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- [-] dispatchEvent:GameEvents::BALL_REMOVED
- [-] State Falling reason ball.position.y >= GameConfig.FIELD_SIZE:true
- [-] Ball created
- [-] dispatchEvent:GameEvents::BALL_CREATED
- [-] State Falling reason ball.position.y >= GameConfig.FIELD_SIZE:true
- [-] State Falling reason ball.position.y >= GameConfig.FIELD_SIZE:true
- [-] State Falling reason ball.position.y >= GameConfig.FIELD_SIZE:true
- [-] State Falling reason ball.position.y >= GameConfig.FIELD_SIZE:true
- [-] Ball created
- [-] dispatchEvent:GameEvents::BALL_CREATED
- [-] Ball created
- [-] dispatchEvent:GameEvents::BALL_CREATED
- [-] Ball created
- [-] dispatchEvent:GameEvents::BALL_CREATED
- [-] Ball created
- [-] dispatchEvent:GameEvents::BALL_CREATED
- [-] State Falling reason ball.position.y >= GameConfig.FIELD_SIZE:true
- [-] State Falling reason ball.position.y >= GameConfig.FIELD_SIZE:true
- [-] Ball created
- [-] dispatchEvent:GameEvents::BALL_CREATED
- [-] State Falling reason ball.position.y >= GameConfig.FIELD_SIZE:true
- [-] State Falling reason ball.position.y >= GameConfig.FIELD_SIZE:true
- [-] State Falling reason ball.position.y >= GameConfig.FIELD_SIZE:true
- [-] State Falling reason ball.position.y >= GameConfig.FIELD_SIZE:true
- [-] Ball created
- [-] dispatchEvent:GameEvents::BALL_CREATED
- [-] Ball created
- [-] dispatchEvent:GameEvents::BALL_CREATED
- [-] Ball created
- [-] dispatchEvent:GameEvents::BALL_CREATED
- [-] Ball created
- [-] dispatchEvent:GameEvents::BALL_CREATED
- [-] State Falling reason ball.position.y >= GameConfig.FIELD_SIZE:true
- [-] State Falling reason ball.position.y >= GameConfig.FIELD_SIZE:true
- [-] Ball created
- [-] dispatchEvent:GameEvents::BALL_CREATED
- [-] State Falling reason ball.position.y >= GameConfig.FIELD_SIZE:true
- [-] State Falling reason ball.position.y >= GameConfig.FIELD_SIZE:true
- [-] State Falling reason ball.position.y >= GameConfig.FIELD_SIZE:true
- [-] State Falling reason ball.position.y >= GameConfig.FIELD_SIZE:true
- [-] Ball created
- [-] dispatchEvent:GameEvents::BALL_CREATED
- [-] Ball created
- [-] dispatchEvent:GameEvents::BALL_CREATED
- [-] Ball created
- [-] dispatchEvent:GameEvents::BALL_CREATED
- [-] Ball created
- [-] dispatchEvent:GameEvents::BALL_CREATED
- [-] State Falling reason ball.position.y >= GameConfig.FIELD_SIZE:true
- [-] State Falling reason ball.position.y >= GameConfig.FIELD_SIZE:true
- [-] Ball created
- [-] dispatchEvent:GameEvents::BALL_CREATED
- [-] State Falling reason ball.position.y >= GameConfig.FIELD_SIZE:true
- [-] State Falling reason ball.position.y >= GameConfig.FIELD_SIZE:true
- [-] State Falling reason ball.position.y >= GameConfig.FIELD_SIZE:true
- [-] State Falling reason ball.position.y >= GameConfig.FIELD_SIZE:true
- [-] Ball created
- [-] dispatchEvent:GameEvents::BALL_CREATED
- [-] Ball created
- [-] dispatchEvent:GameEvents::BALL_CREATED
- [-] Ball created
- [-] dispatchEvent:GameEvents::BALL_CREATED
- [-] Ball created
- [-] dispatchEvent:GameEvents::BALL_CREATED
- [-] State Falling reason ball.position.y >= GameConfig.FIELD_SIZE:true
- [-] State Falling reason ball.position.y >= GameConfig.FIELD_SIZE:true
- [-] Ball created
- [-] dispatchEvent:GameEvents::BALL_CREATED
- [-] State Falling reason ball.position.y >= GameConfig.FIELD_SIZE:true
- [-] State Falling reason ball.position.y >= GameConfig.FIELD_SIZE:true
- [-] State Falling reason ball.position.y >= GameConfig.FIELD_SIZE:true
- [-] State Falling reason ball.position.y >= GameConfig.FIELD_SIZE:true
- [-] Ball created
- [-] dispatchEvent:GameEvents::BALL_CREATED
- [-] Ball created
- [-] dispatchEvent:GameEvents::BALL_CREATED
- [-] Ball created
- [-] dispatchEvent:GameEvents::BALL_CREATED
- [-] Ball created
- [-] dispatchEvent:GameEvents::BALL_CREATED
- [-] State Falling reason ball.position.y >= GameConfig.FIELD_SIZE:true
- [-] State Falling reason ball.position.y >= GameConfig.FIELD_SIZE:true
- [-] Ball created
- [-] dispatchEvent:GameEvents::BALL_CREATED
- [-] State Falling reason ball.position.y >= GameConfig.FIELD_SIZE:true
- [-] State Falling reason ball.position.y >= GameConfig.FIELD_SIZE:true
- [-] State Falling reason ball.position.y >= GameConfig.FIELD_SIZE:true
- [-] State Falling reason ball.position.y >= GameConfig.FIELD_SIZE:true
- [-] Ball created
- [-] dispatchEvent:GameEvents::BALL_CREATED
- [-] Ball created
- [-] dispatchEvent:GameEvents::BALL_CREATED
- [-] Ball created
- [-] dispatchEvent:GameEvents::BALL_CREATED
- [-] Ball created
- [-] dispatchEvent:GameEvents::BALL_CREATED
- [-] State Falling reason ball.position.y >= GameConfig.FIELD_SIZE:true
- [-] State Falling reason ball.position.y >= GameConfig.FIELD_SIZE:true
- [-] Ball created
- [-] dispatchEvent:GameEvents::BALL_CREATED
- [-] State Falling reason ball.position.y >= GameConfig.FIELD_SIZE:true
- [-] State Falling reason ball.position.y >= GameConfig.FIELD_SIZE:true
- [-] State Falling reason ball.position.y >= GameConfig.FIELD_SIZE:true
- [-] State Falling reason ball.position.y >= GameConfig.FIELD_SIZE:true
- [-] Ball created
- [-] dispatchEvent:GameEvents::BALL_CREATED
- [-] Ball created
- [-] dispatchEvent:GameEvents::BALL_CREATED
- [-] Ball created
- [-] dispatchEvent:GameEvents::BALL_CREATED
- [-] Ball created
- [-] dispatchEvent:GameEvents::BALL_CREATED
- [-] State Falling reason ball.position.y >= GameConfig.FIELD_SIZE:true
- [-] State Falling reason ball.position.y >= GameConfig.FIELD_SIZE:true
- [-] Ball created
- [-] dispatchEvent:GameEvents::BALL_CREATED
- [-] State Falling reason ball.position.y >= GameConfig.FIELD_SIZE:true
- [-] State Falling reason ball.position.y >= GameConfig.FIELD_SIZE:true
- [-] State Falling reason ball.position.y >= GameConfig.FIELD_SIZE:true
- [-] State Falling reason ball.position.y >= GameConfig.FIELD_SIZE:true
- [-] Ball created
- [-] dispatchEvent:GameEvents::BALL_CREATED
- [-] Ball created
- [-] dispatchEvent:GameEvents::BALL_CREATED
- [-] Ball created
- [-] dispatchEvent:GameEvents::BALL_CREATED
- [-] Ball created
- [-] dispatchEvent:GameEvents::BALL_CREATED
- [-] State Falling reason ball.position.y >= GameConfig.FIELD_SIZE:true
- [-] State Falling reason ball.position.y >= GameConfig.FIELD_SIZE:true
- [-] Ball created
- [-] dispatchEvent:GameEvents::BALL_CREATED
- [-] State Falling reason ball.position.y >= GameConfig.FIELD_SIZE:true
- [-] State Falling reason ball.position.y >= GameConfig.FIELD_SIZE:true
- [-] State Falling reason ball.position.y >= GameConfig.FIELD_SIZE:true
- [-] State Falling reason ball.position.y >= GameConfig.FIELD_SIZE:true
- [-] 123
- [-] dispatchEvent:GameEvents::BALL_BLOWED
- [-] undefined
- [-] Ball::SIMPLE type in method remove!
- [-] Ball::SIMPLE type in method remove!
- [-] Ball::SIMPLE type in method remove!
- [-] Ball::SIMPLE type in method remove!
- [-] Ball::SIMPLE type in method remove!
- [-] Ball::SIMPLE type in method remove!
- [-] Ball::SIMPLE type in method remove!
- [-] Ball::SIMPLE type in method remove!
- [-] dispatchEvent:GameEvents::STATE_CHANGE to GameStates::BUSY
- [-] dispatchEvent:GameEvents::ALL_BALLS_FELLDOWN
- [-] dispatchEvent:GameEvents::BALL_BLOWED
- [-] dispatchEvent:GameEvents::BALL_REMOVED
- [-] dispatchEvent:GameEvents::BALL_BLOWED
- [-] dispatchEvent:GameEvents::BALL_REMOVED
- [-] dispatchEvent:GameEvents::BALL_BLOWED
- [-] dispatchEvent:GameEvents::BALL_REMOVED
- [-] dispatchEvent:GameEvents::BALL_BLOWED
- [-] dispatchEvent:GameEvents::BALL_REMOVED
- [-] dispatchEvent:GameEvents::BALL_BLOWED
- [-] dispatchEvent:GameEvents::BALL_REMOVED
- [-] dispatchEvent:GameEvents::BALL_BLOWED
- [-] dispatchEvent:GameEvents::BALL_REMOVED
- [-] dispatchEvent:GameEvents::BALL_BLOWED
- [-] dispatchEvent:GameEvents::BALL_REMOVED
- [-] dispatchEvent:GameEvents::BALL_BLOWED
- [-] dispatchEvent:GameEvents::STATE_CHANGE to GameStates::FALLING
- [-] dispatchEvent:GameEvents::START_FALLING
- [-] dispatchEvent:GameEvents::ALL_BALLS_REMOVED
- [-] dispatchEvent:GameEvents::BALL_REMOVED
- [-] State Falling reason cells[i][j].accessible:true cells[i][j].isFree:true
- [-] Ball created
- [-] dispatchEvent:GameEvents::BALL_CREATED
- [-] Ball created
- [-] dispatchEvent:GameEvents::BALL_CREATED
- [-] Ball created
- [-] dispatchEvent:GameEvents::BALL_CREATED
- [-] undefined
- [-] State Falling reason ball.position.y >= GameConfig.FIELD_SIZE:true
- [-] State Falling reason ball.position.y >= GameConfig.FIELD_SIZE:true
- [-] State Falling reason ball.position.y >= GameConfig.FIELD_SIZE:true
- [-] State Falling reason ball.position.y >= GameConfig.FIELD_SIZE:true
- [-] 123
- [-] State Falling reason cells[i][j].accessible:true cells[i][j].isFree:true
- [-] 123
- [-] State Falling reason cells[i][j].waitingBall:true
- [-] Ball created
- [-] dispatchEvent:GameEvents::BALL_CREATED
- [-] Ball created
- [-] dispatchEvent:GameEvents::BALL_CREATED
- [-] Ball created
- [-] dispatchEvent:GameEvents::BALL_CREATED
- [-] State Falling reason ball.position.y >= GameConfig.FIELD_SIZE:true
- [-] State Falling reason ball.position.y >= GameConfig.FIELD_SIZE:true
- [-] State Falling reason ball.position.y >= GameConfig.FIELD_SIZE:true
- [-] State Falling reason ball.position.y >= GameConfig.FIELD_SIZE:true
- [-] 123
- [-] State Falling reason cells[i][j].waitingBall:true
- [-] 123
- [-] State Falling reason cells[i][j].accessible:true cells[i][j].isFree:true
- [-] Ball created
- [-] dispatchEvent:GameEvents::BALL_CREATED
- [-] State Falling reason ball.position.y >= GameConfig.FIELD_SIZE:true
- [-] State Falling reason ball.position.y >= GameConfig.FIELD_SIZE:true
- [-] State Falling reason ball.position.y >= GameConfig.FIELD_SIZE:true
- [-] State Falling reason ball.position.y >= GameConfig.FIELD_SIZE:true
- [-] 123
- [-] State Falling reason cells[i][j].waitingBall:true
- [-] 123
- [-] State Falling reason cells[i][j].waitingBall:true
- [-] Ball created
- [-] dispatchEvent:GameEvents::BALL_CREATED
- [-] State Falling reason ball.position.y >= GameConfig.FIELD_SIZE:true
- [-] State Falling reason ball.position.y >= GameConfig.FIELD_SIZE:true
- [-] State Falling reason ball.position.y >= GameConfig.FIELD_SIZE:true
- [-] State Falling reason ball.position.y >= GameConfig.FIELD_SIZE:true
- [-] 123
- [-] dispatchEvent:GameEvents::STATE_CHANGE to GameStates::IDLE
- [-] dispatchEvent:GameEvents::MOVE_END line 167
- [-] dispatchEvent:GameEvents::ALL_BALLS_FELLDOWN
- [-] undefined
- [-] Ball::SIMPLE type in method remove!
- [-] Ball::SIMPLE type in method remove!
- [-] Ball::SIMPLE type in method remove!
- [-] dispatchEvent:GameEvents::STATE_CHANGE to GameStates::BUSY
- [-] dispatchEvent:GameEvents::BALL_BLOWED
- [-] dispatchEvent:GameEvents::BALL_REMOVED
- [-] dispatchEvent:GameEvents::BALL_BLOWED
- [-] dispatchEvent:GameEvents::BALL_REMOVED
- [-] dispatchEvent:GameEvents::BALL_BLOWED
- [-] dispatchEvent:GameEvents::STATE_CHANGE to GameStates::FALLING
- [-] dispatchEvent:GameEvents::START_FALLING
- [-] dispatchEvent:GameEvents::ALL_BALLS_REMOVED
- [-] dispatchEvent:GameEvents::BALL_REMOVED
- [-] 123
- [-] State Falling reason cells[i][j].accessible:true cells[i][j].isFree:true
- [-] 123
- [-] State Falling reason cells[i][j].accessible:true cells[i][j].isFree:true
- [-] Ball created
- [-] dispatchEvent:GameEvents::BALL_CREATED
- [-] Ball created
- [-] dispatchEvent:GameEvents::BALL_CREATED
- [-] State Falling reason ball.position.y >= GameConfig.FIELD_SIZE:true
- [-] State Falling reason ball.position.y >= GameConfig.FIELD_SIZE:true
- [-] State Falling reason ball.position.y >= GameConfig.FIELD_SIZE:true
- [-] State Falling reason ball.position.y >= GameConfig.FIELD_SIZE:true
- [-] 123
- [-] State Falling reason cells[i][j].waitingBall:true
- [-] 123
- [-] State Falling reason cells[i][j].waitingBall:true
- [-] Ball created
- [-] dispatchEvent:GameEvents::BALL_CREATED
- [-] State Falling reason ball.position.y >= GameConfig.FIELD_SIZE:true
- [-] State Falling reason ball.position.y >= GameConfig.FIELD_SIZE:true
- [-] State Falling reason ball.position.y >= GameConfig.FIELD_SIZE:true
- [-] State Falling reason ball.position.y >= GameConfig.FIELD_SIZE:true
- [-] 123
- [-] undefined
- [-] Ball::WRAPPED type in method remove!
- [-] Ball::SIMPLE type in method remove!
- [-] Ball::SIMPLE type in method remove!
- [-] Ball::WRAPPED type in method remove!
- [-] Ball::SIMPLE type in method remove!
- [-] dispatchEvent:GameEvents::STATE_CHANGE to GameStates::BUSY
- [-] dispatchEvent:GameEvents::ALL_BALLS_FELLDOWN
- [-] dispatchEvent:GameEvents::BALL_BLOWED
- [-] dispatchEvent:GameEvents::BALL_REMOVED
- [-] dispatchEvent:GameEvents::BALL_BLOWED
- [-] dispatchEvent:GameEvents::BALL_REMOVED
- [-] dispatchEvent:GameEvents::BALL_BLOWED
- [-] dispatchEvent:GameEvents::BALL_REMOVED
- [-] dispatchEvent:GameEvents::BALL_BLOWED
- [-] dispatchEvent:GameEvents::STATE_CHANGE to GameStates::FALLING
- [-] dispatchEvent:GameEvents::START_FALLING
- [-] dispatchEvent:GameEvents::ALL_BALLS_REMOVED
- [-] dispatchEvent:GameEvents::BALL_REMOVED
- [-] 123
- [-] State Falling reason cells[i][j].accessible:true cells[i][j].isFree:true
- [-] 123
- [-] State Falling reason cells[i][j].accessible:true cells[i][j].isFree:true
- [-] Ball created
- [-] dispatchEvent:GameEvents::BALL_CREATED
- [-] Ball created
- [-] dispatchEvent:GameEvents::BALL_CREATED
- [-] State Falling reason ball.position.y >= GameConfig.FIELD_SIZE:true
- [-] State Falling reason ball.position.y >= GameConfig.FIELD_SIZE:true
- [-] State Falling reason ball.position.y >= GameConfig.FIELD_SIZE:true
- [-] State Falling reason ball.position.y >= GameConfig.FIELD_SIZE:true
- [-] 123
- [-] State Falling reason cells[i][j].waitingBall:true
- [-] 123
- [-] State Falling reason cells[i][j].waitingBall:true
- [-] Ball created
- [-] dispatchEvent:GameEvents::BALL_CREATED
- [-] Ball created
- [-] dispatchEvent:GameEvents::BALL_CREATED
- [-] State Falling reason ball.position.y >= GameConfig.FIELD_SIZE:true
- [-] State Falling reason ball.position.y >= GameConfig.FIELD_SIZE:true
- [-] State Falling reason ball.position.y >= GameConfig.FIELD_SIZE:true
- [-] State Falling reason ball.position.y >= GameConfig.FIELD_SIZE:true
- [-] 123
- [-] Ball::SIMPLE type in method remove!
- [-] Ball::SIMPLE type in method remove!
- [-] Ball::SIMPLE type in method remove!
- [-] dispatchEvent:GameEvents::STATE_CHANGE to GameStates::BUSY
- [-] dispatchEvent:GameEvents::ALL_BALLS_FELLDOWN
- [-] dispatchEvent:GameEvents::BALL_BLOWED
- [-] dispatchEvent:GameEvents::BALL_REMOVED
- [-] dispatchEvent:GameEvents::BALL_BLOWED
- [-] dispatchEvent:GameEvents::BALL_REMOVED
- [-] dispatchEvent:GameEvents::BALL_BLOWED
- [-] dispatchEvent:GameEvents::STATE_CHANGE to GameStates::FALLING
- [-] dispatchEvent:GameEvents::START_FALLING
- [-] dispatchEvent:GameEvents::ALL_BALLS_REMOVED
- [-] dispatchEvent:GameEvents::BALL_REMOVED
- [-] State Falling reason cells[i][j].accessible:true cells[i][j].isFree:true
- [-] State Falling reason cells[i][j].waitingBall:true
- [-] Ball created
- [-] dispatchEvent:GameEvents::BALL_CREATED
- [-] Ball created
- [-] dispatchEvent:GameEvents::BALL_CREATED
- [-] Ball created
- [-] dispatchEvent:GameEvents::BALL_CREATED
- [-] State Falling reason ball.position.y >= GameConfig.FIELD_SIZE:true
- [-] State Falling reason ball.position.y >= GameConfig.FIELD_SIZE:true
- [-] undefined
- [-] State Falling reason ball.position.y >= GameConfig.FIELD_SIZE:true
- [-] State Falling reason ball.position.y >= GameConfig.FIELD_SIZE:true
- [-] 123
- [-] Ball::SIMPLE type in method remove!
- [-] Ball::SIMPLE type in method remove!
- [-] Ball::SIMPLE type in method remove!
- [-] Ball::SIMPLE type in method remove!
- [-] Ball::SIMPLE type in method remove!
- [-] Ball::SIMPLE type in method remove!
- [-] dispatchEvent:GameEvents::STATE_CHANGE to GameStates::BUSY
- [-] dispatchEvent:GameEvents::ALL_BALLS_FELLDOWN
- [-] dispatchEvent:GameEvents::BALL_BLOWED
- [-] dispatchEvent:GameEvents::BALL_REMOVED
- [-] dispatchEvent:GameEvents::BALL_BLOWED
- [-] dispatchEvent:GameEvents::BALL_REMOVED
- [-] dispatchEvent:GameEvents::BALL_BLOWED
- [-] dispatchEvent:GameEvents::BALL_REMOVED
- [-] dispatchEvent:GameEvents::BALL_BLOWED
- [-] dispatchEvent:GameEvents::BALL_REMOVED
- [-] dispatchEvent:GameEvents::BALL_BLOWED
- [-] dispatchEvent:GameEvents::BALL_REMOVED
- [-] dispatchEvent:GameEvents::BALL_BLOWED
- [-] dispatchEvent:GameEvents::STATE_CHANGE to GameStates::FALLING
- [-] dispatchEvent:GameEvents::START_FALLING
- [-] dispatchEvent:GameEvents::ALL_BALLS_REMOVED
- [-] dispatchEvent:GameEvents::BALL_REMOVED
- [-] State Falling reason cells[i][j].accessible:true cells[i][j].isFree:true
- [-] Ball created
- [-] dispatchEvent:GameEvents::BALL_CREATED
- [-] State Falling reason ball.position.y >= GameConfig.FIELD_SIZE:true
- [-] Ball created
- [-] dispatchEvent:GameEvents::BALL_CREATED
- [-] Ball created
- [-] dispatchEvent:GameEvents::BALL_CREATED
- [-] State Falling reason ball.position.y >= GameConfig.FIELD_SIZE:true
- [-] undefined
- [-] undefined
- [-] State Falling reason ball.position.y >= GameConfig.FIELD_SIZE:true
- [-] State Falling reason ball.position.y >= GameConfig.FIELD_SIZE:true
- [-] State Falling reason ball.position.y >= GameConfig.FIELD_SIZE:true
- [-] State Falling reason cells[i][j].waitingBall:true
- [-] Ball created
- [-] dispatchEvent:GameEvents::BALL_CREATED
- [-] State Falling reason ball.position.y >= GameConfig.FIELD_SIZE:true
- [-] Ball created
- [-] dispatchEvent:GameEvents::BALL_CREATED
- [-] Ball created
- [-] dispatchEvent:GameEvents::BALL_CREATED
- [-] State Falling reason ball.position.y >= GameConfig.FIELD_SIZE:true
- [-] State Falling reason ball.position.y >= GameConfig.FIELD_SIZE:true
- [-] State Falling reason ball.position.y >= GameConfig.FIELD_SIZE:true
- [-] State Falling reason ball.position.y >= GameConfig.FIELD_SIZE:true
- [-] 123
- [-] dispatchEvent:GameEvents::BALL_BLOWED
- [-] undefined
- [-] Ball::SIMPLE type in method remove!
- [-] Ball::SIMPLE type in method remove!
- [-] Ball::SIMPLE type in method remove!
- [-] Ball::SIMPLE type in method remove!
- [-] Ball::SIMPLE type in method remove!
- [-] Ball::SIMPLE type in method remove!
- [-] dispatchEvent:GameEvents::STATE_CHANGE to GameStates::BUSY
- [-] dispatchEvent:GameEvents::ALL_BALLS_FELLDOWN
- [-] dispatchEvent:GameEvents::BALL_BLOWED
- [-] dispatchEvent:GameEvents::BALL_REMOVED
- [-] dispatchEvent:GameEvents::BALL_BLOWED
- [-] dispatchEvent:GameEvents::BALL_REMOVED
- [-] dispatchEvent:GameEvents::BALL_BLOWED
- [-] dispatchEvent:GameEvents::BALL_REMOVED
- [-] dispatchEvent:GameEvents::BALL_BLOWED
- [-] dispatchEvent:GameEvents::BALL_REMOVED
- [-] dispatchEvent:GameEvents::BALL_BLOWED
- [-] dispatchEvent:GameEvents::BALL_REMOVED
- [-] dispatchEvent:GameEvents::BALL_BLOWED
- [-] dispatchEvent:GameEvents::STATE_CHANGE to GameStates::FALLING
- [-] dispatchEvent:GameEvents::START_FALLING
- [-] dispatchEvent:GameEvents::ALL_BALLS_REMOVED
- [-] dispatchEvent:GameEvents::BALL_REMOVED
- [-] State Falling reason cells[i][j].waitingBall:true
- [-] Ball created
- [-] dispatchEvent:GameEvents::BALL_CREATED
- [-] Ball created
- [-] dispatchEvent:GameEvents::BALL_CREATED
- [-] Ball created
- [-] dispatchEvent:GameEvents::BALL_CREATED
- [-] State Falling reason ball.position.y >= GameConfig.FIELD_SIZE:true
- [-] State Falling reason ball.position.y >= GameConfig.FIELD_SIZE:true
- [-] undefined
- [-] State Falling reason ball.position.y >= GameConfig.FIELD_SIZE:true
- [-] State Falling reason ball.position.y >= GameConfig.FIELD_SIZE:true
- [-] State Falling reason cells[i][j].accessible:true cells[i][j].isFree:true
- [-] State Falling reason cells[i][j].waitingBall:true
- [-] Ball created
- [-] dispatchEvent:GameEvents::BALL_CREATED
- [-] Ball created
- [-] dispatchEvent:GameEvents::BALL_CREATED
- [-] State Falling reason ball.position.y >= GameConfig.FIELD_SIZE:true
- [-] State Falling reason ball.position.y >= GameConfig.FIELD_SIZE:true
- [-] State Falling reason ball.position.y >= GameConfig.FIELD_SIZE:true
- [-] State Falling reason ball.position.y >= GameConfig.FIELD_SIZE:true
- [-] 123
- [-] State Falling reason cells[i][j].waitingBall:true
- [-] 123
- [-] State Falling reason cells[i][j].waitingBall:true
- [-] Ball created
- [-] dispatchEvent:GameEvents::BALL_CREATED
- [-] State Falling reason ball.position.y >= GameConfig.FIELD_SIZE:true
- [-] State Falling reason ball.position.y >= GameConfig.FIELD_SIZE:true
- [-] State Falling reason ball.position.y >= GameConfig.FIELD_SIZE:true
- [-] State Falling reason ball.position.y >= GameConfig.FIELD_SIZE:true
- [-] 123
- [-] dispatchEvent:GameEvents::STATE_CHANGE to GameStates::IDLE
- [-] dispatchEvent:GameEvents::MOVE_END line 167
- [-] dispatchEvent:GameEvents::ALL_BALLS_FELLDOWN
- [-] 10-!!!
- [-] Ping = Method
- [-] https://matchstory-test.ccsoft.ru/test_fb/server/?debug=true&type=ping&auth_key=null&SID=1632272707001237&token=503347ffddcd697bfbc1ea7138ab1160&ip=176.109.179.18&sns=fb&session_id=6c967e45b41cf37e03f51090024e0fa8&referer=&method=Ping
- [-] undefined
- [-] Ball::SIMPLE type in method remove!
- [-] Ball::SIMPLE type in method remove!
- [-] Ball::SIMPLE type in method remove!
- [-] Ball::SIMPLE type in method remove!
- [-] Ball::SIMPLE type in method remove!
- [-] Ball::SIMPLE type in method remove!
- [-] Ball::SIMPLE type in method remove!
- [-] Ball::SIMPLE type in method remove!
- [-] dispatchEvent:GameEvents::STATE_CHANGE to GameStates::BUSY
- [-] Server respond: {"single":true,"success":true,"method":"Ping","token":"6d3f92fa032426514110d16469314098"} == 0 !!!!
- [-] dispatchEvent:GameEvents::BALL_BLOWED
- [-] dispatchEvent:GameEvents::BALL_REMOVED
- [-] dispatchEvent:GameEvents::BALL_BLOWED
- [-] dispatchEvent:GameEvents::BALL_REMOVED
- [-] dispatchEvent:GameEvents::BALL_BLOWED
- [-] dispatchEvent:GameEvents::BALL_REMOVED
- [-] dispatchEvent:GameEvents::BALL_BLOWED
- [-] dispatchEvent:GameEvents::BALL_REMOVED
- [-] dispatchEvent:GameEvents::BALL_BLOWED
- [-] dispatchEvent:GameEvents::BALL_REMOVED
- [-] dispatchEvent:GameEvents::BALL_BLOWED
- [-] dispatchEvent:GameEvents::BALL_REMOVED
- [-] dispatchEvent:GameEvents::BALL_BLOWED
- [-] dispatchEvent:GameEvents::BALL_REMOVED
- [-] dispatchEvent:GameEvents::BALL_BLOWED
- [-] dispatchEvent:GameEvents::STATE_CHANGE to GameStates::FALLING
- [-] dispatchEvent:GameEvents::START_FALLING
- [-] dispatchEvent:GameEvents::ALL_BALLS_REMOVED
- [-] dispatchEvent:GameEvents::BALL_REMOVED
- [-] State Falling reason cells[i][j].accessible:true cells[i][j].isFree:true
- [-] Ball created
- [-] dispatchEvent:GameEvents::BALL_CREATED
- [-] Ball created
- [-] dispatchEvent:GameEvents::BALL_CREATED
- [-] State Falling reason ball.position.y >= GameConfig.FIELD_SIZE:true
- [-] Ball created
- [-] dispatchEvent:GameEvents::BALL_CREATED
- [-] State Falling reason ball.position.y >= GameConfig.FIELD_SIZE:true
- [-] State Falling reason ball.position.y >= GameConfig.FIELD_SIZE:true
- [-] State Falling reason ball.position.y >= GameConfig.FIELD_SIZE:true
- [-] State Falling reason ball.position.y >= GameConfig.FIELD_SIZE:true
- [-] State Falling reason cells[i][j].accessible:true cells[i][j].isFree:true
- [-] Ball created
- [-] dispatchEvent:GameEvents::BALL_CREATED
- [-] Ball created
- [-] dispatchEvent:GameEvents::BALL_CREATED
- [-] State Falling reason ball.position.y >= GameConfig.FIELD_SIZE:true
- [-] Ball created
- [-] dispatchEvent:GameEvents::BALL_CREATED
- [-] State Falling reason ball.position.y >= GameConfig.FIELD_SIZE:true
- [-] State Falling reason ball.position.y >= GameConfig.FIELD_SIZE:true
- [-] State Falling reason ball.position.y >= GameConfig.FIELD_SIZE:true
- [-] State Falling reason ball.position.y >= GameConfig.FIELD_SIZE:true
- [-] State Falling reason cells[i][j].waitingBall:true
- [-] Ball created
- [-] dispatchEvent:GameEvents::BALL_CREATED
- [-] State Falling reason ball.position.y >= GameConfig.FIELD_SIZE:true
- [-] Ball created
- [-] dispatchEvent:GameEvents::BALL_CREATED
- [-] State Falling reason ball.position.y >= GameConfig.FIELD_SIZE:true
- [-] State Falling reason ball.position.y >= GameConfig.FIELD_SIZE:true
- [-] State Falling reason ball.position.y >= GameConfig.FIELD_SIZE:true
- [-] State Falling reason ball.position.y >= GameConfig.FIELD_SIZE:true
- [-] 123
- [-] undefined
- [-] Ball::WRAPPED type in method remove!
- [-] Ball::SIMPLE type in method remove!
- [-] Ball::SIMPLE type in method remove!
- [-] Ball::SIMPLE type in method remove!
- [-] Ball::SIMPLE type in method remove!
- [-] Ball::WRAPPED type in method remove!
- [-] Ball::SIMPLE type in method remove!
- [-] Ball::SIMPLE type in method remove!
- [-] Ball::SIMPLE type in method remove!
- [-] Ball::SIMPLE type in method remove!
- [-] Ball::SIMPLE type in method remove!
- [-] Ball::SIMPLE type in method remove!
- [-] Ball::SIMPLE type in method remove!
- [-] dispatchEvent:GameEvents::STATE_CHANGE to GameStates::BUSY
- [-] dispatchEvent:GameEvents::ALL_BALLS_FELLDOWN
- [-] dispatchEvent:GameEvents::BALL_BLOWED
- [-] dispatchEvent:GameEvents::BALL_REMOVED
- [-] dispatchEvent:GameEvents::BALL_BLOWED
- [-] dispatchEvent:GameEvents::BALL_REMOVED
- [-] dispatchEvent:GameEvents::BALL_BLOWED
- [-] dispatchEvent:GameEvents::BALL_REMOVED
- [-] dispatchEvent:GameEvents::BALL_BLOWED
- [-] dispatchEvent:GameEvents::BALL_REMOVED
- [-] dispatchEvent:GameEvents::BALL_BLOWED
- [-] dispatchEvent:GameEvents::BALL_REMOVED
- [-] dispatchEvent:GameEvents::BALL_BLOWED
- [-] dispatchEvent:GameEvents::BALL_REMOVED
- [-] dispatchEvent:GameEvents::BALL_BLOWED
- [-] dispatchEvent:GameEvents::BALL_REMOVED
- [-] dispatchEvent:GameEvents::BALL_BLOWED
- [-] dispatchEvent:GameEvents::BALL_REMOVED
- [-] dispatchEvent:GameEvents::BALL_BLOWED
- [-] dispatchEvent:GameEvents::BALL_REMOVED
- [-] dispatchEvent:GameEvents::BALL_BLOWED
- [-] dispatchEvent:GameEvents::BALL_REMOVED
- [-] dispatchEvent:GameEvents::BALL_BLOWED
- [-] dispatchEvent:GameEvents::BALL_REMOVED
- [-] dispatchEvent:GameEvents::BALL_BLOWED
- [-] dispatchEvent:GameEvents::STATE_CHANGE to GameStates::FALLING
- [-] dispatchEvent:GameEvents::START_FALLING
- [-] dispatchEvent:GameEvents::ALL_BALLS_REMOVED
- [-] dispatchEvent:GameEvents::BALL_REMOVED
- [-] State Falling reason cells[i][j].accessible:true cells[i][j].isFree:true
- [-] Ball created
- [-] dispatchEvent:GameEvents::BALL_CREATED
- [-] Ball created
- [-] dispatchEvent:GameEvents::BALL_CREATED
- [-] Ball created
- [-] dispatchEvent:GameEvents::BALL_CREATED
- [-] Ball created
- [-] dispatchEvent:GameEvents::BALL_CREATED
- [-] State Falling reason ball.position.y >= GameConfig.FIELD_SIZE:true
- [-] State Falling reason ball.position.y >= GameConfig.FIELD_SIZE:true
- [-] undefined
- [-] State Falling reason ball.position.y >= GameConfig.FIELD_SIZE:true
- [-] State Falling reason ball.position.y >= GameConfig.FIELD_SIZE:true
- [-] State Falling reason cells[i][j].accessible:true cells[i][j].isFree:true
- [-] State Falling reason cells[i][j].accessible:true cells[i][j].isFree:true
- [-] Ball created
- [-] dispatchEvent:GameEvents::BALL_CREATED
- [-] Ball created
- [-] dispatchEvent:GameEvents::BALL_CREATED
- [-] Ball created
- [-] dispatchEvent:GameEvents::BALL_CREATED
- [-] State Falling reason ball.position.y >= GameConfig.FIELD_SIZE:true
- [-] State Falling reason ball.position.y >= GameConfig.FIELD_SIZE:true
- [-] State Falling reason ball.position.y >= GameConfig.FIELD_SIZE:true
- [-] State Falling reason ball.position.y >= GameConfig.FIELD_SIZE:true
- [-] State Falling reason cells[i][j].waitingBall:true
- [-] State Falling reason cells[i][j].waitingBall:true
- [-] Ball created
- [-] dispatchEvent:GameEvents::BALL_CREATED
- [-] Ball created
- [-] dispatchEvent:GameEvents::BALL_CREATED
- [-] Ball created
- [-] dispatchEvent:GameEvents::BALL_CREATED
- [-] State Falling reason ball.position.y >= GameConfig.FIELD_SIZE:true
- [-] State Falling reason ball.position.y >= GameConfig.FIELD_SIZE:true
- [-] State Falling reason ball.position.y >= GameConfig.FIELD_SIZE:true
- [-] State Falling reason ball.position.y >= GameConfig.FIELD_SIZE:true
- [-] State Falling reason cells[i][j].waitingBall:true
- [-] State Falling reason cells[i][j].waitingBall:true
- [-] Ball created
- [-] dispatchEvent:GameEvents::BALL_CREATED
- [-] Ball created
- [-] dispatchEvent:GameEvents::BALL_CREATED
- [-] State Falling reason ball.position.y >= GameConfig.FIELD_SIZE:true
- [-] State Falling reason ball.position.y >= GameConfig.FIELD_SIZE:true
- [-] State Falling reason ball.position.y >= GameConfig.FIELD_SIZE:true
- [-] State Falling reason ball.position.y >= GameConfig.FIELD_SIZE:true
- [-] 123
- [-] dispatchEvent:GameEvents::STATE_CHANGE to GameStates::IDLE
- [-] dispatchEvent:GameEvents::MOVE_END line 167
- [-] dispatchEvent:GameEvents::ALL_BALLS_FELLDOWN
- [-] 10-!!!
- [-] EndGame = Method
- [-] https://matchstory-test.ccsoft.ru/test_fb/server/?debug=true&scores=85320&key=c81c3f29eb5380aa7081d32d1a79791a&auth_key=null&token=d9b43a6f6ae55fdec033953ddca8732e&sns=fb&sids=10205526725230395,1590407544508108,1671286989765428,1378023599182606&SID=1632272707001237&referer=&method=EndGame
- [-] Server respond: {"game":{"currency":922,"lives":5,"level":12,"episode":1,"sound":1,"music":1},"user":{"current_time":"1433425935","countdown":1433423506},"items":[{"id":4,"type":96,"value":2,"relation":0},{"id":1,"type":96,"value":12,"relation":0}],"history":[{"level":1,"scores":360,"stars":1},{"level":2,"scores":10720,"stars":3},{"level":3,"scores":14540,"stars":3},{"level":4,"scores":12760,"stars":3},{"level":5,"scores":11300,"stars":2},{"level":6,"scores":20660,"stars":3},{"level":7,"scores":94660,"stars":3},{"level":8,"scores":27120,"stars":1},{"level":9,"scores":39620,"stars":1},{"level":10,"scores":85240,"stars":2},{"level":11,"scores":85320,"stars":3},{"level":12,"scores":0,"stars":0}],"method":"EndGame","success":true,"token":"d6963b4f7f2b235b5be141276387d487"} == 0 !!!!
- [-] 11-!!!
- [-] 1171 = StatusBar.init()
- [-] 11 20
- [-] 1 ====
- [-] 2 ====
- [-] 3 ====
- [-] 4 ====
- [-] 5 ====
- [-] 6 ====
- [-] 7 ====
- [-] 8 ====
- [-] 9 ====
- [-] 12-!!!
- [-] 10-!!!
- [-] Ping = Method
- [-] https://matchstory-test.ccsoft.ru/test_fb/server/?debug=true&type=ping&auth_key=null&SID=1632272707001237&token=3ddfb605bb0935e6621959c94132bdff&ip=176.109.179.18&sns=fb&session_id=6c967e45b41cf37e03f51090024e0fa8&referer=&method=Ping
- [-] Server respond: {"single":true,"success":true,"method":"Ping","token":"dd70429c79dd12c2d6ede0bee8d39e2d"} == 0 !!!!
- [-] del avatar player!!!
- [-] 13-!!!
- [-] 20 !====! 12
- [-] 13-!!!
- [-] 20 !====! 12
- [-] 10-!!!
- [-] PlayGame = Method
- [-] https://matchstory-test.ccsoft.ru/test_fb/server/?debug=true&auth_key=null&boosters=&token=25d30735aa68884846681479fe84f50f&level=12&sns=fb&SID=1632272707001237&referer=&method=PlayGame
- [-] Server respond: {"data":{"countdown":1433423506,"balls_count":5,"move_limit":35,"time_limit":0,"key":0,"creation_cells":"233333320","map":["H000HHHHH","000000III","000000000","000000000","000000000","000000000","000000III","H000HHHHH","HHHHHHHHH"],"scores":["5000","65000","100000"],"game_type":3,"ingradients":[{"count":3,"onField":1},{"count":1,"onField":1}],"licorice":{"max_count":0,"every_move":0,"count_move":0,"left_count":0,"next_move_count":0},"bomb":{"max_count":0,"every_move":0,"count_move":0,"explosion_move":0,"left_count":0,"next_move_count":0,"destroyed_count":0}},"method":"PlayGame","success":true,"token":"b54092f19712364a6734a0d20e320119"} == 0 !!!!
- [-] undefined
- [-] dispatchEvent:GameEvents::STATE_CHANGE to GameStates::BUSY
- [-] dispatchEvent:GameEvents::STATE_CHANGE to GameStates::IDLE
- [-] dispatchEvent:GameEvents::STATE_CHANGE to GameStates::FALLING
- [-] dispatchEvent:GameEvents::STATE_CHANGE to GameStates::FALLING
- [-] dispatchEvent:GameEvents::STATE_CHANGE to GameStates::FALLING
- [-] dispatchEvent:GameEvents::STATE_CHANGE to GameStates::FALLING
- [-] dispatchEvent:GameEvents::STATE_CHANGE to GameStates::FALLING
- [-] dispatchEvent:GameEvents::STATE_CHANGE to GameStates::FALLING
- [-] dispatchEvent:GameEvents::STATE_CHANGE to GameStates::FALLING
- [-] dispatchEvent:GameEvents::STATE_CHANGE to GameStates::FALLING
- [-] dispatchEvent:GameEvents::STATE_CHANGE to GameStates::FALLING
- [-] dispatchEvent:GameEvents::STATE_CHANGE to GameStates::BUSY
- [-] dispatchEvent:GameEvents::NEW_GAME_STARTED
- [-] undefined
- [-] 10-!!!
- [-] SendInvitations = Method
- [-] https://matchstory-test.ccsoft.ru/test_fb/server/?debug=true&auth_key=null&invite_bonus=2&token=2514600756374b79f4cea4aa3d3e8bd3&invite_cnt=0&sns=fb&SID=1632272707001237&referer=&method=SendInvitations
- [-] Server respond: {"fail_check_cnt":0,"method":"SendInvitations","success":true,"token":"3dcad62c5a477afdfdfd3ecd9bfcffda"} == 0 !!!!
- [-] 10-!!!
- [-] Ping = Method
- [-] https://matchstory-test.ccsoft.ru/test_fb/server/?debug=true&type=ping&auth_key=null&SID=1632272707001237&token=bf8ed314910cd8cde01b1885f4ca3af3&ip=176.109.179.18&sns=fb&session_id=6c967e45b41cf37e03f51090024e0fa8&referer=&method=Ping
- [-] dispatchEvent:GameEvents::STATE_CHANGE to GameStates::IDLE
- [-] checkCollectItems()
- [-] 3колличество ингридиентов i в Game Tasks!
- [-] dispatchEvent:GameEvents::MOVE_END line 167
- [-] 0 === BOMB COUNT
- [-] dispatchEvent:GameEvents::STATE_CHANGE to GameStates::FALLING
- [-] dispatchEvent:GameEvents::GAME_INITIALIZED
- [-] 123
- [-] dispatchEvent:GameEvents::STATE_CHANGE to GameStates::IDLE
- [-] checkCollectItems()
- [-] 3колличество ингридиентов i в Game Tasks!
- [-] dispatchEvent:GameEvents::MOVE_END line 167
- [-] 0 === BOMB COUNT
- [-] dispatchEvent:GameEvents::ALL_BALLS_FELLDOWN
- [-] Server respond: {"single":true,"success":true,"method":"Ping","token":"896292059682fb64a831bb921ad12c58"} == 0 !!!!
- [-] Finish Game = true = fromExitButton = 0 = bombZero = 0
- [-] 3 колличество элементов i
- [-] 1 колличество элементов i
- [-] инициализация проигрыша в Game Tasks
- [-] qqqqq66666
- [-] Finish Game = false = fromExitButton = 0 = bombZero = 0
- [-] 3 колличество элементов i
- [-] 1 колличество элементов i
- [-] инициализация проигрыша в Game Tasks
- [-] 10-!!!
- [-] EndGame = Method
- [-] https://matchstory-test.ccsoft.ru/test_fb/server/?debug=true&scores=0&key=2db95e8e1a9267b7a1188556b2013b33&auth_key=null&token=abe340c62c7c2e225da1b21c7e4802f3&sns=fb&sids=10205526725230395,1590407544508108,1671286989765428,1378023599182606&SID=1632272707001237&referer=&method=EndGame
- [-] qqqqq77777
- [-] Server respond: {"game":{"currency":922,"lives":4,"level":12,"episode":1,"sound":1,"music":1},"user":{"current_time":"1433425992","countdown":1433423506},"items":[{"id":4,"type":96,"value":2,"relation":0},{"id":1,"type":96,"value":12,"relation":0}],"history":[{"level":1,"scores":360,"stars":1},{"level":2,"scores":10720,"stars":3},{"level":3,"scores":14540,"stars":3},{"level":4,"scores":12760,"stars":3},{"level":5,"scores":11300,"stars":2},{"level":6,"scores":20660,"stars":3},{"level":7,"scores":94660,"stars":3},{"level":8,"scores":27120,"stars":1},{"level":9,"scores":39620,"stars":1},{"level":10,"scores":85240,"stars":2},{"level":11,"scores":85320,"stars":3},{"level":12,"scores":0,"stars":0}],"method":"EndGame","success":true,"token":"9ed218af7ac846c5bd7fb1da1d1edf41"} == 0 !!!!
- [-] 11-!!!
- [-] 1114 = StatusBar.init()
- [-] 13-!!!
- [-] 20 !====! 12
- [-] 10-!!!
- [-] PlayGame = Method
- [-] https://matchstory-test.ccsoft.ru/test_fb/server/?debug=true&auth_key=null&boosters=&token=778035bf60f5438c3bae79a258f97201&level=12&sns=fb&SID=1632272707001237&referer=&method=PlayGame
- [-] Server respond: {"data":{"countdown":1433423506,"balls_count":5,"move_limit":35,"time_limit":0,"key":0,"creation_cells":"233333320","map":["H000HHHHH","000000III","000000000","000000000","000000000","000000000","000000III","H000HHHHH","HHHHHHHHH"],"scores":["5000","65000","100000"],"game_type":3,"ingradients":[{"count":3,"onField":1},{"count":1,"onField":1}],"licorice":{"max_count":0,"every_move":0,"count_move":0,"left_count":0,"next_move_count":0},"bomb":{"max_count":0,"every_move":0,"count_move":0,"explosion_move":0,"left_count":0,"next_move_count":0,"destroyed_count":0}},"method":"PlayGame","success":true,"token":"c2b0d80de31561e0af0d6074d028dd64"} == 0 !!!!
- [-] undefined
- [-] dispatchEvent:GameEvents::STATE_CHANGE to GameStates::BUSY
- [-] dispatchEvent:GameEvents::STATE_CHANGE to GameStates::IDLE
- [-] dispatchEvent:GameEvents::STATE_CHANGE to GameStates::FALLING
- [-] dispatchEvent:GameEvents::STATE_CHANGE to GameStates::FALLING
- [-] dispatchEvent:GameEvents::STATE_CHANGE to GameStates::FALLING
- [-] dispatchEvent:GameEvents::STATE_CHANGE to GameStates::FALLING
- [-] dispatchEvent:GameEvents::STATE_CHANGE to GameStates::FALLING
- [-] dispatchEvent:GameEvents::STATE_CHANGE to GameStates::FALLING
- [-] dispatchEvent:GameEvents::STATE_CHANGE to GameStates::FALLING
- [-] dispatchEvent:GameEvents::STATE_CHANGE to GameStates::FALLING
- [-] dispatchEvent:GameEvents::STATE_CHANGE to GameStates::FALLING
- [-] dispatchEvent:GameEvents::STATE_CHANGE to GameStates::BUSY
- [-] dispatchEvent:GameEvents::NEW_GAME_STARTED
- [-] undefined
- [-] 10-!!!
- [-] SendInvitations = Method
- [-] https://matchstory-test.ccsoft.ru/test_fb/server/?debug=true&auth_key=null&invite_bonus=2&token=258f1501f2cb5600c0ec1c40d7736e7e&invite_cnt=0&sns=fb&SID=1632272707001237&referer=&method=SendInvitations
- [-] Server respond: {"fail_check_cnt":0,"method":"SendInvitations","success":true,"token":"218c0bb5abcfcd698959170b81409736"} == 0 !!!!
- [-] dispatchEvent:GameEvents::STATE_CHANGE to GameStates::IDLE
- [-] checkCollectItems()
- [-] 3колличество ингридиентов i в Game Tasks!
- [-] dispatchEvent:GameEvents::MOVE_END line 167
- [-] 0 === BOMB COUNT
- [-] dispatchEvent:GameEvents::STATE_CHANGE to GameStates::FALLING
- [-] dispatchEvent:GameEvents::GAME_INITIALIZED
- [-] 123
- [-] dispatchEvent:GameEvents::STATE_CHANGE to GameStates::IDLE
- [-] checkCollectItems()
- [-] 3колличество ингридиентов i в Game Tasks!
- [-] dispatchEvent:GameEvents::MOVE_END line 167
- [-] 0 === BOMB COUNT
- [-] dispatchEvent:GameEvents::ALL_BALLS_FELLDOWN
- [-] Finish Game = true = fromExitButton = 0 = bombZero = 0
- [-] 3 колличество элементов i
- [-] 1 колличество элементов i
- [-] инициализация проигрыша в Game Tasks
- [-] qqqqq66666
- [-] Finish Game = false = fromExitButton = 0 = bombZero = 0
- [-] 3 колличество элементов i
- [-] 1 колличество элементов i
- [-] инициализация проигрыша в Game Tasks
- [-] 10-!!!
- [-] EndGame = Method
- [-] https://matchstory-test.ccsoft.ru/test_fb/server/?debug=true&scores=0&key=2db95e8e1a9267b7a1188556b2013b33&auth_key=null&token=1f06a9afaedf87813628cd257cfc23a2&sns=fb&sids=10205526725230395,1590407544508108,1671286989765428,1378023599182606&SID=1632272707001237&referer=&method=EndGame
- [-] qqqqq77777
- [-] Server respond: {"game":{"currency":922,"lives":3,"level":12,"episode":1,"sound":1,"music":1},"user":{"current_time":"1433426001","countdown":1433423506},"items":[{"id":4,"type":96,"value":2,"relation":0},{"id":1,"type":96,"value":12,"relation":0}],"history":[{"level":1,"scores":360,"stars":1},{"level":2,"scores":10720,"stars":3},{"level":3,"scores":14540,"stars":3},{"level":4,"scores":12760,"stars":3},{"level":5,"scores":11300,"stars":2},{"level":6,"scores":20660,"stars":3},{"level":7,"scores":94660,"stars":3},{"level":8,"scores":27120,"stars":1},{"level":9,"scores":39620,"stars":1},{"level":10,"scores":85240,"stars":2},{"level":11,"scores":85320,"stars":3},{"level":12,"scores":0,"stars":0}],"method":"EndGame","success":true,"token":"586a8721f3597a3ab3df2a51b9f2bb13"} == 0 !!!!
- [-] 11-!!!
- [-] 1105 = StatusBar.init()
- [-] 13-!!!
- [-] 20 !====! 12
- [-] 10-!!!
- [-] PlayGame = Method
- [-] https://matchstory-test.ccsoft.ru/test_fb/server/?debug=true&auth_key=null&boosters=&token=6610a4d57108b83739022f901698f6cd&level=12&sns=fb&SID=1632272707001237&referer=&method=PlayGame
- [-] Server respond: {"data":{"countdown":1433423506,"balls_count":5,"move_limit":35,"time_limit":0,"key":0,"creation_cells":"233333320","map":["H000HHHHH","000000III","000000000","000000000","000000000","000000000","000000III","H000HHHHH","HHHHHHHHH"],"scores":["5000","65000","100000"],"game_type":3,"ingradients":[{"count":3,"onField":1},{"count":1,"onField":1}],"licorice":{"max_count":0,"every_move":0,"count_move":0,"left_count":0,"next_move_count":0},"bomb":{"max_count":0,"every_move":0,"count_move":0,"explosion_move":0,"left_count":0,"next_move_count":0,"destroyed_count":0}},"method":"PlayGame","success":true,"token":"a87b7c4c73a731f6210bfcd2621b7d1c"} == 0 !!!!
- [-] undefined
- [-] dispatchEvent:GameEvents::STATE_CHANGE to GameStates::BUSY
- [-] dispatchEvent:GameEvents::STATE_CHANGE to GameStates::IDLE
- [-] dispatchEvent:GameEvents::STATE_CHANGE to GameStates::FALLING
- [-] dispatchEvent:GameEvents::STATE_CHANGE to GameStates::FALLING
- [-] dispatchEvent:GameEvents::STATE_CHANGE to GameStates::FALLING
- [-] dispatchEvent:GameEvents::STATE_CHANGE to GameStates::FALLING
- [-] dispatchEvent:GameEvents::STATE_CHANGE to GameStates::FALLING
- [-] dispatchEvent:GameEvents::STATE_CHANGE to GameStates::FALLING
- [-] dispatchEvent:GameEvents::STATE_CHANGE to GameStates::FALLING
- [-] dispatchEvent:GameEvents::STATE_CHANGE to GameStates::FALLING
- [-] dispatchEvent:GameEvents::STATE_CHANGE to GameStates::FALLING
- [-] dispatchEvent:GameEvents::STATE_CHANGE to GameStates::BUSY
- [-] dispatchEvent:GameEvents::NEW_GAME_STARTED
- [-] undefined
- [-] 10-!!!
- [-] SendInvitations = Method
- [-] https://matchstory-test.ccsoft.ru/test_fb/server/?debug=true&auth_key=null&invite_bonus=2&token=01b3cc489a023fb98cfde7903ec6d40d&invite_cnt=0&sns=fb&SID=1632272707001237&referer=&method=SendInvitations
- [-] Server respond: {"fail_check_cnt":0,"method":"SendInvitations","success":true,"token":"6c2620eb15bfd643c84f04290a6d2165"} == 0 !!!!
- [-] dispatchEvent:GameEvents::STATE_CHANGE to GameStates::IDLE
- [-] checkCollectItems()
- [-] 3колличество ингридиентов i в Game Tasks!
- [-] dispatchEvent:GameEvents::MOVE_END line 167
- [-] 0 === BOMB COUNT
- [-] dispatchEvent:GameEvents::STATE_CHANGE to GameStates::FALLING
- [-] dispatchEvent:GameEvents::GAME_INITIALIZED
- [-] 123
- [-] dispatchEvent:GameEvents::STATE_CHANGE to GameStates::IDLE
- [-] checkCollectItems()
- [-] 3колличество ингридиентов i в Game Tasks!
- [-] dispatchEvent:GameEvents::MOVE_END line 167
- [-] 0 === BOMB COUNT
- [-] dispatchEvent:GameEvents::ALL_BALLS_FELLDOWN
- [-] Finish Game = true = fromExitButton = 0 = bombZero = 0
- [-] 3 колличество элементов i
- [-] 1 колличество элементов i
- [-] инициализация проигрыша в Game Tasks
- [-] qqqqq66666
- [-] Finish Game = false = fromExitButton = 0 = bombZero = 0
- [-] 3 колличество элементов i
- [-] 1 колличество элементов i
- [-] инициализация проигрыша в Game Tasks
- [-] 10-!!!
- [-] EndGame = Method
- [-] https://matchstory-test.ccsoft.ru/test_fb/server/?debug=true&scores=0&key=2db95e8e1a9267b7a1188556b2013b33&auth_key=null&token=87ef4810cc07946297f469fdf8a8ea05&sns=fb&sids=10205526725230395,1590407544508108,1671286989765428,1378023599182606&SID=1632272707001237&referer=&method=EndGame
- [-] qqqqq77777
- [-] Server respond: {"game":{"currency":922,"lives":2,"level":12,"episode":1,"sound":1,"music":1},"user":{"current_time":"1433426009","countdown":1433423506},"items":[{"id":4,"type":96,"value":2,"relation":0},{"id":1,"type":96,"value":12,"relation":0}],"history":[{"level":1,"scores":360,"stars":1},{"level":2,"scores":10720,"stars":3},{"level":3,"scores":14540,"stars":3},{"level":4,"scores":12760,"stars":3},{"level":5,"scores":11300,"stars":2},{"level":6,"scores":20660,"stars":3},{"level":7,"scores":94660,"stars":3},{"level":8,"scores":27120,"stars":1},{"level":9,"scores":39620,"stars":1},{"level":10,"scores":85240,"stars":2},{"level":11,"scores":85320,"stars":3},{"level":12,"scores":0,"stars":0}],"method":"EndGame","success":true,"token":"b4f0ac8769e672d1278e505feafb19d1"} == 0 !!!!
- [-] 11-!!!
- [-] 1097 = StatusBar.init()
- [-] 13-!!!
- [-] 20 !====! 12
- [-] 10-!!!
- [-] PlayGame = Method
- [-] https://matchstory-test.ccsoft.ru/test_fb/server/?debug=true&auth_key=null&boosters=&token=87905888d3655481fe86cbc5dabe0169&level=12&sns=fb&SID=1632272707001237&referer=&method=PlayGame
- [-] Server respond: {"data":{"countdown":1433423506,"balls_count":5,"move_limit":35,"time_limit":0,"key":0,"creation_cells":"233333320","map":["H000HHHHH","000000III","000000000","000000000","000000000","000000000","000000III","H000HHHHH","HHHHHHHHH"],"scores":["5000","65000","100000"],"game_type":3,"ingradients":[{"count":3,"onField":1},{"count":1,"onField":1}],"licorice":{"max_count":0,"every_move":0,"count_move":0,"left_count":0,"next_move_count":0},"bomb":{"max_count":0,"every_move":0,"count_move":0,"explosion_move":0,"left_count":0,"next_move_count":0,"destroyed_count":0}},"method":"PlayGame","success":true,"token":"28715b9b8ad706c581c064ecda26c89b"} == 0 !!!!
- [-] undefined
- [-] dispatchEvent:GameEvents::STATE_CHANGE to GameStates::BUSY
- [-] dispatchEvent:GameEvents::STATE_CHANGE to GameStates::IDLE
- [-] dispatchEvent:GameEvents::STATE_CHANGE to GameStates::FALLING
- [-] dispatchEvent:GameEvents::STATE_CHANGE to GameStates::FALLING
- [-] dispatchEvent:GameEvents::STATE_CHANGE to GameStates::FALLING
- [-] dispatchEvent:GameEvents::STATE_CHANGE to GameStates::FALLING
- [-] dispatchEvent:GameEvents::STATE_CHANGE to GameStates::FALLING
- [-] dispatchEvent:GameEvents::STATE_CHANGE to GameStates::FALLING
- [-] dispatchEvent:GameEvents::STATE_CHANGE to GameStates::FALLING
- [-] dispatchEvent:GameEvents::STATE_CHANGE to GameStates::FALLING
- [-] dispatchEvent:GameEvents::STATE_CHANGE to GameStates::FALLING
- [-] dispatchEvent:GameEvents::STATE_CHANGE to GameStates::BUSY
- [-] dispatchEvent:GameEvents::NEW_GAME_STARTED
- [-] undefined
- [-] 10-!!!
- [-] SendInvitations = Method
- [-] https://matchstory-test.ccsoft.ru/test_fb/server/?debug=true&auth_key=null&invite_bonus=2&token=8a25936825f19b5c23315c01cb337748&invite_cnt=0&sns=fb&SID=1632272707001237&referer=&method=SendInvitations
- [-] Server respond: {"fail_check_cnt":0,"method":"SendInvitations","success":true,"token":"db8d899c8e01eac4a08e251a28b3feea"} == 0 !!!!
- [-] dispatchEvent:GameEvents::STATE_CHANGE to GameStates::IDLE
- [-] checkCollectItems()
- [-] 3колличество ингридиентов i в Game Tasks!
- [-] dispatchEvent:GameEvents::MOVE_END line 167
- [-] 0 === BOMB COUNT
- [-] dispatchEvent:GameEvents::STATE_CHANGE to GameStates::FALLING
- [-] dispatchEvent:GameEvents::GAME_INITIALIZED
- [-] 123
- [-] dispatchEvent:GameEvents::STATE_CHANGE to GameStates::IDLE
- [-] checkCollectItems()
- [-] 3колличество ингридиентов i в Game Tasks!
- [-] dispatchEvent:GameEvents::MOVE_END line 167
- [-] 0 === BOMB COUNT
- [-] dispatchEvent:GameEvents::ALL_BALLS_FELLDOWN
- [-] Finish Game = true = fromExitButton = 0 = bombZero = 0
- [-] 3 колличество элементов i
- [-] 1 колличество элементов i
- [-] инициализация проигрыша в Game Tasks
- [-] qqqqq66666
- [-] Finish Game = false = fromExitButton = 0 = bombZero = 0
- [-] 3 колличество элементов i
- [-] 1 колличество элементов i
- [-] инициализация проигрыша в Game Tasks
- [-] 10-!!!
- [-] EndGame = Method
- [-] https://matchstory-test.ccsoft.ru/test_fb/server/?debug=true&scores=0&key=2db95e8e1a9267b7a1188556b2013b33&auth_key=null&token=78d9c39815ac95d714ec578ece631a8e&sns=fb&sids=10205526725230395,1590407544508108,1671286989765428,1378023599182606&SID=1632272707001237&referer=&method=EndGame
- [-] qqqqq77777
- [-] Server respond: {"game":{"currency":922,"lives":1,"level":12,"episode":1,"sound":1,"music":1},"user":{"current_time":"1433426016","countdown":1433423506},"items":[{"id":4,"type":96,"value":2,"relation":0},{"id":1,"type":96,"value":12,"relation":0}],"history":[{"level":1,"scores":360,"stars":1},{"level":2,"scores":10720,"stars":3},{"level":3,"scores":14540,"stars":3},{"level":4,"scores":12760,"stars":3},{"level":5,"scores":11300,"stars":2},{"level":6,"scores":20660,"stars":3},{"level":7,"scores":94660,"stars":3},{"level":8,"scores":27120,"stars":1},{"level":9,"scores":39620,"stars":1},{"level":10,"scores":85240,"stars":2},{"level":11,"scores":85320,"stars":3},{"level":12,"scores":0,"stars":0}],"method":"EndGame","success":true,"token":"91a0a9d6dceebdfc4a7fca4ecf1f0c75"} == 0 !!!!
- [-] 11-!!!
- [-] 1090 = StatusBar.init()
- [-] 13-!!!
- [-] 20 !====! 12
- [-] 10-!!!
- [-] Ping = Method
- [-] https://matchstory-test.ccsoft.ru/test_fb/server/?debug=true&type=ping&auth_key=null&SID=1632272707001237&token=c492d786cb83a970011c11ab58467efe&ip=176.109.179.18&sns=fb&session_id=6c967e45b41cf37e03f51090024e0fa8&referer=&method=Ping
- [-] Server respond: {"single":true,"success":true,"method":"Ping","token":"c026421c28e3dcbfcccb07c531a12781"} == 0 !!!!
- [-] 10-!!!
- [-] Ping = Method
- [-] https://matchstory-test.ccsoft.ru/test_fb/server/?debug=true&type=ping&auth_key=null&SID=1632272707001237&token=e6525941429afa38a88f2d98135d621b&ip=176.109.179.18&sns=fb&session_id=6c967e45b41cf37e03f51090024e0fa8&referer=&method=Ping
- [-] Server respond: {"single":true,"success":true,"method":"Ping","token":"7969c94c10c5cbba0bd2ed6fa8c2d3c9"} == 0 !!!!
- [-] 10-!!!
- [-] Ping = Method
- [-] https://matchstory-test.ccsoft.ru/test_fb/server/?debug=true&type=ping&auth_key=null&SID=1632272707001237&token=0dbc53ffb6bbe818b832f4f351ce5e34&ip=176.109.179.18&sns=fb&session_id=6c967e45b41cf37e03f51090024e0fa8&referer=&method=Ping
- [-] Server respond: {"single":true,"success":true,"method":"Ping","token":"39bde6df1c203121bee0c8c8269d21c3"} == 0 !!!!
- [-] 10-!!!
- [-] Ping = Method
- [-] https://matchstory-test.ccsoft.ru/test_fb/server/?debug=true&type=ping&auth_key=null&SID=1632272707001237&token=55a972f20dd34ff65025bfe4f5fde20a&ip=176.109.179.18&sns=fb&session_id=6c967e45b41cf37e03f51090024e0fa8&referer=&method=Ping
- [-] Server respond: {"single":true,"success":true,"method":"Ping","token":"07824d561fb188ab0cb96bf3e1c92cc7"} == 0 !!!!
- [-] 10-!!!
- [-] Ping = Method
- [-] https://matchstory-test.ccsoft.ru/test_fb/server/?debug=true&type=ping&auth_key=null&SID=1632272707001237&token=79184defd1ffd319b57dd312fa99fa1b&ip=176.109.179.18&sns=fb&session_id=6c967e45b41cf37e03f51090024e0fa8&referer=&method=Ping
- [-] Server respond: {"single":true,"success":true,"method":"Ping","token":"84bee704921dc39e7c6db28358e7e420"} == 0 !!!!
- [-] 10-!!!
- [-] Ping = Method
- [-] https://matchstory-test.ccsoft.ru/test_fb/server/?debug=true&type=ping&auth_key=null&SID=1632272707001237&token=f214529d54636340507a3e31aa20de52&ip=176.109.179.18&sns=fb&session_id=6c967e45b41cf37e03f51090024e0fa8&referer=&method=Ping
- [-] Server respond: {"single":true,"success":true,"method":"Ping","token":"1d386c120fa48237aa05870f63febfae"} == 0 !!!!
- [-] 10-!!!
- [-] Ping = Method
- [-] https://matchstory-test.ccsoft.ru/test_fb/server/?debug=true&type=ping&auth_key=null&SID=1632272707001237&token=b60cfa4ba4a07b48ff45a18651ffb5f6&ip=176.109.179.18&sns=fb&session_id=6c967e45b41cf37e03f51090024e0fa8&referer=&method=Ping
- [-] Server respond: {"single":true,"success":true,"method":"Ping","token":"f27888986e401d2dc07ca5c8e428c2af"} == 0 !!!!
- [-] 10-!!!
- [-] Ping = Method
- [-] https://matchstory-test.ccsoft.ru/test_fb/server/?debug=true&type=ping&auth_key=null&SID=1632272707001237&token=1872b79eca66b4f3cc28431cb0d0bbbf&ip=176.109.179.18&sns=fb&session_id=6c967e45b41cf37e03f51090024e0fa8&referer=&method=Ping
- [-] Server respond: {"single":true,"success":true,"method":"Ping","token":"b7160792dd979f2e2b4cc40564c0072c"} == 0 !!!!
- [-] 10-!!!
- [-] Ping = Method
- [-] https://matchstory-test.ccsoft.ru/test_fb/server/?debug=true&type=ping&auth_key=null&SID=1632272707001237&token=e6c7d7d5b1ea174344340aee5c1220fe&ip=176.109.179.18&sns=fb&session_id=6c967e45b41cf37e03f51090024e0fa8&referer=&method=Ping
- [-] Server respond: {"single":true,"success":true,"method":"Ping","token":"3a32e90a9aa68ec9ff2ea4a3975153fe"} == 0 !!!!
- [-] 10-!!!
- [-] Ping = Method
- [-] https://matchstory-test.ccsoft.ru/test_fb/server/?debug=true&type=ping&auth_key=null&SID=1632272707001237&token=6d3b1f743aba67b7590cc55f13b2a4e8&ip=176.109.179.18&sns=fb&session_id=6c967e45b41cf37e03f51090024e0fa8&referer=&method=Ping
- [-] Server respond: {"single":true,"success":true,"method":"Ping","token":"b7ace07be28c3996f52303032ccc018f"} == 0 !!!!
- [-] 10-!!!
- [-] Ping = Method
- [-] https://matchstory-test.ccsoft.ru/test_fb/server/?debug=true&type=ping&auth_key=null&SID=1632272707001237&token=c1f6185155643b4b144920a71583079f&ip=176.109.179.18&sns=fb&session_id=6c967e45b41cf37e03f51090024e0fa8&referer=&method=Ping
- [-] Server respond: {"single":true,"success":true,"method":"Ping","token":"68081e90395704840e0232cfd39320b8"} == 0 !!!!
- [-] 10-!!!
- [-] Ping = Method
- [-] https://matchstory-test.ccsoft.ru/test_fb/server/?debug=true&type=ping&auth_key=null&SID=1632272707001237&token=47ce3f9e43c8f40ccf1a7055526b4fef&ip=176.109.179.18&sns=fb&session_id=6c967e45b41cf37e03f51090024e0fa8&referer=&method=Ping
- [-] Server respond: {"single":true,"success":true,"method":"Ping","token":"b07bd653c48c7fae8c898d36af0eb661"} == 0 !!!!
- [-] 10-!!!
- [-] Ping = Method
- [-] https://matchstory-test.ccsoft.ru/test_fb/server/?debug=true&type=ping&auth_key=null&SID=1632272707001237&token=39219c40a2f1c19e78e637a347d5446d&ip=176.109.179.18&sns=fb&session_id=6c967e45b41cf37e03f51090024e0fa8&referer=&method=Ping
- [-] Server respond: {"single":true,"success":true,"method":"Ping","token":"64c884a047d952e84e4401e11f8efea4"} == 0 !!!!
- [-] 10-!!!
- [-] Ping = Method
- [-] https://matchstory-test.ccsoft.ru/test_fb/server/?debug=true&type=ping&auth_key=null&SID=1632272707001237&token=20d5245eef531da6815d6e18fcb07548&ip=176.109.179.18&sns=fb&session_id=6c967e45b41cf37e03f51090024e0fa8&referer=&method=Ping
- [-] Server respond: {"single":true,"success":true,"method":"Ping","token":"8db8567bc3f8f22e68d4a42022a0dcb2"} == 0 !!!!
- [-] 10-!!!
- [-] Ping = Method
- [-] https://matchstory-test.ccsoft.ru/test_fb/server/?debug=true&type=ping&auth_key=null&SID=1632272707001237&token=8f8e4997cd72dff60316d7a926e362e9&ip=176.109.179.18&sns=fb&session_id=6c967e45b41cf37e03f51090024e0fa8&referer=&method=Ping
- [-] Server respond: {"single":true,"success":true,"method":"Ping","token":"90dff664863f63afc0a8c4ec8be2d4ba"} == 0 !!!!
- [-] 10-!!!
- [-] Ping = Method
- [-] https://matchstory-test.ccsoft.ru/test_fb/server/?debug=true&type=ping&auth_key=null&SID=1632272707001237&token=0f2bba044f22e5d7a6f55b7b4536f3c1&ip=176.109.179.18&sns=fb&session_id=6c967e45b41cf37e03f51090024e0fa8&referer=&method=Ping
- [-] Server respond: {"single":true,"success":true,"method":"Ping","token":"cb676a48ec28167a9a876e423713306c"} == 0 !!!!
- [-] 10-!!!
- [-] Ping = Method
- [-] https://matchstory-test.ccsoft.ru/test_fb/server/?debug=true&type=ping&auth_key=null&SID=1632272707001237&token=1806c8d03079621ad7383e518c02a31b&ip=176.109.179.18&sns=fb&session_id=6c967e45b41cf37e03f51090024e0fa8&referer=&method=Ping
- [-] Server respond: {"single":true,"success":true,"method":"Ping","token":"84394db86014897f065c8e24836edc7a"} == 0 !!!!
- [-] 10-!!!
- [-] Ping = Method
- [-] https://matchstory-test.ccsoft.ru/test_fb/server/?debug=true&type=ping&auth_key=null&SID=1632272707001237&token=6308e76a64e1fd11d8b92e96c0eca7bf&ip=176.109.179.18&sns=fb&session_id=6c967e45b41cf37e03f51090024e0fa8&referer=&method=Ping
- [-] Server respond: {"single":true,"success":true,"method":"Ping","token":"854b8b4e0e22238e85f8383353892373"} == 0 !!!!
- [-] 10-!!!
- [-] Ping = Method
- [-] https://matchstory-test.ccsoft.ru/test_fb/server/?debug=true&type=ping&auth_key=null&SID=1632272707001237&token=004f1301be9a85b68631708d377076f7&ip=176.109.179.18&sns=fb&session_id=6c967e45b41cf37e03f51090024e0fa8&referer=&method=Ping
- [-] Server respond: {"single":true,"success":true,"method":"Ping","token":"a2e1e9805b2572cf583c8b3c02e45c70"} == 0 !!!!
- [-] 12
- [-] 10-!!!
- [-] BuyItems = Method
- [-] https://matchstory-test.ccsoft.ru/test_fb/server/?debug=true&auth_key=null&token=556a4f17510c6b5409b8bd70ac4d3449&sns=fb&SID=1632272707001237&id=12&referer=&method=BuyItems
- [-] 1433423506Покупка жизней! Первое использование жизней на сброс, после покупки жизней
- [-] Server respond: {"game":{"currency":910,"lives":5},"items":[{"id":0,"type":0,"value":0}],"method":"BuyItems","success":true,"token":"be20d98e5a2eb248d200bd0010acd2c7"} == 0 !!!!
- [-] 11-!!!
- [-] 540 = StatusBar.init()
- [-] 13-!!!
- [-] 20 !====! 12
- [-] 10-!!!
- [-] PlayGame = Method
- [-] https://matchstory-test.ccsoft.ru/test_fb/server/?debug=true&auth_key=null&boosters=&token=3d55b862649cf15f1c846ea8bd6ef950&level=12&sns=fb&SID=1632272707001237&referer=&method=PlayGame
- [-] Server respond: {"data":{"countdown":1433423506,"balls_count":5,"move_limit":35,"time_limit":0,"key":0,"creation_cells":"233333320","map":["H000HHHHH","000000III","000000000","000000000","000000000","000000000","000000III","H000HHHHH","HHHHHHHHH"],"scores":["5000","65000","100000"],"game_type":3,"ingradients":[{"count":3,"onField":1},{"count":1,"onField":1}],"licorice":{"max_count":0,"every_move":0,"count_move":0,"left_count":0,"next_move_count":0},"bomb":{"max_count":0,"every_move":0,"count_move":0,"explosion_move":0,"left_count":0,"next_move_count":0,"destroyed_count":0}},"method":"PlayGame","success":true,"token":"5cd8f85de8aa4a540ba8b9a7285029b3"} == 0 !!!!
- [-] undefined
- [-] dispatchEvent:GameEvents::STATE_CHANGE to GameStates::BUSY
- [-] dispatchEvent:GameEvents::STATE_CHANGE to GameStates::IDLE
- [-] dispatchEvent:GameEvents::STATE_CHANGE to GameStates::FALLING
- [-] dispatchEvent:GameEvents::STATE_CHANGE to GameStates::FALLING
- [-] dispatchEvent:GameEvents::STATE_CHANGE to GameStates::FALLING
- [-] dispatchEvent:GameEvents::STATE_CHANGE to GameStates::FALLING
- [-] dispatchEvent:GameEvents::STATE_CHANGE to GameStates::FALLING
- [-] dispatchEvent:GameEvents::STATE_CHANGE to GameStates::FALLING
- [-] dispatchEvent:GameEvents::STATE_CHANGE to GameStates::FALLING
- [-] dispatchEvent:GameEvents::STATE_CHANGE to GameStates::FALLING
- [-] dispatchEvent:GameEvents::STATE_CHANGE to GameStates::FALLING
- [-] dispatchEvent:GameEvents::STATE_CHANGE to GameStates::BUSY
- [-] dispatchEvent:GameEvents::NEW_GAME_STARTED
- [-] undefined
- [-] 10-!!!
- [-] SendInvitations = Method
- [-] https://matchstory-test.ccsoft.ru/test_fb/server/?debug=true&auth_key=null&invite_bonus=2&token=66118040b62f23897c8edb76afe00c07&invite_cnt=0&sns=fb&SID=1632272707001237&referer=&method=SendInvitations
- [-] Server respond: {"fail_check_cnt":0,"method":"SendInvitations","success":true,"token":"2b9f6fcc214b864188da8195bce5b3ea"} == 0 !!!!
- [-] dispatchEvent:GameEvents::STATE_CHANGE to GameStates::IDLE
- [-] checkCollectItems()
- [-] 3колличество ингридиентов i в Game Tasks!
- [-] dispatchEvent:GameEvents::MOVE_END line 167
- [-] 0 === BOMB COUNT
- [-] dispatchEvent:GameEvents::STATE_CHANGE to GameStates::FALLING
- [-] dispatchEvent:GameEvents::GAME_INITIALIZED
- [-] 123
- [-] dispatchEvent:GameEvents::STATE_CHANGE to GameStates::IDLE
- [-] checkCollectItems()
- [-] 3колличество ингридиентов i в Game Tasks!
- [-] dispatchEvent:GameEvents::MOVE_END line 167
- [-] 0 === BOMB COUNT
- [-] dispatchEvent:GameEvents::ALL_BALLS_FELLDOWN
- [-] Finish Game = true = fromExitButton = 0 = bombZero = 0
- [-] 3 колличество элементов i
- [-] 1 колличество элементов i
- [-] инициализация проигрыша в Game Tasks
- [-] qqqqq66666
- [-] Finish Game = false = fromExitButton = 0 = bombZero = 0
- [-] 3 колличество элементов i
- [-] 1 колличество элементов i
- [-] инициализация проигрыша в Game Tasks
- [-] 10-!!!
- [-] EndGame = Method
- [-] https://matchstory-test.ccsoft.ru/test_fb/server/?debug=true&scores=0&key=2db95e8e1a9267b7a1188556b2013b33&auth_key=null&token=69e91f10957876b7ca9c17ddad726480&sns=fb&sids=10205526725230395,1590407544508108,1671286989765428,1378023599182606&SID=1632272707001237&referer=&method=EndGame
- [-] qqqqq77777
- [-] Server respond: {"game":{"currency":910,"lives":4,"level":12,"episode":1,"sound":1,"music":1},"user":{"current_time":"1433426572","countdown":1433423506},"items":[{"id":4,"type":96,"value":2,"relation":0},{"id":1,"type":96,"value":12,"relation":0}],"history":[{"level":1,"scores":360,"stars":1},{"level":2,"scores":10720,"stars":3},{"level":3,"scores":14540,"stars":3},{"level":4,"scores":12760,"stars":3},{"level":5,"scores":11300,"stars":2},{"level":6,"scores":20660,"stars":3},{"level":7,"scores":94660,"stars":3},{"level":8,"scores":27120,"stars":1},{"level":9,"scores":39620,"stars":1},{"level":10,"scores":85240,"stars":2},{"level":11,"scores":85320,"stars":3},{"level":12,"scores":0,"stars":0}],"method":"EndGame","success":true,"token":"61631d43547615cedd609966a4fde950"} == 0 !!!!
- [-] 11-!!!
- [-] 534 = StatusBar.init()
- [-] 10-!!!
- [-] checkOffer = Method
- [-] https://matchstory-test.ccsoft.ru/test_fb/server/?debug=true&auth_key=null&token=47de9cce6a8ca0f646d20f92f63c20c0&sns=fb&SID=1632272707001237&referer=&method=checkOffer
- [-] Server respond: {"resp":{"result":true,"offer_no":1,"coin_count":"50","coin_bonus":"20","coin_prise":"5"},"method":"checkOffer","success":true,"token":"a7b1b7a977630ad70ad43d3f321fa209"} == 0 !!!!
- [-] 9 ====
- [-] 12-!!!
- [-] del avatar player!!!
- [-] 13-!!!
- [-] 20 !====! 13
- [C] Moved console on top (alwaysOnTop enabled), 49 attempts left.
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