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- * Detected CPU: Intel(R) Core(TM) i5-3210M CPU @ 2.50GHz [GenuineIntel], F6/M10/S9, 2494.00 mhz, 28-clk 'rdtsc'
- * CPU features: RDTSC, MMX, SSE, SSE2, SSE3, SSSE3, SSE4.1, SSE4.2, HTT
- * CPU cores/threads: 2/4
- Initializing File System...
- using fs-ltx fsgame.ltx
- FS: 44367 files cached 47 archives, 8953Kb memory used.
- Init FileSystem 4.981961 sec
- 'xrCore' build 6468, Oct 21 2016
- EH: 4440E8F9E2549F5E04D5A2729F625C70
- -----loading c:\users\fred\downloads\stalker mods\coc\s.t.a.l.k.e.r. - call of chernobyl\gamedata\configs\system.ltx
- -----loading c:\users\fred\downloads\stalker mods\coc\s.t.a.l.k.e.r. - call of chernobyl\gamedata\configs\system.ltx
- Initializing Engine...
- Starting INPUT device...
- Loading DLL: xrRender_R2.dll
- Loading DLL: xrRender_R3.dll
- refCount:m_pAdapter 1
- Loading DLL: xrRender_R4.dll
- command line -no prefetch -dbg
- Executing config-script "user.ltx"...
- [appdata\user.ltx] successfully loaded.
- Loading DLL: xrRender_R3.dll
- Loading DLL: xrGame.dll
- * [win32]: free[4045036 K], reserved[60384 K], committed[88820 K]
- * [ D3D ]: textures[0 K]
- * [x-ray]: process heap[19307 K], game lua[0 K], render[0 K]
- * [x-ray]: economy: strings[17734 K], smem[0 K]
- SOUND: OpenAL: enumerate devices...
- SOUND: OpenAL: EnumerationExtension Present
- dir[0]=C:\Users\Fred\Downloads\STALKER mods\CoC\S.T.A.L.K.E.R. - Call of Chernobyl\bin\
- dir[1]=C:\Users\Fred\Downloads\STALKER mods\CoC\S.T.A.L.K.E.R. - Call of Chernobyl\
- dir[2]=C:\Users\Fred\Downloads\STALKER mods\CoC\S.T.A.L.K.E.R. - Call of Chernobyl\bin\
- dir[3]=C:\Windows\system32\
- CleanDeviceSpecifierList
- CleanDeviceSpecifierList OpenAL Soft
- devices OpenAL Soft
- SOUND: OpenAL: system default SndDevice name is Generic Hardware
- SOUND: OpenAL: default SndDevice name set to Generic Software
- SOUND: OpenAL: All available devices:
- 1. OpenAL Soft, Spec Version 1.1 eax[0] efx[no] xram[no]
- 2. Generic Software, Spec Version 1.1 (default) eax[0] efx[no] xram[no]
- 3. Generic Software, Spec Version 1.1 (default) eax[0] efx[no] xram[no]
- Executing config-script "c:\users\fred\downloads\stalker mods\coc\s.t.a.l.k.e.r. - call of chernobyl\gamedata\configs\default_controls.ltx"...
- [c:\users\fred\downloads\stalker mods\coc\s.t.a.l.k.e.r. - call of chernobyl\gamedata\configs\default_controls.ltx] successfully loaded.
- Executing config-script "user.ltx"...
- Executing config-script "c:\users\fred\downloads\stalker mods\coc\s.t.a.l.k.e.r. - call of chernobyl\gamedata\configs\rspec_minimum.ltx"...
- ~ Invalid syntax in call to 'snd_targets'
- ~ Valid arguments: integer value in range [200,1000]
- [c:\users\fred\downloads\stalker mods\coc\s.t.a.l.k.e.r. - call of chernobyl\gamedata\configs\rspec_minimum.ltx] successfully loaded.
- Executing config-script "c:\users\fred\downloads\stalker mods\coc\s.t.a.l.k.e.r. - call of chernobyl\gamedata\configs\default_controls.ltx"...
- [c:\users\fred\downloads\stalker mods\coc\s.t.a.l.k.e.r. - call of chernobyl\gamedata\configs\default_controls.ltx] successfully loaded.
- ~ Invalid syntax in call to 'r2_aa_break'
- ~ Valid arguments: vector3 in range [0.000000e+000,0.000000e+000,0.000000e+000]-[1.000000e+000,1.000000e+000,1.000000e+000]
- ~ Invalid syntax in call to 'r2_aa_weight'
- ~ Valid arguments: vector3 in range [0.000000e+000,0.000000e+000,0.000000e+000]-[1.000000e+000,1.000000e+000,1.000000e+000]
- ~ Invalid syntax in call to 'sv_adm_menu_ban_time'
- ~ Valid arguments: ui_mp_am_10_minutes/ui_mp_am_30_minutes/ui_mp_am_1_hour/ui_mp_am_6_hours/ui_mp_am_1_day/ui_mp_am_1_week/ui_mp_am_1_month/ui_mp_am_3_monthes/ui_mp_am_forever
- [appdata\user.ltx] successfully loaded.
- SOUND: Selected device is Generic Software
- * sound: EAX 2.0 extension: absent
- * sound: EAX 2.0 deferred: absent
- * sound : cache: 49152 kb, 3642 lines, 13820 bpl
- ! sound: OpenAL: Can't create source. Error: Invalid Value.
- ! SOUND: OpenAL: Max targets - 256
- Starting RENDER device...
- * GPU [vendor:8086]-[device:166]: Intel(R) HD Graphics 4000
- * CREATE: DeviceREF: 4
- * Texture memory: 2000 M
- * GPU shading: vs(0/4.0/40), ps(0/4.0/40)
- * GPU vertex cache: unrecognized, 24
- * NVidia MGPU: Logical(1), Physical(1)
- * Starting rendering as 2-GPU.
- * DVB created: 1536K
- * DIB created: 512K
- ! Renderer doesn't support blender 'effects\shadow_world'
- * HWDST/PCF supported and used
- - r__tf_aniso 1
- - r2_tf_mipbias 0.
- * loading script _G.script
- * loading script class_registrator.script
- * loading script ui_main_menu.script
- * loading script smart_terrain.script
- * loading script se_level_changer.script
- * loading script se_actor.script
- * loading script se_stalker.script
- * loading script se_heli.script
- * loading script se_zones.script
- * loading script se_item.script
- * loading script se_smart_cover.script
- * loading script se_car.script
- * loading script se_artefact.script
- * loading script se_monster.script
- * loading script sim_squad_scripted.script
- * loading script game_registrator.script
- Starting engine...
- Loading DLL: xrGameSpy.dll
- intro_start intro_logo
- intro_delete ::update_logo_intro
- ! Invalid ogg-comment version, file: c:\users\fred\downloads\stalker mods\coc\s.t.a.l.k.e.r. - call of chernobyl\gamedata\sounds\music\menu.ogg
- * loading script axr_main.script
- * loading script xrs_dyn_music.script
- * loading script closecaption.script
- * loading script xrs_debug_tools.script
- * [win32]: free[3790252 K], reserved[86460 K], committed[317528 K]
- * [ D3D ]: textures[16 K]
- * [x-ray]: process heap[111008 K], game lua[2020 K], render[255 K]
- * [x-ray]: economy: strings[18245 K], smem[0 K]
- * loading script ui_load_dialog.script
- * loading script db.script
- * loading script actor_proxy.script
- * 0.0 : [ 3] $null
- * 0.0 : [ 3] $user$accum
- * 0.0 : [ 1] $user$accum_temp
- * 0.0 : [ 7] $user$albedo
- * 0.0 : [ 5] $user$bloom1
- * 0.0 : [ 2] $user$bloom2
- * 0.0 : [ 2] $user$cmap0
- * 0.0 : [ 2] $user$cmap1
- * 0.0 : [ 2] $user$env_s0
- * 0.0 : [ 2] $user$env_s1
- * 0.0 : [ 6] $user$generic0
- * 0.0 : [ 4] $user$generic1
- * 0.0 : [ 2] $user$generic2
- * 0.0 : [ 2] $user$jitter_0
- * 0.0 : [ 2] $user$jitter_1
- * 0.0 : [ 1] $user$jitter_2
- * 0.0 : [ 1] $user$jitter_3
- * 0.0 : [ 1] $user$jitter_4
- * 0.0 : [ 1] $user$jitter_mipped
- * 0.0 : [ 2] $user$lum_t64
- * 0.0 : [ 3] $user$lum_t8
- * 0.0 : [ 1] $user$luminance_0
- * 0.0 : [ 1] $user$luminance_1
- * 0.0 : [ 1] $user$luminance_2
- * 0.0 : [ 1] $user$luminance_3
- * 0.0 : [ 8] $user$material
- * 0.0 : [ 134] $user$position
- * 0.0 : [ 1] $user$sky0
- * 0.0 : [ 1] $user$sky1
- * 0.0 : [ 6] $user$smap_depth
- * 0.0 : [ 1] $user$smap_surf
- * 0.0 : [ 7] $user$tonemap
- * 0.0 : [ 2] $user$tonemap_src
- * 0.0 : [ 2] act\act_controller_hit1
- * 0.0 : [ 2] fx\fx_flare1
- * 0.0 : [ 1] fx\fx_flare2
- * 0.0 : [ 1] fx\fx_flare3
- * 0.0 : [ 2] fx\fx_gradient
- * 0.0 : [ 2] fx\fx_gradient1
- * 0.0 : [ 1] fx\fx_lightning
- * 0.0 : [ 1] fx\fx_moon_halo_phase_1
- * 0.0 : [ 1] fx\fx_moon_halo_phase_2
- * 0.0 : [ 1] fx\fx_moon_halo_phase_3
- * 0.0 : [ 1] fx\fx_moon_halo_phase_4
- * 0.0 : [ 1] fx\fx_moon_halo_phase_5
- * 0.0 : [ 1] fx\fx_moon_halo_phase_6
- * 0.0 : [ 1] fx\fx_moon_halo_phase_7
- * 0.0 : [ 1] fx\fx_moon_phase_1
- * 0.0 : [ 1] fx\fx_moon_phase_2
- * 0.0 : [ 1] fx\fx_moon_phase_3
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- * 0.0 : [ 1] fx\fx_moon_phase_5
- * 0.0 : [ 1] fx\fx_moon_phase_6
- * 0.0 : [ 1] fx\fx_moon_phase_7
- * 0.0 : [ 1] fx\fx_noise
- * 0.0 : [ 2] fx\fx_noise2
- * 0.0 : [ 1] fx\fx_rain
- * 0.0 : [ 1] fx\fx_rainsplash1
- * 0.0 : [ 2] fx\fx_sun
- * 0.0 : [ 1] fx\fx_sun_fog
- * 0.0 : [ 1] fx\fx_sun_gradient
- * 0.0 : [ 1] fx\fx_sun_halo
- * 0.0 : [ 1] fx\fx_sun_morning
- * 0.0 : [ 1] fx\fx_sun_rise
- * 0.0 : [ 1] fx\fx_thunderbolts_gradient
- * 0.0 : [ 1] fx\fx_thunderbolts_gradient_surge
- * 0.0 : [ 2] fx\fx_volumefog1
- * 0.0 : [ 2] glow\glow_04
- * 0.0 : [ 2] glow\glow_fire1
- * 0.0 : [ 2] glow\glow_fire1_soc
- * 0.0 : [ 2] glow\glow_orange
- * 0.0 : [ 2] glow\glow_orange2
- * 0.0 : [ 2] glow\glow_orange_bright
- * 0.0 : [ 2] glow\glow_rays
- * 0.0 : [ 2] glow\glow_white
- * 0.0 : [ 2] glow\glow_yellow
- * 0.0 : [ 3] lights\lights_spot01
- * 0.0 : [ 2] pfx\pfx_ani-explosion-02
- * 0.0 : [ 2] pfx\pfx_ani-explosion-02-b-a
- * 0.0 : [ 2] pfx\pfx_ani-explosion-02a
- * 0.0 : [ 2] pfx\pfx_ani-fire01
- * 0.0 : [ 2] pfx\pfx_ani-smoke-01
- * 0.0 : [ 2] pfx\pfx_anomaly_1
- * 0.0 : [ 2] pfx\pfx_anomaly_16
- * 0.0 : [ 2] pfx\pfx_anomaly_17
- * 0.0 : [ 2] pfx\pfx_anomaly_18
- * 0.0 : [ 2] pfx\pfx_anomaly_19
- * 0.0 : [ 2] pfx\pfx_anomaly_2
- * 0.0 : [ 2] pfx\pfx_anomaly_21
- * 0.0 : [ 2] pfx\pfx_anomaly_23
- * 0.0 : [ 2] pfx\pfx_anomaly_2_green
- * 0.0 : [ 2] pfx\pfx_anomaly_3
- * 0.0 : [ 2] pfx\pfx_anomaly_4
- * 0.0 : [ 2] pfx\pfx_anomaly_5
- * 0.0 : [ 2] pfx\pfx_anomaly_6
- * 0.0 : [ 2] pfx\pfx_anomaly_7
- * 0.0 : [ 2] pfx\pfx_anomaly_8
- * 0.0 : [ 2] pfx\pfx_anomaly_88
- * 0.0 : [ 2] pfx\pfx_anomaly_9
- * 0.0 : [ 2] pfx\pfx_bloodsplash1
- * 0.0 : [ 2] pfx\pfx_bloodsplash2
- * 0.0 : [ 2] pfx\pfx_blurry_cloud
- * 0.0 : [ 2] pfx\pfx_brick
- * 0.0 : [ 2] pfx\pfx_bubble
- * 0.0 : [ 2] pfx\pfx_bubble_1
- * 0.0 : [ 2] pfx\pfx_bubble_water
- * 0.0 : [ 2] pfx\pfx_cc_lighting_grad2
- * 0.0 : [ 2] pfx\pfx_cc_lightings
- * 0.0 : [ 2] pfx\pfx_concretedebris_01
- * 0.0 : [ 2] pfx\pfx_concretepuffs_01
- * 0.0 : [ 1] pfx\pfx_dist2
- * 0.0 : [ 1] pfx\pfx_dist2inv
- * 0.0 : [ 1] pfx\pfx_dist3
- * 0.0 : [ 1] pfx\pfx_dist4
- * 0.0 : [ 1] pfx\pfx_dist8
- * 0.0 : [ 1] pfx\pfx_dist9
- * 0.0 : [ 1] pfx\pfx_dist_teleport
- * 0.0 : [ 1] pfx\pfx_distort_anomaly
- * 0.0 : [ 2] pfx\pfx_distortion
- * 0.0 : [ 2] pfx\pfx_electrostatic
- * 0.0 : [ 2] pfx\pfx_explotions_2
- * 0.0 : [ 2] pfx\pfx_explotions_3
- * 0.0 : [ 2] pfx\pfx_explotions_4
- * 0.0 : [ 2] pfx\pfx_explotions_smoke
- * 0.0 : [ 2] pfx\pfx_flame
- * 0.0 : [ 2] pfx\pfx_flame_01
- * 0.0 : [ 2] pfx\pfx_flamefx_01
- * 0.0 : [ 2] pfx\pfx_flash_01
- * 0.0 : [ 2] pfx\pfx_flash_05
- * 0.0 : [ 2] pfx\pfx_flash_07
- * 0.0 : [ 2] pfx\pfx_gologramma
- * 0.0 : [ 2] pfx\pfx_gradient
- * 0.0 : [ 2] pfx\pfx_gradient1
- * 0.0 : [ 2] pfx\pfx_leaves_01
- * 0.0 : [ 2] pfx\pfx_leaves_02
- * 0.0 : [ 2] pfx\pfx_light
- * 0.0 : [ 2] pfx\pfx_light1
- * 0.0 : [ 2] pfx\pfx_light3
- * 0.0 : [ 2] pfx\pfx_light4
- * 0.0 : [ 1] pfx\pfx_lighting_stancia_01
- * 0.0 : [ 1] pfx\pfx_lighting_stancia_02
- * 0.0 : [ 2] pfx\pfx_lightning_01
- * 0.0 : [ 2] pfx\pfx_lightning_02
- * 0.0 : [ 2] pfx\pfx_ligth_6
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- * 0.0 : [ 2] pfx\pfx_shells1
- * 0.0 : [ 2] pfx\pfx_shells2
- * 0.0 : [ 2] pfx\pfx_skinsplash1
- * 0.0 : [ 2] pfx\pfx_smoke_a
- * 0.0 : [ 2] pfx\pfx_smoke_b
- * 0.0 : [ 2] pfx\pfx_smokepuffs1
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- * 0.0 : [ 2] pfx\pfx_spark_01
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- * 0.0 : [ 2] pfx\pfx_sparks
- * 0.0 : [ 2] pfx\pfx_specks
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- * 0.0 : [ 2] pfx\pfx_stonedebris2
- * 0.0 : [ 2] pfx\pfx_synus
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- * 0.0 : [ 2] pfx\pfx_test_textures
- * 0.0 : [ 2] pfx\pfx_vehglassdebris_01
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- * 0.0 : [ 2] pfx\pfx_woodchips3
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- * 0.0 : [ 2] pfx\r_pop\shells\545x39
- * 0.0 : [ 2] pfx\r_pop\shells\556x45
- * 0.0 : [ 2] pfx\r_pop\shells\762x39
- * 0.0 : [ 2] pfx\r_pop\shells\762x51
- * 0.0 : [ 2] pfx\r_pop\shells\762x54
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- * 0.0 : [ 2] pfx\r_pop\shells\fake_shells
- * 0.0 : [ 2] prop\prop_fake_bed_fireplace
- * 0.0 : [ 2] prop\prop_provod_02
- * 0.0 : [ 2] shoker_mod\explosions\explosion_smoke01
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- * 0.0 : [ 18] sky\af1_cloudy\cloudy_3
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- * 0.0 : [ 14] sky\af1_cloudy\cloudy_5
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- * 0.0 : [ 1] sky\af3_blowout\blowout2_night
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- * 0.0 : [ 12] sky\af3_clear\03-00-fm
- * 0.0 : [ 12] sky\af3_clear\03-00-fm#small
- * 0.0 : [ 8] sky\af3_clear\03-00-hm
- * 0.0 : [ 8] sky\af3_clear\03-00-hm#small
- * 0.0 : [ 12] sky\af3_clear\04-00-fm
- * 0.0 : [ 12] sky\af3_clear\04-00-fm#small
- * 0.0 : [ 8] sky\af3_clear\04-00-hm
- * 0.0 : [ 8] sky\af3_clear\04-00-hm#small
- * 0.0 : [ 33] sky\af3_clear\04-30
- * 0.0 : [ 33] sky\af3_clear\04-30#small
- * 0.0 : [ 33] sky\af3_clear\05-00
- * 0.0 : [ 33] sky\af3_clear\05-00#small
- * 0.0 : [ 33] sky\af3_clear\05-30
- * 0.0 : [ 33] sky\af3_clear\05-30#small
- * 0.0 : [ 66] sky\af3_clear\06-00
- * 0.0 : [ 66] sky\af3_clear\06-00#small
- * 0.0 : [ 33] sky\af3_clear\07-00
- * 0.0 : [ 33] sky\af3_clear\07-00#small
- * 0.0 : [ 33] sky\af3_clear\08-00
- * 0.0 : [ 33] sky\af3_clear\08-00#small
- * 0.0 : [ 33] sky\af3_clear\09-00
- * 0.0 : [ 33] sky\af3_clear\09-00#small
- * 0.0 : [ 33] sky\af3_clear\10-00
- * 0.0 : [ 33] sky\af3_clear\10-00#small
- * 0.0 : [ 33] sky\af3_clear\11-00
- * 0.0 : [ 33] sky\af3_clear\11-00#small
- * 0.0 : [ 33] sky\af3_clear\12-00
- * 0.0 : [ 33] sky\af3_clear\12-00#small
- * 0.0 : [ 33] sky\af3_clear\13-00
- * 0.0 : [ 33] sky\af3_clear\13-00#small
- * 0.0 : [ 33] sky\af3_clear\14-00
- * 0.0 : [ 33] sky\af3_clear\14-00#small
- * 0.0 : [ 33] sky\af3_clear\15-00
- * 0.0 : [ 33] sky\af3_clear\15-00#small
- * 0.0 : [ 33] sky\af3_clear\16-00
- * 0.0 : [ 33] sky\af3_clear\16-00#small
- * 0.0 : [ 33] sky\af3_clear\17-00
- * 0.0 : [ 33] sky\af3_clear\17-00#small
- * 0.0 : [ 33] sky\af3_clear\18-00
- * 0.0 : [ 33] sky\af3_clear\18-00#small
- * 0.0 : [ 33] sky\af3_clear\19-00
- * 0.0 : [ 33] sky\af3_clear\19-00#small
- * 0.0 : [ 66] sky\af3_clear\20-00
- * 0.0 : [ 66] sky\af3_clear\20-00#small
- * 0.0 : [ 33] sky\af3_clear\20-30
- * 0.0 : [ 33] sky\af3_clear\20-30#small
- * 0.0 : [ 33] sky\af3_clear\21-00
- * 0.0 : [ 33] sky\af3_clear\21-00#small
- * 0.0 : [ 33] sky\af3_clear\21-30
- * 0.0 : [ 33] sky\af3_clear\21-30#small
- * 0.0 : [ 12] sky\af3_clear\22-00-fm
- * 0.0 : [ 12] sky\af3_clear\22-00-fm#small
- * 0.0 : [ 8] sky\af3_clear\22-00-hm
- * 0.0 : [ 8] sky\af3_clear\22-00-hm#small
- * 0.0 : [ 12] sky\af3_clear\23-00-fm
- * 0.0 : [ 12] sky\af3_clear\23-00-fm#small
- * 0.0 : [ 8] sky\af3_clear\23-00-hm
- * 0.0 : [ 8] sky\af3_clear\23-00-hm#small
- * 0.0 : [ 5] sky\af3_cloudy\05-00
- * 0.0 : [ 5] sky\af3_cloudy\05-00#small
- * 0.0 : [ 10] sky\af3_cloudy\06-00
- * 0.0 : [ 10] sky\af3_cloudy\06-00#small
- * 0.0 : [ 10] sky\af3_cloudy\07-00
- * 0.0 : [ 10] sky\af3_cloudy\07-00#small
- * 0.0 : [ 18] sky\af3_cloudy\08-00
- * 0.0 : [ 18] sky\af3_cloudy\08-00#small
- * 0.0 : [ 23] sky\af3_cloudy\09-00
- * 0.0 : [ 23] sky\af3_cloudy\09-00#small
- * 0.0 : [ 11] sky\af3_cloudy\10-00
- * 0.0 : [ 11] sky\af3_cloudy\10-00#small
- * 0.0 : [ 11] sky\af3_cloudy\11-00
- * 0.0 : [ 11] sky\af3_cloudy\11-00#small
- * 0.0 : [ 18] sky\af3_cloudy\12-00
- * 0.0 : [ 18] sky\af3_cloudy\12-00#small
- * 0.0 : [ 10] sky\af3_cloudy\13-00
- * 0.0 : [ 10] sky\af3_cloudy\13-00#small
- * 0.0 : [ 36] sky\af3_cloudy\14-00
- * 0.0 : [ 36] sky\af3_cloudy\14-00#small
- * 0.0 : [ 28] sky\af3_cloudy\15-00
- * 0.0 : [ 28] sky\af3_cloudy\15-00#small
- * 0.0 : [ 10] sky\af3_cloudy\16-00
- * 0.0 : [ 10] sky\af3_cloudy\16-00#small
- * 0.0 : [ 18] sky\af3_cloudy\17-00
- * 0.0 : [ 18] sky\af3_cloudy\17-00#small
- * 0.0 : [ 20] sky\af3_cloudy\18-00
- * 0.0 : [ 20] sky\af3_cloudy\18-00#small
- * 0.0 : [ 5] sky\af3_cloudy\19-00
- * 0.0 : [ 5] sky\af3_cloudy\19-00#small
- * 0.0 : [ 10] sky\af3_cloudy\20-00
- * 0.0 : [ 10] sky\af3_cloudy\20-00#small
- * 0.0 : [ 11] sky\af3_foggy\06-00
- * 0.0 : [ 11] sky\af3_foggy\06-00#small
- * 0.0 : [ 11] sky\af3_foggy\07-00
- * 0.0 : [ 11] sky\af3_foggy\07-00#small
- * 0.0 : [ 19] sky\af3_foggy\09-00
- * 0.0 : [ 19] sky\af3_foggy\09-00#small
- * 0.0 : [ 40] sky\af3_foggy\10-00
- * 0.0 : [ 40] sky\af3_foggy\10-00#small
- * 0.0 : [ 10] sky\af3_foggy\11-00
- * 0.0 : [ 10] sky\af3_foggy\11-00#small
- * 0.0 : [ 11] sky\af3_foggy\12-00
- * 0.0 : [ 11] sky\af3_foggy\12-00#small
- * 0.0 : [ 27] sky\af3_foggy\13-00
- * 0.0 : [ 27] sky\af3_foggy\13-00#small
- * 0.0 : [ 11] sky\af3_foggy\14-00
- * 0.0 : [ 11] sky\af3_foggy\14-00#small
- * 0.0 : [ 19] sky\af3_foggy\15-00
- * 0.0 : [ 19] sky\af3_foggy\15-00#small
- * 0.0 : [ 19] sky\af3_foggy\16-00
- * 0.0 : [ 19] sky\af3_foggy\16-00#small
- * 0.0 : [ 11] sky\af3_foggy\17-00
- * 0.0 : [ 11] sky\af3_foggy\17-00#small
- * 0.0 : [ 19] sky\af3_foggy\18-00
- * 0.0 : [ 19] sky\af3_foggy\18-00#small
- * 0.0 : [ 11] sky\af3_foggy\19-00
- * 0.0 : [ 11] sky\af3_foggy\19-00#small
- * 0.0 : [ 22] sky\af3_foggy\20-00
- * 0.0 : [ 22] sky\af3_foggy\20-00#small
- * 0.0 : [ 12] sky\af3_partly\00-00-fm
- * 0.0 : [ 12] sky\af3_partly\00-00-fm#small
- * 0.0 : [ 8] sky\af3_partly\00-00-hm
- * 0.0 : [ 8] sky\af3_partly\00-00-hm#small
- * 0.0 : [ 25] sky\af3_partly\00-00-nm
- * 0.0 : [ 25] sky\af3_partly\00-00-nm#small
- * 0.0 : [ 12] sky\af3_partly\01-00-fm
- * 0.0 : [ 12] sky\af3_partly\01-00-fm#small
- * 0.0 : [ 8] sky\af3_partly\01-00-hm
- * 0.0 : [ 8] sky\af3_partly\01-00-hm#small
- * 0.0 : [ 38] sky\af3_partly\01-00-nm
- * 0.0 : [ 38] sky\af3_partly\01-00-nm#small
- * 0.0 : [ 12] sky\af3_partly\02-00-fm
- * 0.0 : [ 12] sky\af3_partly\02-00-fm#small
- * 0.0 : [ 8] sky\af3_partly\02-00-hm
- * 0.0 : [ 8] sky\af3_partly\02-00-hm#small
- * 0.0 : [ 24] sky\af3_partly\02-00-nm
- * 0.0 : [ 24] sky\af3_partly\02-00-nm#small
- * 0.0 : [ 12] sky\af3_partly\03-00-fm
- * 0.0 : [ 12] sky\af3_partly\03-00-fm#small
- * 0.0 : [ 8] sky\af3_partly\03-00-hm
- * 0.0 : [ 8] sky\af3_partly\03-00-hm#small
- * 0.0 : [ 12] sky\af3_partly\04-00-fm
- * 0.0 : [ 12] sky\af3_partly\04-00-fm#small
- * 0.0 : [ 8] sky\af3_partly\04-00-hm
- * 0.0 : [ 8] sky\af3_partly\04-00-hm#small
- * 0.0 : [ 33] sky\af3_partly\04-30
- * 0.0 : [ 33] sky\af3_partly\04-30#small
- * 0.0 : [ 33] sky\af3_partly\05-00
- * 0.0 : [ 33] sky\af3_partly\05-00#small
- * 0.0 : [ 33] sky\af3_partly\05-30
- * 0.0 : [ 33] sky\af3_partly\05-30#small
- * 0.0 : [ 66] sky\af3_partly\06-00
- * 0.0 : [ 66] sky\af3_partly\06-00#small
- * 0.0 : [ 33] sky\af3_partly\07-00
- * 0.0 : [ 33] sky\af3_partly\07-00#small
- * 0.0 : [ 33] sky\af3_partly\08-00
- * 0.0 : [ 33] sky\af3_partly\08-00#small
- * 0.0 : [ 33] sky\af3_partly\09-00
- * 0.0 : [ 33] sky\af3_partly\09-00#small
- * 0.0 : [ 33] sky\af3_partly\10-00
- * 0.0 : [ 33] sky\af3_partly\10-00#small
- * 0.0 : [ 33] sky\af3_partly\11-00
- * 0.0 : [ 33] sky\af3_partly\11-00#small
- * 0.0 : [ 33] sky\af3_partly\12-00
- * 0.0 : [ 33] sky\af3_partly\12-00#small
- * 0.0 : [ 33] sky\af3_partly\13-00
- * 0.0 : [ 33] sky\af3_partly\13-00#small
- * 0.0 : [ 33] sky\af3_partly\14-00
- * 0.0 : [ 33] sky\af3_partly\14-00#small
- * 0.0 : [ 33] sky\af3_partly\15-00
- * 0.0 : [ 33] sky\af3_partly\15-00#small
- * 0.0 : [ 33] sky\af3_partly\16-00
- * 0.0 : [ 33] sky\af3_partly\16-00#small
- * 0.0 : [ 33] sky\af3_partly\17-00
- * 0.0 : [ 33] sky\af3_partly\17-00#small
- * 0.0 : [ 33] sky\af3_partly\18-00
- * 0.0 : [ 33] sky\af3_partly\18-00#small
- * 0.0 : [ 33] sky\af3_partly\19-00
- * 0.0 : [ 33] sky\af3_partly\19-00#small
- * 0.0 : [ 66] sky\af3_partly\20-00
- * 0.0 : [ 66] sky\af3_partly\20-00#small
- * 0.0 : [ 33] sky\af3_partly\20-30
- * 0.0 : [ 33] sky\af3_partly\20-30#small
- * 0.0 : [ 33] sky\af3_partly\21-00
- * 0.0 : [ 33] sky\af3_partly\21-00#small
- * 0.0 : [ 33] sky\af3_partly\21-30
- * 0.0 : [ 33] sky\af3_partly\21-30#small
- * 0.0 : [ 12] sky\af3_partly\22-00-fm
- * 0.0 : [ 12] sky\af3_partly\22-00-fm#small
- * 0.0 : [ 8] sky\af3_partly\22-00-hm
- * 0.0 : [ 8] sky\af3_partly\22-00-hm#small
- * 0.0 : [ 12] sky\af3_partly\23-00-fm
- * 0.0 : [ 12] sky\af3_partly\23-00-fm#small
- * 0.0 : [ 8] sky\af3_partly\23-00-hm
- * 0.0 : [ 8] sky\af3_partly\23-00-hm#small
- * 0.0 : [ 26] sky\af3_rainy\07-00
- * 0.0 : [ 26] sky\af3_rainy\07-00#small
- * 0.0 : [ 30] sky\af3_rainy\09-00_19-00
- * 0.0 : [ 30] sky\af3_rainy\09-00_19-00#small
- * 0.0 : [ 58] sky\af3_rainy\13-00
- * 0.0 : [ 58] sky\af3_rainy\13-00#small
- * 0.0 : [ 24] sky\af3_rainy\15-00
- * 0.0 : [ 24] sky\af3_rainy\15-00#small
- * 0.0 : [ 31] sky\af3_rainy\15-00-2
- * 0.0 : [ 31] sky\af3_rainy\15-00-2#small
- * 0.0 : [ 44] sky\af3_rainy\16-00
- * 0.0 : [ 44] sky\af3_rainy\16-00#small
- * 0.0 : [ 32] sky\af3_rainy\20-00
- * 0.0 : [ 32] sky\af3_rainy\20-00#small
- * 0.0 : [ 5] sky\sky_12_vibros_cube
- * 0.0 : [ 5] sky\sky_12_vibros_cube#small
- * 0.0 : [ 26] sky\sky_13_cube
- * 0.0 : [ 26] sky\sky_13_cube#small
- * 0.0 : [ 16] sky\sky_13_cube_night
- * 0.0 : [ 16] sky\sky_13_cube_night#small
- * 0.0 : [ 12] sky\sky_13_vibros_cube
- * 0.0 : [ 12] sky\sky_13_vibros_cube#small
- * 0.0 : [ 10] sky\sky_14_cube
- * 0.0 : [ 10] sky\sky_14_cube#small
- * 0.0 : [ 4] sky\sky_17_clouds_cube
- * 0.0 : [ 4] sky\sky_17_clouds_cube#small
- * 0.0 : [ 4] sky\sky_17_cube
- * 0.0 : [ 4] sky\sky_17_cube#small
- * 0.0 : [ 8] sky\sky_18_cube
- * 0.0 : [ 8] sky\sky_18_cube#small
- * 0.0 : [ 11] sky\sky_19_cube
- * 0.0 : [ 11] sky\sky_19_cube#small
- * 0.0 : [ 4] sky\sky_1_clouds_cube
- * 0.0 : [ 4] sky\sky_1_clouds_cube#small
- * 0.0 : [ 4] sky\sky_20_clouds_cube
- * 0.0 : [ 4] sky\sky_20_clouds_cube#small
- * 0.0 : [ 4] sky\sky_20_cube
- * 0.0 : [ 4] sky\sky_20_cube#small
- * 0.0 : [ 4] sky\sky_2_clouds_cube
- * 0.0 : [ 4] sky\sky_2_clouds_cube#small
- * 0.0 : [ 4] sky\sky_2_cube
- * 0.0 : [ 4] sky\sky_2_cube#small
- * 0.0 : [ 12] sky\sky_3_cube
- * 0.0 : [ 12] sky\sky_3_cube#small
- * 0.0 : [ 3] sky\sky_4_cube
- * 0.0 : [ 3] sky\sky_4_cube#small
- * 0.0 : [ 30] sky\sky_5_cube
- * 0.0 : [ 30] sky\sky_5_cube#small
- * 0.0 : [ 7] sky\sky_6_cube
- * 0.0 : [ 7] sky\sky_6_cube#small
- * 0.0 : [ 11] sky\sky_7_cube
- * 0.0 : [ 11] sky\sky_7_cube#small
- * 0.0 : [ 8] sky\sky_8_cube
- * 0.0 : [ 8] sky\sky_8_cube#small
- * 0.0 : [ 49] sky\sky_9_cube
- * 0.0 : [ 49] sky\sky_9_cube#small
- * 0.0 : [3080] sky\sky_oblaka
- * 0.0 : [ 1] ui\ui_actor_hint_wnd
- * 0.0 : [ 1] ui\ui_actor_sleep_screen
- * 0.0 : [ 1] water\water_SBumpVolume
- * 0.0 : [ 1] water\water_flowing_nmap
- * 0.0 : [ 1] water\water_normal
- * 0.0 : [ 1] wm\wm_blood_1
- * 0.0 : [ 1] wm\wm_blood_1_1
- * 0.0 : [ 1] wm\wm_blood_1_2
- * 0.0 : [ 1] wm\wm_blood_1_3
- * 0.0 : [ 1] wm\wm_blood_drop_4
- * 0.0 : [ 1] wm\wm_bullet_asfalt_1
- * 0.0 : [ 1] wm\wm_bullet_asfalt_2
- * 0.0 : [ 1] wm\wm_bullet_asfalt_3
- * 0.0 : [ 1] wm\wm_bullet_brick_1
- * 0.0 : [ 1] wm\wm_bullet_brick_2
- * 0.0 : [ 1] wm\wm_bullet_concrete
- * 0.0 : [ 1] wm\wm_bullet_concrete_1
- * 0.0 : [ 1] wm\wm_bullet_concrete_2
- * 0.0 : [ 1] wm\wm_bullet_concrete_4
- * 0.0 : [ 1] wm\wm_bullet_concrete_5
- * 0.0 : [ 1] wm\wm_bullet_concrete_6
- * 0.0 : [ 1] wm\wm_bullet_concrete_7
- * 0.0 : [ 1] wm\wm_bullet_glass01
- * 0.0 : [ 1] wm\wm_bullet_glass02
- * 0.0 : [ 1] wm\wm_bullet_glass03
- * 0.0 : [ 1] wm\wm_bullet_glass04
- * 0.0 : [ 1] wm\wm_bullet_ground
- * 0.0 : [ 1] wm\wm_bullet_ground_1
- * 0.0 : [ 1] wm\wm_bullet_ground_2
- * 0.0 : [ 1] wm\wm_bullet_metall_thik
- * 0.0 : [ 1] wm\wm_bullet_metall_thik_1
- * 0.0 : [ 1] wm\wm_bullet_metall_thik_2
- * 0.0 : [ 1] wm\wm_bullet_metall_thik_3
- * 0.0 : [ 1] wm\wm_bullet_metall_thin
- * 0.0 : [ 1] wm\wm_bullet_metall_thin_1
- * 0.0 : [ 1] wm\wm_bullet_metall_thin_2
- * 0.0 : [ 1] wm\wm_bullet_metall_thin_3
- * 0.0 : [ 1] wm\wm_bullet_metall_thin_4
- * 0.0 : [ 1] wm\wm_bullet_wood
- * 0.0 : [ 1] wm\wm_bullet_wood_1
- * 0.0 : [ 1] wm\wm_bullet_wood_2
- * 0.0 : [ 1] wm\wm_bullet_wood_3
- * 0.0 : [ 1] wm\wm_bullet_wood_4
- * 0.0 : [ 1] wm\wm_bullet_wood_5
- * 0.0 : [ 1] wm\wm_bullet_wood_6
- * 0.0 : [ 1] wm\wm_bullet_wood_7
- * 0.0 : [ 1] wm\wm_bullet_wood_8
- * 0.0 : [ 1] wm\wm_bullet_wood_9
- * 0.0 : [ 1] wm\wm_grenade
- * 0.0 : [ 1] wm\wm_knife_dead
- * 0.0 : [ 1] wm\wm_knife_horiz
- * 0.0 : [ 1] wm\wm_knife_horiz_blood
- * 0.0 : [ 1] wm\wm_knife_horiz_blood1
- * 0.0 : [ 1] wm\wm_knife_horiz_metal
- * 0.0 : [ 1] wm\wm_knife_horiz_ston
- * 0.0 : [ 1] wm\wm_knife_wood
- * 0.0 : [ 1] wm\wm_knife_wood1
- * 0.0 : [ 1] wm\wm_knife_wood2
- * 4.1 : [ 1] ui\teamepic_logo
- * 4.1 : [ 1] ui\ui_magnifier
- * 8.1 : [ 1] fred - quicksave2
- * 16.1 : [ 1] ui\ui_font_arial_14_1024
- * 16.1 : [ 1] ui\ui_font_hud_01
- * 32.1 : [ 1] ui\ui_font_letter_16_1024
- * 32.1 : [ 1] ui\ui_font_letter_18_1024
- * 33.0 : [ 1] ui\ui_ani_cursor
- * 64.1 : [ 1] ui\ui_font_console_02
- * 64.1 : [ 1] ui\ui_font_graff_19_1024
- * 64.1 : [ 1] ui\ui_font_graff_22_1024
- * 64.1 : [ 1] ui\ui_font_hud_02
- * 128.1 : [ 1] ui\ui_font_graff_32_1024
- * 128.1 : [ 1] ui\ui_font_letter_25_1024
- * 256.1 : [ 1] ui\ui_font_graff_50_1024
- * 1024.1 : [ 1] ui\ui_actor_main_menu2
- * 1024.1 : [ 1] ui\ui_actor_mp_screen
- * 1024.1 : [ 1] ui\ui_actor_multiplayer_background
- * 1024.1 : [ 1] ui\ui_actor_multiplayer_game_menu
- * 1024.1 : [ 1] ui\ui_actor_widescreen_sidepanels_1
- * 1024.1 : [ 1] ui\ui_common
- * 8100.0 : [ 1] ui\ui_background_new
- "c:\users\fred\downloads\stalker mods\coc\s.t.a.l.k.e.r. - call of chernobyl\bin\xrengine.exe" -no prefetch -dbg
- * phase time: 0 ms
- * phase cmem: 146883 K
- Loading objects...
- ! Missing ogg-comment, file: c:\users\fred\downloads\stalker mods\coc\s.t.a.l.k.e.r. - call of chernobyl\gamedata\sounds\weapons\mp153\mp153_draw.ogg
- Loading models...
- ! Fallback to default bump map: wpn\FnFal\fnfal_1_bump#
- ! Fallback to default bump map: wpn\colt1911\colt1912_bump#
- ! Fallback to default bump map: wpn\colt1911\colt1913_bump#
- ! Fallback to default bump map: wpn\colt1911\colt1914_bump#
- ! Fallback to default bump map: wpn\wpn_famas_bump#
- ! Fallback to default bump map: wpn\wpn_famas_rail_bump#
- * [prefetch] time: 127018 ms
- * [prefetch] memory: 158840Kb
- * loading script _G.script
- * loading script class_registrator.script
- * loading script ui_main_menu.script
- * loading script smart_terrain.script
- * loading script se_level_changer.script
- * loading script se_actor.script
- * loading script se_stalker.script
- * loading script se_heli.script
- * loading script se_zones.script
- * loading script se_item.script
- * loading script se_smart_cover.script
- * loading script se_car.script
- * loading script se_artefact.script
- * loading script se_monster.script
- * loading script sim_squad_scripted.script
- * loading script game_registrator.script
- Call of Chernobyl version 1.4.12
- using marshal library
- * loading script sound_theme.script
- * loading script alun_utils.script
- * loading script axr_main.script
- * loading script _g.script
- * loading script actor_menu.script
- * loading script actor_menu_inventory.script
- * loading script actor_proxy.script
- * loading script ai_stalker.script
- * loading script alife_storage_manager.script
- * loading script ammo_aggregation.script
- * loading script artefact_degradation.script
- * loading script atmosfear_options.script
- * loading script axr_beh.script
- * loading script axr_companions.script
- * loading script axr_dynamic_spawn.script
- * loading script axr_fight_from_cover.script
- * loading script axr_keybind.script
- * loading script axr_logic.script
- * loading script axr_main_options.script
- * loading script axr_npc_vs_box.script
- * loading script axr_npc_vs_heli.script
- * loading script axr_radio_in_heli.script
- * loading script axr_stalker_panic.script
- * loading script axr_task_manager.script
- * loading script axr_trade_manager.script
- * loading script axr_turn_on_campfire.script
- * loading script bind_anomaly_field.script
- * loading script bind_anomaly_zone.script
- * loading script bind_artefact.script
- * loading script bind_camp.script
- * loading script bind_campfire.script
- * loading script bind_car.script
- * loading script bind_container.script
- * loading script bind_crow.script
- * loading script bind_door_labx8.script
- * loading script bind_faction.script
- * loading script bind_heli.script
- * loading script bind_level_changer.script
- * loading script bind_monster.script
- * loading script bind_physic_object.script
- * loading script bind_red_forest_bridge.script
- * loading script bind_restrictor.script
- * loading script bind_signal_light.script
- * loading script bind_smart_cover.script
- * loading script bind_smart_terrain.script
- * loading script bind_stalker.script
- * loading script bind_stalker_ext.script
- * loading script bind_trader.script
- * loading script cam_effector_sets.script
- * loading script check_logic_path.script
- * loading script closecaption.script
- * loading script coc_treasure_manager.script
- * loading script combat_restrictor.script
- * loading script cover_manager.script
- * loading script db.script
- * loading script death_manager.script
- * loading script debug_cmd_list.script
- * loading script dialog_manager.script
- * loading script dialogs.script
- * loading script dialogs_axr_companion.script
- * loading script dialogs_bar.script
- * loading script dialogs_darkvalley.script
- * loading script dialogs_escape.script
- * loading script dialogs_jupiter.script
- * loading script dialogs_marsh.script
- * loading script dialogs_pripyat.script
- * loading script dialogs_warlab.script
- * loading script dialogs_yantar.script
- * loading script dialogs_zaton.script
- * loading script dxr_achievements.script
- * loading script dxr_scopes.script
- * loading script dynamic_news_helper.script
- * loading script dynamic_news_manager.script
- * loading script game_relations.script
- * loading script gulag_general.script
- * loading script heli_alife.script
- * loading script heli_combat.script
- * loading script heli_fire.script
- * loading script heli_fly.script
- * loading script heli_look.script
- * loading script heli_move.script
- * loading script heli_snd.script
- * loading script xr_sound.script
- * loading script info_portions.script
- * loading script inventory_upgrades.script
- * loading script itms_manager.script
- * loading script level_input.script
- * loading script level_weathers.script
- * loading script loadscreen.script
- * loading script lootmoney.script
- * loading script lua_extensions.script
- * loading script m_mines.script
- * loading script memusage.script
- * loading script mob_camp.script
- * loading script mob_combat.script
- * loading script mob_death.script
- * loading script mob_home.script
- * loading script mob_jump.script
- * loading script mob_remark.script
- * loading script mob_sound.script
- * loading script mob_state_mgr.script
- * loading script mob_trade.script
- * loading script mob_trader.script
- * loading script mob_walker.script
- * loading script modules.script
- * loading script xr_walker.script
- * loading script xr_remark.script
- * loading script xr_cover.script
- * loading script xr_sleeper.script
- * loading script xr_camper.script
- * loading script xr_combat.script
- * loading script xr_death.script
- * loading script xr_hit.script
- * loading script xr_combat_ignore.script
- * loading script xr_combat_zombied.script
- * loading script xr_patrol.script
- * loading script xr_smartcover.script
- * loading script xr_companion.script
- * loading script xr_animpoint.script
- * loading script xr_reach_task.script
- * loading script ph_car.script
- * loading script ph_door.script
- * loading script ph_idle.script
- * loading script ph_hit.script
- * loading script ph_on_hit.script
- * loading script ph_button.script
- * loading script ph_code.script
- * loading script ph_death.script
- * loading script ph_minigun.script
- * loading script ph_oscillate.script
- * loading script ph_sound.script
- * loading script sr_no_weapon.script
- * loading script sr_teleport.script
- * loading script sr_idle.script
- * loading script sr_light.script
- * loading script sr_timer.script
- * loading script sr_psy_antenna.script
- * loading script sr_postprocess.script
- * loading script sr_particle.script
- * loading script sr_cutscene.script
- * loading script sr_monster.script
- * loading script sr_crow_spawner.script
- * loading script sr_silence.script
- * loading script sr_deimos.script
- * loading script xr_campfire_point.script
- * loading script xr_meet.script
- * loading script xr_actions_id.script
- * loading script xr_wounded.script
- * loading script xr_danger.script
- * loading script xr_abuse.script
- * loading script xr_gather_items.script
- * loading script xr_help_wounded.script
- * loading script xr_corpse_detection.script
- * loading script rx_ff.script
- * loading script xrs_facer.script
- * loading script xrs_kill_wounded.script
- * loading script move_mgr.script
- * loading script news_manager.script
- * loading script pda.script
- * loading script ph_appforce.script
- * loading script phantom_manager.script
- * loading script post_combat_idle.script
- * loading script profiler.script
- * loading script psi_storm_manager.script
- * loading script ranks.script
- * loading script release_body_manager.script
- * loading script restrictor_manager.script
- * loading script safe_release_manager.script
- * loading script se_new_attachable_item.script
- * loading script se_squad_group.script
- * loading script sim_board.script
- * loading script sim_objects.script
- * loading script sim_squad_actions.script
- * loading script sim_squad_generic.script
- * loading script simulation_objects.script
- * loading script sleep_dep.script
- * loading script slot_hud.script
- * loading script smart_covers.script
- * loading script smart_covers_combat_front.script
- * loading script smart_covers_loophole_crouch_front_left.script
- * loading script smart_covers_loophole_crouch_front.script
- * loading script smart_covers_loophole_crouch_front_right.script
- * loading script smart_covers_loophole_stand_front_left.script
- * loading script smart_covers_loophole_stand_front_right.script
- * loading script smart_covers_combat_prone.script
- * loading script smart_covers_loophole_prone.script
- * loading script smart_covers_animpoint_stay_wall.script
- * loading script smart_covers_loophole_animpoint_stay_wall.script
- * loading script smart_covers_animpoint_stay_table.script
- * loading script smart_covers_loophole_animpoint_stay_table.script
- * loading script smart_covers_animpoint_sit_high.script
- * loading script smart_covers_loophole_animpoint_sit_high.script
- * loading script smart_covers_animpoint_sit_normal.script
- * loading script smart_covers_loophole_animpoint_sit_normal.script
- * loading script smart_covers_animpoint_sit_low.script
- * loading script smart_covers_loophole_animpoint_sit_low.script
- * loading script smart_covers_animpoint_sit_ass.script
- * loading script smart_covers_loophole_animpoint_sit_ass.script
- * loading script smart_covers_animpoint_sit_knee.script
- * loading script smart_covers_loophole_animpoint_sit_knee.script
- * loading script smart_covers_animpoint_stay_ohrana.script
- * loading script smart_covers_loophole_animpoint_stay_ohrana.script
- * loading script smart_covers_animpoint_stay_bar.script
- * loading script smart_covers_loophole_animpoint_stay_bar.script
- * loading script smart_covers_animpoint_sit_wait.script
- * loading script smart_covers_loophole_animpoint_sit_wait.script
- * loading script smart_covers_animpoint_stay_wait.script
- * loading script smart_covers_loophole_animpoint_stay_wait.script
- * loading script smart_covers_animpoint_pri_a15.script
- * loading script smart_covers_loophole_animpoint_pri_a15.script
- * loading script smart_covers_anim_pri_a22.script
- * loading script smart_covers_loophole_anim_pri_a22.script
- * loading script smart_covers_combat.script
- * loading script smart_covers_cover_lesnik.script
- * loading script smart_covers_cover_loophole_lead_forester_idle_talk.script
- * loading script smart_covers_loophole_crouch_back.script
- * loading script smart_covers_loophole_crouch_left.script
- * loading script smart_covers_loophole_crouch_right.script
- * loading script smart_covers_loophole_lead_forester_idle.script
- * loading script smart_covers_loophole_lead_forester_talk.script
- * loading script smart_covers_loophole_lesnik.script
- * loading script smart_covers_loophole_stand_back.script
- * loading script smart_covers_loophole_stand_left.script
- * loading script smart_covers_loophole_stand_right.script
- * loading script smart_names.script
- * loading script sound_manager.script
- * loading script spawn_nimble_items.script
- * loading script spawner.script
- * loading script sr_camp.script
- * loading script stalker_generic.script
- * loading script state_lib.script
- * loading script utils.script
- * loading script state_lib_animpoint.script
- * loading script state_mgr_scenario.script
- * loading script state_mgr_pri_a15.script
- * loading script state_mgr.script
- * loading script state_mgr_animation.script
- * loading script state_mgr_animation_list.script
- * loading script xr_effects.script
- * loading script state_mgr_animation_list_animpoint.script
- * loading script state_mgr_animstate.script
- * loading script state_mgr_animstate_list.script
- * loading script state_mgr_animstate_list_animpoint.script
- * loading script state_mgr_bodystate.script
- * loading script state_mgr_direction.script
- * loading script state_mgr_goap.script
- * loading script state_mgr_mental.script
- * loading script state_mgr_movement.script
- * loading script state_mgr_smartcover.script
- * loading script state_mgr_weapon.script
- * loading script story_objects.script
- * loading script stpk_utils.script
- * loading script surge_manager.script
- * loading script survival_mode.script
- * loading script task_functor.script
- * loading script task_manager.script
- * loading script task_objects.script
- * loading script task_status_functor.script
- * loading script trade_manager.script
- * loading script ui_debug_main.script
- * loading script ui_dyn_msg_box.script
- * loading script ui_enemy_health.script
- * loading script ui_freeplay_dialog.script
- * loading script ui_itm_backpack.script
- * loading script ui_itm_repair.script
- * loading script ui_load_dialog.script
- * loading script ui_mm_faction_select.script
- * loading script ui_mm_opt_con_cmd.script
- * loading script ui_mm_opt_controls.script
- * loading script ui_mm_opt_gameplay.script
- * loading script ui_mm_opt_main.script
- * loading script ui_mm_opt_sound.script
- * loading script ui_mm_opt_video.script
- * loading script ui_mm_opt_video_adv.script
- * loading script ui_mutant_loot.script
- * loading script ui_numpad.script
- * loading script ui_save_dialog.script
- * loading script ui_scenes.script
- * loading script ui_sleep_dialog.script
- * loading script ui_sr_teleport.script
- * loading script ui_wpn_params.script
- * loading script version.script
- * loading script visual_memory_manager.script
- * loading script xr_animpoint_predicates.script
- * loading script xr_box.script
- * loading script xr_combat_camper.script
- * loading script xr_evaluators_id.script
- * loading script xr_combat_monolith.script
- * loading script xr_conditions.script
- * loading script xr_detector.script
- * loading script xr_dialogs.script
- * loading script xr_eat_medkit.script
- * loading script xr_gulag.script
- * loading script xr_hear.script
- * loading script xr_info.script
- * loading script xr_logic.script
- * loading script xr_motivator.script
- * loading script xr_state.script
- * loading script xr_statistic.script
- * loading script xr_zones.script
- * loading script xr_zones_sound.script
- * loading script xrs_debug_tools.script
- * loading script xrs_dyn_music.script
- * loading script xrs_dynamic_music_themes.script
- * loading script xrs_stereo.script
- * loading script zone_no_weapon.script
- alife_storage_manager.on_game_start()
- ammo_aggregation.on_game_start()
- artefact_degradation.on_game_start()
- axr_companions.on_game_start()
- axr_keybind.on_game_start()
- axr_task_manager.on_game_start()
- axr_trade_manager.on_game_start()
- axr_turn_on_campfire.on_game_start()
- coc_treasure_manager.on_game_start()
- dxr_scopes.on_game_start()
- * sound : cache: 49152 kb, 3642 lines, 13820 bpl
- dynamic_news_manager.on_game_start()
- info_portions.on_game_start()
- itms_manager.on_game_start()
- m_mines.on_game_start()
- mob_trade.on_game_start()
- modules.on_game_start()
- pda.on_game_start()
- phantom_manager.on_game_start()
- safe_release_manager.on_game_start()
- sleep_dep.on_game_start()
- slot_hud.on_game_start()
- surge_manager.on_game_start()
- survival_mode.on_game_start()
- ui_enemy_health.on_game_start()
- ui_mm_faction_select.on_game_start()
- xr_combat_ignore.on_game_start()
- xr_corpse_detection.on_game_start()
- xr_danger.on_game_start()
- xr_eat_medkit.on_game_start()
- xr_gather_items.on_game_start()
- xr_statistic.on_game_start()
- xrs_debug_tools.on_game_start()
- xrs_dyn_music.on_game_start()
- xrs_facer.on_game_start()
- xrs_kill_wounded.on_game_start()
- * phase time: 128279 ms
- * phase cmem: 295515 K
- * phase time: 55 ms
- * phase cmem: 295406 K
- * Loading spawn registry...
- * 17936 spawn points are successfully loaded
- * Loading objects...
- * 22206 objects are successfully loaded
- mil_smart_terrain_7_7:load_jobs() There is no such patrol path mil_smart_terrain_7_7_home_attackers_2
- mil_smart_terrain_7_7:load_jobs() There is no such patrol path mil_smart_terrain_7_7_home_attackers_2
- mil_smart_terrain_7_7:load_jobs() There is no such patrol path mil_smart_terrain_7_7_home_attackers_2
- * Game fred - quicksave2 is successfully loaded from file 'appdata\savedgames\fred - quicksave2.scop' (1.522s)
- * phase time: 1487 ms
- * phase cmem: 350200 K
- [LSS] Spawning object [][actor][0]
- [LSS] Spawning object [meshes\brkbl#0.ogf][breakable_object][4561]
- [LSS] Spawning object [meshes\brkbl#1.ogf][breakable_object][4562]
- [LSS] Spawning object [meshes\brkbl#2.ogf][breakable_object][4563]
- [LSS] Spawning object [meshes\brkbl#3.ogf][breakable_object][4564]
- [LSS] Spawning object [meshes\brkbl#4.ogf][breakable_object][4565]
- [LSS] Spawning object [meshes\brkbl#5.ogf][breakable_object][4566]
- [LSS] Spawning object [meshes\brkbl#6.ogf][breakable_object][4567]
- [LSS] Spawning object [meshes\brkbl#7.ogf][breakable_object][4568]
- [LSS] Spawning object [meshes\brkbl#8.ogf][breakable_object][4569]
- [LSS] Spawning object [meshes\brkbl#9.ogf][breakable_object][4570]
- [LSS] Spawning object [meshes\brkbl#10.ogf][breakable_object][4571]
- [LSS] Spawning object [meshes\brkbl#11.ogf][breakable_object][4572]
- [LSS] Spawning object [meshes\brkbl#12.ogf][breakable_object][4573]
- [LSS] Spawning object [meshes\brkbl#13.ogf][breakable_object][4574]
- [LSS] Spawning object [meshes\brkbl#14.ogf][breakable_object][4575]
- [LSS] Spawning object [meshes\brkbl#15.ogf][breakable_object][4576]
- [LSS] Spawning object [meshes\brkbl#16.ogf][breakable_object][4577]
- [LSS] Spawning object [meshes\brkbl#17.ogf][breakable_object][4578]
- [LSS] Spawning object [meshes\brkbl#18.ogf][breakable_object][4579]
- [LSS] Spawning object [meshes\brkbl#19.ogf][breakable_object][4580]
- [LSS] Spawning object [meshes\brkbl#20.ogf][breakable_object][4581]
- [LSS] Spawning object [meshes\brkbl#21.ogf][breakable_object][4582]
- [LSS] Spawning object [meshes\brkbl#22.ogf][breakable_object][4583]
- [LSS] Spawning object [meshes\brkbl#23.ogf][breakable_object][4584]
- [LSS] Spawning object [clmbl#0][climable_object][4585]
- [LSS] Spawning object [clmbl#1][climable_object][4586]
- [LSS] Spawning object [clmbl#2][climable_object][4587]
- [LSS] Spawning object [clmbl#3][climable_object][4588]
- [LSS] Spawning object [clmbl#4][climable_object][4589]
- [LSS] Spawning object [clmbl#5][climable_object][4590]
- [LSS] Spawning object [clmbl#6][climable_object][4591]
- [LSS] Spawning object [clmbl#7][climable_object][4592]
- [LSS] Spawning object [clmbl#8][climable_object][4593]
- [LSS] Spawning object [clmbl#9][climable_object][4594]
- [LSS] Spawning object [clmbl#10][climable_object][4595]
- [LSS] Spawning object [clmbl#11][climable_object][4596]
- [LSS] Spawning object [clmbl#12][climable_object][4597]
- [LSS] Spawning object [clmbl#13][climable_object][4598]
- [LSS] Spawning object [clmbl#14][climable_object][4599]
- [LSS] Spawning object [clmbl#15][climable_object][4600]
- [LSS] Spawning object [clmbl#16][climable_object][4601]
- [LSS] Spawning object [bookcase_village_50x90_ph_door_l_0001][physic_destroyable_object][4602]
- [LSS] Spawning object [cabinet_village_140x210_ph_door_l_0001][physic_destroyable_object][4603]
- [LSS] Spawning object [cabinet_village_140x210_ph_door_r_0001][physic_destroyable_object][4604]
- [LSS] Spawning object [mil_treasure_3][inventory_box][4605]
- [LSS] Spawning object [mil_treasure_6][inventory_box][4609]
- [LSS] Spawning object [mil_treasure_2][inventory_box][4611]
- [LSS] Spawning object [mil_treasure_1][inventory_box][4612]
- [LSS] Spawning object [mil_treasure_19][inventory_box][4615]
- [LSS] Spawning object [mil_treasure_15][inventory_box][4616]
- [LSS] Spawning object [mil_treasure_16][inventory_box][4619]
- [LSS] Spawning object [mil_treasure_17][inventory_box][4620]
- [LSS] Spawning object [mil_treasure_12][inventory_box][4622]
- [LSS] Spawning object [level_prefix_zone_burning_fuzz_strong_0001][zone_burning_fuzz][4628]
- [LSS] Spawning object [level_prefix_zone_burning_fuzz_strong_0000][zone_burning_fuzz][4629]
- [LSS] Spawning object [level_prefix_zone_burning_fuzz_strong_0003][zone_burning_fuzz][4630]
- [LSS] Spawning object [level_prefix_zone_burning_fuzz_strong_0002][zone_burning_fuzz][4631]
- [LSS] Spawning object [mil_smart_terrain_7_4_box][inventory_box][4634]
- [LSS] Spawning object [mil_smart_terrain_4_3_box][inventory_box][4635]
- [LSS] Spawning object [mil_smart_terrain_4_2_box][inventory_box][4637]
- [LSS] Spawning object [mil_smart_terrain_5_5_box][inventory_box][4638]
- [LSS] Spawning object [mil_smart_terrain_7_2_box][inventory_box][4640]
- [LSS] Spawning object [mil_smart_terrain_5_2_box][inventory_box][4641]
- [LSS] Spawning object [mil_smart_terrain_6_4_box][inventory_box][4642]
- [LSS] Spawning object [mil_q3_n][inventory_box][4654]
- [LSS] Spawning object [level_prefix_inventory_box_0020][inventory_box][4655]
- [LSS] Spawning object [mil_q4_n][inventory_box][4656]
- [LSS] Spawning object [level_prefix_zone_burning_fuzz_strong][zone_burning_fuzz][4663]
- [LSS] Spawning object [level_prefix_zone_burning_fuzz_strong_0004][zone_burning_fuzz][4664]
- [LSS] Spawning object [mil_smart_terrain_3_8_campfire_1][campfire][4665]
- [LSS] Spawning object [mil_smart_terrain_2_4_campfire_1][campfire][4666]
- [LSS] Spawning object [mil_smart_terrain_7_4_campfire_2][campfire][4667]
- [LSS] Spawning object [mil_smart_terrain_4_8_campfire_1][campfire][4668]
- [LSS] Spawning object [mil_smart_terrain_2_2_campfire_1][campfire][4669]
- [LSS] Spawning object [mil_smart_terrain_2_4_campfire_2][campfire][4670]
- [LSS] Spawning object [mil_smart_terrain_7_7_campfire_2][campfire][4671]
- [LSS] Spawning object [mil_smart_terrain_2_10_campfire_1][campfire][4672]
- [LSS] Spawning object [light_galogen_1_glass_0004][lights_hanging_lamp][4673]
- [LSS] Spawning object [lights_white_6m_glass_0000][lights_hanging_lamp][4674]
- [LSS] Spawning object [light_galogen_1_glass_0001][lights_hanging_lamp][4675]
- [LSS] Spawning object [light_galogen_1_glass_0000][lights_hanging_lamp][4676]
- [LSS] Spawning object [light_alarm_white_glass_0005][lights_hanging_lamp][4677]
- [LSS] Spawning object [light_alarm_white_glass_0004][lights_hanging_lamp][4678]
- [LSS] Spawning object [light_galogen_1_glass_0003][lights_hanging_lamp][4679]
- [LSS] Spawning object [light_galogen_1_glass_0002][lights_hanging_lamp][4680]
- [LSS] Spawning object [light_alarm_white_glass_0007][lights_hanging_lamp][4681]
- [LSS] Spawning object [light_alarm_white_glass_0010][lights_hanging_lamp][4682]
- [LSS] Spawning object [mil_smart_terrain_4_3_campfire_1][campfire][4683]
- [LSS] Spawning object [mil_smart_terrain_4_7_campfire_3][campfire][4684]
- [LSS] Spawning object [mil_smart_terrain_2_2_campfire_2][campfire][4685]
- [LSS] Spawning object [mil_smart_terrain_4_2_campfire_3][campfire][4686]
- [LSS] Spawning object [mil_smart_terrain_4_2_campfire_4][campfire][4687]
- [LSS] Spawning object [mil_smart_terrain_7_4_campfire_4][campfire][4688]
- [LSS] Spawning object [mil_smart_terrain_7_4_campfire_1][campfire][4689]
- [LSS] Spawning object [mil_smart_terrain_8_3_campfire_1][campfire][4690]
- [LSS] Spawning object [mil_smart_terrain_7_7_campfire_1][campfire][4691]
- [LSS] Spawning object [mil_smart_terrain_7_7_campfire_3][campfire][4692]
- [LSS] Spawning object [mil_smart_terrain_7_10_campfire_1][campfire][4693]
- [LSS] Spawning object [mil_smart_terrain_7_12_campfire_2][campfire][4694]
- [LSS] Spawning object [mil_smart_terrain_7_12_campfire_1][campfire][4695]
- [LSS] Spawning object [mil_smart_terrain_7_8_campfire_1][campfire][4696]
- [LSS] Spawning object [mil_smart_terrain_2_10_campfire_2][campfire][4697]
- [LSS] Spawning object [mil_smart_terrain_7_4_campfire_3][campfire][4698]
- [LSS] Spawning object [mil_smart_terrain_4_5_campfire_1][campfire][4699]
- [LSS] Spawning object [mil_smart_terrain_4_5_campfire_2][campfire][4700]
- [LSS] Spawning object [mil_smart_terrain_4_7_campfire_2][campfire][4701]
- [LSS] Spawning object [mil_smart_terrain_4_7_campfire_1][campfire][4702]
- [LSS] Spawning object [mil_smart_terrain_3_8_campfire_2][campfire][4703]
- [LSS] Spawning object [mil_smart_terrain_3_8_campfire_3][campfire][4704]
- [LSS] Spawning object [mil_smart_terrain_2_6_campfire_1][campfire][4705]
- [LSS] Spawning object [mil_smart_terrain_2_4_campfire_4][campfire][4706]
- [LSS] Spawning object [mil_smart_terrain_2_1_campfire_1][campfire][4707]
- [LSS] Spawning object [mil_smart_terrain_2_1_campfire_2][campfire][4708]
- [LSS] Spawning object [mil_smart_terrain_2_2_campfire_3][campfire][4709]
- [LSS] Spawning object [lights_camp_fire_omni_r1_r2_0000][lights_hanging_lamp][4710]
- [LSS] Spawning object [level_prefix_campfire_0037][campfire][4711]
- [LSS] Spawning object [mil_smart_terrain_2_4_campfire_3][campfire][4712]
- [LSS] Spawning object [mil_smart_terrain_4_2_campfire_2][campfire][4713]
- [LSS] Spawning object [lights_camp_fire_omni_r1_r2_0001][lights_hanging_lamp][4714]
- [LSS] Spawning object [mil_smart_terrain_4_2_campfire_1][campfire][4715]
- [LSS] Spawning object [mil_smart_terrain_7_10_campfire_2][campfire][4716]
- [LSS] Spawning object [light_galogen_1_glass_0005][lights_hanging_lamp][4717]
- [LSS] Spawning object [light_galogen_1_glass_0006][lights_hanging_lamp][4718]
- [LSS] Spawning object [light_galogen_1_glass_0007][lights_hanging_lamp][4719]
- [LSS] Spawning object [mil_space_restrictors_7_7_sniper][space_restrictor][4720]
- [LSS] Spawning object [shkaf_work_01_door_0000][physic_destroyable_object][4721]
- [LSS] Spawning object [shkaf_work_01_door_0004][physic_destroyable_object][4722]
- [LSS] Spawning object [shkaf_work_01_door_0005][physic_destroyable_object][4723]
- [LSS] Spawning object [shkaf_work_01_door_0006][physic_destroyable_object][4724]
- [LSS] Spawning object [shkaf_work_01_door_0007][physic_destroyable_object][4725]
- [LSS] Spawning object [shkaf_work_01_door_0008][physic_destroyable_object][4726]
- [LSS] Spawning object [shkaf_work_01_door_0015][physic_destroyable_object][4727]
- [LSS] Spawning object [shkaf_work_01_door_0016][physic_destroyable_object][4728]
- [LSS] Spawning object [shkaf_work_01_door_0017][physic_destroyable_object][4729]
- [LSS] Spawning object [shkaf_work_01_door_0018][physic_destroyable_object][4730]
- [LSS] Spawning object [shkaf_work_01_door_0019][physic_destroyable_object][4731]
- [LSS] Spawning object [shkaf_work_01_door_0020][physic_destroyable_object][4732]
- [LSS] Spawning object [shkaf_work_01_door_0021][physic_destroyable_object][4733]
- [LSS] Spawning object [shkaf_work_01_door_0022][physic_destroyable_object][4734]
- [LSS] Spawning object [shkaf_work_01_door_0023][physic_destroyable_object][4735]
- [LSS] Spawning object [mil_space_restrictors_2_2_sr_attack][space_restrictor][4736]
- [LSS] Spawning object [mil_space_restrictors_2_2_sr_defense][space_restrictor][4737]
- [LSS] Spawning object [mil_space_restrictors_2_4_sr_attack][space_restrictor][4738]
- [LSS] Spawning object [mil_space_restrictors_2_6_sr_attack][space_restrictor][4739]
- [LSS] Spawning object [mil_space_restrictors_2_6_sr_defense][space_restrictor][4740]
- [LSS] Spawning object [mil_space_restrictors_3_8_sr_attack][space_restrictor][4741]
- [LSS] Spawning object [mil_space_restrictors_3_8_sr_defense][space_restrictor][4742]
- [LSS] Spawning object [mil_space_restrictors_4_2_sr_defense][space_restrictor][4743]
- [LSS] Spawning object [mil_space_restrictors_4_3_sr_attack][space_restrictor][4744]
- [LSS] Spawning object [mil_space_restrictors_4_3_sr_defense][space_restrictor][4745]
- [LSS] Spawning object [mil_space_restrictors_4_5_sr_attack][space_restrictor][4746]
- [LSS] Spawning object [mil_space_restrictors_4_5_sr_defense][space_restrictor][4747]
- [LSS] Spawning object [mil_space_restrictors_4_7_sr_attack][space_restrictor][4748]
- [LSS] Spawning object [mil_space_restrictors_4_7_sr_defense][space_restrictor][4749]
- [LSS] Spawning object [mil_space_restrictors_4_8_sr_attack][space_restrictor][4750]
- [LSS] Spawning object [mil_space_restrictors_4_8_sr_defense][space_restrictor][4751]
- [LSS] Spawning object [mil_space_restrictors_7_4_sr_attack][space_restrictor][4752]
- [LSS] Spawning object [mil_space_restrictors_7_4_sr_defense][space_restrictor][4753]
- [LSS] Spawning object [mil_space_restrictors_8_3_sr_attack][space_restrictor][4754]
- [LSS] Spawning object [mil_space_restrictors_8_3_sr_defense][space_restrictor][4755]
- [LSS] Spawning object [mil_space_restrictor_merc][space_restrictor][4756]
- [LSS] Spawning object [mil_quest_line][space_restrictor][4757]
- [LSS] Spawning object [mil_space_restrictors_2_10_sr_attack][space_restrictor][4758]
- [LSS] Spawning object [mil_space_restrictors_2_10_sr_defense][space_restrictor][4759]
- [LSS] Spawning object [mil_hires_task][space_restrictor][4760]
- [LSS] Spawning object [mil_space_restrictor_bloodsucker_task][space_restrictor][4761]
- [LSS] Spawning object [mil_space_restrictor_freedom_comm][space_restrictor][4762]
- [LSS] Spawning object [mil_space_restrictor_battle_in_house_task][space_restrictor][4763]
- [LSS] Spawning object [mil_space_restrictor_attack_coo_tower_task][space_restrictor][4764]
- [LSS] Spawning object [mil_space_restrictor_sound_village_blood_sound_1][space_restrictor][4765]
- [LSS] Spawning object [mil_space_rescriptor_actor_attack_house][space_restrictor][4766]
- [LSS] Spawning object [mil_space_restrictor_spawn_freedom_for_attack_base][space_restrictor][4767]
- [LSS] Spawning object [mil_space_restrictors_7_8_sr_attack][space_restrictor][4768]
- [LSS] Spawning object [shkaf_work_01_door_0001][physic_destroyable_object][4769]
- [LSS] Spawning object [shkaf_work_01_door_0002][physic_destroyable_object][4770]
- [LSS] Spawning object [shkaf_work_01_door_0003][physic_destroyable_object][4771]
- [LSS] Spawning object [shkaf_work_01_door_0009][physic_destroyable_object][4772]
- [LSS] Spawning object [shkaf_work_01_door_0010][physic_destroyable_object][4773]
- [LSS] Spawning object [shkaf_work_01_door_0011][physic_destroyable_object][4774]
- [LSS] Spawning object [shkaf_work_01_door_0012][physic_destroyable_object][4775]
- [LSS] Spawning object [shkaf_work_01_door_0013][physic_destroyable_object][4776]
- [LSS] Spawning object [shkaf_work_01_door_0014][physic_destroyable_object][4777]
- [LSS] Spawning object [mil_space_restrictors_2_4_sr_defense][space_restrictor][4778]
- [LSS] Spawning object [mil_house_def_restrictor_1][space_restrictor][4779]
- [LSS] Spawning object [mil_house_def_restrictor_3][space_restrictor][4780]
- [LSS] Spawning object [mil_house_def_restrictor_4][space_restrictor][4781]
- [LSS] Spawning object [mil_house_def_restrictor_5][space_restrictor][4782]
- [LSS] Spawning object [mil_house_def_restrictor_6][space_restrictor][4783]
- [LSS] Spawning object [mil_restrictor_towerdef_1][space_restrictor][4784]
- [LSS] Spawning object [mil_restrictor_towerdef_2][space_restrictor][4785]
- [LSS] Spawning object [mil_house_def_restrictor_8][space_restrictor][4786]
- [LSS] Spawning object [mil_space_restrictor_radio_2][space_restrictor][4787]
- [LSS] Spawning object [mil_space_restrictor_radio_3][space_restrictor][4788]
- [LSS] Spawning object [mil_space_restrictor_radio_5][space_restrictor][4789]
- [LSS] Spawning object [mil_space_restrictor_radio_6][space_restrictor][4790]
- [LSS] Spawning object [mil_space_restrictor_radio_7][space_restrictor][4791]
- [LSS] Spawning object [mil_space_restrictor_radio_8][space_restrictor][4792]
- [LSS] Spawning object [mil_racya_dialog][space_restrictor][4793]
- [LSS] Spawning object [mil_space_restrictors_7_8_sr_defense][space_restrictor][4794]
- [LSS] Spawning object [mil_space_restrictors_7_7_sr_defense][space_restrictor][4795]
- [LSS] Spawning object [mil_space_restrictors_7_7_sr_attack][space_restrictor][4796]
- [LSS] Spawning object [mil_zombiers_spawn_1][space_restrictor][4797]
- [LSS] Spawning object [mil_zombiers_spawn_2][space_restrictor][4798]
- [LSS] Spawning object [mil_space_restrictors_7_10_sr_defense][space_restrictor][4799]
- [LSS] Spawning object [mil_space_restrictors_7_10_sr_attack][space_restrictor][4800]
- [LSS] Spawning object [mil_zombiers_spawn_3][space_restrictor][4801]
- [LSS] Spawning object [mil_physic_object][physic_object][4802]
- [LSS] Spawning object [mil_zone_mine_acidic_strong_0000][zone_mine_acidic_strong][4803]
- [LSS] Spawning object [mil_zone_mine_acidic_strong_0001][zone_mine_acidic_strong][4804]
- [LSS] Spawning object [mil_zone_mine_acidic_strong_0003][zone_mine_acidic_strong][4805]
- [LSS] Spawning object [mil_zone_mine_acidic_strong_0007][zone_mine_acidic_strong][4806]
- [LSS] Spawning object [mil_zone_mine_acidic_strong_0009][zone_mine_acidic_strong][4807]
- [LSS] Spawning object [mil_zone_mine_acidic_strong_0010][zone_mine_acidic_strong][4808]
- [LSS] Spawning object [mil_zone_mine_acidic_strong_0015][zone_mine_acidic_strong][4809]
- [LSS] Spawning object [mil_zone_mine_acidic_strong_0018][zone_mine_acidic_strong][4810]
- [LSS] Spawning object [mil_zone_mine_acidic_strong_0019][zone_mine_acidic_strong][4811]
- [LSS] Spawning object [mil_zone_mine_acidic_strong_0020][zone_mine_acidic_strong][4812]
- [LSS] Spawning object [mil_zone_field_psychic_strong][zone_field_radioactive_strong][4813]
- [LSS] Spawning object [mil_zone_field_psychic_strong_0000][zone_field_radioactive_strong][4814]
- [LSS] Spawning object [mil_zone_field_psychic_strong_0001][zone_field_radioactive_strong][4815]
- [LSS] Spawning object [mil_zone_field_radioactive_strong][zone_field_radioactive_strong][4816]
- [LSS] Spawning object [mil_zone_field_psychic_strong_0002][zone_field_radioactive_strong][4817]
- [LSS] Spawning object [mil_zone_field_psychic_strong_0003][zone_field_radioactive_strong][4818]
- [LSS] Spawning object [mil_space_restrictors_2_1_sr_defense][space_restrictor][4819]
- [LSS] Spawning object [mil_space_restrictors_2_1_sr_attack][space_restrictor][4820]
- [LSS] Spawning object [mil_sr_light_1][space_restrictor][4821]
- [LSS] Spawning object [mil_sr_light_2][space_restrictor][4822]
- [LSS] Spawning object [mil_zone_field_psychic_strong_1][zone_field_psychic_strong][4823]
- [LSS] Spawning object [mil_space_restrictors_2_6_out_restr][space_restrictor][4824]
- [LSS] Spawning object [mil_barrier_defenders][space_restrictor][4825]
- [LSS] Spawning object [mil_zone_mine_acidic_strong_0024][zone_mine_acidic_strong][4835]
- [LSS] Spawning object [mil_zone_mine_acidic_strong_0025][zone_mine_acidic_strong][4836]
- [LSS] Spawning object [mil_zone_mine_acidic_strong_0027][zone_mine_acidic_strong][4837]
- [LSS] Spawning object [mil_zone_mine_acidic_strong_0031][zone_mine_acidic_strong][4838]
- [LSS] Spawning object [mil_zone_mine_acidic_strong_0034][zone_mine_acidic_strong][4839]
- [LSS] Spawning object [mil_zone_mine_acidic_strong_0035][zone_mine_acidic_strong][4840]
- [LSS] Spawning object [mil_zone_mine_acidic_strong_0038][zone_mine_acidic_strong][4841]
- [LSS] Spawning object [mil_zone_mine_acidic_strong_0039][zone_mine_acidic_strong][4842]
- [LSS] Spawning object [mil_zone_mine_acidic_strong_0040][zone_mine_acidic_strong][4843]
- [LSS] Spawning object [mil_zone_mine_acidic_strong_0042][zone_mine_acidic_strong][4844]
- [LSS] Spawning object [mil_zone_mine_acidic_strong_0043][zone_mine_acidic_strong][4845]
- [LSS] Spawning object [mil_zone_mine_acidic_strong_0045][zone_mine_acidic_strong][4846]
- [LSS] Spawning object [mil_zone_mine_acidic_strong_0047][zone_mine_acidic_strong][4847]
- [LSS] Spawning object [mil_zone_field_acidic_strong_0001][zone_field_acidic_strong][4848]
- [LSS] Spawning object [mil_zone_mine_acidic_strong_0060][zone_mine_acidic_strong][4849]
- [LSS] Spawning object [mil_zone_mine_acidic_strong_0062][zone_mine_acidic_strong][4850]
- [LSS] Spawning object [mil_zone_mine_acidic_strong_0016][zone_mine_acidic_strong][4851]
- [LSS] Spawning object [mil_zone_mine_acidic_strong_0066][zone_mine_acidic_strong][4852]
- [LSS] Spawning object [mil_zone_mine_acidic_strong_0067][zone_mine_acidic_strong][4853]
- [LSS] Spawning object [mil_zone_mine_acidic_strong_0068][zone_mine_acidic_strong][4854]
- [LSS] Spawning object [mil_zone_mine_acidic_strong_0070][zone_mine_acidic_strong][4855]
- [LSS] Spawning object [mil_zone_mine_acidic_strong_0072][zone_mine_acidic_strong][4856]
- [LSS] Spawning object [mil_zone_mine_acidic_strong_0044][zone_mine_acidic_strong][4857]
- [LSS] Spawning object [mil_zone_mine_acidic_strong_0076][zone_mine_acidic_strong][4858]
- [LSS] Spawning object [mil_addition_quest_4_spawn_zone][space_restrictor][4859]
- [LSS] Spawning object [mil_teleport_06][space_restrictor][4860]
- [LSS] Spawning object [mil_teleport_2][space_restrictor][4861]
- [LSS] Spawning object [mil_zone_witches_galantine_strong][zone_witches_galantine_strong][4862]
- [LSS] Spawning object [mil_zone_witches_galantine_strong_0000][zone_witches_galantine_strong][4863]
- [LSS] Spawning object [mil_zone_witches_galantine_strong_0001][zone_witches_galantine_strong][4864]
- [LSS] Spawning object [mil_button][physic_object][4865]
- [LSS] Spawning object [mil_zone_witches_galantine_strong_0002][zone_witches_galantine_strong][4866]
- [LSS] Spawning object [mil_zone_witches_galantine_strong_0003][zone_witches_galantine_strong][4867]
- [LSS] Spawning object [mil_zone_witches_galantine_strong_0004][zone_witches_galantine_strong][4868]
- [LSS] Spawning object [mil_zone_witches_galantine_strong_0005][zone_witches_galantine_strong][4869]
- [LSS] Spawning object [mil_zone_witches_galantine_strong_0006][zone_witches_galantine_strong][4870]
- [LSS] Spawning object [mil_zone_witches_galantine_strong_0007][zone_witches_galantine_strong][4871]
- [LSS] Spawning object [mil_space_restrictors_4_2_sr_attack][space_restrictor][4872]
- [LSS] Spawning object [mil_zone_witches_galantine_strong_0008][zone_witches_galantine_strong][4873]
- [LSS] Spawning object [mil_zone_witches_galantine_strong_0009][zone_witches_galantine_strong][4874]
- [LSS] Spawning object [mil_zone_witches_galantine_strong_0010][zone_witches_galantine_strong][4875]
- [LSS] Spawning object [mil_zone_witches_galantine_strong_0011][zone_witches_galantine_strong][4876]
- [LSS] Spawning object [mil_zone_witches_galantine_strong_0012][zone_witches_galantine_strong][4877]
- [LSS] Spawning object [mil_zone_witches_galantine_strong_0013][zone_witches_galantine_strong][4878]
- [LSS] Spawning object [mil_zone_witches_galantine_strong_0014][zone_witches_galantine_strong][4879]
- [LSS] Spawning object [mil_zone_witches_galantine_strong_0015][zone_witches_galantine_strong][4880]
- [LSS] Spawning object [mil_zone_witches_galantine_strong_0016][zone_witches_galantine_strong][4881]
- [LSS] Spawning object [mil_zone_witches_galantine_strong_0017][zone_witches_galantine_strong][4882]
- [LSS] Spawning object [mil_zone_witches_galantine_strong_0018][zone_witches_galantine_strong][4883]
- [LSS] Spawning object [mil_zone_witches_galantine_strong_0019][zone_witches_galantine_strong][4884]
- [LSS] Spawning object [mil_zone_witches_galantine_strong_0020][zone_witches_galantine_strong][4885]
- [LSS] Spawning object [mil_zone_zharka_static_strong][zone_zharka_static_strong][4886]
- [LSS] Spawning object [mil_zone_zharka_static_strong_0000][zone_zharka_static_strong][4887]
- [LSS] Spawning object [mil_zone_zharka_static_strong_0001][zone_zharka_static_strong][4888]
- [LSS] Spawning object [mil_zone_zharka_static_strong_0002][zone_zharka_static_strong][4889]
- [LSS] Spawning object [mil_zone_zharka_static_strong_0004][zone_zharka_static_strong][4890]
- [LSS] Spawning object [mil_zone_zharka_static_strong_0005][zone_zharka_static_strong][4891]
- [LSS] Spawning object [mil_zone_zharka_static_strong_0006][zone_zharka_static_strong][4892]
- [LSS] Spawning object [mil_zone_zharka_static_strong_0007][zone_zharka_static_strong][4893]
- [LSS] Spawning object [mil_physic_object_0001][physic_object][4894]
- [LSS] Spawning object [mil_physic_object_0002][physic_object][4895]
- [LSS] Spawning object [mil_physic_object_0003][physic_object][4896]
- [LSS] Spawning object [mil_physic_object_0004][physic_object][4897]
- [LSS] Spawning object [mil_physic_object_0005][physic_object][4898]
- [LSS] Spawning object [mil_physic_object_0006][physic_object][4899]
- [LSS] Spawning object [mil_physic_object_0007][physic_object][4900]
- [LSS] Spawning object [mil_physic_object_0008][physic_object][4901]
- [LSS] Spawning object [mil_physic_object_0009][physic_object][4902]
- [LSS] Spawning object [mil_physic_object_0010][physic_object][4903]
- [LSS] Spawning object [mil_physic_object_0011][physic_object][4904]
- [LSS] Spawning object [mil_physic_object_0012][physic_object][4905]
- [LSS] Spawning object [mil_physic_object_0013][physic_object][4906]
- [LSS] Spawning object [mil_physic_object_0014][physic_object][4907]
- [LSS] Spawning object [mil_physic_object_0015][physic_object][4908]
- [LSS] Spawning object [mil_physic_object_0016][physic_object][4909]
- [LSS] Spawning object [mil_physic_object_0017][physic_object][4910]
- [LSS] Spawning object [mil_physic_object_0018][physic_object][4911]
- [LSS] Spawning object [mil_physic_object_0019][physic_object][4912]
- [LSS] Spawning object [mil_physic_object_0020][physic_object][4913]
- [LSS] Spawning object [mil_physic_object_0021][physic_object][4914]
- [LSS] Spawning object [mil_physic_object_0022][physic_object][4915]
- [LSS] Spawning object [mil_physic_object_0025][physic_object][4916]
- [LSS] Spawning object [mil_physic_object_0024][physic_object][4917]
- [LSS] Spawning object [mil_physic_object_0023][physic_object][4918]
- [LSS] Spawning object [mil_physic_object_0026][physic_object][4919]
- [LSS] Spawning object [mil_physic_object_0027][physic_object][4920]
- [LSS] Spawning object [mil_physic_object_0028][physic_object][4921]
- [LSS] Spawning object [mil_physic_object_0029][physic_object][4922]
- [LSS] Spawning object [mil_physic_object_0030][physic_object][4923]
- [LSS] Spawning object [mil_physic_object_0031][physic_object][4924]
- [LSS] Spawning object [mil_physic_object_0032][physic_object][4925]
- [LSS] Spawning object [mil_physic_object_0033][physic_object][4926]
- [LSS] Spawning object [mil_physic_object_0034][physic_object][4927]
- [LSS] Spawning object [mil_physic_object_0035][physic_object][4928]
- [LSS] Spawning object [mil_zone_field_radioactive_strong_1][zone_field_radioactive_strong][4929]
- [LSS] Spawning object [mil_zone_mine_gravitational_strong][zone_mine_gravitational_strong][4930]
- [LSS] Spawning object [mil_zone_mine_gravitational_strong_0000][zone_mine_gravitational_strong][4931]
- [LSS] Spawning object [mil_zone_mine_gravitational_strong_0001][zone_mine_gravitational_strong][4932]
- [LSS] Spawning object [mil_zone_field_radioactive_strong_2][zone_field_radioactive_strong][4933]
- [LSS] Spawning object [mil_zone_mine_gravitational_strong_0002][zone_mine_gravitational_strong][4934]
- [LSS] Spawning object [mil_zone_mine_gravitational_strong_0003][zone_mine_gravitational_strong][4935]
- [LSS] Spawning object [mil_zone_mine_gravitational_strong_0004][zone_mine_gravitational_strong][4936]
- [LSS] Spawning object [mil_zone_mine_gravitational_strong_0005][zone_mine_gravitational_strong][4937]
- [LSS] Spawning object [mil_zone_mine_gravitational_strong_0006][zone_mine_gravitational_strong][4938]
- [LSS] Spawning object [mil_zone_mine_gravitational_strong_0007][zone_mine_gravitational_strong][4939]
- [LSS] Spawning object [mil_zone_mine_gravitational_strong_0008][zone_mine_gravitational_strong][4940]
- [LSS] Spawning object [mil_zone_mine_gravitational_strong_0009][zone_mine_gravitational_strong][4941]
- [LSS] Spawning object [mil_zone_field_radioactive_strong_3][zone_field_radioactive_strong][4942]
- [LSS] Spawning object [mil_zone_mine_gravitational_strong_0010][zone_mine_gravitational_strong][4943]
- [LSS] Spawning object [mil_zone_mine_gravitational_strong_0011][zone_mine_gravitational_strong][4944]
- [LSS] Spawning object [mil_zone_mine_gravitational_strong_0012][zone_mine_gravitational_strong][4945]
- [LSS] Spawning object [mil_zone_mine_gravitational_strong_0013][zone_mine_gravitational_strong][4946]
- [LSS] Spawning object [mil_zone_mine_gravitational_strong_0014][zone_mine_gravitational_strong][4947]
- [LSS] Spawning object [mil_zone_field_thermal_strong_1][zone_field_thermal_strong][4948]
- [LSS] Spawning object [mil_zone_mine_thermal_strong_0011][zone_mine_thermal_strong][4949]
- [LSS] Spawning object [mil_zone_mine_thermal_strong_0012][zone_mine_thermal_strong][4950]
- [LSS] Spawning object [mil_zone_mine_thermal_strong_0014][zone_mine_thermal_strong][4951]
- [LSS] Spawning object [mil_zone_mine_thermal_strong_0015][zone_mine_thermal_strong][4952]
- [LSS] Spawning object [mil_zone_mine_thermal_strong_0016][zone_mine_thermal_strong][4953]
- [LSS] Spawning object [mil_zone_mine_thermal_strong_0017][zone_mine_thermal_strong][4954]
- [LSS] Spawning object [mil_zone_mine_thermal_strong_0019][zone_mine_thermal_strong][4955]
- [LSS] Spawning object [mil_zone_mine_thermal_strong_0021][zone_mine_thermal_strong][4956]
- [LSS] Spawning object [mil_zone_mine_thermal_strong_0013][zone_mine_thermal_strong][4957]
- [LSS] Spawning object [mil_zone_field_radioactive_strong_2_0000][zone_field_radioactive_strong][4958]
- [LSS] Spawning object [mil_zone_field_radioactive_strong_2_0001][zone_field_radioactive_strong][4959]
- [LSS] Spawning object [mil_zone_field_radioactive_strong_2_0002][zone_field_radioactive_strong][4960]
- [LSS] Spawning object [mil_zone_field_radioactive_strong_0000][zone_field_radioactive_strong][4961]
- [LSS] Spawning object [mil_zone_mine_electric_strong][zone_mine_electric_strong][4962]
- [LSS] Spawning object [mil_zone_mine_electric_strong_0000][zone_mine_electric_strong][4963]
- [LSS] Spawning object [mil_zone_mine_electric_strong_0001][zone_mine_electric_strong][4964]
- [LSS] Spawning object [mil_zone_mine_electric_strong_0002][zone_mine_electric_strong][4965]
- [LSS] Spawning object [mil_zone_mine_electric_strong_0003][zone_mine_electric_strong][4966]
- [LSS] Spawning object [mil_zone_mine_electric_strong_0004][zone_mine_electric_strong][4967]
- [LSS] Spawning object [mil_zone_mine_electric_strong_0005][zone_mine_electric_strong][4968]
- [LSS] Spawning object [mil_zone_mine_electric_strong_0006][zone_mine_electric_strong][4969]
- [LSS] Spawning object [mil_zone_field_radioactive_strong_0001][zone_field_radioactive_strong][4970]
- [LSS] Spawning object [mil_dogs_spawns][space_restrictor][4971]
- [LSS] Spawning object [mil_zone_field_acidic_strong_0000][zone_field_acidic_strong][4972]
- [LSS] Spawning object [mil_zone_field_radioactive_average][zone_field_radioactive_average][4973]
- [LSS] Spawning object [mil_level_changer_to_dead_city_1][level_changer][4974]
- [LSS] Spawning object [mil_level_changer_to_bar_1][level_changer][4975]
- [LSS] Spawning object [mil_bloodsucke_house_3_zone][space_restrictor][4976]
- [LSS] Spawning object [mil_bloodsucke_house_1_zone][space_restrictor][4977]
- [LSS] Spawning object [mil_bloodsucke_house_2_zone][space_restrictor][4978]
- [LSS] Spawning object [mil_bloodsucke_house_4_zone][space_restrictor][4979]
- [LSS] Spawning object [mil_psy_antenna][space_restrictor][4980]
- [LSS] Spawning object [mil_physic_destroyable_object][physic_destroyable_object][4981]
- [LSS] Spawning object [mil_physic_destroyable_object_0000][physic_destroyable_object][4982]
- [LSS] Spawning object [mil_physic_destroyable_object_0001][physic_destroyable_object][4983]
- [LSS] Spawning object [mil_physic_destroyable_object_0002][physic_destroyable_object][4984]
- [LSS] Spawning object [mil_physic_destroyable_object_0003][physic_destroyable_object][4985]
- [LSS] Spawning object [mil_physic_destroyable_object_0004][physic_destroyable_object][4986]
- [LSS] Spawning object [mil_physic_destroyable_object_0005][physic_destroyable_object][4987]
- [LSS] Spawning object [mil_physic_destroyable_object_0006][physic_destroyable_object][4988]
- [LSS] Spawning object [mil_physic_destroyable_object_0007][physic_destroyable_object][4989]
- [LSS] Spawning object [mil_physic_destroyable_object_0009][physic_destroyable_object][4990]
- [LSS] Spawning object [mil_physic_destroyable_object_0010][physic_destroyable_object][4991]
- [LSS] Spawning object [mil_physic_destroyable_object_0013][physic_destroyable_object][4992]
- [LSS] Spawning object [mil_physic_destroyable_object_0014][physic_destroyable_object][4993]
- [LSS] Spawning object [mil_physic_destroyable_object_0015][physic_destroyable_object][4994]
- [LSS] Spawning object [mil_physic_destroyable_object_0016][physic_destroyable_object][4995]
- [LSS] Spawning object [mil_physic_destroyable_object_0017][physic_destroyable_object][4996]
- [LSS] Spawning object [mil_physic_destroyable_object_0018][physic_destroyable_object][4997]
- [LSS] Spawning object [mil_physic_destroyable_object_0019][physic_destroyable_object][4998]
- [LSS] Spawning object [mil_physic_destroyable_object_0020][physic_destroyable_object][4999]
- [LSS] Spawning object [mil_physic_destroyable_object_0021][physic_destroyable_object][5000]
- [LSS] Spawning object [mil_physic_destroyable_object_0022][physic_destroyable_object][5001]
- [LSS] Spawning object [mil_physic_destroyable_object_0023][physic_destroyable_object][5002]
- [LSS] Spawning object [mil_physic_destroyable_object_0024][physic_destroyable_object][5003]
- [LSS] Spawning object [mil_physic_destroyable_object_0026][physic_destroyable_object][5004]
- [LSS] Spawning object [mil_physic_destroyable_object_0027][physic_destroyable_object][5005]
- [LSS] Spawning object [mil_physic_destroyable_object_0028][physic_destroyable_object][5006]
- [LSS] Spawning object [mil_physic_destroyable_object_0029][physic_destroyable_object][5007]
- [LSS] Spawning object [mil_physic_destroyable_object_0030][physic_destroyable_object][5008]
- [LSS] Spawning object [mil_physic_destroyable_object_0031][physic_destroyable_object][5009]
- [LSS] Spawning object [mil_physic_destroyable_object_0032][physic_destroyable_object][5010]
- [LSS] Spawning object [mil_physic_destroyable_object_0033][physic_destroyable_object][5011]
- [LSS] Spawning object [mil_physic_destroyable_object_0034][physic_destroyable_object][5012]
- [LSS] Spawning object [mil_physic_destroyable_object_0035][physic_destroyable_object][5013]
- [LSS] Spawning object [mil_physic_destroyable_object_0036][physic_destroyable_object][5014]
- [LSS] Spawning object [mil_physic_destroyable_object_0037][physic_destroyable_object][5015]
- [LSS] Spawning object [mil_physic_destroyable_object_0038][physic_destroyable_object][5016]
- [LSS] Spawning object [mil_physic_destroyable_object_0039][physic_destroyable_object][5017]
- [LSS] Spawning object [mil_physic_destroyable_object_0040][physic_destroyable_object][5018]
- [LSS] Spawning object [mil_physic_destroyable_object_0041][physic_destroyable_object][5019]
- [LSS] Spawning object [mil_physic_destroyable_object_0042][physic_destroyable_object][5020]
- [LSS] Spawning object [mil_physic_destroyable_object_0043][physic_destroyable_object][5021]
- [LSS] Spawning object [mil_physic_destroyable_object_0044][physic_destroyable_object][5022]
- [LSS] Spawning object [mil_physic_destroyable_object_0045][physic_destroyable_object][5023]
- [LSS] Spawning object [mil_physic_destroyable_object_0046][physic_destroyable_object][5024]
- [LSS] Spawning object [mil_physic_destroyable_object_0047][physic_destroyable_object][5025]
- [LSS] Spawning object [mil_physic_destroyable_object_0048][physic_destroyable_object][5026]
- [LSS] Spawning object [mil_physic_destroyable_object_0049][physic_destroyable_object][5027]
- [LSS] Spawning object [mil_physic_destroyable_object_0050][physic_destroyable_object][5028]
- [LSS] Spawning object [mil_physic_destroyable_object_0051][physic_destroyable_object][5029]
- [LSS] Spawning object [mil_physic_destroyable_object_0052][physic_destroyable_object][5030]
- [LSS] Spawning object [mil_physic_destroyable_object_0053][physic_destroyable_object][5031]
- [LSS] Spawning object [mil_physic_destroyable_object_0054][physic_destroyable_object][5032]
- [LSS] Spawning object [mil_physic_destroyable_object_0055][physic_destroyable_object][5033]
- [LSS] Spawning object [mil_physic_destroyable_object_0056][physic_destroyable_object][5034]
- [LSS] Spawning object [mil_physic_destroyable_object_0057][physic_destroyable_object][5035]
- [LSS] Spawning object [mil_physic_destroyable_object_0058][physic_destroyable_object][5036]
- [LSS] Spawning object [mil_physic_destroyable_object_0059][physic_destroyable_object][5037]
- [LSS] Spawning object [mil_physic_destroyable_object_0060][physic_destroyable_object][5038]
- [LSS] Spawning object [mil_explosive_barrel_0000][explosive_barrel][5040]
- [LSS] Spawning object [mil_explosive_barrel_0001][explosive_barrel][5041]
- [LSS] Spawning object [mil_explosive_tank][explosive_tank][5042]
- [LSS] Spawning object [mil_explosive_dinamit][explosive_dinamit][5043]
- [LSS] Spawning object [mil_explosive_barrel_0002][explosive_barrel][5044]
- [LSS] Spawning object [mil_physic_object_0000][physic_object][5052]
- [LSS] Spawning object [mil_physic_object_0036][physic_object][5053]
- [LSS] Spawning object [mil_physic_object_0037][physic_object][5054]
- [LSS] Spawning object [mil_physic_object_0038][physic_object][5055]
- [LSS] Spawning object [mil_physic_object_0039][physic_object][5056]
- [LSS] Spawning object [mil_physic_object_0040][physic_object][5057]
- [LSS] Spawning object [mil_physic_object_0041][physic_object][5058]
- [LSS] Spawning object [mil_physic_object_0042][physic_object][5059]
- [LSS] Spawning object [mil_blockpost_task][space_restrictor][5060]
- [LSS] Spawning object [mil_smart_terrain_4_3_surge_hide_a1][space_restrictor][5061]
- [LSS] Spawning object [mil_smart_terrain_4_3_surge_hide_a2][space_restrictor][5062]
- [LSS] Spawning object [mil_smart_terrain_4_3_surge_hide_a3][space_restrictor][5063]
- [LSS] Spawning object [mil_smart_terrain_4_2_surge_hide_a1][space_restrictor][5064]
- [LSS] Spawning object [mil_smart_terrain_4_2_surge_hide_a2][space_restrictor][5065]
- [LSS] Spawning object [mil_smart_terrain_4_3_surge_hide_a4][space_restrictor][5066]
- [LSS] Spawning object [mil_smart_terrain_2_10_surge_hide_a1][space_restrictor][5067]
- [LSS] Spawning object [mil_smart_terrain_4_3_surge_hide_a5][space_restrictor][5068]
- [LSS] Spawning object [mil_smart_terrain_7_4_surge_hide_a1][space_restrictor][5069]
- [LSS] Spawning object [mil_smart_terrain_2_4_surge_hide_a1][space_restrictor][5070]
- [LSS] Spawning object [mil_smart_terrain_4_8_surge_hide_a1][space_restrictor][5071]
- [LSS] Spawning object [mil_smart_terrain_7_12_surge_hide_a1][space_restrictor][5072]
- [LSS] Spawning object [mil_smart_terrain_7_12_surge_hide_a2][space_restrictor][5073]
- [LSS] Spawning object [mil_smart_terrain_7_7_surge_hide_a1][space_restrictor][5074]
- [LSS] Spawning object [mil_smart_terrain_7_7_surge_hide_a2][space_restrictor][5075]
- [LSS] Spawning object [mil_zone_field_thermal_strong][zone_field_thermal_strong][5076]
- [LSS] Spawning object [mil_zone_mine_thermal_strong][zone_mine_thermal_strong][5077]
- [LSS] Spawning object [mil_zone_mine_thermal_strong_0000][zone_mine_thermal_strong][5078]
- [LSS] Spawning object [mil_zone_mine_thermal_strong_0001][zone_mine_thermal_strong][5079]
- [LSS] Spawning object [mil_zone_mine_thermal_strong_0002][zone_mine_thermal_strong][5080]
- [LSS] Spawning object [mil_zone_mine_thermal_strong_0003][zone_mine_thermal_strong][5081]
- [LSS] Spawning object [mil_zone_mine_thermal_strong_0004][zone_mine_thermal_strong][5082]
- [LSS] Spawning object [mil_zone_mine_thermal_strong_0005][zone_mine_thermal_strong][5083]
- [LSS] Spawning object [mil_zone_mine_thermal_strong_0006][zone_mine_thermal_strong][5084]
- [LSS] Spawning object [mil_zone_mine_thermal_strong_0007][zone_mine_thermal_strong][5085]
- [LSS] Spawning object [mil_zone_mine_thermal_strong_0008][zone_mine_thermal_strong][5086]
- [LSS] Spawning object [mil_zone_field_thermal_strong_0000][zone_field_thermal_strong][5087]
- [LSS] Spawning object [mil_zone_mine_thermal_strong_0009][zone_mine_thermal_strong][5088]
- [LSS] Spawning object [mil_zone_mine_thermal_strong_0010][zone_mine_thermal_strong][5089]
- [LSS] Spawning object [mil_zone_mine_thermal_strong_0018][zone_mine_thermal_strong][5090]
- [LSS] Spawning object [mil_zone_mine_thermal_strong_0020][zone_mine_thermal_strong][5091]
- [LSS] Spawning object [mil_zone_mine_thermal_strong_0022][zone_mine_thermal_strong][5092]
- [LSS] Spawning object [mil_zone_mine_thermal_average][zone_mine_thermal_average][5093]
- [LSS] Spawning object [mil_zone_mine_thermal_average_0000][zone_mine_thermal_average][5094]
- [LSS] Spawning object [mil_zone_mine_thermal_average_0001][zone_mine_thermal_average][5095]
- [LSS] Spawning object [mil_zone_mine_thermal_average_0002][zone_mine_thermal_average][5096]
- [LSS] Spawning object [mil_zone_mine_thermal_average_0003][zone_mine_thermal_average][5097]
- [LSS] Spawning object [mil_zone_mine_thermal_average_0004][zone_mine_thermal_average][5098]
- [LSS] Spawning object [mil_zone_mine_thermal_average_0005][zone_mine_thermal_average][5099]
- [LSS] Spawning object [mil_zone_field_psychic_strong_0004][zone_field_psychic_strong][5100]
- [LSS] Spawning object [mil_zone_mine_electric_strong_0007][zone_mine_electric_strong][5101]
- [LSS] Spawning object [mil_zone_mine_electric_strong_0008][zone_mine_electric_strong][5102]
- [LSS] Spawning object [mil_zone_mine_electric_strong_0009][zone_mine_electric_strong][5103]
- [LSS] Spawning object [mil_zone_mine_electric_strong_0010][zone_mine_electric_strong][5104]
- [LSS] Spawning object [mil_zone_mine_electric_strong_0011][zone_mine_electric_strong][5105]
- [LSS] Spawning object [mil_zone_mine_electric_strong_0012][zone_mine_electric_strong][5106]
- [LSS] Spawning object [mil_zone_mine_electric_strong_0013][zone_mine_electric_strong][5107]
- [LSS] Spawning object [mil_zone_mine_electric_strong_0014][zone_mine_electric_strong][5108]
- [LSS] Spawning object [mil_zone_mine_acidic_strong][zone_mine_acidic_strong][5109]
- [LSS] Spawning object [mil_zone_mine_acidic_strong_0002][zone_mine_acidic_strong][5110]
- [LSS] Spawning object [mil_zone_mine_acidic_strong_0004][zone_mine_acidic_strong][5111]
- [LSS] Spawning object [mil_zone_mine_acidic_strong_0005][zone_mine_acidic_strong][5112]
- [LSS] Spawning object [mil_zone_mine_acidic_strong_0006][zone_mine_acidic_strong][5113]
- [LSS] Spawning object [mil_zone_mine_acidic_strong_0008][zone_mine_acidic_strong][5114]
- [LSS] Spawning object [mil_zone_mine_acidic_strong_0011][zone_mine_acidic_strong][5115]
- [LSS] Spawning object [mil_zone_mine_acidic_strong_0012][zone_mine_acidic_strong][5116]
- [LSS] Spawning object [mil_zone_mine_acidic_strong_0013][zone_mine_acidic_strong][5117]
- [LSS] Spawning object [mil_zone_mine_acidic_strong_0014][zone_mine_acidic_strong][5118]
- [LSS] Spawning object [mil_zone_field_radioactive_average_0000][zone_field_radioactive_average][5119]
- [LSS] Spawning object [mil_zone_field_radioactive_average_0001][zone_field_radioactive_average][5120]
- [LSS] Spawning object [mil_smart_terrain_2_1_anomal_zone][anomal_zone][5121]
- [LSS] Spawning object [mil_smart_terrain_2_6_anomal_zone][anomal_zone][5122]
- [LSS] Spawning object [mil_smart_terrain_7_4_anomal_zone][anomal_zone][5123]
- [LSS] Spawning object [mil_smart_terrain_8_3_anomal_zone][anomal_zone][5124]
- [LSS] Spawning object [mil_smart_terrain_4_7_anomal_zone][anomal_zone][5125]
- [LSS] Spawning object [mil_zone_field_radioactive_strong_0002][zone_field_radioactive_strong][5126]
- [LSS] Spawning object [mil_zone_field_radioactive_strong_0003][zone_field_radioactive_strong][5127]
- [LSS] Spawning object [mil_home][space_restrictor][5128]
- [LSS] Spawning object [mil_near_home][space_restrictor][5129]
- [LSS] Spawning object [mil_zone_zharka_static_strong_0003][zone_zharka_static_strong][5130]
- [LSS] Spawning object [mil_energy_drink_0002][energy_drink][5131]
- [LSS] Spawning object [mil_energy_drink_0003][energy_drink][5132]
- [LSS] Spawning object [mil_physic_destroyable_object_0008][physic_destroyable_object][5133]
- [LSS] Spawning object [mil_zone_field_thermal_strong_0001][zone_field_thermal_strong][5134]
- [LSS] Spawning object [mil_zone_mine_thermal_strong_0023][zone_mine_thermal_strong][5135]
- [LSS] Spawning object [mil_zone_mine_thermal_strong_0024][zone_mine_thermal_strong][5136]
- [LSS] Spawning object [mil_zone_mine_thermal_strong_0025][zone_mine_thermal_strong][5137]
- [LSS] Spawning object [mil_physic_destroyable_object_0011][physic_destroyable_object][5138]
- [LSS] Spawning object [mil_physic_destroyable_object_0012][physic_destroyable_object][5139]
- [LSS] Spawning object [mil_physic_destroyable_object_0061][physic_destroyable_object][5140]
- [LSS] Spawning object [mil_physic_destroyable_object_0062][physic_destroyable_object][5141]
- [LSS] Spawning object [mil_physic_destroyable_object_0063][physic_destroyable_object][5142]
- [LSS] Spawning object [mil_space_restrictor_sound_village_blood_sound_0][space_restrictor][5145]
- [LSS] Spawning object [mil_space_restrictor_sound_village_blood_sound_2][space_restrictor][5146]
- [LSS] Spawning object [mil_smart_terrain_2_2][smart_terrain][5147]
- [LSS] Spawning object [mil_smart_terrain_2_4][smart_terrain][5148]
- [LSS] Spawning object [mil_smart_terrain_2_6][smart_terrain][5149]
- [LSS] Spawning object [mil_smart_terrain_3_8][smart_terrain][5150]
- [LSS] Spawning object [mil_smart_terrain_4_2][smart_terrain][5151]
- [LSS] Spawning object [mil_smart_terrain_4_3][smart_terrain][5152]
- [LSS] Spawning object [mil_smart_terrain_4_5][smart_terrain][5153]
- [LSS] Spawning object [mil_smart_terrain_4_7][smart_terrain][5154]
- [LSS] Spawning object [mil_smart_terrain_4_8][smart_terrain][5155]
- [LSS] Spawning object [mil_smart_terrain_7_4][smart_terrain][5156]
- [LSS] Spawning object [mil_smart_terrain_7_7][smart_terrain][5157]
- [LSS] Spawning object [mil_smart_terrain_8_3][smart_terrain][5158]
- [LSS] Spawning object [mil_smart_terrain_2_10][smart_terrain][5159]
- [LSS] Spawning object [mil_smart_terrain_7_8][smart_terrain][5160]
- [LSS] Spawning object [mil_smart_terrain_7_10][smart_terrain][5161]
- [LSS] Spawning object [mil_smart_terrain_2_1][smart_terrain][5162]
- [LSS] Spawning object [mil_smart_terrain_7_12][smart_terrain][5163]
- [LSS] Spawning object [mil_physic_destroyable_object_0064][physic_destroyable_object][5164]
- [LSS] Spawning object [mil_physic_destroyable_object_0065][physic_destroyable_object][5165]
- [LSS] Spawning object [mil_physic_destroyable_object_0066][physic_destroyable_object][5166]
- [LSS] Spawning object [mil_physic_destroyable_object_0067][physic_destroyable_object][5167]
- [LSS] Spawning object [mil_physic_destroyable_object_0068][physic_destroyable_object][5168]
- [LSS] Spawning object [mil_level_changer_to_radar_1][level_changer][5191]
- [LSS] Spawning object [mil_level_changer_to_red_1][level_changer][5192]
- [LSS] Spawning object [mil_space_restrictor_to_red_1][space_restrictor][5193]
- [LSS] Spawning object [mil_space_restrictor_to_bar_1][space_restrictor][5194]
- [LSS] Spawning object [mil_space_restrictor_to_radar_1][space_restrictor][5195]
- [LSS] Spawning object [mil_space_restrictor_to_dead_city_1][space_restrictor][5196]
- [LSS] Spawning object [mil_freedom_sleep][space_restrictor][5197]
- [LSS] Spawning object [mil_smart_terran_2_4_sleep][space_restrictor][5198]
- [LSS] Spawning object [mil_smart_terrain_4_7_anomaly_spot][space_restrictor][5199]
- [LSS] Spawning object [mil_smart_terrain_2_1_anomaly_spot][space_restrictor][5200]
- [LSS] Spawning object [mil_smart_terrain_2_6_anomaly_spot][space_restrictor][5201]
- [LSS] Spawning object [mil_smart_terrain_7_4_anomaly_spot][space_restrictor][5202]
- [LSS] Spawning object [mil_smart_terrain_8_3_anomaly_spot][space_restrictor][5203]
- [LSS] Spawning object [mil_physic_object_0043][physic_object][5204]
- [LSS] Spawning object [mil_physic_object_0044][physic_object][5205]
- [LSS] Spawning object [mil_physic_object_0045][physic_object][5206]
- [LSS] Spawning object [mil_physic_object_0046][physic_object][5207]
- [LSS] Spawning object [mil_physic_object_0047][physic_object][5208]
- [LSS] Spawning object [mil_physic_object_0088][physic_object][5211]
- [LSS] Spawning object [mil_physic_object_0093][physic_object][5212]
- [LSS] Spawning object [trader_tv_0002][lights_hanging_lamp][5213]
- [LSS] Spawning object [mil_physic_object_0097][physic_object][5214]
- [LSS] Spawning object [mil_physic_object_0119][physic_object][5215]
- [LSS] Spawning object [mil_physic_object_0121][physic_object][5216]
- [LSS] Spawning object [mil_physic_object_0122][physic_object][5217]
- [LSS] Spawning object [mil_physic_object_0123][physic_object][5218]
- [LSS] Spawning object [mil_physic_object_0127][physic_object][5219]
- [LSS] Spawning object [mil_smart_terrain_7_7_freedom_mechanic_smart_cover][smart_cover][5220]
- [LSS] Spawning object [mil_smart_terrain_7_10_freedom_trader_smart_cover][smart_cover][5221]
- [LSS] Spawning object [mil_space_restrictor_to_tc][space_restrictor][5222]
- [LSS] Spawning object [mil_physic_object0034][physic_object][5223]
- [LSS] Spawning object [mil_door_locker][physic_destroyable_object][5224]
- [LSS] Spawning object [mil_freedom_if_actor_steal][space_restrictor][5225]
- [LSS] Spawning object [mil_light_abajour][lights_hanging_lamp][5226]
- [LSS] Spawning object [mil_light_abajour_0000][lights_hanging_lamp][5227]
- [LSS] Spawning object [mil_smart_terrain_7_7_freedom_leader_animp][smart_cover][5231]
- [LSS] Spawning object [mil_smart_terrain_7_7_freedom_bodyguard_restrictor][space_restrictor][5232]
- [LSS] Spawning object [mil_level_changer_to_tc][level_changer][5233]
- [LSS] Spawning object [mil_crow_spawner][space_restrictor][5234]
- [LSS] Spawning object [mil_2c_01_hw_anomaly_spot][space_restrictor][5236]
- [LSS] Spawning object [mil_zone_mine_gravitational_weak][zone_mine_gravitational_weak][5237]
- [LSS] Spawning object [mil_2c_01_hw_anomal_zone][anomal_zone][5238]
- [LSS] Spawning object [mil_freedom_base_space_restrictor][space_restrictor][5239]
- [LSS] Spawning object [mil_zone_burning_fuzz1][zone_burning_fuzz1][5240]
- [LSS] Spawning object [mil_zone_burning_fuzz0000][zone_burning_fuzz1][5241]
- [LSS] Spawning object [mil_zone_burning_fuzz0001][zone_burning_fuzz1][5242]
- [LSS] Spawning object [mil_zone_burning_fuzz0002][zone_burning_fuzz1][5243]
- [LSS] Spawning object [mil_zone_burning_fuzz0003][zone_burning_fuzz1][5244]
- [LSS] Spawning object [mil_zone_burning_fuzz0004][zone_burning_fuzz1][5245]
- [LSS] Spawning object [mil_zone_burning_fuzz0005][zone_burning_fuzz1][5246]
- [LSS] Spawning object [mil_torrid_zone][fireball_zone][5247]
- [LSS] Spawning object [mil_torrid_zone_0000][fireball_zone][5248]
- [LSS] Spawning object [mil_torrid_zone_0001][fireball_acidic_zone][5249]
- [LSS] Spawning object [mil_smart_terrain_7_10_freedom_trader_stalker19267][mil_smart_terrain_7_10_freedom_trader_stalker][19267]
- [LSS] Spawning object [sim_default_duty_320816][sim_default_duty_3][20816]
- [LSS] Spawning object [m_controller_normal220992][m_controller_normal2][20992]
- [LSS] Spawning object [cat_weak_e21005][cat_weak_e][21005]
- [LSS] Spawning object [sim_default_duty_221032][sim_default_duty_2][21032]
- [LSS] Spawning object [sim_default_duty_421038][sim_default_duty_4][21038]
- [LSS] Spawning object [sim_default_duty_221052][sim_default_duty_2][21052]
- [LSS] Spawning object [sim_default_freedom_121097][sim_default_freedom_1][21097]
- [LSS] Spawning object [sim_default_freedom_121106][sim_default_freedom_1][21106]
- [LSS] Spawning object [dog_strong_bulterier21142][dog_strong_bulterier][21142]
- [LSS] Spawning object [dog_weak_red21143][dog_weak_red][21143]
- [LSS] Spawning object [dog_strong_white21144][dog_strong_white][21144]
- [LSS] Spawning object [m_crow22127][m_crow][22127]
- [LSS] Spawning object [m_crow22274][m_crow][22274]
- [LSS] Spawning object [m_crow22530][m_crow][22530]
- [LSS] Spawning object [m_crow22786][m_crow][22786]
- [LSS] Spawning object [m_crow23049][m_crow][23049]
- * phase time: 77 ms
- * phase cmem: 350284 K
- * phase time: 25 ms
- * phase cmem: 350274 K
- * WARNING: player not logged in
- * client : connection accepted - <All Ok>
- * phase time: 29 ms
- * phase cmem: 350304 K
- * phase time: 23 ms
- * phase cmem: 350300 K
- * phase time: 4602 ms
- * phase cmem: 456074 K
- * phase time: 567 ms
- * phase cmem: 459749 K
- * [Loading VB] 65534 verts, 2047 Kb
- * [Loading VB] 65531 verts, 2047 Kb
- * [Loading VB] 65529 verts, 2047 Kb
- * [Loading VB] 65524 verts, 2047 Kb
- * [Loading VB] 65534 verts, 2047 Kb
- * [Loading VB] 65495 verts, 2046 Kb
- * [Loading VB] 2815 verts, 87 Kb
- * [Loading VB] 65535 verts, 2047 Kb
- * [Loading VB] 65535 verts, 2047 Kb
- * [Loading VB] 65534 verts, 2047 Kb
- * [Loading VB] 65535 verts, 2047 Kb
- * [Loading VB] 65533 verts, 2047 Kb
- * [Loading VB] 65535 verts, 2047 Kb
- * [Loading VB] 65535 verts, 2047 Kb
- * [Loading VB] 65535 verts, 2047 Kb
- * [Loading VB] 65535 verts, 2047 Kb
- * [Loading VB] 65532 verts, 2047 Kb
- * [Loading VB] 65535 verts, 2047 Kb
- * [Loading VB] 65528 verts, 2047 Kb
- * [Loading VB] 65532 verts, 2047 Kb
- * [Loading VB] 65534 verts, 2047 Kb
- * [Loading VB] 65489 verts, 2046 Kb
- * [Loading VB] 48711 verts, 1522 Kb
- * [Loading VB] 65534 verts, 2047 Kb
- * [Loading VB] 65534 verts, 2047 Kb
- * [Loading VB] 65534 verts, 2047 Kb
- * [Loading VB] 65535 verts, 2047 Kb
- * [Loading VB] 65534 verts, 2047 Kb
- * [Loading VB] 65535 verts, 2047 Kb
- * [Loading VB] 65532 verts, 2047 Kb
- * [Loading VB] 65532 verts, 2047 Kb
- * [Loading VB] 65528 verts, 2047 Kb
- * [Loading VB] 15196 verts, 474 Kb
- * [Loading IB] 1048575 indices, 2047 Kb
- * [Loading IB] 1048575 indices, 2047 Kb
- * [Loading IB] 1048575 indices, 2047 Kb
- * [Loading IB] 1048575 indices, 2047 Kb
- * [Loading IB] 1048575 indices, 2047 Kb
- * [Loading IB] 1048575 indices, 2047 Kb
- * [Loading IB] 1048575 indices, 2047 Kb
- * [Loading IB] 1048575 indices, 2047 Kb
- * [Loading IB] 1048575 indices, 2047 Kb
- * [Loading IB] 1048575 indices, 2047 Kb
- * [Loading IB] 1048575 indices, 2047 Kb
- * [Loading IB] 1048575 indices, 2047 Kb
- * [Loading IB] 1048575 indices, 2047 Kb
- * [Loading IB] 1048575 indices, 2047 Kb
- * [Loading IB] 265200 indices, 517 Kb
- * [Loading VB] 65533 verts, 767 Kb
- * [Loading VB] 65533 verts, 767 Kb
- * [Loading VB] 65535 verts, 767 Kb
- * [Loading VB] 65535 verts, 767 Kb
- * [Loading VB] 65534 verts, 767 Kb
- * [Loading VB] 65533 verts, 767 Kb
- * [Loading VB] 65535 verts, 767 Kb
- * [Loading VB] 65535 verts, 767 Kb
- * [Loading VB] 65535 verts, 767 Kb
- * [Loading VB] 65535 verts, 767 Kb
- * [Loading VB] 65535 verts, 767 Kb
- * [Loading VB] 65534 verts, 767 Kb
- * [Loading VB] 65526 verts, 767 Kb
- * [Loading VB] 30504 verts, 357 Kb
- * [Loading IB] 1048575 indices, 2047 Kb
- * [Loading IB] 1048575 indices, 2047 Kb
- * [Loading IB] 1048575 indices, 2047 Kb
- * [Loading IB] 1048575 indices, 2047 Kb
- * [Loading IB] 1048575 indices, 2047 Kb
- * [Loading IB] 1048575 indices, 2047 Kb
- * [Loading IB] 1048575 indices, 2047 Kb
- * [Loading IB] 525573 indices, 1026 Kb
- * phase time: 1732 ms
- * phase cmem: 460203 K
- * phase time: 153 ms
- * phase cmem: 464451 K
- * [DETAILS] VertexConsts(256), Batch(61)
- * [DETAILS] 11590 v(20), 6100 p
- * [DETAILS] Batch(61), VB(226K), IB(35K)
- * phase time: 76 ms
- * phase cmem: 464625 K
- * Loading HOM: c:\users\fred\downloads\stalker mods\coc\s.t.a.l.k.e.r. - call of chernobyl\gamedata\levels\l07_military\level.hom
- * phase time: 27 ms
- * phase cmem: 465017 K
- * phase time: 13 ms
- * phase cmem: 465017 K
- * phase time: 13 ms
- * phase cmem: 465017 K
- * t-report - base: 1919, 493952 K
- * t-report - lmap: 12, 12289 K
- * WARNING: player not logged in
- ! Can't find texture 'map\map_l12u_control_monolith'
- * phase time: 27861 ms
- * phase cmem: 482705 K
- * phase time: 40 ms
- * phase cmem: 482705 K
- * [win32]: free[2557168 K], reserved[76324 K], committed[1560748 K]
- * [ D3D ]: textures[559197 K]
- * [x-ray]: process heap[482705 K], game lua[24614 K], render[267 K]
- * [x-ray]: economy: strings[23161 K], smem[385914 K]
- ! Fallback to default bump map: act\act_stalker_black_bump#
- ! Fallback to default bump map: act\act_stalker_black_bump
- collectgarbage before=22006248Kb
- collectgarbage after=17231204Kb
- [LSS] Spawning object [m_crow24068][m_crow][24068]
- intro_start game_loaded
- * MEMORY USAGE: 562447 K
- * End of synchronization A[1] R[1]
- intro_delete ::update_game_loaded
- [LSS] Spawning object [m_crow24321][m_crow][24321]
- [LSS] Spawning object [mil_explosive_barrel_0008][explosive_barrel][5051]
- [LSS] Spawning object [mil_explosive_barrel_0007][explosive_barrel][5050]
- [LSS] Spawning object [mil_smart_terrain_7_7_box][inventory_box][4632]
- [LSS] Spawning object [mil_explosive_barrel_0006][explosive_barrel][5049]
- [LSS] Spawning object [sim_default_freedom_221061][sim_default_freedom_2][21061]
- * [win32]: free[2480316 K], reserved[76264 K], committed[1637660 K]
- * [ D3D ]: textures[567265 K]
- * [x-ray]: process heap[558008 K], game lua[22283 K], render[2815 K]
- * [x-ray]: economy: strings[23551 K], smem[437356 K]
- * Saving spawns...
- * Saving objects...
- * 22208 objects are successfully saved
- * Game fred - quicksave3.scop is successfully saved to file 'appdata\savedgames\fred - quicksave3.scop'
- CALifeStorageManager_save START FINISHED
- [LSS] Spawning object [mil_treasure_11][inventory_box][4617]
- [LSS] Spawning object [mil_energy_drink_0006][energy_drink][5169]
- [LSS] Spawning object [mil_ammo_5.56x45_ss190][ammo_5.56x45_ss190][5171]
- [LSS] Spawning object [mil_ammo_5.56x45_ss190_0000][ammo_5.56x45_ss190][5172]
- [LSS] Spawning object [mil_medkit_0000][medkit][5178]
- [LSS] Spawning object [mil_ammo_5.45x39_fmj][ammo_5.45x39_fmj][5179]
- [LSS] Spawning object [mil_ammo_5.45x39_fmj_0000][ammo_5.45x39_fmj][5180]
- [LSS] Spawning object [mil_ammo_5.45x39_ap][ammo_5.45x39_ap][5181]
- [LSS] Spawning object [mil_ammo_7.62x54_7h1][ammo_7.62x54_7h1][5189]
- [LSS] Spawning object [mil_ammo_7.62x54_7h1_0000][ammo_7.62x54_7h1][5190]
- [LSS] Spawning object [mil_mine_actor][mine_actor][5228]
- [LSS] Spawning object [mil_mine_actor_0000][mine_actor][5229]
- [LSS] Spawning object [mil_mine_actor_0001][mine_actor][5230]
- [LSS] Spawning object [mil_smart_terrain_7_7_radio][inventory_box][5235]
- [LSS] Spawning object [mil_smart_terrain_7_7_freedom_leader_stalker19270][mil_smart_terrain_7_7_freedom_leader_stalker][19270]
- [LSS] Spawning object [mil_medkit][medkit][5177]
- [LSS] Spawning object [mil_grenade_f1][grenade_f1][5182]
- [LSS] Spawning object [mil_grenade_f1_0000][grenade_f1][5183]
- [LSS] Spawning object [mil_grenade_f1_0001][grenade_f1][5184]
- [LSS] Spawning object [mil_wpn_abakan][wpn_abakan][5185]
- [LSS] Spawning object [mil_wpn_abakan_0000][wpn_abakan][5186]
- [LSS] Spawning object [mil_wpn_abakan_0001][wpn_abakan][5187]
- [LSS] Spawning object [mil_wpn_abakan_0002][wpn_abakan][5188]
- [LSS] Spawning object [mil_smart_terrain_7_7_freedom_bodyguard_stalker19276][mil_smart_terrain_7_7_freedom_bodyguard_stalker][19276]
- [LSS] Spawning object [mil_smart_terrain_7_7_freedom_bodyguard2_stalker19283][mil_smart_terrain_7_7_freedom_bodyguard2_stalker][19283]
- [LSS] Spawning object [mil_wpn_ak74][wpn_ak74][5173]
- [LSS] Spawning object [mil_wpn_ak74_0000][wpn_ak74][5174]
- [LSS] Spawning object [mil_wpn_ak74_0001][wpn_ak74][5175]
- [LSS] Spawning object [mil_wpn_ak74_0002][wpn_ak74][5176]
- [LSS] Spawning object [sim_default_freedom_120931][sim_default_freedom_1][20931]
- [LSS] Spawning object [sim_default_stalker_320994][sim_default_stalker_3][20994]
- [LSS] Spawning object [sim_default_freedom_321007][sim_default_freedom_3][21007]
- [LSS] Spawning object [sim_default_freedom_121016][sim_default_freedom_1][21016]
- [LSS] Spawning object [sim_default_freedom_121024][sim_default_freedom_1][21024]
- stack trace:
- 0023:04CFD7F6 xrRender_R3.dll
- 0023:052D2E57 xrGame.dll, CDialogHolder::IR_UIOnKeyboardHold()
- 0023:052D110D xrGame.dll, CDialogHolder::IR_UIOnKeyboardHold()
- 0023:052E5DBF xrGame.dll, CDialogHolder::IR_UIOnKeyboardHold()
- 0023:050DEA28 xrGame.dll, CDialogHolder::IgnorePause()
- [error][ 87] : The parameter is incorrect.
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