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- --// Paste your source here
- if game.PlaceId == 3431407618 then
- loadstring(game:HttpGet('https://raw.githubusercontent.com/PascalHacks/Krypton/main/Games/3431407618'))()
- game.Players.LocalPlayer.PlayerGui.Krypton:Destroy()
- game.Players.LocalPlayer.PlayerGui.Game.Alert["-150"]:Destroy()
- local library = loadstring(game:HttpGet("https://raw.githubusercontent.com/GreenDeno/Venyx-UI-Library/main/source.lua"))()
- local venyx = library.new("Isle 9 Destroyer", 11845689358)
- _G.WalkSpeed = 16
- _G.Items = {}
- _G.LastSavedPos = Vector3.new(0,0,0)
- -- first page
- local page = venyx:addPage("Main", 11845689358)
- local Movement = page:addSection("Main")
- local itemDropdown = Movement:addDropdown("Pickup Item", _G.Items, function(text)
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = game:GetService("Workspace").Map.Ignore.Tools[text]:FindFirstChild("Handle").CFrame
- keypress(0x45)
- keyrelease(0x45)
- wait(0.1)
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = game:GetService("Workspace").Map.Ignore.Tools[text]:FindFirstChild("Handle").CFrame
- keypress(0x45)
- keyrelease(0x45)
- wait(0.1)
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = game:GetService("Workspace").Map.Ignore.Tools[text]:FindFirstChild("Handle").CFrame
- keypress(0x45)
- keyrelease(0x45)
- wait(0.1)
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = game:GetService("Workspace").Map.Ignore.Tools[text]:FindFirstChild("Handle").CFrame
- keypress(0x45)
- keyrelease(0x45)
- wait(0.1)
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = game:GetService("Workspace").Map.Ignore.Tools[text]:FindFirstChild("Handle").CFrame
- keypress(0x45)
- keyrelease(0x45)
- wait(0.1)
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = game:GetService("Workspace").Map.Ignore.Tools[text]:FindFirstChild("Handle").CFrame
- keypress(0x45)
- keyrelease(0x45)
- wait(0.1)
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = game:GetService("Workspace").Map.Ignore.Tools[text]:FindFirstChild("Handle").CFrame
- keypress(0x45)
- keyrelease(0x45)
- wait(0.1)
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = game:GetService("Workspace").Map.Ignore.Tools[text]:FindFirstChild("Handle").CFrame
- keypress(0x45)
- keyrelease(0x45)
- wait(0.1)
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = game:GetService("Workspace").Map.Ignore.Tools[text]:FindFirstChild("Handle").CFrame
- keypress(0x45)
- keyrelease(0x45)
- wait(0.1)
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = game:GetService("Workspace").Map.Ignore.Tools[text]:FindFirstChild("Handle").CFrame
- keypress(0x45)
- keyrelease(0x45)
- wait(0.1)
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = game:GetService("Workspace").Map.Ignore.Tools[text]:FindFirstChild("Handle").CFrame
- keypress(0x45)
- keyrelease(0x45)
- wait(0.1)
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = game:GetService("Workspace").Map.Ignore.Tools[text]:FindFirstChild("Handle").CFrame
- keypress(0x45)
- keyrelease(0x45)
- wait(0.1)
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = game:GetService("Workspace").Map.Ignore.Tools[text]:FindFirstChild("Handle").CFrame
- keypress(0x45)
- keyrelease(0x45)
- wait(0.1)
- end)
- Movement:addButton("Auto Button""Crate Hack", function()
- _G.Auto = true
- local u11 = require(game:GetService("ReplicatedStorage"):WaitForChild("PuzzleGenerator")).new({
- A = tick() / 2 - game.PlaceId
- });
- st = false
- nd = false
- didit = false
- local active = {
- A = false,
- B = false,
- C = false,
- D = false,
- E = false,
- F = false
- }
- --for i, v in pairs(getconnections(game.Players.LocalPlayer.Character:WaitForChild("@H").OnClientEvent)) do
- -- v:Disable()
- --end
- local Target1 = 0
- local Target2 = 0
- game.Players.LocalPlayer.Character:WaitForChild("@H").OnClientEvent:Connect(function(p23, p24, p25, p222, p26, p27)
- if _G.Auto then
- didit = false
- for ivv, vw in pairs(p25) do
- if ivv == 1 then
- Target1 = vw
- end
- if ivv == 2 then
- Target2 = vw
- end
- end
- for dd, vv in pairs(active) do
- vv = false
- end
- for _, vvvv in pairs(p24) do
- active[vvvv] = true
- end
- while true do
- local u9 = {
- A = 0,
- B = 0,
- C = 0,
- D = 0,
- E = 0,
- F = 0
- };
- if not didit then
- st = false
- nd = false
- for oooo, vvv in pairs(u9) do
- if active[oooo] then
- u9[oooo] = math.random(1, 10) - 1
- end
- end
- for v69, v70 in pairs(p23) do
- for iiiii, vvvvv in pairs(u9) do
- if active[iiiii] then
- end
- end
- if v69 == 1 then
- if u11.parseString(v70, u9) == tonumber(Target1) then
- st = true
- if not p23[2] then
- nd = true
- end
- end
- end
- if v69 == 2 then
- if u11.parseString(v70, u9) == tonumber(Target2) then
- nd = true
- end
- end
- end
- if st and nd then
- didit = true
- end
- end
- if didit then
- workspace:WaitForChild("Services"):WaitForChild("SubmitSolution"):FireServer(p26, u9, p27)
- break
- end
- end
- end
- end)
- game.Players.LocalPlayer.CharacterAdded:Connect(function()
- wait(2)
- local u11 = require(game:GetService("ReplicatedStorage"):WaitForChild("PuzzleGenerator")).new({
- A = tick() / 2 - game.PlaceId
- });
- st = false
- nd = false
- didit = false
- local active = {
- A = false,
- B = false,
- C = false,
- D = false,
- E = false,
- F = false
- }
- --for i, v in pairs(getconnections(game.Players.LocalPlayer.Character:WaitForChild("@H").OnClientEvent)) do
- -- v:Disable()
- --end
- local Target1 = 0
- local Target2 = 0
- game.Players.LocalPlayer.Character:WaitForChild("@H").OnClientEvent:Connect(function(p23, p24, p22221, p25, p26, p27)
- if _G.Auto then
- didit = false
- for ivv, vw in pairs(p25) do
- if ivv == 1 then
- Target1 = vw
- end
- if ivv == 2 then
- Target2 = vw
- end
- end
- for dd, vv in pairs(active) do
- vv = false
- end
- for _, vvvv in pairs(p24) do
- active[vvvv] = true
- end
- while true do
- local u9 = {
- A = 0,
- B = 0,
- C = 0,
- D = 0,
- E = 0,
- F = 0
- };
- if not didit then
- st = false
- nd = false
- for oooo, vvv in pairs(u9) do
- if active[oooo] then
- u9[oooo] = math.random(1, 10) - 1
- end
- end
- for v69, v70 in pairs(p23) do
- for iiiii, vvvvv in pairs(u9) do
- if active[iiiii] then
- end
- end
- if v69 == 1 then
- if u11.parseString(v70, u9) == tonumber(Target1) then
- st = true
- if not p23[2] then
- nd = true
- end
- end
- end
- if v69 == 2 then
- if u11.parseString(v70, u9) == tonumber(Target2) then
- nd = true
- end
- end
- end
- if st and nd then
- didit = true
- end
- end
- if didit then
- workspace:WaitForChild("Services"):WaitForChild("SubmitSolution"):FireServer(p26, u9, p27)
- break
- end
- end
- end
- end)
- end)
- end)
- Movement:addButton("Infinite Storage", function()
- game:GetService("UserInputService").InputBegan:Connect(function(key)
- if key.KeyCode == Enum.KeyCode.E then
- for _, v in pairs(game.Players.LocalPlayer.Backpack:GetChildren()) do
- v.Parent = game.Players.LocalPlayer.Character
- end
- wait(0.03)
- for _, v in pairs(game.Players.LocalPlayer.Character:GetChildren()) do
- if v:IsA("Tool") then
- v.Parent = game.Players.LocalPlayer.Backpack
- end
- end
- end
- end)
- end)
- Movement:addButton("Anti Oxygen Death", function()
- game:GetService("RunService").RenderStepped:Connect(function()
- if game.Players.LocalPlayer.Character.Oxygen.Value <= 0 then
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(291.284088, 20.2382774, 31310.9336, 0, 0, 1, 0, 1, -0, -1, 0, 0)
- end
- end)
- end)
- Movement:addButton("Collectible ESP", function()
- for _, v in pairs(workspace.Map.Ignore.Collectibles:GetChildren()) do
- if v:FindFirstChildWhichIsA("Part") or v:FindFirstChildWhichIsA("MeshPart") then
- local name = Drawing.new("Text")
- name.Color = Color3.new(255,255,255)
- name.Text = v.Name
- game:GetService("RunService").RenderStepped:Connect(function()
- local root, onscreen = workspace.CurrentCamera:WorldToViewportPoint((v:FindFirstChildWhichIsA("Part") or v:FindFirstChildWhichIsA("MeshPart")).Position)
- if onscreen then
- name.Position = Vector2.new(root.x,root.y)
- name.Text = v.Name.." ["..math.floor(((v:FindFirstChildWhichIsA("Part") or v:FindFirstChildWhichIsA("MeshPart")).Position - game.Players.LocalPlayer.Character.HumanoidRootPart.Position).Magnitude).."]"
- name.Visible = true
- else
- name.Visible = false
- end
- end)
- end
- end
- end)
- Movement:addButton("Teleport Tool", function()
- mouse = game.Players.LocalPlayer:GetMouse()
- tool = Instance.new("Tool")
- tool.RequiresHandle = false
- tool.Name = "Teleport Tool"
- tool.Activated:connect(function()
- local pos = mouse.Hit+Vector3.new(0,2.5,0)
- pos = CFrame.new(pos.X,pos.Y,pos.Z)
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = pos
- end)
- tool.Parent = game.Players.LocalPlayer.Backpack
- end)
- Movement:addButton("Refresh (Make your health Full)", function()
- for i,v in pairs(game.Players.LocalPlayer.Character:GetChildren()) do
- v:Destroy()
- end
- end)
- for _, v in pairs(game.Workspace.Map.Ignore.Tools:GetChildren()) do
- if table.find(_G.Items,v.Name) then
- else
- table.insert(_G.Items,tostring(v.Name))
- end
- end
- Movement:addButton("Mercenaries ESP", function()
- for _, v in pairs(workspace.AIHunter:GetChildren()) do
- if v:IsA("Model") then
- if v:FindFirstChildWhichIsA("Tool") then
- local highlight = Instance.new("Highlight",v)
- highlight.OutlineTransparency = 0
- highlight.OutlineColor =Color3.fromRGB(255, 0, 0)
- highlight.FillColor = Color3.fromRGB(255, 0, 0)
- end
- end
- end
- workspace.AIHunter.ChildAdded:Connect(function(v)
- if v:IsA("Model") then
- if v:FindFirstChildWhichIsA("Tool") then
- local highlight = Instance.new("Highlight",v)
- highlight.OutlineTransparency = 0
- highlight.OutlineColor =Color3.fromRGB(255, 0, 0)
- highlight.FillColor = Color3.fromRGB(255, 0, 0)
- end
- end
- end)
- end)
- local savedPos = Movement:addTextbox("Saved Position", "0,0,0", function()
- end)
- Movement:addButton("Save Position", function()
- _G.LastSavedPos = game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame
- Movement:updateTextbox(savedPos, "Saved Position", tostring(_G.LastSavedPos))
- end)
- Movement:addButton("Teleport To Saved Position", function()
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(291.284088, 20.2382774, 31310.9336, 0, 0, 1, 0, 1, -0, -1, 0, 0)
- wait(2)
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = _G.LastSavedPos
- end)
- Movement:addSlider("Speed", 16, 16, 128, function(value)
- while wait(0.03) do
- game.Players.LocalPlayer.Character.Humanoid.WalkSpeed = value
- end
- end)
- Movement:addSlider("Climb Angle", 50, 0, 360,function(value)
- while task.wait(.01) do
- game.Players.LocalPlayer.Character.Humanoid.MaxSlopeAngle = value
- end
- end)
- local timeC = Movement:addTextbox("Time", "0", function()
- end)
- -- second page
- local theme = venyx:addPage("Teleports", 5012544693)
- local colors = theme:addSection("Locations")
- _G.Players = {}
- for _, v in pairs(game.Players:GetChildren()) do
- table.insert(_G.Players,v.Name)
- end
- colors:addDropdown("Teleport To Player", _G.Players, function(text)
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(291.284088, 20.2382774, 31310.9336, 0, 0, 1, 0, 1, -0, -1, 0, 0)
- wait(2)
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = workspace[text].HumanoidRootPart.CFrame
- end)
- colors:addButton("Lair", function()
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(291.284088, 20.2382774, 31310.9336, 0, 0, 1, 0, 1, -0, -1, 0, 0)
- wait(2)
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(-1799.64062, -52.465374, -607.492493, -0.0262645148, 2.28370478e-08, -0.999655008, 4.2563788e-09, 1, 2.2733099e-08, 0.999655008, -3.6578367e-09, -0.0262645148)
- end)
- colors:addButton("Lab", function()
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(291.284088, 20.2382774, 31310.9336, 0, 0, 1, 0, 1, -0, -1, 0, 0)
- wait(2)
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(-1784.05627, -195.904465, -1422.70007, 0.979937732, 8.88492391e-09, 0.199303776, -3.04909342e-08, 1, 1.0533816e-07, -0.199303776, -1.09301801e-07, 0.979937732)
- end)
- colors:addButton("Hangar", function()
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(291.284088, 20.2382774, 31310.9336, 0, 0, 1, 0, 1, -0, -1, 0, 0)
- wait(2)
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(-1622.63513, 21.0474262, -2333.18896, -0.91870904, 9.56422141e-08, -0.394935042, 8.09768466e-08, 1, 5.38013936e-08, 0.394935042, 1.74472348e-08, -0.91870904)
- end)
- colors:addButton("Ape City", function()
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(291.284088, 20.2382774, 31310.9336, 0, 0, 1, 0, 1, -0, -1, 0, 0)
- wait(2)
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(-1253.43188, -53.8751831, -1009.703, -0.889894545, 8.09112866e-09, -0.456166297, 7.5369444e-09, 1, 3.0340741e-09, 0.456166297, -7.38094086e-10, -0.889894545)
- end)
- colors:addButton("Dome", function()
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(291.284088, 20.2382774, 31310.9336, 0, 0, 1, 0, 1, -0, -1, 0, 0)
- wait(2)
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(-831.062073, 299.745605, -1368.47229, 0.874602735, 8.04499312e-09, 0.484840274, -1.35881839e-08, 1, 7.91862753e-09, -0.484840274, -1.35137528e-08, 0.874602735)
- end)
- colors:addButton("Realm Mirror", function()
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(291.284088, 20.2382774, 31310.9336, 0, 0, 1, 0, 1, -0, -1, 0, 0)
- wait(2)
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = game.Workspace.Map.Ignore.SpecialPickup.RealmMirror.CFrame
- end)
- colors:addButton("Peanut Box", function()
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(291.284088, 20.2382774, 31310.9336, 0, 0, 1, 0, 1, -0, -1, 0, 0)
- wait(2)
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = game.Workspace.Map.Main.PeanutBox.Screen.CFrame
- end)
- colors:addButton("Spawn Ship", function()
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(291.284088, 20.2382774, 31310.9336, 0, 0, 1, 0, 1, -0, -1, 0, 0)
- end)
- colors:addButton("Docks", function()
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(291.284088, 20.2382774, 31310.9336, 0, 0, 1, 0, 1, -0, -1, 0, 0)
- wait(2)
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(-2037.96265, 3.00008678, -1565.37878, 0.454565942, -4.16716865e-08, 0.890713096, 3.72862416e-08, 1, 2.77559984e-08, -0.890713096, 2.05944133e-08, 0.454565942)
- end)
- colors:addButton("Generator", function()
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(291.284088, 20.2382774, 31310.9336, 0, 0, 1, 0, 1, -0, -1, 0, 0)
- wait(2)
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(512.474121, -6.85000229, -518.418091, 0.608929217, -4.87353224e-09, 0.793224573, 2.4331217e-09, 1, 4.27613278e-09, -0.793224573, -6.73850253e-10, 0.608929217)
- end)
- colors:addButton("Mantis Crash", function()
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(291.284088, 20.2382774, 31310.9336, 0, 0, 1, 0, 1, -0, -1, 0, 0)
- wait(2)
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(119.043137, -0.612449646, -493.201172, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- end)
- -- load
- venyx:SelectPage(venyx.pages[1], true)
- wait()
- --third page
- local page = venyx:addPage("Others", 11845689358)
- local others = page:addSection("Destroy")
- others:addButton("Trees", function()
- _G.autoTrees = true;
- while _G.autoTrees == true do
- for _, v in pairs(game.Workspace.Map.Ignore.NoCollideTrees:GetChildren()) do
- v:Destroy()
- end
- for _, v in pairs(game.Workspace.Map.Ignore.CollideTrees:GetChildren()) do
- v:Destroy()
- end
- wait(5)
- end
- end)
- others:addButton("Underwater Blur", function()
- _G.autounderwaterblur = true;
- while _G.autounderwaterblur == true do
- game.Lighting.Blur:Destroy()
- wait(10)
- end
- end)
- others:addButton("Bush Traps", function()
- _G.autobushtraps = true;
- while _G.autobushtraps == true do
- for _, v in pairs(game.Workspace.Map.Ignore.VegetationThick:GetChildren()) do
- v:Destroy()
- end
- wait(5)
- end
- end)
- others:addButton("Fog", function()
- while wait() do
- game.Lighting.FogEnd = 99999999
- end
- end)
- local others = page:addSection("Admin")
- others:addButton("Infinite Yield", function()
- loadstring(game:HttpGet('https://raw.githubusercontent.com/EdgeIY/infiniteyield/master/source'))()
- end)
- local others = page:addSection("Bypass")
- others:addButton("Toggle Bypass Anti TP", function()
- game.Players.LocalPlayer.Character.HumanoidRootPart.Parent = game.Workspace
- end)
- others:addButton("Untoggle Bypass Anti TP", function()
- game.Players.LocalPlayer.Character:Destroy()
- end)
- local others = page:addSection("Bypass Method 2")
- others:addButton("Toggle Bypass Method 2", function()
- game.Players.LocalPlayer.Character.LowerTorso:Destroy()
- end)
- others:addButton("Untoggle Bypass Method 2", function()
- game.Players.LocalPlayer.Character:Destroy()
- end)
- workspace.Map.Ignore.Tools.ChildAdded:Connect(function(child)
- table.insert(_G.Items,child.Name)
- Movement:updateDropdown(itemDropdown, "Teleport To Item", _G.Items, function(shit)
- end)
- end)
- workspace.Map.Ignore.Tools.ChildRemoved:Connect(function(child)
- for _, v in pairs(_G.Items) do
- if tostring(v) == child.Name then
- table.remove(_G.Items,child)
- end
- end
- Movement:updateDropdown(itemDropdown, "Teleport To Item", _G.Items, function(shit)
- end)
- end)
- while wait(.5) do
- Movement:updateTextbox(timeC, "Time", tostring(game.Workspace.GameState.Clock.Value))
- end
- else
- print("join true game idiot")
- end
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