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Apr 21st, 2018
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  1. V: x, y, r
  2.  
  3. S Assign r = 700
  4.  
  5. >+~1 Assign x = xpos (me); Assign y = ypos (me); RoundRange 0 (x) (y) (r)
  6.  
  7. ?xp T(100,500) not acting and not issitting(me) and (target(me) == me or not alive(target(me)) or target(me) ==0) : SelectMob(alive and attackable and inRange(0,actor) and abs(zdiff) < 300)
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