Advertisement
Guest User

Untitled

a guest
Jan 22nd, 2019
65
0
Never
Not a member of Pastebin yet? Sign Up, it unlocks many cool features!
text 9.98 KB | None | 0 0
  1. ideas = {
  2. cheat_construction = {
  3. cheat_construction_lv1 = {
  4. picture = generic_production_bonus
  5. available = { is_ai = no }
  6. cancel_if_invalid = no
  7. modifier = {
  8. global_building_slots_factor = 0.1
  9.  
  10. production_speed_buildings_factor = 0.2
  11. LOCAL_RESOURCES_FACTOR = 0.2
  12. industry_repair_factor = 0.2
  13. }
  14. }
  15. cheat_construction_lv2 = {
  16. picture = generic_production_bonus
  17. available = { is_ai = no }
  18. cancel_if_invalid = no
  19. modifier = {
  20. global_building_slots_factor = 0.2
  21.  
  22. production_speed_buildings_factor = 0.5
  23. BUILDING_CONVERTION_FACTOR = 0.5
  24. BUILDING_CONVERTION = 0.1
  25. LOCAL_RESOURCES_FACTOR = 0.5
  26. industry_repair_factor = 0.5
  27.  
  28. LOCAL_MANPOWER = 0.1
  29. }
  30. }
  31. cheat_construction_lv3 = {
  32. picture = generic_production_bonus
  33. available = { is_ai = no }
  34. cancel_if_invalid = no
  35. modifier = {
  36. global_building_slots_factor = 0.5
  37.  
  38. production_speed_buildings_factor = 0.7
  39. BUILDING_CONVERTION_FACTOR = 1
  40. BUILDING_CONVERTION = 0.5
  41. LOCAL_RESOURCES_FACTOR = 1.2
  42. industry_repair_factor = 0.7
  43.  
  44. LOCAL_MANPOWER = 0.4
  45. }
  46. }
  47. cheat_construction_insane = {
  48. picture = generic_production_bonus
  49. available = { is_ai = no }
  50. cancel_if_invalid = no
  51. modifier = {
  52. global_building_slots_factor = 2
  53.  
  54. production_speed_buildings_factor = 9999
  55. BUILDING_CONVERTION_FACTOR = 10
  56. BUILDING_CONVERTION = 1
  57. LOCAL_RESOURCES = 10
  58. LOCAL_RESOURCES_FACTOR = 10
  59. industry_repair_factor = 10
  60.  
  61. LOCAL_MANPOWER = 9999
  62. industry_repair_factor = 100
  63. }
  64. }
  65. }
  66.  
  67. cheat_technology = {
  68. cheat_technology_lv1 = {
  69. picture = generic_intel_bonus
  70. available = { is_ai = no }
  71. cancel_if_invalid = no
  72. modifier = {
  73. research_time_factor = -0.3
  74. }
  75. }
  76. cheat_technology_lv2 = {
  77. picture = generic_intel_bonus
  78. available = { is_ai = no }
  79. cancel_if_invalid = no
  80. modifier = {
  81. research_time_factor = -0.6
  82. }
  83. }
  84. cheat_technology_lv3 = {
  85. picture = generic_intel_bonus
  86. available = { is_ai = no }
  87. cancel_if_invalid = no
  88. modifier = {
  89. research_time_factor = -1.2
  90. }
  91. }
  92. cheat_technology_insane = {
  93. picture = generic_intel_bonus
  94. available = { is_ai = no }
  95. cancel_if_invalid = no
  96. modifier = {
  97. research_time_factor = -999
  98. }
  99. }
  100. }
  101.  
  102. cheat_politics = {
  103. cheat_politics_lv1 = {
  104. picture = generic_communism_drift_bonus
  105. available = { is_ai = no }
  106. cancel_if_invalid = no
  107. modifier = {
  108. POLITICAL_POWER_GAIN = 0.5
  109. stability_weekly = 0.05
  110. war_support_weekly = 0.05
  111. command_power_gain = 1
  112. OPINION_GAIN_MONTHLY = 0.01
  113.  
  114. TRADE_OPINION_FACTOR = 0.2
  115. }
  116. }
  117. cheat_politics_lv2 = {
  118. picture = generic_communism_drift_bonus
  119. available = { is_ai = no }
  120. cancel_if_invalid = no
  121. modifier = {
  122. POLITICAL_POWER_GAIN = 1
  123. POLITICAL_POWER_FACTOR = 0.1
  124.  
  125. RESISTANCE_TICK = -0.05
  126. stability_weekly = 0.1
  127. war_support_weekly = 0.1
  128. command_power_gain = 3
  129. OPINION_GAIN_MONTHLY = 0.02
  130.  
  131. TRADE_OPINION_FACTOR = 0.5
  132. OCCUPATION_COST = -0.05
  133. }
  134. }
  135. cheat_politics_lv3 = {
  136. picture = generic_communism_drift_bonus
  137. available = { is_ai = no }
  138. cancel_if_invalid = no
  139. modifier = {
  140. POLITICAL_POWER_GAIN = 2
  141. POLITICAL_POWER_FACTOR = 0.2
  142.  
  143. RESISTANCE_TICK = -0.2
  144. stability_weekly = 0.4
  145. war_support_weekly = 0.4
  146. command_power_gain = 8
  147. OPINION_GAIN_MONTHLY = 0.05
  148. OPINION_GAIN_MONTHLY_FACTOR = 0.3
  149.  
  150. TRADE_OPINION_FACTOR = 1
  151. OCCUPATION_COST = -0.3
  152. }
  153. }
  154. cheat_politics_insane = {
  155. picture = generic_communism_drift_bonus
  156. available = { is_ai = no }
  157. cancel_if_invalid = no
  158. modifier = {
  159. POLITICAL_POWER_GAIN = 100
  160. POLITICAL_POWER_FACTOR = 1
  161.  
  162. RESISTANCE_TICK = -1
  163. stability_weekly = 9999
  164. war_support_weekly = 999
  165. command_power_gain = 999
  166. OPINION_GAIN_MONTHLY = 1
  167. OPINION_GAIN_MONTHLY_FACTOR = 1
  168.  
  169. TRADE_OPINION_FACTOR = 10
  170. OCCUPATION_COST = -10
  171. DRIFT_DEFENCE_FACTOR = 1
  172. }
  173. }
  174. }
  175.  
  176. cheat_equipment = {
  177. cheat_equipment_lv1 = {
  178. picture = generic_goods_red_bonus
  179. available = { is_ai = no }
  180. cancel_if_invalid = no
  181. modifier = {
  182. production_factory_max_efficiency_factor = 0.2
  183. line_change_production_efficiency_factor = 0.5
  184. industrial_capacity_factory = 0.2
  185. PRODUCTION_FACTORY_EFFICIENCY_GAIN_FACTOR = 0.5
  186. industrial_capacity_dockyard = 0.3
  187. }
  188. }
  189. cheat_equipment_lv2 = {
  190. picture = generic_goods_red_bonus
  191. available = { is_ai = no }
  192. cancel_if_invalid = no
  193. modifier = {
  194. industrial_capacity_factory = 0.5
  195. production_factory_max_efficiency_factor = 0.5
  196. line_change_production_efficiency_factor = 1
  197. PRODUCTION_FACTORY_EFFICIENCY_GAIN_FACTOR = 1
  198. industrial_capacity_dockyard = 1
  199. }
  200. }
  201. cheat_equipment_lv3 = {
  202. picture = generic_goods_red_bonus
  203. available = { is_ai = no }
  204. cancel_if_invalid = no
  205. modifier = {
  206. production_factory_max_efficiency_factor = 1
  207. industrial_capacity_factory = 0.8
  208. line_change_production_efficiency_factor = 2
  209. PRODUCTION_FACTORY_EFFICIENCY_GAIN_FACTOR = 2
  210. industrial_capacity_dockyard = 2
  211. }
  212. }
  213. cheat_equipment_insane = {
  214. picture = generic_goods_red_bonus
  215. available = { is_ai = no }
  216. cancel_if_invalid = no
  217. modifier = {
  218. industrial_capacity_factory = 5
  219. INDUSTRY_REPAIR_FACTOR = 3
  220. production_factory_max_efficiency_factor = 10
  221. line_change_production_efficiency_factor = 1
  222. PRODUCTION_FACTORY_EFFICIENCY_GAIN_FACTOR = 10
  223. CONSUMER_GOODS_FACTOR = -0.8
  224. industrial_capacity_dockyard = 10
  225. }
  226. }
  227. }
  228.  
  229. cheat_land = {
  230. cheat_land_lv1 = {
  231. picture = generic_fascism_drift_bonus
  232. available = { is_ai = no }
  233. cancel_if_invalid = no
  234. modifier = {
  235. land_reinforce_rate = 0.1
  236. ARMY_ORG_FACTOR = 0.1
  237. ARMY_MORALE_FACTOR = 0.1
  238. }
  239. }
  240. cheat_land_lv2 = {
  241. picture = generic_fascism_drift_bonus
  242. available = { is_ai = no }
  243. cancel_if_invalid = no
  244. modifier = {
  245. land_reinforce_rate = 0.2
  246. ARMY_ORG_FACTOR = 0.3
  247. LOCAL_ORG_REGAIN = 0.2
  248. ARMY_MORALE_FACTOR = 0.3
  249.  
  250. DEFENCE = 0.2
  251. OFFENCE = 0.2
  252. ARMY_SPEED_FACTOR = 0.1
  253. ARMY_ARMOR_SPEED_FACTOR = 0.1
  254.  
  255. ATTRITION = -0.1
  256.  
  257. EXPERIENCE_LOSS_FACTOR = -0.4
  258. }
  259. }
  260. cheat_land_lv3 = {
  261. picture = generic_fascism_drift_bonus
  262. available = { is_ai = no }
  263. cancel_if_invalid = no
  264. modifier = {
  265. land_reinforce_rate = 0.5
  266. NO_SUPPLY_GRACE = 240
  267. ARMY_ORG = 40
  268. ARMY_ORG_FACTOR = 0.1
  269. LOCAL_ORG_REGAIN = 0.3
  270. ORG_LOSS_WHEN_MOVING = -0.5
  271. ARMY_MORALE_FACTOR = 0.6
  272.  
  273. DEFENCE = 0.4
  274. OFFENCE = 0.4
  275. ARMY_SPEED_FACTOR = 0.2
  276. ARMY_ARMOR_SPEED_FACTOR = 0.2
  277. TRAINING_TIME_FACTOR = -0.5
  278.  
  279. ATTRITION = -0.2
  280. COMBAT_WIDTH_FACTOR = -0.2
  281.  
  282. EXPERIENCE_LOSS_FACTOR = -0.6
  283. }
  284. }
  285. cheat_land_insane = {
  286. picture = generic_fascism_drift_bonus
  287. available = { is_ai = no }
  288. cancel_if_invalid = no
  289. modifier = {
  290. land_reinforce_rate = 1
  291. NO_SUPPLY_GRACE = 2400
  292.  
  293. ARMY_ORG = 40
  294. ARMY_ORG_FACTOR = 1
  295. LOCAL_ORG_REGAIN = 1
  296. ORG_LOSS_WHEN_MOVING = -1
  297. ARMY_MORALE = 30
  298. ARMY_MORALE_FACTOR = 1
  299.  
  300. DEFENCE = 1
  301. OFFENCE = 1
  302. ARMY_ATTACK_FACTOR = 1
  303. ARMY_DEFENCE_FACTOR = 1
  304.  
  305. ARMY_SPEED_FACTOR = 10
  306. ARMY_ARMOR_SPEED_FACTOR = 10
  307.  
  308. ATTRITION = -0.5
  309.  
  310. EXPERIENCE_LOSS_FACTOR = -1
  311. TRAINING_TIME_FACTOR = -999
  312.  
  313. JUSTIFY_WAR_GOAL_TIME = -1
  314. ENEMY_JUSTIFY_WAR_GOAL_TIME = 10
  315.  
  316. COMBAT_WIDTH_FACTOR = -0.8
  317. MINIMUM_TRAINING_LEVEL = -0.9
  318. }
  319. }
  320. }
  321.  
  322. cheat_navyair = {
  323. cheat_navyair_lv1 = {
  324. picture = generic_air_bonus
  325. available = { is_ai = no }
  326. cancel_if_invalid = no
  327. modifier = {
  328. AIR_ATTACK_FACTOR = 0.1
  329. AIR_DEFENCE_FACTOR = 0.1
  330.  
  331. NAVY_ORG_FACTOR = 0.1
  332. NAVAL_STRIKE = 0.1
  333. CARRIER_TRAFFIC = 0.2
  334. NAVAL_SPEED_FACTOR = 0.3
  335. NAVY_MAX_RANGE_FACTOR = 0.3
  336. }
  337. }
  338. cheat_navyair_lv2 = {
  339. picture = generic_air_bonus
  340. available = { is_ai = no }
  341. cancel_if_invalid = no
  342. modifier = {
  343. AIR_DETECTION = 1
  344. NAVAL_DETECTION = 1
  345.  
  346. AIR_ACCIDENTS = -0.3
  347.  
  348. AIR_ATTACK_FACTOR = 0.2
  349. AIR_DEFENCE_FACTOR = 0.2
  350. AIR_BOMBING_TARGETTING = 0.3
  351. AIR_RANGE_FACTOR = 0.5
  352.  
  353. NAVY_ORG_FACTOR = 0.2
  354. NAVAL_STRIKE = 0.3
  355. NAVAL_HIT_CHANCE = 0.2
  356. CARRIER_TRAFFIC = 0.5
  357. NAVAL_SPEED_FACTOR = 0.5
  358. NAVY_MAX_RANGE_FACTOR = 0.5
  359. }
  360. }
  361. cheat_navyair_lv3 = {
  362. picture = generic_air_bonus
  363. available = { is_ai = no }
  364. cancel_if_invalid = no
  365. modifier = {
  366. AIR_DETECTION = 4
  367. NAVAL_DETECTION = 4
  368.  
  369. AIR_ACCIDENTS = -0.7
  370.  
  371. AIR_ATTACK_FACTOR = 0.4
  372. AIR_DEFENCE_FACTOR = 0.4
  373. AIR_BOMBING_TARGETTING = 0.5
  374. AIR_RANGE_FACTOR = 1
  375.  
  376. NAVY_ORG = 10
  377. NAVY_ORG_FACTOR = 0.3
  378. NAVAL_STRIKE = 0.3
  379. NAVAL_HIT_CHANCE = 0.2
  380. CARRIER_TRAFFIC = 0.5
  381. NAVAL_SPEED_FACTOR = 0.8
  382. SUBMARINE_ATTACK = 5
  383. NAVY_MAX_RANGE_FACTOR = 1
  384. }
  385. }
  386. cheat_navyair_insane = {
  387. picture = generic_air_bonus
  388. available = { is_ai = no }
  389. cancel_if_invalid = no
  390. modifier = {
  391. AIR_DETECTION = 50
  392. NAVAL_DETECTION = 50
  393.  
  394. AIR_ACCIDENTS = -1
  395. AIR_ACCIDENTS_FACTOR = -1
  396.  
  397. AIR_ATTACK_FACTOR = 3
  398. AIR_DEFENCE_FACTOR = 3
  399. AIR_AGILITY_FACTOR = 3
  400. AIR_BOMBING_TARGETTING = 1
  401. AIR_RANGE_FACTOR = 10
  402.  
  403. NAVY_ORG = 40
  404. NAVY_ORG_FACTOR = 1
  405. NAVAL_STRIKE = 1
  406. NAVAL_HIT_CHANCE = 1
  407. CARRIER_TRAFFIC = 1
  408. NAVAL_SPEED_FACTOR = 10
  409. SUBMARINE_ATTACK = 100
  410. NAVY_MAX_RANGE_FACTOR = 100
  411. NAVY_SUBMARINE_DEFENCE_FACTOR = 10
  412. NAVAL_TORPEDO_RANGE_FACTOR = 10
  413. CARRIER_CAPACITY_PENALTY_REDUCTION = -1
  414.  
  415. AMPHIBIOUS_INVASION = 5
  416. INVASION_PREPARATION = -1
  417. }
  418. }
  419. cheat_open_easybuff = {
  420. picture = generic_communism_drift_bonus
  421. available = { is_ai = no }
  422. cancel_if_invalid = no
  423. on_add = {
  424. country_event = Easybuff.1
  425. }
  426. }
  427. }
  428. }
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement