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- --Make sure the gun is not equiped when u execute.
- local backpack = game.Players.LocalPlayer.Backpack
- local gun = backpack['M4A1'] --Pistol,Baton,Shotgun,Baton etc.
- local ss = gun['RifleScript'] --RifleScript,PistolScript,MeeleScript,ShotgunScript etc.
- for i=1,10 do --u can change this to higher value if u want more damage
- ss:Clone().Parent = gun
- end
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