Advertisement
Guest User

Player-prev.log

a guest
Jan 23rd, 2020
83
0
Never
Not a member of Pastebin yet? Sign Up, it unlocks many cool features!
text 6.88 KB | None | 0 0
  1. Mono path[0] = 'D:/Programs/Steam/steamapps/common/Temtem/Temtem_Data/Managed'
  2. Mono config path = 'D:/Programs/Steam/steamapps/common/Temtem/MonoBleedingEdge/etc'
  3. Initialize engine version: 2019.1.11f1 (9b001d489a54)
  4. GfxDevice: creating device client; threaded=1
  5. Direct3D:
  6. Version: Direct3D 11.0 [level 11.1]
  7. Renderer: NVIDIA GeForce GTX 1080 (ID=0x1b80)
  8. Vendor:
  9. VRAM: 8079 MB
  10. Driver: 26.21.14.4120
  11. Begin MonoManager ReloadAssembly
  12. - Completed reload, in 0.104 seconds
  13. <RI> Initializing input.
  14.  
  15. <RI> Input initialized.
  16.  
  17. <RI> Initialized touch support.
  18.  
  19. UnloadTime: 1.200500 ms
  20. Searching for compatible XInput library...
  21. Found Xinput1_4.dll.
  22. Init Time: 1/23/2020 10:22:59 AM
  23.  
  24. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  25.  
  26. TemtemVersion: v0.5.3
  27.  
  28. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  29.  
  30. Setting up 4 worker threads for Enlighten.
  31. Thread -> id: 66b4 -> priority: 1
  32. Thread -> id: 66cc -> priority: 1
  33. Thread -> id: 66d0 -> priority: 1
  34. Thread -> id: 66b8 -> priority: 1
  35. Fallback handler could not load library D:/Programs/Steam/steamapps/common/Temtem/Temtem_Data/Mono/libc
  36. Fallback handler could not load library D:/Programs/Steam/steamapps/common/Temtem/Temtem_Data/Mono/libc.dll
  37. Fallback handler could not load library D:/Programs/Steam/steamapps/common/Temtem/Temtem_Data/Mono/libc
  38. Unloading 6 Unused Serialized files (Serialized files now loaded: 0)
  39.  
  40. Unloading 260 unused Assets to reduce memory usage. Loaded Objects now: 174763.
  41. Total: 261.103300 ms (FindLiveObjects: 8.480800 ms CreateObjectMapping: 13.604100 ms MarkObjects: 238.738400 ms DeleteObjects: 0.279700 ms)
  42.  
  43. Tamer ID: 217690
  44.  
  45. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  46.  
  47. Unloading 8 Unused Serialized files (Serialized files now loaded: 2)
  48.  
  49. Unloading 328 unused Assets to reduce memory usage. Loaded Objects now: 193903.
  50. Total: 260.539000 ms (FindLiveObjects: 7.485900 ms CreateObjectMapping: 11.715200 ms MarkObjects: 240.473900 ms DeleteObjects: 0.863600 ms)
  51.  
  52. Unloading 6 Unused Serialized files (Serialized files now loaded: 2)
  53.  
  54. Unloading 449 unused Assets to reduce memory usage. Loaded Objects now: 199755.
  55. Total: 265.530400 ms (FindLiveObjects: 7.194200 ms CreateObjectMapping: 13.000100 ms MarkObjects: 244.730900 ms DeleteObjects: 0.604900 ms)
  56.  
  57. Unloading 6 Unused Serialized files (Serialized files now loaded: 4)
  58.  
  59. Unloading 403 unused Assets to reduce memory usage. Loaded Objects now: 206935.
  60. Total: 261.189600 ms (FindLiveObjects: 7.757800 ms CreateObjectMapping: 11.780800 ms MarkObjects: 241.212300 ms DeleteObjects: 0.438400 ms)
  61.  
  62. Unloading 7 Unused Serialized files (Serialized files now loaded: 5)
  63.  
  64. Unloading 537 unused Assets to reduce memory usage. Loaded Objects now: 211534.
  65. Total: 266.223400 ms (FindLiveObjects: 7.619200 ms CreateObjectMapping: 11.962600 ms MarkObjects: 246.025900 ms DeleteObjects: 0.615400 ms)
  66.  
  67. Unloading 5 Unused Serialized files (Serialized files now loaded: 8)
  68.  
  69. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 211629.
  70. Total: 264.291500 ms (FindLiveObjects: 7.579300 ms CreateObjectMapping: 11.879300 ms MarkObjects: 244.598600 ms DeleteObjects: 0.233900 ms)
  71.  
  72. Unloading 6 Unused Serialized files (Serialized files now loaded: 8)
  73.  
  74. Unloading 491 unused Assets to reduce memory usage. Loaded Objects now: 219409.
  75. Total: 271.639500 ms (FindLiveObjects: 7.981500 ms CreateObjectMapping: 15.720700 ms MarkObjects: 247.194300 ms DeleteObjects: 0.742600 ms)
  76.  
  77. Unloading 7 Unused Serialized files (Serialized files now loaded: 10)
  78.  
  79. Unloading 25 unused Assets to reduce memory usage. Loaded Objects now: 224901.
  80. Total: 270.845800 ms (FindLiveObjects: 8.476500 ms CreateObjectMapping: 15.791200 ms MarkObjects: 246.401000 ms DeleteObjects: 0.176800 ms)
  81.  
  82. Unloading 8 Unused Serialized files (Serialized files now loaded: 10)
  83.  
  84. Unloading 255 unused Assets to reduce memory usage. Loaded Objects now: 230984.
  85. Total: 297.644400 ms (FindLiveObjects: 8.411200 ms CreateObjectMapping: 15.664100 ms MarkObjects: 273.138600 ms DeleteObjects: 0.430300 ms)
  86.  
  87. Unloading 7 Unused Serialized files (Serialized files now loaded: 11)
  88.  
  89. Unloading 2 unused Assets to reduce memory usage. Loaded Objects now: 238725.
  90. Total: 281.902300 ms (FindLiveObjects: 8.913800 ms CreateObjectMapping: 16.055200 ms MarkObjects: 256.625600 ms DeleteObjects: 0.307300 ms)
  91.  
  92. Unloading 0 Unused Serialized files (Serialized files now loaded: 11)
  93.  
  94. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 238725.
  95. Total: 274.931900 ms (FindLiveObjects: 8.671800 ms CreateObjectMapping: 15.405500 ms MarkObjects: 250.564900 ms DeleteObjects: 0.289400 ms)
  96.  
  97. Unloading 0 Unused Serialized files (Serialized files now loaded: 11)
  98.  
  99. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 238725.
  100. Total: 282.656200 ms (FindLiveObjects: 8.547200 ms CreateObjectMapping: 15.566500 ms MarkObjects: 258.304300 ms DeleteObjects: 0.238000 ms)
  101.  
  102. Unloading 3 Unused Serialized files (Serialized files now loaded: 11)
  103.  
  104. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 238749.
  105. Total: 287.708300 ms (FindLiveObjects: 12.244000 ms CreateObjectMapping: 16.803800 ms MarkObjects: 258.384600 ms DeleteObjects: 0.275700 ms)
  106.  
  107. Unloading 6 Unused Serialized files (Serialized files now loaded: 11)
  108.  
  109. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 240213.
  110. Total: 303.486300 ms (FindLiveObjects: 14.064300 ms CreateObjectMapping: 18.089500 ms MarkObjects: 271.074300 ms DeleteObjects: 0.258000 ms)
  111.  
  112. Unloading 5 Unused Serialized files (Serialized files now loaded: 18)
  113.  
  114. Unloading 1507 unused Assets to reduce memory usage. Loaded Objects now: 242047.
  115. Total: 276.587100 ms (FindLiveObjects: 9.587200 ms CreateObjectMapping: 16.004100 ms MarkObjects: 249.928900 ms DeleteObjects: 1.066700 ms)
  116.  
  117. Unloading 0 Unused Serialized files (Serialized files now loaded: 18)
  118.  
  119. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 242047.
  120. Total: 277.152600 ms (FindLiveObjects: 8.946700 ms CreateObjectMapping: 16.096700 ms MarkObjects: 251.942100 ms DeleteObjects: 0.166900 ms)
  121.  
  122. Joystick disconnected ("Controller (XBOX 360 For Windows)").
  123.  
  124. (Filename: C:\buildslave\unity\build\PlatformDependent/Win/Input/RawInput.cpp Line: 1329)
  125.  
  126. Close Time: 1/23/2020 10:34:52 AM
  127.  
  128. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  129.  
  130. [SFS - ERROR] [TCPSocketLayer] General error reading data from socket: Unable to read data from the transport connection: A blocking operation was interrupted by a call to WSACancelBlockingCall.
  131. . at System.Net.Sockets.NetworkStream.Read (System.Byte[] buffer, System.Int32 offset, System.Int32 size) [0x000e2] in <0079a30f96a047348857e1cecc6c638a>:0
  132. at Sfs2X.Core.Sockets.TCPSocketLayer.Read () [0x0003a] in <9bfe5727c1e148feb52fa1397dabf0b5>:0
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement