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- -- BASEPLATE GAME SCRIPT
- local Library = loadstring(game:HttpGet("https://raw.githubusercontent.com/xHeptc/Kavo-UI-Library/main/source.lua"))()
- local Window = Library.CreateLib("NEGR0", "Synapse")
- --Home
- local Home = Window:NewTab("Hola")
- local HomeSection = Home:NewSection("HOLA BIEVENIDO AL SCRIPT DEL NEGRO")
- HomeSection:NewKeybind("OCULTAR SCRIPT", "CLIC F", Enum.KeyCode.F, function()
- print("You just clicked the bind")
- Library:ToggleUI()
- end)
- --Mine
- local Mine = Window:NewTab("Minar")
- local MineSection = Mine:NewSection("Minar")
- MineSection:NewButton(" Minar RAPIDO", "Auto MInar Farm", function()
- _G.On = true -- true = on / false = off
- -- main scripts below --
- function breakblock(pos)
- local args = {
- [1] = pos
- }
- game:GetService("ReplicatedStorage").Events.MineBlock:FireServer(unpack(args))
- end
- local Mod = require(game:GetService("ReplicatedStorage").SharedModules.ChunkUtil)
- function getPartBelow()
- local Character = game.Players.LocalPlayer.Character
- local Foot = Character.RightFoot
- local RayOrigin = Foot.Position
- local RayDirection = Vector3.new(0, -1, 0)
- local Params = RaycastParams.new()
- Params.FilterType = Enum.RaycastFilterType.Blacklist
- Params.FilterDescendantsInstances = {Character}
- local Result = workspace:Raycast(RayOrigin, RayDirection, Params)
- if Result then
- local RayInstance = Result.Instance
- print("Instance hit: " .. tostring(RayInstance))
- return RayInstance
- end
- return nil
- end
- while _G.On do
- task.wait()
- local closest = getPartBelow()
- if closest ~= nil then
- local Pos = closest.Position
- local NewPos = Mod.worldToCell(Pos)
- task.spawn(
- function()
- breakblock(NewPos)
- end
- )
- end
- end
- end)
- MineSection:NewButton(" Minar ORES", "Auto MInar ORES", function()
- local modulex = require(game:GetService("ReplicatedStorage").SharedModules.Data.Tools)
- for i,v in pairs(modulex) do
- modulex[i]["Speed"] = math.huge
- end
- local modulex = require(game:GetService("ReplicatedStorage").SharedModules.Constants)
- modulex.MinMiningTime = 0
- modulex.MaxMiningTime = 0
- modulex.MaxSelectionDistance = 12
- local LoadModule = require(game:GetService("ReplicatedStorage").LoadModule);
- local ChunkUtil = LoadModule("ChunkUtil");
- local Network = LoadModule("Network");
- local LocalData = LoadModule("LocalData");
- local Blocks = LoadModule("Blocks");
- local GetCurrencyMultiplier = LoadModule("GetCurrencyMultiplier");
- local GetRebirthCost = LoadModule("GetRebirthCost");
- local GetSellTeleport = LoadModule("GetSellTeleport");
- local GetBackpackStatus = LoadModule("GetBackpackStatus");
- function TeleportTo(...)
- Network:FireServer("RemoveTeleporter")
- Network:FireServer("PlaceTeleporter",Vector3.new(...))
- Network:FireServer("GotoTeleporter")
- end
- function VectorToNumber(vec)
- return vec.X,vec.Y,vec.Z
- end
- function CurrentBackpackValue()
- local numberr = 0
- for i,v in pairs(LocalData:GetData("BackpackInventory")) do
- numberr += Blocks[v[1]]["Value"][2] * v[2]
- end
- return numberr * GetCurrencyMultiplier(game.Players.LocalPlayer, "Coins", LocalData:GetData("Passes"), LocalData:GetData("GemEnchantments"))
- end
- function RebirthCosts()
- return GetRebirthCost(LocalData:GetData("Rebirths"), LocalData:GetData("GemEnchantments"));
- end
- xd = nil
- function TeleportAndMine(Name)
- if xd ~= nil then
- return
- end
- for i,v in pairs(game:GetService("Workspace").Chunks:GetDescendants()) do
- if v.Name == Name then
- TeleportTo(VectorToNumber(ChunkUtil.worldToCell(v.Position)))
- task.wait()
- Network:FireServer("MineBlock", ChunkUtil.worldToCell(v.Position))
- return v
- end
- end
- --Just so its farming some other stuff if it can't find the ore u want
- for i,v in pairs(game:GetService("Workspace").Chunks:GetDescendants()) do
- if v.Name == "chromite" then
- TeleportTo(VectorToNumber(ChunkUtil.worldToCell(v.Position)))
- task.wait()
- Network:FireServer("MineBlock", ChunkUtil.worldToCell(v.Position))
- return v
- end
- end
- for i,v in pairs(game:GetService("Workspace").Chunks:GetDescendants()) do
- if v.Name == "unobtanium" then
- TeleportTo(VectorToNumber(ChunkUtil.worldToCell(v.Position)))
- task.wait()
- Network:FireServer("MineBlock", ChunkUtil.worldToCell(v.Position))
- return v
- end
- end
- for i,v in pairs(game:GetService("Workspace").Chunks:GetDescendants()) do
- if v.Name == "fireshard" then
- TeleportTo(VectorToNumber(ChunkUtil.worldToCell(v.Position)))
- task.wait()
- Network:FireServer("MineBlock", ChunkUtil.worldToCell(v.Position))
- return v
- end
- end
- for i,v in pairs(game:GetService("Workspace").Chunks:GetDescendants()) do
- if v.Name == "mythril" then
- TeleportTo(VectorToNumber(ChunkUtil.worldToCell(v.Position)))
- task.wait()
- Network:FireServer("MineBlock", ChunkUtil.worldToCell(v.Position))
- return v
- end
- end
- end
- spawn(function()
- while task.wait() do
- for i,v in pairs(game:GetService("Workspace").Chunks:GetDescendants()) do
- if v.Name ~= "larimar" and v.Name ~= "chromite" and v.Name ~= "unobtanium" and v.Name ~= "fireshard" and v.Name ~= "mythril" and v:IsA("Part") then
- v:Destroy()
- end
- end
- end
- end)
- while task.wait(0.1) do
- if CurrentBackpackValue() >= RebirthCosts() then
- print("Sell/Rebirth")
- Network:FireServer("Teleport", GetSellTeleport(game.Players.LocalPlayer));
- Network:FireServer("QuickSell");
- Network:FireServer("Rebirth");
- else
- xd = TeleportAndMine("chromite")
- end
- end
- end)
- --CHEST
- local Chest = Window:NewTab("Cofres")
- local ChestSection = Chest:NewSection("Cofre FARM")
- ChestSection:NewButton(" Cofres", "Farmear cofres legendarios, epicos", function()
- --// Settings \\--
- getgenv().Chests = {
- 'Legendary';
- 'Epic';
- }
- --// Main \\--
- loadstring(game:HttpGet'https://github.com/RunDTM/miningsim2/raw/main/serverhop.lua')()
- end)
- ChestSection:NewButton("ESP cofres", "Muestra donde estan los cofres", function()
- chestsn = { -- Avalible: "Wood", "Silver", "Gold", "Epic" or "Legendary", delete unnecessary values
- "Wood",
- "Silver",
- "Gold",
- "Epic",
- "Legendary"
- }
- local function contains(table, val)
- for i=1,#table do
- if table[i] == val then return true end
- end
- return false
- end
- for __,v in pairs(game:GetService("Workspace").Chests:GetChildren()) do
- if v:FindFirstChild("ESP") then v:FindFirstChild("ESP"):Destroy() end
- if contains(chestsn, v.Name) then
- -- RGB colors of chests
- if v.Name == "Wood" then
- tcolor = Color3.fromRGB(222, 184, 135)
- elseif v.Name == "Silver" then
- tcolor = Color3.fromRGB(192, 192, 192)
- elseif v.Name == "Gold" then
- tcolor = Color3.fromRGB(255, 215, 0)
- elseif v.Name == "Epic" then
- tcolor = Color3.fromRGB(138, 43, 226)
- elseif v.Name == "Legendary" then
- tcolor = Color3.fromRGB(0, 255, 255)
- end
- local a = Instance.new("BillboardGui",v)
- a.Name = "ESP"
- a.Size = UDim2.new(5,0, 5,0)
- a.AlwaysOnTop = true
- local b = Instance.new("Frame",a)
- b.Size = UDim2.new(1,0, 1,0)
- b.BackgroundTransparency = 0.80
- b.BorderSizePixel = 0
- b.BackgroundColor3 = tcolor
- local c = Instance.new('TextLabel',b)
- c.Size = UDim2.new(1,0,1,1)
- c.BorderSizePixel = 0
- c.TextSize = 15
- c.Text = v.Name
- c.BackgroundTransparency = 1
- c.TextColor3 = tcolor
- c.TextStrokeColor3 = Color3.fromRGB(6, 6, 6)
- c.TextStrokeTransparency = 0.7
- end
- end
- end)
- --Egg
- local Egg = Window:NewTab("Huevos")
- local EggSection = Egg:NewSection("Patriotic Egg")
- EggSection:NewButton(" ", "Auto MInar ORES", function()
- -- BASEPLATE GAME SCRIPT
- local Library = loadstring(game:HttpGet("https://raw.githubusercontent.com/xHeptc/Kavo-UI-Library/main/source.lua"))()
- local Window = Library.CreateLib("NEGR0", "Synapse")
- --Home
- local Home = Window:NewTab("Hola")
- local HomeSection = Home:NewSection("HOLA BIEVENIDO AL SCRIPT DEL NEGRO")
- --Mine
- local Mine = Window:NewTab("Minar")
- local MineSection = Mine:NewSection("Minar")
- MineSection:NewButton(" Minar RAPIDO", "Auto MInar Farm", function()
- _G.On = true -- true = on / false = off
- -- main scripts below --
- function breakblock(pos)
- local args = {
- [1] = pos
- }
- game:GetService("ReplicatedStorage").Events.MineBlock:FireServer(unpack(args))
- end
- local Mod = require(game:GetService("ReplicatedStorage").SharedModules.ChunkUtil)
- function getPartBelow()
- local Character = game.Players.LocalPlayer.Character
- local Foot = Character.RightFoot
- local RayOrigin = Foot.Position
- local RayDirection = Vector3.new(0, -1, 0)
- local Params = RaycastParams.new()
- Params.FilterType = Enum.RaycastFilterType.Blacklist
- Params.FilterDescendantsInstances = {Character}
- local Result = workspace:Raycast(RayOrigin, RayDirection, Params)
- if Result then
- local RayInstance = Result.Instance
- print("Instance hit: " .. tostring(RayInstance))
- return RayInstance
- end
- return nil
- end
- while _G.On do
- task.wait()
- local closest = getPartBelow()
- if closest ~= nil then
- local Pos = closest.Position
- local NewPos = Mod.worldToCell(Pos)
- task.spawn(
- function()
- breakblock(NewPos)
- end
- )
- end
- end
- end)
- MineSection:NewButton(" Minar ORES", "Auto MInar ORES", function()
- local modulex = require(game:GetService("ReplicatedStorage").SharedModules.Data.Tools)
- for i,v in pairs(modulex) do
- modulex[i]["Speed"] = math.huge
- end
- local modulex = require(game:GetService("ReplicatedStorage").SharedModules.Constants)
- modulex.MinMiningTime = 0
- modulex.MaxMiningTime = 0
- modulex.MaxSelectionDistance = 12
- local LoadModule = require(game:GetService("ReplicatedStorage").LoadModule);
- local ChunkUtil = LoadModule("ChunkUtil");
- local Network = LoadModule("Network");
- local LocalData = LoadModule("LocalData");
- local Blocks = LoadModule("Blocks");
- local GetCurrencyMultiplier = LoadModule("GetCurrencyMultiplier");
- local GetRebirthCost = LoadModule("GetRebirthCost");
- local GetSellTeleport = LoadModule("GetSellTeleport");
- local GetBackpackStatus = LoadModule("GetBackpackStatus");
- function TeleportTo(...)
- Network:FireServer("RemoveTeleporter")
- Network:FireServer("PlaceTeleporter",Vector3.new(...))
- Network:FireServer("GotoTeleporter")
- end
- function VectorToNumber(vec)
- return vec.X,vec.Y,vec.Z
- end
- function CurrentBackpackValue()
- local numberr = 0
- for i,v in pairs(LocalData:GetData("BackpackInventory")) do
- numberr += Blocks[v[1]]["Value"][2] * v[2]
- end
- return numberr * GetCurrencyMultiplier(game.Players.LocalPlayer, "Coins", LocalData:GetData("Passes"), LocalData:GetData("GemEnchantments"))
- end
- function RebirthCosts()
- return GetRebirthCost(LocalData:GetData("Rebirths"), LocalData:GetData("GemEnchantments"));
- end
- xd = nil
- function TeleportAndMine(Name)
- if xd ~= nil then
- return
- end
- for i,v in pairs(game:GetService("Workspace").Chunks:GetDescendants()) do
- if v.Name == Name then
- TeleportTo(VectorToNumber(ChunkUtil.worldToCell(v.Position)))
- task.wait()
- Network:FireServer("MineBlock", ChunkUtil.worldToCell(v.Position))
- return v
- end
- end
- --Just so its farming some other stuff if it can't find the ore u want
- for i,v in pairs(game:GetService("Workspace").Chunks:GetDescendants()) do
- if v.Name == "chromite" then
- TeleportTo(VectorToNumber(ChunkUtil.worldToCell(v.Position)))
- task.wait()
- Network:FireServer("MineBlock", ChunkUtil.worldToCell(v.Position))
- return v
- end
- end
- for i,v in pairs(game:GetService("Workspace").Chunks:GetDescendants()) do
- if v.Name == "unobtanium" then
- TeleportTo(VectorToNumber(ChunkUtil.worldToCell(v.Position)))
- task.wait()
- Network:FireServer("MineBlock", ChunkUtil.worldToCell(v.Position))
- return v
- end
- end
- for i,v in pairs(game:GetService("Workspace").Chunks:GetDescendants()) do
- if v.Name == "fireshard" then
- TeleportTo(VectorToNumber(ChunkUtil.worldToCell(v.Position)))
- task.wait()
- Network:FireServer("MineBlock", ChunkUtil.worldToCell(v.Position))
- return v
- end
- end
- for i,v in pairs(game:GetService("Workspace").Chunks:GetDescendants()) do
- if v.Name == "mythril" then
- TeleportTo(VectorToNumber(ChunkUtil.worldToCell(v.Position)))
- task.wait()
- Network:FireServer("MineBlock", ChunkUtil.worldToCell(v.Position))
- return v
- end
- end
- end
- spawn(function()
- while task.wait() do
- for i,v in pairs(game:GetService("Workspace").Chunks:GetDescendants()) do
- if v.Name ~= "larimar" and v.Name ~= "chromite" and v.Name ~= "unobtanium" and v.Name ~= "fireshard" and v.Name ~= "mythril" and v:IsA("Part") then
- v:Destroy()
- end
- end
- end
- end)
- while task.wait(0.1) do
- if CurrentBackpackValue() >= RebirthCosts() then
- print("Sell/Rebirth")
- Network:FireServer("Teleport", GetSellTeleport(game.Players.LocalPlayer));
- Network:FireServer("QuickSell");
- Network:FireServer("Rebirth");
- else
- xd = TeleportAndMine("chromite")
- end
- end
- end)
- --CHEST
- local Chest = Window:NewTab("Cofres")
- local ChestSection = Chest:NewSection("Cofre FARM")
- ChestSection:NewButton(" Cofres", "Farmear cofres legendarios, epicos", function()
- --// Settings \\--
- getgenv().Chests = {
- 'Legendary';
- 'Epic';
- }
- --// Main \\--
- loadstring(game:HttpGet'https://github.com/RunDTM/miningsim2/raw/main/serverhop.lua')()
- end)
- ChestSection:NewButton("ESP cofres", "Muestra donde estan los cofres", function()
- chestsn = { -- Avalible: "Wood", "Silver", "Gold", "Epic" or "Legendary", delete unnecessary values
- "Wood",
- "Silver",
- "Gold",
- "Epic",
- "Legendary"
- }
- local function contains(table, val)
- for i=1,#table do
- if table[i] == val then return true end
- end
- return false
- end
- for __,v in pairs(game:GetService("Workspace").Chests:GetChildren()) do
- if v:FindFirstChild("ESP") then v:FindFirstChild("ESP"):Destroy() end
- if contains(chestsn, v.Name) then
- -- RGB colors of chests
- if v.Name == "Wood" then
- tcolor = Color3.fromRGB(222, 184, 135)
- elseif v.Name == "Silver" then
- tcolor = Color3.fromRGB(192, 192, 192)
- elseif v.Name == "Gold" then
- tcolor = Color3.fromRGB(255, 215, 0)
- elseif v.Name == "Epic" then
- tcolor = Color3.fromRGB(138, 43, 226)
- elseif v.Name == "Legendary" then
- tcolor = Color3.fromRGB(0, 255, 255)
- end
- local a = Instance.new("BillboardGui",v)
- a.Name = "ESP"
- a.Size = UDim2.new(5,0, 5,0)
- a.AlwaysOnTop = true
- local b = Instance.new("Frame",a)
- b.Size = UDim2.new(1,0, 1,0)
- b.BackgroundTransparency = 0.80
- b.BorderSizePixel = 0
- b.BackgroundColor3 = tcolor
- local c = Instance.new('TextLabel',b)
- c.Size = UDim2.new(1,0,1,1)
- c.BorderSizePixel = 0
- c.TextSize = 15
- c.Text = v.Name
- c.BackgroundTransparency = 1
- c.TextColor3 = tcolor
- c.TextStrokeColor3 = Color3.fromRGB(6, 6, 6)
- c.TextStrokeTransparency = 0.7
- end
- end
- end)
- --Egg
- local Egg = Window:NewTab("Huevos")
- local EggSection = Egg:NewSection("Patriotic Egg")
- EggSection:NewButton(" ", "Auto MInar ORES", function()
- local function YLML_fake_script() -- CrystalCavern.CrystalScript
- local script = Instance.new('LocalScript', CrystalCavern)
- local button = script.Parent
- local function Start()
- local args = {
- [1] = "Crystal Cavern"
- }
- game:GetService("ReplicatedStorage").Events.Teleport:FireServer(unpack(args))
- end
- button.MouseButton1Click:Connect(function()
- Start()
- end)
- end
- coroutine.wrap(YLML_fake_script)()
- local function GQNH_fake_script() -- Surface.SurfaceScript
- local script = Instance.new('LocalScript', Surface)
- local button = script.Parent
- local function Start()
- local args = {
- [1] = "Surface"
- }
- game:GetService("ReplicatedStorage").Events.Teleport:FireServer(unpack(args))
- end
- button.MouseButton1Click:Connect(function()
- Start()
- end)
- end
- end)
- end)
- --FPS
- local Fps = Window:NewTab("FPS")
- local FpsSection = Fps:NewSection("FPS ")
- FpsSection:NewButton("FPS BOOST", "Eliminar chucks, Eliminar Iluminacion", function()
- -- Made by IMNOTMUR#0051
- _G.Settings = {
- Players = {
- ["Ignore Me"] = true, -- Ignore your Character
- ["Ignore Others"] = true -- Ignore other Characters
- },
- Meshes = {
- Destroy = false, -- Destroy Meshes
- LowDetail = true -- Low detail meshes (NOT SURE IT DOES ANYTHING)
- },
- Images = {
- Invisible = true, -- Invisible Images
- LowDetail = false, -- Low detail images (NOT SURE IT DOES ANYTHING)
- Destroy = false, -- Destroy Images
- },
- Other = {
- ["No Particles"] = true, -- Disables all ParticleEmitter, Trail, Smoke, Fire and Sparkles
- ["No Camera Effects"] = true, -- Disables all PostEffect's (Camera/Lighting Effects)
- ["No Explosions"] = true, -- Makes Explosion's invisible
- ["No Clothes"] = true, -- Removes Clothing from the game
- ["Low Water Graphics"] = true, -- Removes Water Quality
- ["No Shadows"] = true, -- Remove Shadows
- ["Low Rendering"] = true, -- Lower Rendering
- ["Low Quality Parts"] = true -- Lower quality parts
- }
- }
- loadstring(game:HttpGet("https://raw.githubusercontent.com/CasperFlyModz/discord.gg-rips/main/FPSBooster.lua"))()
- end)
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