Mrvideogame

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Sep 19th, 2015
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  1. <TheMadman> Have a bit to talk, I'd like to get your opinion on a few ideas we've been bouncing around.
  2. <Emoniph> no probs, don't have too long though, gotta get some nosh
  3. <TheMadman> Fair enough.
  4. <TheMadman> One idea we had was for aquatic aether. Using your idea of moving water through the air, and mixing in some items as a bit of extra fuel, you would be able to form patterns, like the Nazca lines for an AoE effect on a grand scale.
  5. <Emoniph> hehe
  6. <Emoniph> had this in mind: http://bluraymedia.ign.com/bluray/image/article/987/987070/s-darko-a-donnie-darko-tale-20090527025813777-000.jpg
  7. <Emoniph> something like you play a tune on a device, and the water extrudes in various ways, you use it to for structures from water, which holds so long as the aeter curent is present
  8. <Emoniph> perhaps the initial water blob can only be extruded a certain amount, and that gets more as skill/either level grows
  9. <Emoniph> perhaps you sculp a XxZ region and then you can extrude the entire pattern up or down?
  10. * TheMadman nods
  11. <Emoniph> so start with one block, extrue it one block N, one S, one E and one W (you now have a horizontal cross) then extrue the whole shape upwards forming a cross shpaed pillar
  12. <Emoniph> perhaps the viscosity of the water can mean it acts as a lift mechanism or can be more solid like an unpassable wall
  13. <Emoniph> perhaps the shapes can be temporarily pushed aside making a door-like mechnism for the skilled player
  14. <Emoniph> so water becomes the ultimate building material
  15. <TheMadman> Early on, if you want to make larger patterns, you could use more then one water bulb...
  16. <Emoniph> yup
  17. <TheMadman> Our other focus has been on what the fourth dimension might be. Right now we have Chiaroscuro, Life(Comment, might be over done), Celestial(Heavily effected by the moon phase, perhaps keeping track of some internal Star signs. Everything grows stronger or weaker based on how close it is to a Phase/Sign.), and Decay(Heavily focused on Consumables, since I can't think of any mod that has really pulled
  18. <TheMadman> that off well unless they are potions).
  19. <Emoniph> Not sure how well this can be implemented, but I thikn it has potential for being a really interesting new land sculpting mechanic
  20. <Emoniph> (I still like whre we were going with the light.dark tihng)
  21. <TheMadman> As do I. Way suggested we might be able to fit Celestial and Decay in Chaos.
  22. <Emoniph> I tihkn chaos will be quote hard to make as cool as it can be
  23. <Emoniph> so much potential for new concepts there
  24. <Emoniph> (would do it last most likely)
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