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tellmewhens enhance

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Jan 6th, 2018
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  1. ^1^T^SScale^F5479453241114628 ^f-52^SRows ^N3^SPoint ^T^Sy^F-4595175226556826 ^f-45^Sx ^F-6630617273392851^f-54 ^t^SEnabledSpecs^T ^N262^b ^N264^b ^t^SGUID^STMW:group:1NbdtaL00XGS ^SColumns^N5 ^SName^SEnhance ^SIcons^T ^N1^T ^SShowTimer^B ^SType^Sbuff ^SName^SLightning~`Crash ^SManaCheck^B ^SShowTimerText^B ^SCustomTex^S6343 ^SStates^T ^N1^T ^SAlpha^N0.4 ^t^N2^T ^SAlpha^N1 ^t^N3^T ^t^N4^T ^SAlpha^N0.3 ^t^t^SEnabled^B ^t^N2^T ^SShowTimer^B ^SOnlyMine^B ^SType^Sbuff ^SName^SLandslide ^SShowTimerText^B ^SEnabled^B ^SSettingsPerView^T ^Sicon^T ^STextLayout^Sicon2 ^t^t^SCustomTex^S160066 ^SStates^T ^N1^T ^SAlpha^N0.4 ^t^N2^T ^SAlpha^N1 ^t^N3^T ^t^N4^T ^t^t^t^N3^T ^SShowTimer^B ^SType^Sbuff ^SName^SFury~`of~`Air ^SManaCheck^B ^SShowTimerText^B ^SOnlyMine^B ^SEnabled^B ^SSettingsPerView^T ^Sicon^T ^STextLayout^Sicon2 ^t^t^SStates^T ^N1^T ^SAlpha^N0.4 ^t^N2^T ^SAlpha^N1 ^t^N3^T ^t^N4^T ^SAlpha^N0.4 ^t^t^t^N4^T ^SShowTimer^B ^SType^Sbuff ^SName^SFlametongue ^SShowTimerText^B ^SSettingsPerView^T ^Sicon^T ^STextLayout^Sicon2 ^t^t^SStates^T ^N1^T ^SAlpha^N0.4 ^t^N2^T ^SAlpha^N1 ^t^N3^T ^t^N4^T ^t^t^SEnabled^B ^t^N5^T ^SShowTimer^B ^SBuffOrDebuff^SHARMFUL ^SUnit^Starget ^SOnlyMine^B ^SType^Scooldown ^SName^SEarthen~`Spike ^SShowTimerText^B ^SEnabled^B ^SSettingsPerView^T ^Sicon^T ^STextLayout^Sicon2 ^t^t^SStates^T ^N1^T ^t^N2^T ^SAlpha^N0.4 ^t^N3^T ^t^N4^T ^t^t^t^N6^T ^SShowTimer^B ^SType^Sbuff ^SShowTimerText^B ^SManaCheck^B ^SName^SCrash~`Lightning ^SOnlyMine^B ^SEnabled^B ^SStates^T ^N1^T ^t^N2^T ^SAlpha^N0.4 ^t^N3^T ^t^N4^T ^SAlpha^N0.4 ^t^t^t^N7^T ^SType^Scooldown ^SName^SLava~`Lash ^SManaCheck^B ^SEnabled^B ^SConditions^T ^N1^T ^SType^SMAELSTROM ^SOperator^S>= ^SLevel^N40 ^t^N2^T ^SType^SSPELLCD ^SOperator^S>= ^SLevel^N1 ^SName^SStormstrike ^t^N3^T ^SType^SBUFFDUR ^SChecked^B ^SOperator^S>= ^SAndOr^SOR ^SName^SHot~`Hand ^SLevel^N1 ^t^Sn^N3 ^t^SStates^T ^N1^T ^t^N2^T ^SAlpha^N0.4 ^t^N3^T ^t^N4^T ^SAlpha^N0.4 ^t^N102^T ^SAlpha^N0.4 ^t^t^t^N8^T ^SShowTimer^B ^SType^Scooldown ^SName^SStormstrike ^SManaCheck^B ^SShowTimerText^B ^SSettingsPerView^T ^Sicon^T ^STextLayout^Sicon1 ^STexts^T ^N2^S[Stacks:Hide(0)] ^t^t^t^SStates^T ^N1^T ^t^N2^T ^SAlpha^N0.4 ^t^N3^T ^t^N4^T ^SAlpha^N0.4 ^t^t^SEnabled^B ^t^N9^T ^SShowTimer^B ^SType^Scooldown ^SShowTimerText^B ^SName^SRockbiter ^SStates^T ^N1^T ^t^N3^T ^t^N4^T ^t^t^SEnabled^B ^t^N10^T ^SShowTimer^B ^SType^Scooldown ^SShowTimerText^B ^SName^SDoom~`Winds ^SStates^T ^N1^T ^t^N2^T ^SAlpha^N0.4 ^t^N3^T ^t^N4^T ^t^t^SEnabled^B ^t^N11^T ^SType^Scooldown ^SName^SFeral~`Spirit ^SStates^T ^N1^T ^t^N3^T ^t^N4^T ^t^t^SEnabled^B ^t^N12^T ^SType^Scooldown ^SName^SBlood~`Fury ^SStates^T ^N1^T ^t^N3^T ^t^N4^T ^t^t^SEnabled^B ^t^N13^T ^SShowTimer^B ^SType^Sitem ^SShowTimerText^B ^SName^SPotion~`of~`Prolonged~`Power ^SCustomTex^S229206 ^SStates^T ^N1^T ^t^N2^T ^SAlpha^N0.4 ^t^N3^T ^t^N4^T ^t^t^SEnabled^B ^t^N14^T ^SStates^T ^N1^T ^t^N3^T ^t^N4^T ^t^t^t^N15^T ^SStates^T ^N1^T ^t^N3^T ^t^N4^T ^t^t^t^t^SConditions^T ^Sn^N1 ^t^t^N84201^S~`~| ^Sgroup^N1 ^^
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