Not a member of Pastebin yet?
Sign Up,
it unlocks many cool features!
- local running = true
- local function cutTree()
- turtle.dig()
- turtle.forward()
- successUp, dataUp = turtle.inspectUp();
- while successUp and dataUp.name == "minecraft:spruce_log" do
- turtle.dig()
- turtle.turnRight()
- turtle.dig()
- turtle.turnLeft()
- turtle.digUp()
- turtle.up()
- successUp, dataUp = turtle.inspectUp();
- end
- turtle.turnRight()
- turtle.dig()
- turtle.turnLeft()
- turtle.dig()
- turtle.forward()
- turtle.turnRight()
- turtle.dig()
- turtle.forward()
- successDown, dataDown = turtle.inspectDown();
- while successDown and dataDown.name == "minecraft:spruce_log" do
- turtle.digDown()
- turtle.down()
- successDown, dataDown = turtle.inspectDown();
- end
- turtle.turnRight()
- turtle.turnRight()
- turtle.select(1)
- turtle.place()
- turtle.turnLeft()
- turtle.forward()
- turtle.turnRight()
- turtle.turnRight()
- turtle.place()
- turtle.turnLeft()
- turtle.turnLeft()
- turtle.forward()
- turtle.turnRight()
- turtle.turnRight()
- turtle.place()
- turtle.turnLeft()
- turtle.forward()
- end
- local function dropOffStuff()
- for i=2, 16 do
- if running then
- turtle.select(i)
- if turtle.getItemCount(i) > 0 and turtle.drop(64) == false then
- running = false
- end
- end
- end
- turtle.turnRight()
- end
- local function checkForSaplings()
- if turtle.getItemCount(1) < 4 then
- running = false
- end
- end
- while running do
- local success, data = turtle.inspect();
- if (success) and (data.name == "minecraft:spruce_log") then
- checkForSaplings()
- if running then
- cutTree()
- dropOffStuff()
- turtle.select(1)
- turtle.place()
- end
- end
- end
Advertisement
Add Comment
Please, Sign In to add comment