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Feb 23rd, 2019
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  1. options:
  2. max_slots: 0
  3. prefix: &5&lSTAFF &8? &f
  4. nopermprefix: &5&lSTAFF &8? &7
  5.  
  6. function spy(t: text):
  7. loop all players:
  8. if loop-player has permission "staff":
  9. if {staff.spy.%loop-player%} is set:
  10. send "%{_t}%" to loop-player
  11. function spyOwner(t: text):
  12. loop all players:
  13. if loop-player has permission "staff":
  14. if {staff.ownerSpy.%loop-player%} is set:
  15. send "%{_t}%" to loop-player
  16.  
  17. command /report [<player>] [<text>]:
  18. trigger:
  19. if arg 1 is set:
  20. if arg 2 is set:
  21. send "&aJe hebt &2%arg 1% &agereport met de reden: &2%arg 2%&a. Staff gaat er zo snel mogelijk naar kijken."
  22. spy("{@prefix} &a%player% &fHeeft &c%arg 1% &fgereport met de reden: &c%arg 2%")
  23. else:
  24. send "&7Gebruik: /report (speler) (reden)"
  25. else:
  26. send "&7Gebruik: /report (speler) (reden)"
  27.  
  28. command /help:
  29. trigger:
  30. send "&6&lGerbiebor Community Help"
  31. send "&7/help &8- Laat het help menu zien."
  32. send "&7/rules &8- Laat de regels zien"
  33. send "&7/report &8- Report iemand"
  34. send "&7/spawn &8- Ga terug naar de main spawn."
  35.  
  36. command /setrank [<player>] [<text>]:
  37. permission: staff.admin
  38. permission message: {@nopermprefix} Geen permission. Je moet &8[&c&lADMIN&8] &7of hoger zijn.
  39. trigger:
  40. if arg 1 is not set:
  41. send "&7/setrank (speler) (rank)"
  42. if arg 1 is set:
  43. if arg 2 is "owner":
  44. execute console command "nte player %arg 1% prefix &8[&4&lOWNER&8] &f"
  45. execute console command "pex user %arg 1% group set owner"
  46. send "&aRank van &2%arg 1% &ais veranderd."
  47. send "&aJe rank is veranderd" to arg 1
  48. set {rank.%arg 1%} to "&8[&4&lOWNER&8] &f"
  49. set {chatcolor.%arg 1%} to "&f"
  50. spy("{@prefix} &a%player% &fveranderde de rank van &a%arg 1% &fnaar %{rank.%arg 1%}%")
  51. set {staff.ownerSpy.%arg 1%} to true
  52. if arg 2 is "admin":
  53. execute console command "nte player %arg 1% prefix &8[&c&lADMIN&8] &f"
  54. execute console command "pex user %arg 1% group set admin"
  55. send "&aRank van &2%arg 1% &ais veranderd."
  56. send "&aJe rank is veranderd" to arg 1
  57. set {rank.%arg 1%} to "&8[&c&lADMIN&8] &f"
  58. set {chatcolor.%arg 1%} to "&f"
  59. spy("{@prefix} &a%player% &fveranderde de rank van &a%arg 1% &fnaar %{rank.%arg 1%}%")
  60. delete {staff.ownerSpy.%arg 1%}
  61. if arg 2 is "mod+":
  62. execute console command "nte player %arg 1% prefix &8[&2&lMOD+&8] &f"
  63. execute console command "pex user %arg 1% group set mod+"
  64. send "&aRank van &2%arg 1% &ais veranderd."
  65. send "&aJe rank is veranderd" to arg 1
  66. set {rank.%arg 1%} to "&8[&2&lMOD+&8] &f"
  67. set {chatcolor.%arg 1%} to "&f"
  68. spy("{@prefix} &a%player% &fveranderde de rank van &a%arg 1% &fnaar %{rank.%arg 1%}%")
  69. delete {staff.ownerSpy.%arg 1%}
  70. if arg 2 is "helper+":
  71. execute console command "nte player %arg 1% prefix &8[&9&lHELPER+&8] &f"
  72. execute console command "pex user %arg 1% group set helper+"
  73. send "&aRank van &2%arg 1% &ais veranderd."
  74. send "&aJe rank is veranderd" to arg 1
  75. set {rank.%arg 1%} to "&8[&9&lHELPER+&8] &f"
  76. set {chatcolor.%arg 1%} to "&f"
  77. spy("{@prefix} &a%player% &fveranderde de rank van &a%arg 1% &fnaar %{rank.%arg 1%}%")
  78. delete {staff.ownerSpy.%arg 1%}
  79. if arg 2 is "default":
  80. execute console command "nte player %arg 1% prefix &7"
  81. execute console command "pex user %arg 1% group set default"
  82. send "&aRank van &2%arg 1% &ais veranderd."
  83. send "&aJe rank is veranderd" to arg 1
  84. set {rank.%arg 1%} to "&8[&7Default&8] &7"
  85. set {chatcolor.%arg 1%} to "&7"
  86. spy("{@prefix} &a%player% &fveranderde de rank van &a%arg 1% &fnaar %{rank.%arg 1%}%")
  87. delete {staff.ownerSpy.%arg 1%}
  88. if arg 2 is "builder":
  89. execute console command "nte player %arg 1% prefix &8[&6Builder&8] &7"
  90. execute console command "pex user %arg 1% group set builder"
  91. send "&aRank van &2%arg 1% &ais veranderd."
  92. send "&aJe rank is veranderd" to arg 1
  93. set {rank.%arg 1%} to "&8[&6Builder&8] &f"
  94. set {chatcolor.%arg 1%} to "&7"
  95. spy("{@prefix} &a%player% &fveranderde de rank van &a%arg 1% &fnaar %{rank.%arg 1%}%")
  96. delete {staff.ownerSpy.%arg 1%}
  97.  
  98.  
  99. on join:
  100. set {scoreboard.%player%} to true
  101. teleport player to {spawn}
  102. broadcast "&8[&2&l+&8] &7%{rank.%player%}% &f%player% &aIs gekomen!"
  103. send ""
  104. send ""
  105. send ""
  106. send "&8&m------------------------------------------------"
  107. send " &6&lGerbiebor Event Server"
  108. send "&7Welkom op de event server van Gerbiebor community."
  109. send "&7Hier worden verschilende events gehouden. Lees meer"
  110. send "&7in de Discord."
  111. send "&8&m------------------------------------------------"
  112. clear player's inventory
  113.  
  114. on disconnect:
  115. broadcast "&8[&4&l-&8] &7%{rank.%player%}% &f%player% &cIs weg gegaan."
  116.  
  117. on first join:
  118. broadcast "&6&l%player% &eIs voor het eerst gejoined!"
  119. set {rank.%player%} to "&8[&7Default&8]"
  120. set {chatcolor.%player%} to "&7"
  121. teleport player to {spawn}
  122. execute console command "/nte player %player% prefix &7"
  123.  
  124. on chat:
  125. cancel event
  126. set {bericht} to message
  127. replace all "&" with "" in {bericht}
  128. broadcast "%{rank.%player%}% %player% &7: %{chatcolor.%player%}%%{bericht}%"
  129.  
  130. command /spawn:
  131. trigger:
  132. teleport player to {spawn}
  133.  
  134. command /rules:
  135. trigger:
  136. send "&9&m---------------------------"
  137. send "&9&lGerbiebor Event Server"
  138. send "&9Bekijk de regels hier onder."
  139. send "&9[1] &3Niet schelden."
  140. send "&9[2] &3Niet cheaten (Hacked Client, Leid tot een verbanning van de server.) "
  141. send "&9[3] &3Geen groepen vormen tegen members / staff."
  142. send "&9[4] &3Geen bedreigingen (DDoS valt hier ook onder.)"
  143. send "&9[5] &3Luister naar staff."
  144. send "&9[6] &3Niet spammen"
  145. send "&9[7] &3Alle regels in de discord gelden hier ook."
  146. send " &7"
  147. send "&3 Als u zich hier aan houdt, Zullen er geen mutes/bans voorkomen bij u. Bedankt! Veel plezier :)"
  148. send "&9&m---------------------------"
  149.  
  150. command /stafflist:
  151. trigger:
  152. send "&3&m-----------------------"
  153. send "&8[&4&lOWNERS&8]"
  154. send "&4Gerbiebor"
  155. send "&4J8EP"
  156. send "&3&m-----------------------"
  157. send "&8[&c&lADMINS&8]"
  158. send "&cxDisplay"
  159. send "&3&m-----------------------"
  160. send "&9&8[&9&lHELPER+&8]"
  161. send "&9DezeJongen"
  162. send "&9iDqntCheat"
  163. send "&3&m-----------------------"
  164. send "&8[&6BUILDERS&8]"
  165. send "&6yousfi_"
  166. send "&6Fortnitesex"
  167. send "&3&m-----------------------"
  168.  
  169.  
  170. on load:
  171. loop all players:
  172. set {scoreboard.%loop-player%} to true
  173. wipe loop-player's sidebar
  174.  
  175. on damage:
  176. if {pvp.mode} is not set:
  177. cancel event
  178.  
  179. command /staff [<text>]:
  180. permission: staff
  181. permission message: {@nopermprefix} Geen permission. Je moet &8[&6Builder&8] &7of hoger zijn.
  182. aliases: /s, /st
  183. trigger:
  184. if arg 1 is "help":
  185. send "&5&lStaff Help"
  186. send "&7/staff spy - Toggle spy"
  187. send "&7/fly - Zet je fly aan of uit"
  188. send "&7/staff alert - Zet alerts aan of uit."
  189. send "&7/gm - Verander je gamemmode."
  190. send "&7/buildmode - Zet je buildmode aan of uit."
  191. send "&7/broadcast - Broadcast iets"
  192. send "&7/"
  193. if arg 1 is "spy":
  194. if {staff.spy.%player%} is not set:
  195. set {staff.spy.%player%} to true
  196. send "&d&lSTAFF &8&l? &fJe spy is ingeschakeld"
  197. else:
  198. delete {staff.spy.%player%}
  199. send "&d&lSTAFF &8&l? &fJe spy is uitgeschakeld."
  200. if arg 1 is "pvptoggle":
  201. if {pvp.mode} is not set:
  202. set {pvp.mode} to true
  203. send "&d&lSTAFF &8&l? &fJe hebt PvP &aaan &fgezet."
  204. else:
  205. delete {pvp.mode}
  206. send "&d&lSTAFF &8&l? &fJe hebt PvP &cuit &fgezet."
  207. if arg 1 is "setspawn":
  208. set {spawn} to location of player
  209. send "&5&lSTAFF &8&l? &fSpawn is gezet."
  210. if arg 1 is "alert":
  211. if {staff.alert.%player%} is not set:
  212. set {staff.alert.%player%} to true
  213. send "&5&lSTAFF &8&l? &fJe hebt alerts &aaan &fgezet."
  214. else:
  215. delete {staff.alert.%player%}
  216. send "&5&lSTAFF &8&l? &fJe hebt alerts &cuit &fgezet."
  217.  
  218. command /builders [<text>]:
  219. permission: builder
  220. permission message: {@nopermprefix} Je hebt hier &8[&6Builder&8] &fOf hoger voor nodig.
  221. trigger:
  222. if arg 1 is "help":
  223. send "&6&lBuilders Help"
  224. send "&7/builders ffa - Tp naar de ffa plek"
  225. if arg 1 is "setffa":
  226. set {spawn.ffa} to location of player
  227. send "&6&lBuilders &8? &fFFA spawn gezet."
  228. if arg 1 is "ffa":
  229. teleport player to {spawn.ffa}
  230. send "&6&lBuilders &8? &fJe bent nu bij FFA."
  231. command /fly [<player>]:
  232. permission: staff
  233. permission message: {@nopermprefix} Geen permission. Je moet &8[&6Builder&8] &7of hoger zijn.
  234. aliases: /f
  235. trigger:
  236. if arg 1 is not set:
  237. if {staff.fly.%player%} is not set:
  238. set player's flight mode to true
  239. set {staff.fly.%player%} to true
  240. send "&5&lSTAFF &8&l> &fJe hebt fly &aaan &fgezet."
  241. else:
  242. set player's flight mode to false
  243. delete {staff.fly.%player%}
  244. send "&5&lSTAFF &8&l> &fJe hebt fly &cuit &fgezet."
  245. command /gamemode [<text>] [<player>]:
  246. permission: staff
  247. permission message: {@nopermprefix} Geen permission. Je moet &8[&6Builder&8] &7of hoger zijn.
  248. aliases: /gm, /gmm
  249. trigger:
  250. if arg 1 is "0":
  251. set player's flight mode to false
  252. send player title "&b&lSurvival" with subtitle "" for 3 seconds
  253. set player's gamemode to survival
  254. send "&5&lSTAFF &8&l> &a&lJe gamemode is veranderd naar &b&lSurvival"
  255. send "%player% is in gamemode 0!" to console
  256.  
  257. spy("{@prefix} &b%player%'s &fgamemode is geupdate naar Survival")
  258. if arg 2 is set:
  259. send arg 2 title "&b&lSurvival" with subtitle "" for 3 seconds
  260. set arg 2's gamemode to survival
  261. send " &8&l> &a&lJe gamemode is veranderd naar &b&lSurvival" to arg 2
  262. send "%arg 2% is in gamemode 0!" to console
  263. spy("{@prefix} &b%player%'s &fgamemode is geupdate naar Survival")
  264. if arg 1 is "1":
  265. set player's flight mode to true
  266. send player title "&b&lCreative" with subtitle "" for 3 seconds
  267. set player's gamemode to creative
  268. send "&5&lSTAFF &8&l> &a&lJe gamemode is veranderd naar &b&lCreative"
  269. send "%player% is in gamemode 1!" to console
  270. spy("{@prefix} &b%player%'s &fgamemode is geupdate naar Creative")
  271. if arg 2 is set:
  272. send arg 2 title "&b&Creative" with subtitle "" for 3 seconds
  273. set arg 2's gamemode to creative
  274. send "&5&lSTAFF &8&l> &a&lJe gamemode is veranderd naar &b&lCreative" to arg 2
  275. send "%arg 2% is in gamemode 1!" to console
  276. spy("{@prefix} &b%player%'s &fgamemode is geupdate naar Creative")
  277.  
  278. if arg 1 is "2":
  279. send player title "&b&lAdventure" with subtitle "" for 3 seconds
  280. set player's gamemode to adventure
  281. send "&5&lSTAFF &8&l> &a&lJe gamemode is veranderd naar &b&lAdventure"
  282. send "%player% is in gamemode 2!" to console
  283. spy("{@prefix} &b%player%'s &fgamemode is geupdate naar Survival")
  284. if arg 1 is "3":
  285. send player title "&b&lSpectator" with subtitle "" for 3 seconds
  286. set player's gamemode to spectator
  287. send " &8&l> &a&lJe gamemode is veranderd naar &b&lSpectator"
  288. send "%player% is in gamemode 3!" to console
  289. spy("{@prefix} &b%player%'s &fgamemode is geupdate naar Survival")
  290.  
  291. command /broadcast [<text>]:
  292. permission: staff.admin
  293. permission message: {@nopermprefix} Je hebt hier &8[&c&lADMIN&8] &7of hoger voor nodig.
  294. trigger:
  295. if arg 1 is not set:
  296. send "&7/broadcast (Bericht)"
  297. if arg 1 is set:
  298. broadcast ""
  299. broadcast ""
  300. broadcast "&8[&5&lBROADCAST&8] &f%colored arg 1%"
  301. broadcast ""
  302. command /rl:
  303. permission: staff.admin
  304. permission message: {@nopermprefix} Geen permission. Je moet &8[&c&lADMIN&8] &7of hoger zijn.
  305. trigger:
  306. broadcast "&c&lServer reload over &4&l3 seconden&c&l!"
  307. wait 1 second
  308. broadcast "&c&lServer reload over &4&l2 seconden&c&l!"
  309. wait 1 second
  310. broadcast "&c&lServer reload over &4&l1 seconden&c&l!"
  311. wait 1 second
  312. broadcast "&a"
  313. broadcast "&a"
  314. broadcast "&a"
  315. broadcast "&c&lRELOADING"
  316. execute console command "reload"
  317.  
  318.  
  319. command /vanish:
  320. permission: staff
  321. permission message: {@nopermprefix} Je moet &8[&6Builder&8] &7of hoger zijn.
  322. trigger:
  323. if {vanish.%player%} is not set:
  324. set {vanish.%player%} to true
  325. send "{@prefix} Je hebt vanish &aAAN &fgezet."
  326. spyOwner("{@prefix} &b%player% &fheeft vanish &aAAN &fgezet.")
  327.  
  328. player has permission "rank.builder":
  329. loop all players:
  330. if loop-player doesn't have permission "vanish.builder":
  331. execute console command "nte player %player% prefix &f[VANISH] &7"
  332. hide the player from loop-player
  333. player has permission "rank.helper+":
  334. loop all players:
  335. if loop-player doesn't have permission "vanish.helper":
  336. execute console command "nte player %player% prefix &f[VANISH] &7"
  337. hide the player from loop-player
  338. player has permission "rank.mod+":
  339. loop all players:
  340. if loop-player doesn't have permission "vanish.mod":
  341. execute console command "nte player %player% prefix &f[VANISH] &7"
  342. hide the player from loop-player
  343. player has permission "rank.admin":
  344. loop all players:
  345. if loop-player doesn't have permission "vanish.admin":
  346. execute console command "nte player %player% prefix &f[VANISH] &7"
  347. hide the player from loop-player
  348.  
  349. else:
  350. delete {vanish.%player%}
  351. send "{@prefix} Je hebt vanish &cUIT &fgezet."
  352. spyOwner("{@prefix} &b%player% &fheeft vanish &cUIT &fgezet.")
  353. reveal the player from all players
  354. execute console command "nte player %player% prefix %{rank.%player%}% "
  355.  
  356. every 5 ticks:
  357. loop all players:
  358. if {vanish.%loop-player%} is set:
  359. set action bar of loop-player to "&FJe bent momenteel &cVanish"
  360.  
  361.  
  362.  
  363. command /staffchat [<text>]:
  364. permission: staff
  365. permission message: {@nopermprefix} Geen permission. Je moet &8[&6Builder&8] &7of hoger zijn.
  366. aliases: /sc
  367. trigger:
  368. if arg 1 is set:
  369. loop all players:
  370. loop-player has permission "staff":
  371. send "&5&lSTAFF &8&l> &f%{rank.%player%}% %player% &7: &7%arg 1%" to loop-player
  372.  
  373.  
  374.  
  375.  
  376. command /tp [<player>] [<player>]:
  377. aliases: /tp
  378. permission: staff
  379. permission message: {@nopermprefix} Geen permission. Je moet &8[&6Builder&8] &7of hoger zijn.
  380. trigger:
  381. if arg 1 is set:
  382. teleport player to arg 1
  383. send "{@prefix} Je bent naar &b%arg 1% &fgeteleporteerd"
  384. spy("{@prefix} &b%player% &fis naar &b%arg 1% &fgeteleporteerd.")
  385. if arg 2 is set:
  386. teleport arg-2 to arg-1
  387. spy("{@prefix} &b%player% teleporteerde &b%arg 1% &fen &b%arg 2% &fnaar elkaar.")
  388. send "{@prefix} Je hebt &b%arg 1% &fnaar &b%arg 2% geteleporteerd."
  389.  
  390. else:
  391. send "&7/tp (player) | /tp (player1) (player)"
  392.  
  393. command /teleporthere [<player>]:
  394. aliases: /tphere
  395. permission: staff
  396. permission message: {@nopermprefix} Geen permission. Je moet &8[&6Builder&8] &7of hoger zijn.
  397. trigger:
  398. if arg 1 is set:
  399. teleport arg 1 to player
  400. spy("{@prefix} &b%player% &fteleporteerde &b%arg 1% &fnaar &b%player%")
  401. send "{@prefix} Je hebt &b%arg 1% &fnaar jou toe geteleporteerd."
  402. else:
  403. send "&7/tphere (speler)"
  404.  
  405. command /plugins:
  406. aliases: /minecraft:help, /pl
  407. trigger:
  408. send "&6&lGerbiebor Event"
  409. send "&7Join de Discord voor alle updates. Doe &f/discord &7voor de link."
  410.  
  411. command /discord:
  412. aliases: /dc
  413. trigger:
  414. send "&6&lGerbiebor Event"
  415. send "&7&ohttps://discord.gg/zS44UGc"
  416.  
  417. every 5 minutes:
  418. set {ID_} to a random integer between 0 and 4
  419. if {ID_} is 0:
  420. broadcast ""
  421. broadcast "&8&l? &fDoe &b/rules &fOm alle regels te zien."
  422. broadcast ""
  423. if {ID_} is 1:
  424. broadcast ""
  425. broadcast "&8&l? &cButterfly clicken is eigen risoc! &fHet kan als een AutoClicker gezien worden."
  426. broadcast ""
  427. if {ID_} is 2:
  428. broadcast ""
  429. broadcast "&8&l? &fJoin de Discord voor alle updates &9&ohttps://discord.gg/zS44UGc"
  430. broadcast ""
  431. if {ID_} is 3:
  432. broadcast ""
  433. broadcast "&8&l? &fHacked Clients zijn niet toegestaan. &b/rules."
  434. broadcast ""
  435. if {ID_} is 4:
  436. broadcast ""
  437. broadcast "&8&l? &fDoe &b/report &fom iemand te reporten."
  438. broadcast ""
  439.  
  440. command /lockdown [<text>]:
  441. permission: staff.admin
  442. permission message: {@nopermprefix} Je hebt &8[&c&lADMIN&8] &7of hoger nodig.
  443. trigger:
  444. if arg 1 is not set:
  445. send "&6&lLockdown:"
  446. send "&eKies een van de volgende lockdown messages."
  447. send "&f[1] &7Je moet &8[&c&lADMIN&8] &7of hoger zijn om te kunnen joinen."
  448. send "&f[2] &7Je moet &8[&6Builder&8] &7of hoger zijn om te kunnen joinen."
  449. send "&f[3] &7We zijn momenteel in onderhoud. Probeer het later weer."
  450. send "&f[4] &7De server is nog niet open. Hou de Discord in de gaten."
  451. send "&f[off] &7Zet de lockdown uit."
  452. if arg 1 is "1":
  453. set {lockdown.reason} to "&7Je moet &8[&c&lADMIN&8] &7of hoger zijn om te kunnen joinen."
  454. if arg 1 is "2":
  455. set {lockdown.reason} to "&7Je moet &8[&6Builder&8] &7of hoger zijn om te kunnen joinen.inen."
  456. if arg 1 is "3":
  457. set {lockdown.reason} to "&7We zijn momenteel in onderhoud. Probeer het later weer."
  458. if arg 1 is "4":
  459. set {lockdown.reason} to "&7De server is nog niet open. Hou de Discord in de gaten."
  460. if arg 1 is "off":
  461. delete {lockdown.reason}
  462. broadcast "{@prefix} Lockdown is uitgeschakeld."
  463. spy("{@prefix} &c%player% &fHeeft lockdown &cuit &fgezet.")
  464. if arg 1 is set:
  465. loop all players:
  466. if loop-player doesn't have permission "staff":
  467. kick the loop-player due to "&6&lGerbiebor Community Events %new line% &cJe bent gekicked. %new line%%new line% %{lockdown.reason}%"
  468. broadcast "{@prefix} Lockdown is ingeschakeld."
  469. spy("{@prefix} &c%player% &fHeeft lockdown &aaan &fgezet.")
  470.  
  471.  
  472.  
  473. on join:
  474. if {lockdown.reason} is set:
  475. if player doesn't have permission "staff":
  476. kick the player due to "&6&lGerbiebor Community Events %new line% %new line% %{lockdown.reason}%"
  477. spy("{@prefix} &c%player% &fprobeerde te joinen, maar lockdown staat aan.")
  478.  
  479. on break:
  480. player has permission "staff":
  481. if {buildmode.%player%} is not set:
  482. cancel event
  483. send "&6&lBuildmode &8? &fJe zit niet in buildmode."
  484. on place:
  485. player has permission "staff":
  486. if {buildmode.%player%} is not set:
  487. cancel event
  488. send "&6&lBuildmode &8? &fJe zit niet in buildmode."
  489.  
  490. command /buildmode:
  491. permission: staff
  492. permission message: {@nopermprefix} Je moet &8[&6Builder&8] &7Of hoger zijn.
  493. trigger:
  494. if {buildmode.%player%} is not set:
  495. set {buildmode.%player%} to true
  496. send "&6&lBuildmode &8? &fBuildmode is &aAAN &fgezet."
  497. else:
  498. delete {buildmode.%player%}
  499. send "&6&lBuildmode &8? &fBuildmode is &aUIT &fgezet."
  500.  
  501. command /msg [<player>] [<text>]:
  502. trigger:
  503. if arg 1 is set:
  504. if arg 2 is set:
  505. set {msg.%player%} to arg 1
  506. set {msg.%arg 1%} to player
  507. send "&9&lMSG &8? &7To: %{rank.%arg 1%}% %arg 1% : &f%arg 2%" to player
  508. send "&9&lMSG &8? &7From: %{rank.%player%}% %player% : &f%arg 2%" to arg 1
  509. else:
  510. send "&7/msg (speler) (bericht)"
  511. else:
  512. send "&7/msg (speler) (bericht)"
  513. command /r [<text>]:
  514. trigger:
  515. send "&9&lMSG &8? &7To: %{rank.%{msg.%player%}%}% %{msg.%player%}% : &f%arg 1%" to player
  516. send "&9&lMSG &8? &7From: %{rank.%player%}% %player% : &f%arg 1%" to {msg.%player%}
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