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- "Electroshock (Wearable)"
- {
- "classes"
- {
- "heavy" "1"
- }
- "baseclass" "wearable"
- "baseindex" "642"
- "nobots" "1"
- "quality" "6"
- "logname" "electroshock"
- "description" "(+) Starts with 5% charge\n(+) On kill with Primary: Gain 10% charge\n(+) On assist-kill with Primary: Gain 5% charge\n(+) On kill with Melee: Gain 20% charge\n(+) On assist-kill with Melee: Gain 10% charge\n(=) Increases the chance of being immediately revived at spawn on death\n \n \nCredits:\nStats Sugguestion\n-Advanced Weaponiser Gamemode\n-Crafting\nCustom Coding\n-Cool Porygon\nModel\n-Ertz"
- "attributes"
- {
- "teleport instead of die"
- {
- "plugin" "tf2attributes"
- "value" "0.05"
- }
- }
- "viewmodel"
- {
- "modelname" "models/player/items/all_class/c_survival_bag/c_survival_bag.mdl"
- }
- "worldmodel"
- {
- "modelname" "models/player/items/all_class/c_survival_bag/c_survival_bag.mdl"
- }
- }
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