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- In the game “JACKET” Hunter ventures into Superspace alone or with TheJonyMyster, looking for jackets (which give them powers).
- Genre: RPG 2D Platformer
- Storyline: asdfghjkl idk yet
- Superspace: The opposite of Subspace; one way in, one way out. Also, there are many Pocketspaces. When you enter a Pocketspace (or Superspace itself) the door will have a minus, when you exit a Pocketspace (or Superspace itself) the door will have a plus.
- There are three types of Pocketspaces (not counting the amount of spaces deep)
- They are Shops, Villages, Houses, Enemy Hideouts, Corridors, NPC Corridors, and Enemy Corridors. Corridors are Pocketspaces with more Pocketspaces in them. Villages are like Corridors, but bigger, and the Pocketspace doors are spread out, and most of them lead to Houses. Houses have a Bathroom and a Bedroom.
- Gameplay: Hunter (and something travel through Superspace.
- Stats: Defence and strength are obvious.
- Respect: the higher it is, the higher the chance you will win scratch cards.
- Sneak: the higher it is, the closer you have to be to enemies for them to notice you.
- Chance of dropping items: the higher this is, the higher the chance you will drop items when you get hurt.
- Jackets:
- The Fonz
- Leather jacket, strength +n, respect +n
- The Jony
- Polyester cotton jacket with zipper, New Era logo on it, something +n
- The Great Britain
- A jacket with a lot of pockets, inv space +n, defense +n, chance of dropping items -n% (possibly)
- The Mouse
- Custom hoodie can zip up hood too. Defence +n, sneak +n.
- Weapons:
- Broadsword: The Ripper
- I don't need to tell you why it's called The Ripper.
- Lance: The Shadow
- Be careful, it doesn't like the unworthy.
- Spiky circle: Thorn Chakram
- For a circle it's pretty rough.
- Num chucks: The Deadly Duo
- Hit people with them!
- Staff: Jonathan Perez, Hunter Kafka.
- – Jonathan
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