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- // Fill out your copyright notice in the Description page of Project Settings.
- #pragma once
- #include "CoreMinimal.h"
- #include "Object.h"
- #include "ProcOrbital.generated.h"
- UCLASS()
- class ORVILLETREK_API UProcOrbital: public UObject
- {
- GENERATED_BODY()
- public:
- UProcOrbital();
- ~UProcOrbital();
- void UMakeEarth();
- private:
- // Distance from orbit
- uint64 OrbitalDistance;
- // Angle
- float OrbitalAngle;
- // Class
- uint8 OrbitalClass;
- // size
- uint64 Radius;
- // Create a name
- FString Name;
- };
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