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- rogue="T21_Rogue_Outlaw"
- spec=outlaw
- level=110
- race=night_elf
- timeofday=day
- role=attack
- position=back
- talents=3310022
- artifact=44:0:0:0:0:1052:1:1053:1:1054:1:1055:1:1056:1:1057:1:1058:1:1059:4:1060:4:1061:4:1062:4:1063:4:1064:4:1065:4:1066:4:1067:4:1348:1:1385:1:1581:4:1582:1:1583:1:1584:24:1652:1
- crucible=1739:1780:1064/1739:1780:1067/1739:1780:1067
- # Default consumables
- potion=prolonged_power
- flask=seventh_demon
- food=lavish_suramar_feast
- augmentation=defiled
- # This default action priority list is automatically created based on your character.
- # It is a attempt to provide you with a action list that is both simple and practicable,
- # while resulting in a meaningful and good simulation. It may not result in the absolutely highest possible dps.
- # Feel free to edit, adapt and improve it to your own needs.
- # SimulationCraft is always looking for updates and improvements to the default action lists.
- # Executed before combat begins. Accepts non-harmful actions only.
- actions.precombat=flask
- actions.precombat+=/augmentation
- actions.precombat+=/food
- # Snapshot raid buffed stats before combat begins and pre-potting is done.
- actions.precombat+=/snapshot_stats
- actions.precombat+=/stealth
- actions.precombat+=/potion
- actions.precombat+=/marked_for_death,if=raid_event.adds.in>40
- actions.precombat+=/roll_the_bones,if=!talent.slice_and_dice.enabled
- actions.precombat+=/curse_of_the_dreadblades,if=combo_points.deficit>=4
- # Executed every time the actor is available.
- # Fish for '2 Buffs' when Loaded Dice is up. Also try to get TB with Loaded Dice and 2 other buffs up. With SnD, consider that we never have to reroll.
- actions=variable,name=rtb_reroll,value=!talent.slice_and_dice.enabled&buff.loaded_dice.up&(rtb_buffs<2|rtb_buffs=2&!buff.true_bearing.up)
- # Condition to use Saber Slash when not rerolling RtB or when using SnD
- actions+=/variable,name=ss_useable_noreroll,value=(combo_points<5+talent.deeper_stratagem.enabled-(buff.broadsides.up|buff.jolly_roger.up)-(talent.alacrity.enabled&buff.alacrity.stack<=4))
- # Condition to use Saber Slash, when you have RtB or not
- actions+=/variable,name=ss_useable,value=(talent.anticipation.enabled&combo_points<5)|(!talent.anticipation.enabled&((variable.rtb_reroll&combo_points<4+talent.deeper_stratagem.enabled)|(!variable.rtb_reroll&variable.ss_useable_noreroll)))
- # Normal rotation
- actions+=/call_action_list,name=bf
- actions+=/call_action_list,name=cds
- # Conditions are here to avoid worthless check if nothing is available
- actions+=/call_action_list,name=stealth,if=stealthed.rogue|cooldown.vanish.up|cooldown.shadowmeld.up
- actions+=/death_from_above,if=energy.time_to_max>2&!variable.ss_useable_noreroll
- actions+=/slice_and_dice,if=!variable.ss_useable&buff.slice_and_dice.remains<target.time_to_die&buff.slice_and_dice.remains<(1+combo_points)*1.8&!buff.slice_and_dice.improved&!buff.loaded_dice.up
- actions+=/slice_and_dice,if=buff.loaded_dice.up&combo_points>=cp_max_spend&(!buff.slice_and_dice.improved|buff.slice_and_dice.remains<4)
- actions+=/slice_and_dice,if=buff.slice_and_dice.improved&buff.slice_and_dice.remains<=2&combo_points>=2&!buff.loaded_dice.up
- actions+=/roll_the_bones,if=!variable.ss_useable&(target.time_to_die>20|buff.roll_the_bones.remains<target.time_to_die)&(buff.roll_the_bones.remains<=3|variable.rtb_reroll)
- actions+=/killing_spree,if=energy.time_to_max>5|energy<15
- actions+=/call_action_list,name=build
- actions+=/call_action_list,name=finish,if=!variable.ss_useable
- # Gouge is used as a CP Generator while nothing else is available and you have Dirty Tricks talent. It's unlikely that you'll be able to do this optimally in-game since it requires to move in front of the target, but it's here so you can quantifiy its value.
- actions+=/gouge,if=talent.dirty_tricks.enabled&combo_points.deficit>=1
- actions.bf=cancel_buff,name=blade_flurry,if=spell_targets.blade_flurry<2&buff.blade_flurry.up
- actions.bf+=/cancel_buff,name=blade_flurry,if=equipped.shivarran_symmetry&cooldown.blade_flurry.up&buff.blade_flurry.up&spell_targets.blade_flurry>=2
- actions.bf+=/blade_flurry,if=spell_targets.blade_flurry>=2&!buff.blade_flurry.up
- actions.build=ghostly_strike,if=combo_points.deficit>=1+buff.broadsides.up&!buff.curse_of_the_dreadblades.up&(debuff.ghostly_strike.remains<debuff.ghostly_strike.duration*0.3|(cooldown.curse_of_the_dreadblades.remains<3&debuff.ghostly_strike.remains<14))&(combo_points>=3|(variable.rtb_reroll&time>=10))
- actions.build+=/pistol_shot,if=combo_points.deficit>=1+buff.broadsides.up&buff.opportunity.up&(energy.time_to_max>2-talent.quick_draw.enabled|(buff.blunderbuss.up&buff.greenskins_waterlogged_wristcuffs.up))
- actions.build+=/saber_slash,if=variable.ss_useable
- actions.cds=potion,if=buff.bloodlust.react|target.time_to_die<=60|buff.adrenaline_rush.up
- actions.cds+=/blood_fury
- actions.cds+=/berserking
- actions.cds+=/arcane_torrent,if=energy.deficit>40
- actions.cds+=/cannonball_barrage,if=spell_targets.cannonball_barrage>=1
- actions.cds+=/adrenaline_rush,if=!buff.adrenaline_rush.up&energy.deficit>0
- actions.cds+=/marked_for_death,target_if=min:target.time_to_die,if=target.time_to_die<combo_points.deficit|((raid_event.adds.in>40|buff.true_bearing.remains>15-buff.adrenaline_rush.up*5)&!stealthed.rogue&combo_points.deficit>=cp_max_spend-1)
- actions.cds+=/sprint,if=equipped.thraxis_tricksy_treads&!variable.ss_useable
- actions.cds+=/darkflight,if=equipped.thraxis_tricksy_treads&!variable.ss_useable&buff.sprint.down
- actions.cds+=/curse_of_the_dreadblades,if=combo_points.deficit>=4&(!talent.ghostly_strike.enabled|debuff.ghostly_strike.up)
- actions.finish=between_the_eyes,if=(mantle_duration>=0.2&!equipped.thraxis_tricksy_treads)|(equipped.greenskins_waterlogged_wristcuffs&!buff.greenskins_waterlogged_wristcuffs.up)
- actions.finish+=/run_through,if=!talent.death_from_above.enabled|energy.time_to_max<cooldown.death_from_above.remains+3.5
- actions.stealth=variable,name=ambush_condition,value=combo_points.deficit>=2+2*(talent.ghostly_strike.enabled&!debuff.ghostly_strike.up)+buff.broadsides.up&energy>60&!buff.jolly_roger.up&!buff.hidden_blade.up
- actions.stealth+=/ambush,if=variable.ambush_condition
- actions.stealth+=/vanish,if=(variable.ambush_condition|equipped.mantle_of_the_master_assassin&!variable.rtb_reroll&!variable.ss_useable)&mantle_duration=0
- actions.stealth+=/shadowmeld,if=variable.ambush_condition
- head=headdress_of_living_brambles,id=152681,bonus_id=3612/1502
- neck=chain_of_the_unmaker,id=152283,bonus_id=3612/1502,enchant=mark_of_the_hidden_satyr
- shoulders=shoulderpads_of_the_dashing_scoundrel,id=152165,bonus_id=3612/1502
- back=cloak_of_the_dashing_scoundrel,id=152161,bonus_id=3612/1502,enchant=binding_of_agility
- chest=vest_of_waning_life,id=151982,bonus_id=3612/1502
- wrists=greenskins_waterlogged_wristcuffs,id=137099,bonus_id=3630
- hands=gloves_of_the_dashing_scoundrel,id=152162,bonus_id=3612/1502
- waist=belt_of_fractured_sanity,id=151991,bonus_id=3612/1502
- legs=pants_of_the_dashing_scoundrel,id=152164,bonus_id=3612/1502
- feet=depraved_machinists_footpads,id=152412,bonus_id=3612/1502
- finger1=insignia_of_ravenholdt,id=137049,bonus_id=3630,gems=200haste,enchant=binding_of_haste
- finger2=seal_of_the_portalmaster,id=152063,bonus_id=3612/1502,enchant=binding_of_haste
- trinket1=seeping_scourgewing,id=151964,bonus_id=3612/1502
- trinket2=golganneths_vitality,id=154174,ilevel=1000
- main_hand=the_dreadblades,id=128872,bonus_id=742,gem_id=152028/155855/155853,relic_id=3612:1502/3612:1512/3612:1512
- off_hand=the_dreadblades,id=134552
- # Gear Summary
- # gear_ilvl=973.25
- # gear_agility=38366
- # gear_stamina=60761
- # gear_crit_rating=13425
- # gear_haste_rating=9897
- # gear_mastery_rating=1965
- # gear_versatility_rating=7899
- # gear_armor=2965
- # set_bonus=tier21_2pc=1
- # set_bonus=tier21_4pc=1
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