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- Update v1.2.1.4:
- - Fixed Nightmare King not appearing
- - Fixed issue where Nightmare King didn’t take damage correctly during stunned phase
- - Fixed reactivity issue on Monomon’s tank
- - Removed duplicate charm notch
- - Updated credits
- - Fixed issue where Grimmkin could be fought twice
- - Enemy placement adjustment in City of Tears
- Update v1.2.1.3:
- - Fixed issue where Collector’s jars did not spawn enemies
- - Fixed potential soft-lock in late-game hidden area
- - Fixed issue where backtracking in a late-game hidden area could warp you to a completely different location
- - Fixed Russian display issue s
- - Fixed missing button icon
- - In certain scenes, charm effects will not display (eg. Glowing Womb, Defender’s Crest)
- - Watcher Knights can now be damaged by spells while rolled up (seems fairer, right?)
- - Fixed issues with Grimmchild targeting things incorrectly
- - Fixed issue where Glimmback could get stuck in place
- - Fixed a potential issue where players could be permanently locked out of Ancestral Mound after Crossroads become infected
- - Additional effects during Grimmkin battles
- - Fixed Flame Pin display issue on map
- - Sped up process for opening inventory
- - Effects changes
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