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G4U55

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Feb 18th, 2019
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  1. Update v1.1.4:
  2. ◆New Features
  3. -9 new BGM’s have been added to the default soundtrack.
  4. -The Gold/Silver colors for Pullum and Rosso are now on sale.
  5. -We’ve adjusted the way Matchmaking works so players will be able to find matches more frequently.
  6.  
  7. ◆Game Balance
  8. -Adjusted the hitboxes on Jump Attacks for the entire cast.
  9. -Reduced the cross-up frames on Jump Attacks for the entire cast.
  10. -Made it so characters are not knocked back when getting hit or blocking a cross-up attack while jumping.
  11. -Adjusted the input for Command Grabs
  12. -Ryusui now has its own input (Shirase, Sanane).
  13. -Added a new Command Grab input for Hokuto, Allen, and Jack.
  14. -After Counter moves, the character is now completely invincible until the active frames of the follow-up attack.
  15.  
  16. -Garuda
  17. -Jazan will always home in on your opponent’s position.
  18. -After a blocked Jazan, Garuda is now in a jumping state and the trajectory on the L, M, H versions has been adjusted.
  19.  
  20. -Skullomania
  21. -The hitstop on Skullohead has been adjusted.
  22.  
  23. -Shadowgeist
  24. -The H version of Shadow Press will always home in on the opponent’s position.
  25.  
  26. -Blaire
  27. -The damage on her Standing and Crouching normal attacks has been increased.
  28. -Shoot Kick damage has been increased.
  29. -Sliding Arrow now performs the grab follow-up on crouching opponent.
  30. -Chip Damage has been added to Sliding Arrow on block.
  31. -Slight change on Shoot Kick’s movement (easier for 2nd part to hit).
  32.  
  33. ◆Bug Fixes
  34. -Fixed an issue where Hokuto’s hair would grow larger.
  35. -Fixed an issue where characters would be move in the wrong direction after being hit by Dark Wire from behind.
  36. -Fixed an issue where left and right positions would be swapper after Blaire’s Sliding Arrow.
  37. -Fixed an issue where Hayate’s cr.HP would not hit certain characters.
  38. -Fixed an issue where Kairi, Skullomania, and Hayate’s cr.HP would not hit certain characters.
  39. -Fixed an issue where Shadowgeist’s st.HP would hit certain characters in an unintended way.
  40. -Fixed an issue where Rosso’s st.MK would not be given dash properties.
  41. -Fixed an issue in Training Mode where certain visual effects would remain on screen after activating Ghost.
  42. -Fixed an issue in “Display” menu in Options where the displays did not properly match what was on screen.
  43. -Fixed an issue in the Gougi menu where sorting the Gougi would make one unable to switch Decks.
  44. -Fixed an issue in Training Mode where the effect of Power Reversal would not reset.
  45. -Fixed an issue in Expert Mode where you Win count from Kumite would be displayed.
  46. -Fixed an issue where your Expert Mode clear time would be saved in an unintended location.
  47. -Fixed an issue where unplugging and re-plugging a USB cable could lead to a crash.
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