Gernash

a.txt

Nov 26th, 2017
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  1. {{Vanilla_Naming}}
  2. {{{---------------------------MaterialSwaps_Values_Type--------------------------}}}
  3. MaterialSwaps=MaterialSwaps_Values_Type
  4. {{{------------------------------------------------------------------------------}}}
  5. {{COLOR/Materials}}
  6. mat_PA_T60_BOSInitiate [MSWP:00197999]=Brotherhood of Steel Initiate
  7. mat_PA_T60_BoSElder [MSWP:00197998]=Brotherhood of Steel Elder
  8. mat_PA_T60_BOSKnightCaptain [MSWP:0019799B]=Brotherhood of Steel Knight Captain
  9. mat_PA_T60_BOSKnight [MSWP:0019799A]=Brotherhood of Steel Knight
  10. mat_PA_T60_RawMetal [MSWP:0020749D]=Brotherhood of Steel Officer
  11. mat_PA_T60_BOSPaladin [MSWP:00197996]=Brotherhood of Steel Paladin
  12. mat_PA_T60_BOSSentinel [MSWP:0019799D]=Brotherhood of Steel Sentinel
  13. BaseballBatAluminium [MSWP:001A034A]=Aluminum
  14. RollingPinAluminium [MSWP:0014942C]=Aluminum
  15. MetalArmorAlloyed [MSWP:001E7470]=Alloyed Metal
  16. MetalArmorPolished [MSWP:001E7473]=Polished Metal
  17. {{{-----------------------------Keywords_Values_Type-----------------------------}}}
  18. Keywords=Keywords_Values_Type
  19. {{{------------------------------------------------------------------------------}}}
  20. {{Melee}}
  21. dn_HasMeleeMod_Serrated [KYWD:000C73F2]=Has Serrated Blade
  22. dn_HasMeleeMod_ExtraFlameJets [KYWD:0014EC7D]=Has Larger Flames
  23. dn_HasMeleeMod_SpikesSmall [KYWD:0006908A]=Has small spikes (Improved damage)
  24. dn_HasMeleeMod_Spikes [KYWD:000483D1]=Has spikes
  25. dn_HasMeleeMod_Blades [KYWD:0006908B]=Has Blades (Better damage)
  26. dn_HasMeleeMod_Chains [KYWD:0006908D]=Has Chains (Superior damage)
  27. dn_HasMeleeMod_BladesLarge [KYWD:0006908C]=Has Large Blades (Exceptional Damage)
  28. dn_HasMeleeMod_SpikesLarge [KYWD:000690AD]=Has Large Spikes
  29. dn_HasLogo_Swatter [KYWD:000B9742]=Increased damage vs armored targets
  30. dn_HasMag_Quick [KYWD:0002D9AA]=Improved reload speed
  31. dn_HasMag_Medium [KYWD:00163048]=Better ammo capacity
  32. dn_HasMag_Large [KYWD:00094637]=Superior ammo capacity
  33. dn_HasMag_ExtraLarge [KYWD:001C5AB9]=Exceptional ammo capacity
  34. s_30_Charged [KYWD:01010746]=Hold fire to charge
  35. s_30_ChargedLob [KYWD:01010747]=Hold fire to Release electrified traps
  36. s_30_ChargedShotgun [KYWD:01010748]=Hold fire to charge shotgun
  37. HasSilencer [KYWD:001E05D6]=Suppresses sound from firing
  38. HasLegendary_Weapon_VATSGun [KYWD:00247AB9]=Improved VATS hit chance(+33%)
  39. HasLegendary_Weapon_DamageLimbRecoil [KYWD:001F7B89]=Adds 25% limb damage
  40. HasLegendary_Weapon_Speed [KYWD:001EC56E]=Adds 25% faster fire rate
  41. HasLegendary_Weapon_DamageVsBugs [KYWD:001F81E8]=Increase damage against Mirelurks and bugs by:
  42. AttackTypeExtraLimbDamage [KYWD:000D3FC8]=Extra Limb Damage
  43. AttackTypeChanceCripple [KYWD:000D3FCC]=Chance to Cripple
  44. HasLegendary_Armor_LowHealthSlowTime [KYWD:001F2D3C]=Temporarily slows time during combat when you are at 20% or less health
  45. dn_HasLining_FlameResistance [KYWD:00245AD9]=Immuned to being set on fire
  46. HasLegendary_Weapon_DamageVsHumans [KYWD:001E684F]=Increase Damage to Humans by:
  47. dn_HasBarrel_MS09Push [KYWD:002266F4]=Uses telekinesis to push targets away
  48. dn_HasMuzzleBeamSplitter [KYWD:000D70BB]=Splits beam into multiple projectiles covering a wider area
  49. ap_melee_ArmorPenetrate [KYWD:00097342]=Armor Piercing
  50. dn_HasReceiver_FastSemiAuto [KYWD:0016303B]=Fast Semi Auto
  51. dn_HasReceiver_Automatic [KYWD:0002C874]=Basic Auto
  52. dn_HasReceiver_Automatic2 [KYWD:0023844D]=Full Auto
  53. dn_HasReceiver_MoreDamage1 [KYWD:0016303D]=Reduced damage
  54. dn_HasReceiver_MoreDamage2 [KYWD:00163040]=Improved damage
  55. dn_HasReceiver_MoreDamage3 [KYWD:00163042]=Exceptional damage
  56. dn_HasReceiver_BetterCriticals1 [KYWD:0016303C]=Better Criticals shot damage
  57. dn_HasReceiver_BetterCriticals2 [KYWD:002377D1]=Superior critical shot damage
  58. dn_HasReceiver_TwoShot [KYWD:001642A2]=Shoots two bullets at once
  59. HasLegendary_Armor_LessDMGHumans [KYWD:001F1DF1]=Reduces damage from humans by:
  60. {{{----------------------------------Common legendary affix naming to LGND_WeaponAV [AVIF:001EF5D9]----------------------------------}}}
  61. HasLegendary_Weapon_DamageVsSupermutants [KYWD:001E6850]=Increase damage 'vs' super mutants by:
  62. HasLegendary_Weapon_DamageLimb [KYWD:001E6D6C]=Limb Damage increased by:
  63. DLC03_HasLegendary_Armor_ChanceToFreezeMeleeAttacker [KYWD:0204F8D3]=10% chance to freeze melee attackers, once every 20 seconds.
  64. DLC03_HasLegendary_Armor_LowHealthTriggersStimpak [KYWD:0204F8D6]=Automatically use a Stimpak when hit while health is 25% or less, once every 60 seconds.
  65. DLC01Bot_Unstable_ChanceExplodeHead_Keyword [KYWD:01002A5D]=Adds chance to decapitate targets
  66. dn_HasMuzzle_Compensator [KYWD:0016304C]=Improved per-shot recoil | Improved recoil control
  67. dn_HasReceiver_ArmorPiercing1 [KYWD:0016303F]=Has Armor Penetration
  68. {{{legendary affects}}}
  69. DLC01Bot_FortifyResistDamage "Fortify Damage Resist" [MGEF:0100097E]=Increase Damage resistance by: 5
  70. {{{-------------------------------Additional Naming------------------------------}}}
  71. SpellPA_CommonArm "PA Common Arm" [SPEL:0024848D]=Rate 3 points/sec for 3 sec
  72. CritPlasma [SPEL:00139F8C]=Can turn enemies into goo
  73. {{{-----------------------------Keywords_Values_Type-----------------------------}}}
  74. Ammo=Ammo_Type
  75. {{Caliber|Ammo}}
  76. // Disabled OverrideProjectile=
  77. {{{------------------------------------------------------------------------------}}}
  78. MS09ZetaRadiationEnch [ENCH:00106DB5]=Changes weapon damage into Zeta Wave radiation
  79. AlienBlasterProjectile [PROJ:001025A9]=Changes ammo type to Fusion Cells
  80. Ammo556 "5.56 Round" [AMMO:0001F278]=Changes ammo to 5.56 ammo
  81. dn_HasReceiver_Converted50 [KYWD:00238455]=Changes ammo to 50cal ammo
  82. dn_HasReceiver_Converted45 [KYWD:00238456]=Changes ammo to 45cal ammo
  83. dn_HasReceiver_Converted38 [KYWD:00238453]=Changes ammo to 38cal ammo
  84. dn_HasReceiver_Converted308 [KYWD:00238454]=Changes ammo to 308cal ammo
  85. MissileProjectileSeek [PROJ:0006FEB0]=Locks onto target
  86. dn_HasBarrel_MS09Push [KYWD:002266F4]=Uses telekinesis to push targets away
  87. dn_HasBarrel_MIRV [KYWD:001C6C11]=An experimental modification (MIRV)
  88. DLC03_HarpoonGunBarbedProjectile "Barbed Harpoon" [PROJ:02037CF5]=Changes ammo type to a Barbed Harpoon
  89. CryoProjectile [PROJ:00230F88]=Fires cryogenic capsules
  90. EXPCryoProjectileImpactSet [IPDS:00231FCB]=Fires cryogenic capsules
  91. {{{--------------------------------Actor_Values_Type-----------------------------}}}
  92. ActorValues=Actor_Values_Type
  93. {{{------------------------------------------------------------------------------}}}
  94. Luck "Luck" [AVIF:000002C8]=Luck:
  95. CarryWeight [AVIF:000002DC]=Carry Weight cpasity increased by:
  96. Agility "Agility" [AVIF:000002C7]=Agility:
  97. Perception "Perception" [AVIF:000002C3]=Perception:
  98. Intelligence "Intelligence" [AVIF:000002C6]=Intelligence:
  99. Endurance "Endurance" [AVIF:000002C4]=Endurance:
  100. Strength "Strength" [AVIF:000002C2]=Strength:
  101. PA_Explosives_AV [AVIF:00245AC5]=Reduce Damage from explosions by:
  102. PA_OptimizedBracers_AV [AVIF:0022B645]=Reduces the Action Point cost for Power Attacks by:
  103. LGND_ArmorDisarm [AVIF:001F3A48]=chance to disarm melee attacker on hit:
  104. LGND_LessFallDamage [AVIF:001F1DF8]=Reduce fall damage By:
  105. PA_OptimizedServos_AV [AVIF:0020D96E]=Reduce AP Cost for sprinting by:
  106. PA_Strength_AV [AVIF:0023C9E2]=Increases Strength with all pieces painted by:
  107. PA_Charisma_AV [AVIF:0023C9DF]=Increases Charisma with all pieces painted by:
  108. PA_OverdriveServos_AV [AVIF:00230599]=Sprint speed Boosted, Action Point Usage increased by:
  109. ChemDurationMod [AVIF:000BA447]=Increase duration of Chems by:
  110. ArmorBlockPercent "Armor Block Percent" [AVIF:0018330E]=While blocking Melee damage is reduced By:
  111. LGND_LessDmgBlockSprint [AVIF:001F579E]=While blocking or sprinting damage is reduced by:
  112. Mod_Brawler_AV [AVIF:00245B9C]=Unarmed damage improved by:
  113. ArmorShadowHide "Armor Mod Hide in Shadows" [AVIF:00183312]=Improve stealth in shadows by:
  114. Mod_StealthMove_AV [AVIF:00245BEB]=Increased Movement Speed while sneaking by:
  115. SpeedMult [AVIF:000002DA]=Increases wearer's movement speed by:
  116. Mod_IgnoreArmor_AV [AVIF:00245BA4]=Reduce Unarmed and Melee attacks by:
  117. ReduceLimbDamageMod [AVIF:000BA43E]=Reduces limb damage by:
  118. Mod_Stabilized_AV [AVIF:00245BC6]=Base stabiltiy increased By:
  119. Mod_ReducedSprint_AV [AVIF:00245B87]=Sprinting AP usage reduced by:
  120. Mod_ReducedPowerAttack_AV [AVIF:00245BDB]=Power attack AP Drain reduced by:
  121. ArmorQuietMod "Armor Quiet Mod" [AVIF:00183316]
  122. ActionPoints [AVIF:000002D5]=Action Points Increased By:
  123. PA_ShockDmg_AV [AVIF:00239EBA]=Potato
  124. ArmorQuietMod "Armor Quiet Mod" [AVIF:00183316]=Reduces detection from moving by:
  125. LGND_LessDmgSupermutants [AVIF:001F1DF6]=Reduces damage from Super Mutants by:
  126. {{{-------------------------------Enchantments_Value-----------------------------}}}
  127. Enchantments=Enchantments_Value
  128. {{{------------------------------------------------------------------------------}}}
  129. DLC01EnchBot_AV_BleedDamage "DLC01EnchBot_AV_BleedDamage" [ENCH:01001259]=Has Bleed effect
  130. DLC01EnchBot_AV_BurnDamage "DLC01EnchBot_AV_BurnDamage" [ENCH:010026C0]]=Has Flame effect
  131. DLC01EnchBot_AV_EnergyDamage "DLC01EnchBot_AV_EnergyDamage" [ENCH:01001293]=Has Energy effect
  132. DLC01EnchBot_AV_Knockdown "DLC01EnchBot_AV_Knockdown" [ENCH:0100129D]=Has Knockdown effect
  133. DLC01EnchBot_AV_PoisonDamage "DLC01EnchBot_AV_PoisonDamage" [ENCH:01001287]=
  134. DLC01EnchBot_AV_RadsDamage "DLC01EnchBot_AV_RadsDamage" [ENCH:01001289]=
  135. DLC01Bot_CommonArmorEnch "DLC01EnchBot_CommonArmor" [ENCH:01001258]=Rate 3 points/sec for 3 sec
  136. EnchPA_CommonArm "PA Common Arm" [ENCH:00248490]=Rate 3 points/sec for 3 sec
  137. DLC01EnchBot_AV_Stagger "DLC01EnchBot_AV_Stagger" [ENCH:010012A0]=
  138. DLC01EnchBot_Cloak_EMP "DLC01EnchBot_Cloak_EMP" [ENCH:01007082]=
  139. DLC01EnchBot_Cloak_Heal "DLC01EnchBot_Cloak_Heal" [ENCH:0100707F]=
  140. DLC01EnchBot_Cloak_Recon "DLC01EnchBot_Cloak_Recon" [ENCH:0100124A]=
  141. DLC01EnchBot_Cloak_Shield "DLC01EnchBot_Cloak_Shield" [ENCH:01007081]=
  142. DLC01Bot_CommonArmorEnch "DLC01EnchBot_CommonArmor" [ENCH:01001258]=
  143. DLC01EnchBot_AV_ConditionRate "DLC01EnchBot_ConditionRate" [ENCH:01000967]=
  144. DLC01EnchBot_csAssaultron "DLC01EnchBot_csAssaultron" [ENCH:01003E0F]=
  145. DLC01EnchBot_csMrHandy "DLC01EnchBot_csMrHandy" [ENCH:01003E11]=
  146. DLC01EnchBot_csProtectron "DLC01EnchBot_csProtectron" [ENCH:01003E13]=
  147. DLC01EnchBot_csRoboBrain "DLC01EnchBot_csRoboBrain" [ENCH:01003E17]=
  148. DLC01EnchBot_csSentry "DLC01EnchBot_csSentry" [ENCH:01003E15]=
  149. DLC01EnchBot_EnergyDamage "DLC01EnchBot_EnergyDamage" [ENCH:01001296]=
  150. DLC01EnchBot_FortifyCarryWeight10 "DLC01EnchBot_FortifyCarryWeight10" [ENCH:01003E2D]=Carry Weight capasity increased by: 10
  151. DLC01EnchBot_FortifyCarryWeight20 "DLC01EnchBot_FortifyCarryWeight25" [ENCH:01003E08]=Carry Weight capasity increased by: 20
  152. DLC01EnchBot_FortifyCarryWeight5 "DLC01EnchBot_FortifyCarryWeight25" [ENCH:01003E2E]=Carry Weight capasity increased by: 5
  153. DLC01EnchBot_FortifyCarryWeightSatchel01 "DLC01EnchBot_FortifyCarryWeight25" [ENCH:01010FFD]=Carry Weight capasity increased by: 20
  154. DLC01EnchBot_FortifyCarryWeightRobobrain_Legs "DLC01EnchBot_FortifyCarryWeightRobobrain_Legs" [ENCH:01002E4A]=Carry Weight capasity increased by: 20
  155. DLC01EnchBot_FortifyCarryWeightSentry_Legs "DLC01EnchBot_FortifyCarryWeightSentry_Legs" [ENCH:01002E43]=Carry Weight capasity increased by: 60
  156. DLC01EnchBot_FortifyHealthRobobrain_Legs "DLC01EnchBot_FortifyHealthRobobrain_Legs" [ENCH:01002E35]=MAX Health +50 Radiation MAX Health +50
  157. DLC01EnchBot_FortifyMeleeDmg50 "DLC01EnchBot_FortifyMeleeDmg50" [ENCH:01003E2F]=Melee damage Increased by 50%
  158. DLC01EnchBot_FortifyResistDamageConstruction00 "DLC01EnchBot_FortifyResistDamageConstruction00" [ENCH:01001299]=Damage Resistance: +8, Energy Resistance: +8
  159. DLC01EnchBot_FortifyResistDamageConstruction01 "DLC01EnchBot_FortifyResistDamageConstruction01" [ENCH:01010FF0]=Energy Resistance : +16
  160. DLC01EnchBot_FortifyResistDamageStandard02 "DLC01EnchBot_FortifyResistDamageStandard01" [ENCH:01002E4B]=Damage Resistance: +8, Energy Resistance: +4
  161. DLC01EnchBot_FortifyResistDamageStandard01 "DLC01EnchBot_FortifyResistDamageStandard01" [ENCH:01010FF1]=Damage Resistance: +4, Energy Resistance: +2
  162. DLC01EnchBot_FortifyResistDamageWasteland01Heavy "DLC01EnchBot_FortifyResistDamageWasteland01Heavy" [ENCH:0100129B]=Damage Resistance: +5
  163. DLC01EnchBot_FortifySpeedMult5 "DLC01EnchBot_FortifySpeedMult5" [ENCH:01003E5E]=
  164. DLC01EnchBot_ReduceSpeedMult5 "DLC01EnchBot_FortifySpeedMult5" [ENCH:01003E66]=
  165. DLC01EnchBot_Hack "DLC01EnchBot_Hack" [ENCH:0101137B]=
  166. DLC01EnchBot_Lockpick "DLC01EnchBot_Lockpick" [ENCH:01011379]=
  167. DLC01EnchBot_ReduceHealthProtectron_Legs "DLC01EnchBot_ReduceHealthProtectron_Legs" [ENCH:01002E47]=
  168. DLC01EnchBot_ReduceMeleeDmg10 "DLC01EnchBot_ReduceMeleeDmg10" [ENCH:01001252]=Reduce Melee damage by: 10%
  169. DLC01EnchBot_RemoveNoCripple "DLC01EnchBot_RemoveNoCripple" [ENCH:0100096A]=
  170. DLC01EnchBot_SetScale125 "DLC01EnchBot_SetScale125" [ENCH:01004DFC]=
  171. DLC01Bot_FortifyAssaultronHeadLaserEnch_Unstable "DLC01EnchBot_Unstable_FortifyAssaultronHeadLaser" [ENCH:01002966]=
  172. DLC01Bot_FortifyMeleeDmg50Ench_Unstable "DLC01EnchBot_Unstable_FortifyMeleeDmg50" [ENCH:01002713]=
  173. DLC01Bot_FortifyMesmetronEnch_Unstable "DLC01EnchBot_Unstable_FortifyMesmetron" [ENCH:0100297C]=
  174. DLC01EnchBot_Unstable_LeftAttackCondition "DLC01EnchBot_Unstable_LeftAttackCondition" [ENCH:01007B24]=Chance to break on use
  175. DLC01EnchBot_Unstable_Mesmetron "DLC01EnchBot_Unstable_Mesmetron" [ENCH:0100297E]=Chance to break on use
  176. DLC01EnchBot_Unstable_AssaultronHeadLaser "DLC01EnchBot_Unstable_PerceptionCondition" [ENCH:01002967]=Chance to break on use
  177. DLC01EnchBot_Unstable_PerceptionCondition "DLC01EnchBot_Unstable_PerceptionCondition" [ENCH:01002AD2]=Chance to break on use
  178. DLC01EnchBot_Voice_Assaultron "DLC01EnchBot_Voice_Assaultron" [ENCH:0100F6E0]=
  179. DLC01EnchBot_Voice_Bleep_A "DLC01EnchBot_Voice_Bleep_A" [ENCH:0100F6E6]=
  180. DLC01EnchBot_Voice_Bleep_B "DLC01EnchBot_Voice_Bleep_B" [ENCH:0100F411]=
  181. DLC01EnchBot_Voice_Bleep_C "DLC01EnchBot_Voice_Bleep_C" [ENCH:0100F418]=
  182. DLC01EnchBot_Voice_Female "DLC01EnchBot_Voice_Female" [ENCH:0100F419]=
  183. DLC01EnchBot_Voice_FemaleProcessed "DLC01EnchBot_Voice_FemaleProcessed" [ENCH:0100F41A]=
  184. DLC01EnchBot_Voice_Male "DLC01EnchBot_Voice_Male" [ENCH:0100F41B]=
  185. DLC01EnchBot_Voice_MaleProcessed "DLC01EnchBot_Voice_MaleProcessed" [ENCH:0100F41C]=
  186. DLC01EnchBot_Voice_Sentry "DLC01EnchBot_Voice_Sentry" [ENCH:0100F6E2]=
  187. DLC01EnchWeapRobobrainGhostFlash "DLC01EnchWeapRobobrainGhostFlash" [ENCH:0101106F]=
  188. DLC01EnchWeapSelfDamageRads "DLC01EnchWeapSelfDamageRads" [ENCH:01001152]=
  189. DLC01EnchBot_FortifyCarryWeightProtectron "EnchBot_CarryWeight100" [ENCH:01001CCE]=Carry Weight capasity increased by: 50
  190. DLC01EnchBot_FortifyCarryWeight50 "EnchBot_CarryWeight100" [ENCH:010024DC]=
  191. DLC01EnchBot_FortifyCarryWeightSentry "EnchBot_CarryWeight100" [ENCH:01002E2E]=
  192. DLC01EnchBot_FortifyResistDamage20 "EnchBot_DamageResist" [ENCH:01001F1B]=Resist Damage by: 10
  193. DLC01EnchBot_FortifyResistDamage10 "EnchBot_DamageResist" [ENCH:01001F1C]=Resist Damage by: 20
  194. DLC01EnchBot_FortifyResistDamageWasteland01 "EnchBot_DamageResist" [ENCH:01010FE7]=Increase Damage resistance by: 5
  195. DLC01EnchBot_FortifyResistDamageWasteland02 "EnchBot_DamageResist" [ENCH:01010FE8]=Increase Damage resistance by: 6
  196. DLC01EnchBot_FortifyResistDamageWasteland03 "EnchBot_DamageResist" [ENCH:01010FE9]=Increase Damage resistance by: 7
  197. DLC01EnchBot_FortifyResistDamageWasteland04 "EnchBot_DamageResist" [ENCH:01010FEA]=Increase Damage resistance by: 8
  198. DLC01EnchBot_FortifyResistDamageWasteland05 "EnchBot_DamageResist" [ENCH:01010FEB]=Increase Damage resistance by: 9
  199. DLC01EnchBot_FortifyResistDamageConstruction10 "EnchBot_DamageResist" [ENCH:01010FEC]=Increase Damage resistance by: 25 Increase Energy resistance by: 25
  200. DLC01EnchBot_FortifyResistDamageConstruction09 "EnchBot_DamageResist" [ENCH:01010FEE]=Increase Damage resistance by: 20 Increase Energy resistance by: 20
  201. DLC01EnchBot_FortifyResistDamageWasteland06 "EnchBot_DamageResist" [ENCH:01010FF7]=Increase Damage resistance by: 10
  202. DLC01EnchBot_FortifyResistDamageWasteland07 "EnchBot_DamageResist" [ENCH:01010FF8]=Increase Damage resistance by: 11
  203. DLC01EnchBot_FortifyResistDamageWasteland08 "EnchBot_DamageResist" [ENCH:01010FF9]=Increase Damage resistance by: 12
  204. DLC01EnchBot_FortifyResistDamageWasteland09 "EnchBot_DamageResist" [ENCH:01010FFA]=Increase Damage resistance by: 13
  205. DLC01EnchBot_FortifyResistDamageWasteland10 "EnchBot_DamageResist" [ENCH:01010FFB]=Increase Damage resistance by: 14
  206. DLC01EnchBot_FortifyResistDamageWasteland11 "EnchBot_DamageResist" [ENCH:01010FFC]=Increase Damage resistance by: 15
  207. DLC01EnchBot_FortifyMeleeDmg10 "EnchBot_FortifyMeleeDmg20" [ENCH:010024DD]=Increase Melee damage by: 10%
  208. DLC01EnchBot_FortifyMeleeDmg5 "EnchBot_FortifyMeleeDmg20" [ENCH:01003E31]=Increase Melee damage by: 5%
  209. DLC01EnchBot_FortifyHealthMrHandy_Torso "EnchBot_Health" [ENCH:01001F23]=MAX Health +14 Radiation MAX Health +14
  210. DLC01EnchBot_FortifyHealthAssaultron_Torso "EnchBot_Health" [ENCH:01001F24]=MAX Health +25 Radiation MAX Health +25
  211. DLC01EnchBot_FortifyHealthAssaultron_Legs "EnchBot_Health" [ENCH:01002E2F]=MAX Health +25 Radiation MAX Health +25
  212. DLC01EnchBot_FortifyHealthAssaultron_Arm "EnchBot_Health" [ENCH:01002E30]=MAX Health +5 Radiation MAX Health +5
  213. DLC01EnchBot_FortifyHealthMrHandy_Legs "EnchBot_Health" [ENCH:01002E31]=MAX Health +6 Radiation MAX Health +6
  214. DLC01EnchBot_FortifyHealthMrHandy_Arm "EnchBot_Health" [ENCH:01002E32]=MAX Health +3 Radiation MAX Health +3
  215. DLC01EnchBot_FortifyHealthRobobrain_Arm "EnchBot_Health" [ENCH:01002E36]=MAX Health +10 Radiation MAX Health +10
  216. DLC01EnchBot_FortifyHealthSentry_Legs "EnchBot_Health" [ENCH:01002E37]=MAX Health +100 Radiation MAX Health +100
  217. DLC01EnchBot_FortifyHealthSentry_Arm "EnchBot_Health" [ENCH:01002E38]=MAX Health +20 Radiation MAX Health +20
  218. DLC01EnchBot_FortifyHealthSentry_Head "EnchBot_Health" [ENCH:01002E39]=MAX Health +20 Radiation MAX Health +20
  219. DLC01EnchBot_FortifyHealthRobobrain_Head "EnchBot_Health" [ENCH:01002E3A]=MAX Health +10 Radiation MAX Health +10
  220. DLC01EnchBot_FortifyHealthMrHandy_Head "EnchBot_Health" [ENCH:01002E3C]=MAX Health +3 Radiation MAX Health +3
  221. DLC01EnchBot_FortifyHealthAssaultron_Head "EnchBot_Health" [ENCH:01002E3D]=MAX Health +5 Radiation MAX Health +5
  222. DLC01EnchBot_ReduceHealthHandy_Legs "EnchBot_Health" [ENCH:01002E49]=MAX Health +50 Radiation MAX Health +50
  223. DLC01EnchBot_FortifyHealthRobobrain_Torso "EnchBot_Health" [ENCH:01003E62]=MAX Health +50 Radiation MAX Health +50
  224. DLC01EnchBot_FortifyHealthSentry_Torso "EnchBot_Health" [ENCH:01003E64]=MAX Health +100 Radiation MAX Health +100
  225. DLC01EnchBot_ReduceCarryWeight20 "EnchBot_ReduceCarryWeight20" [ENCH:01001F2B]=Carry Weight capasity reduced by: 20
  226. DLC01EnchBot_ReduceCarryWeightProtectron_Legs "EnchBot_ReduceCarryWeight20" [ENCH:01002E44]=Carry Weight capasity reduced by: 200
  227. DLC01EnchBot_ReduceCarryWeightSentry_Legs "EnchBot_ReduceCarryWeight20" [ENCH:01002E45]=Carry Weight capasity reduced by: 150
  228. DLC01_EnchPulseGrenadeEnergyDmgMechanist "Energy Dmg" [ENCH:0100211F]=Energy damage SPECIAL[ENCH:0100211F]
  229. DLC01_Unstable_SentryExplosiveMinigunExplosionDamageEnch "Explosive Minigun Explosion Damage" [ENCH:01007B37]=Unstable: may break when used
  230. DLC01EnchBot_Cloak_Detection "Field Gen EMP 1" [ENCH:0100707E]=
  231. DLC01EnchBot_Cloak_Stealth "Field Gen EMP 1" [ENCH:01007080]=
  232. DLC01EnchBot_Cloak_Radiation "Field Gen EMP 1" [ENCH:01007083]=
  233. DLC01TrackSystem_TrapMine_Ench "Physical Damage" [ENCH:0100793F]=
  234. DLC01Bot_CommonArmorEnch_Unstable "DLC01Bot_CommonArmorEnch_Unstable" [ENCH:010029C6]=Unstable: may break when used
  235. EnchWeapModBleed "Bleed" [ENCH:0009733E]=Target Bleeds
  236. DLC03_ench_mod_Legendary_Armor_RadsIncreaseStrength [ENCH:02010B87]=Gain +1 Strength per 133 Rads you absorb
  237. ench_mod_LegendaryWeapon_DamagePoison "Poison Damage" [ENCH:00085700]=Target Poisoned for 30 Damage over 10 Sec
  238. dtRadiationEnchGammaGunSmall "Radiation Damage" [ENCH:000550B1]=Has Radiation Damage
  239. EnchWeapMod_JunkJetFire [ENCH:00240487]=Adds +18 fire damage to projectiles
  240. enchMod_LaserReceiver_Fire1 "Fire Damage" [ENCH:0020003B]=Ignights target for 9 Damage over 9 sec
  241. enchArmorFallingMod [ENCH:00183315]=
  242. ench_mod_LegendaryPA_RadsCoreHealth [ENCH:0022879D]=Gain 50% AP Recovery per 50 Rads you absorb
  243. EnchPA_OverdriveServos "Overdrive Servos" [ENCH:00086524]=Increases Sprint speed by 10% for an Additional Action Point cost
  244. EnchShockAndStun "Electrical Stun Damage" [ENCH:000C4670]=EFFECT> Chance to stun: 25% Aditional electrical damage +10
  245. EnchModDisarm "Disarm" [ENCH:00246C08]=Chance to disarm
  246. enchArmorStabilizedMod "Stabilized mod" [ENCH:00245BB4]=Increase Stability by 5% per mod piece
  247. {{{----------------------------Damage/Resistance_Type----------------------------}}}
  248. DamageTypeValue=Damage_Resistance
  249. DamageTypeValues=Damage_Type
  250. {{{------------------------------------------------------------------------------}}}
  251. dtEnergy [DMGT:00060A81]=Energy
  252. dtRadiationExposure [DMGT:00060A85]=Radiation
  253. dtElectrical [DMGT:00060A80]=Electrical
  254. dtFire [DMGT:00060A82]=Fire
  255. dtCryo [DMGT:00060A83]=Cryo
  256. dtPoison [DMGT:00060A84]=Poison
  257. dtRadiationIngestion [DMGT:00060A86]=Additional Radiation Ingestion damage:
  258. dtRadiationExposure [DMGT:00060A85]=Increase Radition Resistance:
  259. dtPhysical [DMGT:00060A87]=Additional Physical damage:
  260. {{{-----------------------------------ZoomData-----------------------------------}}}
  261. ZoomData=
  262. {{{------------------------------------------------------------------------------}}}
  263. ZM_Standard_Scope_x2 [ZOOM:0019E105]= x2 Short Scope
  264. ZM_Standard_Scope_x4 [ZOOM:000AF2A9]= x4 Short Scope
  265. ZM_Standard_Scope_x6 [ZOOM:000AF2AA]= x6 Medium Scope
  266. ZM_Standard_Scope_x10 [ZOOM:000AF2AC]= x10 Long Scope
  267. ZM_Standard_Scope_x4_NightVision [ZOOM:0019DF76]= x4 Medium Nightvision Scope
  268. ZM_Standard_Scope_x6_NightVision [ZOOM:000AF2B7]= x6 Medium Nightvision Scope
  269. ZM_Standard_Scope_x10_NightVision [ZOOM:000AF2B8]= x10 Long Nightvision Scope
  270. ZM_Recon_Scope_x2 [ZOOM:001C6F3E]= x2 Recon Scope
  271. ZM_Recon_Scope_x4 [ZOOM:00247A25]= X4 Recon Scope
  272. ZM_Recon_Scope_x10 [ZOOM:00247A24]= x10 Recon Scope
  273. {{{---------------------------------Better_Naming--------------------------------}}}
  274. ZoomDataFOVMult=Zoom:
  275. ArmorPenetration "Armor Penetration" [AVIF:00097341]=Armor Penetration:
  276. Rating=Increase Armor Rating by:
  277. AttackDamage= Base Damage:
  278. AmmoCapacity= Ammo Capacity:
  279. Speed= Fire Rate:
  280. SecondaryDamage= Bash Damage:
  281. CriticalDamageMult=Critical Damage:
  282. AttackDelaySec= Trigger Sensitivity:
  283. AimModelBaseStability= Sight Sway (Hip):
  284. AimModelConeIronSightsMultiplier= Sighted Sway:
  285. MinRange= Range (Min\Max):
  286. MaxRange=\
  287. AimModelRecoilShotsForRunaway=Rounds to Max:
  288. AimModelRecoilMinDegPerShot= Recoil (Min\Max):
  289. AimModelRecoilMaxDegPerShot=\
  290. AimModelRecoilArcDeg= Recoil Arc:
  291. AimModelRecoilArcRotateDeg= Arc Rotate:
  292. AimModelMinConeDegrees= Cone (Min\Max):
  293. AimModelMaxConeDegrees=\
  294. ReloadSpeed= Reload Time:
  295. SightedTransitionSeconds= Sight Time:
  296. FullPowerSeconds= Time to charge:
  297. MinPowerPerShot= Min Damage:
  298. NumProjectiles=No of Projectiles:
  299. AttackActionPointCost= AP Cost:
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