ThemeMaker2020

Minecraft X

Sep 13th, 2021 (edited)
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  1. Title of Mod: Minecraft X
  2.  
  3. {
  4. BRACKET HIERACHY (MOD | Plugin | Integration) BRANCHER:
  5. {
  6. @Casino Slot Killstreak
  7. {
  8. - Configurations for this mod sector:
  9. {
  10. + Enable this '@Casino Slot Killstreak' Mod?: True (Default: True)
  11. + Bad Luck included in Casino Slots?: False (Default: False)
  12. + Good luck and Bad Luck Measure Here (Edit the segments for results on 0% - 100%): [50%] Good Luck | 0% Bad Luck
  13. + Amount of kills required to open the first slot: 2 (Default: 2)
  14. }
  15.  
  16. - Functions of this mod sector:
  17. {
  18. + Slots that contain only good luck elements that adds to the user when earned on 1 x 3 scale
  19. + [AS DEFAULT; CAN BE MODIFIED IN CONFIG] 50% chance of winning all lines of the Casino Slot | 0% is Bad Luck
  20. + Slots has a remember function with casino slot displaying for 3 seconds after opening 1st slot on left, 2nd slot of right, and 3 slot on right
  21. }
  22. }
  23.  
  24. @Dimension: Outer Space
  25. {
  26. - Configurations for this mod sector:
  27. {
  28. + Enable this '@Dimension: Outer Space' Mod?: True (Default: True)
  29. + Enable this Dimension?: True (Default: True)
  30. }
  31.  
  32. - Functions of this mod sector:
  33. {
  34. + Has (Landing | Visuals | Objects | Distance | Geometry | Condition | GFX | SFX) of the following:
  35. = Planets
  36. = Running Stars
  37. = Stars
  38. = Galaxies
  39. = Black Holes
  40.  
  41. + Cannot breathe and gets really cold in Outer Space once going over 340 blocks high in the air (_w no space acquired specified space equipment not equipped)
  42. = Integrate with '@Survival's Integration'
  43. }
  44. }
  45.  
  46. @Generated Trains
  47. {
  48. - Configurations for this mod sector:
  49. {
  50. + Enable this 'Generated Trains' Mod?: True (Default: True)
  51. + Enable '@Generated Trains' in Overworld?: True (Default: True)
  52. }
  53.  
  54. - Functions of this mod sector:
  55. {
  56. + Generates Trains in rails that generate around any terrain code of 'Overworld' in a natural way
  57. = Requires Minecraftians to run them
  58. = Do NOT make the rails run or placed in or near lava or underground places in the ('Overworld' Dimension)
  59. }
  60. }
  61.  
  62. @Minecraftians
  63. {
  64. - Configurations for this mod sector:
  65. {
  66. + Enable this '@Minecraftians' Mod?: True (Default: True)
  67. }
  68.  
  69. - Functions of this mod sector:
  70. {
  71. + Operate in all areas of any dimension with complex and simple and Accurate AI
  72. = Operate with '@Generated Trains' Trains
  73. = Operate with Jobs like (Mining | Support | Defending | Offending | Chat | Chat with mic compatibility and listening recognition)
  74. = Minecraftians will do activities such as (Mining | Support | Defending | Marriage | Think | Work for Minecraftians)
  75. - Compatible with '@Improved Underground' AI
  76. = Use spawn AI once for all to spawn (They also spawn accordingly in areas that should be merged)
  77. + Minecraftian(s) near the user playing this game using '/Voice Chat' will hear you
  78. }
  79. }
  80.  
  81. @Survival's Integration
  82. {
  83. - Configuration for this mod sector:
  84. {
  85. + Enable this '@Survival's Integration' Mod?: True (Default: True)
  86. + Body Temperature and for Added Dimensions from mods to be true on Body Temperature?: True (Default: True)
  87. + if (Dimension) Add to config: => Body Temperature: True (Default: True) (These Dimensions by other mods will be 'True' by Default)
  88. + Body Temperature?: True (Default: True)
  89. + Thirst?: True
  90. }
  91.  
  92. - Functions of this mod sector:
  93. {
  94. + Breathing (Oxygen Detection)
  95. {
  96. = Has breatheing for Mining Underground (Can be configurated)
  97. }
  98. + Thrist
  99. {
  100. = Gets Thirsty the way anyone does
  101. }
  102.  
  103. + Body Temperature
  104. {
  105. = Can have Body Temperature at Mod '@Dimension: Outer Space' Naturally *Can enable for Dimensions
  106. }
  107. }
  108. }
  109. @Commands
  110. {
  111. - Configuration for this mod sector:
  112. {
  113. + Enable this '@Commands' Mod?: True (Default: True)
  114. }
  115.  
  116. - Functions of this mod sector:
  117. {
  118. + /Help Minecraft X = Display all commands from Minecraft X
  119. + /Voice Chat = Voice Chat
  120. + /Money = Shows money of the user who typed it (Works with Progress Money) (Reads the user who is playing)
  121. + /ShopGUI = [Interactive] Shows and opens a GUI > a variety of items rooted in the game of Minecraft or Minecraft X or mods with balance price integration < (Money will display in Progress Money)
  122. + /SellGUI = [Interactive] Shows a inventory item drag and drop mechanism for loot or money (Will appear in your Progress Money Account)
  123. + /Home set = Set home teleportation save (Integrate with /Home for teleportation to be successful on teleportation)
  124. + /Home = Teleport to '/Home set' when executing /Home (Will use Progress Money integration for realistic payment experience)
  125. + /XP Recipe = You open a GUI of recipes available depending on your XP (Closable and Viewable)
  126. }
  127.  
  128.  
  129. - Have (Enable | Disable) in Default Colors when functioning with these commands
  130. }
  131.  
  132. @Realisticness
  133. {
  134. - Configuration for this mod sector:
  135. {
  136. + Enable '@Realisticness' Mod? (Realistic sects will disable when set to 'False'): True (Default: True)
  137. + Enable 'Realistic Lighting'?: True (Default: True)
  138. + Enable 'Realistic Digging'?: True (Default: True)
  139. + Enable 'Realistic Physics'?: True (Default: True)
  140. }
  141.  
  142. - Functions of this mod sector:
  143. {
  144. + Realistic Lighting
  145. + Realistic Digging
  146. + Realistic Material Physics
  147. - These Realistics work and integrate merge with '@Generated Trains' and '@Minecraftians' and '@Dimension: Outer Space'
  148. }
  149. }
  150.  
  151. @Mobs (Mobs | Mobs Integration)
  152. {
  153. - Configuration for this mod sector:
  154. {
  155. + Enable this 'Mobs (Mobs | Mobs Integration)' Mod?: True (Default: True)
  156. + Allow Zombies to spawn?: False (Default: False)
  157. + Allow Spiders to spawn?: True (Default: True)
  158. + Allow Creepers to spawn?: False (Default: True)
  159. }
  160.  
  161. - Functions of this mod sector:
  162. {
  163. + Mobs can interact with Minecraftians depending on status of the moba that are facing each other
  164. + Mobs:
  165. = Tiger (The way of a Tiger) (Generate in biomes in overworld dimension accordingly only)
  166. = Grizzly Bear (The way of a Grizzly Bear) (Generate in biomes in overworld dimension accordingly only)
  167. = Insects (The way of a Insects) (Generate in biomes in overworld dimension accordingly only)
  168. = Panda Bears (The way of a Panda Bears) (Generate in biomes in overworld dimension accordingly only)
  169. = Birds (The way of a Birds) (Generate in biomes in overworld dimension accordingly only)
  170. = Plants (The way of a Plants) (Generate in biomes in overworld dimension accordingly only)
  171. = Tree (The way of a Tree) (Generate in biomes in overworld dimension accordingly only) (Replaces original trees with this) (Can obtain material from trees)
  172. = Dragon (The way of a Dragon) (Generate in biomes in overworld dimension accordingly only)
  173. }
  174. }
  175.  
  176. @Improved Underground
  177. {
  178. - Configuration for this mod sector:
  179. {
  180. + Enable this 'Improved Underground' Mod?: True (Default: True)
  181. }
  182.  
  183. - Functions of this mod sector:
  184. {
  185. + The way underground caves look naturally
  186. + Compatible with '@Minecraftians' and generate specfic 'homes' for argument 'Mobs:' from '@Mobs (Mobs | Mobs Integration)' and '@Minecraftians' Minecraftians that live in underground homes
  187. }
  188. }
  189.  
  190. @Tomahawks
  191. {
  192. - Configuration for this mod sector:
  193. {
  194. + Enable this '@Tomahawks' Mod?: True (Default: True)
  195. }
  196.  
  197. - Functions of this mod sector:
  198. {
  199. + Throw any official tools or compatible tools mod with right click
  200. }
  201. }
  202.  
  203. @Battle Music
  204. {
  205. - Configuration for this mod sector:
  206. {
  207. + Enable this '@Battle Music' Mod:?: True (Default True)
  208. + Enable random battle music on hostile mob?: True (Default: True)
  209. + [Meme] Enable random battle music on kind mob?: False (Default: False)
  210. }
  211.  
  212. - Functions of this mod sector:
  213. {
  214. + Plays random Battle Music on hostile mob
  215. }
  216. }
  217.  
  218. @Improved Battling Mechanics
  219. {
  220. - Configuration for this mod sector:
  221. {
  222. + Enable this '@Improved Battling Mechanics' Mod:?: True (Default True)
  223. }
  224.  
  225. - Functions of this mod sector:
  226. {
  227. + Create GFX Tool Swinging and Create GFX Tool Swinging Motion Blur (Compatible with other @%MOD|PLUGIN_Tool%)
  228. }
  229. }
  230.  
  231. @Spells Collection
  232. {
  233. - Configuration for this mod sector:
  234. {
  235. + Enable this '@Spells Collection' Mod:?: True (Default True)
  236. }
  237.  
  238. - Functions of this mod sector (Item Specific and Informative function properties):
  239. {
  240. + Spell #1: (Name not specified but is specified) (Throwable) (Drinkable) (/W Recipe)
  241. + Element Spell #1 Specified Will Show with Details
  242.  
  243. + Spell #2: (Name not specified but is specified) (Throwable) (Drinkable) (/W Recipe)
  244. + Element Spell #2 Specified Will Show with Details
  245.  
  246. + Spell #3: (Name not specified but is specified) (Throwable) (Drinkable) (/W Recipe)
  247. + Element Spell #3 Specified Will Show with Details
  248.  
  249. + Spell #4: (Name not specified but is specified) (Throwable) (Drinkable) (/W Recipe)
  250. + Element Spell #4 Specified Will Show with Details
  251.  
  252. + Spell #5: (Name not specified but is specified) (Throwable) (Drinkable) (/W Recipe)
  253. + Element Spell #5 Specified Will Show with Details
  254.  
  255. + Spell #6: (Name not specified but is specified) (Throwable) (Drinkable) (/W Recipe)
  256. + Element Spell #6 Specified Will Show with Details
  257.  
  258. + Spell #7: (Name not specified but is specified) (Throwable) (Drinkable) (/W Recipe)
  259. + Element Spell #7 Specified Will Show with Details
  260.  
  261. + Spell #8: (Name not specified but is specified) (Throwable) (Drinkable) (/W Recipe)
  262. + Element Spell #8 Specified Will Show with Details
  263.  
  264. + Spell #9: (Name not specified but is specified) (Throwable) (Drinkable) (/W Recipe)
  265. + Element Spell #9 Specified Will Show with Details
  266.  
  267. + Spell #10: (Name not specified but is specified) (Throwable) (Drinkable) (/W Recipe)
  268. + Element Spell #10 Specified Will Show with Details
  269.  
  270. + Spell #11: (Name not specified but is specified) (Throwable) (Drinkable) (/W Recipe)
  271. + Element Spell #11 Specified Will Show with Details
  272.  
  273. + Spell #12: (Name not specified but is specified) (Throwable) (Drinkable) (/W Recipe)
  274. + Element Spell #12 Specified Will Show with Details
  275.  
  276. + Spell #13: (Name not specified but is specified) (Throwable) (Drinkable) (/W Recipe)
  277. + Element Spell #13 Specified Will Show with Details
  278.  
  279. + Spell #14: (Name not specified but is specified) (Throwable) (Drinkable) (/W Recipe)
  280. + Element Spell #14 Specified Will Show with Details
  281.  
  282. + Spell #15: (Name not specified but is specified) (Throwable) (Drinkable) (/W Recipe)
  283. + Element Spell #15 Specified Will Show with Details
  284.  
  285. + Spell #16: (Name not specified but is specified) (Throwable) (Drinkable) (/W Recipe)
  286. + Element Spell #16 Specified Will Show with Details
  287.  
  288. + Spell #17: (Name not specified but is specified) (Throwable) (Drinkable) (/W Recipe)
  289. + Element Spell #17 Specified Will Show with Details
  290.  
  291. + Spell #18: (Name not specified but is specified) (Throwable) (Drinkable) (/W Recipe)
  292. + Element Spell #18 Specified Will Show with Details
  293.  
  294. + Spell #19: (Name not specified but is specified) (Throwable) (Drinkable) (/W Recipe)
  295. + Element Spell #19 Specified Will Show with Details
  296.  
  297. + Spell #20: (Name not specified but is specified) (Throwable) (Drinkable) (/W Recipe)
  298. + Element Spell #20 Specified Will Show with Details
  299.  
  300. + Spell #21: (Name not specified but is specified) (Throwable) (Drinkable) (/W Recipe)
  301. + Element Spell #21 Specified Will Show with Details
  302.  
  303. + Spell #22: (Name not specified but is specified) (Throwable) (Drinkable) (/W Recipe)
  304. + Element Spell #22 Specified Will Show with Details
  305.  
  306. + Spell #23: (Name not specified but is specified) (Throwable) (Drinkable) (/W Recipe)
  307. + Element Spell #23 Specified Will Show with Details
  308.  
  309. + Spell #24: (Name not specified but is specified) (Throwable) (Drinkable) (/W Recipe)
  310. + Element Spell #24 Specified Will Show with Details
  311.  
  312. + Spell #25: (Name not specified but is specified) (Throwable) (Drinkable) (/W Recipe)
  313. + Element Spell #25 Specified Will Show with Details
  314.  
  315. + Spell #26: (Name not specified but is specified) (Throwable) (Drinkable) (/W Recipe)
  316. + Element Spell #26 Specified Will Show with Details
  317.  
  318. + Spell #27: (Name not specified but is specified) (Throwable) (Drinkable) (/W Recipe)
  319. + Element Spell #27 Specified Will Show with Details
  320.  
  321. + Spell #28: (Name not specified but is specified) (Throwable) (Drinkable) (/W Recipe)
  322. + Element Spell #28 Specified Will Show with Details
  323.  
  324. + Spell #29: (Name not specified but is specified) (Throwable) (Drinkable) (/W Recipe)
  325. + Element Spell #29 Specified Will Show with Details
  326.  
  327. + Spell #30: (Name not specified but is specified) (Throwable) (Drinkable) (/W Recipe)
  328. + Element Spell #30 Specified Will Show with Details
  329.  
  330. + Spell #31: (Name not specified but is specified) (Throwable) (Drinkable) (/W Recipe)
  331. + Element Spell #31 Specified Will Show with Details
  332.  
  333. + Spell #32: (Name not specified but is specified) (Throwable) (Drinkable) (/W Recipe)
  334. + Element Spell #32 Specified Will Show with Details
  335.  
  336. + Spell #33: (Name not specified but is specified) (Throwable) (Drinkable) (/W Recipe)
  337. + Element Spell #33 Specified Will Show with Details
  338.  
  339. + Spell #34: (Name not specified but is specified) (Throwable) (Drinkable) (/W Recipe)
  340. + Element Spell #34 Specified Will Show with Details
  341.  
  342. + Spell #35: (Name not specified but is specified) (Throwable) (Drinkable) (/W Recipe)
  343. + Element Spell #35 Specified Will Show with Details
  344.  
  345. + Spell #36: (Name not specified but is specified) (Throwable) (Drinkable) (/W Recipe)
  346. + Element Spell #36 Specified Will Show with Details
  347.  
  348. + Spell #37: (Name not specified but is specified) (Throwable) (Drinkable) (/W Recipe)
  349. + Element Spell #37 Specified Will Show with Details
  350.  
  351. + Spell #38: (Name not specified but is specified) (Throwable) (Drinkable) (/W Recipe)
  352. + Element Spell #38 Specified Will Show with Details
  353.  
  354. + Spell #39: (Name not specified but is specified) (Throwable) (Drinkable) (/W Recipe)
  355. + Element Spell #39 Specified Will Show with Details
  356.  
  357. + Spell #40: (Name not specified but is specified) (Throwable) (Drinkable) (/W Recipe)
  358. + Element Spell #40 Specified Will Show with Details
  359.  
  360. + Spell #41: (Name not specified but is specified) (Throwable) (Drinkable) (/W Recipe)
  361. + Element Spell #41 Specified Will Show with Details
  362.  
  363. + Spell #42: (Name not specified but is specified) (Throwable) (Drinkable) (/W Recipe)
  364. + Element Spell #42 Specified Will Show with Details
  365.  
  366. + Spell #43: (Name not specified but is specified) (Throwable) (Drinkable) (/W Recipe)
  367. + Element Spell #43 Specified Will Show with Details
  368.  
  369. + Spell #44: (Name not specified but is specified) (Throwable) (Drinkable) (/W Recipe)
  370. + Element Spell #44 Specified Will Show with Details
  371.  
  372. + Spell #45: (Name not specified but is specified) (Throwable) (Drinkable) (/W Recipe)
  373. + Element Spell #45 Specified Will Show with Details
  374.  
  375. + Spell #46: (Name not specified but is specified) (Throwable) (Drinkable) (/W Recipe)
  376. + Element Spell #46 Specified Will Show with Details
  377.  
  378. + Spell #47: (Name not specified but is specified) (Throwable) (Drinkable) (/W Recipe)
  379. + Element Spell #47 Specified Will Show with Details
  380.  
  381. + Spell #48: (Name not specified but is specified) (Throwable) (Drinkable) (/W Recipe)
  382. + Element Spell #48 Specified Will Show with Details
  383.  
  384. + Spell #49: (Name not specified but is specified) (Throwable) (Drinkable) (/W Recipe)
  385. + Element Spell #49 Specified Will Show with Details
  386.  
  387. + Spell #50: (Name not specified but is specified) (Throwable) (Drinkable) (/W Recipe)
  388. + Element Spell #50 Specified Will Show with Details
  389. }
  390. }
  391.  
  392. @Kingdom Hearts Command Panel (Inventory is accessible)
  393. {
  394. - Configuration for this mod sector:
  395. {
  396. + Enable this '@Kingdom Hearts Command Panel (Inventory is accessible)' Mod:?: True (Default True)
  397. }
  398.  
  399. - Functions of this mod sector:
  400. {
  401. + Say though MIC Activation (Enable MIC and permissions to work) in the hierachy sub categories for activation
  402. + Display and Activate Panel to the bottom left side of the inventory hotbar
  403.  
  404. + What the user thinks and reacts and it will perform with special AI listed in ((Attack | Shield | Refresh | Cast) Sound | Though Translate Performace)
  405. + Use in case scenarios of what weapon or tool your use
  406. ---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
  407. | Attack *Can use %MOD_TOOL& |
  408. | {'Stale (Auto-hit when reaching mobs)' |
  409. | ' ***Works in air and ground 'Whirl Wind' <> Custom Random 'Whirl Wind' Animations with [GFX | GFX Motion Blur | PSA | Calculus] </> |
  410. | ' ***Works in air and ground 'Non-Digit' <> Custom Random 'Non-Digit' Animations with [GFX | GFX Motion Blur | PSA | Calculus] </> |
  411. | ' ***Works in air and ground 'Thormorang' <> Custom Random 'Thor and Boomerang item comeback after throw' Animations with [GFX | GFX Motion Blur | PSA | Calculus] </> |
  412. | } |
  413. | |
  414. | Shield |
  415. | {'Block' <> Does block random blocking animations with [GFX | GFX Motion Blur | PSA | Calculus] </> |
  416. | 'UnBlock' <> Does Unblock random blocking animations with [GFX | GFX Motion Blur | PSA | Calculus] </> |
  417. | |
  418. | } |
  419. | Refresh |
  420. | { |
  421. | * 'Drink' = *Drinks any %Beverage% from your inventory and apply to thirst |
  422. | * 'Eat' = *Eats %food% from your inventory and apply to hunger |
  423. | } |
  424. | |
  425. | Cast |
  426. | { |
  427. | * 'Throw Harm Spell *from Spells '@Spells Collection' (Use Current Inventory of what is left) |
  428. | } |
  429. ---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
  430. }
  431. }
  432.  
  433. @Integregation
  434. {
  435. - Configuration for this mod sector:
  436. {
  437. + Function '@%_%' of a mod in branch sector will ignore if disabling a mod: True (Default: True | NOT RECOMMENDED: False)
  438. }
  439.  
  440. - Functions of this mod sector:
  441. {
  442. Use on @Minecraftians and with '@%Mod%' Integregation
  443. {
  444. + Minecraftians access like a user can and has complex and simple AI for how easy it is for the Minecraftians to use '@Kingdom Hearts Command Panel (Inventory is accessible)'
  445. + Minecraftians will attack if attacked or if told to defend by a user on any hostile mobs near by them
  446. + Minecraftians can manage with Inventory Pets Enhanced Items if one of them went through adventures or with reason and know how to use them
  447. + Minecraftians will have AI to work anywhere they are or what situation the Minecraftians are in
  448. + Minecraftians can use <'@Backpacks' Items> and know what they are doing with them when they operate around the world
  449. + Minecraftians have the ability to use '@Weaponry' Items and use them to attack individuals and even use to kill others for fun with reloading mechanics for the Minecraftians
  450. + Minecraftians operate in '@Buildings' (+ There sub functions) for reality
  451. + Minecraftians know what to do with '@Commands' Commands and function around the world (and reasons why they do not have market places but have casinos to play)
  452. + Minecraftians get their capabilities of getting cold or hunger or thirst and hunger eating and 'so on | etc.' capabilties from the official's hunger bar integregation and with '@Survival's Integration'
  453. }
  454. }
  455. }
  456.  
  457. @Inventory Pets Enchanced
  458. {
  459. - Configuration for this mod sector:
  460. {
  461. + Enable this '@Inventory Pets Enhanced' Mod:?: True (Default True)
  462. }
  463.  
  464. - Functions of this mod sector (Item Specific and Informative function properties):
  465. {
  466. + Inventory Pet #1: (Name not specified but is specified) (Usables) (/W Recipe)
  467. + 'Inventory Pet with capabilities #1' Specified Will Show with Details
  468.  
  469. + Inventory Pet #2: (Name not specified but is specified) (Usables) (/W Recipe)
  470. + 'Inventory Pet with capabilities #2' Specified Will Show with Details
  471.  
  472. + Inventory Pet #3: (Name not specified but is specified) (Usables) (/W Recipe)
  473. + 'Inventory Pet with capabilities #3' Specified Will Show with Details
  474.  
  475. + Inventory Pet #4: (Name not specified but is specified) (Usables) (/W Recipe)
  476. + 'Inventory Pet with capabilities #4' Specified Will Show with Details
  477.  
  478. + Inventory Pet #5: (Name not specified but is specified) (Usables) (/W Recipe)
  479. + 'Inventory Pet with capabilities #5' Specified Will Show with Details
  480.  
  481. + Inventory Pet #6: (Name not specified but is specified) (Usables) (/W Recipe)
  482. + 'Inventory Pet with capabilities #6' Specified Will Show with Details
  483.  
  484. + Inventory Pet #7: (Name not specified but is specified) (Usables) (/W Recipe)
  485. + 'Inventory Pet with capabilities #7' Specified Will Show with Details
  486.  
  487. + Inventory Pet #8: (Name not specified but is specified) (Usables) (/W Recipe)
  488. + 'Inventory Pet with capabilities #8' Specified Will Show with Details
  489.  
  490. + Inventory Pet #9: (Name not specified but is specified) (Usables) (/W Recipe)
  491. + 'Inventory Pet with capabilities #9' Specified Will Show with Details
  492.  
  493. + Inventory Pet #10: (Name not specified but is specified) (Usables) (/W Recipe)
  494. + 'Inventory Pet with capabilities #10' Specified Will Show with Details
  495.  
  496. + Inventory Pet #11: (Name not specified but is specified) (Usables) (/W Recipe)
  497. + 'Inventory Pet with capabilities #11' Specified Will Show with Details
  498.  
  499. + Inventory Pet #12: (Name not specified but is specified) (Usables) (/W Recipe)
  500. + 'Inventory Pet with capabilities #12' Specified Will Show with Details
  501.  
  502. + Inventory Pet #13: (Name not specified but is specified) (Usables) (/W Recipe)
  503. + 'Inventory Pet with capabilities #13' Specified Will Show with Details
  504.  
  505. + Inventory Pet #14: (Name not specified but is specified) (Usables) (/W Recipe)
  506. + 'Inventory Pet with capabilities #14' Specified Will Show with Details
  507.  
  508. + Inventory Pet #15: (Name not specified but is specified) (Usables) (/W Recipe)
  509. + 'Inventory Pet with capabilities #15' Specified Will Show with Details
  510.  
  511. + Inventory Pet #16: (Name not specified but is specified) (Usables) (/W Recipe)
  512. + 'Inventory Pet with capabilities #13' Specified Will Show with Details
  513.  
  514. + Inventory Pet #17: (Name not specified but is specified) (Usables) (/W Recipe)
  515. + 'Inventory Pet with capabilities #17' Specified Will Show with Details
  516.  
  517. + Inventory Pet #18: (Name not specified but is specified) (Usables) (/W Recipe)
  518. + 'Inventory Pet with capabilities #18' Specified Will Show with Details
  519.  
  520. + Inventory Pet #19: (Name not specified but is specified) (Usables) (/W Recipe)
  521. + 'Inventory Pet with capabilities #19' Specified Will Show with Details
  522.  
  523. + Inventory Pet #20: (Name not specified but is specified) (Usables) (/W Recipe)
  524. + 'Inventory Pet with capabilities #20' Specified Will Show with Details
  525.  
  526. + Inventory Pet #21: (Name not specified but is specified) (Usables) (/W Recipe)
  527. + 'Inventory Pet with capabilities #21' Specified Will Show with Details
  528.  
  529. + Inventory Pet #22: (Name not specified but is specified) (Usables) (/W Recipe)
  530. + 'Inventory Pet with capabilities #22' Specified Will Show with Details
  531.  
  532. + Inventory Pet #23: (Name not specified but is specified) (Usables) (/W Recipe)
  533. + 'Inventory Pet with capabilities #23' Specified Will Show with Details
  534.  
  535. + Inventory Pet #24: (Name not specified but is specified) (Usables) (/W Recipe)
  536. + 'Inventory Pet with capabilities #24' Specified Will Show with Details
  537.  
  538. + Inventory Pet #25: (Name not specified but is specified) (Usables) (/W Recipe)
  539. + 'Inventory Pet with capabilities #25' Specified Will Show with Details
  540.  
  541. + Inventory Pet #26: (Name not specified but is specified) (Usables) (/W Recipe)
  542. + 'Inventory Pet with capabilities #26' Specified Will Show with Details
  543.  
  544. + Inventory Pet #27: (Name not specified but is specified) (Usables) (/W Recipe)
  545. + 'Inventory Pet with capabilities #27' Specified Will Show with Details
  546.  
  547. + Inventory Pet #28: (Name not specified but is specified) (Usables) (/W Recipe)
  548. + 'Inventory Pet with capabilities #28' Specified Will Show with Details
  549.  
  550. + Inventory Pet #29: (Name not specified but is specified) (Usables) (/W Recipe)
  551. + 'Inventory Pet with capabilities #29' Specified Will Show with Details
  552.  
  553. + Inventory Pet #30: (Name not specified but is specified) (Usables) (/W Recipe)
  554. + 'Inventory Pet with capabilities #30' Specified Will Show with Details
  555.  
  556. + Inventory Pet #31: (Name not specified but is specified) (Usables) (/W Recipe)
  557. + 'Inventory Pet with capabilities #31' Specified Will Show with Details
  558.  
  559. + Inventory Pet #32: (Name not specified but is specified) (Usables) (/W Recipe)
  560. + 'Inventory Pet with capabilities #32' Specified Will Show with Details
  561.  
  562. + Inventory Pet #33: (Name not specified but is specified) (Usables) (/W Recipe)
  563. + 'Inventory Pet with capabilities #33' Specified Will Show with Details
  564.  
  565. + Inventory Pet #34: (Name not specified but is specified) (Usables) (/W Recipe)
  566. + 'Inventory Pet with capabilities #34' Specified Will Show with Details
  567.  
  568. + Inventory Pet #35: (Name not specified but is specified) (Usables) (/W Recipe)
  569. + 'Inventory Pet with capabilities #35' Specified Will Show with Details
  570.  
  571. + Inventory Pet #36: (Name not specified but is specified) (Usables) (/W Recipe)
  572. + 'Inventory Pet with capabilities #36' Specified Will Show with Details
  573.  
  574. + Inventory Pet #37: (Name not specified but is specified) (Usables) (/W Recipe)
  575. + 'Inventory Pet with capabilities #37' Specified Will Show with Details
  576.  
  577. + Inventory Pet #38: (Name not specified but is specified) (Usables) (/W Recipe)
  578. + 'Inventory Pet with capabilities #38' Specified Will Show with Details
  579.  
  580. + Inventory Pet #39: (Name not specified but is specified) (Usables) (/W Recipe)
  581. + 'Inventory Pet with capabilities #39' Specified Will Show with Details
  582.  
  583. + Inventory Pet #40: (Name not specified but is specified) (Usables) (/W Recipe)
  584. + 'Inventory Pet with capabilities #40' Specified Will Show with Details
  585.  
  586. + Inventory Pet #41: (Name not specified but is specified) (Usables) (/W Recipe)
  587. + 'Inventory Pet with capabilities #41' Specified Will Show with Details
  588.  
  589. + Inventory Pet #42: (Name not specified but is specified) (Usables) (/W Recipe)
  590. + 'Inventory Pet with capabilities #42' Specified Will Show with Details
  591.  
  592. + Inventory Pet #43: (Name not specified but is specified) (Usables) (/W Recipe)
  593. + 'Inventory Pet with capabilities #43' Specified Will Show with Details
  594.  
  595. + Inventory Pet #44: (Name not specified but is specified) (Usables) (/W Recipe)
  596. + 'Inventory Pet with capabilities #44' Specified Will Show with Details
  597.  
  598. + Inventory Pet #45: (Name not specified but is specified) (Usables) (/W Recipe)
  599. + 'Inventory Pet with capabilities #45' Specified Will Show with Details
  600.  
  601. + Inventory Pet #46: (Name not specified but is specified) (Usables) (/W Recipe)
  602. + 'Inventory Pet with capabilities #46' Specified Will Show with Details
  603.  
  604. + Inventory Pet #47: (Name not specified but is specified) (Usables) (/W Recipe)
  605. + 'Inventory Pet with capabilities #47' Specified Will Show with Details
  606.  
  607. + Inventory Pet #48: (Name not specified but is specified) (Usables) (/W Recipe)
  608. + 'Inventory Pet with capabilities #48' Specified Will Show with Details
  609.  
  610. + Inventory Pet #49: (Name not specified but is specified) (Usables) (/W Recipe)
  611. + 'Inventory Pet with capabilities #49' Specified Will Show with Details
  612.  
  613. + Inventory Pet #50: (Name not specified but is specified) (Usables) (/W Recipe)
  614. + 'Inventory Pet with capabilities #50' Specified Will Show with Details
  615. }
  616. }
  617.  
  618. @TAMING AND FLYING MECHANICS ON (DRAGON | ANIMALS)
  619. {
  620. - Configuration for this mod sector:
  621. {
  622. + Enable this '@TAMING AND FLYING MECHANICS ON (DRAGON | ANIMALS)' Mod:?: True (Default True)
  623. }
  624.  
  625. - Functions of this mod sector:
  626. {
  627. + Right click (Dragon | Cow | Pig | Chicken) to tame and ride on them and control the movement of everything attribute of what they do
  628. }
  629. }
  630.  
  631. @Backpacks
  632. {
  633. - Configuration for this mod sector:
  634. {
  635. + Enable this '@Backpacks' Mod:?: True (Default True)
  636. }
  637.  
  638. - Functions of this mod sector:
  639. {
  640. + Item
  641. - Brown Backpack *Right click to open 3x3 inventory space fitting*
  642. {
  643. + Views and Accessible Inventory from Inventory to Inventory of a 'Brown Backpack' once it is being used *closable*
  644. }
  645. }
  646.  
  647. }
  648.  
  649. @Weaponry
  650. {
  651. - Configuration for this mod sector:
  652. {
  653. + Enable this '@Weaponry' Mod:?: True (Default True)
  654. }
  655.  
  656. - Functions of this mod sector:
  657. {
  658. + Item *One of the items can be used for specialty use like aiming down the weapon and Minecraftians using the weapons with '@Kingdom Hearts Command Panel (Inventory is accessible)'
  659. - Weapon #1(Any Type) [Not specified but it is specified] (May have ammo item for it as well when it is not specified but it is specified) (_w Recipes)
  660. - Weapon #2(Any Type) [Not specified but it is specified] (May have ammo item for it as well when it is not specified but it is specified) (_w Recipes)
  661. - Weapon #3(Any Type) [Not specified but it is specified] (May have ammo item for it as well when it is not specified but it is specified) (_w Recipes)
  662. - Weapon #4(Any Type) [Not specified but it is specified] (May have ammo item for it as well when it is not specified but it is specified) (_w Recipes)
  663. - Weapon #5(Any Type) [Not specified but it is specified] (May have ammo item for it as well when it is not specified but it is specified) (_w Recipes)
  664. - Weapon #6(Any Type) [Not specified but it is specified] (May have ammo item for it as well when it is not specified but it is specified) (_w Recipes)
  665. - Weapon #7(Any Type) [Not specified but it is specified] (May have ammo item for it as well when it is not specified but it is specified) (_w Recipes)
  666. - Weapon #8(Any Type) [Not specified but it is specified] (May have ammo item for it as well when it is not specified but it is specified) (_w Recipes)
  667. - Weapon #9(Any Type) [Not specified but it is specified] (May have ammo item for it as well when it is not specified but it is specified) (_w Recipes)
  668. - Weapon #10(Any Type) [Not specified but it is specified] (May have ammo item for it as well when it is not specified but it is specified) (_w Recipes)
  669. - Weapon #11(Any Type) [Not specified but it is specified] (May have ammo item for it as well when it is not specified but it is specified) (_w Recipes)
  670. - Weapon #12(Any Type) [Not specified but it is specified] (May have ammo item for it as well when it is not specified but it is specified) (_w Recipes)
  671. - Weapon #13(Any Type) [Not specified but it is specified] (May have ammo item for it as well when it is not specified but it is specified) (_w Recipes)
  672. - Weapon #14(Any Type) [Not specified but it is specified] (May have ammo item for it as well when it is not specified but it is specified) (_w Recipes)
  673. - Weapon #15(Any Type) [Not specified but it is specified] (May have ammo item for it as well when it is not specified but it is specified) (_w Recipes)
  674. - Weapon #16(Any Type) [Not specified but it is specified] (May have ammo item for it as well when it is not specified but it is specified) (_w Recipes)
  675. - Weapon #17(Any Type) [Not specified but it is specified] (May have ammo item for it as well when it is not specified but it is specified) (_w Recipes)
  676. - Weapon #18(Any Type) [Not specified but it is specified] (May have ammo item for it as well when it is not specified but it is specified) (_w Recipes)
  677. - Weapon #19(Any Type) [Not specified but it is specified] (May have ammo item for it as well when it is not specified but it is specified) (_w Recipes)
  678. - Weapon #20(Any Type) [Not specified but it is specified] (May have ammo item for it as well when it is not specified but it is specified) (_w Recipes)
  679. - Weapon #21(Any Type) [Not specified but it is specified] (May have ammo item for it as well when it is not specified but it is specified) (_w Recipes)
  680. - Weapon #22(Any Type) [Not specified but it is specified] (May have ammo item for it as well when it is not specified but it is specified) (_w Recipes)
  681. - Weapon #23(Any Type) [Not specified but it is specified] (May have ammo item for it as well when it is not specified but it is specified) (_w Recipes)
  682. - Weapon #24(Any Type) [Not specified but it is specified] (May have ammo item for it as well when it is not specified but it is specified) (_w Recipes)
  683. - Weapon #25(Any Type) [Not specified but it is specified] (May have ammo item for it as well when it is not specified but it is specified) (_w Recipes)
  684. - Weapon #26(Any Type) [Not specified but it is specified] (May have ammo item for it as well when it is not specified but it is specified) (_w Recipes)
  685. - Weapon #27(Any Type) [Not specified but it is specified] (May have ammo item for it as well when it is not specified but it is specified) (_w Recipes)
  686. - Weapon #28(Any Type) [Not specified but it is specified] (May have ammo item for it as well when it is not specified but it is specified) (_w Recipes)
  687. - Weapon #29(Any Type) [Not specified but it is specified] (May have ammo item for it as well when it is not specified but it is specified) (_w Recipes)
  688. - Weapon #30(Any Type) [Not specified but it is specified] (May have ammo item for it as well when it is not specified but it is specified) (_w Recipes)
  689. - Weapon #31(Any Type) [Not specified but it is specified] (May have ammo item for it as well when it is not specified but it is specified) (_w Recipes)
  690. - Weapon #32(Any Type) [Not specified but it is specified] (May have ammo item for it as well when it is not specified but it is specified) (_w Recipes)
  691. - Weapon #33(Any Type) [Not specified but it is specified] (May have ammo item for it as well when it is not specified but it is specified) (_w Recipes)
  692. - Weapon #34(Any Type) [Not specified but it is specified] (May have ammo item for it as well when it is not specified but it is specified) (_w Recipes)
  693. - Weapon #35(Any Type) [Not specified but it is specified] (May have ammo item for it as well when it is not specified but it is specified) (_w Recipes)
  694. - Weapon #36(Any Type) [Not specified but it is specified] (May have ammo item for it as well when it is not specified but it is specified) (_w Recipes)
  695. - Weapon #37(Any Type) [Not specified but it is specified] (May have ammo item for it as well when it is not specified but it is specified) (_w Recipes)
  696. - Weapon #38(Any Type) [Not specified but it is specified] (May have ammo item for it as well when it is not specified but it is specified) (_w Recipes)
  697. - Weapon #39(Any Type) [Not specified but it is specified] (May have ammo item for it as well when it is not specified but it is specified) (_w Recipes)
  698. - Weapon #40(Any Type) [Not specified but it is specified] (May have ammo item for it as well when it is not specified but it is specified) (_w Recipes)
  699. - Weapon #41(Any Type) [Not specified but it is specified] (May have ammo item for it as well when it is not specified but it is specified) (_w Recipes)
  700. - Weapon #42(Any Type) [Not specified but it is specified] (May have ammo item for it as well when it is not specified but it is specified) (_w Recipes)
  701. - Weapon #43(Any Type) [Not specified but it is specified] (May have ammo item for it as well when it is not specified but it is specified) (_w Recipes)
  702. - Weapon #44(Any Type) [Not specified but it is specified] (May have ammo item for it as well when it is not specified but it is specified) (_w Recipes)
  703. - Weapon #45(Any Type) [Not specified but it is specified] (May have ammo item for it as well when it is not specified but it is specified) (_w Recipes)
  704. - Weapon #46(Any Type) [Not specified but it is specified] (May have ammo item for it as well when it is not specified but it is specified) (_w Recipes)
  705. - Weapon #47(Any Type) [Not specified but it is specified] (May have ammo item for it as well when it is not specified but it is specified) (_w Recipes)
  706. - Weapon #48(Any Type) [Not specified but it is specified] (May have ammo item for it as well when it is not specified but it is specified) (_w Recipes)
  707. - Weapon #49(Any Type) [Not specified but it is specified] (May have ammo item for it as well when it is not specified but it is specified) (_w Recipes)
  708. - Weapon #50(Any Type) [Not specified but it is specified] (May have ammo item for it as well when it is not specified but it is specified) (_w Recipes)
  709. }
  710.  
  711. }
  712.  
  713. @Buildings
  714. {
  715. - Configuration for this mod sector:
  716. {
  717. + Enable this '@Buildings' Mod:?: True (Default True)
  718. }
  719.  
  720. - Functions of this mod sector:
  721. {
  722. + Generated Structures
  723. + Casinos
  724. {+ Has Casino games such as ((Poker: Tables) | (Casino Slots from 0-200 types of playable Casino Slots) _w proper orders in place in the homes even though all/any/everything look different})
  725. + Homes
  726. {Use Home Renovation Randomizer for taste plus with accessible (beds | counters | kitchens | fridges | Computer | Computer Desk | Television _w Cable | Console Games | Game Consoles) _w proper orders in place in the homes even though all/any/everything look different
  727. + Plus has these rooms of the following (Bedroom | Master Bedroom | Kitchen | Living) *With functionality of different sects plus all the rooms in categories do not look funny
  728. }
  729. }
  730. }
  731.  
  732. @Space Equipments
  733. {
  734. - Configuration for this mod sector:
  735. {
  736. + Enable this '@Space Equipments' Mod:?: True (Default True)
  737. }
  738.  
  739. - Functions of this mod sector:
  740. {
  741. + Items *Usable in space and for '@Dimension: Outer Space' Mod usability*
  742. - Item #1(Any Type) [Not specified but it is specified] (May have a requirement item for it as well when it is not specified but it is specified) (_w Recipes)
  743. - Item #2(Any Type) [Not specified but it is specified] (May have a requirement item for it as well when it is not specified but it is specified) (_w Recipes)
  744. - Item #3(Any Type) [Not specified but it is specified] (May have a requirement item for it as well when it is not specified but it is specified) (_w Recipes)
  745. - Item #4(Any Type) [Not specified but it is specified] (May have a requirement item for it as well when it is not specified but it is specified) (_w Recipes)
  746. - Item #5(Any Type) [Not specified but it is specified] (May have a requirement item for it as well when it is not specified but it is specified) (_w Recipes)
  747. - Item #6(Any Type) [Not specified but it is specified] (May have a requirement item for it as well when it is not specified but it is specified) (_w Recipes)
  748. - Item #7(Any Type) [Not specified but it is specified] (May have a requirement item for it as well when it is not specified but it is specified) (_w Recipes)
  749. - Item #8(Any Type) [Not specified but it is specified] (May have a requirement item for it as well when it is not specified but it is specified) (_w Recipes)
  750. - Item #9(Any Type) [Not specified but it is specified] (May have a requirement item for it as well when it is not specified but it is specified) (_w Recipes)
  751. - Item #10(Any Type) [Not specified but it is specified] (May have a requirement item for it as well when it is not specified but it is specified) (_w Recipes)
  752. - Item #11(Any Type) [Not specified but it is specified] (May have a requirement item for it as well when it is not specified but it is specified) (_w Recipes)
  753. - Item #12(Any Type) [Not specified but it is specified] (May have a requirement item for it as well when it is not specified but it is specified) (_w Recipes)
  754. - Item #13(Any Type) [Not specified but it is specified] (May have a requirement item for it as well when it is not specified but it is specified) (_w Recipes)
  755. - Item #14(Any Type) [Not specified but it is specified] (May have a requirement item for it as well when it is not specified but it is specified) (_w Recipes)
  756. - Item #15(Any Type) [Not specified but it is specified] (May have a requirement item for it as well when it is not specified but it is specified) (_w Recipes)
  757. - Item #16(Any Type) [Not specified but it is specified] (May have a requirement item for it as well when it is not specified but it is specified) (_w Recipes)
  758. - Item #17(Any Type) [Not specified but it is specified] (May have a requirement item for it as well when it is not specified but it is specified) (_w Recipes)
  759. - Item #18(Any Type) [Not specified but it is specified] (May have a requirement item for it as well when it is not specified but it is specified) (_w Recipes)
  760. - Item #19(Any Type) [Not specified but it is specified] (May have a requirement item for it as well when it is not specified but it is specified) (_w Recipes)
  761. - Item #20(Any Type) [Not specified but it is specified] (May have a requirement item for it as well when it is not specified but it is specified) (_w Recipes)
  762. - Item #21(Any Type) [Not specified but it is specified] (May have a requirement item for it as well when it is not specified but it is specified) (_w Recipes)
  763. - Item #22(Any Type) [Not specified but it is specified] (May have a requirement item for it as well when it is not specified but it is specified) (_w Recipes)
  764. - Item #23(Any Type) [Not specified but it is specified] (May have a requirement item for it as well when it is not specified but it is specified) (_w Recipes)
  765. - Item #24(Any Type) [Not specified but it is specified] (May have a requirement item for it as well when it is not specified but it is specified) (_w Recipes)
  766. - Item #25(Any Type) [Not specified but it is specified] (May have a requirement item for it as well when it is not specified but it is specified) (_w Recipes)
  767. - Item #26(Any Type) [Not specified but it is specified] (May have a requirement item for it as well when it is not specified but it is specified) (_w Recipes)
  768. - Item #27(Any Type) [Not specified but it is specified] (May have a requirement item for it as well when it is not specified but it is specified) (_w Recipes)
  769. - Item #28(Any Type) [Not specified but it is specified] (May have a requirement item for it as well when it is not specified but it is specified) (_w Recipes)
  770. - Item #29(Any Type) [Not specified but it is specified] (May have a requirement item for it as well when it is not specified but it is specified) (_w Recipes)
  771. - Item #30(Any Type) [Not specified but it is specified] (May have a requirement item for it as well when it is not specified but it is specified) (_w Recipes)
  772. - Item #31(Any Type) [Not specified but it is specified] (May have a requirement item for it as well when it is not specified but it is specified) (_w Recipes)
  773. - Item #32(Any Type) [Not specified but it is specified] (May have a requirement item for it as well when it is not specified but it is specified) (_w Recipes)
  774. - Item #33(Any Type) [Not specified but it is specified] (May have a requirement item for it as well when it is not specified but it is specified) (_w Recipes)
  775. - Item #34(Any Type) [Not specified but it is specified] (May have a requirement item for it as well when it is not specified but it is specified) (_w Recipes)
  776. - Item #35(Any Type) [Not specified but it is specified] (May have a requirement item for it as well when it is not specified but it is specified) (_w Recipes)
  777. - Item #36(Any Type) [Not specified but it is specified] (May have a requirement item for it as well when it is not specified but it is specified) (_w Recipes)
  778. - Item #37(Any Type) [Not specified but it is specified] (May have a requirement item for it as well when it is not specified but it is specified) (_w Recipes)
  779. - Item #38(Any Type) [Not specified but it is specified] (May have a requirement item for it as well when it is not specified but it is specified) (_w Recipes)
  780. - Item #39(Any Type) [Not specified but it is specified] (May have a requirement item for it as well when it is not specified but it is specified) (_w Recipes)
  781. - Item #40(Any Type) [Not specified but it is specified] (May have a requirement item for it as well when it is not specified but it is specified) (_w Recipes)
  782. }
  783. }
  784.  
  785. @PHYSXOS | Character Stimulation Add-on
  786. {
  787. - Configuration for this mod sector:
  788. {
  789. + Enable this '@PHYSXOS | Character Stimulation Add-on' Mod:?: True (Default True)
  790. }
  791.  
  792. - Functions of this mod sector:
  793. {
  794. + Use of PHYSXOS or any Character Stimulator Software with interaction of eating | sleeping | playing | interact and/or with mods installed on from Minecraft X or added mods from other developers
  795. }
  796. }
  797. }
  798.  
  799. }
  800.  
  801.  
  802. Mods:
  803. {
  804. + Casino Slot Killstreak
  805. + Dimension: Outer Space
  806. + Generated Trains
  807. + Minecraftians
  808. + Survival's Integration
  809. + Commands
  810. + Realisticness
  811. + Mobs (Mobs | Mobs Integration)
  812. + Improved Underground
  813. + Tomahawks
  814. + Battle Music
  815. + Improved Battling Mechanics
  816. + Spells Collection
  817. + Kingdom Hearts Command Panel (Inventory is accessible)
  818. + Integregation
  819. + Inventory Pets Enhanced
  820. + TAMING AND FLYING MECHANICS ON (DRAGON | Mobs)
  821. + Backpacks
  822. + Weaponry
  823. + Buildings
  824. + Space Equipments
  825. + PHYSXOS | Character Stimulation Add-on
  826. }
  827.  
  828. Add Compatibility to All Minecraft Versions that get released:
  829. {
  830. + 'Minecraft X.' (This program will launch and one process of it can only stay open and read the user)
  831. + 'Minecraft X.' (Has Server Making Integration for anyone who want to play this game with friends)
  832. + 'Minecraft X.' (Has Config tab next to Play to modify config of other mod sectors before beginning the program)
  833. {
  834. INSERT FROM Minecraft.exe (Any Version)
  835. }
  836. }
  837.  
  838.  
  839. Config:
  840. {
  841. + INCLUDE CONFIG OF FROM 'CONFIGURATION OF THIS MOD SECTOR' => Casino Slot Killstreak
  842. + INCLUDE CONFIG OF FROM 'CONFIGURATION OF THIS MOD SECTOR' => Dimension: Outer Space
  843. + INCLUDE CONFIG OF FROM 'CONFIGURATION OF THIS MOD SECTOR' => Generated Trains
  844. + INCLUDE CONFIG OF FROM 'CONFIGURATION OF THIS MOD SECTOR' => Minecraftians
  845. + INCLUDE CONFIG OF FROM 'CONFIGURATION OF THIS MOD SECTOR' => Survival's Integration
  846. + INCLUDE CONFIG OF FROM 'CONFIGURATION OF THIS MOD SECTOR' => Commands
  847. + INCLUDE CONFIG OF FROM 'CONFIGURATION OF THIS MOD SECTOR' => Realisticness
  848. + INCLUDE CONFIG OF FROM 'CONFIGURATION OF THIS MOD SECTOR' => Mobs (Mobs | Mobs Integration)
  849. + INCLUDE CONFIG OF FROM 'CONFIGURATION OF THIS MOD SECTOR' => Improved Underground
  850. + INCLUDE CONFIG OF FROM 'CONFIGURATION OF THIS MOD SECTOR' => Tomahawks
  851. + INCLUDE CONFIG OF FROM 'CONFIGURATION OF THIS MOD SECTOR' => Battle Music
  852. + INCLUDE CONFIG OF FROM 'CONFIGURATION OF THIS MOD SECTOR' => Improved Battling Mechanics
  853. + INCLUDE CONFIG OF FROM 'CONFIGURATION OF THIS MOD SECTOR' => Spells Collection
  854. + INCLUDE CONFIG OF FROM 'CONFIGURATION OF THIS MOD SECTOR' => Kingdom Hearts Command Panel (Inventory is accessible)
  855. + INCLUDE CONFIG OF FROM 'CONFIGURATION OF THIS MOD SECTOR' => Integregation
  856. + INCLUDE CONFIG OF FROM 'CONFIGURATION OF THIS MOD SECTOR' => Inventory Pets Enhanced
  857. + INCLUDE CONFIG OF FROM 'CONFIGURATION OF THIS MOD SECTOR' => TAMING AND FLYING MECHANICS ON (DRAGON | ANIMALS)
  858. + INCLUDE CONFIG OF FROM 'CONFIGURATION OF THIS MOD SECTOR' => Backpacks
  859. + INCLUDE CONFIG OF FROM 'CONFIGURATION OF THIS MOD SECTOR' => Weaponry
  860. + INCLUDE CONFIG OF FROM 'CONFIGURATION OF THIS MOD SECTOR' => Buildings
  861. + INCLUDE CONFIG OF FROM 'CONFIGURATION OF THIS MOD SECTOR' => Space Equipments
  862. + INCLUDE CONFIG OF FROM 'CONFIGURATION OF THIS MOD SECTOR' => PHYSXOS | Character Stimulation Add-on
  863. }
  864. }
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