G4U55

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Aug 14th, 2020
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  1. Update v3.1.0s:
  2.  
  3. [System Changes]
  4.  
  5. * When recruiting a party at the bar, new options have been added for the party objective.
  6.  
  7. * When viewing the possible drops for the quest "Cavern of Torment" at the bar, drops are now organized by floor.
  8.   → Drops for B10F are shown as 1, drops for B20F are shown as 11, and so forth.
  9.  
  10. * When changing equipment at the weapon shop or general store, a comparison of the equipment will now be shown.
  11.  
  12. * When creating a character, a default name will now be entered if the field is left blank.
  13.  
  14.  
  15. [Character Changes]
  16.  
  17. * The Empress has been adjusted.
  18.   → When using a small-sword, DP consumption for the Dragon Shot has been adjusted.
  19.   → When using a small-sword, DP generation for the grounded Dragon Sword has been increased.
  20.   → When using a small-sword, DP generation for the airborne Dragon Sword has been decreased.
  21.   → DP generation for the grounded thrust attack has been increased.
  22.   → DP consumption for the dash thrust has been decreased.
  23.  
  24. * The Warrior has been adjusted.
  25.   → Damage dealt when wielding a magic weapon has been increased.
  26.   → Attack power increase for Warcry when using an axe has been increased for all dragon contracts.
  27.  
  28. * The Shinobi has been adjusted.
  29.   → The Thunder Shinobi's multi-lock-on distance has been increased.
  30.   → The amount each hit of the Thunder Shinobi's lock-on combo powers up Dragon Meteor has been increased.
  31.   → The damage increase limit on the Thunder Shinobi's Dragon Meteor has been increased.
  32.   → Attack power for the Poison Shinobi's giant shuriken has been increased.
  33.   → Attack power for the Poison Shinobi's giant shuriken while locked on has been increased.
  34.  
  35. * The Witch has been adjusted.
  36.   → The stat bonuses granted by enchant magic have been increased.
  37.   → The minimum duration for enchant magic has been increased.
  38.   → The maximum duration for enchant magic has been increased.
  39.   → Effect duration added by PIE for enchant magic has been increased.
  40.   → Effect strength added by INT and PIE for enchant magic has been increased.
  41.   → The minimum duration for Cure Ailment has been increased.
  42.   → The maximum duration for Cure Ailment has been increased.
  43.   → Effect duration added by PIE for Cure Ailment has been increased.
  44.  
  45. * The Oracle has been adjusted.
  46.   → Movement speed has been increased.
  47.   → All physical damage dealt by swords has been increased.
  48.   → A knockback effect has been added to Guard Form and Reinforced Guard Form.
  49.   → DP consumption of Continuous Thrust Form and Cleaving Slash Form has been decreased.
  50.   → DP consumption of Reinforced Guard Form has been increased.
  51.   → DP consumption of magic activated during Dragon Boost has been decreased.
  52.   → The attack power bonus granted by Dragon Boost to all sword attacks has been increased.
  53.   → The attack power of fire, wind, ice, and thunder Dragon Advents has been increased.
  54.   → The poison Dragon Advent's healing has been increased.
  55.   → DP consuption of the poison Dragon Advent has been decreased.
  56.   → Minimum duration for the spells Mirage, Armor, Feather, Extension, Quick, and Cure Ailment has been increased.
  57.   → Effect duration added by STR for the Mirage spell has been increased.
  58.   → Effect duration added by VIT for the Armor spell has been increased.
  59.   → Effect duration added by AGI for the Feather spell has been increased.
  60.   → DP consumption of the Extension spell has been decreased.
  61.   → Effect duration added by INT for the Extension spell has been increased.
  62.   → The reduction in DP generation while under the effect of Extension has been decreased.
  63.   → Effect duration of the Quick spell has been changed to no longer depend on parameters.
  64.   → Maximum duration for Cure Ailment has been increased.
  65.   → Effect duration added by PIE for Cure Ailment has been increased.
  66.  
  67. * The Bandit has been adjusted.
  68.   → Physical attack power of small-swords has been increased.
  69.   → Attack power of shuriken has been increased.
  70.   → Attack power of the Dragon Claw has been increased.
  71.   → Attack power of the Dragon Claw Combo has been increased.
  72.   → Recovery after connecting with the Dragon Claw has been sped up, and invulnerability has been added to the in-air recovery action.
  73.   → Start-up of the Dragon Claw has been shortened.
  74.   → The Air Dragon Claw can be used an addition time in succession.
  75.   → The minimum amount of relics acquired regardless of LUC has been increased.
  76.   → Chance of acquisition of additional relics and Dragon Relics based on LUC has been increased.
  77.   → Maximum possible amount of relics that can be acquired at once has been increased.
  78.   → When performing an action to acquire relics during Dragon Sphere, acquired relics will be restored to maximum.
  79.   → Effect of magic attack power on damage dealt by all 5 elemental relics has been increased.
  80.   → After using a wind relic, cooldown until another relic can be used has been decreased.
  81.   → The period of invulnerability after using a thunder relic has been increased.
  82.   → Attack power of the fire Dragon Relic has been increased.
  83.   → Maximum amount of Dragon Relics has been increased for all contracts except thunder.
  84.   → Minimum effect duration for wind and poison Dragon Relics has been increased.
  85.   → Effect duration added by PIE for wind and poison Dragon Relics has been increased.
  86.   → Additional attack power for all 5 elemental relics from the effect of the wind Dragon Relic has been increased.
  87.   → Attack power for homing shuriken from the poison Dragon Relic has been increased.
  88.   → The period of invulnerability after connecting with the poison Dragon Relic has been increased.
  89.   → Damage dealt by the poison Dragon Relic dash has been changed from magic damage to holy damage.
  90.  
  91.  
  92. [Item Changes]
  93.  
  94. * New end-game weapons have been added for each character class.
  95.  
  96. * Exclusive accessories for the Bandit and the Oracle have been added.
  97.  
  98. * A new category of Shuriken Lv. 55 and up has been added.
  99.  
  100. * Unique weapons from Ver. 1.0.0 of the game now have special upgrades available.
  101.  
  102.  
  103. [Quest Changes]
  104.  
  105. * Floors 111-120 have been added to the quest "Cavern of Torment."
  106.  
  107. * A new quest, "Ancient Gods," has been added.
  108.  
  109.  
  110. [Enemy Adjustments]
  111.  
  112. * A new final boss, "The False God of the Abyss," has been added.
  113.  
  114. * The amount of HP added to enemies per player in high-level quests has been lowered.
  115.  
  116. * HP for the boss Rivalis (Berserk) has been lowered.
  117.  
  118.  
  119. [Bug Fixes]
  120.  
  121. * A number of display and behavior bugs has been fixed.
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