wx, xz - wy, yz + wx, 1-(xx+yy))
- end
- function QuaternionSlerp(a, b, t)
- local cosTheta = a[1]*b[1] + a[2]*b[2] + a[3]*b[3] + a[4]*b[4]
- local startInterp, finishInterp;
- if cosTheta >= 0.0001 then
- if (1 - cosTheta) > 0.0001 then
- local theta = math.acos(cosTheta)
- local invSinTheta = 1/math.sin(theta)
- startInterp = math.sin((1-t)*theta)*invSinTheta
- finishInterp = math.sin(t*theta)*invSinTheta
- else
- startInterp = 1-t
- finishInterp = t
- end
- else
- if (1+cosTheta) > 0.0001 then
- local theta = math.acos(-cosTheta)
- local invSinTheta = 1/math.sin(theta)
- startInterp = math.sin((t-1)*theta)*invSinTheta
- finishInterp = math.sin(t*theta)*invSinTheta
- else
- startInterp = t-1
- finishInterp = t
- end
- end
- return a[1]*startInterp + b[1]*finishInterp, a[2]*startInterp + b[2]*finishInterp, a[3]*startInterp + b[3]*finishInterp, a[4]*startInterp + b[4]*finishInterp
- end
- function rayCast(Pos, Dir, Max, Ignore) -- Origin Position , Direction, MaxDistance , IgnoreDescendants
- return game:service("Workspace"):FindPartOnRay(Ray.new(Pos, Dir.unit * (Max or 999.999)), Ignore)
- end
- local function CFrameFromTopBack(at, top, back)
- local right = top:Cross(back)
- return CFrame.new(at.x, at.y, at.z,
- right.x, top.x, back.x,
- right.y, top.y, back.y,
- right.z, top.z, back.z)
- end
- --Example: Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.4)
- function rayCast(Pos, Dir, Max, Ignore) -- Origin Position , Direction, MaxDistance , IgnoreDescendants
- return game:service("Workspace"):FindPartOnRay(Ray.new(Pos, Dir.unit * (Max or 999.999)), Ignore)
- end
- Damagefunc=function(hit,minim,maxim,knockback,Type,Property,Delay,KnockbackType,decreaseblock)
- if hit.Parent==nil then
- return
- end
- h=hit.Parent:FindFirstChild("Humanoid")
- for _,v in pairs(hit.Parent:children()) do
- if v:IsA("Humanoid") then
- h=v
- end
- end
- if hit.Parent.Parent:FindFirstChild("Torso")~=nil then
- h=hit.Parent.Parent:FindFirstChild("Humanoid")
- end
- if hit.Parent.className=="Hat" then
- hit=hit.Parent.Parent:findFirstChild("Head")
- end
- if h~=nil and hit.Parent.Name~=Character.Name and hit.Parent:FindFirstChild("Torso")~=nil then
- if hit.Parent:findFirstChild("DebounceHit")~=nil then if hit.Parent.DebounceHit.Value==true then return end end
- --[[ if game.Players:GetPlayerFromCharacter(hit.Parent)~=nil then
- return
- end]]
- -- hs(hit,1.2)
- c=Instance.new("ObjectValue")
- c.Name="creator"
- c.Value=game:service("Players").LocalPlayer
- c.Parent=h
- game:GetService("Debris"):AddItem(c,.5)
- Damage=math.random(minim,maxim)
- -- h:TakeDamage(Damage)
- blocked=false
- block=hit.Parent:findFirstChild("Block")
- if block~=nil then
- print(block.className)
- if block.className=="NumberValue" then
- if block.Value>0 then
- blocked=true
- if decreaseblock==nil then
- block.Value=block.Value-1
- end
- end
- end
- if block.className=="IntValue" then
- if block.Value>0 then
- blocked=true
- if decreaseblock~=nil then
- block.Value=block.Value-1
- end
- end
- end
- end
- if blocked==false then
- -- h:TakeDamage(Damage)
- h.Health=h.Health-Damage
- showDamage(hit.Parent,Damage,.5,BrickColor.new("Really red"))
- else
- h.Health=h.Health-(Damage/2)
- showDamage(hit.Parent,Damage/2,.5,BrickColor.new("Bright blue"))
- end
- if Type=="Knockdown" then
- hum=hit.Parent.Humanoid
- hum.PlatformStand=true
- coroutine.resume(coroutine.create(function(HHumanoid)
- swait(1)
- HHumanoid.PlatformStand=false
- end),hum)
- local angle=(hit.Position-(Property.Position+Vector3.new(0,0,0))).unit
- --hit.CFrame=CFrame.new(hit.Position,Vector3.new(angle.x,hit.Position.y,angle.z))*CFrame.fromEulerAnglesXYZ(math.pi/4,0,0)
- local bodvol=Instance.new("BodyVelocity")
- bodvol.velocity=angle*knockback
- bodvol.P=5000
- bodvol.maxForce=Vector3.new(8e+003, 8e+003, 8e+003)
- bodvol.Parent=hit
- rl=Instance.new("BodyAngularVelocity")
- rl.P=3000
- rl.maxTorque=Vector3.new(500000,500000,500000)*50000000000000
- rl.angularvelocity=Vector3.new(math.random(-10,10),math.random(-10,10),math.random(-10,10))
- rl.Parent=hit
- game:GetService("Debris"):AddItem(bodvol,.5)
- game:GetService("Debris"):AddItem(rl,.5)
- elseif Type=="Normal" then
- vp=Instance.new("BodyVelocity")
- vp.P=500
- vp.maxForce=Vector3.new(math.huge,0,math.huge)
- -- vp.velocity=Character.Torso.CFrame.lookVector*Knockback
- if KnockbackType==1 then
- vp.velocity=Property.CFrame.lookVector*knockback+Property.Velocity/1.05
- elseif KnockbackType==2 then
- vp.velocity=Property.CFrame.lookVector*knockback
- end
- if knockback>0 then
- vp.Parent=hit.Parent.Torso
- end
- game:GetService("Debris"):AddItem(vp,.5)
- elseif Type=="Up" then
- local bodyVelocity=Instance.new("BodyVelocity")
- bodyVelocity.velocity=vt(0,60,0)
- bodyVelocity.P=5000
- bodyVelocity.maxForce=Vector3.new(8e+003, 8e+003, 8e+003)
- bodyVelocity.Parent=hit
- game:GetService("Debris"):AddItem(bodyVelocity,1)
- rl=Instance.new("BodyAngularVelocity")
- rl.P=3000
- rl.maxTorque=Vector3.new(500000,500000,500000)*50000000000000
- rl.angularvelocity=Vector3.new(math.random(-30,30),math.random(-30,30),math.random(-30,30))
- rl.Parent=hit
- game:GetService("Debris"):AddItem(rl,.5)
- elseif Type=="Snare" then
- bp=Instance.new("BodyPosition")
- bp.P=2000
- bp.D=100
- bp.maxForce=Vector3.new(math.huge,math.huge,math.huge)
- bp.position=hit.Parent.Torso.Position
- bp.Parent=hit.Parent.Torso
- game:GetService("Debris"):AddItem(bp,1)
- elseif Type=="Target" then
- if Targetting==false then
- ZTarget=hit.Parent.Torso
- coroutine.resume(coroutine.create(function(Part)
- so("http://www.roblox.com/asset/?id=15666462",Part,1,1.5)
- swait(5)
- so("http://www.roblox.com/asset/?id=15666462",Part,1,1.5)
- end),ZTarget)
- TargHum=ZTarget.Parent:findFirstChild("Humanoid")
- targetgui=Instance.new("BillboardGui")
- targetgui.Parent=ZTarget
- targetgui.Size=UDim2.new(10,100,10,100)
- targ=Instance.new("ImageLabel")
- targ.Parent=targetgui
- targ.BackgroundTransparency=1
- targ.Image="rbxassetid://4834067"
- targ.Size=UDim2.new(1,0,1,0)
- cam.CameraType="Scriptable"
- cam.CoordinateFrame=CFrame.new(Head.CFrame.p,ZTarget.Position)
- dir=Vector3.new(cam.CoordinateFrame.lookVector.x,0,cam.CoordinateFrame.lookVector.z)
- workspace.CurrentCamera.CoordinateFrame=CFrame.new(Head.CFrame.p,ZTarget.Position)
- Targetting=true
- RocketTarget=ZTarget
- for i=1,Property do
- --while Targetting==true and Humanoid.Health>0 and Character.Parent~=nil do
- if Humanoid.Health>0 and Character.Parent~=nil and TargHum.Health>0 and TargHum.Parent~=nil and Targetting==true then
- swait()
- end
- --workspace.CurrentCamera.CoordinateFrame=CFrame.new(Head.CFrame.p,Head.CFrame.p+rmdir*100)
- cam.CoordinateFrame=CFrame.new(Head.CFrame.p,ZTarget.Position)
- dir=Vector3.new(cam.CoordinateFrame.lookVector.x,0,cam.CoordinateFrame.lookVector.z)
- cam.CoordinateFrame=CFrame.new(Head.CFrame.p,ZTarget.Position)*cf(0,5,10)*euler(-0.3,0,0)
- end
- Targetting=false
- RocketTarget=nil
- targetgui.Parent=nil
- cam.CameraType="Custom"
- end
- end
- debounce=Instance.new("BoolValue")
- debounce.Name="DebounceHit"
- debounce.Parent=hit.Parent
- debounce.Value=true
- game:GetService("Debris"):AddItem(debounce,Delay)
- c=Instance.new("ObjectValue")
- c.Name="creator"
- c.Value=Player
- c.Parent=h
- game:GetService("Debris"):AddItem(c,.5)
- CRIT=false
- hitDeb=true
- AttackPos=6
- end
- end
- showDamage=function(Char,Dealt,du,Color)
- m=Instance.new("Model")
- m.Name=tostring(Dealt)
- h=Instance.new("Humanoid")
- h.Health=0
- h.MaxHealth=0
- h.Parent=m
- c=Instance.new("Part")
- c.Transparency=0
- c.BrickColor=Color
- c.Name="Head"
- c.TopSurface=0
- c.BottomSurface=0
- c.formFactor="Plate"
- c.Size=Vector3.new(1,.4,1)
- ms=Instance.new("CylinderMesh")
- ms.Scale=Vector3.new(.8,.8,.8)
- if CRIT==true then
- ms.Scale=Vector3.new(1,1.25,1)
- end
- ms.Parent=c
- c.Reflectance=0
- Instance.new("BodyGyro").Parent=c
- c.Parent=m
- if Char:findFirstChild("Head")~=nil then
- c.CFrame=CFrame.new(Char["Head"].CFrame.p+Vector3.new(0,1.5,0))
- elseif Char.Parent:findFirstChild("Head")~=nil then
- c.CFrame=CFrame.new(Char.Parent["Head"].CFrame.p+Vector3.new(0,1.5,0))
- end
- f=Instance.new("BodyPosition")
- f.P=2000
- f.D=100
- f.maxForce=Vector3.new(math.huge,math.huge,math.huge)
- f.position=c.Position+Vector3.new(0,3,0)
- f.Parent=c
- game:GetService("Debris"):AddItem(m,.5+du)
- c.CanCollide=false
- m.Parent=workspace
- c.CanCollide=false
- end
- Player=game:GetService('Players').LocalPlayer
- Character=Player.Character
- Mouse=Player:GetMouse()
- m=Instance.new('Model',Character)
- it=Instance.new
- function nooutline(part)
- part.TopSurface,part.BottomSurface,part.LeftSurface,part.RightSurface,part.FrontSurface,part.BackSurface = 10,10,10,10,10,10
- end
- function part(formfactor,parent,material,reflectance,transparency,brickcolor,name,size)
- local fp=it("Part")
- fp.formFactor=formfactor
- fp.Parent=parent
- fp.Reflectance=reflectance
- fp.Transparency=transparency
- fp.CanCollide=false
- fp.Locked=true
- fp.BrickColor=BrickColor.new(tostring(brickcolor))
- fp.Name=name
- fp.Size=size
- fp.Position=Character.Torso.Position
- nooutline(fp)
- fp.Material=material
- fp:BreakJoints()
- return fp
- end
- function mesh(Mesh,part,meshtype,meshid,offset,scale)
- local mesh=it(Mesh)
- mesh.Parent=part
- if Mesh=="SpecialMesh" then
- mesh.MeshType=meshtype
- mesh.MeshId=meshid
- end
- mesh.Offset=offset
- mesh.Scale=scale
- return mesh
- end
- function weld(parent,part0,part1,c0,c1)
- local weld=it("Weld")
- weld.Parent=parent
- weld.Part0=part0
- weld.Part1=part1
- weld.C0=c0
- weld.C1=c1
- return weld
- end
- Player=game:GetService('Players').LocalPlayer
- Character=Player.Character
- Mouse=Player:GetMouse()
- m=Instance.new('Model',Character)
- it=Instance.new
- function nooutline(part)
- part.TopSurface,part.BottomSurface,part.LeftSurface,part.RightSurface,part.FrontSurface,part.BackSurface = 10,10,10,10,10,10
- end
- function part(formfactor,parent,material,reflectance,transparency,brickcolor,name,size)
- local fp=it("Part")
- fp.formFactor=formfactor
- fp.Parent=parent
- fp.Reflectance=reflectance
- fp.Transparency=transparency
- fp.CanCollide=false
- fp.Locked=true
- fp.BrickColor=BrickColor.new(tostring(brickcolor))
- fp.Name=name
- fp.Size=size
- fp.Position=Character.Torso.Position
- nooutline(fp)
- fp.Material=material
- fp:BreakJoints()
- return fp
- end
- function mesh(Mesh,part,meshtype,meshid,offset,scale)
- local mesh=it(Mesh)
- mesh.Parent=part
- if Mesh=="SpecialMesh" then
- mesh.MeshType=meshtype
- mesh.MeshId=meshid
- end
- mesh.Offset=offset
- mesh.Scale=scale
- return mesh
- end
- function weld(parent,part0,part1,c0,c1)
- local weld=it("Weld")
- weld.Parent=parent
- weld.Part0=part0
- weld.Part1=part1
- weld.C0=c0
- weld.C1=c1
- return weld
- end
- Player=game:GetService('Players').LocalPlayer
- Character=Player.Character
- Mouse=Player:GetMouse()
- m=Instance.new('Model',Character)
- it=Instance.new
- function nooutline(part)
- part.TopSurface,part.BottomSurface,part.LeftSurface,part.RightSurface,part.FrontSurface,part.BackSurface = 10,10,10,10,10,10
- end
- function part(formfactor,parent,material,reflectance,transparency,brickcolor,name,size)
- local fp=it("Part")
- fp.formFactor=formfactor
- fp.Parent=parent
- fp.Reflectance=reflectance
- fp.Transparency=transparency
- fp.CanCollide=false
- fp.Locked=true
- fp.BrickColor=BrickColor.new(tostring(brickcolor))
- fp.Name=name
- fp.Size=size
- fp.Position=Character.Torso.Position
- nooutline(fp)
- fp.Material=material
- fp:BreakJoints()
- return fp
- end
- function mesh(Mesh,part,meshtype,meshid,offset,scale)
- local mesh=it(Mesh)
- mesh.Parent=part
- if Mesh=="SpecialMesh" then
- mesh.MeshType=meshtype
- mesh.MeshId=meshid
- end
- mesh.Offset=offset
- mesh.Scale=scale
- return mesh
- end
- function weld(parent,part0,part1,c0,c1)
- local weld=it("Weld")
- weld.Parent=parent
- weld.Part0=part0
- weld.Part1=part1
- weld.C0=c0
- weld.C1=c1
- return weld
- end
- Player=game:GetService('Players').LocalPlayer
- Character=Player.Character
- Mouse=Player:GetMouse()
- m=Instance.new('Model',Character)
- it=Instance.new
- function nooutline(part)
- part.TopSurface,part.BottomSurface,part.LeftSurface,part.RightSurface,part.FrontSurface,part.BackSurface = 10,10,10,10,10,10
- end
- function part(formfactor,parent,material,reflectance,transparency,brickcolor,name,size)
- local fp=it("Part")
- fp.formFactor=formfactor
- fp.Parent=parent
- fp.Reflectance=reflectance
- fp.Transparency=transparency
- fp.CanCollide=false
- fp.Locked=true
- fp.BrickColor=BrickColor.new(tostring(brickcolor))
- fp.Name=name
- fp.Size=size
- fp.Position=Character.Torso.Position
- nooutline(fp)
- fp.Material=material
- fp:BreakJoints()
- return fp
- end
- function mesh(Mesh,part,meshtype,meshid,offset,scale)
- local mesh=it(Mesh)
- mesh.Parent=part
- if Mesh=="SpecialMesh" then
- mesh.MeshType=meshtype
- mesh.MeshId=meshid
- end
- mesh.Offset=offset
- mesh.Scale=scale
- return mesh
- end
- function weld(parent,part0,part1,c0,c1)
- local weld=it("Weld")
- weld.Parent=parent
- weld.Part0=part0
- weld.Part1=part1
- weld.C0=c0
- weld.C1=c1
- return weld
- end
- Handle=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Crimson","Handle",Vector3.new(0.47127685, 6.3622365, 0.47127685))
- HandleWeld=weld(m,Character["Right Arm"],Handle,CFrame.new(0, 0, 0, 1, 0, 0, 0, 0.999994874, 0, 0, 0, 1),CFrame.new(-0.138687134, -1.94626427, -1.14470816, -1, 5.96462445e-018, -2.10845315e-008, 2.10845315e-008, -2.11953899e-009, -1, -5.06541121e-017, -1, 2.11953899e-009))
- mesh("CylinderMesh",Handle,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
- Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Crimson","Part",Vector3.new(0.942553699, 0.431683987, 7.77606821))
- Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, -1, 5.96462445e-018, -2.10845315e-008, 2.10845315e-008, -2.11953899e-009, -1, -5.06541121e-017, -1, 2.11953899e-009),CFrame.new(0, -1.90734863e-005, 10.6036348, -2.7978557e-019, 1, -2.11954898e-009, -1, -4.49694887e-017, -2.10845315e-008, -2.10845315e-008, 2.11954898e-009, 1))
- mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.545858502, 1))
- Part=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0,"Electric blue","Part",Vector3.new(0.431683987, 0.431683987, 2.35638404))
- Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, -1, 5.96462445e-018, -2.10845315e-008, 2.10845315e-008, -2.11953899e-009, -1, -5.06541121e-017, -1, 2.11953899e-009),CFrame.new(-0.235641241, -1.90734863e-005, 8.60073185, 5.96046448e-007, 1, 8.72877948e-008, -1, 5.96046448e-007, -2.10845137e-008, -2.10845652e-008, -8.72877806e-008, 1))
- mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.272929311, 0.548587799, 1))
- Hitbox=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0.39999997615814,"Electric blue","Hitbox",Vector3.new(1.17819202, 0.431683987, 7.77606821))
- Hitboxweld=weld(m,Handle,Hitbox,CFrame.new(0, 0, 0, -1, 5.96462445e-018, -2.10845315e-008, 2.10845315e-008, -2.11953899e-009, -1, -5.06541121e-017, -1, 2.11953899e-009),CFrame.new(3.57627869e-007, 2.0980835e-005, 10.6036358, 8.64267349e-007, -1, 3.70933577e-008, 1, 8.64267349e-007, 2.24855157e-007, -2.24855185e-007, 3.70931623e-008, 1))
- mesh("BlockMesh",Hitbox,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.436686844, 1))
- Part=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0,"Electric blue","Part",Vector3.new(0.706915319, 0.431683987, 0.70691514))
- Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, -1, 5.96462445e-018, -2.10845315e-008, 2.10845315e-008, -2.11953899e-009, -1, -5.06541121e-017, -1, 2.11953899e-009),CFrame.new(10.2471504, -1.71661377e-005, 10.2471485, 4.17314908e-007, 0.707106769, 0.707106888, -1, 4.06722535e-007, 1.8344987e-007, -1.57877665e-007, -0.707106829, 0.707106709))
- mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.800000012, 0.551317096, 0.800000012))
- Part=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0,"Electric blue","Part",Vector3.new(0.431683987, 0.431683987, 2.35638404))
- Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, -1, 5.96462445e-018, -2.10845315e-008, 2.10845315e-008, -2.11953899e-009, -1, -5.06541121e-017, -1, 2.11953899e-009),CFrame.new(0.235642195, -1.90734863e-005, 8.60073185, 5.96046448e-007, 1, 8.72877948e-008, -1, 5.96046448e-007, -2.10845137e-008, -2.10845652e-008, -8.72877806e-008, 1))
- mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.272929311, 0.548587799, 1))
- Part=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0,"Electric blue","Part",Vector3.new(0.706915319, 0.431683987, 0.70691514))
- Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, -1, 5.96462445e-018, -2.10845315e-008, 2.10845315e-008, -2.11953899e-009, -1, -5.06541121e-017, -1, 2.11953899e-009),CFrame.new(0, -1.52587891e-005, 7.30471659, 1.1920929e-006, 1, -2.11952234e-009, -1, 1.1920929e-006, 5.50754237e-007, 5.50754237e-007, 2.11886575e-009, 1))
- mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.849999964, 0.551317096, 0.850000083))
- Part=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0,"Electric blue","Part",Vector3.new(0.431683987, 0.431683987, 0.942553461))
- Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, -1, 5.96462445e-018, -2.10845315e-008, 2.10845315e-008, -2.11953899e-009, -1, -5.06541121e-017, -1, 2.11953899e-009),CFrame.new(1.1920929e-006, -1.90734863e-005, 13.9025793, 5.96046448e-007, 1, 8.72877948e-008, -1, 5.96046448e-007, -2.10845137e-008, -2.10845652e-008, -8.72877806e-008, 1))
- mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.272929311, 0.548587799, 1))
- Part=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0,"Electric blue","Part",Vector3.new(0.431683987, 0.431683987, 0.431683928))
- Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, -1, 5.96462445e-018, -2.10845315e-008, 2.10845315e-008, -2.11953899e-009, -1, -5.06541121e-017, -1, 2.11953899e-009),CFrame.new(3.81469727e-006, -1.90734863e-005, 8.95417881, -2.7978557e-019, 1, -2.11954898e-009, -1, -4.49694887e-017, -2.10845315e-008, -2.10845315e-008, 2.11954898e-009, 1))
- mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.436686903, 0.551317096, 0.436686993))
- Part=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0,"Electric blue","Part",Vector3.new(0.431683987, 0.431683987, 0.431683928))
- Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, -1, 5.96462445e-018, -2.10845315e-008, 2.10845315e-008, -2.11953899e-009, -1, -5.06541121e-017, -1, 2.11953899e-009),CFrame.new(-6.58149529, -1.71661377e-005, 6.58149815, -2.9884724e-008, 0.707106709, -0.707106948, -1, 6.84152184e-008, 1.1067857e-007, 1.26638426e-007, 0.707106888, 0.707106709))
- mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.436686903, 0.551317096, 0.436686993))
- Part=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0,"Electric blue","Part",Vector3.new(0.706915319, 0.431683987, 0.70691514))
- Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, -1, 5.96462445e-018, -2.10845315e-008, 2.10845315e-008, -2.11953899e-009, -1, -5.06541121e-017, -1, 2.11953899e-009),CFrame.new(5.16521358, -1.90734863e-005, 5.16521358, 4.17314908e-007, 0.707106769, 0.707106888, -1, 4.06722535e-007, 1.8344987e-007, -1.57877665e-007, -0.707106829, 0.707106709))
- mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.849999964, 0.551317096, 0.850000083))
- Part=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0,"Electric blue","Part",Vector3.new(0.431683987, 0.431683987, 2.35638404))
- Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, -1, 5.96462445e-018, -2.10845315e-008, 2.10845315e-008, -2.11953899e-009, -1, -5.06541121e-017, -1, 2.11953899e-009),CFrame.new(9.53674316e-007, -1.90734863e-005, 11.7818422, 5.96046448e-007, 1, 8.72877948e-008, -1, 5.96046448e-007, -2.10845137e-008, -2.10845652e-008, -8.72877806e-008, 1))
- mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.272929311, 0.548587799, 1))
- Part=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0,"Electric blue","Part",Vector3.new(0.431683987, 0.431683987, 0.431683928))
- Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, -1, 5.96462445e-018, -2.10845315e-008, 2.10845315e-008, -2.11953899e-009, -1, -5.06541121e-017, -1, 2.11953899e-009),CFrame.new(3.81469727e-006, -1.90734863e-005, 9.66108418, -2.7978557e-019, 1, -2.11954898e-009, -1, -4.49694887e-017, -2.10845315e-008, -2.10845315e-008, 2.11954898e-009, 1))
- mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.436686903, 0.551317096, 0.436686993))
- Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Crimson","Part",Vector3.new(0.942553699, 0.47127676, 0.942553461))
- Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, -1, 5.96462445e-018, -2.10845315e-008, 2.10845315e-008, -2.11953899e-009, -1, -5.06541121e-017, -1, 2.11953899e-009),CFrame.new(2.46478605, 0, -2.45052147, 2.9719919e-008, 0.707106709, -0.707106948, -1, 6.74940921e-008, 2.54637627e-008, 6.57311361e-008, 0.707106948, 0.70710665))
- mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
- Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Crimson","Part",Vector3.new(0.706915319, 0.431683987, 0.70691514))
- Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, -1, 5.96462445e-018, -2.10845315e-008, 2.10845315e-008, -2.11953899e-009, -1, -5.06541121e-017, -1, 2.11953899e-009),CFrame.new(-0.00832653046, -2.95724702, 0.00832653046, -0.707106292, -0.707107365, 1.63920468e-008, -1.13011822e-011, 2.31931363e-008, 1, -0.707107365, 0.707106292, -1.64080038e-008))
- mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.545858502, 1))
- Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Crimson","Part",Vector3.new(0.706915319, 0.431683987, 0.70691514))
- Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, -1, 5.96462445e-018, -2.10845315e-008, 2.10845315e-008, -2.11953899e-009, -1, -5.06541121e-017, -1, 2.11953899e-009),CFrame.new(0.00832748413, -3.06328011, -0.00832462311, -0.707106292, 0.707107365, -1.64079239e-008, 2.10848246e-008, -2.11949636e-009, -1, -0.707107365, -0.707106292, -1.3410526e-008))
- mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.545858502, 1))
- Part=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0,"Electric blue","Part",Vector3.new(0.47127685, 0.431683987, 0.47127685))
- Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, -1, 5.96462445e-018, -2.10845315e-008, 2.10845315e-008, -2.11953899e-009, -1, -5.06541121e-017, -1, 2.11953899e-009),CFrame.new(0, 0.589102745, 0, -1, 5.96462445e-018, -2.10845315e-008, 2.10845315e-008, -2.11953899e-009, -1, -5.06541121e-017, -1, 2.11953899e-009))
- mesh("CylinderMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1.04999995, 0.0545858555, 1.04999995))
- Part=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0,"Electric blue","Part",Vector3.new(0.47127685, 0.431683987, 0.47127685))
- Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, -1, 5.96462445e-018, -2.10845315e-008, 2.10845315e-008, -2.11953899e-009, -1, -5.06541121e-017, -1, 2.11953899e-009),CFrame.new(0, 0.471286774, 3.81469727e-006, -1, 5.96462445e-018, -2.10845315e-008, 2.10845315e-008, -2.11953899e-009, -1, -5.06541121e-017, -1, 2.11953899e-009))
- mesh("CylinderMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1.04999995, 0.0545858555, 1.04999995))
- Part=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0,"Electric blue","Part",Vector3.new(0.47127685, 0.431683987, 0.47127685))
- Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, -1, 5.96462445e-018, -2.10845315e-008, 2.10845315e-008, -2.11953899e-009, -1, -5.06541121e-017, -1, 2.11953899e-009),CFrame.new(0, 0.82473278, 0, -1, 5.96462445e-018, -2.10845315e-008, 2.10845315e-008, -2.11953899e-009, -1, -5.06541121e-017, -1, 2.11953899e-009))
- mesh("CylinderMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1.04999995, 0.0545858555, 1.04999995))
- Part=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0,"Electric blue","Part",Vector3.new(0.47127685, 0.431683987, 0.47127685))
- Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, -1, 5.96462445e-018, -2.10845315e-008, 2.10845315e-008, -2.11953899e-009, -1, -5.06541121e-017, -1, 2.11953899e-009),CFrame.new(0, 1.29600334, 0, -1, 5.96462445e-018, -2.10845315e-008, 2.10845315e-008, -2.11953899e-009, -1, -5.06541121e-017, -1, 2.11953899e-009))
- mesh("CylinderMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1.04999995, 0.0545858555, 1.04999995))
- Part=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0.19999998807907,"Electric blue","Part",Vector3.new(0.47127685, 0.431683987, 0.47127685))
- Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, -1, 5.96462445e-018, -2.10845315e-008, 2.10845315e-008, -2.11953899e-009, -1, -5.06541121e-017, -1, 2.11953899e-009),CFrame.new(7.62939453e-006, 2.91010475, 3.81469727e-006, 1, -2.27335702e-017, 8.06892189e-008, -8.06892189e-008, 2.11954165e-009, 1, -1.93757754e-016, -1, 2.11954165e-009))
- mesh("CylinderMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1.04999995, 0.0545858555, 1.04999995))
- Part=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0,"Electric blue","Part",Vector3.new(0.47127685, 0.431683987, 0.47127685))
- Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, -1, 5.96462445e-018, -2.10845315e-008, 2.10845315e-008, -2.11953899e-009, -1, -5.06541121e-017, -1, 2.11953899e-009),CFrame.new(0, 1.17818928, 0, -1, 5.96462445e-018, -2.10845315e-008, 2.10845315e-008, -2.11953899e-009, -1, -5.06541121e-017, -1, 2.11953899e-009))
- mesh("CylinderMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1.04999995, 0.0545858555, 1.04999995))
- Part=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0,"Electric blue","Part",Vector3.new(0.47127685, 0.431683987, 0.47127685))
- Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, -1, 5.96462445e-018, -2.10845315e-008, 2.10845315e-008, -2.11953899e-009, -1, -5.06541121e-017, -1, 2.11953899e-009),CFrame.new(0, 0.942557335, 3.81469727e-006, -1, 5.96462445e-018, -2.10845315e-008, 2.10845315e-008, -2.11953899e-009, -1, -5.06541121e-017, -1, 2.11953899e-009))
- mesh("CylinderMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1.04999995, 0.0545858555, 1.04999995))
- Part=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0,"Electric blue","Part",Vector3.new(0.47127685, 0.431683987, 0.47127685))
- Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, -1, 5.96462445e-018, -2.10845315e-008, 2.10845315e-008, -2.11953899e-009, -1, -5.06541121e-017, -1, 2.11953899e-009),CFrame.new(0, 0.706920624, 0, -1, 5.96462445e-018, -2.10845315e-008, 2.10845315e-008, -2.11953899e-009, -1, -5.06541121e-017, -1, 2.11953899e-009))
- mesh("CylinderMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1.04999995, 0.0545858555, 1.04999995))
- Part=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0,"Electric blue","Part",Vector3.new(0.47127685, 0.431683987, 0.47127685))
- Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, -1, 5.96462445e-018, -2.10845315e-008, 2.10845315e-008, -2.11953899e-009, -1, -5.06541121e-017, -1, 2.11953899e-009),CFrame.new(0, 1.06036949, 0, -1, 5.96462445e-018, -2.10845315e-008, 2.10845315e-008, -2.11953899e-009, -1, -5.06541121e-017, -1, 2.11953899e-009))
- mesh("CylinderMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1.04999995, 0.0545858555, 1.04999995))
- Part=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0.80000001192093,"Electric blue","Part",Vector3.new(0.47127685, 0.431683987, 0.47127685))
- Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, -1, 5.96462445e-018, -2.10845315e-008, 2.10845315e-008, -2.11953899e-009, -1, -5.06541121e-017, -1, 2.11953899e-009),CFrame.new(0, 2.75697637, 0, -1, 5.96462445e-018, -2.10845315e-008, 2.10845315e-008, -2.11953899e-009, -1, -5.06541121e-017, -1, 2.11953899e-009))
- mesh("CylinderMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1.04999995, 0.0545858555, 1.04999995))
- Part=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0.39999997615814,"Electric blue","Part",Vector3.new(0.47127685, 0.431683987, 0.47127685))
- Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, -1, 5.96462445e-018, -2.10845315e-008, 2.10845315e-008, -2.11953899e-009, -1, -5.06541121e-017, -1, 2.11953899e-009),CFrame.new(0, 2.78053427, 3.81469727e-006, -1, 5.96462445e-018, -2.10845315e-008, 2.10845315e-008, -2.11953899e-009, -1, -5.06541121e-017, -1, 2.11953899e-009))
- mesh("CylinderMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1.04999995, 0.0545858555, 1.04999995))
- Part=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0.80000001192093,"Electric blue","Part",Vector3.new(0.47127685, 0.431683987, 0.47127685))
- Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, -1, 5.96462445e-018, -2.10845315e-008, 2.10845315e-008, -2.11953899e-009, -1, -5.06541121e-017, -1, 2.11953899e-009),CFrame.new(1.90734863e-006, 2.86297798, 0, 1, -2.27335702e-017, 8.06892189e-008, -8.06892189e-008, 2.11954165e-009, 1, -1.93757754e-016, -1, 2.11954165e-009))
- mesh("CylinderMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1.04999995, 0.0545858555, 1.04999995))
- Part=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0.39999997615814,"Electric blue","Part",Vector3.new(0.47127685, 0.431683987, 0.47127685))
- Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, -1, 5.96462445e-018, -2.10845315e-008, 2.10845315e-008, -2.11953899e-009, -1, -5.06541121e-017, -1, 2.11953899e-009),CFrame.new(7.62939453e-006, 2.88654709, 3.81469727e-006, 1, -2.27335702e-017, 8.06892189e-008, -8.06892189e-008, 2.11954165e-009, 1, -1.93757754e-016, -1, 2.11954165e-009))
- mesh("CylinderMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1.04999995, 0.0545858555, 1.04999995))
- Part=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0.60000002384186,"Electric blue","Part",Vector3.new(0.47127685, 0.431683987, 0.47127685))
- Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, -1, 5.96462445e-018, -2.10845315e-008, 2.10845315e-008, -2.11953899e-009, -1, -5.06541121e-017, -1, 2.11953899e-009),CFrame.new(0, 2.75696874, 3.81469727e-006, -1, 5.96462445e-018, -2.10845315e-008, 2.10845315e-008, -2.11953899e-009, -1, -5.06541121e-017, -1, 2.11953899e-009))
- mesh("CylinderMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1.04999995, 0.0545858555, 1.04999995))
- Part=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0,"Electric blue","Part",Vector3.new(0.47127685, 0.431683987, 0.47127685))
- Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, -1, 5.96462445e-018, -2.10845315e-008, 2.10845315e-008, -2.11953899e-009, -1, -5.06541121e-017, -1, 2.11953899e-009),CFrame.new(0, 2.82766294, 3.81469727e-006, -1, 5.96462445e-018, -2.10845315e-008, 2.10845315e-008, -2.11953899e-009, -1, -5.06541121e-017, -1, 2.11953899e-009))
- mesh("CylinderMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1.04999995, 0.0545858555, 1.04999995))
- Part=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0.60000002384186,"Electric blue","Part",Vector3.new(0.47127685, 0.431683987, 0.47127685))
- Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, -1, 5.96462445e-018, -2.10845315e-008, 2.10845315e-008, -2.11953899e-009, -1, -5.06541121e-017, -1, 2.11953899e-009),CFrame.new(0, 2.86297035, 3.81469727e-006, 1, -2.27335702e-017, 8.06892189e-008, -8.06892189e-008, 2.11954165e-009, 1, -1.93757754e-016, -1, 2.11954165e-009))
- mesh("CylinderMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1.04999995, 0.0545858555, 1.04999995))
- Part=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0.19999998807907,"Electric blue","Part",Vector3.new(0.47127685, 0.431683987, 0.47127685))
- Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, -1, 5.96462445e-018, -2.10845315e-008, 2.10845315e-008, -2.11953899e-009, -1, -5.06541121e-017, -1, 2.11953899e-009),CFrame.new(0, 2.80409765, 3.81469727e-006, -1, 5.96462445e-018, -2.10845315e-008, 2.10845315e-008, -2.11953899e-009, -1, -5.06541121e-017, -1, 2.11953899e-009))
- mesh("CylinderMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1.04999995, 0.0545858555, 1.04999995))
- Part=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0,"Electric blue","Part",Vector3.new(0.47127685, 0.431683987, 0.47127685))
- Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, -1, 5.96462445e-018, -2.10845315e-008, 2.10845315e-008, -2.11953899e-009, -1, -5.06541121e-017, -1, 2.11953899e-009),CFrame.new(0, 2.93367577, 3.81469727e-006, 1, -2.27335702e-017, 8.06892189e-008, -8.06892189e-008, 2.11954165e-009, 1, -1.93757754e-016, -1, 2.11954165e-009))
- mesh("CylinderMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1.04999995, 0.0545858555, 1.04999995))
- Part=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0,"Electric blue","Part",Vector3.new(0.47127685, 0.431683987, 0.47127685))
- Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, -1, 5.96462445e-018, -2.10845315e-008, 2.10845315e-008, -2.11953899e-009, -1, -5.06541121e-017, -1, 2.11953899e-009),CFrame.new(0, 2.00292492, 3.81469727e-006, -1, 5.96462445e-018, -2.10845315e-008, 2.10845315e-008, -2.11953899e-009, -1, -5.06541121e-017, -1, 2.11953899e-009))
- mesh("CylinderMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1.04999995, 0.600444376, 1.04999995))
- Part=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0,"Electric blue","Part",Vector3.new(0.431683987, 6.3622365, 0.47127685))
- Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, -1, 5.96462445e-018, -2.10845315e-008, 2.10845315e-008, -2.11953899e-009, -1, -5.06541121e-017, -1, 2.11953899e-009),CFrame.new(-0.129585266, -0.0589094162, 3.81469727e-006, -1, 5.96462445e-018, -2.10845315e-008, 2.10845315e-008, -2.11953899e-009, -1, -5.06541121e-017, -1, 2.11953899e-009))
- mesh("CylinderMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.551317215, 0.949999988, 1.00999999))
- Part=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0,"Electric blue","Part",Vector3.new(0.706915319, 0.431683987, 0.70691514))
- Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, -1, 5.96462445e-018, -2.10845315e-008, 2.10845315e-008, -2.11953899e-009, -1, -5.06541121e-017, -1, 2.11953899e-009),CFrame.new(0.00832748413, -3.0514946, -0.00832462311, -0.707106292, 0.707107365, -1.64079239e-008, 2.10848246e-008, -2.11949636e-009, -1, -0.707107365, -0.707106292, -1.3410526e-008))
- mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.800000012, 0.496731251, 0.800000012))
- Part=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0,"Electric blue","Part",Vector3.new(0.942553699, 0.47127676, 0.942553461))
- Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, -1, 5.96462445e-018, -2.10845315e-008, 2.10845315e-008, -2.11953899e-009, -1, -5.06541121e-017, -1, 2.11953899e-009),CFrame.new(2.46478605, 0, -2.45052147, 2.9719919e-008, 0.707106709, -0.707106948, -1, 6.74940921e-008, 2.54637627e-008, 6.57311361e-008, 0.707106948, 0.70710665))
- mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.600000024, 1.00999999, 0.600000024))
- Part=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0,"Electric blue","Part",Vector3.new(0.706915319, 0.431683987, 0.70691514))
- Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, -1, 5.96462445e-018, -2.10845315e-008, 2.10845315e-008, -2.11953899e-009, -1, -5.06541121e-017, -1, 2.11953899e-009),CFrame.new(-0.00832653046, -2.94546914, 0.00832653046, -0.707106292, -0.707107365, 1.63920468e-008, -1.13011822e-011, 2.31931363e-008, 1, -0.707107365, 0.707106292, -1.64080038e-008))
- mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.800000012, 0.496731251, 0.800000012))
- Part=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0,"Electric blue","Part",Vector3.new(0.431683987, 6.3622365, 0.47127685))
- Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, -1, 5.96462445e-018, -2.10845315e-008, 2.10845315e-008, -2.11953899e-009, -1, -5.06541121e-017, -1, 2.11953899e-009),CFrame.new(0.129598618, -0.0589094162, 3.81469727e-006, -1, 5.96462445e-018, -2.10845315e-008, 2.10845315e-008, -2.11953899e-009, -1, -5.06541121e-017, -1, 2.11953899e-009))
- mesh("CylinderMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.551317215, 0.949999988, 1.00999999))
- Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Crimson","Part",Vector3.new(0.706915319, 0.431683987, 0.70691514))
- Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, -1, 5.96462445e-018, -2.10845315e-008, 2.10845315e-008, -2.11953899e-009, -1, -5.06541121e-017, -1, 2.11953899e-009),CFrame.new(-3.58234119, 1.90734863e-006, 3.58231902, 2.9719919e-008, 0.707106709, -0.707106948, -1, 6.74940921e-008, 2.54637627e-008, 6.57311361e-008, 0.707106948, 0.70710665))
- mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.540399909, 1))
- Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Crimson","Part",Vector3.new(0.471276909, 0.431683987, 0.47127685))
- Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, -1, 5.96462445e-018, -2.10845315e-008, 2.10845315e-008, -2.11953899e-009, -1, -5.06541121e-017, -1, 2.11953899e-009),CFrame.new(3.08363247, 1.90734863e-006, 3.08129597, 2.38500974e-007, 0.707106769, 0.707106888, -1, 2.62476846e-007, 7.48144728e-008, -1.32697366e-007, -0.707106829, 0.707106709))
- mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.55677563, 1))
- Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Crimson","Part",Vector3.new(0.706915319, 0.431683987, 0.70691514))
- Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, -1, 5.96462445e-018, -2.10845315e-008, 2.10845315e-008, -2.11953899e-009, -1, -5.06541121e-017, -1, 2.11953899e-009),CFrame.new(-2.49929142, 1.90734863e-006, 2.49926829, 2.9719919e-008, 0.707106709, -0.707106948, -1, 6.74940921e-008, 2.54637627e-008, 6.57311361e-008, 0.707106948, 0.70710665))
- mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.540399909, 1))
- Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Crimson","Part",Vector3.new(1.17819202, 0.431683987, 1.1781919))
- Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, -1, 5.96462445e-018, -2.10845315e-008, 2.10845315e-008, -2.11953899e-009, -1, -5.06541121e-017, -1, 2.11953899e-009),CFrame.new(3.08245516, 1.90734863e-006, 3.08247662, 2.38500974e-007, 0.707106769, 0.707106888, -1, 2.62476846e-007, 7.48144728e-008, -1.32697366e-007, -0.707106829, 0.707106709))
- mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.545858502, 1))
- Part=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0,"Electric blue","Part",Vector3.new(0.706915319, 0.431683987, 0.70691514))
- Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, -1, 5.96462445e-018, -2.10845315e-008, 2.10845315e-008, -2.11953899e-009, -1, -5.06541121e-017, -1, 2.11953899e-009),CFrame.new(-2.49929142, 1.90734863e-006, 2.49926829, 2.9719919e-008, 0.707106709, -0.707106948, -1, 6.74940921e-008, 2.54637627e-008, 6.57311361e-008, 0.707106948, 0.70710665))
- mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.600000024, 0.543129206, 0.600000024))
- Part=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0,"Electric blue","Part",Vector3.new(1.17819202, 0.431683987, 1.1781919))
- Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, -1, 5.96462445e-018, -2.10845315e-008, 2.10845315e-008, -2.11953899e-009, -1, -5.06541121e-017, -1, 2.11953899e-009),CFrame.new(3.08245468, 1.90734863e-006, 3.08247614, -5.95222431e-008, 0.707106769, 0.707106829, -1, 2.13529061e-009, -8.63124541e-008, -6.2542e-008, -0.707106829, 0.707106829))
- mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.800000012, 0.551317096, 0.800000012))
- Part=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0,"Electric blue","Part",Vector3.new(0.706915319, 0.431683987, 0.70691514))
- Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, -1, 5.96462445e-018, -2.10845315e-008, 2.10845315e-008, -2.11953899e-009, -1, -5.06541121e-017, -1, 2.11953899e-009),CFrame.new(-3.58234119, 1.90734863e-006, 3.58231902, 2.9719919e-008, 0.707106709, -0.707106948, -1, 6.74940921e-008, 2.54637627e-008, 6.57311361e-008, 0.707106948, 0.70710665))
- mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.600000024, 0.543129206, 0.600000024))
- Part=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0.39999997615814,"Electric blue","Part",Vector3.new(0.431683987, 0.431683987, 3.06329918))
- Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, -1, 5.96462445e-018, -2.10845315e-008, 2.10845315e-008, -2.11953899e-009, -1, -5.06541121e-017, -1, 2.11953899e-009),CFrame.new(4.83053207, 0, -3.59342003, -2.10848654e-008, 2.11953632e-009, 1, -1, 5.96472081e-018, -2.10848654e-008, -5.06548632e-017, -1, 2.11953632e-009))
- mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.545858622, 0.436686844, 1))
- Part=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0.39999997615814,"Electric blue","Part",Vector3.new(0.431683987, 0.431683987, 3.06329918))
- Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, -1, 5.96462445e-018, -2.10845315e-008, 2.10845315e-008, -2.11953899e-009, -1, -5.06541121e-017, -1, 2.11953899e-009),CFrame.new(4.03983116, 0, -5.66268873, 1.0092191e-010, -0.49999997, 0.866025448, -1, -8.85555448e-011, 6.54072352e-011, 4.39878793e-011, -0.866025448, -0.49999997))
- mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.545858622, 0.436686844, 1))
- Part=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0.39999997615814,"Electric blue","Part",Vector3.new(0.431683987, 0.431683987, 3.06329918))
- Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, -1, 5.96462445e-018, -2.10845315e-008, 2.10845315e-008, -2.11953899e-009, -1, -5.06541121e-017, -1, 2.11953899e-009),CFrame.new(4.1596446, 0, -1.14267612, 2.99032479e-008, 0.5, 0.866025507, -1, 5.96862151e-008, 6.94447694e-011, -5.16550607e-008, -0.866025448, 0.49999997))
- mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.545858622, 0.436686844, 1))
- Part=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0.39999997615814,"Electric blue","Part",Vector3.new(0.431683987, 0.431683987, 3.06329918))
- Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, -1, 5.96462445e-018, -2.10845315e-008, 2.10845315e-008, -2.11953899e-009, -1, -5.06541121e-017, -1, 2.11953899e-009),CFrame.new(4.06750488, -7.62939453e-006, -5.63829994, 1.00921965e-010, 0.49999997, 0.866025507, 1, -7.84179527e-011, -7.1260331e-011, 3.22817779e-011, 0.866025448, -0.49999994))
- mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.545858622, 0.436686844, 1))
- Part=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0.39999997615814,"Electric blue","Part",Vector3.new(0.431683987, 0.431683987, 3.06329918))
- Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, -1, 5.96462445e-018, -2.10845315e-008, 2.10845315e-008, -2.11953899e-009, -1, -5.06541121e-017, -1, 2.11953899e-009),CFrame.new(4.8422966, -5.7220459e-006, -3.55846047, -2.10848654e-008, 2.11953632e-009, 1, 1, -5.96472081e-018, 2.10848654e-008, 5.06548632e-017, 1, -2.11953632e-009))
- mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.545858622, 0.436686844, 1))
- Part=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0.39999997615814,"Electric blue","Part",Vector3.new(0.431683987, 0.431683987, 3.06329918))
- Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, -1, 5.96462445e-018, -2.10845315e-008, 2.10845315e-008, -2.11953899e-009, -1, -5.06541121e-017, -1, 2.11953899e-009),CFrame.new(4.15236616, -5.7220459e-006, -1.10649979, -2.97014005e-008, -0.49999997, 0.866025448, 1, -5.95192411e-008, -6.7222547e-011, 5.15787875e-008, 0.866025448, 0.49999997))
- mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.545858622, 0.436686844, 1))
- Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Crimson","Part",Vector3.new(0.706915319, 0.431683987, 2.12074566))
- Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, -1, 5.96462445e-018, -2.10845315e-008, 2.10845315e-008, -2.11953899e-009, -1, -5.06541121e-017, -1, 2.11953899e-009),CFrame.new(4.47706032, 1.90734863e-006, -3.12215781, -2.10848654e-008, 2.11953632e-009, 1, -1, 5.96472081e-018, -2.10848654e-008, -5.06548632e-017, -1, 2.11953632e-009))
- mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.545858502, 1))
- Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Crimson","Part",Vector3.new(0.706915319, 0.431683987, 2.12074566))
- Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, -1, 5.96462445e-018, -2.10845315e-008, 2.10845315e-008, -2.11953899e-009, -1, -5.06541121e-017, -1, 2.11953899e-009),CFrame.new(3.68635941, 0, -5.19142342, 1.0092191e-010, -0.49999997, 0.866025448, -1, -8.85555448e-011, 6.54072352e-011, 4.39878793e-011, -0.866025448, -0.49999997))
- mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.545858502, 1))
- Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Crimson","Part",Vector3.new(0.706915319, 0.431683987, 2.12074566))
- Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, -1, 5.96462445e-018, -2.10845315e-008, 2.10845315e-008, -2.11953899e-009, -1, -5.06541121e-017, -1, 2.11953899e-009),CFrame.new(3.8061738, 1.90734863e-006, -0.671413898, 2.99032479e-008, 0.5, 0.866025507, -1, 5.96862151e-008, 6.94447694e-011, -5.16550607e-008, -0.866025448, 0.49999997))
- mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.545858502, 1))
- Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Crimson","Part",Vector3.new(0.706915319, 0.431683987, 2.12074566))
- Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, -1, 5.96462445e-018, -2.10845315e-008, 2.10845315e-008, -2.11953899e-009, -1, -5.06541121e-017, -1, 2.11953899e-009),CFrame.new(3.71404743, -5.7220459e-006, -5.16704845, 1.00921965e-010, 0.49999997, 0.866025507, 1, -7.84179527e-011, -7.1260331e-011, 3.22817779e-011, 0.866025448, -0.49999994))
- mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.545858502, 1))
- Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Crimson","Part",Vector3.new(0.706915319, 0.431683987, 2.12074566))
- Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, -1, 5.96462445e-018, -2.10845315e-008, 2.10845315e-008, -2.11953899e-009, -1, -5.06541121e-017, -1, 2.11953899e-009),CFrame.new(4.4887991, -7.62939453e-006, -3.08720088, -2.10848654e-008, 2.11953632e-009, 1, 1, -5.96472081e-018, 2.10848654e-008, 5.06548632e-017, 1, -2.11953632e-009))
- mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.545858502, 1))
- Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Crimson","Part",Vector3.new(0.706915319, 0.431683987, 2.12074566))
- Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, -1, 5.96462445e-018, -2.10845315e-008, 2.10845315e-008, -2.11953899e-009, -1, -5.06541121e-017, -1, 2.11953899e-009),CFrame.new(3.79890299, -5.7220459e-006, -0.635236621, -2.97014005e-008, -0.49999997, 0.866025448, 1, -5.95192411e-008, -6.7222547e-011, 5.15787875e-008, 0.866025448, 0.49999997))
- mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.545858502, 1))
- Part=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0,"Electric blue","Part",Vector3.new(0.431683987, 0.431683987, 1.88510728))
- Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, -1, 5.96462445e-018, -2.10845315e-008, 2.10845315e-008, -2.11953899e-009, -1, -5.06541121e-017, -1, 2.11953899e-009),CFrame.new(4.35923672, 1.90734863e-006, -3.004354, -2.10848654e-008, 2.11953632e-009, 1, -1, 5.96472081e-018, -2.10848654e-008, -5.06548632e-017, -1, 2.11953632e-009))
- mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.272929311, 0.551317096, 1))
- Part=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0,"Electric blue","Part",Vector3.new(0.431683987, 0.431683987, 0.942553699))
- Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, -1, 5.96462445e-018, -2.10845315e-008, 2.10845315e-008, -2.11953899e-009, -1, -5.06541121e-017, -1, 2.11953899e-009),CFrame.new(4.71270561, -1.90734863e-006, -4.53597069, -2.10848654e-008, 2.11953632e-009, 1, -1, 5.96472081e-018, -2.10848654e-008, -5.06548632e-017, -1, 2.11953632e-009))
- mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.272929311, 0.551317096, 1))
- Part=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0,"Electric blue","Part",Vector3.new(0.431683987, 0.431683987, 1.88510728))
- Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, -1, 5.96462445e-018, -2.10845315e-008, 2.10845315e-008, -2.11953899e-009, -1, -5.06541121e-017, -1, 2.11953899e-009),CFrame.new(3.56853008, 1.90734863e-006, -5.07360697, 1.0092191e-010, -0.49999997, 0.866025448, -1, -8.85555448e-011, 6.54072352e-011, 4.39878793e-011, -0.866025448, -0.49999997))
- mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.272929311, 0.551317096, 1))
- Part=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0,"Electric blue","Part",Vector3.new(0.431683987, 0.431683987, 0.942553699))
- Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, -1, 5.96462445e-018, -2.10845315e-008, 2.10845315e-008, -2.11953899e-009, -1, -5.06541121e-017, -1, 2.11953899e-009),CFrame.new(3.92202568, 1.90734863e-006, -6.60524845, 1.0092191e-010, -0.49999997, 0.866025448, -1, -8.85555448e-011, 6.54072352e-011, 4.39878793e-011, -0.866025448, -0.49999997))
- mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.272929311, 0.551317096, 1))
- Part=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0,"Electric blue","Part",Vector3.new(0.431683987, 0.431683987, 1.88510728))
- Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, -1, 5.96462445e-018, -2.10845315e-008, 2.10845315e-008, -2.11953899e-009, -1, -5.06541121e-017, -1, 2.11953899e-009),CFrame.new(3.6883502, 1.90734863e-006, -0.553584576, 2.99032479e-008, 0.5, 0.866025507, -1, 5.96862151e-008, 6.94447694e-011, -5.16550607e-008, -0.866025448, 0.49999997))
- mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.272929311, 0.551317096, 1))
- Part=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0,"Electric blue","Part",Vector3.new(0.431683987, 0.431683987, 0.942553699))
- Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, -1, 5.96462445e-018, -2.10845315e-008, 2.10845315e-008, -2.11953899e-009, -1, -5.06541121e-017, -1, 2.11953899e-009),CFrame.new(4.04181051, 1.90734863e-006, -2.08520555, 2.99032479e-008, 0.5, 0.866025507, -1, 5.96862151e-008, 6.94447694e-011, -5.16550607e-008, -0.866025448, 0.49999997))
- mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.272929311, 0.551317096, 1))
- Part=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0,"Electric blue","Part",Vector3.new(0.431683987, 0.431683987, 1.88510728))
- Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, -1, 5.96462445e-018, -2.10845315e-008, 2.10845315e-008, -2.11953899e-009, -1, -5.06541121e-017, -1, 2.11953899e-009),CFrame.new(3.59622097, -7.62939453e-006, -5.04922485, 1.00921965e-010, 0.49999997, 0.866025507, 1, -7.84179527e-011, -7.1260331e-011, 3.22817779e-011, 0.866025448, -0.49999994))
- mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.272929311, 0.551317096, 1))
- Part=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0,"Electric blue","Part",Vector3.new(0.431683987, 0.431683987, 0.942553699))
- Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, -1, 5.96462445e-018, -2.10845315e-008, 2.10845315e-008, -2.11953899e-009, -1, -5.06541121e-017, -1, 2.11953899e-009),CFrame.new(3.94971085, -5.7220459e-006, -6.58086109, 1.00921965e-010, 0.49999997, 0.866025507, 1, -7.84179527e-011, -7.1260331e-011, 3.22817779e-011, 0.866025448, -0.49999994))
- mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.272929311, 0.551317096, 1))
- Part=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0,"Electric blue","Part",Vector3.new(0.431683987, 0.431683987, 1.88510728))
- Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, -1, 5.96462445e-018, -2.10845315e-008, 2.10845315e-008, -2.11953899e-009, -1, -5.06541121e-017, -1, 2.11953899e-009),CFrame.new(4.37100601, -7.62939453e-006, -2.96938396, -2.10848654e-008, 2.11953632e-009, 1, 1, -5.96472081e-018, 2.10848654e-008, 5.06548632e-017, 1, -2.11953632e-009))
- mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.272929311, 0.551317096, 1))
- Part=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0,"Electric blue","Part",Vector3.new(0.431683987, 0.431683987, 0.942553699))
- Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, -1, 5.96462445e-018, -2.10845315e-008, 2.10845315e-008, -2.11953899e-009, -1, -5.06541121e-017, -1, 2.11953899e-009),CFrame.new(4.72446442, -7.62939453e-006, -4.50100327, -2.10848654e-008, 2.11953632e-009, 1, 1, -5.96472081e-018, 2.10848654e-008, 5.06548632e-017, 1, -2.11953632e-009))
- mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.272929311, 0.551317096, 1))
- Part=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0,"Electric blue","Part",Vector3.new(0.431683987, 0.431683987, 1.88510728))
- Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, -1, 5.96462445e-018, -2.10845315e-008, 2.10845315e-008, -2.11953899e-009, -1, -5.06541121e-017, -1, 2.11953899e-009),CFrame.new(3.68107176, -7.62939453e-006, -0.517408967, -2.97014005e-008, -0.49999997, 0.866025448, 1, -5.95192411e-008, -6.7222547e-011, 5.15787875e-008, 0.866025448, 0.49999997))
- mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.272929311, 0.551317096, 1))
- Part=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0,"Electric blue","Part",Vector3.new(0.431683987, 0.431683987, 0.942553699))
- Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, -1, 5.96462445e-018, -2.10845315e-008, 2.10845315e-008, -2.11953899e-009, -1, -5.06541121e-017, -1, 2.11953899e-009),CFrame.new(4.03451967, -5.7220459e-006, -2.0490427, -2.97014005e-008, -0.49999997, 0.866025448, 1, -5.95192411e-008, -6.7222547e-011, 5.15787875e-008, 0.866025448, 0.49999997))
- mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.272929311, 0.551317096, 1))
- Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Crimson","Part",Vector3.new(0.431683987, 1.17819202, 0.471276879))
- Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, -1, 5.96462445e-018, -2.10845315e-008, 2.10845315e-008, -2.11953899e-009, -1, -5.06541121e-017, -1, 2.11953899e-009),CFrame.new(1.90734863e-005, 6.12653065, -0.235630035, 1, -1.10232007e-017, 3.90650889e-008, -3.90650889e-008, 2.11953455e-009, 1, -9.38230139e-017, -1, 2.11953455e-009))
- mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.545858622, 1, 1))
- Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Crimson","Part",Vector3.new(0.431683987, 0.47127676, 0.471276939))
- Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, -1, 5.96462445e-018, -2.10845315e-008, 2.10845315e-008, -2.11953899e-009, -1, -5.06541121e-017, -1, 2.11953899e-009),CFrame.new(-1.90734863e-005, 0.706905127, -6.00870228, -1, 9.85864956e-018, -3.49257157e-008, 8.38854116e-017, 1, -2.11954898e-009, 3.49257157e-008, -2.11954898e-009, -1))
- mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.545858622, 1, 1))
- Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Crimson","Part",Vector3.new(0.431683987, 0.47127676, 0.471276939))
- Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, -1, 5.96462445e-018, -2.10845315e-008, 2.10845315e-008, -2.11953899e-009, -1, -5.06541121e-017, -1, 2.11953899e-009),CFrame.new(1.90734863e-005, 0.706909895, -6.0087018, 1, -2.07059851e-018, 7.24334726e-009, -1.74232295e-017, -1, 2.11954898e-009, 7.24334726e-009, -2.11954898e-009, -1))
- mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.545858622, 1, 1))
- Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Crimson","Part",Vector3.new(0.431683987, 1.17819202, 0.471276879))
- Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, -1, 5.96462445e-018, -2.10845315e-008, 2.10845315e-008, -2.11953899e-009, -1, -5.06541121e-017, -1, 2.11953899e-009),CFrame.new(-1.90734863e-005, 6.12653017, -0.235634089, -1, 9.06044012e-019, -3.10397041e-009, -3.10397041e-009, 2.11953766e-009, 1, 7.48503163e-018, 1, -2.11953766e-009))
- mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.545858622, 1, 1))
- Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Crimson","Part",Vector3.new(0.431683987, 0.47127679, 0.706915379))
- Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, -1, 5.96462445e-018, -2.10845315e-008, 2.10845315e-008, -2.11953899e-009, -1, -5.06541121e-017, -1, 2.11953899e-009),CFrame.new(-1.90734863e-005, -5.33699083, 5.37031364, -1, 1.10232007e-017, -3.90650889e-008, 2.99255909e-008, -0.642787695, -0.766044378, -2.5110559e-008, -0.766044378, 0.642787695))
- mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.534941494, 1, 1))
- Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Crimson","Part",Vector3.new(0.431683987, 1.41383028, 0.471276939))
- Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, -1, 5.96462445e-018, -2.10845315e-008, 2.10845315e-008, -2.11953899e-009, -1, -5.06541121e-017, -1, 2.11953899e-009),CFrame.new(1.71661377e-005, -15.1985502, 0.235637665, 1, -7.95318443e-018, 2.81527921e-008, 2.81527921e-008, -2.11953988e-009, -1, 6.76241459e-017, 1, -2.11953988e-009))
- mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.545858622, 1, 1))
- Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Crimson","Part",Vector3.new(0.431683987, 0.47127679, 0.942553759))
- Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, -1, 5.96462445e-018, -2.10845315e-008, 2.10845315e-008, -2.11953899e-009, -1, -5.06541121e-017, -1, 2.11953899e-009),CFrame.new(-1.90734863e-005, -6.45125961, 3.288414, -1, 5.96462445e-018, -2.10845315e-008, 1.98129797e-008, -0.342020154, -0.939692676, -7.21133508e-009, -0.939692736, 0.342020154))
- mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.540400028, 1, 1))
- Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Crimson","Part",Vector3.new(0.431683987, 0.70691514, 1.17819214))
- Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, -1, 5.96462445e-018, -2.10845315e-008, 2.10845315e-008, -2.11953899e-009, -1, -5.06541121e-017, -1, 2.11953899e-009),CFrame.new(-1.90734863e-005, -6.59780788, 1.06036115, -1, 1.10232007e-017, -3.90650889e-008, 3.90650889e-008, -2.11953455e-009, -1, -9.38230139e-017, -1, 2.11953455e-009))
- mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.545858622, 1, 1))
- Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Crimson","Part",Vector3.new(0.431683987, 0.47127679, 0.942553759))
- Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, -1, 5.96462445e-018, -2.10845315e-008, 2.10845315e-008, -2.11953899e-009, -1, -5.06541121e-017, -1, 2.11953899e-009),CFrame.new(1.90734863e-005, -6.45125961, 3.28841209, 1, -5.96462197e-018, 2.10845279e-008, 1.98129744e-008, 0.342020184, -0.939692616, -7.2113342e-009, 0.939692616, 0.342020184))
- mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.540400028, 1, 1))
- Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Crimson","Part",Vector3.new(0.431683987, 0.70691514, 1.17819214))
- Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, -1, 5.96462445e-018, -2.10845315e-008, 2.10845315e-008, -2.11953899e-009, -1, -5.06541121e-017, -1, 2.11953899e-009),CFrame.new(1.90734863e-005, -6.59780741, 1.06035578, 1, -9.06044012e-019, 3.10397041e-009, 3.10397041e-009, -2.11953766e-009, -1, 7.48503163e-018, 1, -2.11953766e-009))
- mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.545858622, 1, 1))
- Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Crimson","Part",Vector3.new(0.431683987, 0.47127679, 0.706915379))
- Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, -1, 5.96462445e-018, -2.10845315e-008, 2.10845315e-008, -2.11953899e-009, -1, -5.06541121e-017, -1, 2.11953899e-009),CFrame.new(1.90734863e-005, -5.33699036, 5.37031269, 1, -9.06044012e-019, 3.10397041e-009, 2.37777975e-009, 0.642787635, -0.766044378, -1.99519423e-009, 0.766044438, 0.642787635))
- mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.534941494, 1, 1))
- Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Crimson","Part",Vector3.new(0.431683987, 1.41383028, 0.471276939))
- Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, -1, 5.96462445e-018, -2.10845315e-008, 2.10845315e-008, -2.11953899e-009, -1, -5.06541121e-017, -1, 2.11953899e-009),CFrame.new(-1.90734863e-005, -15.1985502, 0.235634089, -1, 5.96462445e-018, -2.10845315e-008, 2.10845315e-008, -2.11953899e-009, -1, -5.06541121e-017, -1, 2.11953899e-009))
- mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.545858622, 1, 1))
- Part=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0.39999997615814,"Electric blue","Part",Vector3.new(0.431683987, 0.47127679, 0.706915379))
- Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, -1, 5.96462445e-018, -2.10845315e-008, 2.10845315e-008, -2.11953899e-009, -1, -5.06541121e-017, -1, 2.11953899e-009),CFrame.new(2.86102295e-005, -5.45164728, 5.4353075, -1, 1.10232041e-017, -3.90650854e-008, 2.99255873e-008, -0.642787695, -0.766044378, -2.51105554e-008, -0.766044378, 0.642787695))
- mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.436686903, 1, 1))
- Part=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0.39999997615814,"Electric blue","Part",Vector3.new(0.431683987, 0.47127679, 0.942553759))
- Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, -1, 5.96462445e-018, -2.10845315e-008, 2.10845315e-008, -2.11953899e-009, -1, -5.06541121e-017, -1, 2.11953899e-009),CFrame.new(3.05175781e-005, -5.72134924, 4.95808125, -1, 5.96046519e-008, -2.81763075e-008, -1.11071472e-008, -0.57357645, -0.819151998, -6.49865441e-008, -0.819152057, 0.57357651))
- mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.436686903, 1, 1))
- Part=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0.39999997615814,"Electric blue","Part",Vector3.new(0.431683987, 0.47127679, 0.942553759))
- Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, -1, 5.96462445e-018, -2.10845315e-008, 2.10845315e-008, -2.11953899e-009, -1, -5.06541121e-017, -1, 2.11953899e-009),CFrame.new(1.90734863e-005, -5.70764017, 4.97766304, 1, -5.96046519e-008, 1.39927545e-008, 4.56500118e-008, 0.573576331, -0.819152117, 4.07993674e-008, 0.819152117, 0.573576391))
- mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.436686903, 1, 1))
- Part=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0.39999997615814,"Electric blue","Part",Vector3.new(0.431683987, 0.70691514, 1.17819214))
- Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, -1, 5.96462445e-018, -2.10845315e-008, 2.10845315e-008, -2.11953899e-009, -1, -5.06541121e-017, -1, 2.11953899e-009),CFrame.new(1.90734863e-005, -6.66683817, 2.64804816, 1, -9.10891291e-020, 2.07233342e-010, 2.00172337e-010, 0.258819014, -0.965925813, -5.36357139e-011, 0.965925932, 0.258819044))
- mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.436686903, 1, 1))
- Part=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0.39999997615814,"Electric blue","Part",Vector3.new(0.431683987, 0.47127679, 0.706915379))
- Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, -1, 5.96462445e-018, -2.10845315e-008, 2.10845315e-008, -2.11953899e-009, -1, -5.06541121e-017, -1, 2.11953899e-009),CFrame.new(1.90734863e-005, -5.4362812, 5.45362663, 1, -9.06044012e-019, 3.10397041e-009, 2.37777975e-009, 0.642787635, -0.766044378, -1.99519423e-009, 0.766044438, 0.642787635))
- mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.436686903, 1, 1))
- Part=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0.39999997615814,"Electric blue","Part",Vector3.new(0.431683987, 0.47127679, 0.942553759))
- Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, -1, 5.96462445e-018, -2.10845315e-008, 2.10845315e-008, -2.11953899e-009, -1, -5.06541121e-017, -1, 2.11953899e-009),CFrame.new(1.90734863e-005, -6.57304001, 3.33273697, 1, -5.96462197e-018, 2.10845279e-008, 1.98129744e-008, 0.342020184, -0.939692616, -7.2113342e-009, 0.939692616, 0.342020184))
- mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.436686903, 1, 1))
- Part=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0.39999997615814,"Electric blue","Part",Vector3.new(0.431683987, 2.12074542, 0.471276939))
- Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, -1, 5.96462445e-018, -2.10845315e-008, 2.10845315e-008, -2.11953899e-009, -1, -5.06541121e-017, -1, 2.11953899e-009),CFrame.new(1.90734863e-005, -15.5520258, 0.294540286, 1, -7.95318443e-018, 2.81527921e-008, 2.81527921e-008, -2.11953988e-009, -1, 6.76241459e-017, 1, -2.11953988e-009))
- mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.436686903, 1, 1.25))
- Part=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0.39999997615814,"Electric blue","Part",Vector3.new(0.431683987, 2.12074542, 0.471276939))
- Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, -1, 5.96462445e-018, -2.10845315e-008, 2.10845315e-008, -2.11953899e-009, -1, -5.06541121e-017, -1, 2.11953899e-009),CFrame.new(-1.90734863e-005, -15.5520258, 0.294544458, -1, 5.96462445e-018, -2.10845315e-008, 2.10845315e-008, -2.11953899e-009, -1, -5.06541121e-017, -1, 2.11953899e-009))
- mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.436686903, 1, 1.25))
- Part=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0.39999997615814,"Electric blue","Part",Vector3.new(0.431683987, 0.70691514, 1.17819214))
- Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, -1, 5.96462445e-018, -2.10845315e-008, 2.10845315e-008, -2.11953899e-009, -1, -5.06541121e-017, -1, 2.11953899e-009),CFrame.new(1.90734863e-005, -6.72740221, 1.06035578, 1, -9.06044012e-019, 3.10397041e-009, 3.10397041e-009, -2.11953766e-009, -1, 7.48503163e-018, 1, -2.11953766e-009))
- mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.436686903, 1, 1))
- Part=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0,"Electric blue","Part",Vector3.new(0.431683987, 1.64946854, 0.431683928))
- Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, -1, 5.96462445e-018, -2.10845315e-008, 2.10845315e-008, -2.11953899e-009, -1, -5.06541121e-017, -1, 2.11953899e-009),CFrame.new(1.90734863e-005, 10.2501783, 0.0589027405, 1, -5.96462445e-018, 2.10845315e-008, -2.10845315e-008, 2.11953899e-009, 1, -5.06541121e-017, -1, 2.11953899e-009))
- mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.551317215, 0.5, 0.272929341))
- Part=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0,"Electric blue","Part",Vector3.new(0.431683987, 0.431683987, 0.431683928))
- Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, -1, 5.96462445e-018, -2.10845315e-008, 2.10845315e-008, -2.11953899e-009, -1, -5.06541121e-017, -1, 2.11953899e-009),CFrame.new(-1.90734863e-005, -13.0189238, 0, -1, 5.96462445e-018, -2.10845315e-008, 2.10845315e-008, -2.11953899e-009, -1, -5.06541121e-017, -1, 2.11953899e-009))
- mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.551317215, 0.272929251, 0.272929341))
- Part=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0,"Electric blue","Part",Vector3.new(0.431683987, 0.431683987, 0.942553759))
- Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, -1, 5.96462445e-018, -2.10845315e-008, 2.10845315e-008, -2.11953899e-009, -1, -5.06541121e-017, -1, 2.11953899e-009),CFrame.new(1.90734863e-005, 0.11782074, -10.1323633, 1, -9.97980505e-018, 3.53563578e-008, -8.49193411e-017, -1, 2.11954898e-009, 3.53563578e-008, -2.11954898e-009, -1))
- mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.551317215, 0.272929251, 1))
- Part=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0.39999997615814,"Electric blue","Part",Vector3.new(0.431683987, 0.70691514, 1.17819214))
- Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, -1, 5.96462445e-018, -2.10845315e-008, 2.10845315e-008, -2.11953899e-009, -1, -5.06541121e-017, -1, 2.11953899e-009),CFrame.new(3.05175781e-005, -6.72740459, 1.03645062, -1, 1.10232041e-017, -3.90650854e-008, 3.90650854e-008, -2.1195381e-009, -1, -9.38231396e-017, -1, 2.1195381e-009))
- mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.436686903, 1, 1))
- Part=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0.39999997615814,"Electric blue","Part",Vector3.new(0.431683987, 0.47127679, 0.942553759))
- Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, -1, 5.96462445e-018, -2.10845315e-008, 2.10845315e-008, -2.11953899e-009, -1, -5.06541121e-017, -1, 2.11953899e-009),CFrame.new(3.05175781e-005, -6.58121395, 3.31027269, -1, 5.96462197e-018, -2.10845279e-008, 1.98129761e-008, -0.342020154, -0.939692676, -7.21133375e-009, -0.939692736, 0.342020154))
- mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.436686903, 1, 1))
- Part=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0,"Electric blue","Part",Vector3.new(0.431683987, 0.431683987, 0.471276999))
- Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, -1, 5.96462445e-018, -2.10845315e-008, 2.10845315e-008, -2.11953899e-009, -1, -5.06541121e-017, -1, 2.11953899e-009),CFrame.new(1.71661377e-005, -7.01797199, 2.4415319, 1, 2.71393856e-017, -9.65826104e-008, -9.32916819e-008, 0.258817583, -0.96592629, 2.49972771e-008, 0.96592629, 0.258817583))
- mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.551317215, 0.545858502, 1))
- Part=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0,"Electric blue","Part",Vector3.new(0.431683987, 0.431683987, 0.7069152))
- Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, -1, 5.96462445e-018, -2.10845315e-008, 2.10845315e-008, -2.11953899e-009, -1, -5.06541121e-017, -1, 2.11953899e-009),CFrame.new(1.90734863e-005, -0.235641718, 10.1323643, 1, -1.94944302e-018, 6.81270151e-009, 1.63893034e-017, 1, -2.11954898e-009, -6.81270151e-009, 2.11954898e-009, 1))
- mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.551317215, 0.272929251, 1))
- Part=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0,"Electric blue","Part",Vector3.new(0.431683987, 0.431683987, 0.431683928))
- Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, -1, 5.96462445e-018, -2.10845315e-008, 2.10845315e-008, -2.11953899e-009, -1, -5.06541121e-017, -1, 2.11953899e-009),CFrame.new(-1.90734863e-005, -3.81469727e-006, 13.0189199, -1, 5.96462445e-018, -2.10845315e-008, -5.06543239e-017, -1, 2.11954898e-009, -2.10845315e-008, 2.11954898e-009, 1))
- mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.551317215, 0.272929251, 0.272929341))
- Part=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0,"Electric blue","Part",Vector3.new(0.431683987, 0.47127676, 0.431683928))
- Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, -1, 5.96462445e-018, -2.10845315e-008, 2.10845315e-008, -2.11953899e-009, -1, -5.06541121e-017, -1, 2.11953899e-009),CFrame.new(-1.90734863e-005, -0.294540286, 10.5447378, -1, 9.97980505e-018, -3.53563578e-008, -8.49193411e-017, -1, 2.11954898e-009, -3.53563578e-008, 2.11954898e-009, 1))
- mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.551317215, 0.5, 0.272929341))
- Part=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0,"Electric blue","Part",Vector3.new(0.431683987, 0.431683987, 0.7069152))
- Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, -1, 5.96462445e-018, -2.10845315e-008, 2.10845315e-008, -2.11953899e-009, -1, -5.06541121e-017, -1, 2.11953899e-009),CFrame.new(-1.90734863e-005, -0.23563385, 10.1323671, -1, 9.97980505e-018, -3.53563578e-008, -8.49193411e-017, -1, 2.11954898e-009, -3.53563578e-008, 2.11954898e-009, 1))
- mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.551317215, 0.272929251, 1))
- Part=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0,"Electric blue","Part",Vector3.new(0.431683987, 0.47127676, 0.431683928))
- Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, -1, 5.96462445e-018, -2.10845315e-008, 2.10845315e-008, -2.11953899e-009, -1, -5.06541121e-017, -1, 2.11953899e-009),CFrame.new(1.90734863e-005, -0.294544458, 10.5447369, 1, -1.94944302e-018, 6.81270151e-009, 1.63893034e-017, 1, -2.11954898e-009, -6.81270151e-009, 2.11954898e-009, 1))
- mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.551317215, 0.5, 0.272929341))
- Part=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0.39999997615814,"Electric blue","Part",Vector3.new(0.431683987, 0.70691514, 1.17819214))
- Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, -1, 5.96462445e-018, -2.10845315e-008, 2.10845315e-008, -2.11953899e-009, -1, -5.06541121e-017, -1, 2.11953899e-009),CFrame.new(3.05175781e-005, -6.67302656, 2.62495732, -1, 1.18381556e-017, -4.1961826e-008, 4.05320151e-008, -0.258819073, -0.965925932, -1.08605205e-008, -0.965925932, 0.258819073))
- mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.436686903, 1, 1))
- Part=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0,"Electric blue","Part",Vector3.new(0.431683987, 1.64946854, 0.431683928))
- Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, -1, 5.96462445e-018, -2.10845315e-008, 2.10845315e-008, -2.11953899e-009, -1, -5.06541121e-017, -1, 2.11953899e-009),CFrame.new(-1.90734863e-005, 10.2501783, 0.0589065552, -1, 5.9646261e-018, -2.10845386e-008, -2.10845386e-008, 2.11953721e-009, 1, 5.06540956e-017, 1, -2.11953721e-009))
- mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.551317215, 0.5, 0.272929341))
- Part=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0,"Electric blue","Part",Vector3.new(0.431683987, 0.431683987, 0.7069152))
- Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, -1, 5.96462445e-018, -2.10845315e-008, 2.10845315e-008, -2.11953899e-009, -1, -5.06541121e-017, -1, 2.11953899e-009),CFrame.new(1.90734863e-005, -0.11782074, 10.9570942, 1, -1.94944302e-018, 6.81270151e-009, 1.63893034e-017, 1, -2.11954898e-009, -6.81270151e-009, 2.11954898e-009, 1))
- mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.551317215, 0.272929251, 1))
- Part=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0,"Electric blue","Part",Vector3.new(0.431683987, 0.431683987, 0.7069152))
- Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, -1, 5.96462445e-018, -2.10845315e-008, 2.10845315e-008, -2.11953899e-009, -1, -5.06541121e-017, -1, 2.11953899e-009),CFrame.new(-1.90734863e-005, -0.117828369, 10.9570932, -1, 9.97980505e-018, -3.53563578e-008, -8.49193411e-017, -1, 2.11954898e-009, -3.53563578e-008, 2.11954898e-009, 1))
- mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.551317215, 0.272929251, 1))
- Part=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0,"Electric blue","Part",Vector3.new(0.431683987, 0.431683987, 0.942553759))
- Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, -1, 5.96462445e-018, -2.10845315e-008, 2.10845315e-008, -2.11953899e-009, -1, -5.06541121e-017, -1, 2.11953899e-009),CFrame.new(-1.90734863e-005, 0.117824554, -10.1323681, -1, 1.94944302e-018, -6.81270151e-009, 1.63893034e-017, 1, -2.11954898e-009, 6.81270151e-009, -2.11954898e-009, -1))
- mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.551317215, 0.272929251, 1))
- Part=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0,"Electric blue","Part",Vector3.new(0.431683987, 0.431683987, 0.431683928))
- Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, -1, 5.96462445e-018, -2.10845315e-008, 2.10845315e-008, -2.11953899e-009, -1, -5.06541121e-017, -1, 2.11953899e-009),CFrame.new(-1.71661377e-005, -13.3488045, 0.117819667, -1, -5.96046519e-008, 1.3320961e-007, -1.3320961e-007, 8.72877663e-008, -1, 5.96046412e-008, -1, -8.72877735e-008))
- mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.551317215, 0.272929251, 0.272929341))
- Part=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0,"Electric blue","Part",Vector3.new(0.431683987, 0.431683987, 0.431683928))
- Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, -1, 5.96462445e-018, -2.10845315e-008, 2.10845315e-008, -2.11953899e-009, -1, -5.06541121e-017, -1, 2.11953899e-009),CFrame.new(1.71661377e-005, -0.235645652, 13.2427616, 1, 5.96046519e-008, -1.3320961e-007, -5.96046519e-008, 1, -2.11954898e-009, 1.3320961e-007, 2.11955697e-009, 1))
- mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.551317215, 0.272929251, 0.272929341))
- Part=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0,"Electric blue","Part",Vector3.new(0.431683987, 0.431683987, 0.431683928))
- Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, -1, 5.96462445e-018, -2.10845315e-008, 2.10845315e-008, -2.11953899e-009, -1, -5.06541121e-017, -1, 2.11953899e-009),CFrame.new(-1.90734863e-005, -0.235641718, -13.124959, -1, 5.96462445e-018, -2.10845315e-008, 5.06543239e-017, 1, -2.11954898e-009, 2.10845315e-008, -2.11954898e-009, -1))
- mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.551317215, 0.272929251, 0.272929341))
- Part=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0,"Electric blue","Part",Vector3.new(0.431683987, 0.431683987, 0.431683928))
- Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, -1, 5.96462445e-018, -2.10845315e-008, 2.10845315e-008, -2.11953899e-009, -1, -5.06541121e-017, -1, 2.11953899e-009),CFrame.new(1.71661377e-005, 0.117832184, -13.242775, 1, 5.96046519e-008, -1.3320961e-007, 5.96046519e-008, -1, 2.11954898e-009, -1.3320961e-007, -2.11955697e-009, -1))
- mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.551317215, 0.272929251, 0.272929341))
- Part=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0,"Electric blue","Part",Vector3.new(0.431683987, 0.431683987, 0.431683928))
- Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, -1, 5.96462445e-018, -2.10845315e-008, 2.10845315e-008, -2.11953899e-009, -1, -5.06541121e-017, -1, 2.11953899e-009),CFrame.new(-1.90734863e-005, 0.11782074, 13.124959, -1, 5.96462445e-018, -2.10845315e-008, -5.06543239e-017, -1, 2.11954898e-009, -2.10845315e-008, 2.11954898e-009, 1))
- mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.551317215, 0.272929251, 0.272929341))
- Part=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0,"Electric blue","Part",Vector3.new(0.431683987, 0.431683987, 0.431683928))
- Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, -1, 5.96462445e-018, -2.10845315e-008, 2.10845315e-008, -2.11953899e-009, -1, -5.06541121e-017, -1, 2.11953899e-009),CFrame.new(1.90734863e-005, 0.117828369, 13.124959, 1, -5.96046519e-008, 2.1084535e-008, 5.96046519e-008, 1, -2.11954543e-009, -2.1084535e-008, 2.11954676e-009, 1))
- mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.551317215, 0.272929251, 0.272929341))
- Part=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0,"Electric blue","Part",Vector3.new(0.431683987, 0.431683987, 0.431683928))
- Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, -1, 5.96462445e-018, -2.10845315e-008, 2.10845315e-008, -2.11953899e-009, -1, -5.06541121e-017, -1, 2.11953899e-009),CFrame.new(-1.71661377e-005, -0.117829442, 13.36059, -1, -5.96046519e-008, 1.3320961e-007, 5.96046412e-008, -1, -8.72878303e-008, 1.3320961e-007, -8.72878232e-008, 1))
- mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.551317215, 0.272929251, 0.272929341))
- Part=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0,"Electric blue","Part",Vector3.new(0.431683987, 0.431683987, 0.431683928))
- Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, -1, 5.96462445e-018, -2.10845315e-008, 2.10845315e-008, -2.11953899e-009, -1, -5.06541121e-017, -1, 2.11953899e-009),CFrame.new(-1.33514404e-005, 4.88758087e-006, -13.3723717, -1, 3.27825546e-007, 4.00545844e-007, 3.27825575e-007, 1, 8.72878374e-008, -4.00545815e-007, 8.72879653e-008, -1))
- mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.551317215, 0.272929251, 0.272929341))
- Part=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0,"Electric blue","Part",Vector3.new(0.431683987, 0.431683987, 0.431683928))
- Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, -1, 5.96462445e-018, -2.10845315e-008, 2.10845315e-008, -2.11953899e-009, -1, -5.06541121e-017, -1, 2.11953899e-009),CFrame.new(-1.33514404e-005, 13.3723755, 1.07288361e-006, -1, 3.27825546e-007, 4.00545844e-007, 4.00545815e-007, -8.72877663e-008, 1, 3.27825575e-007, 1, 8.72876385e-008))
- mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.551317215, 0.272929251, 0.272929341))
- Part=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0,"Electric blue","Part",Vector3.new(0.431683987, 0.431683987, 0.942553759))
- Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, -1, 5.96462445e-018, -2.10845315e-008, 2.10845315e-008, -2.11953899e-009, -1, -5.06541121e-017, -1, 2.11953899e-009),CFrame.new(-1.90734863e-005, 0.117824554, -8.01163101, -1, 1.94944302e-018, -6.81270151e-009, 1.63893034e-017, 1, -2.11954898e-009, 6.81270151e-009, -2.11954898e-009, -1))
- mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.551317215, 0.272929251, 1))
- Part=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0,"Electric blue","Part",Vector3.new(0.431683987, 0.431683987, 0.942553759))
- Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, -1, 5.96462445e-018, -2.10845315e-008, 2.10845315e-008, -2.11953899e-009, -1, -5.06541121e-017, -1, 2.11953899e-009),CFrame.new(1.90734863e-005, 0.117824554, -8.01163292, 1, -4.84687142e-018, 1.71115211e-008, -4.11155814e-017, -1, 2.11954898e-009, 1.71115211e-008, -2.11954898e-009, -1))
- mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.551317215, 0.272929251, 1))
- Part=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0,"Electric blue","Part",Vector3.new(0.431683987, 0.431683987, 0.431683928))
- Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, -1, 5.96462445e-018, -2.10845315e-008, 2.10845315e-008, -2.11953899e-009, -1, -5.06541121e-017, -1, 2.11953899e-009),CFrame.new(-1.71661377e-005, -0.235642552, 13.2427635, -1, -5.96046519e-008, 1.3320961e-007, 5.96046412e-008, -1, -8.72878303e-008, 1.3320961e-007, -8.72878232e-008, 1))
- mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.551317215, 0.272929251, 0.272929341))
- Part=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0,"Electric blue","Part",Vector3.new(0.431683987, 0.431683987, 0.431683928))
- Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, -1, 5.96462445e-018, -2.10845315e-008, 2.10845315e-008, -2.11953899e-009, -1, -5.06541121e-017, -1, 2.11953899e-009),CFrame.new(-1.90734863e-005, 13.0189199, 0.117828369, -1, 5.96462445e-018, -2.10845315e-008, -2.10845315e-008, 2.11953899e-009, 1, 5.06541121e-017, 1, -2.11953899e-009))
- mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.551317215, 0.272929251, 0.272929341))
- Part=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0,"Electric blue","Part",Vector3.new(0.431683987, 0.431683987, 0.431683928))
- Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, -1, 5.96462445e-018, -2.10845315e-008, 2.10845315e-008, -2.11953899e-009, -1, -5.06541121e-017, -1, 2.11953899e-009),CFrame.new(1.90734863e-005, -0.235637665, -13.124959, 1, -5.96046519e-008, 2.1084535e-008, -5.96046519e-008, -1, 2.11954543e-009, 2.1084535e-008, -2.11954676e-009, -1))
- mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.551317215, 0.272929251, 0.272929341))
- Part=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0,"Electric blue","Part",Vector3.new(0.431683987, 0.431683987, 0.431683928))
- Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, -1, 5.96462445e-018, -2.10845315e-008, 2.10845315e-008, -2.11953899e-009, -1, -5.06541121e-017, -1, 2.11953899e-009),CFrame.new(-1.90734863e-005, -0.11782074, -13.0071325, -1, 5.96462445e-018, -2.10845315e-008, 5.06543239e-017, 1, -2.11954898e-009, 2.10845315e-008, -2.11954898e-009, -1))
- mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.551317215, 0.272929251, 0.272929341))
- Part=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0,"Electric blue","Part",Vector3.new(0.431683987, 0.431683987, 0.431683928))
- Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, -1, 5.96462445e-018, -2.10845315e-008, 2.10845315e-008, -2.11953899e-009, -1, -5.06541121e-017, -1, 2.11953899e-009),CFrame.new(-1.71661377e-005, 0.117814183, -13.2427731, -1, -5.96046519e-008, 1.3320961e-007, -5.96046412e-008, 1, 8.72878303e-008, -1.3320961e-007, 8.72878232e-008, -1))
- mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.551317215, 0.272929251, 0.272929341))
- Part=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0,"Electric blue","Part",Vector3.new(0.431683987, 0.47127676, 0.706915379))
- Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, -1, 5.96462445e-018, -2.10845315e-008, 2.10845315e-008, -2.11953899e-009, -1, -5.06541121e-017, -1, 2.11953899e-009),CFrame.new(-1.71661377e-005, 2.21567225, -5.99290466, -1, -5.96046519e-008, 4.70381849e-007, 6.41713527e-008, 0.965925157, 0.258821607, -4.69780616e-007, 0.258821636, -0.965925217))
- mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.551317215, 1, 1))
- Part=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0,"Electric blue","Part",Vector3.new(0.431683987, 0.47127676, 0.706915379))
- Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, -1, 5.96462445e-018, -2.10845315e-008, 2.10845315e-008, -2.11953899e-009, -1, -5.06541121e-017, -1, 2.11953899e-009),CFrame.new(1.90734863e-005, 2.21566916, -5.99291849, 1, 1.13911638e-017, -4.06060394e-008, 1.05096039e-008, -0.965925932, 0.258818716, -3.92224351e-008, -0.258818746, -0.965925992))
- mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.551317215, 1, 1))
- Part=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0,"Electric blue","Part",Vector3.new(0.431683987, 0.431683987, 0.471276999))
- Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, -1, 5.96462445e-018, -2.10845315e-008, 2.10845315e-008, -2.11953899e-009, -1, -5.06541121e-017, -1, 2.11953899e-009),CFrame.new(-1.90734863e-005, -7.01795816, 2.44157147, -1, 5.96046519e-008, 1.61682223e-008, -3.10443156e-008, -0.258822441, -0.965924978, -5.338892e-008, -0.965924919, 0.258822411))
- mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.551317215, 0.545858502, 1))
- Part=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0,"Electric blue","Part",Vector3.new(0.431683987, 0.431683987, 0.431683928))
- Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, -1, 5.96462445e-018, -2.10845315e-008, 2.10845315e-008, -2.11953899e-009, -1, -5.06541121e-017, -1, 2.11953899e-009),CFrame.new(1.52587891e-005, -0.11782074, 8.60072708, 1, -2.68220901e-007, -3.94595418e-007, 2.68220901e-007, 1, -2.11953632e-009, 3.94595418e-007, 2.11943041e-009, 1))
- mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.551317215, 0.272929251, 0.545858681))
- Part=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0,"Electric blue","Part",Vector3.new(0.431683987, 0.431683987, 1.17819214))
- Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, -1, 5.96462445e-018, -2.10845315e-008, 2.10845315e-008, -2.11953899e-009, -1, -5.06541121e-017, -1, 2.11953899e-009),CFrame.new(1.90734863e-005, 0.235634089, -6.7156353, 1, -4.84687142e-018, 1.71115211e-008, -4.11155814e-017, -1, 2.11954898e-009, 1.71115211e-008, -2.11954898e-009, -1))
- mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.551317215, 0.545858502, 1))
- Part=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0,"Electric blue","Part",Vector3.new(0.431683987, 0.47127676, 0.706915379))
- Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, -1, 5.96462445e-018, -2.10845315e-008, 2.10845315e-008, -2.11953899e-009, -1, -5.06541121e-017, -1, 2.11953899e-009),CFrame.new(1.90734863e-005, -7.24581957, 0.471252203, 1, 1.49011612e-007, -3.50100997e-008, -3.50097054e-008, -2.65452309e-006, -1, -1.49011711e-007, 1, -2.65452309e-006))
- mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.551317215, 1, 1))
- Part=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0,"Electric blue","Part",Vector3.new(0.431683987, 0.47127676, 0.706915379))
- Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, -1, 5.96462445e-018, -2.10845315e-008, 2.10845315e-008, -2.11953899e-009, -1, -5.06541121e-017, -1, 2.11953899e-009),CFrame.new(-1.90734863e-005, -7.24579668, 0.471290231, -1, -4.64906606e-018, 1.66415006e-008, -1.66415006e-008, -3.04195237e-006, -1, 5.06273016e-014, -1, 3.04195237e-006))
- mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.551317215, 1, 1))
- Part=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0,"Electric blue","Part",Vector3.new(0.431683987, 0.431683987, 1.17819214))
- Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, -1, 5.96462445e-018, -2.10845315e-008, 2.10845315e-008, -2.11953899e-009, -1, -5.06541121e-017, -1, 2.11953899e-009),CFrame.new(-1.90734863e-005, 0.235637665, -6.71563721, -1, 6.25757625e-018, -2.21258283e-008, 5.31543582e-017, 1, -2.11954898e-009, 2.21258283e-008, -2.11954898e-009, -1))
- mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.551317215, 0.545858502, 1))
- Part=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0,"Electric blue","Part",Vector3.new(0.431683987, 0.47127676, 0.706915379))
- Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, -1, 5.96462445e-018, -2.10845315e-008, 2.10845315e-008, -2.11953899e-009, -1, -5.06541121e-017, -1, 2.11953899e-009),CFrame.new(2.47955322e-005, -2.21564531, 6.69983864, 1, -1.4603138e-006, 3.62147802e-007, 1.50428559e-006, 0.965926766, -0.258815557, 2.814369e-008, 0.258815557, 0.965926766))
- mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.551317215, 1, 1))
- Part=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0,"Electric blue","Part",Vector3.new(0.431683987, 0.47127676, 0.706915379))
- Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, -1, 5.96462445e-018, -2.10845315e-008, 2.10845315e-008, -2.11953899e-009, -1, -5.06541121e-017, -1, 2.11953899e-009),CFrame.new(-1.90734863e-005, -2.21567488, 6.69983006, -1, 8.64267349e-007, 6.3673042e-008, -8.512975e-007, -0.965925157, -0.258821487, -1.62187604e-007, -0.258821517, 0.965925217))
- mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.551317215, 1, 1))
- Part=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0,"Electric blue","Part",Vector3.new(0.431683987, 0.431683987, 0.431683928))
- Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, -1, 5.96462445e-018, -2.10845315e-008, 2.10845315e-008, -2.11953899e-009, -1, -5.06541121e-017, -1, 2.11953899e-009),CFrame.new(-1.52587891e-005, -0.11782527, 8.6007309, -1, 2.68220901e-007, 3.84296584e-007, -2.6822093e-007, -1, -8.7287809e-008, 3.84296555e-007, -8.72879156e-008, 1))
- mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.551317215, 0.272929251, 0.545858681))
- Part=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0.39999997615814,"Electric blue","Part",Vector3.new(0.431683987, 0.70691514, 0.431683928))
- Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, -1, 5.96462445e-018, -2.10845315e-008, 2.10845315e-008, -2.11953899e-009, -1, -5.06541121e-017, -1, 2.11953899e-009),CFrame.new(-1.90734863e-006, -2.46171904, -6.44813824, 1, -5.96046519e-008, -1.56151387e-007, 2.3676936e-008, -0.874312937, 0.485362679, -1.65455063e-007, -0.485362709, -0.874312997))
- mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.435595185, 1, 0.545858681))
- Part=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0.39999997615814,"Electric blue","Part",Vector3.new(0.431683987, 0.94255352, 0.47127682))
- Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, -1, 5.96462445e-018, -2.10845315e-008, 2.10845315e-008, -2.11953899e-009, -1, -5.06541121e-017, -1, 2.11953899e-009),CFrame.new(-1.90734863e-006, -0.754919529, -6.5783577, 1, 5.96046519e-008, 8.44457091e-008, -1.58495475e-008, -0.718900204, 0.695113361, 1.02140021e-007, -0.695113361, -0.718900144))
- mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.436141044, 1, 0.699999988))
- Part=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0.39999997615814,"Electric blue","Part",Vector3.new(0.431683987, 0.70691514, 0.431683928))
- Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, -1, 5.96462445e-018, -2.10845315e-008, 2.10845315e-008, -2.11953899e-009, -1, -5.06541121e-017, -1, 2.11953899e-009),CFrame.new(0, -5.47849655, -4.83053112, 1, -5.96462445e-018, 2.10845315e-008, -5.06543239e-017, -1, 2.11954898e-009, 2.10845315e-008, -2.11954898e-009, -1))
- mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.436686903, 1, 0.545858681))
- Part=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0.39999997615814,"Electric blue","Part",Vector3.new(0.431683987, 1.1781919, 0.47127682))
- Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, -1, 5.96462445e-018, -2.10845315e-008, 2.10845315e-008, -2.11953899e-009, -1, -5.06541121e-017, -1, 2.11953899e-009),CFrame.new(-1.90734863e-006, 0.794997692, -6.17932892, 1, -5.96462445e-018, 2.10845315e-008, -1.80798381e-008, -0.514495671, 0.857492924, 1.08479004e-008, -0.857492983, -0.51449573))
- mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.436686903, 1, 1))
- Part=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0.39999997615814,"Electric blue","Part",Vector3.new(0.431683987, 0.70691514, 0.431683928))
- Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, -1, 5.96462445e-018, -2.10845315e-008, 2.10845315e-008, -2.11953899e-009, -1, -5.06541121e-017, -1, 2.11953899e-009),CFrame.new(-1.90734863e-006, -4.65464973, -6.76117277, 1, 4.62503547e-017, -1.64512002e-007, -2.76709966e-009, -0.999858618, -0.0168200471, -1.64488739e-007, 0.0168200471, -0.999858618))
- mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.435595185, 1, 0.545858681))
- Part=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0.39999997615814,"Electric blue","Part",Vector3.new(0.431683987, 0.94255352, 0.47127682))
- Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, -1, 5.96462445e-018, -2.10845315e-008, 2.10845315e-008, -2.11953899e-009, -1, -5.06541121e-017, -1, 2.11953899e-009),CFrame.new(1.90734863e-006, -2.79210186, -7.44828796, 1, 5.96046519e-008, 1.27823441e-007, 2.68232707e-008, -0.970142603, 0.242535606, 1.38463207e-007, -0.242535591, -0.970142543))
- mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.436141044, 1, 0.699999988))
- Part=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0.39999997615814,"Electric blue","Part",Vector3.new(0.431683987, 1.1781919, 0.47127682))
- Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, -1, 5.96462445e-018, -2.10845315e-008, 2.10845315e-008, -2.11953899e-009, -1, -5.06541121e-017, -1, 2.11953899e-009),CFrame.new(0, -0.947648764, -7.54688501, 1, -9.33695006e-018, 3.30713483e-008, -1.60516027e-008, -0.874312937, 0.485362828, 2.89147053e-008, -0.485362798, -0.874312878))
- mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.436686903, 1, 1))
- Part=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0.39999997615814,"Electric blue","Part",Vector3.new(0.431683987, 0.70691514, 0.431683928))
- Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, -1, 5.96462445e-018, -2.10845315e-008, 2.10845315e-008, -2.11953899e-009, -1, -5.06541121e-017, -1, 2.11953899e-009),CFrame.new(0, -7.54776335, -4.03987265, 1, -9.33695006e-018, 3.30713483e-008, 1.65356742e-008, -0.866025448, -0.5, 2.86406294e-008, 0.5, -0.866025448))
- mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.436686903, 1, 0.545858681))
- Part=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0.39999997615814,"Electric blue","Part",Vector3.new(0.431683987, 0.70691514, 0.431683928))
- Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, -1, 5.96462445e-018, -2.10845315e-008, 2.10845315e-008, -2.11953899e-009, -1, -5.06541121e-017, -1, 2.11953899e-009),CFrame.new(-1.90734863e-006, -0.644618988, -4.67205238, 1, -2.68220901e-007, -9.28621517e-008, -5.83698743e-008, -0.51449573, 0.857492983, -2.77774717e-007, -0.857492983, -0.51449573))
- mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.435595185, 1, 0.545858681))
- Part=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0.39999997615814,"Electric blue","Part",Vector3.new(0.431683987, 0.94255352, 0.47127682))
- Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, -1, 5.96462445e-018, -2.10845315e-008, 2.10845315e-008, -2.11953899e-009, -1, -5.06541121e-017, -1, 2.11953899e-009),CFrame.new(0, 0.540613174, -4.39249039, 1, 5.96046519e-008, 3.15287636e-008, -1.39198644e-008, -0.275029242, 0.961435914, 6.59773818e-008, -0.961435854, -0.275029242))
- mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.436141044, 1, 0.699999988))
- Part=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0.39999997615814,"Electric blue","Part",Vector3.new(0.431683987, 1.1781919, 0.47127682))
- Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, -1, 5.96462445e-018, -2.10845315e-008, 2.10845315e-008, -2.11953899e-009, -1, -5.06541121e-017, -1, 2.11953899e-009),CFrame.new(0, 1.4806242, -3.73265815, 1, -5.96046519e-008, 1.65360845e-008, -1.75362942e-008, -0.0168199558, 0.999858618, -5.93180864e-008, -0.999858618, -0.0168199558))
- mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.436686903, 1, 1))
- Part=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0.39999997615814,"Electric blue","Part",Vector3.new(0.431683987, 0.70691514, 0.431683928))
- Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, -1, 5.96462445e-018, -2.10845315e-008, 2.10845315e-008, -2.11953899e-009, -1, -5.06541121e-017, -1, 2.11953899e-009),CFrame.new(-1.90734863e-006, -3.02773857, -4.15963984, 1, -5.96046519e-008, 1.65360845e-008, -5.9887185e-008, -0.866025448, 0.50000006, -1.54816604e-008, -0.50000006, -0.866025448))
- mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.436686903, 1, 0.545858681))
- Part=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0.39999997615814,"Electric blue","Part",Vector3.new(0.431683987, 0.70691514, 0.431683928))
- Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, -1, 5.96462445e-018, -2.10845315e-008, 2.10845315e-008, -2.11953899e-009, -1, -5.06541121e-017, -1, 2.11953899e-009),CFrame.new(5.7220459e-006, -4.61986828, -6.7735424, -1, 5.81796227e-017, -2.06681079e-007, 3.4763874e-009, 0.999858618, -0.0168200564, 2.06651848e-007, -0.0168200564, -0.999858558))
- mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.435595185, 1, 0.545858681))
- Part=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0.39999997615814,"Electric blue","Part",Vector3.new(0.431683987, 0.94255352, 0.47127682))
- Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, -1, 5.96462445e-018, -2.10845315e-008, 2.10845315e-008, -2.11953899e-009, -1, -5.06541121e-017, -1, 2.11953899e-009),CFrame.new(9.53674316e-006, -2.755301, -7.45122194, -1, -5.96046519e-008, 8.56543636e-008, -3.70507784e-008, 0.970142543, 0.242535576, -9.75531833e-008, 0.242535576, -0.970142543))
- mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.436141044, 1, 0.699999988))
- Part=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0.39999997615814,"Electric blue","Part",Vector3.new(0.431683987, 1.1781919, 0.47127682))
- Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, -1, 5.96462445e-018, -2.10845315e-008, 2.10845315e-008, -2.11953899e-009, -1, -5.06541121e-017, -1, 2.11953899e-009),CFrame.new(5.7220459e-006, -0.911337137, -7.54020405, -1, 2.59229801e-018, -9.09770925e-009, -4.41568915e-009, 0.874312937, 0.485362768, 7.95424437e-009, 0.485362709, -0.874312878))
- mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.436686903, 1, 1))
- Part=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0.39999997615814,"Electric blue","Part",Vector3.new(0.431683987, 0.70691514, 0.431683928))
- Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, -1, 5.96462445e-018, -2.10845315e-008, 2.10845315e-008, -2.11953899e-009, -1, -5.06541121e-017, -1, 2.11953899e-009),CFrame.new(7.62939453e-006, -7.52333641, -4.06755209, -1, 2.59229801e-018, -9.09770925e-009, 4.54885507e-009, 0.866025448, -0.50000006, 7.8788478e-009, -0.50000006, -0.866025388))
- mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.436686903, 1, 0.545858681))
- Part=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0.39999997615814,"Electric blue","Part",Vector3.new(0.431683987, 0.70691514, 0.431683928))
- Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, -1, 5.96462445e-018, -2.10845315e-008, 2.10845315e-008, -2.11953899e-009, -1, -5.06541121e-017, -1, 2.11953899e-009),CFrame.new(5.7220459e-006, -2.42543793, -6.44142866, -1, 5.96046519e-008, -1.98320492e-007, -4.41442545e-008, 0.874312937, 0.485362709, 2.02324031e-007, 0.485362679, -0.874312878))
- mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.435595185, 1, 0.545858681))
- Part=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0.39999997615814,"Electric blue","Part",Vector3.new(0.431683987, 0.94255352, 0.47127682))
- Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, -1, 5.96462445e-018, -2.10845315e-008, 2.10845315e-008, -2.11953899e-009, -1, -5.06541121e-017, -1, 2.11953899e-009),CFrame.new(5.7220459e-006, -0.7215662, -6.56250381, -1, -5.96046519e-008, 4.2276632e-008, -1.34627616e-008, 0.718900383, 0.695113182, -7.18246582e-008, 0.695113182, -0.718900383))
- mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.436141044, 1, 0.699999988))
- Part=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0.39999997615814,"Electric blue","Part",Vector3.new(0.431683987, 1.1781919, 0.47127682))
- Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, -1, 5.96462445e-018, -2.10845315e-008, 2.10845315e-008, -2.11953899e-009, -1, -5.06541121e-017, -1, 2.11953899e-009),CFrame.new(7.62939453e-006, 0.823094845, -6.15539932, -1, 5.96462445e-018, -2.10845315e-008, -1.80798381e-008, 0.51449573, 0.857492983, 1.08479012e-008, 0.857492983, -0.51449573))
- mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.436686903, 1, 1))
- Part=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0.39999997615814,"Electric blue","Part",Vector3.new(0.431683987, 0.70691514, 0.431683928))
- Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, -1, 5.96462445e-018, -2.10845315e-008, 2.10845315e-008, -2.11953899e-009, -1, -5.06541121e-017, -1, 2.11953899e-009),CFrame.new(7.62939453e-006, -5.44353104, -4.8422966, -1, 5.96462445e-018, -2.10845315e-008, 5.06543239e-017, 1, -2.11954898e-009, 2.10845315e-008, -2.11954898e-009, -1))
- mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.436686903, 1, 0.545858681))
- Part=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0.39999997615814,"Electric blue","Part",Vector3.new(0.431683987, 0.70691514, 0.431683928))
- Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, -1, 5.96462445e-018, -2.10845315e-008, 2.10845315e-008, -2.11953899e-009, -1, -5.06541121e-017, -1, 2.11953899e-009),CFrame.new(3.81469727e-006, -0.616511345, -4.64811897, -1, 2.68220901e-007, -1.35031215e-007, 2.22102337e-008, 0.51449585, 0.857492864, 2.99470514e-007, 0.857492864, -0.51449585))
- mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.435595185, 1, 0.545858681))
- Part=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0.39999997615814,"Electric blue","Part",Vector3.new(0.431683987, 0.94255352, 0.47127682))
- Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, -1, 5.96462445e-018, -2.10845315e-008, 2.10845315e-008, -2.11953899e-009, -1, -5.06541121e-017, -1, 2.11953899e-009),CFrame.new(5.7220459e-006, 0.561533928, -4.36208248, -1, -5.96046519e-008, -1.06402904e-008, -2.6622974e-008, 0.275029153, 0.961435914, -5.43796617e-008, 0.961435914, -0.275029153))
- mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.436141044, 1, 0.699999988))
- Part=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0.39999997615814,"Electric blue","Part",Vector3.new(0.431683987, 1.1781919, 0.47127682))
- Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, -1, 5.96462445e-018, -2.10845315e-008, 2.10845315e-008, -2.11953899e-009, -1, -5.06541121e-017, -1, 2.11953899e-009),CFrame.new(7.62939453e-006, 1.49296141, -3.69788003, -1, 5.96046519e-008, -2.56329802e-008, -2.4626809e-008, 0.0168199651, 0.999858618, 6.00273751e-008, 0.999858618, -0.0168199651))
- mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.436686903, 1, 1))
- Part=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0.39999997615814,"Electric blue","Part",Vector3.new(0.431683987, 0.70691514, 0.431683928))
- Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, -1, 5.96462445e-018, -2.10845315e-008, 2.10845315e-008, -2.11953899e-009, -1, -5.06541121e-017, -1, 2.11953899e-009),CFrame.new(7.62939453e-006, -2.99156237, -4.15233135, -1, 5.96046519e-008, -2.56329802e-008, 3.88026571e-008, 0.866025448, 0.5, 5.20011412e-008, 0.5, -0.866025448))
- mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.436686903, 1, 0.545858681))
- Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Crimson","Part",Vector3.new(0.431683987, 1.1781919, 0.7069152))
- Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, -1, 5.96462445e-018, -2.10845315e-008, 2.10845315e-008, -2.11953899e-009, -1, -5.06541121e-017, -1, 2.11953899e-009),CFrame.new(-1.90734863e-006, -4.77160645, -4.47705936, 1, -5.96462445e-018, 2.10845315e-008, -5.06543239e-017, -1, 2.11954898e-009, 2.10845315e-008, -2.11954898e-009, -1))
- mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.545858622, 1, 1))
- Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Crimson","Part",Vector3.new(0.431683987, 0.431683987, 0.47127685))
- Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, -1, 5.96462445e-018, -2.10845315e-008, 2.10845315e-008, -2.11953899e-009, -1, -5.06541121e-017, -1, 2.11953899e-009),CFrame.new(0, -2.16785407, 4.83054352, -1, 5.96462445e-018, -2.10845315e-008, -5.06543239e-017, -1, 2.11954898e-009, -2.10845315e-008, 2.11954898e-009, 1))
- mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.540400028, 0.545858562, 1))
- Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Crimson","Part",Vector3.new(0.431683987, 0.47127682, 0.431683928))
- Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, -1, 5.96462445e-018, -2.10845315e-008, 2.10845315e-008, -2.11953899e-009, -1, -5.06541121e-017, -1, 2.11953899e-009),CFrame.new(0, 1.82617533, 4.71272469, 1, -5.96462445e-018, 2.10845315e-008, 5.06543239e-017, 1, -2.11954898e-009, -2.10845315e-008, 2.11954898e-009, 1))
- mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.545858622, 1, 0.545858681))
- Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Crimson","Part",Vector3.new(0.431683987, 0.94255358, 0.471276879))
- Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, -1, 5.96462445e-018, -2.10845315e-008, 2.10845315e-008, -2.11953899e-009, -1, -5.06541121e-017, -1, 2.11953899e-009),CFrame.new(-1.90734863e-006, 1.59053767, 4.35926437, 1, -5.96462445e-018, 2.10845315e-008, 5.06543239e-017, 1, -2.11954898e-009, -2.10845315e-008, 2.11954898e-009, 1))
- mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.545858622, 1, 1))
- Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Crimson","Part",Vector3.new(0.431683987, 1.1781919, 0.7069152))
- Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, -1, 5.96462445e-018, -2.10845315e-008, 2.10845315e-008, -2.11953899e-009, -1, -5.06541121e-017, -1, 2.11953899e-009),CFrame.new(-1.90734863e-006, -6.84085512, -3.68640089, 1, -9.33695006e-018, 3.30713483e-008, 1.65356742e-008, -0.866025448, -0.5, 2.86406294e-008, 0.5, -0.866025448))
- mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.545858622, 1, 1))
- Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Crimson","Part",Vector3.new(0.431683987, 0.94255358, 0.471276879))
- Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, -1, 5.96462445e-018, -2.10845315e-008, 2.10845315e-008, -2.11953899e-009, -1, -5.06541121e-017, -1, 2.11953899e-009),CFrame.new(0, 3.6597867, 3.5685668, 1, -9.33695006e-018, 3.30713483e-008, -1.65356742e-008, 0.866025448, 0.5, -2.86406294e-008, -0.5, 0.866025448))
- mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.545858622, 1, 1))
- Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Crimson","Part",Vector3.new(0.431683987, 0.431683987, 0.47127685))
- Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, -1, 5.96462445e-018, -2.10845315e-008, 2.10845315e-008, -2.11953899e-009, -1, -5.06541121e-017, -1, 2.11953899e-009),CFrame.new(1.90734863e-006, -4.23710251, 4.03983641, -1, 9.33695006e-018, -3.30713483e-008, 1.65356742e-008, -0.866025448, -0.5, -2.86406294e-008, -0.5, 0.866025448))
- mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.540400028, 0.545858562, 1))
- Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Crimson","Part",Vector3.new(0.431683987, 0.47127682, 0.431683928))
- Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, -1, 5.96462445e-018, -2.10845315e-008, 2.10845315e-008, -2.11953899e-009, -1, -5.06541121e-017, -1, 2.11953899e-009),CFrame.new(0, 3.89543247, 3.92199945, 1, -9.33695006e-018, 3.30713483e-008, -1.65356742e-008, 0.866025448, 0.5, -2.86406294e-008, -0.5, 0.866025448))
- mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.545858622, 1, 0.545858681))
- Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Crimson","Part",Vector3.new(0.431683987, 1.1781919, 0.7069152))
- Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, -1, 5.96462445e-018, -2.10845315e-008, 2.10845315e-008, -2.11953899e-009, -1, -5.06541121e-017, -1, 2.11953899e-009),CFrame.new(-1.90734863e-006, -2.32085609, -3.80615664, 1, -5.96046519e-008, 1.65360845e-008, -5.9887185e-008, -0.866025448, 0.50000006, -1.54816604e-008, -0.50000006, -0.866025448))
- mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.545858622, 1, 1))
- Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Crimson","Part",Vector3.new(0.431683987, 0.94255358, 0.471276879))
- Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, -1, 5.96462445e-018, -2.10845315e-008, 2.10845315e-008, -2.11953899e-009, -1, -5.06541121e-017, -1, 2.11953899e-009),CFrame.new(-1.90734863e-006, -0.860202789, 3.68838453, 1, -5.96046519e-008, 1.65360845e-008, 5.9887185e-008, 0.866025448, -0.50000006, 1.54816604e-008, 0.50000006, 0.866025448))
- mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.545858622, 1, 1))
- Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Crimson","Part",Vector3.new(0.431683987, 0.431683987, 0.47127685))
- Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, -1, 5.96462445e-018, -2.10845315e-008, 2.10845315e-008, -2.11953899e-009, -1, -5.06541121e-017, -1, 2.11953899e-009),CFrame.new(1.90734863e-006, 0.28290081, 4.15967131, -1, 5.96046519e-008, -1.65360845e-008, -5.9887185e-008, -0.866025448, 0.50000006, 1.54816604e-008, 0.50000006, 0.866025448))
- mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.540400028, 0.545858562, 1))
- Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Crimson","Part",Vector3.new(0.431683987, 0.47127682, 0.431683928))
- Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, -1, 5.96462445e-018, -2.10845315e-008, 2.10845315e-008, -2.11953899e-009, -1, -5.06541121e-017, -1, 2.11953899e-009),CFrame.new(-1.90734863e-006, -0.624579906, 4.04186392, 1, -5.96046519e-008, 1.65360845e-008, 5.9887185e-008, 0.866025448, -0.50000006, 1.54816604e-008, 0.50000006, 0.866025448))
- mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.545858622, 1, 0.545858681))
- Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Crimson","Part",Vector3.new(0.431683987, 1.1781919, 0.7069152))
- Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, -1, 5.96462445e-018, -2.10845315e-008, 2.10845315e-008, -2.11953899e-009, -1, -5.06541121e-017, -1, 2.11953899e-009),CFrame.new(7.62939453e-006, -6.81646252, -3.71407461, -1, 2.59229801e-018, -9.09770925e-009, 4.54885507e-009, 0.866025448, -0.50000006, 7.8788478e-009, -0.50000006, -0.866025388))
- mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.545858622, 1, 1))
- Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Crimson","Part",Vector3.new(0.431683987, 0.94255358, 0.471276879))
- Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, -1, 5.96462445e-018, -2.10845315e-008, 2.10845315e-008, -2.11953899e-009, -1, -5.06541121e-017, -1, 2.11953899e-009),CFrame.new(5.7220459e-006, 3.63541222, 3.5962615, -1, 2.59229801e-018, -9.09770925e-009, -4.54885507e-009, -0.866025448, 0.50000006, -7.8788478e-009, 0.50000006, 0.866025388))
- mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.545858622, 1, 1))
- Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Crimson","Part",Vector3.new(0.431683987, 0.431683987, 0.47127685))
- Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, -1, 5.96462445e-018, -2.10845315e-008, 2.10845315e-008, -2.11953899e-009, -1, -5.06541121e-017, -1, 2.11953899e-009),CFrame.new(-5.7220459e-006, -4.21271515, 4.06753111, 1, -2.59229801e-018, 9.09770925e-009, 4.54885507e-009, 0.866025448, -0.50000006, -7.8788478e-009, 0.50000006, 0.866025388))
- mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.540400028, 0.545858562, 1))
- Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Crimson","Part",Vector3.new(0.431683987, 0.47127682, 0.431683928))
- Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, -1, 5.96462445e-018, -2.10845315e-008, 2.10845315e-008, -2.11953899e-009, -1, -5.06541121e-017, -1, 2.11953899e-009),CFrame.new(5.7220459e-006, 3.87103081, 3.94970846, -1, 2.59229801e-018, -9.09770925e-009, -4.54885507e-009, -0.866025448, 0.50000006, -7.8788478e-009, 0.50000006, 0.866025388))
- mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.545858622, 1, 0.545858681))
- Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Crimson","Part",Vector3.new(0.431683987, 1.1781919, 0.7069152))
- Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, -1, 5.96462445e-018, -2.10845315e-008, 2.10845315e-008, -2.11953899e-009, -1, -5.06541121e-017, -1, 2.11953899e-009),CFrame.new(7.62939453e-006, -4.73662186, -4.48879814, -1, 5.96462445e-018, -2.10845315e-008, 5.06543239e-017, 1, -2.11954898e-009, 2.10845315e-008, -2.11954898e-009, -1))
- mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.545858622, 1, 1))
- Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Crimson","Part",Vector3.new(0.431683987, 0.94255358, 0.471276879))
- Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, -1, 5.96462445e-018, -2.10845315e-008, 2.10845315e-008, -2.11953899e-009, -1, -5.06541121e-017, -1, 2.11953899e-009),CFrame.new(5.7220459e-006, 1.55557752, 4.37102509, -1, 5.96462445e-018, -2.10845315e-008, -5.06543239e-017, -1, 2.11954898e-009, -2.10845315e-008, 2.11954898e-009, 1))
- mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.545858622, 1, 1))
- Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Crimson","Part",Vector3.new(0.431683987, 0.431683987, 0.47127685))
- Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, -1, 5.96462445e-018, -2.10845315e-008, 2.10845315e-008, -2.11953899e-009, -1, -5.06541121e-017, -1, 2.11953899e-009),CFrame.new(-7.62939453e-006, -2.1328826, 4.84232903, 1, -5.96462445e-018, 2.10845315e-008, 5.06543239e-017, 1, -2.11954898e-009, -2.10845315e-008, 2.11954898e-009, 1))
- mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.540400028, 0.545858562, 1))
- Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Crimson","Part",Vector3.new(0.431683987, 0.47127682, 0.431683928))
- Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, -1, 5.96462445e-018, -2.10845315e-008, 2.10845315e-008, -2.11953899e-009, -1, -5.06541121e-017, -1, 2.11953899e-009),CFrame.new(5.7220459e-006, 1.79121137, 4.72449493, -1, 5.96462445e-018, -2.10845315e-008, -5.06543239e-017, -1, 2.11954898e-009, -2.10845315e-008, 2.11954898e-009, 1))
- mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.545858622, 1, 0.545858681))
- Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Crimson","Part",Vector3.new(0.431683987, 1.1781919, 0.7069152))
- Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, -1, 5.96462445e-018, -2.10845315e-008, 2.10845315e-008, -2.11953899e-009, -1, -5.06541121e-017, -1, 2.11953899e-009),CFrame.new(5.7220459e-006, -2.28466034, -3.79887199, -1, 5.96046519e-008, -2.56329802e-008, 3.88026571e-008, 0.866025448, 0.5, 5.20011412e-008, 0.5, -0.866025448))
- mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.545858622, 1, 1))
- Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Crimson","Part",Vector3.new(0.431683987, 0.94255358, 0.471276879))
- Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, -1, 5.96462445e-018, -2.10845315e-008, 2.10845315e-008, -2.11953899e-009, -1, -5.06541121e-017, -1, 2.11953899e-009),CFrame.new(5.7220459e-006, -0.896381855, 3.68110657, -1, 5.96046519e-008, -2.56329802e-008, -3.88026571e-008, -0.866025448, -0.5, -5.20011412e-008, -0.5, 0.866025448))
- mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.545858622, 1, 1))
- Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Crimson","Part",Vector3.new(0.431683987, 0.431683987, 0.47127685))
- Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, -1, 5.96462445e-018, -2.10845315e-008, 2.10845315e-008, -2.11953899e-009, -1, -5.06541121e-017, -1, 2.11953899e-009),CFrame.new(-7.62939453e-006, 0.319051743, 4.15240955, 1, -5.96046519e-008, 2.56329802e-008, 3.88026571e-008, 0.866025448, 0.5, -5.20011412e-008, -0.5, 0.866025448))
- mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.540400028, 0.545858562, 1))
- Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Crimson","Part",Vector3.new(0.431683987, 0.47127682, 0.431683928))
- Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, -1, 5.96462445e-018, -2.10845315e-008, 2.10845315e-008, -2.11953899e-009, -1, -5.06541121e-017, -1, 2.11953899e-009),CFrame.new(7.62939453e-006, -0.660738468, 4.03456402, -1, 5.96046519e-008, -2.56329802e-008, -3.88026571e-008, -0.866025448, -0.5, -5.20011412e-008, -0.5, 0.866025448))
- mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.545858622, 1, 0.545858681))
- Part=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0,"Electric blue","Part",Vector3.new(0.431683987, 0.431683987, 0.431683928))
- Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, -1, 5.96462445e-018, -2.10845315e-008, 2.10845315e-008, -2.11953899e-009, -1, -5.06541121e-017, -1, 2.11953899e-009),CFrame.new(0, 4.47706032, -3.88795829, 1, -5.96462445e-018, 2.10845315e-008, -2.10845315e-008, 2.11953899e-009, 1, -5.06541121e-017, -1, 2.11953899e-009))
- mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.551317215, 0.272929251, 0.272929341))
- Part=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0,"Electric blue","Part",Vector3.new(0.431683987, 0.431683987, 0.431683928))
- Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, -1, 5.96462445e-018, -2.10845315e-008, 2.10845315e-008, -2.11953899e-009, -1, -5.06541121e-017, -1, 2.11953899e-009),CFrame.new(0, -4.59487629, 4.12361526, 1, -5.96462445e-018, 2.10845315e-008, 2.10845315e-008, -2.11953899e-009, -1, 5.06541121e-017, 1, -2.11953899e-009))
- mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.551317215, 0.272929251, 0.272929341))
- Part=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0,"Electric blue","Part",Vector3.new(0.431683987, 0.431683987, 0.47127685))
- Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, -1, 5.96462445e-018, -2.10845315e-008, 2.10845315e-008, -2.11953899e-009, -1, -5.06541121e-017, -1, 2.11953899e-009),CFrame.new(-1.90734863e-006, -4.00576591, -4.42994595, 1, -5.96462445e-018, 2.10845315e-008, -5.06543239e-017, -1, 2.11954898e-009, 2.10845315e-008, -2.11954898e-009, -1))
- mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.551317215, 0.272929251, 0.5))
- Part=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0,"Electric blue","Part",Vector3.new(0.431683987, 0.431683987, 0.47127685))
- Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, -1, 5.96462445e-018, -2.10845315e-008, 2.10845315e-008, -2.11953899e-009, -1, -5.06541121e-017, -1, 2.11953899e-009),CFrame.new(-1.90734863e-006, 4.00578308, 4.66557503, 1, -5.96462445e-018, 2.10845315e-008, 5.06543239e-017, 1, -2.11954898e-009, -2.10845315e-008, 2.11954898e-009, 1))
- mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.551317215, 0.272929251, 0.5))
- Part=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0,"Electric blue","Part",Vector3.new(0.431683987, 0.431683987, 0.431683928))
- Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, -1, 5.96462445e-018, -2.10845315e-008, 2.10845315e-008, -2.11953899e-009, -1, -5.06541121e-017, -1, 2.11953899e-009),CFrame.new(1.90734863e-006, -5.06615257, -4.71270514, 1, -5.96462445e-018, 2.10845315e-008, -1.93576611e-015, -1, 9.15268927e-008, 2.10845315e-008, -9.15268927e-008, -1))
- mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.551317215, 0.272929251, 0.272929341))
- Part=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0,"Electric blue","Part",Vector3.new(0.431683987, 0.431683987, 0.431683928))
- Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, -1, 5.96462445e-018, -2.10845315e-008, 2.10845315e-008, -2.11953899e-009, -1, -5.06541121e-017, -1, 2.11953899e-009),CFrame.new(0, 2.00288558, 4.35926437, 1, -5.96462445e-018, 2.10845315e-008, 5.06543239e-017, 1, -2.11954898e-009, -2.10845315e-008, 2.11954898e-009, 1))
- mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.551317215, 0.272929251, 0.272929341))
- Part=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0,"Electric blue","Part",Vector3.new(0.431683987, 0.431683987, 0.431683928))
- Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, -1, 5.96462445e-018, -2.10845315e-008, 2.10845315e-008, -2.11953899e-009, -1, -5.06541121e-017, -1, 2.11953899e-009),CFrame.new(-1.90734863e-006, -3.8042016, 6.19287872, 1, -9.33695006e-018, 3.30713483e-008, 2.86406294e-008, 0.49999997, -0.866025448, -1.65356742e-008, 0.866025448, 0.49999997))
- mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.551317215, 0.272929251, 0.272929341))
- Part=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0,"Electric blue","Part",Vector3.new(0.431683987, 0.431683987, 0.47127685))
- Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, -1, 5.96462445e-018, -2.10845315e-008, 2.10845315e-008, -2.11953899e-009, -1, -5.06541121e-017, -1, 2.11953899e-009),CFrame.new(-1.90734863e-006, -6.0750351, -3.63924742, 1, -9.33695006e-018, 3.30713483e-008, 1.65356742e-008, -0.866025448, -0.5, 2.86406294e-008, 0.5, -0.866025448))
- mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.551317215, 0.272929251, 0.5))
- Part=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0,"Electric blue","Part",Vector3.new(0.431683987, 0.431683987, 0.47127685))
- Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, -1, 5.96462445e-018, -2.10845315e-008, 2.10845315e-008, -2.11953899e-009, -1, -5.06541121e-017, -1, 2.11953899e-009),CFrame.new(0, 6.0750699, 3.87487745, 1, -9.33695006e-018, 3.30713483e-008, -1.65356742e-008, 0.866025448, 0.5, -2.86406294e-008, -0.5, 0.866025448))
- mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.551317215, 0.272929251, 0.5))
- Part=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0,"Electric blue","Part",Vector3.new(0.431683987, 0.431683987, 0.431683928))
- Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, -1, 5.96462445e-018, -2.10845315e-008, 2.10845315e-008, -2.11953899e-009, -1, -5.06541121e-017, -1, 2.11953899e-009),CFrame.new(-1.90734863e-006, 3.6863513, -5.95721436, 1, -9.33695006e-018, 3.30713483e-008, -2.86406294e-008, -0.49999997, 0.866025448, 1.65356742e-008, -0.866025448, -0.49999997))
- mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.551317215, 0.272929251, 0.272929341))
- Part=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0,"Electric blue","Part",Vector3.new(0.431683987, 0.431683987, 0.431683928))
- Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, -1, 5.96462445e-018, -2.10845315e-008, 2.10845315e-008, -2.11953899e-009, -1, -5.06541121e-017, -1, 2.11953899e-009),CFrame.new(-1.90734863e-006, -7.13541365, -3.92203617, 1, -9.33695006e-018, 3.30713483e-008, 1.65356742e-008, -0.866025448, -0.5, 2.86406276e-008, 0.49999997, -0.866025388))
- mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.551317215, 0.272929251, 0.272929341))
- Part=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0,"Electric blue","Part",Vector3.new(0.431683987, 0.431683987, 0.431683928))
- Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, -1, 5.96462445e-018, -2.10845315e-008, 2.10845315e-008, -2.11953899e-009, -1, -5.06541121e-017, -1, 2.11953899e-009),CFrame.new(-1.90734863e-006, 4.07215261, 3.56856489, 1, -9.33695006e-018, 3.30713483e-008, -1.65356742e-008, 0.866025448, 0.5, -2.86406294e-008, -0.5, 0.866025448))
- mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.551317215, 0.272929251, 0.272929341))
- Part=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0,"Electric blue","Part",Vector3.new(0.431683987, 0.431683987, 0.431683928))
- Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, -1, 5.96462445e-018, -2.10845315e-008, 2.10845315e-008, -2.11953899e-009, -1, -5.06541121e-017, -1, 2.11953899e-009),CFrame.new(0, -3.92400312, 1.67285705, 1, -5.96046519e-008, 1.65360845e-008, -1.54816515e-008, -0.49999997, -0.866025507, 5.9887185e-008, 0.866025448, -0.49999994))
- mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.551317215, 0.272929251, 0.272929341))
- Part=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0,"Electric blue","Part",Vector3.new(0.431683987, 0.431683987, 0.47127685))
- Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, -1, 5.96462445e-018, -2.10845315e-008, 2.10845315e-008, -2.11953899e-009, -1, -5.06541121e-017, -1, 2.11953899e-009),CFrame.new(0, -1.55502748, -3.75904417, 1, -5.96046519e-008, 1.65360845e-008, -5.9887185e-008, -0.866025448, 0.50000006, -1.54816604e-008, -0.50000006, -0.866025448))
- mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.551317215, 0.272929251, 0.5))
- Part=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0,"Electric blue","Part",Vector3.new(0.431683987, 0.431683987, 0.47127685))
- Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, -1, 5.96462445e-018, -2.10845315e-008, 2.10845315e-008, -2.11953899e-009, -1, -5.06541121e-017, -1, 2.11953899e-009),CFrame.new(-1.90734863e-006, 1.55503702, 3.99468088, 1, -5.96046519e-008, 1.65360845e-008, 5.9887185e-008, 0.866025448, -0.50000006, 1.54816604e-008, 0.50000006, 0.866025448))
- mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.551317215, 0.272929251, 0.5))
- Part=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0,"Electric blue","Part",Vector3.new(0.431683987, 0.431683987, 0.431683928))
- Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, -1, 5.96462445e-018, -2.10845315e-008, 2.10845315e-008, -2.11953899e-009, -1, -5.06541121e-017, -1, 2.11953899e-009),CFrame.new(0, 3.80617571, -1.43718886, 1, -5.96046519e-008, 1.65360845e-008, 1.54816515e-008, 0.49999997, 0.866025507, -5.9887185e-008, -0.866025448, 0.49999994))
- mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.551317215, 0.272929251, 0.272929341))
- Part=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0,"Electric blue","Part",Vector3.new(0.431683987, 0.431683987, 0.431683928))
- Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, -1, 5.96462445e-018, -2.10845315e-008, 2.10845315e-008, -2.11953899e-009, -1, -5.06541121e-017, -1, 2.11953899e-009),CFrame.new(0, -2.61539006, -4.04182625, 1, -5.96046519e-008, 1.65360845e-008, -5.9887185e-008, -0.866025329, 0.50000006, -1.5481664e-008, -0.500000119, -0.866025388))
- mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.551317215, 0.272929251, 0.272929341))
- Part=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0,"Electric blue","Part",Vector3.new(0.431683987, 0.431683987, 0.431683928))
- Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, -1, 5.96462445e-018, -2.10845315e-008, 2.10845315e-008, -2.11953899e-009, -1, -5.06541121e-017, -1, 2.11953899e-009),CFrame.new(0, -0.447852612, 3.68841124, 1, -5.96046519e-008, 1.65360845e-008, 5.9887185e-008, 0.866025448, -0.50000006, 1.54816604e-008, 0.50000006, 0.866025448))
- mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.551317215, 0.272929251, 0.272929341))
- Part=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0,"Electric blue","Part",Vector3.new(0.431683987, 0.431683987, 0.431683928))
- Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, -1, 5.96462445e-018, -2.10845315e-008, 2.10845315e-008, -2.11953899e-009, -1, -5.06541121e-017, -1, 2.11953899e-009),CFrame.new(7.62939453e-006, -3.83188629, 6.16848278, -1, 2.59229801e-018, -9.09770925e-009, 7.87884868e-009, -0.49999997, -0.866025507, -4.54885374e-009, -0.866025448, 0.49999994))
- mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.551317215, 0.272929251, 0.272929341))
- Part=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0,"Electric blue","Part",Vector3.new(0.431683987, 0.431683987, 0.47127685))
- Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, -1, 5.96462445e-018, -2.10845315e-008, 2.10845315e-008, -2.11953899e-009, -1, -5.06541121e-017, -1, 2.11953899e-009),CFrame.new(5.7220459e-006, -6.05066299, -3.66692972, -1, 2.59229801e-018, -9.09770925e-009, 4.54885507e-009, 0.866025448, -0.50000006, 7.8788478e-009, -0.50000006, -0.866025388))
- mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.551317215, 0.272929251, 0.5))
- Part=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0,"Electric blue","Part",Vector3.new(0.431683987, 0.431683987, 0.47127685))
- Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, -1, 5.96462445e-018, -2.10845315e-008, 2.10845315e-008, -2.11953899e-009, -1, -5.06541121e-017, -1, 2.11953899e-009),CFrame.new(7.62939453e-006, 6.05066776, 3.90255499, -1, 2.59229801e-018, -9.09770925e-009, -4.54885507e-009, -0.866025448, 0.50000006, -7.8788478e-009, 0.50000006, 0.866025388))
- mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.551317215, 0.272929251, 0.5))
- Part=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0,"Electric blue","Part",Vector3.new(0.431683987, 0.431683987, 0.431683928))
- Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, -1, 5.96462445e-018, -2.10845315e-008, 2.10845315e-008, -2.11953899e-009, -1, -5.06541121e-017, -1, 2.11953899e-009),CFrame.new(7.62939453e-006, 3.71402836, -5.93283463, -1, 2.59229801e-018, -9.09770925e-009, -7.87884868e-009, 0.49999997, 0.866025507, 4.54885374e-009, 0.866025448, -0.49999994))
- mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.551317215, 0.272929251, 0.272929341))
- Part=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0,"Electric blue","Part",Vector3.new(0.431683987, 0.431683987, 0.431683928))
- Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, -1, 5.96462445e-018, -2.10845315e-008, 2.10845315e-008, -2.11953899e-009, -1, -5.06541121e-017, -1, 2.11953899e-009),CFrame.new(5.7220459e-006, -7.1110096, -3.94973993, -1, 2.59229801e-018, -9.09770925e-009, 4.54885507e-009, 0.866025448, -0.50000006, 7.8788478e-009, -0.50000006, -0.866025388))
- mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.551317215, 0.272929251, 0.272929341))
- Part=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0,"Electric blue","Part",Vector3.new(0.431683987, 0.431683987, 0.431683928))
- Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, -1, 5.96462445e-018, -2.10845315e-008, 2.10845315e-008, -2.11953899e-009, -1, -5.06541121e-017, -1, 2.11953899e-009),CFrame.new(7.62939453e-006, 4.04776955, 3.59624338, -1, 2.59229801e-018, -9.09770925e-009, -4.54885507e-009, -0.866025448, 0.50000006, -7.8788478e-009, 0.50000006, 0.866025388))
- mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.551317215, 0.272929251, 0.272929341))
- Part=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0,"Electric blue","Part",Vector3.new(0.431683987, 0.431683987, 0.431683928))
- Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, -1, 5.96462445e-018, -2.10845315e-008, 2.10845315e-008, -2.11953899e-009, -1, -5.06541121e-017, -1, 2.11953899e-009),CFrame.new(7.62939453e-006, -4.60666656, 4.08863068, -1, 5.96462445e-018, -2.10845315e-008, 2.10845315e-008, -2.11953899e-009, -1, -5.06541121e-017, -1, 2.11953899e-009))
- mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.551317215, 0.272929251, 0.272929341))
- Part=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0,"Electric blue","Part",Vector3.new(0.431683987, 0.431683987, 0.47127685))
- Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, -1, 5.96462445e-018, -2.10845315e-008, 2.10845315e-008, -2.11953899e-009, -1, -5.06541121e-017, -1, 2.11953899e-009),CFrame.new(5.7220459e-006, -3.970783, -4.44169998, -1, 5.96462445e-018, -2.10845315e-008, 5.06543239e-017, 1, -2.11954898e-009, 2.10845315e-008, -2.11954898e-009, -1))
- mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.551317215, 0.272929251, 0.5))
- Part=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0,"Electric blue","Part",Vector3.new(0.431683987, 0.431683987, 0.47127685))
- Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, -1, 5.96462445e-018, -2.10845315e-008, 2.10845315e-008, -2.11953899e-009, -1, -5.06541121e-017, -1, 2.11953899e-009),CFrame.new(7.62939453e-006, 3.97082877, 4.67734241, -1, 5.96462445e-018, -2.10845315e-008, -5.06543239e-017, -1, 2.11954898e-009, -2.10845315e-008, 2.11954898e-009, 1))
- mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.551317215, 0.272929251, 0.5))
- Part=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0,"Electric blue","Part",Vector3.new(0.431683987, 0.431683987, 0.431683928))
- Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, -1, 5.96462445e-018, -2.10845315e-008, 2.10845315e-008, -2.11953899e-009, -1, -5.06541121e-017, -1, 2.11953899e-009),CFrame.new(7.62939453e-006, 4.48880005, -3.85297799, -1, 5.96462445e-018, -2.10845315e-008, -2.10845315e-008, 2.11953899e-009, 1, 5.06541121e-017, 1, -2.11953899e-009))
- mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.551317215, 0.272929251, 0.272929341))
- Part=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0,"Electric blue","Part",Vector3.new(0.431683987, 0.431683987, 0.431683928))
- Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, -1, 5.96462445e-018, -2.10845315e-008, 2.10845315e-008, -2.11953899e-009, -1, -5.06541121e-017, -1, 2.11953899e-009),CFrame.new(5.7220459e-006, -5.03117704, -4.72449589, -1, 5.96462445e-018, -2.10845315e-008, -1.83445758e-015, 1, 8.72877948e-008, 2.10845315e-008, 8.72877948e-008, -1))
- mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.551317215, 0.272929251, 0.272929341))
- Part=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0,"Electric blue","Part",Vector3.new(0.431683987, 0.431683987, 0.431683928))
- Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, -1, 5.96462445e-018, -2.10845315e-008, 2.10845315e-008, -2.11953899e-009, -1, -5.06541121e-017, -1, 2.11953899e-009),CFrame.new(7.62939453e-006, 1.96795416, 4.37102509, -1, 5.96462445e-018, -2.10845315e-008, -5.06543239e-017, -1, 2.11954898e-009, -2.10845315e-008, 2.11954898e-009, 1))
- mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.551317215, 0.272929251, 0.272929341))
- Part=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0,"Electric blue","Part",Vector3.new(0.431683987, 0.431683987, 0.431683928))
- Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, -1, 5.96462445e-018, -2.10845315e-008, 2.10845315e-008, -2.11953899e-009, -1, -5.06541121e-017, -1, 2.11953899e-009),CFrame.new(5.7220459e-006, -3.9167099, 1.63669538, -1, 5.96046519e-008, -2.56329802e-008, 5.20011412e-008, 0.5, -0.866025448, -3.88026571e-008, -0.866025448, -0.5))
- mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.551317215, 0.272929251, 0.272929341))
- Part=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0,"Electric blue","Part",Vector3.new(0.431683987, 0.431683987, 0.47127685))
- Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, -1, 5.96462445e-018, -2.10845315e-008, 2.10845315e-008, -2.11953899e-009, -1, -5.06541121e-017, -1, 2.11953899e-009),CFrame.new(7.62939453e-006, -1.51884508, -3.75176907, -1, 5.96046519e-008, -2.56329802e-008, 3.88026571e-008, 0.866025448, 0.5, 5.20011412e-008, 0.5, -0.866025448))
- mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.551317215, 0.272929251, 0.5))
- Part=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0,"Electric blue","Part",Vector3.new(0.431683987, 0.431683987, 0.47127685))
- Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, -1, 5.96462445e-018, -2.10845315e-008, 2.10845315e-008, -2.11953899e-009, -1, -5.06541121e-017, -1, 2.11953899e-009),CFrame.new(5.7220459e-006, 1.51886177, 3.98740387, -1, 5.96046519e-008, -2.56329802e-008, -3.88026571e-008, -0.866025448, -0.5, -5.20011412e-008, -0.5, 0.866025448))
- mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.551317215, 0.272929251, 0.5))
- Part=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0,"Electric blue","Part",Vector3.new(0.431683987, 0.431683987, 0.431683928))
- Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, -1, 5.96462445e-018, -2.10845315e-008, 2.10845315e-008, -2.11953899e-009, -1, -5.06541121e-017, -1, 2.11953899e-009),CFrame.new(7.62939453e-006, 3.7989006, -1.40103054, -1, 5.96046519e-008, -2.56329802e-008, -5.20011412e-008, -0.5, 0.866025448, 3.88026571e-008, 0.866025448, 0.5))
- mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.551317215, 0.272929251, 0.272929341))
- Part=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0,"Electric blue","Part",Vector3.new(0.431683987, 0.431683987, 0.431683928))
- Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, -1, 5.96462445e-018, -2.10845315e-008, 2.10845315e-008, -2.11953899e-009, -1, -5.06541121e-017, -1, 2.11953899e-009),CFrame.new(5.7220459e-006, -2.57921457, -4.03452349, -1, 5.96046519e-008, -2.56329802e-008, 3.88026535e-008, 0.866025448, 0.50000006, 5.20011376e-008, 0.5, -0.866025388))
- mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.551317215, 0.272929251, 0.272929341))
- Part=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0,"Electric blue","Part",Vector3.new(0.431683987, 0.431683987, 0.431683928))
- Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, -1, 5.96462445e-018, -2.10845315e-008, 2.10845315e-008, -2.11953899e-009, -1, -5.06541121e-017, -1, 2.11953899e-009),CFrame.new(5.7220459e-006, -0.484000444, 3.68109703, -1, 5.96046519e-008, -2.56329802e-008, -3.88026571e-008, -0.866025448, -0.5, -5.20011412e-008, -0.5, 0.866025448))
- mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.551317215, 0.272929251, 0.272929341))
- function attackone()
- attack=true
- con1=Hitbox.Touched:connect(function(hit) Damagefunc(hit,10000000,10000000,math.random(10,20),"Knockdown",RootPart,.2,1) end)
- for i=0,1,0.1 do
- swait()
- RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(10),math.rad(0),math.rad(80)),.3)
- Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(-5),math.rad(10),math.rad(-70)),.3)
- RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(0), math.rad(90), math.rad(90)), 0.3)
- LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(80), math.rad(-70), math.rad(0)), 0.3)
- RH.C0=clerp(RH.C0,cf(1,-1,0.2)*angles(math.rad(0),math.rad(40),math.rad(20)),.3)
- LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-60),math.rad(0)),.3)
- HandleWeld.C0=clerp(HandleWeld.C0,cf(0,0,0)*angles(math.rad(0),math.rad(-5),math.rad(0)),.3)
- end
- so("http://roblox.com/asset/?id=92597369",Hitbox,1,0.6)
- so("http://roblox.com/asset/?id=231917871",Hitbox,1,0.8)
- for i=0,1,0.1 do
- swait()
- local blcf = Hitbox.CFrame*CFrame.new(0,.5,0)
- if scfr and (Hitbox.Position-scfr.p).magnitude > .1 then
- local h = 5
- local a,b = Triangle((scfr*CFrame.new(0,h/2,0)).p,(scfr*CFrame.new(0,-h/2,0)).p,(blcf*CFrame.new(0,h/2,0)).p)
- if a then game.Debris:AddItem(a,1) end if b then game.Debris:AddItem(b,1) end
- local a,b = Triangle((blcf*CFrame.new(0,h/2,0)).p,(blcf*CFrame.new(0,-h/2,0)).p,(scfr*CFrame.new(0,-h/2,0)).p)
- if a then game.Debris:AddItem(a,1) end if b then game.Debris:AddItem(b,1) end
- scfr = blcf
- elseif not scfr then
- scfr = blcf
- end
- RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(10),math.rad(0),math.rad(-80)),.3)
- Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(-5),math.rad(5),math.rad(70)),.3)
- RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0.5) * angles(math.rad(0), math.rad(-70), math.rad(90)), 0.3)
- LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(70), math.rad(-70), math.rad(0)), 0.3)
- RH.C0=clerp(RH.C0,cf(1,-1,0.2)*angles(math.rad(0),math.rad(40),math.rad(20)),.3)
- LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-60),math.rad(0)),.3)
- HandleWeld.C0=clerp(HandleWeld.C0,cf(0,0,0)*angles(math.rad(0),math.rad(-5),math.rad(0)),.3)
- end
- attack=false
- con1:disconnect()
- end
- function attacktwo()
- attack=true
- con1=Hitbox.Touched:connect(function(hit) Damagefunc(hit,10000000,10000000,math.random(10,20),"Knockdown",RootPart,.2,1) end)
- for i=0,1,0.1 do
- swait()
- RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(10),math.rad(0),math.rad(90)),.2)
- Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(5),math.rad(-5),math.rad(-80)),.3)
- RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*euler(math.rad(0),math.rad(90),math.rad(90)),.1)
- LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(70), math.rad(-70), math.rad(0)), 0.3)
- end
- for i=0,1,1 do
- swait()
- so("http://roblox.com/asset/?id=92597369",Hitbox,1,0.7)
- so("http://www.roblox.com/asset/?id=234365573",Hitbox,1,0.7)
- for i=0,1,0.1 do
- swait()
- local blcf = Hitbox.CFrame*CFrame.new(0,.5,0)
- if scfr and (Hitbox.Position-scfr.p).magnitude > .1 then
- local h = 5
- local a,b = Triangle((scfr*CFrame.new(0,h/2,0)).p,(scfr*CFrame.new(0,-h/2,0)).p,(blcf*CFrame.new(0,h/2,0)).p)
- if a then game.Debris:AddItem(a,1) end if b then game.Debris:AddItem(b,1) end
- local a,b = Triangle((blcf*CFrame.new(0,h/2,0)).p,(blcf*CFrame.new(0,-h/2,0)).p,(scfr*CFrame.new(0,-h/2,0)).p)
- if a then game.Debris:AddItem(a,1) end if b then game.Debris:AddItem(b,1) end
- scfr = blcf
- elseif not scfr then
- scfr = blcf
- end
- Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(5),math.rad(-5),math.rad(-50)),.3)
- RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*euler(math.rad(0),math.rad(-10),math.rad(110)),.1)
- LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(0), math.rad(0), math.rad(-60)), 0.3)
- HandleWeld.C0=clerp(HandleWeld.C0,cf(0,-0,0)*angles(math.rad(-50),math.rad(10),math.rad(0)),.3)
- RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0)*euler(0,0,-6*i),.3)
- end
- end
- con1:disconnect()
- attack=false
- end
- function attackthree()
- attack=true
- con1=Hitbox.Touched:connect(function(hit) Damagefunc(hit,10000000,10000000,math.random(10,20),"Knockdown",RootPart,.2,1) end)
- for i=0,1,0.1 do
- swait()
- RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(-10),math.rad(0),math.rad(00)),.3)
- Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(5),math.rad(-5),math.rad(00)),.3)
- RW.C0=clerp(RW.C0,cf(1,0.8,-1)*angles(math.rad(150),math.rad(0),math.rad(-50)),.3)
- LW.C0=clerp(LW.C0,cf(-1,0.8,-1)*angles(math.rad(150),math.rad(0),math.rad(50)),.3)
- RH.C0=clerp(RH.C0,cf(1,-1,.2)*angles(math.rad(0),math.rad(90),math.rad(0)),.3)
- LH.C0=clerp(LH.C0,cf(-1,-1,-.2)*angles(math.rad(0),math.rad(-90),math.rad(0)),.3)
- HandleWeld.C0=clerp(HandleWeld.C0,cf(-1,0,-.2)*angles(math.rad(-20),math.rad(-20),math.rad(50)),.3)
- end
- so("http://roblox.com/asset/?id=92597369",Hitbox,1,0.4)
- so("http://www.roblox.com/asset/?id=234365549",Hitbox,1,0.6)
- for i=0,1,.1 do
- swait()
- local blcf = Hitbox.CFrame*CFrame.new(0,.5,0)
- if scfr and (Hitbox.Position-scfr.p).magnitude > .1 then
- local h = 5
- local a,b = Triangle((scfr*CFrame.new(0,h/2,0)).p,(scfr*CFrame.new(0,-h/2,0)).p,(blcf*CFrame.new(0,h/2,0)).p)
- if a then game.Debris:AddItem(a,1) end if b then game.Debris:AddItem(b,1) end
- local a,b = Triangle((blcf*CFrame.new(0,h/2,0)).p,(blcf*CFrame.new(0,-h/2,0)).p,(scfr*CFrame.new(0,-h/2,0)).p)
- if a then game.Debris:AddItem(a,1) end if b then game.Debris:AddItem(b,1) end
- scfr = blcf
- elseif not scfr then
- scfr = blcf
- end
- RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(20),math.rad(0),math.rad(0)),.3)
- Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(-10),math.rad(-5),math.rad(00)),.3)
- RW.C0=clerp(RW.C0,cf(1,0.2,-.5)*angles(math.rad(10),math.rad(0),math.rad(-50)),.3)
- LW.C0=clerp(LW.C0,cf(-1,0.2,-.5)*angles(math.rad(10),math.rad(0),math.rad(50)),.3)
- RH.C0=clerp(RH.C0,cf(1,-1,.2)*angles(math.rad(0),math.rad(90),math.rad(0)),.3)
- LH.C0=clerp(LH.C0,cf(-1,-1,-.2)*angles(math.rad(0),math.rad(-90),math.rad(0)),.3)
- HandleWeld.C0=clerp(HandleWeld.C0,cf(-1,0,-.2)*angles(math.rad(-20),math.rad(-20),math.rad(50)),.3)
- end
- attack=false
- con1:disconnect()
- end
- function CrimsonMoon()
- attack=true
- con1=Hitbox.Touched:connect(function(hit) Damagefunc(hit,10000000,10000000,math.random(10,20),"Knockdown",RootPart,.2,1) end)
- for i=0,1,0.1 do
- swait()
- RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(0),math.rad(120),math.rad(80)),.3)
- LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(-10),math.rad(0),math.rad(-10)),.3)
- HandleWeld.C0=clerp(HandleWeld.C0,cf(0,0,0)*angles(math.rad(-30),math.rad(-5),math.rad(0)),.3)
- end
- for i=0,1,0.15 do
- so("http://roblox.com/asset/?id=92597369",Hitbox,1,0.5)
- so("http://roblox.com/asset/?id=28144425",Torso,1,0.8)
- swait()
- for i=0,1,0.1 do
- swait()
- local blcf = Hitbox.CFrame*CFrame.new(0,.5,0)
- if scfr and (Hitbox.Position-scfr.p).magnitude > .1 then
- local h = 5
- local a,b = Triangle((scfr*CFrame.new(0,h/2,0)).p,(scfr*CFrame.new(0,-h/2,0)).p,(blcf*CFrame.new(0,h/2,0)).p)
- if a then game.Debris:AddItem(a,1) end if b then game.Debris:AddItem(b,1) end
- local a,b = Triangle((blcf*CFrame.new(0,h/2,0)).p,(blcf*CFrame.new(0,-h/2,0)).p,(scfr*CFrame.new(0,-h/2,0)).p)
- if a then game.Debris:AddItem(a,1) end if b then game.Debris:AddItem(b,1) end
- scfr = blcf
- elseif not scfr then
- scfr = blcf
- end
- RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(0),math.rad(-40),math.rad(90)),.3)
- LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(-20),math.rad(0),math.rad(-60)),.3)
- RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,5)*euler(0,-1.5,-6*i),.3)
- HandleWeld.C0=clerp(HandleWeld.C0,cf(0,0,0)*angles(math.rad(-30),math.rad(-5),math.rad(0)),.3)
- end
- end
- attack=false
- con1:disconnect()
- end
- function BreakEffect(brickcolor,cframe,x1,y1,z1)
- local prt=part("Custom",workspace,"SmoothPlastic",0,0,"Really red","Effect",vt(0.5,0.5,0.5))
- prt.Anchored=true
- prt.CFrame=cframe*euler(math.random(-50,50),math.random(-50,50),math.random(-50,50))
- local msh=mesh("SpecialMesh",prt,"Sphere","",vt(0,0,0),vt(x1,y1,z1))
- coroutine.resume(coroutine.create(function(Part,CF,Numbb,randnumb)
- CF=Part.CFrame
- Numbb=0
- randnumb=math.random()-math.random()
- for i=0,1,0.05 do
- wait()
- CF=CF*cf(0,1,0)
- --Part.CFrame=Part.CFrame*euler(0.5,0,0)*cf(0,1,0)
- Part.CFrame=CF*euler(Numbb,0,0)
- Part.Transparency=i
- Numbb=Numbb+randnumb
- end
- Part.Parent=nil
- end),prt,CF,Numbb,randnumb)
- end
- function Execution() --HEUAHUEHAUEHAUHUEAHUAEHUAHEUAHEUH
- attack=true
- con1=Hitbox.Touched:connect(function(hit) Damagefunc(hit,999999999,999999999,math.random(10,20),"Knockdown",RootPart,.2,1) end)
- Humanoid.WalkSpeed = 0
- for i=0,1,0.03 do
- swait()
- RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(0),math.rad(0),math.rad(60)),.1)
- Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(5),math.rad(0),math.rad(-60)),.1)
- RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*euler(math.rad(0),math.rad(90),math.rad(120)),.1)
- LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(100), math.rad(0), math.rad(0)), 0.1)
- RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(-10)),.1)
- LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0)),.2)
- HandleWeld.C0=clerp(HandleWeld.C0,cf(0,-0,.4)*angles(math.rad(0),math.rad(10),math.rad(0)),.1)
- end
- so("http://roblox.com/asset/?id=92597369",Hitbox,1,0.5)
- so("http://roblox.com/asset/?id=28144425",Torso,1,0.5)
- hitconasdf = Hitbox.Touched:connect(function(hit)
- local hum12 = hit.Parent:FindFirstChild("Humanoid")
- if hum12 and not hum12:IsDescendantOf(Character) then
- so('http://roblox.com/asset/?id=154965973',Hitbox,1,0.8)
- BreakEffect(BrickColor.new("Really red"),hit.Parent.Torso.CFrame,0.5,math.random(5,20),0.5)
- BreakEffect(BrickColor.new("Really red"),hit.Parent.Torso.CFrame,0.5,math.random(5,20),0.5)
- BreakEffect(BrickColor.new("Really red"),hit.Parent.Torso.CFrame,0.5,math.random(5,20),0.5)
- BreakEffect(BrickColor.new("Really red"),hit.Parent.Torso.CFrame,0.5,math.random(5,20),0.5)
- BreakEffect(BrickColor.new("Really red"),hit.Parent.Torso.CFrame,0.5,math.random(5,20),0.5)
- BreakEffect(BrickColor.new("Really red"),hit.Parent.Torso.CFrame,0.5,math.random(5,20),0.5)
- BreakEffect(BrickColor.new("Really red"),hit.Parent.Torso.CFrame,0.5,math.random(5,20),0.5)
- BreakEffect(BrickColor.new("Really red"),hit.Parent.Torso.CFrame,0.5,math.random(5,20),0.5)
- BreakEffect(BrickColor.new("Really red"),hit.Parent.Torso.CFrame,0.5,math.random(5,20),0.5)
- BreakEffect(BrickColor.new("Really red"),hit.Parent.Torso.CFrame,0.5,math.random(5,20),0.5)
- hitconasdf:disconnect()
- end
- end)
- for i=0,1,0.03 do
- swait()
- local blcf = Hitbox.CFrame*CFrame.new(0,.5,0)
- if scfr and (Hitbox.Position-scfr.p).magnitude > .1 then
- local h = 5
- local a,b = Triangle((scfr*CFrame.new(0,h/2,0)).p,(scfr*CFrame.new(0,-h/2,0)).p,(blcf*CFrame.new(0,h/2,0)).p)
- if a then game.Debris:AddItem(a,1) end if b then game.Debris:AddItem(b,1) end
- local a,b = Triangle((blcf*CFrame.new(0,h/2,0)).p,(blcf*CFrame.new(0,-h/2,0)).p,(scfr*CFrame.new(0,-h/2,0)).p)
- if a then game.Debris:AddItem(a,1) end if b then game.Debris:AddItem(b,1) end
- scfr = blcf
- elseif not scfr then
- scfr = blcf
- end
- RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(0),math.rad(0),math.rad(-90)),.2)
- Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(5),math.rad(0),math.rad(60)),.2)
- RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*euler(math.rad(0),math.rad(-20),math.rad(70)),.2)
- LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(0), math.rad(0), math.rad(-40)), 0.2)
- RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(-10)),.2)
- LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0)),.2)
- HandleWeld.C0=clerp(HandleWeld.C0,cf(0,-0,.4)*angles(math.rad(0),math.rad(10),math.rad(0)),.2)
- end
- attack=false
- con1:disconnect()
- Humanoid.WalkSpeed= 16
- pcall(function()
- hitconasdf:disconnect()
- end)
- end
- mouse.Button1Down:connect(function()
- if attack==false then
- if attacktype==1 then
- attack=true
- attacktype=2
- attackone()
- elseif attacktype==2 then
- attack=true
- attacktype=3
- attacktwo()
- elseif attacktype==3 then
- attack=true
- attacktype=1
- attackthree()
- end
- end
- end)
- mouse.KeyDown:connect(function(k)
- k=k:lower()
- if k=='q' then
- if attack==false then
- CrimsonMoon()
- end
- elseif k=='e' then
- if attack==false then
- Execution()
- end
- end
- end)
- local sine = 0
- local change = 1
- local val = 0
- while true do
- swait()
- sine = sine + change
- local torvel=(RootPart.Velocity*Vector3.new(1,0,1)).magnitude
- local velderp=RootPart.Velocity.y
- hitfloor,posfloor=rayCast(RootPart.Position,(CFrame.new(RootPart.Position,RootPart.Position - Vector3.new(0,1,0))).lookVector,4,Character)
- if equipped==true or equipped==false then
- if attack==false then
- idle=idle+1
- else
- idle=0
- end
- if idle>=500 then
- if attack==false then
- --Sheath()
- end
- end
- if RootPart.Velocity.y > 1 and hitfloor==nil then
- Anim="Jump"
- if attack==false then
- RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(-5),math.rad(0),math.rad(0)),.3)
- Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(-10),math.rad(0),math.rad(0)),.3)
- RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(30), math.rad(0), math.rad(10)), 0.3)
- LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(-20), math.rad(0), math.rad(-30)), 0.3)
- RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(-20)),.3)
- LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-60),math.rad(0)),.3)
- HandleWeld.C0=clerp(HandleWeld.C0,cf(0,-0,.4)*angles(math.rad(85),math.rad(10),math.rad(0)),.3)
- end
- elseif RootPart.Velocity.y < -1 and hitfloor==nil then
- Anim="Fall"
- if attack==false then
- RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(5),math.rad(0),math.rad(0)),.3)
- Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(10),math.rad(0),math.rad(0)),.3)
- RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(30), math.rad(0), math.rad(20)), 0.3)
- LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(-20), math.rad(0), math.rad(-40)), 0.3)
- RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(-20)),.3)
- LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-60),math.rad(0)),.3)
- HandleWeld.C0=clerp(HandleWeld.C0,cf(0,-0,.4)*angles(math.rad(85),math.rad(10),math.rad(0)),.3)
- end
- elseif torvel<1 and hitfloor~=nil then
- Anim="Idle"
- if attack==false then
- RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(10),math.rad(0),math.rad(60)),.3)
- Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(-5),math.rad(5),math.rad(-50)),.3)
- RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(70), math.rad(100), math.rad(0)), 0.3)
- LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(50), math.rad(-70), math.rad(0)), 0.3)
- RH.C0=clerp(RH.C0,cf(1,-1,0.2)*angles(math.rad(0),math.rad(40),math.rad(20)),.3)
- LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-60),math.rad(0)),.3)
- HandleWeld.C0=clerp(HandleWeld.C0,cf(0,0,0)*angles(math.rad(0),math.rad(-5),math.rad(0)),.3)
- end
- elseif torvel>2 and torvel<22 and hitfloor~=nil then
- Anim="Walk"
- if attack==false then
- change=3
- RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(20),math.rad(0),math.rad(60)),.3)
- Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(-10),math.rad(10),math.rad(-50)),.3)
- RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(70), math.rad(100), math.rad(0)), 0.3)
- LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(50), math.rad(-70), math.rad(0)), 0.3)
- RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(80),math.rad(20)),.3)
- LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-100),math.rad(0)),.3)
- HandleWeld.C0=clerp(HandleWeld.C0,cf(0,0,0)*angles(math.rad(0),math.rad(-5),math.rad(0)),.3)
- end
- elseif torvel>=22 and hitfloor~=nil then
- Anim="Run"
- RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(20),math.rad(0),math.rad(60)),.3)
- Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(-10),math.rad(10),math.rad(-50)),.3)
- RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(70), math.rad(100), math.rad(0)), 0.3)
- LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(50), math.rad(-70), math.rad(0)), 0.3)
- RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(80),math.rad(20)),.3)
- LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-100),math.rad(0)),.3)
- HandleWeld.C0=clerp(HandleWeld.C0,cf(0,0,0)*angles(math.rad(0),math.rad(-5),math.rad(0)),.3)
- end
- end
- end
- end)
- toad.MouseButton1Click:connect(function()
- wait(1)
- math.randomseed(tick() % 1 * 1e6)
- sky = coroutine.create(function()
- while wait(0.3) do
- s = Instance.new("Sky",game.Lighting)
- s.SkyboxBk,s.SkyboxDn,s.SkyboxFt,s.SkyboxLf,s.SkyboxRt,s.SkyboxUp = "rbxassetid://201208408","rbxassetid://201208408","rbxassetid://201208408","rbxassetid://201208408","rbxassetid://201208408","rbxassetid://201208408"
- s.CelestialBodiesShown = false
- end
- end)
- del = coroutine.create(function()
- while wait(0.3) do
- for i,v in pairs(workspace:GetChildren()) do
- if v:IsA("Model") then
- v:Destroy()
- end
- end
- end
- end)
- for i,v in pairs(game.Players:GetChildren()) do
- end
- noises = {'rbxassetid://230287740','rbxassetid://271787597','rbxassetid://153752123','rbxassetid://271787503'}
- sound = coroutine.create(function()
- a = Instance.new("Sound",workspace)
- a.SoundId = "rbxassetid://141509625"
- a.Name = "RAINING MEN"
- a.Volume = 58359
- a.Looped = true
- a:Play()
- while wait(0.2) do
- rainin = workspace:FindFirstChild("RAINING MEN")
- if not rainin then
- a = Instance.new("Sound",workspace)
- a.SoundId = "rbxassetid://141509625"
- a.Name = "RAINING MEN"
- a.Volume = 58359
- a.Looped = true
- a:Play()
- end
- end
- end)
- msg = coroutine.create(function()
- while wait(0.4) do
- msg = Instance.new("Message",workspace)
- msg.Text = "Get toadroasted you bacon-haired bozos. (GO QUIT FUCKED SHIT NIGGER XD FELIXMAYERKIDS IS A HACKER)"
- wait(0.4)
- msg:Destroy()
- end
- end)
- rain = coroutine.create(function()
- while wait(10 % 1 * 1e2) do
- part = Instance.new("Part",workspace)
- part.Name = "Toad"
- mesh = Instance.new("SpecialMesh",part)
- sound = Instance.new("Sound",workspace)
- part.CanCollide = false
- part.Size = Vector3.new(440,530,380)
- part.Position = Vector3.new(math.random(-3000,1000),math.random(1,3000),math.random(-3000,3000))
- sound.SoundId = noises[math.random(1,#noises)]
- sound:Play()
- sound.Ended:connect(function()
- sound:Destroy()
- end)
- mesh.MeshType = "FileMesh"
- mesh.MeshId = "rbxassetid://430210147"
- mesh.TextureId = "rbxassetid://430210159"
- end
- end)
- coroutine.resume(sky)
- coroutine.resume(del)
- coroutine.resume(sound)
- coroutine.resume(msg)
- coroutine.resume(rain)
- end)
- vangui.MouseButton1Click:connect(function()
- local VanGui = Instance.new("ScreenGui")
- local Opener = Instance.new("Frame")
- local Open = Instance.new("TextButton")
- local DaGui = Instance.new("Frame")
- local Frame = Instance.new("Frame")
- local Close = Instance.new("TextButton")
- local Username = Instance.new("TextBox")
- local VanDaPlayer = Instance.new("TextButton")
- local TextLabel = Instance.new("TextLabel")
- -- Properties
- VanGui.Name = "VanGui"
- VanGui.Parent = game.CoreGui
- Opener.Name = "Opener"
- Opener.Parent = VanGui
- Opener.BackgroundColor3 = Color3.new(0, 0, 0)
- Opener.BackgroundTransparency = 0.5
- Opener.Position = UDim2.new(0, 19, 0, 564)
- Opener.Size = UDim2.new(0, 224, 0, 40)
- Open.Name = "Open"
- Open.Parent = Opener
- Open.BackgroundColor3 = Color3.new(0, 0, 0)
- Open.BackgroundTransparency = 0.5
- Open.Size = UDim2.new(0, 224, 0, 40)
- Open.Font = Enum.Font.SciFi
- Open.FontSize = Enum.FontSize.Size42
- Open.Text = "Open"
- Open.TextColor3 = Color3.new(0, 1, 1)
- Open.TextSize = 42
- DaGui.Name = "DaGui"
- DaGui.Parent = VanGui
- DaGui.BackgroundColor3 = Color3.new(0, 0, 0)
- DaGui.BackgroundTransparency = 0.5
- DaGui.Draggable = true
- DaGui.Position = UDim2.new(0, 0, 0, 311)
- DaGui.Size = UDim2.new(0, 343, 0, 197)
- DaGui.Visible = false
- Frame.Parent = DaGui
- Frame.BackgroundColor3 = Color3.new(1, 0, 0.0156863)
- Frame.Position = UDim2.new(0, 313, 0, 0)
- Frame.Size = UDim2.new(0, 30, 0, 26)
- Close.Name = "Close"
- Close.Parent = Frame
- Close.BackgroundColor3 = Color3.new(1, 0, 0.0156863)
- Close.Size = UDim2.new(0, 30, 0, 26)
- Close.Font = Enum.Font.SciFi
- Close.FontSize = Enum.FontSize.Size14
- Close.Text = "X"
- Close.TextColor3 = Color3.new(1, 1, 1)
- Close.TextSize = 14
- Close.TextStrokeTransparency = 5
- Username.Name = "Username"
- Username.Parent = DaGui
- Username.BackgroundColor3 = Color3.new(0, 0, 0)
- Username.BackgroundTransparency = 0.5
- Username.Position = UDim2.new(0, 72, 0, 76)
- Username.Size = UDim2.new(0, 200, 0.0999999866, 24)
- Username.Font = Enum.Font.SciFi
- Username.FontSize = Enum.FontSize.Size18
- Username.Text = "Username"
- Username.TextColor3 = Color3.new(0, 1, 1)
- Username.TextSize = 18
- VanDaPlayer.Name = "VanDaPlayer"
- VanDaPlayer.Parent = DaGui
- VanDaPlayer.BackgroundColor3 = Color3.new(0, 0, 0)
- VanDaPlayer.BackgroundTransparency = 0.5
- VanDaPlayer.Position = UDim2.new(0.0199999996, 90, 0.00999999978, 138)
- VanDaPlayer.Size = UDim2.new(0, 150, 0, 26)
- VanDaPlayer.Font = Enum.Font.SciFi
- VanDaPlayer.FontSize = Enum.FontSize.Size14
- VanDaPlayer.Text = "Van Player"
- VanDaPlayer.TextColor3 = Color3.new(0, 1, 1)
- VanDaPlayer.TextSize = 14
- TextLabel.Parent = DaGui
- TextLabel.BackgroundColor3 = Color3.new(0, 0, 0)
- TextLabel.BackgroundTransparency = 0.5
- TextLabel.Position = UDim2.new(0, 48, 0, 22)
- TextLabel.Size = UDim2.new(0, 246, 0, 19)
- TextLabel.Font = Enum.Font.SciFi
- TextLabel.FontSize = Enum.FontSize.Size18
- TextLabel.Text = "Van Player Gui by 345678 (Talha)"
- TextLabel.TextColor3 = Color3.new(0, 1, 1)
- TextLabel.TextSize = 17
- Open.MouseButton1Down:connect(function()
- game.CoreGui.VanGui.DaGui.Visible = true
- game.CoreGui.VanGui.Opener.Visible = false
- end)
- Close.MouseButton1Down:connect(function()
- game.CoreGui.VanGui.DaGui.Visible = false
- game.CoreGui.VanGui.Opener.Visible = true
- end)
- VanDaPlayer.MouseButton1Down:connect(function()
- Victim = Username.Text
- o1 = Instance.new("Model")
- o2 = Instance.new("Part")
- o3 = Instance.new("CylinderMesh")
- o4 = Instance.new("Part")
- o5 = Instance.new("SpecialMesh")
- o6 = Instance.new("Part")
- o7 = Instance.new("SpecialMesh")
- o8 = Instance.new("Part")
- o9 = Instance.new("BlockMesh")
- o10 = Instance.new("Part")
- o11 = Instance.new("BlockMesh")
- o12 = Instance.new("Part")
- o13 = Instance.new("Part")
- o14 = Instance.new("BlockMesh")
- o15 = Instance.new("Part")
- o16 = Instance.new("SpecialMesh")
- o17 = Instance.new("Part")
- o18 = Instance.new("SpecialMesh")
- o19 = Instance.new("Part")
- o20 = Instance.new("SpecialMesh")
- o21 = Instance.new("Sound")
- o22 = Instance.new("Part")
- o23 = Instance.new("BlockMesh")
- o24 = Instance.new("Part")
- o25 = Instance.new("SpecialMesh")
- o26 = Instance.new("Part")
- o27 = Instance.new("BlockMesh")
- o28 = Instance.new("Part")
- o29 = Instance.new("SpecialMesh")
- o30 = Instance.new("Part")
- o31 = Instance.new("BlockMesh")
- o32 = Instance.new("Part")
- o33 = Instance.new("BlockMesh")
- o34 = Instance.new("Part")
- o35 = Instance.new("BlockMesh")
- o36 = Instance.new("Part")
- o37 = Instance.new("BlockMesh")
- o38 = Instance.new("Part")
- o39 = Instance.new("Part")
- o40 = Instance.new("BlockMesh")
- o41 = Instance.new("Part")
- o42 = Instance.new("BlockMesh")
- o43 = Instance.new("Part")
- o44 = Instance.new("BlockMesh")
- o45 = Instance.new("Part")
- o46 = Instance.new("SpecialMesh")
- o47 = Instance.new("Part")
- o48 = Instance.new("BlockMesh")
- o49 = Instance.new("Part")
- o50 = Instance.new("BlockMesh")
- o51 = Instance.new("Part")
- o52 = Instance.new("BlockMesh")
- o53 = Instance.new("Part")
- o54 = Instance.new("SpecialMesh")
- o55 = Instance.new("Part")
- o56 = Instance.new("SpecialMesh")
- o57 = Instance.new("Part")
- o58 = Instance.new("BlockMesh")
- o59 = Instance.new("Part")
- o60 = Instance.new("BlockMesh")
- o61 = Instance.new("Part")
- o62 = Instance.new("BlockMesh")
- o63 = Instance.new("Part")
- o64 = Instance.new("Part")
- o65 = Instance.new("Part")
- o66 = Instance.new("BlockMesh")
- o67 = Instance.new("Part")
- o68 = Instance.new("BlockMesh")
- o69 = Instance.new("Part")
- o70 = Instance.new("BlockMesh")
- o71 = Instance.new("Part")
- o72 = Instance.new("BlockMesh")
- o73 = Instance.new("Part")
- o74 = Instance.new("SpecialMesh")
- o75 = Instance.new("Decal")
- o76 = Instance.new("Part")
- o77 = Instance.new("Part")
- o78 = Instance.new("BlockMesh")
- o79 = Instance.new("Part")
- o80 = Instance.new("SpecialMesh")
- o81 = Instance.new("Decal")
- o82 = Instance.new("Part")
- o83 = Instance.new("SpecialMesh")
- o84 = Instance.new("Humanoid")
- o85 = Instance.new("Part")
- o86 = Instance.new("Part")
- o87 = Instance.new("Part")
- o88 = Instance.new("Decal")
- o89 = Instance.new("Motor6D")
- o90 = Instance.new("Motor6D")
- o91 = Instance.new("Motor6D")
- o92 = Instance.new("Motor6D")
- o93 = Instance.new("Motor6D")
- o94 = Instance.new("Part")
- o95 = Instance.new("Part")
- o96 = Instance.new("Part")
- o97 = Instance.new("Part")
- o98 = Instance.new("Part")
- o99 = Instance.new("Decal")
- o100 = Instance.new("Motor6D")
- o101 = Instance.new("Motor6D")
- o102 = Instance.new("Motor6D")
- o103 = Instance.new("Part")
- o104 = Instance.new("Part")
- o105 = Instance.new("Part")
- o106 = Instance.new("Part")
- o107 = Instance.new("Part")
- o108 = Instance.new("CylinderMesh")
- o109 = Instance.new("Part")
- o110 = Instance.new("CylinderMesh")
- o111 = Instance.new("Part")
- o112 = Instance.new("CylinderMesh")
- o113 = Instance.new("Part")
- o114 = Instance.new("CylinderMesh")
- o115 = Instance.new("Part")
- o116 = Instance.new("CylinderMesh")
- o117 = Instance.new("Part")
- o118 = Instance.new("CylinderMesh")
- o119 = Instance.new("Part")
- o120 = Instance.new("CylinderMesh")
- o121 = Instance.new("Part")
- o122 = Instance.new("SpecialMesh")
- o123 = Instance.new("Part")
- o124 = Instance.new("Decal")
- o1.Name = " "
- o1.Parent = workspace
- o2.Parent = o1
- o2.Position = Vector3.new(95.3486252, 1.50001001, 18.4564877)
- o2.Rotation = Vector3.new(-90, 1.20620803e-006, -180)
- o2.Anchored = true
- o2.FormFactor = Enum.FormFactor.Symmetric
- o2.Size = Vector3.new(2.39999986, 1.31000006, 2.39999986)
- o2.CFrame = CFrame.new(95.3486252, 1.50001001, 18.4564877, -1, 2.98044895e-008, 2.10523012e-008, 2.10523012e-008, 7.54615499e-008, 1, 2.9804486e-008, 1, -7.54615499e-008)
- o3.Parent = o2
- o4.Parent = o1
- o4.BrickColor = BrickColor.new("Institutional white")
- o4.Position = Vector3.new(96.3181839, 7.00000668, 9.31151104)
- o4.Rotation = Vector3.new(90, 89.9314728, -90)
- o4.RotVelocity = Vector3.new(0.000146762875, 0.000291519886, -7.22717741e-005)
- o4.Velocity = Vector3.new(-0.000346515269, 0.00201798417, -0.00195027643)
- o4.Anchored = true
- o4.FormFactor = Enum.FormFactor.Plate
- o4.Size = Vector3.new(1, 2.4000001, 2)
- o4.CFrame = CFrame.new(96.3181839, 7.00000668, 9.31151104, 0, 3.96052044e-008, 0.999999285, 0, 1, -3.97634246e-008, -1, 0, 0)
- o4.BackSurface = Enum.SurfaceType.Weld
- o4.BottomSurface = Enum.SurfaceType.Weld
- o4.LeftSurface = Enum.SurfaceType.Weld
- o4.TopSurface = Enum.SurfaceType.Weld
- o4.Color = Color3.new(0.972549, 0.972549, 0.972549)
- o5.Parent = o4
- o5.MeshType = Enum.MeshType.Wedge
- o6.Parent = o1
- o6.Material = Enum.Material.SmoothPlastic
- o6.BrickColor = BrickColor.new("Really black")
- o6.Transparency = 0.5
- o6.Position = Vector3.new(96.3181839, 7.00000668, 13.8115101)
- o6.Rotation = Vector3.new(90, 89.9440536, -90)
- o6.RotVelocity = Vector3.new(0.000146762875, 0.000291519886, -7.22717741e-005)
- o6.Velocity = Vector3.new(0.000965324172, 0.00135755131, -0.00195027643)
- o6.Anchored = true
- o6.FormFactor = Enum.FormFactor.Plate
- o6.Size = Vector3.new(8, 2.4000001, 1.99999976)
- o6.CFrame = CFrame.new(96.3181839, 7.00000668, 13.8115101, 0, 3.96315798e-008, 0.999999523, 0, 1, -3.97370599e-008, -1, 0, 0)
- o6.BackSurface = Enum.SurfaceType.Weld
- o6.BottomSurface = Enum.SurfaceType.Weld
- o6.LeftSurface = Enum.SurfaceType.Weld
- o6.RightSurface = Enum.SurfaceType.Weld
- o6.TopSurface = Enum.SurfaceType.Weld
- o6.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- o7.Parent = o6
- o7.MeshType = Enum.MeshType.Wedge
- o8.Parent = o1
- o8.BrickColor = BrickColor.new("Br. yellowish orange")
- o8.Position = Vector3.new(92.2182083, 4.00000715, 9.61151409)
- o8.Rotation = Vector3.new(-0, 0, -2.26619136e-006)
- o8.RotVelocity = Vector3.new(0.000146762875, 0.000291519886, -7.22717741e-005)
- o8.Velocity = Vector3.new(-0.000475873821, 0.00227026758, -0.00119533995)
- o8.Anchored = true
- o8.FormFactor = Enum.FormFactor.Custom
- o8.Size = Vector3.new(0.200000003, 0.800000012, 0.799999714)
- o8.CFrame = CFrame.new(92.2182083, 4.00000715, 9.61151409, 0.999998808, 3.95524538e-008, 0, -3.98161575e-008, 1, 0, 0, 0, 1)
- o8.BackSurface = Enum.SurfaceType.Weld
- o8.BottomSurface = Enum.SurfaceType.Weld
- o8.FrontSurface = Enum.SurfaceType.Weld
- o8.LeftSurface = Enum.SurfaceType.Weld
- o8.RightSurface = Enum.SurfaceType.Weld
- o8.TopSurface = Enum.SurfaceType.Weld
- o8.Color = Color3.new(0.886275, 0.607843, 0.25098)
- o9.Parent = o8
- o10.Parent = o1
- o10.BrickColor = BrickColor.new("Institutional white")
- o10.Position = Vector3.new(105.317894, 8.40004158, 9.31151295)
- o10.Rotation = Vector3.new(-0, 0, -2.21330401e-006)
- o10.RotVelocity = Vector3.new(0.000146762875, 0.000291519886, -7.22717741e-005)
- o10.Velocity = Vector3.new(-0.000245332019, 0.00136755884, -0.00436839834)
- o10.Anchored = true
- o10.CanCollide = false
- game.Players[Victim].Character.Humanoid.WalkSpeed = 0
- game.Players[Victim].Character.Humanoid.JumpPower = 0
- o10.FormFactor = Enum.FormFactor.Plate
- o10.Size = Vector3.new(14, 0.400000006, 1)
- o10.CFrame = CFrame.new(105.317894, 8.40004158, 9.31151295, 0.999999762, 3.86294303e-008, 0, -3.86821704e-008, 1, 0, 0, 0, 1)
- o10.BackSurface = Enum.SurfaceType.Weld
- o10.BottomSurface = Enum.SurfaceType.Weld
- o10.FrontSurface = Enum.SurfaceType.Weld
- o10.LeftSurface = Enum.SurfaceType.Weld
- o10.RightSurface = Enum.SurfaceType.Weld
- o10.TopSurface = Enum.SurfaceType.Weld
- o10.Color = Color3.new(0.972549, 0.972549, 0.972549)
- o11.Parent = o10
- o12.Name = "DOOR"
- o12.Parent = o1
- o12.BrickColor = BrickColor.new("Institutional white")
- o12.Position = Vector3.new(103.708466, 5.81500626, 9.31151104)
- o12.Rotation = Vector3.new(-0, 0, -4.43210411e-006)
- o12.RotVelocity = Vector3.new(0.000146762875, 0.000291519886, -7.22717741e-005)
- o12.Velocity = Vector3.new(-0.000432157307, 0.00148387556, -0.00427860441)
- o12.Anchored = true
- o12.CanCollide = false
- o12.FormFactor = Enum.FormFactor.Plate
- o12.Size = Vector3.new(5.22000027, 4.82999992, 1)
- o12.CFrame = CFrame.new(103.708466, 5.81500626, 9.31151104, 1, 7.73548052e-008, 0, -7.73548052e-008, 1, 0, 0, 0, 1)
- o12.BottomSurface = Enum.SurfaceType.Weld
- o12.LeftSurface = Enum.SurfaceType.Weld
- o12.RightSurface = Enum.SurfaceType.Weld
- o12.TopSurface = Enum.SurfaceType.Weld
- o12.Color = Color3.new(0.972549, 0.972549, 0.972549)
- o13.Parent = o1
- o13.BrickColor = BrickColor.new("White")
- o13.Position = Vector3.new(109.818169, 5.80000877, 9.31151104)
- o13.Rotation = Vector3.new(-0, 0, -2.25410599e-006)
- o13.RotVelocity = Vector3.new(0.000146762875, 0.000291519886, -7.22717741e-005)
- o13.Velocity = Vector3.new(-0.00043324125, 0.00104231632, -0.006061906)
- o13.Anchored = true
- o13.FormFactor = Enum.FormFactor.Plate
- o13.Size = Vector3.new(7, 4.80000019, 1)
- o13.CFrame = CFrame.new(109.818169, 5.80000877, 9.31151104, 0.999996901, 3.9341451e-008, 0, -4.00270856e-008, 1, 0, 0, 0, 1)
- o13.BackSurface = Enum.SurfaceType.Weld
- o13.BottomSurface = Enum.SurfaceType.Weld
- o13.FrontSurface = Enum.SurfaceType.Weld
- o13.LeftSurface = Enum.SurfaceType.Weld
- o13.RightSurface = Enum.SurfaceType.Weld
- o13.TopSurface = Enum.SurfaceType.Weld
- o13.Color = Color3.new(0.94902, 0.952941, 0.952941)
- o14.Parent = o13
- o15.Parent = o1
- o15.BrickColor = BrickColor.new("Institutional white")
- o15.Position = Vector3.new(97.817894, 8.40000725, 13.8115139)
- o15.Rotation = Vector3.new(90, 89.960434, -90)
- o15.RotVelocity = Vector3.new(0.000146762875, 0.000291519886, -7.22717741e-005)
- o15.Velocity = Vector3.new(0.00106650498, 0.00124916411, -0.00218200427)
- o15.Anchored = true
- o15.CanCollide = false
- o15.FormFactor = Enum.FormFactor.Plate
- o15.Size = Vector3.new(10, 0.400000006, 1)
- o15.CFrame = CFrame.new(97.817894, 8.40000725, 13.8115139, 0, 3.86294303e-008, 0.999999762, 0, 1, -3.86821704e-008, -1, 0, 0)
- o15.BackSurface = Enum.SurfaceType.Weld
- o15.BottomSurface = Enum.SurfaceType.Weld
- o15.TopSurface = Enum.SurfaceType.Weld
- o15.Color = Color3.new(0.972549, 0.972549, 0.972549)
- o16.Parent = o15
- o16.MeshType = Enum.MeshType.Wedge
- o17.Parent = o1
- o17.BrickColor = BrickColor.new("Institutional white")
- o17.Position = Vector3.new(96.3181839, 7.00000668, 18.3115101)
- o17.Rotation = Vector3.new(90, 89.9314728, -90)
- o17.RotVelocity = Vector3.new(0.000146762875, 0.000291519886, -7.22717741e-005)
- o17.Velocity = Vector3.new(0.00227716356, 0.000697118347, -0.00195027643)
- o17.Anchored = true
- o17.FormFactor = Enum.FormFactor.Plate
- o17.Size = Vector3.new(1, 2.4000001, 2)
- o17.CFrame = CFrame.new(96.3181839, 7.00000668, 18.3115101, 0, 3.96052044e-008, 0.999999285, 0, 1, -3.97634246e-008, -1, 0, 0)
- o17.BackSurface = Enum.SurfaceType.Weld
- o17.BottomSurface = Enum.SurfaceType.Weld
- o17.RightSurface = Enum.SurfaceType.Weld
- o17.TopSurface = Enum.SurfaceType.Weld
- o17.Color = Color3.new(0.972549, 0.972549, 0.972549)
- o18.Parent = o17
- o18.MeshType = Enum.MeshType.Wedge
- o19.Parent = o1
- o19.BrickColor = BrickColor.new("Institutional white")
- o19.Position = Vector3.new(93.8181839, 5.20000744, 13.8115101)
- o19.Rotation = Vector3.new(90, 89.8573456, -90)
- o19.RotVelocity = Vector3.new(0.000146762875, 0.000291519886, -7.22717741e-005)
- o19.Velocity = Vector3.new(0.000835234998, 0.00153823046, -0.00148565089)
- o19.Anchored = true
- o19.FormFactor = Enum.FormFactor.Plate
- o19.Size = Vector3.new(10, 1.20000005, 3)
- o19.CFrame = CFrame.new(93.8181839, 5.20000744, 13.8115101, 0, 3.77325726e-008, 0.999996901, 0, 1, -3.84182002e-008, -1, 0, 0)
- o19.BackSurface = Enum.SurfaceType.Weld
- o19.BottomSurface = Enum.SurfaceType.Weld
- o19.TopSurface = Enum.SurfaceType.Weld
- o19.Color = Color3.new(0.972549, 0.972549, 0.972549)
- o20.Parent = o19
- o20.MeshType = Enum.MeshType.Wedge
- o21.Parent = o19
- o21.SoundId = "rbxassetid://532147820"
- o21.Looped = true
- o22.Parent = o1
- o22.BrickColor = BrickColor.new("Institutional white")
- o22.Position = Vector3.new(96.3182907, 4.60000753, 9.31151104)
- o22.Rotation = Vector3.new(-0, 0, -2.23446773e-006)
- o22.RotVelocity = Vector3.new(0.000146762875, 0.000291519886, -7.22717741e-005)
- o22.Velocity = Vector3.new(-0.000519967522, 0.00201797695, -0.00230253674)
- o22.Anchored = true
- o22.FormFactor = Enum.FormFactor.Plate
- o22.Size = Vector3.new(2, 2.4000001, 1)
- o22.CFrame = CFrame.new(96.3182907, 4.60000753, 9.31151104, 0.999993801, 3.8998575e-008, 0, -4.03698408e-008, 1, 0, 0, 0, 1)
- o22.BackSurface = Enum.SurfaceType.Weld
- o22.BottomSurface = Enum.SurfaceType.Weld
- o22.FrontSurface = Enum.SurfaceType.Weld
- o22.LeftSurface = Enum.SurfaceType.Weld
- o22.RightSurface = Enum.SurfaceType.Weld
- o22.TopSurface = Enum.SurfaceType.Weld
- o22.Color = Color3.new(0.972549, 0.972549, 0.972549)
- o23.Parent = o22
- o24.Parent = o1
- o24.BrickColor = BrickColor.new("Institutional white")
- o24.Position = Vector3.new(113.817245, 6.80000734, 18.3115101)
- o24.Rotation = Vector3.new(-0, -90, 0)
- o24.RotVelocity = Vector3.new(0.000146762875, 0.000291519886, -7.22717741e-005)
- o24.Velocity = Vector3.new(0.00226270943, -0.000567569688, -0.00708095264)
- o24.Anchored = true
- o24.FormFactor = Enum.FormFactor.Plate
- o24.Size = Vector3.new(1, 2.79999995, 1)
- o24.CFrame = CFrame.new(113.817245, 6.80000734, 18.3115101, 0, 5.54578605e-008, -1, 0, 1, 5.54578605e-008, 1, 0, 0)
- o24.BackSurface = Enum.SurfaceType.Weld
- o24.BottomSurface = Enum.SurfaceType.Weld
- o24.TopSurface = Enum.SurfaceType.Weld
- o24.Color = Color3.new(0.972549, 0.972549, 0.972549)
- o25.Parent = o24
- o25.MeshType = Enum.MeshType.Wedge
- o26.Parent = o1
- o26.BrickColor = BrickColor.new("Institutional white")
- o26.Position = Vector3.new(93.0181885, 2.60000825, 13.8115101)
- o26.Rotation = Vector3.new(-0, 0, -2.27223404e-006)
- o26.RotVelocity = Vector3.new(0.000146762875, 0.000291519886, -7.22717741e-005)
- o26.Velocity = Vector3.new(0.000647328445, 0.00159604801, -0.00163401756)
- o26.Anchored = true
- o26.FormFactor = Enum.FormFactor.Plate
- o26.Size = Vector3.new(1.39999998, 1.60000002, 10)
- o26.CFrame = CFrame.new(93.0181885, 2.60000825, 13.8115101, 0.999999762, 3.96579551e-008, 0, -3.97106952e-008, 1, 0, 0, 0, 1)
- o26.BackSurface = Enum.SurfaceType.Weld
- o26.BottomSurface = Enum.SurfaceType.Weld
- o26.FrontSurface = Enum.SurfaceType.Weld
- o26.LeftSurface = Enum.SurfaceType.Weld
- o26.RightSurface = Enum.SurfaceType.Weld
- o26.TopSurface = Enum.SurfaceType.Weld
- o26.Color = Color3.new(0.972549, 0.972549, 0.972549)
- o27.Parent = o26
- o28.Parent = o1
- o28.BrickColor = BrickColor.new("Institutional white")
- o28.Position = Vector3.new(113.818176, 6.80000877, 9.31151104)
- o28.Rotation = Vector3.new(-90, -89.7982635, -90)
- o28.RotVelocity = Vector3.new(0.000146762875, 0.000291519886, -7.22717741e-005)
- o28.Velocity = Vector3.new(-0.000360969483, 0.000753228669, -0.00708122458)
- o28.Anchored = true
- o28.FormFactor = Enum.FormFactor.Plate
- o28.Size = Vector3.new(1, 2.79999995, 1)
- o28.CFrame = CFrame.new(113.818176, 6.80000877, 9.31151104, 0, 3.89985715e-008, -0.999993801, 0, 1, 4.03698408e-008, 1, 0, 0)
- o28.BackSurface = Enum.SurfaceType.Weld
- o28.BottomSurface = Enum.SurfaceType.Weld
- o28.TopSurface = Enum.SurfaceType.Weld
- o28.Color = Color3.new(0.972549, 0.972549, 0.972549)
- o29.Parent = o28
- o29.MeshType = Enum.MeshType.Wedge
- o30.Parent = o1
- o30.BrickColor = BrickColor.new("Institutional white")
- o30.Position = Vector3.new(96.3181992, 4.60000753, 18.3115101)
- o30.Rotation = Vector3.new(-0, 0, -2.26770203e-006)
- o30.RotVelocity = Vector3.new(0.000146762875, 0.000291519886, -7.22717741e-005)
- o30.Velocity = Vector3.new(0.00210371148, 0.000697117415, -0.0023025109)
- o30.Anchored = true
- o30.FormFactor = Enum.FormFactor.Plate
- o30.Size = Vector3.new(2, 2.4000001, 1)
- o30.CFrame = CFrame.new(96.3181992, 4.60000753, 18.3115101, 0.999999046, 3.95788291e-008, 0, -3.97897928e-008, 1, 0, 0, 0, 1)
- o30.BackSurface = Enum.SurfaceType.Weld
- o30.BottomSurface = Enum.SurfaceType.Weld
- o30.FrontSurface = Enum.SurfaceType.Weld
- o30.LeftSurface = Enum.SurfaceType.Weld
- o30.RightSurface = Enum.SurfaceType.Weld
- o30.TopSurface = Enum.SurfaceType.Weld
- o30.Color = Color3.new(0.972549, 0.972549, 0.972549)
- o31.Parent = o30
- o32.Parent = o1
- o32.BrickColor = BrickColor.new("Dark stone grey")
- o32.Position = Vector3.new(95.8181839, 4.60000753, 13.8115101)
- o32.Rotation = Vector3.new(90, 89.960434, -90)
- o32.RotVelocity = Vector3.new(0.000146762875, 0.000291519886, -7.22717741e-005)
- o32.Velocity = Vector3.new(0.000791871978, 0.00139368721, -0.00215674727)
- o32.Anchored = true
- o32.FormFactor = Enum.FormFactor.Plate
- o32.Size = Vector3.new(8, 2.4000001, 1)
- o32.CFrame = CFrame.new(95.8181839, 4.60000753, 13.8115101, 0, 3.96579551e-008, 0.999999762, 0, 1, -3.97106952e-008, -1, 0, 0)
- o32.BottomSurface = Enum.SurfaceType.Weld
- o32.TopSurface = Enum.SurfaceType.Weld
- o32.Color = Color3.new(0.388235, 0.372549, 0.384314)
- o33.Parent = o32
- o33.Offset = Vector3.new(0, 0, 0.5)
- o33.Scale = Vector3.new(1, 1, 2)
- o34.Parent = o1
- o34.BrickColor = BrickColor.new("Institutional white")
- o34.Position = Vector3.new(93.8181992, 4.00000715, 13.8115101)
- o34.Rotation = Vector3.new(-0, 0, -2.26770203e-006)
- o34.RotVelocity = Vector3.new(0.000146762875, 0.000291519886, -7.22717741e-005)
- o34.Velocity = Vector3.new(0.000748508843, 0.00153822941, -0.00166177051)
- o34.Anchored = true
- o34.FormFactor = Enum.FormFactor.Plate
- o34.Size = Vector3.new(3, 1.20000005, 10)
- o34.CFrame = CFrame.new(93.8181992, 4.00000715, 13.8115101, 0.999999046, 3.95788291e-008, 0, -3.97897928e-008, 1, 0, 0, 0, 1)
- o34.BackSurface = Enum.SurfaceType.Weld
- o34.BottomSurface = Enum.SurfaceType.Weld
- o34.FrontSurface = Enum.SurfaceType.Weld
- o34.LeftSurface = Enum.SurfaceType.Weld
- o34.RightSurface = Enum.SurfaceType.Weld
- o34.TopSurface = Enum.SurfaceType.Weld
- o34.Color = Color3.new(0.972549, 0.972549, 0.972549)
- o35.Parent = o34
- o36.Parent = o1
- o36.BrickColor = BrickColor.new("Br. yellowish orange")
- o36.Position = Vector3.new(92.2181854, 4.00000715, 18.211504)
- o36.Rotation = Vector3.new(-0, 0, -2.2601489e-006)
- o36.RotVelocity = Vector3.new(0.000146762875, 0.000291519886, -7.22717741e-005)
- o36.Velocity = Vector3.new(0.00203119451, 0.00100810977, -0.00119533355)
- o36.Anchored = true
- o36.FormFactor = Enum.FormFactor.Custom
- o36.Size = Vector3.new(0.200000003, 0.800000012, 0.799999714)
- o36.CFrame = CFrame.new(92.2181854, 4.00000715, 18.211504, 0.999997854, 3.94469524e-008, 0, -3.99216233e-008, 1, 0, 0, 0, 1)
- o36.BackSurface = Enum.SurfaceType.Weld
- o36.BottomSurface = Enum.SurfaceType.Weld
- o36.FrontSurface = Enum.SurfaceType.Weld
- o36.LeftSurface = Enum.SurfaceType.Weld
- o36.RightSurface = Enum.SurfaceType.Weld
- o36.TopSurface = Enum.SurfaceType.Weld
- o36.Color = Color3.new(0.886275, 0.607843, 0.25098)
- o37.Parent = o36
- o38.Parent = o1
- o38.BrickColor = BrickColor.new("Institutional white")
- o38.Position = Vector3.new(99.0602112, 4.60000706, 18.3115101)
- o38.Rotation = Vector3.new(-0, 0, -4.84935117e-006)
- o38.RotVelocity = Vector3.new(0.000146762875, 0.000291519886, -7.22717741e-005)
- o38.Velocity = Vector3.new(0.00210371148, 0.000498947338, -0.0031018618)
- o38.Anchored = true
- o38.CanCollide = false
- o38.FormFactor = Enum.FormFactor.Plate
- o38.Size = Vector3.new(3.48000026, 2.4000001, 1)
- o38.CFrame = CFrame.new(99.0602112, 4.60000706, 18.3115101, 1, 8.46371435e-008, 0, -8.46371435e-008, 1, 0, 0, 0, 1)
- o38.BottomSurface = Enum.SurfaceType.Weld
- o38.LeftSurface = Enum.SurfaceType.Weld
- o38.RightSurface = Enum.SurfaceType.Weld
- o38.TopSurface = Enum.SurfaceType.Weld
- o38.Color = Color3.new(0.972549, 0.972549, 0.972549)
- o39.Parent = o1
- o39.BrickColor = BrickColor.new("Really red")
- o39.Position = Vector3.new(113.818176, 4.80000877, 9.31151104)
- o39.Rotation = Vector3.new(-0, 0, -2.2344675e-006)
- o39.RotVelocity = Vector3.new(0.000146762875, 0.000291519886, -7.22717741e-005)
- o39.Velocity = Vector3.new(-0.000505513046, 0.000753228669, -0.00737475045)
- o39.Anchored = true
- o39.FormFactor = Enum.FormFactor.Plate
- o39.Size = Vector3.new(1, 1.20000005, 1)
- o39.CFrame = CFrame.new(113.818176, 4.80000877, 9.31151104, 0.999993801, 3.89985715e-008, 0, -4.03698408e-008, 1, 0, 0, 0, 1)
- o39.BackSurface = Enum.SurfaceType.Weld
- o39.BottomSurface = Enum.SurfaceType.Weld
- o39.FrontSurface = Enum.SurfaceType.Weld
- o39.LeftSurface = Enum.SurfaceType.Weld
- o39.RightSurface = Enum.SurfaceType.Weld
- o39.TopSurface = Enum.SurfaceType.Weld
- o39.Color = Color3.new(1, 0, 0)
- o40.Parent = o39
- o41.Parent = o1
- o41.BrickColor = BrickColor.new("Institutional white")
- o41.Position = Vector3.new(113.818054, 3.80000734, 9.31151104)
- o41.Rotation = Vector3.new(-0, 0, -2.23295706e-006)
- o41.RotVelocity = Vector3.new(0.000146762875, 0.000291519886, -7.22717741e-005)
- o41.Velocity = Vector3.new(-0.000577784958, 0.000753237749, -0.00752147706)
- o41.Anchored = true
- o41.FormFactor = Enum.FormFactor.Plate
- o41.Size = Vector3.new(1, 0.800000012, 1)
- o41.CFrame = CFrame.new(113.818054, 3.80000734, 9.31151104, 0.999993563, 3.89721997e-008, 0, -4.03962055e-008, 1, 0, 0, 0, 1)
- o41.BackSurface = Enum.SurfaceType.Weld
- o41.BottomSurface = Enum.SurfaceType.Weld
- o41.FrontSurface = Enum.SurfaceType.Weld
- o41.LeftSurface = Enum.SurfaceType.Weld
- o41.RightSurface = Enum.SurfaceType.Weld
- o41.TopSurface = Enum.SurfaceType.Weld
- o41.Color = Color3.new(0.972549, 0.972549, 0.972549)
- o42.Parent = o41
- o43.Parent = o1
- o43.BrickColor = BrickColor.new("Institutional white")
- o43.Position = Vector3.new(105.317894, 8.40000725, 13.8115139)
- o43.Rotation = Vector3.new(-0, 0, -2.21481446e-006)
- o43.RotVelocity = Vector3.new(0.000146762875, 0.000291519886, -7.22717741e-005)
- o43.Velocity = Vector3.new(0.00106650498, 0.000707125873, -0.00436840346)
- o43.Anchored = true
- o43.CanCollide = false
- o43.FormFactor = Enum.FormFactor.Plate
- o43.Size = Vector3.new(14, 0.400000006, 8)
- o43.CFrame = CFrame.new(105.317894, 8.40000725, 13.8115139, 1, 3.86558057e-008, 0, -3.86558057e-008, 1, 0, 0, 0, 1)
- o43.BackSurface = Enum.SurfaceType.Weld
- o43.BottomSurface = Enum.SurfaceType.Weld
- o43.FrontSurface = Enum.SurfaceType.Weld
- o43.LeftSurface = Enum.SurfaceType.Weld
- o43.RightSurface = Enum.SurfaceType.Weld
- o43.TopSurface = Enum.SurfaceType.Weld
- o43.Color = Color3.new(0.972549, 0.972549, 0.972549)
- o44.Parent = o43
- o45.Parent = o1
- o45.BrickColor = BrickColor.new("Really black")
- o45.Position = Vector3.new(113.818176, 6.80000782, 11.311511)
- o45.Rotation = Vector3.new(-90, -89.9314728, -90)
- o45.RotVelocity = Vector3.new(0.000146762875, 0.000291519886, -7.22717741e-005)
- o45.Velocity = Vector3.new(0.000222070201, 0.000459702482, -0.00708122645)
- o45.Anchored = true
- o45.CanCollide = false
- o45.FormFactor = Enum.FormFactor.Plate
- o45.Size = Vector3.new(3, 2.79999995, 1)
- o45.CFrame = CFrame.new(113.818176, 6.80000782, 11.311511, 0, 3.96052044e-008, -0.999999285, 0, 1, 3.97634281e-008, 1, 0, 0)
- o45.BackSurface = Enum.SurfaceType.Weld
- o45.BottomSurface = Enum.SurfaceType.Weld
- o45.TopSurface = Enum.SurfaceType.Weld
- o45.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- o46.Parent = o45
- o46.MeshType = Enum.MeshType.Wedge
- o47.Parent = o1
- o47.BrickColor = BrickColor.new("Institutional white")
- o47.Position = Vector3.new(103.118179, 2.40000772, 13.8115101)
- o47.Rotation = Vector3.new(-0, 0, -2.27223404e-006)
- o47.RotVelocity = Vector3.new(0.000146762875, 0.000291519886, -7.22717741e-005)
- o47.Velocity = Vector3.new(0.000632874086, 0.000866103393, -0.0046077203)
- o47.Anchored = true
- o47.FormFactor = Enum.FormFactor.Plate
- o47.Size = Vector3.new(12.3999996, 1.20000005, 10)
- o47.CFrame = CFrame.new(103.118179, 2.40000772, 13.8115101, 0.999999762, 3.96579551e-008, 0, -3.97106952e-008, 1, 0, 0, 0, 1)
- o47.BackSurface = Enum.SurfaceType.Weld
- o47.BottomSurface = Enum.SurfaceType.Weld
- o47.FrontSurface = Enum.SurfaceType.Weld
- o47.LeftSurface = Enum.SurfaceType.Weld
- o47.RightSurface = Enum.SurfaceType.Weld
- o47.TopSurface = Enum.SurfaceType.Weld
- o47.Color = Color3.new(0.972549, 0.972549, 0.972549)
- o48.Parent = o47
- o49.Parent = o1
- o49.BrickColor = BrickColor.new("White")
- o49.Position = Vector3.new(104.018181, 3.20000815, 13.8115101)
- o49.Rotation = Vector3.new(-0, 0, -2.27374471e-006)
- o49.RotVelocity = Vector3.new(0.000146762875, 0.000291519886, -7.22717741e-005)
- o49.Velocity = Vector3.new(0.000690691522, 0.000801058719, -0.00475267787)
- o49.Anchored = true
- o49.FormFactor = Enum.FormFactor.Plate
- o49.Size = Vector3.new(20.6000004, 0.400000006, 10)
- o49.CFrame = CFrame.new(104.018181, 3.20000815, 13.8115101, 1, 3.96843305e-008, 0, -3.96843305e-008, 1, 0, 0, 0, 1)
- o49.BackSurface = Enum.SurfaceType.Weld
- o49.BottomSurface = Enum.SurfaceType.Weld
- o49.FrontSurface = Enum.SurfaceType.Weld
- o49.LeftSurface = Enum.SurfaceType.Weld
- o49.RightSurface = Enum.SurfaceType.Weld
- o49.TopSurface = Enum.SurfaceType.Weld
- o49.Color = Color3.new(0.94902, 0.952941, 0.952941)
- o50.Parent = o49
- o51.Parent = o1
- o51.BrickColor = BrickColor.new("Institutional white")
- o51.Position = Vector3.new(107.167747, 5.80000782, 18.3115101)
- o51.Rotation = Vector3.new(-0, 0, -3.14727777e-006)
- o51.RotVelocity = Vector3.new(0.000146762875, 0.000291519886, -7.22717741e-005)
- o51.Velocity = Vector3.new(0.00219043763, -8.69987416e-005, -0.00528925471)
- o51.Anchored = true
- o51.FormFactor = Enum.FormFactor.Plate
- o51.Size = Vector3.new(12.3000002, 4.80000019, 1)
- o51.CFrame = CFrame.new(107.167747, 5.80000782, 18.3115101, 1, 5.49303607e-008, 0, -5.49303607e-008, 1, 0, 0, 0, 1)
- o51.BackSurface = Enum.SurfaceType.Weld
- o51.BottomSurface = Enum.SurfaceType.Weld
- o51.FrontSurface = Enum.SurfaceType.Weld
- o51.LeftSurface = Enum.SurfaceType.Weld
- o51.RightSurface = Enum.SurfaceType.Weld
- o51.TopSurface = Enum.SurfaceType.Weld
- o51.Color = Color3.new(0.972549, 0.972549, 0.972549)
- o52.Parent = o51
- o53.Parent = o1
- o53.BrickColor = BrickColor.new("Institutional white")
- o53.Position = Vector3.new(113.818176, 6.80000782, 13.8115101)
- o53.Rotation = Vector3.new(-90, -89.9314728, -90)
- o53.RotVelocity = Vector3.new(0.000146762875, 0.000291519886, -7.22717741e-005)
- o53.Velocity = Vector3.new(0.000950869871, 9.27953006e-005, -0.00708122645)
- o53.Anchored = true
- o53.CanCollide = false
- o53.FormFactor = Enum.FormFactor.Plate
- o53.Size = Vector3.new(2, 2.79999995, 1)
- o53.CFrame = CFrame.new(113.818176, 6.80000782, 13.8115101, 0, 3.96052044e-008, -0.999999285, 0, 1, 3.97634281e-008, 1, 0, 0)
- o53.BackSurface = Enum.SurfaceType.Weld
- o53.BottomSurface = Enum.SurfaceType.Weld
- o53.TopSurface = Enum.SurfaceType.Weld
- o53.Color = Color3.new(0.972549, 0.972549, 0.972549)
- o54.Parent = o53
- o54.MeshType = Enum.MeshType.Wedge
- o55.Parent = o1
- o55.BrickColor = BrickColor.new("Really black")
- o55.Position = Vector3.new(113.818176, 6.80000782, 16.3115101)
- o55.Rotation = Vector3.new(-90, -89.9314728, -90)
- o55.RotVelocity = Vector3.new(0.000146762875, 0.000291519886, -7.22717741e-005)
- o55.Velocity = Vector3.new(0.0016796696, -0.000274111895, -0.00708122645)
- o55.Anchored = true
- o55.CanCollide = false
- o55.FormFactor = Enum.FormFactor.Plate
- o55.Size = Vector3.new(3, 2.79999995, 1)
- o55.CFrame = CFrame.new(113.818176, 6.80000782, 16.3115101, 0, 3.96052044e-008, -0.999999285, 0, 1, 3.97634281e-008, 1, 0, 0)
- o55.BackSurface = Enum.SurfaceType.Weld
- o55.BottomSurface = Enum.SurfaceType.Weld
- o55.TopSurface = Enum.SurfaceType.Weld
- o55.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- o56.Parent = o55
- o56.MeshType = Enum.MeshType.Wedge
- o57.Parent = o1
- o57.BrickColor = BrickColor.new("Institutional white")
- o57.Position = Vector3.new(113.818176, 4.40000582, 13.8115101)
- o57.Rotation = Vector3.new(-0, 0, -2.27223404e-006)
- o57.RotVelocity = Vector3.new(0.000146762875, 0.000291519886, -7.22717741e-005)
- o57.Velocity = Vector3.new(0.000777417503, 9.27956426e-005, -0.00743345637)
- o57.Anchored = true
- o57.CanCollide = false
- o57.FormFactor = Enum.FormFactor.Plate
- o57.Size = Vector3.new(1, 2, 8)
- o57.CFrame = CFrame.new(113.818176, 4.40000582, 13.8115101, 0.999999762, 3.96579551e-008, 0, -3.97106952e-008, 1, 0, 0, 0, 1)
- o57.BackSurface = Enum.SurfaceType.Weld
- o57.BottomSurface = Enum.SurfaceType.Weld
- o57.FrontSurface = Enum.SurfaceType.Weld
- o57.LeftSurface = Enum.SurfaceType.Weld
- o57.RightSurface = Enum.SurfaceType.Weld
- o57.TopSurface = Enum.SurfaceType.Weld
- o57.Color = Color3.new(0.972549, 0.972549, 0.972549)
- o58.Parent = o57
- o59.Parent = o1
- o59.BrickColor = BrickColor.new("Institutional white")
- o59.Position = Vector3.new(113.818176, 3.80000734, 18.3115101)
- o59.Rotation = Vector3.new(-0, 0, -2.27223404e-006)
- o59.RotVelocity = Vector3.new(0.000146762875, 0.000291519886, -7.22717741e-005)
- o59.Velocity = Vector3.new(0.00204589404, -0.000567637384, -0.00752151385)
- o59.Anchored = true
- o59.FormFactor = Enum.FormFactor.Plate
- o59.Size = Vector3.new(1, 0.800000012, 1)
- o59.CFrame = CFrame.new(113.818176, 3.80000734, 18.3115101, 0.999999762, 3.96579551e-008, 0, -3.97106952e-008, 1, 0, 0, 0, 1)
- o59.BackSurface = Enum.SurfaceType.Weld
- o59.BottomSurface = Enum.SurfaceType.Weld
- o59.FrontSurface = Enum.SurfaceType.Weld
- o59.LeftSurface = Enum.SurfaceType.Weld
- o59.RightSurface = Enum.SurfaceType.Weld
- o59.TopSurface = Enum.SurfaceType.Weld
- o59.Color = Color3.new(0.972549, 0.972549, 0.972549)
- o60.Parent = o59
- o61.Parent = o1
- o61.BrickColor = BrickColor.new("Institutional white")
- o61.Position = Vector3.new(105.317894, 8.40000725, 18.3115101)
- o61.Rotation = Vector3.new(-0, 0, -2.21330401e-006)
- o61.RotVelocity = Vector3.new(0.000146762875, 0.000291519886, -7.22717741e-005)
- o61.Velocity = Vector3.new(0.00237834454, 4.6692905e-005, -0.00436840346)
- o61.Anchored = true
- o61.CanCollide = false
- o61.FormFactor = Enum.FormFactor.Plate
- o61.Size = Vector3.new(14, 0.400000006, 1)
- o61.CFrame = CFrame.new(105.317894, 8.40000725, 18.3115101, 0.999999762, 3.86294303e-008, 0, -3.86821704e-008, 1, 0, 0, 0, 1)
- o61.BackSurface = Enum.SurfaceType.Weld
- o61.BottomSurface = Enum.SurfaceType.Weld
- o61.FrontSurface = Enum.SurfaceType.Weld
- o61.LeftSurface = Enum.SurfaceType.Weld
- o61.RightSurface = Enum.SurfaceType.Weld
- o61.TopSurface = Enum.SurfaceType.Weld
- o61.Color = Color3.new(0.972549, 0.972549, 0.972549)
- o62.Parent = o61
- o63.Parent = o1
- o63.BrickColor = BrickColor.new("Institutional white")
- o63.Position = Vector3.new(97.8181839, 5.79500866, 9.31151104)
- o63.Rotation = Vector3.new(-0, 0, -2.36894834e-006)
- o63.RotVelocity = Vector3.new(0.000146762875, 0.000291519886, -7.22717741e-005)
- o63.Velocity = Vector3.new(-0.000433602603, 0.00190957636, -0.00256440602)
- o63.Anchored = true
- o63.CanCollide = false
- o63.FormFactor = Enum.FormFactor.Plate
- o63.Size = Vector3.new(1, 4.80999994, 1)
- o63.CFrame = CFrame.new(97.8181839, 5.79500866, 9.31151104, 1, 4.13459489e-008, 0, -4.13459489e-008, 1, 0, 0, 0, 1)
- o63.BottomSurface = Enum.SurfaceType.Weld
- o63.LeftSurface = Enum.SurfaceType.Weld
- o63.RightSurface = Enum.SurfaceType.Weld
- o63.TopSurface = Enum.SurfaceType.Weld
- o63.Color = Color3.new(0.972549, 0.972549, 0.972549)
- o64.Parent = o1
- o64.BrickColor = BrickColor.new("Institutional white")
- o64.Position = Vector3.new(97.8178101, 7.00000858, 18.3115101)
- o64.Rotation = Vector3.new(-0, 0, -2.14529973e-006)
- o64.RotVelocity = Vector3.new(0.000146762875, 0.000291519886, -7.22717741e-005)
- o64.Velocity = Vector3.new(0.00227716402, 0.00058873737, -0.00238744705)
- o64.Anchored = true
- o64.CanCollide = false
- o64.FormFactor = Enum.FormFactor.Plate
- o64.Size = Vector3.new(1, 2.4000001, 1)
- o64.CFrame = CFrame.new(97.8178101, 7.00000858, 18.3115101, 0.999999762, 3.74425326e-008, 0, -3.74952727e-008, 1, 0, 0, 0, 1)
- o64.BottomSurface = Enum.SurfaceType.Weld
- o64.LeftSurface = Enum.SurfaceType.Weld
- o64.RightSurface = Enum.SurfaceType.Weld
- o64.TopSurface = Enum.SurfaceType.Weld
- o64.Color = Color3.new(0.972549, 0.972549, 0.972549)
- o65.Parent = o1
- o65.BrickColor = BrickColor.new("Institutional white")
- o65.Position = Vector3.new(113.418167, 2.40000749, 13.8115101)
- o65.Rotation = Vector3.new(-0, 0, -2.27223404e-006)
- o65.RotVelocity = Vector3.new(0.000146762875, 0.000291519886, -7.22717741e-005)
- o65.Velocity = Vector3.new(0.000632874086, 0.000121704477, -0.0076103732)
- o65.Anchored = true
- o65.FormFactor = Enum.FormFactor.Plate
- o65.Size = Vector3.new(1.80000007, 1.20000005, 10)
- o65.CFrame = CFrame.new(113.418167, 2.40000749, 13.8115101, 0.999999762, 3.96579551e-008, 0, -3.97106952e-008, 1, 0, 0, 0, 1)
- o65.BackSurface = Enum.SurfaceType.Weld
- o65.BottomSurface = Enum.SurfaceType.Weld
- o65.FrontSurface = Enum.SurfaceType.Weld
- o65.LeftSurface = Enum.SurfaceType.Weld
- o65.RightSurface = Enum.SurfaceType.Weld
- o65.TopSurface = Enum.SurfaceType.Weld
- o65.Color = Color3.new(0.972549, 0.972549, 0.972549)
- o66.Parent = o65
- o67.Parent = o1
- o67.BrickColor = BrickColor.new("Really red")
- o67.Position = Vector3.new(113.817245, 4.80000687, 18.3115101)
- o67.Rotation = Vector3.new(-0, 0, -3.17145691e-006)
- o67.RotVelocity = Vector3.new(0.000146762875, 0.000291519886, -7.22717741e-005)
- o67.Velocity = Vector3.new(0.00211816584, -0.000567570096, -0.0073744799)
- o67.Anchored = true
- o67.FormFactor = Enum.FormFactor.Plate
- o67.Size = Vector3.new(1, 1.20000005, 1)
- o67.CFrame = CFrame.new(113.817245, 4.80000687, 18.3115101, 1, 5.53523627e-008, 0, -5.53523627e-008, 1, 0, 0, 0, 1)
- o67.BackSurface = Enum.SurfaceType.Weld
- o67.BottomSurface = Enum.SurfaceType.Weld
- o67.FrontSurface = Enum.SurfaceType.Weld
- o67.LeftSurface = Enum.SurfaceType.Weld
- o67.RightSurface = Enum.SurfaceType.Weld
- o67.TopSurface = Enum.SurfaceType.Weld
- o67.Color = Color3.new(1, 0, 0)
- o68.Parent = o67
- o69.Parent = o1
- o69.BrickColor = BrickColor.new("Institutional white")
- o69.Position = Vector3.new(112.817894, 8.40000725, 13.8115139)
- o69.Rotation = Vector3.new(-0, 0, -2.21330401e-006)
- o69.RotVelocity = Vector3.new(0.000146762875, 0.000291519886, -7.22717741e-005)
- o69.Velocity = Vector3.new(0.00106650498, 0.000165087578, -0.00655480288)
- o69.Anchored = true
- o69.CanCollide = false
- o69.FormFactor = Enum.FormFactor.Plate
- o69.Size = Vector3.new(1, 0.400000006, 10)
- o69.CFrame = CFrame.new(112.817894, 8.40000725, 13.8115139, 0.999999762, 3.86294303e-008, 0, -3.86821704e-008, 1, 0, 0, 0, 1)
- o69.BackSurface = Enum.SurfaceType.Weld
- o69.BottomSurface = Enum.SurfaceType.Weld
- o69.FrontSurface = Enum.SurfaceType.Weld
- o69.LeftSurface = Enum.SurfaceType.Weld
- o69.RightSurface = Enum.SurfaceType.Weld
- o69.TopSurface = Enum.SurfaceType.Weld
- o69.Color = Color3.new(0.972549, 0.972549, 0.972549)
- o70.Parent = o69
- o71.Parent = o1
- o71.BrickColor = BrickColor.new("Really black")
- o71.Position = Vector3.new(92.2181854, 3.8000083, 13.8115101)
- o71.Rotation = Vector3.new(-0, 0, -2.2601489e-006)
- o71.RotVelocity = Vector3.new(0.000146762875, 0.000291519886, -7.22717741e-005)
- o71.Velocity = Vector3.new(0.0007340546, 0.00165386556, -0.00122468593)
- o71.Anchored = true
- o71.FormFactor = Enum.FormFactor.Custom
- o71.Size = Vector3.new(0.200000003, 0.800000012, 6)
- o71.CFrame = CFrame.new(92.2181854, 3.8000083, 13.8115101, 0.999997854, 3.94469524e-008, 0, -3.99216233e-008, 1, 0, 0, 0, 1)
- o71.BackSurface = Enum.SurfaceType.Weld
- o71.BottomSurface = Enum.SurfaceType.Weld
- o71.FrontSurface = Enum.SurfaceType.Weld
- o71.LeftSurface = Enum.SurfaceType.Weld
- o71.RightSurface = Enum.SurfaceType.Weld
- o71.TopSurface = Enum.SurfaceType.Weld
- o71.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- o72.Parent = o71
- o73.Name = "Head"
- o73.Parent = o1
- o73.Material = Enum.Material.SmoothPlastic
- o73.BrickColor = BrickColor.new("Institutional white")
- o73.Position = Vector3.new(99.207077, 7.026577, 15.2047167)
- o73.Rotation = Vector3.new(5.49961514e-005, 89.0444794, -5.50190998e-005)
- o73.Anchored = true
- o73.FormFactor = Enum.FormFactor.Symmetric
- o73.Size = Vector3.new(2, 1, 1)
- o73.CFrame = CFrame.new(99.207077, 7.026577, 15.2047167, 0.0166787934, 1.60160507e-008, 0.999860942, -5.34079281e-010, 1, -1.60093698e-008, -0.999861002, -2.66988043e-010, 0.0166787915)
- o73.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o73.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o73.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o73.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o73.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o73.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o73.Color = Color3.new(0.972549, 0.972549, 0.972549)
- o74.Parent = o73
- o74.Scale = Vector3.new(1.25, 1.25, 1.25)
- o75.Name = "face"
- o75.Parent = o73
- o75.Texture = "rbxasset://textures/face.png"
- o76.Parent = o1
- o76.BrickColor = BrickColor.new("Institutional white")
- o76.Position = Vector3.new(99.6954269, 5.81500673, 9.31151104)
- o76.Rotation = Vector3.new(-0, 0, -8.82515178e-006)
- o76.RotVelocity = Vector3.new(0.000146762875, 0.000291519886, -7.22717741e-005)
- o76.Velocity = Vector3.new(-0.000432157307, 0.00177390513, -0.00310872309)
- o76.Anchored = true
- o76.CanCollide = false
- o76.FormFactor = Enum.FormFactor.Plate
- o76.Size = Vector3.new(2.76000023, 4.82999992, 1)
- o76.CFrame = CFrame.new(99.6954269, 5.81500673, 9.31151104, 1, 1.54027958e-007, 0, -1.54027958e-007, 1, 0, 0, 0, 1)
- o76.BottomSurface = Enum.SurfaceType.Weld
- o76.LeftSurface = Enum.SurfaceType.Weld
- o76.RightSurface = Enum.SurfaceType.Weld
- o76.TopSurface = Enum.SurfaceType.Weld
- o76.Color = Color3.new(0.972549, 0.972549, 0.972549)
- o77.Parent = o1
- o77.BrickColor = BrickColor.new("Institutional white")
- o77.Position = Vector3.new(100.909996, 5.80000877, 14.2915134)
- o77.Rotation = Vector3.new(-0, 0, -7.89941078e-006)
- o77.RotVelocity = Vector3.new(0.000146762875, 0.000291519886, -7.22717741e-005)
- o77.Velocity = Vector3.new(0.0010185279, 0.000955246738, -0.00346499542)
- o77.Anchored = true
- o77.FormFactor = Enum.FormFactor.Plate
- o77.Size = Vector3.new(0.200000003, 4.80000019, 9.0199995)
- o77.CFrame = CFrame.new(100.909996, 5.80000877, 14.2915134, 1, 1.37870728e-007, 0, -1.37870728e-007, 1, 0, 0, 0, 1)
- o77.BackSurface = Enum.SurfaceType.Weld
- o77.BottomSurface = Enum.SurfaceType.Weld
- o77.FrontSurface = Enum.SurfaceType.Weld
- o77.LeftSurface = Enum.SurfaceType.Weld
- o77.RightSurface = Enum.SurfaceType.Weld
- o77.TopSurface = Enum.SurfaceType.Weld
- o77.Color = Color3.new(0.972549, 0.972549, 0.972549)
- o78.Parent = o77
- o79.Name = "Head"
- o79.Parent = o1
- o79.Material = Enum.Material.SmoothPlastic
- o79.BrickColor = BrickColor.new("Institutional white")
- o79.Position = Vector3.new(103.10894, 7.49666739, 15.2047167)
- o79.Rotation = Vector3.new(-1.53054156e-008, -0.95580709, -1.83469444e-006)
- o79.Anchored = true
- o79.FormFactor = Enum.FormFactor.Symmetric
- o79.Size = Vector3.new(2, 1, 1)
- o79.CFrame = CFrame.new(103.10894, 7.49666739, 15.2047167, 0.999860883, 3.20170024e-008, -0.0166812073, -3.20170024e-008, 1, 2.67092765e-010, 0.0166812055, 2.67026595e-010, 0.999860942)
- o79.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o79.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o79.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o79.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o79.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o79.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o79.Color = Color3.new(0.972549, 0.972549, 0.972549)
- o80.Parent = o79
- o80.Scale = Vector3.new(1.25, 1.25, 1.25)
- o81.Name = "face"
- o81.Parent = o79
- o81.Texture = "rbxasset://textures/face.png"
- o82.Name = "Handle"
- o82.Parent = o1
- o82.Material = Enum.Material.SmoothPlastic
- o82.Position = Vector3.new(103.10894, 7.34666729, 15.2047167)
- o82.Rotation = Vector3.new(-1.53054156e-008, -0.95580709, -1.83469444e-006)
- o82.Anchored = true
- o82.CanCollide = false
- o82.FormFactor = Enum.FormFactor.Symmetric
- o82.Size = Vector3.new(2, 2, 2)
- o82.CFrame = CFrame.new(103.10894, 7.34666729, 15.2047167, 0.999860883, 3.20170024e-008, -0.0166812073, -3.20170024e-008, 1, 2.67092765e-010, 0.0166812055, 2.67026595e-010, 0.999860942)
- o82.BottomSurface = Enum.SurfaceType.Smooth
- o82.TopSurface = Enum.SurfaceType.Smooth
- o83.Parent = o82
- o83.MeshId = "http://www.roblox.com/asset/?id=15393031"
- o83.TextureId = "http://www.roblox.com/asset/?id=15393013"
- o83.MeshType = Enum.MeshType.FileMesh
- o84.Parent = o1
- o84.NameOcclusion = Enum.NameOcclusion.NoOcclusion
- o84.RightLeg = o94
- o84.LeftLeg = o96
- o84.Torso = o87
- o84.Health = 0
- o84.MaxHealth = 0
- o85.Name = "TPPART"
- o85.Parent = o1
- o85.Transparency = 1
- o85.Position = Vector3.new(104.155182, 4.24109221, 12.6003485)
- o85.Rotation = Vector3.new(-0, 0, -3.5910773e-006)
- o85.Anchored = true
- o85.CanCollide = false
- o85.Size = Vector3.new(4, 1, 2)
- o85.CFrame = CFrame.new(104.155182, 4.24109221, 12.6003485, 1, 6.26761221e-008, 0, -6.26761221e-008, 1, 0, 0, 0, 1)
- o86.Name = "TPPART2"
- o86.Parent = o1
- o86.Transparency = 1
- o86.Position = Vector3.new(104.155182, 5.40188599, 6.32408237)
- o86.Rotation = Vector3.new(-0, 0, -3.5910773e-006)
- o86.Anchored = true
- o86.CanCollide = false
- o86.Size = Vector3.new(4, 1, 2)
- o86.CFrame = CFrame.new(104.155182, 5.40188599, 6.32408237, 1, 6.26761221e-008, 0, -6.26761221e-008, 1, 0, 0, 0, 1)
- o87.Name = "Torso"
- o87.Parent = o1
- o87.Material = Enum.Material.SmoothPlastic
- o87.BrickColor = BrickColor.new("Navy blue")
- o87.Position = Vector3.new(99.207077, 5.526577, 15.2047167)
- o87.Rotation = Vector3.new(5.49961514e-005, 89.0444794, -5.50190998e-005)
- o87.Anchored = true
- o87.FormFactor = Enum.FormFactor.Symmetric
- o87.Size = Vector3.new(2, 2, 1)
- o87.CFrame = CFrame.new(99.207077, 5.526577, 15.2047167, 0.0166787934, 1.60160507e-008, 0.999860942, -5.34079281e-010, 1, -1.60093698e-008, -0.999861002, -2.66988043e-010, 0.0166787915)
- o87.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o87.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o87.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o87.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o87.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o87.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o87.Color = Color3.new(0, 0.12549, 0.376471)
- o88.Name = "roblox"
- o88.Parent = o87
- o89.Name = "Right Shoulder"
- o89.Parent = o87
- o89.C0 = CFrame.new(1, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0)
- o89.C1 = CFrame.new(-0.5, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0)
- o89.Part0 = o87
- o89.Part1 = o95
- o89.DesiredAngle = -0.062025275081396
- o89.MaxVelocity = 0.15000000596046
- o90.Name = "Left Shoulder"
- o90.Parent = o87
- o90.C0 = CFrame.new(-1, 0.5, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0)
- o90.C1 = CFrame.new(0.5, 0.5, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0)
- o90.Part0 = o87
- o90.Part1 = o97
- o90.DesiredAngle = -0.062025275081396
- o90.MaxVelocity = 0.15000000596046
- o91.Name = "Right Hip"
- o91.Parent = o87
- o91.C0 = CFrame.new(1, -1, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0)
- o91.C1 = CFrame.new(0.5, 1, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0)
- o91.Part0 = o87
- o91.Part1 = o94
- o91.DesiredAngle = 0.062025275081396
- o91.MaxVelocity = 0.10000000149012
- o92.Name = "Left Hip"
- o92.Parent = o87
- o92.C0 = CFrame.new(-1, -1, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0)
- o92.C1 = CFrame.new(-0.5, 1, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0)
- o92.Part0 = o87
- o92.Part1 = o96
- o92.DesiredAngle = 0.062025275081396
- o92.MaxVelocity = 0.10000000149012
- o93.Name = "Neck"
- o93.Parent = o87
- o93.C0 = CFrame.new(0, 1, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
- o93.C1 = CFrame.new(0, -0.5, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
- o93.Part0 = o87
- o93.Part1 = o73
- o93.MaxVelocity = 0.10000000149012
- o94.Name = "Right Leg"
- o94.Parent = o1
- o94.Material = Enum.Material.SmoothPlastic
- o94.BrickColor = BrickColor.new("Navy blue")
- o94.Position = Vector3.new(99.215416, 3.526577, 14.7047863)
- o94.Rotation = Vector3.new(5.49961514e-005, 89.0444794, -5.50190998e-005)
- o94.Anchored = true
- o94.CanCollide = false
- o94.FormFactor = Enum.FormFactor.Symmetric
- o94.Size = Vector3.new(1, 2, 1)
- o94.CFrame = CFrame.new(99.215416, 3.526577, 14.7047863, 0.0166787934, 1.60160507e-008, 0.999860942, -5.34079281e-010, 1, -1.60093698e-008, -0.999861002, -2.66988043e-010, 0.0166787915)
- o94.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o94.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o94.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o94.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o94.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o94.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o94.Color = Color3.new(0, 0.12549, 0.376471)
- o95.Name = "Right Arm"
- o95.Parent = o1
- o95.Material = Enum.Material.SmoothPlastic
- o95.BrickColor = BrickColor.new("Maroon")
- o95.Position = Vector3.new(99.2321014, 5.526577, 13.7049236)
- o95.Rotation = Vector3.new(5.49961514e-005, 89.0444794, -5.50190998e-005)
- o95.Anchored = true
- o95.CanCollide = false
- o95.FormFactor = Enum.FormFactor.Symmetric
- o95.Size = Vector3.new(1, 2, 1)
- o95.CFrame = CFrame.new(99.2321014, 5.526577, 13.7049236, 0.0166787934, 1.60160507e-008, 0.999860942, -5.34079281e-010, 1, -1.60093698e-008, -0.999861002, -2.66988043e-010, 0.0166787915)
- o95.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o95.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o95.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o95.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o95.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o95.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o95.Color = Color3.new(0.458824, 0, 0)
- o96.Name = "Left Leg"
- o96.Parent = o1
- o96.Material = Enum.Material.SmoothPlastic
- o96.BrickColor = BrickColor.new("Navy blue")
- o96.Position = Vector3.new(99.1987381, 3.526577, 15.7046452)
- o96.Rotation = Vector3.new(5.49961514e-005, 89.0444794, -5.50190998e-005)
- o96.Anchored = true
- o96.CanCollide = false
- o96.FormFactor = Enum.FormFactor.Symmetric
- o96.Size = Vector3.new(1, 2, 1)
- o96.CFrame = CFrame.new(99.1987381, 3.526577, 15.7046452, 0.0166787934, 1.60160507e-008, 0.999860942, -5.34079281e-010, 1, -1.60093698e-008, -0.999861002, -2.66988043e-010, 0.0166787915)
- o96.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o96.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o96.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o96.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o96.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o96.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o96.Color = Color3.new(0, 0.12549, 0.376471)
- o97.Name = "Left Arm"
- o97.Parent = o1
- o97.Material = Enum.Material.SmoothPlastic
- o97.BrickColor = BrickColor.new("Maroon")
- o97.Position = Vector3.new(99.1820602, 5.526577, 16.7045078)
- o97.Rotation = Vector3.new(5.49961514e-005, 89.0444794, -5.50190998e-005)
- o97.Anchored = true
- o97.CanCollide = false
- o97.FormFactor = Enum.FormFactor.Symmetric
- o97.Size = Vector3.new(1, 2, 1)
- o97.CFrame = CFrame.new(99.1820602, 5.526577, 16.7045078, 0.0166787934, 1.60160507e-008, 0.999860942, -5.34079281e-010, 1, -1.60093698e-008, -0.999861002, -2.66988043e-010, 0.0166787915)
- o97.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o97.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o97.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o97.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o97.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o97.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o97.Color = Color3.new(0.458824, 0, 0)
- o98.Name = "Torso"
- o98.Parent = o1
- o98.Material = Enum.Material.SmoothPlastic
- o98.BrickColor = BrickColor.new("Navy blue")
- o98.Position = Vector3.new(103.10894, 5.99666739, 15.2047167)
- o98.Rotation = Vector3.new(-1.53054156e-008, -0.95580709, -1.83469444e-006)
- o98.Anchored = true
- o98.FormFactor = Enum.FormFactor.Symmetric
- o98.Size = Vector3.new(2, 2, 1)
- o98.CFrame = CFrame.new(103.10894, 5.99666739, 15.2047167, 0.999860883, 3.20170024e-008, -0.0166812073, -3.20170024e-008, 1, 2.67092765e-010, 0.0166812055, 2.67026595e-010, 0.999860942)
- o98.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o98.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o98.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o98.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o98.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o98.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o98.Color = Color3.new(0, 0.12549, 0.376471)
- o99.Name = "roblox"
- o99.Parent = o98
- o100.Name = "Right Hip"
- o100.Parent = o98
- o100.C0 = CFrame.new(1, -1, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0)
- o100.C1 = CFrame.new(0.5, 1, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0)
- o100.Part0 = o98
- o100.Part1 = o103
- o100.DesiredAngle = 0.062025275081396
- o100.MaxVelocity = 0.10000000149012
- o101.Name = "Left Hip"
- o101.Parent = o98
- o101.C0 = CFrame.new(-1, -1, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0)
- o101.C1 = CFrame.new(-0.5, 1, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0)
- o101.Part0 = o98
- o101.Part1 = o105
- o101.DesiredAngle = 0.062025275081396
- o101.MaxVelocity = 0.10000000149012
- o102.Name = "Neck"
- o102.Parent = o98
- o102.C0 = CFrame.new(0, 1, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
- o102.C1 = CFrame.new(0, -0.5, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
- o102.Part0 = o98
- o102.Part1 = o79
- o102.MaxVelocity = 0.10000000149012
- o103.Name = "Right Leg"
- o103.Parent = o1
- o103.Material = Enum.Material.SmoothPlastic
- o103.BrickColor = BrickColor.new("Really black")
- o103.Position = Vector3.new(103.608864, 3.99666739, 15.2130556)
- o103.Rotation = Vector3.new(-1.53054156e-008, -0.95580709, -1.83469444e-006)
- o103.Anchored = true
- o103.CanCollide = false
- o103.FormFactor = Enum.FormFactor.Symmetric
- o103.Size = Vector3.new(1, 2, 1)
- o103.CFrame = CFrame.new(103.608864, 3.99666739, 15.2130556, 0.999860883, 3.20170024e-008, -0.0166812073, -3.20170024e-008, 1, 2.67092765e-010, 0.0166812055, 2.67026595e-010, 0.999860942)
- o103.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o103.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o103.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o103.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o103.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o103.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o103.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- o104.Name = "Right Arm"
- o104.Parent = o1
- o104.Material = Enum.Material.SmoothPlastic
- o104.BrickColor = BrickColor.new("Maroon")
- o104.Position = Vector3.new(104.615349, 5.89646101, 14.8330393)
- o104.Rotation = Vector3.new(45.0039597, -0.675833881, 0.675880313)
- o104.Anchored = true
- o104.CanCollide = false
- o104.FormFactor = Enum.FormFactor.Symmetric
- o104.Size = Vector3.new(1, 2, 1)
- o104.CFrame = CFrame.new(104.615349, 5.89646101, 14.8330393, 0.999860883, -0.0117952423, -0.0117952526, 0, 0.707107067, -0.707106411, 0.0166809987, 0.707008064, 0.707008719)
- o104.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o104.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o104.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o104.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o104.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o104.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o104.Color = Color3.new(0.458824, 0, 0)
- o105.Name = "Left Leg"
- o105.Parent = o1
- o105.Material = Enum.Material.SmoothPlastic
- o105.BrickColor = BrickColor.new("Really black")
- o105.Position = Vector3.new(102.609009, 3.99666739, 15.1963739)
- o105.Rotation = Vector3.new(-1.53054156e-008, -0.95580709, -1.83469444e-006)
- o105.Anchored = true
- o105.CanCollide = false
- o105.FormFactor = Enum.FormFactor.Symmetric
- o105.Size = Vector3.new(1, 2, 1)
- o105.CFrame = CFrame.new(102.609009, 3.99666739, 15.1963739, 0.999860883, 3.20170024e-008, -0.0166812073, -3.20170024e-008, 1, 2.67092765e-010, 0.0166812055, 2.67026595e-010, 0.999860942)
- o105.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o105.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o105.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o105.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o105.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o105.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o105.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- o106.Name = "Left Arm"
- o106.Parent = o1
- o106.Material = Enum.Material.SmoothPlastic
- o106.BrickColor = BrickColor.new("Maroon")
- o106.Position = Vector3.new(101.617271, 5.96075201, 14.6924496)
- o106.Rotation = Vector3.new(45.0039597, -0.675833881, 0.675880313)
- o106.Anchored = true
- o106.CanCollide = false
- o106.FormFactor = Enum.FormFactor.Symmetric
- o106.Size = Vector3.new(1, 2, 1)
- o106.CFrame = CFrame.new(101.617271, 5.96075201, 14.6924496, 0.999860883, -0.0117952423, -0.0117952526, 0, 0.707107067, -0.707106411, 0.0166809987, 0.707008064, 0.707008719)
- o106.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o106.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o106.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o106.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o106.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o106.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o106.Color = Color3.new(0.458824, 0, 0)
- o107.Parent = o1
- o107.Position = Vector3.new(110.917458, 1.50000954, 18.4564953)
- o107.Rotation = Vector3.new(-90, 1.20620803e-006, -180)
- o107.Anchored = true
- o107.FormFactor = Enum.FormFactor.Symmetric
- o107.Size = Vector3.new(2.39999986, 1.31000006, 2.39999986)
- o107.CFrame = CFrame.new(110.917458, 1.50000954, 18.4564953, -1, 2.98044895e-008, 2.10523012e-008, 2.10523012e-008, 7.54615499e-008, 1, 2.9804486e-008, 1, -7.54615499e-008)
- o108.Parent = o107
- o109.Parent = o1
- o109.BrickColor = BrickColor.new("Really black")
- o109.Position = Vector3.new(110.917442, 1.50002527, 9.1665411)
- o109.Rotation = Vector3.new(-90, 6.45824184e-006, 2.56150702e-006)
- o109.Anchored = true
- o109.FormFactor = Enum.FormFactor.Symmetric
- o109.Size = Vector3.new(3, 1.20000005, 3)
- o109.CFrame = CFrame.new(110.917442, 1.50002527, 9.1665411, 1, -4.47067308e-008, 1.12717586e-007, -1.12717586e-007, -5.51334445e-009, 1, -4.47067308e-008, -1, -5.51334933e-009)
- o109.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- o110.Parent = o109
- o111.Parent = o1
- o111.BrickColor = BrickColor.new("Really black")
- o111.Position = Vector3.new(110.917458, 1.50000954, 18.4564953)
- o111.Rotation = Vector3.new(-90, 1.20620803e-006, -180)
- o111.Anchored = true
- o111.FormFactor = Enum.FormFactor.Symmetric
- o111.Size = Vector3.new(3, 1.20000005, 3)
- o111.CFrame = CFrame.new(110.917458, 1.50000954, 18.4564953, -1, 2.98044895e-008, 2.10523012e-008, 2.10523012e-008, 7.54615499e-008, 1, 2.9804486e-008, 1, -7.54615499e-008)
- o111.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- o112.Parent = o111
- o113.Parent = o1
- o113.Position = Vector3.new(95.3486252, 1.50002623, 9.1665411)
- o113.Rotation = Vector3.new(-90, 6.45824184e-006, 2.56150702e-006)
- o113.Anchored = true
- o113.FormFactor = Enum.FormFactor.Symmetric
- o113.Size = Vector3.new(2.39999986, 1.31000006, 2.39999986)
- o113.CFrame = CFrame.new(95.3486252, 1.50002623, 9.1665411, 1, -4.47067308e-008, 1.12717586e-007, -1.12717586e-007, -5.51334445e-009, 1, -4.47067308e-008, -1, -5.51334933e-009)
- o114.Parent = o113
- o115.Parent = o1
- o115.BrickColor = BrickColor.new("Really black")
- o115.Position = Vector3.new(95.3486252, 1.50002623, 9.1665411)
- o115.Rotation = Vector3.new(-90, 6.45824184e-006, 2.56150702e-006)
- o115.Anchored = true
- o115.FormFactor = Enum.FormFactor.Symmetric
- o115.Size = Vector3.new(3, 1.20000005, 3)
- o115.CFrame = CFrame.new(95.3486252, 1.50002623, 9.1665411, 1, -4.47067308e-008, 1.12717586e-007, -1.12717586e-007, -5.51334445e-009, 1, -4.47067308e-008, -1, -5.51334933e-009)
- o115.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- o116.Parent = o115
- o117.Parent = o1
- o117.BrickColor = BrickColor.new("Really black")
- o117.Position = Vector3.new(95.3486252, 1.50001001, 18.4564877)
- o117.Rotation = Vector3.new(-90, 1.20620803e-006, -180)
- o117.Anchored = true
- o117.FormFactor = Enum.FormFactor.Symmetric
- o117.Size = Vector3.new(3, 1.20000005, 3)
- o117.CFrame = CFrame.new(95.3486252, 1.50001001, 18.4564877, -1, 2.98044895e-008, 2.10523012e-008, 2.10523012e-008, 7.54615499e-008, 1, 2.9804486e-008, 1, -7.54615499e-008)
- o117.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- o118.Parent = o117
- o119.Parent = o1
- o119.Position = Vector3.new(110.917442, 1.50002527, 9.1665411)
- o119.Rotation = Vector3.new(-90, 6.45824184e-006, 2.56150702e-006)
- o119.Anchored = true
- o119.FormFactor = Enum.FormFactor.Symmetric
- o119.Size = Vector3.new(2.39999986, 1.31000006, 2.39999986)
- o119.CFrame = CFrame.new(110.917442, 1.50002527, 9.1665411, 1, -4.47067308e-008, 1.12717586e-007, -1.12717586e-007, -5.51334445e-009, 1, -4.47067308e-008, -1, -5.51334933e-009)
- o120.Parent = o119
- o121.Name = "Handle"
- o121.Parent = o1
- o121.Material = Enum.Material.SmoothPlastic
- o121.Position = Vector3.new(99.207077, 6.8765769, 15.2047167)
- o121.Rotation = Vector3.new(5.49961514e-005, 89.0444794, -5.50190998e-005)
- o121.Anchored = true
- o121.CanCollide = false
- o121.FormFactor = Enum.FormFactor.Symmetric
- o121.Size = Vector3.new(2, 2, 2)
- o121.CFrame = CFrame.new(99.207077, 6.8765769, 15.2047167, 0.0166787934, 1.60160507e-008, 0.999860942, -5.34079281e-010, 1, -1.60093698e-008, -0.999861002, -2.66988043e-010, 0.0166787915)
- o121.BottomSurface = Enum.SurfaceType.Smooth
- o121.TopSurface = Enum.SurfaceType.Smooth
- o122.Parent = o121
- o122.MeshId = "http://www.roblox.com/asset/?id=15393031"
- o122.TextureId = "http://www.roblox.com/asset/?id=15393013"
- o122.MeshType = Enum.MeshType.FileMesh
- o123.Name = "RPPART"
- o123.Parent = o1
- o123.Transparency = 1
- o123.Position = Vector3.new(103.454132, 5.33460093, 13.0707426)
- o123.Rotation = Vector3.new(-90, 0, -0)
- o123.Anchored = true
- o123.CanCollide = false
- o123.Size = Vector3.new(4, 1, 2)
- o123.CFrame = CFrame.new(103.454132, 5.33460093, 13.0707426, 1, 0, 0, 0, 0, 1, 0, -1, 0)
- o124.Parent = o12
- o124.Texture = "http://roblox.com/asset/?id=112031763"
- function MoveY(model, Position)
- for _,part in pairs (model:GetChildren()) do
- if part.ClassName == "Part" then
- part.CFrame = part.CFrame + Vector3.new(0,Position,0)
- end
- end
- end
- function MoveX(model, Position)
- for _,part in pairs (model:GetChildren()) do
- if part.ClassName == "Part" then
- part.CFrame = part.CFrame + Vector3.new(Position,0,0)
- end
- end
- end
- function MoveSpawn(model, PLAYERPOS)
- for _,part in pairs (model:GetChildren()) do
- if part.ClassName == "Part" then
- part.CFrame = part.CFrame + PLAYERPOS + Vector3.new(50,-2.7,-5)
- end
- end
- end
- function MoveZ(model, Position)
- for _,part in pairs (model:GetChildren()) do
- if part.ClassName == "Part" then
- part.CFrame = part.CFrame + Vector3.new(0,0,Position)
- end
- end
- end
- function MoveZPart(Part, Position)
- Part.CFrame = Part.CFrame + Vector3.new(0,0,Position)
- end
- function MoveXPart(Part, Position)
- Part.CFrame = Part.CFrame + Vector3.new(Position,0,0)
- end
- game.Players[Victim].Character.HumanoidRootPart.Anchored = true
- OMGCREEPY = Instance.new("Sound")
- OMGCREEPY.Parent = o1
- OMGCREEPY.Volume = 10
- OMGCREEPY.SoundId = "rbxassetid://177775134"
- for i,v in pairs (o1:GetChildren()) do
- if v:IsA("Part") then
- v.Material = "SmoothPlastic"
- v.BackSurface = "SmoothNoOutlines"
- v.FrontSurface = "SmoothNoOutlines"
- v.BottomSurface = "SmoothNoOutlines"
- v.LeftSurface = "SmoothNoOutlines"
- v.RightSurface = "SmoothNoOutlines"
- v.TopSurface = "SmoothNoOutlines"
- end
- end
- OMGCREEPY:Play()
- o21:Play()
- MoveSpawn(o1,game.Players[Victim].Character.HumanoidRootPart.Position)
- for i=1,51 do
- MoveX(o1,-3)
- wait(.05)
- end
- wait(.5)
- MoveZPart(o12,-1)
- wait(.2)
- for i=1,6 do
- MoveXPart(o12,1)
- wait(.1)
- end
- wait(.5)
- game.Players[Victim].Character.HumanoidRootPart.CFrame = o86.CFrame
- wait(.5)
- game.Players[Victim].Character.HumanoidRootPart.CFrame = o85.CFrame
- wait(.5)
- MoveZPart(o12,1)
- wait(.2)
- for i=1,6 do
- MoveXPart(o12,-1)
- wait(.1)
- end
- for i=1,50 do
- MoveX(o1,-3)
- game.Players[Victim].Character.HumanoidRootPart.CFrame = o85.CFrame
- wait(.05)
- end
- game.Players[Victim].Character.Head.face.Texture = "rbxassetid://629925029"
- game.Players[Victim].Character.HumanoidRootPart.CFrame = o123.CFrame
- SCREAM = Instance.new("Sound")
- SCREAM.Parent = game.Players[Victim].Character.Head
- SCREAM.SoundId = "rbxassetid://138167455"
- SCREAM:Play()
- wait(2.5)
- game.Players[Victim].Character.Head.BrickColor = BrickColor.new("Maroon")
- MoveZPart(o12,-1)
- wait(.2)
- for i=1,6 do
- MoveXPart(o12,1)
- wait(.1)
- end
- wait(.5)
- game.Players[Victim].Character.HumanoidRootPart.CFrame = o86.CFrame
- wait(.5)
- MoveZPart(o12,1)
- wait(.2)
- for i=1,6 do
- MoveXPart(o12,-1)
- wait(.1)
- end
- game.Players[Victim].Character.Humanoid.Health = 0
- player = game.Players[Victim]
- char = player.Character
- char.Archivable = true
- local rg = char:Clone()
- rg.HumanoidRootPart:Destroy()
- rg.Name = ""
- rg.Humanoid.MaxHealth = 0
- for i, v in pairs(rg.Torso:GetChildren()) do
- if v:IsA("Motor6D") then
- v:Destroy()
- end
- end
- local n = Instance.new("Glue", rg.Torso)
- n.Name = "Neck"
- n.Part0 = rg.Torso
- n.Part1 = rg.Head
- n.C0 = CFrame.new(0, 1, 0)
- n.C1 = CFrame.new(0, -0.5, 0)
- local rs = Instance.new("Glue", rg.Torso)
- rs.Name = "Right Shoulder"
- rs.Part0 = rg.Torso
- rs.Part1 = rg["Right Arm"]
- rs.C0 = CFrame.new(1.5, 0.5, 0)
- rs.C1 = CFrame.new(0, 0.5, 0)
- local ls = Instance.new("Glue", rg.Torso)
- ls.Name = "Left Shoulder"
- ls.Part0 = rg.Torso
- ls.Part1 = rg["Left Arm"]
- ls.C0 = CFrame.new(-1.5, 0.5, 0)
- ls.C1 = CFrame.new(0, 0.5, 0)
- local rh = Instance.new("Glue", rg.Torso)
- rh.Name = "Right Hip"
- rh.Part0 = rg.Torso
- rh.Part1 = rg["Right Leg"]
- rh.C0 = CFrame.new(0.5, -1, 0)
- rh.C1 = CFrame.new(0, 1, 0)
- local lh = Instance.new("Glue", rg.Torso)
- lh.Name = "Left Hip"
- lh.Part0 = rg.Torso
- lh.Part1 = rg["Left Leg"]
- lh.C0 = CFrame.new(-0.5, -1, 0)
- lh.C1 = CFrame.new(0, 1, 0)
- char.Torso:Destroy()
- char.Head:Destroy()
- char["Left Leg"]:Destroy()
- char["Left Arm"]:Destroy()
- char["Right Leg"]:Destroy()
- char["Right Arm"]:Destroy()
- rg.Parent = game.Workspace
- rg.Head.BrickColor = BrickColor.new("Maroon")
- function DEATH ()
- OHHNELLY = Instance.new("Part")
- OHHNELLY.Parent = workspace
- OHHNELLY.Anchored = false
- OHHNELLY.Material = Enum.Material.SmoothPlastic
- OHHNELLY.BrickColor = BrickColor.new("Maroon")
- OHHNELLY.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- OHHNELLY.Position = rg.Head.Position
- OHHNELLY.Color = Color3.new(0.458824, 0, 0)
- OHHNELLY.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- OHHNELLY.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- OHHNELLY.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- OHHNELLY.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- OHHNELLY.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- OHHNELLY.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- end
- for i=1,20 do
- DEATH()
- MoveX(o1,-3)
- wait(.05)
- end
- o1:Destroy()
- end)
- end)
- koolaid.MouseButton1Click:connect(function()
- local s = Instance.new("Sound")
- s.Name = "Kool Aid 1"
- s.SoundId = "http://www.roblox.com/asset/?id=718581626"
- s.Volume = 2
- s.Looped = false
- s.archivable = false
- s.Parent = game.Workspace
- s:play()
- function giant(p, size)
- local pchar = p.Character
- if pchar then
- local function scale(chr,scl)
- for _,v in pairs(pchar:GetChildren()) do
- if v:IsA("Hat") then
- v:Clone()
- v.Parent = game.Lighting
- end
- end
- local Head = chr['Head']
- local Torso = chr['Torso']
- local LA = chr['Left Arm']
- local RA = chr['Right Arm']
- local LL = chr['Left Leg']
- local RL = chr['Right Leg']
- local HRP = chr['HumanoidRootPart']
- shirt = chr:findFirstChild("Shirt")
- if shirt ~= nil then
- shirt:Destroy()
- end
- print("Shirt removed")
- pants = chr:findFirstChild("Pants")
- if pants ~= nil then
- pants:Destroy()
- end
- print("Pants removed")
- tshirt = chr:findFirstChild("Shirt Graphic")
- if tshirt ~= nil then
- tshirt:Destroy()
- end
- print("T-Shirt destroyed")
- p = game.Players.LocalPlayer
- p.Character.Humanoid.MaxHealth = math.huge
- wait(0.1)
- local char = game.Players.LocalPlayer.Character
- local tshirt = char:FindFirstChild("Shirt Graphic")
- if not tshirt then
- tshirt = Instance.new("ShirtGraphic",char)
- end
- tshirt.Graphic = "rbxassetid://512041013"
- Head.formFactor = 1
- Torso.formFactor = 1
- LA.formFactor = 1
- RA.formFactor = 1
- LL.formFactor = 1
- RL.formFactor = 1
- HRP.formFactor = 1
- Head.Size = Vector3.new(scl * 2, scl, scl)
- Torso.Size = Vector3.new(scl * 2, scl * 2, scl)
- LA.Size = Vector3.new(scl, scl * 2, scl)
- RA.Size = Vector3.new(scl, scl * 2, scl)
- LL.Size = Vector3.new(scl, scl * 2, scl)
- RL.Size = Vector3.new(scl, scl * 2, scl)
- HRP.Size = Vector3.new(scl * 2, scl * 2, scl)
- ---
- Head.Transparency = 1
- Torso.BrickColor = BrickColor.new("Bright red")
- LA.BrickColor = BrickColor.new("Bright red")
- RA.BrickColor = BrickColor.new("Bright red")
- RL.BrickColor = BrickColor.new("Bright red")
- LL.BrickColor = BrickColor.new("Bright red")
- Head.face:Remove()
- local Motor1 = Instance.new('Motor6D', Torso)
- Motor1.Part0 = Torso
- Motor1.Part1 = Head
- Motor1.C0 = CFrame.new(0, 1 * scl, 0) * CFrame.Angles(-1.6, 0, 3.1)
- Motor1.C1 = CFrame.new(0, -0.5 * scl, 0) * CFrame.Angles(-1.6, 0, 3.1)
- Motor1.Name = "Neck"
- local Motor2 = Instance.new('Motor6D', Torso)
- Motor2.Part0 = Torso
- Motor2.Part1 = LA
- Motor2.C0 = CFrame.new(-1 * scl, 0.5 * scl, 0) * CFrame.Angles(0, -1.6, 0)
- Motor2.C1 = CFrame.new(0.5 * scl, 0.5 * scl, 0) * CFrame.Angles(0, -1.6, 0)
- Motor2.Name = "Left Shoulder"
- local Motor3 = Instance.new('Motor6D', Torso)
- Motor3.Part0 = Torso
- Motor3.Part1 = RA
- Motor3.C0 = CFrame.new(1 * scl, 0.5 * scl, 0) * CFrame.Angles(0, 1.6, 0)
- Motor3.C1 = CFrame.new(-0.5 * scl, 0.5 * scl, 0) * CFrame.Angles(0, 1.6, 0)
- Motor3.Name = "Right Shoulder"
- local Motor4 = Instance.new('Motor6D', Torso)
- Motor4.Part0 = Torso
- Motor4.Part1 = LL
- Motor4.C0 = CFrame.new(-1 * scl, -1 * scl, 0) * CFrame.Angles(0, -1.6, 0)
- Motor4.C1 = CFrame.new(-0.5 * scl, 1 * scl, 0) * CFrame.Angles(0, -1.6, 0)
- Motor4.Name = "Left Hip"
- local Motor5 = Instance.new('Motor6D', Torso)
- Motor5.Part0 = Torso
- Motor5.Part1 = RL
- Motor5.C0 = CFrame.new(1 * scl, -1 * scl, 0) * CFrame.Angles(0, 1.6, 0)
- Motor5.C1 = CFrame.new(0.5 * scl, 1 * scl, 0) * CFrame.Angles(0, 1.6, 0)
- Motor5.Name = "Right Hip"
- local Motor6 = Instance.new('Motor6D', HRP)
- Motor6.Part0 = HRP
- Motor6.Part1 = Torso
- Motor6.C0 = CFrame.new(0, 0, 0) * CFrame.Angles(-1.6, 0, -3.1)
- Motor6.C1 = CFrame.new(0, 0, 0) * CFrame.Angles(-1.6, 0, -3.1)
- end
- scale(pchar, size)
- pchar.Humanoid.WalkSpeed = 15 * size
- for _,v in pairs(game.Lighting:GetChildren()) do
- if v:IsA("Hat") then
- v.Parent = pchar
- end
- end
- end
- end
- local plr = game.Players.LocalPlayer
- giant(plr, 1)
- for i, v in pairs(plr.Character:GetChildren()) do
- if v:IsA("BasePart") then
- v.Touched:connect(function(p)
- if p.Size.X<30 then
- p.Anchored = false
- p:BreakJoints()
- end
- end)
- end
- end
- local csize = 1
- local sgui = Instance.new("ScreenGui", game.CoreGui)
- local base = Instance.new("Frame", sgui)
- base.BackgroundTransparency = 1
- base.Size = UDim2.new(0, 110, 0, 200)
- base.Position = UDim2.new(1, -120, 1, -180)
- local indicator = Instance.new("TextLabel", base)
- indicator.Size = UDim2.new(1, 0, 0, 25)
- indicator.TextColor3 = Color3.new(1, 1, 1)
- indicator.BackgroundTransparency = 0
- indicator.FontSize = Enum.FontSize.Size18
- indicator.Font = Enum.Font.SourceSans
- indicator.Text = "Current Size: 1"
- local PlusOne = Instance.new("TextButton", base)
- PlusOne.BackgroundColor3 = Color3.new(214/255, 214/255, 214/255)
- PlusOne.Position = UDim2.new(0, 0, 0, 40)
- PlusOne.Size = UDim2.new(1, 0, 0.5, -50)
- PlusOne.BorderSizePixel = 2
- PlusOne.Font = Enum.Font.SourceSansBold
- PlusOne.FontSize = Enum.FontSize.Size24
- PlusOne.Text = "+1 Size"
- local MinusOne = Instance.new("TextButton", base)
- MinusOne.BackgroundColor3 = Color3.new(214/255, 214/255, 214/255)
- MinusOne.Position = UDim2.new(0, 0, 0.5, 10)
- MinusOne.Size = UDim2.new(1, 0, 0.5, -50)
- MinusOne.Text = "-1 Size"
- MinusOne.BorderSizePixel = 2
- MinusOne.Font = Enum.Font.SourceSansBold
- MinusOne.FontSize = Enum.FontSize.Size24
- PlusOne.MouseButton1Down:connect(function()
- csize = csize + 1
- giant(plr, csize)
- indicator.Text = "Current Size: "..tostring(csize)
- end)
- MinusOne.MouseButton1Down:connect(function()
- csize = csize - 1
- giant(plr, csize)
- indicator.Text = "Current Size: "..tostring(csize)
- end)
- local char = game.Players.LocalPlayer.Character
- --char.Humanoid.Died:connect(function()
- --s:remove()
- --end)
- end)
- resize.MouseButton1Click:connect(function()
- spawn (function()
- function giant(p, size)
- local pchar = p.Character
- if pchar then
- local function scale(chr,scl)
- for _,v in pairs(pchar:GetChildren()) do
- if v:IsA("Hat") then
- v:Clone()
- v.Parent = game.Lighting
- end
- end
- local Head = chr['Head']
- local Torso = chr['Torso']
- local LA = chr['Left Arm']
- local RA = chr['Right Arm']
- local LL = chr['Left Leg']
- local RL = chr['Right Leg']
- local HRP = chr['HumanoidRootPart']
- wait(0.1)
- Head.formFactor = 3
- Torso.formFactor = 3
- LA.formFactor = 3
- RA.formFactor = 3
- LL.formFactor = 3
- RL.formFactor = 3
- HRP.formFactor = 3
- Head.Size = Vector3.new(scl * 2, scl, scl)
- Torso.Size = Vector3.new(scl * 2, scl * 2, scl)
- LA.Size = Vector3.new(scl, scl * 2, scl)
- RA.Size = Vector3.new(scl, scl * 2, scl)
- LL.Size = Vector3.new(scl, scl * 2, scl)
- RL.Size = Vector3.new(scl, scl * 2, scl)
- HRP.Size = Vector3.new(scl * 2, scl * 2, scl)
- local Motor1 = Instance.new('Motor6D', Torso)
- Motor1.Part0 = Torso
- Motor1.Part1 = Head
- Motor1.C0 = CFrame.new(0, 1 * scl, 0) * CFrame.Angles(-1.6, 0, 3.1)
- Motor1.C1 = CFrame.new(0, -0.5 * scl, 0) * CFrame.Angles(-1.6, 0, 3.1)
- Motor1.Name = "Neck"
- local Motor2 = Instance.new('Motor6D', Torso)
- Motor2.Part0 = Torso
- Motor2.Part1 = LA
- Motor2.C0 = CFrame.new(-1 * scl, 0.5 * scl, 0) * CFrame.Angles(0, -1.6, 0)
- Motor2.C1 = CFrame.new(0.5 * scl, 0.5 * scl, 0) * CFrame.Angles(0, -1.6, 0)
- Motor2.Name = "Left Shoulder"
- local Motor3 = Instance.new('Motor6D', Torso)
- Motor3.Part0 = Torso
- Motor3.Part1 = RA
- Motor3.C0 = CFrame.new(1 * scl, 0.5 * scl, 0) * CFrame.Angles(0, 1.6, 0)
- Motor3.C1 = CFrame.new(-0.5 * scl, 0.5 * scl, 0) * CFrame.Angles(0, 1.6, 0)
- Motor3.Name = "Right Shoulder"
- local Motor4 = Instance.new('Motor6D', Torso)
- Motor4.Part0 = Torso
- Motor4.Part1 = LL
- Motor4.C0 = CFrame.new(-1 * scl, -1 * scl, 0) * CFrame.Angles(0, -1.6, 0)
- Motor4.C1 = CFrame.new(-0.5 * scl, 1 * scl, 0) * CFrame.Angles(0, -1.6, 0)
- Motor4.Name = "Left Hip"
- local Motor5 = Instance.new('Motor6D', Torso)
- Motor5.Part0 = Torso
- Motor5.Part1 = RL
- Motor5.C0 = CFrame.new(1 * scl, -1 * scl, 0) * CFrame.Angles(0, 1.6, 0)
- Motor5.C1 = CFrame.new(0.5 * scl, 1 * scl, 0) * CFrame.Angles(0, 1.6, 0)
- Motor5.Name = "Right Hip"
- local Motor6 = Instance.new('Motor6D', HRP)
- Motor6.Part0 = HRP
- Motor6.Part1 = Torso
- Motor6.C0 = CFrame.new(0, 0, 0) * CFrame.Angles(-1.6, 0, -3.1)
- Motor6.C1 = CFrame.new(0, 0, 0) * CFrame.Angles(-1.6, 0, -3.1)
- end
- scale(pchar, size)
- pchar.Humanoid.WalkSpeed = 15 * size
- for _,v in pairs(game.Lighting:GetChildren()) do
- if v:IsA("Hat") then
- v.Parent = pchar
- end
- end
- end
- end
- local plr = game.Players.LocalPlayer
- giant(plr,1)
- local csize = 1
- local sgui = Instance.new("ScreenGui", game.Players.LocalPlayer.PlayerGui)
- local base = Instance.new("Frame", sgui)
- base.BackgroundTransparency = 1
- base.Size = UDim2.new(0, 110, 0, 200)
- base.Position = UDim2.new(1, -120, 1, -180)
- local indicator = Instance.new("TextLabel", base)
- indicator.Size = UDim2.new(1, 0, 0, 25)
- indicator.TextColor3 = Color3.new(1, 1, 1)
- indicator.BackgroundTransparency = 0
- indicator.FontSize = Enum.FontSize.Size18
- indicator.Font = Enum.Font.SourceSans
- indicator.Text = "Current Size: 3"
- local PlusOne = Instance.new("TextButton", base)
- PlusOne.BackgroundColor3 = Color3.new(214/255, 214/255, 214/255)
- PlusOne.Position = UDim2.new(0, 0, 0, 40)
- PlusOne.Size = UDim2.new(1, 0, 0.5, -50)
- PlusOne.BorderSizePixel = 2
- PlusOne.Font = Enum.Font.SourceSansBold
- PlusOne.FontSize = Enum.FontSize.Size24
- PlusOne.Text = "+.1 Size"
- local MinusOne = Instance.new("TextButton", base)
- MinusOne.BackgroundColor3 = Color3.new(214/255, 214/255, 214/255)
- MinusOne.Position = UDim2.new(0, 0, 0.5, 10)
- MinusOne.Size = UDim2.new(1, 0, 0.5, -50)
- MinusOne.Text = "-.1 Size"
- MinusOne.BorderSizePixel = 2
- MinusOne.Font = Enum.Font.SourceSansBold
- MinusOne.FontSize = Enum.FontSize.Size24
- PlusOne.MouseButton1Down:connect(function()
- csize = csize + .1
- giant(plr, csize)
- indicator.Text = "Current Size: "..tostring(csize)
- end)
- MinusOne.MouseButton1Down:connect(function()
- csize = csize - .1
- giant(plr, csize)
- indicator.Text = "Current Size: "..tostring(csize)
- end)
- end)
- end)
- --begin new script
- --begin new script
- vest.MouseButton1Click:connect(function()
- local Me = game:GetService("Players").LocalPlayer
- local Char = Me.Character
- local Torso = Char.Torso
- local TickWait = 1
- local Color = "Medium stone gray"
- local Dead = false
- local Tool = Instance.new("HopperBin", Me.Backpack)
- Tool.Name = "Bomb Vest"
- local Position = Vector3.new(0,100,0)
- function NewPart(Parent)
- local Part = Instance.new("Part", Parent)
- Part.CanCollide = false
- Part.FormFactor = "Custom"
- Part.Position = Position
- Part.TopSurface = "Smooth"
- Part.BottomSurface = "Smooth"
- Part.BrickColor = BrickColor.new(Color)
- Position = Position + Vector3.new(0,Part.Size.Y + 10,0)
- return Part
- end
- local Model = Char:FindFirstChild("Bomb")
- if Model then Model:Destroy() end
- Model = Instance.new("Model", Char)
- Model.Name = "Bomb"
- local Belt = NewPart(Model)
- Belt.Size = Vector3.new(2.2,0.5,1.2)
- local Weld = Instance.new("Weld", Belt)
- Weld.Part0 = Belt
- Weld.Part1 = Torso
- Weld.C0 = CFrame.new(0,1.1,0)
- local Light = Instance.new("PointLight", Belt)
- Light.Range = 15
- Light.Brightness = 5
- Light.Color = Color3.new(1,0,0)
- local Beep = Instance.new("Sound", Belt)
- Beep.SoundId = "http://www.roblox.com/asset/?id=188588790"
- local ExplodeSound = Instance.new("Sound", Belt)
- ExplodeSound.SoundId = "http://www.roblox.com/asset/?id="..(tonumber((math.ceil(1776.66^2)+17).."."..string.rep("36",3))*77)+0.00003 --144507765
- ExplodeSound.Pitch = 2.8
- ExplodeSound.Volume = 3
- local Back = NewPart(Model)
- Back.Size = Vector3.new(1.5,1.5,0.5)
- local Weld = Instance.new("Weld", Back)
- Weld.Part0 = Back
- Weld.Part1 = Torso
- Weld.C0 = CFrame.new(0,0.1,-0.75)
- local StrapLeft = NewPart(Model)
- StrapLeft.Size = Vector3.new(0.2,0.5,1.6)
- local Weld = Instance.new("Weld", StrapLeft)
- Weld.Part0 = StrapLeft
- Weld.Part1 = Torso
- Weld.C0 = CFrame.new(0.65,-0.9,-0.2)
- local BuckleLeft = NewPart(Model)
- BuckleLeft.Size = Vector3.new(0.2,1.5,0.2)
- local Weld = Instance.new("Weld", BuckleLeft)
- Weld.Part0 = BuckleLeft
- Weld.Part1 = Torso
- Weld.C0 = CFrame.new(0.65,0.1,0.5)
- local StrapRight = NewPart(Model)
- StrapRight.Size = Vector3.new(0.2,0.5,1.6)
- local Weld = Instance.new("Weld", StrapRight)
- Weld.Part0 = StrapRight
- Weld.Part1 = Torso
- Weld.C0 = CFrame.new(-0.65,-0.9,-0.2)
- local BuckleRight = NewPart(Model)
- BuckleRight.Size = Vector3.new(0.2,1.5,0.2)
- local Weld = Instance.new("Weld", BuckleRight)
- Weld.Part0 = BuckleRight
- Weld.Part1 = Torso
- Weld.C0 = CFrame.new(-0.65,0.1,0.5)
- Tool.Selected:connect(function(Mouse)
- TickWait = 0.3
- Mouse.Icon = "http://www.roblox.com/asset/?id=9109985"
- Mouse.Button1Down:connect(function()
- if Dead == false then
- Dead = true
- ExplodeSound:Play()
- wait(1.4)
- local Explosion = Instance.new("Explosion", Workspace)
- Explosion.Position = Belt.Position
- Explosion.BlastPressure = 100000
- Explosion.DestroyJointRadiusPercent = 0.7
- Explosion.ExplosionType = "CratersAndDebris"
- Explosion.BlastRadius = 50
- Explosion.Hit:connect(function(Part, Distance)
- Part.Anchored = false
- if Distance <= 10 then
- Part:BreakJoints()
- end
- end)
- end
- end)
- end)
- Tool.Deselected:connect(function()
- TickWait = 1
- end)
- coroutine.wrap(function()
- repeat
- wait(TickWait)
- Light.Enabled = not Light.Enabled
- Beep:Play()
- until Dead == true
- end)()
- end)
- lenny.MouseButton1Click:connect(function()
- print([[
- ___________________________________
- Booty Offender // A Kyutatsuki13's script
- Build 0001
- Credit to Ethanhong that gave me this idea ;)
- https://discord.gg/DueqyJ8
- ___________________________________
- ]])
- warn("You're whitelisted, "..game:GetService("Players").LocalPlayer.Name.." :)")
- local p = game:GetService("Players").LocalPlayer
- local char = p.Character
- local mouse = p:GetMouse()
- local larm = char:WaitForChild("Left Arm")
- local rarm = char:WaitForChild("Right Arm")
- local lleg = char:WaitForChild("Left Leg")
- local rleg = char:WaitForChild("Right Leg")
- local hed = char:WaitForChild("Head")
- local torso = char:WaitForChild("Torso")
- local root = char:WaitForChild("HumanoidRootPart")
- local hum = char:FindFirstChildOfClass("Humanoid")
- local debris = game:GetService("Debris")
- local input = game:GetService("UserInputService")
- local run = game:GetService("RunService")
- local rs = run.RenderStepped
- local wingpose = "Idle"
- local DebrisModel = Instance.new("Model",char)
- DebrisModel.Name = "Debris"
- repeat rs:wait() until p.CharacterAppearanceLoaded
- noidle = false
- shift = false
- control = false
- ----------------------------------------------------------------------------
- function rswait(value)
- if value ~= nil and value ~= 0 then
- for i=1,value do
- rs:wait()
- end
- else
- rs:wait()
- end
- end
- ----------------------------------------------------------------------------
- local timeposition = 0
- function music(id)
- if id == "Stop" then
- if not torso:FindFirstChild("MusicRuin") then
- soundz = Instance.new("Sound",torso)
- end
- soundz:Stop()
- else
- if not torso:FindFirstChild("MusicRuin") then
- soundz = Instance.new("Sound",torso)
- for i=1,2 do
- local equalizer = Instance.new("EqualizerSoundEffect",soundz)
- equalizer.HighGain = 6
- equalizer.MidGain = 0
- equalizer.LowGain = 6
- end
- end
- soundz.Volume = 10
- soundz.Name = "MusicRuin"
- soundz.Looped = true
- soundz.PlaybackSpeed = 1
- soundz.SoundId = "rbxassetid://"..id
- soundz:Stop()
- soundz:Play()
- end
- end
- ----------------------------------------------------------------------------
- function lerp(a, b, t)
- return a + (b - a)*t
- end
- ----------------------------------------------------------------------------
- function Lerp(c1,c2,al)
- local com1 = {c1.X,c1.Y,c1.Z,c1:toEulerAnglesXYZ()}
- local com2 = {c2.X,c2.Y,c2.Z,c2:toEulerAnglesXYZ()}
- for i,v in pairs(com1) do
- com1[i] = v+(com2[i]-v)*al
- end
- return CFrame.new(com1[1],com1[2],com1[3]) * CFrame.Angles(select(4,unpack(com1)))
- end
- ----------------------------------------------------------------------------
- function slerp(a, b, t)
- dot = a:Dot(b)
- if dot > 0.99999 or dot < -0.99999 then
- return t <= 0.5 and a or b
- else
- r = math.acos(dot)
- return (a*math.sin((1 - t)*r) + b*math.sin(t*r)) / math.sin(r)
- end
- end
- ----------------------------------------------------------------------------
- function clerp(c1,c2,al)
- local com1 = {c1.X,c1.Y,c1.Z,c1:toEulerAnglesXYZ()}
- local com2 = {c2.X,c2.Y,c2.Z,c2:toEulerAnglesXYZ()}
- for i,v in pairs(com1) do
- com1[i] = lerp(v,com2[i],al)
- end
- return CFrame.new(com1[1],com1[2],com1[3]) * CFrame.Angles(select(4,unpack(com1)))
- end
- ----------------------------------------------------------------------------
- function findAllNearestTorso(pos,dist)
- local list = workspace:children()
- local torso = {}
- local temp = nil
- local human = nil
- local temp2 = nil
- for x = 1, #list do
- temp2 = list[x]
- if (temp2.className == "Model") and (temp2 ~= char) then
- temp = temp2:findFirstChild("Torso")
- human = temp2:findFirstChildOfClass("Humanoid")
- if (temp ~= nil) and (human ~= nil) and (human.Health > 0) then
- if (temp.Position - pos).magnitude < dist then
- table.insert(torso,temp)
- dist = (temp.Position - pos).magnitude
- end
- end
- end
- end
- return torso
- end
- ----------------------------------------------------------------------------
- function checkIfNotPlayer(model)
- if model.CanCollide == true and model ~= char and model.Parent ~= char and model.Parent.Parent ~= char and model.Parent.Parent ~= char and model.Parent ~= DebrisModel and model.Parent.Parent ~= DebrisModel and model.Parent.Parent.Parent ~= DebrisModel and model ~= wings and model.Parent ~= wings and model.Parent.Parent ~= wings then
- return true
- else
- return false
- end
- end
- ----------------------------------------------------------------------------
- function newWeld(wp0, wp1, wc0x, wc0y, wc0z)
- local wld = Instance.new("Weld", wp1)
- wld.Part0 = wp0
- wld.Part1 = wp1
- wld.C0 = CFrame.new(wc0x, wc0y, wc0z)
- return wld
- end
- function weld(model)
- local parts,last = {}
- local function scan(parent)
- for _,v in pairs(parent:GetChildren()) do
- if (v:IsA("BasePart")) then
- if (last) then
- local w = Instance.new("Weld")
- w.Name = ("%s_Weld"):format(v.Name)
- w.Part0,w.Part1 = last,v
- w.C0 = last.CFrame:inverse()
- w.C1 = v.CFrame:inverse()
- w.Parent = last
- end
- last = v
- table.insert(parts,v)
- end
- scan(v)
- end
- end
- scan(model)
- for _,v in pairs(parts) do
- v.Anchored = false
- v.Locked = true
- v.Anchored = false
- v.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- v.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- v.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- v.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- v.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- v.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- v.CustomPhysicalProperties = PhysicalProperties.new(0,0,0)
- end
- end
- ----------------------------------------------------------------------------
- function calculate(part,asd)
- local Head = hed
- local RightShoulder = asd
- local RightArm = part
- local MousePosition = mouse.Hit.p
- local ToMouse = (MousePosition - Head.Position).unit
- local Angle = math.acos(ToMouse:Dot(Vector3.new(0, 1, 0)))
- local FromRightArmPos = (Head.Position + Head.CFrame:vectorToWorldSpace(Vector3.new(((Head.Size.X / 2) + (RightArm.Size.X / 2)), ((Head.Size.Y / 2) - (RightArm.Size.Z / 2)), 0)))
- local ToMouseRightArm = ((MousePosition - FromRightArmPos) * Vector3.new(1 ,0, 1)).unit
- local Look = (Head.CFrame.lookVector * Vector3.new(1, 0, 1)).unit
- local LateralAngle = math.acos(ToMouseRightArm:Dot(Look))
- if tostring(LateralAngle) == "-1.#IND" then
- LateralAngle = 0
- end
- local Cross = Head.CFrame.lookVector:Cross(ToMouseRightArm)
- if LateralAngle > (math.pi / 2) then
- LateralAngle = (math.pi / 2)
- local Torso = root
- local Point = Torso.CFrame:vectorToObjectSpace(mouse.Hit.p-Torso.CFrame.p)
- if Point.Z > 0 then
- if Point.X > -0 and RightArm == rarm then
- Torso.CFrame = CFrame.new(Torso.Position,Vector3.new(mouse.Hit.X,Torso.Position.Y,mouse.Hit.Z))*CFrame.Angles(0,math.rad(110),0)
- elseif Point.X < 0 and RightArm == rarm then
- Torso.CFrame = CFrame.new(Torso.Position,Vector3.new(mouse.Hit.X,Torso.Position.Y,mouse.Hit.Z))*CFrame.Angles(0,math.rad(-110),0)
- end
- end
- end
- if Cross.Y < 0 then
- LateralAngle = -LateralAngle
- end
- return(CFrame.Angles(((math.pi / 2) - Angle), ((math.pi / 2) + LateralAngle), math.pi/2))
- end
- ----------------------------------------------------------------------------
- function sound(id,position,vol,pitch,start,finish)
- coroutine.resume(coroutine.create(function()
- local part = Instance.new("Part",workspace)
- part.Position = position
- part.Size = Vector3.new(0,0,0)
- part.CanCollide = false
- part.Transparency = 1
- local sound = Instance.new("Sound",part)
- sound.SoundId = "rbxassetid://"..id
- repeat rs:wait() until sound.IsLoaded
- if vol ~= nil then
- sound.Volume = vol
- end
- if pitch ~= nil then
- sound.PlaybackSpeed = pitch
- end
- if start ~= nil then
- sound.TimePosition = start
- end
- if finish ~= nil then
- debris:AddItem(part,finish-start)
- else
- debris:AddItem(part,sound.TimeLength)
- end
- sound:Play()
- return sound
- end))
- end
- ----------------------------------------------------------------------------
- function computeDirection(vec)
- local lenSquared = vec.magnitude * vec.magnitude
- local invSqrt = 1 / math.sqrt(lenSquared)
- return Vector3.new(vec.x * invSqrt, vec.y * invSqrt, vec.z * invSqrt)
- end
- ----------------------------------------------------------------------------
- local shaking = 0
- function shake(num) if num > shaking then shaking = num end end
- game:GetService("RunService").RenderStepped:connect(function()
- hum.CameraOffset = Vector3.new(math.random(-1,1),math.random(-1,1),math.random(-1,1))*(shaking/100)
- if shaking > 0 then shaking = shaking - 1 else shaking = 0 end
- end)
- plr = game:GetService("Players").LocalPlayer
- DebrisModel = Instance.new("Model",plr.Character)
- DebrisModel.Name = "DebrisModel"
- function Effect(mesh,size,transparency,material,color,position,rotation,positionchange,sizechange,rotationchange,transparencychange,acceleration)
- local part = Instance.new("Part",DebrisModel)
- part.Anchored = true
- part.CanCollide = false
- part.Size = Vector3.new(1,1,1)
- part.Transparency = transparency
- part.Material = material
- part.Color = color
- part.CFrame = CFrame.new(position)*CFrame.Angles(math.rad(rotation.X),math.rad(rotation.Y),math.rad(rotation.Z))
- local partmesh = Instance.new("SpecialMesh",part)
- if tonumber(mesh) == nil then partmesh.MeshType = mesh else partmesh.MeshId = "rbxassetid://"..mesh end
- partmesh.Scale = size
- local pvalue = Instance.new("Vector3Value",part)
- pvalue.Name = "Position"
- pvalue.Value = positionchange
- local svalue = Instance.new("Vector3Value",part)
- svalue.Name = "Size"
- svalue.Value = sizechange
- local rvalue = Instance.new("Vector3Value",part)
- rvalue.Name = "Rotation"
- rvalue.Value = rotationchange
- local tvalue = Instance.new("NumberValue",part)
- tvalue.Name = "Transparency"
- tvalue.Value = transparencychange
- local avalue = Instance.new("NumberValue",part)
- avalue.Name = "Acceleration"
- avalue.Value = acceleration
- part.Name = "EFFECT"
- return part
- end
- game:GetService("RunService").RenderStepped:connect(function()
- coroutine.resume(coroutine.create(function()
- for i, v in pairs(DebrisModel:GetChildren()) do
- if v:isA("BasePart") then
- v.LocalTransparencyModifier = 0
- end
- end
- if not plr.Character:FindFirstChild("DebrisModel") then
- DebrisModel = Instance.new("Model",plr.Character)
- DebrisModel.Name = "DebrisModel"
- end
- for i,v in pairs(DebrisModel:GetChildren()) do
- if v:IsA("BasePart") and v.Name == "EFFECT" then
- local pvalue = v:FindFirstChild("Position").Value
- local svalue = v:FindFirstChild("Size").Value
- local rvalue = v:FindFirstChild("Rotation").Value
- local tvalue = v:FindFirstChild("Transparency").Value
- local avalue = v:FindFirstChild("Acceleration").Value
- local mesh = v:FindFirstChild("Mesh")
- mesh.Scale = mesh.Scale + svalue
- v:FindFirstChild("Size").Value = v:FindFirstChild("Size").Value + (Vector3.new(1,1,1)*avalue)
- v.Transparency = v.Transparency + tvalue
- v.CFrame = CFrame.new(pvalue)*v.CFrame*CFrame.Angles(math.rad(rvalue.X),math.rad(rvalue.Y),math.rad(rvalue.Z))
- if v.Transparency >= 1 or mesh.Scale.X < 0 or mesh.Scale.Y < 0 or mesh.Scale.Z < 0 then
- v:Destroy()
- end
- end
- end
- end))
- end)
- local wsback = 0
- local frozen = false
- function freeze()
- if frozen == false then
- frozen = true
- wsback = hum.WalkSpeed
- hum.WalkSpeed = 1
- else
- frozen = false
- hum.WalkSpeed = wsback
- end
- end
- hum.WalkSpeed = 25
- function Lightning(Part0,Part1,Times,Offset,Color,Thickness,Trans)
- local magz = (Part0 - Part1).magnitude
- local curpos = Part0
- local trz = {-Offset,Offset}
- for i=1,Times do
- local li = Instance.new("Part", DebrisModel)
- li.TopSurface =0
- li.Material = Enum.Material.Neon
- li.BottomSurface = 0
- li.Anchored = true
- li.Locked = true
- li.Transparency = Trans or 0.4
- li.Color = Color
- li.formFactor = "Custom"
- li.CanCollide = false
- li.Size = Vector3.new(Thickness,Thickness,magz/Times)
- local lim = Instance.new("BlockMesh",li)
- local Offzet = Vector3.new(trz[math.random(1,2)],trz[math.random(1,2)],trz[math.random(1,2)])
- local trolpos = CFrame.new(curpos,Part1)*CFrame.new(0,0,magz/Times).p+Offzet
- if Times == i then
- local magz2 = (curpos - Part1).magnitude
- li.Size = Vector3.new(Thickness,Thickness,magz2)
- li.CFrame = CFrame.new(curpos,Part1)*CFrame.new(0,0,-magz2/2)
- else
- li.CFrame = CFrame.new(curpos,trolpos)*CFrame.new(0,0,magz/Times/2)
- end
- curpos = li.CFrame*CFrame.new(0,0,magz/Times/2).p
- li.Name = "LIGHTNING"
- end
- end
- ----------------------------------------------------------------------------
- skin_color = BrickColor.new("Light orange")
- --p:ClearCharacterAppearance()
- --hed:WaitForChild("face"):Destroy()
- hed:WaitForChild("face").Texture = "rbxassetid://407320095"
- ----------------------------------------------------------------------------
- local size = 1
- newWeld(torso, larm, -1.5, 0.5, 0)
- larm.Weld.C1 = CFrame.new(0, 0.5, 0)
- newWeld(torso, rarm, 1.5, 0.5, 0)
- rarm.Weld.C1 = CFrame.new(0, 0.5, 0)
- newWeld(torso, hed, 0, 1.5, 0)
- newWeld(torso, lleg, -0.5, -1, 0)
- lleg.Weld.C1 = CFrame.new(0, 1, 0)
- newWeld(torso, rleg, 0.5, -1, 0)
- rleg.Weld.C1 = CFrame.new(0, 1, 0)
- newWeld(root, torso, 0, -1, 0)
- torso.Weld.C1 = CFrame.new(0, -1, 0)
- emitters={}
- ----------------------------------------------------------------------------------------
- music(288494027)
- velocityYFall=0
- velocityYFall2=0
- velocityYFall3=0
- velocityYFall4=0
- neckrotY=0
- neckrotY2=0
- torsorotY=0
- torsorotY2=0
- torsoY=0
- torsoY2=0
- colored = 0
- sine = 0
- change=0.4
- movement=10
- timeranim=0
- running = false
- jumped = false
- icolor=1
- imode=false
- didjump = false
- jumppower = 0
- debounceimpact = false
- function jumpimpact()
- if debounceimpact == false then
- debounceimpact = true
- if jumppower < -150 then jumppower = -150 end
- shake(-jumppower/5)
- for i=1,-jumppower/20 do rs:wait()
- hed.Weld.C1 = Lerp(hed.Weld.C1, CFrame.Angles(0,0,0), 0.05)
- torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, (jumppower/20)-hum.HipHeight, 0) * CFrame.Angles(math.rad(0),math.rad(0), math.rad(0)), 0.05)
- end
- debounceimpact = false
- end
- end
- max = 0
- rs:connect(function()
- for i,v in pairs(DebrisModel:GetChildren()) do
- if v.Name == "LIGHTNING" then
- local vm = v:FindFirstChildOfClass("BlockMesh")
- vm.Scale = vm.Scale - Vector3.new(0.1,0.1,0)
- if vm.Scale.X <= 0 then
- v:Destroy()
- end
- end
- end
- if p.Character.Parent == nil then
- local model = Instance.new("Model")
- model.Name = p.Name
- p.Character = model
- for i,v in pairs(char:GetChildren()) do
- v.Parent = p.Character
- end
- end
- char = p.Character
- if p.Character.Parent ~= workspace then
- p.Character.Parent = workspace
- end
- for i,v in pairs(char:GetChildren()) do
- if v:IsA("Accoutrement") then
- if v.Handle:FindFirstChild("Mesh") then
- v.Handle:FindFirstChild("Mesh").Offset = Vector3.new()
- v.Handle.Transparency = 0
- end
- elseif v:IsA("BasePart") then
- v.Anchored = false
- if v:FindFirstChildOfClass("BodyPosition") then
- v:FindFirstChildOfClass("BodyPosition"):Destroy()
- end
- if v:FindFirstChildOfClass("BodyVelocity") then
- v:FindFirstChildOfClass("BodyVelocity"):Destroy()
- end
- if v:FindFirstChildOfClass("BodyGyro") and v:FindFirstChildOfClass("BodyGyro").Name ~= "lolnochara" then
- v:FindFirstChildOfClass("BodyGyro"):Destroy()
- end
- if v:FindFirstChild("Mesh") then
- v:FindFirstChild("Mesh").Offset = Vector3.new()
- end
- if not DebrisModel:FindFirstChild(v.Name.."FORCEFIELD") then
- local force = Instance.new("Part",DebrisModel)
- force.Name = v.Name.."FORCEFIELD"
- if v ~= hed then
- force.Size = v.Size+(Vector3.new(1,1,1)*0.2)
- else
- force.Size = (Vector3.new(1,1,1)*v.Size.Y)+(Vector3.new(1,1,1)*0.2)
- end
- force.CanCollide = false
- force.Transparency = 1
- force.Color = Color3.new(0,1,1)
- force.Material = Enum.Material.Neon
- newWeld(v,force,0,0,0)
- else
- if not DebrisModel:FindFirstChild(v.Name.."FORCEFIELD"):FindFirstChildOfClass("Weld") then
- newWeld(v,DebrisModel:FindFirstChild(v.Name.."FORCEFIELD"),0,0,0)
- end
- end
- if v.Name ~= "HumanoidRootPart" then
- v.Transparency = 0
- else
- v.Transparency = 1
- end
- end
- end
- if -root.Velocity.Y/1.5 > -5 and -root.Velocity.Y/1.5 < 150 then
- velocityYFall = root.Velocity.Y/1.5
- else
- if -root.Velocity.Y/1.5 < -5 then
- velocityYFall = 5
- elseif -root.Velocity.Y/1.5 > 150 then
- velocityYFall = -150
- end
- end
- if -root.Velocity.Y/180 > 0 and -root.Velocity.Y/180 < 1.2 then
- velocityYFall2 = root.Velocity.Y/180
- else
- if -root.Velocity.Y/180 < 0 then
- velocityYFall2 = 0
- elseif -root.Velocity.Y/180 > 1.2 then
- velocityYFall2 = -1.2
- end
- end
- if -root.Velocity.Y/1.5 > -5 and -root.Velocity.Y/1.5 < 50 then
- velocityYFall3 = root.Velocity.Y/1.5
- else
- if -root.Velocity.Y/1.5 < -5 then
- velocityYFall3 = 5
- elseif -root.Velocity.Y/1.5 > 50 then
- velocityYFall3 = -50
- end
- end
- if -root.Velocity.Y/1.5 > -50 and -root.Velocity.Y/1.5 < 20 then
- velocityYFall4 = root.Velocity.Y/1.5
- else
- if -root.Velocity.Y/180 < -5 then
- velocityYFall4 = 5
- elseif -root.Velocity.Y/180 > 50 then
- velocityYFall4 = -50
- end
- end
- if root.RotVelocity.Y/6 < 1 and root.RotVelocity.Y/6 > -1 then
- neckrotY = root.RotVelocity.Y/6
- else
- if root.RotVelocity.Y/6 < -1 then
- neckrotY = -1
- elseif root.RotVelocity.Y/6 > 1 then
- neckrotY = 1
- end
- end
- if root.RotVelocity.Y/8 < 0.6 and root.RotVelocity.Y/8 > -0.6 then
- neckrotY2 = root.RotVelocity.Y/8
- else
- if root.RotVelocity.Y/8 < -0.6 then
- neckrotY2 = -0.6
- elseif root.RotVelocity.Y/8 > 0.6 then
- neckrotY2 = 0.6
- end
- end
- if root.RotVelocity.Y/6 < 0.2 and root.RotVelocity.Y/6 > -0.2 then
- torsorotY = root.RotVelocity.Y/6
- else
- if root.RotVelocity.Y/6 < -0.2 then
- torsorotY = -0.2
- elseif root.RotVelocity.Y/6 > 0.2 then
- torsorotY = 0.2
- end
- end
- if root.RotVelocity.Y/8 < 0.2 and root.RotVelocity.Y/8 > -0.2 then
- torsorotY2 = root.RotVelocity.Y/8
- else
- if root.RotVelocity.Y/8 < -0.2 then
- torsorotY2 = -0.2
- elseif root.RotVelocity.Y/8 > 0.2 then
- torsorotY2 = 0.2
- end
- end
- torsoY = -(torso.Velocity*Vector3.new(1, 0, 1)).magnitude/20
- torsoY2 = -(torso.Velocity*Vector3.new(1, 0, 1)).magnitude/36
- local ray1 = Ray.new(root.Position+Vector3.new(size,0,0),Vector3.new(0, -4, 0))
- local part1, endPoint = workspace:FindPartOnRay(ray1, char)
- local ray2 = Ray.new(root.Position-Vector3.new(size,0,0),Vector3.new(0, -4, 0))
- local part2, endPoint = workspace:FindPartOnRay(ray2, char)
- local ray3 = Ray.new(root.Position+Vector3.new(0,0,size/2),Vector3.new(0, -4, 0))
- local part3, endPoint = workspace:FindPartOnRay(ray3, char)
- local ray4 = Ray.new(root.Position-Vector3.new(0,0,size/2),Vector3.new(0, -4, 0))
- local part4, endPoint = workspace:FindPartOnRay(ray4, char)
- local ray5 = Ray.new(root.Position+Vector3.new(size,0,size/2),Vector3.new(0, -4, 0))
- local part5, endPoint = workspace:FindPartOnRay(ray5, char)
- local ray6 = Ray.new(root.Position-Vector3.new(size,0,size/2),Vector3.new(0, -4, 0))
- local part6, endPoint = workspace:FindPartOnRay(ray6, char)
- local ray7 = Ray.new(root.Position+Vector3.new(size,0,-size/2),Vector3.new(0, -4, 0))
- local part7, endPoint = workspace:FindPartOnRay(ray7, char)
- local ray8 = Ray.new(root.Position-Vector3.new(size,0,-size/2),Vector3.new(0, -4, 0))
- local part8, endPoint = workspace:FindPartOnRay(ray8, char)
- local ray = Ray.new(root.Position,Vector3.new(0, -6, 0))
- local part, endPoint = workspace:FindPartOnRay(ray, char)
- if part1 or part2 or part3 or part4 or part5 or part6 or part7 or part8 then jumped = false else endPoint = 0 jumped = true end
- local rlegray = Ray.new(rleg.Position+Vector3.new(0,size/2,0),Vector3.new(0, -1.75, 0))
- local rlegpart, rlegendPoint = workspace:FindPartOnRay(rlegray, char)
- local llegray = Ray.new(lleg.Position+Vector3.new(0,size/2,0),Vector3.new(0, -1.75, 0))
- local llegpart, llegendPoint = workspace:FindPartOnRay(llegray, char)
- if hum.Health > 0 and noidle == false then
- if hum.Sit == false then
- if (torso.Velocity*Vector3.new(1, 0, 1)).magnitude >= 5 and jumped == false then
- hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, -.2) * CFrame.Angles(math.rad((torso.Velocity*Vector3.new(1, 0, 1)).magnitude/35),torsorotY, math.rad(0)+torsorotY), 0.4)
- hed.Weld.C1 = Lerp(hed.Weld.C1, CFrame.Angles((change/10)*math.cos(sine/2)+0.1,-(change/10)*math.cos(sine/4)-(torsorotY/5),(change/5)*math.cos(sine/4)), 0.1)
- rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.62-(movement/40)*math.cos(sine/4)/3,(movement/150)+(movement/40)*math.cos(sine/4))*CFrame.Angles(math.rad(-5-(movement*2)*math.cos(sine/4))+ -(movement/10)*math.sin(sine/4)*2,math.rad(0-(movement*2)*math.cos(sine/4)),math.rad(0)), 0.2)
- larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.62+(movement/40)*math.cos(sine/4)/3,(movement/150)-(movement/40)*math.cos(sine/4))*CFrame.Angles(math.rad(-5+(movement*2)*math.cos(sine/4))+ (movement/10)*math.sin(sine/4)*2,math.rad(0-(movement*2)*math.cos(sine/4)),math.rad(0)), 0.2)
- torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -0.5+(change*2)*math.sin(sine/2), 0) * CFrame.Angles(math.rad(30+(change*20)-(movement/20)*math.cos(sine/2)), torsorotY2+math.rad(0-20*math.sin(sine/4)), torsorotY2+math.rad(0-1*math.cos(sine/4))), 0.1)
- lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5,(-0.85-(movement/15)*math.cos(sine/4)/2),-0.1+(movement/15)*math.cos(sine/4))*CFrame.Angles(math.rad(-50+(change*5)-movement*math.cos(sine/4))+ -(movement/10)*math.sin(sine/4),math.rad(0+(movement*2)*math.cos(sine/4)),math.rad(0)), 0.2)
- rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5,(-0.85+(movement/15)*math.cos(sine/4)/2),-0.1-(movement/15)*math.cos(sine/4))*CFrame.Angles(math.rad(-50+(change*5)+movement*math.cos(sine/4))+ (movement/10)*math.sin(sine/4),math.rad(0+(movement*2)*math.cos(sine/4)),math.rad(0)), 0.2)
- elseif jumped == true then
- didjump = true
- jumppower = root.Velocity.Y
- hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, -.1) * CFrame.Angles(0,0,0), 0.4)
- hed.Weld.C1 = Lerp(hed.Weld.C1, CFrame.Angles(0,0,0), 0.1)
- larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.55,0) * CFrame.Angles(math.rad(0),math.rad(0), math.rad(0)), 0.1)
- rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.55,0) * CFrame.Angles(math.rad(0),math.rad(0), math.rad(0)), 0.1)
- torso.Weld.C0 = CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(math.random(-90,90)),math.rad(0), math.rad(math.random(-180,180)))
- lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5,-0.925,0) * CFrame.Angles(math.rad(0),math.rad(0), math.rad(0)), 0.1)
- rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5,0,-0.8) * CFrame.Angles(math.rad(0),math.rad(0), math.rad(0)), 0.1)
- elseif (torso.Velocity*Vector3.new(1, 0, 1)).magnitude < 5 then
- hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, -.1), 0.4)
- hed.Weld.C1 = Lerp(hed.Weld.C1, CFrame.Angles(math.rad(0+50*math.sin(sine/4)),0,0), 0.1)
- larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.55,-0.05-0.2*math.cos(sine/4))*CFrame.Angles(math.rad(0+80*math.sin(sine/4)),math.rad(-5-5*math.sin(sine/8)),math.rad(-6+2*math.cos(sine/8))), 0.2)
- rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.55,-0.05-0.2*math.cos(sine/4))*CFrame.Angles(math.rad(0+80*math.sin(sine/4)),math.rad(5+5*math.sin(sine/8)),math.rad(6-2*math.cos(sine/8))), 0.2)
- torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.1-hum.HipHeight, 0+2*math.cos(sine/4)) * CFrame.Angles(math.rad(0-80*math.cos(sine/4)),math.rad(0), math.rad(0-1*math.cos(sine/32))), 0.1)
- lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(0,llegendPoint.Y-lleg.Position.Y,0)*CFrame.new(-0.5,0,0)*CFrame.Angles(math.rad(0+120*math.cos(sine/4)),math.rad(10),math.rad(-5+1*math.cos(sine/16))), 0.1)
- rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0,rlegendPoint.Y-rleg.Position.Y,0)*CFrame.new(0.5,0,0)*CFrame.Angles(math.rad(0+120*math.cos(sine/4)),math.rad(-10),math.rad(5+1*math.cos(sine/16))), 0.1)
- end
- else
- hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, -.1), 0.4)
- hed.Weld.C1 = Lerp(hed.Weld.C1, CFrame.Angles(0.05*math.sin(sine/16)+0.15,0.05*math.cos(sine/32),0.01*math.cos(sine/32)), 0.1)
- larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.55-(0.1)*math.cos(sine/16)/3,-0.05-0.1*math.cos(sine/16))*CFrame.Angles(math.rad(-2+4*math.sin(sine/16)),math.rad(-5-5*math.sin(sine/16)),math.rad(-6+2*math.cos(sine/16))), 0.2)
- rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.55-(0.1)*math.cos(sine/16)/3,-0.05-0.1*math.cos(sine/16))*CFrame.Angles(math.rad(-2+4*math.sin(sine/16)),math.rad(5+5*math.sin(sine/16)),math.rad(6-2*math.cos(sine/16))), 0.2)
- torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.4-(0.1)*math.cos(sine/16)-hum.HipHeight, 0) * CFrame.Angles(math.rad(0-2*math.cos(sine/16)),math.rad(0), math.rad(0-1*math.cos(sine/32))), 0.1)
- lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5,-0.55+(0.1)*math.cos(sine/16),0)*CFrame.Angles(math.rad(80+2*math.cos(sine/16)),math.rad(4),math.rad(-2+1*math.cos(sine/32))), 0.2)
- rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5,-0.55+(0.1)*math.cos(sine/16),0)*CFrame.Angles(math.rad(80+2*math.cos(sine/16)),math.rad(-4),math.rad(2+1*math.cos(sine/32))), 0.2)
- end
- end
- if didjump == true and jumped == false and jumppower < 0 then
- didjump = false
- jumpimpact()
- end
- sine = sine + change
- hum.Health = math.huge
- hum.MaxHealth = math.huge
- end)
- end)
- chains.MouseButton1Click:connect(function()
- -----------------------
- --[[ Name : Chain Magician ]]--
- -------------------------------------------------------
- --A script By makhail07
- --Credit To Nebula_Zorua and ShackLuster
- --Discord Creterisk#2958
- --NOTE THIS SCRIPT WAS PURELY MADE FROM MY FUCKING IMAGINATION
- --IF IT HAPPENS TO LOOK LIKE ANOTHER SCRIPT
- --DONT CALL IT A FUCKING BOOTLEG THANK YOU AND ENJOY THE SCRIPT
- --YOU FUCKING SKIDS,
- --For Those who log/decompile this, If you sell or trade this,
- --and I find out who you are, i will take massive action.
- -------------------------------------------------------
- local FavIDs = {
- 340106355, --Nefl Crystals
- 927529620, --Dimension
- 876981900, --Fantasy
- 398987889, --Ordinary Days
- 1117396305, --Oh wait, it's you.
- 885996042, --Action Winter Journey
- 919231299, --Sprawling Idiot Effigy
- 743466274, --Good Day Sunshine
- 727411183, --Knife Fight
- 1402748531, --The Earth Is Counting On You!
- 595230126 --Robot Language
- }
- --The reality of my life isn't real but a Universe -makhail07
- wait(0.2)
- local plr = game:service'Players'.LocalPlayer
- print('Local User is '..plr.Name)
- print('Chain Magician Loaded')
- print('Was going to be a test script but fuck it.')
- local char = plr.Character
- local hum = char.Humanoid
- local hed = char.Head
- local root = char.HumanoidRootPart
- local rootj = root.RootJoint
- local tors = char.Torso
- local ra = char["Right Arm"]
- local la = char["Left Arm"]
- local rl = char["Right Leg"]
- local ll = char["Left Leg"]
- local neck = tors["Neck"]
- local mouse = plr:GetMouse()
- local RootCF = CFrame.fromEulerAnglesXYZ(-1.57, 0, 3.14)
- local RHCF = CFrame.fromEulerAnglesXYZ(0, 1.6, 0)
- local LHCF = CFrame.fromEulerAnglesXYZ(0, -1.6, 0)
- local maincolor = BrickColor.new("Institutional white")
- ff = Instance.new("ForceField",char)
- ff.Visible = false
- hum.Name = "Base"
- hum.MaxHealth = 1.0E298
- hum.Health = 1.0E298
- game:GetService("RunService"):BindToRenderStep("Bbae", 0, function()
- if hum.Health > 0.1 and hum.Health < 1.0E298 then
- hum.MaxHealth = 1.0E298
- hum.Health = 1.0E298
- end
- end)
- -------------------------------------------------------
- --Start Good Stuff--
- -------------------------------------------------------
- cam = game.Workspace.CurrentCamera
- CF = CFrame.new
- angles = CFrame.Angles
- attack = false
- Euler = CFrame.fromEulerAnglesXYZ
- Rad = math.rad
- IT = Instance.new
- BrickC = BrickColor.new
- Cos = math.cos
- Acos = math.acos
- Sin = math.sin
- Asin = math.asin
- Abs = math.abs
- Mrandom = math.random
- Floor = math.floor
- -------------------------------------------------------
- --End Good Stuff--
- -------------------------------------------------------
- necko = CF(0, 1, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
- RSH, LSH = nil, nil
- RW = Instance.new("Weld")
- LW = Instance.new("Weld")
- RH = tors["Right Hip"]
- LH = tors["Left Hip"]
- RSH = tors["Right Shoulder"]
- LSH = tors["Left Shoulder"]
- RSH.Parent = nil
- LSH.Parent = nil
- RW.Name = "RW"
- RW.Part0 = tors
- RW.C0 = CF(1.5, 0.5, 0)
- RW.C1 = CF(0, 0.5, 0)
- RW.Part1 = ra
- RW.Parent = tors
- LW.Name = "LW"
- LW.Part0 = tors
- LW.C0 = CF(-1.5, 0.5, 0)
- LW.C1 = CF(0, 0.5, 0)
- LW.Part1 = la
- LW.Parent = tors
- Effects = {}
- -------------------------------------------------------
- --Start HeartBeat--
- -------------------------------------------------------
- ArtificialHB = Instance.new("BindableEvent", script)
- ArtificialHB.Name = "Heartbeat"
- script:WaitForChild("Heartbeat")
- frame = 1 / 60
- tf = 0
- allowframeloss = false
- tossremainder = false
- lastframe = tick()
- script.Heartbeat:Fire()
- game:GetService("RunService").Heartbeat:connect(function(s, p)
- tf = tf + s
- if tf >= frame then
- if allowframeloss then
- script.Heartbeat:Fire()
- lastframe = tick()
- else
- for i = 1, math.floor(tf / frame) do
- script.Heartbeat:Fire()
- end
- lastframe = tick()
- end
- if tossremainder then
- tf = 0
- else
- tf = tf - frame * math.floor(tf / frame)
- end
- end
- end)
- -------------------------------------------------------
- --End HeartBeat--
- -------------------------------------------------------
- -------------------------------------------------------
- --Start Important Functions--
- -------------------------------------------------------
- function swait(num)
- if num == 0 or num == nil then
- game:service("RunService").Stepped:wait(0)
- else
- for i = 0, num do
- game:service("RunService").Stepped:wait(0)
- end
- end
- end
- function thread(f)
- coroutine.resume(coroutine.create(f))
- end
- function clerp(a, b, t)
- local qa = {
- QuaternionFromCFrame(a)
- }
- local qb = {
- QuaternionFromCFrame(b)
- }
- local ax, ay, az = a.x, a.y, a.z
- local bx, by, bz = b.x, b.y, b.z
- local _t = 1 - t
- return QuaternionToCFrame(_t * ax + t * bx, _t * ay + t * by, _t * az + t * bz, QuaternionSlerp(qa, qb, t))
- end
- function QuaternionFromCFrame(cf)
- local mx, my, mz, m00, m01, m02, m10, m11, m12, m20, m21, m22 = cf:components()
- local trace = m00 + m11 + m22
- if trace > 0 then
- local s = math.sqrt(1 + trace)
- local recip = 0.5 / s
- return (m21 - m12) * recip, (m02 - m20) * recip, (m10 - m01) * recip, s * 0.5
- else
- local i = 0
- if m00 < m11 then
- i = 1
- end
- if m22 > (i == 0 and m00 or m11) then
- i = 2
- end
- if i == 0 then
- local s = math.sqrt(m00 - m11 - m22 + 1)
- local recip = 0.5 / s
- return 0.5 * s, (m10 + m01) * recip, (m20 + m02) * recip, (m21 - m12) * recip
- elseif i == 1 then
- local s = math.sqrt(m11 - m22 - m00 + 1)
- local recip = 0.5 / s
- return (m01 + m10) * recip, 0.5 * s, (m21 + m12) * recip, (m02 - m20) * recip
- elseif i == 2 then
- local s = math.sqrt(m22 - m00 - m11 + 1)
- local recip = 0.5 / s
- return (m02 + m20) * recip, (m12 + m21) * recip, 0.5 * s, (m10 - m01) * recip
- end
- end
- end
- function QuaternionToCFrame(px, py, pz, x, y, z, w)
- local xs, ys, zs = x + x, y + y, z + z
- local wx, wy, wz = w * xs, w * ys, w * zs
- local xx = x * xs
- local xy = x * ys
- local xz = x * zs
- local yy = y * ys
- local yz = y * zs
- local zz = z * zs
- return CFrame.new(px, py, pz, 1 - (yy + zz), xy - wz, xz + wy, xy + wz, 1 - (xx + zz), yz - wx, xz - wy, yz + wx, 1 - (xx + yy))
- end
- function QuaternionSlerp(a, b, t)
- local cosTheta = a[1] * b[1] + a[2] * b[2] + a[3] * b[3] + a[4] * b[4]
- local startInterp, finishInterp
- if cosTheta >= 1.0E-4 then
- if 1 - cosTheta > 1.0E-4 then
- local theta = math.acos(cosTheta)
- local invSinTheta = 1 / Sin(theta)
- startInterp = Sin((1 - t) * theta) * invSinTheta
- finishInterp = Sin(t * theta) * invSinTheta
- else
- startInterp = 1 - t
- finishInterp = t
- end
- elseif 1 + cosTheta > 1.0E-4 then
- local theta = math.acos(-cosTheta)
- local invSinTheta = 1 / Sin(theta)
- startInterp = Sin((t - 1) * theta) * invSinTheta
- finishInterp = Sin(t * theta) * invSinTheta
- else
- startInterp = t - 1
- finishInterp = t
- end
- return a[1] * startInterp + b[1] * finishInterp, a[2] * startInterp + b[2] * finishInterp, a[3] * startInterp + b[3] * finishInterp, a[4] * startInterp + b[4] * finishInterp
- end
- function rayCast(Position, Direction, Range, Ignore)
- return game:service("Workspace"):FindPartOnRay(Ray.new(Position, Direction.unit * (Range or 999.999)), Ignore)
- end
- local RbxUtility = LoadLibrary("RbxUtility")
- local Create = RbxUtility.Create
- -------------------------------------------------------
- --Start Damage Function--
- -------------------------------------------------------
- function Damage(Part, hit, minim, maxim, knockback, Type, Property, Delay, HitSound, HitPitch)
- if hit.Parent == nil then
- return
- end
- local h = hit.Parent:FindFirstChildOfClass("Humanoid")
- for _, v in pairs(hit.Parent:children()) do
- if v:IsA("Humanoid") then
- h = v
- end
- end
- if h ~= nil and hit.Parent.Name ~= char.Name and hit.Parent:FindFirstChild("UpperTorso") ~= nil then
- hit.Parent:FindFirstChild("Head"):BreakJoints()
- end
- if h ~= nil and hit.Parent.Name ~= char.Name and hit.Parent:FindFirstChild("Torso") ~= nil then
- if hit.Parent:findFirstChild("DebounceHit") ~= nil then
- if hit.Parent.DebounceHit.Value == true then
- return
- end
- end
- if insta == true then
- hit.Parent:FindFirstChild("Head"):BreakJoints()
- end
- local c = Create("ObjectValue"){
- Name = "creator",
- Value = game:service("Players").LocalPlayer,
- Parent = h,
- }
- game:GetService("Debris"):AddItem(c, .5)
- if HitSound ~= nil and HitPitch ~= nil then
- CFuncs.Sound.Create(HitSound, hit, 1, HitPitch)
- end
- local Damage = math.random(minim, maxim)
- local blocked = false
- local block = hit.Parent:findFirstChild("Block")
- if block ~= nil then
- if block.className == "IntValue" then
- if block.Value > 0 then
- blocked = true
- block.Value = block.Value - 1
- print(block.Value)
- end
- end
- end
- if blocked == false then
- h.Health = h.Health - Damage
- ShowDamage((Part.CFrame * CFrame.new(0, 0, (Part.Size.Z / 2)).p + Vector3.new(0, 1.5, 0)), -Damage, 1.5, tors.BrickColor.Color)
- else
- h.Health = h.Health - (Damage / 2)
- ShowDamage((Part.CFrame * CFrame.new(0, 0, (Part.Size.Z / 2)).p + Vector3.new(0, 1.5, 0)), -Damage, 1.5, tors.BrickColor.Color)
- end
- if Type == "Knockdown" then
- local hum = hit.Parent.Humanoid
- hum.PlatformStand = true
- coroutine.resume(coroutine.create(function(HHumanoid)
- swait(1)
- HHumanoid.PlatformStand = false
- end), hum)
- local angle = (hit.Position - (Property.Position + Vector3.new(0, 0, 0))).unit
- local bodvol = Create("BodyVelocity"){
- velocity = angle * knockback,
- P = 5000,
- maxForce = Vector3.new(8e+003, 8e+003, 8e+003),
- Parent = hit,
- }
- local rl = Create("BodyAngularVelocity"){
- P = 3000,
- maxTorque = Vector3.new(500000, 500000, 500000) * 50000000000000,
- angularvelocity = Vector3.new(math.random(-10, 10), math.random(-10, 10), math.random(-10, 10)),
- Parent = hit,
- }
- game:GetService("Debris"):AddItem(bodvol, .5)
- game:GetService("Debris"):AddItem(rl, .5)
- elseif Type == "Normal" then
- local vp = Create("BodyVelocity"){
- P = 500,
- maxForce = Vector3.new(math.huge, 0, math.huge),
- velocity = Property.CFrame.lookVector * knockback + Property.Velocity / 1.05,
- }
- if knockback > 0 then
- vp.Parent = hit.Parent.Torso
- end
- game:GetService("Debris"):AddItem(vp, .5)
- elseif Type == "Up" then
- local bodyVelocity = Create("BodyVelocity"){
- velocity = Vector3.new(0, 20, 0),
- P = 5000,
- maxForce = Vector3.new(8e+003, 8e+003, 8e+003),
- Parent = hit,
- }
- game:GetService("Debris"):AddItem(bodyVelocity, .5)
- elseif Type == "DarkUp" then
- coroutine.resume(coroutine.create(function()
- for i = 0, 1, 0.1 do
- swait()
- Effects.Block.Create(BrickColor.new("Black"), hit.Parent.Torso.CFrame, 5, 5, 5, 1, 1, 1, .08, 1)
- end
- end))
- local bodyVelocity = Create("BodyVelocity"){
- velocity = Vector3.new(0, 20, 0),
- P = 5000,
- maxForce = Vector3.new(8e+003, 8e+003, 8e+003),
- Parent = hit,
- }
- game:GetService("Debris"):AddItem(bodyVelocity, 1)
- elseif Type == "Snare" then
- local bp = Create("BodyPosition"){
- P = 2000,
- D = 100,
- maxForce = Vector3.new(math.huge, math.huge, math.huge),
- position = hit.Parent.Torso.Position,
- Parent = hit.Parent.Torso,
- }
- game:GetService("Debris"):AddItem(bp, 1)
- elseif Type == "Freeze" then
- local BodPos = Create("BodyPosition"){
- P = 50000,
- D = 1000,
- maxForce = Vector3.new(math.huge, math.huge, math.huge),
- position = hit.Parent.Torso.Position,
- Parent = hit.Parent.Torso,
- }
- local BodGy = Create("BodyGyro") {
- maxTorque = Vector3.new(4e+005, 4e+005, 4e+005) * math.huge ,
- P = 20e+003,
- Parent = hit.Parent.Torso,
- cframe = hit.Parent.Torso.CFrame,
- }
- hit.Parent.Torso.Anchored = true
- coroutine.resume(coroutine.create(function(Part)
- swait(1.5)
- Part.Anchored = false
- end), hit.Parent.Torso)
- game:GetService("Debris"):AddItem(BodPos, 3)
- game:GetService("Debris"):AddItem(BodGy, 3)
- end
- local debounce = Create("BoolValue"){
- Name = "DebounceHit",
- Parent = hit.Parent,
- Value = true,
- }
- game:GetService("Debris"):AddItem(debounce, Delay)
- c = Create("ObjectValue"){
- Name = "creator",
- Value = Player,
- Parent = h,
- }
- game:GetService("Debris"):AddItem(c, .5)
- end
- end
- -------------------------------------------------------
- --End Damage Function--
- -------------------------------------------------------
- -------------------------------------------------------
- --Start Damage Function Customization--
- -------------------------------------------------------
- function ShowDamage(Pos, Text, Time, Color)
- local Rate = (1 / 30)
- local Pos = (Pos or Vector3.new(0, 0, 0))
- local Text = (Text or "")
- local Time = (Time or 2)
- local Color = (Color or Color3.new(1, 0, 1))
- local EffectPart = CFuncs.Part.Create(workspace, "SmoothPlastic", 0, 1, BrickColor.new(Color), "Effect", Vector3.new(0, 0, 0))
- EffectPart.Anchored = true
- local BillboardGui = Create("BillboardGui"){
- Size = UDim2.new(3, 0, 3, 0),
- Adornee = EffectPart,
- Parent = EffectPart,
- }
- local TextLabel = Create("TextLabel"){
- BackgroundTransparency = 1,
- Size = UDim2.new(1, 0, 1, 0),
- Text = Text,
- Font = "Bodoni",
- TextColor3 = Color,
- TextScaled = true,
- TextStrokeColor3 = Color3.fromRGB(0,0,0),
- Parent = BillboardGui,
- }
- game.Debris:AddItem(EffectPart, (Time))
- EffectPart.Parent = game:GetService("Workspace")
- delay(0, function()
- local Frames = (Time / Rate)
- for Frame = 1, Frames do
- wait(Rate)
- local Percent = (Frame / Frames)
- EffectPart.CFrame = CFrame.new(Pos) + Vector3.new(0, Percent, 0)
- TextLabel.TextTransparency = Percent
- end
- if EffectPart and EffectPart.Parent then
- EffectPart:Destroy()
- end
- end)
- end
- -------------------------------------------------------
- --End Damage Function Customization--
- -------------------------------------------------------
- function MagniDamage(Part, magni, mindam, maxdam, knock, Type)
- for _, c in pairs(workspace:children()) do
- local hum = c:findFirstChild("Humanoid")
- if hum ~= nil then
- local head = c:findFirstChild("Head")
- if head ~= nil then
- local targ = head.Position - Part.Position
- local mag = targ.magnitude
- if magni >= mag and c.Name ~= plr.Name then
- Damage(head, head, mindam, maxdam, knock, Type, root, 0.1, "http://www.roblox.com/asset/?id=0", 1.2)
- end
- end
- end
- end
- end
- CFuncs = {
- Part = {
- Create = function(Parent, Material, Reflectance, Transparency, BColor, Name, Size)
- local Part = Create("Part")({
- Parent = Parent,
- Reflectance = Reflectance,
- Transparency = Transparency,
- CanCollide = false,
- Locked = true,
- BrickColor = BrickColor.new(tostring(BColor)),
- Name = Name,
- Size = Size,
- Material = Material
- })
- RemoveOutlines(Part)
- return Part
- end
- },
- Mesh = {
- Create = function(Mesh, Part, MeshType, MeshId, OffSet, Scale)
- local Msh = Create(Mesh)({
- Parent = Part,
- Offset = OffSet,
- Scale = Scale
- })
- if Mesh == "SpecialMesh" then
- Msh.MeshType = MeshType
- Msh.MeshId = MeshId
- end
- return Msh
- end
- },
- Mesh = {
- Create = function(Mesh, Part, MeshType, MeshId, OffSet, Scale)
- local Msh = Create(Mesh)({
- Parent = Part,
- Offset = OffSet,
- Scale = Scale
- })
- if Mesh == "SpecialMesh" then
- Msh.MeshType = MeshType
- Msh.MeshId = MeshId
- end
- return Msh
- end
- },
- Weld = {
- Create = function(Parent, Part0, Part1, C0, C1)
- local Weld = Create("Weld")({
- Parent = Parent,
- Part0 = Part0,
- Part1 = Part1,
- C0 = C0,
- C1 = C1
- })
- return Weld
- end
- },
- Sound = {
- Create = function(id, par, vol, pit)
- coroutine.resume(coroutine.create(function()
- local S = Create("Sound")({
- Volume = vol,
- Pitch = pit or 1,
- SoundId = id,
- Parent = par or workspace
- })
- wait()
- S:play()
- game:GetService("Debris"):AddItem(S, 6)
- end))
- end
- },
- ParticleEmitter = {
- Create = function(Parent, Color1, Color2, LightEmission, Size, Texture, Transparency, ZOffset, Accel, Drag, LockedToPart, VelocityInheritance, EmissionDirection, Enabled, LifeTime, Rate, Rotation, RotSpeed, Speed, VelocitySpread)
- local fp = Create("ParticleEmitter")({
- Parent = Parent,
- Color = ColorSequence.new(Color1, Color2),
- LightEmission = LightEmission,
- Size = Size,
- Texture = Texture,
- Transparency = Transparency,
- ZOffset = ZOffset,
- Acceleration = Accel,
- Drag = Drag,
- LockedToPart = LockedToPart,
- VelocityInheritance = VelocityInheritance,
- EmissionDirection = EmissionDirection,
- Enabled = Enabled,
- Lifetime = LifeTime,
- Rate = Rate,
- Rotation = Rotation,
- RotSpeed = RotSpeed,
- Speed = Speed,
- VelocitySpread = VelocitySpread
- })
- return fp
- end
- }
- }
- function RemoveOutlines(part)
- part.TopSurface, part.BottomSurface, part.LeftSurface, part.RightSurface, part.FrontSurface, part.BackSurface = 10, 10, 10, 10, 10, 10
- end
- function CreatePart(FormFactor, Parent, Material, Reflectance, Transparency, BColor, Name, Size)
- local Part = Create("Part")({
- formFactor = FormFactor,
- Parent = Parent,
- Reflectance = Reflectance,
- Transparency = Transparency,
- CanCollide = false,
- Locked = true,
- BrickColor = BrickColor.new(tostring(BColor)),
- Name = Name,
- Size = Size,
- Material = Material
- })
- RemoveOutlines(Part)
- return Part
- end
- function CreateMesh(Mesh, Part, MeshType, MeshId, OffSet, Scale)
- local Msh = Create(Mesh)({
- Parent = Part,
- Offset = OffSet,
- Scale = Scale
- })
- if Mesh == "SpecialMesh" then
- Msh.MeshType = MeshType
- Msh.MeshId = MeshId
- end
- return Msh
- end
- function CreateWeld(Parent, Part0, Part1, C0, C1)
- local Weld = Create("Weld")({
- Parent = Parent,
- Part0 = Part0,
- Part1 = Part1,
- C0 = C0,
- C1 = C1
- })
- return Weld
- end
- -------------------------------------------------------
- --Start Effect Function--
- -------------------------------------------------------
- EffectModel = Instance.new("Model", char)
- Effects = {
- Block = {
- Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay, Type)
- local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new())
- prt.Anchored = true
- prt.CFrame = cframe
- local msh = CFuncs.Mesh.Create("BlockMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
- game:GetService("Debris"):AddItem(prt, 10)
- if Type == 1 or Type == nil then
- table.insert(Effects, {
- prt,
- "Block1",
- delay,
- x3,
- y3,
- z3,
- msh
- })
- elseif Type == 2 then
- table.insert(Effects, {
- prt,
- "Block2",
- delay,
- x3,
- y3,
- z3,
- msh
- })
- else
- table.insert(Effects, {
- prt,
- "Block3",
- delay,
- x3,
- y3,
- z3,
- msh
- })
- end
- end
- },
- Sphere = {
- Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
- local prt = CFuncs.Part.Create(EffectModel, "Neon", 0, 0, brickcolor, "Effect", Vector3.new())
- prt.Anchored = true
- prt.CFrame = cframe
- local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "Sphere", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
- game:GetService("Debris"):AddItem(prt, 10)
- table.insert(Effects, {
- prt,
- "Cylinder",
- delay,
- x3,
- y3,
- z3,
- msh
- })
- end
- },
- Cylinder = {
- Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
- local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new())
- prt.Anchored = true
- prt.CFrame = cframe
- local msh = CFuncs.Mesh.Create("CylinderMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
- game:GetService("Debris"):AddItem(prt, 10)
- table.insert(Effects, {
- prt,
- "Cylinder",
- delay,
- x3,
- y3,
- z3,
- msh
- })
- end
- },
- Wave = {
- Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
- local prt = CFuncs.Part.Create(EffectModel, "Neon", 0, 0, brickcolor, "Effect", Vector3.new())
- prt.Anchored = true
- prt.CFrame = cframe
- local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "FileMesh", "rbxassetid://20329976", Vector3.new(0, 0, 0), Vector3.new(x1 / 60, y1 / 60, z1 / 60))
- game:GetService("Debris"):AddItem(prt, 10)
- table.insert(Effects, {
- prt,
- "Cylinder",
- delay,
- x3 / 60,
- y3 / 60,
- z3 / 60,
- msh
- })
- end
- },
- Ring = {
- Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
- local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new())
- prt.Anchored = true
- prt.CFrame = cframe
- local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "FileMesh", "rbxassetid://3270017", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
- game:GetService("Debris"):AddItem(prt, 10)
- table.insert(Effects, {
- prt,
- "Cylinder",
- delay,
- x3,
- y3,
- z3,
- msh
- })
- end
- },
- Break = {
- Create = function(brickcolor, cframe, x1, y1, z1)
- local prt = CFuncs.Part.Create(EffectModel, "Neon", 0, 0, brickcolor, "Effect", Vector3.new(0.5, 0.5, 0.5))
- prt.Anchored = true
- prt.CFrame = cframe * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50))
- local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "Sphere", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
- local num = math.random(10, 50) / 1000
- game:GetService("Debris"):AddItem(prt, 10)
- table.insert(Effects, {
- prt,
- "Shatter",
- num,
- prt.CFrame,
- math.random() - math.random(),
- 0,
- math.random(50, 100) / 100
- })
- end
- },
- Spiral = {
- Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
- local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new())
- prt.Anchored = true
- prt.CFrame = cframe
- local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "FileMesh", "rbxassetid://1051557", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
- game:GetService("Debris"):AddItem(prt, 10)
- table.insert(Effects, {
- prt,
- "Cylinder",
- delay,
- x3,
- y3,
- z3,
- msh
- })
- end
- },
- Push = {
- Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
- local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new())
- prt.Anchored = true
- prt.CFrame = cframe
- local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "FileMesh", "rbxassetid://437347603", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
- game:GetService("Debris"):AddItem(prt, 10)
- table.insert(Effects, {
- prt,
- "Cylinder",
- delay,
- x3,
- y3,
- z3,
- msh
- })
- end
- }
- }
- function part(formfactor ,parent, reflectance, transparency, brickcolor, name, size)
- local fp = IT("Part")
- fp.formFactor = formfactor
- fp.Parent = parent
- fp.Reflectance = reflectance
- fp.Transparency = transparency
- fp.CanCollide = false
- fp.Locked = true
- fp.BrickColor = brickcolor
- fp.Name = name
- fp.Size = size
- fp.Position = tors.Position
- RemoveOutlines(fp)
- fp.Material = "SmoothPlastic"
- fp:BreakJoints()
- return fp
- end
- function mesh(Mesh,part,meshtype,meshid,offset,scale)
- local mesh = IT(Mesh)
- mesh.Parent = part
- if Mesh == "SpecialMesh" then
- mesh.MeshType = meshtype
- if meshid ~= "nil" then
- mesh.MeshId = "http://www.roblox.com/asset/?id="..meshid
- end
- end
- mesh.Offset = offset
- mesh.Scale = scale
- return mesh
- end
- function Magic(bonuspeed, type, pos, scale, value, color, MType)
- local type = type
- local rng = Instance.new("Part", char)
- rng.Anchored = true
- rng.BrickColor = color
- rng.CanCollide = false
- rng.FormFactor = 3
- rng.Name = "Ring"
- rng.Material = "Neon"
- rng.Size = Vector3.new(1, 1, 1)
- rng.Transparency = 0
- rng.TopSurface = 0
- rng.BottomSurface = 0
- rng.CFrame = pos
- local rngm = Instance.new("SpecialMesh", rng)
- rngm.MeshType = MType
- rngm.Scale = scale
- local scaler2 = 1
- if type == "Add" then
- scaler2 = 1 * value
- elseif type == "Divide" then
- scaler2 = 1 / value
- end
- coroutine.resume(coroutine.create(function()
- for i = 0, 10 / bonuspeed, 0.1 do
- swait()
- if type == "Add" then
- scaler2 = scaler2 - 0.01 * value / bonuspeed
- elseif type == "Divide" then
- scaler2 = scaler2 - 0.01 / value * bonuspeed
- end
- rng.Transparency = rng.Transparency + 0.01 * bonuspeed
- rngm.Scale = rngm.Scale + Vector3.new(scaler2 * bonuspeed, scaler2 * bonuspeed, scaler2 * bonuspeed)
- end
- rng:Destroy()
- end))
- end
- function Eviscerate(dude)
- if dude.Name ~= char then
- local bgf = IT("BodyGyro", dude.Head)
- bgf.CFrame = bgf.CFrame * CFrame.fromEulerAnglesXYZ(Rad(-90), 0, 0)
- local val = IT("BoolValue", dude)
- val.Name = "IsHit"
- local ds = coroutine.wrap(function()
- dude:WaitForChild("Head"):BreakJoints()
- wait(0.5)
- target = nil
- coroutine.resume(coroutine.create(function()
- for i, v in pairs(dude:GetChildren()) do
- if v:IsA("Accessory") then
- v:Destroy()
- end
- if v:IsA("Humanoid") then
- v:Destroy()
- end
- if v:IsA("CharacterMesh") then
- v:Destroy()
- end
- if v:IsA("Model") then
- v:Destroy()
- end
- if v:IsA("Part") or v:IsA("MeshPart") then
- for x, o in pairs(v:GetChildren()) do
- if o:IsA("Decal") then
- o:Destroy()
- end
- end
- coroutine.resume(coroutine.create(function()
- v.Material = "Neon"
- v.CanCollide = false
- local PartEmmit1 = IT("ParticleEmitter", v)
- PartEmmit1.LightEmission = 1
- PartEmmit1.Texture = "rbxassetid://284205403"
- PartEmmit1.Color = ColorSequence.new(maincolor.Color)
- PartEmmit1.Rate = 150
- PartEmmit1.Lifetime = NumberRange.new(1)
- PartEmmit1.Size = NumberSequence.new({
- NumberSequenceKeypoint.new(0, 0.75, 0),
- NumberSequenceKeypoint.new(1, 0, 0)
- })
- PartEmmit1.Transparency = NumberSequence.new({
- NumberSequenceKeypoint.new(0, 0, 0),
- NumberSequenceKeypoint.new(1, 1, 0)
- })
- PartEmmit1.Speed = NumberRange.new(0, 0)
- PartEmmit1.VelocitySpread = 30000
- PartEmmit1.Rotation = NumberRange.new(-500, 500)
- PartEmmit1.RotSpeed = NumberRange.new(-500, 500)
- local BodPoss = IT("BodyPosition", v)
- BodPoss.P = 3000
- BodPoss.D = 1000
- BodPoss.maxForce = Vector3.new(50000000000, 50000000000, 50000000000)
- BodPoss.position = v.Position + Vector3.new(Mrandom(-15, 15), Mrandom(-15, 15), Mrandom(-15, 15))
- v.Color = maincolor.Color
- coroutine.resume(coroutine.create(function()
- for i = 0, 49 do
- swait(1)
- v.Transparency = v.Transparency + 0.08
- end
- wait(0.5)
- PartEmmit1.Enabled = false
- wait(3)
- v:Destroy()
- dude:Destroy()
- end))
- end))
- end
- end
- end))
- end)
- ds()
- end
- end
- function FindNearestHead(Position, Distance, SinglePlayer)
- if SinglePlayer then
- return Distance > (SinglePlayer.Torso.CFrame.p - Position).magnitude
- end
- local List = {}
- for i, v in pairs(workspace:GetChildren()) do
- if v:IsA("Model") and v:findFirstChild("Head") and v ~= char and Distance >= (v.Head.Position - Position).magnitude then
- table.insert(List, v)
- end
- end
- return List
- end
- function Aura(bonuspeed, FastSpeed, type, pos, x1, y1, z1, value, color, outerpos, MType)
- local type = type
- local rng = Instance.new("Part", char)
- rng.Anchored = true
- rng.BrickColor = color
- rng.CanCollide = false
- rng.FormFactor = 3
- rng.Name = "Ring"
- rng.Material = "Neon"
- rng.Size = Vector3.new(1, 1, 1)
- rng.Transparency = 0
- rng.TopSurface = 0
- rng.BottomSurface = 0
- rng.CFrame = pos
- rng.CFrame = rng.CFrame + rng.CFrame.lookVector * outerpos
- local rngm = Instance.new("SpecialMesh", rng)
- rngm.MeshType = MType
- rngm.Scale = Vector3.new(x1, y1, z1)
- local scaler2 = 1
- local speeder = FastSpeed
- if type == "Add" then
- scaler2 = 1 * value
- elseif type == "Divide" then
- scaler2 = 1 / value
- end
- coroutine.resume(coroutine.create(function()
- for i = 0, 10 / bonuspeed, 0.1 do
- swait()
- if type == "Add" then
- scaler2 = scaler2 - 0.01 * value / bonuspeed
- elseif type == "Divide" then
- scaler2 = scaler2 - 0.01 / value * bonuspeed
- end
- speeder = speeder - 0.01 * FastSpeed * bonuspeed
- rng.CFrame = rng.CFrame + rng.CFrame.lookVector * speeder * bonuspeed
- rng.Transparency = rng.Transparency + 0.01 * bonuspeed
- rngm.Scale = rngm.Scale + Vector3.new(scaler2 * bonuspeed, scaler2 * bonuspeed, 0)
- end
- rng:Destroy()
- end))
- end
- function SoulSteal(dude)
- if dude.Name ~= char then
- local bgf = IT("BodyGyro", dude.Head)
- bgf.CFrame = bgf.CFrame * CFrame.fromEulerAnglesXYZ(Rad(-90), 0, 0)
- local val = IT("BoolValue", dude)
- val.Name = "IsHit"
- local torso = (dude:FindFirstChild'Head' or dude:FindFirstChild'Torso' or dude:FindFirstChild'UpperTorso' or dude:FindFirstChild'LowerTorso' or dude:FindFirstChild'HumanoidRootPart')
- local soulst = coroutine.wrap(function()
- local soul = Instance.new("Part",dude)
- soul.Size = Vector3.new(1,1,1)
- soul.CanCollide = false
- soul.Anchored = false
- soul.Position = torso.Position
- soul.Transparency = 1
- local PartEmmit1 = IT("ParticleEmitter", soul)
- PartEmmit1.LightEmission = 1
- PartEmmit1.Texture = "rbxassetid://569507414"
- PartEmmit1.Color = ColorSequence.new(maincolor.Color)
- PartEmmit1.Rate = 250
- PartEmmit1.Lifetime = NumberRange.new(1.6)
- PartEmmit1.Size = NumberSequence.new({
- NumberSequenceKeypoint.new(0, 1, 0),
- NumberSequenceKeypoint.new(1, 0, 0)
- })
- PartEmmit1.Transparency = NumberSequence.new({
- NumberSequenceKeypoint.new(0, 0, 0),
- NumberSequenceKeypoint.new(1, 1, 0)
- })
- PartEmmit1.Speed = NumberRange.new(0, 0)
- PartEmmit1.VelocitySpread = 30000
- PartEmmit1.Rotation = NumberRange.new(-360, 360)
- PartEmmit1.RotSpeed = NumberRange.new(-360, 360)
- local BodPoss = IT("BodyPosition", soul)
- BodPoss.P = 3000
- BodPoss.D = 1000
- BodPoss.maxForce = Vector3.new(50000000000, 50000000000, 50000000000)
- BodPoss.position = torso.Position + Vector3.new(Mrandom(-15, 15), Mrandom(-15, 15), Mrandom(-15, 15))
- wait(1.6)
- soul.Touched:connect(function(hit)
- if hit.Parent == char then
- soul:Destroy()
- end
- end)
- wait(1.2)
- while soul do
- swait()
- PartEmmit1.Color = ColorSequence.new(maincolor.Color)
- BodPoss.Position = tors.Position
- end
- end)
- soulst()
- end
- end
- function FaceMouse()
- local Cam = workspace.CurrentCamera
- return {
- CFrame.new(char.Torso.Position, Vector3.new(mouse.Hit.p.x, char.Torso.Position.y, mouse.Hit.p.z)),
- Vector3.new(mouse.Hit.p.x, mouse.Hit.p.y, mouse.Hit.p.z)
- }
- end
- -------------------------------------------------------
- --End Effect Function--
- -------------------------------------------------------
- function Cso(ID, PARENT, VOLUME, PITCH)
- local NSound = nil
- coroutine.resume(coroutine.create(function()
- NSound = IT("Sound", PARENT)
- NSound.Volume = VOLUME
- NSound.Pitch = PITCH
- NSound.SoundId = "http://www.roblox.com/asset/?id="..ID
- swait()
- NSound:play()
- game:GetService("Debris"):AddItem(NSound, 10)
- end))
- return NSound
- end
- function CameraEnshaking(Length, Intensity)
- coroutine.resume(coroutine.create(function()
- local intensity = 1 * Intensity
- local rotM = 0.01 * Intensity
- for i = 0, Length, 0.1 do
- swait()
- intensity = intensity - 0.05 * Intensity / Length
- rotM = rotM - 5.0E-4 * Intensity / Length
- hum.CameraOffset = Vector3.new(Rad(Mrandom(-intensity, intensity)), Rad(Mrandom(-intensity, intensity)), Rad(Mrandom(-intensity, intensity)))
- cam.CFrame = cam.CFrame * CF(Rad(Mrandom(-intensity, intensity)), Rad(Mrandom(-intensity, intensity)), Rad(Mrandom(-intensity, intensity))) * Euler(Rad(Mrandom(-intensity, intensity)) * rotM, Rad(Mrandom(-intensity, intensity)) * rotM, Rad(Mrandom(-intensity, intensity)) * rotM)
- end
- hum.CameraOffset = Vector3.new(0, 0, 0)
- end))
- end
- function getRegion(point,range,ignore)
- return workspace:FindPartsInRegion3WithIgnoreList(Region3.new(point-Vector3.new(1,1,1)*range/2,point+Vector3.new(1,1,1)*range/2),ignore,100)
- end
- function GetTorso(char)
- return char:FindFirstChild'Torso' or char:FindFirstChild'UpperTorso' or char:FindFirstChild'LowerTorso' or char:FindFirstChild'HumanoidRootPart'
- end
- local M = {C=math.cos,R=math.rad,S=math.sin,P=math.pi,RNG=math.random,MRS=math.randomseed,H=math.huge,RRNG = function(min,max,div) return math.rad(math.random(min,max)/(div or 1)) end}
- NewInstance = function(instance,parent,properties)
- local inst = Instance.new(instance)
- inst.Parent = parent
- if(properties)then
- for i,v in next, properties do
- pcall(function() inst[i] = v end)
- end
- end
- return inst;
- end
- function Part(parent,color,material,size,cframe,anchored,cancollide)
- local part = Instance.new("Part")
- part[typeof(color) == 'BrickColor' and 'BrickColor' or 'Color'] = color or Color3.new(0,0,0)
- part.Material = material or Enum.Material.SmoothPlastic
- part.TopSurface,part.BottomSurface=10,10
- part.Size = size or Vector3.new(1,1,1)
- part.CFrame = cframe or CF(0,0,0)
- part.Anchored = anchored or true
- part.CanCollide = cancollide or false
- part.Parent = parent or char
- return part
- end
- -------------------------------------------------------
- --End Important Functions--
- -------------------------------------------------------
- -------------------------------------------------------
- --Start Customization--
- -------------------------------------------------------
- local Player_Size = 1
- if Player_Size ~= 1 then
- root.Size = root.Size * Player_Size
- tors.Size = tors.Size * Player_Size
- hed.Size = hed.Size * Player_Size
- ra.Size = ra.Size * Player_Size
- la.Size = la.Size * Player_Size
- rl.Size = rl.Size * Player_Size
- ll.Size = ll.Size * Player_Size
- ----------------------------------------------------------------------------------
- rootj.Parent = root
- neck.Parent = tors
- RW.Parent = tors
- LW.Parent = tors
- RH.Parent = tors
- LH.Parent = tors
- ----------------------------------------------------------------------------------
- rootj.C0 = RootCF * CF(0 * Player_Size, 0 * Player_Size, 0 * Player_Size) * angles(Rad(0), Rad(0), Rad(0))
- rootj.C1 = RootCF * CF(0 * Player_Size, 0 * Player_Size, 0 * Player_Size) * angles(Rad(0), Rad(0), Rad(0))
- neck.C0 = necko * CF(0 * Player_Size, 0 * Player_Size, 0 + ((1 * Player_Size) - 1)) * angles(Rad(0), Rad(0), Rad(0))
- neck.C1 = CF(0 * Player_Size, -0.5 * Player_Size, 0 * Player_Size) * angles(Rad(-90), Rad(0), Rad(180))
- RW.C0 = CF(1.5 * Player_Size, 0.5 * Player_Size, 0 * Player_Size) * angles(Rad(0), Rad(0), Rad(0)) --* RIGHTSHOULDERC0
- LW.C0 = CF(-1.5 * Player_Size, 0.5 * Player_Size, 0 * Player_Size) * angles(Rad(0), Rad(0), Rad(0)) --* LEFTSHOULDERC0
- ----------------------------------------------------------------------------------
- RH.C0 = CF(1 * Player_Size, -1 * Player_Size, 0 * Player_Size) * angles(Rad(0), Rad(90), Rad(0)) * angles(Rad(0), Rad(0), Rad(0))
- LH.C0 = CF(-1 * Player_Size, -1 * Player_Size, 0 * Player_Size) * angles(Rad(0), Rad(-90), Rad(0)) * angles(Rad(0), Rad(0), Rad(0))
- RH.C1 = CF(0.5 * Player_Size, 1 * Player_Size, 0 * Player_Size) * angles(Rad(0), Rad(90), Rad(0)) * angles(Rad(0), Rad(0), Rad(0))
- LH.C1 = CF(-0.5 * Player_Size, 1 * Player_Size, 0 * Player_Size) * angles(Rad(0), Rad(-90), Rad(0)) * angles(Rad(0), Rad(0), Rad(0))
- --hat.Parent = Character
- end
- ----------------------------------------------------------------------------------
- local SONG = 597442173
- local SONG2 = 0
- local Music = Instance.new("Sound",tors)
- Music.Volume = 2.5
- Music.Looped = true
- Music.Pitch = 1 --Pitcher
- ----------------------------------------------------------------------------------
- local equipped = false
- local idle = 0
- local change = 1
- local val = 0
- local toim = 0
- local idleanim = 0.4
- local sine = 0
- local Sit = 1
- ----------------------------------------------------------------------------------
- hum.WalkSpeed = 16
- hum.JumpPower = 57
- hum.Animator.Parent = nil
- -------------------------------------------------------
- --End Customization--
- -------------------------------------------------------
- -------------------------------------------------------
- --Start Attacks N Stuff--
- -------------------------------------------------------
- function DRAG_THEM_TO_HELL()
- if mouse.Target.Parent ~= char and mouse.Target.Parent.Parent ~= char and mouse.Target.Parent:FindFirstChildOfClass("Humanoid") ~= nil then
- local HUM = mouse.Target.Parent:FindFirstChildOfClass("Humanoid")
- local TORSO = HUM.Parent:FindFirstChild("Torso") or HUM.Parent:FindFirstChild("UpperTorso")
- local HEAD = HUM.Parent:FindFirstChild("Head")
- if HEAD and TORSO and HUM.Health > 0 then
- local GYRO = IT("BodyGyro",root)
- GYRO.D = 275
- GYRO.P = 20000
- GYRO.MaxTorque = Vector3.new(0,40000,0)
- attack = true
- hum.WalkSpeed = 0
- local hit,pos,hummie;
- local Hook = Part(EffectModel, Color3.new(),Enum.Material.Neon,Vector3.new(.05,.05,.05),root.CFrame,true,false)
- Hook.Transparency = 1
- local A = NewInstance("Attachment",Hook)
- local B = NewInstance("Attachment",ra,{Position = Vector3.new(0,-ra.Size.Y/2,0)})
- local Chain = NewInstance("Beam",Hook,{Attachment0 = A,Attachment1=B,Color = Color3.fromRGB(138,138,138),FaceCamera=true,LightInfluence=0,Texture="rbxassetid://73042633",TextureLength=5,Transparency=NumberSequence.new(0),TextureSpeed=0,CurveSize0=0,CurveSize1=0,FaceCamera=true,Segments=10,Width0=1,Width1=1})
- local POS = mouse.Hit.p
- local CHAINS = false
- local CHAINLINKS = {}
- local A = IT("Attachment",ra)
- A.Position = Vector3.new(1,-1,0)*Player_Size
- A.Orientation = Vector3.new(-90, -89.982, 0)
- local B = IT("Attachment",ra)
- B.Position = Vector3.new(-1,-1,0)*Player_Size
- B.Orientation = Vector3.new(-90, 89.988, 0)
- local C = IT("Attachment",ra)
- C.Position = Vector3.new(0.5,-1.3,0)*Player_Size
- C.Orientation = Vector3.new(-90, -89.982, 0)
- local D = IT("Attachment",ra)
- D.Position = Vector3.new(-0.5,-1.3,0)*Player_Size
- D.Orientation = Vector3.new(-90, 89.988, 0)
- local LIGHT = IT("Attachment",ra)
- LIGHT.Position = Vector3.new(0,-1,0)*Player_Size
- local LIGHT2 = IT("PointLight",LIGHT)
- LIGHT2.Range = 7
- LIGHT2.Brightness = 5
- LIGHT2.Color = Color3.new(0,0,0)
- for i = 1, 2 do
- local TWIST = -2
- local START = A
- local END = B
- if i == 1 then
- START = B
- END = A
- end
- local ChainLink = IT("Beam",tors)
- ChainLink.Texture = "rbxassetid://73042633"
- ChainLink.Color = ColorSequence.new(Color3.fromRGB(138,138,138))
- ChainLink.TextureSpeed = 1
- ChainLink.Width0 = 1
- ChainLink.Width1 = 1
- ChainLink.TextureLength = 2.5
- ChainLink.Attachment0 = START
- ChainLink.Attachment1 = END
- ChainLink.CurveSize0 = TWIST
- ChainLink.CurveSize1 = TWIST
- --ChainLink.FaceCamera = true
- ChainLink.Segments = 45
- ChainLink.Transparency = NumberSequence.new(0.25)
- table.insert(CHAINLINKS,ChainLink)
- end
- for i = 1, 2 do
- local TWIST = -1
- local START = C
- local END = D
- if i == 1 then
- START = D
- END = C
- end
- local ChainLink = IT("Beam",tors)
- ChainLink.Texture = "rbxassetid://73042633"
- ChainLink.Color = ColorSequence.new(Color3.fromRGB(138,138,138))
- ChainLink.TextureSpeed = 1
- ChainLink.Width0 = 1
- ChainLink.Width1 = 1
- ChainLink.TextureLength = 5
- ChainLink.Attachment0 = START
- ChainLink.Attachment1 = END
- ChainLink.CurveSize0 = TWIST
- ChainLink.CurveSize1 = TWIST
- --ChainLink.FaceCamera = true
- ChainLink.Segments = 25
- ChainLink.LightEmission = 0.5
- ChainLink.Transparency = NumberSequence.new(0.25)
- table.insert(CHAINLINKS,ChainLink)
- end
- for i = 0, 2.3, .1 do
- swait()
- GYRO.cframe = CF(root.Position,TORSO.Position)
- rootj.C0 = clerp(rootj.C0, RootCF * CF(0* Player_Size, 0* Player_Size, -0.1 + 0.1* Player_Size * Cos(sine / 20)) * angles(Rad(15), Rad(0), Rad(-45)), 0.15)
- tors.Neck.C0 = clerp(tors.Neck.C0, necko* CF(0, 0, 0 + ((1* Player_Size) - 1)) * angles(Rad(-2.5 * Sin(sine / 30)), Rad(0), Rad(45)), 0.3)
- RH.C0 = clerp(RH.C0, CF(1* Player_Size, -0.9 - 0.1 * Cos(sine / 20)* Player_Size, -0.4* Player_Size) * angles(Rad(0), Rad(84), Rad(0)) * angles(Rad(-6.5), Rad(0), Rad(-10)), 0.15)
- LH.C0 = clerp(LH.C0, CF(-1* Player_Size, -0.9 - 0.1 * Cos(sine / 20)* Player_Size, 0* Player_Size) * angles(Rad(0), Rad(-84), Rad(0)) * angles(Rad(-6.5), Rad(0), Rad(-10)), 0.15)
- RW.C0 = clerp(RW.C0, CF(1.5* Player_Size, 0.5 + 0.02 * Sin(sine / 20)* Player_Size, 0.4* Player_Size) * angles(Rad(90), Rad(-.6), Rad(25)), 0.1)
- LW.C0 = clerp(LW.C0, CF(-1.5* Player_Size, 0.5 + 0.02 * Sin(sine / 20)* Player_Size, 0* Player_Size) * angles(Rad(0), Rad(-.6), Rad(-13 - 4.5 * Sin(sine / 20))), 0.1)
- end
- Cso("169105657", ra, 7, 1.2)
- for i = 0, 4, .1 do
- if(hit)then break end
- swait()
- GYRO.cframe = CF(root.Position,TORSO.Position)
- Hook.CFrame = HEAD.CFrame
- rootj.C0 = clerp(rootj.C0, RootCF * CF(0* Player_Size, 0* Player_Size, -0.1 + 0.1* Player_Size * Cos(sine / 20)) * angles(Rad(0), Rad(5), Rad(45)), 0.15)
- tors.Neck.C0 = clerp(tors.Neck.C0, necko* CF(0, 0, 0 + ((1* Player_Size) - 1)) * angles(Rad(-5 - 2.5 * Sin(sine / 30)), Rad(0), Rad(-45)), 0.3)
- RH.C0 = clerp(RH.C0, CF(1* Player_Size, -0.9 - 0.1 * Cos(sine / 20)* Player_Size, 0* Player_Size) * angles(Rad(0), Rad(84), Rad(0)) * angles(Rad(-6.5), Rad(0), Rad(-10)), 0.15)
- LH.C0 = clerp(LH.C0, CF(-1* Player_Size, -0.9 - 0.1 * Cos(sine / 20)* Player_Size, 0* Player_Size) * angles(Rad(0), Rad(-84), Rad(0)) * angles(Rad(-6.5), Rad(0), Rad(-10)), 0.15)
- RW.C0 = clerp(RW.C0, CF(1.5* Player_Size, 0.5 + 0.02 * Sin(sine / 20)* Player_Size, -0.4* Player_Size) * angles(Rad(90), Rad(-.6), Rad(45)), 0.1)
- LW.C0 = clerp(LW.C0, CF(-1.5* Player_Size, 0.5 + 0.02 * Sin(sine / 20)* Player_Size, 0* Player_Size) * angles(Rad(-30), Rad(-.6), Rad(-25 - 4.5 * Sin(sine / 20))), 0.1)
- end
- for _,v in next, getRegion(Hook.Position,1,{char}) do
- if(v.Parent and GetTorso(v.Parent) and v.Parent:FindFirstChildOfClass'Humanoid')then
- hit = GetTorso(v.Parent);
- hummie = v.Parent:FindFirstChildOfClass'Humanoid';
- break;
- end
- end
- Cso("169105657", ra, 5, .8)
- Cso("131228548", tors, 2, 1.1)
- GYRO:remove()
- for i = 0, 3, .1 do
- swait()
- HUM.PlatformStand = true
- Hook.CFrame = Hook.CFrame:lerp(ra.CFrame * CF(0, 0, -1), .2)
- if(hit)then hit.CFrame = Hook.CFrame; hit.Velocity = Vector3.new()
- end
- if((Hook.CFrame.p-ra.CFrame.p).magnitude < 2)then
- break
- end
- Chain.TextureLength = 4
- rootj.C0 = clerp(rootj.C0, RootCF * CF(0* Player_Size, 0* Player_Size, -0.1 + 0.1* Player_Size * Cos(sine / 20)) * angles(Rad(0), Rad(-5), Rad(-45)), 0.15)
- tors.Neck.C0 = clerp(tors.Neck.C0, necko* CF(0, 0, 0 + ((1* Player_Size) - 1)) * angles(Rad(-5 - 2.5 * Sin(sine / 30)), Rad(0), Rad(45)), 0.3)
- RH.C0 = clerp(RH.C0, CF(1* Player_Size, -0.9 - 0.1 * Cos(sine / 20)* Player_Size, 0* Player_Size) * angles(Rad(0), Rad(84), Rad(0)) * angles(Rad(-6.5), Rad(0), Rad(10)), 0.15)
- LH.C0 = clerp(LH.C0, CF(-1* Player_Size, -0.9 - 0.1 * Cos(sine / 20)* Player_Size, 0* Player_Size) * angles(Rad(0), Rad(-84), Rad(0)) * angles(Rad(-6.5), Rad(0), Rad(10)), 0.15)
- RW.C0 = clerp(RW.C0, CF(1.5* Player_Size, 0.5 + 0.02 * Sin(sine / 20)* Player_Size, 0.4* Player_Size) * angles(Rad(90), Rad(-.6), Rad(45)), 0.1)
- LW.C0 = clerp(LW.C0, CF(-1.5* Player_Size, 0.5 + 0.02 * Sin(sine / 20)* Player_Size, 0* Player_Size) * angles(Rad(30), Rad(-.6), Rad(-25)), 0.1)
- end
- hum.WalkSpeed = 16
- attack = false
- Hook:Destroy()
- A:remove()
- B:remove()
- C:remove()
- D:remove()
- end
- end
- end
- --------------------------------------------------------
- --------------------------------------------------------
- --------------------------------------------------------
- --------------------------------------------------------
- --------------------------------------------------------
- --------------------------------------------------------
- --------------------------------------------------------
- function DRAG_YOURSELF_TO_HELL()
- if mouse.Target.Parent ~= char and mouse.Target.Parent.Parent ~= char and mouse.Target.Parent:FindFirstChildOfClass("Humanoid") ~= nil then
- local HUM = mouse.Target.Parent:FindFirstChildOfClass("Humanoid")
- local TORSO = HUM.Parent:FindFirstChild("Torso") or HUM.Parent:FindFirstChild("UpperTorso")
- local HEAD = HUM.Parent:FindFirstChild("Head")
- if HEAD and TORSO and HUM.Health > 0 then
- local GYRO = IT("BodyGyro",root)
- GYRO.D = 275
- GYRO.P = 20000
- GYRO.MaxTorque = Vector3.new(0,40000,0)
- attack = true
- hum.WalkSpeed = 0
- local hit,pos,hummie;
- local Hook = Part(EffectModel, Color3.new(),Enum.Material.Neon,Vector3.new(.05,.05,.05),root.CFrame,true,false)
- Hook.Transparency = 1
- local A = NewInstance("Attachment",Hook)
- local B = NewInstance("Attachment",ra,{Position = Vector3.new(0,-ra.Size.Y/2,0)})
- local Chain = NewInstance("Beam",Hook,{Attachment0 = A,Attachment1=B,Color = Color3.fromRGB(138,138,138),FaceCamera=true,LightInfluence=0,Texture="rbxassetid://73042633",TextureLength=5,Transparency=NumberSequence.new(0),TextureSpeed=0,CurveSize0=0,CurveSize1=0,FaceCamera=true,Segments=10,Width0=1,Width1=1})
- local POS = mouse.Hit.p
- local CHAINS = false
- local CHAINLINKS = {}
- local A = IT("Attachment",ra)
- A.Position = Vector3.new(1,-1,0)*Player_Size
- A.Orientation = Vector3.new(-90, -89.982, 0)
- local B = IT("Attachment",ra)
- B.Position = Vector3.new(-1,-1,0)*Player_Size
- B.Orientation = Vector3.new(-90, 89.988, 0)
- local C = IT("Attachment",ra)
- C.Position = Vector3.new(0.5,-1.3,0)*Player_Size
- C.Orientation = Vector3.new(-90, -89.982, 0)
- local D = IT("Attachment",ra)
- D.Position = Vector3.new(-0.5,-1.3,0)*Player_Size
- D.Orientation = Vector3.new(-90, 89.988, 0)
- local LIGHT = IT("Attachment",ra)
- LIGHT.Position = Vector3.new(0,-1,0)*Player_Size
- local LIGHT2 = IT("PointLight",LIGHT)
- LIGHT2.Range = 7
- LIGHT2.Brightness = 5
- LIGHT2.Color = Color3.new(0,0,0)
- for i = 1, 2 do
- local TWIST = -2
- local START = A
- local END = B
- if i == 1 then
- START = B
- END = A
- end
- local ChainLink = IT("Beam",tors)
- ChainLink.Texture = "rbxassetid://73042633"
- ChainLink.Color = ColorSequence.new(Color3.fromRGB(138,138,138))
- ChainLink.TextureSpeed = 1
- ChainLink.Width0 = 1
- ChainLink.Width1 = 1
- ChainLink.TextureLength = 2.5
- ChainLink.Attachment0 = START
- ChainLink.Attachment1 = END
- ChainLink.CurveSize0 = TWIST
- ChainLink.CurveSize1 = TWIST
- --ChainLink.FaceCamera = true
- ChainLink.Segments = 45
- ChainLink.Transparency = NumberSequence.new(0.25)
- table.insert(CHAINLINKS,ChainLink)
- end
- for i = 1, 2 do
- local TWIST = -1
- local START = C
- local END = D
- if i == 1 then
- START = D
- END = C
- end
- local ChainLink = IT("Beam",tors)
- ChainLink.Texture = "rbxassetid://73042633"
- ChainLink.Color = ColorSequence.new(Color3.fromRGB(138,138,138))
- ChainLink.TextureSpeed = 1
- ChainLink.Width0 = 1
- ChainLink.Width1 = 1
- ChainLink.TextureLength = 5
- ChainLink.Attachment0 = START
- ChainLink.Attachment1 = END
- ChainLink.CurveSize0 = TWIST
- ChainLink.CurveSize1 = TWIST
- --ChainLink.FaceCamera = true
- ChainLink.Segments = 25
- ChainLink.LightEmission = 0.5
- ChainLink.Transparency = NumberSequence.new(0.25)
- table.insert(CHAINLINKS,ChainLink)
- end
- for i = 0, 2.3, .1 do
- swait()
- GYRO.cframe = CF(root.Position,TORSO.Position)
- rootj.C0 = clerp(rootj.C0, RootCF * CF(0* Player_Size, 0* Player_Size, -0.1 + 0.1* Player_Size * Cos(sine / 20)) * angles(Rad(15), Rad(0), Rad(-45)), 0.15)
- tors.Neck.C0 = clerp(tors.Neck.C0, necko* CF(0, 0, 0 + ((1* Player_Size) - 1)) * angles(Rad(-2.5 * Sin(sine / 30)), Rad(0), Rad(45)), 0.3)
- RH.C0 = clerp(RH.C0, CF(1* Player_Size, -0.9 - 0.1 * Cos(sine / 20)* Player_Size, -0.4* Player_Size) * angles(Rad(0), Rad(84), Rad(0)) * angles(Rad(-6.5), Rad(0), Rad(-10)), 0.15)
- LH.C0 = clerp(LH.C0, CF(-1* Player_Size, -0.9 - 0.1 * Cos(sine / 20)* Player_Size, 0* Player_Size) * angles(Rad(0), Rad(-84), Rad(0)) * angles(Rad(-6.5), Rad(0), Rad(-10)), 0.15)
- RW.C0 = clerp(RW.C0, CF(1.5* Player_Size, 0.5 + 0.02 * Sin(sine / 20)* Player_Size, 0.4* Player_Size) * angles(Rad(90), Rad(-.6), Rad(25)), 0.1)
- LW.C0 = clerp(LW.C0, CF(-1.5* Player_Size, 0.5 + 0.02 * Sin(sine / 20)* Player_Size, 0* Player_Size) * angles(Rad(0), Rad(-.6), Rad(-13 - 4.5 * Sin(sine / 20))), 0.1)
- end
- Cso("169105657", ra, 7, 1.2)
- for i = 0, 4, .1 do
- if(hit)then break end
- swait()
- GYRO.cframe = CF(root.Position,TORSO.Position)
- Hook.CFrame = HEAD.CFrame
- rootj.C0 = clerp(rootj.C0, RootCF * CF(0* Player_Size, 0* Player_Size, -0.1 + 0.1* Player_Size * Cos(sine / 20)) * angles(Rad(0), Rad(5), Rad(45)), 0.15)
- tors.Neck.C0 = clerp(tors.Neck.C0, necko* CF(0, 0, 0 + ((1* Player_Size) - 1)) * angles(Rad(-5 - 2.5 * Sin(sine / 30)), Rad(0), Rad(-45)), 0.3)
- RH.C0 = clerp(RH.C0, CF(1* Player_Size, -0.9 - 0.1 * Cos(sine / 20)* Player_Size, 0* Player_Size) * angles(Rad(0), Rad(84), Rad(0)) * angles(Rad(-6.5), Rad(0), Rad(-10)), 0.15)
- LH.C0 = clerp(LH.C0, CF(-1* Player_Size, -0.9 - 0.1 * Cos(sine / 20)* Player_Size, 0* Player_Size) * angles(Rad(0), Rad(-84), Rad(0)) * angles(Rad(-6.5), Rad(0), Rad(-10)), 0.15)
- RW.C0 = clerp(RW.C0, CF(1.5* Player_Size, 0.5 + 0.02 * Sin(sine / 20)* Player_Size, -0.4* Player_Size) * angles(Rad(90), Rad(-.6), Rad(45)), 0.1)
- LW.C0 = clerp(LW.C0, CF(-1.5* Player_Size, 0.5 + 0.02 * Sin(sine / 20)* Player_Size, 0* Player_Size) * angles(Rad(-30), Rad(-.6), Rad(-25 - 4.5 * Sin(sine / 20))), 0.1)
- end
- for _,v in next, getRegion(Hook.Position,1,{char}) do
- if(v.Parent and GetTorso(v.Parent) and v.Parent:FindFirstChildOfClass'Humanoid')then
- hit = GetTorso(v.Parent);
- hummie = v.Parent:FindFirstChildOfClass'Humanoid';
- break;
- end
- end
- Cso("169105657", ra, 5, .8)
- Cso("271693128", tors, 2, 1)
- GYRO:remove()
- for i = 0, 3, .1 do
- swait()
- root.CFrame = Hook.CFrame:lerp(ra.CFrame * CF(0, 0, -1), .2)
- if(hit)then hit.CFrame = Hook.CFrame; hit.Velocity = Vector3.new()
- end
- if((Hook.CFrame.p-ra.CFrame.p).magnitude < 2)then
- break
- end
- Chain.TextureLength = 4
- rootj.C0 = clerp(rootj.C0, RootCF * CF(0* Player_Size, 0* Player_Size, -0.1 + 0.1* Player_Size * Cos(sine / 20)) * angles(Rad(90), Rad(-5), Rad(0)), 0.15)
- tors.Neck.C0 = clerp(tors.Neck.C0, necko* CF(0, 0, 0 + ((1* Player_Size) - 1)) * angles(Rad(-45 - 2.5 * Sin(sine / 30)), Rad(0), Rad(0)), 0.3)
- RH.C0 = clerp(RH.C0, CF(1* Player_Size, -0.9 - 0.1 * Cos(sine / 20)* Player_Size, 0* Player_Size) * angles(Rad(0), Rad(84), Rad(0)) * angles(Rad(-6.5), Rad(0), Rad(0)), 0.15)
- LH.C0 = clerp(LH.C0, CF(-1* Player_Size, -0.9 - 0.1 * Cos(sine / 20)* Player_Size, 0* Player_Size) * angles(Rad(0), Rad(-84), Rad(0)) * angles(Rad(-6.5), Rad(0), Rad(0)), 0.15)
- RW.C0 = clerp(RW.C0, CF(1.5* Player_Size, 0.5 + 0.02 * Sin(sine / 20)* Player_Size, 0.4* Player_Size) * angles(Rad(0), Rad(-.6), Rad(25)), 0.1)
- LW.C0 = clerp(LW.C0, CF(-1.5* Player_Size, 0.5 + 0.02 * Sin(sine / 20)* Player_Size, 0* Player_Size) * angles(Rad(0), Rad(-.6), Rad(-25)), 0.1)
- end
- hum.WalkSpeed = 16
- attack = false
- Hook:Destroy()
- A:remove()
- B:remove()
- C:remove()
- D:remove()
- end
- end
- end
- --------------------------------------------------------
- --------------------------------------------------------
- --------------------------------------------------------
- --------------------------------------------------------
- --------------------------------------------------------
- --------------------------------------------------------
- --------------------------------------------------------
- function GIMME_THOSE()
- if mouse.Target.Parent ~= char and mouse.Target.Parent.Parent ~= char and mouse.Target.Parent:FindFirstChildOfClass("Humanoid") ~= nil then
- local HUM = mouse.Target.Parent:FindFirstChildOfClass("Humanoid")
- local TORSO = HUM.Parent:FindFirstChild("Torso") or HUM.Parent:FindFirstChild("UpperTorso")
- local HEAD = HUM.Parent:FindFirstChild("Head")
- local RIGHTARM = HUM.Parent:FindFirstChild("Right Arm") or HUM.Parent:FindFirstChild("RightLowerArm")
- local LEFTARM = HUM.Parent:FindFirstChild("Left Arm") or HUM.Parent:FindFirstChild("LeftLowerArm")
- if HEAD and TORSO and HUM.Health > 0 then
- local GYRO = IT("BodyGyro",root)
- GYRO.D = 275
- GYRO.P = 20000
- GYRO.MaxTorque = Vector3.new(0,40000,0)
- attack = true
- hum.WalkSpeed = 0
- local hit,pos,hummie;
- local Hook = Part(EffectModel, Color3.new(),Enum.Material.Neon,Vector3.new(.05,.05,.05),root.CFrame,true,false)
- local Hook2 = Part(EffectModel, Color3.new(),Enum.Material.Neon,Vector3.new(.05,.05,.05),root.CFrame,true,false)
- Hook.Transparency = 1
- Hook2.Transparency = 1
- local A = NewInstance("Attachment",Hook)
- local B = NewInstance("Attachment",ra,{Position = Vector3.new(0,-ra.Size.Y/2,0)})
- local A2 = NewInstance("Attachment",Hook2)
- local B2 = NewInstance("Attachment",la,{Position = Vector3.new(0,-ra.Size.Y/2,0)})
- local Chain = NewInstance("Beam",Hook,{Attachment0 = A,Attachment1=B,Color = Color3.fromRGB(138,138,138),FaceCamera=true,LightInfluence=0,Texture="rbxassetid://73042633",TextureLength=5,Transparency=NumberSequence.new(0),TextureSpeed=0,CurveSize0=0,CurveSize1=0,FaceCamera=true,Segments=10,Width0=1,Width1=1})
- local Chain2 = NewInstance("Beam",Hook2,{Attachment0 = A2,Attachment1=B2,Color = Color3.fromRGB(138,138,138),FaceCamera=true,LightInfluence=0,Texture="rbxassetid://73042633",TextureLength=5,Transparency=NumberSequence.new(0),TextureSpeed=0,CurveSize0=0,CurveSize1=0,FaceCamera=true,Segments=10,Width0=1,Width1=1})
- for i = 0, 2.3, .1 do
- swait()
- GYRO.cframe = CF(root.Position,TORSO.Position)
- rootj.C0 = clerp(rootj.C0, RootCF * CF(0* Player_Size, 0* Player_Size, -0.1 + 0.1* Player_Size * Cos(sine / 20)) * angles(Rad(-7), Rad(0), Rad(0)), 0.15)
- tors.Neck.C0 = clerp(tors.Neck.C0, necko* CF(0, 0, 0 + ((1* Player_Size) - 1)) * angles(Rad(-2.5 * Sin(sine / 30)), Rad(0), Rad(0)), 0.3)
- RH.C0 = clerp(RH.C0, CF(1* Player_Size, -0.9 - 0.1 * Cos(sine / 20)* Player_Size, 0* Player_Size) * angles(Rad(0), Rad(84), Rad(0)) * angles(Rad(-6.5), Rad(0), Rad(-7)), 0.15)
- LH.C0 = clerp(LH.C0, CF(-1* Player_Size, -0.9 - 0.1 * Cos(sine / 20)* Player_Size, 0* Player_Size) * angles(Rad(0), Rad(-84), Rad(0)) * angles(Rad(-6.5), Rad(0), Rad(7)), 0.15)
- RW.C0 = clerp(RW.C0, CF(1.5* Player_Size, 0.5 + 0.02 * Sin(sine / 20)* Player_Size, 0.4* Player_Size) * angles(Rad(90), Rad(-.6), Rad(25)), 0.1)
- LW.C0 = clerp(LW.C0, CF(-1.5* Player_Size, 0.5 + 0.02 * Sin(sine / 20)* Player_Size, 0.4* Player_Size) * angles(Rad(90), Rad(-.6), Rad(-25)), 0.1)
- end
- Cso("169105657", ra, 7, 1.2)
- for i = 0, 5, .1 do
- if(hit)then break end
- swait()
- GYRO.cframe = CF(root.Position,TORSO.Position)
- Hook.CFrame = TORSO.CFrame
- Hook2.CFrame = TORSO.CFrame
- rootj.C0 = clerp(rootj.C0, RootCF * CF(0* Player_Size, 0* Player_Size, -0.1 + 0.1* Player_Size * Cos(sine / 20)) * angles(Rad(7), Rad(0), Rad(0)), 0.15)
- tors.Neck.C0 = clerp(tors.Neck.C0, necko* CF(0, 0, 0 + ((1* Player_Size) - 1)) * angles(Rad(-2.5 * Sin(sine / 30)), Rad(0), Rad(0)), 0.3)
- RH.C0 = clerp(RH.C0, CF(1* Player_Size, -0.9 - 0.1 * Cos(sine / 20)* Player_Size, 0* Player_Size) * angles(Rad(0), Rad(84), Rad(0)) * angles(Rad(-6.5), Rad(0), Rad(7)), 0.15)
- LH.C0 = clerp(LH.C0, CF(-1* Player_Size, -0.9 - 0.1 * Cos(sine / 20)* Player_Size, 0* Player_Size) * angles(Rad(0), Rad(-84), Rad(0)) * angles(Rad(-6.5), Rad(0), Rad(-7)), 0.15)
- RW.C0 = clerp(RW.C0, CF(1.5* Player_Size, 0.5 + 0.02 * Sin(sine / 20)* Player_Size, -0.4* Player_Size) * angles(Rad(90), Rad(-.6), Rad(25)), 0.1)
- LW.C0 = clerp(LW.C0, CF(-1.5* Player_Size, 0.5 + 0.02 * Sin(sine / 20)* Player_Size, -0.4* Player_Size) * angles(Rad(90), Rad(-.6), Rad(-25)), 0.1)
- end
- for _,v in next, getRegion(Hook.Position,1,{char}) do
- if(v.Parent and GetTorso(v.Parent) and v.Parent:FindFirstChildOfClass'Humanoid')then
- hit = GetTorso(v.Parent);
- hummie = v.Parent:FindFirstChildOfClass'Humanoid';
- break;
- end
- end
- Cso("169105657", ra, 5, .8)
- Cso("1474367957", TORSO, 2, 1)
- GYRO:remove()
- TORSO:BreakJoints()
- for i = 0, 6, .1 do
- swait()
- Hook.CFrame = Hook.CFrame:lerp(tors.CFrame * CF(0, 0, -1), .2)
- if(hit)then hit.CFrame = Hook.CFrame; hit.Velocity = Vector3.new()
- end
- if((Hook.CFrame.p-tors.CFrame.p).magnitude < 2)then
- break
- end
- Hook2.CFrame = Hook2.CFrame:lerp(tors.CFrame * CF(0, 0, -1), .2)
- if(hit)then hit.CFrame = Hook2.CFrame; hit.Velocity = Vector3.new()
- end
- if((Hook2.CFrame.p-tors.CFrame.p).magnitude < 2)then
- break
- end
- Chain.TextureLength = 4
- Chain2.TextureLength = 4
- rootj.C0 = clerp(rootj.C0, RootCF * CF(0* Player_Size, 0* Player_Size, -0.1 + 0.1* Player_Size * Cos(sine / 20)) * angles(Rad(-7), Rad(0), Rad(0)), 0.15)
- tors.Neck.C0 = clerp(tors.Neck.C0, necko* CF(0, 0, 0 + ((1* Player_Size) - 1)) * angles(Rad(-2.5 * Sin(sine / 30)), Rad(0), Rad(0)), 0.3)
- RH.C0 = clerp(RH.C0, CF(1* Player_Size, -0.9 - 0.1 * Cos(sine / 20)* Player_Size, 0* Player_Size) * angles(Rad(0), Rad(84), Rad(0)) * angles(Rad(-6.5), Rad(0), Rad(90)), 0.15)
- LH.C0 = clerp(LH.C0, CF(-1* Player_Size, -0.9 - 0.1 * Cos(sine / 20)* Player_Size, 0* Player_Size) * angles(Rad(0), Rad(-84), Rad(0)) * angles(Rad(-6.5), Rad(0), Rad(7)), 0.15)
- RW.C0 = clerp(RW.C0, CF(1.5* Player_Size, 0.5 + 0.02 * Sin(sine / 20)* Player_Size, 0.4* Player_Size) * angles(Rad(90), Rad(-.6), Rad(25)), 0.1)
- LW.C0 = clerp(LW.C0, CF(-1.5* Player_Size, 0.5 + 0.02 * Sin(sine / 20)* Player_Size, 0.4* Player_Size) * angles(Rad(90), Rad(-.6), Rad(-25)), 0.1)
- end
- hum.WalkSpeed = 16
- attack = false
- Hook2:Destroy()
- Hook:Destroy()
- end
- end
- end
- -------------------------------------------------------
- --End Attacks N Stuff--
- -------------------------------------------------------
- mouse.KeyDown:connect(function(key)
- if attack == false then
- if key == 'b' then
- DRAG_THEM_TO_HELL()
- elseif key == 'v' then
- DRAG_YOURSELF_TO_HELL()
- elseif key == 'c' then
- GIMME_THOSE()
- end
- end
- end)
- -------------------------------------------------------
- --Start Animations--
- -------------------------------------------------------
- print("By Makhail07")
- while true do
- swait()
- sine = sine + change
- local torvel = (root.Velocity * Vector3.new(1, 0, 1)).magnitude
- local velderp = root.Velocity.y
- hitfloor, posfloor = rayCast(root.Position, CFrame.new(root.Position, root.Position - Vector3.new(0, 1, 0)).lookVector, 4* Player_Size, char)
- if equipped == true or equipped == false then
- if attack == false then
- idle = idle + 1
- else
- idle = 0
- end
- if 1 < root.Velocity.y and hitfloor == nil then
- Anim = "Jump"
- if attack == false then
- rootj.C0 = clerp(rootj.C0, RootCF * CF(0* Player_Size, 0* Player_Size, -0.1 + 0.1 * Cos(sine / 20)* Player_Size) * angles(Rad(-16), Rad(0), Rad(0)), 0.15)
- neck.C0 = clerp(neck.C0, necko* CF(0, 0, 0 + ((1* Player_Size) - 1)) * angles(Rad(10 - 2.5 * Sin(sine / 30)), Rad(0), Rad(0)), 0.3)
- RH.C0 = clerp(RH.C0, CF(1* Player_Size, -.2 - 0.1 * Cos(sine / 20)* Player_Size, -.3* Player_Size) * RHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15)
- LH.C0 = clerp(LH.C0, CF(-1* Player_Size, -.9 - 0.1 * Cos(sine / 20), -.5* Player_Size) * LHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15)
- RW.C0 = clerp(RW.C0, CF(1.5* Player_Size, 0.5 + 0.02 * Sin(sine / 20)* Player_Size, 0* Player_Size) * angles(Rad(25), Rad(-.6), Rad(13 + 4.5 * Sin(sine / 20))), 0.1)
- LW.C0 = clerp(LW.C0, CF(-1.5* Player_Size, 0.5 + 0.02 * Sin(sine / 20)* Player_Size, 0* Player_Size) * angles(Rad(25), Rad(-.6), Rad(-13 - 4.5 * Sin(sine / 20))), 0.1)
- end
- elseif -1 > root.Velocity.y and hitfloor == nil then
- Anim = "Fall"
- if attack == false then
- rootj.C0 = clerp(rootj.C0, RootCF * CF(0* Player_Size, 0* Player_Size, -0.1 + 0.1 * Cos(sine / 20)* Player_Size) * angles(Rad(24), Rad(0), Rad(0)), 0.15)
- neck.C0 = clerp(neck.C0, necko* CF(0, 0, 0 + ((1* Player_Size) - 1)) * angles(Rad(10 - 2.5 * Sin(sine / 30)), Rad(0), Rad(0)), 0.3)
- RH.C0 = clerp(RH.C0, CF(1* Player_Size, -1 - 0.1 * Cos(sine / 20)* Player_Size, -.3* Player_Size) * RHCF * angles(Rad(-3.5), Rad(0), Rad(0)), 0.15)
- LH.C0 = clerp(LH.C0, CF(-1* Player_Size, -.8 - 0.1 * Cos(sine / 20)* Player_Size, -.3* Player_Size) * LHCF * angles(Rad(-3.5), Rad(0), Rad(0)), 0.15)
- RW.C0 = clerp(RW.C0, CF(1.5* Player_Size, 0.5 + 0.02 * Sin(sine / 20)* Player_Size, 0* Player_Size) * angles(Rad(65), Rad(-.6), Rad(45 + 4.5 * Sin(sine / 20))), 0.1)
- LW.C0 = clerp(LW.C0, CF(-1.5* Player_Size, 0.5 + 0.02 * Sin(sine / 20)* Player_Size, 0* Player_Size) * angles(Rad(55), Rad(-.6), Rad(-45 - 4.5 * Sin(sine / 20))), 0.1)
- end
- elseif torvel < 1 and hitfloor ~= nil then
- Anim = "Idle"
- change = 1
- if attack == false then
- rootj.C0 = clerp(rootj.C0, RootCF * CF(0* Player_Size, 0* Player_Size, -0.1 + 0.1* Player_Size * Cos(sine / 12)) * angles(Rad(0), Rad(0), Rad(20)), 0.15)
- tors.Neck.C0 = clerp(tors.Neck.C0, necko* CF(0, 0, 0 + ((1* Player_Size) - 1)) * angles(Rad(-2.5 * Sin(sine / 30)), Rad(0), Rad(-20)), 0.3)
- RH.C0 = clerp(RH.C0, CF(1* Player_Size, -0.9 - 0.1 * Cos(sine / 12)* Player_Size, 0* Player_Size) * angles(Rad(0), Rad(84), Rad(0)) * angles(Rad(-6.5), Rad(0), Rad(0)), 0.15)
- LH.C0 = clerp(LH.C0, CF(-1* Player_Size, -0.9 - 0.1 * Cos(sine / 12)* Player_Size, 0* Player_Size) * angles(Rad(0), Rad(-84), Rad(0)) * angles(Rad(-6.5), Rad(0), Rad(0)), 0.15)
- RW.C0 = clerp(RW.C0, CF(1* Player_Size, 0.5 + 0.05 * Cos(sine / 12)* Player_Size, -0.4* Player_Size) * angles(Rad(90), Rad(-.6), Rad(-76)), 0.1)
- LW.C0 = clerp(LW.C0, CF(-1* Player_Size, 0.5 + 0.05 * Cos(sine / 12)* Player_Size, -0.4* Player_Size) * angles(Rad(90), Rad(-.6), Rad(56)), 0.1)
- end
- elseif torvel > 2 and torvel < 25 and hitfloor ~= nil then
- Anim = "Walk"
- change = 1.1
- if attack == false then
- rootj.C0 = clerp(rootj.C0, RootCF * CF(0* Player_Size, 0* Player_Size, -0.175 + 0.025 * Cos(sine / 3.5) + -Sin(sine / 3.5) / 7* Player_Size) * angles(Rad(3 - 2.5 * Cos(sine / 3.5)), Rad(0) - root.RotVelocity.Y / 75, Rad(8 * Cos(sine / 7))), 0.15)
- tors.Neck.C0 = clerp(tors.Neck.C0, necko* CF(0, 0, 0 + ((1* Player_Size) - 1)) * angles(Rad(6 - 2.5 * Sin(sine / 7)), Rad(0), Rad(0) - hed.RotVelocity.Y / 15), 0.3)
- RH.C0 = clerp(RH.C0, CF(1* Player_Size, -0.8 - 0.5 * Cos(sine / 7) / 2* Player_Size, 0.6 * Cos(sine / 7) / 2* Player_Size) * angles(Rad(-10 - 25 * Cos(sine / 7)) - rl.RotVelocity.Y / 75 + -Sin(sine / 7) / 2.5, Rad(90 - 10 * Cos(sine / 7)), Rad(0)) * angles(Rad(0 + 2 * Cos(sine / 7)), Rad(0), Rad(0)), 0.3)
- LH.C0 = clerp(LH.C0, CF(-1* Player_Size, -0.8 + 0.5 * Cos(sine / 7) / 2* Player_Size, -0.6 * Cos(sine / 7) / 2* Player_Size) * angles(Rad(-10 + 25 * Cos(sine / 7)) + ll.RotVelocity.Y / 75 + Sin(sine / 7) / 2.5, Rad(-90 - 10 * Cos(sine / 7)), Rad(0)) * angles(Rad(0 - 2 * Cos(sine / 7)), Rad(0), Rad(0)), 0.3)
- RW.C0 = clerp(RW.C0, CF(1.5* Player_Size, 0.5 + 0.05 * Sin(sine / 7)* Player_Size, 0* Player_Size) * angles(Rad(37) * Cos(sine / 7) , Rad(8 * Cos(sine / 7)), Rad(6) - ra.RotVelocity.Y / 75), 0.1)
- LW.C0 = clerp(LW.C0, CF(-1.5* Player_Size, 0.5 + 0.05 * Sin(sine / 7)* Player_Size, 0* Player_Size) * angles(Rad(-37) * Cos(sine / 7) , Rad(8 * Cos(sine / 7)) , Rad(-6) + la.RotVelocity.Y / 75), 0.1)
- end
- elseif torvel >= 25 and hitfloor ~= nil then
- Anim = "Sprint"
- change = 1.35
- if attack == false then
- rootj.C0 = clerp(rootj.C0, RootCF * CF(0* Player_Size, 0* Player_Size, -0.175 + 0.025 * Cos(sine / 3.5) + -Sin(sine / 3.5) / 7* Player_Size) * angles(Rad(26 - 4.5 * Cos(sine / 3.5)), Rad(0) - root.RotVelocity.Y / 75, Rad(15 * Cos(sine / 7))), 0.15)
- tors.Neck.C0 = clerp(tors.Neck.C0, necko* CF(0, 0, 0 + ((1* Player_Size) - 1)) * angles(Rad(-2.5 * Sin(sine / 20)), Rad(0), Rad(0) - hed.RotVelocity.Y / 15), 0.3)
- RH.C0 = clerp(RH.C0, CF(1* Player_Size, -0.925 - 0.5 * Cos(sine / 7) / 2* Player_Size, 0.7 * Cos(sine / 7) / 2* Player_Size) * angles(Rad(-15 - 55 * Cos(sine / 7)) - rl.RotVelocity.Y / 75 + -Sin(sine / 7) / 2.5, Rad(90 - 0.1 * Cos(sine / 7)), Rad(0)) * angles(Rad(0 + 0.1 * Cos(sine / 7)), Rad(0), Rad(0)), 0.3)
- LH.C0 = clerp(LH.C0, CF(-1* Player_Size, -0.925 + 0.5 * Cos(sine / 7) / 2* Player_Size, -0.7 * Cos(sine / 7) / 2* Player_Size) * angles(Rad(-15 + 55 * Cos(sine / 7)) + ll.RotVelocity.Y / 75 + Sin(sine / 7) / 2.5, Rad(-90 - 0.1 * Cos(sine / 7)), Rad(0)) * angles(Rad(0 - 0.1 * Cos(sine / 7)), Rad(0), Rad(0)), 0.3)
- RW.C0 = clerp(RW.C0, CF(1.5* Player_Size, 0.5 + 0.05 * Sin(sine / 30)* Player_Size, 0.34 * Cos(sine / 7* Player_Size)) * angles(Rad(110) * Cos(sine / 7) , Rad(0), Rad(13) - ra.RotVelocity.Y / 75), 0.15)
- LW.C0 = clerp(LW.C0, CF(-1.5* Player_Size, 0.5 + 0.05 * Sin(sine / 30)* Player_Size, -0.34 * Cos(sine / 7* Player_Size)) * angles(Rad(-110) * Cos(sine / 7) , Rad(0) , Rad(-13) + la.RotVelocity.Y / 75), 0.15)
- end
- end
- end
- Music.SoundId = "rbxassetid://"..SONG
- Music.Looped = true
- Music.Pitch = 1
- Music.Volume = 1.5
- Music.Parent = tors
- Music:Resume()
- if 0 < #Effects then
- for e = 1, #Effects do
- if Effects[e] ~= nil then
- local Thing = Effects[e]
- if Thing ~= nil then
- local Part = Thing[1]
- local Mode = Thing[2]
- local Delay = Thing[3]
- local IncX = Thing[4]
- local IncY = Thing[5]
- local IncZ = Thing[6]
- if 1 >= Thing[1].Transparency then
- if Thing[2] == "Block1" then
- Thing[1].CFrame = Thing[1].CFrame * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50))
- local Mesh = Thing[1].Mesh
- Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6])
- Thing[1].Transparency = Thing[1].Transparency + Thing[3]
- elseif Thing[2] == "Block2" then
- Thing[1].CFrame = Thing[1].CFrame + Vector3.new(0, 0, 0)
- local Mesh = Thing[7]
- Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6])
- Thing[1].Transparency = Thing[1].Transparency + Thing[3]
- elseif Thing[2] == "Block3" then
- Thing[1].CFrame = Thing[1].CFrame * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50)) + Vector3.new(0, 0.15, 0)
- local Mesh = Thing[7]
- Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6])
- Thing[1].Transparency = Thing[1].Transparency + Thing[3]
- elseif Thing[2] == "Cylinder" then
- local Mesh = Thing[1].Mesh
- Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6])
- Thing[1].Transparency = Thing[1].Transparency + Thing[3]
- elseif Thing[2] == "Blood" then
- local Mesh = Thing[7]
- Thing[1].CFrame = Thing[1].CFrame * Vector3.new(0, 0.5, 0)
- Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6])
- Thing[1].Transparency = Thing[1].Transparency + Thing[3]
- elseif Thing[2] == "Elec" then
- local Mesh = Thing[1].Mesh
- Mesh.Scale = Mesh.Scale + Vector3.new(Thing[7], Thing[8], Thing[9])
- Thing[1].Transparency = Thing[1].Transparency + Thing[3]
- elseif Thing[2] == "Disappear" then
- Thing[1].Transparency = Thing[1].Transparency + Thing[3]
- elseif Thing[2] == "Shatter" then
- Thing[1].Transparency = Thing[1].Transparency + Thing[3]
- Thing[4] = Thing[4] * CFrame.new(0, Thing[7], 0)
- Thing[1].CFrame = Thing[4] * CFrame.fromEulerAnglesXYZ(Thing[6], 0, 0)
- Thing[6] = Thing[6] + Thing[5]
- end
- else
- Part.Parent = nil
- table.remove(Effects, e)
- end
- end
- end
- end
- end
- end
- -------------------------------------------------------
- --End Animations And Script--
- -------------------------------------------------------
- end)
- visualizer.MouseButton1Click:connect(function()
- print([[
- ___________________________________
- Kyutatsuki13's music player script
- Build 0161
- It's a music player of quality!
- ___________________________________
- ]])
- player = game:GetService("Players").LocalPlayer
- char = player.Character
- hed = char:WaitForChild("Head")
- root = char:WaitForChild("HumanoidRootPart")
- rs = game:GetService("RunService").RenderStepped
- mouse = player:GetMouse()
- vismode = "rainbow"
- firstrun = true
- asdid = ""
- asdtext = ""
- asdtimeposition = 0
- asdvolume = 0
- asdpitch = 0
- asdmax = 0
- mode = "local"
- asdhi=0
- asdmi=0
- asdlo=0
- asddist=0
- asdopen=false
- asdcolor = false
- synctarget = nil
- foundsound = false
- mathrandom={x=0;y=0;z=0;}
- local rdmx = math.random(0,1)
- local rdmy = math.random(0,1)
- local rdmz = math.random(0,1)
- if rdmx == 0 then mathrandom.x = math.random(40,60) else mathrandom.x = -math.random(40,60) end
- if rdmy == 0 then mathrandom.y = math.random(40,60) else mathrandom.y = -math.random(40,60) end
- if rdmz == 0 then mathrandom.z = math.random(40,60) else mathrandom.z = -math.random(40,60) end
- local origcolor = BrickColor.new("Really red")
- bc = BrickColor.new
- br = BrickColor.random
- it = Instance.new
- cf = CFrame.new
- euler = CFrame.fromEulerAnglesXYZ
- angles = CFrame.Angles
- matr = math.random
- it = Instance.new
- vt = Vector3.new
- cf = CFrame.new
- bc = BrickColor.new
- local leftkey = false
- local rightkey = false
- local typerot = 1
- local rotspeed = 1
- local negrotspeed = -1
- function swait(num)
- if num==0 or num==nil then
- game:service'RunService'.Stepped:wait(0)
- else
- for i=0,num do
- game:service'RunService'.Stepped:wait(0)
- end
- end
- end
- local Create = LoadLibrary("RbxUtility").Create
- CFuncs = {
- ["Part"] = {
- Create = function(Parent, Material, Reflectance, Transparency, BColor, Name, Size)
- local Part = Create("Part"){
- Parent = Parent,
- Reflectance = Reflectance,
- Transparency = Transparency,
- CanCollide = false,
- Locked = true,
- BrickColor = BrickColor.new(tostring(BColor)),
- Name = Name,
- Size = Size,
- Material = Material,
- }
- RemoveOutlines(Part)
- return Part
- end;
- };
- ["Mesh"] = {
- Create = function(Mesh, Part, MeshType, MeshId, OffSet, Scale)
- local Msh = Create(Mesh){
- Parent = Part,
- Offset = OffSet,
- Scale = Scale,
- }
- if Mesh == "SpecialMesh" then
- Msh.MeshType = MeshType
- Msh.MeshId = MeshId
- end
- return Msh
- end;
- };
- ["Mesh"] = {
- Create = function(Mesh, Part, MeshType, MeshId, OffSet, Scale)
- local Msh = Create(Mesh){
- Parent = Part,
- Offset = OffSet,
- Scale = Scale,
- }
- if Mesh == "SpecialMesh" then
- Msh.MeshType = MeshType
- Msh.MeshId = MeshId
- end
- return Msh
- end;
- };
- ["Weld"] = {
- Create = function(Parent, Part0, Part1, C0, C1)
- local Weld = Create("Weld"){
- Parent = Parent,
- Part0 = Part0,
- Part1 = Part1,
- C0 = C0,
- C1 = C1,
- }
- return Weld
- end;
- };
- ["Sound"] = {
- Create = function(id, par, vol, pit)
- coroutine.resume(coroutine.create(function()
- local S = Create("Sound"){
- Volume = vol,
- Pitch = pit or 1,
- SoundId = id,
- Parent = par or workspace,
- }
- wait()
- S:play()
- game:GetService("Debris"):AddItem(S, 10)
- end))
- end;
- };
- ["ParticleEmitter"] = {
- Create = function(Parent, Color1, Color2, LightEmission, Size, Texture, Transparency, ZOffset, Accel, Drag, LockedToPart, VelocityInheritance, EmissionDirection, Enabled, LifeTime, Rate, Rotation, RotSpeed, Speed, VelocitySpread)
- local fp = Create("ParticleEmitter"){
- Parent = Parent,
- Color = ColorSequence.new(Color1, Color2),
- LightEmission = LightEmission,
- Size = Size,
- Texture = Texture,
- Transparency = Transparency,
- ZOffset = ZOffset,
- Acceleration = Accel,
- Drag = Drag,
- LockedToPart = LockedToPart,
- VelocityInheritance = VelocityInheritance,
- EmissionDirection = EmissionDirection,
- Enabled = Enabled,
- Lifetime = LifeTime,
- Rate = Rate,
- Rotation = Rotation,
- RotSpeed = RotSpeed,
- Speed = Speed,
- VelocitySpread = VelocitySpread,
- }
- return fp
- end;
- };
- CreateTemplate = {
- };
- }
- New = function(Object, Parent, Name, Data)
- local Object = Instance.new(Object)
- for Index, Value in pairs(Data or {}) do
- Object[Index] = Value
- end
- Object.Parent = Parent
- Object.Name = Name
- return Object
- end
- function CreateSound(asd)
- if synctarget == nil then
- if mode == "local" then
- soundparent=char:WaitForChild("Torso")
- else
- soundparent=char
- end
- sound = Instance.new("Sound",soundparent)
- sound.Name = "KyuSound"
- sound.Looped = true
- effect = Instance.new("EqualizerSoundEffect",sound)
- coroutine.resume(coroutine.create(function()
- distort = Instance.new("DistortionSoundEffect",sound)
- end))
- if asd ~= nil then
- sound.SoundId = asdid
- sound.TimePosition = asdtimeposition
- end
- sound:Play()
- end
- end
- function fetchName(id)
- cast = false
- coroutine.resume(coroutine.create(function() product = game:GetService("MarketplaceService"):GetProductInfo(id, Enum.InfoType.Asset) cast = true end))
- if cast == true then
- repeat rs:wait()
- coroutine.resume(coroutine.create(function() product = game:GetService("MarketplaceService"):GetProductInfo(id, Enum.InfoType.Asset) end))
- asdfname = product.Name
- until asdfname ~= nil
- else
- asdfname = ""
- end
- return asdfname
- end
- function scan(instance)
- if instance.ClassName == "Sound" then
- if instance.TimeLength > 20 and instance.IsPlaying and foundsound == false then
- asdid = instance.SoundId
- sound = instance
- foundsound = true
- print("Sync to sound :)")
- end
- end
- for _,children in pairs(instance:GetChildren()) do scan(children) end
- end
- function drawgui()
- Prefix = "/"
- function findPlayer(name)
- for _, players in pairs(game:getService("Players"):GetPlayers()) do
- if players.Name:lower():find(name:lower()) then
- return players
- end
- end
- end
- if firstrun == true then
- player.Chatted:connect(function(msg)
- if msg:lower():sub(1,#Prefix+#'sync ')==Prefix..'sync ' then
- local v = msg:sub(#Prefix+#'sync '+1)
- foundsound = false
- synctarget = findPlayer(v)
- end
- end)
- end
- naeeym2 = Instance.new("BillboardGui",root)
- naeeym2.Size = UDim2.new(10, 0, 4, 0)
- naeeym2.StudsOffset = Vector3.new(0, 7, 0)
- naeeym2.Adornee = root
- naeeym2.Name = "TalkingBillBoard"
- tecks2 = Instance.new("TextLabel",naeeym2)
- tecks2.BackgroundTransparency = 1
- tecks2.BorderSizePixel = 0
- if firstrun == true then
- tecks2.Text = ""
- else
- tecks2.Text = fetchName(tonumber(asdid:sub(#'rbxassetid://'+1)))
- end
- tecks2.Font = "Fantasy"
- tecks2.TextSize = 25
- tecks2.Size = UDim2.new(1,0,1,0)
- tecks2.TextStrokeTransparency = 0
- tecks2.TextTransparency = 0
- parent = player.PlayerGui
- ScreenGui0 = Instance.new("ScreenGui")
- TextButton1 = Instance.new("TextButton")
- Frame2 = Instance.new("Frame")
- TextBox3 = Instance.new("TextBox")
- TextButton4 = Instance.new("TextButton")
- Frame5 = Instance.new("Frame")
- Frame6 = Instance.new("Frame")
- Frame7 = Instance.new("Frame")
- TextLabel8 = Instance.new("TextLabel")
- TextButton9 = Instance.new("TextButton")
- Frame10 = Instance.new("Frame")
- Frame11 = Instance.new("Frame")
- TextLabel12 = Instance.new("TextLabel")
- TextButton13 = Instance.new("TextButton")
- TextButton14 = Instance.new("TextButton")
- Frame15 = Instance.new("Frame")
- Frame16 = Instance.new("Frame")
- Frame17 = Instance.new("Frame")
- TextButton18 = Instance.new("TextButton")
- TextLabel19 = Instance.new("TextLabel")
- Frame20 = Instance.new("Frame")
- Frame21 = Instance.new("Frame")
- TextButton22 = Instance.new("TextButton")
- TextLabel23 = Instance.new("TextLabel")
- Frame24 = Instance.new("Frame")
- Frame25 = Instance.new("Frame")
- TextButton26 = Instance.new("TextButton")
- TextLabel27 = Instance.new("TextLabel")
- Frame28 = Instance.new("Frame")
- Frame29 = Instance.new("Frame")
- TextButton30 = Instance.new("TextButton")
- TextLabel31 = Instance.new("TextLabel")
- Frame32 = Instance.new("Frame")
- TextButton33 = Instance.new("TextButton")
- TextButton34 = Instance.new("TextButton")
- ScreenGui0.Name = "MusicPlayerKyu"
- ScreenGui0.Parent = parent
- TextButton1.AnchorPoint = Vector2.new(0, 0.5)
- TextButton1.Name = "Open/Close"
- TextButton1.Parent = ScreenGui0
- TextButton1.Size = UDim2.new(0, 20, 0, 300)
- TextButton1.Text = ">>"
- TextButton1.Position = UDim2.new(0, 0, 0.5, 0)
- TextButton1.BackgroundColor3 = Color3.new(1, 1, 1)
- TextButton1.SizeConstraint = Enum.SizeConstraint.RelativeXX
- TextButton1.Font = Enum.Font.Code
- Frame2.AnchorPoint = Vector2.new(0, 0.5)
- Frame2.Name = "Core"
- Frame2.Parent = ScreenGui0
- Frame2.Size = UDim2.new(0, 500, 0, 300)
- Frame2.Position = UDim2.new(0, 20, 0.5, 0)
- Frame2.BackgroundColor3 = Color3.new(0.615686, 0.615686, 0.615686)
- Frame2.SizeConstraint = Enum.SizeConstraint.RelativeXX
- TextBox3.Name = "ID"
- TextBox3.Parent = Frame2
- TextBox3.Size = UDim2.new(0, 100, 0, 100)
- if firstrun == true then
- TextBox3.Text = "ID"
- else
- TextBox3.Text = asdtext
- end
- TextBox3.Position = UDim2.new(0, 50, 0, 20)
- TextBox3.BackgroundColor3 = Color3.new(1, 1, 1)
- TextBox3.SizeConstraint = Enum.SizeConstraint.RelativeXX
- TextBox3.Font = Enum.Font.SciFi
- TextBox3.FontSize = Enum.FontSize.Size14
- TextButton4.Name = "Play"
- TextButton4.Parent = TextBox3
- TextButton4.Size = UDim2.new(1, 0, 0, 20)
- TextButton4.Text = "PLAY"
- TextButton4.Position = UDim2.new(0.5, 0, 1, 0)
- TextButton4.BackgroundColor3 = Color3.new(1, 1, 1)
- TextButton4.Font = Enum.Font.SciFi
- TextButton4.FontSize = Enum.FontSize.Size14
- TextButton4.AnchorPoint = Vector2.new(0.5, 0)
- Frame5.Name = "SettingsPanel"
- Frame5.Parent = Frame2
- Frame5.Size = UDim2.new(0, 300, 0, 150)
- Frame5.Position = UDim2.new(1, -20, 0, 20)
- Frame5.BackgroundColor3 = Color3.new(0.345098, 0.345098, 0.345098)
- Frame5.AnchorPoint = Vector2.new(1, 0)
- Frame6.Name = "Volume"
- Frame6.Parent = Frame5
- Frame6.Transparency = 0
- Frame6.Size = UDim2.new(0, 100, 0, 100)
- Frame6.Position = UDim2.new(0, 100, 0.5, 0)
- Frame6.BackgroundColor3 = Color3.new(1, 1, 1)
- Frame6.BackgroundTransparency = 1
- Frame6.AnchorPoint = Vector2.new(0.5, 0.5)
- Frame7.Name = "Line"
- Frame7.Parent = Frame6
- Frame7.Size = UDim2.new(0, 1, 1, 0)
- Frame7.Position = UDim2.new(0.5, 0, 0, 0)
- Frame7.BackgroundColor3 = Color3.new(0.290196, 0.290196, 0.290196)
- Frame7.BorderSizePixel = 0
- Frame7.AnchorPoint = Vector2.new(0.5, 0)
- TextLabel8.Name = "Text"
- TextLabel8.Parent = Frame6
- TextLabel8.Transparency = 0
- TextLabel8.Text = "Volume"
- TextLabel8.Position = UDim2.new(0.5, 0, 1, 10)
- TextLabel8.BackgroundColor3 = Color3.new(1, 1, 1)
- TextLabel8.BackgroundTransparency = 1
- TextLabel8.Font = Enum.Font.SourceSans
- TextLabel8.FontSize = Enum.FontSize.Size10
- TextLabel8.AnchorPoint = Vector2.new(0.5, 0)
- TextButton9.Name = "DragVol"
- TextButton9.Parent = Frame6
- TextButton9.Size = UDim2.new(0, 20, 0, 10)
- TextButton9.Text = ""
- if firstrun == true then
- TextButton9.Position = UDim2.new(0.5, 0, 0.5, 0)
- else
- TextButton9.Position = asdvolume
- end
- TextButton9.BackgroundColor3 = Color3.new(0.588235, 0.588235, 0.588235)
- TextButton9.Font = Enum.Font.SourceSans
- TextButton9.AnchorPoint = Vector2.new(0.5, 0.5)
- Frame10.Name = "Pitch"
- Frame10.Parent = Frame5
- Frame10.Transparency = 0
- Frame10.Size = UDim2.new(0, 100, 0, 100)
- Frame10.Position = UDim2.new(0, 50, 0.5, 0)
- Frame10.BackgroundColor3 = Color3.new(1, 1, 1)
- Frame10.BackgroundTransparency = 1
- Frame10.AnchorPoint = Vector2.new(0.5, 0.5)
- Frame11.Name = "Line"
- Frame11.Parent = Frame10
- Frame11.Size = UDim2.new(0, 1, 1, 0)
- Frame11.Position = UDim2.new(0.5, 0, 0, 0)
- Frame11.BackgroundColor3 = Color3.new(0.290196, 0.290196, 0.290196)
- Frame11.BorderSizePixel = 0
- Frame11.AnchorPoint = Vector2.new(0.5, 0)
- TextLabel12.Name = "Text"
- TextLabel12.Parent = Frame10
- TextLabel12.Transparency = 0
- TextLabel12.Text = "Pitch"
- TextLabel12.Position = UDim2.new(0.5, 0, 1, 10)
- TextLabel12.BackgroundColor3 = Color3.new(1, 1, 1)
- TextLabel12.BackgroundTransparency = 1
- TextLabel12.Font = Enum.Font.SourceSans
- TextLabel12.FontSize = Enum.FontSize.Size10
- TextLabel12.AnchorPoint = Vector2.new(0.5, 0)
- TextButton13.Name = "DragPitch"
- TextButton13.Parent = Frame10
- TextButton13.Size = UDim2.new(0, 20, 0, 10)
- TextButton13.Text = ""
- if firstrun == true then
- TextButton13.Position = UDim2.new(0.5, 0, 0.5, 0)
- else
- TextButton13.Position = asdpitch
- end
- TextButton13.BackgroundColor3 = Color3.new(0.588235, 0.588235, 0.588235)
- TextButton13.Font = Enum.Font.SourceSans
- TextButton13.AnchorPoint = Vector2.new(0.5, 0.5)
- TextButton14.Name = "Reset"
- TextButton14.Parent = Frame10
- TextButton14.Size = UDim2.new(0, 20, 0, 20)
- TextButton14.Text = ""
- TextButton14.Position = UDim2.new(0.5, -15, 0.5, 0)
- TextButton14.BackgroundColor3 = Color3.new(0.588235, 0.588235, 0.588235)
- TextButton14.Font = Enum.Font.SourceSans
- TextButton14.FontSize = Enum.FontSize.Size14
- TextButton14.AnchorPoint = Vector2.new(1, 0.5)
- Frame15.Name = "Others"
- Frame15.Parent = Frame5
- Frame15.Transparency = 0
- Frame15.Size = UDim2.new(0, 100, 0, 100)
- Frame15.Position = UDim2.new(0, 210, 0.5, 0)
- Frame15.BackgroundColor3 = Color3.new(1, 1, 1)
- Frame15.BackgroundTransparency = 1
- Frame15.AnchorPoint = Vector2.new(0.5, 0.5)
- Frame16.Name = "Low"
- Frame16.Parent = Frame15
- Frame16.Transparency = 0
- Frame16.Size = UDim2.new(0, 0, 1, 0)
- Frame16.BackgroundColor3 = Color3.new(1, 1, 1)
- Frame16.BackgroundTransparency = 1
- Frame17.Name = "Line"
- Frame17.Parent = Frame16
- Frame17.Size = UDim2.new(0, 1, 1, 0)
- Frame17.Position = UDim2.new(0.5, 0, 0, 0)
- Frame17.BackgroundColor3 = Color3.new(0.290196, 0.290196, 0.290196)
- Frame17.BorderSizePixel = 0
- Frame17.AnchorPoint = Vector2.new(0.5, 0)
- TextButton18.Name = "DragLow"
- TextButton18.Parent = Frame16
- TextButton18.Size = UDim2.new(0, 20, 0, 10)
- TextButton18.Text = ""
- if firstrun == true then
- TextButton18.Position = UDim2.new(0.5, 0, 0.5, -25)
- else
- TextButton18.Position = asdlo
- end
- TextButton18.BackgroundColor3 = Color3.new(0.588235, 0.588235, 0.588235)
- TextButton18.Font = Enum.Font.SourceSans
- TextButton18.AnchorPoint = Vector2.new(0.5, 0.5)
- TextLabel19.Name = "Text"
- TextLabel19.Parent = Frame16
- TextLabel19.Transparency = 0
- TextLabel19.Text = "Low"
- TextLabel19.Position = UDim2.new(0.5, 0, 1, 10)
- TextLabel19.BackgroundColor3 = Color3.new(1, 1, 1)
- TextLabel19.BackgroundTransparency = 1
- TextLabel19.Font = Enum.Font.SourceSans
- TextLabel19.FontSize = Enum.FontSize.Size10
- TextLabel19.AnchorPoint = Vector2.new(0.5, 0)
- Frame20.Name = "Medium"
- Frame20.Parent = Frame15
- Frame20.Transparency = 0
- Frame20.Size = UDim2.new(0, 0, 1, 0)
- Frame20.Position = UDim2.new(0, 40, 0, 0)
- Frame20.BackgroundColor3 = Color3.new(1, 1, 1)
- Frame20.BackgroundTransparency = 1
- Frame21.Name = "Line"
- Frame21.Parent = Frame20
- Frame21.Size = UDim2.new(0, 1, 1, 0)
- Frame21.Position = UDim2.new(0.5, 0, 0, 0)
- Frame21.BackgroundColor3 = Color3.new(0.290196, 0.290196, 0.290196)
- Frame21.BorderSizePixel = 0
- Frame21.AnchorPoint = Vector2.new(0.5, 0)
- TextButton22.Name = "DragMed"
- TextButton22.Parent = Frame20
- TextButton22.Size = UDim2.new(0, 20, 0, 10)
- TextButton22.Text = ""
- if firstrun == true then
- TextButton22.Position = UDim2.new(0.5, 0, 0.5, -25)
- else
- TextButton22.Position = asdmi
- end
- TextButton22.BackgroundColor3 = Color3.new(0.588235, 0.588235, 0.588235)
- TextButton22.Font = Enum.Font.SourceSans
- TextButton22.AnchorPoint = Vector2.new(0.5, 0.5)
- TextLabel23.Name = "Text"
- TextLabel23.Parent = Frame20
- TextLabel23.Transparency = 0
- TextLabel23.Text = "Medium"
- TextLabel23.Position = UDim2.new(0.5, 0, 1, 10)
- TextLabel23.BackgroundColor3 = Color3.new(1, 1, 1)
- TextLabel23.BackgroundTransparency = 1
- TextLabel23.Font = Enum.Font.SourceSans
- TextLabel23.FontSize = Enum.FontSize.Size10
- TextLabel23.AnchorPoint = Vector2.new(0.5, 0)
- Frame24.Name = "High"
- Frame24.Parent = Frame15
- Frame24.Transparency = 0
- Frame24.Size = UDim2.new(0, 0, 1, 0)
- Frame24.Position = UDim2.new(0, 80, 0, 0)
- Frame24.BackgroundColor3 = Color3.new(1, 1, 1)
- Frame24.BackgroundTransparency = 1
- Frame25.Name = "Line"
- Frame25.Parent = Frame24
- Frame25.Size = UDim2.new(0, 1, 1, 0)
- Frame25.Position = UDim2.new(0.5, 0, 0, 0)
- Frame25.BackgroundColor3 = Color3.new(0.290196, 0.290196, 0.290196)
- Frame25.BorderSizePixel = 0
- Frame25.AnchorPoint = Vector2.new(0.5, 0)
- TextButton26.Name = "DragHigh"
- TextButton26.Parent = Frame24
- TextButton26.Size = UDim2.new(0, 20, 0, 10)
- TextButton26.Text = ""
- if firstrun == true then
- TextButton26.Position = UDim2.new(0.5, 0, 0.5, -25)
- else
- TextButton26.Position = asdhi
- end
- TextButton26.BackgroundColor3 = Color3.new(0.588235, 0.588235, 0.588235)
- TextButton26.Font = Enum.Font.SourceSans
- TextButton26.AnchorPoint = Vector2.new(0.5, 0.5)
- TextLabel27.Name = "Text"
- TextLabel27.Parent = Frame24
- TextLabel27.Transparency = 0
- TextLabel27.Text = "High"
- TextLabel27.Position = UDim2.new(0.5, 0, 1, 10)
- TextLabel27.BackgroundColor3 = Color3.new(1, 1, 1)
- TextLabel27.BackgroundTransparency = 1
- TextLabel27.Font = Enum.Font.SourceSans
- TextLabel27.FontSize = Enum.FontSize.Size10
- TextLabel27.AnchorPoint = Vector2.new(0.5, 0)
- Frame28.Name = "Distortion"
- Frame28.Parent = Frame15
- Frame28.Transparency = 0
- Frame28.Size = UDim2.new(0, 0, 1, 0)
- Frame28.Position = UDim2.new(0, 120, 0, 0)
- Frame28.BackgroundColor3 = Color3.new(1, 1, 1)
- Frame28.BackgroundTransparency = 1
- Frame29.Name = "Line"
- Frame29.Parent = Frame28
- Frame29.Size = UDim2.new(0, 1, 1, 0)
- Frame29.Position = UDim2.new(0.5, 0, 0, 0)
- Frame29.BackgroundColor3 = Color3.new(0.290196, 0.290196, 0.290196)
- Frame29.BorderSizePixel = 0
- Frame29.AnchorPoint = Vector2.new(0.5, 0)
- TextButton30.Name = "DragDist"
- TextButton30.Parent = Frame28
- TextButton30.Size = UDim2.new(0, 20, 0, 10)
- TextButton30.Text = ""
- if firstrun == true then
- TextButton30.Position = UDim2.new(0.5, 0, 0.5, 50)
- else
- TextButton30.Position = asddist
- end
- TextButton30.BackgroundColor3 = Color3.new(0.588235, 0.588235, 0.588235)
- TextButton30.Font = Enum.Font.SourceSans
- TextButton30.AnchorPoint = Vector2.new(0.5, 0.5)
- TextLabel31.Name = "Text"
- TextLabel31.Parent = Frame28
- TextLabel31.Transparency = 0
- TextLabel31.Text = "Dist"
- TextLabel31.Position = UDim2.new(0.5, 0, 1, 10)
- TextLabel31.BackgroundColor3 = Color3.new(1, 1, 1)
- TextLabel31.BackgroundTransparency = 1
- TextLabel31.Font = Enum.Font.SourceSans
- TextLabel31.FontSize = Enum.FontSize.Size10
- TextLabel31.AnchorPoint = Vector2.new(0.5, 0)
- Frame32.Name = "Line"
- Frame32.Parent = Frame5
- Frame32.Size = UDim2.new(0, 1, 1, -20)
- Frame32.Position = UDim2.new(0.5, -20, 0.5, 0)
- Frame32.BackgroundColor3 = Color3.new(0.188235, 0.188235, 0.188235)
- Frame32.BorderSizePixel = 0
- Frame32.AnchorPoint = Vector2.new(0.5, 0.5)
- TextButton33.Name = "Global/Local"
- TextButton33.Parent = Frame2
- TextButton33.Size = UDim2.new(0, 100, 0, 100)
- if mode == "local" then
- TextButton33.Text = "LOCAL"
- else
- TextButton33.Text = "GLOBAL"
- end
- TextButton33.Position = UDim2.new(0, 50, 0, 180)
- TextButton33.BackgroundColor3 = Color3.new(1, 1, 1)
- TextButton33.Font = Enum.Font.SciFi
- TextButton33.FontSize = Enum.FontSize.Size14
- TextButton34.Name = "Style"
- TextButton34.Parent = Frame2
- TextButton34.Size = UDim2.new(0.5, 50, 0, 100)
- TextButton34.Text = "Style: "..vismode
- TextButton34.Position = UDim2.new(0.5, 80, 0, 180)
- TextButton34.BackgroundColor3 = Color3.new(0.211765, 0.211765, 0.211765)
- TextButton34.Font = Enum.Font.SciFi
- TextButton34.FontSize = Enum.FontSize.Size14
- TextButton34.TextColor3 = Color3.new(1, 1, 0)
- TextButton34.AnchorPoint = Vector2.new(0.5, 0)
- Frame2.Visible = asdopen
- draggable = {TextButton9;TextButton13;TextButton18;TextButton22;TextButton26;TextButton30}
- held = false
- trigger = nil
- base = UDim2.new(0,0,0,0)
- TextButton1.MouseButton1Click:connect(function()
- if Frame2.Visible == true then
- Frame2.Visible = false
- asdopen = false
- TextButton1.Text = ">>"
- else
- Frame2.Visible = true
- asdopen = true
- TextButton1.Text = "<<"
- end
- end)
- TextButton4.MouseButton1Click:connect(function()
- if mode == "local" then
- if not char:WaitForChild("Torso"):FindFirstChild("KyuSound") then CreateSound() end
- else
- if not char:FindFirstChild("KyuSound") then CreateSound() end
- end
- synctarget = nil
- sound:Stop()
- soundname = fetchName(TextBox3.Text)
- tecks2.Text = soundname
- asdid = "rbxassetid://"..TextBox3.Text
- sound:Play()
- end)
- TextButton14.MouseButton1Click:connect(function()
- TextButton13.Position = UDim2.new(0.5, 0, 0.5, 0)
- end)
- TextButton33.MouseButton1Click:connect(function()
- if synctarget == nil then
- if mode == "local" then
- mode = "global"
- TextButton33.Text = "GLOBAL"
- if char:WaitForChild("Torso"):FindFirstChild("KyuSound") then
- sound:Pause()
- sound.Parent = char
- sound:Resume()
- end
- else
- mode = "local"
- TextButton33.Text = "LOCAL"
- if char:FindFirstChild("KyuSound") then
- sound:Pause()
- sound.Parent = char:WaitForChild("Torso")
- sound:Resume()
- end
- end
- end
- end)
- function changemode()
- if vismode == "nothing" then
- vismode = "rainbow"
- local rdmx = math.random(0,1)
- local rdmy = math.random(0,1)
- local rdmz = math.random(0,1)
- if rdmx == 0 then mathrandom.x = math.random(40,60) else mathrandom.x = -math.random(40,60) end
- if rdmy == 0 then mathrandom.y = math.random(40,60) else mathrandom.y = -math.random(40,60) end
- if rdmz == 0 then mathrandom.z = math.random(40,60) else mathrandom.z = -math.random(40,60) end
- elseif vismode == "rainbow" then
- vismode = "classic"
- bp.Position = char.Head.Position+Vector3.new(0,2,0)
- Main.Position = char.Head.Position+Vector3.new(0,2,0)
- part:Destroy()
- elseif vismode == "classic" then
- vismode = "trail"
- local rdmx = math.random(0,1)
- local rdmy = math.random(0,1)
- local rdmz = math.random(0,1)
- if rdmx == 0 then mathrandom.x = math.random(40,60) else mathrandom.x = -math.random(40,60) end
- if rdmy == 0 then mathrandom.y = math.random(40,60) else mathrandom.y = -math.random(40,60) end
- if rdmz == 0 then mathrandom.z = math.random(40,60) else mathrandom.z = -math.random(40,60) end
- elseif vismode == "trail" then
- part:Destroy()
- vismode = "nooby"
- elseif vismode == "nooby" then
- vismode = "trail kyu"
- centralpart:Destroy()
- local rdmx = math.random(0,1)
- local rdmy = math.random(0,1)
- local rdmz = math.random(0,1)
- if rdmx == 0 then mathrandom.x = math.random(40,60) else mathrandom.x = -math.random(40,60) end
- if rdmy == 0 then mathrandom.y = math.random(40,60) else mathrandom.y = -math.random(40,60) end
- if rdmz == 0 then mathrandom.z = math.random(40,60) else mathrandom.z = -math.random(40,60) end
- elseif vismode == "trail kyu" then
- part:Destroy()
- vismode = "nothing"
- end
- end
- TextButton34.MouseButton1Click:connect(function()
- changemode()
- end)
- for i,v in pairs(draggable) do
- v.MouseButton1Down:connect(function()
- trigger = v
- base = UDim2.new(0.5,0,0.5,mouse.y) - trigger.Position
- held = true
- end)
- v.MouseButton1Up:connect(function()
- base = UDim2.new(0.5,0,0.5,0)
- trigger = nil
- held = false
- end)
- end
- mouse.Button1Up:connect(function()
- base = UDim2.new(0.5,0,0.5,0)
- trigger = nil
- held = false
- end)
- mouse.Move:connect(function()
- if held then
- trigger.Position = UDim2.new(0.5,0,0.5,mouse.y) - base
- if trigger.Position.Y.Offset > 50 then
- trigger.Position = UDim2.new(0.5, 0,0.5, 50)
- end
- if trigger.Position.Y.Offset < -50 then
- trigger.Position = UDim2.new(0.5, 0,0.5, -50)
- end
- if trigger.Position.X.Offset ~= 0 then
- trigger.Position = UDim2.new(0.5, 0,0.5, trigger.Position.Y.Offset)
- end
- end
- end)
- max = asdmax
- Visualiser = Instance.new("Model",char)
- Visualiser2 = Instance.new("Model",Visualiser)
- Visualiser2.Name = "VisualiserK"
- Main = Instance.new("Part",Visualiser)
- Main.Name = "VisualiserClassic"
- Main.Position = char.Head.Position+Vector3.new(0,2,0)
- Main.CanCollide = false
- Main.Size = Vector3.new(1,1,1)
- Main.Transparency = 1
- Visualiserpos = Instance.new("Attachment",Main)
- Visualiserpos.Position = Vector3.new(5,0,0)
- Visualiserpos2 = Instance.new("Attachment",Main)
- Visualiserpos2.Position = Vector3.new(-5,0,0)
- bp = Instance.new("BodyPosition",Main)
- bp.P = 3500
- ba = Instance.new("BodyAngularVelocity",Main)
- firstrun = false
- end
- local i = 0
- while rs:wait() do
- script.Parent = nil
- char = player.Character
- root = char:WaitForChild("HumanoidRootPart")
- if not player.PlayerGui:FindFirstChild("MusicPlayerKyu") then
- drawgui()
- CreateSound("BACKUP")
- end
- if not (foundsound == true or char:FindFirstChild("KyuSound") or char:WaitForChild("Torso"):FindFirstChild("KyuSound")) then
- CreateSound("BACKUP")
- end
- if foundsound == true or char:FindFirstChild("KyuSound") or char:WaitForChild("Torso"):FindFirstChild("KyuSound") then
- asdvolume = sound.Volume
- asdtimeposition = sound.TimePosition
- end
- if sound.SoundId ~= asdid and synctarget == nil then
- sound:Stop()
- sound.SoundId = asdid
- soundname = fetchName(tonumber(asdid:sub(#'rbxassetid://'+1)))
- sound.TimePosition = asdtimeposition
- sound:Play()
- end
- if foundsound == true or char:FindFirstChild("KyuSound") or char:WaitForChild("Torso"):FindFirstChild("KyuSound") then
- if max < sound.PlaybackLoudness then
- max = sound.PlaybackLoudness
- end
- if max > 0 then
- max = max -1
- end
- if not sound:FindFirstChild("EqualizerSoundEffect") then
- effect = Instance.new("EqualizerSoundEffect",sound)
- end
- if not sound:FindFirstChild("DistortionSoundEffect") then
- coroutine.resume(coroutine.create(function()
- distort = Instance.new("DistortionSoundEffect",sound)
- end))
- end
- sound.Volume = 5-(TextButton9.Position.Y.Offset/10)
- sound.PlaybackSpeed = math.ceil((1-(TextButton13.Position.Y.Offset/50))*40)/40
- coroutine.resume(coroutine.create(function()
- distort.Level = 0.5+(-TextButton30.Position.Y.Offset/50)
- end))
- effect.HighGain = -(TextButton26.Position.Y.Offset*1.2)
- effect.MidGain = -(TextButton22.Position.Y.Offset*1.2)
- effect.LowGain = -(TextButton18.Position.Y.Offset*1.2)
- for i,v in pairs(Visualiser:FindFirstChild("VisualiserK"):GetChildren()) do
- local change = 0.1+(max/5000)
- v.Mesh.Scale = v.Mesh.Scale+Vector3.new(change,change,change)
- v.Transparency = v.Transparency + 0.05
- local light = v:FindFirstChildOfClass("PointLight")
- light.Brightness = 2+sound.PlaybackLoudness/25
- light.Range = 5+sound.PlaybackLoudness/10
- if v.Transparency >= 1 then
- v:Destroy()
- end
- end
- else
- for i,v in pairs(Visualiser:FindFirstChild("VisualiserK"):GetChildren()) do
- local change = 0.1
- v.Mesh.Scale = v.Mesh.Scale+Vector3.new(change,change,change)
- v.Transparency = v.Transparency + 0.05
- if v.Transparency >= 1 then
- v:Destroy()
- end
- end
- end
- if vismode == "classic" then
- block = Instance.new("Part",Visualiser:FindFirstChild("VisualiserK"))
- blockm = Instance.new("BlockMesh",block)
- if foundsound == true or char:FindFirstChild("KyuSound") or char:WaitForChild("Torso"):FindFirstChild("KyuSound") then
- change = sound.PlaybackLoudness/80
- blockm.Scale = Vector3.new(1+change,1+change,1+change)
- end
- block.Anchored = true
- block.CanCollide = false
- block.Material = Enum.Material.Neon
- block.Size = Vector3.new(1,1,1)
- light = Instance.new("PointLight",block)
- light.Color = Color3.fromHSV(0,0,1)
- light.Brightness = 2+sound.PlaybackLoudness/25
- light.Range = 5+sound.PlaybackLoudness/10
- block.CFrame = CFrame.new(Visualiserpos.WorldPosition,Vector3.new(math.random(0,3600)/10,math.random(0,3600)/10,math.random(0,3600)/10))
- --------------
- block = Instance.new("Part",Visualiser:FindFirstChild("VisualiserK"))
- blockm = Instance.new("BlockMesh",block)
- if foundsound == true or char:FindFirstChild("KyuSound") or char:WaitForChild("Torso"):FindFirstChild("KyuSound") then
- change = sound.PlaybackLoudness/80
- blockm.Scale = Vector3.new(1+change,1+change,1+change)
- end
- block.Anchored = true
- block.CanCollide = false
- block.Material = Enum.Material.Neon
- block.Size = Vector3.new(1,1,1)
- light = Instance.new("PointLight",block)
- light.Color = Color3.fromHSV(0,0,1)
- light.Brightness = 2+sound.PlaybackLoudness/25
- light.Range = 5+sound.PlaybackLoudness/10
- block.CFrame = CFrame.new(Visualiserpos2.WorldPosition,Vector3.new(math.random(0,3600)/10,math.random(0,3600)/10,math.random(0,3600)/10))
- ba.AngularVelocity = Vector3.new(0,0.2+(max/100),0)
- bp.Position = char.Head.Position+Vector3.new(0,2,0)
- tecks2.TextColor3 = Color3.fromHSV(0,0,0)
- tecks2.TextStrokeColor3 = Color3.fromHSV(0,0,1)
- elseif vismode == "rainbow" then
- if not char:FindFirstChild("VisualiserRGB") then
- part=Instance.new("Part",char)
- part.Name="VisualiserRGB"
- part.Position=root.Position + Vector3.new(0,10,0)
- part.CFrame = CFrame.new(part.Position)*CFrame.Angles(math.rad(math.random(1,360)),math.rad(math.random(1,360)),math.rad(math.random(1,360)))
- blockmesh=Instance.new("BlockMesh",part)
- end
- if not part:FindFirstChildOfClass("BodyPosition") then
- bp2=Instance.new("BodyPosition",part)
- end
- if not part:FindFirstChildOfClass("BodyAngularVelocity") then
- ba2=Instance.new("BodyAngularVelocity",part)
- end
- if not part:FindFirstChildOfClass("PointLight") then
- light=Instance.new("PointLight",part)
- end
- part.Color = Color3.fromHSV(i,1,1)
- light.Color = Color3.fromHSV(i,1,1)
- light.Brightness = 2+sound.PlaybackLoudness/25
- light.Range = 5+sound.PlaybackLoudness/10
- part:BreakJoints()
- part.CanCollide = false
- part.Material = Enum.Material.Neon
- blockmesh.Scale= Vector3.new(1+(sound.PlaybackLoudness/150),1+(sound.PlaybackLoudness/150),1+(sound.PlaybackLoudness/150))
- part.Size = Vector3.new(1,1,1)
- bp2.Position = root.Position + Vector3.new(0,10,0)
- ba2.AngularVelocity = Vector3.new((mathrandom.x/100)+(sound.PlaybackLoudness/mathrandom.x),(mathrandom.y/100)+(sound.PlaybackLoudness/mathrandom.y),(mathrandom.z/100)+(sound.PlaybackLoudness/mathrandom.z))
- tecks2.TextColor3 = Color3.fromHSV(0,0,1)
- tecks2.TextStrokeColor3 = Color3.fromHSV(i,1,1)
- if i >= 1 then
- i = 0
- else
- i = i + 0.005
- end
- elseif vismode == "trail" then
- if not char:FindFirstChild("VisualiserRGB") then
- local function createtrail(part0,part1,parent)
- local trail = Instance.new("Trail",parent)
- trail.Attachment0 = part0
- trail.Attachment1 = part1
- trail.MinLength = 0
- trail.Lifetime = 0.05
- trail.LightEmission = 1
- trail.LightInfluence = 0
- trail.Color = ColorSequence.new(Color3.new(1,0,1),Color3.new(0,1,1))
- --trail.Transparency = NumberSequence.new(0,1)
- end
- part=Instance.new("Part",char)
- part.Name="VisualiserRGB"
- part.Position=root.Position + Vector3.new(0,10,0)
- part.CFrame = CFrame.new(part.Position)*CFrame.Angles(math.rad(math.random(1,360)),math.rad(math.random(1,360)),math.rad(math.random(1,360)))
- blockmesh=Instance.new("BlockMesh",part)
- A = Instance.new("Attachment",part)
- B = Instance.new("Attachment",part)
- C = Instance.new("Attachment",part)
- D = Instance.new("Attachment",part)
- E = Instance.new("Attachment",part)
- F = Instance.new("Attachment",part)
- G = Instance.new("Attachment",part)
- H = Instance.new("Attachment",part)
- A.Position = Vector3.new(1,1,1)
- B.Position = Vector3.new(1,-1,1)
- C.Position = Vector3.new(-1,1,1)
- D.Position = Vector3.new(-1,-1,1)
- E.Position = Vector3.new(1,1,-1)
- F.Position = Vector3.new(1,-1,-1)
- G.Position = Vector3.new(-1,1,-1)
- H.Position = Vector3.new(-1,-1,-1)
- createtrail(A,E,part)
- createtrail(B,F,part)
- createtrail(C,G,part)
- createtrail(D,H,part)
- createtrail(A,B,part)
- createtrail(C,D,part)
- createtrail(E,F,part)
- createtrail(G,H,part)
- createtrail(A,C,part)
- createtrail(B,D,part)
- createtrail(E,G,part)
- createtrail(F,H,part)
- end
- if not part:FindFirstChildOfClass("BodyPosition") then
- bp2=Instance.new("BodyPosition",part)
- end
- if not part:FindFirstChildOfClass("BodyAngularVelocity") then
- ba2=Instance.new("BodyAngularVelocity",part)
- end
- if not part:FindFirstChildOfClass("PointLight") then
- light=Instance.new("PointLight",part)
- end
- part.Color = Color3.fromHSV(i,1,1)
- light.Color = Color3.fromHSV(i,1,1)
- light.Brightness = 2+sound.PlaybackLoudness/25
- light.Range = 5+sound.PlaybackLoudness/10
- part:BreakJoints()
- part.CanCollide = false
- part.Material = Enum.Material.Neon
- local asd = 1+(sound.PlaybackLoudness/150)
- blockmesh.Scale= Vector3.new(asd/2,asd/2,asd/2)
- part.Size = Vector3.new(1,1,1)
- bp2.Position = root.Position + Vector3.new(0,10,0)
- ba2.AngularVelocity = Vector3.new((mathrandom.x/100)+(sound.PlaybackLoudness/mathrandom.x),(mathrandom.y/100)+(sound.PlaybackLoudness/mathrandom.y),(mathrandom.z/100)+(sound.PlaybackLoudness/mathrandom.z))
- tecks2.TextColor3 = Color3.fromHSV(i,1,0.8)
- tecks2.TextStrokeColor3 = Color3.fromHSV(i,1,1)
- A.Position = Vector3.new(asd/2,asd/2,asd/2)
- B.Position = Vector3.new(asd/2,-asd/2,asd/2)
- C.Position = Vector3.new(-asd/2,asd/2,asd/2)
- D.Position = Vector3.new(-asd/2,-asd/2,asd/2)
- E.Position = Vector3.new(asd/2,asd/2,-asd/2)
- F.Position = Vector3.new(asd/2,-asd/2,-asd/2)
- G.Position = Vector3.new(-asd/2,asd/2,-asd/2)
- H.Position = Vector3.new(-asd/2,-asd/2,-asd/2)
- if i >= 0.8 then
- asdcolor = true
- elseif i <= 0.5 then
- asdcolor = false
- end
- if asdcolor == true then
- i = i - 0.001
- else
- i = i + 0.001
- end
- elseif vismode == "trail kyu" then
- if not char:FindFirstChild("VisualiserRGB") then
- local function createtrail(part0,part1,parent)
- local trail = Instance.new("Trail",parent)
- trail.Attachment0 = part0
- trail.Attachment1 = part1
- trail.MinLength = 0
- trail.Lifetime = 0.05
- trail.LightEmission = 1
- trail.LightInfluence = 0
- trail.Color = ColorSequence.new(Color3.new(1,0,1),Color3.new(0,1,1))
- --trail.Transparency = NumberSequence.new(0,1)
- end
- part=Instance.new("Part",char)
- part.Name="VisualiserRGB"
- part.Position=root.Position + Vector3.new(0,10,0)
- part.CFrame = CFrame.new(part.Position)*CFrame.Angles(math.rad(math.random(1,360)),math.rad(math.random(1,360)),math.rad(math.random(1,360)))
- blockmesh=Instance.new("BlockMesh",part)
- part2=part:Clone()
- part2.Parent = part
- part2.Transparency = 1
- part2.CFrame = CFrame.new(part2.Position)*CFrame.Angles(math.rad(math.random(1,360)),math.rad(math.random(1,360)),math.rad(math.random(1,360)))
- A = Instance.new("Attachment",part)
- B = Instance.new("Attachment",part)
- C = Instance.new("Attachment",part)
- D = Instance.new("Attachment",part)
- E = Instance.new("Attachment",part)
- F = Instance.new("Attachment",part)
- G = Instance.new("Attachment",part)
- H = Instance.new("Attachment",part)
- A2 = Instance.new("Attachment",part2)
- B2 = Instance.new("Attachment",part2)
- C2 = Instance.new("Attachment",part2)
- D2 = Instance.new("Attachment",part2)
- E2 = Instance.new("Attachment",part2)
- F2 = Instance.new("Attachment",part2)
- G2 = Instance.new("Attachment",part2)
- H2 = Instance.new("Attachment",part2)
- A.Position = Vector3.new(1,1,1)
- B.Position = Vector3.new(1,-1,1)
- C.Position = Vector3.new(-1,1,1)
- D.Position = Vector3.new(-1,-1,1)
- E.Position = Vector3.new(1,1,-1)
- F.Position = Vector3.new(1,-1,-1)
- G.Position = Vector3.new(-1,1,-1)
- H.Position = Vector3.new(-1,-1,-1)
- createtrail(A,E,part)
- createtrail(B,F,part)
- createtrail(C,G,part)
- createtrail(D,H,part)
- createtrail(A,B,part)
- createtrail(C,D,part)
- createtrail(E,F,part)
- createtrail(G,H,part)
- createtrail(A,C,part)
- createtrail(B,D,part)
- createtrail(E,G,part)
- createtrail(F,H,part)
- A2.Position = Vector3.new(1,1,1)
- B2.Position = Vector3.new(1,-1,1)
- C2.Position = Vector3.new(-1,1,1)
- D2.Position = Vector3.new(-1,-1,1)
- E2.Position = Vector3.new(1,1,-1)
- F2.Position = Vector3.new(1,-1,-1)
- G2.Position = Vector3.new(-1,1,-1)
- H2.Position = Vector3.new(-1,-1,-1)
- createtrail(A2,E2,part)
- createtrail(B2,F2,part)
- createtrail(C2,G2,part)
- createtrail(D2,H2,part)
- createtrail(A2,B2,part)
- createtrail(C2,D2,part)
- createtrail(E2,F2,part)
- createtrail(G2,H2,part)
- createtrail(A2,C2,part)
- createtrail(B2,D2,part)
- createtrail(E2,G2,part)
- createtrail(F2,H2,part)
- end
- if not part:FindFirstChildOfClass("BodyPosition") then
- bp2=Instance.new("BodyPosition",part)
- end
- if not part:FindFirstChildOfClass("BodyAngularVelocity") then
- ba2=Instance.new("BodyAngularVelocity",part)
- end
- if not part:FindFirstChildOfClass("PointLight") then
- light=Instance.new("PointLight",part)
- end
- if not part2:FindFirstChildOfClass("BodyPosition") then
- bp3=Instance.new("BodyPosition",part2)
- end
- if not part2:FindFirstChildOfClass("BodyAngularVelocity") then
- ba3=Instance.new("BodyAngularVelocity",part2)
- end
- part.Color = Color3.fromHSV(i,1,1)
- light.Color = Color3.fromHSV(i,1,1)
- light.Brightness = 2+sound.PlaybackLoudness/25
- light.Range = 5+sound.PlaybackLoudness/10
- part:BreakJoints()
- part.Material = Enum.Material.Neon
- local asd = 1+(sound.PlaybackLoudness/150)
- blockmesh.Scale= Vector3.new(asd/2,asd/2,asd/2)
- part.Size = Vector3.new(1,1,1)
- part2.Size = Vector3.new(1,1,1)
- part.CanCollide = false
- part2.CanCollide = false
- bp2.Position = root.Position + Vector3.new(0,10,0)
- ba2.AngularVelocity = Vector3.new((mathrandom.x/100)+(sound.PlaybackLoudness/mathrandom.x),(mathrandom.y/100)+(sound.PlaybackLoudness/mathrandom.y),(mathrandom.z/100)+(sound.PlaybackLoudness/mathrandom.z))
- bp3.Position = root.Position + Vector3.new(0,10,0)
- ba3.AngularVelocity = Vector3.new(-(mathrandom.x/100)-(sound.PlaybackLoudness/mathrandom.x),-(mathrandom.y/100)-(sound.PlaybackLoudness/mathrandom.y),-(mathrandom.z/100)-(sound.PlaybackLoudness/mathrandom.z))
- tecks2.TextColor3 = Color3.fromHSV(i,1,0.8)
- tecks2.TextStrokeColor3 = Color3.fromHSV(i,1,1)
- A.Position = Vector3.new(asd/2,asd/2,asd/2)
- B.Position = Vector3.new(asd/2,-asd/2,asd/2)
- C.Position = Vector3.new(-asd/2,asd/2,asd/2)
- D.Position = Vector3.new(-asd/2,-asd/2,asd/2)
- E.Position = Vector3.new(asd/2,asd/2,-asd/2)
- F.Position = Vector3.new(asd/2,-asd/2,-asd/2)
- G.Position = Vector3.new(-asd/2,asd/2,-asd/2)
- H.Position = Vector3.new(-asd/2,-asd/2,-asd/2)
- A2.Position = Vector3.new(asd,asd,asd)
- B2.Position = Vector3.new(asd,-asd,asd)
- C2.Position = Vector3.new(-asd,asd,asd)
- D2.Position = Vector3.new(-asd,-asd,asd)
- E2.Position = Vector3.new(asd,asd,-asd)
- F2.Position = Vector3.new(asd,-asd,-asd)
- G2.Position = Vector3.new(-asd,asd,-asd)
- H2.Position = Vector3.new(-asd,-asd,-asd)
- if i >= 0.8 then
- asdcolor = true
- elseif i <= 0.5 then
- asdcolor = false
- end
- if asdcolor == true then
- i = i - 0.001
- else
- i = i + 0.001
- end
- elseif vismode == "nothing" then
- tecks2.Text = ""
- elseif vismode == "nooby" then
- if not char:FindFirstChild("noobyvis") then
- centralpart = it("Part",char)
- centralpart.Name = "noobyvis"
- centralpart.CFrame = hed.CFrame + Vector3.new(0,-2.5,0)
- centralpart.Anchored = true
- centralpart.Size = vt(1,1,1)
- centralpart.Transparency = 1
- centralpart.CanCollide = false
- centralpart2a = it("Part",centralpart)
- centralpart2a.CFrame = centralpart.CFrame
- centralpart2a.Anchored = true
- centralpart2a.Transparency = 0
- centralpart2a.BrickColor = origcolor
- centralpart2a.Material = "Neon"
- centralpart2a.Size = vt(1,1,1)
- centralpart2a.CanCollide = false
- meshy = Instance.new("SpecialMesh", centralpart2a)
- meshy.Scale = vt(1.05,1.05,1.05)
- meshy.MeshType = "Sphere"
- centralpart2 = it("Part",centralpart)
- centralpart2.CFrame = centralpart.CFrame
- centralpart2.Anchored = true
- centralpart2.Transparency = 0.65
- centralpart2.BrickColor = BrickColor.new("Really black")
- centralpart2.Material = "Neon"
- centralpart2.Size = vt(1,1,1)
- centralpart2.CanCollide = false
- meshy2 = Instance.new("SpecialMesh", centralpart2)
- meshy2.Scale = vt(1.075,1.075,1.075)
- meshy2.MeshType = "Sphere"
- centralpart3 = it("Part",centralpart)
- centralpart3.CFrame = centralpart.CFrame
- centralpart3.Anchored = true
- centralpart3.Transparency = 0.5
- centralpart3.BrickColor = origcolor
- centralpart3.Material = "Neon"
- centralpart3.Size = vt(0.5,1,0.5)
- centralpart3.CanCollide = false
- meshy3 = Instance.new("SpecialMesh", centralpart3)
- meshy3.Scale = vt(1,0.035,1.075)
- meshy3.MeshType = "Brick"
- centralpart4 = it("Part",centralpart)
- centralpart4.CFrame = centralpart.CFrame*CFrame.Angles(0,math.rad(15),0)
- centralpart4.Anchored = true
- centralpart4.Transparency = 0.5
- centralpart4.BrickColor = origcolor
- centralpart4.Material = "Neon"
- centralpart4.Size = vt(0.5,1,0.5)
- centralpart4.CanCollide = false
- meshy4 = Instance.new("SpecialMesh", centralpart4)
- meshy4.Scale = vt(1,0.035,1.075)
- meshy4.MeshType = "Brick"
- centralpart5 = it("Part",centralpart)
- centralpart5.CFrame = centralpart.CFrame*CFrame.Angles(0,math.rad(30),0)
- centralpart5.Anchored = true
- centralpart5.Transparency = 0.5
- centralpart5.BrickColor = origcolor
- centralpart5.Material = "Neon"
- centralpart5.Size = vt(0.5,1,0.5)
- centralpart5.CanCollide = false
- meshy5 = Instance.new("SpecialMesh", centralpart5)
- meshy5.Scale = vt(1,0.035,1.075)
- meshy5.MeshType = "Brick"
- centralpart6 = it("Part",centralpart)
- centralpart6.CFrame = centralpart.CFrame*CFrame.Angles(0,math.rad(45),0)
- centralpart6.Anchored = true
- centralpart6.Transparency = 0.5
- centralpart6.BrickColor = origcolor
- centralpart6.Material = "Neon"
- centralpart6.Size = vt(0.5,1,0.5)
- centralpart6.CanCollide = false
- meshy6 = Instance.new("SpecialMesh", centralpart6)
- meshy6.Scale = vt(1,0.035,1.075)
- meshy6.MeshType = "Brick"
- centralpart7 = it("Part",centralpart)
- centralpart7.CFrame = centralpart.CFrame*CFrame.Angles(0,math.rad(60),0)
- centralpart7.Anchored = true
- centralpart7.Transparency = 0.5
- centralpart7.BrickColor = origcolor
- centralpart7.Material = "Neon"
- centralpart7.Size = vt(0.5,1,0.5)
- centralpart7.CanCollide = false
- meshy7 = Instance.new("SpecialMesh", centralpart7)
- meshy7.Scale = vt(1,0.035,1.075)
- meshy7.MeshType = "Brick"
- centralpart8 = it("Part",centralpart)
- centralpart8.CFrame = centralpart.CFrame*CFrame.Angles(0,math.rad(75),0)
- centralpart8.Anchored = true
- centralpart8.Transparency = 0.5
- centralpart8.BrickColor = origcolor
- centralpart8.Material = "Neon"
- centralpart8.Size = vt(0.5,1,0.5)
- centralpart8.CanCollide = false
- meshy8 = Instance.new("SpecialMesh", centralpart8)
- meshy8.Scale = vt(1,0.035,1.075)
- meshy8.MeshType = "Brick"
- centralpart9 = it("Part",centralpart)
- centralpart9.CFrame = centralpart.CFrame*CFrame.Angles(0,math.rad(90),0)
- centralpart9.Anchored = true
- centralpart9.Transparency = 0.5
- centralpart9.BrickColor = origcolor
- centralpart9.Material = "Neon"
- centralpart9.Size = vt(0.5,1,0.5)
- centralpart9.CanCollide = false
- meshy9 = Instance.new("SpecialMesh", centralpart9)
- meshy9.Scale = vt(1,0.035,1.075)
- meshy9.MeshType = "Brick"
- centralpart10 = it("Part",centralpart)
- centralpart10.CFrame = centralpart.CFrame*CFrame.Angles(0,math.rad(105),0)
- centralpart10.Anchored = true
- centralpart10.Transparency = 0.5
- centralpart10.BrickColor = origcolor
- centralpart10.Material = "Neon"
- centralpart10.Size = vt(0.5,1,0.5)
- centralpart10.CanCollide = false
- meshy10 = Instance.new("SpecialMesh", centralpart10)
- meshy10.Scale = vt(1,0.035,1.075)
- meshy10.MeshType = "Brick"
- centralpart11 = it("Part",centralpart)
- centralpart11.CFrame = centralpart.CFrame*CFrame.Angles(0,math.rad(120),0)
- centralpart11.Anchored = true
- centralpart11.Transparency = 0.5
- centralpart11.BrickColor = origcolor
- centralpart11.Material = "Neon"
- centralpart11.Size = vt(0.5,1,0.5)
- centralpart11.CanCollide = false
- meshy11 = Instance.new("SpecialMesh", centralpart11)
- meshy11.Scale = vt(1,0.035,1.075)
- meshy11.MeshType = "Brick"
- centralpart12 = it("Part",centralpart)
- centralpart12.CFrame = centralpart.CFrame*CFrame.Angles(0,math.rad(135),0)
- centralpart12.Anchored = true
- centralpart12.Transparency = 0.5
- centralpart12.BrickColor = origcolor
- centralpart12.Material = "Neon"
- centralpart12.Size = vt(0.5,1,0.5)
- centralpart12.CanCollide = false
- meshy12 = Instance.new("SpecialMesh", centralpart12)
- meshy12.Scale = vt(1,0.035,1.075)
- meshy12.MeshType = "Brick"
- centralpart13 = it("Part",centralpart)
- centralpart13.CFrame = centralpart.CFrame*CFrame.Angles(0,math.rad(150),0)
- centralpart13.Anchored = true
- centralpart13.Transparency = 0.5
- centralpart13.BrickColor = origcolor
- centralpart13.Material = "Neon"
- centralpart13.Size = vt(0.5,1,0.5)
- centralpart13.CanCollide = false
- meshy13 = Instance.new("SpecialMesh", centralpart13)
- meshy13.Scale = vt(1,0.035,1.075)
- meshy13.MeshType = "Brick"
- centralpart14 = it("Part",centralpart)
- centralpart14.CFrame = centralpart.CFrame*CFrame.Angles(0,math.rad(165),0)
- centralpart14.Anchored = true
- centralpart14.Transparency = 0.5
- centralpart14.BrickColor = origcolor
- centralpart14.Material = "Neon"
- centralpart14.Size = vt(0.5,1,0.5)
- centralpart14.CanCollide = false
- meshy14 = Instance.new("SpecialMesh", centralpart14)
- meshy14.Scale = vt(1,0.035,1.075)
- meshy14.MeshType = "Brick"
- centralpart15 = it("Part",centralpart)
- centralpart15.CFrame = centralpart.CFrame*CFrame.Angles(0,math.rad(180),0)
- centralpart15.Anchored = true
- centralpart15.Transparency = 0.5
- centralpart15.BrickColor = origcolor
- centralpart15.Material = "Neon"
- centralpart15.Size = vt(0.5,1,0.5)
- centralpart15.CanCollide = false
- meshy15 = Instance.new("SpecialMesh", centralpart15)
- meshy15.Scale = vt(1,0.035,1.075)
- meshy15.MeshType = "Brick"
- centralparto = it("Part",centralpart)
- centralparto.CFrame = centralpart.CFrame*CFrame.Angles(0,math.rad(0),0)
- centralparto.Anchored = true
- centralparto.Transparency = 0.5
- centralparto.BrickColor = BrickColor.new("Really black")
- centralparto.Material = "Neon"
- centralparto.Size = vt(0.5,1,0.5)
- centralparto.CanCollide = false
- meshyo = Instance.new("SpecialMesh", centralparto)
- meshyo.Scale = vt(1.05,0.05,0.25)
- meshyo.MeshType = "Sphere"
- centralparto2 = it("Part",centralpart)
- centralparto2.CFrame = centralpart.CFrame*CFrame.Angles(0,math.rad(90),0)
- centralparto2.Anchored = true
- centralparto2.Transparency = 0.5
- centralparto2.BrickColor = BrickColor.new("Really black")
- centralparto2.Material = "Neon"
- centralparto2.Size = vt(0.5,1,0.5)
- centralparto2.CanCollide = false
- meshyo2 = Instance.new("SpecialMesh", centralparto2)
- meshyo2.Scale = vt(1.05,0.05,0.25)
- meshyo2.MeshType = "Sphere"
- centralparto3 = it("Part",centralpart)
- centralparto3.CFrame = centralpart.CFrame*CFrame.Angles(0,math.rad(45),0)
- centralparto3.Anchored = true
- centralparto3.Transparency = 0.5
- centralparto3.BrickColor = BrickColor.new("Maroon")
- centralparto3.Material = "Neon"
- centralparto3.Size = vt(0.5,1,0.5)
- centralparto3.CanCollide = false
- meshyo3 = Instance.new("SpecialMesh", centralparto3)
- meshyo3.Scale = vt(1.05,0.075,0.25)
- meshyo3.MeshType = "Sphere"
- centralparto4 = it("Part",centralpart)
- centralparto4.CFrame = centralpart.CFrame*CFrame.Angles(0,math.rad(135),0)
- centralparto4.Anchored = true
- centralparto4.Transparency = 0.5
- centralparto4.BrickColor = BrickColor.new("Maroon")
- centralparto4.Material = "Neon"
- centralparto4.Size = vt(0.5,1,0.5)
- centralparto4.CanCollide = false
- meshyo4 = Instance.new("SpecialMesh", centralparto4)
- meshyo4.Scale = vt(1.05,0.075,0.25)
- meshyo4.MeshType = "Sphere"
- eff = Instance.new("ParticleEmitter",centralpart)
- eff.Texture = "http://www.roblox.com/asset/?id=243664672"
- eff.LightEmission = 0.75
- eff.Color = ColorSequence.new(Color3.new(255,0,0))
- eff.Lifetime = NumberRange.new(2.5)
- eff.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,2,0),NumberSequenceKeypoint.new(1,0,0)})
- eff.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0.45,0),NumberSequenceKeypoint.new(1,1,0)})
- eff.Acceleration = Vector3.new(0,-75,0)
- eff.Rotation = NumberRange.new(-500,500)
- eff.VelocitySpread = 90
- eff.RotSpeed = NumberRange.new(-500,500)
- ogsize = meshy.Scale
- ogsize2 = meshy2.Scale
- ogsize3 = meshy3.Scale
- ogsize4 = meshy4.Scale
- ogsize5 = meshy5.Scale
- ogsize6 = meshy6.Scale
- ogsize7 = meshy7.Scale
- ogsize8 = meshy8.Scale
- ogsize9 = meshy9.Scale
- ogsize10 = meshy10.Scale
- ogsize11 = meshy11.Scale
- ogsize12 = meshy12.Scale
- ogsize13 = meshy13.Scale
- ogsize14 = meshy14.Scale
- ogsize15 = meshy15.Scale
- ogsizeo = meshyo.Scale
- ogsizeo2 = meshyo2.Scale
- ogsizeo3 = meshyo3.Scale
- ogsizeo4 = meshyo4.Scale
- end
- meshy.Scale = meshy.Scale:lerp(Vector3.new(ogsize.X+sound.PlaybackLoudness/600*3.5,ogsize.Y+sound.PlaybackLoudness/600*3.5,ogsize.Z+sound.PlaybackLoudness/525*3.5),0.8)
- meshy2.Scale = meshy2.Scale:lerp(Vector3.new(ogsize2.X+sound.PlaybackLoudness/500*3.5,ogsize2.Y+sound.PlaybackLoudness/500*3.5,ogsize2.Z+sound.PlaybackLoudness/500*3.5),0.8)
- meshy3.Scale = meshy3.Scale:lerp(Vector3.new(1,0.035,ogsize3.Z+sound.PlaybackLoudness/100*7),0.8)
- meshy4.Scale = meshy4.Scale:lerp(Vector3.new(1,0.035,ogsize4.Z+sound.PlaybackLoudness/100*7.25),0.8)
- meshy5.Scale = meshy5.Scale:lerp(Vector3.new(1,0.035,ogsize5.Z+sound.PlaybackLoudness/100*7.5),0.8)
- meshy6.Scale = meshy6.Scale:lerp(Vector3.new(1,0.035,ogsize6.Z+sound.PlaybackLoudness/100*7.75),0.8)
- meshy7.Scale = meshy7.Scale:lerp(Vector3.new(1,0.035,ogsize7.Z+sound.PlaybackLoudness/100*8),0.8)
- meshy8.Scale = meshy8.Scale:lerp(Vector3.new(1,0.035,ogsize8.Z+sound.PlaybackLoudness/100*8.25),0.8)
- meshy9.Scale = meshy9.Scale:lerp(Vector3.new(1,0.035,ogsize9.Z+sound.PlaybackLoudness/100*8.5),0.8)
- meshy10.Scale = meshy10.Scale:lerp(Vector3.new(1,0.035,ogsize10.Z+sound.PlaybackLoudness/100*8.75),0.8)
- meshy11.Scale = meshy11.Scale:lerp(Vector3.new(1,0.035,ogsize11.Z+sound.PlaybackLoudness/100*9),0.8)
- meshy12.Scale = meshy12.Scale:lerp(Vector3.new(1,0.035,ogsize12.Z+sound.PlaybackLoudness/100*9.25),0.8)
- meshy13.Scale = meshy13.Scale:lerp(Vector3.new(1,0.035,ogsize13.Z+sound.PlaybackLoudness/100*9.5),0.8)
- meshy14.Scale = meshy14.Scale:lerp(Vector3.new(1,0.035,ogsize14.Z+sound.PlaybackLoudness/100*9.75),0.8)
- meshy15.Scale = meshy15.Scale:lerp(Vector3.new(1,0.035,ogsize15.Z+sound.PlaybackLoudness/100*10),0.8)
- meshyo.Scale = meshyo.Scale:lerp(Vector3.new(ogsizeo.X+sound.PlaybackLoudness/250*7.5,0.15,ogsizeo.Z+sound.PlaybackLoudness/1000*250),0.8)
- meshyo2.Scale = meshyo2.Scale:lerp(Vector3.new(ogsizeo2.X+sound.PlaybackLoudness/250*7.5,0.15,ogsizeo2.Z+sound.PlaybackLoudness/1000*250),0.8)
- meshyo3.Scale = meshyo3.Scale:lerp(Vector3.new(ogsizeo3.X+sound.PlaybackLoudness/250*5,0.225,ogsizeo3.Z+sound.PlaybackLoudness/500*100),0.8)
- meshyo4.Scale = meshyo4.Scale:lerp(Vector3.new(ogsizeo4.X+sound.PlaybackLoudness/250*5,0.225,ogsizeo4.Z+sound.PlaybackLoudness/500*100),0.8)
- centralpart.Position = root.Position + Vector3.new(0,5,0)
- centralpart3.Position = centralpart.Position
- centralpart3.CFrame = centralpart3.CFrame*CFrame.Angles(0,math.rad(sound.PlaybackLoudness/750*25),0)
- centralpart4.Position = centralpart.Position
- centralpart4.CFrame = centralpart4.CFrame*CFrame.Angles(0,math.rad(sound.PlaybackLoudness/750*25),0)
- centralpart5.Position = centralpart.Position
- centralpart5.CFrame = centralpart5.CFrame*CFrame.Angles(0,math.rad(sound.PlaybackLoudness/750*25),0)
- centralpart6.Position = centralpart.Position
- centralpart6.CFrame = centralpart6.CFrame*CFrame.Angles(0,math.rad(sound.PlaybackLoudness/750*25),0)
- centralpart7.Position = centralpart.Position
- centralpart7.CFrame = centralpart7.CFrame*CFrame.Angles(0,math.rad(sound.PlaybackLoudness/750*25),0)
- centralpart8.Position = centralpart.Position
- centralpart8.CFrame = centralpart8.CFrame*CFrame.Angles(0,math.rad(sound.PlaybackLoudness/750*25),0)
- centralpart9.Position = centralpart.Position
- centralpart9.CFrame = centralpart9.CFrame*CFrame.Angles(0,math.rad(sound.PlaybackLoudness/750*25),0)
- centralpart10.Position = centralpart.Position
- centralpart10.CFrame = centralpart10.CFrame*CFrame.Angles(0,math.rad(sound.PlaybackLoudness/750*25),0)
- centralpart11.Position = centralpart.Position
- centralpart11.CFrame = centralpart11.CFrame*CFrame.Angles(0,math.rad(sound.PlaybackLoudness/750*25),0)
- centralpart12.Position = centralpart.Position
- centralpart12.CFrame = centralpart12.CFrame*CFrame.Angles(0,math.rad(sound.PlaybackLoudness/750*25),0)
- centralpart13.Position = centralpart.Position
- centralpart13.CFrame = centralpart13.CFrame*CFrame.Angles(0,math.rad(sound.PlaybackLoudness/750*25),0)
- centralpart14.Position = centralpart.Position
- centralpart14.CFrame = centralpart14.CFrame*CFrame.Angles(0,math.rad(sound.PlaybackLoudness/750*25),0)
- centralpart15.Position = centralpart.Position
- centralpart15.CFrame = centralpart15.CFrame*CFrame.Angles(0,math.rad(sound.PlaybackLoudness/750*25),0)
- centralparto.Position = centralpart.Position
- centralparto.CFrame = centralparto.CFrame*CFrame.Angles(0,math.rad(sound.PlaybackLoudness/1000*75),0)
- centralparto2.Position = centralpart.Position
- centralparto2.CFrame = centralparto2.CFrame*CFrame.Angles(0,math.rad(sound.PlaybackLoudness/1000*75),0)
- centralparto3.Position = centralpart.Position
- centralparto3.CFrame = centralparto3.CFrame*CFrame.Angles(0,math.rad(sound.PlaybackLoudness/1000*15),0)
- centralparto4.Position = centralpart.Position
- centralparto4.CFrame = centralparto4.CFrame*CFrame.Angles(0,math.rad(sound.PlaybackLoudness/1000*15),0)
- centralpart.CFrame = centralpart.CFrame
- centralpart2.CFrame = centralpart.CFrame*CFrame.Angles(0,math.rad(sound.PlaybackLoudness/250),0)
- centralpart2a.CFrame = centralpart2.CFrame*CFrame.Angles(0,math.rad(sound.PlaybackLoudness/250),0)
- eff.Rate = sound.PlaybackLoudness/3
- eff.Speed = NumberRange.new(sound.PlaybackLoudness/5)
- eff.Color = ColorSequence.new(Color3.new(sound.PlaybackLoudness/255,0,0))
- eff.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,sound.PlaybackLoudness/75,0),NumberSequenceKeypoint.new(1,0,0)})
- centralpart2a.Color = Color3.new(sound.PlaybackLoudness/400,0,0)
- centralparto3.Color = Color3.new(sound.PlaybackLoudness/375,0,0)
- centralparto4.Color = Color3.new(sound.PlaybackLoudness/375,0,0)
- tecks2.TextColor3 = Color3.fromRGB(255,0,0)
- tecks2.TextStrokeColor3 = Color3.fromHSV(0,0,0)
- end
- Visualiserpos.Position = Vector3.new(5+(max/10),0,0)
- Visualiserpos2.Position = Vector3.new(-5-(max/10),0,0)
- Main:BreakJoints()
- Main.Anchored = false
- TextButton14.Text = math.ceil((1-(TextButton13.Position.Y.Offset/50))*40)/40
- TextButton34.Text = "Style: "..vismode
- asdmax = max
- asdvolume = TextButton9.Position
- asdpitch = TextButton13.Position
- asddist = TextButton30.Position
- asdhi = TextButton26.Position
- asdmi = TextButton22.Position
- asdlo = TextButton18.Position
- asdtext = TextBox3.Text
- if synctarget == nil then
- foundsound = false
- else
- if foundsound == false then
- print("Trying to Sync...")
- scan(synctarget.Character)
- else
- asdid = sound.SoundId
- end
- end
- end
- end)
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