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  1. Initialize engine version: 5.6.3p4 (fbe8bd37d7fa)
  2. GfxDevice: creating device client; threaded=1
  3. Direct3D:
  4. Version: Direct3D 11.0 [level 11.1]
  5. Renderer: NVIDIA GeForce GTX 1070 (ID=0x1b81)
  6. Vendor: NVIDIA
  7. VRAM: 8096 MB
  8. Driver: 23.21.13.8813
  9. Shader 'Unlit/ChromaKey2': fallback shader 'Unlit' not found
  10. Begin MonoManager ReloadAssembly
  11. Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\H3VR\h3vr_Data\Managed\UnityEngine.dll (this message is harmless)
  12. Loading C:\Program Files (x86)\Steam\steamapps\common\H3VR\h3vr_Data\Managed\UnityEngine.dll into Unity Child Domain
  13. Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\H3VR\h3vr_Data\Managed\Assembly-CSharp-firstpass.dll (this message is harmless)
  14. Loading C:\Program Files (x86)\Steam\steamapps\common\H3VR\h3vr_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain
  15. Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\H3VR\h3vr_Data\Managed\Assembly-CSharp.dll (this message is harmless)
  16. Loading C:\Program Files (x86)\Steam\steamapps\common\H3VR\h3vr_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
  17. Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\H3VR\h3vr_Data\Managed\Assembly-UnityScript.dll (this message is harmless)
  18. Loading C:\Program Files (x86)\Steam\steamapps\common\H3VR\h3vr_Data\Managed\Assembly-UnityScript.dll into Unity Child Domain
  19. Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\H3VR\h3vr_Data\Managed\UnityEngine.UI.dll (this message is harmless)
  20. Loading C:\Program Files (x86)\Steam\steamapps\common\H3VR\h3vr_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
  21. Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\H3VR\h3vr_Data\Managed\UnityEngine.Networking.dll (this message is harmless)
  22. Loading C:\Program Files (x86)\Steam\steamapps\common\H3VR\h3vr_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain
  23. Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\H3VR\h3vr_Data\Managed\UnityEngine.VR.dll (this message is harmless)
  24. Loading C:\Program Files (x86)\Steam\steamapps\common\H3VR\h3vr_Data\Managed\UnityEngine.VR.dll into Unity Child Domain
  25. Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\H3VR\h3vr_Data\Managed\AmplifyBloom.dll (this message is harmless)
  26. Loading C:\Program Files (x86)\Steam\steamapps\common\H3VR\h3vr_Data\Managed\AmplifyBloom.dll into Unity Child Domain
  27. Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\H3VR\h3vr_Data\Managed\AmplifyColor.dll (this message is harmless)
  28. Loading C:\Program Files (x86)\Steam\steamapps\common\H3VR\h3vr_Data\Managed\AmplifyColor.dll into Unity Child Domain
  29. Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\H3VR\h3vr_Data\Managed\DinoFracture.dll (this message is harmless)
  30. Loading C:\Program Files (x86)\Steam\steamapps\common\H3VR\h3vr_Data\Managed\DinoFracture.dll into Unity Child Domain
  31. Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\H3VR\h3vr_Data\Managed\ES2.dll (this message is harmless)
  32. Loading C:\Program Files (x86)\Steam\steamapps\common\H3VR\h3vr_Data\Managed\ES2.dll into Unity Child Domain
  33. Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\H3VR\h3vr_Data\Managed\MoodkieSecurity.dll (this message is harmless)
  34. Loading C:\Program Files (x86)\Steam\steamapps\common\H3VR\h3vr_Data\Managed\MoodkieSecurity.dll into Unity Child Domain
  35. - Completed reload, in 0.287 seconds
  36. Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\H3VR\h3vr_Data\Managed\System.Core.dll (this message is harmless)
  37. OnLevelWasLoaded was found on ES2AutoSaveManager
  38. This message has been deprecated and will be removed in a later version of Unity.
  39. Add a delegate to SceneManager.sceneLoaded instead to get notifications after scene loading has completed
  40.  
  41. (Filename: Line: 376)
  42.  
  43. Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\H3VR\h3vr_Data\Managed\System.dll (this message is harmless)
  44. OnLevelWasLoaded was found on FXM
  45. This message has been deprecated and will be removed in a later version of Unity.
  46. Add a delegate to SceneManager.sceneLoaded instead to get notifications after scene loading has completed
  47.  
  48. (Filename: Line: 376)
  49.  
  50. OnLevelWasLoaded was found on LM
  51. This message has been deprecated and will be removed in a later version of Unity.
  52. Add a delegate to SceneManager.sceneLoaded instead to get notifications after scene loading has completed
  53.  
  54. (Filename: Line: 376)
  55.  
  56. OnLevelWasLoaded was found on UGSLobby_Panel
  57. This message has been deprecated and will be removed in a later version of Unity.
  58. Add a delegate to SceneManager.sceneLoaded instead to get notifications after scene loading has completed
  59.  
  60. (Filename: Line: 376)
  61.  
  62. OnLevelWasLoaded was found on GM
  63. This message has been deprecated and will be removed in a later version of Unity.
  64. Add a delegate to SceneManager.sceneLoaded instead to get notifications after scene loading has completed
  65.  
  66. (Filename: Line: 376)
  67.  
  68. <RI> Initializing input.
  69.  
  70. <RI> Input initialized.
  71.  
  72. desktop: 3840x2160 60Hz; virtual: 5760x2160 at -1920,0
  73. <RI> Initialized touch support.
  74.  
  75. OpenVR initialized!
  76.  
  77. (Filename: Line: 424)
  78.  
  79. UnloadTime: 2.581971 ms
  80. Connected to lighthouse:LHR-B15B6739
  81.  
  82. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  83.  
  84. OmniScores.txt exists, initializing from it
  85.  
  86. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  87.  
  88. OmniUnlocks.txt exists, initializing from it
  89.  
  90. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  91.  
  92. GunList3.txt exists, initializing from it
  93.  
  94. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  95.  
  96. Rewards.txt exists, initializing from it
  97.  
  98. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  99.  
  100. WW.txt exists, initializing from it
  101.  
  102. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  103.  
  104. RW.txt exists, initializing from it
  105.  
  106. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  107.  
  108. TAH.txt exists, initializing from it
  109.  
  110. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  111.  
  112. MMF.txt exists, initializing from it
  113.  
  114. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  115.  
  116. Initializing Scene
  117.  
  118. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  119.  
  120. VRDevice.model:vive_pro mv
  121.  
  122. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  123.  
  124. Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\H3VR\h3vr_Data\Managed\Mono.Security.dll (this message is harmless)
  125. Updating Global Post Volumes:
  126.  
  127. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  128.  
  129. AO:False
  130.  
  131. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  132.  
  133. CC:False
  134.  
  135. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  136.  
  137. BL:False
  138.  
  139. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  140.  
  141. SteamVR SetDeviceIndex called, trackedIndex and Controller are now: Device3 for Controller (left)
  142.  
  143. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  144.  
  145. SteamVR SetDeviceIndex called, trackedIndex and Controller are now: Device4 for Controller (right)
  146.  
  147. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  148.  
  149. Shader 'Unlit/ChromaKey2': fallback shader 'Unlit' not found
  150. The referenced script on this Behaviour (Game Object '') is missing!
  151.  
  152. (Filename: Line: 1744)
  153.  
  154. The referenced script on this Behaviour (Game Object '') is missing!
  155.  
  156. (Filename: Line: 1744)
  157.  
  158. The referenced script on this Behaviour (Game Object 'AKM_Heirloom') is missing!
  159.  
  160. (Filename: Line: 1744)
  161.  
  162. The referenced script on this Behaviour (Game Object '') is missing!
  163.  
  164. (Filename: Line: 1744)
  165.  
  166. Prewarm Completed Lambda
  167.  
  168. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  169.  
  170. Prewarm Completed GUI Check
  171.  
  172. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  173.  
  174. Began trying to load level:ArizonaTargets at: 79.16849
  175.  
  176. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  177.  
  178. AsyncLoadLevelBegin at:80.19932
  179.  
  180. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  181.  
  182. Unloading 8 Unused Serialized files (Serialized files now loaded: 1)
  183. UnloadTime: 11.131652 ms
  184. SteamVR SetDeviceIndex called, trackedIndex and Controller are now: Device3 for Controller (left)
  185.  
  186. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  187.  
  188. SteamVR SetDeviceIndex called, trackedIndex and Controller are now: Device4 for Controller (right)
  189.  
  190. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  191.  
  192. Initializing Scene
  193.  
  194. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  195.  
  196. Updating Global Post Volumes:
  197.  
  198. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  199.  
  200. AO:False
  201.  
  202. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  203.  
  204. CC:False
  205.  
  206. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  207.  
  208. BL:False
  209.  
  210. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  211.  
  212. AsyncLoadLevelComplete at:81.41132
  213.  
  214. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  215.  
  216.  
  217. Unloading 375 unused Assets to reduce memory usage. Loaded Objects now: 83105.
  218. Total: 78.406227 ms (FindLiveObjects: 3.958289 ms CreateObjectMapping: 8.613809 ms MarkObjects: 59.865143 ms DeleteObjects: 5.967965 ms)
  219.  
  220. Began trying to load level:MainMenu3 at: 320.5287
  221.  
  222. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  223.  
  224. AsyncLoadLevelBegin at:321.5585
  225.  
  226. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  227.  
  228. Unloading 3 Unused Serialized files (Serialized files now loaded: 2)
  229. UnloadTime: 21.324638 ms
  230. SteamVR SetDeviceIndex called, trackedIndex and Controller are now: Device3 for Controller (left)
  231.  
  232. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  233.  
  234. SteamVR SetDeviceIndex called, trackedIndex and Controller are now: Device4 for Controller (right)
  235.  
  236. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  237.  
  238. Initializing Scene
  239.  
  240. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  241.  
  242. Updating Global Post Volumes:
  243.  
  244. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  245.  
  246. AO:False
  247.  
  248. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  249.  
  250. CC:False
  251.  
  252. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  253.  
  254. BL:False
  255.  
  256. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  257.  
  258. Prewarm Completed GUI Check
  259.  
  260. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  261.  
  262. AsyncLoadLevelComplete at:322.6234
  263.  
  264. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  265.  
  266.  
  267. Unloading 258 unused Assets to reduce memory usage. Loaded Objects now: 82820.
  268. Total: 80.169868 ms (FindLiveObjects: 4.422513 ms CreateObjectMapping: 9.694782 ms MarkObjects: 60.958126 ms DeleteObjects: 5.093682 ms)
  269.  
  270. Began trying to load level:Wurstwurld1 at: 344.3857
  271.  
  272. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  273.  
  274. AsyncLoadLevelBegin at:345.3967
  275.  
  276. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  277.  
  278. Unloading 16 Unused Serialized files (Serialized files now loaded: 2)
  279. UnloadTime: 8.425002 ms
  280. SteamVR SetDeviceIndex called, trackedIndex and Controller are now: Device3 for Controller (left)
  281.  
  282. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  283.  
  284. SteamVR SetDeviceIndex called, trackedIndex and Controller are now: Device4 for Controller (right)
  285.  
  286. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  287.  
  288. Initializing Scene
  289.  
  290. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  291.  
  292. Updating Global Post Volumes:
  293.  
  294. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  295.  
  296. AO:False
  297.  
  298. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  299.  
  300. CC:False
  301.  
  302. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  303.  
  304. BL:False
  305.  
  306. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  307.  
  308. AsyncLoadLevelComplete at:375.3867
  309.  
  310. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  311.  
  312.  
  313. Unloading 297 unused Assets to reduce memory usage. Loaded Objects now: 117500.
  314. Total: 88.822769 ms (FindLiveObjects: 5.137115 ms CreateObjectMapping: 9.923189 ms MarkObjects: 66.891342 ms DeleteObjects: 6.870608 ms)
  315.  
  316. Setting up 4 worker threads for Enlighten.
  317. Thread -> id: 1938 -> priority: 1
  318. Thread -> id: 2a5c -> priority: 1
  319. Thread -> id: 42fc -> priority: 1
  320. Thread -> id: 23ac -> priority: 1
  321. OpenVR Shutdown
  322.  
  323. (Filename: Line: 889)
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