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May 11th, 2017
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  1. [user@grimnir minetest]$ cat minetest.conf
  2. # This file contains settings of Minetest Game that can be changed in minetest.conf
  3. # By default, all the settings are commented and not functional.
  4. # Uncomment settings by removing the preceding #.
  5.  
  6. default_game = minetest
  7.  
  8. # Whether creative mode (fast digging of all blocks, unlimited resources) should be enabled
  9. creative_mode = true
  10.  
  11. # The time in seconds after which the bones of a dead player can be looted by everyone
  12. # 0 to disable
  13. #share_bones_time = 1200
  14.  
  15. # How much earlier the bones of a dead player can be looted by
  16. # everyone if the player dies in a protected area they don't own.
  17. # 0 to disable. By default it is "share_bones_time" divide by four.
  18. #share_bones_time_early = 300
  19.  
  20. # Whether standard fire should be disabled ('basic flame' nodes will disappear)
  21. # 'permanent flame' nodes will remain with either setting
  22. #disable_fire = false
  23.  
  24. # Whether the stuff in initial_stuff should be given to new players
  25. #give_initial_stuff = false
  26. #initial_stuff = default:pick_steel,default:axe_steel,default:shovel_steel,default:torch 99,default:cobble 99
  27.  
  28. # Whether the TNT mod should be enabled
  29. #enable_tnt = <true in singleplayer, false in multiplayer>
  30.  
  31. # The radius of a TNT explosion
  32. #tnt_radius = 3
  33.  
  34. # Enable the stairs mod ABM that replaces the old 'upside down'
  35. # stair and slab nodes in old maps with the new param2 versions.
  36. #enable_stairs_replace_abm = false
  37.  
  38. # Whether you allow respawning in beds
  39. # Default value is true
  40. #enable_bed_respawn = true
  41.  
  42. # Whether players can skip night by sleeping
  43. # Default value is true
  44. #enable_bed_night_skip = true
  45.  
  46.  
  47.  
  48.  
  49. $ cat world.mt
  50. gameid = minetest
  51. backend = sqlite3
  52. creative_mode = true
  53. enable_damage = true
  54. player_backend = sqlite3
  55. server_announce = false
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