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avex_sc2

Amethy

Jan 23rd, 2019
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  1. There's a cannon spot right here: https://i.imgur.com/kEOi92u.jpg
  2. Even though the lowground has texture variation, it does kinda blend together and feel a bit monochromatic, I would recommend using highlighting textures to draw paths or a dirt texture to help break it up. Or use doodads.
  3. I'd like some LOS blockers behind the mineral line with the rich geysers, and maybe toward the side bases as well? Definitely on the base though, maybe only half of it if a whole line is too much.
  4. The mineral line of that rich base might need to be tinkered with so dealing with tanks there with melee units isnt such a worry.
  5. I want more glowy stuff.
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