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- [user@grimnir minetest]$ cat minetest.conf
- # This file contains settings of Minetest Game that can be changed in minetest.conf
- # By default, all the settings are commented and not functional.
- # Uncomment settings by removing the preceding #.
- default_game = minetest
- # Whether creative mode (fast digging of all blocks, unlimited resources) should be enabled
- creative_mode = true
- # The time in seconds after which the bones of a dead player can be looted by everyone
- # 0 to disable
- #share_bones_time = 1200
- # How much earlier the bones of a dead player can be looted by
- # everyone if the player dies in a protected area they don't own.
- # 0 to disable. By default it is "share_bones_time" divide by four.
- #share_bones_time_early = 300
- # Whether standard fire should be disabled ('basic flame' nodes will disappear)
- # 'permanent flame' nodes will remain with either setting
- #disable_fire = false
- # Whether the stuff in initial_stuff should be given to new players
- #give_initial_stuff = false
- #initial_stuff = default:pick_steel,default:axe_steel,default:shovel_steel,default:torch 99,default:cobble 99
- # Whether the TNT mod should be enabled
- #enable_tnt = <true in singleplayer, false in multiplayer>
- # The radius of a TNT explosion
- #tnt_radius = 3
- # Enable the stairs mod ABM that replaces the old 'upside down'
- # stair and slab nodes in old maps with the new param2 versions.
- #enable_stairs_replace_abm = false
- # Whether you allow respawning in beds
- # Default value is true
- #enable_bed_respawn = true
- # Whether players can skip night by sleeping
- # Default value is true
- #enable_bed_night_skip = true
- $ cat world.mt
- gameid = minetest
- backend = sqlite3
- creative_mode = true
- enable_damage = true
- player_backend = sqlite3
- server_announce = false
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