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Heroman3003

Virgo Changelog 9

Jan 7th, 2020
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  1. Changelog of controversy and uncertainty
  2.  
  3.  
  4. VORE:
  5.  
  6. Added Absorbable mechanical vore preference, for allowing/disallowing absorption
  7.  
  8. Added Resleeving Sickness: new debuff that is applied after resleeve. Does nothing if you died via digestion other than some fluff text. Gives various combat disadvantages otherwise.
  9. Lasts 45 minutes by default, less with upgraded resleever, and only third of the time if you died via vore
  10. Stats: +10% brute and burn damage recieved, +50% halloss damage recieved, -50% melee damage output, +100% stun duration, -40% evasion, -50% ranged accuracy, +20% projectile dispersion
  11. Resleeving no longer requires cryogenics or ryetalin to be part of the process. Body will always come out fully healthy and with no random chance of genetic effect
  12. Upgrading the growth pod now properly increases the body creation speed
  13. Upgrading the resleeving pod, in addition to removing eye blur and confusion from immedeate effects, now also reduces sickness duration. 45 minutes with tier 1 parts, 30 minutes with tier 3 parts, 15 minutes with tier 5 parts
  14.  
  15.  
  16.  
  17. Additions:
  18.  
  19. Added Usagi-II borg sprites
  20. Added Pyralis borg sprites
  21.  
  22. Added ability to select type of rune or graffiti drawn with crayon
  23.  
  24. Added some new clothes to loadout
  25.  
  26. Added Reagent Purge ability for synths. Empties your internal reagent storages
  27.  
  28. Added ability to boop people on the nose by targeting mouth on help intent
  29.  
  30. Added ability to unlock APCs and Air Alarms via alt-click (access still needed)
  31.  
  32. Added new fish to Virgo 4 Ocean: measelshark
  33. Added new dishes using the shark meat:
  34. Shark Steak: 1 Shark Meat, 1 unit of Salt, 1 unit of Pepper
  35. Shark Dip: 1 Shark Meat, 1 Chili Pepper, 1 unit of Salt
  36. Shark Cube: 1 Shark Meat, 1 Potato, 5 units of Soy Sauce, 1 unit of Salt
  37. Shark Meat is obtained by slicing Shark Chunks
  38. Also added cuttlefish, lobster, rockfish and monkfish to Virgo 4 Ocean
  39.  
  40. Added centaur bardings
  41. Added draketaur cloak
  42. Added wolftaur dresses
  43.  
  44. Added a verb to rideable taurs, allowing to let the rider control them even without a crop
  45.  
  46. Added ferality/danger indicator for xenochimera. Can be clicked for extra info
  47.  
  48. Xenoflora Expansion
  49. Added Xenobotanist locker, replaces normal hydro lockers in xenoflora. Has all same things as hydroponics lockers, but also a full biosuit, a gasmask and, with 1% chance, a chainsaw
  50. Fossilized plants can now be seed-extracted to get brand new random seeds
  51. Added 4 new traits, all tied to the Biochemistry gene
  52. Sporing: causes plant to emit a cloud of spores upon harvest or if its a spreading vine, when tangling a person
  53. Beneficial/Mutagenic/Toxic Reagents: three traits that determine that plant may have nonstandard set of reagents it considers beneficial, mutagenic or toxic. Primarily for random seeds
  54. Random seeds now have a chance of having a mob or item product
  55. Added new plant: Ambrosia Infernus. Evolved from Ambrosia Deus. Even more ambrosia
  56. Increased amount of non-nutriment reagents in: Peanuts, Vanilla, Corn, Wheat
  57. Added recipies to make Left4Zed and Robust Harvest
  58. Left4Zed: 2 units of diethylamine + 1 unit of mutagen = 3 units of Left4Zed
  59. Robust Harvest: 1 unit of ammonia + 1 unit of calcium + 1 unit of neurotoxic protein = 3 units of Robust Harvest
  60. Added Calcium to xenoflora chem dispenser
  61.  
  62. Added some vorish silicon lawsets(only available to Stray module on expeditions and via admin magic for now): Predator, Protective Shell, Scientific Pursuer, Guard Dog, Pleasurebot, Consuming Eradicator
  63.  
  64. Added ability to pet/interact with borgs on various intents. For interacting with components bare handed use grab intent
  65.  
  66. Added Food Cubes - new food. Recipe: 20 Universal Enzyme + 5 Virus Food + 15 nutriment + 15 animal protein = 1 tray of cubes
  67. Added a dispenser with food cubes to cargo orders
  68.  
  69.  
  70.  
  71. Changes:
  72.  
  73. Virgin Sex On The Beach now produces 5 units per mix (up from 4)
  74. Sex On The Beach is now made with 1 unit of Vodka + 5 units of Virgin Sex On The Beach
  75.  
  76. AI can now properly use all channels while in a shell
  77. Clerical borg module now has Command radio channel available to it
  78.  
  79. Some more hairstyles can now be tied
  80.  
  81. Webbing vests and drop pouches can now properly be selected by Explorers in loadout
  82.  
  83. Brig now has its own version of seed vendor and nutrimax
  84. Brig seed vendor doesn't have sizechanging mushrooms
  85. Brig nutrimax doesn't have syringes
  86.  
  87. Radiation protection via walls is now divisive rather than substractive
  88. Radiation from various sources is now much more cumulative
  89.  
  90. Staffwho overhauled to properly show Vorestation staff roles
  91.  
  92. Reduced tesla zap damage and HP of advanced dark gygax
  93.  
  94. Unathi no longer get sleepy from juices (other sources still work)
  95.  
  96. Light replacer now consumes broken lights it replaces
  97. Every 4 lights consumed, it produces a new one
  98.  
  99. NIF medichines no longer announce status over comms if you are in a belly
  100.  
  101. QM can now select material goggles in loadout
  102.  
  103. Drinking glasses can now be mass-produced in autolathe
  104.  
  105. Spray Bottles can now be printed in autolathe
  106.  
  107. Fax machine department can now be set using a multitool
  108.  
  109. Spawn Fruit admin verb can now be used in multiples
  110.  
  111. Ambrosia seeds can be found in trash piles
  112.  
  113. Legcuffs can now be printed in hacked autolathe
  114.  
  115. Ghosts now see a message in chat whenever someone dies, with button to jump to body's location
  116.  
  117. Using object action on the micro holders now has proper click cooldown
  118.  
  119. Mice are slightly slower now
  120.  
  121.  
  122.  
  123. Removal
  124.  
  125. Removed lore-contradicting poster related to Prometheans
  126.  
  127. Removed medicine bottle from list of edible trash
  128.  
  129. Removed Poly's roundstart headset
  130.  
  131.  
  132.  
  133. Fixes:
  134.  
  135. Fixed species without eyecolor still having it apply to them
  136.  
  137. Fixed bwoinks initiated by admins being sent to discord
  138.  
  139. Fixed fake AO
  140.  
  141. Fixed bookbinder not being able to handle paper bundles
  142.  
  143. Fixed EPv2 circuit not functioning like a proper messager
  144.  
  145. Fixed multitool modes being broken
  146.  
  147. Fixed one of event announcements mentioning Sif
  148.  
  149. Fixed belly transfer using the soundset of the source belly instead of the target belly
  150.  
  151. Fixed examining power cells not stating their name and size properly
  152.  
  153. Fixed bellies unequipping items that shouldn't be unequippable in stripping mode addon
  154.  
  155. Fixed resizing for icons taller than 32p being displayed wrong
  156.  
  157. Fixed aprons displaying badly on taurs
  158.  
  159. Fixed Gentle hairstyle missing
  160.  
  161. Fixed riding crop not allowing to control taurs you're riding
  162.  
  163. Fixed AI-controlled mobs not being able to properly resist out of energy nets
  164.  
  165. Fixed buckling without other restraints being treated like a restriction
  166.  
  167. Fixed breathloss being able to stack infinitely on one person
  168.  
  169. Test Fix for the restart crashing. May not even work, but in meantime, watch out and report any bugs related to weather sounds after reconnecting
  170.  
  171.  
  172.  
  173. Map:
  174.  
  175. Various minor mapping fixes related to the move of command department
  176. Includes the infinite loop caused by wrong piping near eastern bridge entrance. Disposals now work properly in that area
  177.  
  178. Added jetpacks to exploration
  179.  
  180. Research outpost no longer has chemical dispenser (replaced by an extra watertank and acid dispenser)
  181. Research and mining outpost now have wall-mounted medical supply dispensers
  182.  
  183. Fixed direlict ship PoI having only one area
  184. Fixed gateway destination APCs not being hidden off of alarm monitor
  185.  
  186. Changed supply shuttle dock to be a landing pad
  187.  
  188. Added a new tagger destination, Medical Primary Storage
  189.  
  190. Removed cryopods and freezers from resleeving labs/backrooms. They now get extra shower and soap in the backroom instead. Read the VORE section changelog for clarification
  191.  
  192. Rewired Asteroid 1. Space Civ/Command substation renamed to Asteroid Command and now only spans the secondary command area
  193. Civilian substation now includes the new civilian facilities on Asteroid 1, as well as tool storage there and docks
  194. Old Gateway construction area is once again available north of pool
  195. Library construction area now uses maintenance door instead of glass one
  196. Chaos Donuts in the cafe replaced with regular ones
  197.  
  198. Added public first aid dispensers to restrooms in the gym, near abandoned library and in the bar, as well as public showers on surface 1
  199. Replaced the medkits in the first aid station and in the BDSM dungeon with public first aid dispensers
  200.  
  201.  
  202.  
  203. Fluff:
  204.  
  205. Added Flaktual to Vox whitelist
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