Advertisement
Guest User

Untitled

a guest
May 22nd, 2018
120
0
Never
Not a member of Pastebin yet? Sign Up, it unlocks many cool features!
text 26.02 KB | None | 0 0
  1. Dootz
  2. - Event intro portale.
  3. - Trashe mimiron + stealth detection
  4. - trashe freya - dodanie nowych na 25tce
  5. - dodanie brakującego lashera
  6. - freya dodanie sciezek
  7. - trashe vezax - formaje
  8. - trashe vezax 0 dodanie brakujących shadowblade, guardian, pyromancer
  9. - wylaczenie spelli backstab, fok, living tsunami, mortal strike, bladestorm w cc
  10. - ulduar trash respawn time set to 14d, except conservatory of life trash
  11. - val'anyr zmiana statystyk
  12. - podpięcie fire elementala jako minion pyromancera
  13. - animacja tramwaja?
  14. - dwa daily questy na at
  15. - vendor eoc
  16. - vendor pvp
  17. - daily questy w dala - zmiana emblemów
  18. - stormjewele
  19. - majstrowanie przy pyricie
  20. - achievement na speed kill yogga zaczyna sie liczyc z wejsciem encountera
  21. - achievement za speed kill xtka zaczyna sie liczyc z wejsciem encountera
  22.  
  23.  
  24. Riztazz
  25. - Expedition Base Camp's events added.
  26. - Lore Keeper of Norgannon's dialouges corrected.
  27. - Brann Bronzebeard's dialouges edited.
  28. - Earthen Stoneshaper's paths added.
  29. - Kirin Tor Battle Mage's animation edited.
  30. - Storm Beacons corrected. Defenders will spawn continuously till any vehicle is in 30y range.
  31. - Storm Beacons threat range increased to 80 yards.
  32. - Towers of Frost, Life, Storm and Flame will also spawn Steelforged Defenders from their portals.
  33. - Ironwork Cannon's Flame Cannon spell added.
  34. - Magma Ragers paths correceted.
  35. - Flame Construct's Charge spell edited. They will cast it every 30 seconds on random people.
  36. - Molten Colossus' Earthquake spell ignores armor.
  37. - Parts Recovery Technician's Mechano Kick spell ignores armor.
  38. - Chamber Overseer's Staggering Roar spell ignores armor.
  39. - Chamber Overseer's Staggering Roar is cone damage spell.
  40. - Chamber Overseer's Devastating Leap spell ignores armor.
  41. - Chamber Overseer's Displacement Device visual and movement added.
  42. - Beaten Keepers who are standing in The Observation Ring have keeper's aura active.
  43. - Champion of Hodir's Stomp spell corrected.
  44. - Dark Rune Thunderer uses his spells again.
  45. - Dark Rune Ravager uses his spells again.
  46. - Missing Guardian Lasher added to npc pack at the entrance of Conservatory of Life.
  47. - Pollinate spell buff is stacking up to 10 instead of refreshing when casted on Guardian Lasher.
  48. - Pollinate spell heals Guardian Lasher for 25% his total health.
  49. - Guardian Lasher will cast Guardian Pheromones spell properly.
  50. - Forest Swarmer will gain Aggregation Pheromones buff from Guardian Pheromones spell properly.
  51. - Elder Stonebark's Ground Tremor spell ignores armor.
  52. - Elder Brightleaf's Sun Beam spell will hit players.
  53. - Misguided Nymph's Bind Life heal value increased on both 10man and 25man.
  54. - Trash before Mimiron have stealth detection mechanics added.
  55. - Faceless Horror npc totally rewritten. He will use his Summon Void Beast spell now every 25% of his health.
  56. - Faceless Horror's Void Barrier spell will also provide immune for spells.
  57. - Faceless Horror paths added after other trash before General Vezax is cleared.
  58. - Flame Leviathan: Liquid Pyrite amount decreased dramatically.
  59. - Flame Leviathan: Tar trigger won't be hit by vehicles.
  60. - Flame Leviathan: amount of Pyrite decreased by 75%.
  61. - Flame Leviathan: players can't grab Pyrite if they had passenger in Salvaged Chopper.
  62. - Flame Leviathan: outro event added. Brann with several npcs will appear when encounter is defeated.
  63. - Flame Leviathan: players positioning edited when they're killing turrets on Flame Leviathan.
  64. - Flame Leviathan: cannon seat will recieve 100% pyrite when repairing Salvaged Demolisher as well.
  65. - Flame Leviathan: boss will cast other spells during Flame Vents channeling.
  66. - Flame Leviathan: Salvaged Siege Engine's seats rewritten. There isn't third seat no more.
  67. - Flame Leviathan: Salvaged Demolisher's Load into Catapult spell is unable to cast if there is already loaded player.
  68. - Flame Leviathan: each active tower increases Leviathan's health by 50%.
  69. - Flame Leviathan: Flash Frozen debuff is harder to throw off.
  70. - Flame Leviathan: Ward of Lifes and Writhing Lashers have health points increased by 15%.
  71. - Flame Leviathan: Ward of Lifes and Writhing Lashers will spawn correctly.
  72. - Flame Leviathan: if more than one Salvaged Demolishers grab Pyrite, the first who casted spell will earn it.
  73. - Flame Leviathan: npcs won't evade if pulled by any passenger of vehicle.
  74. - Flame Leviathan: encounter won't change target if driver leave chasing vehicle.
  75. - Flame Leviathan: Salvaged Demolisher seat will never loss his binds.
  76. - Flame Leviathan: player will be kicked from vehicle when relog or crash occur.
  77. - Flame Leviathan: in order to recieve binds when /reload on vehicle player should change seat or leave and take vehicle once again.
  78. - Flame Leviathan: Tar's trigger range increased to 8 yards up from 7 yards.
  79. - Flame Leviathan: Shutdown will always occur when 4 turrets are killed on 25man.
  80. - Flame Leviathan: more Pyrite amount corrections.
  81. - Razorscale: enrage timer set to 7 minutes.
  82. - Razorscale: friendly npcs totally rewritten.
  83. - Razorscale: spawns will now attack friendly npcs.
  84. - Razorscale: friendly npcs will bind Razorscale when stunned.
  85. - Razorscale: animation of spawned drill edited. Drills will spawn in wider range.
  86. - Razorscale: harpoon mechanics corrected.
  87. - Razorscale: encounter's health increased on 10man due prenerf values.
  88. - Razorscale: encounter's health boosted on 25man.
  89. - Razorscale: Fireball's spell damage corrected on both modes.
  90. - Razorscale: Devouring Flame's spell damage corrected on 25man.
  91. - Razorscale: Dark Rune Sentinel's health increased by 40% on 10man.
  92. - Razorscale: Dark Rune Watcher's Chain Lightning spell range increased up to 35 yards.
  93. - Razorscale: Chain Lightning's spell damage increased on both modes.
  94. - Razorscale: boss won't rotate during stun on transition phase.
  95. - Razorscale: Devouring Flames are casted only on tank during phase 2.
  96. - Ignis the Furnace Master: Strength of the Creator buff will vanish after encounter evade.
  97. - Ignis the Furnace Master: encounter's health increased on both 10 & 25 modes due prenerf values.
  98. - Ignis the Furnace Master: Molten's spell damage corrected.
  99. - Ignis the Furnace Master: Scorch Ground's spell damage corrected.
  100. - Ignis the Furnace Master: Slag Pot's spell damage corrected.
  101. - Ignis the Furnace Master: Strength of the Creator buff value set to 20% up from 15%.
  102. - Ignis the Furnace Master: Iron Construct will reach Molten buff after recieving 20 stacks of Heat.
  103. - Ignis the Furnace Master: Heat buff will proc every second standing on Scorched Ground.
  104. - Ignis the Furnace Master: hitbox increased.
  105. - Ignis the Furnace Master: Ignis will activate constructs every 30 seconds on 25man.
  106. - Ignis the Furnace Master: Iron Construct are vulnerable to stuns, roots and snare effects.
  107. - Ignis the Furnace Master: Scorch Ground will last for 45 seconds.
  108. - Ignis the Furnace Master: first Scorch spell will be caster after 12 seconds.
  109. - Ignis the Furnace Master: Ignis won't interrupt his own spells.
  110. - XT-002 Deconstructor: XE-321 Boombot's model changed.
  111. - XT-002 Deconstructor: XE-321 Boombot's Boom spell edited.
  112. - XT-002 Deconstructor: Heart of the Deconstructor's fall animation added.
  113. - XT-002 Deconstructor: boss animation after evade corrected.
  114. - XT-002 Deconstructor: XS-013 Scrapbot's animation added when they reach boss.
  115. - XT-002 Deconstructor: Life Sparks will appear immediately after Searing Light/Light Bomb debuff vanish.
  116. - XT-002 Deconstructor: Life Spark will start auto attack 1-2 seconds after spawned.
  117. - XT-002 Deconstructor: encounter's health increased on both 10man & 25man modes due prenerf values.
  118. - XT-002 Deconstructor: boss will continue cast Searing Light & Gravity Bomb spells during Tympanic Tantrum.
  119. - XT-002 Deconstructor: Tympanic Tantrum lasts for 12 seconds.
  120. - XT-002 Deconstructor: Heartbreak buff adds +60% damage and +120% health increase on 25man mode.
  121. - XT-002 Deconstructor: Gravity Bomb's spells damage corrected.
  122. - XT-002 Deconstructor: Searing Light's spell damage corrected.
  123. - XT-002 Deconstructor: bots and pummellers spawned during transition phase are immune to snare effects.
  124. - XT-002 Deconstructor: Life Sparks health points doubled.
  125. - XT-002 Deconstrucotr: Shock's spell damage increased.
  126. - XT-002 Deconstructor: XM-024 Pummeller's health increased by 15%.
  127. - XT-002 Deconstructor: enrage timer set to 10 minutes on both 10man and 25man modes.
  128. - XT-002 Deconstructor: Heartbreak buff also increases damage done by Tympanic Tantrum.
  129. - XT-002 Deconstructor: Prayer of Mending will proc on Searing Light debuff.
  130. - XT-002 Deconstructor: Light Bomb and Searing Light damage are unresistable.
  131. - XT-002 Deconstructor: add smoke animation after boss is beaten.
  132. - Ignis the Furnace Master: several spells behaviour changed during Slag Pot.
  133. - Assembly of Iron: Overload spell timers corrected.
  134. - Assembly of Iron: evade mode corrected when raid wipes on Runemaster Molgeim as last boss.
  135. - Assembly of Iron: Electrical Charge buffs will disappear at boss evade.
  136. - Assembly of Iron: using Divine Intervention with Overwhelming Power will add Electrical Charge buff to Steelbreaker.
  137. - Assembly of Iron: using Hearthstone with Overwhelming Power will add Electrical Charge buff to Steelbreaker.
  138. - Assembly of Iron: Electrical Charge buff will heal Steelbreaker for 25% of his total health.
  139. - Assembly of Iron: berserk timer set to 10 minutes, down from 15 minutes.
  140. - Assembly of Iron: Stormcaller Brundir pre-combat animation corrected.
  141. - Assembly of Iron: Stormcaller Brundir's Lightning Whirl damage increased on both 10man and 25man modes.
  142. - Assembly of Iron: Runemaster Molgeim's Rune of Death spell damage and frequency corrected on both 10man and 25man modes.
  143. - Assembly of Iron: Runemaster Molgeim's Shield of Rune absorb value set to 40k on 25man mode.
  144. - Assembly of Iron: Stormcaller Brundir's Overload spell range set to 30 yards.
  145. - Assembly of Iron: Overload spell animation corrected.
  146. - Assembly of Iron: Lightning Elementals will evade when encounter evades.
  147. - Assembly of Iron: Lightning Elementals will despawn after encounter is wiped or beaten.
  148. - Assembly of Iron: Lightning Elementals are immune to nature school damage.
  149. - Assembly of Iron: Steelbreaker's health points increased on 25man mode (boost).
  150. - Kologarn: Focused Eyebeam spell totally rewritten. Now it chooses random player in >15y from boss.
  151. - Kologarn: Focused Eyebeam spell movement corrected. It appears near player, connecting after one second & after another one second it starts to follow chosen player.
  152. - Kologarn: doors before Kologarn shouldn't be closed during fight.
  153. - Kologarn: if someone falls to Kologarn's legs he will die instantly.
  154. - Kologarn: Focused Eyebeam spell cannot be missed.
  155. - Kologarn: Stone Nova debuff will stack instead of refresh.
  156. - Kologarn: Petrifying Breath spell will be casted instantly when tank isn't in Kologarn's melee range.
  157. - Kologarn: Stone Shout spell ignores armor.
  158. - Kologarn: Overhead Smash Tremor spell ignores armor.
  159. - Kologarn: Stone Grip spell ignores armor.
  160. - Kologarn: gripped players are immune to Left Arm's Shockwave spell.
  161. - Kologarn: Shadowfiend can hit Kologarn normally.
  162. - Kologarn: killing arm reduces Kologarn's total health by -15%.
  163. - Kologarn: boss doesn't remove auras on pull (e.g Hunter's Mark).
  164. - Kologarn: problem with arms positions solved. Players should hit them normally.
  165. - Kologarn: Chain Heal spell jumps through gripped players.
  166. - Kologarn: boss has range pull mechanics now. He will start to auto attack after few seconds.
  167. - Kologarn: Stone Grip absorb values set to 100k and 480k on both 10man and 25man modes respectively.
  168. - Kologarn: Focused Eyebeam spell damage slightly increased.
  169. - Kologarn: boss' health points corrected due prenerf values on both 10man and 25man modes.
  170. - Kologarn: Right Arm's health points corrected due prenerf values on both 10man and 25man modes.
  171. - Kologarn: Left Arm's health points corrected due prenerf values on both 10man and 25man modes.
  172. - Kologarn: Stone Grip's physical damage slightly increased on both 10man and 25man modes.
  173. - Kologarn: Rumble's physical damage slightly increased on 10man mode.
  174. - Kologarn: Stone Nova's physical damage slightly increased on 25man mode.
  175. - Auriaya: Sentinel Blast can be partially resisted.
  176. - Auriaya: Sanctum Sentries movement rewritten.
  177. - Auriaya: all of Sanctum Sentries will stack one common Rip Flesh debuff.
  178. - Auriaya: Summon Swarming Guardian animation added. Small cats will now jump on players.
  179. - Auriaya: Seeping Essence Stalker voidzone will disappear after boss evade.
  180. - Auriaya: Feral Defender will spawn in random place in 15y range from Auriaya.
  181. - Auriaya: respawning Feral Defender animation added.
  182. - Auriaya: Feral Defender model corrected.
  183. - Auriaya: Swarming Guardian shouldn't pull other trashes in The Observation Ring location.
  184. - Auriaya: Feral Defender's Feral Rush spell rewritten. Jump animation, damage and timers corrected.
  185. - Auriaya: totem will pull boss with Sanctum Sentries.
  186. - Auriaya: after every single evade she will respawn her Sanctum Sentries.
  187. - Auriaya: Feral Defender's Feral Rush corrected when he stopped to interact when player not in los.
  188. - Auriaya: issue where Feral Defender wasn't respawning fixed.
  189. - Auriaya: people can't enter instance when encounter is in progress.
  190. - Auriaya: Sonic Screech spell ignores armor.
  191. - Auriaya: Strength of the Pack buffs cats for 50% increased damage.
  192. - Auriaya: Terrifying Screech lasts for 5 seconds.
  193. - Auriaya: Sonic Screech's physical damage increased on both 10man and 25man modes.
  194. - Auriaya: Summon Swarming Guardian spell summons 25 pussies, up from 10.
  195. - Auriaya: Seeping Feral Essence's damage increased.
  196. - Auriaya: Feral Defender's Savage Pounc spell range increased.
  197. - Hodir: Toasty Fires are spawned in less often.
  198. - Hodir: doors will be closed during combat.
  199. - Hodir: Flash Freeze will always be spawned before pull.
  200. - Hodir: Flash Freeze won't target Game Master.
  201. - Hodir: Biting Cold won't stack after boss evade.
  202. - Hodir: Biting Cold spell mechanics totally rewritten.
  203. - Hodir: hard mode timer set to 2 minutes.
  204. - Hodir: both cashes are always visible.
  205. - Hodir: Rare Cache of Hodir will disappear after 2 minutes.
  206. - Hodir: Frozen Blows spell will be displayed as buff instead of debuff.
  207. - Hodir: Flash Freeze won't appear after boss defeat.
  208. - Thorim: Lightning Charge is casted on random pillar instead of the closest one.
  209. - Thorim: intro event rewritten. Jormungar Behemoth is now fightning with captured npcs.
  210. - Thorim: there will be now Lightning Field spell & animation on Thorim's pedestal during phase 2 (10 seconds after start).
  211. - Thorim: Blizzard movement corrected. It will move around entire arena during phase 2.
  212. - Thorim: Dark Rune Commoner's Low Blow spell will stack instead of refresh.
  213. - Thorim: Dark Rune Acolyte totally rewritten. He will use his spells now.
  214. - Thorim: Dark Rune Evokers, Champions, Commoners and Warbringers will also evade if boss evades.
  215. - Thorim: Jormungar Behemoth should always be tanked by Captured Mercenary Captain.
  216. - Thorim: Lightning Charge spell should have proper range.
  217. - Thorim: missing Dark Rune Acolyte after Runic Colossus added.
  218. - Thorim: missing Dark Rune Acolyte & Dark Iron Guard before Ancient Rune Giant added.
  219. - Thorim: Runic Colossus explosion spells corrected.
  220. - Thorim: mind controlled Dark Rune Warbinger's damage corrected.
  221. - Thorim: Aura of Celerity is applied only for party.
  222. - Thorim: arena intro event threat range lowered.
  223. - Thorim: Stormhammer spell will be casted on random player on arena during phase one.
  224. - Thorim: Dark Rune Acolyte can be stunned, interrupted, gripped, knockbacked and silenced.
  225. - Thorim: Runic Colossus' Runic Barrier spell will reflect melee hits.
  226. - Thorim: intro event timers corrected.
  227. - Thorim: first explosion in tunnel timer corrected.
  228. - Thorim: Sif's Blizzard spell cooldown and time presence edited.
  229. - Thorim: Chain Lightning has no limit in jumps.
  230. - Thorim: Dark Rune Champion's Whirlwind spell can't be affected by disarm mechanics.
  231. - Thorim: Sif's spells can't be partially resisted on 25 man mode (boost).
  232. - Thorim: boss' health increased on 25man mode (boost).
  233. - Thorim: Touch of Dominion debuff will reduce Thorim's health to normal mode again properly on 25 man (boost).
  234. - Thorim: outro event added. Sif will be hit by Thorim's Stormhammer after encounter is beaten on hard mode version.
  235. - Thorim: Cache of Storms rotated.
  236. - Freya: creatures in Conservatory of Life location have 2h respawn time.
  237. - Freya: all trash mobs in Conservatory of Life location will be pulled if Freya is pulled.
  238. - Freya: pre-combat animations and movement corrected.
  239. - Freya: boss won't target totems, guardians, summons and pets by Sunbeam, Sun Beam and Strengthened Iron Roots spells.
  240. - Freya: there is no spell which can release player from Iron Roots.
  241. - Freya: Ground Tremor spell ignores armor.
  242. - Freya: Ancient Water Spirit's Tidal Wave spell cannot be interrupted.
  243. - Freya: Attuned to Nature spell rewritten. Revived Storm Lasher, Snaplasher & Ancient Water Spirit (if not killed in 10 seconds) won't reduce stacks of Attuned to Nature again.
  244. - Freya: Ancient Water Spirit's Tidal Wave knockback direction corrected.
  245. - Freya: issue with reviving wave with 3 spawns corrected.
  246. - Freya: Ancient Conservator will spawn 4 Healthy Spores every 8 seconds.
  247. - Freya: Ancient Conservator: Healthy Spore will despawn after 12 seconds.
  248. - Freya: Detonating Lashers are rootable.
  249. - Freya: Potent Pheromones buff range decreased.
  250. - Freya: Storm Lasher has animation with cloud and thunders.
  251. - Freya: timer of Sun Beams edited.
  252. - Freya: Unstable Energy debuff will stack from other Sun Beams instead of refresh.
  253. - Freya: Strengthened Iron Roots spell cooldown edited.
  254. - Freya: Sunbeam spell cooldown edited.
  255. - Freya: Strengthened Iron Roots will disappear after boss evade.
  256. - Freya: Ancient Conservator's Conservator's Grip spell won't affect pets.
  257. - Freya: Vanish spell won't release rogues from Strengthened Iron Roots.
  258. - Freya: Nature Bomb spell explosion effect added.
  259. - Freya: Eonar's Gift spell cooldown edited.
  260. - Freya: boss will always use Nature Bomb spell in phase 2.
  261. - Freya: spawn waves will pull on players even when spawned far away.
  262. - Freya: amount of spawned Nature Bombs edited.
  263. - Freya: Ground Tremor's spell damage set to prenerf version (ouch!).
  264. - Freya: Sunbeam vs Ground Tremor timers correlation. After Ground Tremor is casted Sunbeam will be after few seconds.
  265. - Freya: Stonebark's Essence increases Freya's physical damage by 75% (ouch!).
  266. - Freya: Brightleaf's Essence increases Freya's and her spawns magic damage by 60%.
  267. - Freya: Petrified Bark spell buff has 80 and 220 charges on 10man and 25man modes respectively.
  268. - Freya: Iron Roots' damage over time value increased.
  269. - Freya: Ancient Water Spirit's Tidal Wave spell damage increased.
  270. - Freya: enrage timer set to 8 minutes.
  271. - Freya: Freya and her spawns recieve much more health bonus from each of active trees on 25 man mode (boost).
  272. - Mimiron: P3Wx2 Laser Barrage spell will never be skipped.
  273. - Mimiron: Frost Bomb spawn will never be skipped (because of extinguished flames).
  274. - Mimiron: Emergency Fire Bot's Water Spray edited. Knockback effect and cone damage corrected.
  275. - Mimiron: extinguish animation added.
  276. - Mimiron: pre-combat animation added. Mimiron is "repairing" his vehicle now.
  277. - Mimiron: phase two entrance animation & knockback added.
  278. - Mimiron: there shouldn't be more bright light during P3Wx2 Laser Barrage casting.
  279. - Mimiron: Bomb Bots have threatlist now.
  280. - Mimiron: Proximity Mines will spawn in amount of 10-12.
  281. - Mimiron: Bomb Bot will chase random player and explode when reached or after 8 seconds after spawned.
  282. - Mimiron: after fight there will be opportunity to take to pieces Leviathan MK II by engineering profession.
  283. - Mimiron: Proximity Mine's spell damage increased.
  284. - Mimiron: Emergency Mode spell buff increases damage and health by 30%, up from 25%.
  285. - Mimiron: Assault Bot's damage and health increased on 25man mode.
  286. - Mimiron: self-destruct timer set to 8 minutes.
  287. - Mimiron: Self Repair spell cast time changed to 10 seconds.
  288. - Mimiron: Flames' spell damage corrected due to prenerf values.
  289. - Mimiron: Emergency Mode buff is applied to Mimiron spawns during phase 3 on 25man mode (boost).
  290. - Mimiron: Emergency Mode buff increased health by 40% and damage by 35% on 25man mode (boost).
  291. - General Vezax: Shadow Crash debuffs won't stack anymore.
  292. - General Vezax: Mark of the Faceless can't be partially resisted.
  293. - General Vezax: boss will never interrupt Searing Flame spell himself.
  294. - General Vezax: boss will never interrupt Surge of Darkness spell himself.
  295. - General Vezax: mana regeneration from several items disabled.
  296. - General Vezax: Improved Stormstrike and Thrill of the Hunt spells will regenerate mana.
  297. - General Vezax: Lifebloom will regenerate mana to caster when hot effect expired.
  298. - General Vezax: Shamanistic Rage, Rapture, Aspect of the Viper and Spirit Attunement regenerate mana properly.
  299. - General Vezax: Guarded by the Light spell allows to Divine Plea regenerate mana.
  300. - General Vezax: Mark of the Faceless radius proc slightly decreased due object range.
  301. - General Vezax: Saronite Animus will pull on players even when spawned far away.
  302. - General Vezax: Saronite Animus has Shadowform aura.
  303. - General Vezax: boss won't cast Shadow Crash on Game Masters.
  304. - General Vezax: proc from Glyph of Life Tap spell is enabled.
  305. - General Vezax: proc from Item - Warlock T7 4P Bonus spell is enabled.
  306. - General Vezax: Saronite Animus' health corrected on both 10man and 25man modes.
  307. - General Vezax: Saronite Animus will appear after 8 Saronite Vapors are spawned.
  308. - General Vezax: Shadow Crash debuff reduces spell cost by 70%.
  309. - General Vezax: removed Clearcasting proc for druids.
  310. - General Vezax: melee damage slightly increased on 10man mode.
  311. - General Vezax: boss' health points corrected due prenerf values on both 10man and 25man modes.
  312. - General Vezax: Searing Flames will be casted unceasingly if not interrupted.
  313. - General Vezax: boss' health increased on 25man mode (boost).
  314. - General Vezax: Animus' health increased on 25man mode (boost).
  315. - General Vezax: Profound Darkness spell proc every 1200ms instead of 2000ms on 25man mode (boost).
  316. - General Vezax: each Profound Darkness proc (every 1200ms) General Vezax heals for 0.5% his total health.
  317. - General Vezax: Searing Flames are casted even when Animus is spawned.
  318. - General Vezax: Vezax will cast Shadow Crashes on melee players if there won't be required amount of casters.
  319. - Yogg-Saron: Constrictor Tentacle's Squeeze spell ignores armor.
  320. - Yogg-Saron: Deafining Roar spell ignores armor.
  321. - Yogg-Saron: Grim Reprisal spell can't be partially resisted.
  322. - Yogg-Saron: Lunatic Gaze spell (in brain phase) can't be partially resisted.
  323. - Yogg-Saron: Guardian of Yogg-Saron's Shadow Nova spell damage corrected.
  324. - Yogg-Saron: Guardian of Yogg-Saron's Shadow Nova spell also hits other Guardians.
  325. - Yogg-Saron: Sara is friendly during phase 1.
  326. - Yogg-Saron: Sara's spells are casted on random players during phase 1.
  327. - Yogg-Saron: Lunatic Gaze versus channeling spells correlation edited.
  328. - Yogg-Saron: tentacles should have spawn only on floor.
  329. - Yogg-Saron: there is no break between Psychosis casts during phase 2.
  330. - Yogg-Saron: people shouldn't die instatly after entering portal to brain.
  331. - Yogg-Saron: Crusher Tentacle's Erupt spell added. It will knockback people who were standing where tentacle spawned.
  332. - Yogg-Saron: Crusher Tentacles have threatlist now.
  333. - Yogg-Saron: tentacles have void zone animation.
  334. - Yogg-Saron: Squeeze debuff will disappear after boss evade.
  335. - Yogg-Saron: Sara will always take damage from Shadow Nova spell explosion if in range during phase 1.
  336. - Yogg-Saron: Crusher Tentacle will start to auto attack 2 seconds after spawned.
  337. - Yogg-Saron: Malady of the Mind and Psychosis spells can't target players who have less than 30 Sanity.
  338. - Yogg-Saron: Black Plague will always proc on players if they have debuff.
  339. - Yogg-Saron: set correct amount of targeted Immortal Guardians by Shadow Beacon spell on both 10man and 25man modes.
  340. - Yogg-Saron: Demonic Circle: Teleport, Blink and Shadowstep spells are disabled while player is under of Illusion Room spell buff effect.
  341. - Yogg-Saron: Guardian of Yogg-Saron's Dominate Mind spell added.
  342. - Yogg-Saron: Judgement of Wisdom, Light and Justice spells can't break Diminish Power spell channel.
  343. - Yogg-Saron: pets melee attacks will stack Focused Anger buff as well.
  344. - Yogg-Saron: boss' health points corrected due prenerf values on 25man mode.
  345. - Yogg-Saron: spawn timer of tentacles set to prenerf values.
  346. - Yogg-Saron: Immortal Guardian with Shadow Beacon buff isn't renamed anymore.
  347. - Yogg-Saron: Extinguish All Life spell will be used after 15 minutes in combat properly.
  348. - Yogg-Saron: Dominate Mind spell cuts 4 Sanity per cast.
  349. - Yogg-Saron: Guardian of Yogg-Saron won't cast Dominate Mind spell on player who's tanking him.
  350. - Yogg-Saron: Sara will always start with 100% her health.
  351. - Yogg-Saron: tentacles will spawn much faster after 4th Induce Madness spell cast (4th brain phase).
  352. - Yogg-Saron: in order to attempt encounter on 0 keepers assistance, players need to defeat all four keepers in Hard Mode on the same raid lockout on 25man mode (boost).
  353. - Yogg-Saron: Ominous Cloud can't be triggered if encounter is not in progress.
  354. - Yogg-Saron: Extinguish All Life spell will be casted after 10 minutes on 0 keepers assistance mode on 25man mode (boost).
  355. - Yogg-Saron: Crusher Tentacle's health points increased on 0 keepers assistance mode on 25man mode (boost).
  356. - Algalon the Observer: Cosmic Smash spell can't be partially resisted.
  357. - Algalon the Observer: Big Bang spell ignores armor.
  358. - Algalon the Observer: damage from Black Hole Explosion won't never proc twice.
  359. - Algalon the Observer: in order to attempt encounter, players need to defeat all four keepers in Hard Mode on the same raid lockout on 25man mode (boost).
  360. - Algalon the Observer: Ascend of the Heavens timer set to 5 minutes on 25man mode (boost).
  361. - Algalon the Observer: boss will cast Cosmic Smash spell on 5 players on25 man mode (boost).
  362. - Algalon the Observer: parry-haste mechanics is enabled now on 25man mode (boost).
  363. - Algalon the Observer: Collapsing Star's health increased on 25man mode (boost).
  364. - Algalon the Observer: Big Bang spell timers edited due 5 minutes berserk.
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement