leafbladie

Cyberdark

Jun 1st, 2019 (edited)
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  1. Dragonroid
  2. Machine/WIND/Level 8/ATK 2900/DEF 1000
  3. This card becomes Dragon while in the GY. You can discard this card; immediately after this effect resolves, you can Normal Summon 1 Level 4 or lower Machine monster from your hand. You can only use this effect of "Dragonroid" once per turn. While this card is equipped to a monster, that monster is unaffected by your opponent's card effects. If this card is sent to the GY while equipped to a monster: You can target 1 Dragon monster in your GY, except "Dragonroid"; equip that target to a Machine monster you control, as if it were equipped by that monster's effect.
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  5. Cyberdark Factory
  6. Continuous Spell
  7. Your opponent cannot activate cards or effects when you Normal or Special Summon a "Cyberdark" monster(s). Once per turn, if you control no monsters: You can Special Summon 1 "Cyberdark" monster from your hand or GY. If a "Cyberdark" Machine monster(s) is Special Summoned to the field: You can target 1 of those monsters and 1 Level 3 or lower Dragon monster in your GY; equip the second target to the first target, as if it were equipped by that monster's effect.
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  9. (This is treated as being equipped by the effect of that "Cyberdark" monster.)
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  11. Cyberdark Dragon Bombing
  12. Continuous Trap
  13. Once per turn, if a Dragon monster(s) is sent to the GY: You can have all monsters your opponent currently controls lose ATK equal to the original ATK of 1 of the sent monsters, until the end of this turn. You can only use 1 of the following effects of "Cyberdark Dragon Bombing" once per turn, and only once that turn.
  14. ● Target 1 Equip Card you control and 1 card your opponent controls; destroy them.
  15. ● Target 1 "Cyberdark" Machine monster you control and 1 Level 3 or lower Dragon monster in your GY; equip the second target to the first target, as if it were equipped by that monster's effect.
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  17. Cyberdark Amalgamate
  18. Machine/DARK/Rank 4/ATK 1000/DEF 1000
  19. 2 Level 4 Machine monsters
  20. If this card is Special Summoned: You can equip 1 Dragon or Machine monster from your GY to this card. Gains ATK equal to the original ATK of the monster equipped to it by this effect. Once per turn (Quick Effect): You can detach 1 material from this card; until the end of this turn, "Cyberdark" monsters you currently control gain 100 ATK for each card in the GYs, and if they battle your opponent's monster, any battle damage they inflict to your opponent is doubled. If a card(s) you control would be destroyed, you can detach 1 material from this card instead.
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  22. Chimeratech Assimilation Dragon
  23. Dragon/DARK/Level 3/ATK 1600/DEF 0
  24. 1 "Cyberdark" Effect Monster + 1 non-Machine monster
  25. If this card is Fusion Summoned: You can increase this card's Level by 1, then this card gains ATK equal to the original ATK of the non-Machine material used to Summon it. You can only use each of the following effects of "Chimeratech Assimilation Dragon" once per turn.
  26. ● During damage calculation, if a monster equipped with this card battles: You can add 1 "Cyberdark" Spell/Trap from your Deck to your hand.
  27. ● If this card is sent to the GY: You can add 1 "Cyberdark" monster from your Deck or GY to your hand, except "Cyberdark Assimilation", then, immediately after this effect resolves, you can Normal Summon 1 "Cyberdark" monster.
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  29. Cyberdark End Dragon
  30. Machine/DARK/Level 10/ATK 4000/DEF 2800
  31. 1 "Cyber Dragon" monster + 2 or more "Cyberdark" Effect Monsters
  32. This card becomes Dragon while in the GY. Each turn, this card can attack a number of times equal to the number of "Cyberdark" monsters with different names used for its Fusion Summon. If this card is sent from the field to the GY: You can Special Summon 1 "Cyberdark" Fusion Monster from your Extra Deck, except "Cyberdark End Dragon", ignoring its Summoning conditions. You can only use this effect of "Cyberdark End Dragon" once per turn.
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  34. Cyberdark Fusion
  35. Quick-Play Spell
  36. When a "Cyberdark" monster you control destroys an opponent's monster by battle: Fusion Summon 1 Machine Fusion Monster from your Extra Deck by shuffling monsters from your hand, field, or GY into the Deck as Fusion Material. You can also banish "Cyber Dragon" monsters and/or "Cyberdark" monsters from your Deck as Fusion Material, up to the number of cards your opponent controls and in their hand. During your opponent's End Phase, if this card is in the GY: You can banish this card from your GY; shuffle 3 or more "Cyberdark" monsters from your field or GY into the Deck, then, you can activate 1 "Future Fusion" from your hand or Deck.
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  39. Fusion Summon 1 “Red-Eyes” Fusion Monster from your Extra Deck, by shuffling the Fusion Material listed on it from your hand, field, and/or GY, into the Deck.
  40. Red eyes refusion can get banished cards too? Maybe it’s a Trap?
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  43. Once per turn, you can also Xyz Summon "Cyberdark Amalgamate" by sending 1 Equip Card you control to the GY, then using 1 "Cyberdark" you control as material. (Transfer its materials to this card.)
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  45. If this card is in your GY: You can target 1 Equip Card you control; destroy it, and if you do, Special Summon this card. Then, if the destroyed card in the GY is a Dragon monster, inflict 100 damage to your opponent for each card in the GYs.
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  47. You can detach 1 material from this card; add 1 "Cyberdark" monster from your Deck to your hand, then, immediately after this effect resolves, you can Normal Summon 1 "Cyberdark" monster.
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  49. (This is treated as being equipped by the effect of that "Cyberdark" monster.)
  50.  
  51. Reword?
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