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9Simplicity9

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Jul 21st, 2018
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  1. --//====================================================\\--
  2. --|| CREATED BY SHACKLUSTER
  3. --\\====================================================//--
  4.  
  5.  
  6.  
  7. wait(0.2)
  8.  
  9.  
  10.  
  11. Player = game:GetService("Players").LocalPlayer
  12. PlayerGui = Player.PlayerGui
  13. Cam = workspace.CurrentCamera
  14. Backpack = Player.Backpack
  15. Character = Player.Character
  16. Humanoid = Character.Humanoid
  17. Mouse = Player:GetMouse()
  18. RootPart = Character["HumanoidRootPart"]
  19. Torso = Character["Torso"]
  20. Head = Character["Head"]
  21. RightArm = Character["Right Arm"]
  22. LeftArm = Character["Left Arm"]
  23. RightLeg = Character["Right Leg"]
  24. LeftLeg = Character["Left Leg"]
  25. RootJoint = RootPart["RootJoint"]
  26. Neck = Torso["Neck"]
  27. RightShoulder = Torso["Right Shoulder"]
  28. LeftShoulder = Torso["Left Shoulder"]
  29. RightHip = Torso["Right Hip"]
  30. LeftHip = Torso["Left Hip"]
  31. local NormalMusicLink = "rbxassetid://596220347"
  32. local sick = Instance.new("Sound",Character)
  33. sick.SoundId = "rbxassetid://596220347"
  34. sick.Looped = true
  35. sick.Pitch = 1
  36. sick.Volume = 0.6
  37. sick:Play()
  38.  
  39. IT = Instance.new
  40. CF = CFrame.new
  41. VT = Vector3.new
  42. RAD = math.rad
  43. C3 = Color3.new
  44. UD2 = UDim2.new
  45. BRICKC = BrickColor.new
  46. ANGLES = CFrame.Angles
  47. EULER = CFrame.fromEulerAnglesXYZ
  48. COS = math.cos
  49. ACOS = math.acos
  50. SIN = math.sin
  51. ASIN = math.asin
  52. ABS = math.abs
  53. MRANDOM = math.random
  54. FLOOR = math.floor
  55.  
  56. function CreateMesh(MESH, PARENT, MESHTYPE, MESHID, TEXTUREID, SCALE, OFFSET)
  57. local NEWMESH = IT(MESH)
  58. if MESH == "SpecialMesh" then
  59. NEWMESH.MeshType = MESHTYPE
  60. if MESHID ~= "nil" and MESHID ~= "" then
  61. NEWMESH.MeshId = "http://www.roblox.com/asset/?id="..MESHID
  62. end
  63. if TEXTUREID ~= "nil" and TEXTUREID ~= "" then
  64. NEWMESH.TextureId = "http://www.roblox.com/asset/?id="..TEXTUREID
  65. end
  66. end
  67. NEWMESH.Offset = OFFSET or VT(0, 0, 0)
  68. NEWMESH.Scale = SCALE
  69. NEWMESH.Parent = PARENT
  70. return NEWMESH
  71. end
  72.  
  73. function CreatePart(FORMFACTOR, PARENT, MATERIAL, REFLECTANCE, TRANSPARENCY, BRICKCOLOR, NAME, SIZE)
  74. local NEWPART = IT("Part")
  75. NEWPART.formFactor = FORMFACTOR
  76. NEWPART.Reflectance = REFLECTANCE
  77. NEWPART.Transparency = TRANSPARENCY
  78. NEWPART.CanCollide = false
  79. NEWPART.Locked = true
  80. NEWPART.BrickColor = BRICKC(tostring(BRICKCOLOR))
  81. NEWPART.Name = NAME
  82. NEWPART.Size = SIZE
  83. NEWPART.Position = Torso.Position
  84. NEWPART.Material = MATERIAL
  85. NEWPART:BreakJoints()
  86. NEWPART.Parent = PARENT
  87. return NEWPART
  88. end
  89.  
  90.  
  91. --//=================================\\
  92. --|| CUSTOMIZATION
  93. --\\=================================//
  94.  
  95. Class_Name = "Template"
  96. Weapon_Name = "Add-ons"
  97.  
  98. Custom_Colors = {
  99. Custom_Color_1 = BRICKC("Really red"); --1st color for the weapon.
  100. Custom_Color_2 = BRICKC("Really blue"); --2nd color for the weapon.
  101.  
  102. Custom_Color_3 = BRICKC("Institutional white"); --Color for the abilities.
  103. Custom_Color_4 = BRICKC("Institutional white"); --Color for the secondary bar.
  104. Custom_Color_5 = BRICKC("Institutional white"); --Color for the mana bar.
  105. Custom_Color_6 = BRICKC("Institutional white"); --Color for the health bar.
  106. Custom_Color_7 = BRICKC("Institutional white"); --Color for the stun bar.
  107.  
  108. Custom_Color_8 = BRICKC("Institutional white"); --Background for the mana bar.
  109. Custom_Color_9 = BRICKC("Institutional white"); --Background for the secondary mana bar.
  110. Custom_Color_10 = BRICKC("Institutional white"); --Background for the stun bar.
  111. Custom_Color_11 = BRICKC("Institutional white"); --Background for the health bar.
  112. Custom_Color_12 = BRICKC("Institutional white"); --Background for the abilities.
  113. }
  114.  
  115.  
  116. Player_Size = 1 --Size of the player.
  117. Animation_Speed = 3
  118. Frame_Speed = 1 / 60 -- (1 / 30) OR (1 / 60)
  119.  
  120. local Speed = 100
  121. local Effects2 = {}
  122.  
  123. --//=================================\\
  124. --|| END OF CUSTOMIZATION
  125. --\\=================================//
  126.  
  127. local function weldBetween(a, b)
  128. local weldd = Instance.new("ManualWeld")
  129. weldd.Part0 = a
  130. weldd.Part1 = b
  131. weldd.C0 = CFrame.new()
  132. weldd.C1 = b.CFrame:inverse() * a.CFrame
  133. weldd.Parent = a
  134. return weldd
  135. end
  136.  
  137. function createaccessory(attachmentpart,mesh,texture,scale,offset,color)
  138. local acs = Instance.new("Part")
  139. acs.CanCollide = false
  140. acs.Anchored = false
  141. acs.Size = Vector3.new(0,0,0)
  142. acs.CFrame = attachmentpart.CFrame
  143. acs.Parent = Character
  144. acs.BrickColor = color
  145. local meshs = Instance.new("SpecialMesh")
  146. meshs.MeshId = mesh
  147. meshs.TextureId = texture
  148. meshs.Parent = acs
  149. meshs.Scale = scale
  150. meshs.Offset = offset
  151. weldBetween(attachmentpart,acs)
  152. end
  153.  
  154. function createbodypart(TYPE,COLOR,PART,OFFSET,SIZE)
  155. if TYPE == "Gem" then
  156. local acs = CreatePart(3, Character, "Plastic", 0, 0, COLOR, "Part", VT(0,0,0))
  157. acs.Anchored = false
  158. acs.CanCollide = false
  159. acs.CFrame = PART.CFrame
  160. local acs2 = CreateMesh("SpecialMesh", acs, "FileMesh", "9756362", "", SIZE, OFFSET)
  161. weldBetween(PART,acs)
  162. elseif TYPE == "Skull" then
  163. local acs = CreatePart(3, Character, "Plastic", 0, 0, COLOR, "Part", VT(0,0,0))
  164. acs.Anchored = false
  165. acs.CanCollide = false
  166. acs.CFrame = PART.CFrame
  167. local acs2 = CreateMesh("SpecialMesh", acs, "FileMesh", "4770583", "", SIZE, OFFSET)
  168. weldBetween(PART,acs)
  169. elseif TYPE == "Eye" then
  170. local acs = CreatePart(3, Character, "Neon", 0, 0, COLOR, "Part", VT(0,0,0))
  171. acs.Anchored = false
  172. acs.CanCollide = false
  173. acs.CFrame = PART.CFrame
  174. local acs2 = CreateMesh("SpecialMesh", acs, "Sphere", "", "", SIZE, OFFSET)
  175. weldBetween(PART,acs)
  176. end
  177. end
  178.  
  179. --//=================================\\
  180. --|| USEFUL VALUES
  181. --\\=================================//
  182.  
  183. local ROOTC0 = CF(0, 0, 0) * ANGLES(RAD(-90), RAD(0), RAD(180))
  184. local NECKC0 = CF(0, 1, 0) * ANGLES(RAD(-90), RAD(0), RAD(180))
  185. local RIGHTSHOULDERC0 = CF(-0.5, 0, 0) * ANGLES(RAD(0), RAD(90), RAD(0))
  186. local LEFTSHOULDERC0 = CF(0.5, 0, 0) * ANGLES(RAD(0), RAD(-90), RAD(0))
  187. local CO1 = 0
  188. local CO2 = 0
  189. local CO3 = 0
  190. local CO4 = 0
  191. local CHANGEDEFENSE = 0
  192. local CHANGEDAMAGE = 0
  193. local CHANGEMOVEMENT = 0
  194. local ANIM = "Idle"
  195. local ATTACK = false
  196. local EQUIPPED = false
  197. local HOLD = false
  198. local COMBO = 999
  199. local LASTPOINT = nil
  200. local BLCF = nil
  201. local SCFR = nil
  202. local STAGGERHITANIM = false
  203. local STAGGERANIM = false
  204. local STUNANIM = false
  205. local CRITCHANCENUMBER = 0
  206. local IDLENUMBER = 0
  207. local DONUMBER = 0
  208. local HANDIDLE = false
  209. local SINE = 0
  210. local CHANGE = 2 / Animation_Speed
  211. local WALKINGANIM = false
  212. local WALK = 0
  213. local DISABLEJUMPING = false
  214. local HASBEENBLOCKED = false
  215. local STUNDELAYNUMBER = 0
  216. local MANADELAYNUMBER = 0
  217. local SECONDARYMANADELAYNUMBER = 0
  218. local ROBLOXIDLEANIMATION = IT("Animation")
  219. ROBLOXIDLEANIMATION.Name = "Roblox Idle Animation"
  220. ROBLOXIDLEANIMATION.AnimationId = "http://www.roblox.com/asset/?id=180435571"
  221. --ROBLOXIDLEANIMATION.Parent = Humanoid
  222. local WEAPONGUI = IT("ScreenGui", nil)
  223. WEAPONGUI.Name = "Weapon GUI"
  224. local WEAPONTOOL = IT("HopperBin", nil)
  225. WEAPONTOOL.Name = Weapon_Name
  226. local Weapon = IT("Model")
  227. Weapon.Name = Weapon_Name
  228. local Effects = IT("Folder", Weapon)
  229. Effects.Name = "Effects"
  230. local ANIMATOR = Humanoid.Animator
  231. local ANIMATE = Character.Animate
  232. local HITPLAYERSOUNDS = {--[["199149137", "199149186", "199149221", "199149235", "199149269", "199149297"--]]"263032172", "263032182", "263032200", "263032221", "263032252", "263033191"}
  233. local HITARMORSOUNDS = {"199149321", "199149338", "199149367", "199149409", "199149452"}
  234. local HITWEAPONSOUNDS = {"199148971", "199149025", "199149072", "199149109", "199149119"}
  235. local HITBLOCKSOUNDS = {"199148933", "199148947"}
  236. local UNANCHOR = true
  237.  
  238. --//=================================\\
  239. --\\=================================//
  240.  
  241. --//=================================\\
  242. --|| STATS
  243. --\\=================================//
  244.  
  245. if Character:FindFirstChild("Stats") ~= nil then
  246. Character:FindFirstChild("Stats").Parent = nil
  247. end
  248.  
  249. local Stats = IT("Folder", nil)
  250. Stats.Name = "Stats"
  251. local ChangeStat = IT("Folder", Stats)
  252. ChangeStat.Name = "ChangeStat"
  253. local Defense = IT("NumberValue", Stats)
  254. Defense.Name = "Defense"
  255. Defense.Value = 1
  256. local Movement = IT("NumberValue", Stats)
  257. Movement.Name = "Movement"
  258. Movement.Value = 1
  259. local Damage = IT("NumberValue", Stats)
  260. Damage.Name = "Damage"
  261. Damage.Value = math.huge
  262. local Mana = IT("NumberValue", Stats)
  263. Mana.Name = "Mana"
  264. Mana.Value = 0
  265. local SecondaryMana = IT("NumberValue", Stats)
  266. SecondaryMana.Name = "SecondaryMana"
  267. SecondaryMana.Value = 0
  268. local CanCrit = IT("BoolValue", Stats)
  269. CanCrit.Name = "CanCrit"
  270. CanCrit.Value = false
  271. local CritChance = IT("NumberValue", Stats)
  272. CritChance.Name = "CritChance"
  273. CritChance.Value = 20
  274. local CanPenetrateArmor = IT("BoolValue", Stats)
  275. CanPenetrateArmor.Name = "CanPenetrateArmor"
  276. CanPenetrateArmor.Value = false
  277. local AntiTeamKill = IT("BoolValue", Stats)
  278. AntiTeamKill.Name = "AntiTeamKill"
  279. AntiTeamKill.Value = false
  280. local Rooted = IT("BoolValue", Stats)
  281. Rooted.Name = "Rooted"
  282. Rooted.Value = false
  283. local Block = IT("BoolValue", Stats)
  284. Block.Name = "Block"
  285. Block.Value = false
  286. local RecentEnemy = IT("ObjectValue", Stats)
  287. RecentEnemy.Name = "RecentEnemy"
  288. RecentEnemy.Value = nil
  289. local StaggerHit = IT("BoolValue", Stats)
  290. StaggerHit.Name = "StaggerHit"
  291. StaggerHit.Value = false
  292. local Stagger = IT("BoolValue", Stats)
  293. Stagger.Name = "Stagger"
  294. Stagger.Value = false
  295. local Stun = IT("BoolValue", Stats)
  296. Stun.Name = "Stun"
  297. Stun.Value = false
  298. local StunValue = IT("NumberValue", Stats)
  299. StunValue.Name = "StunValue"
  300. StunValue.Value = 0
  301.  
  302.  
  303. --//=================================\\
  304. --\\=================================//
  305.  
  306.  
  307.  
  308.  
  309.  
  310. --//=================================\\
  311. --|| DEBUFFS / BUFFS
  312. --\\=================================//
  313.  
  314. local DEFENSECHANGE1 = IT("NumberValue", ChangeStat)
  315. DEFENSECHANGE1.Name = "ChangeDefense"
  316. DEFENSECHANGE1.Value = 0
  317.  
  318. local MOVEMENTCHANGE1 = IT("NumberValue", nil)
  319. MOVEMENTCHANGE1.Name = "ChangeMovement"
  320. MOVEMENTCHANGE1.Value = 0
  321.  
  322. --//=================================\\
  323. --\\=================================//
  324.  
  325.  
  326.  
  327.  
  328.  
  329. --//=================================\\
  330. --|| SAZERENOS' ARTIFICIAL HEARTBEAT
  331. --\\=================================//
  332.  
  333. ArtificialHB = Instance.new("BindableEvent", script)
  334. ArtificialHB.Name = "ArtificialHB"
  335.  
  336. script:WaitForChild("ArtificialHB")
  337.  
  338. frame = Frame_Speed
  339. tf = 0
  340. allowframeloss = false
  341. tossremainder = false
  342. lastframe = tick()
  343. script.ArtificialHB:Fire()
  344.  
  345. game:GetService("RunService").Heartbeat:connect(function(s, p)
  346. tf = tf + s
  347. if tf >= frame then
  348. if allowframeloss then
  349. script.ArtificialHB:Fire()
  350. lastframe = tick()
  351. else
  352. for i = 1, math.floor(tf / frame) do
  353. script.ArtificialHB:Fire()
  354. end
  355. lastframe = tick()
  356. end
  357. if tossremainder then
  358. tf = 0
  359. else
  360. tf = tf - frame * math.floor(tf / frame)
  361. end
  362. end
  363. end)
  364.  
  365. --//=================================\\
  366. --\\=================================//
  367.  
  368.  
  369.  
  370.  
  371.  
  372. --//=================================\\
  373. --|| SOME FUNCTIONS
  374. --\\=================================//
  375.  
  376. function Raycast(POSITION, DIRECTION, RANGE, IGNOREDECENDANTS)
  377. return workspace:FindPartOnRay(Ray.new(POSITION, DIRECTION.unit * RANGE), IGNOREDECENDANTS)
  378. end
  379.  
  380. function PositiveAngle(NUMBER)
  381. if NUMBER >= 0 then
  382. NUMBER = 0
  383. end
  384. return NUMBER
  385. end
  386.  
  387. function NegativeAngle(NUMBER)
  388. if NUMBER <= 0 then
  389. NUMBER = 0
  390. end
  391. return NUMBER
  392. end
  393.  
  394. function Swait(NUMBER)
  395. if NUMBER == 0 or NUMBER == nil then
  396. ArtificialHB.Event:wait()
  397. else
  398. for i = 1, NUMBER do
  399. ArtificialHB.Event:wait()
  400. end
  401. end
  402. end
  403.  
  404. function QuaternionFromCFrame(cf)
  405. local mx, my, mz, m00, m01, m02, m10, m11, m12, m20, m21, m22 = cf:components()
  406. local trace = m00 + m11 + m22
  407. if trace > 0 then
  408. local s = math.sqrt(1 + trace)
  409. local recip = 0.5 / s
  410. return (m21 - m12) * recip, (m02 - m20) * recip, (m10 - m01) * recip, s * 0.5
  411. else
  412. local i = 0
  413. if m11 > m00 then
  414. i = 1
  415. end
  416. if m22 > (i == 0 and m00 or m11) then
  417. i = 2
  418. end
  419. if i == 0 then
  420. local s = math.sqrt(m00 - m11 - m22 + 1)
  421. local recip = 0.5 / s
  422. return 0.5 * s, (m10 + m01) * recip, (m20 + m02) * recip, (m21 - m12) * recip
  423. elseif i == 1 then
  424. local s = math.sqrt(m11 - m22 - m00 + 1)
  425. local recip = 0.5 / s
  426. return (m01 + m10) * recip, 0.5 * s, (m21 + m12) * recip, (m02 - m20) * recip
  427. elseif i == 2 then
  428. local s = math.sqrt(m22 - m00 - m11 + 1)
  429. local recip = 0.5 / s return (m02 + m20) * recip, (m12 + m21) * recip, 0.5 * s, (m10 - m01) * recip
  430. end
  431. end
  432. end
  433.  
  434. function QuaternionToCFrame(px, py, pz, x, y, z, w)
  435. local xs, ys, zs = x + x, y + y, z + z
  436. local wx, wy, wz = w * xs, w * ys, w * zs
  437. local xx = x * xs
  438. local xy = x * ys
  439. local xz = x * zs
  440. local yy = y * ys
  441. local yz = y * zs
  442. local zz = z * zs
  443. return CFrame.new(px, py, pz, 1 - (yy + zz), xy - wz, xz + wy, xy + wz, 1 - (xx + zz), yz - wx, xz - wy, yz + wx, 1 - (xx + yy))
  444. end
  445.  
  446. function QuaternionSlerp(a, b, t)
  447. local cosTheta = a[1] * b[1] + a[2] * b[2] + a[3] * b[3] + a[4] * b[4]
  448. local startInterp, finishInterp;
  449. if cosTheta >= 0.0001 then
  450. if (1 - cosTheta) > 0.0001 then
  451. local theta = ACOS(cosTheta)
  452. local invSinTheta = 1 / SIN(theta)
  453. startInterp = SIN((1 - t) * theta) * invSinTheta
  454. finishInterp = SIN(t * theta) * invSinTheta
  455. else
  456. startInterp = 1 - t
  457. finishInterp = t
  458. end
  459. else
  460. if (1 + cosTheta) > 0.0001 then
  461. local theta = ACOS(-cosTheta)
  462. local invSinTheta = 1 / SIN(theta)
  463. startInterp = SIN((t - 1) * theta) * invSinTheta
  464. finishInterp = SIN(t * theta) * invSinTheta
  465. else
  466. startInterp = t - 1
  467. finishInterp = t
  468. end
  469. end
  470. return a[1] * startInterp + b[1] * finishInterp, a[2] * startInterp + b[2] * finishInterp, a[3] * startInterp + b[3] * finishInterp, a[4] * startInterp + b[4] * finishInterp
  471. end
  472.  
  473. function Clerp(a, b, t)
  474. local qa = {QuaternionFromCFrame(a)}
  475. local qb = {QuaternionFromCFrame(b)}
  476. local ax, ay, az = a.x, a.y, a.z
  477. local bx, by, bz = b.x, b.y, b.z
  478. local _t = 1 - t
  479. return QuaternionToCFrame(_t * ax + t * bx, _t * ay + t * by, _t * az + t * bz, QuaternionSlerp(qa, qb, t))
  480. end
  481.  
  482. function CreateFrame(PARENT, TRANSPARENCY, BORDERSIZEPIXEL, POSITION, SIZE, COLOR, BORDERCOLOR, NAME)
  483. local frame = IT("Frame")
  484. frame.BackgroundTransparency = TRANSPARENCY
  485. frame.BorderSizePixel = BORDERSIZEPIXEL
  486. frame.Position = POSITION
  487. frame.Size = SIZE
  488. frame.BackgroundColor3 = COLOR
  489. frame.BorderColor3 = BORDERCOLOR
  490. frame.Name = NAME
  491. frame.Parent = PARENT
  492. return frame
  493. end
  494.  
  495. function CreateLabel(PARENT, TEXT, TEXTCOLOR, TEXTFONTSIZE, TEXTFONT, TRANSPARENCY, BORDERSIZEPIXEL, STROKETRANSPARENCY, NAME)
  496. local label = IT("TextLabel")
  497. label.BackgroundTransparency = 1
  498. label.Size = UD2(1, 0, 1, 0)
  499. label.Position = UD2(0, 0, 0, 0)
  500. label.TextColor3 = C3(255, 255, 255)
  501. label.TextStrokeTransparency = STROKETRANSPARENCY
  502. label.TextTransparency = TRANSPARENCY
  503. label.FontSize = TEXTFONTSIZE
  504. label.Font = TEXTFONT
  505. label.BorderSizePixel = BORDERSIZEPIXEL
  506. label.TextScaled = true
  507. label.Text = TEXT
  508. label.Name = NAME
  509. label.Parent = PARENT
  510. return label
  511. end
  512.  
  513. function NoOutlines(PART)
  514. PART.TopSurface, PART.BottomSurface, PART.LeftSurface, PART.RightSurface, PART.FrontSurface, PART.BackSurface = 10, 10, 10, 10, 10, 10
  515. end
  516.  
  517.  
  518. function CreateWeldOrSnapOrMotor(TYPE, PARENT, PART0, PART1, C0, C1)
  519. local NEWWELD = IT(TYPE)
  520. NEWWELD.Part0 = PART0
  521. NEWWELD.Part1 = PART1
  522. NEWWELD.C0 = C0
  523. NEWWELD.C1 = C1
  524. NEWWELD.Parent = PARENT
  525. return NEWWELD
  526. end
  527.  
  528. function CreateSound(ID, PARENT, VOLUME, PITCH)
  529. coroutine.resume(coroutine.create(function()
  530. local NEWSOUND = IT("Sound", PARENT)
  531. NEWSOUND.Volume = VOLUME
  532. NEWSOUND.Pitch = PITCH
  533. NEWSOUND.SoundId = "http://www.roblox.com/asset/?id="..ID
  534. Swait()
  535. NEWSOUND:play()
  536. game:GetService("Debris"):AddItem(NEWSOUND, 10)
  537. end))
  538. end
  539.  
  540.  
  541. --//=================================\\
  542. --\\=================================//
  543.  
  544.  
  545. --//=================================\\
  546. --|| WEAPON CREATION
  547. --\\=================================//
  548.  
  549. local Handle = CreatePart(3, Weapon, "Brick", 0, 0, "Tawny", "Handle", VT(1.8,3.5,1.8))
  550. local HandleWeld = CreateWeldOrSnapOrMotor("Weld", Handle, RightArm, Handle, CF(0 * Player_Size, -1.5 * Player_Size, 1 * Player_Size) * ANGLES(RAD(90), RAD(0), RAD(0)), CF(0, 0, 0))
  551. local HandlePart = CreatePart(3, Weapon, "Brick", 0, 0, "Tawny", "Handle", VT(2.2,1,2.2))
  552. local HandleWeld = CreateWeldOrSnapOrMotor("Weld", HandlePart, Handle, HandlePart, CF(0 * Player_Size, 2 * Player_Size, 0 * Player_Size) * ANGLES(RAD(0), RAD(0), RAD(0)), CF(0, 0, 0))
  553. local HandlePart = CreatePart(3, Weapon, "Brick", 0, 0, "Tawny", "Handle", VT(2,0.3,2))
  554. local HandleWeld = CreateWeldOrSnapOrMotor("Weld", HandlePart, Handle, HandlePart, CF(0 * Player_Size, -0.2 * Player_Size, 0 * Player_Size) * ANGLES(RAD(0), RAD(0), RAD(0)), CF(0, 0, 0))
  555. local HandlePart = CreatePart(3, Weapon, "Brick", 0, 0, "Tawny", "Handle", VT(2,0.3,2))
  556. local HandleWeld = CreateWeldOrSnapOrMotor("Weld", HandlePart, Handle, HandlePart, CF(0 * Player_Size, -1.2 * Player_Size, 0 * Player_Size) * ANGLES(RAD(0), RAD(0), RAD(0)), CF(0, 0, 0))
  557. local Opening = CreatePart(3, Weapon, "Plastic", 0, 0, "Really black", "Handle", VT(1.2,0.6,0.1))
  558. local HandleWeld = CreateWeldOrSnapOrMotor("Weld", Opening, Handle, Opening, CF(0 * Player_Size, -0.8 * Player_Size, 0.9 * Player_Size) * ANGLES(RAD(0), RAD(180), RAD(0)), CF(0, 0, 0))
  559. local HandlePart = CreatePart(3, Weapon, "Metal", 0, 0, "Stone grey", "Handle", VT(1,1,0.1))
  560. local decal = Instance.new("Decal",HandlePart)
  561. decal.Texture = "http://www.roblox.com/asset/?id=140490792"
  562. decal.Face = "Back"
  563. local HandleWeld = CreateWeldOrSnapOrMotor("Weld", HandlePart, Handle, HandlePart, CF(0 * Player_Size, 0.6 * Player_Size, 0.9 * Player_Size) * ANGLES(RAD(0), RAD(0), RAD(180)), CF(0, 0, 0))
  564.  
  565. for _, c in pairs(Weapon:GetChildren()) do
  566. if c.ClassName == "Part" then
  567. c.CustomPhysicalProperties = PhysicalProperties.new(0, 0, 0, 0, 0)
  568. end
  569. end
  570.  
  571. local chuck = Instance.new("Sound",Effects)
  572. chuck.SoundId = "rbxassetid://11900833"
  573. chuck.Pitch = 2
  574. chuck.Volume = 1
  575.  
  576. Weapon.Parent = Character
  577.  
  578. Humanoid.Died:connect(function()
  579. ATTACK = true
  580. end)
  581.  
  582. print(Class_Name.." loaded.")
  583.  
  584. --//=================================\\
  585. --\\=================================//
  586.  
  587. function dealdamage(hit,min,max,maxstrength,beserk)
  588. if hit.Parent:FindFirstChildOfClass("Humanoid") and hit.Parent:FindFirstChild("HitBy"..Player.Name) == nil then
  589. local humanoid = hit.Parent:FindFirstChildOfClass("Humanoid")
  590. local dmg = math.random(min,max)
  591. if humanoid.Health > 0 then
  592. if beserk == true then
  593. humanoid.Health = 0
  594. else
  595. CreateSound("260430060", hit, 1.2, MRANDOM(7, 12) / 10)
  596. --hit.Velocity = CFrame.new(Torso.Position,hit.Position).lookVector*5*maxstrength
  597. humanoid.Health = humanoid.Health - dmg
  598. --StatLabel("Normal", hit.CFrame * CF(0, 0 + (hit.Size.z - 1), 0), dmg, C3(255/255, 0, 0))
  599. local defence = Instance.new("BoolValue",hit.Parent)
  600. defence.Name = ("HitBy"..Player.Name)
  601. game:GetService("Debris"):AddItem(defence, 0.05)
  602. end
  603. end
  604. end
  605. end
  606.  
  607. --//=================================\\
  608. --\\=================================//
  609.  
  610. function chatfunc(text)
  611. local chat = coroutine.wrap(function()
  612. if Character:FindFirstChild("TalkingBillBoard")~= nil then
  613. Character:FindFirstChild("TalkingBillBoard"):destroy()
  614. end
  615. local naeeym2 = Instance.new("BillboardGui",Character)
  616. naeeym2.Size = UDim2.new(0,100,0,40)
  617. naeeym2.StudsOffset = Vector3.new(0,3,0)
  618. naeeym2.Adornee = Character.Head
  619. naeeym2.Name = "TalkingBillBoard"
  620. local tecks2 = Instance.new("TextLabel",naeeym2)
  621. tecks2.BackgroundTransparency = 1
  622. tecks2.BorderSizePixel = 0
  623. tecks2.Text = ""
  624. tecks2.Font = "SciFi"
  625. tecks2.TextSize = 30
  626. tecks2.TextStrokeTransparency = 1
  627. tecks2.TextColor3 = Color3.new(0,0,0)
  628. tecks2.TextStrokeColor3 = Color3.new(0,0,0)
  629. tecks2.Size = UDim2.new(1,0,0.5,0)
  630. local tecks3 = Instance.new("TextLabel",naeeym2)
  631. tecks3.BackgroundTransparency = 1
  632. tecks3.BorderSizePixel = 0
  633. tecks3.Text = ""
  634. tecks3.Font = "SciFi"
  635. tecks3.TextSize = 30
  636. tecks3.TextStrokeTransparency = 1
  637. tecks3.TextColor3 = Color3.new(0,0,0)
  638. tecks3.TextStrokeColor3 = Color3.new(0,0,0)
  639. tecks3.Size = UDim2.new(1,0,0.5,0)
  640. for i = 1,string.len(text),1 do
  641. tecks2.Text = string.sub(text,1,i)
  642. tecks3.Text = string.sub(text,1,i)
  643. wait(0.01)
  644. end
  645. wait(2)
  646. for i = 1, 50 do
  647. Swait()
  648. tecks2.Position = tecks2.Position - UDim2.new(math.random(-.4,.4),math.random(-5,5),.05,math.random(-5,5))
  649. tecks2.Rotation = tecks2.Rotation - .8
  650. tecks2.TextStrokeTransparency = tecks2.TextStrokeTransparency +.04
  651. tecks2.TextTransparency = tecks2.TextTransparency + .04
  652. tecks3.Position = tecks2.Position - UDim2.new(math.random(-.4,.4),math.random(-5,5),.05,math.random(-5,5))
  653. tecks3.Rotation = tecks2.Rotation + .8
  654. tecks3.TextStrokeTransparency = tecks2.TextStrokeTransparency +.04
  655. tecks3.TextTransparency = tecks2.TextTransparency + .04
  656. end
  657. naeeym2:Destroy()
  658. end)
  659. chat()
  660. end
  661.  
  662. function onChatted(msg)
  663. if msg == "1" then
  664. chatfunc("Spell card! Mailman's Wrath!")
  665. StartPosition()
  666. Swait(70)
  667. MailmansWrath()
  668. elseif msg == "2" then
  669. StartPosition()
  670. chatfunc("Spell card! Papercut Chaos!")
  671. Swait(70)
  672. PapercutChaos()
  673. elseif msg == "3" then
  674. StartPosition()
  675. chatfunc("Spell card! Mailbox Madness!")
  676. MailboxMadness()
  677. elseif msg == "4" then
  678. StartPosition()
  679. chatfunc("SUPER SPELL CARD! MAIL FRENZY!!")
  680. FinalInbox()
  681. Swait(80)
  682. elseif msg == "5" then
  683. StartPosition()
  684. chatfunc("SUPER SPELL CARD! SONIC MAIL FRENZY!!")
  685. Swait(80)
  686. SonicMail()
  687. elseif msg == "6" then
  688. StartPosition()
  689. chatfunc("HASTA LA VISTA,BABY!")
  690. Swait(100)
  691. chatfunc("SKRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRAAAAAAAA")
  692. MailmansWrath2()
  693. MailmansWrath2()
  694. MailboxMadness2()
  695. MailboxMadness2()
  696. SonicMail()
  697. SonicMail()
  698. MailmansWrath2()
  699. end
  700. end
  701. Player.Chatted:connect(onChatted)
  702.  
  703. --//=================================\\
  704. --|| DANMAKU MADNESS
  705. --\\=================================//
  706.  
  707. local Mail = Instance.new("Part")
  708. Mail.Size = Vector3.new(2, 0.05, 1)
  709. Mail.Color = Color3.new(1,1,1)
  710. Mail.CanCollide = false
  711. local maildecal = Instance.new("Decal",Mail)
  712. maildecal.Face = "Top"
  713. maildecal.Texture = "http://www.roblox.com/asset/?id=8052441"
  714. Mail.BottomSurface = "Smooth"
  715. Mail.Name = "Mail"
  716.  
  717. function ShootMail(part,strength,debris)
  718. local mail = Mail:Clone()
  719. mail.CFrame = part.CFrame
  720. mail.Parent = Effects
  721. game:GetService("Debris"):AddItem(mail ,debris)
  722. local bv = Instance.new("BodyVelocity")
  723. bv.maxForce = Vector3.new(1e9, 1e9, 1e9)
  724. bv.velocity = part.CFrame.lookVector*strength
  725. bv.Parent = mail
  726. bv.Name = "DASH"
  727. local hit = mail.Touched:connect(function(hit)
  728. if hit.Parent ~= Character and hit.Parent.ClassName ~= "Accessory" and hit.Name ~= "Mail" then
  729. dealdamage(hit,15,45,40)
  730. end
  731. end)
  732. return mail
  733. end
  734.  
  735. function MagicSphere(BRICKCOLOR, MATERIAL, PART, CFRAME, OFFSET, X1, Y1, Z1, X2, Y2, Z2, delay)
  736. end
  737.  
  738.  
  739. function StartPosition()
  740. ATTACK = true
  741. Rooted = true
  742. for i=0, 1, 0.1 / Animation_Speed/1.2 do
  743. Swait()
  744. RootJoint.C0 = Clerp(RootJoint.C0,ROOTC0 * CF(0 * Player_Size, -0 * Player_Size, 0) * ANGLES(RAD(0), RAD(0), RAD(90)), 0.15 / Animation_Speed)
  745. Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0 * Player_Size, 0 * Player_Size, 0 + ((1 * Player_Size) - 1)) * ANGLES(RAD(5 - 2.5 * SIN(SINE / 12)), RAD(0), RAD(-65)), 0.15 / Animation_Speed)
  746. RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.5 * Player_Size, 0.5 * Player_Size, 0 * Player_Size) * ANGLES(RAD(90), RAD(0), RAD(90)) * RIGHTSHOULDERC0, 0.15 / Animation_Speed)
  747. LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.5 * Player_Size, 0.5 * Player_Size, 0 * Player_Size) * ANGLES(RAD(0), RAD(0), RAD(0)) * LEFTSHOULDERC0, 0.15 / Animation_Speed)
  748. RightHip.C0 = Clerp(RightHip.C0, CF(1 * Player_Size, -0.8 * Player_Size -0.25, -0.01 * Player_Size) * ANGLES(RAD(0), RAD(90), RAD(0)) * ANGLES(RAD(0), RAD(0), RAD(0)), 0.15 / Animation_Speed)
  749. LeftHip.C0 = Clerp(LeftHip.C0, CF(-1 * Player_Size, -0.8 * Player_Size - 0.25, -0.01 * Player_Size) * ANGLES(RAD(0), RAD(-90), RAD(0)) * ANGLES(RAD(0), RAD(0), RAD(0)), 0.15 / Animation_Speed)
  750. end
  751. end
  752.  
  753. function MailmansWrath2()
  754. local twist = 0
  755. local twist2 = false
  756. local twist3 = 1
  757. local spinpart = Instance.new("Part",Weapon)
  758. spinpart.Anchored = true
  759. spinpart.CanCollide = false
  760. spinpart.Transparency = 1
  761. spinpart.CFrame = Opening.CFrame
  762. local spinpart2 = Instance.new("Part",Weapon)
  763. spinpart2.Anchored = true
  764. spinpart2.CanCollide = false
  765. spinpart2.Transparency = 1
  766. spinpart2.CFrame = Opening.CFrame
  767. for i = 1, 30 do
  768. chuck:Play()
  769. MagicSphere("Really black", "Neon", Opening.CFrame, CF(0,0,0), VT(0,0,0), 50, 50, 50, -0.1, -0.1, -0.1, 0.02)
  770. twist = twist + 1
  771. spinpart.CFrame = spinpart.CFrame * CFrame.fromEulerAnglesXYZ(0, 0.1, 0)
  772. spinpart2.CFrame = spinpart2.CFrame * CFrame.fromEulerAnglesXYZ(0, -0.1, 0)
  773. if twist == 10 then
  774. spinpart.CFrame = Opening.CFrame
  775. spinpart2.CFrame = Opening.CFrame
  776. twist = 0
  777. end
  778. ShootMail(spinpart,65,2)
  779. ShootMail(spinpart2,65,2)
  780. Swait(1.5)
  781. end
  782. spinpart.CFrame = Opening.CFrame
  783. spinpart2.CFrame = Opening.CFrame
  784. twist = 10
  785. for i = 1, 40 do
  786. chuck:Play()
  787. MagicSphere("Really black", "Neon", Opening.CFrame, CF(0,0,0), VT(0,0,0), 50, 50, 50, -0.1, -0.1, -0.1, 0.02)
  788. twist = twist + 1
  789. if twist2 == true then
  790. spinpart.CFrame = spinpart.CFrame * CFrame.fromEulerAnglesXYZ(0, 0.2, 0)
  791. spinpart2.CFrame = spinpart2.CFrame * CFrame.fromEulerAnglesXYZ(0, 0.1, 0)
  792. elseif twist2 == false then
  793. spinpart.CFrame = spinpart.CFrame * CFrame.fromEulerAnglesXYZ(0, -0.2, 0)
  794. spinpart2.CFrame = spinpart2.CFrame * CFrame.fromEulerAnglesXYZ(0, -0.1, 0)
  795. end
  796. if twist == 20 then
  797. if twist2 == false then
  798. twist2 = true
  799. elseif twist2 == true then
  800. twist2 = false
  801. end
  802. twist = 0
  803. end
  804. ShootMail(spinpart,65,2)
  805. ShootMail(spinpart2,65,2)
  806. Swait(1.5)
  807. end
  808. spinpart.CFrame = Opening.CFrame
  809. spinpart2.CFrame = Opening.CFrame
  810. twist = 0
  811. for i = 1, 30 do
  812. chuck:Play()
  813. MagicSphere("Really black", "Neon", Opening.CFrame, CF(0,0,0), VT(0,0,0), 50, 50, 50, -0.1, -0.1, -0.1, 0.02)
  814. twist = twist + 1
  815. spinpart.CFrame = spinpart.CFrame * CFrame.fromEulerAnglesXYZ(0, 0.15, 0)
  816. spinpart2.CFrame = spinpart2.CFrame * CFrame.fromEulerAnglesXYZ(0, -0.15, 0)
  817. if twist == 10 then
  818. spinpart.CFrame = Opening.CFrame
  819. spinpart2.CFrame = Opening.CFrame
  820. twist = 0
  821. end
  822. ShootMail(spinpart,75,2)
  823. ShootMail(spinpart2,75,2)
  824. Swait(1.5)
  825. end
  826. spinpart:remove()
  827. spinpart2:remove()
  828. ATTACK = false
  829. Rooted = false
  830. end
  831. function MailmansWrath()
  832. local twist = 0
  833. local twist2 = false
  834. local twist3 = 1
  835. local spinpart = Instance.new("Part",Weapon)
  836. spinpart.Anchored = true
  837. spinpart.CanCollide = false
  838. spinpart.Transparency = 1
  839. spinpart.CFrame = Opening.CFrame
  840. local spinpart2 = Instance.new("Part",Weapon)
  841. spinpart2.Anchored = true
  842. spinpart2.CanCollide = false
  843. spinpart2.Transparency = 1
  844. spinpart2.CFrame = Opening.CFrame
  845. for i = 1, 30 do
  846. chuck:Play()
  847. MagicSphere("Really black", "Neon", Opening.CFrame, CF(0,0,0), VT(0,0,0), 50, 50, 50, -0.1, -0.1, -0.1, 0.02)
  848. twist = twist + 1
  849. spinpart.CFrame = spinpart.CFrame * CFrame.fromEulerAnglesXYZ(0, 0.1, 0)
  850. spinpart2.CFrame = spinpart2.CFrame * CFrame.fromEulerAnglesXYZ(0, -0.1, 0)
  851. if twist == 10 then
  852. spinpart.CFrame = Opening.CFrame
  853. spinpart2.CFrame = Opening.CFrame
  854. twist = 0
  855. end
  856. ShootMail(spinpart,65,2)
  857. ShootMail(spinpart2,65,2)
  858. Swait(5)
  859. end
  860. spinpart.CFrame = Opening.CFrame
  861. spinpart2.CFrame = Opening.CFrame
  862. twist = 10
  863. for i = 1, 40 do
  864. chuck:Play()
  865. MagicSphere("Really black", "Neon", Opening.CFrame, CF(0,0,0), VT(0,0,0), 50, 50, 50, -0.1, -0.1, -0.1, 0.02)
  866. twist = twist + 1
  867. if twist2 == true then
  868. spinpart.CFrame = spinpart.CFrame * CFrame.fromEulerAnglesXYZ(0, 0.2, 0)
  869. spinpart2.CFrame = spinpart2.CFrame * CFrame.fromEulerAnglesXYZ(0, 0.1, 0)
  870. elseif twist2 == false then
  871. spinpart.CFrame = spinpart.CFrame * CFrame.fromEulerAnglesXYZ(0, -0.2, 0)
  872. spinpart2.CFrame = spinpart2.CFrame * CFrame.fromEulerAnglesXYZ(0, -0.1, 0)
  873. end
  874. if twist == 20 then
  875. if twist2 == false then
  876. twist2 = true
  877. elseif twist2 == true then
  878. twist2 = false
  879. end
  880. twist = 0
  881. end
  882. ShootMail(spinpart,65,2)
  883. ShootMail(spinpart2,65,2)
  884. Swait(5)
  885. end
  886. spinpart.CFrame = Opening.CFrame
  887. spinpart2.CFrame = Opening.CFrame
  888. twist = 0
  889. for i = 1, 30 do
  890. chuck:Play()
  891. MagicSphere("Really black", "Neon", Opening.CFrame, CF(0,0,0), VT(0,0,0), 50, 50, 50, -0.1, -0.1, -0.1, 0.02)
  892. twist = twist + 1
  893. spinpart.CFrame = spinpart.CFrame * CFrame.fromEulerAnglesXYZ(0, 0.15, 0)
  894. spinpart2.CFrame = spinpart2.CFrame * CFrame.fromEulerAnglesXYZ(0, -0.15, 0)
  895. if twist == 10 then
  896. spinpart.CFrame = Opening.CFrame
  897. spinpart2.CFrame = Opening.CFrame
  898. twist = 0
  899. end
  900. ShootMail(spinpart,75,2)
  901. ShootMail(spinpart2,75,2)
  902. Swait(5)
  903. end
  904. spinpart:remove()
  905. spinpart2:remove()
  906. ATTACK = false
  907. Rooted = false
  908. end
  909.  
  910.  
  911. function PapercutChaos()
  912. local twist = 0
  913. for i = 1, 5 do
  914. chuck:Play()
  915. MagicSphere("Really black", "Neon", Opening.CFrame, CF(0,0,0), VT(0,0,0), 50, 50, 50, -0.1, -0.1, -0.1, 0.02)
  916. local mail = ShootMail(Opening,25,20)
  917. for i = 1, 15 do
  918. chuck:Play()
  919. local spinpart = Instance.new("Part",Weapon)
  920. spinpart.Anchored = true
  921. spinpart.CanCollide = false
  922. spinpart.Transparency = 1
  923. spinpart.CFrame = mail.CFrame
  924. local spinpart2 = Instance.new("Part",Weapon)
  925. spinpart2.Anchored = true
  926. spinpart2.CanCollide = false
  927. spinpart2.Transparency = 1
  928. spinpart2.CFrame = mail.CFrame
  929. spinpart.CFrame = spinpart.CFrame * CFrame.fromEulerAnglesXYZ(0, 70, 0)
  930. spinpart2.CFrame = spinpart2.CFrame * CFrame.fromEulerAnglesXYZ(0, -70, 0)
  931. MagicSphere("Really black", "Neon", mail.CFrame, CF(0,0,0), VT(0,0,0), 50, 50, 50, -0.1, -0.1, -0.1, 0.02)
  932. ShootMail(spinpart,35,2)
  933. ShootMail(spinpart2,35,2)
  934. spinpart:remove()
  935. spinpart2:remove()
  936. Swait(5)
  937. end
  938. mail:remove()
  939. end
  940. for i = 1, 2 do
  941. chuck:Play()
  942. MagicSphere("Really black", "Neon", Opening.CFrame, CF(0,0,0), VT(0,0,0), 50, 50, 50, -0.1, -0.1, -0.1, 0.02)
  943. local mail = ShootMail(Opening,45,20)
  944. for i = 1, 20 do
  945. twist = twist + 1
  946. chuck:Play()
  947. local spinpart = Instance.new("Part",Weapon)
  948. spinpart.Anchored = true
  949. spinpart.CanCollide = false
  950. spinpart.Transparency = 1
  951. spinpart.CFrame = mail.CFrame
  952. local spinpart2 = Instance.new("Part",Weapon)
  953. spinpart2.Anchored = true
  954. spinpart2.CanCollide = false
  955. spinpart2.Transparency = 1
  956. spinpart2.CFrame = mail.CFrame
  957. spinpart.CFrame = mail.CFrame * CFrame.fromEulerAnglesXYZ(0, twist, 0)
  958. spinpart2.CFrame = mail.CFrame * CFrame.fromEulerAnglesXYZ(0, -twist, 0)
  959. MagicSphere("Really black", "Neon", mail.CFrame, CF(0,0,0), VT(0,0,0), 50, 50, 50, -0.1, -0.1, -0.1, 0.02)
  960. ShootMail(spinpart,35,2)
  961. ShootMail(spinpart2,35,2)
  962. spinpart:remove()
  963. spinpart2:remove()
  964. Swait(5)
  965. end
  966. twist = 0
  967. mail:remove()
  968. end
  969. ATTACK = false
  970. Rooted = false
  971. end
  972.  
  973. function MailboxMadness()
  974. for i = 1, 15 do
  975. chuck:Play()
  976. local part = Instance.new("Part")
  977. part.CFrame = RootPart.CFrame * CF(math.random(-35,35),0,math.random(-70,-35))
  978. part.Orientation = RootPart.Orientation
  979. part.CanCollide = false
  980. part.Anchored = true
  981. MagicSphere("Really black", "Neon", part.CFrame, CF(0,0,0), VT(0,0,0), 50, 50, 50, -0.1, -0.1, -0.1, 0.02)
  982. local spinpart = Instance.new("Part",Weapon)
  983. spinpart.Anchored = true
  984. spinpart.CanCollide = false
  985. spinpart.Transparency = 1
  986. spinpart.CFrame = part.CFrame
  987. local spinpart2 = Instance.new("Part",Weapon)
  988. spinpart2.Anchored = true
  989. spinpart2.CanCollide = false
  990. spinpart2.Transparency = 1
  991. spinpart2.CFrame = part.CFrame
  992. MagicSphere("Really black", "Neon", part.CFrame, CF(0,0,0), VT(0,0,0), 50, 50, 50, -0.1, -0.1, -0.1, 0.02)
  993. part:remove()
  994. for i = 1, 15 do
  995. spinpart.CFrame = spinpart.CFrame * CFrame.fromEulerAnglesXYZ(0, 0.2, 0)
  996. spinpart2.CFrame = spinpart2.CFrame * CFrame.fromEulerAnglesXYZ(0, -0.2, 0)
  997. for i = 1, 40 do
  998. coroutine.resume(coroutine.create(function()
  999. ShootMail(spinpart,50,2)
  1000. end))
  1001. coroutine.resume(coroutine.create(function()
  1002. ShootMail(spinpart2,50,2)
  1003. end))
  1004. end
  1005. end
  1006. spinpart:remove()
  1007. spinpart2:remove()
  1008. Swait(35)
  1009. end
  1010. ATTACK = false
  1011. Rooted = false
  1012. end
  1013.  
  1014. function MailboxMadness2()
  1015. for i = 1, 15 do
  1016. chuck:Play()
  1017. local part = Instance.new("Part")
  1018. part.CFrame = RootPart.CFrame * CF(math.random(-35,35),0,math.random(-70,-35))
  1019. part.Orientation = RootPart.Orientation
  1020. part.CanCollide = false
  1021. part.Anchored = true
  1022. MagicSphere("Really black", "Neon", part.CFrame, CF(0,0,0), VT(0,0,0), 50, 50, 50, -0.1, -0.1, -0.1, 0.02)
  1023. local spinpart = Instance.new("Part",Weapon)
  1024. spinpart.Anchored = true
  1025. spinpart.CanCollide = false
  1026. spinpart.Transparency = 1
  1027. spinpart.CFrame = part.CFrame
  1028. local spinpart2 = Instance.new("Part",Weapon)
  1029. spinpart2.Anchored = true
  1030. spinpart2.CanCollide = false
  1031. spinpart2.Transparency = 1
  1032. spinpart2.CFrame = part.CFrame
  1033. MagicSphere("Really black", "Neon", part.CFrame, CF(0,0,0), VT(0,0,0), 50, 50, 50, -0.1, -0.1, -0.1, 0.02)
  1034. part:remove()
  1035. for i = 1, 15 do
  1036. spinpart.CFrame = spinpart.CFrame * CFrame.fromEulerAnglesXYZ(0, 0.2, 0)
  1037. spinpart2.CFrame = spinpart2.CFrame * CFrame.fromEulerAnglesXYZ(0, -0.2, 0)
  1038. ShootMail(spinpart,50,2)
  1039. ShootMail(spinpart2,50,2)
  1040. end
  1041. spinpart:remove()
  1042. spinpart2:remove()
  1043. Swait(17)
  1044. end
  1045. ATTACK = false
  1046. Rooted = false
  1047. end
  1048.  
  1049. function FinalInbox()
  1050.  
  1051. local twist = 0
  1052. local twist2 = false
  1053. for i = 1, 5 do
  1054. local part = Instance.new("Part")
  1055. part.CFrame = RootPart.CFrame * CF(math.random(-35,35),0,math.random(-70,-35))
  1056. part.Orientation = RootPart.Orientation
  1057. part.CanCollide = false
  1058. part.Anchored = true
  1059. MagicSphere("Really black", "Neon", part.CFrame, CF(0,0,0), VT(0,0,0), 50, 50, 50, -0.1, -0.1, -0.1, 0.02)
  1060. local spinpart = Instance.new("Part",Weapon)
  1061. spinpart.Anchored = true
  1062. spinpart.CanCollide = false
  1063. spinpart.Transparency = 1
  1064. spinpart.CFrame = part.CFrame
  1065. local spinpart2 = Instance.new("Part",Weapon)
  1066. spinpart2.Anchored = true
  1067. spinpart2.CanCollide = false
  1068. spinpart2.Transparency = 1
  1069. spinpart2.CFrame = part.CFrame
  1070. MagicSphere("Really black", "Neon", part.CFrame, CF(0,0,0), VT(0,0,0), 50, 50, 50, -0.1, -0.1, -0.1, 0.02)
  1071. part:remove()
  1072. local spinpart3 = Instance.new("Part",Weapon)
  1073. spinpart3.Anchored = true
  1074. spinpart3.CanCollide = false
  1075. spinpart3.Transparency = 1
  1076. spinpart3.CFrame = RootPart.CFrame * CF(0,0,-50)
  1077. local spinpart4 = Instance.new("Part",Weapon)
  1078. spinpart4.Anchored = true
  1079. spinpart4.CanCollide = false
  1080. spinpart4.Transparency = 1
  1081. spinpart4.CFrame = RootPart.CFrame * CF(0,0,-50)
  1082. for i = 1, 30 do
  1083. chuck:Play()
  1084. spinpart3.CFrame = spinpart3.CFrame * CFrame.fromEulerAnglesXYZ(0, 0.2, 0)
  1085. spinpart4.CFrame = spinpart4.CFrame * CFrame.fromEulerAnglesXYZ(0, 0.2, 0)
  1086. spinpart.CFrame = spinpart.CFrame * CFrame.fromEulerAnglesXYZ(0, 0.2, 0)
  1087. spinpart2.CFrame = spinpart2.CFrame * CFrame.fromEulerAnglesXYZ(0, 0.2, 0)
  1088. ShootMail(spinpart,50,2)
  1089. ShootMail(spinpart2,-50,2)
  1090. ShootMail(spinpart3,100,1)
  1091. ShootMail(spinpart4,-100,1)
  1092. Swait(10)
  1093. end
  1094. spinpart:remove()
  1095. spinpart2:remove()
  1096. spinpart3:remove()
  1097. spinpart4:remove()
  1098. end
  1099. chuck:Play()
  1100. MagicSphere("Really black", "Neon", Opening.CFrame, CF(0,0,0), VT(0,0,0), 50, 50, 50, -0.1, -0.1, -0.1, 0.02)
  1101. for i = 1, 2 do
  1102. twist = 10
  1103. local spinpart = Instance.new("Part",Weapon)
  1104. spinpart.Anchored = true
  1105. spinpart.CanCollide = false
  1106. spinpart.Transparency = 1
  1107. spinpart.CFrame = Opening.CFrame
  1108. local spinpart2 = Instance.new("Part",Weapon)
  1109. spinpart2.Anchored = true
  1110. spinpart2.CanCollide = false
  1111. spinpart2.Transparency = 1
  1112. spinpart2.CFrame = Opening.CFrame
  1113. local mail = ShootMail(Opening,25,20)
  1114. for i = 1, 50 do
  1115. chuck:Play()
  1116. MagicSphere("Really black", "Neon", Opening.CFrame, CF(0,0,0), VT(0,0,0), 50, 50, 50, -0.1, -0.1, -0.1, 0.02)
  1117. twist = twist + 1
  1118. if twist2 == true then
  1119. spinpart.CFrame = spinpart.CFrame * CFrame.fromEulerAnglesXYZ(0, 0.2, 0)
  1120. spinpart2.CFrame = spinpart2.CFrame * CFrame.fromEulerAnglesXYZ(0, 0.1, 0)
  1121. elseif twist2 == false then
  1122. spinpart.CFrame = spinpart.CFrame * CFrame.fromEulerAnglesXYZ(0, -0.2, 0)
  1123. spinpart2.CFrame = spinpart2.CFrame * CFrame.fromEulerAnglesXYZ(0, -0.1, 0)
  1124. end
  1125. if twist == 20 then
  1126. if twist2 == false then
  1127. twist2 = true
  1128. elseif twist2 == true then
  1129. twist2 = false
  1130. end
  1131. twist = 0
  1132. end
  1133. ShootMail(spinpart,125,1)
  1134. ShootMail(spinpart2,125,1)
  1135. local spinpart3 = Instance.new("Part",Weapon)
  1136. spinpart3.Anchored = true
  1137. spinpart3.CanCollide = false
  1138. spinpart3.Transparency = 1
  1139. spinpart3.CFrame = mail.CFrame
  1140. local spinpart4 = Instance.new("Part",Weapon)
  1141. spinpart4.Anchored = true
  1142. spinpart4.CanCollide = false
  1143. spinpart4.Transparency = 1
  1144. spinpart4.CFrame = mail.CFrame
  1145. spinpart3.CFrame = mail.CFrame * CFrame.fromEulerAnglesXYZ(0, twist, 0)
  1146. spinpart4.CFrame = mail.CFrame * CFrame.fromEulerAnglesXYZ(0, -twist, 0)
  1147. MagicSphere("Really black", "Neon", mail.CFrame, CF(0,0,0), VT(0,0,0), 50, 50, 50, -0.1, -0.1, -0.1, 0.02)
  1148. ShootMail(spinpart3,85,1)
  1149. ShootMail(spinpart4,85,1)
  1150. spinpart3:remove()
  1151. spinpart4:remove()
  1152. Swait(10)
  1153. end
  1154. spinpart:remove()
  1155. spinpart2:remove()
  1156. twist = 0
  1157. mail:remove()
  1158. end
  1159. for i = 1, 4 do
  1160. twist = 10
  1161. local spinpart = Instance.new("Part",Weapon)
  1162. spinpart.Anchored = true
  1163. spinpart.CanCollide = false
  1164. spinpart.Transparency = 1
  1165. spinpart.CFrame = Opening.CFrame
  1166. local spinpart2 = Instance.new("Part",Weapon)
  1167. spinpart2.Anchored = true
  1168. spinpart2.CanCollide = false
  1169. spinpart2.Transparency = 1
  1170. spinpart2.CFrame = Opening.CFrame
  1171. local spinpart5 = Instance.new("Part",Weapon)
  1172. spinpart5.Anchored = true
  1173. spinpart5.CanCollide = false
  1174. spinpart5.Transparency = 1
  1175. spinpart5.CFrame = RootPart.CFrame * CF(0,0,-50)
  1176. local spinpart6 = Instance.new("Part",Weapon)
  1177. spinpart6.Anchored = true
  1178. spinpart6.CanCollide = false
  1179. spinpart6.Transparency = 1
  1180. spinpart6.CFrame = RootPart.CFrame * CF(0,0,-50)
  1181. local mail = ShootMail(Opening,25,20)
  1182. for i = 1, 50 do
  1183. chuck:Play()
  1184. MagicSphere("Really black", "Neon", Opening.CFrame, CF(0,0,0), VT(0,0,0), 50, 50, 50, -0.1, -0.1, -0.1, 0.02)
  1185. twist = twist + 1
  1186. spinpart5.CFrame = spinpart5.CFrame * CFrame.fromEulerAnglesXYZ(0, 0.4, 0)
  1187. spinpart6.CFrame = spinpart6.CFrame * CFrame.fromEulerAnglesXYZ(0, 0.4, 0)
  1188. if twist2 == true then
  1189. spinpart.CFrame = spinpart.CFrame * CFrame.fromEulerAnglesXYZ(0, 0.2, 0)
  1190. spinpart2.CFrame = spinpart2.CFrame * CFrame.fromEulerAnglesXYZ(0, 0.1, 0)
  1191. elseif twist2 == false then
  1192. spinpart.CFrame = spinpart.CFrame * CFrame.fromEulerAnglesXYZ(0, -0.2, 0)
  1193. spinpart2.CFrame = spinpart2.CFrame * CFrame.fromEulerAnglesXYZ(0, -0.1, 0)
  1194. end
  1195. if twist == 20 then
  1196. if twist2 == false then
  1197. twist2 = true
  1198. elseif twist2 == true then
  1199. twist2 = false
  1200. end
  1201. twist = 0
  1202. end
  1203. ShootMail(spinpart,125,1)
  1204. ShootMail(spinpart2,125,1)
  1205. ShootMail(spinpart5,100,1)
  1206. ShootMail(spinpart6,-100,1)
  1207. local spinpart3 = Instance.new("Part",Weapon)
  1208. spinpart3.Anchored = true
  1209. spinpart3.CanCollide = false
  1210. spinpart3.Transparency = 1
  1211. spinpart3.CFrame = mail.CFrame
  1212. local spinpart4 = Instance.new("Part",Weapon)
  1213. spinpart4.Anchored = true
  1214. spinpart4.CanCollide = false
  1215. spinpart4.Transparency = 1
  1216. spinpart4.CFrame = mail.CFrame
  1217. spinpart3.CFrame = mail.CFrame * CFrame.fromEulerAnglesXYZ(0, twist, 0)
  1218. spinpart4.CFrame = mail.CFrame * CFrame.fromEulerAnglesXYZ(0, -twist, 0)
  1219. MagicSphere("Really black", "Neon", mail.CFrame, CF(0,0,0), VT(0,0,0), 50, 50, 50, -0.1, -0.1, -0.1, 0.02)
  1220. ShootMail(spinpart3,85,1)
  1221. ShootMail(spinpart4,85,1)
  1222. spinpart3:remove()
  1223. spinpart4:remove()
  1224. Swait(10)
  1225. end
  1226. spinpart:remove()
  1227. spinpart2:remove()
  1228. spinpart5:remove()
  1229. spinpart6:remove()
  1230. twist = 0
  1231. mail:remove()
  1232. end
  1233. ATTACK = false
  1234. Rooted = false
  1235. end
  1236.  
  1237. function SonicMail()
  1238. local twist = 0
  1239. local twist2 = false
  1240. for i = 1, 5 do
  1241. local part = Instance.new("Part")
  1242. part.CFrame = RootPart.CFrame * CF(math.random(-35,35),0,math.random(-70,-35))
  1243. part.Orientation = RootPart.Orientation
  1244. part.CanCollide = false
  1245. part.Anchored = true
  1246. MagicSphere("Really black", "Neon", part.CFrame, CF(0,0,0), VT(0,0,0), 50, 50, 50, -0.1, -0.1, -0.1, 0.02)
  1247. local spinpart = Instance.new("Part",Weapon)
  1248. spinpart.Anchored = true
  1249. spinpart.CanCollide = false
  1250. spinpart.Transparency = 1
  1251. spinpart.CFrame = part.CFrame
  1252. local spinpart2 = Instance.new("Part",Weapon)
  1253. spinpart2.Anchored = true
  1254. spinpart2.CanCollide = false
  1255. spinpart2.Transparency = 1
  1256. spinpart2.CFrame = part.CFrame
  1257. MagicSphere("Really black", "Neon", part.CFrame, CF(0,0,0), VT(0,0,0), 50, 50, 50, -0.1, -0.1, -0.1, 0.02)
  1258. part:remove()
  1259. local spinpart3 = Instance.new("Part",Weapon)
  1260. spinpart3.Anchored = true
  1261. spinpart3.CanCollide = false
  1262. spinpart3.Transparency = 1
  1263. spinpart3.CFrame = RootPart.CFrame * CF(0,0,-50)
  1264. local spinpart4 = Instance.new("Part",Weapon)
  1265. spinpart4.Anchored = true
  1266. spinpart4.CanCollide = false
  1267. spinpart4.Transparency = 1
  1268. spinpart4.CFrame = RootPart.CFrame * CF(0,0,-50)
  1269. for i = 1, 30 do
  1270. chuck:Play()
  1271. spinpart3.CFrame = spinpart3.CFrame * CFrame.fromEulerAnglesXYZ(0, 0.2, 0)
  1272. spinpart4.CFrame = spinpart4.CFrame * CFrame.fromEulerAnglesXYZ(0, 0.2, 0)
  1273. spinpart.CFrame = spinpart.CFrame * CFrame.fromEulerAnglesXYZ(0, 0.2, 0)
  1274. spinpart2.CFrame = spinpart2.CFrame * CFrame.fromEulerAnglesXYZ(0, 0.2, 0)
  1275. ShootMail(spinpart,50,2)
  1276. ShootMail(spinpart2,-50,2)
  1277. ShootMail(spinpart3,100,1)
  1278. ShootMail(spinpart4,-100,1)
  1279. Swait(2)
  1280. end
  1281. spinpart:remove()
  1282. spinpart2:remove()
  1283. spinpart3:remove()
  1284. spinpart4:remove()
  1285. end
  1286. chuck:Play()
  1287. MagicSphere("Really black", "Neon", Opening.CFrame, CF(0,0,0), VT(0,0,0), 50, 50, 50, -0.1, -0.1, -0.1, 0.02)
  1288. for i = 1, 2 do
  1289. twist = 10
  1290. local spinpart = Instance.new("Part",Weapon)
  1291. spinpart.Anchored = true
  1292. spinpart.CanCollide = false
  1293. spinpart.Transparency = 1
  1294. spinpart.CFrame = Opening.CFrame
  1295. local spinpart2 = Instance.new("Part",Weapon)
  1296. spinpart2.Anchored = true
  1297. spinpart2.CanCollide = false
  1298. spinpart2.Transparency = 1
  1299. spinpart2.CFrame = Opening.CFrame
  1300. local mail = ShootMail(Opening,25,20)
  1301. for i = 1, 50 do
  1302. chuck:Play()
  1303. MagicSphere("Really black", "Neon", Opening.CFrame, CF(0,0,0), VT(0,0,0), 50, 50, 50, -0.1, -0.1, -0.1, 0.02)
  1304. twist = twist + 1
  1305. if twist2 == true then
  1306. spinpart.CFrame = spinpart.CFrame * CFrame.fromEulerAnglesXYZ(0, 0.2, 0)
  1307. spinpart2.CFrame = spinpart2.CFrame * CFrame.fromEulerAnglesXYZ(0, 0.1, 0)
  1308. elseif twist2 == false then
  1309. spinpart.CFrame = spinpart.CFrame * CFrame.fromEulerAnglesXYZ(0, -0.2, 0)
  1310. spinpart2.CFrame = spinpart2.CFrame * CFrame.fromEulerAnglesXYZ(0, -0.1, 0)
  1311. end
  1312. if twist == 20 then
  1313. if twist2 == false then
  1314. twist2 = true
  1315. elseif twist2 == true then
  1316. twist2 = false
  1317. end
  1318. twist = 0
  1319. end
  1320. ShootMail(spinpart,125,1)
  1321. ShootMail(spinpart2,125,1)
  1322. local spinpart3 = Instance.new("Part",Weapon)
  1323. spinpart3.Anchored = true
  1324. spinpart3.CanCollide = false
  1325. spinpart3.Transparency = 1
  1326. spinpart3.CFrame = mail.CFrame
  1327. local spinpart4 = Instance.new("Part",Weapon)
  1328. spinpart4.Anchored = true
  1329. spinpart4.CanCollide = false
  1330. spinpart4.Transparency = 1
  1331. spinpart4.CFrame = mail.CFrame
  1332. spinpart3.CFrame = mail.CFrame * CFrame.fromEulerAnglesXYZ(0, twist, 0)
  1333. spinpart4.CFrame = mail.CFrame * CFrame.fromEulerAnglesXYZ(0, -twist, 0)
  1334. MagicSphere("Really black", "Neon", mail.CFrame, CF(0,0,0), VT(0,0,0), 50, 50, 50, -0.1, -0.1, -0.1, 0.02)
  1335. ShootMail(spinpart3,85,1)
  1336. ShootMail(spinpart4,85,1)
  1337. spinpart3:remove()
  1338. spinpart4:remove()
  1339. Swait(2)
  1340. end
  1341. spinpart:remove()
  1342. spinpart2:remove()
  1343. twist = 0
  1344. mail:remove()
  1345. end
  1346. for i = 1, 4 do
  1347. twist = 10
  1348. local spinpart = Instance.new("Part",Weapon)
  1349. spinpart.Anchored = true
  1350. spinpart.CanCollide = false
  1351. spinpart.Transparency = 1
  1352. spinpart.CFrame = Opening.CFrame
  1353. local spinpart2 = Instance.new("Part",Weapon)
  1354. spinpart2.Anchored = true
  1355. spinpart2.CanCollide = false
  1356. spinpart2.Transparency = 1
  1357. spinpart2.CFrame = Opening.CFrame
  1358. local spinpart5 = Instance.new("Part",Weapon)
  1359. spinpart5.Anchored = true
  1360. spinpart5.CanCollide = false
  1361. spinpart5.Transparency = 1
  1362. spinpart5.CFrame = RootPart.CFrame * CF(0,0,-50)
  1363. local spinpart6 = Instance.new("Part",Weapon)
  1364. spinpart6.Anchored = true
  1365. spinpart6.CanCollide = false
  1366. spinpart6.Transparency = 1
  1367. spinpart6.CFrame = RootPart.CFrame * CF(0,0,-50)
  1368. local mail = ShootMail(Opening,25,20)
  1369. for i = 1, 50 do
  1370. chuck:Play()
  1371. MagicSphere("Really black", "Neon", Opening.CFrame, CF(0,0,0), VT(0,0,0), 50, 50, 50, -0.1, -0.1, -0.1, 0.02)
  1372. twist = twist + 1
  1373. spinpart5.CFrame = spinpart5.CFrame * CFrame.fromEulerAnglesXYZ(0, 0.4, 0)
  1374. spinpart6.CFrame = spinpart6.CFrame * CFrame.fromEulerAnglesXYZ(0, 0.4, 0)
  1375. if twist2 == true then
  1376. spinpart.CFrame = spinpart.CFrame * CFrame.fromEulerAnglesXYZ(0, 0.2, 0)
  1377. spinpart2.CFrame = spinpart2.CFrame * CFrame.fromEulerAnglesXYZ(0, 0.1, 0)
  1378. elseif twist2 == false then
  1379. spinpart.CFrame = spinpart.CFrame * CFrame.fromEulerAnglesXYZ(0, -0.2, 0)
  1380. spinpart2.CFrame = spinpart2.CFrame * CFrame.fromEulerAnglesXYZ(0, -0.1, 0)
  1381. end
  1382. if twist == 20 then
  1383. if twist2 == false then
  1384. twist2 = true
  1385. elseif twist2 == true then
  1386. twist2 = false
  1387. end
  1388. twist = 0
  1389. end
  1390. ShootMail(spinpart,125,1)
  1391. ShootMail(spinpart2,125,1)
  1392. ShootMail(spinpart5,100,1)
  1393. ShootMail(spinpart6,-100,1)
  1394. local spinpart3 = Instance.new("Part",Weapon)
  1395. spinpart3.Anchored = true
  1396. spinpart3.CanCollide = false
  1397. spinpart3.Transparency = 1
  1398. spinpart3.CFrame = mail.CFrame
  1399. local spinpart4 = Instance.new("Part",Weapon)
  1400. spinpart4.Anchored = true
  1401. spinpart4.CanCollide = false
  1402. spinpart4.Transparency = 1
  1403. spinpart4.CFrame = mail.CFrame
  1404. spinpart3.CFrame = mail.CFrame * CFrame.fromEulerAnglesXYZ(0, twist, 0)
  1405. spinpart4.CFrame = mail.CFrame * CFrame.fromEulerAnglesXYZ(0, -twist, 0)
  1406. MagicSphere("Really black", "Neon", mail.CFrame, CF(0,0,0), VT(0,0,0), 50, 50, 50, -0.1, -0.1, -0.1, 0.02)
  1407. ShootMail(spinpart3,85,1)
  1408. ShootMail(spinpart4,85,1)
  1409. spinpart3:remove()
  1410. spinpart4:remove()
  1411. Swait(2)
  1412. end
  1413. spinpart:remove()
  1414. spinpart2:remove()
  1415. spinpart5:remove()
  1416. spinpart6:remove()
  1417. twist = 0
  1418. mail:remove()
  1419. end
  1420. ATTACK = false
  1421. Rooted = false
  1422. end
  1423. --//=================================\\
  1424. --|| ASSIGN THINGS TO KEYS
  1425. --\\=================================//
  1426.  
  1427. Humanoid.Changed:connect(function(Jump)
  1428. if Jump == "Jump" and (Disable_Jump == true or DISABLEJUMPING == true) then
  1429. Humanoid.Jump = false
  1430. end
  1431. end)
  1432.  
  1433. --//=================================\\
  1434. --\\=================================//
  1435.  
  1436.  
  1437. function unanchor()
  1438. if UNANCHOR == true then
  1439. g = Character:GetChildren()
  1440. for i = 1, #g do
  1441. if g[i].ClassName == "Part" then
  1442. g[i].Anchored = false
  1443. end
  1444. end
  1445. end
  1446. end
  1447.  
  1448.  
  1449. --//=================================\\
  1450. --|| WRAP THE WHOLE SCRIPT UP
  1451. --\\=================================//
  1452.  
  1453. Humanoid.Changed:connect(function(Jump)
  1454. if Jump == "Jump" and (Disable_Jump == true or DISABLEJUMPING == true) then
  1455. Humanoid.Jump = false
  1456. end
  1457. end)
  1458.  
  1459. ANIMATE.Parent = nil
  1460. local IDLEANIMATION = Humanoid:LoadAnimation(ROBLOXIDLEANIMATION)
  1461. IDLEANIMATION:Play()
  1462. Swait()
  1463. ANIMATOR.Parent = nil
  1464. Disable_Jump = true
  1465.  
  1466. while true do
  1467. Swait()
  1468. SINE = SINE + CHANGE
  1469. local TORSOVELOCITY = (RootPart.Velocity * VT(1, 0, 1)).magnitude
  1470. local TORSOVERTICALVELOCITY = RootPart.Velocity.y
  1471. local LV = Torso.CFrame:pointToObjectSpace(Torso.Velocity - Torso.Position)
  1472. local HITFLOOR = Raycast(RootPart.Position, (CF(RootPart.Position, RootPart.Position + VT(0, -1, 0))).lookVector, 4 * Player_Size, Character)
  1473. local WALKSPEEDVALUE = 6 / (Humanoid.WalkSpeed / 16)
  1474. if ANIM == "Walk" and TORSOVELOCITY > 1 then
  1475. RootJoint.C1 = Clerp(RootJoint.C1, ROOTC0 * CF(0, 0, -0.1 * COS(SINE / (WALKSPEEDVALUE / 2)) * Player_Size) * ANGLES(RAD(0), RAD(0) - RootPart.RotVelocity.Y / 75, RAD(0)), 0.2 * (Humanoid.WalkSpeed / 16) / Animation_Speed)
  1476. Neck.C1 = Clerp(Neck.C1, CF(0 * Player_Size, -0.5 * Player_Size, 0 * Player_Size) * ANGLES(RAD(-90), RAD(0), RAD(180)) * ANGLES(RAD(2.5 * SIN(SINE / (WALKSPEEDVALUE / 2))), RAD(0), RAD(0) - Head.RotVelocity.Y / 30), 0.2 * (Humanoid.WalkSpeed / 16) / Animation_Speed)
  1477. RightHip.C1 = Clerp(RightHip.C1, CF(0.5 * Player_Size, 0.875 * Player_Size - 0.125 * SIN(SINE / WALKSPEEDVALUE) * Player_Size, -0.125 * COS(SINE / WALKSPEEDVALUE) * Player_Size) * ANGLES(RAD(0), RAD(90), RAD(0)) * ANGLES(RAD(0) - RightLeg.RotVelocity.Y / 75, RAD(0), RAD(60 * COS(SINE / WALKSPEEDVALUE))), 0.2 * (Humanoid.WalkSpeed / 16) / Animation_Speed)
  1478. LeftHip.C1 = Clerp(LeftHip.C1, CF(-0.5 * Player_Size, 0.875 * Player_Size + 0.125 * SIN(SINE / WALKSPEEDVALUE) * Player_Size, 0.125 * COS(SINE / WALKSPEEDVALUE) * Player_Size) * ANGLES(RAD(0), RAD(-90), RAD(0)) * ANGLES(RAD(0) + LeftLeg.RotVelocity.Y / 75, RAD(0), RAD(60 * COS(SINE / WALKSPEEDVALUE))), 0.2 * (Humanoid.WalkSpeed / 16) / Animation_Speed)
  1479. elseif (ANIM ~= "Walk") or (TORSOVELOCITY < 1) then
  1480. RootJoint.C1 = Clerp(RootJoint.C1, ROOTC0 * CF(0, 0, 0) * ANGLES(RAD(0), RAD(0), RAD(0)), 0.2 / Animation_Speed)
  1481. Neck.C1 = Clerp(Neck.C1, CF(0 * Player_Size, -0.5 * Player_Size, 0 * Player_Size) * ANGLES(RAD(-90), RAD(0), RAD(180)) * ANGLES(RAD(0), RAD(0), RAD(0)), 0.2 / Animation_Speed)
  1482. RightHip.C1 = Clerp(RightHip.C1, CF(0.5 * Player_Size, 1 * Player_Size, 0 * Player_Size) * ANGLES(RAD(0), RAD(90), RAD(0)) * ANGLES(RAD(0), RAD(0), RAD(0)), 0.2 / Animation_Speed)
  1483. LeftHip.C1 = Clerp(LeftHip.C1, CF(-0.5 * Player_Size, 1 * Player_Size, 0 * Player_Size) * ANGLES(RAD(0), RAD(-90), RAD(0)) * ANGLES(RAD(0), RAD(0), RAD(0)), 0.2 / Animation_Speed)
  1484. end
  1485. if TORSOVERTICALVELOCITY > 1 and HITFLOOR == nil then
  1486. ANIM = "Jump"
  1487. if ATTACK == false then
  1488. RootJoint.C0 = Clerp(RootJoint.C0, ROOTC0 * CF(0 * Player_Size, 0 * Player_Size, 0 * Player_Size) * ANGLES(RAD(0), RAD(0), RAD(0)), 0.2 / Animation_Speed)
  1489. Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0 * Player_Size, 0 * Player_Size, 0 + ((1 * Player_Size) - 1)) * ANGLES(RAD(-20), RAD(0), RAD(0)), 0.2 / Animation_Speed)
  1490. RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.5 * Player_Size, 0.5 * Player_Size, 0 * Player_Size) * ANGLES(RAD(-40), RAD(0), RAD(20)) * RIGHTSHOULDERC0, 0.2 / Animation_Speed)
  1491. LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.5 * Player_Size, 0.5 * Player_Size, 0 * Player_Size) * ANGLES(RAD(-40), RAD(0), RAD(-20)) * LEFTSHOULDERC0, 0.2 / Animation_Speed)
  1492. RightHip.C0 = Clerp(RightHip.C0, CF(1 * Player_Size, -1 * Player_Size, -0.3 * Player_Size) * ANGLES(RAD(0), RAD(90), RAD(0)) * ANGLES(RAD(-5), RAD(0), RAD(-20)), 0.2 / Animation_Speed)
  1493. LeftHip.C0 = Clerp(LeftHip.C0, CF(-1 * Player_Size, -1 * Player_Size, -0.3 * Player_Size) * ANGLES(RAD(0), RAD(-90), RAD(0)) * ANGLES(RAD(-5), RAD(0), RAD(20)), 0.2 / Animation_Speed)
  1494. end
  1495. elseif TORSOVERTICALVELOCITY < -1 and HITFLOOR == nil then
  1496. ANIM = "Fall"
  1497. if ATTACK == false then
  1498. RootJoint.C0 = Clerp(RootJoint.C0, ROOTC0 * CF(0 * Player_Size, 0 * Player_Size, 0 * Player_Size) * ANGLES(RAD(0), RAD(0), RAD(0)), 0.2 / Animation_Speed)
  1499. Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0 * Player_Size, 0 * Player_Size, 0 + ((1 * Player_Size) - 1)) * ANGLES(RAD(20), RAD(0), RAD(0)), 0.2 / Animation_Speed)
  1500. RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.5 * Player_Size, 0.5 * Player_Size, 0 * Player_Size) * ANGLES(RAD(0), RAD(0), RAD(60)) * RIGHTSHOULDERC0, 0.2 / Animation_Speed)
  1501. LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.5 * Player_Size, 0.5 * Player_Size, 0 * Player_Size) * ANGLES(RAD(0), RAD(0), RAD(-60)) * LEFTSHOULDERC0, 0.2 / Animation_Speed)
  1502. RightHip.C0 = Clerp(RightHip.C0, CF(1 * Player_Size, -1 * Player_Size, 0 * Player_Size) * ANGLES(RAD(0), RAD(90), RAD(0)) * ANGLES(RAD(0), RAD(0), RAD(20)), 0.2 / Animation_Speed)
  1503. LeftHip.C0 = Clerp(LeftHip.C0, CF(-1 * Player_Size, -1 * Player_Size, 0 * Player_Size) * ANGLES(RAD(0), RAD(-90), RAD(0)) * ANGLES(RAD(0), RAD(0), RAD(10)), 0.2 / Animation_Speed)
  1504. end
  1505. elseif TORSOVELOCITY < 1 and HITFLOOR ~= nil then
  1506. ANIM = "Idle"
  1507. if ATTACK == false then
  1508. RootJoint.C0 = Clerp(RootJoint.C0,ROOTC0 * CF(0 * Player_Size, -0 * Player_Size, 0) * ANGLES(RAD(0), RAD(0), RAD(-15)), 0.15 / Animation_Speed)
  1509. Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0 * Player_Size, 0 * Player_Size, 0 + ((1 * Player_Size) - 1)) * ANGLES(RAD(5 - 2.5 * SIN(SINE / 12)), RAD(0), RAD(15)), 0.15 / Animation_Speed)
  1510. RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.5 * Player_Size, 0.5 * Player_Size, 0 * Player_Size) * ANGLES(RAD(90), RAD(0), RAD(0)) * RIGHTSHOULDERC0, 0.15 / Animation_Speed)
  1511. LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.5 * Player_Size, 0.5 * Player_Size, 0 * Player_Size) * ANGLES(RAD(0), RAD(0), RAD(0)) * LEFTSHOULDERC0, 0.15 / Animation_Speed)
  1512. RightHip.C0 = Clerp(RightHip.C0, CF(1 * Player_Size, -0.8 * Player_Size -0.25, -0.01 * Player_Size) * ANGLES(RAD(0), RAD(90), RAD(0)) * ANGLES(RAD(0), RAD(0), RAD(0)), 0.15 / Animation_Speed)
  1513. LeftHip.C0 = Clerp(LeftHip.C0, CF(-1 * Player_Size, -0.8 * Player_Size - 0.25, -0.01 * Player_Size) * ANGLES(RAD(0), RAD(-90), RAD(0)) * ANGLES(RAD(0), RAD(0), RAD(0)), 0.15 / Animation_Speed)
  1514. end
  1515. elseif TORSOVELOCITY > 1 and HITFLOOR ~= nil then
  1516. ANIM = "Walk"
  1517. WALK = WALK + 1 / Animation_Speed
  1518. if WALK >= 15 - (5 * (Humanoid.WalkSpeed / 16 / Player_Size)) then
  1519. WALK = 0
  1520. if WALKINGANIM == true then
  1521. WALKINGANIM = false
  1522. elseif WALKINGANIM == false then
  1523. WALKINGANIM = true
  1524. end
  1525. end
  1526. --RightHip.C1 = Clerp(RightHip.C1, CF(0.5 * Player_Size, 0.875 * Player_Size - 0.125 * SIN(SINE / WALKSPEEDVALUE) * Player_Size, -0.125 * COS(SINE / WALKSPEEDVALUE) * Player_Size) * ANGLES(RAD(0), RAD(90), RAD(0)) * ANGLES(RAD(0) - RightLeg.RotVelocity.Y / 75, RAD(0), RAD(60 * COS(SINE / WALKSPEEDVALUE))), 0.2 * (Humanoid.WalkSpeed / 16) / Animation_Speed)
  1527. --LeftHip.C1 = Clerp(LeftHip.C1, CF(-0.5 * Player_Size, 0.875 * Player_Size + 0.125 * SIN(SINE / WALKSPEEDVALUE) * Player_Size, 0.125 * COS(SINE / WALKSPEEDVALUE) * Player_Size) * ANGLES(RAD(0), RAD(-90), RAD(0)) * ANGLES(RAD(0) + LeftLeg.RotVelocity.Y / 75, RAD(0), RAD(60 * COS(SINE / WALKSPEEDVALUE))), 0.2 * (Humanoid.WalkSpeed / 16) / Animation_Speed)
  1528. if ATTACK == false then
  1529. RootJoint.C0 = Clerp(RootJoint.C0,ROOTC0 * CF(0 * Player_Size, 0 * Player_Size, -0) * ANGLES(RAD(0), RAD(0), RAD(-15)), 0.15 / Animation_Speed)
  1530. Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0 * Player_Size, 0 * Player_Size, 0 + ((1 * Player_Size) - 1)) * ANGLES(RAD(5 - 2.5 * SIN(SINE / 12)), RAD(0), RAD(15)), 0.15 / Animation_Speed)
  1531. RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.5 * Player_Size, 0.5 * Player_Size, 0 * Player_Size) * ANGLES(RAD(90), RAD(0), RAD(0)) * RIGHTSHOULDERC0, 0.15 / Animation_Speed)
  1532. LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.5 * Player_Size, 0.5 * Player_Size, 0 * Player_Size) * ANGLES(RAD(-60 * COS(SINE / WALKSPEEDVALUE)), RAD(0), RAD(0)) * LEFTSHOULDERC0, 0.15 / Animation_Speed)
  1533. RightHip.C0 = Clerp(RightHip.C0, CF(1 * Player_Size, -1, -0 * Player_Size) * ANGLES(RAD(0), RAD(90), RAD(0)) * ANGLES(RAD(0), RAD(0), RAD(0)), 0.15 / Animation_Speed)
  1534. LeftHip.C0 = Clerp(LeftHip.C0, CF(-1 * Player_Size, -1, -0 * Player_Size) * ANGLES(RAD(0), RAD(-90), RAD(0)) * ANGLES(RAD(0), RAD(0), RAD(0)), 0.15 / Animation_Speed)
  1535. end
  1536. end
  1537. if #Effects2>0 then
  1538. for e=1,#Effects2 do
  1539. if Effects2[e]~=nil then
  1540. local Thing=Effects2[e]
  1541. if Thing~=nil then
  1542. local Part=Thing[1]
  1543. local Mode=Thing[2]
  1544. local Delay=Thing[3]
  1545. local IncX=Thing[4]
  1546. local IncY=Thing[5]
  1547. local IncZ=Thing[6]
  1548. local Part2=Thing[8]
  1549. if Thing[1].Transparency<=1 then
  1550. if Thing[2]=="Block1" then
  1551. Thing[1].CFrame=Part2.CFrame
  1552. Mesh=Thing[1].Mesh
  1553. Mesh.Scale=Mesh.Scale+VT(Thing[4],Thing[5],Thing[6])
  1554. Thing[1].Transparency=Thing[1].Transparency+Thing[3]
  1555. elseif Thing[2]=="Cylinder" then
  1556. Mesh=Thing[1].Mesh
  1557. Mesh.Scale=Mesh.Scale+VT(Thing[4],Thing[5],Thing[6])
  1558. Thing[1].Transparency=Thing[1].Transparency+Thing[3]
  1559. elseif Thing[2]=="Blood" then
  1560. Mesh=Thing[7]
  1561. Thing[1].CFrame=Thing[1].CFrame*CF(0,.5,0)
  1562. Mesh.Scale=Mesh.Scale+VT(Thing[4],Thing[5],Thing[6])
  1563. Thing[1].Transparency=Thing[1].Transparency+Thing[3]
  1564. elseif Thing[2]=="Elec" then
  1565. Mesh=Thing[1].Mesh
  1566. Mesh.Scale=Mesh.Scale+VT(Thing[7],Thing[8],Thing[9])
  1567. Thing[1].Transparency=Thing[1].Transparency+Thing[3]
  1568. elseif Thing[2]=="Disappear" then
  1569. Thing[1].Transparency=Thing[1].Transparency+Thing[3]
  1570. end
  1571. else
  1572. Part.Parent=nil
  1573. table.remove(Effects2,e)
  1574. end
  1575. end
  1576. end
  1577. end
  1578. end
  1579. unanchor()
  1580. Humanoid.MaxHealth = "inf"
  1581. Humanoid.Health = "inf"
  1582. if Rooted == false then
  1583. --Disable_Jump = false
  1584. Humanoid.WalkSpeed = Speed
  1585. elseif Rooted == true then
  1586. Disable_Jump = true
  1587. Humanoid.WalkSpeed = 0
  1588. end
  1589. --print(TORSOVELOCITY)
  1590. end
  1591.  
  1592. --//=================================\\
  1593. --\\=================================//
  1594.  
  1595.  
  1596.  
  1597.  
  1598.  
  1599. --//====================================================\\--
  1600. --|| END OF SCRIPT
  1601. --\\====================================================//--
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