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- Devil Dice - differences between demo and retail
- TO DO:
- * compare with the original Japanese version
- ## Euro Demo 42 demo and [U] [SLUS_006.72] ##
- Main menu screen:
- * each option has a small description; this is absent in the retail
- * you cannot access the option menu
- Gameplay differences:
- * the score text is white; in the retail it is red to match the points text colour
- * pausing the game only keeps it paused for like 30 seconds before it unpauses itself
- * the score screen automatically closes after a few seconds
- * the Battle and Wars options are demonstrations, not playable
- Pause screen:
- * Can't change BGM or Camera
- Trial:
- * the Trial option takes you straight into Time Limited mode (3 minutes); in the retail you can choose between Endless, Time Limited, and Exhibition
- * the score screen has the three options (retry, data, and exit) vertically; in the retail they are horizontal
- Manual:
- * the tutorial font is a little smaller?
- * this menu closes itself after a few moments if left idle too long
- * the next tutorial loads itself after a few moments if left idle too long
- * the rules lack the numbering that the retail has
- * the numbering doesn't appear next to the tutorial name in the upper right corner of the screen
- * the next and exit buttons and font are smaller
- * can't open the credits ("NOW CONSTRUCTION")
- Puzzle:
- * only 10 puzzles playable in the demo
- * no gallery pic unlocked upon completing all 10
- * Puzzle order is different than final retail version (stage 1 in demo is the same as stage 1 in retail)
- - stage 2 in demo is stage 3 in retail
- - stage 3 in demo is stage 7 in retail
- - stage 4 in demo is stage 8 in retail
- - stage 5 in demo is stage 9 in retail
- - stage 6 in demo is stage 10 in retail
- - stage 7 in demo is stage 23 in retail
- - stage 8 in demo is stage 18 in retail
- - stage 9 in demo is stage 15 in retail
- - stage 10 in demo is stage 54 in retail
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