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toomanyluigis

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Jul 30th, 2019
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  1. 6.0 ability/items info 31/7/19
  2. ----------------------------------------------
  3. ------------------------------------------------
  4. Abilities
  5. ------------------------------------------------
  6. ---------------------------
  7. Bounty Hunter
  8. ---------------------------
  9. -Power Yield
  10. Instant
  11. Cooldown: 2 mins
  12. Applies a stack of Power Yield to you, increasing your armor by 40% and your damage done by 2% for 10 seconds. Whenever you take damage, an additional stack of Power Yield is applied, up to 5 times.
  13.  
  14.  
  15. -------------------------------------------------
  16. Armor Set Bonuses
  17. -------------------------------------------------
  18. ---------------------------
  19. Powertech
  20. ---------------------------
  21. -Explosive Yield
  22. Each time you take daamge while under Power Yield, the cooldown of Explosive Fuel is reduced by 3 seconds.
  23.  
  24. -Autocannon
  25. Each Shoulder Cannon rocket has a 25% chance to trigger an additional rocket.
  26.  
  27. -Doublecharge
  28. Jet Charge gets 2 charges.
  29.  
  30. -Carbon Conversion
  31. Carbonize vents 5 heat for each enemy it hits.
  32. --------------------------------------------------------------------------------
  33. Tactical items
  34. --------------------------------------------------------------------------------
  35. ---------------------------
  36. Powertech
  37. ---------------------------
  38. -Flame Detonation
  39. Dealing damage with Searing Wave or Flame Sweep to a target affected by a pre-exploded Thermal Detonator causes it to explodse, creating a large exploding and dealing damage to all nearby enemies.
  40.  
  41. -Powerlode
  42. Power Yield instantly builds 4 Energy Lodes. Getting critically hit while under Power Yield builds an Energy Lode.
  43.  
  44.  
  45. -Energized Blade
  46. Retractable Blade's bleed effect deals more damage the more Energy Lode stacks you have.
  47.  
  48. -Ranged Rocket Punch
  49. Rocket Punch now has a range of 10m.
  50.  
  51. -Second Contract
  52. Grapple gets two charges and finishes the cooldown of Rocket Punch and Flaming Fist.
  53.  
  54. -Sonic Heal
  55. Sonic Missile heals all allies around its target.
  56.  
  57. -Neural Trigger
  58. Dealing damage to an enemy affected by your Neural Dart stuns them for 3 seconds and ends the taunt.
  59.  
  60. ---------------------------
  61. Sith Sorcerer
  62. ---------------------------
  63. -Dark Consumption (Updated)
  64.  
  65. OLD: Dark Heal heals more if you have a Consuming Darkness or Reverse Corruption stack and consumes 1 stack upon use.
  66.  
  67. NEW: Dark Heal heals for 20% if you have a Consuming Darkness or Reverse Corruption stack and consumes 1 stack upon use.
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