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- Anyway....I got undertale. The music is cute
- Hava • 9:56 PM
- Buck Shockley (darkwingbuck13@gmail.com)
- [2/1/16, 9:56 PM] Buck Shockley (darkwingbuck13@gmail.com): Don't pull an Alina
- [2/1/16, 9:56 PM] Buck Shockley (darkwingbuck13@gmail.com): Kill
- [2/1/16, 9:56 PM] Buck Shockley (darkwingbuck13@gmail.com): no
- [2/1/16, 9:56 PM] Buck Shockley (darkwingbuck13@gmail.com): one
- Buck • 9:56 PM
- Lynn Christenbury (carinachristenbury@gmail.com)
- [2/1/16, 9:56 PM] Lynn Christenbury (carinachristenbury@gmail.com): Unless u want to of course ;^3c
- Lynn • 9:56 PM
- Buck Shockley (darkwingbuck13@gmail.com)
- [2/1/16, 9:56 PM] Buck Shockley (darkwingbuck13@gmail.com): But don't
- Buck • 9:56 PM
- Hava Marneweck (hava.marneweck@dchs.ws)
- [2/1/16, 9:56 PM] Hava Marneweck (hava.marneweck@dchs.ws): Flowey just gave his/her introduction
- Hava • 9:56 PM
- Lynn Christenbury (carinachristenbury@gmail.com)
- [2/1/16, 9:56 PM] Lynn Christenbury (carinachristenbury@gmail.com): Also flowey is the best character
- Lynn • 9:56 PM
- Hava Marneweck (hava.marneweck@dchs.ws)
- [2/1/16, 9:57 PM] Hava Marneweck (hava.marneweck@dchs.ws): I just remembered that flowers don't have gender......
- Hava • 9:57 PM
- Lynn Christenbury (carinachristenbury@gmail.com)
- [2/1/16, 9:57 PM] Lynn Christenbury (carinachristenbury@gmail.com): Pfffffffttt
- Lynn • 9:57 PM
- Buck Shockley (darkwingbuck13@gmail.com)
- [2/1/16, 9:57 PM] Buck Shockley (darkwingbuck13@gmail.com): Oh ho ho
- [2/1/16, 9:57 PM] Buck Shockley (darkwingbuck13@gmail.com): But here's my walkthrough
- [2/1/16, 9:57 PM] Buck Shockley (darkwingbuck13@gmail.com): you ready for this
- [2/1/16, 9:57 PM] Buck Shockley (darkwingbuck13@gmail.com): play the game
- Buck • 9:57 PM
- Lynn Christenbury (carinachristenbury@gmail.com)
- [2/1/16, 9:57 PM] Lynn Christenbury (carinachristenbury@gmail.com): I love flowey
- Lynn • 9:57 PM
- Buck Shockley (darkwingbuck13@gmail.com)
- [2/1/16, 9:57 PM] Buck Shockley (darkwingbuck13@gmail.com): kill no one
- [2/1/16, 9:57 PM] Buck Shockley (darkwingbuck13@gmail.com): don't even damage anyone
- [2/1/16, 9:58 PM] Buck Shockley (darkwingbuck13@gmail.com): go on the date
- Buck • 9:58 PM
- Lynn Christenbury (carinachristenbury@gmail.com)
- [2/1/16, 9:58 PM] Lynn Christenbury (carinachristenbury@gmail.com): Theres always the option to not even though it seems like u cant do anything else
- Lynn • 9:58 PM
- Buck Shockley (darkwingbuck13@gmail.com)
- [2/1/16, 9:58 PM] Buck Shockley (darkwingbuck13@gmail.com): complete the game
- [2/1/16, 9:58 PM] Buck Shockley (darkwingbuck13@gmail.com): defeat the king but spare him at the end
- [2/1/16, 9:58 PM] Buck Shockley (darkwingbuck13@gmail.com): kill the monster
- Buck • 9:58 PM
- Lynn Christenbury (carinachristenbury@gmail.com)
- [2/1/16, 9:58 PM] Lynn Christenbury (carinachristenbury@gmail.com): If u dont pursue pap romantically its a playdate
- Lynn • 9:58 PM
- Buck Shockley (darkwingbuck13@gmail.com)
- [2/1/16, 9:58 PM] Buck Shockley (darkwingbuck13@gmail.com): reload
- [2/1/16, 9:58 PM] Buck Shockley (darkwingbuck13@gmail.com): backtrack to the waterfall
- [2/1/16, 9:58 PM] Buck Shockley (darkwingbuck13@gmail.com): go to the fish house
- [2/1/16, 9:58 PM] Buck Shockley (darkwingbuck13@gmail.com): follow the instructions
- Buck • 9:58 PM
- Hava Marneweck (hava.marneweck@dchs.ws)
- [2/1/16, 9:59 PM] Hava Marneweck (hava.marneweck@dchs.ws): Flowey is evil
- Hava • 59 mins
- Joey Phillips
- Lynn Christenbury (carinachristenbury@gmail.com)
- [2/1/16, 9:59 PM] Lynn Christenbury (carinachristenbury@gmail.com): My fave
- Lynn • 59 mins
- Buck Shockley (darkwingbuck13@gmail.com)
- [2/1/16, 9:59 PM] Buck Shockley (darkwingbuck13@gmail.com): You have no idea
- [2/1/16, 9:59 PM] Buck Shockley (darkwingbuck13@gmail.com): but if you ever get stuck hava
- [2/1/16, 10:00 PM] Buck Shockley (darkwingbuck13@gmail.com): i got you
- [2/1/16, 10:00 PM] Buck Shockley (darkwingbuck13@gmail.com): just follow my walkthrough and you'll be a-okay
- [2/1/16, 10:00 PM] Buck Shockley (darkwingbuck13@gmail.com): and carina's amendment to flirt with the skeleton
- Buck • 58 mins
- Hava Marneweck (hava.marneweck@dchs.ws)
- [2/1/16, 10:00 PM] Hava Marneweck (hava.marneweck@dchs.ws): K
- Hava • 58 mins
- Hava Marneweck (hava.marneweck@dchs.ws)
- [2/1/16, 10:23 PM] Hava Marneweck (hava.marneweck@dchs.ws): The goat is admittedly kind of creepy
- Hava • 35 mins
- Buck Shockley (darkwingbuck13@gmail.com)
- [2/1/16, 10:24 PM] Buck Shockley (darkwingbuck13@gmail.com): no killing
- [2/1/16, 10:24 PM] Buck Shockley (darkwingbuck13@gmail.com): run away if you have to
- Buck • 35 mins
- Lynn Christenbury (carinachristenbury@gmail.com)
- [2/1/16, 10:24 PM] Lynn Christenbury (carinachristenbury@gmail.com): i dont like toriel that much either :^/
- Lynn • 35 mins
- [2/1/16, 10:24 PM] Alina Christenbury (alina.christenbury@gmail.com): but
- [2/1/16, 10:24 PM] Alina Christenbury (alina.christenbury@gmail.com): buck
- [2/1/16, 10:24 PM] Alina Christenbury (alina.christenbury@gmail.com): killing things in and of itself
- [2/1/16, 10:24 PM] Alina Christenbury (alina.christenbury@gmail.com): is part of it
- [2/1/16, 10:25 PM] Alina Christenbury (alina.christenbury@gmail.com): do what you want for the first playthrough hava
- [2/1/16, 10:25 PM] Alina Christenbury (alina.christenbury@gmail.com): if/when you get to another one
- [2/1/16, 10:25 PM] Alina Christenbury (alina.christenbury@gmail.com): then go with that
- [2/1/16, 10:25 PM] Alina Christenbury (alina.christenbury@gmail.com): but for now
- [2/1/16, 10:25 PM] Alina Christenbury (alina.christenbury@gmail.com): fuck it
- [2/1/16, 10:25 PM] Alina Christenbury (alina.christenbury@gmail.com): slay what you will
- [2/1/16, 10:25 PM] Alina Christenbury (alina.christenbury@gmail.com): you miss out on bits of the game by not killing too you know
- 33 mins
- Buck Shockley (darkwingbuck13@gmail.com)
- [2/1/16, 10:25 PM] Buck Shockley (darkwingbuck13@gmail.com): like what
- [2/1/16, 10:25 PM] Buck Shockley (darkwingbuck13@gmail.com): everyone leaving
- Buck • 33 mins
- [2/1/16, 10:25 PM] Alina Christenbury (alina.christenbury@gmail.com): dialogue mostly
- [2/1/16, 10:26 PM] Alina Christenbury (alina.christenbury@gmail.com): no, even if you only kill a few people, things happen
- 33 mins
- Buck Shockley (darkwingbuck13@gmail.com)
- [2/1/16, 10:26 PM] Buck Shockley (darkwingbuck13@gmail.com): you miss out on even MORE dialogue if you do kill people though
- [2/1/16, 10:26 PM] Buck Shockley (darkwingbuck13@gmail.com): the entire true lab is inaccessible if you
- [2/1/16, 10:26 PM] Buck Shockley (darkwingbuck13@gmail.com): 're not in pacifist
- Buck • 32 mins
- [2/1/16, 10:26 PM] Alina Christenbury (alina.christenbury@gmail.com): well just because you kill 1 or two people doesn't mean you're automatically on the genocide route
- [2/1/16, 10:26 PM] Alina Christenbury (alina.christenbury@gmail.com): yeah
- [2/1/16, 10:26 PM] Alina Christenbury (alina.christenbury@gmail.com): but
- 32 mins
- Buck Shockley (darkwingbuck13@gmail.com)
- [2/1/16, 10:26 PM] Buck Shockley (darkwingbuck13@gmail.com): but you're also not set up for pacifist
- Buck • 32 mins
- [2/1/16, 10:26 PM] Alina Christenbury (alina.christenbury@gmail.com): you're meant to play through it all
- [2/1/16, 10:26 PM] Alina Christenbury (alina.christenbury@gmail.com): several times
- [2/1/16, 10:26 PM] Alina Christenbury (alina.christenbury@gmail.com): so like
- [2/1/16, 10:26 PM] Alina Christenbury (alina.christenbury@gmail.com): chill
- 32 mins
- Buck Shockley (darkwingbuck13@gmail.com)
- [2/1/16, 10:26 PM] Buck Shockley (darkwingbuck13@gmail.com): but you don't have to
- Buck • 32 mins
- [2/1/16, 10:26 PM] Alina Christenbury (alina.christenbury@gmail.com): but you're meant to
- [2/1/16, 10:26 PM] Alina Christenbury (alina.christenbury@gmail.com): it's not a game you play once and leave
- 32 mins
- Buck Shockley (darkwingbuck13@gmail.com)
- [2/1/16, 10:26 PM] Buck Shockley (darkwingbuck13@gmail.com): no, you're really not
- Buck • 32 mins
- [2/1/16, 10:26 PM] Alina Christenbury (alina.christenbury@gmail.com): uh
- [2/1/16, 10:26 PM] Alina Christenbury (alina.christenbury@gmail.com): yeah
- [2/1/16, 10:26 PM] Alina Christenbury (alina.christenbury@gmail.com): you kind of are
- [2/1/16, 10:26 PM] Alina Christenbury (alina.christenbury@gmail.com): have you met flowey
- [2/1/16, 10:27 PM] Alina Christenbury (alina.christenbury@gmail.com): his entire purpose
- [2/1/16, 10:27 PM] Alina Christenbury (alina.christenbury@gmail.com): is to screw with you
- [2/1/16, 10:27 PM] Alina Christenbury (alina.christenbury@gmail.com): throughout several playthroughs
- 32 mins
- Buck Shockley (darkwingbuck13@gmail.com)
- [2/1/16, 10:27 PM] Buck Shockley (darkwingbuck13@gmail.com): true, but all of the dialogue in the genocide (and some neutral endings) route are people telling you to fuck off
- Buck • 31 mins
- [2/1/16, 10:27 PM] Alina Christenbury (alina.christenbury@gmail.com): yes and
- 31 mins
- Lynn Christenbury (carinachristenbury@gmail.com)
- [2/1/16, 10:27 PM] Lynn Christenbury (carinachristenbury@gmail.com): i love flowey
- Lynn • 31 mins
- Buck Shockley (darkwingbuck13@gmail.com)
- [2/1/16, 10:27 PM] Buck Shockley (darkwingbuck13@gmail.com): that's not meaningful or worldbuilding in any way
- Buck • 31 mins
- [2/1/16, 10:27 PM] Alina Christenbury (alina.christenbury@gmail.com): uh
- [2/1/16, 10:27 PM] Alina Christenbury (alina.christenbury@gmail.com): it's part of it
- [2/1/16, 10:27 PM] Alina Christenbury (alina.christenbury@gmail.com): it is somewhat
- 31 mins
- Buck Shockley (darkwingbuck13@gmail.com)
- [2/1/16, 10:28 PM] Buck Shockley (darkwingbuck13@gmail.com): all you get out of genocide is that sans is depressed, but you can see that in pacifist too
- [2/1/16, 10:28 PM] Buck Shockley (darkwingbuck13@gmail.com): but you also don't learn more about flowey, asgore and toriel's backstory, the fallen human, or anything else if you DON'T do pacifist
- [2/1/16, 10:28 PM] Buck Shockley (darkwingbuck13@gmail.com): you miss out on so much stuff if you kill one person
- Buck • 30 mins
- [2/1/16, 10:28 PM] Alina Christenbury (alina.christenbury@gmail.com): that's why
- [2/1/16, 10:28 PM] Alina Christenbury (alina.christenbury@gmail.com): you do it
- [2/1/16, 10:28 PM] Alina Christenbury (alina.christenbury@gmail.com): multiple times
- [2/1/16, 10:28 PM] Alina Christenbury (alina.christenbury@gmail.com): that's why
- [2/1/16, 10:28 PM] Alina Christenbury (alina.christenbury@gmail.com): pacifist
- [2/1/16, 10:29 PM] Alina Christenbury (alina.christenbury@gmail.com): isn't immediately avaliable
- [2/1/16, 10:29 PM] Alina Christenbury (alina.christenbury@gmail.com): and why flowey sort of taunts you into it
- [2/1/16, 10:29 PM] Alina Christenbury (alina.christenbury@gmail.com): he's there fucking with you
- 30 mins
- Buck Shockley (darkwingbuck13@gmail.com)
- [2/1/16, 10:29 PM] Buck Shockley (darkwingbuck13@gmail.com): i actually haven't checked if you can get pacifist on the first run regardless
- [2/1/16, 10:29 PM] Buck Shockley (darkwingbuck13@gmail.com): but if you play your cards right, which i did
- [2/1/16, 10:29 PM] Buck Shockley (darkwingbuck13@gmail.com): you can reload your neutral save and do the pacifist ending in under an hour
- Buck • 29 mins
- [2/1/16, 10:29 PM] Alina Christenbury (alina.christenbury@gmail.com): he's supposed to be the reason you bother to try checking out whether or not you can actually kill people
- [2/1/16, 10:30 PM] Alina Christenbury (alina.christenbury@gmail.com): in 90% of games, you play to level up
- 29 mins
- Buck Shockley (darkwingbuck13@gmail.com)
- [2/1/16, 10:30 PM] Buck Shockley (darkwingbuck13@gmail.com): but you have to defeat asgore anyway
- Buck • 29 mins
- [2/1/16, 10:30 PM] Alina Christenbury (alina.christenbury@gmail.com): and to earn exp
- 29 mins
- Buck Shockley (darkwingbuck13@gmail.com)
- [2/1/16, 10:30 PM] Buck Shockley (darkwingbuck13@gmail.com): execution points
- Buck • 29 mins
- [2/1/16, 10:30 PM] Alina Christenbury (alina.christenbury@gmail.com): it plays on that fact
- 28 mins
- Buck Shockley (darkwingbuck13@gmail.com)
- [2/1/16, 10:30 PM] Buck Shockley (darkwingbuck13@gmail.com): or whatever they were called
- Buck • 28 mins
- [2/1/16, 10:30 PM] Alina Christenbury (alina.christenbury@gmail.com): it's not execution points in other games
- [2/1/16, 10:30 PM] Alina Christenbury (alina.christenbury@gmail.com): it's experience
- [2/1/16, 10:30 PM] Alina Christenbury (alina.christenbury@gmail.com): you come in, as a player
- [2/1/16, 10:30 PM] Alina Christenbury (alina.christenbury@gmail.com): knowing that
- [2/1/16, 10:30 PM] Alina Christenbury (alina.christenbury@gmail.com): accepting that as normal
- 28 mins
- Buck Shockley (darkwingbuck13@gmail.com)
- [2/1/16, 10:30 PM] Buck Shockley (darkwingbuck13@gmail.com): but here's what i'm stuck on
- Buck • 28 mins
- [2/1/16, 10:30 PM] Alina Christenbury (alina.christenbury@gmail.com): when it's not, you're *supposed* to be like whaaaaaat
- 28 mins
- Buck Shockley (darkwingbuck13@gmail.com)
- [2/1/16, 10:30 PM] Buck Shockley (darkwingbuck13@gmail.com): and feel free to enlighten me
- Buck • 28 mins
- Lynn Christenbury (carinachristenbury@gmail.com)
- [2/1/16, 10:30 PM] Lynn Christenbury (carinachristenbury@gmail.com): u guys know havas getting All these spoilers right
- Lynn • 28 mins
- Buck Shockley (darkwingbuck13@gmail.com)
- [2/1/16, 10:30 PM] Buck Shockley (darkwingbuck13@gmail.com): because i must be missing something
- Buck • 28 mins
- [2/1/16, 10:31 PM] Alina Christenbury (alina.christenbury@gmail.com): true
- [2/1/16, 10:31 PM] Alina Christenbury (alina.christenbury@gmail.com): yeah we're good at this
- [2/1/16, 10:31 PM] Alina Christenbury (alina.christenbury@gmail.com): hava go into a cornere
- 28 mins
- Buck Shockley (darkwingbuck13@gmail.com)
- [2/1/16, 10:31 PM] Buck Shockley (darkwingbuck13@gmail.com): it's alina's fault
- Buck • 28 mins
- [2/1/16, 10:31 PM] Alina Christenbury (alina.christenbury@gmail.com): what
- 28 mins
- Buck Shockley (darkwingbuck13@gmail.com)
- [2/1/16, 10:31 PM] Buck Shockley (darkwingbuck13@gmail.com): riddle e this
- Buck • 27 mins
- [2/1/16, 10:31 PM] Alina Christenbury (alina.christenbury@gmail.com): conversations require at least 2 people
- [2/1/16, 10:31 PM] Alina Christenbury (alina.christenbury@gmail.com): most of the time at least
- 27 mins
- Buck Shockley (darkwingbuck13@gmail.com)
- [2/1/16, 10:31 PM] Buck Shockley (darkwingbuck13@gmail.com): *riddle me this
- [2/1/16, 10:31 PM] Buck Shockley (darkwingbuck13@gmail.com): people have it ingrained in their brains to level up and get exp when playing rpgs right
- Buck • 27 mins
- [2/1/16, 10:31 PM] Alina Christenbury (alina.christenbury@gmail.com): yep
- [2/1/16, 10:31 PM] Alina Christenbury (alina.christenbury@gmail.com): and to grind the shit out of them
- 27 mins
- Buck Shockley (darkwingbuck13@gmail.com)
- [2/1/16, 10:32 PM] Buck Shockley (darkwingbuck13@gmail.com): okay
- [2/1/16, 10:32 PM] Buck Shockley (darkwingbuck13@gmail.com): but RPGs don't reach universal acclaim by being same-same with all the others
- [2/1/16, 10:32 PM] Buck Shockley (darkwingbuck13@gmail.com): they need to meaningfully re-engineer or otherwise make a valuable contribution to the medium to be considered
- [2/1/16, 10:32 PM] Buck Shockley (darkwingbuck13@gmail.com): right?
- Buck • 26 mins
- [2/1/16, 10:32 PM] Alina Christenbury (alina.christenbury@gmail.com): i suppose
- [2/1/16, 10:33 PM] Alina Christenbury (alina.christenbury@gmail.com): but then at the same time, by knowing all of these mechanics in advance for undertale, you kind of kill the expeirence in some ways
- 25 mins
- Buck Shockley (darkwingbuck13@gmail.com)
- [2/1/16, 10:33 PM] Buck Shockley (darkwingbuck13@gmail.com): the fucking tagline is "the rpg game where you don't have to destroy anyone"
- [2/1/16, 10:33 PM] Buck Shockley (darkwingbuck13@gmail.com): kind of a giveaway if you read
- Buck • 25 mins
- [2/1/16, 10:33 PM] Alina Christenbury (alina.christenbury@gmail.com): yes and
- 25 mins
- Buck Shockley (darkwingbuck13@gmail.com)
- [2/1/16, 10:34 PM] Buck Shockley (darkwingbuck13@gmail.com): and
- [2/1/16, 10:34 PM] Buck Shockley (darkwingbuck13@gmail.com): AND
- [2/1/16, 10:34 PM] Buck Shockley (darkwingbuck13@gmail.com): out of the first two characters you see
- [2/1/16, 10:34 PM] Buck Shockley (darkwingbuck13@gmail.com): one tells you that it's "kill or be killed" and then kills you
- [2/1/16, 10:34 PM] Buck Shockley (darkwingbuck13@gmail.com): another character swoops in, saves your life, and advises you that killing may not be the best option
- [2/1/16, 10:34 PM] Buck Shockley (darkwingbuck13@gmail.com): this character, which introduces you to the world, mechanics, and more
- [2/1/16, 10:34 PM] Buck Shockley (darkwingbuck13@gmail.com): and what bugs me the most
- [2/1/16, 10:34 PM] Buck Shockley (darkwingbuck13@gmail.com): is that you did not listen
- [2/1/16, 10:35 PM] Buck Shockley (darkwingbuck13@gmail.com): to the character whose sole purpose was to tell you not to kill
- [2/1/16, 10:35 PM] Buck Shockley (darkwingbuck13@gmail.com): who saves your life on two occasions
- [2/1/16, 10:35 PM] Buck Shockley (darkwingbuck13@gmail.com): and continued to kill
- [2/1/16, 10:35 PM] Buck Shockley (darkwingbuck13@gmail.com): and you killed her
- [2/1/16, 10:35 PM] Buck Shockley (darkwingbuck13@gmail.com): in a game
- [2/1/16, 10:35 PM] Buck Shockley (darkwingbuck13@gmail.com): where the tagline
- [2/1/16, 10:35 PM] Buck Shockley (darkwingbuck13@gmail.com): tells you you don't have to kill anyone
- [2/1/16, 10:35 PM] Buck Shockley (darkwingbuck13@gmail.com): the first impression
- [2/1/16, 10:35 PM] Buck Shockley (darkwingbuck13@gmail.com): anyone gets
- [2/1/16, 10:35 PM] Buck Shockley (darkwingbuck13@gmail.com): on steam, tumblr, twitter, whatever
- [2/1/16, 10:35 PM] Buck Shockley (darkwingbuck13@gmail.com): is that killing is a choice
- [2/1/16, 10:35 PM] Buck Shockley (darkwingbuck13@gmail.com): and the game will fuck you for it
- Buck • 23 mins
- [2/1/16, 10:36 PM] Alina Christenbury (alina.christenbury@gmail.com): ok
- [2/1/16, 10:36 PM] Alina Christenbury (alina.christenbury@gmail.com): so
- [2/1/16, 10:36 PM] Alina Christenbury (alina.christenbury@gmail.com): idk
- [2/1/16, 10:36 PM] Alina Christenbury (alina.christenbury@gmail.com): i mena
- [2/1/16, 10:36 PM] Alina Christenbury (alina.christenbury@gmail.com): *mean
- [2/1/16, 10:36 PM] Alina Christenbury (alina.christenbury@gmail.com): i just feel like the game itself is supposed to be what drives you
- [2/1/16, 10:36 PM] Alina Christenbury (alina.christenbury@gmail.com): not people
- [2/1/16, 10:36 PM] Alina Christenbury (alina.christenbury@gmail.com): not things outside of it
- [2/1/16, 10:37 PM] Alina Christenbury (alina.christenbury@gmail.com): it wasn't exactly built with a crazed fandom in mind
- [2/1/16, 10:37 PM] Alina Christenbury (alina.christenbury@gmail.com): who go off
- [2/1/16, 10:37 PM] Alina Christenbury (alina.christenbury@gmail.com): and spoil literally everything
- 22 mins
- Buck Shockley (darkwingbuck13@gmail.com)
- [2/1/16, 10:37 PM] Buck Shockley (darkwingbuck13@gmail.com): honestly i had no idea that the pacifist route contained what it did until i played it
- [2/1/16, 10:37 PM] Buck Shockley (darkwingbuck13@gmail.com): i knew next to nothing about it except it existed
- Buck • 21 mins
- [2/1/16, 10:37 PM] Alina Christenbury (alina.christenbury@gmail.com): yeah, but you knew it existed
- 21 mins
- Buck Shockley (darkwingbuck13@gmail.com)
- [2/1/16, 10:37 PM] Buck Shockley (darkwingbuck13@gmail.com): i didn't kill because the game told me not to
- [2/1/16, 10:37 PM] Buck Shockley (darkwingbuck13@gmail.com): and i trust a goat more than a flower
- Buck • 21 mins
- [2/1/16, 10:37 PM] Alina Christenbury (alina.christenbury@gmail.com): you knew it existed at all though
- 21 mins
- Buck Shockley (darkwingbuck13@gmail.com)
- [2/1/16, 10:38 PM] Buck Shockley (darkwingbuck13@gmail.com): >the game where you don't have to destroy anyone
- [2/1/16, 10:38 PM] Buck Shockley (darkwingbuck13@gmail.com): who could've guessed
- [2/1/16, 10:38 PM] Buck Shockley (darkwingbuck13@gmail.com): that the game might reward you
- Buck • 21 mins
- [2/1/16, 10:38 PM] Alina Christenbury (alina.christenbury@gmail.com): that may be a tagline
- [2/1/16, 10:38 PM] Alina Christenbury (alina.christenbury@gmail.com): but it's not exactly prevalent in the game itself opening wise
- [2/1/16, 10:38 PM] Alina Christenbury (alina.christenbury@gmail.com): other than goatmom
- 20 mins
- Buck Shockley (darkwingbuck13@gmail.com)
- [2/1/16, 10:39 PM] Buck Shockley (darkwingbuck13@gmail.com): i can't remember exactly but i feel like she reiterates it a couple times
- [2/1/16, 10:39 PM] Buck Shockley (darkwingbuck13@gmail.com): and even if she doesn't the battle flavor text is a little more not depressing if you ACT
- Buck • 19 mins
- [2/1/16, 10:39 PM] Alina Christenbury (alina.christenbury@gmail.com): did you ever actually play the genocide route?
- 19 mins
- Buck Shockley (darkwingbuck13@gmail.com)
- [2/1/16, 10:39 PM] Buck Shockley (darkwingbuck13@gmail.com): can't bring myself to do it, m8
- [2/1/16, 10:39 PM] Buck Shockley (darkwingbuck13@gmail.com): but it's also the route i know front to back
- Buck • 19 mins
- [2/1/16, 10:39 PM] Alina Christenbury (alina.christenbury@gmail.com): see
- [2/1/16, 10:39 PM] Alina Christenbury (alina.christenbury@gmail.com): that
- 19 mins
- Buck Shockley (darkwingbuck13@gmail.com)
- [2/1/16, 10:39 PM] Buck Shockley (darkwingbuck13@gmail.com): thanks tumblr
- Buck • 19 mins
- [2/1/16, 10:39 PM] Alina Christenbury (alina.christenbury@gmail.com): that might help
- 19 mins
- Buck Shockley (darkwingbuck13@gmail.com)
- [2/1/16, 10:40 PM] Buck Shockley (darkwingbuck13@gmail.com): oh yeah the genocide route is happy happy joy joy
- Buck • 19 mins
- [2/1/16, 10:40 PM] Alina Christenbury (alina.christenbury@gmail.com): it has parts where a certain someone almost goes on about why they did things
- [2/1/16, 10:40 PM] Alina Christenbury (alina.christenbury@gmail.com): why the player did things
- [2/1/16, 10:40 PM] Alina Christenbury (alina.christenbury@gmail.com): and
- [2/1/16, 10:40 PM] Alina Christenbury (alina.christenbury@gmail.com): and
- [2/1/16, 10:40 PM] Alina Christenbury (alina.christenbury@gmail.com): uh
- [2/1/16, 10:40 PM] Alina Christenbury (alina.christenbury@gmail.com): gah
- 18 mins
- Buck Shockley (darkwingbuck13@gmail.com)
- [2/1/16, 10:40 PM] Buck Shockley (darkwingbuck13@gmail.com): neutral route does that too~
- Buck • 18 mins
- [2/1/16, 10:40 PM] Alina Christenbury (alina.christenbury@gmail.com): no but lik
- [2/1/16, 10:40 PM] Alina Christenbury (alina.christenbury@gmail.com): gah
- [2/1/16, 10:40 PM] Alina Christenbury (alina.christenbury@gmail.com): i'm not sure how much to mention here
- 18 mins
- Buck Shockley (darkwingbuck13@gmail.com)
- [2/1/16, 10:40 PM] Buck Shockley (darkwingbuck13@gmail.com): the problem with genocide is that the implications of who you are doesn't really come into play
- [2/1/16, 10:41 PM] Buck Shockley (darkwingbuck13@gmail.com): pacifist did a much better job imo
- Buck • 18 mins
- [2/1/16, 10:41 PM] Alina Christenbury (alina.christenbury@gmail.com): >hasn't played genocide
- [2/1/16, 10:41 PM] Alina Christenbury (alina.christenbury@gmail.com): uh
- [2/1/16, 10:41 PM] Alina Christenbury (alina.christenbury@gmail.com): pls
- 18 mins
- Buck Shockley (darkwingbuck13@gmail.com)
- [2/1/16, 10:41 PM] Buck Shockley (darkwingbuck13@gmail.com): its rare that a game mindfucks you these days
- Buck • 18 mins
- [2/1/16, 10:41 PM] Alina Christenbury (alina.christenbury@gmail.com): pls
- 18 mins
- Buck Shockley (darkwingbuck13@gmail.com)
- [2/1/16, 10:41 PM] Buck Shockley (darkwingbuck13@gmail.com): >hasn't play pacifist
- Buck • 17 mins
- [2/1/16, 10:41 PM] Alina Christenbury (alina.christenbury@gmail.com): i did thanks
- 17 mins
- Buck Shockley (darkwingbuck13@gmail.com)
- [2/1/16, 10:41 PM] Buck Shockley (darkwingbuck13@gmail.com): your point being
- Buck • 17 mins
- [2/1/16, 10:41 PM] Alina Christenbury (alina.christenbury@gmail.com): i did calm down god
- 17 mins
- Buck Shockley (darkwingbuck13@gmail.com)
- [2/1/16, 10:41 PM] Buck Shockley (darkwingbuck13@gmail.com): which one
- Buck • 17 mins
- [2/1/16, 10:42 PM] Alina Christenbury (alina.christenbury@gmail.com): the true one thanks
- 17 mins
- Buck Shockley (darkwingbuck13@gmail.com)
- [2/1/16, 10:42 PM] Buck Shockley (darkwingbuck13@gmail.com): i mean that's a matter of their opinion
- Buck • 17 mins
- [2/1/16, 10:42 PM] Alina Christenbury (alina.christenbury@gmail.com): they who
- 16 mins
- Buck Shockley (darkwingbuck13@gmail.com)
- [2/1/16, 10:42 PM] Buck Shockley (darkwingbuck13@gmail.com): creepy god or star god
- Buck • 16 mins
- [2/1/16, 10:43 PM] Alina Christenbury (alina.christenbury@gmail.com): uh
- [2/1/16, 10:43 PM] Alina Christenbury (alina.christenbury@gmail.com): the one with A.D.
- 16 mins
- Buck Shockley (darkwingbuck13@gmail.com)
- [2/1/16, 10:43 PM] Buck Shockley (darkwingbuck13@gmail.com): yeah he cool
- [2/1/16, 10:43 PM] Buck Shockley (darkwingbuck13@gmail.com): i dunno
- Buck • 15 mins
- [2/1/16, 10:43 PM] Alina Christenbury (alina.christenbury@gmail.com): but yeah
- 15 mins
- Buck Shockley (darkwingbuck13@gmail.com)
- [2/1/16, 10:43 PM] Buck Shockley (darkwingbuck13@gmail.com): maybe i find more excitement in narrative than exp gain
- [2/1/16, 10:44 PM] Buck Shockley (darkwingbuck13@gmail.com): in all seriousness, though, the true lab is fucking awesome
- Buck • 15 mins
- [2/1/16, 10:44 PM] Alina Christenbury (alina.christenbury@gmail.com): i feel like the genocide route in a way delves into the player's perceived mindset
- [2/1/16, 10:44 PM] Alina Christenbury (alina.christenbury@gmail.com): of curiosity
- [2/1/16, 10:44 PM] Alina Christenbury (alina.christenbury@gmail.com): and boredom
- [2/1/16, 10:44 PM] Alina Christenbury (alina.christenbury@gmail.com): and how they wanted to know what would happen if they did X as opposed to Y
- 14 mins
- Buck Shockley (darkwingbuck13@gmail.com)
- [2/1/16, 10:45 PM] Buck Shockley (darkwingbuck13@gmail.com): i mean i did that in life is strange and was disappointed both ways
- Buck • 14 mins
- [2/1/16, 10:45 PM] Alina Christenbury (alina.christenbury@gmail.com): yeah well, this is undertale so
- [2/1/16, 10:45 PM] Alina Christenbury (alina.christenbury@gmail.com): i like how they had a "this action will have consequences" when you water a plant that one time
- 13 mins
- Buck Shockley (darkwingbuck13@gmail.com)
- [2/1/16, 10:45 PM] Buck Shockley (darkwingbuck13@gmail.com): i honestly think the game is more heartbreaking if you do neutral over and over again and shuffle which bosses you kill
- [2/1/16, 10:45 PM] Buck Shockley (darkwingbuck13@gmail.com): its no worse than until dawn
- [2/1/16, 10:46 PM] Buck Shockley (darkwingbuck13@gmail.com): but because the thing at the end will have different people hate you
- Buck • 13 mins
- [2/1/16, 10:46 PM] Alina Christenbury (alina.christenbury@gmail.com): dirty brother killer
- 12 mins
- Buck Shockley (darkwingbuck13@gmail.com)
- [2/1/16, 10:47 PM] Buck Shockley (darkwingbuck13@gmail.com): no that's genocide i think
- [2/1/16, 10:47 PM] Buck Shockley (darkwingbuck13@gmail.com): but making papyrus mad at you is sad
- [2/1/16, 10:47 PM] Buck Shockley (darkwingbuck13@gmail.com): like
- [2/1/16, 10:47 PM] Buck Shockley (darkwingbuck13@gmail.com): really sad
- [2/1/16, 10:48 PM] Buck Shockley (darkwingbuck13@gmail.com): because he's rooting for you even when you murder him
- Buck • 11 mins
- [2/1/16, 10:48 PM] Alina Christenbury (alina.christenbury@gmail.com): yeaaaaaaaah
- [2/1/16, 10:48 PM] Alina Christenbury (alina.christenbury@gmail.com): oh pap
- 11 mins
- Buck Shockley (darkwingbuck13@gmail.com)
- [2/1/16, 10:48 PM] Buck Shockley (darkwingbuck13@gmail.com): is getting emotionally invested in characters bad
- [2/1/16, 10:48 PM] Buck Shockley (darkwingbuck13@gmail.com): because that's why i don't want to do genocide
- Buck • 10 mins
- [2/1/16, 10:49 PM] Alina Christenbury (alina.christenbury@gmail.com): do it
- [2/1/16, 10:49 PM] Alina Christenbury (alina.christenbury@gmail.com): for the narrative
- 10 mins
- Buck Shockley (darkwingbuck13@gmail.com)
- [2/1/16, 10:49 PM] Buck Shockley (darkwingbuck13@gmail.com): i know the narrative already
- Buck • 10 mins
- [2/1/16, 10:49 PM] Alina Christenbury (alina.christenbury@gmail.com): because yes there is narrative
- [2/1/16, 10:49 PM] Alina Christenbury (alina.christenbury@gmail.com): do you
- [2/1/16, 10:49 PM] Alina Christenbury (alina.christenbury@gmail.com): do you really
- 9 mins
- Buck Shockley (darkwingbuck13@gmail.com)
- [2/1/16, 10:49 PM] Buck Shockley (darkwingbuck13@gmail.com): something something sans is like the most tragic character in the game
- Buck • 9 mins
- [2/1/16, 10:49 PM] Alina Christenbury (alina.christenbury@gmail.com): that's another thing
- [2/1/16, 10:49 PM] Alina Christenbury (alina.christenbury@gmail.com): you're not really supposed to know that
- [2/1/16, 10:49 PM] Alina Christenbury (alina.christenbury@gmail.com): at all
- [2/1/16, 10:49 PM] Alina Christenbury (alina.christenbury@gmail.com): but no
- [2/1/16, 10:49 PM] Alina Christenbury (alina.christenbury@gmail.com): internet
- [2/1/16, 10:49 PM] Alina Christenbury (alina.christenbury@gmail.com): fuuuucking internet
- 9 mins
- Buck Shockley (darkwingbuck13@gmail.com)
- [2/1/16, 10:49 PM] Buck Shockley (darkwingbuck13@gmail.com): actually, you figure that out in pacifist
- [2/1/16, 10:49 PM] Buck Shockley (darkwingbuck13@gmail.com): ya dolt
- Buck • 9 mins
- [2/1/16, 10:49 PM] Alina Christenbury (alina.christenbury@gmail.com): wait where
- 9 mins
- Buck Shockley (darkwingbuck13@gmail.com)
- [2/1/16, 10:50 PM] Buck Shockley (darkwingbuck13@gmail.com): someone didn't pay attention~
- Buck • 9 mins
- [2/1/16, 10:50 PM] Alina Christenbury (alina.christenbury@gmail.com): i'm sorry i didn't memorize all 19058 lines of text in undertale
- 8 mins
- Buck Shockley (darkwingbuck13@gmail.com)
- [2/1/16, 10:50 PM] Buck Shockley (darkwingbuck13@gmail.com): i didn't either
- [2/1/16, 10:50 PM] Buck Shockley (darkwingbuck13@gmail.com): i memorized the fonts
- Buck • 8 mins
- Buck Shockley
- Eben Marneweck (ebonytrident@gmail.com)
- [2/1/16, 10:51 PM] Eben Marneweck (ebonytrident@gmail.com): show offs
- Eben • 7 mins
- Abby JohnsonEben Marneweck
- [2/1/16, 10:59 PM] Alina Christenbury (alina.christenbury@gmail.com): send help we know too much about vidyagaems
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