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G4U55

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Apr 25th, 2019
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  1. Update V1.5
  2.  
  3. - Fixed juicer getting bugged and not working anymore until you reload the game
  4. - Fixed that if you close the game while entering a key into a lock, you could save that the key is gone and the lock is not yet open and you were screwed
  5. - Fixed some holes in the map where you could slip through with the translocator
  6. - Small green pipes in the facility and other places now suck up the gun projectile and not making it so hard to hit in the middle of the pipe
  7. - Some door sounds now increase or lower pitch while opening or closing, giving a better sense of what's happening
  8. - Floating platforms now do a beep sound when activated
  9. - Little skeletons now have less health (25 to 15)
  10. - Skeleton warrior now has a little bit less health and doesn't always get thrown back when you hit him
  11. - Fixed wallet upgrade in endgame in own home missing
  12. - Added "Press F11 note" in main menu because people who have a wrong resolution setup couldn't use the menu until they pressed f11
  13. - Added readme file to game's folder with instructions on how to recover backup savegames
  14. - Added a check to prevent enemies from shooting through walls
  15. - Reworked Russian translation
  16. - Added missing Turkish characters in speech bubbles
  17. - Should fix weird constellations where you get stuck when dying while entering blue ville for the first time
  18. - Made guns humming sound quiter
  19. - Fixed chest detector being seemingly on after loading the game, but it was actually off
  20. - Changed "FPS" to "Max FPS" option - text was wrong
  21. - Fixed that non-wood crates could be burned
  22. - Jumppad near giant pickaxes now kicks you up automatically onto the wall next to it because people kept missing it
  23. - Added more metal elements in facility to allow easier navigation with the buckle
  24. - Steelbeam melting NPC now tells you exactly how much 2nd fire damage you need (128)
  25. - Hint-NPC in cube-stomp room in power2 region now longer waves at you from inside the building while you are outside
  26. - Added new Hint NPC in desert 2 region telling you to drop the cube onto monster's heads
  27. - Added new NPC in catacombs telling you to not doubt the chest detector, in a place where people always think there is a bug, but there isn't
  28. - Turned black hole in front of Red Town into a lava hole, because people were often unsure if they could jump into it.
  29. - Fixed fake solution to the 166 star room puzzle
  30. - Updated outdated picture in Volcano3 part of the hintguide
  31. - Fixed yellow pipe leading to chapel section didn't let you walk through, but it was slippery inside
  32. - Grave detect beep louder
  33. - Fixed and improved lots of other small things
  34.  
  35. ******************************************************************************************************
  36.  
  37. Update V1.4
  38.  
  39. - Added Max FPS Setting (30, 60, 90, 120, 144, 200)
  40. - Seasaw puzzle on red crystal tower replaced with new puzzle because physics were too unreliable and could break the puzzle
  41. - Added button to toggle Chest detector (R/LB)
  42. - Chest detector now makes different sounds for chest and graves
  43. - Added another x2 Wallet upgrade in player house after beating the game
  44. - Fixed electricity bugs
  45. - Fixed gun projectile not coloring fully
  46. - Made electricity less blinding and fade out when you get closer to it
  47. - Fixed some objects not updating the awesome meter
  48. - Added little smoke effect at multijump location and made multijump sound quieter
  49. - Fixed lamp at buckle not become bright when on
  50. - Improved Forcecube float check - it doesn't grant you 2 multijumps back if it has no ground under it
  51. - Added 2nd way to battery in Blue Ville
  52. - Changed button on the other side of the door that leads to the onslaught game to one that can be pressed with your hands
  53. - Fixed that you can activate the 4 ceiling buttons in the locker room before the prison cutscene
  54. - Fixed that you cannot get out of a cave between Desert1 and Desert2 if you get in there without the buckle
  55. - Fixed chest detector working when you only have the grave detector
  56. - Fixed Blue Ville NPCs getting stuck on each other on bridge
  57. - Made "attractive personality" puzzle a little less clear
  58. - Improved the velocity of fast travel pads that kick you against objects
  59. - Steam Achievements have been translated into many languages
  60. - Fixed OOB near chapel
  61. - Fixed chapel scene inverting the opening and closing of the chapel door
  62. - Fixed mom getting lost at start of Blue Ville when you exit after robbery scene and then load the game
  63. - Fixed Sworddamage+2 wasn't saved to savegame if you exited the game before getting another sworddamage upgrade
  64. - Sponge now does splashy sounds and effects when wet and hitting something
  65. - Fixed armor upgrade resetting the awesome points to 0 in the savegame, so you would have 0 if you exit the game after that and load
  66. - Lots of other small improvements
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