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- 5_6_5_p1[Switch] Found 3 available cores.
- arg 0 :
- [Switch] nn::socket::Initialize(memoryPoolSize=6291456(6144KiB), allocatorPoolSize=131072(128KiB), concurrencyLimit=14)
- [Switch] appFolder = rom:/
- [Switch] dataFolder = rom:/Data
- [Switch] ROM contents (rom:/Data) :
- [Switch] rom:/Data/Managed
- [Switch] rom:/Data/Managed/Metadata
- [Switch] rom:/Data/Managed/Metadata/global-metadata.dat
- [Switch] rom:/Data/Managed/Resources
- [Switch] rom:/Data/Managed/Resources/mscorlib.dll-resources.dat
- [Switch] rom:/Data/PlayerConnectionConfigFile
- [Switch] rom:/Data/Resources
- [Switch] rom:/Data/Resources/unity default resources
- [Switch] rom:/Data/Resources/unity_builtin_extra
- [Switch] rom:/Data/globalgamemanagers
- [Switch] rom:/Data/globalgamemanagers.assets
- [Switch] rom:/Data/level0
- [Switch] rom:/Data/rawsettings
- [Switch] rom:/Data/resources.assets
- [Switch] rom:/Data/resources.assets.resS
- [Switch] rom:/Data/resources.resource
- [Switch] rom:/Data/sharedassets0.assets
- [Switch] rom:/Data/sharedassets0.assets.resS
- [Switch] rom:/Data/sharedassets0.resource
- PlayerConnection initialized from rom:/Data (debug = 0)
- PlayerConnection initialized network socket : 0.0.0.0 55083
- Broadcasting "[IP] 0.0.0.0 [Port] 55083 [Flags] 3 [Guid] 803117074 [EditorId] 3479095256 [Version] 1048832 [Id] SwitchPlayer(0.0.0.0) [Debug] 1" to [255.255.255.255:54997]...
- Waiting for connection from host on [0.0.0.0:55083]...
- Timed out. Continuing without host connection.
- Started listening to [0.0.0.0:55083]
- Player data archive not found at `rom:/Data/data.unity3d`, using local filesystemForcing GfxDevice: Nintendo Switch (NVN)
- GfxDevice: creating device client; threaded=1
- [NVN] vSyncCount: 0
- [NVN] GfxDevice:
- [NVN] Version: NVN 53.13
- [NVN] Renderer: Nintendo Switch (NVN) Device
- [NVN] Vendor: Nintendo
- [NVN] API_MAJOR_VERSION = 53 (0x35)
- [NVN] API_MINOR_VERSION = 13 (0xd)
- [NVN] UNIFORM_BUFFER_BINDINGS_PER_STAGE = 14 (0xe)
- [NVN] MAX_UNIFORM_BUFFER_SIZE = 65536 (0x10000)
- [NVN] UNIFORM_BUFFER_ALIGNMENT = 256 (0x100)
- [NVN] COLOR_BUFFER_BINDINGS = 8 (0x8)
- [NVN] VERTEX_BUFFER_BINDINGS = 16 (0x10)
- [NVN] TRANSFORM_FEEDBACK_BUFFER_BINDINGS = 4 (0x4)
- [NVN] SHADER_STORAGE_BUFFER_BINDINGS_PER_STAGE = 16 (0x10)
- [NVN] TEXTURE_BINDINGS_PER_STAGE = 32 (0x20)
- [NVN] COUNTER_ALIGNMENT = 16 (0x10)
- [NVN] TRANSFORM_FEEDBACK_BUFFER_ALIGNMENT = 4 (0x4)
- [NVN] TRANSFORM_FEEDBACK_CONTROL_ALIGNMENT = 4 (0x4)
- [NVN] INDIRECT_DRAW_ALIGNMENT = 4 (0x4)
- [NVN] VERTEX_ATTRIBUTES = 16 (0x10)
- [NVN] TEXTURE_DESCRIPTOR_SIZE = 32 (0x20)
- [NVN] SAMPLER_DESCRIPTOR_SIZE = 32 (0x20)
- [NVN] RESERVED_TEXTURE_DESCRIPTORS = 256 (0x100)
- [NVN] RESERVED_SAMPLER_DESCRIPTORS = 256 (0x100)
- [NVN] COMMAND_BUFFER_COMMAND_ALIGNMENT = 4 (0x4)
- [NVN] COMMAND_BUFFER_CONTROL_ALIGNMENT = 8 (0x8)
- [NVN] COMMAND_BUFFER_MIN_COMMAND_SIZE = 512 (0x200)
- [NVN] COMMAND_BUFFER_MIN_CONTROL_SIZE = 256 (0x100)
- [NVN] SHADER_SCRATCH_MEMORY_SCALE_FACTOR_MINIMUM = 2 (0x2)
- [NVN] SHADER_SCRATCH_MEMORY_SCALE_FACTOR_RECOMMENDED = 256 (0x100)
- [NVN] SHADER_SCRATCH_MEMORY_ALIGNMENT = 4096 (0x1000)
- [NVN] SHADER_SCRATCH_MEMORY_GRANULARITY = 131072 (0x20000)
- [NVN] MAX_TEXTURE_ANISOTROPY = 16 (0x10)
- [NVN] MAX_COMPUTE_WORK_GROUP_SIZE_X = 1536 (0x600)
- [NVN] MAX_COMPUTE_WORK_GROUP_SIZE_Y = 1024 (0x400)
- [NVN] MAX_COMPUTE_WORK_GROUP_SIZE_Z = 64 (0x40)
- [NVN] MAX_COMPUTE_WORK_GROUP_SIZE_THREADS = 1536 (0x600)
- [NVN] MAX_COMPUTE_DISPATCH_WORK_GROUPS_X = 65535 (0xffff)
- [NVN] MAX_COMPUTE_DISPATCH_WORK_GROUPS_Y = 65535 (0xffff)
- [NVN] MAX_COMPUTE_DISPATCH_WORK_GROUPS_Z = 65535 (0xffff)
- [NVN] IMAGE_BINDINGS_PER_STAGE = 8 (0x8)
- [NVN] MAX_TEXTURE_POOL_SIZE = 1048576 (0x100000)
- [NVN] MAX_SAMPLER_POOL_SIZE = 4096 (0x1000)
- [NVN] MAX_VIEWPORTS = 16 (0x10)
- [NVN] MEMPOOL_TEXTURE_OBJECT_PAGE_ALIGNMENT = 4096 (0x1000)
- [NVN] SUPPORTS_MIN_MAX_FILTERING = 1 (0x1)
- [NVN] SUPPORTS_STENCIL8_FORMAT = 1 (0x1)
- [NVN] SUPPORTS_ASTC_FORMATS = 1 (0x1)
- [NVN] L2_SIZE = 262144 (0x40000)
- [NVN] MAX_TEXTURE_LEVELS = 15 (0xf)
- [NVN] MAX_TEXTURE_LAYERS = 2048 (0x800)
- [NVN] GLSLC_MAX_SUPPORTED_GPU_CODE_MAJOR_VERSION = 1 (0x1)
- [NVN] GLSLC_MIN_SUPPORTED_GPU_CODE_MAJOR_VERSION = 1 (0x1)
- [NVN] GLSLC_MAX_SUPPORTED_GPU_CODE_MINOR_VERSION = 14 (0xe)
- [NVN] GLSLC_MIN_SUPPORTED_GPU_CODE_MINOR_VERSION = 5 (0x5)
- Initialize engine version: 5.6.5p1 (b5fcd78dd1ab)
- OnLevelWasLoaded was found on Analytics
- This message has been deprecated and will be removed in a later version of Unity.
- Add a delegate to SceneManager.sceneLoaded instead to get notifications after scene loading has completed
- Stacktrace is not supported on this platform.
- (Filename: C:/buildslave/unity/build\Runtime/Mono/MonoScriptCache.cpp Line: 376)
- Initialised in 6.879586 seconds.
- UnloadTime: 2.652000 ms
- Screen.Resolutions arrayi yok, gamecontrolden cektim
- Stacktrace is not supported on this platform.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- GameControl Awake'i öncesi ulaşıldı, veya LEVELSCENE'DEKI GAMECONTROLLERDEN BIRI ACIK, ya da oyun levelscene'de baslatildi ama acik gamecontrol yok
- Stacktrace is not supported on this platform.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1[System.Object].get_Item (Int32 index) [0x00000] in <filename unknown>:0
- at GraphicsLevelScript.DropdownMaxResAyarla () [0x00000] in <filename unknown>:0
- at GraphicsLevelScript.MenuInit () [0x00000] in <filename unknown>:0
- at GraphicsLevelScript.Awake () [0x00000] in <filename unknown>:0
- (Filename: currently not available on il2cpp Line: -1)
- Starting main loop at 9.679197 seconds.
- Ilk kez acti herhalde, menu arac indexi yok
- Stacktrace is not supported on this platform.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- FiorinoMenu(Clone) rendertocubemap scriptinde brakeReverse referansi yoktu ekledim. illumlara da yansima eklemek icin ref lazim
- Stacktrace is not supported on this platform.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- ****** FS ERROR INFORMATION ******
- Error: Error occurred at CreateDirectory().
- Error: Unsupported operation.
- More infomation may be provided by enabling 'FS Access Log Mode' at 'DevMenu: Debug'.
- Abort: 'nn::Result::IsSuccess()' in CreateDirectory() at pid=134, tid=546(MainThread)
- D:\Home\teamcity\work\sdkLoc\sdk\Programs\Chris\Sources\Libraries\fs\fsa\fs_UserFileSystem.cpp(48)
- Failed: nnFsResult
- Module: 2
- Description: 6300
- InnerValue: 0x00313802
- Stack trace:
- 0x00000022A508DEFC (unknown)
- 0x00000022A508D33C (unknown)
- 0x00000022A508DAA4 (unknown)
- 0x00000022A508BFE0 (unknown)
- 0x00000022A508C0A4 (unknown)
- 0x00000022A509D410 _ZN2nn2fs15CreateDirectoryEPKc+0x1E4
- 0x00000022A15D6E60 nnMain+0x9970 (too far)
- 0x00000022A15FEB2C nnMain+0x3163C (too far)
- 0x00000022A160385C nnMain+0x3636C (too far)
- 0x00000022A182E528 nnMain+0x261038 (too far)
- 0x00000022A1A8C174 nnMain+0x4BEC84 (too far)
- 0x00000022A1328260 __nnDetailNintendoSdkRuntimeObjectFile+0x17240B0 (too far)
- 0x00000022A1049890 __nnDetailNintendoSdkRuntimeObjectFile+0x14456E0 (too far)
- 0x00000022A1065D34 __nnDetailNintendoSdkRuntimeObjectFile+0x1461B84 (too far)
- 0x00000022A1046458 __nnDetailNintendoSdkRuntimeObjectFile+0x14422A8 (too far)
- 0x00000022A1048A18 __nnDetailNintendoSdkRuntimeObjectFile+0x1444868 (too far)
- 0x00000022A0AAA858 __nnDetailNintendoSdkRuntimeObjectFile+0xEA66A8 (too far)
- 0x00000022A0AAA254 __nnDetailNintendoSdkRuntimeObjectFile+0xEA60A4 (too far)
- 0x00000022A03BA64C __nnDetailNintendoSdkRuntimeObjectFile+0x7B649C (too far)
- 0x00000022A03B9FE0 __nnDetailNintendoSdkRuntimeObjectFile+0x7B5E30 (too far)
- 0x00000022A0462EBC __nnDetailNintendoSdkRuntimeObjectFile+0x85ED0C (too far)
- 0x00000022A15681A8 __nnDetailNintendoSdkRuntimeObjectFile+0x1963FF8 (too far)
- 0x00000022A167AB44 nnMain+0xAD654 (too far)
- 0x00000022A16851A4 nnMain+0xB7CB4 (too far)
- 0x00000022A1A35574 nnMain+0x468084 (too far)
- 0x00000022A1A3566C nnMain+0x46817C (too far)
- 0x00000022A1A342CC nnMain+0x466DDC (too far)
- 0x00000022A180B3E8 nnMain+0x23DEF8 (too far)
- 0x00000022A16E85F8 nnMain+0x11B108 (too far)
- 0x00000022A15CDF0C nnMain+0xA1C
- 0x00000022A50C2F98 (unknown)
- Related modules:
- base size name/path
- 0x00000022A5041000 0x0000000000C02000 nnSdk
- 0x000000229FC04000 0x0000000004D69000 C:\Users\MecekaDesktop\Documents\GAMEDEV\Repository\SwitchIL2CPPCache\il2cpp_cache\linkresult_98F48802DEEEC230EF721633BBB54814\SwitchPlayer.nss
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