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CollegiaMods

Collegia RP Gift system ver. 0.1

Jul 9th, 2017
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  1. HERALDS
  2. • Mindspeech
  3. • Empathy
  4. • Animal Mindspeech
  5. • Farsight
  6. • Foresight
  7. • Firestarting
  8. • Fetch
  9. • Bardic
  10. • Touch-reading
  11. Point scale is 0-9; players have 9 points to allot
  12.  
  13. Each Herald app gets 9 points to spend on Gifts. They can be apportioned out however the player wishes: you can play someone like Herald Pol, with every Gift but only a 1 in each. Or you can play a character like Mags or Lavan where you are hella strong in one thing but don’t do anything else. No Vanyels -- you cannot be crazy strong in everything!
  14.  
  15. If you are apping a Herald, you cannot have Healer or Mind-Healer Gifts as part of your app. It’s been stated that Companions don’t choose people who could become Healers. There may be ways for you to gain a point in Healing later in game.
  16.  
  17. However, your Herald absolutely can have the Bardic Gift. Nothing says your Companion may not have a fine ear for music, and there are scenarios where it could be very helpful! However, you cannot devote more than 3 points to this Gift since actual Bards can’t either.
  18.  
  19. BARDS
  20. • Bardic Gift
  21. • Composition
  22. • Performance
  23. Point scale is 0-3; players have 4 points to allot
  24.  
  25. Bards must possess at least 2 of the 3 talents in order to earn their Scarlet. As a result, each Bard app gets 4 points to spend on Gifts; you can have all 3 with one particular talent (2-1-1), or you can have 2 about equal in strength (2-2-0), or you can have 1 very good, 1 low level, and then none in the third (3-1-0).
  26.  
  27. HEALERS
  28. • Healing
  29. • Mind-Healing
  30. • Empathy
  31. • Animal Mindspeech
  32. Scale is 0-4; players have 4 points to allot
  33.  
  34. Healers may or may not have any Gifts at all -- they may simply be very good at doctoring.
  35.  
  36.  
  37.  
  38. COST SCALE - MINDSPEECH
  39. 0 - You can only Mindspeak with your Companion, when you are in relatively close physical proximity (within about a football field’s distance).
  40. 1 - You can Mindspeak with other Mindspeakers when in relatively close physical proximity (in the same house-sized building or similar). Strong emotions may choke off your ability to ‘Speak.
  41. 2 -
  42. 3 -
  43. 4 -
  44. 5-
  45. 6 -
  46. 7 -
  47. 8 -
  48. 9 - You can be heard by the unGifted, and your range for ‘Speaking with other Gifted spans across a decent-size city without assistance from your Companion. A boost from your Companion will let you be heard by another Mindspeaker extremely far away.
  49.  
  50. COST SCALE - FIRESTARTING
  51. 0 - You do not possess this Gift
  52. 1 - You can light a candle… most of the time.
  53. 2 - You can light a candle reliably, and can create momentary sparks hot/intense enough to hurt someone, but not cause serious injury.
  54. 9 - You are Lavan Firestorm, and I am so sorry.
  55.  
  56. COST SCALE - FETCHING
  57. 0 - You do not possess this Gift
  58. 9 - You are scary with this Gift
  59.  
  60. COST SCALE - FARSIGHT
  61. 0 - You do not possess this Gift
  62. 9 - You are scary with this Gift
  63.  
  64. COST SCALE - FORESIGHT
  65. 0 - You do not possess this Gift
  66. 9 - You are scary with this Gift
  67.  
  68. COST SCALE - ANIMAL MINDSPEECH
  69. 0 - You do not possess this Gift
  70. 9 - You are scary with this Gift
  71.  
  72. COST SCALE - EMPATHY
  73. 0 - You do not possess this Gift
  74. 9 - You are an extremely sensitive Empath; with training, you can pick out a single person’s normal emotions in a crowded room, or sense them from across great distances if you know the person well. Very strong bursts of emotion will be crippling to you unless you are very well shielded.
  75.  
  76. COST SCALE - BARDIC
  77. 0 - You do not possess this Gift
  78. 3 - You have maxed out this Gift
  79.  
  80. COST SCALE - TOUCH-READING
  81. 0 - You do not possess this Gift
  82. 9 - You are scary with this Gift
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