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Antorus Raid Boss Guide for Tanks - Normal

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Apr 22nd, 2018
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  1. ===================================
  2. Garothi Worldbreaker
  3. ===================================
  4. Tank swap on Fel Bombardment and run away from the raid, avoiding missiles as they come out.
  5. On Eradication, run to the back of the room to minimize damage, and run back in after it hits.
  6.  
  7. ===================================
  8. Felhounds of Sargeras
  9. ===================================
  10. Tank the bosses separately, at least 40 yards apart, and face away from the raid.
  11. NO NEED FOR TANK SWAP!
  12.  
  13. ===================================
  14. Antoran High Command
  15. ===================================
  16. Face boss away at all times, swapping at 2 stacks of Exploit Weakness.
  17. Off-tank pops mines, but not too many. At least 2 at a time, don't go too much higher than 3 stacks.
  18. Pick up adds as they spawn and just pile them on the active boss.
  19. Interrupt the Pyromancers.
  20.  
  21. ===================================
  22. Portal Keeper Hasabel
  23. ===================================
  24. Tank swap at 3 stacks of Reality Tear.
  25. Keep boss on edge of room.
  26. When using a portal, tank swap beforehand.
  27.  
  28. ===================================
  29. Eonar the Life-Binder
  30. ===================================
  31. Face Purifiers away and take them away from other adds.
  32. Prioritize the Fel-Infused Obfuscator.
  33. Get aggro on the big adds ASAP.
  34.  
  35. Portal Spawns on Normal...
  36.  
  37. Time Portal Location Small Add Type Big Add Type
  38. *0:05 1 Middle Felguards Destructor
  39. *0:45 2 Lower Felhounds Destructor
  40. *1:45 3 Middle Felguards Destructor
  41. *2:00 4 Upper Fel Lords Destructor
  42. 2:05 5 Lower Felguards N/A
  43. *2:50 6 Middle Felguards Obfuscator
  44. 3:00 7 Middle Bats N/A
  45. *3:45 8 Lower Fel Lords Destructor
  46. *4:20 9 Middle Felhounds / Fel Lords Destructor
  47. *5:00 10 Lower N/A Destructor
  48.  
  49. ===================================
  50. Imonar the Soulhunter
  51. ===================================
  52. Phase 1, transition, Phase 2, transition, Phase 3.
  53. Phase 1: Swap at 4 stacks or sooner.
  54. Transition (66%): Avoid traps, or soak if you must.
  55. Phase 2 (After interrupting Conflagration): Swap at 2 stacks.
  56. Off-tank can eat mines that land in melee.
  57. Transition (33%): Avoid traps, or soak if you must.
  58. Phase 3: Like phase 1, but stacks don't ever fall off.
  59. Swap at 2 stacks, then again at every stack after that (so at 2 stacks, swap, then swap again
  60. every time a new stack is applied).
  61.  
  62. ===================================
  63. Kin'garoth
  64. ===================================
  65. Alternates between Phase 1 and Phase 2.
  66. Phase 1 (Start and 40 seconds after start of Phase 2): Face boss away, raid spreads loosely behind
  67. the boss.
  68. Taunt on Forging Strike, and then again when your debuff falls off.
  69. When off-tanking, soak Diabolic Bombs (the big purple orbs) as far away from the raid as possible.
  70. Phase 2 (Each time boss reaches full energy): Raid will split to deal with adds that spawn in 3
  71. corners of the room. Help kill the first 2 based on assignments, then drag the final add under
  72. the boss at the start of the next Phase 1.
  73.  
  74. ===================================
  75. Varimathras
  76. ===================================
  77. Face boss away from the group.
  78. Stay within 8 yards of eachother, but out of a cone of 15 yards.
  79. Swap on every Shadow Strike. Based on positioning, the boss should rotate roughly 90 degrees every
  80. time you taunt.
  81. For positioning help: http://wow.zamimg.com/uploads/screenshots/normal/677797.jpg
  82.  
  83. ===================================
  84. Coven of Shivarra
  85. ===================================
  86. You always face 2 bosses at once. Tank bosses separately (minimum of 18 yards apart).
  87. Stand in safe zones when Storm of Darkness starts, but make sure it is far away from the other boss.
  88. Don't stand in the flying blades.
  89. If the fire boss is out, swap at around 3-5 stacks of Fiery Strike, like you would at the Dragons
  90. fight in EN (trade bosses).
  91. If the ice boss is out, swap at around 3-5 stacks of Flashfreeze, like you would at the Dragons
  92. fight in EN (trade bosses).
  93. Adds are untankable. Stay spread at least 2 yards away from other players if there are any
  94. Golganneth adds active.
  95. When Khaz'goroth adds spawn, run to the edge of the room between 2 adds so you don't get hit by
  96. any flamethrowers that are aimed at the middle of the room.
  97.  
  98. ===================================
  99. Aggramar
  100. ===================================
  101. Phase 1, transition, Phase 2, transition, Phase 3.
  102. Phase 1: Stack DIRECTLY on top of each other at all times. Raid will be behind the boss.
  103. Taunt around 6-8 stacks, or when your Taeshalach's Reach expires.
  104.  
  105. Taeshalach Technique will be cast anytime the boss reaches full energy.
  106. He will use 5 abilities, in the same order, every single time he uses this technique...
  107. - #1 - Foe Breaker: Whichever tank has the LOWEST number of Reach stacks TAUNTS the boss, and
  108. turns him away from the raid, absorbing the hit with active mitigation.
  109. - #2 - Flame Rend: Same tank that just took the Foe Breaker rotates the boss TOWARDS the raid,
  110. making sure it hits the whole raid (it evenly divides the damage).
  111. - #3 - Foe Breaker: Other tank TAUNTS and turns the boss away, just like the first Foe Breaker.
  112. - #4 - Flame Rend: Same as #2.
  113. - #5 - Searing tempest: Everyone runs away from the boss until he ignites the Tempest, and then
  114. we run back in and continue the fight, putting him at 0 energy.
  115. Transition 1 (80%): Grab one of the two Flame of Taeshalach adds and tank it 15 yards apart from the
  116. other, and try to keep it 15 yards away from the little adds too.
  117. Phase 2 (When Flame adds die): Same as Phase 1 for tanks.
  118. Transition 2 (40%): Same as Transition 1, but with small flames that eminate from the boss to avoid.
  119. Phase 3 (When Flame adds die): Basically the same as Phase 2, but with flames that come out when the
  120. little adds die.
  121.  
  122. ===================================
  123. Argus the Unmaker
  124. ===================================
  125. Phase 1, Phase 2, Phase 3, Phase 4.
  126. Phase 1: Tank in the middle, face him away from the raid. Raid will stack behind. Only 1 tank in
  127. front of the boss at a time.
  128. Swap at 3 stacks of Sweeping Scythe, and when not tanking, stand with the raid.
  129. Avoid and hug the edge of Death Fog. Raid handles this.
  130. Phase 2 (70%): When the storm ends, move boss to the edge of the room.
  131. Continue swapping like in Phase 1.
  132. Current tank will receive a debuff called Avatar of Aggramar.
  133. When the boss casts Soulburst/Soulbomb, the non-Avatar tank needs to taunt, and the Avatar tank
  134. needs to run to and stack on the player afflicted with Soulbomb to help absorb the damage.
  135. Avoid the scythe lines if you have to.
  136. Phase 3 (40%): 7 adds will spawn, 2 of which will gain weapons and grow in size.
  137. Tank the add with Sword of the Cosmos in the middle of the room.
  138. Tank the add with Blade of the Eternal near any other adds on the outside of the room for cleave.
  139. Phase 4 (When all 7 adds are dead):
  140. Argus will kill everyone, so run to the green tree to revive.
  141. Position the boss just like Phase 2.
  142. You will not be able to save the player with Soulbomb, so don't bother chasing them down and
  143. stacking like before.
  144. Do not swap on Deadly Scythe. Instead, let it kill you, and then while dead, grab as many of the
  145. white orbs as you can and revive yourself with the green tree before the other tank dies too.
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