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- Explosion!(1wp, 20sm, Celestial Circle Sorcery)
- Keywords: Decisive Only, Perilous, Terrestral
- Duration: Instant
- A Molten Vortex of plasma churning in a sea of sorcerous dust and motes, a spiral galaxy that forms high above the Sorcerer. A promulgation of the Rules of Nature, the burning name of the destruction incarnate, ancient sorcery drawn from the Five Poles of Creation. The Hammer of Eternity descends from it's core, a star born of fire and destruction, the semblance of Sol Invictus in his Glorious Radiance that descends upon the singularity of inevitability: Explosion!
- A miniature sun surges forth from the galaxy of sorcerous essence towards a single point in space within Long range of the Sorcerer's sight, rolling (Occ. + Perc. + Essence) as a decisive attack. The star embodies the pure destructive will of the Sorcerer, with base damage equal to (her Initiative + current temporary Willpower + Essence), and resets her to (base Initiative + Essence) on a successful attack. The star strikes in massive area of effect, incinerating everything in a sphere within Medium range of the point struck and is unparriable with mundane weapons which melt on contact with the star. Battlegroups are especially vulnerable to this spell and suffer -2 their defense value. Each target that takes at least 5 damage to their health track is ignited in an inferno (environmental hazard equal to Lava, p. 230 of Core) that englufs him all terrain within close range of him, and burns until the next day.
- A Sorcerer who knows Explosion! as her control spell may expend her entire periphery essence pool towards the attack, adding 1 die to the raw damage of the spell for every 2m of essence spent.
- Archetype: 8-Ignition Way | Darker than Black and Blacker than Dark: Brilliance that Burns with the Fury of the Crimson Demon Clan– The Path of Explosions
- Shaping Rituals:
- Flames and explosions dance with the Crimson Demon Clan as if they were sisters. As she gives life to and shapes new infernos into the world as she walks the Path of Explosions, her conflagrations breathe new essence into her. Once per round, the Sorcerer may draw up to (Essence) sorcery motes from any bonfire or greater ignition she has caused. These sorcery motes last until sunrise and may only be spent towards casting fire or explosive based spells.
- Those of the Crimson Demon Clan are naturally inclined towards unnecessarily longwinded spell-chants. When the Sorcerer stunts a shape sorcery action to cast a fire or explosion spell, that spell's cost is reduced by (1 + 2*Stunt Rating) sorcery motes until the end of the round.
- The sorcerers who follow the Path of Explosions are forever changed by the power and warmth that flows through them when the shape the essence of creation into a spell, harnessing it for their explosions. Their idea of a proper introduction however, lacks the same sort of impressiveness. Once per story, the Sorcerer may stunt her over the top and theatrical introduction to a unknown group, gathering (3*Stunt Rating) sorcery motes that last until the story ends.
- Sorcerers who adopt the 8-Ignition Way | Darker than Black and Blacker than Dark: Brilliance that Burns with the Fury of the Crimson Demon Clan– The Path of Explosions share the same merits as those who make a Pact with an Ifrit Lord.
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