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- 1.0.6.3
- fixed deleting of Winch/Shackle in Creative mode
- modified physics of connection ("rope")
- do not break connection caused by same grid as corresponding Winch or Shackle is on
- fix bug that occurred when splitting grid containing winch or shackle
- allow connecting winch & shackle on the same grid
- added debug commands for achievements
- fixed achievements that requied block cutting
- fix not rendered character head inside
- fix lens flare effect rendered inside Stasis Chamber
- 1.0.6.2
- optimization of container (inventory) view - asynchronous loading of pre-collapsed containers, faster items rendering, added "take it all" button for all connected containers
- added motor locking and keybinding to Winch
- rearranged death screen, added "load game" button
- 1.0.6.1
- added colorization masks to small glass blocks and top parts of cockpits
- fixed saving of block weld state in creative
- Tutorial: lowered distance limit for dynamic light shadows (performance fix)
- Tutorial: fixed bug with crouch (tutorial was impossible to finish sometimes)
- Block Catalog: changed default filter to "ALL" and added scrolling up on open
- Tools/Weapon: fixed switching to wrong tool by mapped keys
- Block Mover: fixed graphic glitch (mainly after starting/loading the game)
- Thermoregulator: fixed non-working state if loaded game in cockpit
- Bug Reporter: fixed not sending logfiles (changed paths for new Unity log file locations), also added sending of previous log file
- Options: added setting to disable the "teporary 3rd person"
- 1.0.6.0
- New features - Blocks
- added new blocks - armor and glass pieces
- rearranged all blocks into more cateogories, according to their intended usage (bases, vehicles, cargo,...)
- added a Tech Tree view (switch button in top right corner in the Block Catalog) - displays all in-game blocks, even locked ones with the lock reason (ie. by quest etc.)
- New features - Creative
- added welding & cutting of blocks into the Creative Mode - with Multitool you can create "unfinished" states of blocks, with a block equipped, you delete blocks by one click (as you are used to)
- possible to use other tools - Block Mover, Weapon, Scanner - you need to set them to some key in keybinding in options, as there are no inventory in Creative
- New features - Building
- added keyboard modifier for building "in the air" - it's now possible to build ungrounded blocks
- faster block coloring (mainly in Creative)
- Bugfixes
- temporary switch from 1st person to 3rd person close-up if camera is behind the wall - to prevent looking "through the wall"
- fixed colliders on Hinge joints - reduced unnecessary vibrations in extreme positions
- fixed graphical glitch with weather - roofing does not influence fog appearance anymore
- fixed some overflows in HDR post-processing - hopefully eliminated the "black ink smearing" bug
- fixed blocked Quests functionality (in case player exited the Drop Pod too early)
- tutorial: removed direct block equip of a block without using Hotbar (a little advanced feature for newcomers, could lead to deadlock in tutorial)
- tutorial: removed altimeter from cockpit UI
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