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- local InjectedGUI = Instance.new("ScreenGui")
- local Frame = Instance.new("Frame")
- local TextLabel = Instance.new("TextLabel")
- local TextLabel_2 = Instance.new("TextLabel")
- InjectedGUI.Name = "Injected GUI"
- InjectedGUI.Parent = game.Players.LocalPlayer:WaitForChild("PlayerGui")
- InjectedGUI.ZIndexBehavior = Enum.ZIndexBehavior.Sibling
- Frame.Name = "Frame"
- Frame.Parent = InjectedGUI
- Frame.BackgroundColor3 = Color3.new(0.196078, 0.196078, 0.196078)
- Frame.BorderColor3 = Color3.new(1, 1, 1)
- Frame.BorderSizePixel = 0
- Frame.Position = UDim2.new(0, 0, 0, 0)
- Frame.Size = UDim2.new(0, 222, 0, 71)
- TextLabel.Parent = Frame
- TextLabel.BackgroundColor3 = Color3.new(0.196078, 0.196078, 0.196078)
- TextLabel.BorderSizePixel = 0
- TextLabel.Position = UDim2.new(0.0495495498, 0, 0.140845075, 0)
- TextLabel.Size = UDim2.new(0, 200, 0, 31)
- TextLabel.Font = Enum.Font.Gotham
- TextLabel.Text = "101"
- TextLabel.TextColor3 = Color3.new(1, 1, 1)
- TextLabel.TextScaled = true
- TextLabel.TextSize = 14
- TextLabel.TextWrapped = true
- TextLabel_2.Parent = Frame
- TextLabel_2.BackgroundColor3 = Color3.new(0.196078, 0.196078, 0.196078)
- TextLabel_2.BorderSizePixel = 0
- TextLabel_2.Position = UDim2.new(0.0810810775, 0, 0.577464819, 0)
- TextLabel_2.Size = UDim2.new(0, 185, 0, 20)
- TextLabel_2.Font = Enum.Font.Gotham
- TextLabel_2.Text = "has been injected!"
- TextLabel_2.TextColor3 = Color3.new(1, 1, 1)
- TextLabel_2.TextScaled = true
- TextLabel_2.TextSize = 14
- TextLabel_2.TextWrapped = true
- Frame:TweenPosition(UDim2.new(0.774634957, 0, 0.817836821, 0))
- wait(5)
- Frame:TweenPosition(UDim2.new(0, 0, 0, 0))
- InjectedGUI:Destroy()
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