Advertisement
G4U55

Untitled

May 21st, 2021
111
0
Never
Not a member of Pastebin yet? Sign Up, it unlocks many cool features!
text 3.09 KB | None | 0 0
  1. Port Royale 4 – Changelog – Update 1.6
  2.  
  3. Improvements
  4.  
  5. Added option to highlight convoys with multiple command points in red.
  6. Added tooltips for captain’s dialogue.
  7. Added name of convoy to naval battle dialogue.
  8. Added a detailed tooltip on goods for automatic trade convoys.
  9. Added pause option to tavern dialogue.
  10. Added legend entry for help button in character dialogue.
  11.  
  12. Bug fixes and optimizations
  13.  
  14. General bugs:
  15.  
  16. Fixed crash during naval battles caused by faulty sound effects.
  17. Fixed crash when armed trader is plundered.
  18. Fixed text overlap of long convoy names in naval battle, convoy, and lighthouse menu.
  19. Fixed character name overlap (at certain length) in character selection screen.
  20. Fixed misaligned convoy name, flag, and captain during naval battles.
  21. Fixed bug preventing player progress due to a missing Pirate.
  22. Fixed incorrect production effects in towns.
  23. Fixed bug displaying quantity of goods as negative.
  24. Fixed town mission “Sell Goods” (now works in all towns).
  25. Fixed display of turns / rounds in naval battles.
  26. Fixed bug that had ‘game speed’ and ‘end turn’ buttons appear in legend during naval battles intro.
  27. Fixed bug that allowed players to revoke captain’s tactics while animation was still running.
  28. Fixed visual flickering on coral in ocean
  29. Overhauled naval battle AI (now more agile)
  30. Fixed naval battle AI so enemy ships now make use of fire darts on immobilized ships.
  31. Fixed bug allowing players to leave a blank name for a nation when declaring independence.
  32. Fixed bug that made town names invisible when buying building permissions.
  33. Fixed bug which caused the game to un-pause after a naval battle.
  34. Fixed bug during naval battles which allowed the player to use more movement points than they had available.
  35. Fixed faulty captain’s tactic ‘outmanoeuvre’.
  36. Overhauled captain experience points, skills, and initial start level.
  37. Fixed bug which caused Shipyards to not offer ships on hard mode.
  38. Fixed bug that did not register unarmed ships during “sink ship” missions.
  39. Fixed bug that prevented sinking armed ships in trade convoys.
  40. Fixed graphical glitch in harbour fortress (hovering barrels)
  41. Reworked letters of marque after declaring independence.
  42. Adjusted estimated repair time for vessels.
  43. Reworked spawn logic for pirates so that there aren’t too many active at the same time.
  44. Fix bug causing warehouses to be overloaded.
  45. Fixed exploit during town sieges with large convoys.
  46. Fixed current production display in town dialogue.
  47. Fixed bug causing farm crops not to spawn.
  48. Adjusted position and size of flag in town dialogue.
  49.  
  50. Tutorial fixes:
  51.  
  52. Fixed bug preventing players to proceed after specific steps (e.g., setting up trade routes in the tutorial).
  53. Fixed bug during the tutorial “Basics of production”.
  54. Fixed bug that caused town satisfaction to not be high enough.
  55.  
  56.  
  57. Gamepad fixes:
  58.  
  59. Added display of additional functions in gamepad legend.
  60. Adjusted size of ‘trader route selection’ label to prevent longer names from clipping into buttons.
  61. Fixed bug that prevented tavern dialogue from opening
  62. Fixed auto scroll when gamepad is active.
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement