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testtt

Jun 15th, 2018
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  1. mouse = game.Players.LocalPlayer:GetMouse()
  2. player = game.Players.LocalPlayer
  3. local ColorArray = {ColorSequenceKeypoint.new(0, Color3.new(0/0,0/255,0/255)),ColorSequenceKeypoint.new(1, Color3.new(0/0,0/0,0/0))}
  4. local Player = game.Players.LocalPlayer
  5. local Character = Player.Character
  6. local torso = Character.Torso
  7. local hed = Character.Head
  8. local p = game.Players.LocalPlayer
  9. local char = p.Character
  10.  
  11. --Made by CaptainFiliNox!
  12.  
  13. warn("Bob the Temmie Defender. Made by CaptainFiliNox! / Боб Защитник Темми. Зделано CaptainFiliNox!")
  14. print("P to say who you are. / P Чтобы сказать кто вы.")
  15. print("L to mute music. / L Чтобы выключить музыку")
  16. print("K to unmute music. / K Чтобы включить музыку")
  17. print("Z to multi kill. (p.s Just an effect.) / Z Чтобы зделать Мульти-Убийство (Просто эффект)")
  18. print("F to catch bullets. / F Чтобы ловить пули.")
  19. print("C to teleport. / C Чтобы телепортироватся.")
  20. print("V to attack with claws. / V Чтобы атаковать с помощью когтей.")
  21. print("B to attack with fists. / B Чтобы атаковать с помощью кулаков.")
  22. print("Hold Q to be invisible. / Зажмите Q чтобы быть невидимым.")
  23. print("R to ad 'Temmie Flakes'. / R Чтобы рекломировать 'Хлопья Темми'.")
  24. print("Touch someone to kill him. / Коснитесь кого нибудь чтобы убить его.")
  25.  
  26. RArm = Character["Right Arm"]
  27. LArm = Character["Left Arm"]
  28. RLeg = Character["Right Leg"]
  29. LLeg = Character["Left Leg"]
  30.  
  31. char.Humanoid.WalkSpeed = 35
  32.  
  33. invisibleclawlimit = false
  34. bulletpositionpart = Instance.new("Part", RArm)
  35. bulletpositionpart.Position = RArm.Position
  36. bulletpositionpart.CanCollide = false
  37. bulletpositionpart.Size = Vector3.new(0.05,0.05,0.05)
  38. bulletpositionpart.Transparency = 1
  39. bulletpositionpart.BrickColor = BrickColor.new(311)
  40.  
  41. bulletpositionattachmentmain = Instance.new("Attachment", bulletpositionpart)
  42. bulletpositionattachmentmain.Position = Vector3.new(0,0,0)
  43.  
  44. bulletpositionattachment = Instance.new("Attachment", RArm)
  45. bulletpositionattachment.Position = Vector3.new(0,-1,0)
  46.  
  47. bulletpositionglue = Instance.new("RodConstraint", bulletpositionpart)
  48. bulletpositionglue.Length = 0
  49. bulletpositionglue.Visible = false
  50. bulletpositionglue.Attachment0 = bulletpositionattachmentmain
  51. bulletpositionglue.Attachment1 = bulletpositionattachment
  52.  
  53. claw1 = Instance.new("Part", RArm)
  54. claw1.Transparency = 1
  55. claw1.CanCollide = false
  56. claw1.Size = Vector3.new(1,1,1)
  57. claw1.BrickColor = BrickColor.new(311)
  58. claw1weld = Instance.new("Weld", claw1)
  59. claw1weld.Part0 = claw1
  60. claw1weld.Part1 = RArm
  61. claw1mesh = Instance.new("SpecialMesh", claw1)
  62. claw1mesh.MeshId = "http://www.roblox.com/asset/?id=105262978"
  63. claw1mesh.Scale = Vector3.new(1,1,1)
  64. claw1mesh.Offset = Vector3.new(0,-1.15,-0.35)
  65.  
  66. claw2 = Instance.new("Part", LArm)
  67. claw2.Transparency = 1
  68. claw2.CanCollide = false
  69. claw2.Size = Vector3.new(1,1,1)
  70. claw2.BrickColor = BrickColor.new(311)
  71. claw2weld = Instance.new("Weld", claw2)
  72. claw2weld.Part0 = claw2
  73. claw2weld.Part1 = LArm
  74. claw2mesh = Instance.new("SpecialMesh", claw2)
  75. claw2mesh.MeshId = "http://www.roblox.com/asset/?id=105262978"
  76. claw2mesh.Scale = Vector3.new(1,1,1)
  77. claw2mesh.Offset = Vector3.new(0,-1.15,-0.35)
  78.  
  79. local voidacitybase = game.Workspace.Base
  80. local killsky = Instance.new("Sky", game.Players)
  81. killsky.SkyboxBk = "rbxassetid://102397435"
  82. killsky.SkyboxDn = "rbxassetid://102397435"
  83. killsky.SkyboxFt = "rbxassetid://102397435"
  84. killsky.SkyboxLf = "rbxassetid://102397435"
  85. killsky.SkyboxRt = "rbxassetid://102397435"
  86. killsky.SkyboxUp = "rbxassetid://102397435"
  87. killsky.StarCount = 0
  88. killsky.SunAngularSize = 0
  89. killsky.MoonAngularSize = 0
  90. killsky.MoonTextureId = ""
  91. killsky.CelestialBodiesShown = false
  92. game.Lighting.FogColor = Color3.new(0.1,0.1,0.1)
  93. killinglimit = false
  94.  
  95. local slashsound1 = Instance.new("Sound", hed)
  96. slashsound1.SoundId = "rbxassetid://220833967"
  97. slashsound1.Volume = 5
  98. local slashsound2 = Instance.new("Sound", hed)
  99. slashsound2.SoundId = "rbxassetid://220833967"
  100. slashsound2.Volume = 5
  101. local slashsound3 = Instance.new("Sound", hed)
  102. slashsound3.SoundId = "rbxassetid://220833967"
  103. slashsound3.Volume = 5
  104. local slashsoundglobal = Instance.new("Sound", hed)
  105. slashsoundglobal.SoundId = "rbxassetid://545219984" --220833967
  106. slashsoundglobal.Volume = 5
  107. slashsoundglobal.MaxDistance = 10000
  108.  
  109. --Variables--
  110. local Brick = game.Players.LocalPlayer.Character['Left Arm']
  111. --End--
  112.  
  113. --Code--
  114. local function onTouched(Part)
  115. local h = Part.Parent:findFirstChild("Head")
  116. if (h ~= nil) then
  117. local Parent = Part.Parent
  118. Parent.Head:remove()
  119. slashsoundglobal:Play()
  120. killsky.Parent = game.Lighting
  121. game.Lighting.FogEnd = 0
  122. slashsoundglobal:Play()
  123. voidacitybase.Transparency = 1
  124. wait(0.5)
  125. killsky.Parent = game.Players
  126. game.Lighting.FogEnd = 10000
  127. voidacitybase.Transparency = 0
  128. end
  129. end
  130.  
  131. Brick.Touched:connect(onTouched)
  132. --kill thing.
  133.  
  134.  
  135.  
  136.  
  137.  
  138. teleportlimit = false
  139. bulletcatch = false
  140.  
  141. for _,v in next, char:children() do
  142. if(v:IsA'Accessory')then
  143. v:destroy()
  144. end
  145. end
  146.  
  147. --#-----#--
  148. --tail.
  149. local Tail = char:FindFirstChild("Tail_F") or Instance.new("Hat")
  150. Tail.AttachmentPos = Vector3.new(0, 0.33, 0)
  151. Tail.Name = "Tail_F"
  152. local TailHandle = Tail:FindFirstChild("Handle") or Instance.new("Part", Tail)
  153. if TailHandle.Name ~= "Handle" then
  154. TailHandle.Size = Vector3.new(1,1,1)
  155. end
  156. TailHandle.BottomSurface = 0
  157. TailHandle.Name = "Handle"
  158. TailHandle.TopSurface = 0
  159. TailHandle.Locked = 1
  160. local Mesh = Tail:FindFirstChild("Mesh") or Instance.new("SpecialMesh", TailHandle)
  161. Mesh.TextureId = "http://www.roblox.com/asset/?id=188539332"
  162. Mesh.MeshId = "http://www.roblox.com/asset/?id=188635159"
  163. Mesh.Scale = Vector3.new(1.5,1.5,1.5)
  164. Mesh.Offset = Vector3.new(1.8, -1.5, 0.75)
  165. Tail.Parent = Character
  166. --ears.
  167. local Ears = char:FindFirstChild("Ears_F") or Instance.new("Hat")
  168. Ears.AttachmentPos = Vector3.new(0, 0.33, -0.05)
  169. Ears.Name = "Ears_F"
  170. local EarsHandle = Ears:FindFirstChild("Handle") or Instance.new("Part", Ears)
  171. if EarsHandle.Name ~= "Handle" then
  172. EarsHandle.Size = Vector3.new(1,1,1)
  173. end
  174. EarsHandle.BottomSurface = 0
  175. EarsHandle.Name = "Handle"
  176. EarsHandle.TopSurface = 0
  177. EarsHandle.Locked = 1
  178. local Mesh = Ears:FindFirstChild("Mesh") or Instance.new("SpecialMesh", EarsHandle)
  179. Mesh.MeshId = "http://www.roblox.com/asset/?id=1374148"
  180. Mesh.Scale = Vector3.new(1.1, 1.4, -1.75)
  181. Mesh.Offset = Vector3.new(0, 0.55, -0.175)
  182. Ears.Parent = Character
  183. --It was hats. p.s Not only hats.
  184.  
  185. local music = Instance.new("Sound")
  186. music.Name = "KILLTIME"
  187. music.Parent = torso
  188. music.SoundId = "rbxassetid://854540472"
  189. music.Playing = true
  190. music.Volume = 1.2
  191. music.Looped = true
  192. music.Pitch = 1
  193. music.MaxDistance = 250
  194. --dah music.
  195.  
  196. local teleportsound = Instance.new("Sound", hed)
  197. teleportsound.SoundId = "rbxassetid://1086616651"
  198. teleportsound.Volume = 5
  199. teleportsound.Pitch = 1.2
  200. local teleportreverb = Instance.new("ReverbSoundEffect", teleportsound)
  201. teleportreverb.DryLevel = -80
  202.  
  203. local txt = Instance.new("BillboardGui", Character)
  204. txt.Adornee = hed
  205. txt.Name = "_status"
  206. txt.Size = UDim2.new(2, 0, 1.2, 0)
  207. txt.StudsOffset = Vector3.new(-9, 8, 0)
  208. local text = Instance.new("TextLabel", txt)
  209. text.Size = UDim2.new(10, 0, 7, 0)
  210. text.FontSize = "Size12"
  211. text.TextScaled = true
  212. text.TextTransparency = 0
  213. text.BackgroundTransparency = 1
  214. text.TextTransparency = 0
  215. text.TextStrokeTransparency = 0
  216. text.Font = "Arcade"
  217. text.TextStrokeColor3 = Color3.new(0.75,0.75,0.75)
  218. text.TextColor3 = Color3.new(0.45,0.45,0.45)
  219. text.Text = ""
  220.  
  221. local talksound = Instance.new("Sound", hed)
  222. talksound.SoundId = "rbxassetid://455601633"
  223. talksound.Volume = 5
  224.  
  225. function talk(key)
  226. key = key:lower()
  227. if key == "p" then
  228. wait(0.04)
  229. text.Text = "T"
  230. talksound:Play()
  231. wait(0.04)
  232. text.Text = "Te"
  233. talksound:Play()
  234. wait(0.04)
  235. text.Text = "Tem"
  236. talksound:Play()
  237. wait(0.04)
  238. text.Text = "Temm"
  239. talksound:Play()
  240. wait(0.04)
  241. text.Text = "Temmi"
  242. talksound:Play()
  243. wait(0.04)
  244. text.Text = "Temmie"
  245. talksound:Play()
  246. wait(0.04)
  247. text.Text = "Temmie?"
  248. talksound:Play()
  249. wait(2)
  250. text.Text = "D"
  251. talksound:Play()
  252. wait(0.04)
  253. text.Text = "Do"
  254. talksound:Play()
  255. wait(0.04)
  256. text.Text = "Do y"
  257. talksound:Play()
  258. wait(0.04)
  259. text.Text = "Do yo"
  260. talksound:Play()
  261. wait(0.04)
  262. text.Text = "Do you"
  263. talksound:Play()
  264. wait(0.04)
  265. text.Text = "Do you h"
  266. talksound:Play()
  267. wait(0.04)
  268. text.Text = "Do you ha"
  269. talksound:Play()
  270. wait(0.04)
  271. text.Text = "Do you hav"
  272. talksound:Play()
  273. wait(0.04)
  274. text.Text = "Do you have"
  275. talksound:Play()
  276. wait(0.04)
  277. text.Text = "Do you have a"
  278. talksound:Play()
  279. wait(0.04)
  280. text.Text = "Do you have an"
  281. talksound:Play()
  282. wait(0.04)
  283. text.Text = "Do you have any"
  284. talksound:Play()
  285. wait(0.04)
  286. text.Text = "Do you have any i"
  287. talksound:Play()
  288. wait(0.04)
  289. text.Text = "Do you have any id"
  290. talksound:Play()
  291. wait(0.04)
  292. text.Text = "Do you have any ide"
  293. talksound:Play()
  294. wait(0.04)
  295. text.Text = "Do you have any idea"
  296. talksound:Play()
  297. wait(0.04)
  298. text.Text = "Do you have any idea w"
  299. talksound:Play()
  300. wait(0.04)
  301. text.Text = "Do you have any idea wh"
  302. talksound:Play()
  303. wait(0.04)
  304. text.Text = "Do you have any idea who"
  305. talksound:Play()
  306. wait(0.04)
  307. text.Text = "Do you have any idea who y"
  308. talksound:Play()
  309. wait(0.04)
  310. text.Text = "Do you have any idea who yo"
  311. talksound:Play()
  312. wait(0.04)
  313. text.Text = "Do you have any idea who you"
  314. talksound:Play()
  315. wait(0.04)
  316. text.Text = "Do you have any idea who you'"
  317. talksound:Play()
  318. wait(0.04)
  319. text.Text = "Do you have any idea who you'r"
  320. talksound:Play()
  321. wait(0.04)
  322. text.Text = "Do you have any idea who you're"
  323. talksound:Play()
  324. wait(0.04)
  325. text.Text = "Do you have any idea who you're d"
  326. talksound:Play()
  327. wait(0.04)
  328. text.Text = "Do you have any idea who you're de"
  329. talksound:Play()
  330. wait(0.04)
  331. text.Text = "Do you have any idea who you're dea"
  332. talksound:Play()
  333. wait(0.04)
  334. text.Text = "Do you have any idea who you're deal"
  335. talksound:Play()
  336. wait(0.04)
  337. text.Text = "Do you have any idea who you're deali"
  338. talksound:Play()
  339. wait(0.04)
  340. text.Text = "Do you have any idea who you're dealin"
  341. talksound:Play()
  342. wait(0.04)
  343. text.Text = "Do you have any idea who you're dealing"
  344. talksound:Play()
  345. wait(0.04)
  346. text.Text = "Do you have any idea who you're dealing w"
  347. talksound:Play()
  348. wait(0.04)
  349. text.Text = "Do you have any idea who you're dealing wi"
  350. talksound:Play()
  351. wait(0.04)
  352. text.Text = "Do you have any idea who you're dealing wit"
  353. talksound:Play()
  354. wait(0.04)
  355. text.Text = "Do you have any idea who you're dealing with"
  356. talksound:Play()
  357. wait(0.04)
  358. text.Text = "Do you have any idea who you're dealing with?"
  359. talksound:Play()
  360. wait(3)
  361. text.Text = "I"
  362. talksound:Play()
  363. wait(0.15)
  364. text.Text = "I A"
  365. talksound:Play()
  366. wait(0.15)
  367. text.Text = "I AM"
  368. talksound:Play()
  369. wait(0.15)
  370. text.Text = "I AM B"
  371. talksound:Play()
  372. wait(0.15)
  373. text.Text = "I AM BO"
  374. talksound:Play()
  375. wait(0.15)
  376. text.Text = "I AM BOB"
  377. talksound:Play()
  378. wait(0.15)
  379. text.Text = "I AM BOB!"
  380. talksound:Play()
  381. wait(2.5)
  382. text.Text = ""
  383. end
  384. end
  385. mouse.KeyDown:connect(talk)
  386.  
  387. function musicoff(key)
  388. key = key:lower()
  389. if key == "l" then
  390. music:Stop()
  391. end
  392. end
  393. mouse.KeyDown:connect(musicoff)
  394.  
  395. function musicon(key)
  396. key = key:lower()
  397. if key == "k" then
  398. music:Play()
  399. end
  400. end
  401. mouse.KeyDown:connect(musicon)
  402.  
  403. clawsound = Instance.new("Sound", hed)
  404. clawsound.SoundId = "rbxassetid://1304235530"
  405. clawsound.Volume = 3
  406. claws = false
  407. function clawson(key)
  408. key = key:lower()
  409. if key == "v" and not claws and not invisibleclawlimit then
  410. claws = true
  411. claw1.Transparency = 0
  412. claw2.Transparency = 0
  413. clawsound:Play()
  414. slashsoundglobal.SoundId = "rbxassetid://220833967"
  415. end
  416. end
  417. mouse.KeyDown:connect(clawson)
  418.  
  419. fistcrunch = Instance.new("Sound", hed)
  420. fistcrunch.SoundId = "rbxassetid://174617560"
  421. fistcrunch.Volume = 10
  422. function clawsoff(key)
  423. key = key:lower()
  424. if key == "b" and claws then
  425. claws = false
  426. claw1.Transparency = 1
  427. claw2.Transparency = 1
  428. fistcrunch:Play()
  429. slashsoundglobal.SoundId = "rbxassetid://545219984"
  430. end
  431. end
  432. mouse.KeyDown:connect(clawsoff)
  433.  
  434. temmieflakesmusic = Instance.new("Sound", hed)
  435. temmieflakesmusic.SoundId = "rbxassetid://330203418"
  436. temmieflakesmusic.Volume = 5
  437. temmieflakeslimit = false
  438. function temmieflakesad(key)
  439. key = key:lower()
  440. if key == "r" and not temmieflakeslimit and not bulletcatch then
  441. temmieflakeslimit = true
  442. local temmieflakesbox = Instance.new("Part", RArm)
  443. temmieflakesbox.Size = Vector3.new(0.6,2.5,2.1)
  444. temmieflakesbox.BrickColor = BrickColor.new(1003)
  445. temmieflakesbox.Position = RArm.Position + Vector3.new(1.3,1.5,0)
  446. temmieflakesbox.Orientation = RArm.Orientation + Vector3.new(0,0,90)
  447. temmieflakesbox.Anchored = false
  448. temmieflakesbox.CanCollide = false
  449. temmieflakesbox.BackSurface = "Smooth"
  450. temmieflakesbox.BottomSurface = "Smooth"
  451. temmieflakesbox.FrontSurface = "Smooth"
  452. temmieflakesbox.LeftSurface = "Smooth"
  453. temmieflakesbox.RightSurface = "Smooth"
  454. temmieflakesbox.TopSurface = "Smooth"
  455. temmieflakesbox.Material = Enum.Material.SmoothPlastic
  456. local temmieflakesdecal1 = Instance.new("Decal", temmieflakesbox)
  457. temmieflakesdecal1.Texture = "rbxassetid://327473548"
  458. temmieflakesdecal1.Face = "Right"
  459. local temmieflakesdecal2 = Instance.new("Decal", temmieflakesbox)
  460. temmieflakesdecal2.Texture = "rbxassetid://327473548"
  461. temmieflakesdecal2.Face = "Left"
  462. temmieflakesmusic:Play()
  463.  
  464. hed.face.Texture = "http://www.roblox.com/asset/?id=334668738"
  465.  
  466. local temmieflakesattachmentmain = Instance.new("Attachment", temmieflakesbox)
  467. temmieflakesattachmentmain.Position = Vector3.new(0,1.1,0)
  468.  
  469. local temmieflakesattachment = Instance.new("Attachment", RArm)
  470. temmieflakesattachment.Position = Vector3.new(0,-1,0)
  471.  
  472. local temmieflakesglue = Instance.new("RodConstraint", temmieflakesbox)
  473. temmieflakesglue.Length = 0
  474. temmieflakesglue.Visible = false
  475. temmieflakesglue.Attachment0 = temmieflakesattachmentmain
  476. temmieflakesglue.Attachment1 = temmieflakesattachment
  477.  
  478. for i = 1,2 do
  479. wait()
  480. game.Players.LocalPlayer.Character.Torso["Right Shoulder"].C0 = game.Players.LocalPlayer.Character.Torso["Right Shoulder"].C0 * CFrame.Angles(-1,0,0)
  481. end
  482. wait(18)
  483. for i = 1,2 do
  484. wait()
  485. game.Players.LocalPlayer.Character.Torso["Right Shoulder"].C0 = game.Players.LocalPlayer.Character.Torso["Right Shoulder"].C0 * CFrame.Angles(1,0,0)
  486. end
  487. temmieflakesbox:Destroy()
  488. temmieflakesattachmentmain:Destroy()
  489. temmieflakesattachment:Destroy()
  490. temmieflakesglue:Destroy()
  491. wait(1)
  492. hed.face.Texture = "http://www.roblox.com/asset/?id=300139178"
  493. temmieflakeslimit = false
  494. end
  495. end
  496. mouse.KeyDown:connect(temmieflakesad)
  497.  
  498. local root = char.HumanoidRootPart
  499. function teleport(key)
  500. key = key:lower()
  501. if key == "c" and not teleportlimit then
  502. teleportsound:Play()
  503. teleportlimit = true
  504. root.CFrame = CFrame.new(CFrame.new(mouse.Hit.p)*CFrame.new(0,2.8,0).p,root.Position)
  505. wait(0.25)
  506. teleportlimit = false
  507. end
  508. end
  509. mouse.KeyDown:connect(teleport)
  510.  
  511. function invisible(key)
  512. if key == "q" then
  513. invisibleclawlimit = true
  514. hed.Transparency = 1
  515. torso.Transparency = 1
  516. LArm.Transparency = 1
  517. hed.face.Texture = ""
  518. RArm.Transparency = 1
  519. LLeg.Transparency = 1
  520. RLeg.Transparency = 1
  521. TailHandle.Transparency = 1
  522. HairHandle.Transparency = 1
  523. GlassesHandle.Transparency = 1
  524. EarsHandle.Transparency = 1
  525. char.Humanoid.WalkSpeed = 75
  526.  
  527. trail0.Transparency = NumberSequence.new({
  528. NumberSequenceKeypoint.new(0, 1, 0),
  529. NumberSequenceKeypoint.new(1, 1, 0)
  530. })
  531. trail1.Transparency = NumberSequence.new({
  532. NumberSequenceKeypoint.new(0, 1, 0),
  533. NumberSequenceKeypoint.new(1, 1, 0)
  534. })
  535. trail2.Transparency = NumberSequence.new({
  536. NumberSequenceKeypoint.new(0, 1, 0),
  537. NumberSequenceKeypoint.new(1, 1, 0)
  538. })
  539. trail3.Transparency = NumberSequence.new({
  540. NumberSequenceKeypoint.new(0, 1, 0),
  541. NumberSequenceKeypoint.new(1, 1, 0)
  542. })
  543. trail0arm.Transparency = NumberSequence.new({
  544. NumberSequenceKeypoint.new(0, 1, 0),
  545. NumberSequenceKeypoint.new(1, 1, 0)
  546. })
  547. trail1arm.Transparency = NumberSequence.new({
  548. NumberSequenceKeypoint.new(0, 1, 0),
  549. NumberSequenceKeypoint.new(1, 1, 0)
  550. })
  551. trail2arm.Transparency = NumberSequence.new({
  552. NumberSequenceKeypoint.new(0, 1, 0),
  553. NumberSequenceKeypoint.new(1, 1, 0)
  554. })
  555. trail3arm.Transparency = NumberSequence.new({
  556. NumberSequenceKeypoint.new(0, 1, 0),
  557. NumberSequenceKeypoint.new(1, 1, 0)
  558. })
  559.  
  560. if claws then
  561. claw1.Transparency = 1
  562. claw2.Transparency = 1
  563. end
  564. end
  565. end
  566. mouse.KeyUp:connect(function(key)
  567. if key == "q" then
  568. invisibleclawlimit = false
  569. hed.Transparency = 0
  570. torso.Transparency = 0
  571. LArm.Transparency = 0
  572. RArm.Transparency = 0
  573. LLeg.Transparency = 0
  574. RLeg.Transparency = 0
  575. TailHandle.Transparency = 0
  576. HairHandle.Transparency = 0
  577. GlassesHandle.Transparency = 0
  578. EarsHandle.Transparency = 0
  579. char.Humanoid.WalkSpeed = 35
  580.  
  581. trail0.Transparency = NumberSequence.new({
  582. NumberSequenceKeypoint.new(0, 0.5, 0),
  583. NumberSequenceKeypoint.new(1, 1, 0)
  584. })
  585. trail1.Transparency = NumberSequence.new({
  586. NumberSequenceKeypoint.new(0, 0.5, 0),
  587. NumberSequenceKeypoint.new(1, 1, 0)
  588. })
  589. trail2.Transparency = NumberSequence.new({
  590. NumberSequenceKeypoint.new(0, 0.5, 0),
  591. NumberSequenceKeypoint.new(1, 1, 0)
  592. })
  593. trail3.Transparency = NumberSequence.new({
  594. NumberSequenceKeypoint.new(0, 0.5, 0),
  595. NumberSequenceKeypoint.new(1, 1, 0)
  596. })
  597. trail0arm.Transparency = NumberSequence.new({
  598. NumberSequenceKeypoint.new(0, 0.5, 0),
  599. NumberSequenceKeypoint.new(1, 1, 0)
  600. })
  601. trail1arm.Transparency = NumberSequence.new({
  602. NumberSequenceKeypoint.new(0, 0.5, 0),
  603. NumberSequenceKeypoint.new(1, 1, 0)
  604. })
  605. trail2arm.Transparency = NumberSequence.new({
  606. NumberSequenceKeypoint.new(0, 0.5, 0),
  607. NumberSequenceKeypoint.new(1, 1, 0)
  608. })
  609. trail3arm.Transparency = NumberSequence.new({
  610. NumberSequenceKeypoint.new(0, 0.5, 0),
  611. NumberSequenceKeypoint.new(1, 1, 0)
  612. })
  613.  
  614. hed.face.Texture = "http://www.roblox.com/asset/?id=300139178"
  615. if claws then
  616. claw1.Transparency = 0
  617. claw2.Transparency = 0
  618. end
  619. end
  620. end)
  621. mouse.KeyDown:connect(invisible)
  622.  
  623. function killing(key)
  624. key = key:lower()
  625. if key == "z" and not killinglimit then
  626. killinglimit = true
  627. killsky.Parent = game.Lighting
  628. game.Lighting.FogEnd = 0
  629. slashsound1:Play()
  630. voidacitybase.Transparency = 1
  631. wait(0.05)
  632. killsky.Parent = game.Players
  633. game.Lighting.FogEnd = 10000
  634. voidacitybase.Transparency = 0
  635. wait(0.075)
  636. killsky.Parent = game.Lighting
  637. game.Lighting.FogEnd = 0
  638. slashsound2:Play()
  639. voidacitybase.Transparency = 1
  640. wait(0.05)
  641. killsky.Parent = game.Players
  642. game.Lighting.FogEnd = 10000
  643. voidacitybase.Transparency = 0
  644. wait(0.075)
  645. killsky.Parent = game.Lighting
  646. game.Lighting.FogEnd = 0
  647. slashsound3:Play()
  648. voidacitybase.Transparency = 1
  649. wait(0.05)
  650. killsky.Parent = game.Players
  651. game.Lighting.FogEnd = 10000
  652. voidacitybase.Transparency = 0
  653. wait(0.075)
  654. killsky.Parent = game.Lighting
  655. game.Lighting.FogEnd = 0
  656. slashsound1:Play()
  657. voidacitybase.Transparency = 1
  658. wait(0.05)
  659. killsky.Parent = game.Players
  660. game.Lighting.FogEnd = 10000
  661. voidacitybase.Transparency = 0
  662. wait(0.075)
  663. killsky.Parent = game.Lighting
  664. game.Lighting.FogEnd = 0
  665. slashsound2:Play()
  666. voidacitybase.Transparency = 1
  667. wait(0.05)
  668. killsky.Parent = game.Players
  669. game.Lighting.FogEnd = 10000
  670. voidacitybase.Transparency = 0
  671. wait(0.075)
  672. killsky.Parent = game.Lighting
  673. game.Lighting.FogEnd = 0
  674. slashsound3:Play()
  675. voidacitybase.Transparency = 1
  676. wait(0.05)
  677. killsky.Parent = game.Players
  678. game.Lighting.FogEnd = 10000
  679. voidacitybase.Transparency = 0
  680. wait(0.075)
  681. killsky.Parent = game.Lighting
  682. game.Lighting.FogEnd = 0
  683. slashsound1:Play()
  684. voidacitybase.Transparency = 1
  685. wait(0.05)
  686. killsky.Parent = game.Players
  687. game.Lighting.FogEnd = 10000
  688. voidacitybase.Transparency = 0
  689. wait(0.075)
  690. killsky.Parent = game.Lighting
  691. game.Lighting.FogEnd = 0
  692. slashsound2:Play()
  693. voidacitybase.Transparency = 1
  694. wait(0.05)
  695. killsky.Parent = game.Players
  696. game.Lighting.FogEnd = 10000
  697. voidacitybase.Transparency = 0
  698. wait(0.075)
  699. killsky.Parent = game.Lighting
  700. game.Lighting.FogEnd = 0
  701. slashsound3:Play()
  702. voidacitybase.Transparency = 1
  703. wait(0.05)
  704. killsky.Parent = game.Players
  705. game.Lighting.FogEnd = 10000
  706. voidacitybase.Transparency = 0
  707. wait(0.075)
  708. killsky.Parent = game.Lighting
  709. game.Lighting.FogEnd = 0
  710. slashsound1:Play()
  711. voidacitybase.Transparency = 1
  712. wait(0.05)
  713. killsky.Parent = game.Players
  714. game.Lighting.FogEnd = 10000
  715. voidacitybase.Transparency = 0
  716. wait(2)
  717. killinglimit = false
  718. end
  719. end
  720. mouse.KeyDown:connect(killing)
  721.  
  722. ----------------
  723. bulletsound1 = Instance.new("Sound", RArm)
  724. bulletsound1.SoundId = "rbxassetid://743521337"
  725. bulletsound1.Volume = 3.5
  726. bulletsound2 = Instance.new("Sound", RArm)
  727. bulletsound2.SoundId = "rbxassetid://743521337"
  728. bulletsound2.Volume = 3.5
  729. bulletsound3 = Instance.new("Sound", RArm)
  730. bulletsound3.SoundId = "rbxassetid://743521337"
  731. bulletsound3.Volume = 3.5
  732. bulletsound4 = Instance.new("Sound", RArm)
  733. bulletsound4.SoundId = "rbxassetid://743521337"
  734. bulletsound4.Volume = 3.5
  735. bulletsound5 = Instance.new("Sound", RArm)
  736. bulletsound5.SoundId = "rbxassetid://743521337"
  737. bulletsound5.Volume = 3.5
  738. bulletsound6 = Instance.new("Sound", RArm)
  739. bulletsound6.SoundId = "rbxassetid://743521337"
  740. bulletsound6.Volume = 3.5
  741.  
  742. gunshot1 = Instance.new("Sound", hed)
  743. gunshot1.SoundId = "rbxassetid://132373574"
  744. gunshot1.Volume = 2
  745. gunshot2 = Instance.new("Sound", hed)
  746. gunshot2.SoundId = "rbxassetid://132373574"
  747. gunshot2.Volume = 2
  748. gunshot3 = Instance.new("Sound", hed)
  749. gunshot3.SoundId = "rbxassetid://132373574"
  750. gunshot3.Volume = 2
  751. gunshot4 = Instance.new("Sound", hed)
  752. gunshot4.SoundId = "rbxassetid://132373574"
  753. gunshot4.Volume = 2
  754. gunshot5 = Instance.new("Sound", hed)
  755. gunshot5.SoundId = "rbxassetid://132373574"
  756. gunshot5.Volume = 2
  757. gunshot6 = Instance.new("Sound", hed)
  758. gunshot6.SoundId = "rbxassetid://132373574"
  759. gunshot6.Volume = 2
  760.  
  761. function bulletcathing(key)
  762. key = key:lower()
  763. if key == "f" and not bulletcatch and not temmieflakeslimit then
  764. bulletcatch = true
  765. for i = 1,2 do
  766. wait()
  767. game.Players.LocalPlayer.Character.Torso["Right Shoulder"].C0 = game.Players.LocalPlayer.Character.Torso["Right Shoulder"].C0 * CFrame.Angles(0,0,0.05)
  768. end
  769. wait(0.05)
  770. gunshot1:Play()
  771. for i = 1,5 do
  772. wait()
  773. game.Players.LocalPlayer.Character.Torso["Right Shoulder"].C0 = game.Players.LocalPlayer.Character.Torso["Right Shoulder"].C0 * CFrame.Angles(0,0,0.4)
  774. end
  775. wait(0.05)
  776. gunshot2:Play()
  777. for i = 1,2 do
  778. wait()
  779. game.Players.LocalPlayer.Character.Torso["Right Shoulder"].C0 = game.Players.LocalPlayer.Character.Torso["Right Shoulder"].C0 * CFrame.Angles(0,0,0.1)
  780. end
  781. wait(0.05)
  782. gunshot3:Play()
  783. for i = 1,2 do
  784. wait()
  785. game.Players.LocalPlayer.Character.Torso["Right Shoulder"].C0 = game.Players.LocalPlayer.Character.Torso["Right Shoulder"].C0 * CFrame.Angles(0,0,0.05)
  786. end
  787. wait(0.05)
  788. gunshot4:Play()
  789. for i = 1,2 do
  790. wait()
  791. game.Players.LocalPlayer.Character.Torso["Right Shoulder"].C0 = game.Players.LocalPlayer.Character.Torso["Right Shoulder"].C0 * CFrame.Angles(0,0,-0.1)
  792. end
  793. wait(0.05)
  794. gunshot5:Play()
  795. for i = 1,2 do
  796. wait()
  797. game.Players.LocalPlayer.Character.Torso["Right Shoulder"].C0 = game.Players.LocalPlayer.Character.Torso["Right Shoulder"].C0 * CFrame.Angles(0,0,-0.05)
  798. end
  799. wait(0.05)
  800. gunshot6:Play()
  801. wait(math.random(1.2,2))
  802. for i = 1,2 do
  803. wait()
  804. game.Players.LocalPlayer.Character.Torso["Right Shoulder"].C0 = game.Players.LocalPlayer.Character.Torso["Right Shoulder"].C0 * CFrame.Angles(0,0,0.05)
  805. end
  806. wait(0.5)
  807. local bulletpart1 = Instance.new("Part")
  808. bulletpart1.BrickColor = BrickColor.new(311)
  809. bulletpart1.Size = Vector3.new(0.4,0.2,0.2)
  810. bulletpart1.Name = "bullet1"
  811. bulletpart1.Transparency = 0.05
  812. bulletpart1.Material = Enum.Material.Metal
  813. bulletpart1.Parent = char
  814. bulletpart1.Position = bulletpositionpart.Position
  815. bulletsound1:Play()
  816. wait(0.05)
  817. local bulletpart2 = Instance.new("Part")
  818. bulletpart2.BrickColor = BrickColor.new(311)
  819. bulletpart2.Size = Vector3.new(0.4,0.2,0.2)
  820. bulletpart2.Name = "bullet1"
  821. bulletpart2.Transparency = 0.05
  822. bulletpart2.Material = Enum.Material.Metal
  823. bulletpart2.Parent = char
  824. bulletpart2.Position = bulletpositionpart.Position
  825. bulletsound2:Play()
  826. wait(0.05)
  827. local bulletpart3 = Instance.new("Part")
  828. bulletpart3.BrickColor = BrickColor.new(311)
  829. bulletpart3.Size = Vector3.new(0.4,0.2,0.2)
  830. bulletpart3.Name = "bullet1"
  831. bulletpart3.Transparency = 0.05
  832. bulletpart3.Material = Enum.Material.Metal
  833. bulletpart3.Parent = char
  834. bulletpart3.Position = bulletpositionpart.Position
  835. bulletsound3:Play()
  836. wait(0.05)
  837. local bulletpart4 = Instance.new("Part")
  838. bulletpart4.BrickColor = BrickColor.new(311)
  839. bulletpart4.Size = Vector3.new(0.4,0.2,0.2)
  840. bulletpart4.Name = "bullet1"
  841. bulletpart4.Transparency = 0.05
  842. bulletpart4.Material = Enum.Material.Metal
  843. bulletpart4.Parent = char
  844. bulletpart4.Position = bulletpositionpart.Position
  845. bulletsound4:Play()
  846. wait(0.05)
  847. local bulletpart5 = Instance.new("Part")
  848. bulletpart5.BrickColor = BrickColor.new(311)
  849. bulletpart5.Size = Vector3.new(0.4,0.2,0.2)
  850. bulletpart5.Name = "bullet1"
  851. bulletpart5.Transparency = 0.05
  852. bulletpart5.Material = Enum.Material.Metal
  853. bulletpart5.Parent = char
  854. bulletpart5.Position = bulletpositionpart.Position
  855. wait(0.05)
  856. local bulletpart6 = Instance.new("Part")
  857. bulletpart6.BrickColor = BrickColor.new(311)
  858. bulletpart6.Size = Vector3.new(0.4,0.2,0.2)
  859. bulletpart6.Name = "bullet1"
  860. bulletpart6.Transparency = 0.05
  861. bulletpart6.Material = Enum.Material.Metal
  862. bulletpart6.Parent = char
  863. bulletpart6.Position = bulletpositionpart.Position
  864. bulletsound6:Play()
  865. for i = 1,2 do
  866. wait()
  867. game.Players.LocalPlayer.Character.Torso["Right Shoulder"].C0 = game.Players.LocalPlayer.Character.Torso["Right Shoulder"].C0 * CFrame.Angles(0,0,0.1)
  868. end
  869. for i = 1,2 do
  870. wait()
  871. game.Players.LocalPlayer.Character.Torso["Right Shoulder"].C0 = game.Players.LocalPlayer.Character.Torso["Right Shoulder"].C0 * CFrame.Angles(0,0,-0.05)
  872. end
  873. for i = 1,2 do
  874. wait()
  875. game.Players.LocalPlayer.Character.Torso["Right Shoulder"].C0 = game.Players.LocalPlayer.Character.Torso["Right Shoulder"].C0 * CFrame.Angles(0,0,-0.1)
  876. end
  877. for i = 1,5 do
  878. wait()
  879. game.Players.LocalPlayer.Character.Torso["Right Shoulder"].C0 = game.Players.LocalPlayer.Character.Torso["Right Shoulder"].C0 * CFrame.Angles(0,0,-0.4)
  880. end
  881. for i = 1,2 do
  882. wait()
  883. game.Players.LocalPlayer.Character.Torso["Right Shoulder"].C0 = game.Players.LocalPlayer.Character.Torso["Right Shoulder"].C0 * CFrame.Angles(0,0,-0.05)
  884. end
  885. wait(5)
  886. bulletpart1:Destroy()
  887. bulletpart2:Destroy()
  888. bulletpart3:Destroy()
  889. bulletpart4:Destroy()
  890. bulletpart5:Destroy()
  891. bulletpart6:Destroy()
  892. wait(1)
  893. bulletcatch = false
  894. end
  895. end
  896. mouse.KeyDown:connect(bulletcathing)
  897.  
  898. --##-----##--
  899.  
  900. attachment4 = Instance.new("Attachment",player.Character["Right Leg"])
  901. attachment4.Name = "Attachment0"
  902. attachment5 = Instance.new("Attachment",player.Character["Right Leg"])
  903. attachment5.Name = "Attachment1"
  904. attachment6 = Instance.new("Attachment",player.Character["Right Leg"])
  905. attachment6.Name = "Attachment2"
  906. attachment7 = Instance.new("Attachment",player.Character["Right Leg"])
  907. attachment7.Name = "Attachment3"
  908.  
  909. attachment4.Position = Vector3.new(0.5, -1, 0.5)
  910. attachment5.Position = Vector3.new(-0.5, -0.7, -0.5)
  911. attachment6.Position = Vector3.new(-0.5, -0.7, 0.5)
  912. attachment7.Position = Vector3.new(0.5, -1, -0.5)
  913.  
  914. trail2 = Instance.new("Trail",player.Character["Right Leg"])
  915. trail2.Name = "Trail0"
  916. trail3 = Instance.new("Trail",player.Character["Right Leg"])
  917. trail3.Name = "Trail1"
  918.  
  919. trail2.Attachment0 = attachment4
  920. trail2.Attachment1 = attachment5
  921. trail3.Attachment0 = attachment6
  922. trail3.Attachment1 = attachment7
  923.  
  924. trail2.Lifetime = 0.15
  925. trail3.Lifetime = 0.15
  926. trail2.Color = ColorSequence.new(ColorArray)
  927. trail3.Color = ColorSequence.new(ColorArray)
  928. trail2.Transparency = NumberSequence.new({
  929. NumberSequenceKeypoint.new(0, 0.5, 0),
  930. NumberSequenceKeypoint.new(1, 1, 0)
  931. })
  932. trail3.Transparency = NumberSequence.new({
  933. NumberSequenceKeypoint.new(0, 0.5, 0),
  934. NumberSequenceKeypoint.new(1, 1, 0)
  935. })
  936.  
  937. trail2.MaxLength = 0
  938. trail3.MaxLength = 0
  939. trail2.MinLength = 0
  940. trail3.MinLength = 0
  941.  
  942. --#----------#--
  943.  
  944. attachment0 = Instance.new("Attachment",player.Character["Left Leg"])
  945. attachment0.Name = "Attachment0"
  946. attachment1 = Instance.new("Attachment",player.Character["Left Leg"])
  947. attachment1.Name = "Attachment1"
  948. attachment2 = Instance.new("Attachment",player.Character["Left Leg"])
  949. attachment2.Name = "Attachment2"
  950. attachment3 = Instance.new("Attachment",player.Character["Left Leg"])
  951. attachment3.Name = "Attachment3"
  952.  
  953. attachment0.Position = Vector3.new(0.5, -1, 0.5)
  954. attachment1.Position = Vector3.new(-0.5, -0.7, -0.5)
  955. attachment2.Position = Vector3.new(-0.5, -0.7, 0.5)
  956. attachment3.Position = Vector3.new(0.5, -1, -0.5)
  957.  
  958. trail0 = Instance.new("Trail",player.Character["Left Leg"])
  959. trail0.Name = "Trail0"
  960. trail1 = Instance.new("Trail",player.Character["Left Leg"])
  961. trail1.Name = "Trail1"
  962.  
  963. trail0.Attachment0 = attachment0
  964. trail0.Attachment1 = attachment1
  965. trail1.Attachment0 = attachment2
  966. trail1.Attachment1 = attachment3
  967.  
  968. trail0.Lifetime = 0.15
  969. trail1.Lifetime = 0.15
  970.  
  971. trail0.Color = ColorSequence.new(ColorArray)
  972. trail1.Color = ColorSequence.new(ColorArray)
  973. trail0.Transparency = NumberSequence.new({
  974. NumberSequenceKeypoint.new(0, 0.5, 0),
  975. NumberSequenceKeypoint.new(1, 1, 0)
  976. })
  977. trail1.Transparency = NumberSequence.new({
  978. NumberSequenceKeypoint.new(0, 0.5, 0),
  979. NumberSequenceKeypoint.new(1, 1, 0)
  980. })
  981.  
  982. trail0.MaxLength = 0
  983. trail1.MaxLength = 0
  984. trail0.MinLength = 0
  985. trail1.MinLength = 0
  986.  
  987. --#--------------------#--
  988. --##-----##--
  989.  
  990. attachment4arm = Instance.new("Attachment",player.Character["Right Arm"])
  991. attachment4arm.Name = "Attachment0"
  992. attachment5arm = Instance.new("Attachment",player.Character["Right Arm"])
  993. attachment5arm.Name = "Attachment1"
  994. attachment6arm = Instance.new("Attachment",player.Character["Right Arm"])
  995. attachment6arm.Name = "Attachment2"
  996. attachment7arm = Instance.new("Attachment",player.Character["Right Arm"])
  997. attachment7arm.Name = "Attachment3"
  998.  
  999. attachment4arm.Position = Vector3.new(0.5, -1, 0.5)
  1000. attachment5arm.Position = Vector3.new(-0.5, -0.7, -0.5)
  1001. attachment6arm.Position = Vector3.new(-0.5, -0.7, 0.5)
  1002. attachment7arm.Position = Vector3.new(0.5, -1, -0.5)
  1003.  
  1004. trail2arm = Instance.new("Trail",player.Character["Right Arm"])
  1005. trail2arm.Name = "Trail0"
  1006. trail3arm = Instance.new("Trail",player.Character["Right Arm"])
  1007. trail3arm.Name = "Trail1"
  1008.  
  1009. trail2arm.Attachment0 = attachment4arm
  1010. trail2arm.Attachment1 = attachment5arm
  1011. trail3arm.Attachment0 = attachment6arm
  1012. trail3arm.Attachment1 = attachment7arm
  1013.  
  1014. trail2arm.Lifetime = 0.15
  1015. trail3arm.Lifetime = 0.15
  1016. trail2arm.Color = ColorSequence.new(ColorArray)
  1017. trail3arm.Color = ColorSequence.new(ColorArray)
  1018. trail2arm.Transparency = NumberSequence.new({
  1019. NumberSequenceKeypoint.new(0, 0.5, 0),
  1020. NumberSequenceKeypoint.new(1, 1, 0)
  1021. })
  1022. trail3arm.Transparency = NumberSequence.new({
  1023. NumberSequenceKeypoint.new(0, 0.5, 0),
  1024. NumberSequenceKeypoint.new(1, 1, 0)
  1025. })
  1026.  
  1027. trail2arm.MaxLength = 0
  1028. trail3arm.MaxLength = 0
  1029. trail2arm.MinLength = 0
  1030. trail3arm.MinLength = 0
  1031.  
  1032. --#----------#--
  1033.  
  1034. attachment0arm = Instance.new("Attachment",player.Character["Left Arm"])
  1035. attachment0arm.Name = "Attachment0"
  1036. attachment1arm = Instance.new("Attachment",player.Character["Left Arm"])
  1037. attachment1arm.Name = "Attachment1"
  1038. attachment2arm = Instance.new("Attachment",player.Character["Left Arm"])
  1039. attachment2arm.Name = "Attachment2"
  1040. attachment3arm = Instance.new("Attachment",player.Character["Left Arm"])
  1041. attachment3arm.Name = "Attachment3"
  1042.  
  1043. attachment0arm.Position = Vector3.new(0.5, -1, 0.5)
  1044. attachment1arm.Position = Vector3.new(-0.5, -0.7, -0.5)
  1045. attachment2arm.Position = Vector3.new(-0.5, -0.7, 0.5)
  1046. attachment3arm.Position = Vector3.new(0.5, -1, -0.5)
  1047.  
  1048. trail0arm = Instance.new("Trail",player.Character["Left Arm"])
  1049. trail0arm.Name = "Trail0"
  1050. trail1arm = Instance.new("Trail",player.Character["Left Arm"])
  1051. trail1arm.Name = "Trail1"
  1052.  
  1053. trail0arm.Attachment0 = attachment0arm
  1054. trail0arm.Attachment1 = attachment1arm
  1055. trail1arm.Attachment0 = attachment2arm
  1056. trail1arm.Attachment1 = attachment3arm
  1057.  
  1058. trail0arm.Lifetime = 0.15
  1059. trail1arm.Lifetime = 0.15
  1060.  
  1061. trail0arm.Color = ColorSequence.new(ColorArray)
  1062. trail1arm.Color = ColorSequence.new(ColorArray)
  1063. trail0arm.Transparency = NumberSequence.new({
  1064. NumberSequenceKeypoint.new(0, 0.5, 0),
  1065. NumberSequenceKeypoint.new(1, 1, 0)
  1066. })
  1067. trail1arm.Transparency = NumberSequence.new({
  1068. NumberSequenceKeypoint.new(0, 0.5, 0),
  1069. NumberSequenceKeypoint.new(1, 1, 0)
  1070. })
  1071.  
  1072. trail0arm.MaxLength = 0
  1073. trail1arm.MaxLength = 0
  1074. trail0arm.MinLength = 0
  1075. trail1arm.MinLength = 0
  1076.  
  1077. --#--------------------#--
  1078.  
  1079. ff = Instance.new("ForceField", player.Character)
  1080. ff.Visible = false
  1081.  
  1082.  
  1083. player.Character.Humanoid.MaxHealth = math.huge
  1084. while true do
  1085. wait()
  1086. player.Character.Humanoid.Health = math.huge
  1087. game.Lighting.TimeOfDay = 14
  1088.  
  1089. if char.Humanoid.PlatformStand == true then
  1090. char.Humanoid.PlatformStand = false
  1091. end
  1092. if char.Torso.Anchored == true then
  1093. char.Torso.Anchored = false
  1094. end
  1095. if char.HumanoidRootPart.Anchored == true then
  1096. char.HumanoidRootPart.Anchored = false
  1097. end
  1098. if char.Head.Anchored == true then
  1099. char.Head.Anchored = false
  1100. end
  1101. if char["Right Arm"].Anchored == true then
  1102. char["Right Arm"].Anchored = false
  1103. end
  1104. if char["Left Arm"].Anchored == true then
  1105. char["Left Arm"].Anchored = false
  1106. end
  1107. if char["Right Leg"].Anchored == true then
  1108. char["Right Leg"].Anchored = false
  1109. end
  1110. if char["Left Leg"].Anchored == true then
  1111. char["Left Leg"].Anchored = false
  1112. end
  1113. end3
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