Advertisement
JRKPastesBins

Untitled

Sep 26th, 2017
177
0
Never
Not a member of Pastebin yet? Sign Up, it unlocks many cool features!
text 47.23 KB | None | 0 0
  1. ---
  2. game.Workspace.Likebossfromdk.Humanoid.MaxHealth = math.huge
  3. local p = game.Players.LocalPlayer
  4. local char = p.Character
  5. local mouse = p:GetMouse()
  6. local larm = char["Left Arm"]
  7. local rarm = char["Right Arm"]
  8. local lleg = char["Left Leg"]
  9. local rleg = char["Right Leg"]
  10. local hed = char.Head
  11. local torso = char.Torso
  12. local ASD = BrickColor.new("Cocoa")
  13. local hum = char.Humanoid
  14. local cam = game.Workspace.CurrentCamera
  15. local root = char.HumanoidRootPart
  16. local DD = false
  17. local FA = false
  18. local deb = false
  19. local shot = 0
  20. local l = game:GetService("Lighting")
  21. local rs = game:GetService("RunService").RenderStepped
  22. local stanceToggle = "Normal"
  23. math.randomseed(os.time())
  24. hum.WalkSpeed = 7
  25. char.Health:Destroy()
  26. hum.MaxHealth = 5000000
  27. wait(0.1)
  28. hum.Health = 5000000
  29. z = Instance.new("Sound", char.Torso)
  30. z.SoundId = "rbxassetid://854228700"
  31. z.Looped = true
  32. z.Pitch = 1
  33. z.Volume = 10
  34. ----------------------------------------------------
  35. local SM = Instance.new("Smoke",torso)
  36. SM.Size = 15
  37. local S = Instance.new("Part",char)
  38. S.Size = Vector3.new(5,5,5)
  39. S.Material = "Neon"
  40. S.BrickColor = BrickColor.new("Deep orange")
  41. S.Transparency = 0
  42. S.Anchored = true
  43. S.CFrame = torso.CFrame*CFrame.new(0,0,0)
  44. local Ring = Instance.new("Part",S)
  45. Ring.Size = Vector3.new(15,15,15)
  46. Ring.BrickColor = BrickColor.new("Deep orange")
  47. Ring.Anchored = true
  48. Ring.CanCollide = false
  49. Ring.CFrame = S.CFrame*CFrame.new(0,0,0)*CFrame.Angles(1.55,0,0)
  50. local Ring2 = Instance.new("SpecialMesh",Ring)
  51. Ring2.MeshId = "rbxassetid://3270017"
  52. Ring2.Scale = Vector3.new(0.1,0.1,0.1)
  53. local S2 = Instance.new("SpecialMesh",S)
  54. S2.MeshType = "Sphere"
  55. S2.Scale = Vector3.new(1,1,1)
  56. v = Instance.new("Sound")
  57. v.SoundId = "rbxassetid://821439273"
  58. v.Parent = char.Torso
  59. v.Looped = false
  60. v.Pitch = 1
  61. v.Volume = math.huge
  62. wait(.01)
  63. v:Play()
  64. local partasdeff = Instance.new("ParticleEmitter",S)
  65. partasdeff.Color = ColorSequence.new(Color3.new(0,0,0), Color3.new(204,130,2))
  66. partasdeff.LightEmission = .1
  67. partasdeff.Size = NumberSequence.new(0.2)
  68. partasdeff.Texture = "rbxassetid://300899454"
  69. aaa = NumberSequence.new({NumberSequenceKeypoint.new(0, 0.2),NumberSequenceKeypoint.new(1, 5)})
  70. bbb = NumberSequence.new({NumberSequenceKeypoint.new(0, 1),NumberSequenceKeypoint.new(0.0636, 0), NumberSequenceKeypoint.new(1, 1)})
  71. partasdeff.Transparency = bbb
  72. partasdeff.Size = aaa
  73. partasdeff.ZOffset = .9
  74. partasdeff.Acceleration = Vector3.new(0, -5, 0)
  75. partasdeff.LockedToPart = false
  76. partasdeff.EmissionDirection = "Top"
  77. partasdeff.Lifetime = NumberRange.new(1, 2)
  78. partasdeff.Rate = 1000
  79. partasdeff.Rotation = NumberRange.new(-100, 100)
  80. partasdeff.RotSpeed = NumberRange.new(-100, 100)
  81. partasdeff.Speed = NumberRange.new(10)
  82. partasdeff.VelocitySpread = 300
  83. partasdeff.Enabled = true
  84. for i = 1,100 do
  85. Ring2.Scale = Ring2.Scale + Vector3.new(2,2,2)
  86. Ring.Transparency = Ring.Transparency + 0.01
  87. S2.Scale = S2.Scale + Vector3.new(0.3,0.3,0.3)
  88. S.Transparency = S.Transparency + 0.01
  89. game:GetService("RunService").RenderStepped:wait()
  90. end
  91. S:remove()
  92. wait(1)
  93. SM:remove()
  94. hed.face:remove()
  95. char.Shirt:remove()
  96. char.Pants:remove()
  97. v = Instance.new("Sound")
  98. v.SoundId = "rbxassetid://168586586"
  99. v.Parent = torso
  100. v.Looped = false
  101. v.Pitch = 0.8
  102. v.Volume = math.huge
  103. wait(.01)
  104. v:Play()
  105. z:Play()
  106. ----------------------------------------------------
  107. local Glowz = Instance.new("Smoke",torso, rarm, larm, rleg, lleg)
  108. Glowz.Size = 30
  109. ----------------------------------------------------
  110. Debounces = {
  111. on = false;
  112. ks = false;
  113. CanAttack = true;
  114. CanJoke = true;
  115. NoIdl = false;
  116. Slashing = false;
  117. Slashed = false;
  118. Grabbing = false;
  119. Grabbed = false;
  120. }
  121. local Touche = {char.Name, }
  122. ----------------------------------------------------
  123. function lerp(a, b, t) -- Linear interpolation
  124. return a + (b - a)*t
  125. end
  126.  
  127. function slerp(a, b, t) --Spherical interpolation
  128. dot = a:Dot(b)
  129. if dot > 0.99999 or dot < -0.99999 then
  130. return t <= 0.5 and a or b
  131. else
  132. r = math.acos(dot)
  133. return (a*math.sin((1 - t)*r) + b*math.sin(t*r)) / math.sin(r)
  134. end
  135. end
  136.  
  137. function matrixInterpolate(a, b, t)
  138. local ax, ay, az, a00, a01, a02, a10, a11, a12, a20, a21, a22 = a:components()
  139. local bx, by, bz, b00, b01, b02, b10, b11, b12, b20, b21, b22 = b:components()
  140. local v0 = lerp(Vector3.new(ax, ay, az), Vector3.new(bx , by , bz), t) -- Position
  141. local v1 = slerp(Vector3.new(a00, a01, a02), Vector3.new(b00, b01, b02), t) -- Vector right
  142. local v2 = slerp(Vector3.new(a10, a11, a12), Vector3.new(b10, b11, b12), t) -- Vector up
  143. local v3 = slerp(Vector3.new(a20, a21, a22), Vector3.new(b20, b21, b22), t) -- Vector back
  144. local t = v1:Dot(v2)
  145. if not (t < 0 or t == 0 or t > 0) then -- Failsafe
  146. return CFrame.new()
  147. end
  148. return CFrame.new(
  149. v0.x, v0.y, v0.z,
  150. v1.x, v1.y, v1.z,
  151. v2.x, v2.y, v2.z,
  152. v3.x, v3.y, v3.z)
  153. end
  154. ----------------------------------------------------
  155. function genWeld(a,b)
  156. local w = Instance.new("Weld",a)
  157. w.Part0 = a
  158. w.Part1 = b
  159. return w
  160. end
  161. function weld(a, b)
  162. local weld = Instance.new("Weld")
  163. weld.Name = "W"
  164. weld.Part0 = a
  165. weld.Part1 = b
  166. weld.C0 = a.CFrame:inverse() * b.CFrame
  167. weld.Parent = a
  168. return weld;
  169. end
  170. ----------------------------------------------------
  171. function Lerp(c1,c2,al)
  172. local com1 = {c1.X,c1.Y,c1.Z,c1:toEulerAnglesXYZ()}
  173. local com2 = {c2.X,c2.Y,c2.Z,c2:toEulerAnglesXYZ()}
  174. for i,v in pairs(com1) do
  175. com1[i] = v+(com2[i]-v)*al
  176. end
  177. return CFrame.new(com1[1],com1[2],com1[3]) * CFrame.Angles(select(4,unpack(com1)))
  178. end
  179. ----------------------------------------------------
  180. newWeld = function(wp0, wp1, wc0x, wc0y, wc0z)
  181. local wld = Instance.new("Weld", wp1)
  182. wld.Part0 = wp0
  183. wld.Part1 = wp1
  184. wld.C0 = CFrame.new(wc0x, wc0y, wc0z)
  185. end
  186. ----------------------------------------------------
  187. for i,v in pairs(char:children()) do
  188. if v:IsA("Hat") then
  189. v:Destroy()
  190. end
  191. end
  192. for i,v in pairs(hed:children()) do
  193. if v:IsA("Sound") then
  194. v:Destroy()
  195. end
  196. end
  197. ----------------------------------------------------
  198. function HasntTouched(plrname)
  199. local ret = true
  200. for _, v in pairs(Touche) do
  201. if v == plrname then
  202. ret = false
  203. end
  204. end
  205. return ret
  206. end
  207. ----------------------------------------------------
  208. larm.Size = larm.Size * 5
  209. rarm.Size = rarm.Size * 5
  210. lleg.Size = lleg.Size * 5
  211. rleg.Size = rleg.Size * 5
  212. torso.Size = torso.Size * 5
  213. hed.Size = hed.Size * 5
  214. root.Size = root.Size * 5
  215. ----------------------------------------------------
  216. newWeld(torso, larm, -1.5, 0.5, 0)
  217. larm.Weld.C1 = CFrame.new(0, 0.5, 0)
  218. newWeld(torso, rarm, 1.5, 0.5, 0)
  219. rarm.Weld.C1 = CFrame.new(0, 0.5, 0)
  220. newWeld(torso, hed, 0, 1.5, 0)
  221. newWeld(torso, lleg, -0.5, -1, 0)
  222. lleg.Weld.C1 = CFrame.new(0, 1, 0)
  223. newWeld(torso, rleg, 0.5, -1, 0)
  224. rleg.Weld.C1 = CFrame.new(0, 1, 0)
  225. newWeld(root, torso, 0, -1, 0)
  226. torso.Weld.C1 = CFrame.new(0, -1, 0)
  227. ----------------------------------------------------
  228. local Part = Instance.new("Part",hed)
  229. Part.BrickColor = BrickColor.new("Really black")
  230. Part.Size = Vector3.new(1,1,1)
  231. Part.CanCollide = false
  232. Part.Material = "Neon"
  233. local M = Instance.new("SpecialMesh",Part)
  234. M.MeshId = "rbxassetid://62246019"
  235. M.Scale = Vector3.new(5,5,5)
  236. local Part2 = Instance.new("Weld",Part)
  237. Part2.Part0 = hed
  238. Part2.Part1 = Part
  239. Part2.C0 = CFrame.new(-0.2,1.5,0.8)
  240. ----------------------------------------------------
  241. -----Armored titan parts nibs
  242. local Arm = Instance.new("Part",char)
  243. Arm.Size = Vector3.new(1,1,1)
  244. Arm.BrickColor = BrickColor.new("Dark red")
  245. Arm.TopSurface = 0
  246. Arm.BottomSurface = 0
  247. Arm.CanCollide = false
  248. local Arm2 = Instance.new("SpecialMesh",Arm)
  249. Arm2.MeshType = "Brick"
  250. Arm2.Scale = Vector3.new(5,8.5,0.3)
  251. local Arm3 = Instance.new("Weld",Arm)
  252. Arm3.Part0 = rarm
  253. Arm3.Part1 = Arm
  254. Arm3.C0 = CFrame.new(0,0,2.5)
  255. local ArmR = Instance.new("Part",char)
  256. ArmR.Size = Vector3.new(1,1,1)
  257. ArmR.BrickColor = BrickColor.new("Dark red")
  258. ArmR.TopSurface = 0
  259. ArmR.BottomSurface = 0
  260. ArmR.CanCollide = false
  261. local Arm2R = Instance.new("SpecialMesh",ArmR)
  262. Arm2R.MeshType = "Brick"
  263. Arm2R.Scale = Vector3.new(5,8.5,0.3)
  264. local Arm3R = Instance.new("Weld",ArmR)
  265. Arm3R.Part0 = rarm
  266. Arm3R.Part1 = ArmR
  267. Arm3R.C0 = CFrame.new(0,0,-2.5)
  268. local ArmRS = Instance.new("Part",char)
  269. ArmRS.Size = Vector3.new(1,1,1)
  270. ArmRS.BrickColor = BrickColor.new("Dark red")
  271. ArmRS.TopSurface = 0
  272. ArmRS.BottomSurface = 0
  273. ArmRS.CanCollide = false
  274. local Arm2RS = Instance.new("SpecialMesh",ArmRS)
  275. Arm2RS.MeshType = "Brick"
  276. Arm2RS.Scale = Vector3.new(0.3,8.5,4.5)
  277. local Arm3RS = Instance.new("Weld",ArmRS)
  278. Arm3RS.Part0 = rarm
  279. Arm3RS.Part1 = ArmRS
  280. Arm3RS.C0 = CFrame.new(2.5,0,0)*CFrame.Angles(0,0,0)
  281. local TopRS = Instance.new("Part",char)
  282. TopRS.Size = Vector3.new(1,1,1)
  283. TopRS.BrickColor = BrickColor.new("Dark red")
  284. TopRS.TopSurface = 0
  285. TopRS.BottomSurface = 0
  286. TopRS.CanCollide = false
  287. local Top2RS = Instance.new("SpecialMesh",TopRS)
  288. Top2RS.MeshType = "Brick"
  289. Top2RS.Scale = Vector3.new(4.7,0.3,4.7)
  290. local Top3RS = Instance.new("Weld",TopRS)
  291. Top3RS.Part0 = rarm
  292. Top3RS.Part1 = TopRS
  293. Top3RS.C0 = CFrame.new(0,5,0)*CFrame.Angles(0,0,0)
  294. local BotRS = Instance.new("Part",char)
  295. BotRS.Size = Vector3.new(1,1,1)
  296. BotRS.BrickColor = BrickColor.new("Dark red")
  297. BotRS.BottomSurface = 0
  298. BotRS.TopSurface = 0
  299. BotRS.CanCollide = false
  300. local Bot2RS = Instance.new("SpecialMesh",BotRS)
  301. Bot2RS.MeshType = "Brick"
  302. Bot2RS.Scale = Vector3.new(4.7,0.3,4.7)
  303. local Bot3RS = Instance.new("Weld",BotRS)
  304. Bot3RS.Part0 = rarm
  305. Bot3RS.Part1 = BotRS
  306. Bot3RS.C0 = CFrame.new(0,-5,0)*CFrame.Angles(0,0,0)
  307. ----------------------------------------------------
  308.  
  309. local Arm = Instance.new("Part",char)
  310. Arm.Size = Vector3.new(1,1,1)
  311. Arm.BrickColor = BrickColor.new("Dark red")
  312. Arm.TopSurface = 0
  313. Arm.BottomSurface = 0
  314. Arm.CanCollide = false
  315. local Arm2 = Instance.new("SpecialMesh",Arm)
  316. Arm2.MeshType = "Brick"
  317. Arm2.Scale = Vector3.new(5,8.5,0.3)
  318. local Arm3 = Instance.new("Weld",Arm)
  319. Arm3.Part0 = larm
  320. Arm3.Part1 = Arm
  321. Arm3.C0 = CFrame.new(0,0,2.5)
  322. local ArmR = Instance.new("Part",char)
  323. ArmR.Size = Vector3.new(1,1,1)
  324. ArmR.BrickColor = BrickColor.new("Dark red")
  325. ArmR.TopSurface = 0
  326. ArmR.BottomSurface = 0
  327. ArmR.CanCollide = false
  328. local Arm2R = Instance.new("SpecialMesh",ArmR)
  329. Arm2R.MeshType = "Brick"
  330. Arm2R.Scale = Vector3.new(5,8.5,0.3)
  331. local Arm3R = Instance.new("Weld",ArmR)
  332. Arm3R.Part0 = larm
  333. Arm3R.Part1 = ArmR
  334. Arm3R.C0 = CFrame.new(0,0,-2.5)
  335. local ArmRS = Instance.new("Part",char)
  336. ArmRS.Size = Vector3.new(1,1,1)
  337. ArmRS.BrickColor = BrickColor.new("Dark red")
  338. ArmRS.TopSurface = 0
  339. ArmRS.BottomSurface = 0
  340. ArmRS.CanCollide = false
  341. local Arm2RS = Instance.new("SpecialMesh",ArmRS)
  342. Arm2RS.MeshType = "Brick"
  343. Arm2RS.Scale = Vector3.new(0.3,8.5,4.5)
  344. local Arm3RS = Instance.new("Weld",ArmRS)
  345. Arm3RS.Part0 = larm
  346. Arm3RS.Part1 = ArmRS
  347. Arm3RS.C0 = CFrame.new(-2.5,0,0)*CFrame.Angles(0,0,0)
  348. local TopRS = Instance.new("Part",char)
  349. TopRS.Size = Vector3.new(1,1,1)
  350. TopRS.BrickColor = BrickColor.new("Dark red")
  351. TopRS.TopSurface = 0
  352. TopRS.BottomSurface = 0
  353. TopRS.CanCollide = false
  354. local Top2RS = Instance.new("SpecialMesh",TopRS)
  355. Top2RS.MeshType = "Brick"
  356. Top2RS.Scale = Vector3.new(4.7,0.3,4.7)
  357. local Top3RS = Instance.new("Weld",TopRS)
  358. Top3RS.Part0 = larm
  359. Top3RS.Part1 = TopRS
  360. Top3RS.C0 = CFrame.new(0,5,0)*CFrame.Angles(0,0,0)
  361. local BotRS = Instance.new("Part",char)
  362. BotRS.Size = Vector3.new(1,1,1)
  363. BotRS.BrickColor = BrickColor.new("Dark red")
  364. BotRS.BottomSurface = 0
  365. BotRS.TopSurface = 0
  366. BotRS.CanCollide = false
  367. local Bot2RS = Instance.new("SpecialMesh",BotRS)
  368. Bot2RS.MeshType = "Brick"
  369. Bot2RS.Scale = Vector3.new(4.7,0.3,4.7)
  370. local Bot3RS = Instance.new("Weld",BotRS)
  371. Bot3RS.Part0 = larm
  372. Bot3RS.Part1 = BotRS
  373. Bot3RS.C0 = CFrame.new(0,-5,0)*CFrame.Angles(0,0,0)
  374. ----------------------------------------------------
  375. local Long = Instance.new("Part",char)
  376. Long.Size = Vector3.new(1,1,1)
  377. Long.CanCollide = false
  378. Long.BrickColor = BrickColor.new("Dark red")
  379. Long.TopSurface = 0
  380. Long.BottomSurface = 0
  381. local Long2 = Instance.new("SpecialMesh",Long)
  382. Long2.MeshType = "Brick"
  383. Long2.Scale = Vector3.new(9.5,0.3,4.5)
  384. local Long3 = Instance.new("Weld",Long)
  385. Long3.Part0 = torso
  386. Long3.Part1 = Long
  387. Long3.C0 = CFrame.new(0,4.95,0)
  388. ----------------------------------------------------
  389. local Back = Instance.new("Part",char)
  390. Back.Size = Vector3.new(1,1,1)
  391. Back.CanCollide = false
  392. Back.BrickColor = BrickColor.new("Dark red")
  393. Back.TopSurface = 0
  394. Back.BottomSurface = 0
  395. local Back2 = Instance.new("SpecialMesh",Back)
  396. Back2.MeshType = "Brick"
  397. Back2.Scale = Vector3.new(9.5,9.3,0.3)
  398. local Back3 = Instance.new("Weld",Back)
  399. Back3.Part0 = torso
  400. Back3.Part1 = Back
  401. Back3.C0 = CFrame.new(0,0,2.5)
  402. ----------------------------------------------------
  403. local Leg = Instance.new("Part",char)
  404. Leg.Size = Vector3.new(1,1,1)
  405. Leg.BrickColor = BrickColor.new("Dark red")
  406. Leg.TopSurface = 0
  407. Leg.BottomSurface = 0
  408. Leg.CanCollide = false
  409. local Leg2 = Instance.new("SpecialMesh",Leg)
  410. Leg2.MeshType = "Brick"
  411. Leg2.Scale = Vector3.new(5,8.5,0.3)
  412. local Leg3 = Instance.new("Weld",Leg)
  413. Leg3.Part0 = rleg
  414. Leg3.Part1 = Leg
  415. Leg3.C0 = CFrame.new(0,0,2.5)
  416. local LegR = Instance.new("Part",char)
  417. LegR.Size = Vector3.new(1,1,1)
  418. LegR.BrickColor = BrickColor.new("Dark red")
  419. LegR.TopSurface = 0
  420. LegR.BottomSurface = 0
  421. LegR.CanCollide = false
  422. local Leg2R = Instance.new("SpecialMesh",LegR)
  423. Leg2R.MeshType = "Brick"
  424. Leg2R.Scale = Vector3.new(5,8.5,0.3)
  425. local Leg3R = Instance.new("Weld",LegR)
  426. Leg3R.Part0 = rleg
  427. Leg3R.Part1 = LegR
  428. Leg3R.C0 = CFrame.new(0,0,-2.5)
  429. local LegRS = Instance.new("Part",char)
  430. LegRS.Size = Vector3.new(1,1,1)
  431. LegRS.BrickColor = BrickColor.new("Dark red")
  432. LegRS.TopSurface = 0
  433. LegRS.BottomSurface = 0
  434. LegRS.CanCollide = false
  435. local Leg2RS = Instance.new("SpecialMesh",LegRS)
  436. Leg2RS.MeshType = "Brick"
  437. Leg2RS.Scale = Vector3.new(0.3,8.5,4.5)
  438. local Leg3RS = Instance.new("Weld",LegRS)
  439. Leg3RS.Part0 = rleg
  440. Leg3RS.Part1 = LegRS
  441. Leg3RS.C0 = CFrame.new(2.5,0,0)*CFrame.Angles(0,0,0)
  442. local TopRS = Instance.new("Part",char)
  443. TopRS.Size = Vector3.new(1,1,1)
  444. TopRS.BrickColor = BrickColor.new("Dark red")
  445. TopRS.TopSurface = 0
  446. TopRS.BottomSurface = 0
  447. TopRS.CanCollide = false
  448. local BotRS = Instance.new("Part",char)
  449. BotRS.Size = Vector3.new(1,1,1)
  450. BotRS.BrickColor = BrickColor.new("Dark red")
  451. BotRS.BottomSurface = 0
  452. BotRS.TopSurface = 0
  453. BotRS.CanCollide = false
  454. local Bot2RS = Instance.new("SpecialMesh",BotRS)
  455. Bot2RS.MeshType = "Brick"
  456. Bot2RS.Scale = Vector3.new(4.7,0.3,4.7)
  457. local Bot3RS = Instance.new("Weld",BotRS)
  458. Bot3RS.Part0 = rleg
  459. Bot3RS.Part1 = BotRS
  460. Bot3RS.C0 = CFrame.new(0,-5,0)*CFrame.Angles(0,0,0)
  461. -----------------------------------------------------------
  462. local Arm = Instance.new("Part",char)
  463. Arm.Size = Vector3.new(1,1,1)
  464. Arm.BrickColor = BrickColor.new("Dark red")
  465. Arm.TopSurface = 0
  466. Arm.BottomSurface = 0
  467. Arm.CanCollide = false
  468. local Arm2 = Instance.new("SpecialMesh",Arm)
  469. Arm2.MeshType = "Brick"
  470. Arm2.Scale = Vector3.new(5,8.5,0.3)
  471. local Arm3 = Instance.new("Weld",Arm)
  472. Arm3.Part0 = lleg
  473. Arm3.Part1 = Arm
  474. Arm3.C0 = CFrame.new(0,0,2.5)
  475. local ArmR = Instance.new("Part",char)
  476. ArmR.Size = Vector3.new(1,1,1)
  477. ArmR.BrickColor = BrickColor.new("Dark red")
  478. ArmR.TopSurface = 0
  479. ArmR.BottomSurface = 0
  480. ArmR.CanCollide = false
  481. local Arm2R = Instance.new("SpecialMesh",ArmR)
  482. Arm2R.MeshType = "Brick"
  483. Arm2R.Scale = Vector3.new(5,8.5,0.3)
  484. local Arm3R = Instance.new("Weld",ArmR)
  485. Arm3R.Part0 = lleg
  486. Arm3R.Part1 = ArmR
  487. Arm3R.C0 = CFrame.new(0,0,-2.5)
  488. local ArmRS = Instance.new("Part",char)
  489. ArmRS.Size = Vector3.new(1,1,1)
  490. ArmRS.BrickColor = BrickColor.new("Dark red")
  491. ArmRS.TopSurface = 0
  492. ArmRS.BottomSurface = 0
  493. ArmRS.CanCollide = false
  494. local Arm2RS = Instance.new("SpecialMesh",ArmRS)
  495. Arm2RS.MeshType = "Brick"
  496. Arm2RS.Scale = Vector3.new(0.3,8.5,4.5)
  497. local Arm3RS = Instance.new("Weld",ArmRS)
  498. Arm3RS.Part0 = lleg
  499. Arm3RS.Part1 = ArmRS
  500. Arm3RS.C0 = CFrame.new(-2.5,0,0)*CFrame.Angles(0,0,0)
  501. local BotRS = Instance.new("Part",char)
  502. BotRS.Size = Vector3.new(1,1,1)
  503. BotRS.BrickColor = BrickColor.new("Dark red")
  504. BotRS.BottomSurface = 0
  505. BotRS.TopSurface = 0
  506. BotRS.CanCollide = false
  507. local Bot2RS = Instance.new("SpecialMesh",BotRS)
  508. Bot2RS.MeshType = "Brick"
  509. Bot2RS.Scale = Vector3.new(4.7,0.3,4.7)
  510. local Bot3RS = Instance.new("Weld",BotRS)
  511. Bot3RS.Part0 = lleg
  512. Bot3RS.Part1 = BotRS
  513. Bot3RS.C0 = CFrame.new(0,-5,0)*CFrame.Angles(0,0,0)
  514. ----------------------------------------------------
  515. local Pec = Instance.new("Part",char)
  516. Pec.Size = Vector3.new(1,1,1)
  517. Pec.BrickColor = BrickColor.new("Dark red")
  518. Pec.CanCollide = false
  519. Pec.TopSurface = 0
  520. Pec.BottomSurface = 0
  521. local Pec2 = Instance.new("SpecialMesh",Pec)
  522. Pec2.MeshType = "Brick"
  523. Pec2.Scale = Vector3.new(5,3,0.3)
  524. local Pec3 = Instance.new("Weld",Pec)
  525. Pec3.Part0 = torso
  526. Pec3.Part1 = Pec
  527. Pec3.C0 = CFrame.new(2,2.8,-2.8)*CFrame.Angles(0,0,0.1)
  528. local PecA = Instance.new("Part",char)
  529. PecA.Size = Vector3.new(1,1,1)
  530. PecA.BrickColor = BrickColor.new("Dark red")
  531. PecA.CanCollide = false
  532. PecA.TopSurface = 0
  533. PecA.BottomSurface = 0
  534. local Pec2A = Instance.new("SpecialMesh",PecA)
  535. Pec2A.MeshType = "Brick"
  536. Pec2A.Scale = Vector3.new(5,3,0.3)
  537. local Pec3A = Instance.new("Weld",PecA)
  538. Pec3A.Part0 = torso
  539. Pec3A.Part1 = PecA
  540. Pec3A.C0 = CFrame.new(-2,2.8,-2.8)*CFrame.Angles(0,0,-0.1)
  541. ---------------------------------------------------
  542. local Abs = Instance.new("Part",char)
  543. Abs.Size = Vector3.new(1,1,1)
  544. Abs.BrickColor = BrickColor.new("Dark red")
  545. Abs.CanCollide = false
  546. Abs.TopSurface = 0
  547. Abs.BottomSurface = 0
  548. local Abs2 = Instance.new("SpecialMesh",Abs)
  549. Abs2.MeshType = "Brick"
  550. Abs2.Scale = Vector3.new(2,2,0.3)
  551. local Abs3 = Instance.new("Weld",Abs)
  552. Abs3.Part0 = torso
  553. Abs3.Part1 = Abs
  554. Abs3.C0 = CFrame.new(1.4,0,-2.8)*CFrame.Angles(0,0,0.1)
  555. local Abs = Instance.new("Part",char)
  556. Abs.Size = Vector3.new(1,1,1)
  557. Abs.BrickColor = BrickColor.new("Dark red")
  558. Abs.CanCollide = false
  559. Abs.TopSurface = 0
  560. Abs.BottomSurface = 0
  561. local Abs2 = Instance.new("SpecialMesh",Abs)
  562. Abs2.MeshType = "Brick"
  563. Abs2.Scale = Vector3.new(2,2,0.3)
  564. local Abs3 = Instance.new("Weld",Abs)
  565. Abs3.Part0 = torso
  566. Abs3.Part1 = Abs
  567. Abs3.C0 = CFrame.new(-1.4,0,-2.8)*CFrame.Angles(0,0,-0.1)
  568.  
  569. local Abs = Instance.new("Part",char)
  570. Abs.Size = Vector3.new(1,1,1)
  571. Abs.BrickColor = BrickColor.new("Dark red")
  572. Abs.CanCollide = false
  573. Abs.TopSurface = 0
  574. Abs.BottomSurface = 0
  575. local Abs2 = Instance.new("SpecialMesh",Abs)
  576. Abs2.MeshType = "Brick"
  577. Abs2.Scale = Vector3.new(2,2,0.3)
  578. local Abs3 = Instance.new("Weld",Abs)
  579. Abs3.Part0 = torso
  580. Abs3.Part1 = Abs
  581. Abs3.C0 = CFrame.new(1.4,-2.1,-2.8)*CFrame.Angles(0,0,0.1)
  582. local Abs = Instance.new("Part",char)
  583. Abs.Size = Vector3.new(1,1,1)
  584. Abs.BrickColor = BrickColor.new("Dark red")
  585. Abs.CanCollide = false
  586. Abs.TopSurface = 0
  587. Abs.BottomSurface = 0
  588. local Abs2 = Instance.new("SpecialMesh",Abs)
  589. Abs2.MeshType = "Brick"
  590. Abs2.Scale = Vector3.new(2,2,0.3)
  591. local Abs3 = Instance.new("Weld",Abs)
  592. Abs3.Part0 = torso
  593. Abs3.Part1 = Abs
  594. Abs3.C0 = CFrame.new(-1.4,-2.1,-2.8)*CFrame.Angles(0,0,-0.1)
  595.  
  596. local Abs = Instance.new("Part",char)
  597. Abs.Size = Vector3.new(1,1,1)
  598. Abs.BrickColor = BrickColor.new("Dark red")
  599. Abs.CanCollide = false
  600. Abs.TopSurface = 0
  601. Abs.BottomSurface = 0
  602. local Abs2 = Instance.new("SpecialMesh",Abs)
  603. Abs2.MeshType = "Brick"
  604. Abs2.Scale = Vector3.new(2,2,0.3)
  605. local Abs3 = Instance.new("Weld",Abs)
  606. Abs3.Part0 = torso
  607. Abs3.Part1 = Abs
  608. Abs3.C0 = CFrame.new(1.4,-4.1,-2.8)*CFrame.Angles(0,0,0.1)
  609. local Abs = Instance.new("Part",char)
  610. Abs.Size = Vector3.new(1,1,1)
  611. Abs.BrickColor = BrickColor.new("Dark red")
  612. Abs.CanCollide = false
  613. Abs.TopSurface = 0
  614. Abs.BottomSurface = 0
  615. local Abs2 = Instance.new("SpecialMesh",Abs)
  616. Abs2.MeshType = "Brick"
  617. Abs2.Scale = Vector3.new(2,2,0.3)
  618. local Abs3 = Instance.new("Weld",Abs)
  619. Abs3.Part0 = torso
  620. Abs3.Part1 = Abs
  621. Abs3.C0 = CFrame.new(-1.4,-4.1,-2.8)*CFrame.Angles(0,0,-0.1)
  622. -----------------------------------------------------
  623. local Head = Instance.new("Part",char)
  624. Head.Size = Vector3.new(1,1,1)
  625. Head.BrickColor = BrickColor.new("Cocoa")
  626. Head.CanCollide = false
  627. Head.TopSurface = 0
  628. Head.BottomSurface = 0
  629. local Head2 = Instance.new("SpecialMesh",Head)
  630. Head2.MeshType = "Head"
  631. Head2.Scale = Vector3.new(11.5,6.5,6.5)
  632. local Head3 = Instance.new("Weld",Head)
  633. Head3.Part0 = hed
  634. Head3.Part1 = Head
  635. Head3.C0 = CFrame.new(0,0,0)
  636. -----------------------------------------------------
  637. local Eye2 = Instance.new("Part",char)
  638. Eye2.Size = Vector3.new(1,1,1)
  639. Eye2.BrickColor = BrickColor.new("Really red")
  640. Eye2.CanCollide = false
  641. Eye2.TopSurface = 0
  642. Eye2.Material = "Neon"
  643. Eye2.BottomSurface = 0
  644. local Eye22 = Instance.new("SpecialMesh",Eye2)
  645. Eye22.MeshType = "Sphere"
  646. Eye22.Scale = Vector3.new(1.2,0.6,0.1)
  647. local Eye32 = Instance.new("Weld",Eye2)
  648. Eye32.Part0 = hed
  649. Eye32.Part1 = Eye2
  650. Eye32.C0 = CFrame.new(1.3,0.5,-3)*CFrame.Angles(0,0,0.3)
  651. local Eye = Instance.new("Part",char)
  652. Eye.Size = Vector3.new(1,1,1)
  653. Eye.BrickColor = BrickColor.new("Really red")
  654. Eye.CanCollide = false
  655. Eye.TopSurface = 0
  656. Eye.Material = "Neon"
  657. Eye.BottomSurface = 0
  658. local Eye212 = Instance.new("SpecialMesh",Eye)
  659. Eye212.MeshType = "Sphere"
  660. Eye212.Scale = Vector3.new(1.2,0.6,0.1)
  661. local Eye3 = Instance.new("Weld",Eye)
  662. Eye3.Part0 = hed
  663. Eye3.Part1 = Eye
  664. Eye3.C0 = CFrame.new(-1.3,0.5,-3)*CFrame.Angles(0,0,-0.3)
  665.  
  666. -----------------------------------------------------
  667.  
  668. function weld5(part0, part1, c0, c1)
  669. weeld=Instance.new("Weld", part0)
  670. weeld.Part0=part0
  671. weeld.Part1=part1
  672. weeld.C0=c0
  673. weeld.C1=c1
  674. return weeld
  675. end
  676. ----------------------------------------------------
  677. function newRay(start,face,range,wat)
  678. local rey=Ray.new(start.p,(face.p-start.p).Unit*range)
  679. hit,pos=Workspace:FindPartOnRayWithIgnoreList(rey,wat)
  680. return rey,hit,pos
  681. end
  682. ----------------------------------------------------
  683. mod5 = Instance.new("Model",char)
  684.  
  685. function FindNearestTorso(Position,Distance,SinglePlayer)
  686. if SinglePlayer then return(SinglePlayer.Torso.CFrame.p -Position).magnitude < Distance end
  687. local List = {}
  688. for i,v in pairs(workspace:GetChildren())do
  689. if v:IsA("Model")then
  690. if v:findFirstChild("Torso")then
  691. if v ~= char then
  692. if(v.Torso.Position -Position).magnitude <= Distance then
  693. table.insert(List,v)
  694. end
  695. end
  696. end
  697. end
  698. end
  699. return List
  700. end
  701.  
  702. function Landing()
  703. part=Instance.new('Part',mod5)
  704. part.Anchored=true
  705. part.CanCollide=false
  706. part.FormFactor='Custom'
  707. part.Size=Vector3.new(.2,.2,.2)
  708. part.CFrame=root.CFrame*CFrame.new(0,-2,0)
  709. part.Transparency=.7
  710. part.BrickColor=BrickColor.new('Really black')
  711. mesh=Instance.new('SpecialMesh',part)
  712. mesh.MeshId='http://www.roblox.com/asset/?id=20329976'
  713. mesh.Scale=Vector3.new(10,5,10)
  714.  
  715. for i,v in pairs(FindNearestTorso(torso.CFrame.p,40))do
  716. if v:FindFirstChild('Humanoid') then
  717. v.Humanoid:TakeDamage(math.random(20,30))
  718. v.Humanoid.PlatformStand = true
  719. v:FindFirstChild("Torso").Velocity = hed.CFrame.lookVector * 100
  720. end
  721. end
  722.  
  723. coroutine.resume(coroutine.create(function()
  724. for i=0,3.8,0.05 do
  725. wait()
  726. part.CFrame=part.CFrame
  727. part.Transparency=i
  728. mesh.Scale=mesh.Scale+Vector3.new(1,0.2,1)
  729. end
  730. part.Parent = nil
  731. end))
  732. end
  733. ----------------------------------------------------
  734. mod4 = Instance.new("Model",char)
  735.  
  736. ptez = {0.7, 0.8, 0.9, 1}
  737.  
  738. function FindNearestTorso(Position,Distance,SinglePlayer)
  739. if SinglePlayer then return(SinglePlayer.Torso.CFrame.p -Position).magnitude < Distance end
  740. local List = {}
  741. for i,v in pairs(workspace:GetChildren())do
  742. if v:IsA("Model")then
  743. if v:findFirstChild("Torso")then
  744. if v ~= char then
  745. if(v.Torso.Position -Position).magnitude <= Distance then
  746. table.insert(List,v)
  747. end
  748. end
  749. end
  750. end
  751. end
  752. return List
  753. end
  754.  
  755. ----------------------------------------------------
  756.  
  757. local acos = math.acos
  758. local sqrt = math.sqrt
  759. local Vec3 = Vector3.new
  760. local fromAxisAngle = CFrame.fromAxisAngle
  761.  
  762. local function toAxisAngle(CFr)
  763. local X,Y,Z,R00,R01,R02,R10,R11,R12,R20,R21,R22 = CFr:components()
  764. local Angle = math.acos((R00+R11+R22-1)/2)
  765. local A = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2
  766. A = A == 0 and 0.00001 or A
  767. local B = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2
  768. B = B == 0 and 0.00001 or B
  769. local C = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2
  770. C = C == 0 and 0.00001 or C
  771. local x = (R21-R12)/sqrt(A)
  772. local y = (R02-R20)/sqrt(B)
  773. local z = (R10-R01)/sqrt(C)
  774. return Vec3(x,y,z),Angle
  775. end
  776.  
  777. function ApplyTrig(Num,Func)
  778. local Min,Max = Func(0),Func(1)
  779. local i = Func(Num)
  780. return (i-Min)/(Max-Min)
  781. --[[if Func == "sin" then
  782. return (math.sin((1-Num)*math.pi)+1)/2
  783. elseif Func == "cos" then
  784. return (math.cos((1-Num)*math.pi)+1)/2
  785. end]]
  786. end
  787.  
  788. function LerpCFrame(CFrame1,CFrame2,Num)
  789. local Vec,Ang = toAxisAngle(CFrame1:inverse()*CFrame2)
  790. return CFrame1*fromAxisAngle(Vec,Ang*Num) + (CFrame2.p-CFrame1.p)*Num
  791. end
  792. mouse.KeyDown:connect(function(key)
  793. if key == "b" then
  794. if Debounces.CanAttack == true then
  795. Debounces.CanAttack = false
  796. Debounces.on = true
  797. Debounces.NoIdl = true
  798. for i = 1,20 do
  799. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(9,4,1) * CFrame.Angles(0.3,-0.5,1.55),.3)
  800. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-9,4,1) * CFrame.Angles(0.3,0.5,-1.55),.3)
  801. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,7.5,0) * CFrame.Angles(0.4,0,0),.3)
  802. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -2.2, 0) * CFrame.Angles(0.3,0,0),.3)
  803. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-2.5, -8.8,1) *CFrame.Angles(-0.3,0,-0.1),.3)
  804. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(2.5, -8.8,1) * CFrame.Angles(-0.3,0,0.1),.3)
  805. if Debounces.on == false then break end
  806. wait()
  807. end
  808. v = Instance.new("Sound")
  809. v.SoundId = "rbxassetid://785301837"
  810. v.Parent = torso
  811. v.Looped = false
  812. v.Pitch = 0.8
  813. v.Volume = math.huge
  814. wait(.01)
  815. v:Play()
  816. coroutine.resume(coroutine.create(function()
  817. for i = 1,80 do
  818. local H = Instance.new("Part",torso)
  819. H.Size = Vector3.new(1,1,1)
  820. H.BrickColor = BrickColor.new("White")
  821. H.CanCollide = false
  822. H.Anchored = true
  823. H.CFrame = torso.CFrame*CFrame.new(0,-13,0)*CFrame.Angles(1.3,0,0)
  824. local H2 = Instance.new("SpecialMesh",H)
  825. H2.MeshId = "rbxassetid://3270017"
  826. coroutine.resume(coroutine.create(function()
  827. for i = 1,200 do
  828. H2.Scale = H2.Scale + Vector3.new(5,5,5)
  829. H.Transparency = H.Transparency + 0.05
  830. wait(0.05)
  831. end
  832. H:remove()
  833. end))
  834. wait(0.005)
  835. end
  836. if Debounces.CanAttack == false then
  837. Debounces.CanAttack = true
  838. Debounces.on = false
  839. Debounces.NoIdl = false
  840. end
  841. end))
  842. end
  843. end
  844. end)
  845. mouse.KeyDown:connect(function(key)
  846. if key == "z" then
  847. if Debounces.CanAttack == true then
  848. Debounces.CanAttack = false
  849. Debounces.on = true
  850. Debounces.NoIdl = true
  851. for i = 1,20 do
  852. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(7.6,1,-3) * CFrame.Angles(1.55,0,0),.3)
  853. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-7.6,1,-3) * CFrame.Angles(1.55,0,0),.3)
  854. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,7.5,0) * CFrame.Angles(0,0,0),.3)
  855. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -6, 0) * CFrame.Angles(-1.5,0,0),.3)
  856. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-2.5, -7.6,-2) *CFrame.Angles(1.55,0,0),.3)
  857. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(2.5, -7.6,-2) * CFrame.Angles(1.55,0,0),.3)
  858. if Debounces.on == false then break end
  859. wait()
  860. end
  861. local Rock = Instance.new("Part",char)
  862. Rock.Size = Vector3.new(1,1,1)
  863. local Rock22 = Instance.new("SpecialMesh",Rock)
  864. Rock22.MeshId = "rbxassetid://433651599"
  865. Rock22.Scale = Vector3.new(0.5,0.5,0.5)
  866. local Rock2 = Instance.new("Weld",Rock)
  867. Rock2.Part0 = hed
  868. Rock2.Part1 = Rock
  869. Rock2.C0 = CFrame.new(0,40,0)*CFrame.Angles(0,-1.55,0)
  870. local PPA = Instance.new("Part",Rock)
  871. PPA.Size = Vector3.new(30,30,30)
  872. PPA.CanCollide = false
  873. local PPA2 = Instance.new("Weld",PPA)
  874. PPA2.Part0 = Rock
  875. PPA2.Part1 = PPA
  876. PPA2.C0 = CFrame.new(0,0,0)
  877. PPA.Touched:connect(function(hit)
  878. if hit.Parent:FindFirstChild("Humanoid") and hit.Parent ~= nil then
  879. if not FA then FA = true
  880. hit.Parent.Humanoid.PlatformStand = true
  881. hit.Parent.Humanoid:TakeDamage(30)
  882. local Fly = Instance.new("BodyVelocity",hit.Parent.Torso)
  883. Fly.maxForce = Vector3.new(math.huge,math.huge,math.huge)
  884. Fly.velocity = mouse.hit.lookVector*560
  885. wait(0.1)
  886. Fly:remove()
  887. wait(3)
  888. FA = false
  889. end
  890. end
  891. end)
  892. wait(0.5)
  893. for i = 1,20 do
  894. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(7.6,5.5,0) * CFrame.Angles(3.1,0,0),.3)
  895. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-7.6,5.5,0) * CFrame.Angles(3.1,0,0),.3)
  896. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,7.5,0) * CFrame.Angles(0,0,0),.3)
  897. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -2.2, 0) * CFrame.Angles(0,0,0),.3)
  898. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-2.5, -8.8,0) *CFrame.Angles(0,0,0),.3)
  899. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(2.5, -8.8,0) * CFrame.Angles(0,0,0),.3)
  900. if Debounces.on == false then break end
  901. wait()
  902. end
  903. Rock2:remove()
  904. local Fly = Instance.new("BodyVelocity",Rock)
  905. Fly.maxForce = Vector3.new(math.huge,math.huge,math.huge)
  906. Fly.velocity = mouse.hit.lookVector*200
  907. for i = 1,20 do
  908. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(7.6,1.5,-1) * CFrame.Angles(1.55,0,0),.3)
  909. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-7.6,1.5,-1) * CFrame.Angles(1.55,0,0),.3)
  910. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,7.5,0) * CFrame.Angles(-0.3,0,0),.3)
  911. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -2.2, 0) * CFrame.Angles(-0.3,0,0),.3)
  912. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-2.5, -8.8,0) *CFrame.Angles(0,0,0),.3)
  913. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(2.5, -8.8,-2) * CFrame.Angles(0.5,0,0),.3)
  914. if Debounces.on == false then break end
  915. wait()
  916. end
  917. if Debounces.CanAttack == false then
  918. Debounces.CanAttack = true
  919. Debounces.on = false
  920. Debounces.NoIdl = false
  921. end
  922. wait(2)
  923. Fly:remove()
  924. local SFXZ = Instance.new("Sound",Rock)
  925. SFXZ.SoundId = "rbxassetid://134854740"
  926. SFXZ.Volume = math.huge
  927. SFXZ.Pitch = 1
  928. SFXZ.Looped = false
  929. wait(0.01)
  930. SFXZ:Play()
  931. wait(3)
  932. Rock:remove()
  933. end
  934. end
  935. end)
  936. mouse.KeyDown:connect(function(key)
  937. if key == "e" then
  938. if Debounces.CanAttack == true then
  939. Debounces.CanAttack = false
  940. Debounces.on = true
  941. Debounces.NoIdl = true
  942. for i = 1,20 do
  943. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(7.6,1,-3) * CFrame.Angles(1.3,0,0),.3)
  944. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-7.6,1,0) * CFrame.Angles(-0.5,0,0),.3)
  945. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,7.5,0) * CFrame.Angles(0,0,0),.3)
  946. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -8, 0) * CFrame.Angles(-0.5,0,0),.3)
  947. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-2.5, -3.3,-3.5) *CFrame.Angles(0.5,0,0),.3)
  948. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(2.5, -7.6,0.5) * CFrame.Angles(-1.1,0,0),.3)
  949. if Debounces.on == false then break end
  950. wait()
  951. end
  952. local HitBox = Instance.new("Part",char)
  953. HitBox.Size = Vector3.new(5,5,5)
  954. HitBox.CanCollide = false
  955. HitBox.Transparency = math.huge
  956. local HitBox2 = Instance.new("Weld",HitBox)
  957. HitBox2.Part0 = rarm
  958. HitBox2.Part1 = HitBox
  959. HitBox2.C0 = CFrame.new(0,-4.5,0)
  960. HitBox.Touched:connect(function(hit)
  961. if hit.Parent:FindFirstChild("Humanoid") and hit.Parent ~= nil then
  962. if not DD then DD = true
  963. HitBox:remove()
  964. hit.Parent.Humanoid.PlatformStand = true
  965. local We = Instance.new("Weld",hit.Parent.Torso)
  966. We.Part0 = rarm
  967. We.Part1 = hit.Parent.Torso
  968. We.C0 = CFrame.new(0,-5,0)*CFrame.Angles(-1.55,0,0)
  969. wait(1)
  970. for i = 1,20 do
  971. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(7.6,4,0) * CFrame.Angles(3.1,0,1),.3)
  972. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-7.6,4,0) * CFrame.Angles(-3.1,0,-1),.3)
  973. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,7.5,0) * CFrame.Angles(1,0,0),.3)
  974. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -8, 0) * CFrame.Angles(-0.5,0,0),.3)
  975. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-2.5, -3.3,-3.5) *CFrame.Angles(0.5,0,0),.3)
  976. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(2.5, -7.6,0.5) * CFrame.Angles(-1.1,0,0),.3)
  977. if Debounces.on == false then break end
  978. wait()
  979. end
  980. hit.Parent.Humanoid:TakeDamage(20)
  981. for i = 1,20 do
  982. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(6,4,-1) * CFrame.Angles(1.55,0,-1),.3)
  983. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-6,4,-1) * CFrame.Angles(1.55,0,1),.3)
  984. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,7.5,0) * CFrame.Angles(-0.4,0,0),.3)
  985. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -8, 0) * CFrame.Angles(-0.5,0,0),.3)
  986. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-2.5, -3.3,-3.5) *CFrame.Angles(0.5,0,0),.3)
  987. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(2.5, -7.6,0.5) * CFrame.Angles(-1.1,0,0),.3)
  988. if Debounces.on == false then break end
  989. wait()
  990. end
  991. for i = 1,20 do
  992. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(5,4,-1) * CFrame.Angles(1.55,0,-1.3),.3)
  993. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-5,4,-1) * CFrame.Angles(1.55,0,1.3),.3)
  994. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,7.5,0) * CFrame.Angles(-0.4,0,0),.3)
  995. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -8, 0) * CFrame.Angles(-0.5,0,0),.3)
  996. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-2.5, -3.3,-3.5) *CFrame.Angles(0.5,0,0),.3)
  997. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(2.5, -7.6,0.5) * CFrame.Angles(-1.1,0,0),.3)
  998. if Debounces.on == false then break end
  999. wait()
  1000. end
  1001. local partasdeff = Instance.new("ParticleEmitter",hit.Parent.Torso)
  1002. partasdeff.Color = ColorSequence.new(Color3.new(1, 0, 0), Color3.new(1, 0, 0))
  1003. partasdeff.LightEmission = .1
  1004. partasdeff.Size = NumberSequence.new(0.2)
  1005. partasdeff.Texture = "http://www.roblox.com/asset/?ID=380529823"
  1006. aaa = NumberSequence.new({NumberSequenceKeypoint.new(0, 0.2),NumberSequenceKeypoint.new(1, 5)})
  1007. bbb = NumberSequence.new({NumberSequenceKeypoint.new(0, 1),NumberSequenceKeypoint.new(0.0636, 0), NumberSequenceKeypoint.new(1, 1)})
  1008. partasdeff.Transparency = bbb
  1009. partasdeff.Size = aaa
  1010. partasdeff.ZOffset = .9
  1011. partasdeff.Acceleration = Vector3.new(0, -5, 0)
  1012. partasdeff.LockedToPart = false
  1013. partasdeff.EmissionDirection = "Top"
  1014. partasdeff.Lifetime = NumberRange.new(1, 2)
  1015. partasdeff.Rate = 1000
  1016. partasdeff.Rotation = NumberRange.new(-100, 100)
  1017. partasdeff.RotSpeed = NumberRange.new(-100, 100)
  1018. partasdeff.Speed = NumberRange.new(10)
  1019. partasdeff.VelocitySpread = 300
  1020. partasdeff.Enabled = true
  1021. wait(1.5)
  1022. hit.Parent:BreakJoints()
  1023. We:remove()
  1024. partasdeff.Enabled = false
  1025. if Debounces.CanAttack == false then
  1026. Debounces.CanAttack = true
  1027. Debounces.on = false
  1028. Debounces.NoIdl = false
  1029. end
  1030. wait(3)
  1031. DD = false
  1032. end
  1033. end
  1034. end)
  1035. wait(5)
  1036. if Debounces.CanAttack == false then
  1037. Debounces.CanAttack = true
  1038. Debounces.on = false
  1039. Debounces.NoIdl = false
  1040. end
  1041. end
  1042. end
  1043. end)
  1044. mouse.KeyDown:connect(function(key)
  1045. if key == "r" then
  1046. if Debounces.CanAttack == true then
  1047. Debounces.CanAttack = false
  1048. Debounces.on = true
  1049. Debounces.NoIdl = true
  1050. for i = 1,20 do
  1051. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(7.6,1,0) * CFrame.Angles(0.5,0,0),.3)
  1052. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-7.6,1,0) * CFrame.Angles(-0.5,0,0),.3)
  1053. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,7.5,0) * CFrame.Angles(0,0,0),.3)
  1054. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -2.2, 0) * CFrame.Angles(-0.5,0,0),.3)
  1055. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-2.5, -8.8, -2) *CFrame.Angles(0.5,0,0),.3)
  1056. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(2.5, -7.6, 1.2) * CFrame.Angles(-1.5,0,0),.3)
  1057. if Debounces.on == false then break end
  1058. wait()
  1059. end
  1060. local HitBox = Instance.new("Part",char)
  1061. HitBox.Size = Vector3.new(5,5,5)
  1062. HitBox.CanCollide = false
  1063. HitBox.Transparency = math.huge
  1064. local HitBox2 = Instance.new("Weld",HitBox)
  1065. HitBox2.Part0 = rleg
  1066. HitBox2.Part1 = HitBox
  1067. HitBox2.C0 = CFrame.new(0,-1.1,0)
  1068. local SFXZ = Instance.new("Sound",torso)
  1069. SFXZ.SoundId = "rbxassetid://134012322"
  1070. SFXZ.Volume = math.huge
  1071. SFXZ.Pitch = 0.5
  1072. SFXZ.Looped = false
  1073. wait(0.01)
  1074. SFXZ:Play()
  1075. HitBox.Touched:connect(function(hit)
  1076. if hit.Parent:FindFirstChild("Humanoid") and hit.Parent ~= nil then
  1077. local SFXZ = Instance.new("Sound",torso)
  1078. SFXZ.SoundId = "rbxassetid://220025719"
  1079. SFXZ.Volume = 1
  1080. SFXZ.Pitch = 0.5
  1081. SFXZ.Looped = false
  1082. SFXZ:Play()
  1083. HitBox:remove()
  1084. hit.Parent.Humanoid:TakeDamage(44)
  1085. hit.Parent.Humanoid.PlatformStand = true
  1086. local Fl = Instance.new("BodyVelocity",hit.Parent.Torso)
  1087. Fl.maxForce = Vector3.new(math.huge,math.huge,math.huge)
  1088. Fl.velocity = rleg.CFrame.lookVector*350
  1089. wait(0.1)
  1090. Fl:remove()
  1091. end
  1092. end)
  1093. for i = 1,20 do
  1094. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(7.6,1,0) * CFrame.Angles(-0.5,0,0),.3)
  1095. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-7.6,1,0) * CFrame.Angles(0.5,0,0),.3)
  1096. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,7.5,0) * CFrame.Angles(0,0,0),.3)
  1097. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -2.2, 0) * CFrame.Angles(0.5,0,0),.3)
  1098. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-2.5, -8.8, 2) *CFrame.Angles(-0.5,0,0),.3)
  1099. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(2.5, -7.6, -1.2) * CFrame.Angles(1.5,0,0),.3)
  1100. if Debounces.on == false then break end
  1101. wait()
  1102. end
  1103. if Debounces.CanAttack == false then
  1104. Debounces.CanAttack = true
  1105. Debounces.on = false
  1106. Debounces.NoIdl = false
  1107. HitBox:remove()
  1108. end
  1109. end
  1110. end
  1111. end)
  1112. ----------------------------------------------------
  1113. local fire1 = Instance.new("ParticleEmitter")
  1114. fire1.Texture = "rbxassetid://160041568"
  1115. fire1.Rotation = NumberRange.new(4, 9)
  1116. fire1.RotSpeed = NumberRange.new(5, 9)
  1117. fire1.Speed = NumberRange.new(5, 7)
  1118. fire1.Lifetime = NumberRange.new(0.25, .28)
  1119. fire1.Color = ColorSequence.new(BrickColor.new'Deep orange'.Color)
  1120. fire1.Rate = 5,10
  1121. fire1.Acceleration = Vector3.new( 8, 6, 6 )
  1122. fire1.Transparency = NumberSequence.new(0, 0, 0, 0.13253, 0.54375, 0, 0.32092, 0.7375, 0, 0.387733, 0, 0, 0.468784 ,0.725, 0, 0.522453, 0.45625, 0, 0.615553, 0.6375, 0, 0.63965, 0 ,0, 0.744797, 0.525, 0 ,1, 0, 0 )
  1123. fire1.LightEmission = 1
  1124. fire1.Size = NumberSequence.new(0,5)
  1125. fire1.LightInfluence = 0
  1126. fire1.SpreadAngle = Vector2.new(28, 28)
  1127. fire2 = fire1:Clone()
  1128. fire2.Parent = char.rleg
  1129. fire3 = fire1:Clone()
  1130. fire3.Parent = char.lleg
  1131. fire4 = fire1:Clone()
  1132. fire4.Parent = char.hed
  1133. fire5 = fire1:Clone()
  1134. fire5.Parent = char.rarm
  1135. fire6 = fire1:Clone()
  1136. fire6.Parent = char.larm
  1137. fire7 = fire1:Clone()
  1138. fire7.Parent = char.torso
  1139.  
  1140. fire1.Enabled = true
  1141. fire2.Enabled = true
  1142. fire3.Enabled = true
  1143. fire4.Enabled = true
  1144. fire5.Enabled = true
  1145. fire5.Enabled = true
  1146. fire6.Enabled = true
  1147. fire7.Enabled = true
  1148. ----------------------------------------------------
  1149. mouse.KeyDown:connect(function(key)
  1150. if string.byte(key) == 48 then
  1151. char.Humanoid.WalkSpeed = 90
  1152. end
  1153. end)
  1154. mouse.KeyUp:connect(function(key)
  1155. if string.byte(key) == 48 then
  1156. char.Humanoid.WalkSpeed = 10
  1157. end
  1158. end)
  1159. ----------------------------------------------------
  1160. local animpose = "Idle"
  1161. local lastanimpose = "Idle"
  1162. local sine = 0
  1163. local change = 1
  1164. local val = 0
  1165. local ffing = false
  1166. ----------------------------------------------------
  1167. local x = Instance.new("Sound", char.Torso)
  1168. x.SoundId = "http://www.roblox.com/asset/?id=198360408"
  1169. x.Looped = true
  1170. x.Volume = math.huge
  1171. x.Pitch = 1
  1172. local footsteps = false
  1173. -------------------------------
  1174. game:GetService("RunService").RenderStepped:connect(function()
  1175. rarm.BrickColor = ASD
  1176. larm.BrickColor = ASD
  1177. rleg.BrickColor = ASD
  1178. lleg.BrickColor = ASD
  1179. hed.BrickColor = ASD
  1180. torso.BrickColor = ASD
  1181. --[[if char.Humanoid.Jump == true then
  1182. jump = true
  1183. else
  1184. jump = false
  1185. end]]
  1186. char.Humanoid.FreeFalling:connect(function(f)
  1187. if f then
  1188. ffing = true
  1189. else
  1190. ffing = false
  1191. end
  1192. end)
  1193. sine = sine + change
  1194. if jumpn == true then
  1195. animpose = "Jumping"
  1196. elseif ffing == true then
  1197. animpose = "Freefalling"
  1198. elseif (torso.Velocity*Vector3.new(1, 0, 1)).magnitude < 2 then
  1199. animpose = "Idle"
  1200. elseif (torso.Velocity*Vector3.new(1, 0, 1)).magnitude < 20 then
  1201. animpose = "Walking"
  1202. elseif (torso.Velocity*Vector3.new(1, 0, 1)).magnitude > 20 then
  1203. animpose = "Running"
  1204. end
  1205. if animpose ~= lastanimpose then
  1206. sine = 0
  1207. if Debounces.NoIdl == false then
  1208. if animpose == "Idle" then
  1209. for i = 1, 2 do
  1210. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(8,.9,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(20)), 0.2)
  1211. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-8,.9,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-20)), 0.2)
  1212. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,7.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(0),0), 0.2)
  1213. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -2.2, 0) * CFrame.Angles(0, math.rad(0), 0), 0.2)
  1214. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-3, -8.8, 0) * CFrame.Angles(0, 0, math.rad(-10)), 0.2)
  1215. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(3, -8.8, 0) * CFrame.Angles(0, 0, math.rad(10)), 0.2)
  1216. end
  1217. elseif animpose == "Walking" then
  1218. for i = 1, 2 do
  1219. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(7.3, .9, 0) * CFrame.Angles(math.rad(90), math.rad(0), math.rad(20)), 0.2)
  1220. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-7.3, .9, 0)*CFrame.Angles(0, math.rad(1), math.rad(-10)), 0.2)
  1221. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,7.5,0)*CFrame.Angles(math.rad(-8), math.rad(0), math.rad(0)),0.2)
  1222. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -2.2, 0) * CFrame.Angles(math.rad(-4), 0, math.rad(0)), 0.2)
  1223. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-2.5, -8.8, -.05) * CFrame.Angles(math.rad(-18), 0, 0), .4)
  1224. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(2.5, -8.8, -.05) * CFrame.Angles(math.rad(-18), 0, 0), .4)
  1225. end
  1226. elseif animpose == "Running" then
  1227. for i = 1, 2 do
  1228. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(7.8, 0.9, .5) * CFrame.Angles(math.rad(-10), math.rad(-40), math.rad(50)), 0.2)
  1229. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-7.8, 1.2, 0-1*math.cos(sine/4)/2)*CFrame.Angles(math.rad(50-80*math.cos(sine/8)/2), math.rad(0), math.rad(0-70*math.cos(sine/8)/2)), 0.2)
  1230. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,7.5,0)*CFrame.Angles(math.rad(6+8*math.cos(sine/4)/1.8), math.rad(0), math.rad(0)),0.2)
  1231. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -2.2+0.2*math.cos(sine/4)/2, 0) * CFrame.Angles(math.rad(-14+4*math.cos(sine/4)/2), 0, math.rad(0)), 0.2)
  1232. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-2.5, -8.8-0.44*math.cos(sine/8)/2.4, -.15 + math.sin(sine/8)/1.5) * CFrame.Angles(math.rad(-20) + -math.sin(sine/8)/1.7, 0, 0), .4)
  1233. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(2.5, -8.8+0.44*math.cos(sine/8)/2.4, -.15 + -math.sin(sine/8)/1.5) * CFrame.Angles(math.rad(-20) + math.sin(sine/8)/1.7, 0, 0), .4)
  1234. end
  1235. wait()
  1236. end
  1237. else
  1238. end
  1239. end
  1240. lastanimpose = animpose
  1241. if Debounces.NoIdl == false then
  1242. if animpose == "Idle" then
  1243. if stanceToggle == "Normal" then
  1244. change = 0.5
  1245. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(8,1,0)*CFrame.new(0,0-.3*math.sin(tick()*1),0)*CFrame.Angles(0,0,0)*CFrame.Angles(0,0,0.3),.2)
  1246. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-8,1,0)*CFrame.new(0,0-.3*math.sin(tick()*1),0)*CFrame.Angles(0,0,0)*CFrame.Angles(0,0,-0.3),.2)
  1247. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,7.5,-.2)*CFrame.Angles(0-.1*math.sin(tick()*1),0,0)*CFrame.Angles(-0.3,0,0), 0.2)
  1248. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.5, 0) * CFrame.Angles(0, 0, 0), 0.2)
  1249. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-3, -8.8, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  1250. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(3, -8.8, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  1251. elseif stanceToggle == "Sitting" then
  1252. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, .9, 0) * CFrame.Angles(math.rad(100-1*math.cos(sine/14)), math.rad(0), math.rad(20)), 0.2)
  1253. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2, .9, -1)*CFrame.Angles(math.rad(78+1*math.cos(sine/14)), math.rad(0), math.rad(50)), 0.2)
  1254. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, -.3) * CFrame.Angles(math.rad(-14+1*math.cos(sine/14)), math.rad(0), math.rad(0)),0.2)
  1255. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -3, 0) * CFrame.Angles(math.rad(-10+1*math.cos(sine/14)), 0, math.rad(0)), 0.2)
  1256. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -1, -2) * CFrame.Angles(math.rad(-10-1*math.cos(sine/14)), 0, 0), 0.2)
  1257. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -3, .6) * CFrame.Angles(math.rad(-50-1*math.cos(sine/14)), 0, 0), 0.2)
  1258. end
  1259. elseif animpose == "Walking" then
  1260. if stanceToggle == "Normal" then
  1261. change = 1
  1262. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(7.6,0.8,0)*CFrame.Angles(0-.2*math.sin(tick()*2.5),0,0.2),.3)
  1263. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-7.6,0.8,0)*CFrame.Angles(0+.2*math.sin(tick()*2.5),0,-0.2),.3)
  1264. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,7.5,0)*CFrame.Angles(-0.2,0,0),.3)
  1265. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0,-1.8,0)*CFrame.new(0,0-.1*math.sin(tick()*2),0)*CFrame.Angles(0,0,0),.3)
  1266. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-2.5, -8.8-0.3*math.cos(sine/14)/2, -.05 + math.sin(sine/14)/2) * CFrame.Angles(math.rad(-18) + -math.sin(sine/14)/2.3, 0, 0), .4)
  1267. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(2.5, -8.8+0.3*math.cos(sine/14)/2, -.05 + -math.sin(sine/14)/2) * CFrame.Angles(math.rad(-18) + math.sin(sine/14)/2.3, 0, 0), .4)
  1268. end
  1269. elseif animpose == "Running" then
  1270. change = 1
  1271. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(7.7,0.5,0)*CFrame.Angles(0-.5*math.sin(tick()*7),0,0),.3)
  1272. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-7.7,0.5,0)*CFrame.Angles(0+.5*math.sin(tick()*7),0,0),.3)
  1273. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,7.5,0)*CFrame.Angles(math.rad(6+6*math.cos(sine/4)/1.8), math.rad(0), math.rad(0)),0.2)
  1274. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -2.2+0.2*math.cos(sine/4)/2, 0) * CFrame.Angles(math.rad(-14+10*math.cos(sine/4)/2), 0, math.rad(0)), 0.2)
  1275. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-2.5, -8.8-0.80*math.cos(sine/6)/2.4, -.15 + math.sin(sine/6)/1.5) * CFrame.Angles(math.rad(-10) + -math.sin(sine/6)/1.7, 0, 0), .4)
  1276. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(2.5, -8.8+0.80*math.cos(sine/6)/2.4, -.15 + -math.sin(sine/6)/1.5) * CFrame.Angles(math.rad(-10) + math.sin(sine/6)/1.7, 0, 0), .4)
  1277. end
  1278. end
  1279. if animpose == "Walking" then
  1280. if footsteps == false then
  1281. x:Play()
  1282. footsteps = true
  1283. end
  1284. x.Pitch = 1.1
  1285. elseif animpose == "Idle" then
  1286. x:Stop()
  1287. footsteps = false
  1288. elseif animpose == "Running" then
  1289. x.Pitch = 1.2
  1290. if footsteps == false then
  1291. x:Play()
  1292. footsteps = true
  1293. end
  1294. end
  1295. end)
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement