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  1. ####################################################################################################
  2. # +----------------------------------------------------------------------------------------------+ #
  3. # | __ __ ___ __ __ | #
  4. # | | | | / ` |__/ |__) |__ |__) |\/| /__` | #
  5. # | |___ \__/ \__, | \ | |___ | \ | | .__/ | #
  6. # | | #
  7. # | | #
  8. # | SOURCE CODE: https://github.com/lucko/LuckPerms | #
  9. # | WIKI: https://github.com/lucko/LuckPerms/wiki | #
  10. # | BUG REPORTS: https://github.com/lucko/LuckPerms/issues | #
  11. # | | #
  12. # | Each option in this file is documented and explained here: | #
  13. # | ==> https://github.com/lucko/LuckPerms/wiki/Configuration | #
  14. # | | #
  15. # | New options are not added to this file automatically. Default values are used if an | #
  16. # | option cannot be found. The latest config versions can be obtained at the link above. | #
  17. # +----------------------------------------------------------------------------------------------+ #
  18. ####################################################################################################
  19.  
  20. # +----------------------------------------------------------------------------------------------+ #
  21. # | General | #
  22. # +----------------------------------------------------------------------------------------------+ #
  23.  
  24. # The name of the server, used for server specific permissions. Set to 'global' to disable.
  25. server: global
  26.  
  27. # If users on this server should have their global permissions applied.
  28. # If set to false, only server specific permissions will apply for users on this server
  29. include-global: true
  30.  
  31. # If users on this server should have their global world permissions applied.
  32. # If set to false, only world specific permissions will apply for users on this server
  33. include-global-world: true
  34.  
  35. # If users on this server should have global (non-server specific) groups applied
  36. apply-global-groups: true
  37.  
  38. # If users on this server should have global (non-world specific) groups applied
  39. apply-global-world-groups: true
  40.  
  41. # If UUIDs should be pulled from the server, or looked up by username based upon previous
  42. # connections.
  43. #
  44. # This option should be set to true in most cases. When set to false, in order to get a player's
  45. # UUID, LuckPerms will:
  46. #
  47. # 1. Check if a player with the given username has joined before, if they have, use the UUID they
  48. # used on their previous login.
  49. # 2. Save and return the players "current" uuid.
  50. #
  51. # For offline mode (cracked) servers, a players UUID is generated based upon their username.
  52. #
  53. # IMPORTANT:
  54. # If you are using BungeeCord proxy running in online mode, it is important that "online-mode=false"
  55. # is set in server.properties, but "bungeecord: true" is set in the spigot.yml. You also need to set
  56. # "ip_forward: true" in BungeeCord's config.yml.
  57. #
  58. # If for whatever reason you are not able to do this, and do not have ip-forward enabled, then you
  59. # may need to set "use-server-uuids" to false.
  60. #
  61. # If your proxy is running in offline mode, you should still be setting up ip-forwarding as
  62. # described above, but may also find that you need to set "bungee-online-mode" to false in
  63. # paper.yml, if you are using Paper. (https://ci.destroystokyo.com/job/PaperSpigot/)
  64. #
  65. # This option only really exists for networks who for whatever reason cannot setup proper ip
  66. # forwarding.
  67. use-server-uuids: true
  68.  
  69. # If the servers own UUID cache/lookup facility should be used when there is no record for a player
  70. # in the LuckPerms cache.
  71. use-server-uuid-cache: false
  72.  
  73. # If LuckPerms should produce extra logging output when it handles logins.
  74. # Useful if you're having issues with UUID forwarding or data not being loaded.
  75. debug-logins: false
  76.  
  77. # If the plugin should send log notifications to users whenever permissions are modified.
  78. log-notify: true
  79.  
  80. # Mirrors world names. Whenever LuckPerms checks what world a user is in, if the world name is in
  81. # this list, the value assigned will be sent forward for permission calculation instead.
  82. world-rewrite:
  83. # world_nether: world
  84. # world_the_end: world
  85.  
  86. # Rewrites group names. The underlying name of the group does not change, just the output in
  87. # commands / placeholders / Vault.
  88. group-name-rewrite:
  89. # default: Member
  90.  
  91. # Controls how temporary permissions/parents/meta should be accumulated
  92. #
  93. # The default behaviour is "deny"
  94. # If "accumulate": durations will be added to the existing expiry time
  95. # If "replace": durations will be replaced if the new duration is later than the current expiration
  96. # If "deny": the command will just fail if you try to add another node with the same expiry
  97. temporary-add-behaviour: deny
  98.  
  99. # How should LuckPerms determine a users "primary" group.
  100. #
  101. # Available Options:
  102. # -> stored use the value stored against the users record in the file/database
  103. # -> parents-by-weight just use the users most highly weighted parent
  104. # -> all-parents-by-weight same as above, but calculates based upon all parents inherited from both
  105. # directly and indirectly
  106. primary-group-calculation: parents-by-weight
  107.  
  108. # If set to false, the plugin will allow a Users primary group to be removed with the
  109. # 'parent remove' command, and will set their primary group back to default.
  110. prevent-primary-group-removal: false
  111.  
  112. # If the plugin should check for "extra" permissions with users run LP commands.
  113. #
  114. # These extra permissions allow finer control over what users can do with each command, and
  115. # who they have access to edit.
  116. #
  117. # The permissions are *not* static, unlike the 'base' permisssions, and will depend upon the
  118. # arguments given within the command.
  119. argument-based-command-permissions: false
  120.  
  121.  
  122.  
  123.  
  124. # +----------------------------------------------------------------------------------------------+ #
  125. # | Permission Calculation | #
  126. # +----------------------------------------------------------------------------------------------+ #
  127.  
  128. # If the plugin should apply wildcard permissions.
  129. # If set to true, LuckPerms will detect wildcard permissions, and resolve & apply all registered
  130. # permissions matching the wildcard.
  131. apply-wildcards: true
  132.  
  133. # If the plugin should parse regex permissions.
  134. # If set to true, LuckPerms will detect regex permissions, marked with "r=" at the start of the
  135. # node, and resolve & apply all registered permissions matching the regex.
  136. apply-regex: true
  137.  
  138. # If the plugin should complete and apply shorthand permissions.
  139. # If set to true, LuckPerms will detect and expand shorthand node patterns.
  140. apply-shorthand: true
  141.  
  142. # If the plugin should apply Bukkit child permissions.
  143. # Plugin authors can define custom permissions structures for their plugin, which will be resolved
  144. # and used by LuckPerms if this setting is enabled.
  145. apply-bukkit-child-permissions: true
  146.  
  147. # If the plugin should apply Bukkit default permissions.
  148. # Plugin authors can define permissions which should be given to all users by default, or setup
  149. # permissions which should/shouldn't be given to opped players.
  150. # If this option is set to false, LuckPerms will ignore these defaults.
  151. apply-bukkit-default-permissions: true
  152.  
  153. # If the plugin should apply attachment permissions.
  154. # Other plugins on the server are able to add their own "permission attachments" to players. This
  155. # allows them to grant players additional permissions which last until the end of the session, or
  156. # until they're removed. If this option is set to false, LuckPerms will not include these attachment
  157. # permissions when considering if a player should have access to a certain permission.
  158. apply-bukkit-attachment-permissions: true
  159.  
  160. # Define special group weights for this server.
  161. # Default is just 0.
  162. group-weight:
  163. # admin: 10
  164.  
  165.  
  166.  
  167.  
  168. # +----------------------------------------------------------------------------------------------+ #
  169. # | Meta Formatting & Stacking | #
  170. # +----------------------------------------------------------------------------------------------+ #
  171.  
  172. # Allows you to setup prefix/suffix stacking options.
  173. #
  174. # Available formats:
  175. # - highest
  176. # - lowest
  177. # - highest_own
  178. # - lowest_own
  179. # - highest_inherited
  180. # - lowest_inherited
  181. # - highest_on_track_<track>
  182. # - lowest_on_track_<track>
  183. # - highest_not_on_track_<track>
  184. # - lowest_not_on_track_<track>
  185. #
  186. # Each element is added in the order listed.
  187. meta-formatting:
  188. prefix:
  189. format:
  190. - "highest"
  191. start-spacer: ""
  192. middle-spacer: " "
  193. end-spacer: ""
  194. suffix:
  195. format:
  196. - "highest"
  197. start-spacer: ""
  198. middle-spacer: " "
  199. end-spacer: ""
  200.  
  201.  
  202.  
  203.  
  204. # +----------------------------------------------------------------------------------------------+ #
  205. # | OP (Server Operator) Settings | #
  206. # +----------------------------------------------------------------------------------------------+ #
  207.  
  208. # If the vanilla OP system is enabled. If set to false, all users will be de-opped, and the op/deop
  209. # commands will be disabled.
  210. enable-ops: true
  211.  
  212. # If set to true, any user with the permission "luckperms.autoop" will automatically be granted
  213. # server operator status. This permission can be inherited, or set on specific servers/worlds,
  214. # temporarily, etc.
  215. #
  216. # Additionally, setting this to true will force the "enable-ops" option above to false. All users
  217. # will be de-opped unless they have the permission node, and the op/deop commands will be disabled.
  218. #
  219. # It is important to note that this setting is only checked when a player first joins the server,
  220. # and when they switch worlds. Therefore, simply removing this permission from a user will not
  221. # automatically de-op them. A player needs to relog to have the change take effect.
  222. #
  223. # It is recommended that you use this option instead of assigning a single '*' permission.
  224. auto-op: false
  225.  
  226. # If opped players should be allowed to use LuckPerms commands. Set to false to only allow users who
  227. # have the permissions access to the commands
  228. commands-allow-op: true
  229.  
  230.  
  231.  
  232.  
  233. # +----------------------------------------------------------------------------------------------+ #
  234. # | Vault | #
  235. # +----------------------------------------------------------------------------------------------+ #
  236.  
  237. # If the vault-server option below should be used.
  238. # When this option is set to false, the server value defined above under "server" is used.
  239. use-vault-server: false
  240.  
  241. # The name of the server used within Vault operations. If you don't want Vault operations to be
  242. # server specific, set this to "global".
  243. #
  244. # Will only take effect if use-vault-server is set to true above.
  245. vault-server: global
  246.  
  247. # If global permissions should be considered when retrieving meta or player groups
  248. vault-include-global: true
  249.  
  250. # If Vault operations should ignore any world arguments if supplied.
  251. vault-ignore-world: false
  252.  
  253. # If LuckPerms should print debugging info to console when a plugin uses a Vault function
  254. vault-debug: false
  255.  
  256.  
  257.  
  258.  
  259. # +----------------------------------------------------------------------------------------------+ #
  260. # | Storage | #
  261. # +----------------------------------------------------------------------------------------------+ #
  262.  
  263. # Which storage method the plugin should use.
  264. #
  265. # See: https://github.com/lucko/LuckPerms/wiki/Choosing-a-Storage-type
  266. # Currently supported: mysql, mariadb, postgresql, sqlite, h2, json, yaml, mongodb
  267. #
  268. # Fill out connection info below if you're using MySQL, MariaDB, PostgreSQL or MongoDB
  269. # If your MySQL server supports it, the "mariadb" option is preferred over "mysql".
  270. storage-method: mysql
  271.  
  272. # When using a file-based storage type, LuckPerms can monitor the data files for changes, and then
  273. # schedule automatic updates when changes are detected.
  274. #
  275. # If you don't want this to happen, set this option to false.
  276. watch-files: true
  277.  
  278. # This block enables support for split datastores.
  279. split-storage:
  280. enabled: false
  281. methods:
  282. user: h2
  283. group: h2
  284. track: h2
  285. uuid: h2
  286. log: h2
  287.  
  288. data:
  289. # Uses standard DB engine port by default
  290. # MySQL: 3306, PostgreSQL: 5432, MongoDB: 27017
  291. # Specify as "host:port" if differs
  292. address: 66.85.144.162
  293.  
  294. database: mcph650926
  295. username: mcph650926
  296. password: '1f1dd2a172'
  297. pool-size: 10 # The size of the MySQL connection pool.
  298.  
  299. # The prefix for all LuckPerms tables. Change this is you want to use different tables for
  300. # different servers.
  301. #
  302. # This should *not* be set to "lp_" if you have previously ran LuckPerms v2.16.81 or earlier with
  303. # this database.
  304. table_prefix: 'luckperms_'
  305.  
  306. # The prefix to use for all LuckPerms collections. Change this if you want to use different
  307. # collections for different servers. The default is no prefix.
  308. mongodb_collection_prefix: ''
  309.  
  310. # This option controls how frequently LuckPerms will perform a sync task.
  311. # A sync task will refresh all data from the storage, and ensure that the most up-to-date data is
  312. # being used by the plugin.
  313. #
  314. # This is disabled by default, as most users will not need it. However, if you're using a remote
  315. # storage type without a messaging service setup, you may wish to set this value to something like
  316. # 3.
  317. #
  318. # Set to -1 to disable the task completely.
  319. sync-minutes: -1
  320.  
  321. # Settings for the messaging service
  322. #
  323. # If enabled and configured, LuckPerms will use the messaging system to inform other
  324. # connected servers of changes. Use the command "/luckperms networksync" to push changes.
  325. # Data is NOT stored using this service. It is only used as a messaging platform.
  326. #
  327. # If you decide to enable this feature, you should set "sync-minutes" to -1, as there is no need for
  328. # LuckPerms to poll the database for changes.
  329. #
  330. # Available options:
  331. # -> bungee uses the plugin messaging channels. Must be enabled on all connected servers to work.
  332. # -> lilypad uses lilypad pub sub to push changes. You need to have the LilyPad-Connect plugin
  333. # installed.
  334. # -> redis uses redis pub sub to push changes. Your redis server must be configured below.
  335. # -> none nothing
  336. messaging-service: bungee
  337.  
  338. # If LuckPerms should automatically push updates after a change has been made with a command.
  339. auto-push-updates: true
  340.  
  341. # If LuckPerms should push logging entries to connected servers via the messaging service.
  342. push-log-entries: true
  343.  
  344. # If LuckPerms should broadcast received logging entries to players on this platform.
  345. #
  346. # If you have LuckPerms installed on your backend servers as well as a BungeeCord proxy, you should
  347. # set this option to false on either your backends or your proxies, to avoid players being messaged
  348. # twice about log entries.
  349. broadcast-received-log-entries: true
  350.  
  351. # Settings for Redis.
  352. # Port 6379 is used by default; set address to "host:port" if differs
  353. redis:
  354. enabled: false
  355. address: localhost
  356. password: ''
  357.  
  358.  
  359.  
  360.  
  361. # +----------------------------------------------------------------------------------------------+ #
  362. # | Default Assignments | #
  363. # +----------------------------------------------------------------------------------------------+ #
  364.  
  365. # This section allows you to define defaults to give users whenever they connect to the server.
  366. # The default assignments are highly configurable and conditional.
  367. #
  368. # There is one default assignment built into LuckPerms, which will add all users to the "default"
  369. # group if they are not a member of any other group. This setting cannot be disabled. However, you
  370. # can use this section to add more of your own.
  371. #
  372. # IMPORTANT:
  373. # In order to save storage space, LuckPerms does not store users who have no permissions defined,
  374. # and are only a member of the default group. Adding default assignments to this section will negate
  375. # this effect. It is HIGHLY RECCOMENDED that instead of assigning defaults here, you add permissions
  376. # to the "default" group, or set the "default" group to inherit other groups, and then use the
  377. # group-name-rewrite rule above.
  378. #
  379. # It is also important to note that these rules are considered every time a player logs into the
  380. # server, and are applied directly to the user's data. Simply removing a rule here will not reverse
  381. # the effect of that rule on any users who have already had it applied to them.
  382. #
  383. # The "has" and "lacks" conditions below support standard boolean logic, using the 'and' & 'or'
  384. # characters used in Java.
  385. # e.g. "(some.other.permission | some.permission.other) & some.thing.else" == a user has
  386. # 'some.other.permission', or 'some.permission.other', and they also have 'some.thing.else'
  387. #
  388. # Groups are represented by the permission node: group.<group name>
  389. # Per server and per world nodes are represented by "server-world/permission" or "server/permission"
  390. #
  391. # Within conditions, permission nodes MUST be escaped using "<" and ">". See the example below.
  392. #
  393. # Explanation of the examples below: (they're just to demonstrate the features & use cases)
  394. #
  395. # rule1:
  396. # If a user is either in the vip or vip+ group, and they have the "titles.titlecollector" permission
  397. # set to true, and the "some.random.permission" set to false... if they're not in the group
  398. # "prison_titlepack" on the "prison" server, then give add them to the "prison_titlepack" group on
  399. # the "prison" server, and remove "some.random.permission".
  400. #
  401. # rule2:
  402. # If the user isn't in any of the following groups on the skyblock server: sb_level1, sb_level2,
  403. # sb_level3, then add them to sb_level1 on the skyblock server.
  404. #
  405. # rule3:
  406. # If the user is a member of the default group, remove them from default, add them to member, and
  407. # set their primary group to member.
  408. #
  409. # WARNING: Unlike internal commands, this system does not ensure that a group exists before adding
  410. # a user to it. It also does not unsure that a user is a member of a group before making that group
  411. # their primary group.
  412. #
  413. # Before you use "give: group.<name>" or "set-primary-group", make sure that the group exists, and
  414. # that the user is a member of the group.
  415. default-assignments:
  416. # rule1:
  417. # if:
  418. # has-true: (<group.vip> | <group.vip+>) & <titles.tilecollector>
  419. # has-false: <some.random.permission>
  420. # lacks: <prison/group.prison_titlepack>
  421. # give:
  422. # - prison/group.prison_titlepack
  423. # take:
  424. # - some.random.permission
  425. # rule2:
  426. # if:
  427. # lacks: <skyblock/group.sb_level1> & <skyblock/group.sb_level2> & <skyblock/group.sb_level3>
  428. # give:
  429. # - skyblock/group.sb_level1
  430. # rule3:
  431. # if:
  432. # has-true: <group.default>
  433. # take:
  434. # - group.default
  435. # give:
  436. # - group.member
  437. # set-primary-group: member
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