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- OpenGL version 3.0 Mesa 8.0.4, running on Tungsten Graphics, Inc Mesa DRI Intel(R) Sandybridge Mobile
- Shading language version: 1.30
- Available extensions:
- GL_ARB_ES2_compatibility
- GL_ARB_color_buffer_float
- GL_ARB_copy_buffer
- GL_ARB_depth_buffer_float
- GL_ARB_depth_clamp
- GL_ARB_depth_texture
- GL_ARB_draw_buffers
- GL_ARB_draw_elements_base_vertex
- GL_ARB_explicit_attrib_location
- GL_ARB_fragment_coord_conventions
- GL_ARB_fragment_program
- GL_ARB_fragment_program_shadow
- GL_ARB_fragment_shader
- GL_ARB_framebuffer_object
- GL_ARB_framebuffer_sRGB
- GL_ARB_half_float_pixel
- GL_ARB_half_float_vertex
- GL_ARB_map_buffer_range
- GL_ARB_multisample
- GL_ARB_multitexture
- GL_ARB_occlusion_query
- GL_ARB_pixel_buffer_object
- GL_ARB_point_parameters
- GL_ARB_point_sprite
- GL_ARB_provoking_vertex
- GL_ARB_robustness
- GL_ARB_sampler_objects
- GL_ARB_seamless_cube_map
- GL_ARB_shader_objects
- GL_ARB_shader_texture_lod
- GL_ARB_shading_language_100
- GL_ARB_shadow
- GL_ARB_sync
- GL_ARB_texture_border_clamp
- GL_ARB_texture_compression
- GL_ARB_texture_compression_rgtc
- GL_ARB_texture_cube_map
- GL_ARB_texture_env_add
- GL_ARB_texture_env_combine
- GL_ARB_texture_env_crossbar
- GL_ARB_texture_env_dot3
- GL_ARB_texture_float
- GL_ARB_texture_mirrored_repeat
- GL_ARB_texture_non_power_of_two
- GL_ARB_texture_rectangle
- GL_ARB_texture_rg
- GL_ARB_texture_swizzle
- GL_ARB_transpose_matrix
- GL_ARB_vertex_array_bgra
- GL_ARB_vertex_array_object
- GL_ARB_vertex_buffer_object
- GL_ARB_vertex_program
- GL_ARB_vertex_shader
- GL_ARB_window_pos
- GL_EXT_abgr
- GL_EXT_bgra
- GL_EXT_blend_color
- GL_EXT_blend_equation_separate
- GL_EXT_blend_func_separate
- GL_EXT_blend_minmax
- GL_EXT_blend_subtract
- GL_EXT_compiled_vertex_array
- GL_EXT_copy_texture
- GL_EXT_draw_buffers2
- GL_EXT_draw_range_elements
- GL_EXT_fog_coord
- GL_EXT_framebuffer_blit
- GL_EXT_framebuffer_multisample
- GL_EXT_framebuffer_object
- GL_EXT_framebuffer_sRGB
- GL_EXT_gpu_program_parameters
- GL_EXT_multi_draw_arrays
- GL_EXT_packed_depth_stencil
- GL_EXT_packed_float
- GL_EXT_packed_pixels
- GL_EXT_pixel_buffer_object
- GL_EXT_point_parameters
- GL_EXT_polygon_offset
- GL_EXT_provoking_vertex
- GL_EXT_rescale_normal
- GL_EXT_secondary_color
- GL_EXT_separate_shader_objects
- GL_EXT_separate_specular_color
- GL_EXT_shadow_funcs
- GL_EXT_stencil_two_side
- GL_EXT_stencil_wrap
- GL_EXT_subtexture
- GL_EXT_texture3D
- GL_EXT_texture_array
- GL_EXT_texture_compression_rgtc
- GL_EXT_texture_cube_map
- GL_EXT_texture_edge_clamp
- GL_EXT_texture_env_add
- GL_EXT_texture_env_combine
- GL_EXT_texture_env_dot3
- GL_EXT_texture_filter_anisotropic
- GL_EXT_texture_format_BGRA8888
- GL_EXT_texture_integer
- GL_EXT_texture_lod_bias
- GL_EXT_texture_object
- GL_EXT_texture
- GL_EXT_texture_rectangle
- GL_EXT_texture_shared_exponent
- GL_EXT_texture_snorm
- GL_EXT_texture_sRGB
- GL_EXT_texture_sRGB_decode
- GL_EXT_texture_swizzle
- GL_EXT_texture_type_2_10_10_10_REV
- GL_EXT_timer_query
- GL_EXT_transform_feedback
- GL_EXT_vertex_array_bgra
- GL_EXT_vertex_array
- GL_OES_blend_equation_separate
- GL_OES_blend_func_separate
- GL_OES_blend_subtract
- GL_OES_byte_coordinates
- GL_OES_compressed_paletted_texture
- GL_OES_depth24
- GL_OES_depth_texture
- GL_OES_EGL_image
- GL_OES_element_index_uint
- GL_OES_fbo_render_mipmap
- GL_OES_fixed_point
- GL_OES_framebuffer_object
- GL_OES_mapbuffer
- GL_OES_matrix_get
- GL_OES_packed_depth_stencil
- GL_OES_point_size_array
- GL_OES_point_sprite
- GL_OES_query_matrix
- GL_OES_read_format
- GL_OES_rgb8_rgba8
- GL_OES_single_precision
- GL_OES_standard_derivatives
- GL_OES_stencil8
- GL_OES_stencil_wrap
- GL_OES_texture_3D
- GL_OES_texture_cube_map
- GL_OES_texture_env_crossbar
- GL_OES_texture_mirrored_repeat
- GL_OES_texture_npot
- GL_3DFX_texture_compression_FXT1
- GL_APPLE_object_purgeable
- GL_APPLE_packed_pixels
- GL_APPLE_vertex_array_object
- GL_ATI_blend_equation_separate
- GL_ATI_draw_buffers
- GL_ATI_envmap_bumpmap
- GL_ATI_separate_stencil
- GL_ATI_texture_env_combine3
- GL_ATI_texture_float
- GL_IBM_multimode_draw_arrays
- GL_IBM_rasterpos_clip
- GL_IBM_texture_mirrored_repeat
- GL_INGR_blend_func_separate
- GL_MESA_pack_invert
- GL_MESA_texture_array
- GL_MESA_texture_signed_rgba
- GL_MESA_window_pos
- GL_MESA_ycbcr_texture
- GL_NV_blend_square
- GL_NV_conditional_render
- GL_NV_depth_clamp
- GL_NV_draw_buffers
- GL_NV_fbo_color_attachments
- GL_NV_light_max_exponent
- GL_NV_packed_depth_stencil
- GL_NV_texgen_reflection
- GL_NV_texture_env_combine4
- GL_NV_texture_rectangle
- GL_NV_vertex_program1_1
- GL_NV_vertex_program
- GL_SGIS_generate_mipmap
- GL_SGIS_texture_border_clamp
- GL_SGIS_texture_edge_clamp
- GL_SGIS_texture_lod
- GL_SUN_multi_draw_arrays
- Implementation Limits:
- GL_MAX_3D_TEXTURE_SIZE = 256
- GL_MAX_ATTRIB_STACK_DEPTH = 16
- GL_MAX_CLIENT_ATTRIB_STACK_DEPTH = 16
- GL_MAX_CLIP_PLANES = 8
- GL_MAX_COLOR_ATTACHMENTS_EXT = 8
- GL_MAX_COLOR_MATRIX_STACK_DEPTH -- not supported
- GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS = 32
- GL_MAX_CUBE_MAP_TEXTURE_SIZE = 2048
- GL_MAX_DRAW_BUFFERS = 8
- GL_MAX_ELEMENTS_INDICES = 3000
- GL_MAX_ELEMENTS_VERTICES = 3000
- GL_MAX_EVAL_ORDER = 30
- GL_MAX_FRAGMENT_UNIFORM_COMPONENTS = 16384
- GL_MAX_LIGHTS = 8
- GL_MAX_LIST_NESTING = 64
- GL_MAX_MODELVIEW_STACK_DEPTH = 32
- GL_MAX_NAME_STACK_DEPTH = 64
- GL_MAX_PIXEL_MAP_TABLE = 256
- GL_MAX_PROJECTION_STACK_DEPTH = 32
- GL_MAX_RENDERBUFFER_SIZE_EXT = 8192
- GL_MAX_SAMPLES_EXT = 4
- GL_MAX_TEXTURE_COORDS = 8
- GL_MAX_TEXTURE_IMAGE_UNITS = 16
- GL_MAX_TEXTURE_LOD_BIAS = 14
- GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT = 16
- GL_MAX_TEXTURE_SIZE = 8192
- GL_MAX_TEXTURE_STACK_DEPTH = 10
- GL_MAX_TEXTURE_UNITS = 8
- GL_MAX_VARYING_FLOATS = 64
- GL_MAX_VERTEX_ATTRIBS = 16
- GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS = 16
- GL_MAX_VERTEX_UNIFORM_COMPONENTS = 16384
- GL_NUM_COMPRESSED_TEXTURE_FORMATS = 2
- GL_SAMPLE_BUFFERS = 0
- GL_SAMPLES = 0
- GL_ALIASED_LINE_WIDTH_RANGE = 1, 5
- GL_ALIASED_POINT_SIZE_RANGE = 1, 255
- GL_MAX_VIEWPORT_DIMS = 16384, 16384
- GL_SMOOTH_LINE_WIDTH_RANGE = 1, 5
- GL_SMOOTH_POINT_SIZE_RANGE = 1, 255
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