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- Garothi Worldbreaker
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- Tank swap on Fel Bombardment and run away from the raid, avoiding missiles as they come out.
- On Eradication, run to the back of the room to minimize damage, and run back in after it hits.
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- Felhounds of Sargeras
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- Tank the bosses separately, at least 40 yards apart, and face away from the raid.
- NO NEED FOR TANK SWAP!
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- Antoran High Command
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- Face boss away at all times, swapping at 2 stacks of Exploit Weakness.
- Off-tank pops mines, but not too many. At least 2 at a time, don't go too much higher than 3 stacks.
- Pick up adds as they spawn and just pile them on the active boss.
- Interrupt the Pyromancers.
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- Portal Keeper Hasabel
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- Tank swap at 3 stacks of Reality Tear.
- Keep boss on edge of room.
- When using a portal, tank swap beforehand.
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- Eonar the Life-Binder
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- Face Purifiers away and take them away from other adds.
- Prioritize the Fel-Infused Obfuscator.
- Get aggro on the big adds ASAP.
- Portal Spawns on Normal...
- Time Portal Location Small Add Type Big Add Type
- *0:05 1 Middle Felguards Destructor
- *0:45 2 Lower Felhounds Destructor
- *1:45 3 Middle Felguards Destructor
- *2:00 4 Upper Fel Lords Destructor
- 2:05 5 Lower Felguards N/A
- *2:50 6 Middle Felguards Obfuscator
- 3:00 7 Middle Bats N/A
- *3:45 8 Lower Fel Lords Destructor
- *4:20 9 Middle Felhounds / Fel Lords Destructor
- *5:00 10 Lower N/A Destructor
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- Imonar the Soulhunter
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- Phase 1, transition, Phase 2, transition, Phase 3.
- Phase 1: Swap at 4 stacks or sooner.
- Transition (66%): Avoid traps, or soak if you must.
- Phase 2 (After interrupting Conflagration): Swap at 2 stacks.
- Off-tank can eat mines that land in melee.
- Transition (33%): Avoid traps, or soak if you must.
- Phase 3: Like phase 1, but stacks don't ever fall off.
- Swap at 2 stacks, then again at every stack after that (so at 2 stacks, swap, then swap again
- every time a new stack is applied).
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- Kin'garoth
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- Alternates between Phase 1 and Phase 2.
- Phase 1 (Start and 40 seconds after start of Phase 2): Face boss away, raid spreads loosely behind
- the boss.
- Taunt on Forging Strike, and then again when your debuff falls off.
- When off-tanking, soak Diabolic Bombs (the big purple orbs) as far away from the raid as possible.
- Phase 2 (Each time boss reaches full energy): Raid will split to deal with adds that spawn in 3
- corners of the room. Help kill the first 2 based on assignments, then drag the final add under
- the boss at the start of the next Phase 1.
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- Varimathras
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- Face boss away from the group.
- Stay within 8 yards of eachother, but out of a cone of 15 yards.
- Swap on every Shadow Strike. Based on positioning, the boss should rotate roughly 90 degrees every
- time you taunt.
- For positioning help: http://wow.zamimg.com/uploads/screenshots/normal/677797.jpg
- ===================================
- Coven of Shivarra
- ===================================
- You always face 2 bosses at once. Tank bosses separately (minimum of 18 yards apart).
- Stand in safe zones when Storm of Darkness starts, but make sure it is far away from the other boss.
- Don't stand in the flying blades.
- If the fire boss is out, swap at around 3-5 stacks of Fiery Strike, like you would at the Dragons
- fight in EN (trade bosses).
- If the ice boss is out, swap at around 3-5 stacks of Flashfreeze, like you would at the Dragons
- fight in EN (trade bosses).
- Adds are untankable. Stay spread at least 2 yards away from other players if there are any
- Golganneth adds active.
- When Khaz'goroth adds spawn, run to the edge of the room between 2 adds so you don't get hit by
- any flamethrowers that are aimed at the middle of the room.
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- Aggramar
- ===================================
- Phase 1, transition, Phase 2, transition, Phase 3.
- Phase 1: Stack DIRECTLY on top of each other at all times. Raid will be behind the boss.
- Taunt around 6-8 stacks, or when your Taeshalach's Reach expires.
- Taeshalach Technique will be cast anytime the boss reaches full energy.
- He will use 5 abilities, in the same order, every single time he uses this technique...
- - #1 - Foe Breaker: Whichever tank has the LOWEST number of Reach stacks TAUNTS the boss, and
- turns him away from the raid, absorbing the hit with active mitigation.
- - #2 - Flame Rend: Same tank that just took the Foe Breaker rotates the boss TOWARDS the raid,
- making sure it hits the whole raid (it evenly divides the damage).
- - #3 - Foe Breaker: Other tank TAUNTS and turns the boss away, just like the first Foe Breaker.
- - #4 - Flame Rend: Same as #2.
- - #5 - Searing tempest: Everyone runs away from the boss until he ignites the Tempest, and then
- we run back in and continue the fight, putting him at 0 energy.
- Transition 1 (80%): Grab one of the two Flame of Taeshalach adds and tank it 15 yards apart from the
- other, and try to keep it 15 yards away from the little adds too.
- Phase 2 (When Flame adds die): Same as Phase 1 for tanks.
- Transition 2 (40%): Same as Transition 1, but with small flames that eminate from the boss to avoid.
- Phase 3 (When Flame adds die): Basically the same as Phase 2, but with flames that come out when the
- little adds die.
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- Argus the Unmaker
- ===================================
- Phase 1, Phase 2, Phase 3, Phase 4.
- Phase 1: Tank in the middle, face him away from the raid. Raid will stack behind. Only 1 tank in
- front of the boss at a time.
- Swap at 3 stacks of Sweeping Scythe, and when not tanking, stand with the raid.
- Avoid and hug the edge of Death Fog. Raid handles this.
- Phase 2 (70%): When the storm ends, move boss to the edge of the room.
- Continue swapping like in Phase 1.
- Current tank will receive a debuff called Avatar of Aggramar.
- When the boss casts Soulburst/Soulbomb, the non-Avatar tank needs to taunt, and the Avatar tank
- needs to run to and stack on the player afflicted with Soulbomb to help absorb the damage.
- Avoid the scythe lines if you have to.
- Phase 3 (40%): 7 adds will spawn, 2 of which will gain weapons and grow in size.
- Tank the add with Sword of the Cosmos in the middle of the room.
- Tank the add with Blade of the Eternal near any other adds on the outside of the room for cleave.
- Phase 4 (When all 7 adds are dead):
- Argus will kill everyone, so run to the green tree to revive.
- Position the boss just like Phase 2.
- You will not be able to save the player with Soulbomb, so don't bother chasing them down and
- stacking like before.
- Do not swap on Deadly Scythe. Instead, let it kill you, and then while dead, grab as many of the
- white orbs as you can and revive yourself with the green tree before the other tank dies too.
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